;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; ICS1 style display ;; (require 'chess-display) (defgroup chess-ics1 nil "The ICS1 style ASCII display." :group 'chess-display) (defface chess-ics1-black-face '((((class color) (background light)) (:foreground "Green")) (((class color) (background dark)) (:foreground "Green")) (t (:bold t))) "*The face used for black pieces on the ASCII display." :group 'chess-ics1) (defface chess-ics1-white-face '((((class color) (background light)) (:foreground "Yellow")) (((class color) (background dark)) (:foreground "Yellow")) (t (:bold t))) "*The face used for white pieces on the ASCII display." :group 'chess-ics1) (defface chess-ics1-highlight-face '((((class color) (background light)) (:background "#add8e6")) (((class color) (background dark)) (:background "#add8e6"))) "Face to use for highlighting pieces that have been selected." :group 'chess-ics1) (defcustom chess-ics1-popup-function 'chess-ics1-popup "The function used to popup a chess-ics1 display." :type 'function :group 'chess-ics1) (defcustom chess-ics1-separate-frame nil "If non-nil, display the chessboard in its own frame." :type 'boolean :group 'chess-ics1) ;;; Code: (defun chess-ics1-handler (event &rest args) (cond ((eq event 'initialize) t) ((eq event 'popup) (funcall chess-ics1-popup-function)) ((eq event 'draw) (apply 'chess-ics1-draw args)) ((eq event 'draw-square) (apply 'chess-ics1-draw-square args)) ((eq event 'highlight) (apply 'chess-ics1-highlight args)))) (defun chess-ics1-popup () (if chess-ics1-separate-frame (chess-display-popup-in-frame 21 43 nil t) (chess-display-popup-in-window))) (defsubst chess-ics1-piece-text (piece) (let ((p (char-to-string piece))) (add-text-properties 0 1 (list 'face (if (> piece ?a) 'chess-ics1-black-face 'chess-ics1-white-face)) p) p)) (defsubst chess-ics1-draw-square (pos piece index) "Draw a piece image at point on an already drawn display." (save-excursion (let ((inhibit-redisplay t)) (goto-char pos) (delete-char 3) (insert ? (chess-ics1-piece-text piece) ? ) (add-text-properties pos (point) (list 'chess-coord index))))) (defun chess-ics1-draw (position perspective) "Draw the given POSITION from PERSPECTIVE's point of view. PERSPECTIVE is t for white or nil for black." (let ((inhibit-redisplay t) (pos (point))) (erase-buffer) (let* ((inverted (not perspective)) (rank (if inverted 7 0)) (file (if inverted 7 0)) beg) (insert "\n +---+---+---+---+---+---+---+---+\n") (while (if inverted (>= rank 0) (< rank 8)) (if (/= rank (if inverted 7 0)) (insert " +---+---+---+---+---+---+---+---+\n")) (while (if inverted (>= file 0) (< file 8)) (let ((piece (chess-pos-piece position (chess-rf-to-index rank file))) begin) (if (= file (if inverted 7 0)) (insert (format " %d " (1+ (- 7 rank))))) (insert "| ") (setq begin (1- (point))) (insert (chess-ics1-piece-text piece) ? ) (add-text-properties begin (point) (list 'chess-coord (chess-rf-to-index rank file)))) (setq file (if inverted (1- file) (1+ file)))) (insert "|\n") (setq file (if inverted 7 0) rank (if inverted (1- rank) (1+ rank)))) (insert " +---+---+---+---+---+---+---+---+\n") (if inverted (insert " h g f e d c b a\n\n") (insert " a b c d e f g h\n\n"))) (set-buffer-modified-p nil) (goto-char pos))) (defun chess-ics1-highlight (index &optional mode) (let ((pos (chess-display-index-pos nil index))) (put-text-property pos (save-excursion (goto-char pos) (skip-chars-forward "^|") (point)) 'face (cond ((eq mode :selected) 'chess-ics1-highlight-face) (t (chess-display-get-face mode)))))) (defun chess-debug-position (&optional position) "This is a debugging function, and not meant from general use." (interactive) (let ((pos (or position (chess-engine-position nil)))) (with-current-buffer (get-buffer-create "*scratch*") (chess-ics1-draw pos t) (funcall chess-ics1-popup-function)))) (provide 'chess-ics1) ;;; chess-ics1.el ends here