If TYPE is nil, the frames of this spinner are given by the first
element of `spinner-types'.
If TYPE is a symbol, it specifies an element of `spinner-types'.
-If TYPE is 'random, use a random element of `spinner-types'.
+If TYPE is `random', use a random element of `spinner-types'.
If TYPE is a list, it should be a list of symbols, and a random
one is chosen as the spinner type.
If TYPE is a vector, it should be a vector of strings and these
If TYPE-OR-OBJECT is an object created with `make-spinner',
simply activate it. This method is designed for minor modes, so
they can use the spinner as part of their lighter by doing:
- '(:eval (spinner-print THE-SPINNER))
+ \\='(:eval (spinner-print THE-SPINNER))
To stop this spinner, call `spinner-stop' on it.
If TYPE-OR-OBJECT is anything else, a buffer-local spinner is