]> code.delx.au - gnu-emacs-elpa/history - chess-engine.el
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[gnu-emacs-elpa] / chess-engine.el
2004-01-02 Mario LangInsert STRING in chess-engine-send, makes debugging...
2003-01-24 John WiegleyAdd status code to check for open server sockets.
2002-06-14 John Wiegleyvarious small bug fixes
2002-05-16 John Wiegleymiscellaneous fixes
2002-05-01 John Wiegleyadded code for forfeiting on time
2002-05-01 John Wiegley*** no comment ***
2002-04-30 John Wiegley*** no comment ***
2002-04-30 John Wiegleybug fixes
2002-04-28 John Wiegley*** no comment ***
2002-04-26 John Wiegley*** no comment ***
2002-04-26 John Wiegleyfixes
2002-04-25 John Wiegley*** no comment ***
2002-04-25 John Wiegleyfixes to the ICS client
2002-04-24 John Wiegley*** no comment ***
2002-04-24 John Wiegley*** no comment ***
2002-04-24 John Wiegleyfilter improvements
2002-04-22 John WiegleyBug fixes and reducing the TODO list.
2002-04-19 John WiegleyFixes and other work.
2002-04-18 John WiegleyMany efficiency improvements and bug fixes.
2002-04-16 John WiegleyRemoved the $ Revision strings; they are no longer...
2002-04-16 John Wiegley*** no comment ***
2002-04-16 John Wiegley*** no comment ***
2002-04-16 Mario LangOnly set process-filter if it isn't already set to...
2002-04-16 John WiegleyRemoved `chess-with-current-buffer', since it is now in
2002-04-15 John Wiegley*** no comment ***
2002-04-15 John Wiegley*** no comment ***
2002-04-15 John Wiegley*** no comment ***
2002-04-15 John Wiegley*** no comment ***
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2002-04-13 John Wiegleyadded message catalog support
2002-04-13 John Wiegleyadded support for highlighting legal plies
2002-04-13 John Wiegleydisplays and engines now always have a single object...
2002-04-12 John Wiegley*** no comment ***
2002-04-12 John Wiegley*** no comment ***
2002-04-12 John Wiegleybug fixes
2002-04-12 John Wiegley*** no comment ***
2002-04-12 John Wiegley*** no comment ***
2002-04-12 John Wiegley*** no comment ***
2002-04-12 John Wiegley*** no comment ***
2002-04-12 John Wiegley*** no comment ***
2002-04-12 John Wiegleyoptimizations and bug fixes
2002-04-11 John Wiegley*** no comment ***
2002-04-11 John Wiegley*** no comment ***
2002-04-11 John Wiegley*** no comment ***
2002-04-11 John Wiegley*** no comment ***
2002-04-11 John Wiegley*** no comment ***
2002-04-11 John Wiegley*** no comment ***
2002-04-11 John Wiegley*** no comment ***
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2002-04-11 John Wiegleyadded a sentinel
2002-04-10 John WiegleyAdded support for aborting a game. Use A or N from...
2002-04-10 John Wiegley*** no comment ***
2002-04-10 John Wiegleyadded support in chess-link.el to link two engines...
2002-04-10 John Wiegleyhandle a move sent to an engine that has no game/position
2002-04-10 John Wiegley*** no comment ***
2002-04-10 John Wiegleylots of work, several new event types, better support...
2002-04-10 John Wiegley*** no comment ***
2002-04-10 John Wiegleyhandle display cloning
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegley*** no comment ***
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2002-04-09 John Wiegley*** no comment ***
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2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John WiegleyBug fixes and the beginnings of ICS client support
2002-04-09 John Wiegley*** no comment ***
2002-04-09 John Wiegleyadded an IRC bot engine
2002-04-09 John WiegleyAdd support for generating randomized starting position...
2002-04-08 John Wiegley*** no comment ***
2002-04-08 John Wiegley*** no comment ***
2002-04-08 John Wiegley*** no comment ***
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2002-04-08 John Wiegley*** no comment ***
2002-04-08 John WiegleyAdded support for network play
2002-04-08 John WiegleySimplified the code, removed the 'search-function'...
2002-04-07 John WiegleySimplified the event model, and removed session objects...
2002-04-03 John WiegleyGnuchess can be played against (up until a pawn take...
2002-04-03 John WiegleyMore work to get engines working.
2002-04-02 John WiegleyCoded engines as a separate library. Still work to...