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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997, 1998,
4 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009,
5 2010, 2011 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
36
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
46
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
54 |
55 expose_window (asynchronous) |
56 |
57 X expose events -----+
58
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
63
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
73
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
79
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
85
86 . try_cursor_movement
87
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
91
92 . try_window_reusing_current_matrix
93
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
97
98 . try_window_id
99
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
103
104 . try_window
105
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
111
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
116
117 Desired matrices.
118
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
125
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
132
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
138
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
145
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
157
158 Frame matrices.
159
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
166
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
178
179 Bidirectional display.
180
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
193
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
202
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph of a suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines.
221
222 Bidirectional display and character compositions
223
224 Some scripts cannot be displayed by drawing each character
225 individually, because adjacent characters change each other's shape
226 on display. For example, Arabic and Indic scripts belong to this
227 category.
228
229 Emacs display supports this by providing "character compositions",
230 most of which is implemented in composite.c. During the buffer
231 scan that delivers characters to PRODUCE_GLYPHS, if the next
232 character to be delivered is a composed character, the iteration
233 calls composition_reseat_it and next_element_from_composition. If
234 they succeed to compose the character with one or more of the
235 following characters, the whole sequence of characters that where
236 composed is recorded in the `struct composition_it' object that is
237 part of the buffer iterator. The composed sequence could produce
238 one or more font glyphs (called "grapheme clusters") on the screen.
239 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
240 in the direction corresponding to the current bidi scan direction
241 (recorded in the scan_dir member of the `struct bidi_it' object
242 that is part of the buffer iterator). In particular, if the bidi
243 iterator currently scans the buffer backwards, the grapheme
244 clusters are delivered back to front. This reorders the grapheme
245 clusters as appropriate for the current bidi context. Note that
246 this means that the grapheme clusters are always stored in the
247 LGSTRING object (see composite.c) in the logical order.
248
249 Moving an iterator in bidirectional text
250 without producing glyphs
251
252 Note one important detail mentioned above: that the bidi reordering
253 engine, driven by the iterator, produces characters in R2L rows
254 starting at the character that will be the rightmost on display.
255 As far as the iterator is concerned, the geometry of such rows is
256 still left to right, i.e. the iterator "thinks" the first character
257 is at the leftmost pixel position. The iterator does not know that
258 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
259 delivers. This is important when functions from the the move_it_*
260 family are used to get to certain screen position or to match
261 screen coordinates with buffer coordinates: these functions use the
262 iterator geometry, which is left to right even in R2L paragraphs.
263 This works well with most callers of move_it_*, because they need
264 to get to a specific column, and columns are still numbered in the
265 reading order, i.e. the rightmost character in a R2L paragraph is
266 still column zero. But some callers do not get well with this; a
267 notable example is mouse clicks that need to find the character
268 that corresponds to certain pixel coordinates. See
269 buffer_posn_from_coords in dispnew.c for how this is handled. */
270
271 #include <config.h>
272 #include <stdio.h>
273 #include <limits.h>
274 #include <setjmp.h>
275
276 #include "lisp.h"
277 #include "keyboard.h"
278 #include "frame.h"
279 #include "window.h"
280 #include "termchar.h"
281 #include "dispextern.h"
282 #include "buffer.h"
283 #include "character.h"
284 #include "charset.h"
285 #include "indent.h"
286 #include "commands.h"
287 #include "keymap.h"
288 #include "macros.h"
289 #include "disptab.h"
290 #include "termhooks.h"
291 #include "termopts.h"
292 #include "intervals.h"
293 #include "coding.h"
294 #include "process.h"
295 #include "region-cache.h"
296 #include "font.h"
297 #include "fontset.h"
298 #include "blockinput.h"
299
300 #ifdef HAVE_X_WINDOWS
301 #include "xterm.h"
302 #endif
303 #ifdef WINDOWSNT
304 #include "w32term.h"
305 #endif
306 #ifdef HAVE_NS
307 #include "nsterm.h"
308 #endif
309 #ifdef USE_GTK
310 #include "gtkutil.h"
311 #endif
312
313 #include "font.h"
314
315 #ifndef FRAME_X_OUTPUT
316 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
317 #endif
318
319 #define INFINITY 10000000
320
321 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
322 Lisp_Object Qwindow_scroll_functions;
323 Lisp_Object Qwindow_text_change_functions;
324 Lisp_Object Qredisplay_end_trigger_functions;
325 Lisp_Object Qinhibit_point_motion_hooks;
326 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
327 Lisp_Object Qfontified;
328 Lisp_Object Qgrow_only;
329 Lisp_Object Qinhibit_eval_during_redisplay;
330 Lisp_Object Qbuffer_position, Qposition, Qobject;
331 Lisp_Object Qright_to_left, Qleft_to_right;
332
333 /* Cursor shapes */
334 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
335
336 /* Pointer shapes */
337 Lisp_Object Qarrow, Qhand, Qtext;
338
339 /* Holds the list (error). */
340 Lisp_Object list_of_error;
341
342 Lisp_Object Qfontification_functions;
343
344 Lisp_Object Qwrap_prefix;
345 Lisp_Object Qline_prefix;
346
347 /* Non-nil means don't actually do any redisplay. */
348
349 Lisp_Object Qinhibit_redisplay;
350
351 /* Names of text properties relevant for redisplay. */
352
353 Lisp_Object Qdisplay;
354
355 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
356 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
357 Lisp_Object Qslice;
358 Lisp_Object Qcenter;
359 Lisp_Object Qmargin, Qpointer;
360 Lisp_Object Qline_height;
361
362 #ifdef HAVE_WINDOW_SYSTEM
363
364 /* Test if overflow newline into fringe. Called with iterator IT
365 at or past right window margin, and with IT->current_x set. */
366
367 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
368 (!NILP (Voverflow_newline_into_fringe) \
369 && FRAME_WINDOW_P ((IT)->f) \
370 && ((IT)->bidi_it.paragraph_dir == R2L \
371 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
372 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
373 && (IT)->current_x == (IT)->last_visible_x \
374 && (IT)->line_wrap != WORD_WRAP)
375
376 #else /* !HAVE_WINDOW_SYSTEM */
377 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
378 #endif /* HAVE_WINDOW_SYSTEM */
379
380 /* Test if the display element loaded in IT is a space or tab
381 character. This is used to determine word wrapping. */
382
383 #define IT_DISPLAYING_WHITESPACE(it) \
384 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
385
386 /* Name of the face used to highlight trailing whitespace. */
387
388 Lisp_Object Qtrailing_whitespace;
389
390 /* Name and number of the face used to highlight escape glyphs. */
391
392 Lisp_Object Qescape_glyph;
393
394 /* Name and number of the face used to highlight non-breaking spaces. */
395
396 Lisp_Object Qnobreak_space;
397
398 /* The symbol `image' which is the car of the lists used to represent
399 images in Lisp. Also a tool bar style. */
400
401 Lisp_Object Qimage;
402
403 /* The image map types. */
404 Lisp_Object QCmap, QCpointer;
405 Lisp_Object Qrect, Qcircle, Qpoly;
406
407 /* Tool bar styles */
408 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
409
410 /* Non-zero means print newline to stdout before next mini-buffer
411 message. */
412
413 int noninteractive_need_newline;
414
415 /* Non-zero means print newline to message log before next message. */
416
417 static int message_log_need_newline;
418
419 /* Three markers that message_dolog uses.
420 It could allocate them itself, but that causes trouble
421 in handling memory-full errors. */
422 static Lisp_Object message_dolog_marker1;
423 static Lisp_Object message_dolog_marker2;
424 static Lisp_Object message_dolog_marker3;
425 \f
426 /* The buffer position of the first character appearing entirely or
427 partially on the line of the selected window which contains the
428 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
429 redisplay optimization in redisplay_internal. */
430
431 static struct text_pos this_line_start_pos;
432
433 /* Number of characters past the end of the line above, including the
434 terminating newline. */
435
436 static struct text_pos this_line_end_pos;
437
438 /* The vertical positions and the height of this line. */
439
440 static int this_line_vpos;
441 static int this_line_y;
442 static int this_line_pixel_height;
443
444 /* X position at which this display line starts. Usually zero;
445 negative if first character is partially visible. */
446
447 static int this_line_start_x;
448
449 /* Buffer that this_line_.* variables are referring to. */
450
451 static struct buffer *this_line_buffer;
452
453
454 /* Values of those variables at last redisplay are stored as
455 properties on `overlay-arrow-position' symbol. However, if
456 Voverlay_arrow_position is a marker, last-arrow-position is its
457 numerical position. */
458
459 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
460
461 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
462 properties on a symbol in overlay-arrow-variable-list. */
463
464 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
465
466 Lisp_Object Qmenu_bar_update_hook;
467
468 /* Nonzero if an overlay arrow has been displayed in this window. */
469
470 static int overlay_arrow_seen;
471
472 /* Number of windows showing the buffer of the selected window (or
473 another buffer with the same base buffer). keyboard.c refers to
474 this. */
475
476 int buffer_shared;
477
478 /* Vector containing glyphs for an ellipsis `...'. */
479
480 static Lisp_Object default_invis_vector[3];
481
482 /* Prompt to display in front of the mini-buffer contents. */
483
484 Lisp_Object minibuf_prompt;
485
486 /* Width of current mini-buffer prompt. Only set after display_line
487 of the line that contains the prompt. */
488
489 int minibuf_prompt_width;
490
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
494
495 Lisp_Object echo_area_window;
496
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
501
502 Lisp_Object Vmessage_stack;
503
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
506
507 int message_enable_multibyte;
508
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
510
511 int update_mode_lines;
512
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
515
516 int windows_or_buffers_changed;
517
518 /* Nonzero means a frame's cursor type has been changed. */
519
520 int cursor_type_changed;
521
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
524
525 int line_number_displayed;
526
527 /* The name of the *Messages* buffer, a string. */
528
529 static Lisp_Object Vmessages_buffer_name;
530
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
533
534 Lisp_Object echo_area_buffer[2];
535
536 /* The buffers referenced from echo_area_buffer. */
537
538 static Lisp_Object echo_buffer[2];
539
540 /* A vector saved used in with_area_buffer to reduce consing. */
541
542 static Lisp_Object Vwith_echo_area_save_vector;
543
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
546
547 static int display_last_displayed_message_p;
548
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
551
552 int message_buf_print;
553
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
555
556 Lisp_Object Qinhibit_menubar_update;
557 Lisp_Object Qmessage_truncate_lines;
558
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
561
562 static int message_cleared_p;
563
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
566
567 #define MAX_SCRATCH_GLYPHS 100
568 struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
570
571 /* Ascent and height of the last line processed by move_it_to. */
572
573 static int last_max_ascent, last_height;
574
575 /* Non-zero if there's a help-echo in the echo area. */
576
577 int help_echo_showing_p;
578
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
582
583 int current_mode_line_height, current_header_line_height;
584
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
590
591 #define TEXT_PROP_DISTANCE_LIMIT 100
592
593 #if GLYPH_DEBUG
594
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
597
598 int trace_redisplay_p;
599
600 #endif /* GLYPH_DEBUG */
601
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
605
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
610
611 Lisp_Object Qauto_hscroll_mode;
612
613 /* Buffer being redisplayed -- for redisplay_window_error. */
614
615 struct buffer *displayed_buffer;
616
617 /* Value returned from text property handlers (see below). */
618
619 enum prop_handled
620 {
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
625 };
626
627 /* A description of text properties that redisplay is interested
628 in. */
629
630 struct props
631 {
632 /* The name of the property. */
633 Lisp_Object *name;
634
635 /* A unique index for the property. */
636 enum prop_idx idx;
637
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
641 };
642
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
649
650 /* Properties handled by iterators. */
651
652 static struct props it_props[] =
653 {
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
662 };
663
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
666
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
668
669 /* Enumeration returned by some move_it_.* functions internally. */
670
671 enum move_it_result
672 {
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
675
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
678
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
681
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
685
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
689
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
692 };
693
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
698
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
701
702 /* Similarly for the image cache. */
703
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
707
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
711
712 /* Non-zero while redisplay_internal is in progress. */
713
714 int redisplaying_p;
715
716 Lisp_Object Qinhibit_free_realized_faces;
717
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
720
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
725
726 /* Temporary variable for XTread_socket. */
727
728 Lisp_Object previous_help_echo_string;
729
730 /* Platform-independent portion of hourglass implementation. */
731
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
734
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
738
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
741
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 Lisp_Object Qglyphless_char_display;
744
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
747
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
750
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
754
755 \f
756 /* Function prototypes. */
757
758 static void setup_for_ellipsis (struct it *, int);
759 static void mark_window_display_accurate_1 (struct window *, int);
760 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
761 static int display_prop_string_p (Lisp_Object, Lisp_Object);
762 static int cursor_row_p (struct window *, struct glyph_row *);
763 static int redisplay_mode_lines (Lisp_Object, int);
764 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
765
766 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
767
768 static void handle_line_prefix (struct it *);
769
770 static void pint2str (char *, int, int);
771 static void pint2hrstr (char *, int, int);
772 static struct text_pos run_window_scroll_functions (Lisp_Object,
773 struct text_pos);
774 static void reconsider_clip_changes (struct window *, struct buffer *);
775 static int text_outside_line_unchanged_p (struct window *,
776 EMACS_INT, EMACS_INT);
777 static void store_mode_line_noprop_char (char);
778 static int store_mode_line_noprop (const unsigned char *, int, int);
779 static void handle_stop (struct it *);
780 static void handle_stop_backwards (struct it *, EMACS_INT);
781 static int single_display_spec_intangible_p (Lisp_Object);
782 static void ensure_echo_area_buffers (void);
783 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
784 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
785 static int with_echo_area_buffer (struct window *, int,
786 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
787 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
788 static void clear_garbaged_frames (void);
789 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static int display_echo_area (struct window *);
793 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
795 static Lisp_Object unwind_redisplay (Lisp_Object);
796 static int string_char_and_length (const unsigned char *, int *);
797 static struct text_pos display_prop_end (struct it *, Lisp_Object,
798 struct text_pos);
799 static int compute_window_start_on_continuation_line (struct window *);
800 static Lisp_Object safe_eval_handler (Lisp_Object);
801 static void insert_left_trunc_glyphs (struct it *);
802 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
803 Lisp_Object);
804 static void extend_face_to_end_of_line (struct it *);
805 static int append_space_for_newline (struct it *, int);
806 static int cursor_row_fully_visible_p (struct window *, int, int);
807 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
808 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
809 static int trailing_whitespace_p (EMACS_INT);
810 static int message_log_check_duplicate (EMACS_INT, EMACS_INT,
811 EMACS_INT, EMACS_INT);
812 static void push_it (struct it *);
813 static void pop_it (struct it *);
814 static void sync_frame_with_window_matrix_rows (struct window *);
815 static void select_frame_for_redisplay (Lisp_Object);
816 static void redisplay_internal (int);
817 static int echo_area_display (int);
818 static void redisplay_windows (Lisp_Object);
819 static void redisplay_window (Lisp_Object, int);
820 static Lisp_Object redisplay_window_error (Lisp_Object);
821 static Lisp_Object redisplay_window_0 (Lisp_Object);
822 static Lisp_Object redisplay_window_1 (Lisp_Object);
823 static int update_menu_bar (struct frame *, int, int);
824 static int try_window_reusing_current_matrix (struct window *);
825 static int try_window_id (struct window *);
826 static int display_line (struct it *);
827 static int display_mode_lines (struct window *);
828 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
829 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
830 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
831 static const char *decode_mode_spec (struct window *, int, int, int,
832 Lisp_Object *);
833 static void display_menu_bar (struct window *);
834 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
835 EMACS_INT *);
836 static int display_string (const unsigned char *, Lisp_Object, Lisp_Object,
837 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
838 static void compute_line_metrics (struct it *);
839 static void run_redisplay_end_trigger_hook (struct it *);
840 static int get_overlay_strings (struct it *, EMACS_INT);
841 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
842 static void next_overlay_string (struct it *);
843 static void reseat (struct it *, struct text_pos, int);
844 static void reseat_1 (struct it *, struct text_pos, int);
845 static void back_to_previous_visible_line_start (struct it *);
846 void reseat_at_previous_visible_line_start (struct it *);
847 static void reseat_at_next_visible_line_start (struct it *, int);
848 static int next_element_from_ellipsis (struct it *);
849 static int next_element_from_display_vector (struct it *);
850 static int next_element_from_string (struct it *);
851 static int next_element_from_c_string (struct it *);
852 static int next_element_from_buffer (struct it *);
853 static int next_element_from_composition (struct it *);
854 static int next_element_from_image (struct it *);
855 static int next_element_from_stretch (struct it *);
856 static void load_overlay_strings (struct it *, EMACS_INT);
857 static int init_from_display_pos (struct it *, struct window *,
858 struct display_pos *);
859 static void reseat_to_string (struct it *, const unsigned char *,
860 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
861 static enum move_it_result
862 move_it_in_display_line_to (struct it *, EMACS_INT, int,
863 enum move_operation_enum);
864 void move_it_vertically_backward (struct it *, int);
865 static void init_to_row_start (struct it *, struct window *,
866 struct glyph_row *);
867 static int init_to_row_end (struct it *, struct window *,
868 struct glyph_row *);
869 static void back_to_previous_line_start (struct it *);
870 static int forward_to_next_line_start (struct it *, int *);
871 static struct text_pos string_pos_nchars_ahead (struct text_pos,
872 Lisp_Object, EMACS_INT);
873 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
874 static struct text_pos c_string_pos (EMACS_INT, const unsigned char *, int);
875 static EMACS_INT number_of_chars (const unsigned char *, int);
876 static void compute_stop_pos (struct it *);
877 static void compute_string_pos (struct text_pos *, struct text_pos,
878 Lisp_Object);
879 static int face_before_or_after_it_pos (struct it *, int);
880 static EMACS_INT next_overlay_change (EMACS_INT);
881 static int handle_single_display_spec (struct it *, Lisp_Object,
882 Lisp_Object, Lisp_Object,
883 struct text_pos *, int);
884 static int underlying_face_id (struct it *);
885 static int in_ellipses_for_invisible_text_p (struct display_pos *,
886 struct window *);
887
888 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
889 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
890
891 #ifdef HAVE_WINDOW_SYSTEM
892
893 static void x_consider_frame_title (Lisp_Object);
894 static int tool_bar_lines_needed (struct frame *, int *);
895 static void update_tool_bar (struct frame *, int);
896 static void build_desired_tool_bar_string (struct frame *f);
897 static int redisplay_tool_bar (struct frame *);
898 static void display_tool_bar_line (struct it *, int);
899 static void notice_overwritten_cursor (struct window *,
900 enum glyph_row_area,
901 int, int, int, int);
902 static void append_stretch_glyph (struct it *, Lisp_Object,
903 int, int, int);
904
905
906 #endif /* HAVE_WINDOW_SYSTEM */
907
908 static int coords_in_mouse_face_p (struct window *, int, int);
909
910
911 \f
912 /***********************************************************************
913 Window display dimensions
914 ***********************************************************************/
915
916 /* Return the bottom boundary y-position for text lines in window W.
917 This is the first y position at which a line cannot start.
918 It is relative to the top of the window.
919
920 This is the height of W minus the height of a mode line, if any. */
921
922 INLINE int
923 window_text_bottom_y (struct window *w)
924 {
925 int height = WINDOW_TOTAL_HEIGHT (w);
926
927 if (WINDOW_WANTS_MODELINE_P (w))
928 height -= CURRENT_MODE_LINE_HEIGHT (w);
929 return height;
930 }
931
932 /* Return the pixel width of display area AREA of window W. AREA < 0
933 means return the total width of W, not including fringes to
934 the left and right of the window. */
935
936 INLINE int
937 window_box_width (struct window *w, int area)
938 {
939 int cols = XFASTINT (w->total_cols);
940 int pixels = 0;
941
942 if (!w->pseudo_window_p)
943 {
944 cols -= WINDOW_SCROLL_BAR_COLS (w);
945
946 if (area == TEXT_AREA)
947 {
948 if (INTEGERP (w->left_margin_cols))
949 cols -= XFASTINT (w->left_margin_cols);
950 if (INTEGERP (w->right_margin_cols))
951 cols -= XFASTINT (w->right_margin_cols);
952 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
953 }
954 else if (area == LEFT_MARGIN_AREA)
955 {
956 cols = (INTEGERP (w->left_margin_cols)
957 ? XFASTINT (w->left_margin_cols) : 0);
958 pixels = 0;
959 }
960 else if (area == RIGHT_MARGIN_AREA)
961 {
962 cols = (INTEGERP (w->right_margin_cols)
963 ? XFASTINT (w->right_margin_cols) : 0);
964 pixels = 0;
965 }
966 }
967
968 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
969 }
970
971
972 /* Return the pixel height of the display area of window W, not
973 including mode lines of W, if any. */
974
975 INLINE int
976 window_box_height (struct window *w)
977 {
978 struct frame *f = XFRAME (w->frame);
979 int height = WINDOW_TOTAL_HEIGHT (w);
980
981 xassert (height >= 0);
982
983 /* Note: the code below that determines the mode-line/header-line
984 height is essentially the same as that contained in the macro
985 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
986 the appropriate glyph row has its `mode_line_p' flag set,
987 and if it doesn't, uses estimate_mode_line_height instead. */
988
989 if (WINDOW_WANTS_MODELINE_P (w))
990 {
991 struct glyph_row *ml_row
992 = (w->current_matrix && w->current_matrix->rows
993 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
994 : 0);
995 if (ml_row && ml_row->mode_line_p)
996 height -= ml_row->height;
997 else
998 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
999 }
1000
1001 if (WINDOW_WANTS_HEADER_LINE_P (w))
1002 {
1003 struct glyph_row *hl_row
1004 = (w->current_matrix && w->current_matrix->rows
1005 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1006 : 0);
1007 if (hl_row && hl_row->mode_line_p)
1008 height -= hl_row->height;
1009 else
1010 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1011 }
1012
1013 /* With a very small font and a mode-line that's taller than
1014 default, we might end up with a negative height. */
1015 return max (0, height);
1016 }
1017
1018 /* Return the window-relative coordinate of the left edge of display
1019 area AREA of window W. AREA < 0 means return the left edge of the
1020 whole window, to the right of the left fringe of W. */
1021
1022 INLINE int
1023 window_box_left_offset (struct window *w, int area)
1024 {
1025 int x;
1026
1027 if (w->pseudo_window_p)
1028 return 0;
1029
1030 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1031
1032 if (area == TEXT_AREA)
1033 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1034 + window_box_width (w, LEFT_MARGIN_AREA));
1035 else if (area == RIGHT_MARGIN_AREA)
1036 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1037 + window_box_width (w, LEFT_MARGIN_AREA)
1038 + window_box_width (w, TEXT_AREA)
1039 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1040 ? 0
1041 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1042 else if (area == LEFT_MARGIN_AREA
1043 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1044 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1045
1046 return x;
1047 }
1048
1049
1050 /* Return the window-relative coordinate of the right edge of display
1051 area AREA of window W. AREA < 0 means return the right edge of the
1052 whole window, to the left of the right fringe of W. */
1053
1054 INLINE int
1055 window_box_right_offset (struct window *w, int area)
1056 {
1057 return window_box_left_offset (w, area) + window_box_width (w, area);
1058 }
1059
1060 /* Return the frame-relative coordinate of the left edge of display
1061 area AREA of window W. AREA < 0 means return the left edge of the
1062 whole window, to the right of the left fringe of W. */
1063
1064 INLINE int
1065 window_box_left (struct window *w, int area)
1066 {
1067 struct frame *f = XFRAME (w->frame);
1068 int x;
1069
1070 if (w->pseudo_window_p)
1071 return FRAME_INTERNAL_BORDER_WIDTH (f);
1072
1073 x = (WINDOW_LEFT_EDGE_X (w)
1074 + window_box_left_offset (w, area));
1075
1076 return x;
1077 }
1078
1079
1080 /* Return the frame-relative coordinate of the right edge of display
1081 area AREA of window W. AREA < 0 means return the right edge of the
1082 whole window, to the left of the right fringe of W. */
1083
1084 INLINE int
1085 window_box_right (struct window *w, int area)
1086 {
1087 return window_box_left (w, area) + window_box_width (w, area);
1088 }
1089
1090 /* Get the bounding box of the display area AREA of window W, without
1091 mode lines, in frame-relative coordinates. AREA < 0 means the
1092 whole window, not including the left and right fringes of
1093 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1094 coordinates of the upper-left corner of the box. Return in
1095 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1096
1097 INLINE void
1098 window_box (struct window *w, int area, int *box_x, int *box_y,
1099 int *box_width, int *box_height)
1100 {
1101 if (box_width)
1102 *box_width = window_box_width (w, area);
1103 if (box_height)
1104 *box_height = window_box_height (w);
1105 if (box_x)
1106 *box_x = window_box_left (w, area);
1107 if (box_y)
1108 {
1109 *box_y = WINDOW_TOP_EDGE_Y (w);
1110 if (WINDOW_WANTS_HEADER_LINE_P (w))
1111 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1112 }
1113 }
1114
1115
1116 /* Get the bounding box of the display area AREA of window W, without
1117 mode lines. AREA < 0 means the whole window, not including the
1118 left and right fringe of the window. Return in *TOP_LEFT_X
1119 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1120 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1121 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1122 box. */
1123
1124 INLINE void
1125 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1126 int *bottom_right_x, int *bottom_right_y)
1127 {
1128 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1129 bottom_right_y);
1130 *bottom_right_x += *top_left_x;
1131 *bottom_right_y += *top_left_y;
1132 }
1133
1134
1135 \f
1136 /***********************************************************************
1137 Utilities
1138 ***********************************************************************/
1139
1140 /* Return the bottom y-position of the line the iterator IT is in.
1141 This can modify IT's settings. */
1142
1143 int
1144 line_bottom_y (struct it *it)
1145 {
1146 int line_height = it->max_ascent + it->max_descent;
1147 int line_top_y = it->current_y;
1148
1149 if (line_height == 0)
1150 {
1151 if (last_height)
1152 line_height = last_height;
1153 else if (IT_CHARPOS (*it) < ZV)
1154 {
1155 move_it_by_lines (it, 1, 1);
1156 line_height = (it->max_ascent || it->max_descent
1157 ? it->max_ascent + it->max_descent
1158 : last_height);
1159 }
1160 else
1161 {
1162 struct glyph_row *row = it->glyph_row;
1163
1164 /* Use the default character height. */
1165 it->glyph_row = NULL;
1166 it->what = IT_CHARACTER;
1167 it->c = ' ';
1168 it->len = 1;
1169 PRODUCE_GLYPHS (it);
1170 line_height = it->ascent + it->descent;
1171 it->glyph_row = row;
1172 }
1173 }
1174
1175 return line_top_y + line_height;
1176 }
1177
1178
1179 /* Return 1 if position CHARPOS is visible in window W.
1180 CHARPOS < 0 means return info about WINDOW_END position.
1181 If visible, set *X and *Y to pixel coordinates of top left corner.
1182 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1183 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1184
1185 int
1186 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1187 int *rtop, int *rbot, int *rowh, int *vpos)
1188 {
1189 struct it it;
1190 struct text_pos top;
1191 int visible_p = 0;
1192 struct buffer *old_buffer = NULL;
1193
1194 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1195 return visible_p;
1196
1197 if (XBUFFER (w->buffer) != current_buffer)
1198 {
1199 old_buffer = current_buffer;
1200 set_buffer_internal_1 (XBUFFER (w->buffer));
1201 }
1202
1203 SET_TEXT_POS_FROM_MARKER (top, w->start);
1204
1205 /* Compute exact mode line heights. */
1206 if (WINDOW_WANTS_MODELINE_P (w))
1207 current_mode_line_height
1208 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1209 current_buffer->mode_line_format);
1210
1211 if (WINDOW_WANTS_HEADER_LINE_P (w))
1212 current_header_line_height
1213 = display_mode_line (w, HEADER_LINE_FACE_ID,
1214 current_buffer->header_line_format);
1215
1216 start_display (&it, w, top);
1217 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1218 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1219
1220 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1221 {
1222 /* We have reached CHARPOS, or passed it. How the call to
1223 move_it_to can overshoot: (i) If CHARPOS is on invisible
1224 text, move_it_to stops at the end of the invisible text,
1225 after CHARPOS. (ii) If CHARPOS is in a display vector,
1226 move_it_to stops on its last glyph. */
1227 int top_x = it.current_x;
1228 int top_y = it.current_y;
1229 enum it_method it_method = it.method;
1230 /* Calling line_bottom_y may change it.method, it.position, etc. */
1231 int bottom_y = (last_height = 0, line_bottom_y (&it));
1232 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1233
1234 if (top_y < window_top_y)
1235 visible_p = bottom_y > window_top_y;
1236 else if (top_y < it.last_visible_y)
1237 visible_p = 1;
1238 if (visible_p)
1239 {
1240 if (it_method == GET_FROM_DISPLAY_VECTOR)
1241 {
1242 /* We stopped on the last glyph of a display vector.
1243 Try and recompute. Hack alert! */
1244 if (charpos < 2 || top.charpos >= charpos)
1245 top_x = it.glyph_row->x;
1246 else
1247 {
1248 struct it it2;
1249 start_display (&it2, w, top);
1250 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1251 get_next_display_element (&it2);
1252 PRODUCE_GLYPHS (&it2);
1253 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1254 || it2.current_x > it2.last_visible_x)
1255 top_x = it.glyph_row->x;
1256 else
1257 {
1258 top_x = it2.current_x;
1259 top_y = it2.current_y;
1260 }
1261 }
1262 }
1263
1264 *x = top_x;
1265 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1266 *rtop = max (0, window_top_y - top_y);
1267 *rbot = max (0, bottom_y - it.last_visible_y);
1268 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1269 - max (top_y, window_top_y)));
1270 *vpos = it.vpos;
1271 }
1272 }
1273 else
1274 {
1275 struct it it2;
1276
1277 it2 = it;
1278 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1279 move_it_by_lines (&it, 1, 0);
1280 if (charpos < IT_CHARPOS (it)
1281 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1282 {
1283 visible_p = 1;
1284 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1285 *x = it2.current_x;
1286 *y = it2.current_y + it2.max_ascent - it2.ascent;
1287 *rtop = max (0, -it2.current_y);
1288 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1289 - it.last_visible_y));
1290 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1291 it.last_visible_y)
1292 - max (it2.current_y,
1293 WINDOW_HEADER_LINE_HEIGHT (w))));
1294 *vpos = it2.vpos;
1295 }
1296 }
1297
1298 if (old_buffer)
1299 set_buffer_internal_1 (old_buffer);
1300
1301 current_header_line_height = current_mode_line_height = -1;
1302
1303 if (visible_p && XFASTINT (w->hscroll) > 0)
1304 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1305
1306 #if 0
1307 /* Debugging code. */
1308 if (visible_p)
1309 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1310 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1311 else
1312 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1313 #endif
1314
1315 return visible_p;
1316 }
1317
1318
1319 /* Return the next character from STR. Return in *LEN the length of
1320 the character. This is like STRING_CHAR_AND_LENGTH but never
1321 returns an invalid character. If we find one, we return a `?', but
1322 with the length of the invalid character. */
1323
1324 static INLINE int
1325 string_char_and_length (const unsigned char *str, int *len)
1326 {
1327 int c;
1328
1329 c = STRING_CHAR_AND_LENGTH (str, *len);
1330 if (!CHAR_VALID_P (c, 1))
1331 /* We may not change the length here because other places in Emacs
1332 don't use this function, i.e. they silently accept invalid
1333 characters. */
1334 c = '?';
1335
1336 return c;
1337 }
1338
1339
1340
1341 /* Given a position POS containing a valid character and byte position
1342 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1343
1344 static struct text_pos
1345 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1346 {
1347 xassert (STRINGP (string) && nchars >= 0);
1348
1349 if (STRING_MULTIBYTE (string))
1350 {
1351 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1352 int len;
1353
1354 while (nchars--)
1355 {
1356 string_char_and_length (p, &len);
1357 p += len;
1358 CHARPOS (pos) += 1;
1359 BYTEPOS (pos) += len;
1360 }
1361 }
1362 else
1363 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1364
1365 return pos;
1366 }
1367
1368
1369 /* Value is the text position, i.e. character and byte position,
1370 for character position CHARPOS in STRING. */
1371
1372 static INLINE struct text_pos
1373 string_pos (EMACS_INT charpos, Lisp_Object string)
1374 {
1375 struct text_pos pos;
1376 xassert (STRINGP (string));
1377 xassert (charpos >= 0);
1378 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1379 return pos;
1380 }
1381
1382
1383 /* Value is a text position, i.e. character and byte position, for
1384 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1385 means recognize multibyte characters. */
1386
1387 static struct text_pos
1388 c_string_pos (EMACS_INT charpos, const unsigned char *s, int multibyte_p)
1389 {
1390 struct text_pos pos;
1391
1392 xassert (s != NULL);
1393 xassert (charpos >= 0);
1394
1395 if (multibyte_p)
1396 {
1397 int len;
1398
1399 SET_TEXT_POS (pos, 0, 0);
1400 while (charpos--)
1401 {
1402 string_char_and_length (s, &len);
1403 s += len;
1404 CHARPOS (pos) += 1;
1405 BYTEPOS (pos) += len;
1406 }
1407 }
1408 else
1409 SET_TEXT_POS (pos, charpos, charpos);
1410
1411 return pos;
1412 }
1413
1414
1415 /* Value is the number of characters in C string S. MULTIBYTE_P
1416 non-zero means recognize multibyte characters. */
1417
1418 static EMACS_INT
1419 number_of_chars (const unsigned char *s, int multibyte_p)
1420 {
1421 EMACS_INT nchars;
1422
1423 if (multibyte_p)
1424 {
1425 EMACS_INT rest = strlen (s);
1426 int len;
1427 unsigned char *p = (unsigned char *) s;
1428
1429 for (nchars = 0; rest > 0; ++nchars)
1430 {
1431 string_char_and_length (p, &len);
1432 rest -= len, p += len;
1433 }
1434 }
1435 else
1436 nchars = strlen (s);
1437
1438 return nchars;
1439 }
1440
1441
1442 /* Compute byte position NEWPOS->bytepos corresponding to
1443 NEWPOS->charpos. POS is a known position in string STRING.
1444 NEWPOS->charpos must be >= POS.charpos. */
1445
1446 static void
1447 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1448 {
1449 xassert (STRINGP (string));
1450 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1451
1452 if (STRING_MULTIBYTE (string))
1453 *newpos = string_pos_nchars_ahead (pos, string,
1454 CHARPOS (*newpos) - CHARPOS (pos));
1455 else
1456 BYTEPOS (*newpos) = CHARPOS (*newpos);
1457 }
1458
1459 /* EXPORT:
1460 Return an estimation of the pixel height of mode or header lines on
1461 frame F. FACE_ID specifies what line's height to estimate. */
1462
1463 int
1464 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1465 {
1466 #ifdef HAVE_WINDOW_SYSTEM
1467 if (FRAME_WINDOW_P (f))
1468 {
1469 int height = FONT_HEIGHT (FRAME_FONT (f));
1470
1471 /* This function is called so early when Emacs starts that the face
1472 cache and mode line face are not yet initialized. */
1473 if (FRAME_FACE_CACHE (f))
1474 {
1475 struct face *face = FACE_FROM_ID (f, face_id);
1476 if (face)
1477 {
1478 if (face->font)
1479 height = FONT_HEIGHT (face->font);
1480 if (face->box_line_width > 0)
1481 height += 2 * face->box_line_width;
1482 }
1483 }
1484
1485 return height;
1486 }
1487 #endif
1488
1489 return 1;
1490 }
1491
1492 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1493 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1494 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1495 not force the value into range. */
1496
1497 void
1498 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1499 int *x, int *y, NativeRectangle *bounds, int noclip)
1500 {
1501
1502 #ifdef HAVE_WINDOW_SYSTEM
1503 if (FRAME_WINDOW_P (f))
1504 {
1505 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1506 even for negative values. */
1507 if (pix_x < 0)
1508 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1509 if (pix_y < 0)
1510 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1511
1512 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1513 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1514
1515 if (bounds)
1516 STORE_NATIVE_RECT (*bounds,
1517 FRAME_COL_TO_PIXEL_X (f, pix_x),
1518 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1519 FRAME_COLUMN_WIDTH (f) - 1,
1520 FRAME_LINE_HEIGHT (f) - 1);
1521
1522 if (!noclip)
1523 {
1524 if (pix_x < 0)
1525 pix_x = 0;
1526 else if (pix_x > FRAME_TOTAL_COLS (f))
1527 pix_x = FRAME_TOTAL_COLS (f);
1528
1529 if (pix_y < 0)
1530 pix_y = 0;
1531 else if (pix_y > FRAME_LINES (f))
1532 pix_y = FRAME_LINES (f);
1533 }
1534 }
1535 #endif
1536
1537 *x = pix_x;
1538 *y = pix_y;
1539 }
1540
1541
1542 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1543 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1544 can't tell the positions because W's display is not up to date,
1545 return 0. */
1546
1547 int
1548 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1549 int *frame_x, int *frame_y)
1550 {
1551 #ifdef HAVE_WINDOW_SYSTEM
1552 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1553 {
1554 int success_p;
1555
1556 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1557 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1558
1559 if (display_completed)
1560 {
1561 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1562 struct glyph *glyph = row->glyphs[TEXT_AREA];
1563 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1564
1565 hpos = row->x;
1566 vpos = row->y;
1567 while (glyph < end)
1568 {
1569 hpos += glyph->pixel_width;
1570 ++glyph;
1571 }
1572
1573 /* If first glyph is partially visible, its first visible position is still 0. */
1574 if (hpos < 0)
1575 hpos = 0;
1576
1577 success_p = 1;
1578 }
1579 else
1580 {
1581 hpos = vpos = 0;
1582 success_p = 0;
1583 }
1584
1585 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1586 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1587 return success_p;
1588 }
1589 #endif
1590
1591 *frame_x = hpos;
1592 *frame_y = vpos;
1593 return 1;
1594 }
1595
1596
1597 /* Find the glyph under window-relative coordinates X/Y in window W.
1598 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1599 strings. Return in *HPOS and *VPOS the row and column number of
1600 the glyph found. Return in *AREA the glyph area containing X.
1601 Value is a pointer to the glyph found or null if X/Y is not on
1602 text, or we can't tell because W's current matrix is not up to
1603 date. */
1604
1605 static
1606 struct glyph *
1607 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1608 int *dx, int *dy, int *area)
1609 {
1610 struct glyph *glyph, *end;
1611 struct glyph_row *row = NULL;
1612 int x0, i;
1613
1614 /* Find row containing Y. Give up if some row is not enabled. */
1615 for (i = 0; i < w->current_matrix->nrows; ++i)
1616 {
1617 row = MATRIX_ROW (w->current_matrix, i);
1618 if (!row->enabled_p)
1619 return NULL;
1620 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1621 break;
1622 }
1623
1624 *vpos = i;
1625 *hpos = 0;
1626
1627 /* Give up if Y is not in the window. */
1628 if (i == w->current_matrix->nrows)
1629 return NULL;
1630
1631 /* Get the glyph area containing X. */
1632 if (w->pseudo_window_p)
1633 {
1634 *area = TEXT_AREA;
1635 x0 = 0;
1636 }
1637 else
1638 {
1639 if (x < window_box_left_offset (w, TEXT_AREA))
1640 {
1641 *area = LEFT_MARGIN_AREA;
1642 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1643 }
1644 else if (x < window_box_right_offset (w, TEXT_AREA))
1645 {
1646 *area = TEXT_AREA;
1647 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1648 }
1649 else
1650 {
1651 *area = RIGHT_MARGIN_AREA;
1652 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1653 }
1654 }
1655
1656 /* Find glyph containing X. */
1657 glyph = row->glyphs[*area];
1658 end = glyph + row->used[*area];
1659 x -= x0;
1660 while (glyph < end && x >= glyph->pixel_width)
1661 {
1662 x -= glyph->pixel_width;
1663 ++glyph;
1664 }
1665
1666 if (glyph == end)
1667 return NULL;
1668
1669 if (dx)
1670 {
1671 *dx = x;
1672 *dy = y - (row->y + row->ascent - glyph->ascent);
1673 }
1674
1675 *hpos = glyph - row->glyphs[*area];
1676 return glyph;
1677 }
1678
1679 /* EXPORT:
1680 Convert frame-relative x/y to coordinates relative to window W.
1681 Takes pseudo-windows into account. */
1682
1683 void
1684 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1685 {
1686 if (w->pseudo_window_p)
1687 {
1688 /* A pseudo-window is always full-width, and starts at the
1689 left edge of the frame, plus a frame border. */
1690 struct frame *f = XFRAME (w->frame);
1691 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1692 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1693 }
1694 else
1695 {
1696 *x -= WINDOW_LEFT_EDGE_X (w);
1697 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1698 }
1699 }
1700
1701 #ifdef HAVE_WINDOW_SYSTEM
1702
1703 /* EXPORT:
1704 Return in RECTS[] at most N clipping rectangles for glyph string S.
1705 Return the number of stored rectangles. */
1706
1707 int
1708 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1709 {
1710 XRectangle r;
1711
1712 if (n <= 0)
1713 return 0;
1714
1715 if (s->row->full_width_p)
1716 {
1717 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1718 r.x = WINDOW_LEFT_EDGE_X (s->w);
1719 r.width = WINDOW_TOTAL_WIDTH (s->w);
1720
1721 /* Unless displaying a mode or menu bar line, which are always
1722 fully visible, clip to the visible part of the row. */
1723 if (s->w->pseudo_window_p)
1724 r.height = s->row->visible_height;
1725 else
1726 r.height = s->height;
1727 }
1728 else
1729 {
1730 /* This is a text line that may be partially visible. */
1731 r.x = window_box_left (s->w, s->area);
1732 r.width = window_box_width (s->w, s->area);
1733 r.height = s->row->visible_height;
1734 }
1735
1736 if (s->clip_head)
1737 if (r.x < s->clip_head->x)
1738 {
1739 if (r.width >= s->clip_head->x - r.x)
1740 r.width -= s->clip_head->x - r.x;
1741 else
1742 r.width = 0;
1743 r.x = s->clip_head->x;
1744 }
1745 if (s->clip_tail)
1746 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1747 {
1748 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1749 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1750 else
1751 r.width = 0;
1752 }
1753
1754 /* If S draws overlapping rows, it's sufficient to use the top and
1755 bottom of the window for clipping because this glyph string
1756 intentionally draws over other lines. */
1757 if (s->for_overlaps)
1758 {
1759 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1760 r.height = window_text_bottom_y (s->w) - r.y;
1761
1762 /* Alas, the above simple strategy does not work for the
1763 environments with anti-aliased text: if the same text is
1764 drawn onto the same place multiple times, it gets thicker.
1765 If the overlap we are processing is for the erased cursor, we
1766 take the intersection with the rectagle of the cursor. */
1767 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1768 {
1769 XRectangle rc, r_save = r;
1770
1771 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1772 rc.y = s->w->phys_cursor.y;
1773 rc.width = s->w->phys_cursor_width;
1774 rc.height = s->w->phys_cursor_height;
1775
1776 x_intersect_rectangles (&r_save, &rc, &r);
1777 }
1778 }
1779 else
1780 {
1781 /* Don't use S->y for clipping because it doesn't take partially
1782 visible lines into account. For example, it can be negative for
1783 partially visible lines at the top of a window. */
1784 if (!s->row->full_width_p
1785 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1786 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1787 else
1788 r.y = max (0, s->row->y);
1789 }
1790
1791 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1792
1793 /* If drawing the cursor, don't let glyph draw outside its
1794 advertised boundaries. Cleartype does this under some circumstances. */
1795 if (s->hl == DRAW_CURSOR)
1796 {
1797 struct glyph *glyph = s->first_glyph;
1798 int height, max_y;
1799
1800 if (s->x > r.x)
1801 {
1802 r.width -= s->x - r.x;
1803 r.x = s->x;
1804 }
1805 r.width = min (r.width, glyph->pixel_width);
1806
1807 /* If r.y is below window bottom, ensure that we still see a cursor. */
1808 height = min (glyph->ascent + glyph->descent,
1809 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1810 max_y = window_text_bottom_y (s->w) - height;
1811 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1812 if (s->ybase - glyph->ascent > max_y)
1813 {
1814 r.y = max_y;
1815 r.height = height;
1816 }
1817 else
1818 {
1819 /* Don't draw cursor glyph taller than our actual glyph. */
1820 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1821 if (height < r.height)
1822 {
1823 max_y = r.y + r.height;
1824 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1825 r.height = min (max_y - r.y, height);
1826 }
1827 }
1828 }
1829
1830 if (s->row->clip)
1831 {
1832 XRectangle r_save = r;
1833
1834 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1835 r.width = 0;
1836 }
1837
1838 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1839 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1840 {
1841 #ifdef CONVERT_FROM_XRECT
1842 CONVERT_FROM_XRECT (r, *rects);
1843 #else
1844 *rects = r;
1845 #endif
1846 return 1;
1847 }
1848 else
1849 {
1850 /* If we are processing overlapping and allowed to return
1851 multiple clipping rectangles, we exclude the row of the glyph
1852 string from the clipping rectangle. This is to avoid drawing
1853 the same text on the environment with anti-aliasing. */
1854 #ifdef CONVERT_FROM_XRECT
1855 XRectangle rs[2];
1856 #else
1857 XRectangle *rs = rects;
1858 #endif
1859 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1860
1861 if (s->for_overlaps & OVERLAPS_PRED)
1862 {
1863 rs[i] = r;
1864 if (r.y + r.height > row_y)
1865 {
1866 if (r.y < row_y)
1867 rs[i].height = row_y - r.y;
1868 else
1869 rs[i].height = 0;
1870 }
1871 i++;
1872 }
1873 if (s->for_overlaps & OVERLAPS_SUCC)
1874 {
1875 rs[i] = r;
1876 if (r.y < row_y + s->row->visible_height)
1877 {
1878 if (r.y + r.height > row_y + s->row->visible_height)
1879 {
1880 rs[i].y = row_y + s->row->visible_height;
1881 rs[i].height = r.y + r.height - rs[i].y;
1882 }
1883 else
1884 rs[i].height = 0;
1885 }
1886 i++;
1887 }
1888
1889 n = i;
1890 #ifdef CONVERT_FROM_XRECT
1891 for (i = 0; i < n; i++)
1892 CONVERT_FROM_XRECT (rs[i], rects[i]);
1893 #endif
1894 return n;
1895 }
1896 }
1897
1898 /* EXPORT:
1899 Return in *NR the clipping rectangle for glyph string S. */
1900
1901 void
1902 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1903 {
1904 get_glyph_string_clip_rects (s, nr, 1);
1905 }
1906
1907
1908 /* EXPORT:
1909 Return the position and height of the phys cursor in window W.
1910 Set w->phys_cursor_width to width of phys cursor.
1911 */
1912
1913 void
1914 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1915 struct glyph *glyph, int *xp, int *yp, int *heightp)
1916 {
1917 struct frame *f = XFRAME (WINDOW_FRAME (w));
1918 int x, y, wd, h, h0, y0;
1919
1920 /* Compute the width of the rectangle to draw. If on a stretch
1921 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1922 rectangle as wide as the glyph, but use a canonical character
1923 width instead. */
1924 wd = glyph->pixel_width - 1;
1925 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1926 wd++; /* Why? */
1927 #endif
1928
1929 x = w->phys_cursor.x;
1930 if (x < 0)
1931 {
1932 wd += x;
1933 x = 0;
1934 }
1935
1936 if (glyph->type == STRETCH_GLYPH
1937 && !x_stretch_cursor_p)
1938 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1939 w->phys_cursor_width = wd;
1940
1941 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1942
1943 /* If y is below window bottom, ensure that we still see a cursor. */
1944 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1945
1946 h = max (h0, glyph->ascent + glyph->descent);
1947 h0 = min (h0, glyph->ascent + glyph->descent);
1948
1949 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1950 if (y < y0)
1951 {
1952 h = max (h - (y0 - y) + 1, h0);
1953 y = y0 - 1;
1954 }
1955 else
1956 {
1957 y0 = window_text_bottom_y (w) - h0;
1958 if (y > y0)
1959 {
1960 h += y - y0;
1961 y = y0;
1962 }
1963 }
1964
1965 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1966 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1967 *heightp = h;
1968 }
1969
1970 /*
1971 * Remember which glyph the mouse is over.
1972 */
1973
1974 void
1975 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1976 {
1977 Lisp_Object window;
1978 struct window *w;
1979 struct glyph_row *r, *gr, *end_row;
1980 enum window_part part;
1981 enum glyph_row_area area;
1982 int x, y, width, height;
1983
1984 /* Try to determine frame pixel position and size of the glyph under
1985 frame pixel coordinates X/Y on frame F. */
1986
1987 if (!f->glyphs_initialized_p
1988 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1989 NILP (window)))
1990 {
1991 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1992 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1993 goto virtual_glyph;
1994 }
1995
1996 w = XWINDOW (window);
1997 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1998 height = WINDOW_FRAME_LINE_HEIGHT (w);
1999
2000 x = window_relative_x_coord (w, part, gx);
2001 y = gy - WINDOW_TOP_EDGE_Y (w);
2002
2003 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2004 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2005
2006 if (w->pseudo_window_p)
2007 {
2008 area = TEXT_AREA;
2009 part = ON_MODE_LINE; /* Don't adjust margin. */
2010 goto text_glyph;
2011 }
2012
2013 switch (part)
2014 {
2015 case ON_LEFT_MARGIN:
2016 area = LEFT_MARGIN_AREA;
2017 goto text_glyph;
2018
2019 case ON_RIGHT_MARGIN:
2020 area = RIGHT_MARGIN_AREA;
2021 goto text_glyph;
2022
2023 case ON_HEADER_LINE:
2024 case ON_MODE_LINE:
2025 gr = (part == ON_HEADER_LINE
2026 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2027 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2028 gy = gr->y;
2029 area = TEXT_AREA;
2030 goto text_glyph_row_found;
2031
2032 case ON_TEXT:
2033 area = TEXT_AREA;
2034
2035 text_glyph:
2036 gr = 0; gy = 0;
2037 for (; r <= end_row && r->enabled_p; ++r)
2038 if (r->y + r->height > y)
2039 {
2040 gr = r; gy = r->y;
2041 break;
2042 }
2043
2044 text_glyph_row_found:
2045 if (gr && gy <= y)
2046 {
2047 struct glyph *g = gr->glyphs[area];
2048 struct glyph *end = g + gr->used[area];
2049
2050 height = gr->height;
2051 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2052 if (gx + g->pixel_width > x)
2053 break;
2054
2055 if (g < end)
2056 {
2057 if (g->type == IMAGE_GLYPH)
2058 {
2059 /* Don't remember when mouse is over image, as
2060 image may have hot-spots. */
2061 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2062 return;
2063 }
2064 width = g->pixel_width;
2065 }
2066 else
2067 {
2068 /* Use nominal char spacing at end of line. */
2069 x -= gx;
2070 gx += (x / width) * width;
2071 }
2072
2073 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2074 gx += window_box_left_offset (w, area);
2075 }
2076 else
2077 {
2078 /* Use nominal line height at end of window. */
2079 gx = (x / width) * width;
2080 y -= gy;
2081 gy += (y / height) * height;
2082 }
2083 break;
2084
2085 case ON_LEFT_FRINGE:
2086 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2087 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2088 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2089 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2090 goto row_glyph;
2091
2092 case ON_RIGHT_FRINGE:
2093 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2094 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2095 : window_box_right_offset (w, TEXT_AREA));
2096 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2097 goto row_glyph;
2098
2099 case ON_SCROLL_BAR:
2100 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2101 ? 0
2102 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2103 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2104 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2105 : 0)));
2106 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2107
2108 row_glyph:
2109 gr = 0, gy = 0;
2110 for (; r <= end_row && r->enabled_p; ++r)
2111 if (r->y + r->height > y)
2112 {
2113 gr = r; gy = r->y;
2114 break;
2115 }
2116
2117 if (gr && gy <= y)
2118 height = gr->height;
2119 else
2120 {
2121 /* Use nominal line height at end of window. */
2122 y -= gy;
2123 gy += (y / height) * height;
2124 }
2125 break;
2126
2127 default:
2128 ;
2129 virtual_glyph:
2130 /* If there is no glyph under the mouse, then we divide the screen
2131 into a grid of the smallest glyph in the frame, and use that
2132 as our "glyph". */
2133
2134 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2135 round down even for negative values. */
2136 if (gx < 0)
2137 gx -= width - 1;
2138 if (gy < 0)
2139 gy -= height - 1;
2140
2141 gx = (gx / width) * width;
2142 gy = (gy / height) * height;
2143
2144 goto store_rect;
2145 }
2146
2147 gx += WINDOW_LEFT_EDGE_X (w);
2148 gy += WINDOW_TOP_EDGE_Y (w);
2149
2150 store_rect:
2151 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2152
2153 /* Visible feedback for debugging. */
2154 #if 0
2155 #if HAVE_X_WINDOWS
2156 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2157 f->output_data.x->normal_gc,
2158 gx, gy, width, height);
2159 #endif
2160 #endif
2161 }
2162
2163
2164 #endif /* HAVE_WINDOW_SYSTEM */
2165
2166 \f
2167 /***********************************************************************
2168 Lisp form evaluation
2169 ***********************************************************************/
2170
2171 /* Error handler for safe_eval and safe_call. */
2172
2173 static Lisp_Object
2174 safe_eval_handler (Lisp_Object arg)
2175 {
2176 add_to_log ("Error during redisplay: %s", arg, Qnil);
2177 return Qnil;
2178 }
2179
2180
2181 /* Evaluate SEXPR and return the result, or nil if something went
2182 wrong. Prevent redisplay during the evaluation. */
2183
2184 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2185 Return the result, or nil if something went wrong. Prevent
2186 redisplay during the evaluation. */
2187
2188 Lisp_Object
2189 safe_call (int nargs, Lisp_Object *args)
2190 {
2191 Lisp_Object val;
2192
2193 if (inhibit_eval_during_redisplay)
2194 val = Qnil;
2195 else
2196 {
2197 int count = SPECPDL_INDEX ();
2198 struct gcpro gcpro1;
2199
2200 GCPRO1 (args[0]);
2201 gcpro1.nvars = nargs;
2202 specbind (Qinhibit_redisplay, Qt);
2203 /* Use Qt to ensure debugger does not run,
2204 so there is no possibility of wanting to redisplay. */
2205 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2206 safe_eval_handler);
2207 UNGCPRO;
2208 val = unbind_to (count, val);
2209 }
2210
2211 return val;
2212 }
2213
2214
2215 /* Call function FN with one argument ARG.
2216 Return the result, or nil if something went wrong. */
2217
2218 Lisp_Object
2219 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2220 {
2221 Lisp_Object args[2];
2222 args[0] = fn;
2223 args[1] = arg;
2224 return safe_call (2, args);
2225 }
2226
2227 static Lisp_Object Qeval;
2228
2229 Lisp_Object
2230 safe_eval (Lisp_Object sexpr)
2231 {
2232 return safe_call1 (Qeval, sexpr);
2233 }
2234
2235 /* Call function FN with one argument ARG.
2236 Return the result, or nil if something went wrong. */
2237
2238 Lisp_Object
2239 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2240 {
2241 Lisp_Object args[3];
2242 args[0] = fn;
2243 args[1] = arg1;
2244 args[2] = arg2;
2245 return safe_call (3, args);
2246 }
2247
2248
2249 \f
2250 /***********************************************************************
2251 Debugging
2252 ***********************************************************************/
2253
2254 #if 0
2255
2256 /* Define CHECK_IT to perform sanity checks on iterators.
2257 This is for debugging. It is too slow to do unconditionally. */
2258
2259 static void
2260 check_it (it)
2261 struct it *it;
2262 {
2263 if (it->method == GET_FROM_STRING)
2264 {
2265 xassert (STRINGP (it->string));
2266 xassert (IT_STRING_CHARPOS (*it) >= 0);
2267 }
2268 else
2269 {
2270 xassert (IT_STRING_CHARPOS (*it) < 0);
2271 if (it->method == GET_FROM_BUFFER)
2272 {
2273 /* Check that character and byte positions agree. */
2274 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2275 }
2276 }
2277
2278 if (it->dpvec)
2279 xassert (it->current.dpvec_index >= 0);
2280 else
2281 xassert (it->current.dpvec_index < 0);
2282 }
2283
2284 #define CHECK_IT(IT) check_it ((IT))
2285
2286 #else /* not 0 */
2287
2288 #define CHECK_IT(IT) (void) 0
2289
2290 #endif /* not 0 */
2291
2292
2293 #if GLYPH_DEBUG
2294
2295 /* Check that the window end of window W is what we expect it
2296 to be---the last row in the current matrix displaying text. */
2297
2298 static void
2299 check_window_end (w)
2300 struct window *w;
2301 {
2302 if (!MINI_WINDOW_P (w)
2303 && !NILP (w->window_end_valid))
2304 {
2305 struct glyph_row *row;
2306 xassert ((row = MATRIX_ROW (w->current_matrix,
2307 XFASTINT (w->window_end_vpos)),
2308 !row->enabled_p
2309 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2310 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2311 }
2312 }
2313
2314 #define CHECK_WINDOW_END(W) check_window_end ((W))
2315
2316 #else /* not GLYPH_DEBUG */
2317
2318 #define CHECK_WINDOW_END(W) (void) 0
2319
2320 #endif /* not GLYPH_DEBUG */
2321
2322
2323 \f
2324 /***********************************************************************
2325 Iterator initialization
2326 ***********************************************************************/
2327
2328 /* Initialize IT for displaying current_buffer in window W, starting
2329 at character position CHARPOS. CHARPOS < 0 means that no buffer
2330 position is specified which is useful when the iterator is assigned
2331 a position later. BYTEPOS is the byte position corresponding to
2332 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2333
2334 If ROW is not null, calls to produce_glyphs with IT as parameter
2335 will produce glyphs in that row.
2336
2337 BASE_FACE_ID is the id of a base face to use. It must be one of
2338 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2339 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2340 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2341
2342 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2343 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2344 will be initialized to use the corresponding mode line glyph row of
2345 the desired matrix of W. */
2346
2347 void
2348 init_iterator (struct it *it, struct window *w,
2349 EMACS_INT charpos, EMACS_INT bytepos,
2350 struct glyph_row *row, enum face_id base_face_id)
2351 {
2352 int highlight_region_p;
2353 enum face_id remapped_base_face_id = base_face_id;
2354
2355 /* Some precondition checks. */
2356 xassert (w != NULL && it != NULL);
2357 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2358 && charpos <= ZV));
2359
2360 /* If face attributes have been changed since the last redisplay,
2361 free realized faces now because they depend on face definitions
2362 that might have changed. Don't free faces while there might be
2363 desired matrices pending which reference these faces. */
2364 if (face_change_count && !inhibit_free_realized_faces)
2365 {
2366 face_change_count = 0;
2367 free_all_realized_faces (Qnil);
2368 }
2369
2370 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2371 if (! NILP (Vface_remapping_alist))
2372 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2373
2374 /* Use one of the mode line rows of W's desired matrix if
2375 appropriate. */
2376 if (row == NULL)
2377 {
2378 if (base_face_id == MODE_LINE_FACE_ID
2379 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2380 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2381 else if (base_face_id == HEADER_LINE_FACE_ID)
2382 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2383 }
2384
2385 /* Clear IT. */
2386 memset (it, 0, sizeof *it);
2387 it->current.overlay_string_index = -1;
2388 it->current.dpvec_index = -1;
2389 it->base_face_id = remapped_base_face_id;
2390 it->string = Qnil;
2391 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2392
2393 /* The window in which we iterate over current_buffer: */
2394 XSETWINDOW (it->window, w);
2395 it->w = w;
2396 it->f = XFRAME (w->frame);
2397
2398 it->cmp_it.id = -1;
2399
2400 /* Extra space between lines (on window systems only). */
2401 if (base_face_id == DEFAULT_FACE_ID
2402 && FRAME_WINDOW_P (it->f))
2403 {
2404 if (NATNUMP (current_buffer->extra_line_spacing))
2405 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2406 else if (FLOATP (current_buffer->extra_line_spacing))
2407 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2408 * FRAME_LINE_HEIGHT (it->f));
2409 else if (it->f->extra_line_spacing > 0)
2410 it->extra_line_spacing = it->f->extra_line_spacing;
2411 it->max_extra_line_spacing = 0;
2412 }
2413
2414 /* If realized faces have been removed, e.g. because of face
2415 attribute changes of named faces, recompute them. When running
2416 in batch mode, the face cache of the initial frame is null. If
2417 we happen to get called, make a dummy face cache. */
2418 if (FRAME_FACE_CACHE (it->f) == NULL)
2419 init_frame_faces (it->f);
2420 if (FRAME_FACE_CACHE (it->f)->used == 0)
2421 recompute_basic_faces (it->f);
2422
2423 /* Current value of the `slice', `space-width', and 'height' properties. */
2424 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2425 it->space_width = Qnil;
2426 it->font_height = Qnil;
2427 it->override_ascent = -1;
2428
2429 /* Are control characters displayed as `^C'? */
2430 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2431
2432 /* -1 means everything between a CR and the following line end
2433 is invisible. >0 means lines indented more than this value are
2434 invisible. */
2435 it->selective = (INTEGERP (current_buffer->selective_display)
2436 ? XFASTINT (current_buffer->selective_display)
2437 : (!NILP (current_buffer->selective_display)
2438 ? -1 : 0));
2439 it->selective_display_ellipsis_p
2440 = !NILP (current_buffer->selective_display_ellipses);
2441
2442 /* Display table to use. */
2443 it->dp = window_display_table (w);
2444
2445 /* Are multibyte characters enabled in current_buffer? */
2446 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2447
2448 /* Do we need to reorder bidirectional text? Not if this is a
2449 unibyte buffer: by definition, none of the single-byte characters
2450 are strong R2L, so no reordering is needed. And bidi.c doesn't
2451 support unibyte buffers anyway. */
2452 it->bidi_p
2453 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2454
2455 /* Non-zero if we should highlight the region. */
2456 highlight_region_p
2457 = (!NILP (Vtransient_mark_mode)
2458 && !NILP (current_buffer->mark_active)
2459 && XMARKER (current_buffer->mark)->buffer != 0);
2460
2461 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2462 start and end of a visible region in window IT->w. Set both to
2463 -1 to indicate no region. */
2464 if (highlight_region_p
2465 /* Maybe highlight only in selected window. */
2466 && (/* Either show region everywhere. */
2467 highlight_nonselected_windows
2468 /* Or show region in the selected window. */
2469 || w == XWINDOW (selected_window)
2470 /* Or show the region if we are in the mini-buffer and W is
2471 the window the mini-buffer refers to. */
2472 || (MINI_WINDOW_P (XWINDOW (selected_window))
2473 && WINDOWP (minibuf_selected_window)
2474 && w == XWINDOW (minibuf_selected_window))))
2475 {
2476 EMACS_INT charpos = marker_position (current_buffer->mark);
2477 it->region_beg_charpos = min (PT, charpos);
2478 it->region_end_charpos = max (PT, charpos);
2479 }
2480 else
2481 it->region_beg_charpos = it->region_end_charpos = -1;
2482
2483 /* Get the position at which the redisplay_end_trigger hook should
2484 be run, if it is to be run at all. */
2485 if (MARKERP (w->redisplay_end_trigger)
2486 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2487 it->redisplay_end_trigger_charpos
2488 = marker_position (w->redisplay_end_trigger);
2489 else if (INTEGERP (w->redisplay_end_trigger))
2490 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2491
2492 /* Correct bogus values of tab_width. */
2493 it->tab_width = XINT (current_buffer->tab_width);
2494 if (it->tab_width <= 0 || it->tab_width > 1000)
2495 it->tab_width = 8;
2496
2497 /* Are lines in the display truncated? */
2498 if (base_face_id != DEFAULT_FACE_ID
2499 || XINT (it->w->hscroll)
2500 || (! WINDOW_FULL_WIDTH_P (it->w)
2501 && ((!NILP (Vtruncate_partial_width_windows)
2502 && !INTEGERP (Vtruncate_partial_width_windows))
2503 || (INTEGERP (Vtruncate_partial_width_windows)
2504 && (WINDOW_TOTAL_COLS (it->w)
2505 < XINT (Vtruncate_partial_width_windows))))))
2506 it->line_wrap = TRUNCATE;
2507 else if (NILP (current_buffer->truncate_lines))
2508 it->line_wrap = NILP (current_buffer->word_wrap)
2509 ? WINDOW_WRAP : WORD_WRAP;
2510 else
2511 it->line_wrap = TRUNCATE;
2512
2513 /* Get dimensions of truncation and continuation glyphs. These are
2514 displayed as fringe bitmaps under X, so we don't need them for such
2515 frames. */
2516 if (!FRAME_WINDOW_P (it->f))
2517 {
2518 if (it->line_wrap == TRUNCATE)
2519 {
2520 /* We will need the truncation glyph. */
2521 xassert (it->glyph_row == NULL);
2522 produce_special_glyphs (it, IT_TRUNCATION);
2523 it->truncation_pixel_width = it->pixel_width;
2524 }
2525 else
2526 {
2527 /* We will need the continuation glyph. */
2528 xassert (it->glyph_row == NULL);
2529 produce_special_glyphs (it, IT_CONTINUATION);
2530 it->continuation_pixel_width = it->pixel_width;
2531 }
2532
2533 /* Reset these values to zero because the produce_special_glyphs
2534 above has changed them. */
2535 it->pixel_width = it->ascent = it->descent = 0;
2536 it->phys_ascent = it->phys_descent = 0;
2537 }
2538
2539 /* Set this after getting the dimensions of truncation and
2540 continuation glyphs, so that we don't produce glyphs when calling
2541 produce_special_glyphs, above. */
2542 it->glyph_row = row;
2543 it->area = TEXT_AREA;
2544
2545 /* Forget any previous info about this row being reversed. */
2546 if (it->glyph_row)
2547 it->glyph_row->reversed_p = 0;
2548
2549 /* Get the dimensions of the display area. The display area
2550 consists of the visible window area plus a horizontally scrolled
2551 part to the left of the window. All x-values are relative to the
2552 start of this total display area. */
2553 if (base_face_id != DEFAULT_FACE_ID)
2554 {
2555 /* Mode lines, menu bar in terminal frames. */
2556 it->first_visible_x = 0;
2557 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2558 }
2559 else
2560 {
2561 it->first_visible_x
2562 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2563 it->last_visible_x = (it->first_visible_x
2564 + window_box_width (w, TEXT_AREA));
2565
2566 /* If we truncate lines, leave room for the truncator glyph(s) at
2567 the right margin. Otherwise, leave room for the continuation
2568 glyph(s). Truncation and continuation glyphs are not inserted
2569 for window-based redisplay. */
2570 if (!FRAME_WINDOW_P (it->f))
2571 {
2572 if (it->line_wrap == TRUNCATE)
2573 it->last_visible_x -= it->truncation_pixel_width;
2574 else
2575 it->last_visible_x -= it->continuation_pixel_width;
2576 }
2577
2578 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2579 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2580 }
2581
2582 /* Leave room for a border glyph. */
2583 if (!FRAME_WINDOW_P (it->f)
2584 && !WINDOW_RIGHTMOST_P (it->w))
2585 it->last_visible_x -= 1;
2586
2587 it->last_visible_y = window_text_bottom_y (w);
2588
2589 /* For mode lines and alike, arrange for the first glyph having a
2590 left box line if the face specifies a box. */
2591 if (base_face_id != DEFAULT_FACE_ID)
2592 {
2593 struct face *face;
2594
2595 it->face_id = remapped_base_face_id;
2596
2597 /* If we have a boxed mode line, make the first character appear
2598 with a left box line. */
2599 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2600 if (face->box != FACE_NO_BOX)
2601 it->start_of_box_run_p = 1;
2602 }
2603
2604 /* If we are to reorder bidirectional text, init the bidi
2605 iterator. */
2606 if (it->bidi_p)
2607 {
2608 /* Note the paragraph direction that this buffer wants to
2609 use. */
2610 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2611 it->paragraph_embedding = L2R;
2612 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2613 it->paragraph_embedding = R2L;
2614 else
2615 it->paragraph_embedding = NEUTRAL_DIR;
2616 bidi_init_it (charpos, bytepos, &it->bidi_it);
2617 }
2618
2619 /* If a buffer position was specified, set the iterator there,
2620 getting overlays and face properties from that position. */
2621 if (charpos >= BUF_BEG (current_buffer))
2622 {
2623 it->end_charpos = ZV;
2624 it->face_id = -1;
2625 IT_CHARPOS (*it) = charpos;
2626
2627 /* Compute byte position if not specified. */
2628 if (bytepos < charpos)
2629 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2630 else
2631 IT_BYTEPOS (*it) = bytepos;
2632
2633 it->start = it->current;
2634
2635 /* Compute faces etc. */
2636 reseat (it, it->current.pos, 1);
2637 }
2638
2639 CHECK_IT (it);
2640 }
2641
2642
2643 /* Initialize IT for the display of window W with window start POS. */
2644
2645 void
2646 start_display (struct it *it, struct window *w, struct text_pos pos)
2647 {
2648 struct glyph_row *row;
2649 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2650
2651 row = w->desired_matrix->rows + first_vpos;
2652 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2653 it->first_vpos = first_vpos;
2654
2655 /* Don't reseat to previous visible line start if current start
2656 position is in a string or image. */
2657 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2658 {
2659 int start_at_line_beg_p;
2660 int first_y = it->current_y;
2661
2662 /* If window start is not at a line start, skip forward to POS to
2663 get the correct continuation lines width. */
2664 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2665 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2666 if (!start_at_line_beg_p)
2667 {
2668 int new_x;
2669
2670 reseat_at_previous_visible_line_start (it);
2671 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2672
2673 new_x = it->current_x + it->pixel_width;
2674
2675 /* If lines are continued, this line may end in the middle
2676 of a multi-glyph character (e.g. a control character
2677 displayed as \003, or in the middle of an overlay
2678 string). In this case move_it_to above will not have
2679 taken us to the start of the continuation line but to the
2680 end of the continued line. */
2681 if (it->current_x > 0
2682 && it->line_wrap != TRUNCATE /* Lines are continued. */
2683 && (/* And glyph doesn't fit on the line. */
2684 new_x > it->last_visible_x
2685 /* Or it fits exactly and we're on a window
2686 system frame. */
2687 || (new_x == it->last_visible_x
2688 && FRAME_WINDOW_P (it->f))))
2689 {
2690 if (it->current.dpvec_index >= 0
2691 || it->current.overlay_string_index >= 0)
2692 {
2693 set_iterator_to_next (it, 1);
2694 move_it_in_display_line_to (it, -1, -1, 0);
2695 }
2696
2697 it->continuation_lines_width += it->current_x;
2698 }
2699
2700 /* We're starting a new display line, not affected by the
2701 height of the continued line, so clear the appropriate
2702 fields in the iterator structure. */
2703 it->max_ascent = it->max_descent = 0;
2704 it->max_phys_ascent = it->max_phys_descent = 0;
2705
2706 it->current_y = first_y;
2707 it->vpos = 0;
2708 it->current_x = it->hpos = 0;
2709 }
2710 }
2711 }
2712
2713
2714 /* Return 1 if POS is a position in ellipses displayed for invisible
2715 text. W is the window we display, for text property lookup. */
2716
2717 static int
2718 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2719 {
2720 Lisp_Object prop, window;
2721 int ellipses_p = 0;
2722 EMACS_INT charpos = CHARPOS (pos->pos);
2723
2724 /* If POS specifies a position in a display vector, this might
2725 be for an ellipsis displayed for invisible text. We won't
2726 get the iterator set up for delivering that ellipsis unless
2727 we make sure that it gets aware of the invisible text. */
2728 if (pos->dpvec_index >= 0
2729 && pos->overlay_string_index < 0
2730 && CHARPOS (pos->string_pos) < 0
2731 && charpos > BEGV
2732 && (XSETWINDOW (window, w),
2733 prop = Fget_char_property (make_number (charpos),
2734 Qinvisible, window),
2735 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2736 {
2737 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2738 window);
2739 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2740 }
2741
2742 return ellipses_p;
2743 }
2744
2745
2746 /* Initialize IT for stepping through current_buffer in window W,
2747 starting at position POS that includes overlay string and display
2748 vector/ control character translation position information. Value
2749 is zero if there are overlay strings with newlines at POS. */
2750
2751 static int
2752 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2753 {
2754 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2755 int i, overlay_strings_with_newlines = 0;
2756
2757 /* If POS specifies a position in a display vector, this might
2758 be for an ellipsis displayed for invisible text. We won't
2759 get the iterator set up for delivering that ellipsis unless
2760 we make sure that it gets aware of the invisible text. */
2761 if (in_ellipses_for_invisible_text_p (pos, w))
2762 {
2763 --charpos;
2764 bytepos = 0;
2765 }
2766
2767 /* Keep in mind: the call to reseat in init_iterator skips invisible
2768 text, so we might end up at a position different from POS. This
2769 is only a problem when POS is a row start after a newline and an
2770 overlay starts there with an after-string, and the overlay has an
2771 invisible property. Since we don't skip invisible text in
2772 display_line and elsewhere immediately after consuming the
2773 newline before the row start, such a POS will not be in a string,
2774 but the call to init_iterator below will move us to the
2775 after-string. */
2776 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2777
2778 /* This only scans the current chunk -- it should scan all chunks.
2779 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2780 to 16 in 22.1 to make this a lesser problem. */
2781 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2782 {
2783 const char *s = SDATA (it->overlay_strings[i]);
2784 const char *e = s + SBYTES (it->overlay_strings[i]);
2785
2786 while (s < e && *s != '\n')
2787 ++s;
2788
2789 if (s < e)
2790 {
2791 overlay_strings_with_newlines = 1;
2792 break;
2793 }
2794 }
2795
2796 /* If position is within an overlay string, set up IT to the right
2797 overlay string. */
2798 if (pos->overlay_string_index >= 0)
2799 {
2800 int relative_index;
2801
2802 /* If the first overlay string happens to have a `display'
2803 property for an image, the iterator will be set up for that
2804 image, and we have to undo that setup first before we can
2805 correct the overlay string index. */
2806 if (it->method == GET_FROM_IMAGE)
2807 pop_it (it);
2808
2809 /* We already have the first chunk of overlay strings in
2810 IT->overlay_strings. Load more until the one for
2811 pos->overlay_string_index is in IT->overlay_strings. */
2812 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2813 {
2814 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2815 it->current.overlay_string_index = 0;
2816 while (n--)
2817 {
2818 load_overlay_strings (it, 0);
2819 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2820 }
2821 }
2822
2823 it->current.overlay_string_index = pos->overlay_string_index;
2824 relative_index = (it->current.overlay_string_index
2825 % OVERLAY_STRING_CHUNK_SIZE);
2826 it->string = it->overlay_strings[relative_index];
2827 xassert (STRINGP (it->string));
2828 it->current.string_pos = pos->string_pos;
2829 it->method = GET_FROM_STRING;
2830 }
2831
2832 if (CHARPOS (pos->string_pos) >= 0)
2833 {
2834 /* Recorded position is not in an overlay string, but in another
2835 string. This can only be a string from a `display' property.
2836 IT should already be filled with that string. */
2837 it->current.string_pos = pos->string_pos;
2838 xassert (STRINGP (it->string));
2839 }
2840
2841 /* Restore position in display vector translations, control
2842 character translations or ellipses. */
2843 if (pos->dpvec_index >= 0)
2844 {
2845 if (it->dpvec == NULL)
2846 get_next_display_element (it);
2847 xassert (it->dpvec && it->current.dpvec_index == 0);
2848 it->current.dpvec_index = pos->dpvec_index;
2849 }
2850
2851 CHECK_IT (it);
2852 return !overlay_strings_with_newlines;
2853 }
2854
2855
2856 /* Initialize IT for stepping through current_buffer in window W
2857 starting at ROW->start. */
2858
2859 static void
2860 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2861 {
2862 init_from_display_pos (it, w, &row->start);
2863 it->start = row->start;
2864 it->continuation_lines_width = row->continuation_lines_width;
2865 CHECK_IT (it);
2866 }
2867
2868
2869 /* Initialize IT for stepping through current_buffer in window W
2870 starting in the line following ROW, i.e. starting at ROW->end.
2871 Value is zero if there are overlay strings with newlines at ROW's
2872 end position. */
2873
2874 static int
2875 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2876 {
2877 int success = 0;
2878
2879 if (init_from_display_pos (it, w, &row->end))
2880 {
2881 if (row->continued_p)
2882 it->continuation_lines_width
2883 = row->continuation_lines_width + row->pixel_width;
2884 CHECK_IT (it);
2885 success = 1;
2886 }
2887
2888 return success;
2889 }
2890
2891
2892
2893 \f
2894 /***********************************************************************
2895 Text properties
2896 ***********************************************************************/
2897
2898 /* Called when IT reaches IT->stop_charpos. Handle text property and
2899 overlay changes. Set IT->stop_charpos to the next position where
2900 to stop. */
2901
2902 static void
2903 handle_stop (struct it *it)
2904 {
2905 enum prop_handled handled;
2906 int handle_overlay_change_p;
2907 struct props *p;
2908
2909 it->dpvec = NULL;
2910 it->current.dpvec_index = -1;
2911 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2912 it->ignore_overlay_strings_at_pos_p = 0;
2913 it->ellipsis_p = 0;
2914
2915 /* Use face of preceding text for ellipsis (if invisible) */
2916 if (it->selective_display_ellipsis_p)
2917 it->saved_face_id = it->face_id;
2918
2919 do
2920 {
2921 handled = HANDLED_NORMALLY;
2922
2923 /* Call text property handlers. */
2924 for (p = it_props; p->handler; ++p)
2925 {
2926 handled = p->handler (it);
2927
2928 if (handled == HANDLED_RECOMPUTE_PROPS)
2929 break;
2930 else if (handled == HANDLED_RETURN)
2931 {
2932 /* We still want to show before and after strings from
2933 overlays even if the actual buffer text is replaced. */
2934 if (!handle_overlay_change_p
2935 || it->sp > 1
2936 || !get_overlay_strings_1 (it, 0, 0))
2937 {
2938 if (it->ellipsis_p)
2939 setup_for_ellipsis (it, 0);
2940 /* When handling a display spec, we might load an
2941 empty string. In that case, discard it here. We
2942 used to discard it in handle_single_display_spec,
2943 but that causes get_overlay_strings_1, above, to
2944 ignore overlay strings that we must check. */
2945 if (STRINGP (it->string) && !SCHARS (it->string))
2946 pop_it (it);
2947 return;
2948 }
2949 else if (STRINGP (it->string) && !SCHARS (it->string))
2950 pop_it (it);
2951 else
2952 {
2953 it->ignore_overlay_strings_at_pos_p = 1;
2954 it->string_from_display_prop_p = 0;
2955 handle_overlay_change_p = 0;
2956 }
2957 handled = HANDLED_RECOMPUTE_PROPS;
2958 break;
2959 }
2960 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2961 handle_overlay_change_p = 0;
2962 }
2963
2964 if (handled != HANDLED_RECOMPUTE_PROPS)
2965 {
2966 /* Don't check for overlay strings below when set to deliver
2967 characters from a display vector. */
2968 if (it->method == GET_FROM_DISPLAY_VECTOR)
2969 handle_overlay_change_p = 0;
2970
2971 /* Handle overlay changes.
2972 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2973 if it finds overlays. */
2974 if (handle_overlay_change_p)
2975 handled = handle_overlay_change (it);
2976 }
2977
2978 if (it->ellipsis_p)
2979 {
2980 setup_for_ellipsis (it, 0);
2981 break;
2982 }
2983 }
2984 while (handled == HANDLED_RECOMPUTE_PROPS);
2985
2986 /* Determine where to stop next. */
2987 if (handled == HANDLED_NORMALLY)
2988 compute_stop_pos (it);
2989 }
2990
2991
2992 /* Compute IT->stop_charpos from text property and overlay change
2993 information for IT's current position. */
2994
2995 static void
2996 compute_stop_pos (struct it *it)
2997 {
2998 register INTERVAL iv, next_iv;
2999 Lisp_Object object, limit, position;
3000 EMACS_INT charpos, bytepos;
3001
3002 /* If nowhere else, stop at the end. */
3003 it->stop_charpos = it->end_charpos;
3004
3005 if (STRINGP (it->string))
3006 {
3007 /* Strings are usually short, so don't limit the search for
3008 properties. */
3009 object = it->string;
3010 limit = Qnil;
3011 charpos = IT_STRING_CHARPOS (*it);
3012 bytepos = IT_STRING_BYTEPOS (*it);
3013 }
3014 else
3015 {
3016 EMACS_INT pos;
3017
3018 /* If next overlay change is in front of the current stop pos
3019 (which is IT->end_charpos), stop there. Note: value of
3020 next_overlay_change is point-max if no overlay change
3021 follows. */
3022 charpos = IT_CHARPOS (*it);
3023 bytepos = IT_BYTEPOS (*it);
3024 pos = next_overlay_change (charpos);
3025 if (pos < it->stop_charpos)
3026 it->stop_charpos = pos;
3027
3028 /* If showing the region, we have to stop at the region
3029 start or end because the face might change there. */
3030 if (it->region_beg_charpos > 0)
3031 {
3032 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3033 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3034 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3035 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3036 }
3037
3038 /* Set up variables for computing the stop position from text
3039 property changes. */
3040 XSETBUFFER (object, current_buffer);
3041 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3042 }
3043
3044 /* Get the interval containing IT's position. Value is a null
3045 interval if there isn't such an interval. */
3046 position = make_number (charpos);
3047 iv = validate_interval_range (object, &position, &position, 0);
3048 if (!NULL_INTERVAL_P (iv))
3049 {
3050 Lisp_Object values_here[LAST_PROP_IDX];
3051 struct props *p;
3052
3053 /* Get properties here. */
3054 for (p = it_props; p->handler; ++p)
3055 values_here[p->idx] = textget (iv->plist, *p->name);
3056
3057 /* Look for an interval following iv that has different
3058 properties. */
3059 for (next_iv = next_interval (iv);
3060 (!NULL_INTERVAL_P (next_iv)
3061 && (NILP (limit)
3062 || XFASTINT (limit) > next_iv->position));
3063 next_iv = next_interval (next_iv))
3064 {
3065 for (p = it_props; p->handler; ++p)
3066 {
3067 Lisp_Object new_value;
3068
3069 new_value = textget (next_iv->plist, *p->name);
3070 if (!EQ (values_here[p->idx], new_value))
3071 break;
3072 }
3073
3074 if (p->handler)
3075 break;
3076 }
3077
3078 if (!NULL_INTERVAL_P (next_iv))
3079 {
3080 if (INTEGERP (limit)
3081 && next_iv->position >= XFASTINT (limit))
3082 /* No text property change up to limit. */
3083 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3084 else
3085 /* Text properties change in next_iv. */
3086 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3087 }
3088 }
3089
3090 if (it->cmp_it.id < 0)
3091 {
3092 EMACS_INT stoppos = it->end_charpos;
3093
3094 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3095 stoppos = -1;
3096 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3097 stoppos, it->string);
3098 }
3099
3100 xassert (STRINGP (it->string)
3101 || (it->stop_charpos >= BEGV
3102 && it->stop_charpos >= IT_CHARPOS (*it)));
3103 }
3104
3105
3106 /* Return the position of the next overlay change after POS in
3107 current_buffer. Value is point-max if no overlay change
3108 follows. This is like `next-overlay-change' but doesn't use
3109 xmalloc. */
3110
3111 static EMACS_INT
3112 next_overlay_change (EMACS_INT pos)
3113 {
3114 int noverlays;
3115 EMACS_INT endpos;
3116 Lisp_Object *overlays;
3117 int i;
3118
3119 /* Get all overlays at the given position. */
3120 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3121
3122 /* If any of these overlays ends before endpos,
3123 use its ending point instead. */
3124 for (i = 0; i < noverlays; ++i)
3125 {
3126 Lisp_Object oend;
3127 EMACS_INT oendpos;
3128
3129 oend = OVERLAY_END (overlays[i]);
3130 oendpos = OVERLAY_POSITION (oend);
3131 endpos = min (endpos, oendpos);
3132 }
3133
3134 return endpos;
3135 }
3136
3137
3138 \f
3139 /***********************************************************************
3140 Fontification
3141 ***********************************************************************/
3142
3143 /* Handle changes in the `fontified' property of the current buffer by
3144 calling hook functions from Qfontification_functions to fontify
3145 regions of text. */
3146
3147 static enum prop_handled
3148 handle_fontified_prop (struct it *it)
3149 {
3150 Lisp_Object prop, pos;
3151 enum prop_handled handled = HANDLED_NORMALLY;
3152
3153 if (!NILP (Vmemory_full))
3154 return handled;
3155
3156 /* Get the value of the `fontified' property at IT's current buffer
3157 position. (The `fontified' property doesn't have a special
3158 meaning in strings.) If the value is nil, call functions from
3159 Qfontification_functions. */
3160 if (!STRINGP (it->string)
3161 && it->s == NULL
3162 && !NILP (Vfontification_functions)
3163 && !NILP (Vrun_hooks)
3164 && (pos = make_number (IT_CHARPOS (*it)),
3165 prop = Fget_char_property (pos, Qfontified, Qnil),
3166 /* Ignore the special cased nil value always present at EOB since
3167 no amount of fontifying will be able to change it. */
3168 NILP (prop) && IT_CHARPOS (*it) < Z))
3169 {
3170 int count = SPECPDL_INDEX ();
3171 Lisp_Object val;
3172
3173 val = Vfontification_functions;
3174 specbind (Qfontification_functions, Qnil);
3175
3176 xassert (it->end_charpos == ZV);
3177
3178 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3179 safe_call1 (val, pos);
3180 else
3181 {
3182 Lisp_Object globals, fn;
3183 struct gcpro gcpro1, gcpro2;
3184
3185 globals = Qnil;
3186 GCPRO2 (val, globals);
3187
3188 for (; CONSP (val); val = XCDR (val))
3189 {
3190 fn = XCAR (val);
3191
3192 if (EQ (fn, Qt))
3193 {
3194 /* A value of t indicates this hook has a local
3195 binding; it means to run the global binding too.
3196 In a global value, t should not occur. If it
3197 does, we must ignore it to avoid an endless
3198 loop. */
3199 for (globals = Fdefault_value (Qfontification_functions);
3200 CONSP (globals);
3201 globals = XCDR (globals))
3202 {
3203 fn = XCAR (globals);
3204 if (!EQ (fn, Qt))
3205 safe_call1 (fn, pos);
3206 }
3207 }
3208 else
3209 safe_call1 (fn, pos);
3210 }
3211
3212 UNGCPRO;
3213 }
3214
3215 unbind_to (count, Qnil);
3216
3217 /* The fontification code may have added/removed text.
3218 It could do even a lot worse, but let's at least protect against
3219 the most obvious case where only the text past `pos' gets changed',
3220 as is/was done in grep.el where some escapes sequences are turned
3221 into face properties (bug#7876). */
3222 it->end_charpos = ZV;
3223
3224 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3225 something. This avoids an endless loop if they failed to
3226 fontify the text for which reason ever. */
3227 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3228 handled = HANDLED_RECOMPUTE_PROPS;
3229 }
3230
3231 return handled;
3232 }
3233
3234
3235 \f
3236 /***********************************************************************
3237 Faces
3238 ***********************************************************************/
3239
3240 /* Set up iterator IT from face properties at its current position.
3241 Called from handle_stop. */
3242
3243 static enum prop_handled
3244 handle_face_prop (struct it *it)
3245 {
3246 int new_face_id;
3247 EMACS_INT next_stop;
3248
3249 if (!STRINGP (it->string))
3250 {
3251 new_face_id
3252 = face_at_buffer_position (it->w,
3253 IT_CHARPOS (*it),
3254 it->region_beg_charpos,
3255 it->region_end_charpos,
3256 &next_stop,
3257 (IT_CHARPOS (*it)
3258 + TEXT_PROP_DISTANCE_LIMIT),
3259 0, it->base_face_id);
3260
3261 /* Is this a start of a run of characters with box face?
3262 Caveat: this can be called for a freshly initialized
3263 iterator; face_id is -1 in this case. We know that the new
3264 face will not change until limit, i.e. if the new face has a
3265 box, all characters up to limit will have one. But, as
3266 usual, we don't know whether limit is really the end. */
3267 if (new_face_id != it->face_id)
3268 {
3269 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3270
3271 /* If new face has a box but old face has not, this is
3272 the start of a run of characters with box, i.e. it has
3273 a shadow on the left side. The value of face_id of the
3274 iterator will be -1 if this is the initial call that gets
3275 the face. In this case, we have to look in front of IT's
3276 position and see whether there is a face != new_face_id. */
3277 it->start_of_box_run_p
3278 = (new_face->box != FACE_NO_BOX
3279 && (it->face_id >= 0
3280 || IT_CHARPOS (*it) == BEG
3281 || new_face_id != face_before_it_pos (it)));
3282 it->face_box_p = new_face->box != FACE_NO_BOX;
3283 }
3284 }
3285 else
3286 {
3287 int base_face_id;
3288 EMACS_INT bufpos;
3289 int i;
3290 Lisp_Object from_overlay
3291 = (it->current.overlay_string_index >= 0
3292 ? it->string_overlays[it->current.overlay_string_index]
3293 : Qnil);
3294
3295 /* See if we got to this string directly or indirectly from
3296 an overlay property. That includes the before-string or
3297 after-string of an overlay, strings in display properties
3298 provided by an overlay, their text properties, etc.
3299
3300 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3301 if (! NILP (from_overlay))
3302 for (i = it->sp - 1; i >= 0; i--)
3303 {
3304 if (it->stack[i].current.overlay_string_index >= 0)
3305 from_overlay
3306 = it->string_overlays[it->stack[i].current.overlay_string_index];
3307 else if (! NILP (it->stack[i].from_overlay))
3308 from_overlay = it->stack[i].from_overlay;
3309
3310 if (!NILP (from_overlay))
3311 break;
3312 }
3313
3314 if (! NILP (from_overlay))
3315 {
3316 bufpos = IT_CHARPOS (*it);
3317 /* For a string from an overlay, the base face depends
3318 only on text properties and ignores overlays. */
3319 base_face_id
3320 = face_for_overlay_string (it->w,
3321 IT_CHARPOS (*it),
3322 it->region_beg_charpos,
3323 it->region_end_charpos,
3324 &next_stop,
3325 (IT_CHARPOS (*it)
3326 + TEXT_PROP_DISTANCE_LIMIT),
3327 0,
3328 from_overlay);
3329 }
3330 else
3331 {
3332 bufpos = 0;
3333
3334 /* For strings from a `display' property, use the face at
3335 IT's current buffer position as the base face to merge
3336 with, so that overlay strings appear in the same face as
3337 surrounding text, unless they specify their own
3338 faces. */
3339 base_face_id = underlying_face_id (it);
3340 }
3341
3342 new_face_id = face_at_string_position (it->w,
3343 it->string,
3344 IT_STRING_CHARPOS (*it),
3345 bufpos,
3346 it->region_beg_charpos,
3347 it->region_end_charpos,
3348 &next_stop,
3349 base_face_id, 0);
3350
3351 /* Is this a start of a run of characters with box? Caveat:
3352 this can be called for a freshly allocated iterator; face_id
3353 is -1 is this case. We know that the new face will not
3354 change until the next check pos, i.e. if the new face has a
3355 box, all characters up to that position will have a
3356 box. But, as usual, we don't know whether that position
3357 is really the end. */
3358 if (new_face_id != it->face_id)
3359 {
3360 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3361 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3362
3363 /* If new face has a box but old face hasn't, this is the
3364 start of a run of characters with box, i.e. it has a
3365 shadow on the left side. */
3366 it->start_of_box_run_p
3367 = new_face->box && (old_face == NULL || !old_face->box);
3368 it->face_box_p = new_face->box != FACE_NO_BOX;
3369 }
3370 }
3371
3372 it->face_id = new_face_id;
3373 return HANDLED_NORMALLY;
3374 }
3375
3376
3377 /* Return the ID of the face ``underlying'' IT's current position,
3378 which is in a string. If the iterator is associated with a
3379 buffer, return the face at IT's current buffer position.
3380 Otherwise, use the iterator's base_face_id. */
3381
3382 static int
3383 underlying_face_id (struct it *it)
3384 {
3385 int face_id = it->base_face_id, i;
3386
3387 xassert (STRINGP (it->string));
3388
3389 for (i = it->sp - 1; i >= 0; --i)
3390 if (NILP (it->stack[i].string))
3391 face_id = it->stack[i].face_id;
3392
3393 return face_id;
3394 }
3395
3396
3397 /* Compute the face one character before or after the current position
3398 of IT. BEFORE_P non-zero means get the face in front of IT's
3399 position. Value is the id of the face. */
3400
3401 static int
3402 face_before_or_after_it_pos (struct it *it, int before_p)
3403 {
3404 int face_id, limit;
3405 EMACS_INT next_check_charpos;
3406 struct text_pos pos;
3407
3408 xassert (it->s == NULL);
3409
3410 if (STRINGP (it->string))
3411 {
3412 EMACS_INT bufpos;
3413 int base_face_id;
3414
3415 /* No face change past the end of the string (for the case
3416 we are padding with spaces). No face change before the
3417 string start. */
3418 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3419 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3420 return it->face_id;
3421
3422 /* Set pos to the position before or after IT's current position. */
3423 if (before_p)
3424 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3425 else
3426 /* For composition, we must check the character after the
3427 composition. */
3428 pos = (it->what == IT_COMPOSITION
3429 ? string_pos (IT_STRING_CHARPOS (*it)
3430 + it->cmp_it.nchars, it->string)
3431 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3432
3433 if (it->current.overlay_string_index >= 0)
3434 bufpos = IT_CHARPOS (*it);
3435 else
3436 bufpos = 0;
3437
3438 base_face_id = underlying_face_id (it);
3439
3440 /* Get the face for ASCII, or unibyte. */
3441 face_id = face_at_string_position (it->w,
3442 it->string,
3443 CHARPOS (pos),
3444 bufpos,
3445 it->region_beg_charpos,
3446 it->region_end_charpos,
3447 &next_check_charpos,
3448 base_face_id, 0);
3449
3450 /* Correct the face for charsets different from ASCII. Do it
3451 for the multibyte case only. The face returned above is
3452 suitable for unibyte text if IT->string is unibyte. */
3453 if (STRING_MULTIBYTE (it->string))
3454 {
3455 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3456 int c, len;
3457 struct face *face = FACE_FROM_ID (it->f, face_id);
3458
3459 c = string_char_and_length (p, &len);
3460 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3461 }
3462 }
3463 else
3464 {
3465 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3466 || (IT_CHARPOS (*it) <= BEGV && before_p))
3467 return it->face_id;
3468
3469 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3470 pos = it->current.pos;
3471
3472 if (before_p)
3473 DEC_TEXT_POS (pos, it->multibyte_p);
3474 else
3475 {
3476 if (it->what == IT_COMPOSITION)
3477 /* For composition, we must check the position after the
3478 composition. */
3479 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3480 else
3481 INC_TEXT_POS (pos, it->multibyte_p);
3482 }
3483
3484 /* Determine face for CHARSET_ASCII, or unibyte. */
3485 face_id = face_at_buffer_position (it->w,
3486 CHARPOS (pos),
3487 it->region_beg_charpos,
3488 it->region_end_charpos,
3489 &next_check_charpos,
3490 limit, 0, -1);
3491
3492 /* Correct the face for charsets different from ASCII. Do it
3493 for the multibyte case only. The face returned above is
3494 suitable for unibyte text if current_buffer is unibyte. */
3495 if (it->multibyte_p)
3496 {
3497 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3498 struct face *face = FACE_FROM_ID (it->f, face_id);
3499 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3500 }
3501 }
3502
3503 return face_id;
3504 }
3505
3506
3507 \f
3508 /***********************************************************************
3509 Invisible text
3510 ***********************************************************************/
3511
3512 /* Set up iterator IT from invisible properties at its current
3513 position. Called from handle_stop. */
3514
3515 static enum prop_handled
3516 handle_invisible_prop (struct it *it)
3517 {
3518 enum prop_handled handled = HANDLED_NORMALLY;
3519
3520 if (STRINGP (it->string))
3521 {
3522 Lisp_Object prop, end_charpos, limit, charpos;
3523
3524 /* Get the value of the invisible text property at the
3525 current position. Value will be nil if there is no such
3526 property. */
3527 charpos = make_number (IT_STRING_CHARPOS (*it));
3528 prop = Fget_text_property (charpos, Qinvisible, it->string);
3529
3530 if (!NILP (prop)
3531 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3532 {
3533 handled = HANDLED_RECOMPUTE_PROPS;
3534
3535 /* Get the position at which the next change of the
3536 invisible text property can be found in IT->string.
3537 Value will be nil if the property value is the same for
3538 all the rest of IT->string. */
3539 XSETINT (limit, SCHARS (it->string));
3540 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3541 it->string, limit);
3542
3543 /* Text at current position is invisible. The next
3544 change in the property is at position end_charpos.
3545 Move IT's current position to that position. */
3546 if (INTEGERP (end_charpos)
3547 && XFASTINT (end_charpos) < XFASTINT (limit))
3548 {
3549 struct text_pos old;
3550 old = it->current.string_pos;
3551 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3552 compute_string_pos (&it->current.string_pos, old, it->string);
3553 }
3554 else
3555 {
3556 /* The rest of the string is invisible. If this is an
3557 overlay string, proceed with the next overlay string
3558 or whatever comes and return a character from there. */
3559 if (it->current.overlay_string_index >= 0)
3560 {
3561 next_overlay_string (it);
3562 /* Don't check for overlay strings when we just
3563 finished processing them. */
3564 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3565 }
3566 else
3567 {
3568 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3569 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3570 }
3571 }
3572 }
3573 }
3574 else
3575 {
3576 int invis_p;
3577 EMACS_INT newpos, next_stop, start_charpos, tem;
3578 Lisp_Object pos, prop, overlay;
3579
3580 /* First of all, is there invisible text at this position? */
3581 tem = start_charpos = IT_CHARPOS (*it);
3582 pos = make_number (tem);
3583 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3584 &overlay);
3585 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3586
3587 /* If we are on invisible text, skip over it. */
3588 if (invis_p && start_charpos < it->end_charpos)
3589 {
3590 /* Record whether we have to display an ellipsis for the
3591 invisible text. */
3592 int display_ellipsis_p = invis_p == 2;
3593
3594 handled = HANDLED_RECOMPUTE_PROPS;
3595
3596 /* Loop skipping over invisible text. The loop is left at
3597 ZV or with IT on the first char being visible again. */
3598 do
3599 {
3600 /* Try to skip some invisible text. Return value is the
3601 position reached which can be equal to where we start
3602 if there is nothing invisible there. This skips both
3603 over invisible text properties and overlays with
3604 invisible property. */
3605 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3606
3607 /* If we skipped nothing at all we weren't at invisible
3608 text in the first place. If everything to the end of
3609 the buffer was skipped, end the loop. */
3610 if (newpos == tem || newpos >= ZV)
3611 invis_p = 0;
3612 else
3613 {
3614 /* We skipped some characters but not necessarily
3615 all there are. Check if we ended up on visible
3616 text. Fget_char_property returns the property of
3617 the char before the given position, i.e. if we
3618 get invis_p = 0, this means that the char at
3619 newpos is visible. */
3620 pos = make_number (newpos);
3621 prop = Fget_char_property (pos, Qinvisible, it->window);
3622 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3623 }
3624
3625 /* If we ended up on invisible text, proceed to
3626 skip starting with next_stop. */
3627 if (invis_p)
3628 tem = next_stop;
3629
3630 /* If there are adjacent invisible texts, don't lose the
3631 second one's ellipsis. */
3632 if (invis_p == 2)
3633 display_ellipsis_p = 1;
3634 }
3635 while (invis_p);
3636
3637 /* The position newpos is now either ZV or on visible text. */
3638 if (it->bidi_p && newpos < ZV)
3639 {
3640 /* With bidi iteration, the region of invisible text
3641 could start and/or end in the middle of a non-base
3642 embedding level. Therefore, we need to skip
3643 invisible text using the bidi iterator, starting at
3644 IT's current position, until we find ourselves
3645 outside the invisible text. Skipping invisible text
3646 _after_ bidi iteration avoids affecting the visual
3647 order of the displayed text when invisible properties
3648 are added or removed. */
3649 if (it->bidi_it.first_elt)
3650 {
3651 /* If we were `reseat'ed to a new paragraph,
3652 determine the paragraph base direction. We need
3653 to do it now because next_element_from_buffer may
3654 not have a chance to do it, if we are going to
3655 skip any text at the beginning, which resets the
3656 FIRST_ELT flag. */
3657 bidi_paragraph_init (it->paragraph_embedding,
3658 &it->bidi_it, 1);
3659 }
3660 do
3661 {
3662 bidi_move_to_visually_next (&it->bidi_it);
3663 }
3664 while (it->stop_charpos <= it->bidi_it.charpos
3665 && it->bidi_it.charpos < newpos);
3666 IT_CHARPOS (*it) = it->bidi_it.charpos;
3667 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3668 /* If we overstepped NEWPOS, record its position in the
3669 iterator, so that we skip invisible text if later the
3670 bidi iteration lands us in the invisible region
3671 again. */
3672 if (IT_CHARPOS (*it) >= newpos)
3673 it->prev_stop = newpos;
3674 }
3675 else
3676 {
3677 IT_CHARPOS (*it) = newpos;
3678 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3679 }
3680
3681 /* If there are before-strings at the start of invisible
3682 text, and the text is invisible because of a text
3683 property, arrange to show before-strings because 20.x did
3684 it that way. (If the text is invisible because of an
3685 overlay property instead of a text property, this is
3686 already handled in the overlay code.) */
3687 if (NILP (overlay)
3688 && get_overlay_strings (it, it->stop_charpos))
3689 {
3690 handled = HANDLED_RECOMPUTE_PROPS;
3691 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3692 }
3693 else if (display_ellipsis_p)
3694 {
3695 /* Make sure that the glyphs of the ellipsis will get
3696 correct `charpos' values. If we would not update
3697 it->position here, the glyphs would belong to the
3698 last visible character _before_ the invisible
3699 text, which confuses `set_cursor_from_row'.
3700
3701 We use the last invisible position instead of the
3702 first because this way the cursor is always drawn on
3703 the first "." of the ellipsis, whenever PT is inside
3704 the invisible text. Otherwise the cursor would be
3705 placed _after_ the ellipsis when the point is after the
3706 first invisible character. */
3707 if (!STRINGP (it->object))
3708 {
3709 it->position.charpos = newpos - 1;
3710 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3711 }
3712 it->ellipsis_p = 1;
3713 /* Let the ellipsis display before
3714 considering any properties of the following char.
3715 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3716 handled = HANDLED_RETURN;
3717 }
3718 }
3719 }
3720
3721 return handled;
3722 }
3723
3724
3725 /* Make iterator IT return `...' next.
3726 Replaces LEN characters from buffer. */
3727
3728 static void
3729 setup_for_ellipsis (struct it *it, int len)
3730 {
3731 /* Use the display table definition for `...'. Invalid glyphs
3732 will be handled by the method returning elements from dpvec. */
3733 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3734 {
3735 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3736 it->dpvec = v->contents;
3737 it->dpend = v->contents + v->size;
3738 }
3739 else
3740 {
3741 /* Default `...'. */
3742 it->dpvec = default_invis_vector;
3743 it->dpend = default_invis_vector + 3;
3744 }
3745
3746 it->dpvec_char_len = len;
3747 it->current.dpvec_index = 0;
3748 it->dpvec_face_id = -1;
3749
3750 /* Remember the current face id in case glyphs specify faces.
3751 IT's face is restored in set_iterator_to_next.
3752 saved_face_id was set to preceding char's face in handle_stop. */
3753 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3754 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3755
3756 it->method = GET_FROM_DISPLAY_VECTOR;
3757 it->ellipsis_p = 1;
3758 }
3759
3760
3761 \f
3762 /***********************************************************************
3763 'display' property
3764 ***********************************************************************/
3765
3766 /* Set up iterator IT from `display' property at its current position.
3767 Called from handle_stop.
3768 We return HANDLED_RETURN if some part of the display property
3769 overrides the display of the buffer text itself.
3770 Otherwise we return HANDLED_NORMALLY. */
3771
3772 static enum prop_handled
3773 handle_display_prop (struct it *it)
3774 {
3775 Lisp_Object prop, object, overlay;
3776 struct text_pos *position;
3777 /* Nonzero if some property replaces the display of the text itself. */
3778 int display_replaced_p = 0;
3779
3780 if (STRINGP (it->string))
3781 {
3782 object = it->string;
3783 position = &it->current.string_pos;
3784 }
3785 else
3786 {
3787 XSETWINDOW (object, it->w);
3788 position = &it->current.pos;
3789 }
3790
3791 /* Reset those iterator values set from display property values. */
3792 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3793 it->space_width = Qnil;
3794 it->font_height = Qnil;
3795 it->voffset = 0;
3796
3797 /* We don't support recursive `display' properties, i.e. string
3798 values that have a string `display' property, that have a string
3799 `display' property etc. */
3800 if (!it->string_from_display_prop_p)
3801 it->area = TEXT_AREA;
3802
3803 prop = get_char_property_and_overlay (make_number (position->charpos),
3804 Qdisplay, object, &overlay);
3805 if (NILP (prop))
3806 return HANDLED_NORMALLY;
3807 /* Now OVERLAY is the overlay that gave us this property, or nil
3808 if it was a text property. */
3809
3810 if (!STRINGP (it->string))
3811 object = it->w->buffer;
3812
3813 if (CONSP (prop)
3814 /* Simple properties. */
3815 && !EQ (XCAR (prop), Qimage)
3816 && !EQ (XCAR (prop), Qspace)
3817 && !EQ (XCAR (prop), Qwhen)
3818 && !EQ (XCAR (prop), Qslice)
3819 && !EQ (XCAR (prop), Qspace_width)
3820 && !EQ (XCAR (prop), Qheight)
3821 && !EQ (XCAR (prop), Qraise)
3822 /* Marginal area specifications. */
3823 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3824 && !EQ (XCAR (prop), Qleft_fringe)
3825 && !EQ (XCAR (prop), Qright_fringe)
3826 && !NILP (XCAR (prop)))
3827 {
3828 for (; CONSP (prop); prop = XCDR (prop))
3829 {
3830 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3831 position, display_replaced_p))
3832 {
3833 display_replaced_p = 1;
3834 /* If some text in a string is replaced, `position' no
3835 longer points to the position of `object'. */
3836 if (STRINGP (object))
3837 break;
3838 }
3839 }
3840 }
3841 else if (VECTORP (prop))
3842 {
3843 int i;
3844 for (i = 0; i < ASIZE (prop); ++i)
3845 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3846 position, display_replaced_p))
3847 {
3848 display_replaced_p = 1;
3849 /* If some text in a string is replaced, `position' no
3850 longer points to the position of `object'. */
3851 if (STRINGP (object))
3852 break;
3853 }
3854 }
3855 else
3856 {
3857 if (handle_single_display_spec (it, prop, object, overlay,
3858 position, 0))
3859 display_replaced_p = 1;
3860 }
3861
3862 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3863 }
3864
3865
3866 /* Value is the position of the end of the `display' property starting
3867 at START_POS in OBJECT. */
3868
3869 static struct text_pos
3870 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3871 {
3872 Lisp_Object end;
3873 struct text_pos end_pos;
3874
3875 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3876 Qdisplay, object, Qnil);
3877 CHARPOS (end_pos) = XFASTINT (end);
3878 if (STRINGP (object))
3879 compute_string_pos (&end_pos, start_pos, it->string);
3880 else
3881 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3882
3883 return end_pos;
3884 }
3885
3886
3887 /* Set up IT from a single `display' specification PROP. OBJECT
3888 is the object in which the `display' property was found. *POSITION
3889 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3890 means that we previously saw a display specification which already
3891 replaced text display with something else, for example an image;
3892 we ignore such properties after the first one has been processed.
3893
3894 OVERLAY is the overlay this `display' property came from,
3895 or nil if it was a text property.
3896
3897 If PROP is a `space' or `image' specification, and in some other
3898 cases too, set *POSITION to the position where the `display'
3899 property ends.
3900
3901 Value is non-zero if something was found which replaces the display
3902 of buffer or string text. */
3903
3904 static int
3905 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3906 Lisp_Object overlay, struct text_pos *position,
3907 int display_replaced_before_p)
3908 {
3909 Lisp_Object form;
3910 Lisp_Object location, value;
3911 struct text_pos start_pos, save_pos;
3912 int valid_p;
3913
3914 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3915 If the result is non-nil, use VALUE instead of SPEC. */
3916 form = Qt;
3917 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3918 {
3919 spec = XCDR (spec);
3920 if (!CONSP (spec))
3921 return 0;
3922 form = XCAR (spec);
3923 spec = XCDR (spec);
3924 }
3925
3926 if (!NILP (form) && !EQ (form, Qt))
3927 {
3928 int count = SPECPDL_INDEX ();
3929 struct gcpro gcpro1;
3930
3931 /* Bind `object' to the object having the `display' property, a
3932 buffer or string. Bind `position' to the position in the
3933 object where the property was found, and `buffer-position'
3934 to the current position in the buffer. */
3935 specbind (Qobject, object);
3936 specbind (Qposition, make_number (CHARPOS (*position)));
3937 specbind (Qbuffer_position,
3938 make_number (STRINGP (object)
3939 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3940 GCPRO1 (form);
3941 form = safe_eval (form);
3942 UNGCPRO;
3943 unbind_to (count, Qnil);
3944 }
3945
3946 if (NILP (form))
3947 return 0;
3948
3949 /* Handle `(height HEIGHT)' specifications. */
3950 if (CONSP (spec)
3951 && EQ (XCAR (spec), Qheight)
3952 && CONSP (XCDR (spec)))
3953 {
3954 if (!FRAME_WINDOW_P (it->f))
3955 return 0;
3956
3957 it->font_height = XCAR (XCDR (spec));
3958 if (!NILP (it->font_height))
3959 {
3960 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3961 int new_height = -1;
3962
3963 if (CONSP (it->font_height)
3964 && (EQ (XCAR (it->font_height), Qplus)
3965 || EQ (XCAR (it->font_height), Qminus))
3966 && CONSP (XCDR (it->font_height))
3967 && INTEGERP (XCAR (XCDR (it->font_height))))
3968 {
3969 /* `(+ N)' or `(- N)' where N is an integer. */
3970 int steps = XINT (XCAR (XCDR (it->font_height)));
3971 if (EQ (XCAR (it->font_height), Qplus))
3972 steps = - steps;
3973 it->face_id = smaller_face (it->f, it->face_id, steps);
3974 }
3975 else if (FUNCTIONP (it->font_height))
3976 {
3977 /* Call function with current height as argument.
3978 Value is the new height. */
3979 Lisp_Object height;
3980 height = safe_call1 (it->font_height,
3981 face->lface[LFACE_HEIGHT_INDEX]);
3982 if (NUMBERP (height))
3983 new_height = XFLOATINT (height);
3984 }
3985 else if (NUMBERP (it->font_height))
3986 {
3987 /* Value is a multiple of the canonical char height. */
3988 struct face *face;
3989
3990 face = FACE_FROM_ID (it->f,
3991 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3992 new_height = (XFLOATINT (it->font_height)
3993 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3994 }
3995 else
3996 {
3997 /* Evaluate IT->font_height with `height' bound to the
3998 current specified height to get the new height. */
3999 int count = SPECPDL_INDEX ();
4000
4001 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4002 value = safe_eval (it->font_height);
4003 unbind_to (count, Qnil);
4004
4005 if (NUMBERP (value))
4006 new_height = XFLOATINT (value);
4007 }
4008
4009 if (new_height > 0)
4010 it->face_id = face_with_height (it->f, it->face_id, new_height);
4011 }
4012
4013 return 0;
4014 }
4015
4016 /* Handle `(space-width WIDTH)'. */
4017 if (CONSP (spec)
4018 && EQ (XCAR (spec), Qspace_width)
4019 && CONSP (XCDR (spec)))
4020 {
4021 if (!FRAME_WINDOW_P (it->f))
4022 return 0;
4023
4024 value = XCAR (XCDR (spec));
4025 if (NUMBERP (value) && XFLOATINT (value) > 0)
4026 it->space_width = value;
4027
4028 return 0;
4029 }
4030
4031 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4032 if (CONSP (spec)
4033 && EQ (XCAR (spec), Qslice))
4034 {
4035 Lisp_Object tem;
4036
4037 if (!FRAME_WINDOW_P (it->f))
4038 return 0;
4039
4040 if (tem = XCDR (spec), CONSP (tem))
4041 {
4042 it->slice.x = XCAR (tem);
4043 if (tem = XCDR (tem), CONSP (tem))
4044 {
4045 it->slice.y = XCAR (tem);
4046 if (tem = XCDR (tem), CONSP (tem))
4047 {
4048 it->slice.width = XCAR (tem);
4049 if (tem = XCDR (tem), CONSP (tem))
4050 it->slice.height = XCAR (tem);
4051 }
4052 }
4053 }
4054
4055 return 0;
4056 }
4057
4058 /* Handle `(raise FACTOR)'. */
4059 if (CONSP (spec)
4060 && EQ (XCAR (spec), Qraise)
4061 && CONSP (XCDR (spec)))
4062 {
4063 if (!FRAME_WINDOW_P (it->f))
4064 return 0;
4065
4066 #ifdef HAVE_WINDOW_SYSTEM
4067 value = XCAR (XCDR (spec));
4068 if (NUMBERP (value))
4069 {
4070 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4071 it->voffset = - (XFLOATINT (value)
4072 * (FONT_HEIGHT (face->font)));
4073 }
4074 #endif /* HAVE_WINDOW_SYSTEM */
4075
4076 return 0;
4077 }
4078
4079 /* Don't handle the other kinds of display specifications
4080 inside a string that we got from a `display' property. */
4081 if (it->string_from_display_prop_p)
4082 return 0;
4083
4084 /* Characters having this form of property are not displayed, so
4085 we have to find the end of the property. */
4086 start_pos = *position;
4087 *position = display_prop_end (it, object, start_pos);
4088 value = Qnil;
4089
4090 /* Stop the scan at that end position--we assume that all
4091 text properties change there. */
4092 it->stop_charpos = position->charpos;
4093
4094 /* Handle `(left-fringe BITMAP [FACE])'
4095 and `(right-fringe BITMAP [FACE])'. */
4096 if (CONSP (spec)
4097 && (EQ (XCAR (spec), Qleft_fringe)
4098 || EQ (XCAR (spec), Qright_fringe))
4099 && CONSP (XCDR (spec)))
4100 {
4101 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4102 int fringe_bitmap;
4103
4104 if (!FRAME_WINDOW_P (it->f))
4105 /* If we return here, POSITION has been advanced
4106 across the text with this property. */
4107 return 0;
4108
4109 #ifdef HAVE_WINDOW_SYSTEM
4110 value = XCAR (XCDR (spec));
4111 if (!SYMBOLP (value)
4112 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4113 /* If we return here, POSITION has been advanced
4114 across the text with this property. */
4115 return 0;
4116
4117 if (CONSP (XCDR (XCDR (spec))))
4118 {
4119 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4120 int face_id2 = lookup_derived_face (it->f, face_name,
4121 FRINGE_FACE_ID, 0);
4122 if (face_id2 >= 0)
4123 face_id = face_id2;
4124 }
4125
4126 /* Save current settings of IT so that we can restore them
4127 when we are finished with the glyph property value. */
4128
4129 save_pos = it->position;
4130 it->position = *position;
4131 push_it (it);
4132 it->position = save_pos;
4133
4134 it->area = TEXT_AREA;
4135 it->what = IT_IMAGE;
4136 it->image_id = -1; /* no image */
4137 it->position = start_pos;
4138 it->object = NILP (object) ? it->w->buffer : object;
4139 it->method = GET_FROM_IMAGE;
4140 it->from_overlay = Qnil;
4141 it->face_id = face_id;
4142
4143 /* Say that we haven't consumed the characters with
4144 `display' property yet. The call to pop_it in
4145 set_iterator_to_next will clean this up. */
4146 *position = start_pos;
4147
4148 if (EQ (XCAR (spec), Qleft_fringe))
4149 {
4150 it->left_user_fringe_bitmap = fringe_bitmap;
4151 it->left_user_fringe_face_id = face_id;
4152 }
4153 else
4154 {
4155 it->right_user_fringe_bitmap = fringe_bitmap;
4156 it->right_user_fringe_face_id = face_id;
4157 }
4158 #endif /* HAVE_WINDOW_SYSTEM */
4159 return 1;
4160 }
4161
4162 /* Prepare to handle `((margin left-margin) ...)',
4163 `((margin right-margin) ...)' and `((margin nil) ...)'
4164 prefixes for display specifications. */
4165 location = Qunbound;
4166 if (CONSP (spec) && CONSP (XCAR (spec)))
4167 {
4168 Lisp_Object tem;
4169
4170 value = XCDR (spec);
4171 if (CONSP (value))
4172 value = XCAR (value);
4173
4174 tem = XCAR (spec);
4175 if (EQ (XCAR (tem), Qmargin)
4176 && (tem = XCDR (tem),
4177 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4178 (NILP (tem)
4179 || EQ (tem, Qleft_margin)
4180 || EQ (tem, Qright_margin))))
4181 location = tem;
4182 }
4183
4184 if (EQ (location, Qunbound))
4185 {
4186 location = Qnil;
4187 value = spec;
4188 }
4189
4190 /* After this point, VALUE is the property after any
4191 margin prefix has been stripped. It must be a string,
4192 an image specification, or `(space ...)'.
4193
4194 LOCATION specifies where to display: `left-margin',
4195 `right-margin' or nil. */
4196
4197 valid_p = (STRINGP (value)
4198 #ifdef HAVE_WINDOW_SYSTEM
4199 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4200 #endif /* not HAVE_WINDOW_SYSTEM */
4201 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4202
4203 if (valid_p && !display_replaced_before_p)
4204 {
4205 /* Save current settings of IT so that we can restore them
4206 when we are finished with the glyph property value. */
4207 save_pos = it->position;
4208 it->position = *position;
4209 push_it (it);
4210 it->position = save_pos;
4211 it->from_overlay = overlay;
4212
4213 if (NILP (location))
4214 it->area = TEXT_AREA;
4215 else if (EQ (location, Qleft_margin))
4216 it->area = LEFT_MARGIN_AREA;
4217 else
4218 it->area = RIGHT_MARGIN_AREA;
4219
4220 if (STRINGP (value))
4221 {
4222 it->string = value;
4223 it->multibyte_p = STRING_MULTIBYTE (it->string);
4224 it->current.overlay_string_index = -1;
4225 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4226 it->end_charpos = it->string_nchars = SCHARS (it->string);
4227 it->method = GET_FROM_STRING;
4228 it->stop_charpos = 0;
4229 it->string_from_display_prop_p = 1;
4230 /* Say that we haven't consumed the characters with
4231 `display' property yet. The call to pop_it in
4232 set_iterator_to_next will clean this up. */
4233 if (BUFFERP (object))
4234 *position = start_pos;
4235 }
4236 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4237 {
4238 it->method = GET_FROM_STRETCH;
4239 it->object = value;
4240 *position = it->position = start_pos;
4241 }
4242 #ifdef HAVE_WINDOW_SYSTEM
4243 else
4244 {
4245 it->what = IT_IMAGE;
4246 it->image_id = lookup_image (it->f, value);
4247 it->position = start_pos;
4248 it->object = NILP (object) ? it->w->buffer : object;
4249 it->method = GET_FROM_IMAGE;
4250
4251 /* Say that we haven't consumed the characters with
4252 `display' property yet. The call to pop_it in
4253 set_iterator_to_next will clean this up. */
4254 *position = start_pos;
4255 }
4256 #endif /* HAVE_WINDOW_SYSTEM */
4257
4258 return 1;
4259 }
4260
4261 /* Invalid property or property not supported. Restore
4262 POSITION to what it was before. */
4263 *position = start_pos;
4264 return 0;
4265 }
4266
4267
4268 /* Check if SPEC is a display sub-property value whose text should be
4269 treated as intangible. */
4270
4271 static int
4272 single_display_spec_intangible_p (Lisp_Object prop)
4273 {
4274 /* Skip over `when FORM'. */
4275 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4276 {
4277 prop = XCDR (prop);
4278 if (!CONSP (prop))
4279 return 0;
4280 prop = XCDR (prop);
4281 }
4282
4283 if (STRINGP (prop))
4284 return 1;
4285
4286 if (!CONSP (prop))
4287 return 0;
4288
4289 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4290 we don't need to treat text as intangible. */
4291 if (EQ (XCAR (prop), Qmargin))
4292 {
4293 prop = XCDR (prop);
4294 if (!CONSP (prop))
4295 return 0;
4296
4297 prop = XCDR (prop);
4298 if (!CONSP (prop)
4299 || EQ (XCAR (prop), Qleft_margin)
4300 || EQ (XCAR (prop), Qright_margin))
4301 return 0;
4302 }
4303
4304 return (CONSP (prop)
4305 && (EQ (XCAR (prop), Qimage)
4306 || EQ (XCAR (prop), Qspace)));
4307 }
4308
4309
4310 /* Check if PROP is a display property value whose text should be
4311 treated as intangible. */
4312
4313 int
4314 display_prop_intangible_p (Lisp_Object prop)
4315 {
4316 if (CONSP (prop)
4317 && CONSP (XCAR (prop))
4318 && !EQ (Qmargin, XCAR (XCAR (prop))))
4319 {
4320 /* A list of sub-properties. */
4321 while (CONSP (prop))
4322 {
4323 if (single_display_spec_intangible_p (XCAR (prop)))
4324 return 1;
4325 prop = XCDR (prop);
4326 }
4327 }
4328 else if (VECTORP (prop))
4329 {
4330 /* A vector of sub-properties. */
4331 int i;
4332 for (i = 0; i < ASIZE (prop); ++i)
4333 if (single_display_spec_intangible_p (AREF (prop, i)))
4334 return 1;
4335 }
4336 else
4337 return single_display_spec_intangible_p (prop);
4338
4339 return 0;
4340 }
4341
4342
4343 /* Return 1 if PROP is a display sub-property value containing STRING. */
4344
4345 static int
4346 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4347 {
4348 if (EQ (string, prop))
4349 return 1;
4350
4351 /* Skip over `when FORM'. */
4352 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4353 {
4354 prop = XCDR (prop);
4355 if (!CONSP (prop))
4356 return 0;
4357 prop = XCDR (prop);
4358 }
4359
4360 if (CONSP (prop))
4361 /* Skip over `margin LOCATION'. */
4362 if (EQ (XCAR (prop), Qmargin))
4363 {
4364 prop = XCDR (prop);
4365 if (!CONSP (prop))
4366 return 0;
4367
4368 prop = XCDR (prop);
4369 if (!CONSP (prop))
4370 return 0;
4371 }
4372
4373 return CONSP (prop) && EQ (XCAR (prop), string);
4374 }
4375
4376
4377 /* Return 1 if STRING appears in the `display' property PROP. */
4378
4379 static int
4380 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4381 {
4382 if (CONSP (prop)
4383 && CONSP (XCAR (prop))
4384 && !EQ (Qmargin, XCAR (XCAR (prop))))
4385 {
4386 /* A list of sub-properties. */
4387 while (CONSP (prop))
4388 {
4389 if (single_display_spec_string_p (XCAR (prop), string))
4390 return 1;
4391 prop = XCDR (prop);
4392 }
4393 }
4394 else if (VECTORP (prop))
4395 {
4396 /* A vector of sub-properties. */
4397 int i;
4398 for (i = 0; i < ASIZE (prop); ++i)
4399 if (single_display_spec_string_p (AREF (prop, i), string))
4400 return 1;
4401 }
4402 else
4403 return single_display_spec_string_p (prop, string);
4404
4405 return 0;
4406 }
4407
4408 /* Look for STRING in overlays and text properties in W's buffer,
4409 between character positions FROM and TO (excluding TO).
4410 BACK_P non-zero means look back (in this case, TO is supposed to be
4411 less than FROM).
4412 Value is the first character position where STRING was found, or
4413 zero if it wasn't found before hitting TO.
4414
4415 W's buffer must be current.
4416
4417 This function may only use code that doesn't eval because it is
4418 called asynchronously from note_mouse_highlight. */
4419
4420 static EMACS_INT
4421 string_buffer_position_lim (struct window *w, Lisp_Object string,
4422 EMACS_INT from, EMACS_INT to, int back_p)
4423 {
4424 Lisp_Object limit, prop, pos;
4425 int found = 0;
4426
4427 pos = make_number (from);
4428
4429 if (!back_p) /* looking forward */
4430 {
4431 limit = make_number (min (to, ZV));
4432 while (!found && !EQ (pos, limit))
4433 {
4434 prop = Fget_char_property (pos, Qdisplay, Qnil);
4435 if (!NILP (prop) && display_prop_string_p (prop, string))
4436 found = 1;
4437 else
4438 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4439 limit);
4440 }
4441 }
4442 else /* looking back */
4443 {
4444 limit = make_number (max (to, BEGV));
4445 while (!found && !EQ (pos, limit))
4446 {
4447 prop = Fget_char_property (pos, Qdisplay, Qnil);
4448 if (!NILP (prop) && display_prop_string_p (prop, string))
4449 found = 1;
4450 else
4451 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4452 limit);
4453 }
4454 }
4455
4456 return found ? XINT (pos) : 0;
4457 }
4458
4459 /* Determine which buffer position in W's buffer STRING comes from.
4460 AROUND_CHARPOS is an approximate position where it could come from.
4461 Value is the buffer position or 0 if it couldn't be determined.
4462
4463 W's buffer must be current.
4464
4465 This function is necessary because we don't record buffer positions
4466 in glyphs generated from strings (to keep struct glyph small).
4467 This function may only use code that doesn't eval because it is
4468 called asynchronously from note_mouse_highlight. */
4469
4470 EMACS_INT
4471 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4472 {
4473 const int MAX_DISTANCE = 1000;
4474 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4475 around_charpos + MAX_DISTANCE,
4476 0);
4477
4478 if (!found)
4479 found = string_buffer_position_lim (w, string, around_charpos,
4480 around_charpos - MAX_DISTANCE, 1);
4481 return found;
4482 }
4483
4484
4485 \f
4486 /***********************************************************************
4487 `composition' property
4488 ***********************************************************************/
4489
4490 /* Set up iterator IT from `composition' property at its current
4491 position. Called from handle_stop. */
4492
4493 static enum prop_handled
4494 handle_composition_prop (struct it *it)
4495 {
4496 Lisp_Object prop, string;
4497 EMACS_INT pos, pos_byte, start, end;
4498
4499 if (STRINGP (it->string))
4500 {
4501 unsigned char *s;
4502
4503 pos = IT_STRING_CHARPOS (*it);
4504 pos_byte = IT_STRING_BYTEPOS (*it);
4505 string = it->string;
4506 s = SDATA (string) + pos_byte;
4507 it->c = STRING_CHAR (s);
4508 }
4509 else
4510 {
4511 pos = IT_CHARPOS (*it);
4512 pos_byte = IT_BYTEPOS (*it);
4513 string = Qnil;
4514 it->c = FETCH_CHAR (pos_byte);
4515 }
4516
4517 /* If there's a valid composition and point is not inside of the
4518 composition (in the case that the composition is from the current
4519 buffer), draw a glyph composed from the composition components. */
4520 if (find_composition (pos, -1, &start, &end, &prop, string)
4521 && COMPOSITION_VALID_P (start, end, prop)
4522 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4523 {
4524 if (start != pos)
4525 {
4526 if (STRINGP (it->string))
4527 pos_byte = string_char_to_byte (it->string, start);
4528 else
4529 pos_byte = CHAR_TO_BYTE (start);
4530 }
4531 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4532 prop, string);
4533
4534 if (it->cmp_it.id >= 0)
4535 {
4536 it->cmp_it.ch = -1;
4537 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4538 it->cmp_it.nglyphs = -1;
4539 }
4540 }
4541
4542 return HANDLED_NORMALLY;
4543 }
4544
4545
4546 \f
4547 /***********************************************************************
4548 Overlay strings
4549 ***********************************************************************/
4550
4551 /* The following structure is used to record overlay strings for
4552 later sorting in load_overlay_strings. */
4553
4554 struct overlay_entry
4555 {
4556 Lisp_Object overlay;
4557 Lisp_Object string;
4558 int priority;
4559 int after_string_p;
4560 };
4561
4562
4563 /* Set up iterator IT from overlay strings at its current position.
4564 Called from handle_stop. */
4565
4566 static enum prop_handled
4567 handle_overlay_change (struct it *it)
4568 {
4569 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4570 return HANDLED_RECOMPUTE_PROPS;
4571 else
4572 return HANDLED_NORMALLY;
4573 }
4574
4575
4576 /* Set up the next overlay string for delivery by IT, if there is an
4577 overlay string to deliver. Called by set_iterator_to_next when the
4578 end of the current overlay string is reached. If there are more
4579 overlay strings to display, IT->string and
4580 IT->current.overlay_string_index are set appropriately here.
4581 Otherwise IT->string is set to nil. */
4582
4583 static void
4584 next_overlay_string (struct it *it)
4585 {
4586 ++it->current.overlay_string_index;
4587 if (it->current.overlay_string_index == it->n_overlay_strings)
4588 {
4589 /* No more overlay strings. Restore IT's settings to what
4590 they were before overlay strings were processed, and
4591 continue to deliver from current_buffer. */
4592
4593 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4594 pop_it (it);
4595 xassert (it->sp > 0
4596 || (NILP (it->string)
4597 && it->method == GET_FROM_BUFFER
4598 && it->stop_charpos >= BEGV
4599 && it->stop_charpos <= it->end_charpos));
4600 it->current.overlay_string_index = -1;
4601 it->n_overlay_strings = 0;
4602 it->overlay_strings_charpos = -1;
4603
4604 /* If we're at the end of the buffer, record that we have
4605 processed the overlay strings there already, so that
4606 next_element_from_buffer doesn't try it again. */
4607 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4608 it->overlay_strings_at_end_processed_p = 1;
4609 }
4610 else
4611 {
4612 /* There are more overlay strings to process. If
4613 IT->current.overlay_string_index has advanced to a position
4614 where we must load IT->overlay_strings with more strings, do
4615 it. We must load at the IT->overlay_strings_charpos where
4616 IT->n_overlay_strings was originally computed; when invisible
4617 text is present, this might not be IT_CHARPOS (Bug#7016). */
4618 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4619
4620 if (it->current.overlay_string_index && i == 0)
4621 load_overlay_strings (it, it->overlay_strings_charpos);
4622
4623 /* Initialize IT to deliver display elements from the overlay
4624 string. */
4625 it->string = it->overlay_strings[i];
4626 it->multibyte_p = STRING_MULTIBYTE (it->string);
4627 SET_TEXT_POS (it->current.string_pos, 0, 0);
4628 it->method = GET_FROM_STRING;
4629 it->stop_charpos = 0;
4630 if (it->cmp_it.stop_pos >= 0)
4631 it->cmp_it.stop_pos = 0;
4632 }
4633
4634 CHECK_IT (it);
4635 }
4636
4637
4638 /* Compare two overlay_entry structures E1 and E2. Used as a
4639 comparison function for qsort in load_overlay_strings. Overlay
4640 strings for the same position are sorted so that
4641
4642 1. All after-strings come in front of before-strings, except
4643 when they come from the same overlay.
4644
4645 2. Within after-strings, strings are sorted so that overlay strings
4646 from overlays with higher priorities come first.
4647
4648 2. Within before-strings, strings are sorted so that overlay
4649 strings from overlays with higher priorities come last.
4650
4651 Value is analogous to strcmp. */
4652
4653
4654 static int
4655 compare_overlay_entries (const void *e1, const void *e2)
4656 {
4657 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4658 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4659 int result;
4660
4661 if (entry1->after_string_p != entry2->after_string_p)
4662 {
4663 /* Let after-strings appear in front of before-strings if
4664 they come from different overlays. */
4665 if (EQ (entry1->overlay, entry2->overlay))
4666 result = entry1->after_string_p ? 1 : -1;
4667 else
4668 result = entry1->after_string_p ? -1 : 1;
4669 }
4670 else if (entry1->after_string_p)
4671 /* After-strings sorted in order of decreasing priority. */
4672 result = entry2->priority - entry1->priority;
4673 else
4674 /* Before-strings sorted in order of increasing priority. */
4675 result = entry1->priority - entry2->priority;
4676
4677 return result;
4678 }
4679
4680
4681 /* Load the vector IT->overlay_strings with overlay strings from IT's
4682 current buffer position, or from CHARPOS if that is > 0. Set
4683 IT->n_overlays to the total number of overlay strings found.
4684
4685 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4686 a time. On entry into load_overlay_strings,
4687 IT->current.overlay_string_index gives the number of overlay
4688 strings that have already been loaded by previous calls to this
4689 function.
4690
4691 IT->add_overlay_start contains an additional overlay start
4692 position to consider for taking overlay strings from, if non-zero.
4693 This position comes into play when the overlay has an `invisible'
4694 property, and both before and after-strings. When we've skipped to
4695 the end of the overlay, because of its `invisible' property, we
4696 nevertheless want its before-string to appear.
4697 IT->add_overlay_start will contain the overlay start position
4698 in this case.
4699
4700 Overlay strings are sorted so that after-string strings come in
4701 front of before-string strings. Within before and after-strings,
4702 strings are sorted by overlay priority. See also function
4703 compare_overlay_entries. */
4704
4705 static void
4706 load_overlay_strings (struct it *it, EMACS_INT charpos)
4707 {
4708 Lisp_Object overlay, window, str, invisible;
4709 struct Lisp_Overlay *ov;
4710 EMACS_INT start, end;
4711 int size = 20;
4712 int n = 0, i, j, invis_p;
4713 struct overlay_entry *entries
4714 = (struct overlay_entry *) alloca (size * sizeof *entries);
4715
4716 if (charpos <= 0)
4717 charpos = IT_CHARPOS (*it);
4718
4719 /* Append the overlay string STRING of overlay OVERLAY to vector
4720 `entries' which has size `size' and currently contains `n'
4721 elements. AFTER_P non-zero means STRING is an after-string of
4722 OVERLAY. */
4723 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4724 do \
4725 { \
4726 Lisp_Object priority; \
4727 \
4728 if (n == size) \
4729 { \
4730 int new_size = 2 * size; \
4731 struct overlay_entry *old = entries; \
4732 entries = \
4733 (struct overlay_entry *) alloca (new_size \
4734 * sizeof *entries); \
4735 memcpy (entries, old, size * sizeof *entries); \
4736 size = new_size; \
4737 } \
4738 \
4739 entries[n].string = (STRING); \
4740 entries[n].overlay = (OVERLAY); \
4741 priority = Foverlay_get ((OVERLAY), Qpriority); \
4742 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4743 entries[n].after_string_p = (AFTER_P); \
4744 ++n; \
4745 } \
4746 while (0)
4747
4748 /* Process overlay before the overlay center. */
4749 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4750 {
4751 XSETMISC (overlay, ov);
4752 xassert (OVERLAYP (overlay));
4753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4755
4756 if (end < charpos)
4757 break;
4758
4759 /* Skip this overlay if it doesn't start or end at IT's current
4760 position. */
4761 if (end != charpos && start != charpos)
4762 continue;
4763
4764 /* Skip this overlay if it doesn't apply to IT->w. */
4765 window = Foverlay_get (overlay, Qwindow);
4766 if (WINDOWP (window) && XWINDOW (window) != it->w)
4767 continue;
4768
4769 /* If the text ``under'' the overlay is invisible, both before-
4770 and after-strings from this overlay are visible; start and
4771 end position are indistinguishable. */
4772 invisible = Foverlay_get (overlay, Qinvisible);
4773 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4774
4775 /* If overlay has a non-empty before-string, record it. */
4776 if ((start == charpos || (end == charpos && invis_p))
4777 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4778 && SCHARS (str))
4779 RECORD_OVERLAY_STRING (overlay, str, 0);
4780
4781 /* If overlay has a non-empty after-string, record it. */
4782 if ((end == charpos || (start == charpos && invis_p))
4783 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4784 && SCHARS (str))
4785 RECORD_OVERLAY_STRING (overlay, str, 1);
4786 }
4787
4788 /* Process overlays after the overlay center. */
4789 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4790 {
4791 XSETMISC (overlay, ov);
4792 xassert (OVERLAYP (overlay));
4793 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4794 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4795
4796 if (start > charpos)
4797 break;
4798
4799 /* Skip this overlay if it doesn't start or end at IT's current
4800 position. */
4801 if (end != charpos && start != charpos)
4802 continue;
4803
4804 /* Skip this overlay if it doesn't apply to IT->w. */
4805 window = Foverlay_get (overlay, Qwindow);
4806 if (WINDOWP (window) && XWINDOW (window) != it->w)
4807 continue;
4808
4809 /* If the text ``under'' the overlay is invisible, it has a zero
4810 dimension, and both before- and after-strings apply. */
4811 invisible = Foverlay_get (overlay, Qinvisible);
4812 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4813
4814 /* If overlay has a non-empty before-string, record it. */
4815 if ((start == charpos || (end == charpos && invis_p))
4816 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4817 && SCHARS (str))
4818 RECORD_OVERLAY_STRING (overlay, str, 0);
4819
4820 /* If overlay has a non-empty after-string, record it. */
4821 if ((end == charpos || (start == charpos && invis_p))
4822 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4823 && SCHARS (str))
4824 RECORD_OVERLAY_STRING (overlay, str, 1);
4825 }
4826
4827 #undef RECORD_OVERLAY_STRING
4828
4829 /* Sort entries. */
4830 if (n > 1)
4831 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4832
4833 /* Record number of overlay strings, and where we computed it. */
4834 it->n_overlay_strings = n;
4835 it->overlay_strings_charpos = charpos;
4836
4837 /* IT->current.overlay_string_index is the number of overlay strings
4838 that have already been consumed by IT. Copy some of the
4839 remaining overlay strings to IT->overlay_strings. */
4840 i = 0;
4841 j = it->current.overlay_string_index;
4842 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4843 {
4844 it->overlay_strings[i] = entries[j].string;
4845 it->string_overlays[i++] = entries[j++].overlay;
4846 }
4847
4848 CHECK_IT (it);
4849 }
4850
4851
4852 /* Get the first chunk of overlay strings at IT's current buffer
4853 position, or at CHARPOS if that is > 0. Value is non-zero if at
4854 least one overlay string was found. */
4855
4856 static int
4857 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4858 {
4859 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4860 process. This fills IT->overlay_strings with strings, and sets
4861 IT->n_overlay_strings to the total number of strings to process.
4862 IT->pos.overlay_string_index has to be set temporarily to zero
4863 because load_overlay_strings needs this; it must be set to -1
4864 when no overlay strings are found because a zero value would
4865 indicate a position in the first overlay string. */
4866 it->current.overlay_string_index = 0;
4867 load_overlay_strings (it, charpos);
4868
4869 /* If we found overlay strings, set up IT to deliver display
4870 elements from the first one. Otherwise set up IT to deliver
4871 from current_buffer. */
4872 if (it->n_overlay_strings)
4873 {
4874 /* Make sure we know settings in current_buffer, so that we can
4875 restore meaningful values when we're done with the overlay
4876 strings. */
4877 if (compute_stop_p)
4878 compute_stop_pos (it);
4879 xassert (it->face_id >= 0);
4880
4881 /* Save IT's settings. They are restored after all overlay
4882 strings have been processed. */
4883 xassert (!compute_stop_p || it->sp == 0);
4884
4885 /* When called from handle_stop, there might be an empty display
4886 string loaded. In that case, don't bother saving it. */
4887 if (!STRINGP (it->string) || SCHARS (it->string))
4888 push_it (it);
4889
4890 /* Set up IT to deliver display elements from the first overlay
4891 string. */
4892 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4893 it->string = it->overlay_strings[0];
4894 it->from_overlay = Qnil;
4895 it->stop_charpos = 0;
4896 xassert (STRINGP (it->string));
4897 it->end_charpos = SCHARS (it->string);
4898 it->multibyte_p = STRING_MULTIBYTE (it->string);
4899 it->method = GET_FROM_STRING;
4900 return 1;
4901 }
4902
4903 it->current.overlay_string_index = -1;
4904 return 0;
4905 }
4906
4907 static int
4908 get_overlay_strings (struct it *it, EMACS_INT charpos)
4909 {
4910 it->string = Qnil;
4911 it->method = GET_FROM_BUFFER;
4912
4913 (void) get_overlay_strings_1 (it, charpos, 1);
4914
4915 CHECK_IT (it);
4916
4917 /* Value is non-zero if we found at least one overlay string. */
4918 return STRINGP (it->string);
4919 }
4920
4921
4922 \f
4923 /***********************************************************************
4924 Saving and restoring state
4925 ***********************************************************************/
4926
4927 /* Save current settings of IT on IT->stack. Called, for example,
4928 before setting up IT for an overlay string, to be able to restore
4929 IT's settings to what they were after the overlay string has been
4930 processed. */
4931
4932 static void
4933 push_it (struct it *it)
4934 {
4935 struct iterator_stack_entry *p;
4936
4937 xassert (it->sp < IT_STACK_SIZE);
4938 p = it->stack + it->sp;
4939
4940 p->stop_charpos = it->stop_charpos;
4941 p->prev_stop = it->prev_stop;
4942 p->base_level_stop = it->base_level_stop;
4943 p->cmp_it = it->cmp_it;
4944 xassert (it->face_id >= 0);
4945 p->face_id = it->face_id;
4946 p->string = it->string;
4947 p->method = it->method;
4948 p->from_overlay = it->from_overlay;
4949 switch (p->method)
4950 {
4951 case GET_FROM_IMAGE:
4952 p->u.image.object = it->object;
4953 p->u.image.image_id = it->image_id;
4954 p->u.image.slice = it->slice;
4955 break;
4956 case GET_FROM_STRETCH:
4957 p->u.stretch.object = it->object;
4958 break;
4959 }
4960 p->position = it->position;
4961 p->current = it->current;
4962 p->end_charpos = it->end_charpos;
4963 p->string_nchars = it->string_nchars;
4964 p->area = it->area;
4965 p->multibyte_p = it->multibyte_p;
4966 p->avoid_cursor_p = it->avoid_cursor_p;
4967 p->space_width = it->space_width;
4968 p->font_height = it->font_height;
4969 p->voffset = it->voffset;
4970 p->string_from_display_prop_p = it->string_from_display_prop_p;
4971 p->display_ellipsis_p = 0;
4972 p->line_wrap = it->line_wrap;
4973 ++it->sp;
4974 }
4975
4976 static void
4977 iterate_out_of_display_property (struct it *it)
4978 {
4979 /* Maybe initialize paragraph direction. If we are at the beginning
4980 of a new paragraph, next_element_from_buffer may not have a
4981 chance to do that. */
4982 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4983 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4984 /* prev_stop can be zero, so check against BEGV as well. */
4985 while (it->bidi_it.charpos >= BEGV
4986 && it->prev_stop <= it->bidi_it.charpos
4987 && it->bidi_it.charpos < CHARPOS (it->position))
4988 bidi_move_to_visually_next (&it->bidi_it);
4989 /* Record the stop_pos we just crossed, for when we cross it
4990 back, maybe. */
4991 if (it->bidi_it.charpos > CHARPOS (it->position))
4992 it->prev_stop = CHARPOS (it->position);
4993 /* If we ended up not where pop_it put us, resync IT's
4994 positional members with the bidi iterator. */
4995 if (it->bidi_it.charpos != CHARPOS (it->position))
4996 {
4997 SET_TEXT_POS (it->position,
4998 it->bidi_it.charpos, it->bidi_it.bytepos);
4999 it->current.pos = it->position;
5000 }
5001 }
5002
5003 /* Restore IT's settings from IT->stack. Called, for example, when no
5004 more overlay strings must be processed, and we return to delivering
5005 display elements from a buffer, or when the end of a string from a
5006 `display' property is reached and we return to delivering display
5007 elements from an overlay string, or from a buffer. */
5008
5009 static void
5010 pop_it (struct it *it)
5011 {
5012 struct iterator_stack_entry *p;
5013
5014 xassert (it->sp > 0);
5015 --it->sp;
5016 p = it->stack + it->sp;
5017 it->stop_charpos = p->stop_charpos;
5018 it->prev_stop = p->prev_stop;
5019 it->base_level_stop = p->base_level_stop;
5020 it->cmp_it = p->cmp_it;
5021 it->face_id = p->face_id;
5022 it->current = p->current;
5023 it->position = p->position;
5024 it->string = p->string;
5025 it->from_overlay = p->from_overlay;
5026 if (NILP (it->string))
5027 SET_TEXT_POS (it->current.string_pos, -1, -1);
5028 it->method = p->method;
5029 switch (it->method)
5030 {
5031 case GET_FROM_IMAGE:
5032 it->image_id = p->u.image.image_id;
5033 it->object = p->u.image.object;
5034 it->slice = p->u.image.slice;
5035 break;
5036 case GET_FROM_STRETCH:
5037 it->object = p->u.comp.object;
5038 break;
5039 case GET_FROM_BUFFER:
5040 it->object = it->w->buffer;
5041 if (it->bidi_p)
5042 {
5043 /* Bidi-iterate until we get out of the portion of text, if
5044 any, covered by a `display' text property or an overlay
5045 with `display' property. (We cannot just jump there,
5046 because the internal coherency of the bidi iterator state
5047 can not be preserved across such jumps.) We also must
5048 determine the paragraph base direction if the overlay we
5049 just processed is at the beginning of a new
5050 paragraph. */
5051 iterate_out_of_display_property (it);
5052 }
5053 break;
5054 case GET_FROM_STRING:
5055 it->object = it->string;
5056 break;
5057 case GET_FROM_DISPLAY_VECTOR:
5058 if (it->s)
5059 it->method = GET_FROM_C_STRING;
5060 else if (STRINGP (it->string))
5061 it->method = GET_FROM_STRING;
5062 else
5063 {
5064 it->method = GET_FROM_BUFFER;
5065 it->object = it->w->buffer;
5066 }
5067 }
5068 it->end_charpos = p->end_charpos;
5069 it->string_nchars = p->string_nchars;
5070 it->area = p->area;
5071 it->multibyte_p = p->multibyte_p;
5072 it->avoid_cursor_p = p->avoid_cursor_p;
5073 it->space_width = p->space_width;
5074 it->font_height = p->font_height;
5075 it->voffset = p->voffset;
5076 it->string_from_display_prop_p = p->string_from_display_prop_p;
5077 it->line_wrap = p->line_wrap;
5078 }
5079
5080
5081 \f
5082 /***********************************************************************
5083 Moving over lines
5084 ***********************************************************************/
5085
5086 /* Set IT's current position to the previous line start. */
5087
5088 static void
5089 back_to_previous_line_start (struct it *it)
5090 {
5091 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5092 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5093 }
5094
5095
5096 /* Move IT to the next line start.
5097
5098 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5099 we skipped over part of the text (as opposed to moving the iterator
5100 continuously over the text). Otherwise, don't change the value
5101 of *SKIPPED_P.
5102
5103 Newlines may come from buffer text, overlay strings, or strings
5104 displayed via the `display' property. That's the reason we can't
5105 simply use find_next_newline_no_quit.
5106
5107 Note that this function may not skip over invisible text that is so
5108 because of text properties and immediately follows a newline. If
5109 it would, function reseat_at_next_visible_line_start, when called
5110 from set_iterator_to_next, would effectively make invisible
5111 characters following a newline part of the wrong glyph row, which
5112 leads to wrong cursor motion. */
5113
5114 static int
5115 forward_to_next_line_start (struct it *it, int *skipped_p)
5116 {
5117 int old_selective, newline_found_p, n;
5118 const int MAX_NEWLINE_DISTANCE = 500;
5119
5120 /* If already on a newline, just consume it to avoid unintended
5121 skipping over invisible text below. */
5122 if (it->what == IT_CHARACTER
5123 && it->c == '\n'
5124 && CHARPOS (it->position) == IT_CHARPOS (*it))
5125 {
5126 set_iterator_to_next (it, 0);
5127 it->c = 0;
5128 return 1;
5129 }
5130
5131 /* Don't handle selective display in the following. It's (a)
5132 unnecessary because it's done by the caller, and (b) leads to an
5133 infinite recursion because next_element_from_ellipsis indirectly
5134 calls this function. */
5135 old_selective = it->selective;
5136 it->selective = 0;
5137
5138 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5139 from buffer text. */
5140 for (n = newline_found_p = 0;
5141 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5142 n += STRINGP (it->string) ? 0 : 1)
5143 {
5144 if (!get_next_display_element (it))
5145 return 0;
5146 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5147 set_iterator_to_next (it, 0);
5148 }
5149
5150 /* If we didn't find a newline near enough, see if we can use a
5151 short-cut. */
5152 if (!newline_found_p)
5153 {
5154 EMACS_INT start = IT_CHARPOS (*it);
5155 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5156 Lisp_Object pos;
5157
5158 xassert (!STRINGP (it->string));
5159
5160 /* If there isn't any `display' property in sight, and no
5161 overlays, we can just use the position of the newline in
5162 buffer text. */
5163 if (it->stop_charpos >= limit
5164 || ((pos = Fnext_single_property_change (make_number (start),
5165 Qdisplay,
5166 Qnil, make_number (limit)),
5167 NILP (pos))
5168 && next_overlay_change (start) == ZV))
5169 {
5170 IT_CHARPOS (*it) = limit;
5171 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5172 *skipped_p = newline_found_p = 1;
5173 }
5174 else
5175 {
5176 while (get_next_display_element (it)
5177 && !newline_found_p)
5178 {
5179 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5180 set_iterator_to_next (it, 0);
5181 }
5182 }
5183 }
5184
5185 it->selective = old_selective;
5186 return newline_found_p;
5187 }
5188
5189
5190 /* Set IT's current position to the previous visible line start. Skip
5191 invisible text that is so either due to text properties or due to
5192 selective display. Caution: this does not change IT->current_x and
5193 IT->hpos. */
5194
5195 static void
5196 back_to_previous_visible_line_start (struct it *it)
5197 {
5198 while (IT_CHARPOS (*it) > BEGV)
5199 {
5200 back_to_previous_line_start (it);
5201
5202 if (IT_CHARPOS (*it) <= BEGV)
5203 break;
5204
5205 /* If selective > 0, then lines indented more than its value are
5206 invisible. */
5207 if (it->selective > 0
5208 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5209 (double) it->selective)) /* iftc */
5210 continue;
5211
5212 /* Check the newline before point for invisibility. */
5213 {
5214 Lisp_Object prop;
5215 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5216 Qinvisible, it->window);
5217 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5218 continue;
5219 }
5220
5221 if (IT_CHARPOS (*it) <= BEGV)
5222 break;
5223
5224 {
5225 struct it it2;
5226 EMACS_INT pos;
5227 EMACS_INT beg, end;
5228 Lisp_Object val, overlay;
5229
5230 /* If newline is part of a composition, continue from start of composition */
5231 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5232 && beg < IT_CHARPOS (*it))
5233 goto replaced;
5234
5235 /* If newline is replaced by a display property, find start of overlay
5236 or interval and continue search from that point. */
5237 it2 = *it;
5238 pos = --IT_CHARPOS (it2);
5239 --IT_BYTEPOS (it2);
5240 it2.sp = 0;
5241 it2.string_from_display_prop_p = 0;
5242 if (handle_display_prop (&it2) == HANDLED_RETURN
5243 && !NILP (val = get_char_property_and_overlay
5244 (make_number (pos), Qdisplay, Qnil, &overlay))
5245 && (OVERLAYP (overlay)
5246 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5247 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5248 goto replaced;
5249
5250 /* Newline is not replaced by anything -- so we are done. */
5251 break;
5252
5253 replaced:
5254 if (beg < BEGV)
5255 beg = BEGV;
5256 IT_CHARPOS (*it) = beg;
5257 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5258 }
5259 }
5260
5261 it->continuation_lines_width = 0;
5262
5263 xassert (IT_CHARPOS (*it) >= BEGV);
5264 xassert (IT_CHARPOS (*it) == BEGV
5265 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5266 CHECK_IT (it);
5267 }
5268
5269
5270 /* Reseat iterator IT at the previous visible line start. Skip
5271 invisible text that is so either due to text properties or due to
5272 selective display. At the end, update IT's overlay information,
5273 face information etc. */
5274
5275 void
5276 reseat_at_previous_visible_line_start (struct it *it)
5277 {
5278 back_to_previous_visible_line_start (it);
5279 reseat (it, it->current.pos, 1);
5280 CHECK_IT (it);
5281 }
5282
5283
5284 /* Reseat iterator IT on the next visible line start in the current
5285 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5286 preceding the line start. Skip over invisible text that is so
5287 because of selective display. Compute faces, overlays etc at the
5288 new position. Note that this function does not skip over text that
5289 is invisible because of text properties. */
5290
5291 static void
5292 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5293 {
5294 int newline_found_p, skipped_p = 0;
5295
5296 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5297
5298 /* Skip over lines that are invisible because they are indented
5299 more than the value of IT->selective. */
5300 if (it->selective > 0)
5301 while (IT_CHARPOS (*it) < ZV
5302 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5303 (double) it->selective)) /* iftc */
5304 {
5305 xassert (IT_BYTEPOS (*it) == BEGV
5306 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5307 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5308 }
5309
5310 /* Position on the newline if that's what's requested. */
5311 if (on_newline_p && newline_found_p)
5312 {
5313 if (STRINGP (it->string))
5314 {
5315 if (IT_STRING_CHARPOS (*it) > 0)
5316 {
5317 --IT_STRING_CHARPOS (*it);
5318 --IT_STRING_BYTEPOS (*it);
5319 }
5320 }
5321 else if (IT_CHARPOS (*it) > BEGV)
5322 {
5323 --IT_CHARPOS (*it);
5324 --IT_BYTEPOS (*it);
5325 reseat (it, it->current.pos, 0);
5326 }
5327 }
5328 else if (skipped_p)
5329 reseat (it, it->current.pos, 0);
5330
5331 CHECK_IT (it);
5332 }
5333
5334
5335 \f
5336 /***********************************************************************
5337 Changing an iterator's position
5338 ***********************************************************************/
5339
5340 /* Change IT's current position to POS in current_buffer. If FORCE_P
5341 is non-zero, always check for text properties at the new position.
5342 Otherwise, text properties are only looked up if POS >=
5343 IT->check_charpos of a property. */
5344
5345 static void
5346 reseat (struct it *it, struct text_pos pos, int force_p)
5347 {
5348 EMACS_INT original_pos = IT_CHARPOS (*it);
5349
5350 reseat_1 (it, pos, 0);
5351
5352 /* Determine where to check text properties. Avoid doing it
5353 where possible because text property lookup is very expensive. */
5354 if (force_p
5355 || CHARPOS (pos) > it->stop_charpos
5356 || CHARPOS (pos) < original_pos)
5357 {
5358 if (it->bidi_p)
5359 {
5360 /* For bidi iteration, we need to prime prev_stop and
5361 base_level_stop with our best estimations. */
5362 if (CHARPOS (pos) < it->prev_stop)
5363 {
5364 handle_stop_backwards (it, BEGV);
5365 if (CHARPOS (pos) < it->base_level_stop)
5366 it->base_level_stop = 0;
5367 }
5368 else if (CHARPOS (pos) > it->stop_charpos
5369 && it->stop_charpos >= BEGV)
5370 handle_stop_backwards (it, it->stop_charpos);
5371 else /* force_p */
5372 handle_stop (it);
5373 }
5374 else
5375 {
5376 handle_stop (it);
5377 it->prev_stop = it->base_level_stop = 0;
5378 }
5379
5380 }
5381
5382 CHECK_IT (it);
5383 }
5384
5385
5386 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5387 IT->stop_pos to POS, also. */
5388
5389 static void
5390 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5391 {
5392 /* Don't call this function when scanning a C string. */
5393 xassert (it->s == NULL);
5394
5395 /* POS must be a reasonable value. */
5396 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5397
5398 it->current.pos = it->position = pos;
5399 it->end_charpos = ZV;
5400 it->dpvec = NULL;
5401 it->current.dpvec_index = -1;
5402 it->current.overlay_string_index = -1;
5403 IT_STRING_CHARPOS (*it) = -1;
5404 IT_STRING_BYTEPOS (*it) = -1;
5405 it->string = Qnil;
5406 it->string_from_display_prop_p = 0;
5407 it->method = GET_FROM_BUFFER;
5408 it->object = it->w->buffer;
5409 it->area = TEXT_AREA;
5410 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5411 it->sp = 0;
5412 it->string_from_display_prop_p = 0;
5413 it->face_before_selective_p = 0;
5414 if (it->bidi_p)
5415 {
5416 it->bidi_it.first_elt = 1;
5417 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5418 }
5419
5420 if (set_stop_p)
5421 {
5422 it->stop_charpos = CHARPOS (pos);
5423 it->base_level_stop = CHARPOS (pos);
5424 }
5425 }
5426
5427
5428 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5429 If S is non-null, it is a C string to iterate over. Otherwise,
5430 STRING gives a Lisp string to iterate over.
5431
5432 If PRECISION > 0, don't return more then PRECISION number of
5433 characters from the string.
5434
5435 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5436 characters have been returned. FIELD_WIDTH < 0 means an infinite
5437 field width.
5438
5439 MULTIBYTE = 0 means disable processing of multibyte characters,
5440 MULTIBYTE > 0 means enable it,
5441 MULTIBYTE < 0 means use IT->multibyte_p.
5442
5443 IT must be initialized via a prior call to init_iterator before
5444 calling this function. */
5445
5446 static void
5447 reseat_to_string (struct it *it, const unsigned char *s, Lisp_Object string,
5448 EMACS_INT charpos, EMACS_INT precision, int field_width,
5449 int multibyte)
5450 {
5451 /* No region in strings. */
5452 it->region_beg_charpos = it->region_end_charpos = -1;
5453
5454 /* No text property checks performed by default, but see below. */
5455 it->stop_charpos = -1;
5456
5457 /* Set iterator position and end position. */
5458 memset (&it->current, 0, sizeof it->current);
5459 it->current.overlay_string_index = -1;
5460 it->current.dpvec_index = -1;
5461 xassert (charpos >= 0);
5462
5463 /* If STRING is specified, use its multibyteness, otherwise use the
5464 setting of MULTIBYTE, if specified. */
5465 if (multibyte >= 0)
5466 it->multibyte_p = multibyte > 0;
5467
5468 if (s == NULL)
5469 {
5470 xassert (STRINGP (string));
5471 it->string = string;
5472 it->s = NULL;
5473 it->end_charpos = it->string_nchars = SCHARS (string);
5474 it->method = GET_FROM_STRING;
5475 it->current.string_pos = string_pos (charpos, string);
5476 }
5477 else
5478 {
5479 it->s = s;
5480 it->string = Qnil;
5481
5482 /* Note that we use IT->current.pos, not it->current.string_pos,
5483 for displaying C strings. */
5484 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5485 if (it->multibyte_p)
5486 {
5487 it->current.pos = c_string_pos (charpos, s, 1);
5488 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5489 }
5490 else
5491 {
5492 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5493 it->end_charpos = it->string_nchars = strlen (s);
5494 }
5495
5496 it->method = GET_FROM_C_STRING;
5497 }
5498
5499 /* PRECISION > 0 means don't return more than PRECISION characters
5500 from the string. */
5501 if (precision > 0 && it->end_charpos - charpos > precision)
5502 it->end_charpos = it->string_nchars = charpos + precision;
5503
5504 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5505 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5506 FIELD_WIDTH < 0 means infinite field width. This is useful for
5507 padding with `-' at the end of a mode line. */
5508 if (field_width < 0)
5509 field_width = INFINITY;
5510 if (field_width > it->end_charpos - charpos)
5511 it->end_charpos = charpos + field_width;
5512
5513 /* Use the standard display table for displaying strings. */
5514 if (DISP_TABLE_P (Vstandard_display_table))
5515 it->dp = XCHAR_TABLE (Vstandard_display_table);
5516
5517 it->stop_charpos = charpos;
5518 if (s == NULL && it->multibyte_p)
5519 {
5520 EMACS_INT endpos = SCHARS (it->string);
5521 if (endpos > it->end_charpos)
5522 endpos = it->end_charpos;
5523 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5524 it->string);
5525 }
5526 CHECK_IT (it);
5527 }
5528
5529
5530 \f
5531 /***********************************************************************
5532 Iteration
5533 ***********************************************************************/
5534
5535 /* Map enum it_method value to corresponding next_element_from_* function. */
5536
5537 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5538 {
5539 next_element_from_buffer,
5540 next_element_from_display_vector,
5541 next_element_from_string,
5542 next_element_from_c_string,
5543 next_element_from_image,
5544 next_element_from_stretch
5545 };
5546
5547 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5548
5549
5550 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5551 (possibly with the following characters). */
5552
5553 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5554 ((IT)->cmp_it.id >= 0 \
5555 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5556 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5557 END_CHARPOS, (IT)->w, \
5558 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5559 (IT)->string)))
5560
5561
5562 /* Lookup the char-table Vglyphless_char_display for character C (-1
5563 if we want information for no-font case), and return the display
5564 method symbol. By side-effect, update it->what and
5565 it->glyphless_method. This function is called from
5566 get_next_display_element for each character element, and from
5567 x_produce_glyphs when no suitable font was found. */
5568
5569 Lisp_Object
5570 lookup_glyphless_char_display (int c, struct it *it)
5571 {
5572 Lisp_Object glyphless_method = Qnil;
5573
5574 if (CHAR_TABLE_P (Vglyphless_char_display)
5575 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5576 glyphless_method = (c >= 0
5577 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5578 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5579 retry:
5580 if (NILP (glyphless_method))
5581 {
5582 if (c >= 0)
5583 /* The default is to display the character by a proper font. */
5584 return Qnil;
5585 /* The default for the no-font case is to display an empty box. */
5586 glyphless_method = Qempty_box;
5587 }
5588 if (EQ (glyphless_method, Qzero_width))
5589 {
5590 if (c >= 0)
5591 return glyphless_method;
5592 /* This method can't be used for the no-font case. */
5593 glyphless_method = Qempty_box;
5594 }
5595 if (EQ (glyphless_method, Qthin_space))
5596 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5597 else if (EQ (glyphless_method, Qempty_box))
5598 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5599 else if (EQ (glyphless_method, Qhex_code))
5600 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5601 else if (STRINGP (glyphless_method))
5602 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5603 else
5604 {
5605 /* Invalid value. We use the default method. */
5606 glyphless_method = Qnil;
5607 goto retry;
5608 }
5609 it->what = IT_GLYPHLESS;
5610 return glyphless_method;
5611 }
5612
5613 /* Load IT's display element fields with information about the next
5614 display element from the current position of IT. Value is zero if
5615 end of buffer (or C string) is reached. */
5616
5617 static struct frame *last_escape_glyph_frame = NULL;
5618 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5619 static int last_escape_glyph_merged_face_id = 0;
5620
5621 struct frame *last_glyphless_glyph_frame = NULL;
5622 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5623 int last_glyphless_glyph_merged_face_id = 0;
5624
5625 int
5626 get_next_display_element (struct it *it)
5627 {
5628 /* Non-zero means that we found a display element. Zero means that
5629 we hit the end of what we iterate over. Performance note: the
5630 function pointer `method' used here turns out to be faster than
5631 using a sequence of if-statements. */
5632 int success_p;
5633
5634 get_next:
5635 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5636
5637 if (it->what == IT_CHARACTER)
5638 {
5639 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5640 and only if (a) the resolved directionality of that character
5641 is R..." */
5642 /* FIXME: Do we need an exception for characters from display
5643 tables? */
5644 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5645 it->c = bidi_mirror_char (it->c);
5646 /* Map via display table or translate control characters.
5647 IT->c, IT->len etc. have been set to the next character by
5648 the function call above. If we have a display table, and it
5649 contains an entry for IT->c, translate it. Don't do this if
5650 IT->c itself comes from a display table, otherwise we could
5651 end up in an infinite recursion. (An alternative could be to
5652 count the recursion depth of this function and signal an
5653 error when a certain maximum depth is reached.) Is it worth
5654 it? */
5655 if (success_p && it->dpvec == NULL)
5656 {
5657 Lisp_Object dv;
5658 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5659 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5660 nbsp_or_shy = char_is_other;
5661 int c = it->c; /* This is the character to display. */
5662
5663 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5664 {
5665 xassert (SINGLE_BYTE_CHAR_P (c));
5666 if (unibyte_display_via_language_environment)
5667 {
5668 c = DECODE_CHAR (unibyte, c);
5669 if (c < 0)
5670 c = BYTE8_TO_CHAR (it->c);
5671 }
5672 else
5673 c = BYTE8_TO_CHAR (it->c);
5674 }
5675
5676 if (it->dp
5677 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5678 VECTORP (dv)))
5679 {
5680 struct Lisp_Vector *v = XVECTOR (dv);
5681
5682 /* Return the first character from the display table
5683 entry, if not empty. If empty, don't display the
5684 current character. */
5685 if (v->size)
5686 {
5687 it->dpvec_char_len = it->len;
5688 it->dpvec = v->contents;
5689 it->dpend = v->contents + v->size;
5690 it->current.dpvec_index = 0;
5691 it->dpvec_face_id = -1;
5692 it->saved_face_id = it->face_id;
5693 it->method = GET_FROM_DISPLAY_VECTOR;
5694 it->ellipsis_p = 0;
5695 }
5696 else
5697 {
5698 set_iterator_to_next (it, 0);
5699 }
5700 goto get_next;
5701 }
5702
5703 if (! NILP (lookup_glyphless_char_display (c, it)))
5704 {
5705 if (it->what == IT_GLYPHLESS)
5706 goto done;
5707 /* Don't display this character. */
5708 set_iterator_to_next (it, 0);
5709 goto get_next;
5710 }
5711
5712 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5713 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5714 : c == 0xAD ? char_is_soft_hyphen
5715 : char_is_other);
5716
5717 /* Translate control characters into `\003' or `^C' form.
5718 Control characters coming from a display table entry are
5719 currently not translated because we use IT->dpvec to hold
5720 the translation. This could easily be changed but I
5721 don't believe that it is worth doing.
5722
5723 NBSP and SOFT-HYPEN are property translated too.
5724
5725 Non-printable characters and raw-byte characters are also
5726 translated to octal form. */
5727 if (((c < ' ' || c == 127) /* ASCII control chars */
5728 ? (it->area != TEXT_AREA
5729 /* In mode line, treat \n, \t like other crl chars. */
5730 || (c != '\t'
5731 && it->glyph_row
5732 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5733 || (c != '\n' && c != '\t'))
5734 : (nbsp_or_shy
5735 || CHAR_BYTE8_P (c)
5736 || ! CHAR_PRINTABLE_P (c))))
5737 {
5738 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5739 or a non-printable character which must be displayed
5740 either as '\003' or as `^C' where the '\\' and '^'
5741 can be defined in the display table. Fill
5742 IT->ctl_chars with glyphs for what we have to
5743 display. Then, set IT->dpvec to these glyphs. */
5744 Lisp_Object gc;
5745 int ctl_len;
5746 int face_id, lface_id = 0 ;
5747 int escape_glyph;
5748
5749 /* Handle control characters with ^. */
5750
5751 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5752 {
5753 int g;
5754
5755 g = '^'; /* default glyph for Control */
5756 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5757 if (it->dp
5758 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5759 && GLYPH_CODE_CHAR_VALID_P (gc))
5760 {
5761 g = GLYPH_CODE_CHAR (gc);
5762 lface_id = GLYPH_CODE_FACE (gc);
5763 }
5764 if (lface_id)
5765 {
5766 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5767 }
5768 else if (it->f == last_escape_glyph_frame
5769 && it->face_id == last_escape_glyph_face_id)
5770 {
5771 face_id = last_escape_glyph_merged_face_id;
5772 }
5773 else
5774 {
5775 /* Merge the escape-glyph face into the current face. */
5776 face_id = merge_faces (it->f, Qescape_glyph, 0,
5777 it->face_id);
5778 last_escape_glyph_frame = it->f;
5779 last_escape_glyph_face_id = it->face_id;
5780 last_escape_glyph_merged_face_id = face_id;
5781 }
5782
5783 XSETINT (it->ctl_chars[0], g);
5784 XSETINT (it->ctl_chars[1], c ^ 0100);
5785 ctl_len = 2;
5786 goto display_control;
5787 }
5788
5789 /* Handle non-break space in the mode where it only gets
5790 highlighting. */
5791
5792 if (EQ (Vnobreak_char_display, Qt)
5793 && nbsp_or_shy == char_is_nbsp)
5794 {
5795 /* Merge the no-break-space face into the current face. */
5796 face_id = merge_faces (it->f, Qnobreak_space, 0,
5797 it->face_id);
5798
5799 c = ' ';
5800 XSETINT (it->ctl_chars[0], ' ');
5801 ctl_len = 1;
5802 goto display_control;
5803 }
5804
5805 /* Handle sequences that start with the "escape glyph". */
5806
5807 /* the default escape glyph is \. */
5808 escape_glyph = '\\';
5809
5810 if (it->dp
5811 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5812 && GLYPH_CODE_CHAR_VALID_P (gc))
5813 {
5814 escape_glyph = GLYPH_CODE_CHAR (gc);
5815 lface_id = GLYPH_CODE_FACE (gc);
5816 }
5817 if (lface_id)
5818 {
5819 /* The display table specified a face.
5820 Merge it into face_id and also into escape_glyph. */
5821 face_id = merge_faces (it->f, Qt, lface_id,
5822 it->face_id);
5823 }
5824 else if (it->f == last_escape_glyph_frame
5825 && it->face_id == last_escape_glyph_face_id)
5826 {
5827 face_id = last_escape_glyph_merged_face_id;
5828 }
5829 else
5830 {
5831 /* Merge the escape-glyph face into the current face. */
5832 face_id = merge_faces (it->f, Qescape_glyph, 0,
5833 it->face_id);
5834 last_escape_glyph_frame = it->f;
5835 last_escape_glyph_face_id = it->face_id;
5836 last_escape_glyph_merged_face_id = face_id;
5837 }
5838
5839 /* Handle soft hyphens in the mode where they only get
5840 highlighting. */
5841
5842 if (EQ (Vnobreak_char_display, Qt)
5843 && nbsp_or_shy == char_is_soft_hyphen)
5844 {
5845 XSETINT (it->ctl_chars[0], '-');
5846 ctl_len = 1;
5847 goto display_control;
5848 }
5849
5850 /* Handle non-break space and soft hyphen
5851 with the escape glyph. */
5852
5853 if (nbsp_or_shy)
5854 {
5855 XSETINT (it->ctl_chars[0], escape_glyph);
5856 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5857 XSETINT (it->ctl_chars[1], c);
5858 ctl_len = 2;
5859 goto display_control;
5860 }
5861
5862 {
5863 char str[10];
5864 int len, i;
5865
5866 if (CHAR_BYTE8_P (c))
5867 /* Display \200 instead of \17777600. */
5868 c = CHAR_TO_BYTE8 (c);
5869 len = sprintf (str, "%03o", c);
5870
5871 XSETINT (it->ctl_chars[0], escape_glyph);
5872 for (i = 0; i < len; i++)
5873 XSETINT (it->ctl_chars[i + 1], str[i]);
5874 ctl_len = len + 1;
5875 }
5876
5877 display_control:
5878 /* Set up IT->dpvec and return first character from it. */
5879 it->dpvec_char_len = it->len;
5880 it->dpvec = it->ctl_chars;
5881 it->dpend = it->dpvec + ctl_len;
5882 it->current.dpvec_index = 0;
5883 it->dpvec_face_id = face_id;
5884 it->saved_face_id = it->face_id;
5885 it->method = GET_FROM_DISPLAY_VECTOR;
5886 it->ellipsis_p = 0;
5887 goto get_next;
5888 }
5889 it->char_to_display = c;
5890 }
5891 else if (success_p)
5892 {
5893 it->char_to_display = it->c;
5894 }
5895 }
5896
5897 #ifdef HAVE_WINDOW_SYSTEM
5898 /* Adjust face id for a multibyte character. There are no multibyte
5899 character in unibyte text. */
5900 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5901 && it->multibyte_p
5902 && success_p
5903 && FRAME_WINDOW_P (it->f))
5904 {
5905 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5906
5907 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5908 {
5909 /* Automatic composition with glyph-string. */
5910 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5911
5912 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5913 }
5914 else
5915 {
5916 EMACS_INT pos = (it->s ? -1
5917 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5918 : IT_CHARPOS (*it));
5919
5920 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5921 it->string);
5922 }
5923 }
5924 #endif
5925
5926 done:
5927 /* Is this character the last one of a run of characters with
5928 box? If yes, set IT->end_of_box_run_p to 1. */
5929 if (it->face_box_p
5930 && it->s == NULL)
5931 {
5932 if (it->method == GET_FROM_STRING && it->sp)
5933 {
5934 int face_id = underlying_face_id (it);
5935 struct face *face = FACE_FROM_ID (it->f, face_id);
5936
5937 if (face)
5938 {
5939 if (face->box == FACE_NO_BOX)
5940 {
5941 /* If the box comes from face properties in a
5942 display string, check faces in that string. */
5943 int string_face_id = face_after_it_pos (it);
5944 it->end_of_box_run_p
5945 = (FACE_FROM_ID (it->f, string_face_id)->box
5946 == FACE_NO_BOX);
5947 }
5948 /* Otherwise, the box comes from the underlying face.
5949 If this is the last string character displayed, check
5950 the next buffer location. */
5951 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5952 && (it->current.overlay_string_index
5953 == it->n_overlay_strings - 1))
5954 {
5955 EMACS_INT ignore;
5956 int next_face_id;
5957 struct text_pos pos = it->current.pos;
5958 INC_TEXT_POS (pos, it->multibyte_p);
5959
5960 next_face_id = face_at_buffer_position
5961 (it->w, CHARPOS (pos), it->region_beg_charpos,
5962 it->region_end_charpos, &ignore,
5963 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5964 -1);
5965 it->end_of_box_run_p
5966 = (FACE_FROM_ID (it->f, next_face_id)->box
5967 == FACE_NO_BOX);
5968 }
5969 }
5970 }
5971 else
5972 {
5973 int face_id = face_after_it_pos (it);
5974 it->end_of_box_run_p
5975 = (face_id != it->face_id
5976 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5977 }
5978 }
5979
5980 /* Value is 0 if end of buffer or string reached. */
5981 return success_p;
5982 }
5983
5984
5985 /* Move IT to the next display element.
5986
5987 RESEAT_P non-zero means if called on a newline in buffer text,
5988 skip to the next visible line start.
5989
5990 Functions get_next_display_element and set_iterator_to_next are
5991 separate because I find this arrangement easier to handle than a
5992 get_next_display_element function that also increments IT's
5993 position. The way it is we can first look at an iterator's current
5994 display element, decide whether it fits on a line, and if it does,
5995 increment the iterator position. The other way around we probably
5996 would either need a flag indicating whether the iterator has to be
5997 incremented the next time, or we would have to implement a
5998 decrement position function which would not be easy to write. */
5999
6000 void
6001 set_iterator_to_next (struct it *it, int reseat_p)
6002 {
6003 /* Reset flags indicating start and end of a sequence of characters
6004 with box. Reset them at the start of this function because
6005 moving the iterator to a new position might set them. */
6006 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6007
6008 switch (it->method)
6009 {
6010 case GET_FROM_BUFFER:
6011 /* The current display element of IT is a character from
6012 current_buffer. Advance in the buffer, and maybe skip over
6013 invisible lines that are so because of selective display. */
6014 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6015 reseat_at_next_visible_line_start (it, 0);
6016 else if (it->cmp_it.id >= 0)
6017 {
6018 /* We are currently getting glyphs from a composition. */
6019 int i;
6020
6021 if (! it->bidi_p)
6022 {
6023 IT_CHARPOS (*it) += it->cmp_it.nchars;
6024 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6025 if (it->cmp_it.to < it->cmp_it.nglyphs)
6026 {
6027 it->cmp_it.from = it->cmp_it.to;
6028 }
6029 else
6030 {
6031 it->cmp_it.id = -1;
6032 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6033 IT_BYTEPOS (*it),
6034 it->end_charpos, Qnil);
6035 }
6036 }
6037 else if (! it->cmp_it.reversed_p)
6038 {
6039 /* Composition created while scanning forward. */
6040 /* Update IT's char/byte positions to point to the first
6041 character of the next grapheme cluster, or to the
6042 character visually after the current composition. */
6043 for (i = 0; i < it->cmp_it.nchars; i++)
6044 bidi_move_to_visually_next (&it->bidi_it);
6045 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6046 IT_CHARPOS (*it) = it->bidi_it.charpos;
6047
6048 if (it->cmp_it.to < it->cmp_it.nglyphs)
6049 {
6050 /* Proceed to the next grapheme cluster. */
6051 it->cmp_it.from = it->cmp_it.to;
6052 }
6053 else
6054 {
6055 /* No more grapheme clusters in this composition.
6056 Find the next stop position. */
6057 EMACS_INT stop = it->end_charpos;
6058 if (it->bidi_it.scan_dir < 0)
6059 /* Now we are scanning backward and don't know
6060 where to stop. */
6061 stop = -1;
6062 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6063 IT_BYTEPOS (*it), stop, Qnil);
6064 }
6065 }
6066 else
6067 {
6068 /* Composition created while scanning backward. */
6069 /* Update IT's char/byte positions to point to the last
6070 character of the previous grapheme cluster, or the
6071 character visually after the current composition. */
6072 for (i = 0; i < it->cmp_it.nchars; i++)
6073 bidi_move_to_visually_next (&it->bidi_it);
6074 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6075 IT_CHARPOS (*it) = it->bidi_it.charpos;
6076 if (it->cmp_it.from > 0)
6077 {
6078 /* Proceed to the previous grapheme cluster. */
6079 it->cmp_it.to = it->cmp_it.from;
6080 }
6081 else
6082 {
6083 /* No more grapheme clusters in this composition.
6084 Find the next stop position. */
6085 EMACS_INT stop = it->end_charpos;
6086 if (it->bidi_it.scan_dir < 0)
6087 /* Now we are scanning backward and don't know
6088 where to stop. */
6089 stop = -1;
6090 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6091 IT_BYTEPOS (*it), stop, Qnil);
6092 }
6093 }
6094 }
6095 else
6096 {
6097 xassert (it->len != 0);
6098
6099 if (!it->bidi_p)
6100 {
6101 IT_BYTEPOS (*it) += it->len;
6102 IT_CHARPOS (*it) += 1;
6103 }
6104 else
6105 {
6106 int prev_scan_dir = it->bidi_it.scan_dir;
6107 /* If this is a new paragraph, determine its base
6108 direction (a.k.a. its base embedding level). */
6109 if (it->bidi_it.new_paragraph)
6110 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6111 bidi_move_to_visually_next (&it->bidi_it);
6112 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6113 IT_CHARPOS (*it) = it->bidi_it.charpos;
6114 if (prev_scan_dir != it->bidi_it.scan_dir)
6115 {
6116 /* As the scan direction was changed, we must
6117 re-compute the stop position for composition. */
6118 EMACS_INT stop = it->end_charpos;
6119 if (it->bidi_it.scan_dir < 0)
6120 stop = -1;
6121 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6122 IT_BYTEPOS (*it), stop, Qnil);
6123 }
6124 }
6125 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6126 }
6127 break;
6128
6129 case GET_FROM_C_STRING:
6130 /* Current display element of IT is from a C string. */
6131 IT_BYTEPOS (*it) += it->len;
6132 IT_CHARPOS (*it) += 1;
6133 break;
6134
6135 case GET_FROM_DISPLAY_VECTOR:
6136 /* Current display element of IT is from a display table entry.
6137 Advance in the display table definition. Reset it to null if
6138 end reached, and continue with characters from buffers/
6139 strings. */
6140 ++it->current.dpvec_index;
6141
6142 /* Restore face of the iterator to what they were before the
6143 display vector entry (these entries may contain faces). */
6144 it->face_id = it->saved_face_id;
6145
6146 if (it->dpvec + it->current.dpvec_index == it->dpend)
6147 {
6148 int recheck_faces = it->ellipsis_p;
6149
6150 if (it->s)
6151 it->method = GET_FROM_C_STRING;
6152 else if (STRINGP (it->string))
6153 it->method = GET_FROM_STRING;
6154 else
6155 {
6156 it->method = GET_FROM_BUFFER;
6157 it->object = it->w->buffer;
6158 }
6159
6160 it->dpvec = NULL;
6161 it->current.dpvec_index = -1;
6162
6163 /* Skip over characters which were displayed via IT->dpvec. */
6164 if (it->dpvec_char_len < 0)
6165 reseat_at_next_visible_line_start (it, 1);
6166 else if (it->dpvec_char_len > 0)
6167 {
6168 if (it->method == GET_FROM_STRING
6169 && it->n_overlay_strings > 0)
6170 it->ignore_overlay_strings_at_pos_p = 1;
6171 it->len = it->dpvec_char_len;
6172 set_iterator_to_next (it, reseat_p);
6173 }
6174
6175 /* Maybe recheck faces after display vector */
6176 if (recheck_faces)
6177 it->stop_charpos = IT_CHARPOS (*it);
6178 }
6179 break;
6180
6181 case GET_FROM_STRING:
6182 /* Current display element is a character from a Lisp string. */
6183 xassert (it->s == NULL && STRINGP (it->string));
6184 if (it->cmp_it.id >= 0)
6185 {
6186 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6187 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6188 if (it->cmp_it.to < it->cmp_it.nglyphs)
6189 it->cmp_it.from = it->cmp_it.to;
6190 else
6191 {
6192 it->cmp_it.id = -1;
6193 composition_compute_stop_pos (&it->cmp_it,
6194 IT_STRING_CHARPOS (*it),
6195 IT_STRING_BYTEPOS (*it),
6196 it->end_charpos, it->string);
6197 }
6198 }
6199 else
6200 {
6201 IT_STRING_BYTEPOS (*it) += it->len;
6202 IT_STRING_CHARPOS (*it) += 1;
6203 }
6204
6205 consider_string_end:
6206
6207 if (it->current.overlay_string_index >= 0)
6208 {
6209 /* IT->string is an overlay string. Advance to the
6210 next, if there is one. */
6211 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6212 {
6213 it->ellipsis_p = 0;
6214 next_overlay_string (it);
6215 if (it->ellipsis_p)
6216 setup_for_ellipsis (it, 0);
6217 }
6218 }
6219 else
6220 {
6221 /* IT->string is not an overlay string. If we reached
6222 its end, and there is something on IT->stack, proceed
6223 with what is on the stack. This can be either another
6224 string, this time an overlay string, or a buffer. */
6225 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6226 && it->sp > 0)
6227 {
6228 pop_it (it);
6229 if (it->method == GET_FROM_STRING)
6230 goto consider_string_end;
6231 }
6232 }
6233 break;
6234
6235 case GET_FROM_IMAGE:
6236 case GET_FROM_STRETCH:
6237 /* The position etc with which we have to proceed are on
6238 the stack. The position may be at the end of a string,
6239 if the `display' property takes up the whole string. */
6240 xassert (it->sp > 0);
6241 pop_it (it);
6242 if (it->method == GET_FROM_STRING)
6243 goto consider_string_end;
6244 break;
6245
6246 default:
6247 /* There are no other methods defined, so this should be a bug. */
6248 abort ();
6249 }
6250
6251 xassert (it->method != GET_FROM_STRING
6252 || (STRINGP (it->string)
6253 && IT_STRING_CHARPOS (*it) >= 0));
6254 }
6255
6256 /* Load IT's display element fields with information about the next
6257 display element which comes from a display table entry or from the
6258 result of translating a control character to one of the forms `^C'
6259 or `\003'.
6260
6261 IT->dpvec holds the glyphs to return as characters.
6262 IT->saved_face_id holds the face id before the display vector--it
6263 is restored into IT->face_id in set_iterator_to_next. */
6264
6265 static int
6266 next_element_from_display_vector (struct it *it)
6267 {
6268 Lisp_Object gc;
6269
6270 /* Precondition. */
6271 xassert (it->dpvec && it->current.dpvec_index >= 0);
6272
6273 it->face_id = it->saved_face_id;
6274
6275 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6276 That seemed totally bogus - so I changed it... */
6277 gc = it->dpvec[it->current.dpvec_index];
6278
6279 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6280 {
6281 it->c = GLYPH_CODE_CHAR (gc);
6282 it->len = CHAR_BYTES (it->c);
6283
6284 /* The entry may contain a face id to use. Such a face id is
6285 the id of a Lisp face, not a realized face. A face id of
6286 zero means no face is specified. */
6287 if (it->dpvec_face_id >= 0)
6288 it->face_id = it->dpvec_face_id;
6289 else
6290 {
6291 int lface_id = GLYPH_CODE_FACE (gc);
6292 if (lface_id > 0)
6293 it->face_id = merge_faces (it->f, Qt, lface_id,
6294 it->saved_face_id);
6295 }
6296 }
6297 else
6298 /* Display table entry is invalid. Return a space. */
6299 it->c = ' ', it->len = 1;
6300
6301 /* Don't change position and object of the iterator here. They are
6302 still the values of the character that had this display table
6303 entry or was translated, and that's what we want. */
6304 it->what = IT_CHARACTER;
6305 return 1;
6306 }
6307
6308
6309 /* Load IT with the next display element from Lisp string IT->string.
6310 IT->current.string_pos is the current position within the string.
6311 If IT->current.overlay_string_index >= 0, the Lisp string is an
6312 overlay string. */
6313
6314 static int
6315 next_element_from_string (struct it *it)
6316 {
6317 struct text_pos position;
6318
6319 xassert (STRINGP (it->string));
6320 xassert (IT_STRING_CHARPOS (*it) >= 0);
6321 position = it->current.string_pos;
6322
6323 /* Time to check for invisible text? */
6324 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6325 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6326 {
6327 handle_stop (it);
6328
6329 /* Since a handler may have changed IT->method, we must
6330 recurse here. */
6331 return GET_NEXT_DISPLAY_ELEMENT (it);
6332 }
6333
6334 if (it->current.overlay_string_index >= 0)
6335 {
6336 /* Get the next character from an overlay string. In overlay
6337 strings, There is no field width or padding with spaces to
6338 do. */
6339 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6340 {
6341 it->what = IT_EOB;
6342 return 0;
6343 }
6344 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6345 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6346 && next_element_from_composition (it))
6347 {
6348 return 1;
6349 }
6350 else if (STRING_MULTIBYTE (it->string))
6351 {
6352 const unsigned char *s = (SDATA (it->string)
6353 + IT_STRING_BYTEPOS (*it));
6354 it->c = string_char_and_length (s, &it->len);
6355 }
6356 else
6357 {
6358 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6359 it->len = 1;
6360 }
6361 }
6362 else
6363 {
6364 /* Get the next character from a Lisp string that is not an
6365 overlay string. Such strings come from the mode line, for
6366 example. We may have to pad with spaces, or truncate the
6367 string. See also next_element_from_c_string. */
6368 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6369 {
6370 it->what = IT_EOB;
6371 return 0;
6372 }
6373 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6374 {
6375 /* Pad with spaces. */
6376 it->c = ' ', it->len = 1;
6377 CHARPOS (position) = BYTEPOS (position) = -1;
6378 }
6379 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6380 IT_STRING_BYTEPOS (*it), it->string_nchars)
6381 && next_element_from_composition (it))
6382 {
6383 return 1;
6384 }
6385 else if (STRING_MULTIBYTE (it->string))
6386 {
6387 const unsigned char *s = (SDATA (it->string)
6388 + IT_STRING_BYTEPOS (*it));
6389 it->c = string_char_and_length (s, &it->len);
6390 }
6391 else
6392 {
6393 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6394 it->len = 1;
6395 }
6396 }
6397
6398 /* Record what we have and where it came from. */
6399 it->what = IT_CHARACTER;
6400 it->object = it->string;
6401 it->position = position;
6402 return 1;
6403 }
6404
6405
6406 /* Load IT with next display element from C string IT->s.
6407 IT->string_nchars is the maximum number of characters to return
6408 from the string. IT->end_charpos may be greater than
6409 IT->string_nchars when this function is called, in which case we
6410 may have to return padding spaces. Value is zero if end of string
6411 reached, including padding spaces. */
6412
6413 static int
6414 next_element_from_c_string (struct it *it)
6415 {
6416 int success_p = 1;
6417
6418 xassert (it->s);
6419 it->what = IT_CHARACTER;
6420 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6421 it->object = Qnil;
6422
6423 /* IT's position can be greater IT->string_nchars in case a field
6424 width or precision has been specified when the iterator was
6425 initialized. */
6426 if (IT_CHARPOS (*it) >= it->end_charpos)
6427 {
6428 /* End of the game. */
6429 it->what = IT_EOB;
6430 success_p = 0;
6431 }
6432 else if (IT_CHARPOS (*it) >= it->string_nchars)
6433 {
6434 /* Pad with spaces. */
6435 it->c = ' ', it->len = 1;
6436 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6437 }
6438 else if (it->multibyte_p)
6439 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6440 else
6441 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6442
6443 return success_p;
6444 }
6445
6446
6447 /* Set up IT to return characters from an ellipsis, if appropriate.
6448 The definition of the ellipsis glyphs may come from a display table
6449 entry. This function fills IT with the first glyph from the
6450 ellipsis if an ellipsis is to be displayed. */
6451
6452 static int
6453 next_element_from_ellipsis (struct it *it)
6454 {
6455 if (it->selective_display_ellipsis_p)
6456 setup_for_ellipsis (it, it->len);
6457 else
6458 {
6459 /* The face at the current position may be different from the
6460 face we find after the invisible text. Remember what it
6461 was in IT->saved_face_id, and signal that it's there by
6462 setting face_before_selective_p. */
6463 it->saved_face_id = it->face_id;
6464 it->method = GET_FROM_BUFFER;
6465 it->object = it->w->buffer;
6466 reseat_at_next_visible_line_start (it, 1);
6467 it->face_before_selective_p = 1;
6468 }
6469
6470 return GET_NEXT_DISPLAY_ELEMENT (it);
6471 }
6472
6473
6474 /* Deliver an image display element. The iterator IT is already
6475 filled with image information (done in handle_display_prop). Value
6476 is always 1. */
6477
6478
6479 static int
6480 next_element_from_image (struct it *it)
6481 {
6482 it->what = IT_IMAGE;
6483 it->ignore_overlay_strings_at_pos_p = 0;
6484 return 1;
6485 }
6486
6487
6488 /* Fill iterator IT with next display element from a stretch glyph
6489 property. IT->object is the value of the text property. Value is
6490 always 1. */
6491
6492 static int
6493 next_element_from_stretch (struct it *it)
6494 {
6495 it->what = IT_STRETCH;
6496 return 1;
6497 }
6498
6499 /* Scan forward from CHARPOS in the current buffer, until we find a
6500 stop position > current IT's position. Then handle the stop
6501 position before that. This is called when we bump into a stop
6502 position while reordering bidirectional text. CHARPOS should be
6503 the last previously processed stop_pos (or BEGV, if none were
6504 processed yet) whose position is less that IT's current
6505 position. */
6506
6507 static void
6508 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6509 {
6510 EMACS_INT where_we_are = IT_CHARPOS (*it);
6511 struct display_pos save_current = it->current;
6512 struct text_pos save_position = it->position;
6513 struct text_pos pos1;
6514 EMACS_INT next_stop;
6515
6516 /* Scan in strict logical order. */
6517 it->bidi_p = 0;
6518 do
6519 {
6520 it->prev_stop = charpos;
6521 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6522 reseat_1 (it, pos1, 0);
6523 compute_stop_pos (it);
6524 /* We must advance forward, right? */
6525 if (it->stop_charpos <= it->prev_stop)
6526 abort ();
6527 charpos = it->stop_charpos;
6528 }
6529 while (charpos <= where_we_are);
6530
6531 next_stop = it->stop_charpos;
6532 it->stop_charpos = it->prev_stop;
6533 it->bidi_p = 1;
6534 it->current = save_current;
6535 it->position = save_position;
6536 handle_stop (it);
6537 it->stop_charpos = next_stop;
6538 }
6539
6540 /* Load IT with the next display element from current_buffer. Value
6541 is zero if end of buffer reached. IT->stop_charpos is the next
6542 position at which to stop and check for text properties or buffer
6543 end. */
6544
6545 static int
6546 next_element_from_buffer (struct it *it)
6547 {
6548 int success_p = 1;
6549
6550 xassert (IT_CHARPOS (*it) >= BEGV);
6551
6552 /* With bidi reordering, the character to display might not be the
6553 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6554 we were reseat()ed to a new buffer position, which is potentially
6555 a different paragraph. */
6556 if (it->bidi_p && it->bidi_it.first_elt)
6557 {
6558 it->bidi_it.charpos = IT_CHARPOS (*it);
6559 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6560 if (it->bidi_it.bytepos == ZV_BYTE)
6561 {
6562 /* Nothing to do, but reset the FIRST_ELT flag, like
6563 bidi_paragraph_init does, because we are not going to
6564 call it. */
6565 it->bidi_it.first_elt = 0;
6566 }
6567 else if (it->bidi_it.bytepos == BEGV_BYTE
6568 /* FIXME: Should support all Unicode line separators. */
6569 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6570 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6571 {
6572 /* If we are at the beginning of a line, we can produce the
6573 next element right away. */
6574 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6575 bidi_move_to_visually_next (&it->bidi_it);
6576 }
6577 else
6578 {
6579 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6580
6581 /* We need to prime the bidi iterator starting at the line's
6582 beginning, before we will be able to produce the next
6583 element. */
6584 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6585 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6586 it->bidi_it.charpos = IT_CHARPOS (*it);
6587 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6588 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6589 do
6590 {
6591 /* Now return to buffer position where we were asked to
6592 get the next display element, and produce that. */
6593 bidi_move_to_visually_next (&it->bidi_it);
6594 }
6595 while (it->bidi_it.bytepos != orig_bytepos
6596 && it->bidi_it.bytepos < ZV_BYTE);
6597 }
6598
6599 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6600 /* Adjust IT's position information to where we ended up. */
6601 IT_CHARPOS (*it) = it->bidi_it.charpos;
6602 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6603 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6604 {
6605 EMACS_INT stop = it->end_charpos;
6606 if (it->bidi_it.scan_dir < 0)
6607 stop = -1;
6608 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6609 IT_BYTEPOS (*it), stop, Qnil);
6610 }
6611 }
6612
6613 if (IT_CHARPOS (*it) >= it->stop_charpos)
6614 {
6615 if (IT_CHARPOS (*it) >= it->end_charpos)
6616 {
6617 int overlay_strings_follow_p;
6618
6619 /* End of the game, except when overlay strings follow that
6620 haven't been returned yet. */
6621 if (it->overlay_strings_at_end_processed_p)
6622 overlay_strings_follow_p = 0;
6623 else
6624 {
6625 it->overlay_strings_at_end_processed_p = 1;
6626 overlay_strings_follow_p = get_overlay_strings (it, 0);
6627 }
6628
6629 if (overlay_strings_follow_p)
6630 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6631 else
6632 {
6633 it->what = IT_EOB;
6634 it->position = it->current.pos;
6635 success_p = 0;
6636 }
6637 }
6638 else if (!(!it->bidi_p
6639 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6640 || IT_CHARPOS (*it) == it->stop_charpos))
6641 {
6642 /* With bidi non-linear iteration, we could find ourselves
6643 far beyond the last computed stop_charpos, with several
6644 other stop positions in between that we missed. Scan
6645 them all now, in buffer's logical order, until we find
6646 and handle the last stop_charpos that precedes our
6647 current position. */
6648 handle_stop_backwards (it, it->stop_charpos);
6649 return GET_NEXT_DISPLAY_ELEMENT (it);
6650 }
6651 else
6652 {
6653 if (it->bidi_p)
6654 {
6655 /* Take note of the stop position we just moved across,
6656 for when we will move back across it. */
6657 it->prev_stop = it->stop_charpos;
6658 /* If we are at base paragraph embedding level, take
6659 note of the last stop position seen at this
6660 level. */
6661 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6662 it->base_level_stop = it->stop_charpos;
6663 }
6664 handle_stop (it);
6665 return GET_NEXT_DISPLAY_ELEMENT (it);
6666 }
6667 }
6668 else if (it->bidi_p
6669 /* We can sometimes back up for reasons that have nothing
6670 to do with bidi reordering. E.g., compositions. The
6671 code below is only needed when we are above the base
6672 embedding level, so test for that explicitly. */
6673 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6674 && IT_CHARPOS (*it) < it->prev_stop)
6675 {
6676 if (it->base_level_stop <= 0)
6677 it->base_level_stop = BEGV;
6678 if (IT_CHARPOS (*it) < it->base_level_stop)
6679 abort ();
6680 handle_stop_backwards (it, it->base_level_stop);
6681 return GET_NEXT_DISPLAY_ELEMENT (it);
6682 }
6683 else
6684 {
6685 /* No face changes, overlays etc. in sight, so just return a
6686 character from current_buffer. */
6687 unsigned char *p;
6688 EMACS_INT stop;
6689
6690 /* Maybe run the redisplay end trigger hook. Performance note:
6691 This doesn't seem to cost measurable time. */
6692 if (it->redisplay_end_trigger_charpos
6693 && it->glyph_row
6694 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6695 run_redisplay_end_trigger_hook (it);
6696
6697 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6698 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6699 stop)
6700 && next_element_from_composition (it))
6701 {
6702 return 1;
6703 }
6704
6705 /* Get the next character, maybe multibyte. */
6706 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6707 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6708 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6709 else
6710 it->c = *p, it->len = 1;
6711
6712 /* Record what we have and where it came from. */
6713 it->what = IT_CHARACTER;
6714 it->object = it->w->buffer;
6715 it->position = it->current.pos;
6716
6717 /* Normally we return the character found above, except when we
6718 really want to return an ellipsis for selective display. */
6719 if (it->selective)
6720 {
6721 if (it->c == '\n')
6722 {
6723 /* A value of selective > 0 means hide lines indented more
6724 than that number of columns. */
6725 if (it->selective > 0
6726 && IT_CHARPOS (*it) + 1 < ZV
6727 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6728 IT_BYTEPOS (*it) + 1,
6729 (double) it->selective)) /* iftc */
6730 {
6731 success_p = next_element_from_ellipsis (it);
6732 it->dpvec_char_len = -1;
6733 }
6734 }
6735 else if (it->c == '\r' && it->selective == -1)
6736 {
6737 /* A value of selective == -1 means that everything from the
6738 CR to the end of the line is invisible, with maybe an
6739 ellipsis displayed for it. */
6740 success_p = next_element_from_ellipsis (it);
6741 it->dpvec_char_len = -1;
6742 }
6743 }
6744 }
6745
6746 /* Value is zero if end of buffer reached. */
6747 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6748 return success_p;
6749 }
6750
6751
6752 /* Run the redisplay end trigger hook for IT. */
6753
6754 static void
6755 run_redisplay_end_trigger_hook (struct it *it)
6756 {
6757 Lisp_Object args[3];
6758
6759 /* IT->glyph_row should be non-null, i.e. we should be actually
6760 displaying something, or otherwise we should not run the hook. */
6761 xassert (it->glyph_row);
6762
6763 /* Set up hook arguments. */
6764 args[0] = Qredisplay_end_trigger_functions;
6765 args[1] = it->window;
6766 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6767 it->redisplay_end_trigger_charpos = 0;
6768
6769 /* Since we are *trying* to run these functions, don't try to run
6770 them again, even if they get an error. */
6771 it->w->redisplay_end_trigger = Qnil;
6772 Frun_hook_with_args (3, args);
6773
6774 /* Notice if it changed the face of the character we are on. */
6775 handle_face_prop (it);
6776 }
6777
6778
6779 /* Deliver a composition display element. Unlike the other
6780 next_element_from_XXX, this function is not registered in the array
6781 get_next_element[]. It is called from next_element_from_buffer and
6782 next_element_from_string when necessary. */
6783
6784 static int
6785 next_element_from_composition (struct it *it)
6786 {
6787 it->what = IT_COMPOSITION;
6788 it->len = it->cmp_it.nbytes;
6789 if (STRINGP (it->string))
6790 {
6791 if (it->c < 0)
6792 {
6793 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6794 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6795 return 0;
6796 }
6797 it->position = it->current.string_pos;
6798 it->object = it->string;
6799 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6800 IT_STRING_BYTEPOS (*it), it->string);
6801 }
6802 else
6803 {
6804 if (it->c < 0)
6805 {
6806 IT_CHARPOS (*it) += it->cmp_it.nchars;
6807 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6808 if (it->bidi_p)
6809 {
6810 if (it->bidi_it.new_paragraph)
6811 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6812 /* Resync the bidi iterator with IT's new position.
6813 FIXME: this doesn't support bidirectional text. */
6814 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6815 bidi_move_to_visually_next (&it->bidi_it);
6816 }
6817 return 0;
6818 }
6819 it->position = it->current.pos;
6820 it->object = it->w->buffer;
6821 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6822 IT_BYTEPOS (*it), Qnil);
6823 }
6824 return 1;
6825 }
6826
6827
6828 \f
6829 /***********************************************************************
6830 Moving an iterator without producing glyphs
6831 ***********************************************************************/
6832
6833 /* Check if iterator is at a position corresponding to a valid buffer
6834 position after some move_it_ call. */
6835
6836 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6837 ((it)->method == GET_FROM_STRING \
6838 ? IT_STRING_CHARPOS (*it) == 0 \
6839 : 1)
6840
6841
6842 /* Move iterator IT to a specified buffer or X position within one
6843 line on the display without producing glyphs.
6844
6845 OP should be a bit mask including some or all of these bits:
6846 MOVE_TO_X: Stop upon reaching x-position TO_X.
6847 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6848 Regardless of OP's value, stop upon reaching the end of the display line.
6849
6850 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6851 This means, in particular, that TO_X includes window's horizontal
6852 scroll amount.
6853
6854 The return value has several possible values that
6855 say what condition caused the scan to stop:
6856
6857 MOVE_POS_MATCH_OR_ZV
6858 - when TO_POS or ZV was reached.
6859
6860 MOVE_X_REACHED
6861 -when TO_X was reached before TO_POS or ZV were reached.
6862
6863 MOVE_LINE_CONTINUED
6864 - when we reached the end of the display area and the line must
6865 be continued.
6866
6867 MOVE_LINE_TRUNCATED
6868 - when we reached the end of the display area and the line is
6869 truncated.
6870
6871 MOVE_NEWLINE_OR_CR
6872 - when we stopped at a line end, i.e. a newline or a CR and selective
6873 display is on. */
6874
6875 static enum move_it_result
6876 move_it_in_display_line_to (struct it *it,
6877 EMACS_INT to_charpos, int to_x,
6878 enum move_operation_enum op)
6879 {
6880 enum move_it_result result = MOVE_UNDEFINED;
6881 struct glyph_row *saved_glyph_row;
6882 struct it wrap_it, atpos_it, atx_it;
6883 int may_wrap = 0;
6884 enum it_method prev_method = it->method;
6885 EMACS_INT prev_pos = IT_CHARPOS (*it);
6886
6887 /* Don't produce glyphs in produce_glyphs. */
6888 saved_glyph_row = it->glyph_row;
6889 it->glyph_row = NULL;
6890
6891 /* Use wrap_it to save a copy of IT wherever a word wrap could
6892 occur. Use atpos_it to save a copy of IT at the desired buffer
6893 position, if found, so that we can scan ahead and check if the
6894 word later overshoots the window edge. Use atx_it similarly, for
6895 pixel positions. */
6896 wrap_it.sp = -1;
6897 atpos_it.sp = -1;
6898 atx_it.sp = -1;
6899
6900 #define BUFFER_POS_REACHED_P() \
6901 ((op & MOVE_TO_POS) != 0 \
6902 && BUFFERP (it->object) \
6903 && (IT_CHARPOS (*it) == to_charpos \
6904 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6905 && (it->method == GET_FROM_BUFFER \
6906 || (it->method == GET_FROM_DISPLAY_VECTOR \
6907 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6908
6909 /* If there's a line-/wrap-prefix, handle it. */
6910 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6911 && it->current_y < it->last_visible_y)
6912 handle_line_prefix (it);
6913
6914 while (1)
6915 {
6916 int x, i, ascent = 0, descent = 0;
6917
6918 /* Utility macro to reset an iterator with x, ascent, and descent. */
6919 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6920 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6921 (IT)->max_descent = descent)
6922
6923 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6924 glyph). */
6925 if ((op & MOVE_TO_POS) != 0
6926 && BUFFERP (it->object)
6927 && it->method == GET_FROM_BUFFER
6928 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6929 || (it->bidi_p
6930 && (prev_method == GET_FROM_IMAGE
6931 || prev_method == GET_FROM_STRETCH)
6932 /* Passed TO_CHARPOS from left to right. */
6933 && ((prev_pos < to_charpos
6934 && IT_CHARPOS (*it) > to_charpos)
6935 /* Passed TO_CHARPOS from right to left. */
6936 || (prev_pos > to_charpos
6937 && IT_CHARPOS (*it) < to_charpos)))))
6938 {
6939 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6940 {
6941 result = MOVE_POS_MATCH_OR_ZV;
6942 break;
6943 }
6944 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6945 /* If wrap_it is valid, the current position might be in a
6946 word that is wrapped. So, save the iterator in
6947 atpos_it and continue to see if wrapping happens. */
6948 atpos_it = *it;
6949 }
6950
6951 prev_method = it->method;
6952 if (it->method == GET_FROM_BUFFER)
6953 prev_pos = IT_CHARPOS (*it);
6954 /* Stop when ZV reached.
6955 We used to stop here when TO_CHARPOS reached as well, but that is
6956 too soon if this glyph does not fit on this line. So we handle it
6957 explicitly below. */
6958 if (!get_next_display_element (it))
6959 {
6960 result = MOVE_POS_MATCH_OR_ZV;
6961 break;
6962 }
6963
6964 if (it->line_wrap == TRUNCATE)
6965 {
6966 if (BUFFER_POS_REACHED_P ())
6967 {
6968 result = MOVE_POS_MATCH_OR_ZV;
6969 break;
6970 }
6971 }
6972 else
6973 {
6974 if (it->line_wrap == WORD_WRAP)
6975 {
6976 if (IT_DISPLAYING_WHITESPACE (it))
6977 may_wrap = 1;
6978 else if (may_wrap)
6979 {
6980 /* We have reached a glyph that follows one or more
6981 whitespace characters. If the position is
6982 already found, we are done. */
6983 if (atpos_it.sp >= 0)
6984 {
6985 *it = atpos_it;
6986 result = MOVE_POS_MATCH_OR_ZV;
6987 goto done;
6988 }
6989 if (atx_it.sp >= 0)
6990 {
6991 *it = atx_it;
6992 result = MOVE_X_REACHED;
6993 goto done;
6994 }
6995 /* Otherwise, we can wrap here. */
6996 wrap_it = *it;
6997 may_wrap = 0;
6998 }
6999 }
7000 }
7001
7002 /* Remember the line height for the current line, in case
7003 the next element doesn't fit on the line. */
7004 ascent = it->max_ascent;
7005 descent = it->max_descent;
7006
7007 /* The call to produce_glyphs will get the metrics of the
7008 display element IT is loaded with. Record the x-position
7009 before this display element, in case it doesn't fit on the
7010 line. */
7011 x = it->current_x;
7012
7013 PRODUCE_GLYPHS (it);
7014
7015 if (it->area != TEXT_AREA)
7016 {
7017 set_iterator_to_next (it, 1);
7018 continue;
7019 }
7020
7021 /* The number of glyphs we get back in IT->nglyphs will normally
7022 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7023 character on a terminal frame, or (iii) a line end. For the
7024 second case, IT->nglyphs - 1 padding glyphs will be present.
7025 (On X frames, there is only one glyph produced for a
7026 composite character.)
7027
7028 The behavior implemented below means, for continuation lines,
7029 that as many spaces of a TAB as fit on the current line are
7030 displayed there. For terminal frames, as many glyphs of a
7031 multi-glyph character are displayed in the current line, too.
7032 This is what the old redisplay code did, and we keep it that
7033 way. Under X, the whole shape of a complex character must
7034 fit on the line or it will be completely displayed in the
7035 next line.
7036
7037 Note that both for tabs and padding glyphs, all glyphs have
7038 the same width. */
7039 if (it->nglyphs)
7040 {
7041 /* More than one glyph or glyph doesn't fit on line. All
7042 glyphs have the same width. */
7043 int single_glyph_width = it->pixel_width / it->nglyphs;
7044 int new_x;
7045 int x_before_this_char = x;
7046 int hpos_before_this_char = it->hpos;
7047
7048 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7049 {
7050 new_x = x + single_glyph_width;
7051
7052 /* We want to leave anything reaching TO_X to the caller. */
7053 if ((op & MOVE_TO_X) && new_x > to_x)
7054 {
7055 if (BUFFER_POS_REACHED_P ())
7056 {
7057 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7058 goto buffer_pos_reached;
7059 if (atpos_it.sp < 0)
7060 {
7061 atpos_it = *it;
7062 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7063 }
7064 }
7065 else
7066 {
7067 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7068 {
7069 it->current_x = x;
7070 result = MOVE_X_REACHED;
7071 break;
7072 }
7073 if (atx_it.sp < 0)
7074 {
7075 atx_it = *it;
7076 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7077 }
7078 }
7079 }
7080
7081 if (/* Lines are continued. */
7082 it->line_wrap != TRUNCATE
7083 && (/* And glyph doesn't fit on the line. */
7084 new_x > it->last_visible_x
7085 /* Or it fits exactly and we're on a window
7086 system frame. */
7087 || (new_x == it->last_visible_x
7088 && FRAME_WINDOW_P (it->f))))
7089 {
7090 if (/* IT->hpos == 0 means the very first glyph
7091 doesn't fit on the line, e.g. a wide image. */
7092 it->hpos == 0
7093 || (new_x == it->last_visible_x
7094 && FRAME_WINDOW_P (it->f)))
7095 {
7096 ++it->hpos;
7097 it->current_x = new_x;
7098
7099 /* The character's last glyph just barely fits
7100 in this row. */
7101 if (i == it->nglyphs - 1)
7102 {
7103 /* If this is the destination position,
7104 return a position *before* it in this row,
7105 now that we know it fits in this row. */
7106 if (BUFFER_POS_REACHED_P ())
7107 {
7108 if (it->line_wrap != WORD_WRAP
7109 || wrap_it.sp < 0)
7110 {
7111 it->hpos = hpos_before_this_char;
7112 it->current_x = x_before_this_char;
7113 result = MOVE_POS_MATCH_OR_ZV;
7114 break;
7115 }
7116 if (it->line_wrap == WORD_WRAP
7117 && atpos_it.sp < 0)
7118 {
7119 atpos_it = *it;
7120 atpos_it.current_x = x_before_this_char;
7121 atpos_it.hpos = hpos_before_this_char;
7122 }
7123 }
7124
7125 set_iterator_to_next (it, 1);
7126 /* On graphical terminals, newlines may
7127 "overflow" into the fringe if
7128 overflow-newline-into-fringe is non-nil.
7129 On text-only terminals, newlines may
7130 overflow into the last glyph on the
7131 display line.*/
7132 if (!FRAME_WINDOW_P (it->f)
7133 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7134 {
7135 if (!get_next_display_element (it))
7136 {
7137 result = MOVE_POS_MATCH_OR_ZV;
7138 break;
7139 }
7140 if (BUFFER_POS_REACHED_P ())
7141 {
7142 if (ITERATOR_AT_END_OF_LINE_P (it))
7143 result = MOVE_POS_MATCH_OR_ZV;
7144 else
7145 result = MOVE_LINE_CONTINUED;
7146 break;
7147 }
7148 if (ITERATOR_AT_END_OF_LINE_P (it))
7149 {
7150 result = MOVE_NEWLINE_OR_CR;
7151 break;
7152 }
7153 }
7154 }
7155 }
7156 else
7157 IT_RESET_X_ASCENT_DESCENT (it);
7158
7159 if (wrap_it.sp >= 0)
7160 {
7161 *it = wrap_it;
7162 atpos_it.sp = -1;
7163 atx_it.sp = -1;
7164 }
7165
7166 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7167 IT_CHARPOS (*it)));
7168 result = MOVE_LINE_CONTINUED;
7169 break;
7170 }
7171
7172 if (BUFFER_POS_REACHED_P ())
7173 {
7174 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7175 goto buffer_pos_reached;
7176 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7177 {
7178 atpos_it = *it;
7179 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7180 }
7181 }
7182
7183 if (new_x > it->first_visible_x)
7184 {
7185 /* Glyph is visible. Increment number of glyphs that
7186 would be displayed. */
7187 ++it->hpos;
7188 }
7189 }
7190
7191 if (result != MOVE_UNDEFINED)
7192 break;
7193 }
7194 else if (BUFFER_POS_REACHED_P ())
7195 {
7196 buffer_pos_reached:
7197 IT_RESET_X_ASCENT_DESCENT (it);
7198 result = MOVE_POS_MATCH_OR_ZV;
7199 break;
7200 }
7201 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7202 {
7203 /* Stop when TO_X specified and reached. This check is
7204 necessary here because of lines consisting of a line end,
7205 only. The line end will not produce any glyphs and we
7206 would never get MOVE_X_REACHED. */
7207 xassert (it->nglyphs == 0);
7208 result = MOVE_X_REACHED;
7209 break;
7210 }
7211
7212 /* Is this a line end? If yes, we're done. */
7213 if (ITERATOR_AT_END_OF_LINE_P (it))
7214 {
7215 result = MOVE_NEWLINE_OR_CR;
7216 break;
7217 }
7218
7219 if (it->method == GET_FROM_BUFFER)
7220 prev_pos = IT_CHARPOS (*it);
7221 /* The current display element has been consumed. Advance
7222 to the next. */
7223 set_iterator_to_next (it, 1);
7224
7225 /* Stop if lines are truncated and IT's current x-position is
7226 past the right edge of the window now. */
7227 if (it->line_wrap == TRUNCATE
7228 && it->current_x >= it->last_visible_x)
7229 {
7230 if (!FRAME_WINDOW_P (it->f)
7231 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7232 {
7233 if (!get_next_display_element (it)
7234 || BUFFER_POS_REACHED_P ())
7235 {
7236 result = MOVE_POS_MATCH_OR_ZV;
7237 break;
7238 }
7239 if (ITERATOR_AT_END_OF_LINE_P (it))
7240 {
7241 result = MOVE_NEWLINE_OR_CR;
7242 break;
7243 }
7244 }
7245 result = MOVE_LINE_TRUNCATED;
7246 break;
7247 }
7248 #undef IT_RESET_X_ASCENT_DESCENT
7249 }
7250
7251 #undef BUFFER_POS_REACHED_P
7252
7253 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7254 restore the saved iterator. */
7255 if (atpos_it.sp >= 0)
7256 *it = atpos_it;
7257 else if (atx_it.sp >= 0)
7258 *it = atx_it;
7259
7260 done:
7261
7262 /* Restore the iterator settings altered at the beginning of this
7263 function. */
7264 it->glyph_row = saved_glyph_row;
7265 return result;
7266 }
7267
7268 /* For external use. */
7269 void
7270 move_it_in_display_line (struct it *it,
7271 EMACS_INT to_charpos, int to_x,
7272 enum move_operation_enum op)
7273 {
7274 if (it->line_wrap == WORD_WRAP
7275 && (op & MOVE_TO_X))
7276 {
7277 struct it save_it = *it;
7278 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7279 /* When word-wrap is on, TO_X may lie past the end
7280 of a wrapped line. Then it->current is the
7281 character on the next line, so backtrack to the
7282 space before the wrap point. */
7283 if (skip == MOVE_LINE_CONTINUED)
7284 {
7285 int prev_x = max (it->current_x - 1, 0);
7286 *it = save_it;
7287 move_it_in_display_line_to
7288 (it, -1, prev_x, MOVE_TO_X);
7289 }
7290 }
7291 else
7292 move_it_in_display_line_to (it, to_charpos, to_x, op);
7293 }
7294
7295
7296 /* Move IT forward until it satisfies one or more of the criteria in
7297 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7298
7299 OP is a bit-mask that specifies where to stop, and in particular,
7300 which of those four position arguments makes a difference. See the
7301 description of enum move_operation_enum.
7302
7303 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7304 screen line, this function will set IT to the next position >
7305 TO_CHARPOS. */
7306
7307 void
7308 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7309 {
7310 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7311 int line_height, line_start_x = 0, reached = 0;
7312
7313 for (;;)
7314 {
7315 if (op & MOVE_TO_VPOS)
7316 {
7317 /* If no TO_CHARPOS and no TO_X specified, stop at the
7318 start of the line TO_VPOS. */
7319 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7320 {
7321 if (it->vpos == to_vpos)
7322 {
7323 reached = 1;
7324 break;
7325 }
7326 else
7327 skip = move_it_in_display_line_to (it, -1, -1, 0);
7328 }
7329 else
7330 {
7331 /* TO_VPOS >= 0 means stop at TO_X in the line at
7332 TO_VPOS, or at TO_POS, whichever comes first. */
7333 if (it->vpos == to_vpos)
7334 {
7335 reached = 2;
7336 break;
7337 }
7338
7339 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7340
7341 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7342 {
7343 reached = 3;
7344 break;
7345 }
7346 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7347 {
7348 /* We have reached TO_X but not in the line we want. */
7349 skip = move_it_in_display_line_to (it, to_charpos,
7350 -1, MOVE_TO_POS);
7351 if (skip == MOVE_POS_MATCH_OR_ZV)
7352 {
7353 reached = 4;
7354 break;
7355 }
7356 }
7357 }
7358 }
7359 else if (op & MOVE_TO_Y)
7360 {
7361 struct it it_backup;
7362
7363 if (it->line_wrap == WORD_WRAP)
7364 it_backup = *it;
7365
7366 /* TO_Y specified means stop at TO_X in the line containing
7367 TO_Y---or at TO_CHARPOS if this is reached first. The
7368 problem is that we can't really tell whether the line
7369 contains TO_Y before we have completely scanned it, and
7370 this may skip past TO_X. What we do is to first scan to
7371 TO_X.
7372
7373 If TO_X is not specified, use a TO_X of zero. The reason
7374 is to make the outcome of this function more predictable.
7375 If we didn't use TO_X == 0, we would stop at the end of
7376 the line which is probably not what a caller would expect
7377 to happen. */
7378 skip = move_it_in_display_line_to
7379 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7380 (MOVE_TO_X | (op & MOVE_TO_POS)));
7381
7382 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7383 if (skip == MOVE_POS_MATCH_OR_ZV)
7384 reached = 5;
7385 else if (skip == MOVE_X_REACHED)
7386 {
7387 /* If TO_X was reached, we want to know whether TO_Y is
7388 in the line. We know this is the case if the already
7389 scanned glyphs make the line tall enough. Otherwise,
7390 we must check by scanning the rest of the line. */
7391 line_height = it->max_ascent + it->max_descent;
7392 if (to_y >= it->current_y
7393 && to_y < it->current_y + line_height)
7394 {
7395 reached = 6;
7396 break;
7397 }
7398 it_backup = *it;
7399 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7400 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7401 op & MOVE_TO_POS);
7402 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7403 line_height = it->max_ascent + it->max_descent;
7404 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7405
7406 if (to_y >= it->current_y
7407 && to_y < it->current_y + line_height)
7408 {
7409 /* If TO_Y is in this line and TO_X was reached
7410 above, we scanned too far. We have to restore
7411 IT's settings to the ones before skipping. */
7412 *it = it_backup;
7413 reached = 6;
7414 }
7415 else
7416 {
7417 skip = skip2;
7418 if (skip == MOVE_POS_MATCH_OR_ZV)
7419 reached = 7;
7420 }
7421 }
7422 else
7423 {
7424 /* Check whether TO_Y is in this line. */
7425 line_height = it->max_ascent + it->max_descent;
7426 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7427
7428 if (to_y >= it->current_y
7429 && to_y < it->current_y + line_height)
7430 {
7431 /* When word-wrap is on, TO_X may lie past the end
7432 of a wrapped line. Then it->current is the
7433 character on the next line, so backtrack to the
7434 space before the wrap point. */
7435 if (skip == MOVE_LINE_CONTINUED
7436 && it->line_wrap == WORD_WRAP)
7437 {
7438 int prev_x = max (it->current_x - 1, 0);
7439 *it = it_backup;
7440 skip = move_it_in_display_line_to
7441 (it, -1, prev_x, MOVE_TO_X);
7442 }
7443 reached = 6;
7444 }
7445 }
7446
7447 if (reached)
7448 break;
7449 }
7450 else if (BUFFERP (it->object)
7451 && (it->method == GET_FROM_BUFFER
7452 || it->method == GET_FROM_STRETCH)
7453 && IT_CHARPOS (*it) >= to_charpos)
7454 skip = MOVE_POS_MATCH_OR_ZV;
7455 else
7456 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7457
7458 switch (skip)
7459 {
7460 case MOVE_POS_MATCH_OR_ZV:
7461 reached = 8;
7462 goto out;
7463
7464 case MOVE_NEWLINE_OR_CR:
7465 set_iterator_to_next (it, 1);
7466 it->continuation_lines_width = 0;
7467 break;
7468
7469 case MOVE_LINE_TRUNCATED:
7470 it->continuation_lines_width = 0;
7471 reseat_at_next_visible_line_start (it, 0);
7472 if ((op & MOVE_TO_POS) != 0
7473 && IT_CHARPOS (*it) > to_charpos)
7474 {
7475 reached = 9;
7476 goto out;
7477 }
7478 break;
7479
7480 case MOVE_LINE_CONTINUED:
7481 /* For continued lines ending in a tab, some of the glyphs
7482 associated with the tab are displayed on the current
7483 line. Since it->current_x does not include these glyphs,
7484 we use it->last_visible_x instead. */
7485 if (it->c == '\t')
7486 {
7487 it->continuation_lines_width += it->last_visible_x;
7488 /* When moving by vpos, ensure that the iterator really
7489 advances to the next line (bug#847, bug#969). Fixme:
7490 do we need to do this in other circumstances? */
7491 if (it->current_x != it->last_visible_x
7492 && (op & MOVE_TO_VPOS)
7493 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7494 {
7495 line_start_x = it->current_x + it->pixel_width
7496 - it->last_visible_x;
7497 set_iterator_to_next (it, 0);
7498 }
7499 }
7500 else
7501 it->continuation_lines_width += it->current_x;
7502 break;
7503
7504 default:
7505 abort ();
7506 }
7507
7508 /* Reset/increment for the next run. */
7509 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7510 it->current_x = line_start_x;
7511 line_start_x = 0;
7512 it->hpos = 0;
7513 it->current_y += it->max_ascent + it->max_descent;
7514 ++it->vpos;
7515 last_height = it->max_ascent + it->max_descent;
7516 last_max_ascent = it->max_ascent;
7517 it->max_ascent = it->max_descent = 0;
7518 }
7519
7520 out:
7521
7522 /* On text terminals, we may stop at the end of a line in the middle
7523 of a multi-character glyph. If the glyph itself is continued,
7524 i.e. it is actually displayed on the next line, don't treat this
7525 stopping point as valid; move to the next line instead (unless
7526 that brings us offscreen). */
7527 if (!FRAME_WINDOW_P (it->f)
7528 && op & MOVE_TO_POS
7529 && IT_CHARPOS (*it) == to_charpos
7530 && it->what == IT_CHARACTER
7531 && it->nglyphs > 1
7532 && it->line_wrap == WINDOW_WRAP
7533 && it->current_x == it->last_visible_x - 1
7534 && it->c != '\n'
7535 && it->c != '\t'
7536 && it->vpos < XFASTINT (it->w->window_end_vpos))
7537 {
7538 it->continuation_lines_width += it->current_x;
7539 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7540 it->current_y += it->max_ascent + it->max_descent;
7541 ++it->vpos;
7542 last_height = it->max_ascent + it->max_descent;
7543 last_max_ascent = it->max_ascent;
7544 }
7545
7546 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7547 }
7548
7549
7550 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7551
7552 If DY > 0, move IT backward at least that many pixels. DY = 0
7553 means move IT backward to the preceding line start or BEGV. This
7554 function may move over more than DY pixels if IT->current_y - DY
7555 ends up in the middle of a line; in this case IT->current_y will be
7556 set to the top of the line moved to. */
7557
7558 void
7559 move_it_vertically_backward (struct it *it, int dy)
7560 {
7561 int nlines, h;
7562 struct it it2, it3;
7563 EMACS_INT start_pos;
7564
7565 move_further_back:
7566 xassert (dy >= 0);
7567
7568 start_pos = IT_CHARPOS (*it);
7569
7570 /* Estimate how many newlines we must move back. */
7571 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7572
7573 /* Set the iterator's position that many lines back. */
7574 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7575 back_to_previous_visible_line_start (it);
7576
7577 /* Reseat the iterator here. When moving backward, we don't want
7578 reseat to skip forward over invisible text, set up the iterator
7579 to deliver from overlay strings at the new position etc. So,
7580 use reseat_1 here. */
7581 reseat_1 (it, it->current.pos, 1);
7582
7583 /* We are now surely at a line start. */
7584 it->current_x = it->hpos = 0;
7585 it->continuation_lines_width = 0;
7586
7587 /* Move forward and see what y-distance we moved. First move to the
7588 start of the next line so that we get its height. We need this
7589 height to be able to tell whether we reached the specified
7590 y-distance. */
7591 it2 = *it;
7592 it2.max_ascent = it2.max_descent = 0;
7593 do
7594 {
7595 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7596 MOVE_TO_POS | MOVE_TO_VPOS);
7597 }
7598 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7599 xassert (IT_CHARPOS (*it) >= BEGV);
7600 it3 = it2;
7601
7602 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7603 xassert (IT_CHARPOS (*it) >= BEGV);
7604 /* H is the actual vertical distance from the position in *IT
7605 and the starting position. */
7606 h = it2.current_y - it->current_y;
7607 /* NLINES is the distance in number of lines. */
7608 nlines = it2.vpos - it->vpos;
7609
7610 /* Correct IT's y and vpos position
7611 so that they are relative to the starting point. */
7612 it->vpos -= nlines;
7613 it->current_y -= h;
7614
7615 if (dy == 0)
7616 {
7617 /* DY == 0 means move to the start of the screen line. The
7618 value of nlines is > 0 if continuation lines were involved. */
7619 if (nlines > 0)
7620 move_it_by_lines (it, nlines, 1);
7621 }
7622 else
7623 {
7624 /* The y-position we try to reach, relative to *IT.
7625 Note that H has been subtracted in front of the if-statement. */
7626 int target_y = it->current_y + h - dy;
7627 int y0 = it3.current_y;
7628 int y1 = line_bottom_y (&it3);
7629 int line_height = y1 - y0;
7630
7631 /* If we did not reach target_y, try to move further backward if
7632 we can. If we moved too far backward, try to move forward. */
7633 if (target_y < it->current_y
7634 /* This is heuristic. In a window that's 3 lines high, with
7635 a line height of 13 pixels each, recentering with point
7636 on the bottom line will try to move -39/2 = 19 pixels
7637 backward. Try to avoid moving into the first line. */
7638 && (it->current_y - target_y
7639 > min (window_box_height (it->w), line_height * 2 / 3))
7640 && IT_CHARPOS (*it) > BEGV)
7641 {
7642 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7643 target_y - it->current_y));
7644 dy = it->current_y - target_y;
7645 goto move_further_back;
7646 }
7647 else if (target_y >= it->current_y + line_height
7648 && IT_CHARPOS (*it) < ZV)
7649 {
7650 /* Should move forward by at least one line, maybe more.
7651
7652 Note: Calling move_it_by_lines can be expensive on
7653 terminal frames, where compute_motion is used (via
7654 vmotion) to do the job, when there are very long lines
7655 and truncate-lines is nil. That's the reason for
7656 treating terminal frames specially here. */
7657
7658 if (!FRAME_WINDOW_P (it->f))
7659 move_it_vertically (it, target_y - (it->current_y + line_height));
7660 else
7661 {
7662 do
7663 {
7664 move_it_by_lines (it, 1, 1);
7665 }
7666 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7667 }
7668 }
7669 }
7670 }
7671
7672
7673 /* Move IT by a specified amount of pixel lines DY. DY negative means
7674 move backwards. DY = 0 means move to start of screen line. At the
7675 end, IT will be on the start of a screen line. */
7676
7677 void
7678 move_it_vertically (struct it *it, int dy)
7679 {
7680 if (dy <= 0)
7681 move_it_vertically_backward (it, -dy);
7682 else
7683 {
7684 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7685 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7686 MOVE_TO_POS | MOVE_TO_Y);
7687 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7688
7689 /* If buffer ends in ZV without a newline, move to the start of
7690 the line to satisfy the post-condition. */
7691 if (IT_CHARPOS (*it) == ZV
7692 && ZV > BEGV
7693 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7694 move_it_by_lines (it, 0, 0);
7695 }
7696 }
7697
7698
7699 /* Move iterator IT past the end of the text line it is in. */
7700
7701 void
7702 move_it_past_eol (struct it *it)
7703 {
7704 enum move_it_result rc;
7705
7706 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7707 if (rc == MOVE_NEWLINE_OR_CR)
7708 set_iterator_to_next (it, 0);
7709 }
7710
7711
7712 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7713 negative means move up. DVPOS == 0 means move to the start of the
7714 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7715 NEED_Y_P is zero, IT->current_y will be left unchanged.
7716
7717 Further optimization ideas: If we would know that IT->f doesn't use
7718 a face with proportional font, we could be faster for
7719 truncate-lines nil. */
7720
7721 void
7722 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7723 {
7724
7725 /* The commented-out optimization uses vmotion on terminals. This
7726 gives bad results, because elements like it->what, on which
7727 callers such as pos_visible_p rely, aren't updated. */
7728 /* struct position pos;
7729 if (!FRAME_WINDOW_P (it->f))
7730 {
7731 struct text_pos textpos;
7732
7733 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7734 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7735 reseat (it, textpos, 1);
7736 it->vpos += pos.vpos;
7737 it->current_y += pos.vpos;
7738 }
7739 else */
7740
7741 if (dvpos == 0)
7742 {
7743 /* DVPOS == 0 means move to the start of the screen line. */
7744 move_it_vertically_backward (it, 0);
7745 xassert (it->current_x == 0 && it->hpos == 0);
7746 /* Let next call to line_bottom_y calculate real line height */
7747 last_height = 0;
7748 }
7749 else if (dvpos > 0)
7750 {
7751 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7752 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7753 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7754 }
7755 else
7756 {
7757 struct it it2;
7758 EMACS_INT start_charpos, i;
7759
7760 /* Start at the beginning of the screen line containing IT's
7761 position. This may actually move vertically backwards,
7762 in case of overlays, so adjust dvpos accordingly. */
7763 dvpos += it->vpos;
7764 move_it_vertically_backward (it, 0);
7765 dvpos -= it->vpos;
7766
7767 /* Go back -DVPOS visible lines and reseat the iterator there. */
7768 start_charpos = IT_CHARPOS (*it);
7769 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7770 back_to_previous_visible_line_start (it);
7771 reseat (it, it->current.pos, 1);
7772
7773 /* Move further back if we end up in a string or an image. */
7774 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7775 {
7776 /* First try to move to start of display line. */
7777 dvpos += it->vpos;
7778 move_it_vertically_backward (it, 0);
7779 dvpos -= it->vpos;
7780 if (IT_POS_VALID_AFTER_MOVE_P (it))
7781 break;
7782 /* If start of line is still in string or image,
7783 move further back. */
7784 back_to_previous_visible_line_start (it);
7785 reseat (it, it->current.pos, 1);
7786 dvpos--;
7787 }
7788
7789 it->current_x = it->hpos = 0;
7790
7791 /* Above call may have moved too far if continuation lines
7792 are involved. Scan forward and see if it did. */
7793 it2 = *it;
7794 it2.vpos = it2.current_y = 0;
7795 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7796 it->vpos -= it2.vpos;
7797 it->current_y -= it2.current_y;
7798 it->current_x = it->hpos = 0;
7799
7800 /* If we moved too far back, move IT some lines forward. */
7801 if (it2.vpos > -dvpos)
7802 {
7803 int delta = it2.vpos + dvpos;
7804 it2 = *it;
7805 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7806 /* Move back again if we got too far ahead. */
7807 if (IT_CHARPOS (*it) >= start_charpos)
7808 *it = it2;
7809 }
7810 }
7811 }
7812
7813 /* Return 1 if IT points into the middle of a display vector. */
7814
7815 int
7816 in_display_vector_p (struct it *it)
7817 {
7818 return (it->method == GET_FROM_DISPLAY_VECTOR
7819 && it->current.dpvec_index > 0
7820 && it->dpvec + it->current.dpvec_index != it->dpend);
7821 }
7822
7823 \f
7824 /***********************************************************************
7825 Messages
7826 ***********************************************************************/
7827
7828
7829 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7830 to *Messages*. */
7831
7832 void
7833 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7834 {
7835 Lisp_Object args[3];
7836 Lisp_Object msg, fmt;
7837 char *buffer;
7838 EMACS_INT len;
7839 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7840 USE_SAFE_ALLOCA;
7841
7842 /* Do nothing if called asynchronously. Inserting text into
7843 a buffer may call after-change-functions and alike and
7844 that would means running Lisp asynchronously. */
7845 if (handling_signal)
7846 return;
7847
7848 fmt = msg = Qnil;
7849 GCPRO4 (fmt, msg, arg1, arg2);
7850
7851 args[0] = fmt = build_string (format);
7852 args[1] = arg1;
7853 args[2] = arg2;
7854 msg = Fformat (3, args);
7855
7856 len = SBYTES (msg) + 1;
7857 SAFE_ALLOCA (buffer, char *, len);
7858 memcpy (buffer, SDATA (msg), len);
7859
7860 message_dolog (buffer, len - 1, 1, 0);
7861 SAFE_FREE ();
7862
7863 UNGCPRO;
7864 }
7865
7866
7867 /* Output a newline in the *Messages* buffer if "needs" one. */
7868
7869 void
7870 message_log_maybe_newline (void)
7871 {
7872 if (message_log_need_newline)
7873 message_dolog ("", 0, 1, 0);
7874 }
7875
7876
7877 /* Add a string M of length NBYTES to the message log, optionally
7878 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7879 nonzero, means interpret the contents of M as multibyte. This
7880 function calls low-level routines in order to bypass text property
7881 hooks, etc. which might not be safe to run.
7882
7883 This may GC (insert may run before/after change hooks),
7884 so the buffer M must NOT point to a Lisp string. */
7885
7886 void
7887 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7888 {
7889 if (!NILP (Vmemory_full))
7890 return;
7891
7892 if (!NILP (Vmessage_log_max))
7893 {
7894 struct buffer *oldbuf;
7895 Lisp_Object oldpoint, oldbegv, oldzv;
7896 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7897 EMACS_INT point_at_end = 0;
7898 EMACS_INT zv_at_end = 0;
7899 Lisp_Object old_deactivate_mark, tem;
7900 struct gcpro gcpro1;
7901
7902 old_deactivate_mark = Vdeactivate_mark;
7903 oldbuf = current_buffer;
7904 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7905 current_buffer->undo_list = Qt;
7906
7907 oldpoint = message_dolog_marker1;
7908 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7909 oldbegv = message_dolog_marker2;
7910 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7911 oldzv = message_dolog_marker3;
7912 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7913 GCPRO1 (old_deactivate_mark);
7914
7915 if (PT == Z)
7916 point_at_end = 1;
7917 if (ZV == Z)
7918 zv_at_end = 1;
7919
7920 BEGV = BEG;
7921 BEGV_BYTE = BEG_BYTE;
7922 ZV = Z;
7923 ZV_BYTE = Z_BYTE;
7924 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7925
7926 /* Insert the string--maybe converting multibyte to single byte
7927 or vice versa, so that all the text fits the buffer. */
7928 if (multibyte
7929 && NILP (current_buffer->enable_multibyte_characters))
7930 {
7931 EMACS_INT i;
7932 int c, char_bytes;
7933 unsigned char work[1];
7934
7935 /* Convert a multibyte string to single-byte
7936 for the *Message* buffer. */
7937 for (i = 0; i < nbytes; i += char_bytes)
7938 {
7939 c = string_char_and_length (m + i, &char_bytes);
7940 work[0] = (ASCII_CHAR_P (c)
7941 ? c
7942 : multibyte_char_to_unibyte (c, Qnil));
7943 insert_1_both (work, 1, 1, 1, 0, 0);
7944 }
7945 }
7946 else if (! multibyte
7947 && ! NILP (current_buffer->enable_multibyte_characters))
7948 {
7949 EMACS_INT i;
7950 int c, char_bytes;
7951 unsigned char *msg = (unsigned char *) m;
7952 unsigned char str[MAX_MULTIBYTE_LENGTH];
7953 /* Convert a single-byte string to multibyte
7954 for the *Message* buffer. */
7955 for (i = 0; i < nbytes; i++)
7956 {
7957 c = msg[i];
7958 MAKE_CHAR_MULTIBYTE (c);
7959 char_bytes = CHAR_STRING (c, str);
7960 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7961 }
7962 }
7963 else if (nbytes)
7964 insert_1 (m, nbytes, 1, 0, 0);
7965
7966 if (nlflag)
7967 {
7968 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7969 int dup;
7970 insert_1 ("\n", 1, 1, 0, 0);
7971
7972 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7973 this_bol = PT;
7974 this_bol_byte = PT_BYTE;
7975
7976 /* See if this line duplicates the previous one.
7977 If so, combine duplicates. */
7978 if (this_bol > BEG)
7979 {
7980 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7981 prev_bol = PT;
7982 prev_bol_byte = PT_BYTE;
7983
7984 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7985 this_bol, this_bol_byte);
7986 if (dup)
7987 {
7988 del_range_both (prev_bol, prev_bol_byte,
7989 this_bol, this_bol_byte, 0);
7990 if (dup > 1)
7991 {
7992 char dupstr[40];
7993 int duplen;
7994
7995 /* If you change this format, don't forget to also
7996 change message_log_check_duplicate. */
7997 sprintf (dupstr, " [%d times]", dup);
7998 duplen = strlen (dupstr);
7999 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8000 insert_1 (dupstr, duplen, 1, 0, 1);
8001 }
8002 }
8003 }
8004
8005 /* If we have more than the desired maximum number of lines
8006 in the *Messages* buffer now, delete the oldest ones.
8007 This is safe because we don't have undo in this buffer. */
8008
8009 if (NATNUMP (Vmessage_log_max))
8010 {
8011 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8012 -XFASTINT (Vmessage_log_max) - 1, 0);
8013 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8014 }
8015 }
8016 BEGV = XMARKER (oldbegv)->charpos;
8017 BEGV_BYTE = marker_byte_position (oldbegv);
8018
8019 if (zv_at_end)
8020 {
8021 ZV = Z;
8022 ZV_BYTE = Z_BYTE;
8023 }
8024 else
8025 {
8026 ZV = XMARKER (oldzv)->charpos;
8027 ZV_BYTE = marker_byte_position (oldzv);
8028 }
8029
8030 if (point_at_end)
8031 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8032 else
8033 /* We can't do Fgoto_char (oldpoint) because it will run some
8034 Lisp code. */
8035 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8036 XMARKER (oldpoint)->bytepos);
8037
8038 UNGCPRO;
8039 unchain_marker (XMARKER (oldpoint));
8040 unchain_marker (XMARKER (oldbegv));
8041 unchain_marker (XMARKER (oldzv));
8042
8043 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8044 set_buffer_internal (oldbuf);
8045 if (NILP (tem))
8046 windows_or_buffers_changed = old_windows_or_buffers_changed;
8047 message_log_need_newline = !nlflag;
8048 Vdeactivate_mark = old_deactivate_mark;
8049 }
8050 }
8051
8052
8053 /* We are at the end of the buffer after just having inserted a newline.
8054 (Note: We depend on the fact we won't be crossing the gap.)
8055 Check to see if the most recent message looks a lot like the previous one.
8056 Return 0 if different, 1 if the new one should just replace it, or a
8057 value N > 1 if we should also append " [N times]". */
8058
8059 static int
8060 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8061 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8062 {
8063 EMACS_INT i;
8064 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8065 int seen_dots = 0;
8066 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8067 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8068
8069 for (i = 0; i < len; i++)
8070 {
8071 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8072 seen_dots = 1;
8073 if (p1[i] != p2[i])
8074 return seen_dots;
8075 }
8076 p1 += len;
8077 if (*p1 == '\n')
8078 return 2;
8079 if (*p1++ == ' ' && *p1++ == '[')
8080 {
8081 int n = 0;
8082 while (*p1 >= '0' && *p1 <= '9')
8083 n = n * 10 + *p1++ - '0';
8084 if (strncmp (p1, " times]\n", 8) == 0)
8085 return n+1;
8086 }
8087 return 0;
8088 }
8089 \f
8090
8091 /* Display an echo area message M with a specified length of NBYTES
8092 bytes. The string may include null characters. If M is 0, clear
8093 out any existing message, and let the mini-buffer text show
8094 through.
8095
8096 This may GC, so the buffer M must NOT point to a Lisp string. */
8097
8098 void
8099 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8100 {
8101 /* First flush out any partial line written with print. */
8102 message_log_maybe_newline ();
8103 if (m)
8104 message_dolog (m, nbytes, 1, multibyte);
8105 message2_nolog (m, nbytes, multibyte);
8106 }
8107
8108
8109 /* The non-logging counterpart of message2. */
8110
8111 void
8112 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8113 {
8114 struct frame *sf = SELECTED_FRAME ();
8115 message_enable_multibyte = multibyte;
8116
8117 if (FRAME_INITIAL_P (sf))
8118 {
8119 if (noninteractive_need_newline)
8120 putc ('\n', stderr);
8121 noninteractive_need_newline = 0;
8122 if (m)
8123 fwrite (m, nbytes, 1, stderr);
8124 if (cursor_in_echo_area == 0)
8125 fprintf (stderr, "\n");
8126 fflush (stderr);
8127 }
8128 /* A null message buffer means that the frame hasn't really been
8129 initialized yet. Error messages get reported properly by
8130 cmd_error, so this must be just an informative message; toss it. */
8131 else if (INTERACTIVE
8132 && sf->glyphs_initialized_p
8133 && FRAME_MESSAGE_BUF (sf))
8134 {
8135 Lisp_Object mini_window;
8136 struct frame *f;
8137
8138 /* Get the frame containing the mini-buffer
8139 that the selected frame is using. */
8140 mini_window = FRAME_MINIBUF_WINDOW (sf);
8141 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8142
8143 FRAME_SAMPLE_VISIBILITY (f);
8144 if (FRAME_VISIBLE_P (sf)
8145 && ! FRAME_VISIBLE_P (f))
8146 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8147
8148 if (m)
8149 {
8150 set_message (m, Qnil, nbytes, multibyte);
8151 if (minibuffer_auto_raise)
8152 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8153 }
8154 else
8155 clear_message (1, 1);
8156
8157 do_pending_window_change (0);
8158 echo_area_display (1);
8159 do_pending_window_change (0);
8160 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8161 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8162 }
8163 }
8164
8165
8166 /* Display an echo area message M with a specified length of NBYTES
8167 bytes. The string may include null characters. If M is not a
8168 string, clear out any existing message, and let the mini-buffer
8169 text show through.
8170
8171 This function cancels echoing. */
8172
8173 void
8174 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8175 {
8176 struct gcpro gcpro1;
8177
8178 GCPRO1 (m);
8179 clear_message (1,1);
8180 cancel_echoing ();
8181
8182 /* First flush out any partial line written with print. */
8183 message_log_maybe_newline ();
8184 if (STRINGP (m))
8185 {
8186 char *buffer;
8187 USE_SAFE_ALLOCA;
8188
8189 SAFE_ALLOCA (buffer, char *, nbytes);
8190 memcpy (buffer, SDATA (m), nbytes);
8191 message_dolog (buffer, nbytes, 1, multibyte);
8192 SAFE_FREE ();
8193 }
8194 message3_nolog (m, nbytes, multibyte);
8195
8196 UNGCPRO;
8197 }
8198
8199
8200 /* The non-logging version of message3.
8201 This does not cancel echoing, because it is used for echoing.
8202 Perhaps we need to make a separate function for echoing
8203 and make this cancel echoing. */
8204
8205 void
8206 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8207 {
8208 struct frame *sf = SELECTED_FRAME ();
8209 message_enable_multibyte = multibyte;
8210
8211 if (FRAME_INITIAL_P (sf))
8212 {
8213 if (noninteractive_need_newline)
8214 putc ('\n', stderr);
8215 noninteractive_need_newline = 0;
8216 if (STRINGP (m))
8217 fwrite (SDATA (m), nbytes, 1, stderr);
8218 if (cursor_in_echo_area == 0)
8219 fprintf (stderr, "\n");
8220 fflush (stderr);
8221 }
8222 /* A null message buffer means that the frame hasn't really been
8223 initialized yet. Error messages get reported properly by
8224 cmd_error, so this must be just an informative message; toss it. */
8225 else if (INTERACTIVE
8226 && sf->glyphs_initialized_p
8227 && FRAME_MESSAGE_BUF (sf))
8228 {
8229 Lisp_Object mini_window;
8230 Lisp_Object frame;
8231 struct frame *f;
8232
8233 /* Get the frame containing the mini-buffer
8234 that the selected frame is using. */
8235 mini_window = FRAME_MINIBUF_WINDOW (sf);
8236 frame = XWINDOW (mini_window)->frame;
8237 f = XFRAME (frame);
8238
8239 FRAME_SAMPLE_VISIBILITY (f);
8240 if (FRAME_VISIBLE_P (sf)
8241 && !FRAME_VISIBLE_P (f))
8242 Fmake_frame_visible (frame);
8243
8244 if (STRINGP (m) && SCHARS (m) > 0)
8245 {
8246 set_message (NULL, m, nbytes, multibyte);
8247 if (minibuffer_auto_raise)
8248 Fraise_frame (frame);
8249 /* Assume we are not echoing.
8250 (If we are, echo_now will override this.) */
8251 echo_message_buffer = Qnil;
8252 }
8253 else
8254 clear_message (1, 1);
8255
8256 do_pending_window_change (0);
8257 echo_area_display (1);
8258 do_pending_window_change (0);
8259 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8260 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8261 }
8262 }
8263
8264
8265 /* Display a null-terminated echo area message M. If M is 0, clear
8266 out any existing message, and let the mini-buffer text show through.
8267
8268 The buffer M must continue to exist until after the echo area gets
8269 cleared or some other message gets displayed there. Do not pass
8270 text that is stored in a Lisp string. Do not pass text in a buffer
8271 that was alloca'd. */
8272
8273 void
8274 message1 (const char *m)
8275 {
8276 message2 (m, (m ? strlen (m) : 0), 0);
8277 }
8278
8279
8280 /* The non-logging counterpart of message1. */
8281
8282 void
8283 message1_nolog (const char *m)
8284 {
8285 message2_nolog (m, (m ? strlen (m) : 0), 0);
8286 }
8287
8288 /* Display a message M which contains a single %s
8289 which gets replaced with STRING. */
8290
8291 void
8292 message_with_string (const char *m, Lisp_Object string, int log)
8293 {
8294 CHECK_STRING (string);
8295
8296 if (noninteractive)
8297 {
8298 if (m)
8299 {
8300 if (noninteractive_need_newline)
8301 putc ('\n', stderr);
8302 noninteractive_need_newline = 0;
8303 fprintf (stderr, m, SDATA (string));
8304 if (!cursor_in_echo_area)
8305 fprintf (stderr, "\n");
8306 fflush (stderr);
8307 }
8308 }
8309 else if (INTERACTIVE)
8310 {
8311 /* The frame whose minibuffer we're going to display the message on.
8312 It may be larger than the selected frame, so we need
8313 to use its buffer, not the selected frame's buffer. */
8314 Lisp_Object mini_window;
8315 struct frame *f, *sf = SELECTED_FRAME ();
8316
8317 /* Get the frame containing the minibuffer
8318 that the selected frame is using. */
8319 mini_window = FRAME_MINIBUF_WINDOW (sf);
8320 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8321
8322 /* A null message buffer means that the frame hasn't really been
8323 initialized yet. Error messages get reported properly by
8324 cmd_error, so this must be just an informative message; toss it. */
8325 if (FRAME_MESSAGE_BUF (f))
8326 {
8327 Lisp_Object args[2], message;
8328 struct gcpro gcpro1, gcpro2;
8329
8330 args[0] = build_string (m);
8331 args[1] = message = string;
8332 GCPRO2 (args[0], message);
8333 gcpro1.nvars = 2;
8334
8335 message = Fformat (2, args);
8336
8337 if (log)
8338 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8339 else
8340 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8341
8342 UNGCPRO;
8343
8344 /* Print should start at the beginning of the message
8345 buffer next time. */
8346 message_buf_print = 0;
8347 }
8348 }
8349 }
8350
8351
8352 /* Dump an informative message to the minibuf. If M is 0, clear out
8353 any existing message, and let the mini-buffer text show through. */
8354
8355 static void
8356 vmessage (const char *m, va_list ap)
8357 {
8358 if (noninteractive)
8359 {
8360 if (m)
8361 {
8362 if (noninteractive_need_newline)
8363 putc ('\n', stderr);
8364 noninteractive_need_newline = 0;
8365 vfprintf (stderr, m, ap);
8366 if (cursor_in_echo_area == 0)
8367 fprintf (stderr, "\n");
8368 fflush (stderr);
8369 }
8370 }
8371 else if (INTERACTIVE)
8372 {
8373 /* The frame whose mini-buffer we're going to display the message
8374 on. It may be larger than the selected frame, so we need to
8375 use its buffer, not the selected frame's buffer. */
8376 Lisp_Object mini_window;
8377 struct frame *f, *sf = SELECTED_FRAME ();
8378
8379 /* Get the frame containing the mini-buffer
8380 that the selected frame is using. */
8381 mini_window = FRAME_MINIBUF_WINDOW (sf);
8382 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8383
8384 /* A null message buffer means that the frame hasn't really been
8385 initialized yet. Error messages get reported properly by
8386 cmd_error, so this must be just an informative message; toss
8387 it. */
8388 if (FRAME_MESSAGE_BUF (f))
8389 {
8390 if (m)
8391 {
8392 EMACS_INT len;
8393
8394 len = doprnt (FRAME_MESSAGE_BUF (f),
8395 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8396
8397 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8398 }
8399 else
8400 message1 (0);
8401
8402 /* Print should start at the beginning of the message
8403 buffer next time. */
8404 message_buf_print = 0;
8405 }
8406 }
8407 }
8408
8409 void
8410 message (const char *m, ...)
8411 {
8412 va_list ap;
8413 va_start (ap, m);
8414 vmessage (m, ap);
8415 va_end (ap);
8416 }
8417
8418
8419 /* The non-logging version of message. */
8420
8421 void
8422 message_nolog (const char *m, ...)
8423 {
8424 Lisp_Object old_log_max;
8425 va_list ap;
8426 va_start (ap, m);
8427 old_log_max = Vmessage_log_max;
8428 Vmessage_log_max = Qnil;
8429 vmessage (m, ap);
8430 Vmessage_log_max = old_log_max;
8431 va_end (ap);
8432 }
8433
8434
8435 /* Display the current message in the current mini-buffer. This is
8436 only called from error handlers in process.c, and is not time
8437 critical. */
8438
8439 void
8440 update_echo_area (void)
8441 {
8442 if (!NILP (echo_area_buffer[0]))
8443 {
8444 Lisp_Object string;
8445 string = Fcurrent_message ();
8446 message3 (string, SBYTES (string),
8447 !NILP (current_buffer->enable_multibyte_characters));
8448 }
8449 }
8450
8451
8452 /* Make sure echo area buffers in `echo_buffers' are live.
8453 If they aren't, make new ones. */
8454
8455 static void
8456 ensure_echo_area_buffers (void)
8457 {
8458 int i;
8459
8460 for (i = 0; i < 2; ++i)
8461 if (!BUFFERP (echo_buffer[i])
8462 || NILP (XBUFFER (echo_buffer[i])->name))
8463 {
8464 char name[30];
8465 Lisp_Object old_buffer;
8466 int j;
8467
8468 old_buffer = echo_buffer[i];
8469 sprintf (name, " *Echo Area %d*", i);
8470 echo_buffer[i] = Fget_buffer_create (build_string (name));
8471 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8472 /* to force word wrap in echo area -
8473 it was decided to postpone this*/
8474 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8475
8476 for (j = 0; j < 2; ++j)
8477 if (EQ (old_buffer, echo_area_buffer[j]))
8478 echo_area_buffer[j] = echo_buffer[i];
8479 }
8480 }
8481
8482
8483 /* Call FN with args A1..A4 with either the current or last displayed
8484 echo_area_buffer as current buffer.
8485
8486 WHICH zero means use the current message buffer
8487 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8488 from echo_buffer[] and clear it.
8489
8490 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8491 suitable buffer from echo_buffer[] and clear it.
8492
8493 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8494 that the current message becomes the last displayed one, make
8495 choose a suitable buffer for echo_area_buffer[0], and clear it.
8496
8497 Value is what FN returns. */
8498
8499 static int
8500 with_echo_area_buffer (struct window *w, int which,
8501 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8502 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8503 {
8504 Lisp_Object buffer;
8505 int this_one, the_other, clear_buffer_p, rc;
8506 int count = SPECPDL_INDEX ();
8507
8508 /* If buffers aren't live, make new ones. */
8509 ensure_echo_area_buffers ();
8510
8511 clear_buffer_p = 0;
8512
8513 if (which == 0)
8514 this_one = 0, the_other = 1;
8515 else if (which > 0)
8516 this_one = 1, the_other = 0;
8517 else
8518 {
8519 this_one = 0, the_other = 1;
8520 clear_buffer_p = 1;
8521
8522 /* We need a fresh one in case the current echo buffer equals
8523 the one containing the last displayed echo area message. */
8524 if (!NILP (echo_area_buffer[this_one])
8525 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8526 echo_area_buffer[this_one] = Qnil;
8527 }
8528
8529 /* Choose a suitable buffer from echo_buffer[] is we don't
8530 have one. */
8531 if (NILP (echo_area_buffer[this_one]))
8532 {
8533 echo_area_buffer[this_one]
8534 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8535 ? echo_buffer[the_other]
8536 : echo_buffer[this_one]);
8537 clear_buffer_p = 1;
8538 }
8539
8540 buffer = echo_area_buffer[this_one];
8541
8542 /* Don't get confused by reusing the buffer used for echoing
8543 for a different purpose. */
8544 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8545 cancel_echoing ();
8546
8547 record_unwind_protect (unwind_with_echo_area_buffer,
8548 with_echo_area_buffer_unwind_data (w));
8549
8550 /* Make the echo area buffer current. Note that for display
8551 purposes, it is not necessary that the displayed window's buffer
8552 == current_buffer, except for text property lookup. So, let's
8553 only set that buffer temporarily here without doing a full
8554 Fset_window_buffer. We must also change w->pointm, though,
8555 because otherwise an assertions in unshow_buffer fails, and Emacs
8556 aborts. */
8557 set_buffer_internal_1 (XBUFFER (buffer));
8558 if (w)
8559 {
8560 w->buffer = buffer;
8561 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8562 }
8563
8564 current_buffer->undo_list = Qt;
8565 current_buffer->read_only = Qnil;
8566 specbind (Qinhibit_read_only, Qt);
8567 specbind (Qinhibit_modification_hooks, Qt);
8568
8569 if (clear_buffer_p && Z > BEG)
8570 del_range (BEG, Z);
8571
8572 xassert (BEGV >= BEG);
8573 xassert (ZV <= Z && ZV >= BEGV);
8574
8575 rc = fn (a1, a2, a3, a4);
8576
8577 xassert (BEGV >= BEG);
8578 xassert (ZV <= Z && ZV >= BEGV);
8579
8580 unbind_to (count, Qnil);
8581 return rc;
8582 }
8583
8584
8585 /* Save state that should be preserved around the call to the function
8586 FN called in with_echo_area_buffer. */
8587
8588 static Lisp_Object
8589 with_echo_area_buffer_unwind_data (struct window *w)
8590 {
8591 int i = 0;
8592 Lisp_Object vector, tmp;
8593
8594 /* Reduce consing by keeping one vector in
8595 Vwith_echo_area_save_vector. */
8596 vector = Vwith_echo_area_save_vector;
8597 Vwith_echo_area_save_vector = Qnil;
8598
8599 if (NILP (vector))
8600 vector = Fmake_vector (make_number (7), Qnil);
8601
8602 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8603 ASET (vector, i, Vdeactivate_mark); ++i;
8604 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8605
8606 if (w)
8607 {
8608 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8609 ASET (vector, i, w->buffer); ++i;
8610 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8611 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8612 }
8613 else
8614 {
8615 int end = i + 4;
8616 for (; i < end; ++i)
8617 ASET (vector, i, Qnil);
8618 }
8619
8620 xassert (i == ASIZE (vector));
8621 return vector;
8622 }
8623
8624
8625 /* Restore global state from VECTOR which was created by
8626 with_echo_area_buffer_unwind_data. */
8627
8628 static Lisp_Object
8629 unwind_with_echo_area_buffer (Lisp_Object vector)
8630 {
8631 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8632 Vdeactivate_mark = AREF (vector, 1);
8633 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8634
8635 if (WINDOWP (AREF (vector, 3)))
8636 {
8637 struct window *w;
8638 Lisp_Object buffer, charpos, bytepos;
8639
8640 w = XWINDOW (AREF (vector, 3));
8641 buffer = AREF (vector, 4);
8642 charpos = AREF (vector, 5);
8643 bytepos = AREF (vector, 6);
8644
8645 w->buffer = buffer;
8646 set_marker_both (w->pointm, buffer,
8647 XFASTINT (charpos), XFASTINT (bytepos));
8648 }
8649
8650 Vwith_echo_area_save_vector = vector;
8651 return Qnil;
8652 }
8653
8654
8655 /* Set up the echo area for use by print functions. MULTIBYTE_P
8656 non-zero means we will print multibyte. */
8657
8658 void
8659 setup_echo_area_for_printing (int multibyte_p)
8660 {
8661 /* If we can't find an echo area any more, exit. */
8662 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8663 Fkill_emacs (Qnil);
8664
8665 ensure_echo_area_buffers ();
8666
8667 if (!message_buf_print)
8668 {
8669 /* A message has been output since the last time we printed.
8670 Choose a fresh echo area buffer. */
8671 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8672 echo_area_buffer[0] = echo_buffer[1];
8673 else
8674 echo_area_buffer[0] = echo_buffer[0];
8675
8676 /* Switch to that buffer and clear it. */
8677 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8678 current_buffer->truncate_lines = Qnil;
8679
8680 if (Z > BEG)
8681 {
8682 int count = SPECPDL_INDEX ();
8683 specbind (Qinhibit_read_only, Qt);
8684 /* Note that undo recording is always disabled. */
8685 del_range (BEG, Z);
8686 unbind_to (count, Qnil);
8687 }
8688 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8689
8690 /* Set up the buffer for the multibyteness we need. */
8691 if (multibyte_p
8692 != !NILP (current_buffer->enable_multibyte_characters))
8693 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8694
8695 /* Raise the frame containing the echo area. */
8696 if (minibuffer_auto_raise)
8697 {
8698 struct frame *sf = SELECTED_FRAME ();
8699 Lisp_Object mini_window;
8700 mini_window = FRAME_MINIBUF_WINDOW (sf);
8701 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8702 }
8703
8704 message_log_maybe_newline ();
8705 message_buf_print = 1;
8706 }
8707 else
8708 {
8709 if (NILP (echo_area_buffer[0]))
8710 {
8711 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8712 echo_area_buffer[0] = echo_buffer[1];
8713 else
8714 echo_area_buffer[0] = echo_buffer[0];
8715 }
8716
8717 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8718 {
8719 /* Someone switched buffers between print requests. */
8720 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8721 current_buffer->truncate_lines = Qnil;
8722 }
8723 }
8724 }
8725
8726
8727 /* Display an echo area message in window W. Value is non-zero if W's
8728 height is changed. If display_last_displayed_message_p is
8729 non-zero, display the message that was last displayed, otherwise
8730 display the current message. */
8731
8732 static int
8733 display_echo_area (struct window *w)
8734 {
8735 int i, no_message_p, window_height_changed_p, count;
8736
8737 /* Temporarily disable garbage collections while displaying the echo
8738 area. This is done because a GC can print a message itself.
8739 That message would modify the echo area buffer's contents while a
8740 redisplay of the buffer is going on, and seriously confuse
8741 redisplay. */
8742 count = inhibit_garbage_collection ();
8743
8744 /* If there is no message, we must call display_echo_area_1
8745 nevertheless because it resizes the window. But we will have to
8746 reset the echo_area_buffer in question to nil at the end because
8747 with_echo_area_buffer will sets it to an empty buffer. */
8748 i = display_last_displayed_message_p ? 1 : 0;
8749 no_message_p = NILP (echo_area_buffer[i]);
8750
8751 window_height_changed_p
8752 = with_echo_area_buffer (w, display_last_displayed_message_p,
8753 display_echo_area_1,
8754 (EMACS_INT) w, Qnil, 0, 0);
8755
8756 if (no_message_p)
8757 echo_area_buffer[i] = Qnil;
8758
8759 unbind_to (count, Qnil);
8760 return window_height_changed_p;
8761 }
8762
8763
8764 /* Helper for display_echo_area. Display the current buffer which
8765 contains the current echo area message in window W, a mini-window,
8766 a pointer to which is passed in A1. A2..A4 are currently not used.
8767 Change the height of W so that all of the message is displayed.
8768 Value is non-zero if height of W was changed. */
8769
8770 static int
8771 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8772 {
8773 struct window *w = (struct window *) a1;
8774 Lisp_Object window;
8775 struct text_pos start;
8776 int window_height_changed_p = 0;
8777
8778 /* Do this before displaying, so that we have a large enough glyph
8779 matrix for the display. If we can't get enough space for the
8780 whole text, display the last N lines. That works by setting w->start. */
8781 window_height_changed_p = resize_mini_window (w, 0);
8782
8783 /* Use the starting position chosen by resize_mini_window. */
8784 SET_TEXT_POS_FROM_MARKER (start, w->start);
8785
8786 /* Display. */
8787 clear_glyph_matrix (w->desired_matrix);
8788 XSETWINDOW (window, w);
8789 try_window (window, start, 0);
8790
8791 return window_height_changed_p;
8792 }
8793
8794
8795 /* Resize the echo area window to exactly the size needed for the
8796 currently displayed message, if there is one. If a mini-buffer
8797 is active, don't shrink it. */
8798
8799 void
8800 resize_echo_area_exactly (void)
8801 {
8802 if (BUFFERP (echo_area_buffer[0])
8803 && WINDOWP (echo_area_window))
8804 {
8805 struct window *w = XWINDOW (echo_area_window);
8806 int resized_p;
8807 Lisp_Object resize_exactly;
8808
8809 if (minibuf_level == 0)
8810 resize_exactly = Qt;
8811 else
8812 resize_exactly = Qnil;
8813
8814 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8815 (EMACS_INT) w, resize_exactly, 0, 0);
8816 if (resized_p)
8817 {
8818 ++windows_or_buffers_changed;
8819 ++update_mode_lines;
8820 redisplay_internal (0);
8821 }
8822 }
8823 }
8824
8825
8826 /* Callback function for with_echo_area_buffer, when used from
8827 resize_echo_area_exactly. A1 contains a pointer to the window to
8828 resize, EXACTLY non-nil means resize the mini-window exactly to the
8829 size of the text displayed. A3 and A4 are not used. Value is what
8830 resize_mini_window returns. */
8831
8832 static int
8833 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8834 {
8835 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8836 }
8837
8838
8839 /* Resize mini-window W to fit the size of its contents. EXACT_P
8840 means size the window exactly to the size needed. Otherwise, it's
8841 only enlarged until W's buffer is empty.
8842
8843 Set W->start to the right place to begin display. If the whole
8844 contents fit, start at the beginning. Otherwise, start so as
8845 to make the end of the contents appear. This is particularly
8846 important for y-or-n-p, but seems desirable generally.
8847
8848 Value is non-zero if the window height has been changed. */
8849
8850 int
8851 resize_mini_window (struct window *w, int exact_p)
8852 {
8853 struct frame *f = XFRAME (w->frame);
8854 int window_height_changed_p = 0;
8855
8856 xassert (MINI_WINDOW_P (w));
8857
8858 /* By default, start display at the beginning. */
8859 set_marker_both (w->start, w->buffer,
8860 BUF_BEGV (XBUFFER (w->buffer)),
8861 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8862
8863 /* Don't resize windows while redisplaying a window; it would
8864 confuse redisplay functions when the size of the window they are
8865 displaying changes from under them. Such a resizing can happen,
8866 for instance, when which-func prints a long message while
8867 we are running fontification-functions. We're running these
8868 functions with safe_call which binds inhibit-redisplay to t. */
8869 if (!NILP (Vinhibit_redisplay))
8870 return 0;
8871
8872 /* Nil means don't try to resize. */
8873 if (NILP (Vresize_mini_windows)
8874 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8875 return 0;
8876
8877 if (!FRAME_MINIBUF_ONLY_P (f))
8878 {
8879 struct it it;
8880 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8881 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8882 int height, max_height;
8883 int unit = FRAME_LINE_HEIGHT (f);
8884 struct text_pos start;
8885 struct buffer *old_current_buffer = NULL;
8886
8887 if (current_buffer != XBUFFER (w->buffer))
8888 {
8889 old_current_buffer = current_buffer;
8890 set_buffer_internal (XBUFFER (w->buffer));
8891 }
8892
8893 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8894
8895 /* Compute the max. number of lines specified by the user. */
8896 if (FLOATP (Vmax_mini_window_height))
8897 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8898 else if (INTEGERP (Vmax_mini_window_height))
8899 max_height = XINT (Vmax_mini_window_height);
8900 else
8901 max_height = total_height / 4;
8902
8903 /* Correct that max. height if it's bogus. */
8904 max_height = max (1, max_height);
8905 max_height = min (total_height, max_height);
8906
8907 /* Find out the height of the text in the window. */
8908 if (it.line_wrap == TRUNCATE)
8909 height = 1;
8910 else
8911 {
8912 last_height = 0;
8913 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8914 if (it.max_ascent == 0 && it.max_descent == 0)
8915 height = it.current_y + last_height;
8916 else
8917 height = it.current_y + it.max_ascent + it.max_descent;
8918 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8919 height = (height + unit - 1) / unit;
8920 }
8921
8922 /* Compute a suitable window start. */
8923 if (height > max_height)
8924 {
8925 height = max_height;
8926 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8927 move_it_vertically_backward (&it, (height - 1) * unit);
8928 start = it.current.pos;
8929 }
8930 else
8931 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8932 SET_MARKER_FROM_TEXT_POS (w->start, start);
8933
8934 if (EQ (Vresize_mini_windows, Qgrow_only))
8935 {
8936 /* Let it grow only, until we display an empty message, in which
8937 case the window shrinks again. */
8938 if (height > WINDOW_TOTAL_LINES (w))
8939 {
8940 int old_height = WINDOW_TOTAL_LINES (w);
8941 freeze_window_starts (f, 1);
8942 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8943 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8944 }
8945 else if (height < WINDOW_TOTAL_LINES (w)
8946 && (exact_p || BEGV == ZV))
8947 {
8948 int old_height = WINDOW_TOTAL_LINES (w);
8949 freeze_window_starts (f, 0);
8950 shrink_mini_window (w);
8951 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8952 }
8953 }
8954 else
8955 {
8956 /* Always resize to exact size needed. */
8957 if (height > WINDOW_TOTAL_LINES (w))
8958 {
8959 int old_height = WINDOW_TOTAL_LINES (w);
8960 freeze_window_starts (f, 1);
8961 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8962 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8963 }
8964 else if (height < WINDOW_TOTAL_LINES (w))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 0);
8968 shrink_mini_window (w);
8969
8970 if (height)
8971 {
8972 freeze_window_starts (f, 1);
8973 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8974 }
8975
8976 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8977 }
8978 }
8979
8980 if (old_current_buffer)
8981 set_buffer_internal (old_current_buffer);
8982 }
8983
8984 return window_height_changed_p;
8985 }
8986
8987
8988 /* Value is the current message, a string, or nil if there is no
8989 current message. */
8990
8991 Lisp_Object
8992 current_message (void)
8993 {
8994 Lisp_Object msg;
8995
8996 if (!BUFFERP (echo_area_buffer[0]))
8997 msg = Qnil;
8998 else
8999 {
9000 with_echo_area_buffer (0, 0, current_message_1,
9001 (EMACS_INT) &msg, Qnil, 0, 0);
9002 if (NILP (msg))
9003 echo_area_buffer[0] = Qnil;
9004 }
9005
9006 return msg;
9007 }
9008
9009
9010 static int
9011 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9012 {
9013 Lisp_Object *msg = (Lisp_Object *) a1;
9014
9015 if (Z > BEG)
9016 *msg = make_buffer_string (BEG, Z, 1);
9017 else
9018 *msg = Qnil;
9019 return 0;
9020 }
9021
9022
9023 /* Push the current message on Vmessage_stack for later restauration
9024 by restore_message. Value is non-zero if the current message isn't
9025 empty. This is a relatively infrequent operation, so it's not
9026 worth optimizing. */
9027
9028 int
9029 push_message (void)
9030 {
9031 Lisp_Object msg;
9032 msg = current_message ();
9033 Vmessage_stack = Fcons (msg, Vmessage_stack);
9034 return STRINGP (msg);
9035 }
9036
9037
9038 /* Restore message display from the top of Vmessage_stack. */
9039
9040 void
9041 restore_message (void)
9042 {
9043 Lisp_Object msg;
9044
9045 xassert (CONSP (Vmessage_stack));
9046 msg = XCAR (Vmessage_stack);
9047 if (STRINGP (msg))
9048 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9049 else
9050 message3_nolog (msg, 0, 0);
9051 }
9052
9053
9054 /* Handler for record_unwind_protect calling pop_message. */
9055
9056 Lisp_Object
9057 pop_message_unwind (Lisp_Object dummy)
9058 {
9059 pop_message ();
9060 return Qnil;
9061 }
9062
9063 /* Pop the top-most entry off Vmessage_stack. */
9064
9065 void
9066 pop_message (void)
9067 {
9068 xassert (CONSP (Vmessage_stack));
9069 Vmessage_stack = XCDR (Vmessage_stack);
9070 }
9071
9072
9073 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9074 exits. If the stack is not empty, we have a missing pop_message
9075 somewhere. */
9076
9077 void
9078 check_message_stack (void)
9079 {
9080 if (!NILP (Vmessage_stack))
9081 abort ();
9082 }
9083
9084
9085 /* Truncate to NCHARS what will be displayed in the echo area the next
9086 time we display it---but don't redisplay it now. */
9087
9088 void
9089 truncate_echo_area (EMACS_INT nchars)
9090 {
9091 if (nchars == 0)
9092 echo_area_buffer[0] = Qnil;
9093 /* A null message buffer means that the frame hasn't really been
9094 initialized yet. Error messages get reported properly by
9095 cmd_error, so this must be just an informative message; toss it. */
9096 else if (!noninteractive
9097 && INTERACTIVE
9098 && !NILP (echo_area_buffer[0]))
9099 {
9100 struct frame *sf = SELECTED_FRAME ();
9101 if (FRAME_MESSAGE_BUF (sf))
9102 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9103 }
9104 }
9105
9106
9107 /* Helper function for truncate_echo_area. Truncate the current
9108 message to at most NCHARS characters. */
9109
9110 static int
9111 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9112 {
9113 if (BEG + nchars < Z)
9114 del_range (BEG + nchars, Z);
9115 if (Z == BEG)
9116 echo_area_buffer[0] = Qnil;
9117 return 0;
9118 }
9119
9120
9121 /* Set the current message to a substring of S or STRING.
9122
9123 If STRING is a Lisp string, set the message to the first NBYTES
9124 bytes from STRING. NBYTES zero means use the whole string. If
9125 STRING is multibyte, the message will be displayed multibyte.
9126
9127 If S is not null, set the message to the first LEN bytes of S. LEN
9128 zero means use the whole string. MULTIBYTE_P non-zero means S is
9129 multibyte. Display the message multibyte in that case.
9130
9131 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9132 to t before calling set_message_1 (which calls insert).
9133 */
9134
9135 void
9136 set_message (const char *s, Lisp_Object string,
9137 EMACS_INT nbytes, int multibyte_p)
9138 {
9139 message_enable_multibyte
9140 = ((s && multibyte_p)
9141 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9142
9143 with_echo_area_buffer (0, -1, set_message_1,
9144 (EMACS_INT) s, string, nbytes, multibyte_p);
9145 message_buf_print = 0;
9146 help_echo_showing_p = 0;
9147 }
9148
9149
9150 /* Helper function for set_message. Arguments have the same meaning
9151 as there, with A1 corresponding to S and A2 corresponding to STRING
9152 This function is called with the echo area buffer being
9153 current. */
9154
9155 static int
9156 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9157 {
9158 const char *s = (const char *) a1;
9159 Lisp_Object string = a2;
9160
9161 /* Change multibyteness of the echo buffer appropriately. */
9162 if (message_enable_multibyte
9163 != !NILP (current_buffer->enable_multibyte_characters))
9164 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9165
9166 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9167 if (!NILP (current_buffer->bidi_display_reordering))
9168 current_buffer->bidi_paragraph_direction = Qleft_to_right;
9169
9170 /* Insert new message at BEG. */
9171 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9172
9173 if (STRINGP (string))
9174 {
9175 EMACS_INT nchars;
9176
9177 if (nbytes == 0)
9178 nbytes = SBYTES (string);
9179 nchars = string_byte_to_char (string, nbytes);
9180
9181 /* This function takes care of single/multibyte conversion. We
9182 just have to ensure that the echo area buffer has the right
9183 setting of enable_multibyte_characters. */
9184 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9185 }
9186 else if (s)
9187 {
9188 if (nbytes == 0)
9189 nbytes = strlen (s);
9190
9191 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9192 {
9193 /* Convert from multi-byte to single-byte. */
9194 EMACS_INT i;
9195 int c, n;
9196 unsigned char work[1];
9197
9198 /* Convert a multibyte string to single-byte. */
9199 for (i = 0; i < nbytes; i += n)
9200 {
9201 c = string_char_and_length (s + i, &n);
9202 work[0] = (ASCII_CHAR_P (c)
9203 ? c
9204 : multibyte_char_to_unibyte (c, Qnil));
9205 insert_1_both (work, 1, 1, 1, 0, 0);
9206 }
9207 }
9208 else if (!multibyte_p
9209 && !NILP (current_buffer->enable_multibyte_characters))
9210 {
9211 /* Convert from single-byte to multi-byte. */
9212 EMACS_INT i;
9213 int c, n;
9214 const unsigned char *msg = (const unsigned char *) s;
9215 unsigned char str[MAX_MULTIBYTE_LENGTH];
9216
9217 /* Convert a single-byte string to multibyte. */
9218 for (i = 0; i < nbytes; i++)
9219 {
9220 c = msg[i];
9221 MAKE_CHAR_MULTIBYTE (c);
9222 n = CHAR_STRING (c, str);
9223 insert_1_both (str, 1, n, 1, 0, 0);
9224 }
9225 }
9226 else
9227 insert_1 (s, nbytes, 1, 0, 0);
9228 }
9229
9230 return 0;
9231 }
9232
9233
9234 /* Clear messages. CURRENT_P non-zero means clear the current
9235 message. LAST_DISPLAYED_P non-zero means clear the message
9236 last displayed. */
9237
9238 void
9239 clear_message (int current_p, int last_displayed_p)
9240 {
9241 if (current_p)
9242 {
9243 echo_area_buffer[0] = Qnil;
9244 message_cleared_p = 1;
9245 }
9246
9247 if (last_displayed_p)
9248 echo_area_buffer[1] = Qnil;
9249
9250 message_buf_print = 0;
9251 }
9252
9253 /* Clear garbaged frames.
9254
9255 This function is used where the old redisplay called
9256 redraw_garbaged_frames which in turn called redraw_frame which in
9257 turn called clear_frame. The call to clear_frame was a source of
9258 flickering. I believe a clear_frame is not necessary. It should
9259 suffice in the new redisplay to invalidate all current matrices,
9260 and ensure a complete redisplay of all windows. */
9261
9262 static void
9263 clear_garbaged_frames (void)
9264 {
9265 if (frame_garbaged)
9266 {
9267 Lisp_Object tail, frame;
9268 int changed_count = 0;
9269
9270 FOR_EACH_FRAME (tail, frame)
9271 {
9272 struct frame *f = XFRAME (frame);
9273
9274 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9275 {
9276 if (f->resized_p)
9277 {
9278 Fredraw_frame (frame);
9279 f->force_flush_display_p = 1;
9280 }
9281 clear_current_matrices (f);
9282 changed_count++;
9283 f->garbaged = 0;
9284 f->resized_p = 0;
9285 }
9286 }
9287
9288 frame_garbaged = 0;
9289 if (changed_count)
9290 ++windows_or_buffers_changed;
9291 }
9292 }
9293
9294
9295 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9296 is non-zero update selected_frame. Value is non-zero if the
9297 mini-windows height has been changed. */
9298
9299 static int
9300 echo_area_display (int update_frame_p)
9301 {
9302 Lisp_Object mini_window;
9303 struct window *w;
9304 struct frame *f;
9305 int window_height_changed_p = 0;
9306 struct frame *sf = SELECTED_FRAME ();
9307
9308 mini_window = FRAME_MINIBUF_WINDOW (sf);
9309 w = XWINDOW (mini_window);
9310 f = XFRAME (WINDOW_FRAME (w));
9311
9312 /* Don't display if frame is invisible or not yet initialized. */
9313 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9314 return 0;
9315
9316 #ifdef HAVE_WINDOW_SYSTEM
9317 /* When Emacs starts, selected_frame may be the initial terminal
9318 frame. If we let this through, a message would be displayed on
9319 the terminal. */
9320 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9321 return 0;
9322 #endif /* HAVE_WINDOW_SYSTEM */
9323
9324 /* Redraw garbaged frames. */
9325 if (frame_garbaged)
9326 clear_garbaged_frames ();
9327
9328 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9329 {
9330 echo_area_window = mini_window;
9331 window_height_changed_p = display_echo_area (w);
9332 w->must_be_updated_p = 1;
9333
9334 /* Update the display, unless called from redisplay_internal.
9335 Also don't update the screen during redisplay itself. The
9336 update will happen at the end of redisplay, and an update
9337 here could cause confusion. */
9338 if (update_frame_p && !redisplaying_p)
9339 {
9340 int n = 0;
9341
9342 /* If the display update has been interrupted by pending
9343 input, update mode lines in the frame. Due to the
9344 pending input, it might have been that redisplay hasn't
9345 been called, so that mode lines above the echo area are
9346 garbaged. This looks odd, so we prevent it here. */
9347 if (!display_completed)
9348 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9349
9350 if (window_height_changed_p
9351 /* Don't do this if Emacs is shutting down. Redisplay
9352 needs to run hooks. */
9353 && !NILP (Vrun_hooks))
9354 {
9355 /* Must update other windows. Likewise as in other
9356 cases, don't let this update be interrupted by
9357 pending input. */
9358 int count = SPECPDL_INDEX ();
9359 specbind (Qredisplay_dont_pause, Qt);
9360 windows_or_buffers_changed = 1;
9361 redisplay_internal (0);
9362 unbind_to (count, Qnil);
9363 }
9364 else if (FRAME_WINDOW_P (f) && n == 0)
9365 {
9366 /* Window configuration is the same as before.
9367 Can do with a display update of the echo area,
9368 unless we displayed some mode lines. */
9369 update_single_window (w, 1);
9370 FRAME_RIF (f)->flush_display (f);
9371 }
9372 else
9373 update_frame (f, 1, 1);
9374
9375 /* If cursor is in the echo area, make sure that the next
9376 redisplay displays the minibuffer, so that the cursor will
9377 be replaced with what the minibuffer wants. */
9378 if (cursor_in_echo_area)
9379 ++windows_or_buffers_changed;
9380 }
9381 }
9382 else if (!EQ (mini_window, selected_window))
9383 windows_or_buffers_changed++;
9384
9385 /* Last displayed message is now the current message. */
9386 echo_area_buffer[1] = echo_area_buffer[0];
9387 /* Inform read_char that we're not echoing. */
9388 echo_message_buffer = Qnil;
9389
9390 /* Prevent redisplay optimization in redisplay_internal by resetting
9391 this_line_start_pos. This is done because the mini-buffer now
9392 displays the message instead of its buffer text. */
9393 if (EQ (mini_window, selected_window))
9394 CHARPOS (this_line_start_pos) = 0;
9395
9396 return window_height_changed_p;
9397 }
9398
9399
9400 \f
9401 /***********************************************************************
9402 Mode Lines and Frame Titles
9403 ***********************************************************************/
9404
9405 /* A buffer for constructing non-propertized mode-line strings and
9406 frame titles in it; allocated from the heap in init_xdisp and
9407 resized as needed in store_mode_line_noprop_char. */
9408
9409 static char *mode_line_noprop_buf;
9410
9411 /* The buffer's end, and a current output position in it. */
9412
9413 static char *mode_line_noprop_buf_end;
9414 static char *mode_line_noprop_ptr;
9415
9416 #define MODE_LINE_NOPROP_LEN(start) \
9417 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9418
9419 static enum {
9420 MODE_LINE_DISPLAY = 0,
9421 MODE_LINE_TITLE,
9422 MODE_LINE_NOPROP,
9423 MODE_LINE_STRING
9424 } mode_line_target;
9425
9426 /* Alist that caches the results of :propertize.
9427 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9428 static Lisp_Object mode_line_proptrans_alist;
9429
9430 /* List of strings making up the mode-line. */
9431 static Lisp_Object mode_line_string_list;
9432
9433 /* Base face property when building propertized mode line string. */
9434 static Lisp_Object mode_line_string_face;
9435 static Lisp_Object mode_line_string_face_prop;
9436
9437
9438 /* Unwind data for mode line strings */
9439
9440 static Lisp_Object Vmode_line_unwind_vector;
9441
9442 static Lisp_Object
9443 format_mode_line_unwind_data (struct buffer *obuf,
9444 Lisp_Object owin,
9445 int save_proptrans)
9446 {
9447 Lisp_Object vector, tmp;
9448
9449 /* Reduce consing by keeping one vector in
9450 Vwith_echo_area_save_vector. */
9451 vector = Vmode_line_unwind_vector;
9452 Vmode_line_unwind_vector = Qnil;
9453
9454 if (NILP (vector))
9455 vector = Fmake_vector (make_number (8), Qnil);
9456
9457 ASET (vector, 0, make_number (mode_line_target));
9458 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9459 ASET (vector, 2, mode_line_string_list);
9460 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9461 ASET (vector, 4, mode_line_string_face);
9462 ASET (vector, 5, mode_line_string_face_prop);
9463
9464 if (obuf)
9465 XSETBUFFER (tmp, obuf);
9466 else
9467 tmp = Qnil;
9468 ASET (vector, 6, tmp);
9469 ASET (vector, 7, owin);
9470
9471 return vector;
9472 }
9473
9474 static Lisp_Object
9475 unwind_format_mode_line (Lisp_Object vector)
9476 {
9477 mode_line_target = XINT (AREF (vector, 0));
9478 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9479 mode_line_string_list = AREF (vector, 2);
9480 if (! EQ (AREF (vector, 3), Qt))
9481 mode_line_proptrans_alist = AREF (vector, 3);
9482 mode_line_string_face = AREF (vector, 4);
9483 mode_line_string_face_prop = AREF (vector, 5);
9484
9485 if (!NILP (AREF (vector, 7)))
9486 /* Select window before buffer, since it may change the buffer. */
9487 Fselect_window (AREF (vector, 7), Qt);
9488
9489 if (!NILP (AREF (vector, 6)))
9490 {
9491 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9492 ASET (vector, 6, Qnil);
9493 }
9494
9495 Vmode_line_unwind_vector = vector;
9496 return Qnil;
9497 }
9498
9499
9500 /* Store a single character C for the frame title in mode_line_noprop_buf.
9501 Re-allocate mode_line_noprop_buf if necessary. */
9502
9503 static void
9504 store_mode_line_noprop_char (char c)
9505 {
9506 /* If output position has reached the end of the allocated buffer,
9507 double the buffer's size. */
9508 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9509 {
9510 int len = MODE_LINE_NOPROP_LEN (0);
9511 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9512 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9513 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9514 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9515 }
9516
9517 *mode_line_noprop_ptr++ = c;
9518 }
9519
9520
9521 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9522 mode_line_noprop_ptr. STR is the string to store. Do not copy
9523 characters that yield more columns than PRECISION; PRECISION <= 0
9524 means copy the whole string. Pad with spaces until FIELD_WIDTH
9525 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9526 pad. Called from display_mode_element when it is used to build a
9527 frame title. */
9528
9529 static int
9530 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9531 {
9532 int n = 0;
9533 EMACS_INT dummy, nbytes;
9534
9535 /* Copy at most PRECISION chars from STR. */
9536 nbytes = strlen (str);
9537 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9538 while (nbytes--)
9539 store_mode_line_noprop_char (*str++);
9540
9541 /* Fill up with spaces until FIELD_WIDTH reached. */
9542 while (field_width > 0
9543 && n < field_width)
9544 {
9545 store_mode_line_noprop_char (' ');
9546 ++n;
9547 }
9548
9549 return n;
9550 }
9551
9552 /***********************************************************************
9553 Frame Titles
9554 ***********************************************************************/
9555
9556 #ifdef HAVE_WINDOW_SYSTEM
9557
9558 /* Set the title of FRAME, if it has changed. The title format is
9559 Vicon_title_format if FRAME is iconified, otherwise it is
9560 frame_title_format. */
9561
9562 static void
9563 x_consider_frame_title (Lisp_Object frame)
9564 {
9565 struct frame *f = XFRAME (frame);
9566
9567 if (FRAME_WINDOW_P (f)
9568 || FRAME_MINIBUF_ONLY_P (f)
9569 || f->explicit_name)
9570 {
9571 /* Do we have more than one visible frame on this X display? */
9572 Lisp_Object tail;
9573 Lisp_Object fmt;
9574 int title_start;
9575 char *title;
9576 int len;
9577 struct it it;
9578 int count = SPECPDL_INDEX ();
9579
9580 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9581 {
9582 Lisp_Object other_frame = XCAR (tail);
9583 struct frame *tf = XFRAME (other_frame);
9584
9585 if (tf != f
9586 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9587 && !FRAME_MINIBUF_ONLY_P (tf)
9588 && !EQ (other_frame, tip_frame)
9589 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9590 break;
9591 }
9592
9593 /* Set global variable indicating that multiple frames exist. */
9594 multiple_frames = CONSP (tail);
9595
9596 /* Switch to the buffer of selected window of the frame. Set up
9597 mode_line_target so that display_mode_element will output into
9598 mode_line_noprop_buf; then display the title. */
9599 record_unwind_protect (unwind_format_mode_line,
9600 format_mode_line_unwind_data
9601 (current_buffer, selected_window, 0));
9602
9603 Fselect_window (f->selected_window, Qt);
9604 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9605 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9606
9607 mode_line_target = MODE_LINE_TITLE;
9608 title_start = MODE_LINE_NOPROP_LEN (0);
9609 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9610 NULL, DEFAULT_FACE_ID);
9611 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9612 len = MODE_LINE_NOPROP_LEN (title_start);
9613 title = mode_line_noprop_buf + title_start;
9614 unbind_to (count, Qnil);
9615
9616 /* Set the title only if it's changed. This avoids consing in
9617 the common case where it hasn't. (If it turns out that we've
9618 already wasted too much time by walking through the list with
9619 display_mode_element, then we might need to optimize at a
9620 higher level than this.) */
9621 if (! STRINGP (f->name)
9622 || SBYTES (f->name) != len
9623 || memcmp (title, SDATA (f->name), len) != 0)
9624 x_implicitly_set_name (f, make_string (title, len), Qnil);
9625 }
9626 }
9627
9628 #endif /* not HAVE_WINDOW_SYSTEM */
9629
9630
9631
9632 \f
9633 /***********************************************************************
9634 Menu Bars
9635 ***********************************************************************/
9636
9637
9638 /* Prepare for redisplay by updating menu-bar item lists when
9639 appropriate. This can call eval. */
9640
9641 void
9642 prepare_menu_bars (void)
9643 {
9644 int all_windows;
9645 struct gcpro gcpro1, gcpro2;
9646 struct frame *f;
9647 Lisp_Object tooltip_frame;
9648
9649 #ifdef HAVE_WINDOW_SYSTEM
9650 tooltip_frame = tip_frame;
9651 #else
9652 tooltip_frame = Qnil;
9653 #endif
9654
9655 /* Update all frame titles based on their buffer names, etc. We do
9656 this before the menu bars so that the buffer-menu will show the
9657 up-to-date frame titles. */
9658 #ifdef HAVE_WINDOW_SYSTEM
9659 if (windows_or_buffers_changed || update_mode_lines)
9660 {
9661 Lisp_Object tail, frame;
9662
9663 FOR_EACH_FRAME (tail, frame)
9664 {
9665 f = XFRAME (frame);
9666 if (!EQ (frame, tooltip_frame)
9667 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9668 x_consider_frame_title (frame);
9669 }
9670 }
9671 #endif /* HAVE_WINDOW_SYSTEM */
9672
9673 /* Update the menu bar item lists, if appropriate. This has to be
9674 done before any actual redisplay or generation of display lines. */
9675 all_windows = (update_mode_lines
9676 || buffer_shared > 1
9677 || windows_or_buffers_changed);
9678 if (all_windows)
9679 {
9680 Lisp_Object tail, frame;
9681 int count = SPECPDL_INDEX ();
9682 /* 1 means that update_menu_bar has run its hooks
9683 so any further calls to update_menu_bar shouldn't do so again. */
9684 int menu_bar_hooks_run = 0;
9685
9686 record_unwind_save_match_data ();
9687
9688 FOR_EACH_FRAME (tail, frame)
9689 {
9690 f = XFRAME (frame);
9691
9692 /* Ignore tooltip frame. */
9693 if (EQ (frame, tooltip_frame))
9694 continue;
9695
9696 /* If a window on this frame changed size, report that to
9697 the user and clear the size-change flag. */
9698 if (FRAME_WINDOW_SIZES_CHANGED (f))
9699 {
9700 Lisp_Object functions;
9701
9702 /* Clear flag first in case we get an error below. */
9703 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9704 functions = Vwindow_size_change_functions;
9705 GCPRO2 (tail, functions);
9706
9707 while (CONSP (functions))
9708 {
9709 if (!EQ (XCAR (functions), Qt))
9710 call1 (XCAR (functions), frame);
9711 functions = XCDR (functions);
9712 }
9713 UNGCPRO;
9714 }
9715
9716 GCPRO1 (tail);
9717 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9718 #ifdef HAVE_WINDOW_SYSTEM
9719 update_tool_bar (f, 0);
9720 #endif
9721 #ifdef HAVE_NS
9722 if (windows_or_buffers_changed
9723 && FRAME_NS_P (f))
9724 ns_set_doc_edited (f, Fbuffer_modified_p
9725 (XWINDOW (f->selected_window)->buffer));
9726 #endif
9727 UNGCPRO;
9728 }
9729
9730 unbind_to (count, Qnil);
9731 }
9732 else
9733 {
9734 struct frame *sf = SELECTED_FRAME ();
9735 update_menu_bar (sf, 1, 0);
9736 #ifdef HAVE_WINDOW_SYSTEM
9737 update_tool_bar (sf, 1);
9738 #endif
9739 }
9740 }
9741
9742
9743 /* Update the menu bar item list for frame F. This has to be done
9744 before we start to fill in any display lines, because it can call
9745 eval.
9746
9747 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9748
9749 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9750 already ran the menu bar hooks for this redisplay, so there
9751 is no need to run them again. The return value is the
9752 updated value of this flag, to pass to the next call. */
9753
9754 static int
9755 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9756 {
9757 Lisp_Object window;
9758 register struct window *w;
9759
9760 /* If called recursively during a menu update, do nothing. This can
9761 happen when, for instance, an activate-menubar-hook causes a
9762 redisplay. */
9763 if (inhibit_menubar_update)
9764 return hooks_run;
9765
9766 window = FRAME_SELECTED_WINDOW (f);
9767 w = XWINDOW (window);
9768
9769 if (FRAME_WINDOW_P (f)
9770 ?
9771 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9772 || defined (HAVE_NS) || defined (USE_GTK)
9773 FRAME_EXTERNAL_MENU_BAR (f)
9774 #else
9775 FRAME_MENU_BAR_LINES (f) > 0
9776 #endif
9777 : FRAME_MENU_BAR_LINES (f) > 0)
9778 {
9779 /* If the user has switched buffers or windows, we need to
9780 recompute to reflect the new bindings. But we'll
9781 recompute when update_mode_lines is set too; that means
9782 that people can use force-mode-line-update to request
9783 that the menu bar be recomputed. The adverse effect on
9784 the rest of the redisplay algorithm is about the same as
9785 windows_or_buffers_changed anyway. */
9786 if (windows_or_buffers_changed
9787 /* This used to test w->update_mode_line, but we believe
9788 there is no need to recompute the menu in that case. */
9789 || update_mode_lines
9790 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9791 < BUF_MODIFF (XBUFFER (w->buffer)))
9792 != !NILP (w->last_had_star))
9793 || ((!NILP (Vtransient_mark_mode)
9794 && !NILP (XBUFFER (w->buffer)->mark_active))
9795 != !NILP (w->region_showing)))
9796 {
9797 struct buffer *prev = current_buffer;
9798 int count = SPECPDL_INDEX ();
9799
9800 specbind (Qinhibit_menubar_update, Qt);
9801
9802 set_buffer_internal_1 (XBUFFER (w->buffer));
9803 if (save_match_data)
9804 record_unwind_save_match_data ();
9805 if (NILP (Voverriding_local_map_menu_flag))
9806 {
9807 specbind (Qoverriding_terminal_local_map, Qnil);
9808 specbind (Qoverriding_local_map, Qnil);
9809 }
9810
9811 if (!hooks_run)
9812 {
9813 /* Run the Lucid hook. */
9814 safe_run_hooks (Qactivate_menubar_hook);
9815
9816 /* If it has changed current-menubar from previous value,
9817 really recompute the menu-bar from the value. */
9818 if (! NILP (Vlucid_menu_bar_dirty_flag))
9819 call0 (Qrecompute_lucid_menubar);
9820
9821 safe_run_hooks (Qmenu_bar_update_hook);
9822
9823 hooks_run = 1;
9824 }
9825
9826 XSETFRAME (Vmenu_updating_frame, f);
9827 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9828
9829 /* Redisplay the menu bar in case we changed it. */
9830 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9831 || defined (HAVE_NS) || defined (USE_GTK)
9832 if (FRAME_WINDOW_P (f))
9833 {
9834 #if defined (HAVE_NS)
9835 /* All frames on Mac OS share the same menubar. So only
9836 the selected frame should be allowed to set it. */
9837 if (f == SELECTED_FRAME ())
9838 #endif
9839 set_frame_menubar (f, 0, 0);
9840 }
9841 else
9842 /* On a terminal screen, the menu bar is an ordinary screen
9843 line, and this makes it get updated. */
9844 w->update_mode_line = Qt;
9845 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9846 /* In the non-toolkit version, the menu bar is an ordinary screen
9847 line, and this makes it get updated. */
9848 w->update_mode_line = Qt;
9849 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9850
9851 unbind_to (count, Qnil);
9852 set_buffer_internal_1 (prev);
9853 }
9854 }
9855
9856 return hooks_run;
9857 }
9858
9859
9860 \f
9861 /***********************************************************************
9862 Output Cursor
9863 ***********************************************************************/
9864
9865 #ifdef HAVE_WINDOW_SYSTEM
9866
9867 /* EXPORT:
9868 Nominal cursor position -- where to draw output.
9869 HPOS and VPOS are window relative glyph matrix coordinates.
9870 X and Y are window relative pixel coordinates. */
9871
9872 struct cursor_pos output_cursor;
9873
9874
9875 /* EXPORT:
9876 Set the global variable output_cursor to CURSOR. All cursor
9877 positions are relative to updated_window. */
9878
9879 void
9880 set_output_cursor (struct cursor_pos *cursor)
9881 {
9882 output_cursor.hpos = cursor->hpos;
9883 output_cursor.vpos = cursor->vpos;
9884 output_cursor.x = cursor->x;
9885 output_cursor.y = cursor->y;
9886 }
9887
9888
9889 /* EXPORT for RIF:
9890 Set a nominal cursor position.
9891
9892 HPOS and VPOS are column/row positions in a window glyph matrix. X
9893 and Y are window text area relative pixel positions.
9894
9895 If this is done during an update, updated_window will contain the
9896 window that is being updated and the position is the future output
9897 cursor position for that window. If updated_window is null, use
9898 selected_window and display the cursor at the given position. */
9899
9900 void
9901 x_cursor_to (int vpos, int hpos, int y, int x)
9902 {
9903 struct window *w;
9904
9905 /* If updated_window is not set, work on selected_window. */
9906 if (updated_window)
9907 w = updated_window;
9908 else
9909 w = XWINDOW (selected_window);
9910
9911 /* Set the output cursor. */
9912 output_cursor.hpos = hpos;
9913 output_cursor.vpos = vpos;
9914 output_cursor.x = x;
9915 output_cursor.y = y;
9916
9917 /* If not called as part of an update, really display the cursor.
9918 This will also set the cursor position of W. */
9919 if (updated_window == NULL)
9920 {
9921 BLOCK_INPUT;
9922 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9923 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9924 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9925 UNBLOCK_INPUT;
9926 }
9927 }
9928
9929 #endif /* HAVE_WINDOW_SYSTEM */
9930
9931 \f
9932 /***********************************************************************
9933 Tool-bars
9934 ***********************************************************************/
9935
9936 #ifdef HAVE_WINDOW_SYSTEM
9937
9938 /* Where the mouse was last time we reported a mouse event. */
9939
9940 FRAME_PTR last_mouse_frame;
9941
9942 /* Tool-bar item index of the item on which a mouse button was pressed
9943 or -1. */
9944
9945 int last_tool_bar_item;
9946
9947
9948 static Lisp_Object
9949 update_tool_bar_unwind (Lisp_Object frame)
9950 {
9951 selected_frame = frame;
9952 return Qnil;
9953 }
9954
9955 /* Update the tool-bar item list for frame F. This has to be done
9956 before we start to fill in any display lines. Called from
9957 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9958 and restore it here. */
9959
9960 static void
9961 update_tool_bar (struct frame *f, int save_match_data)
9962 {
9963 #if defined (USE_GTK) || defined (HAVE_NS)
9964 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9965 #else
9966 int do_update = WINDOWP (f->tool_bar_window)
9967 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9968 #endif
9969
9970 if (do_update)
9971 {
9972 Lisp_Object window;
9973 struct window *w;
9974
9975 window = FRAME_SELECTED_WINDOW (f);
9976 w = XWINDOW (window);
9977
9978 /* If the user has switched buffers or windows, we need to
9979 recompute to reflect the new bindings. But we'll
9980 recompute when update_mode_lines is set too; that means
9981 that people can use force-mode-line-update to request
9982 that the menu bar be recomputed. The adverse effect on
9983 the rest of the redisplay algorithm is about the same as
9984 windows_or_buffers_changed anyway. */
9985 if (windows_or_buffers_changed
9986 || !NILP (w->update_mode_line)
9987 || update_mode_lines
9988 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9989 < BUF_MODIFF (XBUFFER (w->buffer)))
9990 != !NILP (w->last_had_star))
9991 || ((!NILP (Vtransient_mark_mode)
9992 && !NILP (XBUFFER (w->buffer)->mark_active))
9993 != !NILP (w->region_showing)))
9994 {
9995 struct buffer *prev = current_buffer;
9996 int count = SPECPDL_INDEX ();
9997 Lisp_Object frame, new_tool_bar;
9998 int new_n_tool_bar;
9999 struct gcpro gcpro1;
10000
10001 /* Set current_buffer to the buffer of the selected
10002 window of the frame, so that we get the right local
10003 keymaps. */
10004 set_buffer_internal_1 (XBUFFER (w->buffer));
10005
10006 /* Save match data, if we must. */
10007 if (save_match_data)
10008 record_unwind_save_match_data ();
10009
10010 /* Make sure that we don't accidentally use bogus keymaps. */
10011 if (NILP (Voverriding_local_map_menu_flag))
10012 {
10013 specbind (Qoverriding_terminal_local_map, Qnil);
10014 specbind (Qoverriding_local_map, Qnil);
10015 }
10016
10017 GCPRO1 (new_tool_bar);
10018
10019 /* We must temporarily set the selected frame to this frame
10020 before calling tool_bar_items, because the calculation of
10021 the tool-bar keymap uses the selected frame (see
10022 `tool-bar-make-keymap' in tool-bar.el). */
10023 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10024 XSETFRAME (frame, f);
10025 selected_frame = frame;
10026
10027 /* Build desired tool-bar items from keymaps. */
10028 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10029 &new_n_tool_bar);
10030
10031 /* Redisplay the tool-bar if we changed it. */
10032 if (new_n_tool_bar != f->n_tool_bar_items
10033 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10034 {
10035 /* Redisplay that happens asynchronously due to an expose event
10036 may access f->tool_bar_items. Make sure we update both
10037 variables within BLOCK_INPUT so no such event interrupts. */
10038 BLOCK_INPUT;
10039 f->tool_bar_items = new_tool_bar;
10040 f->n_tool_bar_items = new_n_tool_bar;
10041 w->update_mode_line = Qt;
10042 UNBLOCK_INPUT;
10043 }
10044
10045 UNGCPRO;
10046
10047 unbind_to (count, Qnil);
10048 set_buffer_internal_1 (prev);
10049 }
10050 }
10051 }
10052
10053
10054 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10055 F's desired tool-bar contents. F->tool_bar_items must have
10056 been set up previously by calling prepare_menu_bars. */
10057
10058 static void
10059 build_desired_tool_bar_string (struct frame *f)
10060 {
10061 int i, size, size_needed;
10062 struct gcpro gcpro1, gcpro2, gcpro3;
10063 Lisp_Object image, plist, props;
10064
10065 image = plist = props = Qnil;
10066 GCPRO3 (image, plist, props);
10067
10068 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10069 Otherwise, make a new string. */
10070
10071 /* The size of the string we might be able to reuse. */
10072 size = (STRINGP (f->desired_tool_bar_string)
10073 ? SCHARS (f->desired_tool_bar_string)
10074 : 0);
10075
10076 /* We need one space in the string for each image. */
10077 size_needed = f->n_tool_bar_items;
10078
10079 /* Reuse f->desired_tool_bar_string, if possible. */
10080 if (size < size_needed || NILP (f->desired_tool_bar_string))
10081 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10082 make_number (' '));
10083 else
10084 {
10085 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10086 Fremove_text_properties (make_number (0), make_number (size),
10087 props, f->desired_tool_bar_string);
10088 }
10089
10090 /* Put a `display' property on the string for the images to display,
10091 put a `menu_item' property on tool-bar items with a value that
10092 is the index of the item in F's tool-bar item vector. */
10093 for (i = 0; i < f->n_tool_bar_items; ++i)
10094 {
10095 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10096
10097 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10098 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10099 int hmargin, vmargin, relief, idx, end;
10100
10101 /* If image is a vector, choose the image according to the
10102 button state. */
10103 image = PROP (TOOL_BAR_ITEM_IMAGES);
10104 if (VECTORP (image))
10105 {
10106 if (enabled_p)
10107 idx = (selected_p
10108 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10109 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10110 else
10111 idx = (selected_p
10112 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10113 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10114
10115 xassert (ASIZE (image) >= idx);
10116 image = AREF (image, idx);
10117 }
10118 else
10119 idx = -1;
10120
10121 /* Ignore invalid image specifications. */
10122 if (!valid_image_p (image))
10123 continue;
10124
10125 /* Display the tool-bar button pressed, or depressed. */
10126 plist = Fcopy_sequence (XCDR (image));
10127
10128 /* Compute margin and relief to draw. */
10129 relief = (tool_bar_button_relief >= 0
10130 ? tool_bar_button_relief
10131 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10132 hmargin = vmargin = relief;
10133
10134 if (INTEGERP (Vtool_bar_button_margin)
10135 && XINT (Vtool_bar_button_margin) > 0)
10136 {
10137 hmargin += XFASTINT (Vtool_bar_button_margin);
10138 vmargin += XFASTINT (Vtool_bar_button_margin);
10139 }
10140 else if (CONSP (Vtool_bar_button_margin))
10141 {
10142 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10143 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10144 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10145
10146 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10147 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10148 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10149 }
10150
10151 if (auto_raise_tool_bar_buttons_p)
10152 {
10153 /* Add a `:relief' property to the image spec if the item is
10154 selected. */
10155 if (selected_p)
10156 {
10157 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10158 hmargin -= relief;
10159 vmargin -= relief;
10160 }
10161 }
10162 else
10163 {
10164 /* If image is selected, display it pressed, i.e. with a
10165 negative relief. If it's not selected, display it with a
10166 raised relief. */
10167 plist = Fplist_put (plist, QCrelief,
10168 (selected_p
10169 ? make_number (-relief)
10170 : make_number (relief)));
10171 hmargin -= relief;
10172 vmargin -= relief;
10173 }
10174
10175 /* Put a margin around the image. */
10176 if (hmargin || vmargin)
10177 {
10178 if (hmargin == vmargin)
10179 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10180 else
10181 plist = Fplist_put (plist, QCmargin,
10182 Fcons (make_number (hmargin),
10183 make_number (vmargin)));
10184 }
10185
10186 /* If button is not enabled, and we don't have special images
10187 for the disabled state, make the image appear disabled by
10188 applying an appropriate algorithm to it. */
10189 if (!enabled_p && idx < 0)
10190 plist = Fplist_put (plist, QCconversion, Qdisabled);
10191
10192 /* Put a `display' text property on the string for the image to
10193 display. Put a `menu-item' property on the string that gives
10194 the start of this item's properties in the tool-bar items
10195 vector. */
10196 image = Fcons (Qimage, plist);
10197 props = list4 (Qdisplay, image,
10198 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10199
10200 /* Let the last image hide all remaining spaces in the tool bar
10201 string. The string can be longer than needed when we reuse a
10202 previous string. */
10203 if (i + 1 == f->n_tool_bar_items)
10204 end = SCHARS (f->desired_tool_bar_string);
10205 else
10206 end = i + 1;
10207 Fadd_text_properties (make_number (i), make_number (end),
10208 props, f->desired_tool_bar_string);
10209 #undef PROP
10210 }
10211
10212 UNGCPRO;
10213 }
10214
10215
10216 /* Display one line of the tool-bar of frame IT->f.
10217
10218 HEIGHT specifies the desired height of the tool-bar line.
10219 If the actual height of the glyph row is less than HEIGHT, the
10220 row's height is increased to HEIGHT, and the icons are centered
10221 vertically in the new height.
10222
10223 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10224 count a final empty row in case the tool-bar width exactly matches
10225 the window width.
10226 */
10227
10228 static void
10229 display_tool_bar_line (struct it *it, int height)
10230 {
10231 struct glyph_row *row = it->glyph_row;
10232 int max_x = it->last_visible_x;
10233 struct glyph *last;
10234
10235 prepare_desired_row (row);
10236 row->y = it->current_y;
10237
10238 /* Note that this isn't made use of if the face hasn't a box,
10239 so there's no need to check the face here. */
10240 it->start_of_box_run_p = 1;
10241
10242 while (it->current_x < max_x)
10243 {
10244 int x, n_glyphs_before, i, nglyphs;
10245 struct it it_before;
10246
10247 /* Get the next display element. */
10248 if (!get_next_display_element (it))
10249 {
10250 /* Don't count empty row if we are counting needed tool-bar lines. */
10251 if (height < 0 && !it->hpos)
10252 return;
10253 break;
10254 }
10255
10256 /* Produce glyphs. */
10257 n_glyphs_before = row->used[TEXT_AREA];
10258 it_before = *it;
10259
10260 PRODUCE_GLYPHS (it);
10261
10262 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10263 i = 0;
10264 x = it_before.current_x;
10265 while (i < nglyphs)
10266 {
10267 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10268
10269 if (x + glyph->pixel_width > max_x)
10270 {
10271 /* Glyph doesn't fit on line. Backtrack. */
10272 row->used[TEXT_AREA] = n_glyphs_before;
10273 *it = it_before;
10274 /* If this is the only glyph on this line, it will never fit on the
10275 tool-bar, so skip it. But ensure there is at least one glyph,
10276 so we don't accidentally disable the tool-bar. */
10277 if (n_glyphs_before == 0
10278 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10279 break;
10280 goto out;
10281 }
10282
10283 ++it->hpos;
10284 x += glyph->pixel_width;
10285 ++i;
10286 }
10287
10288 /* Stop at line ends. */
10289 if (ITERATOR_AT_END_OF_LINE_P (it))
10290 break;
10291
10292 set_iterator_to_next (it, 1);
10293 }
10294
10295 out:;
10296
10297 row->displays_text_p = row->used[TEXT_AREA] != 0;
10298
10299 /* Use default face for the border below the tool bar.
10300
10301 FIXME: When auto-resize-tool-bars is grow-only, there is
10302 no additional border below the possibly empty tool-bar lines.
10303 So to make the extra empty lines look "normal", we have to
10304 use the tool-bar face for the border too. */
10305 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10306 it->face_id = DEFAULT_FACE_ID;
10307
10308 extend_face_to_end_of_line (it);
10309 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10310 last->right_box_line_p = 1;
10311 if (last == row->glyphs[TEXT_AREA])
10312 last->left_box_line_p = 1;
10313
10314 /* Make line the desired height and center it vertically. */
10315 if ((height -= it->max_ascent + it->max_descent) > 0)
10316 {
10317 /* Don't add more than one line height. */
10318 height %= FRAME_LINE_HEIGHT (it->f);
10319 it->max_ascent += height / 2;
10320 it->max_descent += (height + 1) / 2;
10321 }
10322
10323 compute_line_metrics (it);
10324
10325 /* If line is empty, make it occupy the rest of the tool-bar. */
10326 if (!row->displays_text_p)
10327 {
10328 row->height = row->phys_height = it->last_visible_y - row->y;
10329 row->visible_height = row->height;
10330 row->ascent = row->phys_ascent = 0;
10331 row->extra_line_spacing = 0;
10332 }
10333
10334 row->full_width_p = 1;
10335 row->continued_p = 0;
10336 row->truncated_on_left_p = 0;
10337 row->truncated_on_right_p = 0;
10338
10339 it->current_x = it->hpos = 0;
10340 it->current_y += row->height;
10341 ++it->vpos;
10342 ++it->glyph_row;
10343 }
10344
10345
10346 /* Max tool-bar height. */
10347
10348 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10349 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10350
10351 /* Value is the number of screen lines needed to make all tool-bar
10352 items of frame F visible. The number of actual rows needed is
10353 returned in *N_ROWS if non-NULL. */
10354
10355 static int
10356 tool_bar_lines_needed (struct frame *f, int *n_rows)
10357 {
10358 struct window *w = XWINDOW (f->tool_bar_window);
10359 struct it it;
10360 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10361 the desired matrix, so use (unused) mode-line row as temporary row to
10362 avoid destroying the first tool-bar row. */
10363 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10364
10365 /* Initialize an iterator for iteration over
10366 F->desired_tool_bar_string in the tool-bar window of frame F. */
10367 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10368 it.first_visible_x = 0;
10369 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10370 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10371
10372 while (!ITERATOR_AT_END_P (&it))
10373 {
10374 clear_glyph_row (temp_row);
10375 it.glyph_row = temp_row;
10376 display_tool_bar_line (&it, -1);
10377 }
10378 clear_glyph_row (temp_row);
10379
10380 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10381 if (n_rows)
10382 *n_rows = it.vpos > 0 ? it.vpos : -1;
10383
10384 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10385 }
10386
10387
10388 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10389 0, 1, 0,
10390 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10391 (Lisp_Object frame)
10392 {
10393 struct frame *f;
10394 struct window *w;
10395 int nlines = 0;
10396
10397 if (NILP (frame))
10398 frame = selected_frame;
10399 else
10400 CHECK_FRAME (frame);
10401 f = XFRAME (frame);
10402
10403 if (WINDOWP (f->tool_bar_window)
10404 || (w = XWINDOW (f->tool_bar_window),
10405 WINDOW_TOTAL_LINES (w) > 0))
10406 {
10407 update_tool_bar (f, 1);
10408 if (f->n_tool_bar_items)
10409 {
10410 build_desired_tool_bar_string (f);
10411 nlines = tool_bar_lines_needed (f, NULL);
10412 }
10413 }
10414
10415 return make_number (nlines);
10416 }
10417
10418
10419 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10420 height should be changed. */
10421
10422 static int
10423 redisplay_tool_bar (struct frame *f)
10424 {
10425 struct window *w;
10426 struct it it;
10427 struct glyph_row *row;
10428
10429 #if defined (USE_GTK) || defined (HAVE_NS)
10430 if (FRAME_EXTERNAL_TOOL_BAR (f))
10431 update_frame_tool_bar (f);
10432 return 0;
10433 #endif
10434
10435 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10436 do anything. This means you must start with tool-bar-lines
10437 non-zero to get the auto-sizing effect. Or in other words, you
10438 can turn off tool-bars by specifying tool-bar-lines zero. */
10439 if (!WINDOWP (f->tool_bar_window)
10440 || (w = XWINDOW (f->tool_bar_window),
10441 WINDOW_TOTAL_LINES (w) == 0))
10442 return 0;
10443
10444 /* Set up an iterator for the tool-bar window. */
10445 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10446 it.first_visible_x = 0;
10447 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10448 row = it.glyph_row;
10449
10450 /* Build a string that represents the contents of the tool-bar. */
10451 build_desired_tool_bar_string (f);
10452 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10453
10454 if (f->n_tool_bar_rows == 0)
10455 {
10456 int nlines;
10457
10458 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10459 nlines != WINDOW_TOTAL_LINES (w)))
10460 {
10461 Lisp_Object frame;
10462 int old_height = WINDOW_TOTAL_LINES (w);
10463
10464 XSETFRAME (frame, f);
10465 Fmodify_frame_parameters (frame,
10466 Fcons (Fcons (Qtool_bar_lines,
10467 make_number (nlines)),
10468 Qnil));
10469 if (WINDOW_TOTAL_LINES (w) != old_height)
10470 {
10471 clear_glyph_matrix (w->desired_matrix);
10472 fonts_changed_p = 1;
10473 return 1;
10474 }
10475 }
10476 }
10477
10478 /* Display as many lines as needed to display all tool-bar items. */
10479
10480 if (f->n_tool_bar_rows > 0)
10481 {
10482 int border, rows, height, extra;
10483
10484 if (INTEGERP (Vtool_bar_border))
10485 border = XINT (Vtool_bar_border);
10486 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10487 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10488 else if (EQ (Vtool_bar_border, Qborder_width))
10489 border = f->border_width;
10490 else
10491 border = 0;
10492 if (border < 0)
10493 border = 0;
10494
10495 rows = f->n_tool_bar_rows;
10496 height = max (1, (it.last_visible_y - border) / rows);
10497 extra = it.last_visible_y - border - height * rows;
10498
10499 while (it.current_y < it.last_visible_y)
10500 {
10501 int h = 0;
10502 if (extra > 0 && rows-- > 0)
10503 {
10504 h = (extra + rows - 1) / rows;
10505 extra -= h;
10506 }
10507 display_tool_bar_line (&it, height + h);
10508 }
10509 }
10510 else
10511 {
10512 while (it.current_y < it.last_visible_y)
10513 display_tool_bar_line (&it, 0);
10514 }
10515
10516 /* It doesn't make much sense to try scrolling in the tool-bar
10517 window, so don't do it. */
10518 w->desired_matrix->no_scrolling_p = 1;
10519 w->must_be_updated_p = 1;
10520
10521 if (!NILP (Vauto_resize_tool_bars))
10522 {
10523 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10524 int change_height_p = 0;
10525
10526 /* If we couldn't display everything, change the tool-bar's
10527 height if there is room for more. */
10528 if (IT_STRING_CHARPOS (it) < it.end_charpos
10529 && it.current_y < max_tool_bar_height)
10530 change_height_p = 1;
10531
10532 row = it.glyph_row - 1;
10533
10534 /* If there are blank lines at the end, except for a partially
10535 visible blank line at the end that is smaller than
10536 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10537 if (!row->displays_text_p
10538 && row->height >= FRAME_LINE_HEIGHT (f))
10539 change_height_p = 1;
10540
10541 /* If row displays tool-bar items, but is partially visible,
10542 change the tool-bar's height. */
10543 if (row->displays_text_p
10544 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10545 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10546 change_height_p = 1;
10547
10548 /* Resize windows as needed by changing the `tool-bar-lines'
10549 frame parameter. */
10550 if (change_height_p)
10551 {
10552 Lisp_Object frame;
10553 int old_height = WINDOW_TOTAL_LINES (w);
10554 int nrows;
10555 int nlines = tool_bar_lines_needed (f, &nrows);
10556
10557 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10558 && !f->minimize_tool_bar_window_p)
10559 ? (nlines > old_height)
10560 : (nlines != old_height));
10561 f->minimize_tool_bar_window_p = 0;
10562
10563 if (change_height_p)
10564 {
10565 XSETFRAME (frame, f);
10566 Fmodify_frame_parameters (frame,
10567 Fcons (Fcons (Qtool_bar_lines,
10568 make_number (nlines)),
10569 Qnil));
10570 if (WINDOW_TOTAL_LINES (w) != old_height)
10571 {
10572 clear_glyph_matrix (w->desired_matrix);
10573 f->n_tool_bar_rows = nrows;
10574 fonts_changed_p = 1;
10575 return 1;
10576 }
10577 }
10578 }
10579 }
10580
10581 f->minimize_tool_bar_window_p = 0;
10582 return 0;
10583 }
10584
10585
10586 /* Get information about the tool-bar item which is displayed in GLYPH
10587 on frame F. Return in *PROP_IDX the index where tool-bar item
10588 properties start in F->tool_bar_items. Value is zero if
10589 GLYPH doesn't display a tool-bar item. */
10590
10591 static int
10592 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10593 {
10594 Lisp_Object prop;
10595 int success_p;
10596 int charpos;
10597
10598 /* This function can be called asynchronously, which means we must
10599 exclude any possibility that Fget_text_property signals an
10600 error. */
10601 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10602 charpos = max (0, charpos);
10603
10604 /* Get the text property `menu-item' at pos. The value of that
10605 property is the start index of this item's properties in
10606 F->tool_bar_items. */
10607 prop = Fget_text_property (make_number (charpos),
10608 Qmenu_item, f->current_tool_bar_string);
10609 if (INTEGERP (prop))
10610 {
10611 *prop_idx = XINT (prop);
10612 success_p = 1;
10613 }
10614 else
10615 success_p = 0;
10616
10617 return success_p;
10618 }
10619
10620 \f
10621 /* Get information about the tool-bar item at position X/Y on frame F.
10622 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10623 the current matrix of the tool-bar window of F, or NULL if not
10624 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10625 item in F->tool_bar_items. Value is
10626
10627 -1 if X/Y is not on a tool-bar item
10628 0 if X/Y is on the same item that was highlighted before.
10629 1 otherwise. */
10630
10631 static int
10632 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10633 int *hpos, int *vpos, int *prop_idx)
10634 {
10635 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10636 struct window *w = XWINDOW (f->tool_bar_window);
10637 int area;
10638
10639 /* Find the glyph under X/Y. */
10640 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10641 if (*glyph == NULL)
10642 return -1;
10643
10644 /* Get the start of this tool-bar item's properties in
10645 f->tool_bar_items. */
10646 if (!tool_bar_item_info (f, *glyph, prop_idx))
10647 return -1;
10648
10649 /* Is mouse on the highlighted item? */
10650 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10651 && *vpos >= hlinfo->mouse_face_beg_row
10652 && *vpos <= hlinfo->mouse_face_end_row
10653 && (*vpos > hlinfo->mouse_face_beg_row
10654 || *hpos >= hlinfo->mouse_face_beg_col)
10655 && (*vpos < hlinfo->mouse_face_end_row
10656 || *hpos < hlinfo->mouse_face_end_col
10657 || hlinfo->mouse_face_past_end))
10658 return 0;
10659
10660 return 1;
10661 }
10662
10663
10664 /* EXPORT:
10665 Handle mouse button event on the tool-bar of frame F, at
10666 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10667 0 for button release. MODIFIERS is event modifiers for button
10668 release. */
10669
10670 void
10671 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10672 unsigned int modifiers)
10673 {
10674 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10675 struct window *w = XWINDOW (f->tool_bar_window);
10676 int hpos, vpos, prop_idx;
10677 struct glyph *glyph;
10678 Lisp_Object enabled_p;
10679
10680 /* If not on the highlighted tool-bar item, return. */
10681 frame_to_window_pixel_xy (w, &x, &y);
10682 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10683 return;
10684
10685 /* If item is disabled, do nothing. */
10686 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10687 if (NILP (enabled_p))
10688 return;
10689
10690 if (down_p)
10691 {
10692 /* Show item in pressed state. */
10693 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10694 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10695 last_tool_bar_item = prop_idx;
10696 }
10697 else
10698 {
10699 Lisp_Object key, frame;
10700 struct input_event event;
10701 EVENT_INIT (event);
10702
10703 /* Show item in released state. */
10704 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10705 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10706
10707 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10708
10709 XSETFRAME (frame, f);
10710 event.kind = TOOL_BAR_EVENT;
10711 event.frame_or_window = frame;
10712 event.arg = frame;
10713 kbd_buffer_store_event (&event);
10714
10715 event.kind = TOOL_BAR_EVENT;
10716 event.frame_or_window = frame;
10717 event.arg = key;
10718 event.modifiers = modifiers;
10719 kbd_buffer_store_event (&event);
10720 last_tool_bar_item = -1;
10721 }
10722 }
10723
10724
10725 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10726 tool-bar window-relative coordinates X/Y. Called from
10727 note_mouse_highlight. */
10728
10729 static void
10730 note_tool_bar_highlight (struct frame *f, int x, int y)
10731 {
10732 Lisp_Object window = f->tool_bar_window;
10733 struct window *w = XWINDOW (window);
10734 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10735 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10736 int hpos, vpos;
10737 struct glyph *glyph;
10738 struct glyph_row *row;
10739 int i;
10740 Lisp_Object enabled_p;
10741 int prop_idx;
10742 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10743 int mouse_down_p, rc;
10744
10745 /* Function note_mouse_highlight is called with negative X/Y
10746 values when mouse moves outside of the frame. */
10747 if (x <= 0 || y <= 0)
10748 {
10749 clear_mouse_face (hlinfo);
10750 return;
10751 }
10752
10753 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10754 if (rc < 0)
10755 {
10756 /* Not on tool-bar item. */
10757 clear_mouse_face (hlinfo);
10758 return;
10759 }
10760 else if (rc == 0)
10761 /* On same tool-bar item as before. */
10762 goto set_help_echo;
10763
10764 clear_mouse_face (hlinfo);
10765
10766 /* Mouse is down, but on different tool-bar item? */
10767 mouse_down_p = (dpyinfo->grabbed
10768 && f == last_mouse_frame
10769 && FRAME_LIVE_P (f));
10770 if (mouse_down_p
10771 && last_tool_bar_item != prop_idx)
10772 return;
10773
10774 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10775 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10776
10777 /* If tool-bar item is not enabled, don't highlight it. */
10778 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10779 if (!NILP (enabled_p))
10780 {
10781 /* Compute the x-position of the glyph. In front and past the
10782 image is a space. We include this in the highlighted area. */
10783 row = MATRIX_ROW (w->current_matrix, vpos);
10784 for (i = x = 0; i < hpos; ++i)
10785 x += row->glyphs[TEXT_AREA][i].pixel_width;
10786
10787 /* Record this as the current active region. */
10788 hlinfo->mouse_face_beg_col = hpos;
10789 hlinfo->mouse_face_beg_row = vpos;
10790 hlinfo->mouse_face_beg_x = x;
10791 hlinfo->mouse_face_beg_y = row->y;
10792 hlinfo->mouse_face_past_end = 0;
10793
10794 hlinfo->mouse_face_end_col = hpos + 1;
10795 hlinfo->mouse_face_end_row = vpos;
10796 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10797 hlinfo->mouse_face_end_y = row->y;
10798 hlinfo->mouse_face_window = window;
10799 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10800
10801 /* Display it as active. */
10802 show_mouse_face (hlinfo, draw);
10803 hlinfo->mouse_face_image_state = draw;
10804 }
10805
10806 set_help_echo:
10807
10808 /* Set help_echo_string to a help string to display for this tool-bar item.
10809 XTread_socket does the rest. */
10810 help_echo_object = help_echo_window = Qnil;
10811 help_echo_pos = -1;
10812 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10813 if (NILP (help_echo_string))
10814 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10815 }
10816
10817 #endif /* HAVE_WINDOW_SYSTEM */
10818
10819
10820 \f
10821 /************************************************************************
10822 Horizontal scrolling
10823 ************************************************************************/
10824
10825 static int hscroll_window_tree (Lisp_Object);
10826 static int hscroll_windows (Lisp_Object);
10827
10828 /* For all leaf windows in the window tree rooted at WINDOW, set their
10829 hscroll value so that PT is (i) visible in the window, and (ii) so
10830 that it is not within a certain margin at the window's left and
10831 right border. Value is non-zero if any window's hscroll has been
10832 changed. */
10833
10834 static int
10835 hscroll_window_tree (Lisp_Object window)
10836 {
10837 int hscrolled_p = 0;
10838 int hscroll_relative_p = FLOATP (Vhscroll_step);
10839 int hscroll_step_abs = 0;
10840 double hscroll_step_rel = 0;
10841
10842 if (hscroll_relative_p)
10843 {
10844 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10845 if (hscroll_step_rel < 0)
10846 {
10847 hscroll_relative_p = 0;
10848 hscroll_step_abs = 0;
10849 }
10850 }
10851 else if (INTEGERP (Vhscroll_step))
10852 {
10853 hscroll_step_abs = XINT (Vhscroll_step);
10854 if (hscroll_step_abs < 0)
10855 hscroll_step_abs = 0;
10856 }
10857 else
10858 hscroll_step_abs = 0;
10859
10860 while (WINDOWP (window))
10861 {
10862 struct window *w = XWINDOW (window);
10863
10864 if (WINDOWP (w->hchild))
10865 hscrolled_p |= hscroll_window_tree (w->hchild);
10866 else if (WINDOWP (w->vchild))
10867 hscrolled_p |= hscroll_window_tree (w->vchild);
10868 else if (w->cursor.vpos >= 0)
10869 {
10870 int h_margin;
10871 int text_area_width;
10872 struct glyph_row *current_cursor_row
10873 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10874 struct glyph_row *desired_cursor_row
10875 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10876 struct glyph_row *cursor_row
10877 = (desired_cursor_row->enabled_p
10878 ? desired_cursor_row
10879 : current_cursor_row);
10880
10881 text_area_width = window_box_width (w, TEXT_AREA);
10882
10883 /* Scroll when cursor is inside this scroll margin. */
10884 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10885
10886 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10887 && ((XFASTINT (w->hscroll)
10888 && w->cursor.x <= h_margin)
10889 || (cursor_row->enabled_p
10890 && cursor_row->truncated_on_right_p
10891 && (w->cursor.x >= text_area_width - h_margin))))
10892 {
10893 struct it it;
10894 int hscroll;
10895 struct buffer *saved_current_buffer;
10896 EMACS_INT pt;
10897 int wanted_x;
10898
10899 /* Find point in a display of infinite width. */
10900 saved_current_buffer = current_buffer;
10901 current_buffer = XBUFFER (w->buffer);
10902
10903 if (w == XWINDOW (selected_window))
10904 pt = BUF_PT (current_buffer);
10905 else
10906 {
10907 pt = marker_position (w->pointm);
10908 pt = max (BEGV, pt);
10909 pt = min (ZV, pt);
10910 }
10911
10912 /* Move iterator to pt starting at cursor_row->start in
10913 a line with infinite width. */
10914 init_to_row_start (&it, w, cursor_row);
10915 it.last_visible_x = INFINITY;
10916 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10917 current_buffer = saved_current_buffer;
10918
10919 /* Position cursor in window. */
10920 if (!hscroll_relative_p && hscroll_step_abs == 0)
10921 hscroll = max (0, (it.current_x
10922 - (ITERATOR_AT_END_OF_LINE_P (&it)
10923 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10924 : (text_area_width / 2))))
10925 / FRAME_COLUMN_WIDTH (it.f);
10926 else if (w->cursor.x >= text_area_width - h_margin)
10927 {
10928 if (hscroll_relative_p)
10929 wanted_x = text_area_width * (1 - hscroll_step_rel)
10930 - h_margin;
10931 else
10932 wanted_x = text_area_width
10933 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10934 - h_margin;
10935 hscroll
10936 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10937 }
10938 else
10939 {
10940 if (hscroll_relative_p)
10941 wanted_x = text_area_width * hscroll_step_rel
10942 + h_margin;
10943 else
10944 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10945 + h_margin;
10946 hscroll
10947 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10948 }
10949 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10950
10951 /* Don't call Fset_window_hscroll if value hasn't
10952 changed because it will prevent redisplay
10953 optimizations. */
10954 if (XFASTINT (w->hscroll) != hscroll)
10955 {
10956 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10957 w->hscroll = make_number (hscroll);
10958 hscrolled_p = 1;
10959 }
10960 }
10961 }
10962
10963 window = w->next;
10964 }
10965
10966 /* Value is non-zero if hscroll of any leaf window has been changed. */
10967 return hscrolled_p;
10968 }
10969
10970
10971 /* Set hscroll so that cursor is visible and not inside horizontal
10972 scroll margins for all windows in the tree rooted at WINDOW. See
10973 also hscroll_window_tree above. Value is non-zero if any window's
10974 hscroll has been changed. If it has, desired matrices on the frame
10975 of WINDOW are cleared. */
10976
10977 static int
10978 hscroll_windows (Lisp_Object window)
10979 {
10980 int hscrolled_p = hscroll_window_tree (window);
10981 if (hscrolled_p)
10982 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10983 return hscrolled_p;
10984 }
10985
10986
10987 \f
10988 /************************************************************************
10989 Redisplay
10990 ************************************************************************/
10991
10992 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10993 to a non-zero value. This is sometimes handy to have in a debugger
10994 session. */
10995
10996 #if GLYPH_DEBUG
10997
10998 /* First and last unchanged row for try_window_id. */
10999
11000 int debug_first_unchanged_at_end_vpos;
11001 int debug_last_unchanged_at_beg_vpos;
11002
11003 /* Delta vpos and y. */
11004
11005 int debug_dvpos, debug_dy;
11006
11007 /* Delta in characters and bytes for try_window_id. */
11008
11009 EMACS_INT debug_delta, debug_delta_bytes;
11010
11011 /* Values of window_end_pos and window_end_vpos at the end of
11012 try_window_id. */
11013
11014 EMACS_INT debug_end_vpos;
11015
11016 /* Append a string to W->desired_matrix->method. FMT is a printf
11017 format string. A1...A9 are a supplement for a variable-length
11018 argument list. If trace_redisplay_p is non-zero also printf the
11019 resulting string to stderr. */
11020
11021 static void
11022 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11023 struct window *w;
11024 char *fmt;
11025 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11026 {
11027 char buffer[512];
11028 char *method = w->desired_matrix->method;
11029 int len = strlen (method);
11030 int size = sizeof w->desired_matrix->method;
11031 int remaining = size - len - 1;
11032
11033 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11034 if (len && remaining)
11035 {
11036 method[len] = '|';
11037 --remaining, ++len;
11038 }
11039
11040 strncpy (method + len, buffer, remaining);
11041
11042 if (trace_redisplay_p)
11043 fprintf (stderr, "%p (%s): %s\n",
11044 w,
11045 ((BUFFERP (w->buffer)
11046 && STRINGP (XBUFFER (w->buffer)->name))
11047 ? SSDATA (XBUFFER (w->buffer)->name)
11048 : "no buffer"),
11049 buffer);
11050 }
11051
11052 #endif /* GLYPH_DEBUG */
11053
11054
11055 /* Value is non-zero if all changes in window W, which displays
11056 current_buffer, are in the text between START and END. START is a
11057 buffer position, END is given as a distance from Z. Used in
11058 redisplay_internal for display optimization. */
11059
11060 static INLINE int
11061 text_outside_line_unchanged_p (struct window *w,
11062 EMACS_INT start, EMACS_INT end)
11063 {
11064 int unchanged_p = 1;
11065
11066 /* If text or overlays have changed, see where. */
11067 if (XFASTINT (w->last_modified) < MODIFF
11068 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11069 {
11070 /* Gap in the line? */
11071 if (GPT < start || Z - GPT < end)
11072 unchanged_p = 0;
11073
11074 /* Changes start in front of the line, or end after it? */
11075 if (unchanged_p
11076 && (BEG_UNCHANGED < start - 1
11077 || END_UNCHANGED < end))
11078 unchanged_p = 0;
11079
11080 /* If selective display, can't optimize if changes start at the
11081 beginning of the line. */
11082 if (unchanged_p
11083 && INTEGERP (current_buffer->selective_display)
11084 && XINT (current_buffer->selective_display) > 0
11085 && (BEG_UNCHANGED < start || GPT <= start))
11086 unchanged_p = 0;
11087
11088 /* If there are overlays at the start or end of the line, these
11089 may have overlay strings with newlines in them. A change at
11090 START, for instance, may actually concern the display of such
11091 overlay strings as well, and they are displayed on different
11092 lines. So, quickly rule out this case. (For the future, it
11093 might be desirable to implement something more telling than
11094 just BEG/END_UNCHANGED.) */
11095 if (unchanged_p)
11096 {
11097 if (BEG + BEG_UNCHANGED == start
11098 && overlay_touches_p (start))
11099 unchanged_p = 0;
11100 if (END_UNCHANGED == end
11101 && overlay_touches_p (Z - end))
11102 unchanged_p = 0;
11103 }
11104
11105 /* Under bidi reordering, adding or deleting a character in the
11106 beginning of a paragraph, before the first strong directional
11107 character, can change the base direction of the paragraph (unless
11108 the buffer specifies a fixed paragraph direction), which will
11109 require to redisplay the whole paragraph. It might be worthwhile
11110 to find the paragraph limits and widen the range of redisplayed
11111 lines to that, but for now just give up this optimization. */
11112 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11113 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11114 unchanged_p = 0;
11115 }
11116
11117 return unchanged_p;
11118 }
11119
11120
11121 /* Do a frame update, taking possible shortcuts into account. This is
11122 the main external entry point for redisplay.
11123
11124 If the last redisplay displayed an echo area message and that message
11125 is no longer requested, we clear the echo area or bring back the
11126 mini-buffer if that is in use. */
11127
11128 void
11129 redisplay (void)
11130 {
11131 redisplay_internal (0);
11132 }
11133
11134
11135 static Lisp_Object
11136 overlay_arrow_string_or_property (Lisp_Object var)
11137 {
11138 Lisp_Object val;
11139
11140 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11141 return val;
11142
11143 return Voverlay_arrow_string;
11144 }
11145
11146 /* Return 1 if there are any overlay-arrows in current_buffer. */
11147 static int
11148 overlay_arrow_in_current_buffer_p (void)
11149 {
11150 Lisp_Object vlist;
11151
11152 for (vlist = Voverlay_arrow_variable_list;
11153 CONSP (vlist);
11154 vlist = XCDR (vlist))
11155 {
11156 Lisp_Object var = XCAR (vlist);
11157 Lisp_Object val;
11158
11159 if (!SYMBOLP (var))
11160 continue;
11161 val = find_symbol_value (var);
11162 if (MARKERP (val)
11163 && current_buffer == XMARKER (val)->buffer)
11164 return 1;
11165 }
11166 return 0;
11167 }
11168
11169
11170 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11171 has changed. */
11172
11173 static int
11174 overlay_arrows_changed_p (void)
11175 {
11176 Lisp_Object vlist;
11177
11178 for (vlist = Voverlay_arrow_variable_list;
11179 CONSP (vlist);
11180 vlist = XCDR (vlist))
11181 {
11182 Lisp_Object var = XCAR (vlist);
11183 Lisp_Object val, pstr;
11184
11185 if (!SYMBOLP (var))
11186 continue;
11187 val = find_symbol_value (var);
11188 if (!MARKERP (val))
11189 continue;
11190 if (! EQ (COERCE_MARKER (val),
11191 Fget (var, Qlast_arrow_position))
11192 || ! (pstr = overlay_arrow_string_or_property (var),
11193 EQ (pstr, Fget (var, Qlast_arrow_string))))
11194 return 1;
11195 }
11196 return 0;
11197 }
11198
11199 /* Mark overlay arrows to be updated on next redisplay. */
11200
11201 static void
11202 update_overlay_arrows (int up_to_date)
11203 {
11204 Lisp_Object vlist;
11205
11206 for (vlist = Voverlay_arrow_variable_list;
11207 CONSP (vlist);
11208 vlist = XCDR (vlist))
11209 {
11210 Lisp_Object var = XCAR (vlist);
11211
11212 if (!SYMBOLP (var))
11213 continue;
11214
11215 if (up_to_date > 0)
11216 {
11217 Lisp_Object val = find_symbol_value (var);
11218 Fput (var, Qlast_arrow_position,
11219 COERCE_MARKER (val));
11220 Fput (var, Qlast_arrow_string,
11221 overlay_arrow_string_or_property (var));
11222 }
11223 else if (up_to_date < 0
11224 || !NILP (Fget (var, Qlast_arrow_position)))
11225 {
11226 Fput (var, Qlast_arrow_position, Qt);
11227 Fput (var, Qlast_arrow_string, Qt);
11228 }
11229 }
11230 }
11231
11232
11233 /* Return overlay arrow string to display at row.
11234 Return integer (bitmap number) for arrow bitmap in left fringe.
11235 Return nil if no overlay arrow. */
11236
11237 static Lisp_Object
11238 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11239 {
11240 Lisp_Object vlist;
11241
11242 for (vlist = Voverlay_arrow_variable_list;
11243 CONSP (vlist);
11244 vlist = XCDR (vlist))
11245 {
11246 Lisp_Object var = XCAR (vlist);
11247 Lisp_Object val;
11248
11249 if (!SYMBOLP (var))
11250 continue;
11251
11252 val = find_symbol_value (var);
11253
11254 if (MARKERP (val)
11255 && current_buffer == XMARKER (val)->buffer
11256 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11257 {
11258 if (FRAME_WINDOW_P (it->f)
11259 /* FIXME: if ROW->reversed_p is set, this should test
11260 the right fringe, not the left one. */
11261 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11262 {
11263 #ifdef HAVE_WINDOW_SYSTEM
11264 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11265 {
11266 int fringe_bitmap;
11267 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11268 return make_number (fringe_bitmap);
11269 }
11270 #endif
11271 return make_number (-1); /* Use default arrow bitmap */
11272 }
11273 return overlay_arrow_string_or_property (var);
11274 }
11275 }
11276
11277 return Qnil;
11278 }
11279
11280 /* Return 1 if point moved out of or into a composition. Otherwise
11281 return 0. PREV_BUF and PREV_PT are the last point buffer and
11282 position. BUF and PT are the current point buffer and position. */
11283
11284 int
11285 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11286 struct buffer *buf, EMACS_INT pt)
11287 {
11288 EMACS_INT start, end;
11289 Lisp_Object prop;
11290 Lisp_Object buffer;
11291
11292 XSETBUFFER (buffer, buf);
11293 /* Check a composition at the last point if point moved within the
11294 same buffer. */
11295 if (prev_buf == buf)
11296 {
11297 if (prev_pt == pt)
11298 /* Point didn't move. */
11299 return 0;
11300
11301 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11302 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11303 && COMPOSITION_VALID_P (start, end, prop)
11304 && start < prev_pt && end > prev_pt)
11305 /* The last point was within the composition. Return 1 iff
11306 point moved out of the composition. */
11307 return (pt <= start || pt >= end);
11308 }
11309
11310 /* Check a composition at the current point. */
11311 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11312 && find_composition (pt, -1, &start, &end, &prop, buffer)
11313 && COMPOSITION_VALID_P (start, end, prop)
11314 && start < pt && end > pt);
11315 }
11316
11317
11318 /* Reconsider the setting of B->clip_changed which is displayed
11319 in window W. */
11320
11321 static INLINE void
11322 reconsider_clip_changes (struct window *w, struct buffer *b)
11323 {
11324 if (b->clip_changed
11325 && !NILP (w->window_end_valid)
11326 && w->current_matrix->buffer == b
11327 && w->current_matrix->zv == BUF_ZV (b)
11328 && w->current_matrix->begv == BUF_BEGV (b))
11329 b->clip_changed = 0;
11330
11331 /* If display wasn't paused, and W is not a tool bar window, see if
11332 point has been moved into or out of a composition. In that case,
11333 we set b->clip_changed to 1 to force updating the screen. If
11334 b->clip_changed has already been set to 1, we can skip this
11335 check. */
11336 if (!b->clip_changed
11337 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11338 {
11339 EMACS_INT pt;
11340
11341 if (w == XWINDOW (selected_window))
11342 pt = BUF_PT (current_buffer);
11343 else
11344 pt = marker_position (w->pointm);
11345
11346 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11347 || pt != XINT (w->last_point))
11348 && check_point_in_composition (w->current_matrix->buffer,
11349 XINT (w->last_point),
11350 XBUFFER (w->buffer), pt))
11351 b->clip_changed = 1;
11352 }
11353 }
11354 \f
11355
11356 /* Select FRAME to forward the values of frame-local variables into C
11357 variables so that the redisplay routines can access those values
11358 directly. */
11359
11360 static void
11361 select_frame_for_redisplay (Lisp_Object frame)
11362 {
11363 Lisp_Object tail, tem;
11364 Lisp_Object old = selected_frame;
11365 struct Lisp_Symbol *sym;
11366
11367 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11368
11369 selected_frame = frame;
11370
11371 do {
11372 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11373 if (CONSP (XCAR (tail))
11374 && (tem = XCAR (XCAR (tail)),
11375 SYMBOLP (tem))
11376 && (sym = indirect_variable (XSYMBOL (tem)),
11377 sym->redirect == SYMBOL_LOCALIZED)
11378 && sym->val.blv->frame_local)
11379 /* Use find_symbol_value rather than Fsymbol_value
11380 to avoid an error if it is void. */
11381 find_symbol_value (tem);
11382 } while (!EQ (frame, old) && (frame = old, 1));
11383 }
11384
11385
11386 #define STOP_POLLING \
11387 do { if (! polling_stopped_here) stop_polling (); \
11388 polling_stopped_here = 1; } while (0)
11389
11390 #define RESUME_POLLING \
11391 do { if (polling_stopped_here) start_polling (); \
11392 polling_stopped_here = 0; } while (0)
11393
11394
11395 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11396 response to any user action; therefore, we should preserve the echo
11397 area. (Actually, our caller does that job.) Perhaps in the future
11398 avoid recentering windows if it is not necessary; currently that
11399 causes some problems. */
11400
11401 static void
11402 redisplay_internal (int preserve_echo_area)
11403 {
11404 struct window *w = XWINDOW (selected_window);
11405 struct frame *f;
11406 int pause;
11407 int must_finish = 0;
11408 struct text_pos tlbufpos, tlendpos;
11409 int number_of_visible_frames;
11410 int count, count1;
11411 struct frame *sf;
11412 int polling_stopped_here = 0;
11413 Lisp_Object old_frame = selected_frame;
11414
11415 /* Non-zero means redisplay has to consider all windows on all
11416 frames. Zero means, only selected_window is considered. */
11417 int consider_all_windows_p;
11418
11419 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11420
11421 /* No redisplay if running in batch mode or frame is not yet fully
11422 initialized, or redisplay is explicitly turned off by setting
11423 Vinhibit_redisplay. */
11424 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11425 || !NILP (Vinhibit_redisplay))
11426 return;
11427
11428 /* Don't examine these until after testing Vinhibit_redisplay.
11429 When Emacs is shutting down, perhaps because its connection to
11430 X has dropped, we should not look at them at all. */
11431 f = XFRAME (w->frame);
11432 sf = SELECTED_FRAME ();
11433
11434 if (!f->glyphs_initialized_p)
11435 return;
11436
11437 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11438 if (popup_activated ())
11439 return;
11440 #endif
11441
11442 /* I don't think this happens but let's be paranoid. */
11443 if (redisplaying_p)
11444 return;
11445
11446 /* Record a function that resets redisplaying_p to its old value
11447 when we leave this function. */
11448 count = SPECPDL_INDEX ();
11449 record_unwind_protect (unwind_redisplay,
11450 Fcons (make_number (redisplaying_p), selected_frame));
11451 ++redisplaying_p;
11452 specbind (Qinhibit_free_realized_faces, Qnil);
11453
11454 {
11455 Lisp_Object tail, frame;
11456
11457 FOR_EACH_FRAME (tail, frame)
11458 {
11459 struct frame *f = XFRAME (frame);
11460 f->already_hscrolled_p = 0;
11461 }
11462 }
11463
11464 retry:
11465 if (!EQ (old_frame, selected_frame)
11466 && FRAME_LIVE_P (XFRAME (old_frame)))
11467 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11468 selected_frame and selected_window to be temporarily out-of-sync so
11469 when we come back here via `goto retry', we need to resync because we
11470 may need to run Elisp code (via prepare_menu_bars). */
11471 select_frame_for_redisplay (old_frame);
11472
11473 pause = 0;
11474 reconsider_clip_changes (w, current_buffer);
11475 last_escape_glyph_frame = NULL;
11476 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11477 last_glyphless_glyph_frame = NULL;
11478 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11479
11480 /* If new fonts have been loaded that make a glyph matrix adjustment
11481 necessary, do it. */
11482 if (fonts_changed_p)
11483 {
11484 adjust_glyphs (NULL);
11485 ++windows_or_buffers_changed;
11486 fonts_changed_p = 0;
11487 }
11488
11489 /* If face_change_count is non-zero, init_iterator will free all
11490 realized faces, which includes the faces referenced from current
11491 matrices. So, we can't reuse current matrices in this case. */
11492 if (face_change_count)
11493 ++windows_or_buffers_changed;
11494
11495 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11496 && FRAME_TTY (sf)->previous_frame != sf)
11497 {
11498 /* Since frames on a single ASCII terminal share the same
11499 display area, displaying a different frame means redisplay
11500 the whole thing. */
11501 windows_or_buffers_changed++;
11502 SET_FRAME_GARBAGED (sf);
11503 #ifndef DOS_NT
11504 set_tty_color_mode (FRAME_TTY (sf), sf);
11505 #endif
11506 FRAME_TTY (sf)->previous_frame = sf;
11507 }
11508
11509 /* Set the visible flags for all frames. Do this before checking
11510 for resized or garbaged frames; they want to know if their frames
11511 are visible. See the comment in frame.h for
11512 FRAME_SAMPLE_VISIBILITY. */
11513 {
11514 Lisp_Object tail, frame;
11515
11516 number_of_visible_frames = 0;
11517
11518 FOR_EACH_FRAME (tail, frame)
11519 {
11520 struct frame *f = XFRAME (frame);
11521
11522 FRAME_SAMPLE_VISIBILITY (f);
11523 if (FRAME_VISIBLE_P (f))
11524 ++number_of_visible_frames;
11525 clear_desired_matrices (f);
11526 }
11527 }
11528
11529 /* Notice any pending interrupt request to change frame size. */
11530 do_pending_window_change (1);
11531
11532 /* Clear frames marked as garbaged. */
11533 if (frame_garbaged)
11534 clear_garbaged_frames ();
11535
11536 /* Build menubar and tool-bar items. */
11537 if (NILP (Vmemory_full))
11538 prepare_menu_bars ();
11539
11540 if (windows_or_buffers_changed)
11541 update_mode_lines++;
11542
11543 /* Detect case that we need to write or remove a star in the mode line. */
11544 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11545 {
11546 w->update_mode_line = Qt;
11547 if (buffer_shared > 1)
11548 update_mode_lines++;
11549 }
11550
11551 /* Avoid invocation of point motion hooks by `current_column' below. */
11552 count1 = SPECPDL_INDEX ();
11553 specbind (Qinhibit_point_motion_hooks, Qt);
11554
11555 /* If %c is in the mode line, update it if needed. */
11556 if (!NILP (w->column_number_displayed)
11557 /* This alternative quickly identifies a common case
11558 where no change is needed. */
11559 && !(PT == XFASTINT (w->last_point)
11560 && XFASTINT (w->last_modified) >= MODIFF
11561 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11562 && (XFASTINT (w->column_number_displayed)
11563 != (int) current_column ())) /* iftc */
11564 w->update_mode_line = Qt;
11565
11566 unbind_to (count1, Qnil);
11567
11568 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11569
11570 /* The variable buffer_shared is set in redisplay_window and
11571 indicates that we redisplay a buffer in different windows. See
11572 there. */
11573 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11574 || cursor_type_changed);
11575
11576 /* If specs for an arrow have changed, do thorough redisplay
11577 to ensure we remove any arrow that should no longer exist. */
11578 if (overlay_arrows_changed_p ())
11579 consider_all_windows_p = windows_or_buffers_changed = 1;
11580
11581 /* Normally the message* functions will have already displayed and
11582 updated the echo area, but the frame may have been trashed, or
11583 the update may have been preempted, so display the echo area
11584 again here. Checking message_cleared_p captures the case that
11585 the echo area should be cleared. */
11586 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11587 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11588 || (message_cleared_p
11589 && minibuf_level == 0
11590 /* If the mini-window is currently selected, this means the
11591 echo-area doesn't show through. */
11592 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11593 {
11594 int window_height_changed_p = echo_area_display (0);
11595 must_finish = 1;
11596
11597 /* If we don't display the current message, don't clear the
11598 message_cleared_p flag, because, if we did, we wouldn't clear
11599 the echo area in the next redisplay which doesn't preserve
11600 the echo area. */
11601 if (!display_last_displayed_message_p)
11602 message_cleared_p = 0;
11603
11604 if (fonts_changed_p)
11605 goto retry;
11606 else if (window_height_changed_p)
11607 {
11608 consider_all_windows_p = 1;
11609 ++update_mode_lines;
11610 ++windows_or_buffers_changed;
11611
11612 /* If window configuration was changed, frames may have been
11613 marked garbaged. Clear them or we will experience
11614 surprises wrt scrolling. */
11615 if (frame_garbaged)
11616 clear_garbaged_frames ();
11617 }
11618 }
11619 else if (EQ (selected_window, minibuf_window)
11620 && (current_buffer->clip_changed
11621 || XFASTINT (w->last_modified) < MODIFF
11622 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11623 && resize_mini_window (w, 0))
11624 {
11625 /* Resized active mini-window to fit the size of what it is
11626 showing if its contents might have changed. */
11627 must_finish = 1;
11628 /* FIXME: this causes all frames to be updated, which seems unnecessary
11629 since only the current frame needs to be considered. This function needs
11630 to be rewritten with two variables, consider_all_windows and
11631 consider_all_frames. */
11632 consider_all_windows_p = 1;
11633 ++windows_or_buffers_changed;
11634 ++update_mode_lines;
11635
11636 /* If window configuration was changed, frames may have been
11637 marked garbaged. Clear them or we will experience
11638 surprises wrt scrolling. */
11639 if (frame_garbaged)
11640 clear_garbaged_frames ();
11641 }
11642
11643
11644 /* If showing the region, and mark has changed, we must redisplay
11645 the whole window. The assignment to this_line_start_pos prevents
11646 the optimization directly below this if-statement. */
11647 if (((!NILP (Vtransient_mark_mode)
11648 && !NILP (XBUFFER (w->buffer)->mark_active))
11649 != !NILP (w->region_showing))
11650 || (!NILP (w->region_showing)
11651 && !EQ (w->region_showing,
11652 Fmarker_position (XBUFFER (w->buffer)->mark))))
11653 CHARPOS (this_line_start_pos) = 0;
11654
11655 /* Optimize the case that only the line containing the cursor in the
11656 selected window has changed. Variables starting with this_ are
11657 set in display_line and record information about the line
11658 containing the cursor. */
11659 tlbufpos = this_line_start_pos;
11660 tlendpos = this_line_end_pos;
11661 if (!consider_all_windows_p
11662 && CHARPOS (tlbufpos) > 0
11663 && NILP (w->update_mode_line)
11664 && !current_buffer->clip_changed
11665 && !current_buffer->prevent_redisplay_optimizations_p
11666 && FRAME_VISIBLE_P (XFRAME (w->frame))
11667 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11668 /* Make sure recorded data applies to current buffer, etc. */
11669 && this_line_buffer == current_buffer
11670 && current_buffer == XBUFFER (w->buffer)
11671 && NILP (w->force_start)
11672 && NILP (w->optional_new_start)
11673 /* Point must be on the line that we have info recorded about. */
11674 && PT >= CHARPOS (tlbufpos)
11675 && PT <= Z - CHARPOS (tlendpos)
11676 /* All text outside that line, including its final newline,
11677 must be unchanged. */
11678 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11679 CHARPOS (tlendpos)))
11680 {
11681 if (CHARPOS (tlbufpos) > BEGV
11682 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11683 && (CHARPOS (tlbufpos) == ZV
11684 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11685 /* Former continuation line has disappeared by becoming empty. */
11686 goto cancel;
11687 else if (XFASTINT (w->last_modified) < MODIFF
11688 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11689 || MINI_WINDOW_P (w))
11690 {
11691 /* We have to handle the case of continuation around a
11692 wide-column character (see the comment in indent.c around
11693 line 1340).
11694
11695 For instance, in the following case:
11696
11697 -------- Insert --------
11698 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11699 J_I_ ==> J_I_ `^^' are cursors.
11700 ^^ ^^
11701 -------- --------
11702
11703 As we have to redraw the line above, we cannot use this
11704 optimization. */
11705
11706 struct it it;
11707 int line_height_before = this_line_pixel_height;
11708
11709 /* Note that start_display will handle the case that the
11710 line starting at tlbufpos is a continuation line. */
11711 start_display (&it, w, tlbufpos);
11712
11713 /* Implementation note: It this still necessary? */
11714 if (it.current_x != this_line_start_x)
11715 goto cancel;
11716
11717 TRACE ((stderr, "trying display optimization 1\n"));
11718 w->cursor.vpos = -1;
11719 overlay_arrow_seen = 0;
11720 it.vpos = this_line_vpos;
11721 it.current_y = this_line_y;
11722 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11723 display_line (&it);
11724
11725 /* If line contains point, is not continued,
11726 and ends at same distance from eob as before, we win. */
11727 if (w->cursor.vpos >= 0
11728 /* Line is not continued, otherwise this_line_start_pos
11729 would have been set to 0 in display_line. */
11730 && CHARPOS (this_line_start_pos)
11731 /* Line ends as before. */
11732 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11733 /* Line has same height as before. Otherwise other lines
11734 would have to be shifted up or down. */
11735 && this_line_pixel_height == line_height_before)
11736 {
11737 /* If this is not the window's last line, we must adjust
11738 the charstarts of the lines below. */
11739 if (it.current_y < it.last_visible_y)
11740 {
11741 struct glyph_row *row
11742 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11743 EMACS_INT delta, delta_bytes;
11744
11745 /* We used to distinguish between two cases here,
11746 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11747 when the line ends in a newline or the end of the
11748 buffer's accessible portion. But both cases did
11749 the same, so they were collapsed. */
11750 delta = (Z
11751 - CHARPOS (tlendpos)
11752 - MATRIX_ROW_START_CHARPOS (row));
11753 delta_bytes = (Z_BYTE
11754 - BYTEPOS (tlendpos)
11755 - MATRIX_ROW_START_BYTEPOS (row));
11756
11757 increment_matrix_positions (w->current_matrix,
11758 this_line_vpos + 1,
11759 w->current_matrix->nrows,
11760 delta, delta_bytes);
11761 }
11762
11763 /* If this row displays text now but previously didn't,
11764 or vice versa, w->window_end_vpos may have to be
11765 adjusted. */
11766 if ((it.glyph_row - 1)->displays_text_p)
11767 {
11768 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11769 XSETINT (w->window_end_vpos, this_line_vpos);
11770 }
11771 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11772 && this_line_vpos > 0)
11773 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11774 w->window_end_valid = Qnil;
11775
11776 /* Update hint: No need to try to scroll in update_window. */
11777 w->desired_matrix->no_scrolling_p = 1;
11778
11779 #if GLYPH_DEBUG
11780 *w->desired_matrix->method = 0;
11781 debug_method_add (w, "optimization 1");
11782 #endif
11783 #ifdef HAVE_WINDOW_SYSTEM
11784 update_window_fringes (w, 0);
11785 #endif
11786 goto update;
11787 }
11788 else
11789 goto cancel;
11790 }
11791 else if (/* Cursor position hasn't changed. */
11792 PT == XFASTINT (w->last_point)
11793 /* Make sure the cursor was last displayed
11794 in this window. Otherwise we have to reposition it. */
11795 && 0 <= w->cursor.vpos
11796 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11797 {
11798 if (!must_finish)
11799 {
11800 do_pending_window_change (1);
11801
11802 /* We used to always goto end_of_redisplay here, but this
11803 isn't enough if we have a blinking cursor. */
11804 if (w->cursor_off_p == w->last_cursor_off_p)
11805 goto end_of_redisplay;
11806 }
11807 goto update;
11808 }
11809 /* If highlighting the region, or if the cursor is in the echo area,
11810 then we can't just move the cursor. */
11811 else if (! (!NILP (Vtransient_mark_mode)
11812 && !NILP (current_buffer->mark_active))
11813 && (EQ (selected_window, current_buffer->last_selected_window)
11814 || highlight_nonselected_windows)
11815 && NILP (w->region_showing)
11816 && NILP (Vshow_trailing_whitespace)
11817 && !cursor_in_echo_area)
11818 {
11819 struct it it;
11820 struct glyph_row *row;
11821
11822 /* Skip from tlbufpos to PT and see where it is. Note that
11823 PT may be in invisible text. If so, we will end at the
11824 next visible position. */
11825 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11826 NULL, DEFAULT_FACE_ID);
11827 it.current_x = this_line_start_x;
11828 it.current_y = this_line_y;
11829 it.vpos = this_line_vpos;
11830
11831 /* The call to move_it_to stops in front of PT, but
11832 moves over before-strings. */
11833 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11834
11835 if (it.vpos == this_line_vpos
11836 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11837 row->enabled_p))
11838 {
11839 xassert (this_line_vpos == it.vpos);
11840 xassert (this_line_y == it.current_y);
11841 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11842 #if GLYPH_DEBUG
11843 *w->desired_matrix->method = 0;
11844 debug_method_add (w, "optimization 3");
11845 #endif
11846 goto update;
11847 }
11848 else
11849 goto cancel;
11850 }
11851
11852 cancel:
11853 /* Text changed drastically or point moved off of line. */
11854 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11855 }
11856
11857 CHARPOS (this_line_start_pos) = 0;
11858 consider_all_windows_p |= buffer_shared > 1;
11859 ++clear_face_cache_count;
11860 #ifdef HAVE_WINDOW_SYSTEM
11861 ++clear_image_cache_count;
11862 #endif
11863
11864 /* Build desired matrices, and update the display. If
11865 consider_all_windows_p is non-zero, do it for all windows on all
11866 frames. Otherwise do it for selected_window, only. */
11867
11868 if (consider_all_windows_p)
11869 {
11870 Lisp_Object tail, frame;
11871
11872 FOR_EACH_FRAME (tail, frame)
11873 XFRAME (frame)->updated_p = 0;
11874
11875 /* Recompute # windows showing selected buffer. This will be
11876 incremented each time such a window is displayed. */
11877 buffer_shared = 0;
11878
11879 FOR_EACH_FRAME (tail, frame)
11880 {
11881 struct frame *f = XFRAME (frame);
11882
11883 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11884 {
11885 if (! EQ (frame, selected_frame))
11886 /* Select the frame, for the sake of frame-local
11887 variables. */
11888 select_frame_for_redisplay (frame);
11889
11890 /* Mark all the scroll bars to be removed; we'll redeem
11891 the ones we want when we redisplay their windows. */
11892 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11893 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11894
11895 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11896 redisplay_windows (FRAME_ROOT_WINDOW (f));
11897
11898 /* The X error handler may have deleted that frame. */
11899 if (!FRAME_LIVE_P (f))
11900 continue;
11901
11902 /* Any scroll bars which redisplay_windows should have
11903 nuked should now go away. */
11904 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11905 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11906
11907 /* If fonts changed, display again. */
11908 /* ??? rms: I suspect it is a mistake to jump all the way
11909 back to retry here. It should just retry this frame. */
11910 if (fonts_changed_p)
11911 goto retry;
11912
11913 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11914 {
11915 /* See if we have to hscroll. */
11916 if (!f->already_hscrolled_p)
11917 {
11918 f->already_hscrolled_p = 1;
11919 if (hscroll_windows (f->root_window))
11920 goto retry;
11921 }
11922
11923 /* Prevent various kinds of signals during display
11924 update. stdio is not robust about handling
11925 signals, which can cause an apparent I/O
11926 error. */
11927 if (interrupt_input)
11928 unrequest_sigio ();
11929 STOP_POLLING;
11930
11931 /* Update the display. */
11932 set_window_update_flags (XWINDOW (f->root_window), 1);
11933 pause |= update_frame (f, 0, 0);
11934 f->updated_p = 1;
11935 }
11936 }
11937 }
11938
11939 if (!EQ (old_frame, selected_frame)
11940 && FRAME_LIVE_P (XFRAME (old_frame)))
11941 /* We played a bit fast-and-loose above and allowed selected_frame
11942 and selected_window to be temporarily out-of-sync but let's make
11943 sure this stays contained. */
11944 select_frame_for_redisplay (old_frame);
11945 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11946
11947 if (!pause)
11948 {
11949 /* Do the mark_window_display_accurate after all windows have
11950 been redisplayed because this call resets flags in buffers
11951 which are needed for proper redisplay. */
11952 FOR_EACH_FRAME (tail, frame)
11953 {
11954 struct frame *f = XFRAME (frame);
11955 if (f->updated_p)
11956 {
11957 mark_window_display_accurate (f->root_window, 1);
11958 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11959 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11960 }
11961 }
11962 }
11963 }
11964 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11965 {
11966 Lisp_Object mini_window;
11967 struct frame *mini_frame;
11968
11969 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11970 /* Use list_of_error, not Qerror, so that
11971 we catch only errors and don't run the debugger. */
11972 internal_condition_case_1 (redisplay_window_1, selected_window,
11973 list_of_error,
11974 redisplay_window_error);
11975
11976 /* Compare desired and current matrices, perform output. */
11977
11978 update:
11979 /* If fonts changed, display again. */
11980 if (fonts_changed_p)
11981 goto retry;
11982
11983 /* Prevent various kinds of signals during display update.
11984 stdio is not robust about handling signals,
11985 which can cause an apparent I/O error. */
11986 if (interrupt_input)
11987 unrequest_sigio ();
11988 STOP_POLLING;
11989
11990 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11991 {
11992 if (hscroll_windows (selected_window))
11993 goto retry;
11994
11995 XWINDOW (selected_window)->must_be_updated_p = 1;
11996 pause = update_frame (sf, 0, 0);
11997 }
11998
11999 /* We may have called echo_area_display at the top of this
12000 function. If the echo area is on another frame, that may
12001 have put text on a frame other than the selected one, so the
12002 above call to update_frame would not have caught it. Catch
12003 it here. */
12004 mini_window = FRAME_MINIBUF_WINDOW (sf);
12005 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12006
12007 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12008 {
12009 XWINDOW (mini_window)->must_be_updated_p = 1;
12010 pause |= update_frame (mini_frame, 0, 0);
12011 if (!pause && hscroll_windows (mini_window))
12012 goto retry;
12013 }
12014 }
12015
12016 /* If display was paused because of pending input, make sure we do a
12017 thorough update the next time. */
12018 if (pause)
12019 {
12020 /* Prevent the optimization at the beginning of
12021 redisplay_internal that tries a single-line update of the
12022 line containing the cursor in the selected window. */
12023 CHARPOS (this_line_start_pos) = 0;
12024
12025 /* Let the overlay arrow be updated the next time. */
12026 update_overlay_arrows (0);
12027
12028 /* If we pause after scrolling, some rows in the current
12029 matrices of some windows are not valid. */
12030 if (!WINDOW_FULL_WIDTH_P (w)
12031 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12032 update_mode_lines = 1;
12033 }
12034 else
12035 {
12036 if (!consider_all_windows_p)
12037 {
12038 /* This has already been done above if
12039 consider_all_windows_p is set. */
12040 mark_window_display_accurate_1 (w, 1);
12041
12042 /* Say overlay arrows are up to date. */
12043 update_overlay_arrows (1);
12044
12045 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12046 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12047 }
12048
12049 update_mode_lines = 0;
12050 windows_or_buffers_changed = 0;
12051 cursor_type_changed = 0;
12052 }
12053
12054 /* Start SIGIO interrupts coming again. Having them off during the
12055 code above makes it less likely one will discard output, but not
12056 impossible, since there might be stuff in the system buffer here.
12057 But it is much hairier to try to do anything about that. */
12058 if (interrupt_input)
12059 request_sigio ();
12060 RESUME_POLLING;
12061
12062 /* If a frame has become visible which was not before, redisplay
12063 again, so that we display it. Expose events for such a frame
12064 (which it gets when becoming visible) don't call the parts of
12065 redisplay constructing glyphs, so simply exposing a frame won't
12066 display anything in this case. So, we have to display these
12067 frames here explicitly. */
12068 if (!pause)
12069 {
12070 Lisp_Object tail, frame;
12071 int new_count = 0;
12072
12073 FOR_EACH_FRAME (tail, frame)
12074 {
12075 int this_is_visible = 0;
12076
12077 if (XFRAME (frame)->visible)
12078 this_is_visible = 1;
12079 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12080 if (XFRAME (frame)->visible)
12081 this_is_visible = 1;
12082
12083 if (this_is_visible)
12084 new_count++;
12085 }
12086
12087 if (new_count != number_of_visible_frames)
12088 windows_or_buffers_changed++;
12089 }
12090
12091 /* Change frame size now if a change is pending. */
12092 do_pending_window_change (1);
12093
12094 /* If we just did a pending size change, or have additional
12095 visible frames, redisplay again. */
12096 if (windows_or_buffers_changed && !pause)
12097 goto retry;
12098
12099 /* Clear the face and image caches.
12100
12101 We used to do this only if consider_all_windows_p. But the cache
12102 needs to be cleared if a timer creates images in the current
12103 buffer (e.g. the test case in Bug#6230). */
12104
12105 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12106 {
12107 clear_face_cache (0);
12108 clear_face_cache_count = 0;
12109 }
12110
12111 #ifdef HAVE_WINDOW_SYSTEM
12112 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12113 {
12114 clear_image_caches (Qnil);
12115 clear_image_cache_count = 0;
12116 }
12117 #endif /* HAVE_WINDOW_SYSTEM */
12118
12119 end_of_redisplay:
12120 unbind_to (count, Qnil);
12121 RESUME_POLLING;
12122 }
12123
12124
12125 /* Redisplay, but leave alone any recent echo area message unless
12126 another message has been requested in its place.
12127
12128 This is useful in situations where you need to redisplay but no
12129 user action has occurred, making it inappropriate for the message
12130 area to be cleared. See tracking_off and
12131 wait_reading_process_output for examples of these situations.
12132
12133 FROM_WHERE is an integer saying from where this function was
12134 called. This is useful for debugging. */
12135
12136 void
12137 redisplay_preserve_echo_area (int from_where)
12138 {
12139 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12140
12141 if (!NILP (echo_area_buffer[1]))
12142 {
12143 /* We have a previously displayed message, but no current
12144 message. Redisplay the previous message. */
12145 display_last_displayed_message_p = 1;
12146 redisplay_internal (1);
12147 display_last_displayed_message_p = 0;
12148 }
12149 else
12150 redisplay_internal (1);
12151
12152 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12153 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12154 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12155 }
12156
12157
12158 /* Function registered with record_unwind_protect in
12159 redisplay_internal. Reset redisplaying_p to the value it had
12160 before redisplay_internal was called, and clear
12161 prevent_freeing_realized_faces_p. It also selects the previously
12162 selected frame, unless it has been deleted (by an X connection
12163 failure during redisplay, for example). */
12164
12165 static Lisp_Object
12166 unwind_redisplay (Lisp_Object val)
12167 {
12168 Lisp_Object old_redisplaying_p, old_frame;
12169
12170 old_redisplaying_p = XCAR (val);
12171 redisplaying_p = XFASTINT (old_redisplaying_p);
12172 old_frame = XCDR (val);
12173 if (! EQ (old_frame, selected_frame)
12174 && FRAME_LIVE_P (XFRAME (old_frame)))
12175 select_frame_for_redisplay (old_frame);
12176 return Qnil;
12177 }
12178
12179
12180 /* Mark the display of window W as accurate or inaccurate. If
12181 ACCURATE_P is non-zero mark display of W as accurate. If
12182 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12183 redisplay_internal is called. */
12184
12185 static void
12186 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12187 {
12188 if (BUFFERP (w->buffer))
12189 {
12190 struct buffer *b = XBUFFER (w->buffer);
12191
12192 w->last_modified
12193 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12194 w->last_overlay_modified
12195 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12196 w->last_had_star
12197 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12198
12199 if (accurate_p)
12200 {
12201 b->clip_changed = 0;
12202 b->prevent_redisplay_optimizations_p = 0;
12203
12204 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12205 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12206 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12207 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12208
12209 w->current_matrix->buffer = b;
12210 w->current_matrix->begv = BUF_BEGV (b);
12211 w->current_matrix->zv = BUF_ZV (b);
12212
12213 w->last_cursor = w->cursor;
12214 w->last_cursor_off_p = w->cursor_off_p;
12215
12216 if (w == XWINDOW (selected_window))
12217 w->last_point = make_number (BUF_PT (b));
12218 else
12219 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12220 }
12221 }
12222
12223 if (accurate_p)
12224 {
12225 w->window_end_valid = w->buffer;
12226 w->update_mode_line = Qnil;
12227 }
12228 }
12229
12230
12231 /* Mark the display of windows in the window tree rooted at WINDOW as
12232 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12233 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12234 be redisplayed the next time redisplay_internal is called. */
12235
12236 void
12237 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12238 {
12239 struct window *w;
12240
12241 for (; !NILP (window); window = w->next)
12242 {
12243 w = XWINDOW (window);
12244 mark_window_display_accurate_1 (w, accurate_p);
12245
12246 if (!NILP (w->vchild))
12247 mark_window_display_accurate (w->vchild, accurate_p);
12248 if (!NILP (w->hchild))
12249 mark_window_display_accurate (w->hchild, accurate_p);
12250 }
12251
12252 if (accurate_p)
12253 {
12254 update_overlay_arrows (1);
12255 }
12256 else
12257 {
12258 /* Force a thorough redisplay the next time by setting
12259 last_arrow_position and last_arrow_string to t, which is
12260 unequal to any useful value of Voverlay_arrow_... */
12261 update_overlay_arrows (-1);
12262 }
12263 }
12264
12265
12266 /* Return value in display table DP (Lisp_Char_Table *) for character
12267 C. Since a display table doesn't have any parent, we don't have to
12268 follow parent. Do not call this function directly but use the
12269 macro DISP_CHAR_VECTOR. */
12270
12271 Lisp_Object
12272 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12273 {
12274 Lisp_Object val;
12275
12276 if (ASCII_CHAR_P (c))
12277 {
12278 val = dp->ascii;
12279 if (SUB_CHAR_TABLE_P (val))
12280 val = XSUB_CHAR_TABLE (val)->contents[c];
12281 }
12282 else
12283 {
12284 Lisp_Object table;
12285
12286 XSETCHAR_TABLE (table, dp);
12287 val = char_table_ref (table, c);
12288 }
12289 if (NILP (val))
12290 val = dp->defalt;
12291 return val;
12292 }
12293
12294
12295 \f
12296 /***********************************************************************
12297 Window Redisplay
12298 ***********************************************************************/
12299
12300 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12301
12302 static void
12303 redisplay_windows (Lisp_Object window)
12304 {
12305 while (!NILP (window))
12306 {
12307 struct window *w = XWINDOW (window);
12308
12309 if (!NILP (w->hchild))
12310 redisplay_windows (w->hchild);
12311 else if (!NILP (w->vchild))
12312 redisplay_windows (w->vchild);
12313 else if (!NILP (w->buffer))
12314 {
12315 displayed_buffer = XBUFFER (w->buffer);
12316 /* Use list_of_error, not Qerror, so that
12317 we catch only errors and don't run the debugger. */
12318 internal_condition_case_1 (redisplay_window_0, window,
12319 list_of_error,
12320 redisplay_window_error);
12321 }
12322
12323 window = w->next;
12324 }
12325 }
12326
12327 static Lisp_Object
12328 redisplay_window_error (Lisp_Object ignore)
12329 {
12330 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12331 return Qnil;
12332 }
12333
12334 static Lisp_Object
12335 redisplay_window_0 (Lisp_Object window)
12336 {
12337 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12338 redisplay_window (window, 0);
12339 return Qnil;
12340 }
12341
12342 static Lisp_Object
12343 redisplay_window_1 (Lisp_Object window)
12344 {
12345 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12346 redisplay_window (window, 1);
12347 return Qnil;
12348 }
12349 \f
12350
12351 /* Increment GLYPH until it reaches END or CONDITION fails while
12352 adding (GLYPH)->pixel_width to X. */
12353
12354 #define SKIP_GLYPHS(glyph, end, x, condition) \
12355 do \
12356 { \
12357 (x) += (glyph)->pixel_width; \
12358 ++(glyph); \
12359 } \
12360 while ((glyph) < (end) && (condition))
12361
12362
12363 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12364 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12365 which positions recorded in ROW differ from current buffer
12366 positions.
12367
12368 Return 0 if cursor is not on this row, 1 otherwise. */
12369
12370 int
12371 set_cursor_from_row (struct window *w, struct glyph_row *row,
12372 struct glyph_matrix *matrix,
12373 EMACS_INT delta, EMACS_INT delta_bytes,
12374 int dy, int dvpos)
12375 {
12376 struct glyph *glyph = row->glyphs[TEXT_AREA];
12377 struct glyph *end = glyph + row->used[TEXT_AREA];
12378 struct glyph *cursor = NULL;
12379 /* The last known character position in row. */
12380 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12381 int x = row->x;
12382 EMACS_INT pt_old = PT - delta;
12383 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12384 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12385 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12386 /* A glyph beyond the edge of TEXT_AREA which we should never
12387 touch. */
12388 struct glyph *glyphs_end = end;
12389 /* Non-zero means we've found a match for cursor position, but that
12390 glyph has the avoid_cursor_p flag set. */
12391 int match_with_avoid_cursor = 0;
12392 /* Non-zero means we've seen at least one glyph that came from a
12393 display string. */
12394 int string_seen = 0;
12395 /* Largest and smalles buffer positions seen so far during scan of
12396 glyph row. */
12397 EMACS_INT bpos_max = pos_before;
12398 EMACS_INT bpos_min = pos_after;
12399 /* Last buffer position covered by an overlay string with an integer
12400 `cursor' property. */
12401 EMACS_INT bpos_covered = 0;
12402
12403 /* Skip over glyphs not having an object at the start and the end of
12404 the row. These are special glyphs like truncation marks on
12405 terminal frames. */
12406 if (row->displays_text_p)
12407 {
12408 if (!row->reversed_p)
12409 {
12410 while (glyph < end
12411 && INTEGERP (glyph->object)
12412 && glyph->charpos < 0)
12413 {
12414 x += glyph->pixel_width;
12415 ++glyph;
12416 }
12417 while (end > glyph
12418 && INTEGERP ((end - 1)->object)
12419 /* CHARPOS is zero for blanks and stretch glyphs
12420 inserted by extend_face_to_end_of_line. */
12421 && (end - 1)->charpos <= 0)
12422 --end;
12423 glyph_before = glyph - 1;
12424 glyph_after = end;
12425 }
12426 else
12427 {
12428 struct glyph *g;
12429
12430 /* If the glyph row is reversed, we need to process it from back
12431 to front, so swap the edge pointers. */
12432 glyphs_end = end = glyph - 1;
12433 glyph += row->used[TEXT_AREA] - 1;
12434
12435 while (glyph > end + 1
12436 && INTEGERP (glyph->object)
12437 && glyph->charpos < 0)
12438 {
12439 --glyph;
12440 x -= glyph->pixel_width;
12441 }
12442 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12443 --glyph;
12444 /* By default, in reversed rows we put the cursor on the
12445 rightmost (first in the reading order) glyph. */
12446 for (g = end + 1; g < glyph; g++)
12447 x += g->pixel_width;
12448 while (end < glyph
12449 && INTEGERP ((end + 1)->object)
12450 && (end + 1)->charpos <= 0)
12451 ++end;
12452 glyph_before = glyph + 1;
12453 glyph_after = end;
12454 }
12455 }
12456 else if (row->reversed_p)
12457 {
12458 /* In R2L rows that don't display text, put the cursor on the
12459 rightmost glyph. Case in point: an empty last line that is
12460 part of an R2L paragraph. */
12461 cursor = end - 1;
12462 /* Avoid placing the cursor on the last glyph of the row, where
12463 on terminal frames we hold the vertical border between
12464 adjacent windows. */
12465 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12466 && !WINDOW_RIGHTMOST_P (w)
12467 && cursor == row->glyphs[LAST_AREA] - 1)
12468 cursor--;
12469 x = -1; /* will be computed below, at label compute_x */
12470 }
12471
12472 /* Step 1: Try to find the glyph whose character position
12473 corresponds to point. If that's not possible, find 2 glyphs
12474 whose character positions are the closest to point, one before
12475 point, the other after it. */
12476 if (!row->reversed_p)
12477 while (/* not marched to end of glyph row */
12478 glyph < end
12479 /* glyph was not inserted by redisplay for internal purposes */
12480 && !INTEGERP (glyph->object))
12481 {
12482 if (BUFFERP (glyph->object))
12483 {
12484 EMACS_INT dpos = glyph->charpos - pt_old;
12485
12486 if (glyph->charpos > bpos_max)
12487 bpos_max = glyph->charpos;
12488 if (glyph->charpos < bpos_min)
12489 bpos_min = glyph->charpos;
12490 if (!glyph->avoid_cursor_p)
12491 {
12492 /* If we hit point, we've found the glyph on which to
12493 display the cursor. */
12494 if (dpos == 0)
12495 {
12496 match_with_avoid_cursor = 0;
12497 break;
12498 }
12499 /* See if we've found a better approximation to
12500 POS_BEFORE or to POS_AFTER. Note that we want the
12501 first (leftmost) glyph of all those that are the
12502 closest from below, and the last (rightmost) of all
12503 those from above. */
12504 if (0 > dpos && dpos > pos_before - pt_old)
12505 {
12506 pos_before = glyph->charpos;
12507 glyph_before = glyph;
12508 }
12509 else if (0 < dpos && dpos <= pos_after - pt_old)
12510 {
12511 pos_after = glyph->charpos;
12512 glyph_after = glyph;
12513 }
12514 }
12515 else if (dpos == 0)
12516 match_with_avoid_cursor = 1;
12517 }
12518 else if (STRINGP (glyph->object))
12519 {
12520 Lisp_Object chprop;
12521 EMACS_INT glyph_pos = glyph->charpos;
12522
12523 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12524 glyph->object);
12525 if (INTEGERP (chprop))
12526 {
12527 bpos_covered = bpos_max + XINT (chprop);
12528 /* If the `cursor' property covers buffer positions up
12529 to and including point, we should display cursor on
12530 this glyph. Note that overlays and text properties
12531 with string values stop bidi reordering, so every
12532 buffer position to the left of the string is always
12533 smaller than any position to the right of the
12534 string. Therefore, if a `cursor' property on one
12535 of the string's characters has an integer value, we
12536 will break out of the loop below _before_ we get to
12537 the position match above. IOW, integer values of
12538 the `cursor' property override the "exact match for
12539 point" strategy of positioning the cursor. */
12540 /* Implementation note: bpos_max == pt_old when, e.g.,
12541 we are in an empty line, where bpos_max is set to
12542 MATRIX_ROW_START_CHARPOS, see above. */
12543 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12544 {
12545 cursor = glyph;
12546 break;
12547 }
12548 }
12549
12550 string_seen = 1;
12551 }
12552 x += glyph->pixel_width;
12553 ++glyph;
12554 }
12555 else if (glyph > end) /* row is reversed */
12556 while (!INTEGERP (glyph->object))
12557 {
12558 if (BUFFERP (glyph->object))
12559 {
12560 EMACS_INT dpos = glyph->charpos - pt_old;
12561
12562 if (glyph->charpos > bpos_max)
12563 bpos_max = glyph->charpos;
12564 if (glyph->charpos < bpos_min)
12565 bpos_min = glyph->charpos;
12566 if (!glyph->avoid_cursor_p)
12567 {
12568 if (dpos == 0)
12569 {
12570 match_with_avoid_cursor = 0;
12571 break;
12572 }
12573 if (0 > dpos && dpos > pos_before - pt_old)
12574 {
12575 pos_before = glyph->charpos;
12576 glyph_before = glyph;
12577 }
12578 else if (0 < dpos && dpos <= pos_after - pt_old)
12579 {
12580 pos_after = glyph->charpos;
12581 glyph_after = glyph;
12582 }
12583 }
12584 else if (dpos == 0)
12585 match_with_avoid_cursor = 1;
12586 }
12587 else if (STRINGP (glyph->object))
12588 {
12589 Lisp_Object chprop;
12590 EMACS_INT glyph_pos = glyph->charpos;
12591
12592 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12593 glyph->object);
12594 if (INTEGERP (chprop))
12595 {
12596 bpos_covered = bpos_max + XINT (chprop);
12597 /* If the `cursor' property covers buffer positions up
12598 to and including point, we should display cursor on
12599 this glyph. */
12600 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12601 {
12602 cursor = glyph;
12603 break;
12604 }
12605 }
12606 string_seen = 1;
12607 }
12608 --glyph;
12609 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12610 {
12611 x--; /* can't use any pixel_width */
12612 break;
12613 }
12614 x -= glyph->pixel_width;
12615 }
12616
12617 /* Step 2: If we didn't find an exact match for point, we need to
12618 look for a proper place to put the cursor among glyphs between
12619 GLYPH_BEFORE and GLYPH_AFTER. */
12620 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12621 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12622 && bpos_covered < pt_old)
12623 {
12624 /* An empty line has a single glyph whose OBJECT is zero and
12625 whose CHARPOS is the position of a newline on that line.
12626 Note that on a TTY, there are more glyphs after that, which
12627 were produced by extend_face_to_end_of_line, but their
12628 CHARPOS is zero or negative. */
12629 int empty_line_p =
12630 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12631 && INTEGERP (glyph->object) && glyph->charpos > 0;
12632
12633 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12634 {
12635 EMACS_INT ellipsis_pos;
12636
12637 /* Scan back over the ellipsis glyphs. */
12638 if (!row->reversed_p)
12639 {
12640 ellipsis_pos = (glyph - 1)->charpos;
12641 while (glyph > row->glyphs[TEXT_AREA]
12642 && (glyph - 1)->charpos == ellipsis_pos)
12643 glyph--, x -= glyph->pixel_width;
12644 /* That loop always goes one position too far, including
12645 the glyph before the ellipsis. So scan forward over
12646 that one. */
12647 x += glyph->pixel_width;
12648 glyph++;
12649 }
12650 else /* row is reversed */
12651 {
12652 ellipsis_pos = (glyph + 1)->charpos;
12653 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12654 && (glyph + 1)->charpos == ellipsis_pos)
12655 glyph++, x += glyph->pixel_width;
12656 x -= glyph->pixel_width;
12657 glyph--;
12658 }
12659 }
12660 else if (match_with_avoid_cursor
12661 /* A truncated row may not include PT among its
12662 character positions. Setting the cursor inside the
12663 scroll margin will trigger recalculation of hscroll
12664 in hscroll_window_tree. */
12665 || (row->truncated_on_left_p && pt_old < bpos_min)
12666 || (row->truncated_on_right_p && pt_old > bpos_max)
12667 /* Zero-width characters produce no glyphs. */
12668 || (!string_seen
12669 && !empty_line_p
12670 && (row->reversed_p
12671 ? glyph_after > glyphs_end
12672 : glyph_after < glyphs_end)))
12673 {
12674 cursor = glyph_after;
12675 x = -1;
12676 }
12677 else if (string_seen)
12678 {
12679 int incr = row->reversed_p ? -1 : +1;
12680
12681 /* Need to find the glyph that came out of a string which is
12682 present at point. That glyph is somewhere between
12683 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12684 positioned between POS_BEFORE and POS_AFTER in the
12685 buffer. */
12686 struct glyph *stop = glyph_after;
12687 EMACS_INT pos = pos_before;
12688
12689 x = -1;
12690 for (glyph = glyph_before + incr;
12691 row->reversed_p ? glyph > stop : glyph < stop; )
12692 {
12693
12694 /* Any glyphs that come from the buffer are here because
12695 of bidi reordering. Skip them, and only pay
12696 attention to glyphs that came from some string. */
12697 if (STRINGP (glyph->object))
12698 {
12699 Lisp_Object str;
12700 EMACS_INT tem;
12701
12702 str = glyph->object;
12703 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12704 if (tem == 0 /* from overlay */
12705 || pos <= tem)
12706 {
12707 /* If the string from which this glyph came is
12708 found in the buffer at point, then we've
12709 found the glyph we've been looking for. If
12710 it comes from an overlay (tem == 0), and it
12711 has the `cursor' property on one of its
12712 glyphs, record that glyph as a candidate for
12713 displaying the cursor. (As in the
12714 unidirectional version, we will display the
12715 cursor on the last candidate we find.) */
12716 if (tem == 0 || tem == pt_old)
12717 {
12718 /* The glyphs from this string could have
12719 been reordered. Find the one with the
12720 smallest string position. Or there could
12721 be a character in the string with the
12722 `cursor' property, which means display
12723 cursor on that character's glyph. */
12724 EMACS_INT strpos = glyph->charpos;
12725
12726 if (tem)
12727 cursor = glyph;
12728 for ( ;
12729 (row->reversed_p ? glyph > stop : glyph < stop)
12730 && EQ (glyph->object, str);
12731 glyph += incr)
12732 {
12733 Lisp_Object cprop;
12734 EMACS_INT gpos = glyph->charpos;
12735
12736 cprop = Fget_char_property (make_number (gpos),
12737 Qcursor,
12738 glyph->object);
12739 if (!NILP (cprop))
12740 {
12741 cursor = glyph;
12742 break;
12743 }
12744 if (tem && glyph->charpos < strpos)
12745 {
12746 strpos = glyph->charpos;
12747 cursor = glyph;
12748 }
12749 }
12750
12751 if (tem == pt_old)
12752 goto compute_x;
12753 }
12754 if (tem)
12755 pos = tem + 1; /* don't find previous instances */
12756 }
12757 /* This string is not what we want; skip all of the
12758 glyphs that came from it. */
12759 while ((row->reversed_p ? glyph > stop : glyph < stop)
12760 && EQ (glyph->object, str))
12761 glyph += incr;
12762 }
12763 else
12764 glyph += incr;
12765 }
12766
12767 /* If we reached the end of the line, and END was from a string,
12768 the cursor is not on this line. */
12769 if (cursor == NULL
12770 && (row->reversed_p ? glyph <= end : glyph >= end)
12771 && STRINGP (end->object)
12772 && row->continued_p)
12773 return 0;
12774 }
12775 }
12776
12777 compute_x:
12778 if (cursor != NULL)
12779 glyph = cursor;
12780 if (x < 0)
12781 {
12782 struct glyph *g;
12783
12784 /* Need to compute x that corresponds to GLYPH. */
12785 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12786 {
12787 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12788 abort ();
12789 x += g->pixel_width;
12790 }
12791 }
12792
12793 /* ROW could be part of a continued line, which, under bidi
12794 reordering, might have other rows whose start and end charpos
12795 occlude point. Only set w->cursor if we found a better
12796 approximation to the cursor position than we have from previously
12797 examined candidate rows belonging to the same continued line. */
12798 if (/* we already have a candidate row */
12799 w->cursor.vpos >= 0
12800 /* that candidate is not the row we are processing */
12801 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12802 /* the row we are processing is part of a continued line */
12803 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12804 /* Make sure cursor.vpos specifies a row whose start and end
12805 charpos occlude point. This is because some callers of this
12806 function leave cursor.vpos at the row where the cursor was
12807 displayed during the last redisplay cycle. */
12808 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12809 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12810 {
12811 struct glyph *g1 =
12812 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12813
12814 /* Don't consider glyphs that are outside TEXT_AREA. */
12815 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12816 return 0;
12817 /* Keep the candidate whose buffer position is the closest to
12818 point. */
12819 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12820 w->cursor.hpos >= 0
12821 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12822 && BUFFERP (g1->object)
12823 && (g1->charpos == pt_old /* an exact match always wins */
12824 || (BUFFERP (glyph->object)
12825 && eabs (g1->charpos - pt_old)
12826 < eabs (glyph->charpos - pt_old))))
12827 return 0;
12828 /* If this candidate gives an exact match, use that. */
12829 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12830 /* Otherwise, keep the candidate that comes from a row
12831 spanning less buffer positions. This may win when one or
12832 both candidate positions are on glyphs that came from
12833 display strings, for which we cannot compare buffer
12834 positions. */
12835 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12836 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12837 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12838 return 0;
12839 }
12840 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12841 w->cursor.x = x;
12842 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12843 w->cursor.y = row->y + dy;
12844
12845 if (w == XWINDOW (selected_window))
12846 {
12847 if (!row->continued_p
12848 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12849 && row->x == 0)
12850 {
12851 this_line_buffer = XBUFFER (w->buffer);
12852
12853 CHARPOS (this_line_start_pos)
12854 = MATRIX_ROW_START_CHARPOS (row) + delta;
12855 BYTEPOS (this_line_start_pos)
12856 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12857
12858 CHARPOS (this_line_end_pos)
12859 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12860 BYTEPOS (this_line_end_pos)
12861 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12862
12863 this_line_y = w->cursor.y;
12864 this_line_pixel_height = row->height;
12865 this_line_vpos = w->cursor.vpos;
12866 this_line_start_x = row->x;
12867 }
12868 else
12869 CHARPOS (this_line_start_pos) = 0;
12870 }
12871
12872 return 1;
12873 }
12874
12875
12876 /* Run window scroll functions, if any, for WINDOW with new window
12877 start STARTP. Sets the window start of WINDOW to that position.
12878
12879 We assume that the window's buffer is really current. */
12880
12881 static INLINE struct text_pos
12882 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12883 {
12884 struct window *w = XWINDOW (window);
12885 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12886
12887 if (current_buffer != XBUFFER (w->buffer))
12888 abort ();
12889
12890 if (!NILP (Vwindow_scroll_functions))
12891 {
12892 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12893 make_number (CHARPOS (startp)));
12894 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12895 /* In case the hook functions switch buffers. */
12896 if (current_buffer != XBUFFER (w->buffer))
12897 set_buffer_internal_1 (XBUFFER (w->buffer));
12898 }
12899
12900 return startp;
12901 }
12902
12903
12904 /* Make sure the line containing the cursor is fully visible.
12905 A value of 1 means there is nothing to be done.
12906 (Either the line is fully visible, or it cannot be made so,
12907 or we cannot tell.)
12908
12909 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12910 is higher than window.
12911
12912 A value of 0 means the caller should do scrolling
12913 as if point had gone off the screen. */
12914
12915 static int
12916 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12917 {
12918 struct glyph_matrix *matrix;
12919 struct glyph_row *row;
12920 int window_height;
12921
12922 if (!make_cursor_line_fully_visible_p)
12923 return 1;
12924
12925 /* It's not always possible to find the cursor, e.g, when a window
12926 is full of overlay strings. Don't do anything in that case. */
12927 if (w->cursor.vpos < 0)
12928 return 1;
12929
12930 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12931 row = MATRIX_ROW (matrix, w->cursor.vpos);
12932
12933 /* If the cursor row is not partially visible, there's nothing to do. */
12934 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12935 return 1;
12936
12937 /* If the row the cursor is in is taller than the window's height,
12938 it's not clear what to do, so do nothing. */
12939 window_height = window_box_height (w);
12940 if (row->height >= window_height)
12941 {
12942 if (!force_p || MINI_WINDOW_P (w)
12943 || w->vscroll || w->cursor.vpos == 0)
12944 return 1;
12945 }
12946 return 0;
12947 }
12948
12949
12950 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12951 non-zero means only WINDOW is redisplayed in redisplay_internal.
12952 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12953 in redisplay_window to bring a partially visible line into view in
12954 the case that only the cursor has moved.
12955
12956 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12957 last screen line's vertical height extends past the end of the screen.
12958
12959 Value is
12960
12961 1 if scrolling succeeded
12962
12963 0 if scrolling didn't find point.
12964
12965 -1 if new fonts have been loaded so that we must interrupt
12966 redisplay, adjust glyph matrices, and try again. */
12967
12968 enum
12969 {
12970 SCROLLING_SUCCESS,
12971 SCROLLING_FAILED,
12972 SCROLLING_NEED_LARGER_MATRICES
12973 };
12974
12975 static int
12976 try_scrolling (Lisp_Object window, int just_this_one_p,
12977 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12978 int temp_scroll_step, int last_line_misfit)
12979 {
12980 struct window *w = XWINDOW (window);
12981 struct frame *f = XFRAME (w->frame);
12982 struct text_pos pos, startp;
12983 struct it it;
12984 int this_scroll_margin, scroll_max, rc, height;
12985 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12986 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12987 Lisp_Object aggressive;
12988 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12989
12990 #if GLYPH_DEBUG
12991 debug_method_add (w, "try_scrolling");
12992 #endif
12993
12994 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12995
12996 /* Compute scroll margin height in pixels. We scroll when point is
12997 within this distance from the top or bottom of the window. */
12998 if (scroll_margin > 0)
12999 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13000 * FRAME_LINE_HEIGHT (f);
13001 else
13002 this_scroll_margin = 0;
13003
13004 /* Force arg_scroll_conservatively to have a reasonable value, to avoid
13005 overflow while computing how much to scroll. Note that the user
13006 can supply scroll-conservatively equal to `most-positive-fixnum',
13007 which can be larger than INT_MAX. */
13008 if (arg_scroll_conservatively > scroll_limit)
13009 {
13010 arg_scroll_conservatively = scroll_limit;
13011 scroll_max = INT_MAX;
13012 }
13013 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13014 /* Compute how much we should try to scroll maximally to bring
13015 point into view. */
13016 scroll_max = (max (scroll_step,
13017 max (arg_scroll_conservatively, temp_scroll_step))
13018 * FRAME_LINE_HEIGHT (f));
13019 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13020 || NUMBERP (current_buffer->scroll_up_aggressively))
13021 /* We're trying to scroll because of aggressive scrolling but no
13022 scroll_step is set. Choose an arbitrary one. */
13023 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13024 else
13025 scroll_max = 0;
13026
13027 too_near_end:
13028
13029 /* Decide whether to scroll down. */
13030 if (PT > CHARPOS (startp))
13031 {
13032 int scroll_margin_y;
13033
13034 /* Compute the pixel ypos of the scroll margin, then move it to
13035 either that ypos or PT, whichever comes first. */
13036 start_display (&it, w, startp);
13037 scroll_margin_y = it.last_visible_y - this_scroll_margin
13038 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13039 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13040 (MOVE_TO_POS | MOVE_TO_Y));
13041
13042 if (PT > CHARPOS (it.current.pos))
13043 {
13044 int y0 = line_bottom_y (&it);
13045 /* Compute how many pixels below window bottom to stop searching
13046 for PT. This avoids costly search for PT that is far away if
13047 the user limited scrolling by a small number of lines, but
13048 always finds PT if arg_scroll_conservatively is set to a large
13049 number, such as most-positive-fixnum. */
13050 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13051 int y_to_move =
13052 slack >= INT_MAX - it.last_visible_y
13053 ? INT_MAX
13054 : it.last_visible_y + slack;
13055
13056 /* Compute the distance from the scroll margin to PT or to
13057 the scroll limit, whichever comes first. This should
13058 include the height of the cursor line, to make that line
13059 fully visible. */
13060 move_it_to (&it, PT, -1, y_to_move,
13061 -1, MOVE_TO_POS | MOVE_TO_Y);
13062 dy = line_bottom_y (&it) - y0;
13063
13064 if (dy > scroll_max)
13065 return SCROLLING_FAILED;
13066
13067 scroll_down_p = 1;
13068 }
13069 }
13070
13071 if (scroll_down_p)
13072 {
13073 /* Point is in or below the bottom scroll margin, so move the
13074 window start down. If scrolling conservatively, move it just
13075 enough down to make point visible. If scroll_step is set,
13076 move it down by scroll_step. */
13077 if (arg_scroll_conservatively)
13078 amount_to_scroll
13079 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13080 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13081 else if (scroll_step || temp_scroll_step)
13082 amount_to_scroll = scroll_max;
13083 else
13084 {
13085 aggressive = current_buffer->scroll_up_aggressively;
13086 height = WINDOW_BOX_TEXT_HEIGHT (w);
13087 if (NUMBERP (aggressive))
13088 {
13089 double float_amount = XFLOATINT (aggressive) * height;
13090 amount_to_scroll = float_amount;
13091 if (amount_to_scroll == 0 && float_amount > 0)
13092 amount_to_scroll = 1;
13093 }
13094 }
13095
13096 if (amount_to_scroll <= 0)
13097 return SCROLLING_FAILED;
13098
13099 start_display (&it, w, startp);
13100 if (scroll_max < INT_MAX)
13101 move_it_vertically (&it, amount_to_scroll);
13102 else
13103 {
13104 /* Extra precision for users who set scroll-conservatively
13105 to most-positive-fixnum: make sure the amount we scroll
13106 the window start is never less than amount_to_scroll,
13107 which was computed as distance from window bottom to
13108 point. This matters when lines at window top and lines
13109 below window bottom have different height. */
13110 struct it it1 = it;
13111 /* We use a temporary it1 because line_bottom_y can modify
13112 its argument, if it moves one line down; see there. */
13113 int start_y = line_bottom_y (&it1);
13114
13115 do {
13116 move_it_by_lines (&it, 1, 1);
13117 it1 = it;
13118 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13119 }
13120
13121 /* If STARTP is unchanged, move it down another screen line. */
13122 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13123 move_it_by_lines (&it, 1, 1);
13124 startp = it.current.pos;
13125 }
13126 else
13127 {
13128 struct text_pos scroll_margin_pos = startp;
13129
13130 /* See if point is inside the scroll margin at the top of the
13131 window. */
13132 if (this_scroll_margin)
13133 {
13134 start_display (&it, w, startp);
13135 move_it_vertically (&it, this_scroll_margin);
13136 scroll_margin_pos = it.current.pos;
13137 }
13138
13139 if (PT < CHARPOS (scroll_margin_pos))
13140 {
13141 /* Point is in the scroll margin at the top of the window or
13142 above what is displayed in the window. */
13143 int y0;
13144
13145 /* Compute the vertical distance from PT to the scroll
13146 margin position. Give up if distance is greater than
13147 scroll_max. */
13148 SET_TEXT_POS (pos, PT, PT_BYTE);
13149 start_display (&it, w, pos);
13150 y0 = it.current_y;
13151 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13152 it.last_visible_y, -1,
13153 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13154 dy = it.current_y - y0;
13155 if (dy > scroll_max)
13156 return SCROLLING_FAILED;
13157
13158 /* Compute new window start. */
13159 start_display (&it, w, startp);
13160
13161 if (arg_scroll_conservatively)
13162 amount_to_scroll
13163 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13164 else if (scroll_step || temp_scroll_step)
13165 amount_to_scroll = scroll_max;
13166 else
13167 {
13168 aggressive = current_buffer->scroll_down_aggressively;
13169 height = WINDOW_BOX_TEXT_HEIGHT (w);
13170 if (NUMBERP (aggressive))
13171 {
13172 double float_amount = XFLOATINT (aggressive) * height;
13173 amount_to_scroll = float_amount;
13174 if (amount_to_scroll == 0 && float_amount > 0)
13175 amount_to_scroll = 1;
13176 }
13177 }
13178
13179 if (amount_to_scroll <= 0)
13180 return SCROLLING_FAILED;
13181
13182 move_it_vertically_backward (&it, amount_to_scroll);
13183 startp = it.current.pos;
13184 }
13185 }
13186
13187 /* Run window scroll functions. */
13188 startp = run_window_scroll_functions (window, startp);
13189
13190 /* Display the window. Give up if new fonts are loaded, or if point
13191 doesn't appear. */
13192 if (!try_window (window, startp, 0))
13193 rc = SCROLLING_NEED_LARGER_MATRICES;
13194 else if (w->cursor.vpos < 0)
13195 {
13196 clear_glyph_matrix (w->desired_matrix);
13197 rc = SCROLLING_FAILED;
13198 }
13199 else
13200 {
13201 /* Maybe forget recorded base line for line number display. */
13202 if (!just_this_one_p
13203 || current_buffer->clip_changed
13204 || BEG_UNCHANGED < CHARPOS (startp))
13205 w->base_line_number = Qnil;
13206
13207 /* If cursor ends up on a partially visible line,
13208 treat that as being off the bottom of the screen. */
13209 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13210 /* It's possible that the cursor is on the first line of the
13211 buffer, which is partially obscured due to a vscroll
13212 (Bug#7537). In that case, avoid looping forever . */
13213 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13214 {
13215 clear_glyph_matrix (w->desired_matrix);
13216 ++extra_scroll_margin_lines;
13217 goto too_near_end;
13218 }
13219 rc = SCROLLING_SUCCESS;
13220 }
13221
13222 return rc;
13223 }
13224
13225
13226 /* Compute a suitable window start for window W if display of W starts
13227 on a continuation line. Value is non-zero if a new window start
13228 was computed.
13229
13230 The new window start will be computed, based on W's width, starting
13231 from the start of the continued line. It is the start of the
13232 screen line with the minimum distance from the old start W->start. */
13233
13234 static int
13235 compute_window_start_on_continuation_line (struct window *w)
13236 {
13237 struct text_pos pos, start_pos;
13238 int window_start_changed_p = 0;
13239
13240 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13241
13242 /* If window start is on a continuation line... Window start may be
13243 < BEGV in case there's invisible text at the start of the
13244 buffer (M-x rmail, for example). */
13245 if (CHARPOS (start_pos) > BEGV
13246 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13247 {
13248 struct it it;
13249 struct glyph_row *row;
13250
13251 /* Handle the case that the window start is out of range. */
13252 if (CHARPOS (start_pos) < BEGV)
13253 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13254 else if (CHARPOS (start_pos) > ZV)
13255 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13256
13257 /* Find the start of the continued line. This should be fast
13258 because scan_buffer is fast (newline cache). */
13259 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13260 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13261 row, DEFAULT_FACE_ID);
13262 reseat_at_previous_visible_line_start (&it);
13263
13264 /* If the line start is "too far" away from the window start,
13265 say it takes too much time to compute a new window start. */
13266 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13267 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13268 {
13269 int min_distance, distance;
13270
13271 /* Move forward by display lines to find the new window
13272 start. If window width was enlarged, the new start can
13273 be expected to be > the old start. If window width was
13274 decreased, the new window start will be < the old start.
13275 So, we're looking for the display line start with the
13276 minimum distance from the old window start. */
13277 pos = it.current.pos;
13278 min_distance = INFINITY;
13279 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13280 distance < min_distance)
13281 {
13282 min_distance = distance;
13283 pos = it.current.pos;
13284 move_it_by_lines (&it, 1, 0);
13285 }
13286
13287 /* Set the window start there. */
13288 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13289 window_start_changed_p = 1;
13290 }
13291 }
13292
13293 return window_start_changed_p;
13294 }
13295
13296
13297 /* Try cursor movement in case text has not changed in window WINDOW,
13298 with window start STARTP. Value is
13299
13300 CURSOR_MOVEMENT_SUCCESS if successful
13301
13302 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13303
13304 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13305 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13306 we want to scroll as if scroll-step were set to 1. See the code.
13307
13308 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13309 which case we have to abort this redisplay, and adjust matrices
13310 first. */
13311
13312 enum
13313 {
13314 CURSOR_MOVEMENT_SUCCESS,
13315 CURSOR_MOVEMENT_CANNOT_BE_USED,
13316 CURSOR_MOVEMENT_MUST_SCROLL,
13317 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13318 };
13319
13320 static int
13321 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13322 {
13323 struct window *w = XWINDOW (window);
13324 struct frame *f = XFRAME (w->frame);
13325 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13326
13327 #if GLYPH_DEBUG
13328 if (inhibit_try_cursor_movement)
13329 return rc;
13330 #endif
13331
13332 /* Handle case where text has not changed, only point, and it has
13333 not moved off the frame. */
13334 if (/* Point may be in this window. */
13335 PT >= CHARPOS (startp)
13336 /* Selective display hasn't changed. */
13337 && !current_buffer->clip_changed
13338 /* Function force-mode-line-update is used to force a thorough
13339 redisplay. It sets either windows_or_buffers_changed or
13340 update_mode_lines. So don't take a shortcut here for these
13341 cases. */
13342 && !update_mode_lines
13343 && !windows_or_buffers_changed
13344 && !cursor_type_changed
13345 /* Can't use this case if highlighting a region. When a
13346 region exists, cursor movement has to do more than just
13347 set the cursor. */
13348 && !(!NILP (Vtransient_mark_mode)
13349 && !NILP (current_buffer->mark_active))
13350 && NILP (w->region_showing)
13351 && NILP (Vshow_trailing_whitespace)
13352 /* Right after splitting windows, last_point may be nil. */
13353 && INTEGERP (w->last_point)
13354 /* This code is not used for mini-buffer for the sake of the case
13355 of redisplaying to replace an echo area message; since in
13356 that case the mini-buffer contents per se are usually
13357 unchanged. This code is of no real use in the mini-buffer
13358 since the handling of this_line_start_pos, etc., in redisplay
13359 handles the same cases. */
13360 && !EQ (window, minibuf_window)
13361 /* When splitting windows or for new windows, it happens that
13362 redisplay is called with a nil window_end_vpos or one being
13363 larger than the window. This should really be fixed in
13364 window.c. I don't have this on my list, now, so we do
13365 approximately the same as the old redisplay code. --gerd. */
13366 && INTEGERP (w->window_end_vpos)
13367 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13368 && (FRAME_WINDOW_P (f)
13369 || !overlay_arrow_in_current_buffer_p ()))
13370 {
13371 int this_scroll_margin, top_scroll_margin;
13372 struct glyph_row *row = NULL;
13373
13374 #if GLYPH_DEBUG
13375 debug_method_add (w, "cursor movement");
13376 #endif
13377
13378 /* Scroll if point within this distance from the top or bottom
13379 of the window. This is a pixel value. */
13380 if (scroll_margin > 0)
13381 {
13382 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13383 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13384 }
13385 else
13386 this_scroll_margin = 0;
13387
13388 top_scroll_margin = this_scroll_margin;
13389 if (WINDOW_WANTS_HEADER_LINE_P (w))
13390 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13391
13392 /* Start with the row the cursor was displayed during the last
13393 not paused redisplay. Give up if that row is not valid. */
13394 if (w->last_cursor.vpos < 0
13395 || w->last_cursor.vpos >= w->current_matrix->nrows)
13396 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13397 else
13398 {
13399 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13400 if (row->mode_line_p)
13401 ++row;
13402 if (!row->enabled_p)
13403 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13404 }
13405
13406 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13407 {
13408 int scroll_p = 0, must_scroll = 0;
13409 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13410
13411 if (PT > XFASTINT (w->last_point))
13412 {
13413 /* Point has moved forward. */
13414 while (MATRIX_ROW_END_CHARPOS (row) < PT
13415 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13416 {
13417 xassert (row->enabled_p);
13418 ++row;
13419 }
13420
13421 /* If the end position of a row equals the start
13422 position of the next row, and PT is at that position,
13423 we would rather display cursor in the next line. */
13424 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13425 && MATRIX_ROW_END_CHARPOS (row) == PT
13426 && row < w->current_matrix->rows
13427 + w->current_matrix->nrows - 1
13428 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13429 && !cursor_row_p (w, row))
13430 ++row;
13431
13432 /* If within the scroll margin, scroll. Note that
13433 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13434 the next line would be drawn, and that
13435 this_scroll_margin can be zero. */
13436 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13437 || PT > MATRIX_ROW_END_CHARPOS (row)
13438 /* Line is completely visible last line in window
13439 and PT is to be set in the next line. */
13440 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13441 && PT == MATRIX_ROW_END_CHARPOS (row)
13442 && !row->ends_at_zv_p
13443 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13444 scroll_p = 1;
13445 }
13446 else if (PT < XFASTINT (w->last_point))
13447 {
13448 /* Cursor has to be moved backward. Note that PT >=
13449 CHARPOS (startp) because of the outer if-statement. */
13450 while (!row->mode_line_p
13451 && (MATRIX_ROW_START_CHARPOS (row) > PT
13452 || (MATRIX_ROW_START_CHARPOS (row) == PT
13453 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13454 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13455 row > w->current_matrix->rows
13456 && (row-1)->ends_in_newline_from_string_p))))
13457 && (row->y > top_scroll_margin
13458 || CHARPOS (startp) == BEGV))
13459 {
13460 xassert (row->enabled_p);
13461 --row;
13462 }
13463
13464 /* Consider the following case: Window starts at BEGV,
13465 there is invisible, intangible text at BEGV, so that
13466 display starts at some point START > BEGV. It can
13467 happen that we are called with PT somewhere between
13468 BEGV and START. Try to handle that case. */
13469 if (row < w->current_matrix->rows
13470 || row->mode_line_p)
13471 {
13472 row = w->current_matrix->rows;
13473 if (row->mode_line_p)
13474 ++row;
13475 }
13476
13477 /* Due to newlines in overlay strings, we may have to
13478 skip forward over overlay strings. */
13479 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13480 && MATRIX_ROW_END_CHARPOS (row) == PT
13481 && !cursor_row_p (w, row))
13482 ++row;
13483
13484 /* If within the scroll margin, scroll. */
13485 if (row->y < top_scroll_margin
13486 && CHARPOS (startp) != BEGV)
13487 scroll_p = 1;
13488 }
13489 else
13490 {
13491 /* Cursor did not move. So don't scroll even if cursor line
13492 is partially visible, as it was so before. */
13493 rc = CURSOR_MOVEMENT_SUCCESS;
13494 }
13495
13496 if (PT < MATRIX_ROW_START_CHARPOS (row)
13497 || PT > MATRIX_ROW_END_CHARPOS (row))
13498 {
13499 /* if PT is not in the glyph row, give up. */
13500 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13501 must_scroll = 1;
13502 }
13503 else if (rc != CURSOR_MOVEMENT_SUCCESS
13504 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13505 {
13506 /* If rows are bidi-reordered and point moved, back up
13507 until we find a row that does not belong to a
13508 continuation line. This is because we must consider
13509 all rows of a continued line as candidates for the
13510 new cursor positioning, since row start and end
13511 positions change non-linearly with vertical position
13512 in such rows. */
13513 /* FIXME: Revisit this when glyph ``spilling'' in
13514 continuation lines' rows is implemented for
13515 bidi-reordered rows. */
13516 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13517 {
13518 xassert (row->enabled_p);
13519 --row;
13520 /* If we hit the beginning of the displayed portion
13521 without finding the first row of a continued
13522 line, give up. */
13523 if (row <= w->current_matrix->rows)
13524 {
13525 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13526 break;
13527 }
13528
13529 }
13530 }
13531 if (must_scroll)
13532 ;
13533 else if (rc != CURSOR_MOVEMENT_SUCCESS
13534 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13535 && make_cursor_line_fully_visible_p)
13536 {
13537 if (PT == MATRIX_ROW_END_CHARPOS (row)
13538 && !row->ends_at_zv_p
13539 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13540 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13541 else if (row->height > window_box_height (w))
13542 {
13543 /* If we end up in a partially visible line, let's
13544 make it fully visible, except when it's taller
13545 than the window, in which case we can't do much
13546 about it. */
13547 *scroll_step = 1;
13548 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13549 }
13550 else
13551 {
13552 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13553 if (!cursor_row_fully_visible_p (w, 0, 1))
13554 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13555 else
13556 rc = CURSOR_MOVEMENT_SUCCESS;
13557 }
13558 }
13559 else if (scroll_p)
13560 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13561 else if (rc != CURSOR_MOVEMENT_SUCCESS
13562 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13563 {
13564 /* With bidi-reordered rows, there could be more than
13565 one candidate row whose start and end positions
13566 occlude point. We need to let set_cursor_from_row
13567 find the best candidate. */
13568 /* FIXME: Revisit this when glyph ``spilling'' in
13569 continuation lines' rows is implemented for
13570 bidi-reordered rows. */
13571 int rv = 0;
13572
13573 do
13574 {
13575 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13576 && PT <= MATRIX_ROW_END_CHARPOS (row)
13577 && cursor_row_p (w, row))
13578 rv |= set_cursor_from_row (w, row, w->current_matrix,
13579 0, 0, 0, 0);
13580 /* As soon as we've found the first suitable row
13581 whose ends_at_zv_p flag is set, we are done. */
13582 if (rv
13583 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13584 {
13585 rc = CURSOR_MOVEMENT_SUCCESS;
13586 break;
13587 }
13588 ++row;
13589 }
13590 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13591 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13592 || (MATRIX_ROW_START_CHARPOS (row) == PT
13593 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13594 /* If we didn't find any candidate rows, or exited the
13595 loop before all the candidates were examined, signal
13596 to the caller that this method failed. */
13597 if (rc != CURSOR_MOVEMENT_SUCCESS
13598 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13599 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13600 else if (rv)
13601 rc = CURSOR_MOVEMENT_SUCCESS;
13602 }
13603 else
13604 {
13605 do
13606 {
13607 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13608 {
13609 rc = CURSOR_MOVEMENT_SUCCESS;
13610 break;
13611 }
13612 ++row;
13613 }
13614 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13615 && MATRIX_ROW_START_CHARPOS (row) == PT
13616 && cursor_row_p (w, row));
13617 }
13618 }
13619 }
13620
13621 return rc;
13622 }
13623
13624 void
13625 set_vertical_scroll_bar (struct window *w)
13626 {
13627 EMACS_INT start, end, whole;
13628
13629 /* Calculate the start and end positions for the current window.
13630 At some point, it would be nice to choose between scrollbars
13631 which reflect the whole buffer size, with special markers
13632 indicating narrowing, and scrollbars which reflect only the
13633 visible region.
13634
13635 Note that mini-buffers sometimes aren't displaying any text. */
13636 if (!MINI_WINDOW_P (w)
13637 || (w == XWINDOW (minibuf_window)
13638 && NILP (echo_area_buffer[0])))
13639 {
13640 struct buffer *buf = XBUFFER (w->buffer);
13641 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13642 start = marker_position (w->start) - BUF_BEGV (buf);
13643 /* I don't think this is guaranteed to be right. For the
13644 moment, we'll pretend it is. */
13645 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13646
13647 if (end < start)
13648 end = start;
13649 if (whole < (end - start))
13650 whole = end - start;
13651 }
13652 else
13653 start = end = whole = 0;
13654
13655 /* Indicate what this scroll bar ought to be displaying now. */
13656 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13657 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13658 (w, end - start, whole, start);
13659 }
13660
13661
13662 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13663 selected_window is redisplayed.
13664
13665 We can return without actually redisplaying the window if
13666 fonts_changed_p is nonzero. In that case, redisplay_internal will
13667 retry. */
13668
13669 static void
13670 redisplay_window (Lisp_Object window, int just_this_one_p)
13671 {
13672 struct window *w = XWINDOW (window);
13673 struct frame *f = XFRAME (w->frame);
13674 struct buffer *buffer = XBUFFER (w->buffer);
13675 struct buffer *old = current_buffer;
13676 struct text_pos lpoint, opoint, startp;
13677 int update_mode_line;
13678 int tem;
13679 struct it it;
13680 /* Record it now because it's overwritten. */
13681 int current_matrix_up_to_date_p = 0;
13682 int used_current_matrix_p = 0;
13683 /* This is less strict than current_matrix_up_to_date_p.
13684 It indictes that the buffer contents and narrowing are unchanged. */
13685 int buffer_unchanged_p = 0;
13686 int temp_scroll_step = 0;
13687 int count = SPECPDL_INDEX ();
13688 int rc;
13689 int centering_position = -1;
13690 int last_line_misfit = 0;
13691 EMACS_INT beg_unchanged, end_unchanged;
13692
13693 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13694 opoint = lpoint;
13695
13696 /* W must be a leaf window here. */
13697 xassert (!NILP (w->buffer));
13698 #if GLYPH_DEBUG
13699 *w->desired_matrix->method = 0;
13700 #endif
13701
13702 restart:
13703 reconsider_clip_changes (w, buffer);
13704
13705 /* Has the mode line to be updated? */
13706 update_mode_line = (!NILP (w->update_mode_line)
13707 || update_mode_lines
13708 || buffer->clip_changed
13709 || buffer->prevent_redisplay_optimizations_p);
13710
13711 if (MINI_WINDOW_P (w))
13712 {
13713 if (w == XWINDOW (echo_area_window)
13714 && !NILP (echo_area_buffer[0]))
13715 {
13716 if (update_mode_line)
13717 /* We may have to update a tty frame's menu bar or a
13718 tool-bar. Example `M-x C-h C-h C-g'. */
13719 goto finish_menu_bars;
13720 else
13721 /* We've already displayed the echo area glyphs in this window. */
13722 goto finish_scroll_bars;
13723 }
13724 else if ((w != XWINDOW (minibuf_window)
13725 || minibuf_level == 0)
13726 /* When buffer is nonempty, redisplay window normally. */
13727 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13728 /* Quail displays non-mini buffers in minibuffer window.
13729 In that case, redisplay the window normally. */
13730 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13731 {
13732 /* W is a mini-buffer window, but it's not active, so clear
13733 it. */
13734 int yb = window_text_bottom_y (w);
13735 struct glyph_row *row;
13736 int y;
13737
13738 for (y = 0, row = w->desired_matrix->rows;
13739 y < yb;
13740 y += row->height, ++row)
13741 blank_row (w, row, y);
13742 goto finish_scroll_bars;
13743 }
13744
13745 clear_glyph_matrix (w->desired_matrix);
13746 }
13747
13748 /* Otherwise set up data on this window; select its buffer and point
13749 value. */
13750 /* Really select the buffer, for the sake of buffer-local
13751 variables. */
13752 set_buffer_internal_1 (XBUFFER (w->buffer));
13753
13754 current_matrix_up_to_date_p
13755 = (!NILP (w->window_end_valid)
13756 && !current_buffer->clip_changed
13757 && !current_buffer->prevent_redisplay_optimizations_p
13758 && XFASTINT (w->last_modified) >= MODIFF
13759 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13760
13761 /* Run the window-bottom-change-functions
13762 if it is possible that the text on the screen has changed
13763 (either due to modification of the text, or any other reason). */
13764 if (!current_matrix_up_to_date_p
13765 && !NILP (Vwindow_text_change_functions))
13766 {
13767 safe_run_hooks (Qwindow_text_change_functions);
13768 goto restart;
13769 }
13770
13771 beg_unchanged = BEG_UNCHANGED;
13772 end_unchanged = END_UNCHANGED;
13773
13774 SET_TEXT_POS (opoint, PT, PT_BYTE);
13775
13776 specbind (Qinhibit_point_motion_hooks, Qt);
13777
13778 buffer_unchanged_p
13779 = (!NILP (w->window_end_valid)
13780 && !current_buffer->clip_changed
13781 && XFASTINT (w->last_modified) >= MODIFF
13782 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13783
13784 /* When windows_or_buffers_changed is non-zero, we can't rely on
13785 the window end being valid, so set it to nil there. */
13786 if (windows_or_buffers_changed)
13787 {
13788 /* If window starts on a continuation line, maybe adjust the
13789 window start in case the window's width changed. */
13790 if (XMARKER (w->start)->buffer == current_buffer)
13791 compute_window_start_on_continuation_line (w);
13792
13793 w->window_end_valid = Qnil;
13794 }
13795
13796 /* Some sanity checks. */
13797 CHECK_WINDOW_END (w);
13798 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13799 abort ();
13800 if (BYTEPOS (opoint) < CHARPOS (opoint))
13801 abort ();
13802
13803 /* If %c is in mode line, update it if needed. */
13804 if (!NILP (w->column_number_displayed)
13805 /* This alternative quickly identifies a common case
13806 where no change is needed. */
13807 && !(PT == XFASTINT (w->last_point)
13808 && XFASTINT (w->last_modified) >= MODIFF
13809 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13810 && (XFASTINT (w->column_number_displayed)
13811 != (int) current_column ())) /* iftc */
13812 update_mode_line = 1;
13813
13814 /* Count number of windows showing the selected buffer. An indirect
13815 buffer counts as its base buffer. */
13816 if (!just_this_one_p)
13817 {
13818 struct buffer *current_base, *window_base;
13819 current_base = current_buffer;
13820 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13821 if (current_base->base_buffer)
13822 current_base = current_base->base_buffer;
13823 if (window_base->base_buffer)
13824 window_base = window_base->base_buffer;
13825 if (current_base == window_base)
13826 buffer_shared++;
13827 }
13828
13829 /* Point refers normally to the selected window. For any other
13830 window, set up appropriate value. */
13831 if (!EQ (window, selected_window))
13832 {
13833 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13834 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13835 if (new_pt < BEGV)
13836 {
13837 new_pt = BEGV;
13838 new_pt_byte = BEGV_BYTE;
13839 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13840 }
13841 else if (new_pt > (ZV - 1))
13842 {
13843 new_pt = ZV;
13844 new_pt_byte = ZV_BYTE;
13845 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13846 }
13847
13848 /* We don't use SET_PT so that the point-motion hooks don't run. */
13849 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13850 }
13851
13852 /* If any of the character widths specified in the display table
13853 have changed, invalidate the width run cache. It's true that
13854 this may be a bit late to catch such changes, but the rest of
13855 redisplay goes (non-fatally) haywire when the display table is
13856 changed, so why should we worry about doing any better? */
13857 if (current_buffer->width_run_cache)
13858 {
13859 struct Lisp_Char_Table *disptab = buffer_display_table ();
13860
13861 if (! disptab_matches_widthtab (disptab,
13862 XVECTOR (current_buffer->width_table)))
13863 {
13864 invalidate_region_cache (current_buffer,
13865 current_buffer->width_run_cache,
13866 BEG, Z);
13867 recompute_width_table (current_buffer, disptab);
13868 }
13869 }
13870
13871 /* If window-start is screwed up, choose a new one. */
13872 if (XMARKER (w->start)->buffer != current_buffer)
13873 goto recenter;
13874
13875 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13876
13877 /* If someone specified a new starting point but did not insist,
13878 check whether it can be used. */
13879 if (!NILP (w->optional_new_start)
13880 && CHARPOS (startp) >= BEGV
13881 && CHARPOS (startp) <= ZV)
13882 {
13883 w->optional_new_start = Qnil;
13884 start_display (&it, w, startp);
13885 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13886 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13887 if (IT_CHARPOS (it) == PT)
13888 w->force_start = Qt;
13889 /* IT may overshoot PT if text at PT is invisible. */
13890 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13891 w->force_start = Qt;
13892 }
13893
13894 force_start:
13895
13896 /* Handle case where place to start displaying has been specified,
13897 unless the specified location is outside the accessible range. */
13898 if (!NILP (w->force_start)
13899 || w->frozen_window_start_p)
13900 {
13901 /* We set this later on if we have to adjust point. */
13902 int new_vpos = -1;
13903
13904 w->force_start = Qnil;
13905 w->vscroll = 0;
13906 w->window_end_valid = Qnil;
13907
13908 /* Forget any recorded base line for line number display. */
13909 if (!buffer_unchanged_p)
13910 w->base_line_number = Qnil;
13911
13912 /* Redisplay the mode line. Select the buffer properly for that.
13913 Also, run the hook window-scroll-functions
13914 because we have scrolled. */
13915 /* Note, we do this after clearing force_start because
13916 if there's an error, it is better to forget about force_start
13917 than to get into an infinite loop calling the hook functions
13918 and having them get more errors. */
13919 if (!update_mode_line
13920 || ! NILP (Vwindow_scroll_functions))
13921 {
13922 update_mode_line = 1;
13923 w->update_mode_line = Qt;
13924 startp = run_window_scroll_functions (window, startp);
13925 }
13926
13927 w->last_modified = make_number (0);
13928 w->last_overlay_modified = make_number (0);
13929 if (CHARPOS (startp) < BEGV)
13930 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13931 else if (CHARPOS (startp) > ZV)
13932 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13933
13934 /* Redisplay, then check if cursor has been set during the
13935 redisplay. Give up if new fonts were loaded. */
13936 /* We used to issue a CHECK_MARGINS argument to try_window here,
13937 but this causes scrolling to fail when point begins inside
13938 the scroll margin (bug#148) -- cyd */
13939 if (!try_window (window, startp, 0))
13940 {
13941 w->force_start = Qt;
13942 clear_glyph_matrix (w->desired_matrix);
13943 goto need_larger_matrices;
13944 }
13945
13946 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13947 {
13948 /* If point does not appear, try to move point so it does
13949 appear. The desired matrix has been built above, so we
13950 can use it here. */
13951 new_vpos = window_box_height (w) / 2;
13952 }
13953
13954 if (!cursor_row_fully_visible_p (w, 0, 0))
13955 {
13956 /* Point does appear, but on a line partly visible at end of window.
13957 Move it back to a fully-visible line. */
13958 new_vpos = window_box_height (w);
13959 }
13960
13961 /* If we need to move point for either of the above reasons,
13962 now actually do it. */
13963 if (new_vpos >= 0)
13964 {
13965 struct glyph_row *row;
13966
13967 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13968 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13969 ++row;
13970
13971 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13972 MATRIX_ROW_START_BYTEPOS (row));
13973
13974 if (w != XWINDOW (selected_window))
13975 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13976 else if (current_buffer == old)
13977 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13978
13979 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13980
13981 /* If we are highlighting the region, then we just changed
13982 the region, so redisplay to show it. */
13983 if (!NILP (Vtransient_mark_mode)
13984 && !NILP (current_buffer->mark_active))
13985 {
13986 clear_glyph_matrix (w->desired_matrix);
13987 if (!try_window (window, startp, 0))
13988 goto need_larger_matrices;
13989 }
13990 }
13991
13992 #if GLYPH_DEBUG
13993 debug_method_add (w, "forced window start");
13994 #endif
13995 goto done;
13996 }
13997
13998 /* Handle case where text has not changed, only point, and it has
13999 not moved off the frame, and we are not retrying after hscroll.
14000 (current_matrix_up_to_date_p is nonzero when retrying.) */
14001 if (current_matrix_up_to_date_p
14002 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14003 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14004 {
14005 switch (rc)
14006 {
14007 case CURSOR_MOVEMENT_SUCCESS:
14008 used_current_matrix_p = 1;
14009 goto done;
14010
14011 case CURSOR_MOVEMENT_MUST_SCROLL:
14012 goto try_to_scroll;
14013
14014 default:
14015 abort ();
14016 }
14017 }
14018 /* If current starting point was originally the beginning of a line
14019 but no longer is, find a new starting point. */
14020 else if (!NILP (w->start_at_line_beg)
14021 && !(CHARPOS (startp) <= BEGV
14022 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14023 {
14024 #if GLYPH_DEBUG
14025 debug_method_add (w, "recenter 1");
14026 #endif
14027 goto recenter;
14028 }
14029
14030 /* Try scrolling with try_window_id. Value is > 0 if update has
14031 been done, it is -1 if we know that the same window start will
14032 not work. It is 0 if unsuccessful for some other reason. */
14033 else if ((tem = try_window_id (w)) != 0)
14034 {
14035 #if GLYPH_DEBUG
14036 debug_method_add (w, "try_window_id %d", tem);
14037 #endif
14038
14039 if (fonts_changed_p)
14040 goto need_larger_matrices;
14041 if (tem > 0)
14042 goto done;
14043
14044 /* Otherwise try_window_id has returned -1 which means that we
14045 don't want the alternative below this comment to execute. */
14046 }
14047 else if (CHARPOS (startp) >= BEGV
14048 && CHARPOS (startp) <= ZV
14049 && PT >= CHARPOS (startp)
14050 && (CHARPOS (startp) < ZV
14051 /* Avoid starting at end of buffer. */
14052 || CHARPOS (startp) == BEGV
14053 || (XFASTINT (w->last_modified) >= MODIFF
14054 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14055 {
14056
14057 /* If first window line is a continuation line, and window start
14058 is inside the modified region, but the first change is before
14059 current window start, we must select a new window start.
14060
14061 However, if this is the result of a down-mouse event (e.g. by
14062 extending the mouse-drag-overlay), we don't want to select a
14063 new window start, since that would change the position under
14064 the mouse, resulting in an unwanted mouse-movement rather
14065 than a simple mouse-click. */
14066 if (NILP (w->start_at_line_beg)
14067 && NILP (do_mouse_tracking)
14068 && CHARPOS (startp) > BEGV
14069 && CHARPOS (startp) > BEG + beg_unchanged
14070 && CHARPOS (startp) <= Z - end_unchanged
14071 /* Even if w->start_at_line_beg is nil, a new window may
14072 start at a line_beg, since that's how set_buffer_window
14073 sets it. So, we need to check the return value of
14074 compute_window_start_on_continuation_line. (See also
14075 bug#197). */
14076 && XMARKER (w->start)->buffer == current_buffer
14077 && compute_window_start_on_continuation_line (w))
14078 {
14079 w->force_start = Qt;
14080 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14081 goto force_start;
14082 }
14083
14084 #if GLYPH_DEBUG
14085 debug_method_add (w, "same window start");
14086 #endif
14087
14088 /* Try to redisplay starting at same place as before.
14089 If point has not moved off frame, accept the results. */
14090 if (!current_matrix_up_to_date_p
14091 /* Don't use try_window_reusing_current_matrix in this case
14092 because a window scroll function can have changed the
14093 buffer. */
14094 || !NILP (Vwindow_scroll_functions)
14095 || MINI_WINDOW_P (w)
14096 || !(used_current_matrix_p
14097 = try_window_reusing_current_matrix (w)))
14098 {
14099 IF_DEBUG (debug_method_add (w, "1"));
14100 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14101 /* -1 means we need to scroll.
14102 0 means we need new matrices, but fonts_changed_p
14103 is set in that case, so we will detect it below. */
14104 goto try_to_scroll;
14105 }
14106
14107 if (fonts_changed_p)
14108 goto need_larger_matrices;
14109
14110 if (w->cursor.vpos >= 0)
14111 {
14112 if (!just_this_one_p
14113 || current_buffer->clip_changed
14114 || BEG_UNCHANGED < CHARPOS (startp))
14115 /* Forget any recorded base line for line number display. */
14116 w->base_line_number = Qnil;
14117
14118 if (!cursor_row_fully_visible_p (w, 1, 0))
14119 {
14120 clear_glyph_matrix (w->desired_matrix);
14121 last_line_misfit = 1;
14122 }
14123 /* Drop through and scroll. */
14124 else
14125 goto done;
14126 }
14127 else
14128 clear_glyph_matrix (w->desired_matrix);
14129 }
14130
14131 try_to_scroll:
14132
14133 w->last_modified = make_number (0);
14134 w->last_overlay_modified = make_number (0);
14135
14136 /* Redisplay the mode line. Select the buffer properly for that. */
14137 if (!update_mode_line)
14138 {
14139 update_mode_line = 1;
14140 w->update_mode_line = Qt;
14141 }
14142
14143 /* Try to scroll by specified few lines. */
14144 if ((scroll_conservatively
14145 || emacs_scroll_step
14146 || temp_scroll_step
14147 || NUMBERP (current_buffer->scroll_up_aggressively)
14148 || NUMBERP (current_buffer->scroll_down_aggressively))
14149 && !current_buffer->clip_changed
14150 && CHARPOS (startp) >= BEGV
14151 && CHARPOS (startp) <= ZV)
14152 {
14153 /* The function returns -1 if new fonts were loaded, 1 if
14154 successful, 0 if not successful. */
14155 int rc = try_scrolling (window, just_this_one_p,
14156 scroll_conservatively,
14157 emacs_scroll_step,
14158 temp_scroll_step, last_line_misfit);
14159 switch (rc)
14160 {
14161 case SCROLLING_SUCCESS:
14162 goto done;
14163
14164 case SCROLLING_NEED_LARGER_MATRICES:
14165 goto need_larger_matrices;
14166
14167 case SCROLLING_FAILED:
14168 break;
14169
14170 default:
14171 abort ();
14172 }
14173 }
14174
14175 /* Finally, just choose place to start which centers point */
14176
14177 recenter:
14178 if (centering_position < 0)
14179 centering_position = window_box_height (w) / 2;
14180
14181 #if GLYPH_DEBUG
14182 debug_method_add (w, "recenter");
14183 #endif
14184
14185 /* w->vscroll = 0; */
14186
14187 /* Forget any previously recorded base line for line number display. */
14188 if (!buffer_unchanged_p)
14189 w->base_line_number = Qnil;
14190
14191 /* Move backward half the height of the window. */
14192 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14193 it.current_y = it.last_visible_y;
14194 move_it_vertically_backward (&it, centering_position);
14195 xassert (IT_CHARPOS (it) >= BEGV);
14196
14197 /* The function move_it_vertically_backward may move over more
14198 than the specified y-distance. If it->w is small, e.g. a
14199 mini-buffer window, we may end up in front of the window's
14200 display area. Start displaying at the start of the line
14201 containing PT in this case. */
14202 if (it.current_y <= 0)
14203 {
14204 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14205 move_it_vertically_backward (&it, 0);
14206 it.current_y = 0;
14207 }
14208
14209 it.current_x = it.hpos = 0;
14210
14211 /* Set startp here explicitly in case that helps avoid an infinite loop
14212 in case the window-scroll-functions functions get errors. */
14213 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14214
14215 /* Run scroll hooks. */
14216 startp = run_window_scroll_functions (window, it.current.pos);
14217
14218 /* Redisplay the window. */
14219 if (!current_matrix_up_to_date_p
14220 || windows_or_buffers_changed
14221 || cursor_type_changed
14222 /* Don't use try_window_reusing_current_matrix in this case
14223 because it can have changed the buffer. */
14224 || !NILP (Vwindow_scroll_functions)
14225 || !just_this_one_p
14226 || MINI_WINDOW_P (w)
14227 || !(used_current_matrix_p
14228 = try_window_reusing_current_matrix (w)))
14229 try_window (window, startp, 0);
14230
14231 /* If new fonts have been loaded (due to fontsets), give up. We
14232 have to start a new redisplay since we need to re-adjust glyph
14233 matrices. */
14234 if (fonts_changed_p)
14235 goto need_larger_matrices;
14236
14237 /* If cursor did not appear assume that the middle of the window is
14238 in the first line of the window. Do it again with the next line.
14239 (Imagine a window of height 100, displaying two lines of height
14240 60. Moving back 50 from it->last_visible_y will end in the first
14241 line.) */
14242 if (w->cursor.vpos < 0)
14243 {
14244 if (!NILP (w->window_end_valid)
14245 && PT >= Z - XFASTINT (w->window_end_pos))
14246 {
14247 clear_glyph_matrix (w->desired_matrix);
14248 move_it_by_lines (&it, 1, 0);
14249 try_window (window, it.current.pos, 0);
14250 }
14251 else if (PT < IT_CHARPOS (it))
14252 {
14253 clear_glyph_matrix (w->desired_matrix);
14254 move_it_by_lines (&it, -1, 0);
14255 try_window (window, it.current.pos, 0);
14256 }
14257 else
14258 {
14259 /* Not much we can do about it. */
14260 }
14261 }
14262
14263 /* Consider the following case: Window starts at BEGV, there is
14264 invisible, intangible text at BEGV, so that display starts at
14265 some point START > BEGV. It can happen that we are called with
14266 PT somewhere between BEGV and START. Try to handle that case. */
14267 if (w->cursor.vpos < 0)
14268 {
14269 struct glyph_row *row = w->current_matrix->rows;
14270 if (row->mode_line_p)
14271 ++row;
14272 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14273 }
14274
14275 if (!cursor_row_fully_visible_p (w, 0, 0))
14276 {
14277 /* If vscroll is enabled, disable it and try again. */
14278 if (w->vscroll)
14279 {
14280 w->vscroll = 0;
14281 clear_glyph_matrix (w->desired_matrix);
14282 goto recenter;
14283 }
14284
14285 /* If centering point failed to make the whole line visible,
14286 put point at the top instead. That has to make the whole line
14287 visible, if it can be done. */
14288 if (centering_position == 0)
14289 goto done;
14290
14291 clear_glyph_matrix (w->desired_matrix);
14292 centering_position = 0;
14293 goto recenter;
14294 }
14295
14296 done:
14297
14298 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14299 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14300 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14301 ? Qt : Qnil);
14302
14303 /* Display the mode line, if we must. */
14304 if ((update_mode_line
14305 /* If window not full width, must redo its mode line
14306 if (a) the window to its side is being redone and
14307 (b) we do a frame-based redisplay. This is a consequence
14308 of how inverted lines are drawn in frame-based redisplay. */
14309 || (!just_this_one_p
14310 && !FRAME_WINDOW_P (f)
14311 && !WINDOW_FULL_WIDTH_P (w))
14312 /* Line number to display. */
14313 || INTEGERP (w->base_line_pos)
14314 /* Column number is displayed and different from the one displayed. */
14315 || (!NILP (w->column_number_displayed)
14316 && (XFASTINT (w->column_number_displayed)
14317 != (int) current_column ()))) /* iftc */
14318 /* This means that the window has a mode line. */
14319 && (WINDOW_WANTS_MODELINE_P (w)
14320 || WINDOW_WANTS_HEADER_LINE_P (w)))
14321 {
14322 display_mode_lines (w);
14323
14324 /* If mode line height has changed, arrange for a thorough
14325 immediate redisplay using the correct mode line height. */
14326 if (WINDOW_WANTS_MODELINE_P (w)
14327 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14328 {
14329 fonts_changed_p = 1;
14330 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14331 = DESIRED_MODE_LINE_HEIGHT (w);
14332 }
14333
14334 /* If header line height has changed, arrange for a thorough
14335 immediate redisplay using the correct header line height. */
14336 if (WINDOW_WANTS_HEADER_LINE_P (w)
14337 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14338 {
14339 fonts_changed_p = 1;
14340 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14341 = DESIRED_HEADER_LINE_HEIGHT (w);
14342 }
14343
14344 if (fonts_changed_p)
14345 goto need_larger_matrices;
14346 }
14347
14348 if (!line_number_displayed
14349 && !BUFFERP (w->base_line_pos))
14350 {
14351 w->base_line_pos = Qnil;
14352 w->base_line_number = Qnil;
14353 }
14354
14355 finish_menu_bars:
14356
14357 /* When we reach a frame's selected window, redo the frame's menu bar. */
14358 if (update_mode_line
14359 && EQ (FRAME_SELECTED_WINDOW (f), window))
14360 {
14361 int redisplay_menu_p = 0;
14362 int redisplay_tool_bar_p = 0;
14363
14364 if (FRAME_WINDOW_P (f))
14365 {
14366 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14367 || defined (HAVE_NS) || defined (USE_GTK)
14368 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14369 #else
14370 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14371 #endif
14372 }
14373 else
14374 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14375
14376 if (redisplay_menu_p)
14377 display_menu_bar (w);
14378
14379 #ifdef HAVE_WINDOW_SYSTEM
14380 if (FRAME_WINDOW_P (f))
14381 {
14382 #if defined (USE_GTK) || defined (HAVE_NS)
14383 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14384 #else
14385 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14386 && (FRAME_TOOL_BAR_LINES (f) > 0
14387 || !NILP (Vauto_resize_tool_bars));
14388 #endif
14389
14390 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14391 {
14392 ignore_mouse_drag_p = 1;
14393 }
14394 }
14395 #endif
14396 }
14397
14398 #ifdef HAVE_WINDOW_SYSTEM
14399 if (FRAME_WINDOW_P (f)
14400 && update_window_fringes (w, (just_this_one_p
14401 || (!used_current_matrix_p && !overlay_arrow_seen)
14402 || w->pseudo_window_p)))
14403 {
14404 update_begin (f);
14405 BLOCK_INPUT;
14406 if (draw_window_fringes (w, 1))
14407 x_draw_vertical_border (w);
14408 UNBLOCK_INPUT;
14409 update_end (f);
14410 }
14411 #endif /* HAVE_WINDOW_SYSTEM */
14412
14413 /* We go to this label, with fonts_changed_p nonzero,
14414 if it is necessary to try again using larger glyph matrices.
14415 We have to redeem the scroll bar even in this case,
14416 because the loop in redisplay_internal expects that. */
14417 need_larger_matrices:
14418 ;
14419 finish_scroll_bars:
14420
14421 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14422 {
14423 /* Set the thumb's position and size. */
14424 set_vertical_scroll_bar (w);
14425
14426 /* Note that we actually used the scroll bar attached to this
14427 window, so it shouldn't be deleted at the end of redisplay. */
14428 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14429 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14430 }
14431
14432 /* Restore current_buffer and value of point in it. The window
14433 update may have changed the buffer, so first make sure `opoint'
14434 is still valid (Bug#6177). */
14435 if (CHARPOS (opoint) < BEGV)
14436 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14437 else if (CHARPOS (opoint) > ZV)
14438 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14439 else
14440 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14441
14442 set_buffer_internal_1 (old);
14443 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14444 shorter. This can be caused by log truncation in *Messages*. */
14445 if (CHARPOS (lpoint) <= ZV)
14446 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14447
14448 unbind_to (count, Qnil);
14449 }
14450
14451
14452 /* Build the complete desired matrix of WINDOW with a window start
14453 buffer position POS.
14454
14455 Value is 1 if successful. It is zero if fonts were loaded during
14456 redisplay which makes re-adjusting glyph matrices necessary, and -1
14457 if point would appear in the scroll margins.
14458 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14459 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14460 set in FLAGS.) */
14461
14462 int
14463 try_window (Lisp_Object window, struct text_pos pos, int flags)
14464 {
14465 struct window *w = XWINDOW (window);
14466 struct it it;
14467 struct glyph_row *last_text_row = NULL;
14468 struct frame *f = XFRAME (w->frame);
14469
14470 /* Make POS the new window start. */
14471 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14472
14473 /* Mark cursor position as unknown. No overlay arrow seen. */
14474 w->cursor.vpos = -1;
14475 overlay_arrow_seen = 0;
14476
14477 /* Initialize iterator and info to start at POS. */
14478 start_display (&it, w, pos);
14479
14480 /* Display all lines of W. */
14481 while (it.current_y < it.last_visible_y)
14482 {
14483 if (display_line (&it))
14484 last_text_row = it.glyph_row - 1;
14485 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14486 return 0;
14487 }
14488
14489 /* Don't let the cursor end in the scroll margins. */
14490 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14491 && !MINI_WINDOW_P (w))
14492 {
14493 int this_scroll_margin;
14494
14495 if (scroll_margin > 0)
14496 {
14497 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14498 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14499 }
14500 else
14501 this_scroll_margin = 0;
14502
14503 if ((w->cursor.y >= 0 /* not vscrolled */
14504 && w->cursor.y < this_scroll_margin
14505 && CHARPOS (pos) > BEGV
14506 && IT_CHARPOS (it) < ZV)
14507 /* rms: considering make_cursor_line_fully_visible_p here
14508 seems to give wrong results. We don't want to recenter
14509 when the last line is partly visible, we want to allow
14510 that case to be handled in the usual way. */
14511 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14512 {
14513 w->cursor.vpos = -1;
14514 clear_glyph_matrix (w->desired_matrix);
14515 return -1;
14516 }
14517 }
14518
14519 /* If bottom moved off end of frame, change mode line percentage. */
14520 if (XFASTINT (w->window_end_pos) <= 0
14521 && Z != IT_CHARPOS (it))
14522 w->update_mode_line = Qt;
14523
14524 /* Set window_end_pos to the offset of the last character displayed
14525 on the window from the end of current_buffer. Set
14526 window_end_vpos to its row number. */
14527 if (last_text_row)
14528 {
14529 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14530 w->window_end_bytepos
14531 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14532 w->window_end_pos
14533 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14534 w->window_end_vpos
14535 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14536 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14537 ->displays_text_p);
14538 }
14539 else
14540 {
14541 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14542 w->window_end_pos = make_number (Z - ZV);
14543 w->window_end_vpos = make_number (0);
14544 }
14545
14546 /* But that is not valid info until redisplay finishes. */
14547 w->window_end_valid = Qnil;
14548 return 1;
14549 }
14550
14551
14552 \f
14553 /************************************************************************
14554 Window redisplay reusing current matrix when buffer has not changed
14555 ************************************************************************/
14556
14557 /* Try redisplay of window W showing an unchanged buffer with a
14558 different window start than the last time it was displayed by
14559 reusing its current matrix. Value is non-zero if successful.
14560 W->start is the new window start. */
14561
14562 static int
14563 try_window_reusing_current_matrix (struct window *w)
14564 {
14565 struct frame *f = XFRAME (w->frame);
14566 struct glyph_row *row, *bottom_row;
14567 struct it it;
14568 struct run run;
14569 struct text_pos start, new_start;
14570 int nrows_scrolled, i;
14571 struct glyph_row *last_text_row;
14572 struct glyph_row *last_reused_text_row;
14573 struct glyph_row *start_row;
14574 int start_vpos, min_y, max_y;
14575
14576 #if GLYPH_DEBUG
14577 if (inhibit_try_window_reusing)
14578 return 0;
14579 #endif
14580
14581 if (/* This function doesn't handle terminal frames. */
14582 !FRAME_WINDOW_P (f)
14583 /* Don't try to reuse the display if windows have been split
14584 or such. */
14585 || windows_or_buffers_changed
14586 || cursor_type_changed)
14587 return 0;
14588
14589 /* Can't do this if region may have changed. */
14590 if ((!NILP (Vtransient_mark_mode)
14591 && !NILP (current_buffer->mark_active))
14592 || !NILP (w->region_showing)
14593 || !NILP (Vshow_trailing_whitespace))
14594 return 0;
14595
14596 /* If top-line visibility has changed, give up. */
14597 if (WINDOW_WANTS_HEADER_LINE_P (w)
14598 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14599 return 0;
14600
14601 /* Give up if old or new display is scrolled vertically. We could
14602 make this function handle this, but right now it doesn't. */
14603 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14604 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14605 return 0;
14606
14607 /* The variable new_start now holds the new window start. The old
14608 start `start' can be determined from the current matrix. */
14609 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14610 start = start_row->minpos;
14611 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14612
14613 /* Clear the desired matrix for the display below. */
14614 clear_glyph_matrix (w->desired_matrix);
14615
14616 if (CHARPOS (new_start) <= CHARPOS (start))
14617 {
14618 int first_row_y;
14619
14620 /* Don't use this method if the display starts with an ellipsis
14621 displayed for invisible text. It's not easy to handle that case
14622 below, and it's certainly not worth the effort since this is
14623 not a frequent case. */
14624 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14625 return 0;
14626
14627 IF_DEBUG (debug_method_add (w, "twu1"));
14628
14629 /* Display up to a row that can be reused. The variable
14630 last_text_row is set to the last row displayed that displays
14631 text. Note that it.vpos == 0 if or if not there is a
14632 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14633 start_display (&it, w, new_start);
14634 first_row_y = it.current_y;
14635 w->cursor.vpos = -1;
14636 last_text_row = last_reused_text_row = NULL;
14637
14638 while (it.current_y < it.last_visible_y
14639 && !fonts_changed_p)
14640 {
14641 /* If we have reached into the characters in the START row,
14642 that means the line boundaries have changed. So we
14643 can't start copying with the row START. Maybe it will
14644 work to start copying with the following row. */
14645 while (IT_CHARPOS (it) > CHARPOS (start))
14646 {
14647 /* Advance to the next row as the "start". */
14648 start_row++;
14649 start = start_row->minpos;
14650 /* If there are no more rows to try, or just one, give up. */
14651 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14652 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14653 || CHARPOS (start) == ZV)
14654 {
14655 clear_glyph_matrix (w->desired_matrix);
14656 return 0;
14657 }
14658
14659 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14660 }
14661 /* If we have reached alignment,
14662 we can copy the rest of the rows. */
14663 if (IT_CHARPOS (it) == CHARPOS (start))
14664 break;
14665
14666 if (display_line (&it))
14667 last_text_row = it.glyph_row - 1;
14668 }
14669
14670 /* A value of current_y < last_visible_y means that we stopped
14671 at the previous window start, which in turn means that we
14672 have at least one reusable row. */
14673 if (it.current_y < it.last_visible_y)
14674 {
14675 /* IT.vpos always starts from 0; it counts text lines. */
14676 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14677
14678 /* Find PT if not already found in the lines displayed. */
14679 if (w->cursor.vpos < 0)
14680 {
14681 int dy = it.current_y - start_row->y;
14682
14683 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14684 row = row_containing_pos (w, PT, row, NULL, dy);
14685 if (row)
14686 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14687 dy, nrows_scrolled);
14688 else
14689 {
14690 clear_glyph_matrix (w->desired_matrix);
14691 return 0;
14692 }
14693 }
14694
14695 /* Scroll the display. Do it before the current matrix is
14696 changed. The problem here is that update has not yet
14697 run, i.e. part of the current matrix is not up to date.
14698 scroll_run_hook will clear the cursor, and use the
14699 current matrix to get the height of the row the cursor is
14700 in. */
14701 run.current_y = start_row->y;
14702 run.desired_y = it.current_y;
14703 run.height = it.last_visible_y - it.current_y;
14704
14705 if (run.height > 0 && run.current_y != run.desired_y)
14706 {
14707 update_begin (f);
14708 FRAME_RIF (f)->update_window_begin_hook (w);
14709 FRAME_RIF (f)->clear_window_mouse_face (w);
14710 FRAME_RIF (f)->scroll_run_hook (w, &run);
14711 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14712 update_end (f);
14713 }
14714
14715 /* Shift current matrix down by nrows_scrolled lines. */
14716 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14717 rotate_matrix (w->current_matrix,
14718 start_vpos,
14719 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14720 nrows_scrolled);
14721
14722 /* Disable lines that must be updated. */
14723 for (i = 0; i < nrows_scrolled; ++i)
14724 (start_row + i)->enabled_p = 0;
14725
14726 /* Re-compute Y positions. */
14727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14728 max_y = it.last_visible_y;
14729 for (row = start_row + nrows_scrolled;
14730 row < bottom_row;
14731 ++row)
14732 {
14733 row->y = it.current_y;
14734 row->visible_height = row->height;
14735
14736 if (row->y < min_y)
14737 row->visible_height -= min_y - row->y;
14738 if (row->y + row->height > max_y)
14739 row->visible_height -= row->y + row->height - max_y;
14740 row->redraw_fringe_bitmaps_p = 1;
14741
14742 it.current_y += row->height;
14743
14744 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14745 last_reused_text_row = row;
14746 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14747 break;
14748 }
14749
14750 /* Disable lines in the current matrix which are now
14751 below the window. */
14752 for (++row; row < bottom_row; ++row)
14753 row->enabled_p = row->mode_line_p = 0;
14754 }
14755
14756 /* Update window_end_pos etc.; last_reused_text_row is the last
14757 reused row from the current matrix containing text, if any.
14758 The value of last_text_row is the last displayed line
14759 containing text. */
14760 if (last_reused_text_row)
14761 {
14762 w->window_end_bytepos
14763 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14764 w->window_end_pos
14765 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14766 w->window_end_vpos
14767 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14768 w->current_matrix));
14769 }
14770 else if (last_text_row)
14771 {
14772 w->window_end_bytepos
14773 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14774 w->window_end_pos
14775 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14776 w->window_end_vpos
14777 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14778 }
14779 else
14780 {
14781 /* This window must be completely empty. */
14782 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14783 w->window_end_pos = make_number (Z - ZV);
14784 w->window_end_vpos = make_number (0);
14785 }
14786 w->window_end_valid = Qnil;
14787
14788 /* Update hint: don't try scrolling again in update_window. */
14789 w->desired_matrix->no_scrolling_p = 1;
14790
14791 #if GLYPH_DEBUG
14792 debug_method_add (w, "try_window_reusing_current_matrix 1");
14793 #endif
14794 return 1;
14795 }
14796 else if (CHARPOS (new_start) > CHARPOS (start))
14797 {
14798 struct glyph_row *pt_row, *row;
14799 struct glyph_row *first_reusable_row;
14800 struct glyph_row *first_row_to_display;
14801 int dy;
14802 int yb = window_text_bottom_y (w);
14803
14804 /* Find the row starting at new_start, if there is one. Don't
14805 reuse a partially visible line at the end. */
14806 first_reusable_row = start_row;
14807 while (first_reusable_row->enabled_p
14808 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14809 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14810 < CHARPOS (new_start)))
14811 ++first_reusable_row;
14812
14813 /* Give up if there is no row to reuse. */
14814 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14815 || !first_reusable_row->enabled_p
14816 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14817 != CHARPOS (new_start)))
14818 return 0;
14819
14820 /* We can reuse fully visible rows beginning with
14821 first_reusable_row to the end of the window. Set
14822 first_row_to_display to the first row that cannot be reused.
14823 Set pt_row to the row containing point, if there is any. */
14824 pt_row = NULL;
14825 for (first_row_to_display = first_reusable_row;
14826 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14827 ++first_row_to_display)
14828 {
14829 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14830 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14831 pt_row = first_row_to_display;
14832 }
14833
14834 /* Start displaying at the start of first_row_to_display. */
14835 xassert (first_row_to_display->y < yb);
14836 init_to_row_start (&it, w, first_row_to_display);
14837
14838 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14839 - start_vpos);
14840 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14841 - nrows_scrolled);
14842 it.current_y = (first_row_to_display->y - first_reusable_row->y
14843 + WINDOW_HEADER_LINE_HEIGHT (w));
14844
14845 /* Display lines beginning with first_row_to_display in the
14846 desired matrix. Set last_text_row to the last row displayed
14847 that displays text. */
14848 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14849 if (pt_row == NULL)
14850 w->cursor.vpos = -1;
14851 last_text_row = NULL;
14852 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14853 if (display_line (&it))
14854 last_text_row = it.glyph_row - 1;
14855
14856 /* If point is in a reused row, adjust y and vpos of the cursor
14857 position. */
14858 if (pt_row)
14859 {
14860 w->cursor.vpos -= nrows_scrolled;
14861 w->cursor.y -= first_reusable_row->y - start_row->y;
14862 }
14863
14864 /* Give up if point isn't in a row displayed or reused. (This
14865 also handles the case where w->cursor.vpos < nrows_scrolled
14866 after the calls to display_line, which can happen with scroll
14867 margins. See bug#1295.) */
14868 if (w->cursor.vpos < 0)
14869 {
14870 clear_glyph_matrix (w->desired_matrix);
14871 return 0;
14872 }
14873
14874 /* Scroll the display. */
14875 run.current_y = first_reusable_row->y;
14876 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14877 run.height = it.last_visible_y - run.current_y;
14878 dy = run.current_y - run.desired_y;
14879
14880 if (run.height)
14881 {
14882 update_begin (f);
14883 FRAME_RIF (f)->update_window_begin_hook (w);
14884 FRAME_RIF (f)->clear_window_mouse_face (w);
14885 FRAME_RIF (f)->scroll_run_hook (w, &run);
14886 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14887 update_end (f);
14888 }
14889
14890 /* Adjust Y positions of reused rows. */
14891 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14892 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14893 max_y = it.last_visible_y;
14894 for (row = first_reusable_row; row < first_row_to_display; ++row)
14895 {
14896 row->y -= dy;
14897 row->visible_height = row->height;
14898 if (row->y < min_y)
14899 row->visible_height -= min_y - row->y;
14900 if (row->y + row->height > max_y)
14901 row->visible_height -= row->y + row->height - max_y;
14902 row->redraw_fringe_bitmaps_p = 1;
14903 }
14904
14905 /* Scroll the current matrix. */
14906 xassert (nrows_scrolled > 0);
14907 rotate_matrix (w->current_matrix,
14908 start_vpos,
14909 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14910 -nrows_scrolled);
14911
14912 /* Disable rows not reused. */
14913 for (row -= nrows_scrolled; row < bottom_row; ++row)
14914 row->enabled_p = 0;
14915
14916 /* Point may have moved to a different line, so we cannot assume that
14917 the previous cursor position is valid; locate the correct row. */
14918 if (pt_row)
14919 {
14920 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14921 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14922 row++)
14923 {
14924 w->cursor.vpos++;
14925 w->cursor.y = row->y;
14926 }
14927 if (row < bottom_row)
14928 {
14929 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14930 struct glyph *end = glyph + row->used[TEXT_AREA];
14931
14932 /* Can't use this optimization with bidi-reordered glyph
14933 rows, unless cursor is already at point. */
14934 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
14935 {
14936 if (!(w->cursor.hpos >= 0
14937 && w->cursor.hpos < row->used[TEXT_AREA]
14938 && BUFFERP (glyph->object)
14939 && glyph->charpos == PT))
14940 return 0;
14941 }
14942 else
14943 for (; glyph < end
14944 && (!BUFFERP (glyph->object)
14945 || glyph->charpos < PT);
14946 glyph++)
14947 {
14948 w->cursor.hpos++;
14949 w->cursor.x += glyph->pixel_width;
14950 }
14951 }
14952 }
14953
14954 /* Adjust window end. A null value of last_text_row means that
14955 the window end is in reused rows which in turn means that
14956 only its vpos can have changed. */
14957 if (last_text_row)
14958 {
14959 w->window_end_bytepos
14960 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14961 w->window_end_pos
14962 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14963 w->window_end_vpos
14964 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14965 }
14966 else
14967 {
14968 w->window_end_vpos
14969 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14970 }
14971
14972 w->window_end_valid = Qnil;
14973 w->desired_matrix->no_scrolling_p = 1;
14974
14975 #if GLYPH_DEBUG
14976 debug_method_add (w, "try_window_reusing_current_matrix 2");
14977 #endif
14978 return 1;
14979 }
14980
14981 return 0;
14982 }
14983
14984
14985 \f
14986 /************************************************************************
14987 Window redisplay reusing current matrix when buffer has changed
14988 ************************************************************************/
14989
14990 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
14991 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
14992 EMACS_INT *, EMACS_INT *);
14993 static struct glyph_row *
14994 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
14995 struct glyph_row *);
14996
14997
14998 /* Return the last row in MATRIX displaying text. If row START is
14999 non-null, start searching with that row. IT gives the dimensions
15000 of the display. Value is null if matrix is empty; otherwise it is
15001 a pointer to the row found. */
15002
15003 static struct glyph_row *
15004 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15005 struct glyph_row *start)
15006 {
15007 struct glyph_row *row, *row_found;
15008
15009 /* Set row_found to the last row in IT->w's current matrix
15010 displaying text. The loop looks funny but think of partially
15011 visible lines. */
15012 row_found = NULL;
15013 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15014 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15015 {
15016 xassert (row->enabled_p);
15017 row_found = row;
15018 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15019 break;
15020 ++row;
15021 }
15022
15023 return row_found;
15024 }
15025
15026
15027 /* Return the last row in the current matrix of W that is not affected
15028 by changes at the start of current_buffer that occurred since W's
15029 current matrix was built. Value is null if no such row exists.
15030
15031 BEG_UNCHANGED us the number of characters unchanged at the start of
15032 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15033 first changed character in current_buffer. Characters at positions <
15034 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15035 when the current matrix was built. */
15036
15037 static struct glyph_row *
15038 find_last_unchanged_at_beg_row (struct window *w)
15039 {
15040 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15041 struct glyph_row *row;
15042 struct glyph_row *row_found = NULL;
15043 int yb = window_text_bottom_y (w);
15044
15045 /* Find the last row displaying unchanged text. */
15046 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15047 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15048 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15049 ++row)
15050 {
15051 if (/* If row ends before first_changed_pos, it is unchanged,
15052 except in some case. */
15053 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15054 /* When row ends in ZV and we write at ZV it is not
15055 unchanged. */
15056 && !row->ends_at_zv_p
15057 /* When first_changed_pos is the end of a continued line,
15058 row is not unchanged because it may be no longer
15059 continued. */
15060 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15061 && (row->continued_p
15062 || row->exact_window_width_line_p)))
15063 row_found = row;
15064
15065 /* Stop if last visible row. */
15066 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15067 break;
15068 }
15069
15070 return row_found;
15071 }
15072
15073
15074 /* Find the first glyph row in the current matrix of W that is not
15075 affected by changes at the end of current_buffer since the
15076 time W's current matrix was built.
15077
15078 Return in *DELTA the number of chars by which buffer positions in
15079 unchanged text at the end of current_buffer must be adjusted.
15080
15081 Return in *DELTA_BYTES the corresponding number of bytes.
15082
15083 Value is null if no such row exists, i.e. all rows are affected by
15084 changes. */
15085
15086 static struct glyph_row *
15087 find_first_unchanged_at_end_row (struct window *w,
15088 EMACS_INT *delta, EMACS_INT *delta_bytes)
15089 {
15090 struct glyph_row *row;
15091 struct glyph_row *row_found = NULL;
15092
15093 *delta = *delta_bytes = 0;
15094
15095 /* Display must not have been paused, otherwise the current matrix
15096 is not up to date. */
15097 eassert (!NILP (w->window_end_valid));
15098
15099 /* A value of window_end_pos >= END_UNCHANGED means that the window
15100 end is in the range of changed text. If so, there is no
15101 unchanged row at the end of W's current matrix. */
15102 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15103 return NULL;
15104
15105 /* Set row to the last row in W's current matrix displaying text. */
15106 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15107
15108 /* If matrix is entirely empty, no unchanged row exists. */
15109 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15110 {
15111 /* The value of row is the last glyph row in the matrix having a
15112 meaningful buffer position in it. The end position of row
15113 corresponds to window_end_pos. This allows us to translate
15114 buffer positions in the current matrix to current buffer
15115 positions for characters not in changed text. */
15116 EMACS_INT Z_old =
15117 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15118 EMACS_INT Z_BYTE_old =
15119 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15120 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15121 struct glyph_row *first_text_row
15122 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15123
15124 *delta = Z - Z_old;
15125 *delta_bytes = Z_BYTE - Z_BYTE_old;
15126
15127 /* Set last_unchanged_pos to the buffer position of the last
15128 character in the buffer that has not been changed. Z is the
15129 index + 1 of the last character in current_buffer, i.e. by
15130 subtracting END_UNCHANGED we get the index of the last
15131 unchanged character, and we have to add BEG to get its buffer
15132 position. */
15133 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15134 last_unchanged_pos_old = last_unchanged_pos - *delta;
15135
15136 /* Search backward from ROW for a row displaying a line that
15137 starts at a minimum position >= last_unchanged_pos_old. */
15138 for (; row > first_text_row; --row)
15139 {
15140 /* This used to abort, but it can happen.
15141 It is ok to just stop the search instead here. KFS. */
15142 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15143 break;
15144
15145 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15146 row_found = row;
15147 }
15148 }
15149
15150 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15151
15152 return row_found;
15153 }
15154
15155
15156 /* Make sure that glyph rows in the current matrix of window W
15157 reference the same glyph memory as corresponding rows in the
15158 frame's frame matrix. This function is called after scrolling W's
15159 current matrix on a terminal frame in try_window_id and
15160 try_window_reusing_current_matrix. */
15161
15162 static void
15163 sync_frame_with_window_matrix_rows (struct window *w)
15164 {
15165 struct frame *f = XFRAME (w->frame);
15166 struct glyph_row *window_row, *window_row_end, *frame_row;
15167
15168 /* Preconditions: W must be a leaf window and full-width. Its frame
15169 must have a frame matrix. */
15170 xassert (NILP (w->hchild) && NILP (w->vchild));
15171 xassert (WINDOW_FULL_WIDTH_P (w));
15172 xassert (!FRAME_WINDOW_P (f));
15173
15174 /* If W is a full-width window, glyph pointers in W's current matrix
15175 have, by definition, to be the same as glyph pointers in the
15176 corresponding frame matrix. Note that frame matrices have no
15177 marginal areas (see build_frame_matrix). */
15178 window_row = w->current_matrix->rows;
15179 window_row_end = window_row + w->current_matrix->nrows;
15180 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15181 while (window_row < window_row_end)
15182 {
15183 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15184 struct glyph *end = window_row->glyphs[LAST_AREA];
15185
15186 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15187 frame_row->glyphs[TEXT_AREA] = start;
15188 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15189 frame_row->glyphs[LAST_AREA] = end;
15190
15191 /* Disable frame rows whose corresponding window rows have
15192 been disabled in try_window_id. */
15193 if (!window_row->enabled_p)
15194 frame_row->enabled_p = 0;
15195
15196 ++window_row, ++frame_row;
15197 }
15198 }
15199
15200
15201 /* Find the glyph row in window W containing CHARPOS. Consider all
15202 rows between START and END (not inclusive). END null means search
15203 all rows to the end of the display area of W. Value is the row
15204 containing CHARPOS or null. */
15205
15206 struct glyph_row *
15207 row_containing_pos (struct window *w, EMACS_INT charpos,
15208 struct glyph_row *start, struct glyph_row *end, int dy)
15209 {
15210 struct glyph_row *row = start;
15211 struct glyph_row *best_row = NULL;
15212 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15213 int last_y;
15214
15215 /* If we happen to start on a header-line, skip that. */
15216 if (row->mode_line_p)
15217 ++row;
15218
15219 if ((end && row >= end) || !row->enabled_p)
15220 return NULL;
15221
15222 last_y = window_text_bottom_y (w) - dy;
15223
15224 while (1)
15225 {
15226 /* Give up if we have gone too far. */
15227 if (end && row >= end)
15228 return NULL;
15229 /* This formerly returned if they were equal.
15230 I think that both quantities are of a "last plus one" type;
15231 if so, when they are equal, the row is within the screen. -- rms. */
15232 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15233 return NULL;
15234
15235 /* If it is in this row, return this row. */
15236 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15237 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15238 /* The end position of a row equals the start
15239 position of the next row. If CHARPOS is there, we
15240 would rather display it in the next line, except
15241 when this line ends in ZV. */
15242 && !row->ends_at_zv_p
15243 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15244 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15245 {
15246 struct glyph *g;
15247
15248 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15249 || (!best_row && !row->continued_p))
15250 return row;
15251 /* In bidi-reordered rows, there could be several rows
15252 occluding point, all of them belonging to the same
15253 continued line. We need to find the row which fits
15254 CHARPOS the best. */
15255 for (g = row->glyphs[TEXT_AREA];
15256 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15257 g++)
15258 {
15259 if (!STRINGP (g->object))
15260 {
15261 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15262 {
15263 mindif = eabs (g->charpos - charpos);
15264 best_row = row;
15265 /* Exact match always wins. */
15266 if (mindif == 0)
15267 return best_row;
15268 }
15269 }
15270 }
15271 }
15272 else if (best_row && !row->continued_p)
15273 return best_row;
15274 ++row;
15275 }
15276 }
15277
15278
15279 /* Try to redisplay window W by reusing its existing display. W's
15280 current matrix must be up to date when this function is called,
15281 i.e. window_end_valid must not be nil.
15282
15283 Value is
15284
15285 1 if display has been updated
15286 0 if otherwise unsuccessful
15287 -1 if redisplay with same window start is known not to succeed
15288
15289 The following steps are performed:
15290
15291 1. Find the last row in the current matrix of W that is not
15292 affected by changes at the start of current_buffer. If no such row
15293 is found, give up.
15294
15295 2. Find the first row in W's current matrix that is not affected by
15296 changes at the end of current_buffer. Maybe there is no such row.
15297
15298 3. Display lines beginning with the row + 1 found in step 1 to the
15299 row found in step 2 or, if step 2 didn't find a row, to the end of
15300 the window.
15301
15302 4. If cursor is not known to appear on the window, give up.
15303
15304 5. If display stopped at the row found in step 2, scroll the
15305 display and current matrix as needed.
15306
15307 6. Maybe display some lines at the end of W, if we must. This can
15308 happen under various circumstances, like a partially visible line
15309 becoming fully visible, or because newly displayed lines are displayed
15310 in smaller font sizes.
15311
15312 7. Update W's window end information. */
15313
15314 static int
15315 try_window_id (struct window *w)
15316 {
15317 struct frame *f = XFRAME (w->frame);
15318 struct glyph_matrix *current_matrix = w->current_matrix;
15319 struct glyph_matrix *desired_matrix = w->desired_matrix;
15320 struct glyph_row *last_unchanged_at_beg_row;
15321 struct glyph_row *first_unchanged_at_end_row;
15322 struct glyph_row *row;
15323 struct glyph_row *bottom_row;
15324 int bottom_vpos;
15325 struct it it;
15326 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15327 int dvpos, dy;
15328 struct text_pos start_pos;
15329 struct run run;
15330 int first_unchanged_at_end_vpos = 0;
15331 struct glyph_row *last_text_row, *last_text_row_at_end;
15332 struct text_pos start;
15333 EMACS_INT first_changed_charpos, last_changed_charpos;
15334
15335 #if GLYPH_DEBUG
15336 if (inhibit_try_window_id)
15337 return 0;
15338 #endif
15339
15340 /* This is handy for debugging. */
15341 #if 0
15342 #define GIVE_UP(X) \
15343 do { \
15344 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15345 return 0; \
15346 } while (0)
15347 #else
15348 #define GIVE_UP(X) return 0
15349 #endif
15350
15351 SET_TEXT_POS_FROM_MARKER (start, w->start);
15352
15353 /* Don't use this for mini-windows because these can show
15354 messages and mini-buffers, and we don't handle that here. */
15355 if (MINI_WINDOW_P (w))
15356 GIVE_UP (1);
15357
15358 /* This flag is used to prevent redisplay optimizations. */
15359 if (windows_or_buffers_changed || cursor_type_changed)
15360 GIVE_UP (2);
15361
15362 /* Verify that narrowing has not changed.
15363 Also verify that we were not told to prevent redisplay optimizations.
15364 It would be nice to further
15365 reduce the number of cases where this prevents try_window_id. */
15366 if (current_buffer->clip_changed
15367 || current_buffer->prevent_redisplay_optimizations_p)
15368 GIVE_UP (3);
15369
15370 /* Window must either use window-based redisplay or be full width. */
15371 if (!FRAME_WINDOW_P (f)
15372 && (!FRAME_LINE_INS_DEL_OK (f)
15373 || !WINDOW_FULL_WIDTH_P (w)))
15374 GIVE_UP (4);
15375
15376 /* Give up if point is known NOT to appear in W. */
15377 if (PT < CHARPOS (start))
15378 GIVE_UP (5);
15379
15380 /* Another way to prevent redisplay optimizations. */
15381 if (XFASTINT (w->last_modified) == 0)
15382 GIVE_UP (6);
15383
15384 /* Verify that window is not hscrolled. */
15385 if (XFASTINT (w->hscroll) != 0)
15386 GIVE_UP (7);
15387
15388 /* Verify that display wasn't paused. */
15389 if (NILP (w->window_end_valid))
15390 GIVE_UP (8);
15391
15392 /* Can't use this if highlighting a region because a cursor movement
15393 will do more than just set the cursor. */
15394 if (!NILP (Vtransient_mark_mode)
15395 && !NILP (current_buffer->mark_active))
15396 GIVE_UP (9);
15397
15398 /* Likewise if highlighting trailing whitespace. */
15399 if (!NILP (Vshow_trailing_whitespace))
15400 GIVE_UP (11);
15401
15402 /* Likewise if showing a region. */
15403 if (!NILP (w->region_showing))
15404 GIVE_UP (10);
15405
15406 /* Can't use this if overlay arrow position and/or string have
15407 changed. */
15408 if (overlay_arrows_changed_p ())
15409 GIVE_UP (12);
15410
15411 /* When word-wrap is on, adding a space to the first word of a
15412 wrapped line can change the wrap position, altering the line
15413 above it. It might be worthwhile to handle this more
15414 intelligently, but for now just redisplay from scratch. */
15415 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15416 GIVE_UP (21);
15417
15418 /* Under bidi reordering, adding or deleting a character in the
15419 beginning of a paragraph, before the first strong directional
15420 character, can change the base direction of the paragraph (unless
15421 the buffer specifies a fixed paragraph direction), which will
15422 require to redisplay the whole paragraph. It might be worthwhile
15423 to find the paragraph limits and widen the range of redisplayed
15424 lines to that, but for now just give up this optimization and
15425 redisplay from scratch. */
15426 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15427 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15428 GIVE_UP (22);
15429
15430 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15431 only if buffer has really changed. The reason is that the gap is
15432 initially at Z for freshly visited files. The code below would
15433 set end_unchanged to 0 in that case. */
15434 if (MODIFF > SAVE_MODIFF
15435 /* This seems to happen sometimes after saving a buffer. */
15436 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15437 {
15438 if (GPT - BEG < BEG_UNCHANGED)
15439 BEG_UNCHANGED = GPT - BEG;
15440 if (Z - GPT < END_UNCHANGED)
15441 END_UNCHANGED = Z - GPT;
15442 }
15443
15444 /* The position of the first and last character that has been changed. */
15445 first_changed_charpos = BEG + BEG_UNCHANGED;
15446 last_changed_charpos = Z - END_UNCHANGED;
15447
15448 /* If window starts after a line end, and the last change is in
15449 front of that newline, then changes don't affect the display.
15450 This case happens with stealth-fontification. Note that although
15451 the display is unchanged, glyph positions in the matrix have to
15452 be adjusted, of course. */
15453 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15454 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15455 && ((last_changed_charpos < CHARPOS (start)
15456 && CHARPOS (start) == BEGV)
15457 || (last_changed_charpos < CHARPOS (start) - 1
15458 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15459 {
15460 EMACS_INT Z_old, delta, Z_BYTE_old, delta_bytes;
15461 struct glyph_row *r0;
15462
15463 /* Compute how many chars/bytes have been added to or removed
15464 from the buffer. */
15465 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15466 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15467 delta = Z - Z_old;
15468 delta_bytes = Z_BYTE - Z_BYTE_old;
15469
15470 /* Give up if PT is not in the window. Note that it already has
15471 been checked at the start of try_window_id that PT is not in
15472 front of the window start. */
15473 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15474 GIVE_UP (13);
15475
15476 /* If window start is unchanged, we can reuse the whole matrix
15477 as is, after adjusting glyph positions. No need to compute
15478 the window end again, since its offset from Z hasn't changed. */
15479 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15480 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15481 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15482 /* PT must not be in a partially visible line. */
15483 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15484 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15485 {
15486 /* Adjust positions in the glyph matrix. */
15487 if (delta || delta_bytes)
15488 {
15489 struct glyph_row *r1
15490 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15491 increment_matrix_positions (w->current_matrix,
15492 MATRIX_ROW_VPOS (r0, current_matrix),
15493 MATRIX_ROW_VPOS (r1, current_matrix),
15494 delta, delta_bytes);
15495 }
15496
15497 /* Set the cursor. */
15498 row = row_containing_pos (w, PT, r0, NULL, 0);
15499 if (row)
15500 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15501 else
15502 abort ();
15503 return 1;
15504 }
15505 }
15506
15507 /* Handle the case that changes are all below what is displayed in
15508 the window, and that PT is in the window. This shortcut cannot
15509 be taken if ZV is visible in the window, and text has been added
15510 there that is visible in the window. */
15511 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15512 /* ZV is not visible in the window, or there are no
15513 changes at ZV, actually. */
15514 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15515 || first_changed_charpos == last_changed_charpos))
15516 {
15517 struct glyph_row *r0;
15518
15519 /* Give up if PT is not in the window. Note that it already has
15520 been checked at the start of try_window_id that PT is not in
15521 front of the window start. */
15522 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15523 GIVE_UP (14);
15524
15525 /* If window start is unchanged, we can reuse the whole matrix
15526 as is, without changing glyph positions since no text has
15527 been added/removed in front of the window end. */
15528 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15529 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15530 /* PT must not be in a partially visible line. */
15531 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15532 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15533 {
15534 /* We have to compute the window end anew since text
15535 could have been added/removed after it. */
15536 w->window_end_pos
15537 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15538 w->window_end_bytepos
15539 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15540
15541 /* Set the cursor. */
15542 row = row_containing_pos (w, PT, r0, NULL, 0);
15543 if (row)
15544 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15545 else
15546 abort ();
15547 return 2;
15548 }
15549 }
15550
15551 /* Give up if window start is in the changed area.
15552
15553 The condition used to read
15554
15555 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15556
15557 but why that was tested escapes me at the moment. */
15558 if (CHARPOS (start) >= first_changed_charpos
15559 && CHARPOS (start) <= last_changed_charpos)
15560 GIVE_UP (15);
15561
15562 /* Check that window start agrees with the start of the first glyph
15563 row in its current matrix. Check this after we know the window
15564 start is not in changed text, otherwise positions would not be
15565 comparable. */
15566 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15567 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15568 GIVE_UP (16);
15569
15570 /* Give up if the window ends in strings. Overlay strings
15571 at the end are difficult to handle, so don't try. */
15572 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15573 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15574 GIVE_UP (20);
15575
15576 /* Compute the position at which we have to start displaying new
15577 lines. Some of the lines at the top of the window might be
15578 reusable because they are not displaying changed text. Find the
15579 last row in W's current matrix not affected by changes at the
15580 start of current_buffer. Value is null if changes start in the
15581 first line of window. */
15582 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15583 if (last_unchanged_at_beg_row)
15584 {
15585 /* Avoid starting to display in the moddle of a character, a TAB
15586 for instance. This is easier than to set up the iterator
15587 exactly, and it's not a frequent case, so the additional
15588 effort wouldn't really pay off. */
15589 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15590 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15591 && last_unchanged_at_beg_row > w->current_matrix->rows)
15592 --last_unchanged_at_beg_row;
15593
15594 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15595 GIVE_UP (17);
15596
15597 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15598 GIVE_UP (18);
15599 start_pos = it.current.pos;
15600
15601 /* Start displaying new lines in the desired matrix at the same
15602 vpos we would use in the current matrix, i.e. below
15603 last_unchanged_at_beg_row. */
15604 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15605 current_matrix);
15606 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15607 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15608
15609 xassert (it.hpos == 0 && it.current_x == 0);
15610 }
15611 else
15612 {
15613 /* There are no reusable lines at the start of the window.
15614 Start displaying in the first text line. */
15615 start_display (&it, w, start);
15616 it.vpos = it.first_vpos;
15617 start_pos = it.current.pos;
15618 }
15619
15620 /* Find the first row that is not affected by changes at the end of
15621 the buffer. Value will be null if there is no unchanged row, in
15622 which case we must redisplay to the end of the window. delta
15623 will be set to the value by which buffer positions beginning with
15624 first_unchanged_at_end_row have to be adjusted due to text
15625 changes. */
15626 first_unchanged_at_end_row
15627 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15628 IF_DEBUG (debug_delta = delta);
15629 IF_DEBUG (debug_delta_bytes = delta_bytes);
15630
15631 /* Set stop_pos to the buffer position up to which we will have to
15632 display new lines. If first_unchanged_at_end_row != NULL, this
15633 is the buffer position of the start of the line displayed in that
15634 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15635 that we don't stop at a buffer position. */
15636 stop_pos = 0;
15637 if (first_unchanged_at_end_row)
15638 {
15639 xassert (last_unchanged_at_beg_row == NULL
15640 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15641
15642 /* If this is a continuation line, move forward to the next one
15643 that isn't. Changes in lines above affect this line.
15644 Caution: this may move first_unchanged_at_end_row to a row
15645 not displaying text. */
15646 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15647 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15648 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15649 < it.last_visible_y))
15650 ++first_unchanged_at_end_row;
15651
15652 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15653 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15654 >= it.last_visible_y))
15655 first_unchanged_at_end_row = NULL;
15656 else
15657 {
15658 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15659 + delta);
15660 first_unchanged_at_end_vpos
15661 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15662 xassert (stop_pos >= Z - END_UNCHANGED);
15663 }
15664 }
15665 else if (last_unchanged_at_beg_row == NULL)
15666 GIVE_UP (19);
15667
15668
15669 #if GLYPH_DEBUG
15670
15671 /* Either there is no unchanged row at the end, or the one we have
15672 now displays text. This is a necessary condition for the window
15673 end pos calculation at the end of this function. */
15674 xassert (first_unchanged_at_end_row == NULL
15675 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15676
15677 debug_last_unchanged_at_beg_vpos
15678 = (last_unchanged_at_beg_row
15679 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15680 : -1);
15681 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15682
15683 #endif /* GLYPH_DEBUG != 0 */
15684
15685
15686 /* Display new lines. Set last_text_row to the last new line
15687 displayed which has text on it, i.e. might end up as being the
15688 line where the window_end_vpos is. */
15689 w->cursor.vpos = -1;
15690 last_text_row = NULL;
15691 overlay_arrow_seen = 0;
15692 while (it.current_y < it.last_visible_y
15693 && !fonts_changed_p
15694 && (first_unchanged_at_end_row == NULL
15695 || IT_CHARPOS (it) < stop_pos))
15696 {
15697 if (display_line (&it))
15698 last_text_row = it.glyph_row - 1;
15699 }
15700
15701 if (fonts_changed_p)
15702 return -1;
15703
15704
15705 /* Compute differences in buffer positions, y-positions etc. for
15706 lines reused at the bottom of the window. Compute what we can
15707 scroll. */
15708 if (first_unchanged_at_end_row
15709 /* No lines reused because we displayed everything up to the
15710 bottom of the window. */
15711 && it.current_y < it.last_visible_y)
15712 {
15713 dvpos = (it.vpos
15714 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15715 current_matrix));
15716 dy = it.current_y - first_unchanged_at_end_row->y;
15717 run.current_y = first_unchanged_at_end_row->y;
15718 run.desired_y = run.current_y + dy;
15719 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15720 }
15721 else
15722 {
15723 delta = delta_bytes = dvpos = dy
15724 = run.current_y = run.desired_y = run.height = 0;
15725 first_unchanged_at_end_row = NULL;
15726 }
15727 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15728
15729
15730 /* Find the cursor if not already found. We have to decide whether
15731 PT will appear on this window (it sometimes doesn't, but this is
15732 not a very frequent case.) This decision has to be made before
15733 the current matrix is altered. A value of cursor.vpos < 0 means
15734 that PT is either in one of the lines beginning at
15735 first_unchanged_at_end_row or below the window. Don't care for
15736 lines that might be displayed later at the window end; as
15737 mentioned, this is not a frequent case. */
15738 if (w->cursor.vpos < 0)
15739 {
15740 /* Cursor in unchanged rows at the top? */
15741 if (PT < CHARPOS (start_pos)
15742 && last_unchanged_at_beg_row)
15743 {
15744 row = row_containing_pos (w, PT,
15745 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15746 last_unchanged_at_beg_row + 1, 0);
15747 if (row)
15748 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15749 }
15750
15751 /* Start from first_unchanged_at_end_row looking for PT. */
15752 else if (first_unchanged_at_end_row)
15753 {
15754 row = row_containing_pos (w, PT - delta,
15755 first_unchanged_at_end_row, NULL, 0);
15756 if (row)
15757 set_cursor_from_row (w, row, w->current_matrix, delta,
15758 delta_bytes, dy, dvpos);
15759 }
15760
15761 /* Give up if cursor was not found. */
15762 if (w->cursor.vpos < 0)
15763 {
15764 clear_glyph_matrix (w->desired_matrix);
15765 return -1;
15766 }
15767 }
15768
15769 /* Don't let the cursor end in the scroll margins. */
15770 {
15771 int this_scroll_margin, cursor_height;
15772
15773 this_scroll_margin = max (0, scroll_margin);
15774 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15775 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15776 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15777
15778 if ((w->cursor.y < this_scroll_margin
15779 && CHARPOS (start) > BEGV)
15780 /* Old redisplay didn't take scroll margin into account at the bottom,
15781 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15782 || (w->cursor.y + (make_cursor_line_fully_visible_p
15783 ? cursor_height + this_scroll_margin
15784 : 1)) > it.last_visible_y)
15785 {
15786 w->cursor.vpos = -1;
15787 clear_glyph_matrix (w->desired_matrix);
15788 return -1;
15789 }
15790 }
15791
15792 /* Scroll the display. Do it before changing the current matrix so
15793 that xterm.c doesn't get confused about where the cursor glyph is
15794 found. */
15795 if (dy && run.height)
15796 {
15797 update_begin (f);
15798
15799 if (FRAME_WINDOW_P (f))
15800 {
15801 FRAME_RIF (f)->update_window_begin_hook (w);
15802 FRAME_RIF (f)->clear_window_mouse_face (w);
15803 FRAME_RIF (f)->scroll_run_hook (w, &run);
15804 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15805 }
15806 else
15807 {
15808 /* Terminal frame. In this case, dvpos gives the number of
15809 lines to scroll by; dvpos < 0 means scroll up. */
15810 int first_unchanged_at_end_vpos
15811 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15812 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15813 int end = (WINDOW_TOP_EDGE_LINE (w)
15814 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15815 + window_internal_height (w));
15816
15817 #if defined (HAVE_GPM) || defined (MSDOS)
15818 x_clear_window_mouse_face (w);
15819 #endif
15820 /* Perform the operation on the screen. */
15821 if (dvpos > 0)
15822 {
15823 /* Scroll last_unchanged_at_beg_row to the end of the
15824 window down dvpos lines. */
15825 set_terminal_window (f, end);
15826
15827 /* On dumb terminals delete dvpos lines at the end
15828 before inserting dvpos empty lines. */
15829 if (!FRAME_SCROLL_REGION_OK (f))
15830 ins_del_lines (f, end - dvpos, -dvpos);
15831
15832 /* Insert dvpos empty lines in front of
15833 last_unchanged_at_beg_row. */
15834 ins_del_lines (f, from, dvpos);
15835 }
15836 else if (dvpos < 0)
15837 {
15838 /* Scroll up last_unchanged_at_beg_vpos to the end of
15839 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15840 set_terminal_window (f, end);
15841
15842 /* Delete dvpos lines in front of
15843 last_unchanged_at_beg_vpos. ins_del_lines will set
15844 the cursor to the given vpos and emit |dvpos| delete
15845 line sequences. */
15846 ins_del_lines (f, from + dvpos, dvpos);
15847
15848 /* On a dumb terminal insert dvpos empty lines at the
15849 end. */
15850 if (!FRAME_SCROLL_REGION_OK (f))
15851 ins_del_lines (f, end + dvpos, -dvpos);
15852 }
15853
15854 set_terminal_window (f, 0);
15855 }
15856
15857 update_end (f);
15858 }
15859
15860 /* Shift reused rows of the current matrix to the right position.
15861 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15862 text. */
15863 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15864 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15865 if (dvpos < 0)
15866 {
15867 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15868 bottom_vpos, dvpos);
15869 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15870 bottom_vpos, 0);
15871 }
15872 else if (dvpos > 0)
15873 {
15874 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15875 bottom_vpos, dvpos);
15876 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15877 first_unchanged_at_end_vpos + dvpos, 0);
15878 }
15879
15880 /* For frame-based redisplay, make sure that current frame and window
15881 matrix are in sync with respect to glyph memory. */
15882 if (!FRAME_WINDOW_P (f))
15883 sync_frame_with_window_matrix_rows (w);
15884
15885 /* Adjust buffer positions in reused rows. */
15886 if (delta || delta_bytes)
15887 increment_matrix_positions (current_matrix,
15888 first_unchanged_at_end_vpos + dvpos,
15889 bottom_vpos, delta, delta_bytes);
15890
15891 /* Adjust Y positions. */
15892 if (dy)
15893 shift_glyph_matrix (w, current_matrix,
15894 first_unchanged_at_end_vpos + dvpos,
15895 bottom_vpos, dy);
15896
15897 if (first_unchanged_at_end_row)
15898 {
15899 first_unchanged_at_end_row += dvpos;
15900 if (first_unchanged_at_end_row->y >= it.last_visible_y
15901 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15902 first_unchanged_at_end_row = NULL;
15903 }
15904
15905 /* If scrolling up, there may be some lines to display at the end of
15906 the window. */
15907 last_text_row_at_end = NULL;
15908 if (dy < 0)
15909 {
15910 /* Scrolling up can leave for example a partially visible line
15911 at the end of the window to be redisplayed. */
15912 /* Set last_row to the glyph row in the current matrix where the
15913 window end line is found. It has been moved up or down in
15914 the matrix by dvpos. */
15915 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15916 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15917
15918 /* If last_row is the window end line, it should display text. */
15919 xassert (last_row->displays_text_p);
15920
15921 /* If window end line was partially visible before, begin
15922 displaying at that line. Otherwise begin displaying with the
15923 line following it. */
15924 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15925 {
15926 init_to_row_start (&it, w, last_row);
15927 it.vpos = last_vpos;
15928 it.current_y = last_row->y;
15929 }
15930 else
15931 {
15932 init_to_row_end (&it, w, last_row);
15933 it.vpos = 1 + last_vpos;
15934 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15935 ++last_row;
15936 }
15937
15938 /* We may start in a continuation line. If so, we have to
15939 get the right continuation_lines_width and current_x. */
15940 it.continuation_lines_width = last_row->continuation_lines_width;
15941 it.hpos = it.current_x = 0;
15942
15943 /* Display the rest of the lines at the window end. */
15944 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15945 while (it.current_y < it.last_visible_y
15946 && !fonts_changed_p)
15947 {
15948 /* Is it always sure that the display agrees with lines in
15949 the current matrix? I don't think so, so we mark rows
15950 displayed invalid in the current matrix by setting their
15951 enabled_p flag to zero. */
15952 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15953 if (display_line (&it))
15954 last_text_row_at_end = it.glyph_row - 1;
15955 }
15956 }
15957
15958 /* Update window_end_pos and window_end_vpos. */
15959 if (first_unchanged_at_end_row
15960 && !last_text_row_at_end)
15961 {
15962 /* Window end line if one of the preserved rows from the current
15963 matrix. Set row to the last row displaying text in current
15964 matrix starting at first_unchanged_at_end_row, after
15965 scrolling. */
15966 xassert (first_unchanged_at_end_row->displays_text_p);
15967 row = find_last_row_displaying_text (w->current_matrix, &it,
15968 first_unchanged_at_end_row);
15969 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15970
15971 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15972 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15973 w->window_end_vpos
15974 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15975 xassert (w->window_end_bytepos >= 0);
15976 IF_DEBUG (debug_method_add (w, "A"));
15977 }
15978 else if (last_text_row_at_end)
15979 {
15980 w->window_end_pos
15981 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15982 w->window_end_bytepos
15983 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15984 w->window_end_vpos
15985 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15986 xassert (w->window_end_bytepos >= 0);
15987 IF_DEBUG (debug_method_add (w, "B"));
15988 }
15989 else if (last_text_row)
15990 {
15991 /* We have displayed either to the end of the window or at the
15992 end of the window, i.e. the last row with text is to be found
15993 in the desired matrix. */
15994 w->window_end_pos
15995 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15996 w->window_end_bytepos
15997 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15998 w->window_end_vpos
15999 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16000 xassert (w->window_end_bytepos >= 0);
16001 }
16002 else if (first_unchanged_at_end_row == NULL
16003 && last_text_row == NULL
16004 && last_text_row_at_end == NULL)
16005 {
16006 /* Displayed to end of window, but no line containing text was
16007 displayed. Lines were deleted at the end of the window. */
16008 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16009 int vpos = XFASTINT (w->window_end_vpos);
16010 struct glyph_row *current_row = current_matrix->rows + vpos;
16011 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16012
16013 for (row = NULL;
16014 row == NULL && vpos >= first_vpos;
16015 --vpos, --current_row, --desired_row)
16016 {
16017 if (desired_row->enabled_p)
16018 {
16019 if (desired_row->displays_text_p)
16020 row = desired_row;
16021 }
16022 else if (current_row->displays_text_p)
16023 row = current_row;
16024 }
16025
16026 xassert (row != NULL);
16027 w->window_end_vpos = make_number (vpos + 1);
16028 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16029 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16030 xassert (w->window_end_bytepos >= 0);
16031 IF_DEBUG (debug_method_add (w, "C"));
16032 }
16033 else
16034 abort ();
16035
16036 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16037 debug_end_vpos = XFASTINT (w->window_end_vpos));
16038
16039 /* Record that display has not been completed. */
16040 w->window_end_valid = Qnil;
16041 w->desired_matrix->no_scrolling_p = 1;
16042 return 3;
16043
16044 #undef GIVE_UP
16045 }
16046
16047
16048 \f
16049 /***********************************************************************
16050 More debugging support
16051 ***********************************************************************/
16052
16053 #if GLYPH_DEBUG
16054
16055 void dump_glyph_row (struct glyph_row *, int, int);
16056 void dump_glyph_matrix (struct glyph_matrix *, int);
16057 void dump_glyph (struct glyph_row *, struct glyph *, int);
16058
16059
16060 /* Dump the contents of glyph matrix MATRIX on stderr.
16061
16062 GLYPHS 0 means don't show glyph contents.
16063 GLYPHS 1 means show glyphs in short form
16064 GLYPHS > 1 means show glyphs in long form. */
16065
16066 void
16067 dump_glyph_matrix (matrix, glyphs)
16068 struct glyph_matrix *matrix;
16069 int glyphs;
16070 {
16071 int i;
16072 for (i = 0; i < matrix->nrows; ++i)
16073 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16074 }
16075
16076
16077 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16078 the glyph row and area where the glyph comes from. */
16079
16080 void
16081 dump_glyph (row, glyph, area)
16082 struct glyph_row *row;
16083 struct glyph *glyph;
16084 int area;
16085 {
16086 if (glyph->type == CHAR_GLYPH)
16087 {
16088 fprintf (stderr,
16089 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16090 glyph - row->glyphs[TEXT_AREA],
16091 'C',
16092 glyph->charpos,
16093 (BUFFERP (glyph->object)
16094 ? 'B'
16095 : (STRINGP (glyph->object)
16096 ? 'S'
16097 : '-')),
16098 glyph->pixel_width,
16099 glyph->u.ch,
16100 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16101 ? glyph->u.ch
16102 : '.'),
16103 glyph->face_id,
16104 glyph->left_box_line_p,
16105 glyph->right_box_line_p);
16106 }
16107 else if (glyph->type == STRETCH_GLYPH)
16108 {
16109 fprintf (stderr,
16110 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16111 glyph - row->glyphs[TEXT_AREA],
16112 'S',
16113 glyph->charpos,
16114 (BUFFERP (glyph->object)
16115 ? 'B'
16116 : (STRINGP (glyph->object)
16117 ? 'S'
16118 : '-')),
16119 glyph->pixel_width,
16120 0,
16121 '.',
16122 glyph->face_id,
16123 glyph->left_box_line_p,
16124 glyph->right_box_line_p);
16125 }
16126 else if (glyph->type == IMAGE_GLYPH)
16127 {
16128 fprintf (stderr,
16129 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16130 glyph - row->glyphs[TEXT_AREA],
16131 'I',
16132 glyph->charpos,
16133 (BUFFERP (glyph->object)
16134 ? 'B'
16135 : (STRINGP (glyph->object)
16136 ? 'S'
16137 : '-')),
16138 glyph->pixel_width,
16139 glyph->u.img_id,
16140 '.',
16141 glyph->face_id,
16142 glyph->left_box_line_p,
16143 glyph->right_box_line_p);
16144 }
16145 else if (glyph->type == COMPOSITE_GLYPH)
16146 {
16147 fprintf (stderr,
16148 " %5d %4c %6d %c %3d 0x%05x",
16149 glyph - row->glyphs[TEXT_AREA],
16150 '+',
16151 glyph->charpos,
16152 (BUFFERP (glyph->object)
16153 ? 'B'
16154 : (STRINGP (glyph->object)
16155 ? 'S'
16156 : '-')),
16157 glyph->pixel_width,
16158 glyph->u.cmp.id);
16159 if (glyph->u.cmp.automatic)
16160 fprintf (stderr,
16161 "[%d-%d]",
16162 glyph->slice.cmp.from, glyph->slice.cmp.to);
16163 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16164 glyph->face_id,
16165 glyph->left_box_line_p,
16166 glyph->right_box_line_p);
16167 }
16168 }
16169
16170
16171 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16172 GLYPHS 0 means don't show glyph contents.
16173 GLYPHS 1 means show glyphs in short form
16174 GLYPHS > 1 means show glyphs in long form. */
16175
16176 void
16177 dump_glyph_row (row, vpos, glyphs)
16178 struct glyph_row *row;
16179 int vpos, glyphs;
16180 {
16181 if (glyphs != 1)
16182 {
16183 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16184 fprintf (stderr, "======================================================================\n");
16185
16186 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16187 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16188 vpos,
16189 MATRIX_ROW_START_CHARPOS (row),
16190 MATRIX_ROW_END_CHARPOS (row),
16191 row->used[TEXT_AREA],
16192 row->contains_overlapping_glyphs_p,
16193 row->enabled_p,
16194 row->truncated_on_left_p,
16195 row->truncated_on_right_p,
16196 row->continued_p,
16197 MATRIX_ROW_CONTINUATION_LINE_P (row),
16198 row->displays_text_p,
16199 row->ends_at_zv_p,
16200 row->fill_line_p,
16201 row->ends_in_middle_of_char_p,
16202 row->starts_in_middle_of_char_p,
16203 row->mouse_face_p,
16204 row->x,
16205 row->y,
16206 row->pixel_width,
16207 row->height,
16208 row->visible_height,
16209 row->ascent,
16210 row->phys_ascent);
16211 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16212 row->end.overlay_string_index,
16213 row->continuation_lines_width);
16214 fprintf (stderr, "%9d %5d\n",
16215 CHARPOS (row->start.string_pos),
16216 CHARPOS (row->end.string_pos));
16217 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16218 row->end.dpvec_index);
16219 }
16220
16221 if (glyphs > 1)
16222 {
16223 int area;
16224
16225 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16226 {
16227 struct glyph *glyph = row->glyphs[area];
16228 struct glyph *glyph_end = glyph + row->used[area];
16229
16230 /* Glyph for a line end in text. */
16231 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16232 ++glyph_end;
16233
16234 if (glyph < glyph_end)
16235 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16236
16237 for (; glyph < glyph_end; ++glyph)
16238 dump_glyph (row, glyph, area);
16239 }
16240 }
16241 else if (glyphs == 1)
16242 {
16243 int area;
16244
16245 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16246 {
16247 char *s = (char *) alloca (row->used[area] + 1);
16248 int i;
16249
16250 for (i = 0; i < row->used[area]; ++i)
16251 {
16252 struct glyph *glyph = row->glyphs[area] + i;
16253 if (glyph->type == CHAR_GLYPH
16254 && glyph->u.ch < 0x80
16255 && glyph->u.ch >= ' ')
16256 s[i] = glyph->u.ch;
16257 else
16258 s[i] = '.';
16259 }
16260
16261 s[i] = '\0';
16262 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16263 }
16264 }
16265 }
16266
16267
16268 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16269 Sdump_glyph_matrix, 0, 1, "p",
16270 doc: /* Dump the current matrix of the selected window to stderr.
16271 Shows contents of glyph row structures. With non-nil
16272 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16273 glyphs in short form, otherwise show glyphs in long form. */)
16274 (Lisp_Object glyphs)
16275 {
16276 struct window *w = XWINDOW (selected_window);
16277 struct buffer *buffer = XBUFFER (w->buffer);
16278
16279 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16280 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16281 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16282 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16283 fprintf (stderr, "=============================================\n");
16284 dump_glyph_matrix (w->current_matrix,
16285 NILP (glyphs) ? 0 : XINT (glyphs));
16286 return Qnil;
16287 }
16288
16289
16290 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16291 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16292 (void)
16293 {
16294 struct frame *f = XFRAME (selected_frame);
16295 dump_glyph_matrix (f->current_matrix, 1);
16296 return Qnil;
16297 }
16298
16299
16300 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16301 doc: /* Dump glyph row ROW to stderr.
16302 GLYPH 0 means don't dump glyphs.
16303 GLYPH 1 means dump glyphs in short form.
16304 GLYPH > 1 or omitted means dump glyphs in long form. */)
16305 (Lisp_Object row, Lisp_Object glyphs)
16306 {
16307 struct glyph_matrix *matrix;
16308 int vpos;
16309
16310 CHECK_NUMBER (row);
16311 matrix = XWINDOW (selected_window)->current_matrix;
16312 vpos = XINT (row);
16313 if (vpos >= 0 && vpos < matrix->nrows)
16314 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16315 vpos,
16316 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16317 return Qnil;
16318 }
16319
16320
16321 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16322 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16323 GLYPH 0 means don't dump glyphs.
16324 GLYPH 1 means dump glyphs in short form.
16325 GLYPH > 1 or omitted means dump glyphs in long form. */)
16326 (Lisp_Object row, Lisp_Object glyphs)
16327 {
16328 struct frame *sf = SELECTED_FRAME ();
16329 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16330 int vpos;
16331
16332 CHECK_NUMBER (row);
16333 vpos = XINT (row);
16334 if (vpos >= 0 && vpos < m->nrows)
16335 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16336 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16337 return Qnil;
16338 }
16339
16340
16341 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16342 doc: /* Toggle tracing of redisplay.
16343 With ARG, turn tracing on if and only if ARG is positive. */)
16344 (Lisp_Object arg)
16345 {
16346 if (NILP (arg))
16347 trace_redisplay_p = !trace_redisplay_p;
16348 else
16349 {
16350 arg = Fprefix_numeric_value (arg);
16351 trace_redisplay_p = XINT (arg) > 0;
16352 }
16353
16354 return Qnil;
16355 }
16356
16357
16358 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16359 doc: /* Like `format', but print result to stderr.
16360 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16361 (int nargs, Lisp_Object *args)
16362 {
16363 Lisp_Object s = Fformat (nargs, args);
16364 fprintf (stderr, "%s", SDATA (s));
16365 return Qnil;
16366 }
16367
16368 #endif /* GLYPH_DEBUG */
16369
16370
16371 \f
16372 /***********************************************************************
16373 Building Desired Matrix Rows
16374 ***********************************************************************/
16375
16376 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16377 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16378
16379 static struct glyph_row *
16380 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16381 {
16382 struct frame *f = XFRAME (WINDOW_FRAME (w));
16383 struct buffer *buffer = XBUFFER (w->buffer);
16384 struct buffer *old = current_buffer;
16385 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16386 int arrow_len = SCHARS (overlay_arrow_string);
16387 const unsigned char *arrow_end = arrow_string + arrow_len;
16388 const unsigned char *p;
16389 struct it it;
16390 int multibyte_p;
16391 int n_glyphs_before;
16392
16393 set_buffer_temp (buffer);
16394 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16395 it.glyph_row->used[TEXT_AREA] = 0;
16396 SET_TEXT_POS (it.position, 0, 0);
16397
16398 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16399 p = arrow_string;
16400 while (p < arrow_end)
16401 {
16402 Lisp_Object face, ilisp;
16403
16404 /* Get the next character. */
16405 if (multibyte_p)
16406 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16407 else
16408 {
16409 it.c = it.char_to_display = *p, it.len = 1;
16410 if (! ASCII_CHAR_P (it.c))
16411 it.char_to_display = BYTE8_TO_CHAR (it.c);
16412 }
16413 p += it.len;
16414
16415 /* Get its face. */
16416 ilisp = make_number (p - arrow_string);
16417 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16418 it.face_id = compute_char_face (f, it.char_to_display, face);
16419
16420 /* Compute its width, get its glyphs. */
16421 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16422 SET_TEXT_POS (it.position, -1, -1);
16423 PRODUCE_GLYPHS (&it);
16424
16425 /* If this character doesn't fit any more in the line, we have
16426 to remove some glyphs. */
16427 if (it.current_x > it.last_visible_x)
16428 {
16429 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16430 break;
16431 }
16432 }
16433
16434 set_buffer_temp (old);
16435 return it.glyph_row;
16436 }
16437
16438
16439 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16440 glyphs are only inserted for terminal frames since we can't really
16441 win with truncation glyphs when partially visible glyphs are
16442 involved. Which glyphs to insert is determined by
16443 produce_special_glyphs. */
16444
16445 static void
16446 insert_left_trunc_glyphs (struct it *it)
16447 {
16448 struct it truncate_it;
16449 struct glyph *from, *end, *to, *toend;
16450
16451 xassert (!FRAME_WINDOW_P (it->f));
16452
16453 /* Get the truncation glyphs. */
16454 truncate_it = *it;
16455 truncate_it.current_x = 0;
16456 truncate_it.face_id = DEFAULT_FACE_ID;
16457 truncate_it.glyph_row = &scratch_glyph_row;
16458 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16459 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16460 truncate_it.object = make_number (0);
16461 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16462
16463 /* Overwrite glyphs from IT with truncation glyphs. */
16464 if (!it->glyph_row->reversed_p)
16465 {
16466 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16467 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16468 to = it->glyph_row->glyphs[TEXT_AREA];
16469 toend = to + it->glyph_row->used[TEXT_AREA];
16470
16471 while (from < end)
16472 *to++ = *from++;
16473
16474 /* There may be padding glyphs left over. Overwrite them too. */
16475 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16476 {
16477 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16478 while (from < end)
16479 *to++ = *from++;
16480 }
16481
16482 if (to > toend)
16483 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16484 }
16485 else
16486 {
16487 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16488 that back to front. */
16489 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16490 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16491 toend = it->glyph_row->glyphs[TEXT_AREA];
16492 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16493
16494 while (from >= end && to >= toend)
16495 *to-- = *from--;
16496 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16497 {
16498 from =
16499 truncate_it.glyph_row->glyphs[TEXT_AREA]
16500 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16501 while (from >= end && to >= toend)
16502 *to-- = *from--;
16503 }
16504 if (from >= end)
16505 {
16506 /* Need to free some room before prepending additional
16507 glyphs. */
16508 int move_by = from - end + 1;
16509 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16510 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16511
16512 for ( ; g >= g0; g--)
16513 g[move_by] = *g;
16514 while (from >= end)
16515 *to-- = *from--;
16516 it->glyph_row->used[TEXT_AREA] += move_by;
16517 }
16518 }
16519 }
16520
16521
16522 /* Compute the pixel height and width of IT->glyph_row.
16523
16524 Most of the time, ascent and height of a display line will be equal
16525 to the max_ascent and max_height values of the display iterator
16526 structure. This is not the case if
16527
16528 1. We hit ZV without displaying anything. In this case, max_ascent
16529 and max_height will be zero.
16530
16531 2. We have some glyphs that don't contribute to the line height.
16532 (The glyph row flag contributes_to_line_height_p is for future
16533 pixmap extensions).
16534
16535 The first case is easily covered by using default values because in
16536 these cases, the line height does not really matter, except that it
16537 must not be zero. */
16538
16539 static void
16540 compute_line_metrics (struct it *it)
16541 {
16542 struct glyph_row *row = it->glyph_row;
16543 int area, i;
16544
16545 if (FRAME_WINDOW_P (it->f))
16546 {
16547 int i, min_y, max_y;
16548
16549 /* The line may consist of one space only, that was added to
16550 place the cursor on it. If so, the row's height hasn't been
16551 computed yet. */
16552 if (row->height == 0)
16553 {
16554 if (it->max_ascent + it->max_descent == 0)
16555 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16556 row->ascent = it->max_ascent;
16557 row->height = it->max_ascent + it->max_descent;
16558 row->phys_ascent = it->max_phys_ascent;
16559 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16560 row->extra_line_spacing = it->max_extra_line_spacing;
16561 }
16562
16563 /* Compute the width of this line. */
16564 row->pixel_width = row->x;
16565 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16566 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16567
16568 xassert (row->pixel_width >= 0);
16569 xassert (row->ascent >= 0 && row->height > 0);
16570
16571 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16572 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16573
16574 /* If first line's physical ascent is larger than its logical
16575 ascent, use the physical ascent, and make the row taller.
16576 This makes accented characters fully visible. */
16577 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16578 && row->phys_ascent > row->ascent)
16579 {
16580 row->height += row->phys_ascent - row->ascent;
16581 row->ascent = row->phys_ascent;
16582 }
16583
16584 /* Compute how much of the line is visible. */
16585 row->visible_height = row->height;
16586
16587 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16588 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16589
16590 if (row->y < min_y)
16591 row->visible_height -= min_y - row->y;
16592 if (row->y + row->height > max_y)
16593 row->visible_height -= row->y + row->height - max_y;
16594 }
16595 else
16596 {
16597 row->pixel_width = row->used[TEXT_AREA];
16598 if (row->continued_p)
16599 row->pixel_width -= it->continuation_pixel_width;
16600 else if (row->truncated_on_right_p)
16601 row->pixel_width -= it->truncation_pixel_width;
16602 row->ascent = row->phys_ascent = 0;
16603 row->height = row->phys_height = row->visible_height = 1;
16604 row->extra_line_spacing = 0;
16605 }
16606
16607 /* Compute a hash code for this row. */
16608 row->hash = 0;
16609 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16610 for (i = 0; i < row->used[area]; ++i)
16611 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16612 + row->glyphs[area][i].u.val
16613 + row->glyphs[area][i].face_id
16614 + row->glyphs[area][i].padding_p
16615 + (row->glyphs[area][i].type << 2));
16616
16617 it->max_ascent = it->max_descent = 0;
16618 it->max_phys_ascent = it->max_phys_descent = 0;
16619 }
16620
16621
16622 /* Append one space to the glyph row of iterator IT if doing a
16623 window-based redisplay. The space has the same face as
16624 IT->face_id. Value is non-zero if a space was added.
16625
16626 This function is called to make sure that there is always one glyph
16627 at the end of a glyph row that the cursor can be set on under
16628 window-systems. (If there weren't such a glyph we would not know
16629 how wide and tall a box cursor should be displayed).
16630
16631 At the same time this space let's a nicely handle clearing to the
16632 end of the line if the row ends in italic text. */
16633
16634 static int
16635 append_space_for_newline (struct it *it, int default_face_p)
16636 {
16637 if (FRAME_WINDOW_P (it->f))
16638 {
16639 int n = it->glyph_row->used[TEXT_AREA];
16640
16641 if (it->glyph_row->glyphs[TEXT_AREA] + n
16642 < it->glyph_row->glyphs[1 + TEXT_AREA])
16643 {
16644 /* Save some values that must not be changed.
16645 Must save IT->c and IT->len because otherwise
16646 ITERATOR_AT_END_P wouldn't work anymore after
16647 append_space_for_newline has been called. */
16648 enum display_element_type saved_what = it->what;
16649 int saved_c = it->c, saved_len = it->len;
16650 int saved_char_to_display = it->char_to_display;
16651 int saved_x = it->current_x;
16652 int saved_face_id = it->face_id;
16653 struct text_pos saved_pos;
16654 Lisp_Object saved_object;
16655 struct face *face;
16656
16657 saved_object = it->object;
16658 saved_pos = it->position;
16659
16660 it->what = IT_CHARACTER;
16661 memset (&it->position, 0, sizeof it->position);
16662 it->object = make_number (0);
16663 it->c = it->char_to_display = ' ';
16664 it->len = 1;
16665
16666 if (default_face_p)
16667 it->face_id = DEFAULT_FACE_ID;
16668 else if (it->face_before_selective_p)
16669 it->face_id = it->saved_face_id;
16670 face = FACE_FROM_ID (it->f, it->face_id);
16671 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16672
16673 PRODUCE_GLYPHS (it);
16674
16675 it->override_ascent = -1;
16676 it->constrain_row_ascent_descent_p = 0;
16677 it->current_x = saved_x;
16678 it->object = saved_object;
16679 it->position = saved_pos;
16680 it->what = saved_what;
16681 it->face_id = saved_face_id;
16682 it->len = saved_len;
16683 it->c = saved_c;
16684 it->char_to_display = saved_char_to_display;
16685 return 1;
16686 }
16687 }
16688
16689 return 0;
16690 }
16691
16692
16693 /* Extend the face of the last glyph in the text area of IT->glyph_row
16694 to the end of the display line. Called from display_line. If the
16695 glyph row is empty, add a space glyph to it so that we know the
16696 face to draw. Set the glyph row flag fill_line_p. If the glyph
16697 row is R2L, prepend a stretch glyph to cover the empty space to the
16698 left of the leftmost glyph. */
16699
16700 static void
16701 extend_face_to_end_of_line (struct it *it)
16702 {
16703 struct face *face;
16704 struct frame *f = it->f;
16705
16706 /* If line is already filled, do nothing. Non window-system frames
16707 get a grace of one more ``pixel'' because their characters are
16708 1-``pixel'' wide, so they hit the equality too early. This grace
16709 is needed only for R2L rows that are not continued, to produce
16710 one extra blank where we could display the cursor. */
16711 if (it->current_x >= it->last_visible_x
16712 + (!FRAME_WINDOW_P (f)
16713 && it->glyph_row->reversed_p
16714 && !it->glyph_row->continued_p))
16715 return;
16716
16717 /* Face extension extends the background and box of IT->face_id
16718 to the end of the line. If the background equals the background
16719 of the frame, we don't have to do anything. */
16720 if (it->face_before_selective_p)
16721 face = FACE_FROM_ID (f, it->saved_face_id);
16722 else
16723 face = FACE_FROM_ID (f, it->face_id);
16724
16725 if (FRAME_WINDOW_P (f)
16726 && it->glyph_row->displays_text_p
16727 && face->box == FACE_NO_BOX
16728 && face->background == FRAME_BACKGROUND_PIXEL (f)
16729 && !face->stipple
16730 && !it->glyph_row->reversed_p)
16731 return;
16732
16733 /* Set the glyph row flag indicating that the face of the last glyph
16734 in the text area has to be drawn to the end of the text area. */
16735 it->glyph_row->fill_line_p = 1;
16736
16737 /* If current character of IT is not ASCII, make sure we have the
16738 ASCII face. This will be automatically undone the next time
16739 get_next_display_element returns a multibyte character. Note
16740 that the character will always be single byte in unibyte
16741 text. */
16742 if (!ASCII_CHAR_P (it->c))
16743 {
16744 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16745 }
16746
16747 if (FRAME_WINDOW_P (f))
16748 {
16749 /* If the row is empty, add a space with the current face of IT,
16750 so that we know which face to draw. */
16751 if (it->glyph_row->used[TEXT_AREA] == 0)
16752 {
16753 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16754 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16755 it->glyph_row->used[TEXT_AREA] = 1;
16756 }
16757 #ifdef HAVE_WINDOW_SYSTEM
16758 if (it->glyph_row->reversed_p)
16759 {
16760 /* Prepend a stretch glyph to the row, such that the
16761 rightmost glyph will be drawn flushed all the way to the
16762 right margin of the window. The stretch glyph that will
16763 occupy the empty space, if any, to the left of the
16764 glyphs. */
16765 struct font *font = face->font ? face->font : FRAME_FONT (f);
16766 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16767 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16768 struct glyph *g;
16769 int row_width, stretch_ascent, stretch_width;
16770 struct text_pos saved_pos;
16771 int saved_face_id, saved_avoid_cursor;
16772
16773 for (row_width = 0, g = row_start; g < row_end; g++)
16774 row_width += g->pixel_width;
16775 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16776 if (stretch_width > 0)
16777 {
16778 stretch_ascent =
16779 (((it->ascent + it->descent)
16780 * FONT_BASE (font)) / FONT_HEIGHT (font));
16781 saved_pos = it->position;
16782 memset (&it->position, 0, sizeof it->position);
16783 saved_avoid_cursor = it->avoid_cursor_p;
16784 it->avoid_cursor_p = 1;
16785 saved_face_id = it->face_id;
16786 /* The last row's stretch glyph should get the default
16787 face, to avoid painting the rest of the window with
16788 the region face, if the region ends at ZV. */
16789 if (it->glyph_row->ends_at_zv_p)
16790 it->face_id = DEFAULT_FACE_ID;
16791 else
16792 it->face_id = face->id;
16793 append_stretch_glyph (it, make_number (0), stretch_width,
16794 it->ascent + it->descent, stretch_ascent);
16795 it->position = saved_pos;
16796 it->avoid_cursor_p = saved_avoid_cursor;
16797 it->face_id = saved_face_id;
16798 }
16799 }
16800 #endif /* HAVE_WINDOW_SYSTEM */
16801 }
16802 else
16803 {
16804 /* Save some values that must not be changed. */
16805 int saved_x = it->current_x;
16806 struct text_pos saved_pos;
16807 Lisp_Object saved_object;
16808 enum display_element_type saved_what = it->what;
16809 int saved_face_id = it->face_id;
16810
16811 saved_object = it->object;
16812 saved_pos = it->position;
16813
16814 it->what = IT_CHARACTER;
16815 memset (&it->position, 0, sizeof it->position);
16816 it->object = make_number (0);
16817 it->c = it->char_to_display = ' ';
16818 it->len = 1;
16819 /* The last row's blank glyphs should get the default face, to
16820 avoid painting the rest of the window with the region face,
16821 if the region ends at ZV. */
16822 if (it->glyph_row->ends_at_zv_p)
16823 it->face_id = DEFAULT_FACE_ID;
16824 else
16825 it->face_id = face->id;
16826
16827 PRODUCE_GLYPHS (it);
16828
16829 while (it->current_x <= it->last_visible_x)
16830 PRODUCE_GLYPHS (it);
16831
16832 /* Don't count these blanks really. It would let us insert a left
16833 truncation glyph below and make us set the cursor on them, maybe. */
16834 it->current_x = saved_x;
16835 it->object = saved_object;
16836 it->position = saved_pos;
16837 it->what = saved_what;
16838 it->face_id = saved_face_id;
16839 }
16840 }
16841
16842
16843 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16844 trailing whitespace. */
16845
16846 static int
16847 trailing_whitespace_p (EMACS_INT charpos)
16848 {
16849 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16850 int c = 0;
16851
16852 while (bytepos < ZV_BYTE
16853 && (c = FETCH_CHAR (bytepos),
16854 c == ' ' || c == '\t'))
16855 ++bytepos;
16856
16857 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16858 {
16859 if (bytepos != PT_BYTE)
16860 return 1;
16861 }
16862 return 0;
16863 }
16864
16865
16866 /* Highlight trailing whitespace, if any, in ROW. */
16867
16868 void
16869 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16870 {
16871 int used = row->used[TEXT_AREA];
16872
16873 if (used)
16874 {
16875 struct glyph *start = row->glyphs[TEXT_AREA];
16876 struct glyph *glyph = start + used - 1;
16877
16878 if (row->reversed_p)
16879 {
16880 /* Right-to-left rows need to be processed in the opposite
16881 direction, so swap the edge pointers. */
16882 glyph = start;
16883 start = row->glyphs[TEXT_AREA] + used - 1;
16884 }
16885
16886 /* Skip over glyphs inserted to display the cursor at the
16887 end of a line, for extending the face of the last glyph
16888 to the end of the line on terminals, and for truncation
16889 and continuation glyphs. */
16890 if (!row->reversed_p)
16891 {
16892 while (glyph >= start
16893 && glyph->type == CHAR_GLYPH
16894 && INTEGERP (glyph->object))
16895 --glyph;
16896 }
16897 else
16898 {
16899 while (glyph <= start
16900 && glyph->type == CHAR_GLYPH
16901 && INTEGERP (glyph->object))
16902 ++glyph;
16903 }
16904
16905 /* If last glyph is a space or stretch, and it's trailing
16906 whitespace, set the face of all trailing whitespace glyphs in
16907 IT->glyph_row to `trailing-whitespace'. */
16908 if ((row->reversed_p ? glyph <= start : glyph >= start)
16909 && BUFFERP (glyph->object)
16910 && (glyph->type == STRETCH_GLYPH
16911 || (glyph->type == CHAR_GLYPH
16912 && glyph->u.ch == ' '))
16913 && trailing_whitespace_p (glyph->charpos))
16914 {
16915 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16916 if (face_id < 0)
16917 return;
16918
16919 if (!row->reversed_p)
16920 {
16921 while (glyph >= start
16922 && BUFFERP (glyph->object)
16923 && (glyph->type == STRETCH_GLYPH
16924 || (glyph->type == CHAR_GLYPH
16925 && glyph->u.ch == ' ')))
16926 (glyph--)->face_id = face_id;
16927 }
16928 else
16929 {
16930 while (glyph <= start
16931 && BUFFERP (glyph->object)
16932 && (glyph->type == STRETCH_GLYPH
16933 || (glyph->type == CHAR_GLYPH
16934 && glyph->u.ch == ' ')))
16935 (glyph++)->face_id = face_id;
16936 }
16937 }
16938 }
16939 }
16940
16941
16942 /* Value is non-zero if glyph row ROW in window W should be
16943 used to hold the cursor. */
16944
16945 static int
16946 cursor_row_p (struct window *w, struct glyph_row *row)
16947 {
16948 int cursor_row_p = 1;
16949
16950 if (PT == CHARPOS (row->end.pos))
16951 {
16952 /* Suppose the row ends on a string.
16953 Unless the row is continued, that means it ends on a newline
16954 in the string. If it's anything other than a display string
16955 (e.g. a before-string from an overlay), we don't want the
16956 cursor there. (This heuristic seems to give the optimal
16957 behavior for the various types of multi-line strings.) */
16958 if (CHARPOS (row->end.string_pos) >= 0)
16959 {
16960 if (row->continued_p)
16961 cursor_row_p = 1;
16962 else
16963 {
16964 /* Check for `display' property. */
16965 struct glyph *beg = row->glyphs[TEXT_AREA];
16966 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16967 struct glyph *glyph;
16968
16969 cursor_row_p = 0;
16970 for (glyph = end; glyph >= beg; --glyph)
16971 if (STRINGP (glyph->object))
16972 {
16973 Lisp_Object prop
16974 = Fget_char_property (make_number (PT),
16975 Qdisplay, Qnil);
16976 cursor_row_p =
16977 (!NILP (prop)
16978 && display_prop_string_p (prop, glyph->object));
16979 break;
16980 }
16981 }
16982 }
16983 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16984 {
16985 /* If the row ends in middle of a real character,
16986 and the line is continued, we want the cursor here.
16987 That's because CHARPOS (ROW->end.pos) would equal
16988 PT if PT is before the character. */
16989 if (!row->ends_in_ellipsis_p)
16990 cursor_row_p = row->continued_p;
16991 else
16992 /* If the row ends in an ellipsis, then
16993 CHARPOS (ROW->end.pos) will equal point after the
16994 invisible text. We want that position to be displayed
16995 after the ellipsis. */
16996 cursor_row_p = 0;
16997 }
16998 /* If the row ends at ZV, display the cursor at the end of that
16999 row instead of at the start of the row below. */
17000 else if (row->ends_at_zv_p)
17001 cursor_row_p = 1;
17002 else
17003 cursor_row_p = 0;
17004 }
17005
17006 return cursor_row_p;
17007 }
17008
17009 \f
17010
17011 /* Push the display property PROP so that it will be rendered at the
17012 current position in IT. Return 1 if PROP was successfully pushed,
17013 0 otherwise. */
17014
17015 static int
17016 push_display_prop (struct it *it, Lisp_Object prop)
17017 {
17018 push_it (it);
17019
17020 if (STRINGP (prop))
17021 {
17022 if (SCHARS (prop) == 0)
17023 {
17024 pop_it (it);
17025 return 0;
17026 }
17027
17028 it->string = prop;
17029 it->multibyte_p = STRING_MULTIBYTE (it->string);
17030 it->current.overlay_string_index = -1;
17031 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17032 it->end_charpos = it->string_nchars = SCHARS (it->string);
17033 it->method = GET_FROM_STRING;
17034 it->stop_charpos = 0;
17035 }
17036 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17037 {
17038 it->method = GET_FROM_STRETCH;
17039 it->object = prop;
17040 }
17041 #ifdef HAVE_WINDOW_SYSTEM
17042 else if (IMAGEP (prop))
17043 {
17044 it->what = IT_IMAGE;
17045 it->image_id = lookup_image (it->f, prop);
17046 it->method = GET_FROM_IMAGE;
17047 }
17048 #endif /* HAVE_WINDOW_SYSTEM */
17049 else
17050 {
17051 pop_it (it); /* bogus display property, give up */
17052 return 0;
17053 }
17054
17055 return 1;
17056 }
17057
17058 /* Return the character-property PROP at the current position in IT. */
17059
17060 static Lisp_Object
17061 get_it_property (struct it *it, Lisp_Object prop)
17062 {
17063 Lisp_Object position;
17064
17065 if (STRINGP (it->object))
17066 position = make_number (IT_STRING_CHARPOS (*it));
17067 else if (BUFFERP (it->object))
17068 position = make_number (IT_CHARPOS (*it));
17069 else
17070 return Qnil;
17071
17072 return Fget_char_property (position, prop, it->object);
17073 }
17074
17075 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17076
17077 static void
17078 handle_line_prefix (struct it *it)
17079 {
17080 Lisp_Object prefix;
17081 if (it->continuation_lines_width > 0)
17082 {
17083 prefix = get_it_property (it, Qwrap_prefix);
17084 if (NILP (prefix))
17085 prefix = Vwrap_prefix;
17086 }
17087 else
17088 {
17089 prefix = get_it_property (it, Qline_prefix);
17090 if (NILP (prefix))
17091 prefix = Vline_prefix;
17092 }
17093 if (! NILP (prefix) && push_display_prop (it, prefix))
17094 {
17095 /* If the prefix is wider than the window, and we try to wrap
17096 it, it would acquire its own wrap prefix, and so on till the
17097 iterator stack overflows. So, don't wrap the prefix. */
17098 it->line_wrap = TRUNCATE;
17099 it->avoid_cursor_p = 1;
17100 }
17101 }
17102
17103 \f
17104
17105 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17106 only for R2L lines from display_line, when it decides that too many
17107 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17108 continued. */
17109 static void
17110 unproduce_glyphs (struct it *it, int n)
17111 {
17112 struct glyph *glyph, *end;
17113
17114 xassert (it->glyph_row);
17115 xassert (it->glyph_row->reversed_p);
17116 xassert (it->area == TEXT_AREA);
17117 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17118
17119 if (n > it->glyph_row->used[TEXT_AREA])
17120 n = it->glyph_row->used[TEXT_AREA];
17121 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17122 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17123 for ( ; glyph < end; glyph++)
17124 glyph[-n] = *glyph;
17125 }
17126
17127 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17128 and ROW->maxpos. */
17129 static void
17130 find_row_edges (struct it *it, struct glyph_row *row,
17131 EMACS_INT min_pos, EMACS_INT min_bpos,
17132 EMACS_INT max_pos, EMACS_INT max_bpos)
17133 {
17134 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17135 lines' rows is implemented for bidi-reordered rows. */
17136
17137 /* ROW->minpos is the value of min_pos, the minimal buffer position
17138 we have in ROW. */
17139 if (min_pos <= ZV)
17140 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17141 else
17142 {
17143 /* We didn't find _any_ valid buffer positions in any of the
17144 glyphs, so we must trust the iterator's computed
17145 positions. */
17146 row->minpos = row->start.pos;
17147 max_pos = CHARPOS (it->current.pos);
17148 max_bpos = BYTEPOS (it->current.pos);
17149 }
17150
17151 if (!max_pos)
17152 abort ();
17153
17154 /* Here are the various use-cases for ending the row, and the
17155 corresponding values for ROW->maxpos:
17156
17157 Line ends in a newline from buffer eol_pos + 1
17158 Line is continued from buffer max_pos + 1
17159 Line is truncated on right it->current.pos
17160 Line ends in a newline from string max_pos
17161 Line is continued from string max_pos
17162 Line is continued from display vector max_pos
17163 Line is entirely from a string min_pos == max_pos
17164 Line is entirely from a display vector min_pos == max_pos
17165 Line that ends at ZV ZV
17166
17167 If you discover other use-cases, please add them here as
17168 appropriate. */
17169 if (row->ends_at_zv_p)
17170 row->maxpos = it->current.pos;
17171 else if (row->used[TEXT_AREA])
17172 {
17173 if (row->ends_in_newline_from_string_p)
17174 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17175 else if (CHARPOS (it->eol_pos) > 0)
17176 SET_TEXT_POS (row->maxpos,
17177 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17178 else if (row->continued_p)
17179 {
17180 /* If max_pos is different from IT's current position, it
17181 means IT->method does not belong to the display element
17182 at max_pos. However, it also means that the display
17183 element at max_pos was displayed in its entirety on this
17184 line, which is equivalent to saying that the next line
17185 starts at the next buffer position. */
17186 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17187 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17188 else
17189 {
17190 INC_BOTH (max_pos, max_bpos);
17191 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17192 }
17193 }
17194 else if (row->truncated_on_right_p)
17195 /* display_line already called reseat_at_next_visible_line_start,
17196 which puts the iterator at the beginning of the next line, in
17197 the logical order. */
17198 row->maxpos = it->current.pos;
17199 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17200 /* A line that is entirely from a string/image/stretch... */
17201 row->maxpos = row->minpos;
17202 else
17203 abort ();
17204 }
17205 else
17206 row->maxpos = it->current.pos;
17207 }
17208
17209 /* Construct the glyph row IT->glyph_row in the desired matrix of
17210 IT->w from text at the current position of IT. See dispextern.h
17211 for an overview of struct it. Value is non-zero if
17212 IT->glyph_row displays text, as opposed to a line displaying ZV
17213 only. */
17214
17215 static int
17216 display_line (struct it *it)
17217 {
17218 struct glyph_row *row = it->glyph_row;
17219 Lisp_Object overlay_arrow_string;
17220 struct it wrap_it;
17221 int may_wrap = 0, wrap_x;
17222 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17223 int wrap_row_phys_ascent, wrap_row_phys_height;
17224 int wrap_row_extra_line_spacing;
17225 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17226 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17227 int cvpos;
17228 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17229
17230 /* We always start displaying at hpos zero even if hscrolled. */
17231 xassert (it->hpos == 0 && it->current_x == 0);
17232
17233 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17234 >= it->w->desired_matrix->nrows)
17235 {
17236 it->w->nrows_scale_factor++;
17237 fonts_changed_p = 1;
17238 return 0;
17239 }
17240
17241 /* Is IT->w showing the region? */
17242 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17243
17244 /* Clear the result glyph row and enable it. */
17245 prepare_desired_row (row);
17246
17247 row->y = it->current_y;
17248 row->start = it->start;
17249 row->continuation_lines_width = it->continuation_lines_width;
17250 row->displays_text_p = 1;
17251 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17252 it->starts_in_middle_of_char_p = 0;
17253
17254 /* Arrange the overlays nicely for our purposes. Usually, we call
17255 display_line on only one line at a time, in which case this
17256 can't really hurt too much, or we call it on lines which appear
17257 one after another in the buffer, in which case all calls to
17258 recenter_overlay_lists but the first will be pretty cheap. */
17259 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17260
17261 /* Move over display elements that are not visible because we are
17262 hscrolled. This may stop at an x-position < IT->first_visible_x
17263 if the first glyph is partially visible or if we hit a line end. */
17264 if (it->current_x < it->first_visible_x)
17265 {
17266 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17267 MOVE_TO_POS | MOVE_TO_X);
17268 }
17269 else
17270 {
17271 /* We only do this when not calling `move_it_in_display_line_to'
17272 above, because move_it_in_display_line_to calls
17273 handle_line_prefix itself. */
17274 handle_line_prefix (it);
17275 }
17276
17277 /* Get the initial row height. This is either the height of the
17278 text hscrolled, if there is any, or zero. */
17279 row->ascent = it->max_ascent;
17280 row->height = it->max_ascent + it->max_descent;
17281 row->phys_ascent = it->max_phys_ascent;
17282 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17283 row->extra_line_spacing = it->max_extra_line_spacing;
17284
17285 /* Utility macro to record max and min buffer positions seen until now. */
17286 #define RECORD_MAX_MIN_POS(IT) \
17287 do \
17288 { \
17289 if (IT_CHARPOS (*(IT)) < min_pos) \
17290 { \
17291 min_pos = IT_CHARPOS (*(IT)); \
17292 min_bpos = IT_BYTEPOS (*(IT)); \
17293 } \
17294 if (IT_CHARPOS (*(IT)) > max_pos) \
17295 { \
17296 max_pos = IT_CHARPOS (*(IT)); \
17297 max_bpos = IT_BYTEPOS (*(IT)); \
17298 } \
17299 } \
17300 while (0)
17301
17302 /* Loop generating characters. The loop is left with IT on the next
17303 character to display. */
17304 while (1)
17305 {
17306 int n_glyphs_before, hpos_before, x_before;
17307 int x, i, nglyphs;
17308 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17309
17310 /* Retrieve the next thing to display. Value is zero if end of
17311 buffer reached. */
17312 if (!get_next_display_element (it))
17313 {
17314 /* Maybe add a space at the end of this line that is used to
17315 display the cursor there under X. Set the charpos of the
17316 first glyph of blank lines not corresponding to any text
17317 to -1. */
17318 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17319 row->exact_window_width_line_p = 1;
17320 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17321 || row->used[TEXT_AREA] == 0)
17322 {
17323 row->glyphs[TEXT_AREA]->charpos = -1;
17324 row->displays_text_p = 0;
17325
17326 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17327 && (!MINI_WINDOW_P (it->w)
17328 || (minibuf_level && EQ (it->window, minibuf_window))))
17329 row->indicate_empty_line_p = 1;
17330 }
17331
17332 it->continuation_lines_width = 0;
17333 row->ends_at_zv_p = 1;
17334 /* A row that displays right-to-left text must always have
17335 its last face extended all the way to the end of line,
17336 even if this row ends in ZV, because we still write to
17337 the screen left to right. */
17338 if (row->reversed_p)
17339 extend_face_to_end_of_line (it);
17340 break;
17341 }
17342
17343 /* Now, get the metrics of what we want to display. This also
17344 generates glyphs in `row' (which is IT->glyph_row). */
17345 n_glyphs_before = row->used[TEXT_AREA];
17346 x = it->current_x;
17347
17348 /* Remember the line height so far in case the next element doesn't
17349 fit on the line. */
17350 if (it->line_wrap != TRUNCATE)
17351 {
17352 ascent = it->max_ascent;
17353 descent = it->max_descent;
17354 phys_ascent = it->max_phys_ascent;
17355 phys_descent = it->max_phys_descent;
17356
17357 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17358 {
17359 if (IT_DISPLAYING_WHITESPACE (it))
17360 may_wrap = 1;
17361 else if (may_wrap)
17362 {
17363 wrap_it = *it;
17364 wrap_x = x;
17365 wrap_row_used = row->used[TEXT_AREA];
17366 wrap_row_ascent = row->ascent;
17367 wrap_row_height = row->height;
17368 wrap_row_phys_ascent = row->phys_ascent;
17369 wrap_row_phys_height = row->phys_height;
17370 wrap_row_extra_line_spacing = row->extra_line_spacing;
17371 wrap_row_min_pos = min_pos;
17372 wrap_row_min_bpos = min_bpos;
17373 wrap_row_max_pos = max_pos;
17374 wrap_row_max_bpos = max_bpos;
17375 may_wrap = 0;
17376 }
17377 }
17378 }
17379
17380 PRODUCE_GLYPHS (it);
17381
17382 /* If this display element was in marginal areas, continue with
17383 the next one. */
17384 if (it->area != TEXT_AREA)
17385 {
17386 row->ascent = max (row->ascent, it->max_ascent);
17387 row->height = max (row->height, it->max_ascent + it->max_descent);
17388 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17389 row->phys_height = max (row->phys_height,
17390 it->max_phys_ascent + it->max_phys_descent);
17391 row->extra_line_spacing = max (row->extra_line_spacing,
17392 it->max_extra_line_spacing);
17393 set_iterator_to_next (it, 1);
17394 continue;
17395 }
17396
17397 /* Does the display element fit on the line? If we truncate
17398 lines, we should draw past the right edge of the window. If
17399 we don't truncate, we want to stop so that we can display the
17400 continuation glyph before the right margin. If lines are
17401 continued, there are two possible strategies for characters
17402 resulting in more than 1 glyph (e.g. tabs): Display as many
17403 glyphs as possible in this line and leave the rest for the
17404 continuation line, or display the whole element in the next
17405 line. Original redisplay did the former, so we do it also. */
17406 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17407 hpos_before = it->hpos;
17408 x_before = x;
17409
17410 if (/* Not a newline. */
17411 nglyphs > 0
17412 /* Glyphs produced fit entirely in the line. */
17413 && it->current_x < it->last_visible_x)
17414 {
17415 it->hpos += nglyphs;
17416 row->ascent = max (row->ascent, it->max_ascent);
17417 row->height = max (row->height, it->max_ascent + it->max_descent);
17418 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17419 row->phys_height = max (row->phys_height,
17420 it->max_phys_ascent + it->max_phys_descent);
17421 row->extra_line_spacing = max (row->extra_line_spacing,
17422 it->max_extra_line_spacing);
17423 if (it->current_x - it->pixel_width < it->first_visible_x)
17424 row->x = x - it->first_visible_x;
17425 /* Record the maximum and minimum buffer positions seen so
17426 far in glyphs that will be displayed by this row. */
17427 if (it->bidi_p)
17428 RECORD_MAX_MIN_POS (it);
17429 }
17430 else
17431 {
17432 int new_x;
17433 struct glyph *glyph;
17434
17435 for (i = 0; i < nglyphs; ++i, x = new_x)
17436 {
17437 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17438 new_x = x + glyph->pixel_width;
17439
17440 if (/* Lines are continued. */
17441 it->line_wrap != TRUNCATE
17442 && (/* Glyph doesn't fit on the line. */
17443 new_x > it->last_visible_x
17444 /* Or it fits exactly on a window system frame. */
17445 || (new_x == it->last_visible_x
17446 && FRAME_WINDOW_P (it->f))))
17447 {
17448 /* End of a continued line. */
17449
17450 if (it->hpos == 0
17451 || (new_x == it->last_visible_x
17452 && FRAME_WINDOW_P (it->f)))
17453 {
17454 /* Current glyph is the only one on the line or
17455 fits exactly on the line. We must continue
17456 the line because we can't draw the cursor
17457 after the glyph. */
17458 row->continued_p = 1;
17459 it->current_x = new_x;
17460 it->continuation_lines_width += new_x;
17461 ++it->hpos;
17462 /* Record the maximum and minimum buffer
17463 positions seen so far in glyphs that will be
17464 displayed by this row. */
17465 if (it->bidi_p)
17466 RECORD_MAX_MIN_POS (it);
17467 if (i == nglyphs - 1)
17468 {
17469 /* If line-wrap is on, check if a previous
17470 wrap point was found. */
17471 if (wrap_row_used > 0
17472 /* Even if there is a previous wrap
17473 point, continue the line here as
17474 usual, if (i) the previous character
17475 was a space or tab AND (ii) the
17476 current character is not. */
17477 && (!may_wrap
17478 || IT_DISPLAYING_WHITESPACE (it)))
17479 goto back_to_wrap;
17480
17481 set_iterator_to_next (it, 1);
17482 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17483 {
17484 if (!get_next_display_element (it))
17485 {
17486 row->exact_window_width_line_p = 1;
17487 it->continuation_lines_width = 0;
17488 row->continued_p = 0;
17489 row->ends_at_zv_p = 1;
17490 }
17491 else if (ITERATOR_AT_END_OF_LINE_P (it))
17492 {
17493 row->continued_p = 0;
17494 row->exact_window_width_line_p = 1;
17495 }
17496 }
17497 }
17498 }
17499 else if (CHAR_GLYPH_PADDING_P (*glyph)
17500 && !FRAME_WINDOW_P (it->f))
17501 {
17502 /* A padding glyph that doesn't fit on this line.
17503 This means the whole character doesn't fit
17504 on the line. */
17505 if (row->reversed_p)
17506 unproduce_glyphs (it, row->used[TEXT_AREA]
17507 - n_glyphs_before);
17508 row->used[TEXT_AREA] = n_glyphs_before;
17509
17510 /* Fill the rest of the row with continuation
17511 glyphs like in 20.x. */
17512 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17513 < row->glyphs[1 + TEXT_AREA])
17514 produce_special_glyphs (it, IT_CONTINUATION);
17515
17516 row->continued_p = 1;
17517 it->current_x = x_before;
17518 it->continuation_lines_width += x_before;
17519
17520 /* Restore the height to what it was before the
17521 element not fitting on the line. */
17522 it->max_ascent = ascent;
17523 it->max_descent = descent;
17524 it->max_phys_ascent = phys_ascent;
17525 it->max_phys_descent = phys_descent;
17526 }
17527 else if (wrap_row_used > 0)
17528 {
17529 back_to_wrap:
17530 if (row->reversed_p)
17531 unproduce_glyphs (it,
17532 row->used[TEXT_AREA] - wrap_row_used);
17533 *it = wrap_it;
17534 it->continuation_lines_width += wrap_x;
17535 row->used[TEXT_AREA] = wrap_row_used;
17536 row->ascent = wrap_row_ascent;
17537 row->height = wrap_row_height;
17538 row->phys_ascent = wrap_row_phys_ascent;
17539 row->phys_height = wrap_row_phys_height;
17540 row->extra_line_spacing = wrap_row_extra_line_spacing;
17541 min_pos = wrap_row_min_pos;
17542 min_bpos = wrap_row_min_bpos;
17543 max_pos = wrap_row_max_pos;
17544 max_bpos = wrap_row_max_bpos;
17545 row->continued_p = 1;
17546 row->ends_at_zv_p = 0;
17547 row->exact_window_width_line_p = 0;
17548 it->continuation_lines_width += x;
17549
17550 /* Make sure that a non-default face is extended
17551 up to the right margin of the window. */
17552 extend_face_to_end_of_line (it);
17553 }
17554 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17555 {
17556 /* A TAB that extends past the right edge of the
17557 window. This produces a single glyph on
17558 window system frames. We leave the glyph in
17559 this row and let it fill the row, but don't
17560 consume the TAB. */
17561 it->continuation_lines_width += it->last_visible_x;
17562 row->ends_in_middle_of_char_p = 1;
17563 row->continued_p = 1;
17564 glyph->pixel_width = it->last_visible_x - x;
17565 it->starts_in_middle_of_char_p = 1;
17566 }
17567 else
17568 {
17569 /* Something other than a TAB that draws past
17570 the right edge of the window. Restore
17571 positions to values before the element. */
17572 if (row->reversed_p)
17573 unproduce_glyphs (it, row->used[TEXT_AREA]
17574 - (n_glyphs_before + i));
17575 row->used[TEXT_AREA] = n_glyphs_before + i;
17576
17577 /* Display continuation glyphs. */
17578 if (!FRAME_WINDOW_P (it->f))
17579 produce_special_glyphs (it, IT_CONTINUATION);
17580 row->continued_p = 1;
17581
17582 it->current_x = x_before;
17583 it->continuation_lines_width += x;
17584 extend_face_to_end_of_line (it);
17585
17586 if (nglyphs > 1 && i > 0)
17587 {
17588 row->ends_in_middle_of_char_p = 1;
17589 it->starts_in_middle_of_char_p = 1;
17590 }
17591
17592 /* Restore the height to what it was before the
17593 element not fitting on the line. */
17594 it->max_ascent = ascent;
17595 it->max_descent = descent;
17596 it->max_phys_ascent = phys_ascent;
17597 it->max_phys_descent = phys_descent;
17598 }
17599
17600 break;
17601 }
17602 else if (new_x > it->first_visible_x)
17603 {
17604 /* Increment number of glyphs actually displayed. */
17605 ++it->hpos;
17606
17607 /* Record the maximum and minimum buffer positions
17608 seen so far in glyphs that will be displayed by
17609 this row. */
17610 if (it->bidi_p)
17611 RECORD_MAX_MIN_POS (it);
17612
17613 if (x < it->first_visible_x)
17614 /* Glyph is partially visible, i.e. row starts at
17615 negative X position. */
17616 row->x = x - it->first_visible_x;
17617 }
17618 else
17619 {
17620 /* Glyph is completely off the left margin of the
17621 window. This should not happen because of the
17622 move_it_in_display_line at the start of this
17623 function, unless the text display area of the
17624 window is empty. */
17625 xassert (it->first_visible_x <= it->last_visible_x);
17626 }
17627 }
17628
17629 row->ascent = max (row->ascent, it->max_ascent);
17630 row->height = max (row->height, it->max_ascent + it->max_descent);
17631 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17632 row->phys_height = max (row->phys_height,
17633 it->max_phys_ascent + it->max_phys_descent);
17634 row->extra_line_spacing = max (row->extra_line_spacing,
17635 it->max_extra_line_spacing);
17636
17637 /* End of this display line if row is continued. */
17638 if (row->continued_p || row->ends_at_zv_p)
17639 break;
17640 }
17641
17642 at_end_of_line:
17643 /* Is this a line end? If yes, we're also done, after making
17644 sure that a non-default face is extended up to the right
17645 margin of the window. */
17646 if (ITERATOR_AT_END_OF_LINE_P (it))
17647 {
17648 int used_before = row->used[TEXT_AREA];
17649
17650 row->ends_in_newline_from_string_p = STRINGP (it->object);
17651
17652 /* Add a space at the end of the line that is used to
17653 display the cursor there. */
17654 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17655 append_space_for_newline (it, 0);
17656
17657 /* Extend the face to the end of the line. */
17658 extend_face_to_end_of_line (it);
17659
17660 /* Make sure we have the position. */
17661 if (used_before == 0)
17662 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17663
17664 /* Record the position of the newline, for use in
17665 find_row_edges. */
17666 it->eol_pos = it->current.pos;
17667
17668 /* Consume the line end. This skips over invisible lines. */
17669 set_iterator_to_next (it, 1);
17670 it->continuation_lines_width = 0;
17671 break;
17672 }
17673
17674 /* Proceed with next display element. Note that this skips
17675 over lines invisible because of selective display. */
17676 set_iterator_to_next (it, 1);
17677
17678 /* If we truncate lines, we are done when the last displayed
17679 glyphs reach past the right margin of the window. */
17680 if (it->line_wrap == TRUNCATE
17681 && (FRAME_WINDOW_P (it->f)
17682 ? (it->current_x >= it->last_visible_x)
17683 : (it->current_x > it->last_visible_x)))
17684 {
17685 /* Maybe add truncation glyphs. */
17686 if (!FRAME_WINDOW_P (it->f))
17687 {
17688 int i, n;
17689
17690 if (!row->reversed_p)
17691 {
17692 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17693 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17694 break;
17695 }
17696 else
17697 {
17698 for (i = 0; i < row->used[TEXT_AREA]; i++)
17699 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17700 break;
17701 /* Remove any padding glyphs at the front of ROW, to
17702 make room for the truncation glyphs we will be
17703 adding below. The loop below always inserts at
17704 least one truncation glyph, so also remove the
17705 last glyph added to ROW. */
17706 unproduce_glyphs (it, i + 1);
17707 /* Adjust i for the loop below. */
17708 i = row->used[TEXT_AREA] - (i + 1);
17709 }
17710
17711 for (n = row->used[TEXT_AREA]; i < n; ++i)
17712 {
17713 row->used[TEXT_AREA] = i;
17714 produce_special_glyphs (it, IT_TRUNCATION);
17715 }
17716 }
17717 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17718 {
17719 /* Don't truncate if we can overflow newline into fringe. */
17720 if (!get_next_display_element (it))
17721 {
17722 it->continuation_lines_width = 0;
17723 row->ends_at_zv_p = 1;
17724 row->exact_window_width_line_p = 1;
17725 break;
17726 }
17727 if (ITERATOR_AT_END_OF_LINE_P (it))
17728 {
17729 row->exact_window_width_line_p = 1;
17730 goto at_end_of_line;
17731 }
17732 }
17733
17734 row->truncated_on_right_p = 1;
17735 it->continuation_lines_width = 0;
17736 reseat_at_next_visible_line_start (it, 0);
17737 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17738 it->hpos = hpos_before;
17739 it->current_x = x_before;
17740 break;
17741 }
17742 }
17743
17744 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17745 at the left window margin. */
17746 if (it->first_visible_x
17747 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17748 {
17749 if (!FRAME_WINDOW_P (it->f))
17750 insert_left_trunc_glyphs (it);
17751 row->truncated_on_left_p = 1;
17752 }
17753
17754 /* Remember the position at which this line ends.
17755
17756 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17757 cannot be before the call to find_row_edges below, since that is
17758 where these positions are determined. */
17759 row->end = it->current;
17760 if (!it->bidi_p)
17761 {
17762 row->minpos = row->start.pos;
17763 row->maxpos = row->end.pos;
17764 }
17765 else
17766 {
17767 /* ROW->minpos and ROW->maxpos must be the smallest and
17768 `1 + the largest' buffer positions in ROW. But if ROW was
17769 bidi-reordered, these two positions can be anywhere in the
17770 row, so we must determine them now. */
17771 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17772 }
17773
17774 /* If the start of this line is the overlay arrow-position, then
17775 mark this glyph row as the one containing the overlay arrow.
17776 This is clearly a mess with variable size fonts. It would be
17777 better to let it be displayed like cursors under X. */
17778 if ((row->displays_text_p || !overlay_arrow_seen)
17779 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17780 !NILP (overlay_arrow_string)))
17781 {
17782 /* Overlay arrow in window redisplay is a fringe bitmap. */
17783 if (STRINGP (overlay_arrow_string))
17784 {
17785 struct glyph_row *arrow_row
17786 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17787 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17788 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17789 struct glyph *p = row->glyphs[TEXT_AREA];
17790 struct glyph *p2, *end;
17791
17792 /* Copy the arrow glyphs. */
17793 while (glyph < arrow_end)
17794 *p++ = *glyph++;
17795
17796 /* Throw away padding glyphs. */
17797 p2 = p;
17798 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17799 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17800 ++p2;
17801 if (p2 > p)
17802 {
17803 while (p2 < end)
17804 *p++ = *p2++;
17805 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17806 }
17807 }
17808 else
17809 {
17810 xassert (INTEGERP (overlay_arrow_string));
17811 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17812 }
17813 overlay_arrow_seen = 1;
17814 }
17815
17816 /* Compute pixel dimensions of this line. */
17817 compute_line_metrics (it);
17818
17819 /* Record whether this row ends inside an ellipsis. */
17820 row->ends_in_ellipsis_p
17821 = (it->method == GET_FROM_DISPLAY_VECTOR
17822 && it->ellipsis_p);
17823
17824 /* Save fringe bitmaps in this row. */
17825 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17826 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17827 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17828 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17829
17830 it->left_user_fringe_bitmap = 0;
17831 it->left_user_fringe_face_id = 0;
17832 it->right_user_fringe_bitmap = 0;
17833 it->right_user_fringe_face_id = 0;
17834
17835 /* Maybe set the cursor. */
17836 cvpos = it->w->cursor.vpos;
17837 if ((cvpos < 0
17838 /* In bidi-reordered rows, keep checking for proper cursor
17839 position even if one has been found already, because buffer
17840 positions in such rows change non-linearly with ROW->VPOS,
17841 when a line is continued. One exception: when we are at ZV,
17842 display cursor on the first suitable glyph row, since all
17843 the empty rows after that also have their position set to ZV. */
17844 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17845 lines' rows is implemented for bidi-reordered rows. */
17846 || (it->bidi_p
17847 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17848 && PT >= MATRIX_ROW_START_CHARPOS (row)
17849 && PT <= MATRIX_ROW_END_CHARPOS (row)
17850 && cursor_row_p (it->w, row))
17851 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17852
17853 /* Highlight trailing whitespace. */
17854 if (!NILP (Vshow_trailing_whitespace))
17855 highlight_trailing_whitespace (it->f, it->glyph_row);
17856
17857 /* Prepare for the next line. This line starts horizontally at (X
17858 HPOS) = (0 0). Vertical positions are incremented. As a
17859 convenience for the caller, IT->glyph_row is set to the next
17860 row to be used. */
17861 it->current_x = it->hpos = 0;
17862 it->current_y += row->height;
17863 SET_TEXT_POS (it->eol_pos, 0, 0);
17864 ++it->vpos;
17865 ++it->glyph_row;
17866 /* The next row should by default use the same value of the
17867 reversed_p flag as this one. set_iterator_to_next decides when
17868 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17869 the flag accordingly. */
17870 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17871 it->glyph_row->reversed_p = row->reversed_p;
17872 it->start = row->end;
17873 return row->displays_text_p;
17874
17875 #undef RECORD_MAX_MIN_POS
17876 }
17877
17878 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17879 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17880 doc: /* Return paragraph direction at point in BUFFER.
17881 Value is either `left-to-right' or `right-to-left'.
17882 If BUFFER is omitted or nil, it defaults to the current buffer.
17883
17884 Paragraph direction determines how the text in the paragraph is displayed.
17885 In left-to-right paragraphs, text begins at the left margin of the window
17886 and the reading direction is generally left to right. In right-to-left
17887 paragraphs, text begins at the right margin and is read from right to left.
17888
17889 See also `bidi-paragraph-direction'. */)
17890 (Lisp_Object buffer)
17891 {
17892 struct buffer *buf;
17893 struct buffer *old;
17894
17895 if (NILP (buffer))
17896 buf = current_buffer;
17897 else
17898 {
17899 CHECK_BUFFER (buffer);
17900 buf = XBUFFER (buffer);
17901 old = current_buffer;
17902 }
17903
17904 if (NILP (buf->bidi_display_reordering))
17905 return Qleft_to_right;
17906 else if (!NILP (buf->bidi_paragraph_direction))
17907 return buf->bidi_paragraph_direction;
17908 else
17909 {
17910 /* Determine the direction from buffer text. We could try to
17911 use current_matrix if it is up to date, but this seems fast
17912 enough as it is. */
17913 struct bidi_it itb;
17914 EMACS_INT pos = BUF_PT (buf);
17915 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17916 int c;
17917
17918 if (buf != current_buffer)
17919 set_buffer_temp (buf);
17920 /* bidi_paragraph_init finds the base direction of the paragraph
17921 by searching forward from paragraph start. We need the base
17922 direction of the current or _previous_ paragraph, so we need
17923 to make sure we are within that paragraph. To that end, find
17924 the previous non-empty line. */
17925 if (pos >= ZV && pos > BEGV)
17926 {
17927 pos--;
17928 bytepos = CHAR_TO_BYTE (pos);
17929 }
17930 while ((c = FETCH_BYTE (bytepos)) == '\n'
17931 || c == ' ' || c == '\t' || c == '\f')
17932 {
17933 if (bytepos <= BEGV_BYTE)
17934 break;
17935 bytepos--;
17936 pos--;
17937 }
17938 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
17939 bytepos--;
17940 itb.charpos = pos;
17941 itb.bytepos = bytepos;
17942 itb.first_elt = 1;
17943 itb.separator_limit = -1;
17944 itb.paragraph_dir = NEUTRAL_DIR;
17945
17946 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
17947 if (buf != current_buffer)
17948 set_buffer_temp (old);
17949 switch (itb.paragraph_dir)
17950 {
17951 case L2R:
17952 return Qleft_to_right;
17953 break;
17954 case R2L:
17955 return Qright_to_left;
17956 break;
17957 default:
17958 abort ();
17959 }
17960 }
17961 }
17962
17963
17964 \f
17965 /***********************************************************************
17966 Menu Bar
17967 ***********************************************************************/
17968
17969 /* Redisplay the menu bar in the frame for window W.
17970
17971 The menu bar of X frames that don't have X toolkit support is
17972 displayed in a special window W->frame->menu_bar_window.
17973
17974 The menu bar of terminal frames is treated specially as far as
17975 glyph matrices are concerned. Menu bar lines are not part of
17976 windows, so the update is done directly on the frame matrix rows
17977 for the menu bar. */
17978
17979 static void
17980 display_menu_bar (struct window *w)
17981 {
17982 struct frame *f = XFRAME (WINDOW_FRAME (w));
17983 struct it it;
17984 Lisp_Object items;
17985 int i;
17986
17987 /* Don't do all this for graphical frames. */
17988 #ifdef HAVE_NTGUI
17989 if (FRAME_W32_P (f))
17990 return;
17991 #endif
17992 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17993 if (FRAME_X_P (f))
17994 return;
17995 #endif
17996
17997 #ifdef HAVE_NS
17998 if (FRAME_NS_P (f))
17999 return;
18000 #endif /* HAVE_NS */
18001
18002 #ifdef USE_X_TOOLKIT
18003 xassert (!FRAME_WINDOW_P (f));
18004 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18005 it.first_visible_x = 0;
18006 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18007 #else /* not USE_X_TOOLKIT */
18008 if (FRAME_WINDOW_P (f))
18009 {
18010 /* Menu bar lines are displayed in the desired matrix of the
18011 dummy window menu_bar_window. */
18012 struct window *menu_w;
18013 xassert (WINDOWP (f->menu_bar_window));
18014 menu_w = XWINDOW (f->menu_bar_window);
18015 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18016 MENU_FACE_ID);
18017 it.first_visible_x = 0;
18018 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18019 }
18020 else
18021 {
18022 /* This is a TTY frame, i.e. character hpos/vpos are used as
18023 pixel x/y. */
18024 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18025 MENU_FACE_ID);
18026 it.first_visible_x = 0;
18027 it.last_visible_x = FRAME_COLS (f);
18028 }
18029 #endif /* not USE_X_TOOLKIT */
18030
18031 if (! mode_line_inverse_video)
18032 /* Force the menu-bar to be displayed in the default face. */
18033 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18034
18035 /* Clear all rows of the menu bar. */
18036 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18037 {
18038 struct glyph_row *row = it.glyph_row + i;
18039 clear_glyph_row (row);
18040 row->enabled_p = 1;
18041 row->full_width_p = 1;
18042 }
18043
18044 /* Display all items of the menu bar. */
18045 items = FRAME_MENU_BAR_ITEMS (it.f);
18046 for (i = 0; i < XVECTOR (items)->size; i += 4)
18047 {
18048 Lisp_Object string;
18049
18050 /* Stop at nil string. */
18051 string = AREF (items, i + 1);
18052 if (NILP (string))
18053 break;
18054
18055 /* Remember where item was displayed. */
18056 ASET (items, i + 3, make_number (it.hpos));
18057
18058 /* Display the item, pad with one space. */
18059 if (it.current_x < it.last_visible_x)
18060 display_string (NULL, string, Qnil, 0, 0, &it,
18061 SCHARS (string) + 1, 0, 0, -1);
18062 }
18063
18064 /* Fill out the line with spaces. */
18065 if (it.current_x < it.last_visible_x)
18066 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18067
18068 /* Compute the total height of the lines. */
18069 compute_line_metrics (&it);
18070 }
18071
18072
18073 \f
18074 /***********************************************************************
18075 Mode Line
18076 ***********************************************************************/
18077
18078 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18079 FORCE is non-zero, redisplay mode lines unconditionally.
18080 Otherwise, redisplay only mode lines that are garbaged. Value is
18081 the number of windows whose mode lines were redisplayed. */
18082
18083 static int
18084 redisplay_mode_lines (Lisp_Object window, int force)
18085 {
18086 int nwindows = 0;
18087
18088 while (!NILP (window))
18089 {
18090 struct window *w = XWINDOW (window);
18091
18092 if (WINDOWP (w->hchild))
18093 nwindows += redisplay_mode_lines (w->hchild, force);
18094 else if (WINDOWP (w->vchild))
18095 nwindows += redisplay_mode_lines (w->vchild, force);
18096 else if (force
18097 || FRAME_GARBAGED_P (XFRAME (w->frame))
18098 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18099 {
18100 struct text_pos lpoint;
18101 struct buffer *old = current_buffer;
18102
18103 /* Set the window's buffer for the mode line display. */
18104 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18105 set_buffer_internal_1 (XBUFFER (w->buffer));
18106
18107 /* Point refers normally to the selected window. For any
18108 other window, set up appropriate value. */
18109 if (!EQ (window, selected_window))
18110 {
18111 struct text_pos pt;
18112
18113 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18114 if (CHARPOS (pt) < BEGV)
18115 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18116 else if (CHARPOS (pt) > (ZV - 1))
18117 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18118 else
18119 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18120 }
18121
18122 /* Display mode lines. */
18123 clear_glyph_matrix (w->desired_matrix);
18124 if (display_mode_lines (w))
18125 {
18126 ++nwindows;
18127 w->must_be_updated_p = 1;
18128 }
18129
18130 /* Restore old settings. */
18131 set_buffer_internal_1 (old);
18132 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18133 }
18134
18135 window = w->next;
18136 }
18137
18138 return nwindows;
18139 }
18140
18141
18142 /* Display the mode and/or header line of window W. Value is the
18143 sum number of mode lines and header lines displayed. */
18144
18145 static int
18146 display_mode_lines (struct window *w)
18147 {
18148 Lisp_Object old_selected_window, old_selected_frame;
18149 int n = 0;
18150
18151 old_selected_frame = selected_frame;
18152 selected_frame = w->frame;
18153 old_selected_window = selected_window;
18154 XSETWINDOW (selected_window, w);
18155
18156 /* These will be set while the mode line specs are processed. */
18157 line_number_displayed = 0;
18158 w->column_number_displayed = Qnil;
18159
18160 if (WINDOW_WANTS_MODELINE_P (w))
18161 {
18162 struct window *sel_w = XWINDOW (old_selected_window);
18163
18164 /* Select mode line face based on the real selected window. */
18165 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18166 current_buffer->mode_line_format);
18167 ++n;
18168 }
18169
18170 if (WINDOW_WANTS_HEADER_LINE_P (w))
18171 {
18172 display_mode_line (w, HEADER_LINE_FACE_ID,
18173 current_buffer->header_line_format);
18174 ++n;
18175 }
18176
18177 selected_frame = old_selected_frame;
18178 selected_window = old_selected_window;
18179 return n;
18180 }
18181
18182
18183 /* Display mode or header line of window W. FACE_ID specifies which
18184 line to display; it is either MODE_LINE_FACE_ID or
18185 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18186 display. Value is the pixel height of the mode/header line
18187 displayed. */
18188
18189 static int
18190 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18191 {
18192 struct it it;
18193 struct face *face;
18194 int count = SPECPDL_INDEX ();
18195
18196 init_iterator (&it, w, -1, -1, NULL, face_id);
18197 /* Don't extend on a previously drawn mode-line.
18198 This may happen if called from pos_visible_p. */
18199 it.glyph_row->enabled_p = 0;
18200 prepare_desired_row (it.glyph_row);
18201
18202 it.glyph_row->mode_line_p = 1;
18203
18204 if (! mode_line_inverse_video)
18205 /* Force the mode-line to be displayed in the default face. */
18206 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18207
18208 record_unwind_protect (unwind_format_mode_line,
18209 format_mode_line_unwind_data (NULL, Qnil, 0));
18210
18211 mode_line_target = MODE_LINE_DISPLAY;
18212
18213 /* Temporarily make frame's keyboard the current kboard so that
18214 kboard-local variables in the mode_line_format will get the right
18215 values. */
18216 push_kboard (FRAME_KBOARD (it.f));
18217 record_unwind_save_match_data ();
18218 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18219 pop_kboard ();
18220
18221 unbind_to (count, Qnil);
18222
18223 /* Fill up with spaces. */
18224 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18225
18226 compute_line_metrics (&it);
18227 it.glyph_row->full_width_p = 1;
18228 it.glyph_row->continued_p = 0;
18229 it.glyph_row->truncated_on_left_p = 0;
18230 it.glyph_row->truncated_on_right_p = 0;
18231
18232 /* Make a 3D mode-line have a shadow at its right end. */
18233 face = FACE_FROM_ID (it.f, face_id);
18234 extend_face_to_end_of_line (&it);
18235 if (face->box != FACE_NO_BOX)
18236 {
18237 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18238 + it.glyph_row->used[TEXT_AREA] - 1);
18239 last->right_box_line_p = 1;
18240 }
18241
18242 return it.glyph_row->height;
18243 }
18244
18245 /* Move element ELT in LIST to the front of LIST.
18246 Return the updated list. */
18247
18248 static Lisp_Object
18249 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18250 {
18251 register Lisp_Object tail, prev;
18252 register Lisp_Object tem;
18253
18254 tail = list;
18255 prev = Qnil;
18256 while (CONSP (tail))
18257 {
18258 tem = XCAR (tail);
18259
18260 if (EQ (elt, tem))
18261 {
18262 /* Splice out the link TAIL. */
18263 if (NILP (prev))
18264 list = XCDR (tail);
18265 else
18266 Fsetcdr (prev, XCDR (tail));
18267
18268 /* Now make it the first. */
18269 Fsetcdr (tail, list);
18270 return tail;
18271 }
18272 else
18273 prev = tail;
18274 tail = XCDR (tail);
18275 QUIT;
18276 }
18277
18278 /* Not found--return unchanged LIST. */
18279 return list;
18280 }
18281
18282 /* Contribute ELT to the mode line for window IT->w. How it
18283 translates into text depends on its data type.
18284
18285 IT describes the display environment in which we display, as usual.
18286
18287 DEPTH is the depth in recursion. It is used to prevent
18288 infinite recursion here.
18289
18290 FIELD_WIDTH is the number of characters the display of ELT should
18291 occupy in the mode line, and PRECISION is the maximum number of
18292 characters to display from ELT's representation. See
18293 display_string for details.
18294
18295 Returns the hpos of the end of the text generated by ELT.
18296
18297 PROPS is a property list to add to any string we encounter.
18298
18299 If RISKY is nonzero, remove (disregard) any properties in any string
18300 we encounter, and ignore :eval and :propertize.
18301
18302 The global variable `mode_line_target' determines whether the
18303 output is passed to `store_mode_line_noprop',
18304 `store_mode_line_string', or `display_string'. */
18305
18306 static int
18307 display_mode_element (struct it *it, int depth, int field_width, int precision,
18308 Lisp_Object elt, Lisp_Object props, int risky)
18309 {
18310 int n = 0, field, prec;
18311 int literal = 0;
18312
18313 tail_recurse:
18314 if (depth > 100)
18315 elt = build_string ("*too-deep*");
18316
18317 depth++;
18318
18319 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18320 {
18321 case Lisp_String:
18322 {
18323 /* A string: output it and check for %-constructs within it. */
18324 unsigned char c;
18325 EMACS_INT offset = 0;
18326
18327 if (SCHARS (elt) > 0
18328 && (!NILP (props) || risky))
18329 {
18330 Lisp_Object oprops, aelt;
18331 oprops = Ftext_properties_at (make_number (0), elt);
18332
18333 /* If the starting string's properties are not what
18334 we want, translate the string. Also, if the string
18335 is risky, do that anyway. */
18336
18337 if (NILP (Fequal (props, oprops)) || risky)
18338 {
18339 /* If the starting string has properties,
18340 merge the specified ones onto the existing ones. */
18341 if (! NILP (oprops) && !risky)
18342 {
18343 Lisp_Object tem;
18344
18345 oprops = Fcopy_sequence (oprops);
18346 tem = props;
18347 while (CONSP (tem))
18348 {
18349 oprops = Fplist_put (oprops, XCAR (tem),
18350 XCAR (XCDR (tem)));
18351 tem = XCDR (XCDR (tem));
18352 }
18353 props = oprops;
18354 }
18355
18356 aelt = Fassoc (elt, mode_line_proptrans_alist);
18357 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18358 {
18359 /* AELT is what we want. Move it to the front
18360 without consing. */
18361 elt = XCAR (aelt);
18362 mode_line_proptrans_alist
18363 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18364 }
18365 else
18366 {
18367 Lisp_Object tem;
18368
18369 /* If AELT has the wrong props, it is useless.
18370 so get rid of it. */
18371 if (! NILP (aelt))
18372 mode_line_proptrans_alist
18373 = Fdelq (aelt, mode_line_proptrans_alist);
18374
18375 elt = Fcopy_sequence (elt);
18376 Fset_text_properties (make_number (0), Flength (elt),
18377 props, elt);
18378 /* Add this item to mode_line_proptrans_alist. */
18379 mode_line_proptrans_alist
18380 = Fcons (Fcons (elt, props),
18381 mode_line_proptrans_alist);
18382 /* Truncate mode_line_proptrans_alist
18383 to at most 50 elements. */
18384 tem = Fnthcdr (make_number (50),
18385 mode_line_proptrans_alist);
18386 if (! NILP (tem))
18387 XSETCDR (tem, Qnil);
18388 }
18389 }
18390 }
18391
18392 offset = 0;
18393
18394 if (literal)
18395 {
18396 prec = precision - n;
18397 switch (mode_line_target)
18398 {
18399 case MODE_LINE_NOPROP:
18400 case MODE_LINE_TITLE:
18401 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18402 break;
18403 case MODE_LINE_STRING:
18404 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18405 break;
18406 case MODE_LINE_DISPLAY:
18407 n += display_string (NULL, elt, Qnil, 0, 0, it,
18408 0, prec, 0, STRING_MULTIBYTE (elt));
18409 break;
18410 }
18411
18412 break;
18413 }
18414
18415 /* Handle the non-literal case. */
18416
18417 while ((precision <= 0 || n < precision)
18418 && SREF (elt, offset) != 0
18419 && (mode_line_target != MODE_LINE_DISPLAY
18420 || it->current_x < it->last_visible_x))
18421 {
18422 EMACS_INT last_offset = offset;
18423
18424 /* Advance to end of string or next format specifier. */
18425 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18426 ;
18427
18428 if (offset - 1 != last_offset)
18429 {
18430 EMACS_INT nchars, nbytes;
18431
18432 /* Output to end of string or up to '%'. Field width
18433 is length of string. Don't output more than
18434 PRECISION allows us. */
18435 offset--;
18436
18437 prec = c_string_width (SDATA (elt) + last_offset,
18438 offset - last_offset, precision - n,
18439 &nchars, &nbytes);
18440
18441 switch (mode_line_target)
18442 {
18443 case MODE_LINE_NOPROP:
18444 case MODE_LINE_TITLE:
18445 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18446 break;
18447 case MODE_LINE_STRING:
18448 {
18449 EMACS_INT bytepos = last_offset;
18450 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18451 EMACS_INT endpos = (precision <= 0
18452 ? string_byte_to_char (elt, offset)
18453 : charpos + nchars);
18454
18455 n += store_mode_line_string (NULL,
18456 Fsubstring (elt, make_number (charpos),
18457 make_number (endpos)),
18458 0, 0, 0, Qnil);
18459 }
18460 break;
18461 case MODE_LINE_DISPLAY:
18462 {
18463 EMACS_INT bytepos = last_offset;
18464 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18465
18466 if (precision <= 0)
18467 nchars = string_byte_to_char (elt, offset) - charpos;
18468 n += display_string (NULL, elt, Qnil, 0, charpos,
18469 it, 0, nchars, 0,
18470 STRING_MULTIBYTE (elt));
18471 }
18472 break;
18473 }
18474 }
18475 else /* c == '%' */
18476 {
18477 EMACS_INT percent_position = offset;
18478
18479 /* Get the specified minimum width. Zero means
18480 don't pad. */
18481 field = 0;
18482 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18483 field = field * 10 + c - '0';
18484
18485 /* Don't pad beyond the total padding allowed. */
18486 if (field_width - n > 0 && field > field_width - n)
18487 field = field_width - n;
18488
18489 /* Note that either PRECISION <= 0 or N < PRECISION. */
18490 prec = precision - n;
18491
18492 if (c == 'M')
18493 n += display_mode_element (it, depth, field, prec,
18494 Vglobal_mode_string, props,
18495 risky);
18496 else if (c != 0)
18497 {
18498 int multibyte;
18499 EMACS_INT bytepos, charpos;
18500 const unsigned char *spec;
18501 Lisp_Object string;
18502
18503 bytepos = percent_position;
18504 charpos = (STRING_MULTIBYTE (elt)
18505 ? string_byte_to_char (elt, bytepos)
18506 : bytepos);
18507 spec = decode_mode_spec (it->w, c, field, prec, &string);
18508 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18509
18510 switch (mode_line_target)
18511 {
18512 case MODE_LINE_NOPROP:
18513 case MODE_LINE_TITLE:
18514 n += store_mode_line_noprop (spec, field, prec);
18515 break;
18516 case MODE_LINE_STRING:
18517 {
18518 int len = strlen (spec);
18519 Lisp_Object tem = make_string (spec, len);
18520 props = Ftext_properties_at (make_number (charpos), elt);
18521 /* Should only keep face property in props */
18522 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18523 }
18524 break;
18525 case MODE_LINE_DISPLAY:
18526 {
18527 int nglyphs_before, nwritten;
18528
18529 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18530 nwritten = display_string (spec, string, elt,
18531 charpos, 0, it,
18532 field, prec, 0,
18533 multibyte);
18534
18535 /* Assign to the glyphs written above the
18536 string where the `%x' came from, position
18537 of the `%'. */
18538 if (nwritten > 0)
18539 {
18540 struct glyph *glyph
18541 = (it->glyph_row->glyphs[TEXT_AREA]
18542 + nglyphs_before);
18543 int i;
18544
18545 for (i = 0; i < nwritten; ++i)
18546 {
18547 glyph[i].object = elt;
18548 glyph[i].charpos = charpos;
18549 }
18550
18551 n += nwritten;
18552 }
18553 }
18554 break;
18555 }
18556 }
18557 else /* c == 0 */
18558 break;
18559 }
18560 }
18561 }
18562 break;
18563
18564 case Lisp_Symbol:
18565 /* A symbol: process the value of the symbol recursively
18566 as if it appeared here directly. Avoid error if symbol void.
18567 Special case: if value of symbol is a string, output the string
18568 literally. */
18569 {
18570 register Lisp_Object tem;
18571
18572 /* If the variable is not marked as risky to set
18573 then its contents are risky to use. */
18574 if (NILP (Fget (elt, Qrisky_local_variable)))
18575 risky = 1;
18576
18577 tem = Fboundp (elt);
18578 if (!NILP (tem))
18579 {
18580 tem = Fsymbol_value (elt);
18581 /* If value is a string, output that string literally:
18582 don't check for % within it. */
18583 if (STRINGP (tem))
18584 literal = 1;
18585
18586 if (!EQ (tem, elt))
18587 {
18588 /* Give up right away for nil or t. */
18589 elt = tem;
18590 goto tail_recurse;
18591 }
18592 }
18593 }
18594 break;
18595
18596 case Lisp_Cons:
18597 {
18598 register Lisp_Object car, tem;
18599
18600 /* A cons cell: five distinct cases.
18601 If first element is :eval or :propertize, do something special.
18602 If first element is a string or a cons, process all the elements
18603 and effectively concatenate them.
18604 If first element is a negative number, truncate displaying cdr to
18605 at most that many characters. If positive, pad (with spaces)
18606 to at least that many characters.
18607 If first element is a symbol, process the cadr or caddr recursively
18608 according to whether the symbol's value is non-nil or nil. */
18609 car = XCAR (elt);
18610 if (EQ (car, QCeval))
18611 {
18612 /* An element of the form (:eval FORM) means evaluate FORM
18613 and use the result as mode line elements. */
18614
18615 if (risky)
18616 break;
18617
18618 if (CONSP (XCDR (elt)))
18619 {
18620 Lisp_Object spec;
18621 spec = safe_eval (XCAR (XCDR (elt)));
18622 n += display_mode_element (it, depth, field_width - n,
18623 precision - n, spec, props,
18624 risky);
18625 }
18626 }
18627 else if (EQ (car, QCpropertize))
18628 {
18629 /* An element of the form (:propertize ELT PROPS...)
18630 means display ELT but applying properties PROPS. */
18631
18632 if (risky)
18633 break;
18634
18635 if (CONSP (XCDR (elt)))
18636 n += display_mode_element (it, depth, field_width - n,
18637 precision - n, XCAR (XCDR (elt)),
18638 XCDR (XCDR (elt)), risky);
18639 }
18640 else if (SYMBOLP (car))
18641 {
18642 tem = Fboundp (car);
18643 elt = XCDR (elt);
18644 if (!CONSP (elt))
18645 goto invalid;
18646 /* elt is now the cdr, and we know it is a cons cell.
18647 Use its car if CAR has a non-nil value. */
18648 if (!NILP (tem))
18649 {
18650 tem = Fsymbol_value (car);
18651 if (!NILP (tem))
18652 {
18653 elt = XCAR (elt);
18654 goto tail_recurse;
18655 }
18656 }
18657 /* Symbol's value is nil (or symbol is unbound)
18658 Get the cddr of the original list
18659 and if possible find the caddr and use that. */
18660 elt = XCDR (elt);
18661 if (NILP (elt))
18662 break;
18663 else if (!CONSP (elt))
18664 goto invalid;
18665 elt = XCAR (elt);
18666 goto tail_recurse;
18667 }
18668 else if (INTEGERP (car))
18669 {
18670 register int lim = XINT (car);
18671 elt = XCDR (elt);
18672 if (lim < 0)
18673 {
18674 /* Negative int means reduce maximum width. */
18675 if (precision <= 0)
18676 precision = -lim;
18677 else
18678 precision = min (precision, -lim);
18679 }
18680 else if (lim > 0)
18681 {
18682 /* Padding specified. Don't let it be more than
18683 current maximum. */
18684 if (precision > 0)
18685 lim = min (precision, lim);
18686
18687 /* If that's more padding than already wanted, queue it.
18688 But don't reduce padding already specified even if
18689 that is beyond the current truncation point. */
18690 field_width = max (lim, field_width);
18691 }
18692 goto tail_recurse;
18693 }
18694 else if (STRINGP (car) || CONSP (car))
18695 {
18696 Lisp_Object halftail = elt;
18697 int len = 0;
18698
18699 while (CONSP (elt)
18700 && (precision <= 0 || n < precision))
18701 {
18702 n += display_mode_element (it, depth,
18703 /* Do padding only after the last
18704 element in the list. */
18705 (! CONSP (XCDR (elt))
18706 ? field_width - n
18707 : 0),
18708 precision - n, XCAR (elt),
18709 props, risky);
18710 elt = XCDR (elt);
18711 len++;
18712 if ((len & 1) == 0)
18713 halftail = XCDR (halftail);
18714 /* Check for cycle. */
18715 if (EQ (halftail, elt))
18716 break;
18717 }
18718 }
18719 }
18720 break;
18721
18722 default:
18723 invalid:
18724 elt = build_string ("*invalid*");
18725 goto tail_recurse;
18726 }
18727
18728 /* Pad to FIELD_WIDTH. */
18729 if (field_width > 0 && n < field_width)
18730 {
18731 switch (mode_line_target)
18732 {
18733 case MODE_LINE_NOPROP:
18734 case MODE_LINE_TITLE:
18735 n += store_mode_line_noprop ("", field_width - n, 0);
18736 break;
18737 case MODE_LINE_STRING:
18738 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18739 break;
18740 case MODE_LINE_DISPLAY:
18741 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18742 0, 0, 0);
18743 break;
18744 }
18745 }
18746
18747 return n;
18748 }
18749
18750 /* Store a mode-line string element in mode_line_string_list.
18751
18752 If STRING is non-null, display that C string. Otherwise, the Lisp
18753 string LISP_STRING is displayed.
18754
18755 FIELD_WIDTH is the minimum number of output glyphs to produce.
18756 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18757 with spaces. FIELD_WIDTH <= 0 means don't pad.
18758
18759 PRECISION is the maximum number of characters to output from
18760 STRING. PRECISION <= 0 means don't truncate the string.
18761
18762 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18763 properties to the string.
18764
18765 PROPS are the properties to add to the string.
18766 The mode_line_string_face face property is always added to the string.
18767 */
18768
18769 static int
18770 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18771 int field_width, int precision, Lisp_Object props)
18772 {
18773 EMACS_INT len;
18774 int n = 0;
18775
18776 if (string != NULL)
18777 {
18778 len = strlen (string);
18779 if (precision > 0 && len > precision)
18780 len = precision;
18781 lisp_string = make_string (string, len);
18782 if (NILP (props))
18783 props = mode_line_string_face_prop;
18784 else if (!NILP (mode_line_string_face))
18785 {
18786 Lisp_Object face = Fplist_get (props, Qface);
18787 props = Fcopy_sequence (props);
18788 if (NILP (face))
18789 face = mode_line_string_face;
18790 else
18791 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18792 props = Fplist_put (props, Qface, face);
18793 }
18794 Fadd_text_properties (make_number (0), make_number (len),
18795 props, lisp_string);
18796 }
18797 else
18798 {
18799 len = XFASTINT (Flength (lisp_string));
18800 if (precision > 0 && len > precision)
18801 {
18802 len = precision;
18803 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18804 precision = -1;
18805 }
18806 if (!NILP (mode_line_string_face))
18807 {
18808 Lisp_Object face;
18809 if (NILP (props))
18810 props = Ftext_properties_at (make_number (0), lisp_string);
18811 face = Fplist_get (props, Qface);
18812 if (NILP (face))
18813 face = mode_line_string_face;
18814 else
18815 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18816 props = Fcons (Qface, Fcons (face, Qnil));
18817 if (copy_string)
18818 lisp_string = Fcopy_sequence (lisp_string);
18819 }
18820 if (!NILP (props))
18821 Fadd_text_properties (make_number (0), make_number (len),
18822 props, lisp_string);
18823 }
18824
18825 if (len > 0)
18826 {
18827 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18828 n += len;
18829 }
18830
18831 if (field_width > len)
18832 {
18833 field_width -= len;
18834 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18835 if (!NILP (props))
18836 Fadd_text_properties (make_number (0), make_number (field_width),
18837 props, lisp_string);
18838 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18839 n += field_width;
18840 }
18841
18842 return n;
18843 }
18844
18845
18846 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18847 1, 4, 0,
18848 doc: /* Format a string out of a mode line format specification.
18849 First arg FORMAT specifies the mode line format (see `mode-line-format'
18850 for details) to use.
18851
18852 By default, the format is evaluated for the currently selected window.
18853
18854 Optional second arg FACE specifies the face property to put on all
18855 characters for which no face is specified. The value nil means the
18856 default face. The value t means whatever face the window's mode line
18857 currently uses (either `mode-line' or `mode-line-inactive',
18858 depending on whether the window is the selected window or not).
18859 An integer value means the value string has no text
18860 properties.
18861
18862 Optional third and fourth args WINDOW and BUFFER specify the window
18863 and buffer to use as the context for the formatting (defaults
18864 are the selected window and the WINDOW's buffer). */)
18865 (Lisp_Object format, Lisp_Object face,
18866 Lisp_Object window, Lisp_Object buffer)
18867 {
18868 struct it it;
18869 int len;
18870 struct window *w;
18871 struct buffer *old_buffer = NULL;
18872 int face_id;
18873 int no_props = INTEGERP (face);
18874 int count = SPECPDL_INDEX ();
18875 Lisp_Object str;
18876 int string_start = 0;
18877
18878 if (NILP (window))
18879 window = selected_window;
18880 CHECK_WINDOW (window);
18881 w = XWINDOW (window);
18882
18883 if (NILP (buffer))
18884 buffer = w->buffer;
18885 CHECK_BUFFER (buffer);
18886
18887 /* Make formatting the modeline a non-op when noninteractive, otherwise
18888 there will be problems later caused by a partially initialized frame. */
18889 if (NILP (format) || noninteractive)
18890 return empty_unibyte_string;
18891
18892 if (no_props)
18893 face = Qnil;
18894
18895 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18896 : EQ (face, Qt) ? (EQ (window, selected_window)
18897 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18898 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18899 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
18900 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
18901 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
18902 : DEFAULT_FACE_ID;
18903
18904 if (XBUFFER (buffer) != current_buffer)
18905 old_buffer = current_buffer;
18906
18907 /* Save things including mode_line_proptrans_alist,
18908 and set that to nil so that we don't alter the outer value. */
18909 record_unwind_protect (unwind_format_mode_line,
18910 format_mode_line_unwind_data
18911 (old_buffer, selected_window, 1));
18912 mode_line_proptrans_alist = Qnil;
18913
18914 Fselect_window (window, Qt);
18915 if (old_buffer)
18916 set_buffer_internal_1 (XBUFFER (buffer));
18917
18918 init_iterator (&it, w, -1, -1, NULL, face_id);
18919
18920 if (no_props)
18921 {
18922 mode_line_target = MODE_LINE_NOPROP;
18923 mode_line_string_face_prop = Qnil;
18924 mode_line_string_list = Qnil;
18925 string_start = MODE_LINE_NOPROP_LEN (0);
18926 }
18927 else
18928 {
18929 mode_line_target = MODE_LINE_STRING;
18930 mode_line_string_list = Qnil;
18931 mode_line_string_face = face;
18932 mode_line_string_face_prop
18933 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
18934 }
18935
18936 push_kboard (FRAME_KBOARD (it.f));
18937 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18938 pop_kboard ();
18939
18940 if (no_props)
18941 {
18942 len = MODE_LINE_NOPROP_LEN (string_start);
18943 str = make_string (mode_line_noprop_buf + string_start, len);
18944 }
18945 else
18946 {
18947 mode_line_string_list = Fnreverse (mode_line_string_list);
18948 str = Fmapconcat (intern ("identity"), mode_line_string_list,
18949 empty_unibyte_string);
18950 }
18951
18952 unbind_to (count, Qnil);
18953 return str;
18954 }
18955
18956 /* Write a null-terminated, right justified decimal representation of
18957 the positive integer D to BUF using a minimal field width WIDTH. */
18958
18959 static void
18960 pint2str (register char *buf, register int width, register int d)
18961 {
18962 register char *p = buf;
18963
18964 if (d <= 0)
18965 *p++ = '0';
18966 else
18967 {
18968 while (d > 0)
18969 {
18970 *p++ = d % 10 + '0';
18971 d /= 10;
18972 }
18973 }
18974
18975 for (width -= (int) (p - buf); width > 0; --width)
18976 *p++ = ' ';
18977 *p-- = '\0';
18978 while (p > buf)
18979 {
18980 d = *buf;
18981 *buf++ = *p;
18982 *p-- = d;
18983 }
18984 }
18985
18986 /* Write a null-terminated, right justified decimal and "human
18987 readable" representation of the nonnegative integer D to BUF using
18988 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18989
18990 static const char power_letter[] =
18991 {
18992 0, /* not used */
18993 'k', /* kilo */
18994 'M', /* mega */
18995 'G', /* giga */
18996 'T', /* tera */
18997 'P', /* peta */
18998 'E', /* exa */
18999 'Z', /* zetta */
19000 'Y' /* yotta */
19001 };
19002
19003 static void
19004 pint2hrstr (char *buf, int width, int d)
19005 {
19006 /* We aim to represent the nonnegative integer D as
19007 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19008 int quotient = d;
19009 int remainder = 0;
19010 /* -1 means: do not use TENTHS. */
19011 int tenths = -1;
19012 int exponent = 0;
19013
19014 /* Length of QUOTIENT.TENTHS as a string. */
19015 int length;
19016
19017 char * psuffix;
19018 char * p;
19019
19020 if (1000 <= quotient)
19021 {
19022 /* Scale to the appropriate EXPONENT. */
19023 do
19024 {
19025 remainder = quotient % 1000;
19026 quotient /= 1000;
19027 exponent++;
19028 }
19029 while (1000 <= quotient);
19030
19031 /* Round to nearest and decide whether to use TENTHS or not. */
19032 if (quotient <= 9)
19033 {
19034 tenths = remainder / 100;
19035 if (50 <= remainder % 100)
19036 {
19037 if (tenths < 9)
19038 tenths++;
19039 else
19040 {
19041 quotient++;
19042 if (quotient == 10)
19043 tenths = -1;
19044 else
19045 tenths = 0;
19046 }
19047 }
19048 }
19049 else
19050 if (500 <= remainder)
19051 {
19052 if (quotient < 999)
19053 quotient++;
19054 else
19055 {
19056 quotient = 1;
19057 exponent++;
19058 tenths = 0;
19059 }
19060 }
19061 }
19062
19063 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19064 if (tenths == -1 && quotient <= 99)
19065 if (quotient <= 9)
19066 length = 1;
19067 else
19068 length = 2;
19069 else
19070 length = 3;
19071 p = psuffix = buf + max (width, length);
19072
19073 /* Print EXPONENT. */
19074 if (exponent)
19075 *psuffix++ = power_letter[exponent];
19076 *psuffix = '\0';
19077
19078 /* Print TENTHS. */
19079 if (tenths >= 0)
19080 {
19081 *--p = '0' + tenths;
19082 *--p = '.';
19083 }
19084
19085 /* Print QUOTIENT. */
19086 do
19087 {
19088 int digit = quotient % 10;
19089 *--p = '0' + digit;
19090 }
19091 while ((quotient /= 10) != 0);
19092
19093 /* Print leading spaces. */
19094 while (buf < p)
19095 *--p = ' ';
19096 }
19097
19098 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19099 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19100 type of CODING_SYSTEM. Return updated pointer into BUF. */
19101
19102 static unsigned char invalid_eol_type[] = "(*invalid*)";
19103
19104 static char *
19105 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19106 {
19107 Lisp_Object val;
19108 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19109 const unsigned char *eol_str;
19110 int eol_str_len;
19111 /* The EOL conversion we are using. */
19112 Lisp_Object eoltype;
19113
19114 val = CODING_SYSTEM_SPEC (coding_system);
19115 eoltype = Qnil;
19116
19117 if (!VECTORP (val)) /* Not yet decided. */
19118 {
19119 if (multibyte)
19120 *buf++ = '-';
19121 if (eol_flag)
19122 eoltype = eol_mnemonic_undecided;
19123 /* Don't mention EOL conversion if it isn't decided. */
19124 }
19125 else
19126 {
19127 Lisp_Object attrs;
19128 Lisp_Object eolvalue;
19129
19130 attrs = AREF (val, 0);
19131 eolvalue = AREF (val, 2);
19132
19133 if (multibyte)
19134 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19135
19136 if (eol_flag)
19137 {
19138 /* The EOL conversion that is normal on this system. */
19139
19140 if (NILP (eolvalue)) /* Not yet decided. */
19141 eoltype = eol_mnemonic_undecided;
19142 else if (VECTORP (eolvalue)) /* Not yet decided. */
19143 eoltype = eol_mnemonic_undecided;
19144 else /* eolvalue is Qunix, Qdos, or Qmac. */
19145 eoltype = (EQ (eolvalue, Qunix)
19146 ? eol_mnemonic_unix
19147 : (EQ (eolvalue, Qdos) == 1
19148 ? eol_mnemonic_dos : eol_mnemonic_mac));
19149 }
19150 }
19151
19152 if (eol_flag)
19153 {
19154 /* Mention the EOL conversion if it is not the usual one. */
19155 if (STRINGP (eoltype))
19156 {
19157 eol_str = SDATA (eoltype);
19158 eol_str_len = SBYTES (eoltype);
19159 }
19160 else if (CHARACTERP (eoltype))
19161 {
19162 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19163 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19164 eol_str = tmp;
19165 }
19166 else
19167 {
19168 eol_str = invalid_eol_type;
19169 eol_str_len = sizeof (invalid_eol_type) - 1;
19170 }
19171 memcpy (buf, eol_str, eol_str_len);
19172 buf += eol_str_len;
19173 }
19174
19175 return buf;
19176 }
19177
19178 /* Return a string for the output of a mode line %-spec for window W,
19179 generated by character C. PRECISION >= 0 means don't return a
19180 string longer than that value. FIELD_WIDTH > 0 means pad the
19181 string returned with spaces to that value. Return a Lisp string in
19182 *STRING if the resulting string is taken from that Lisp string.
19183
19184 Note we operate on the current buffer for most purposes,
19185 the exception being w->base_line_pos. */
19186
19187 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19188
19189 static const char *
19190 decode_mode_spec (struct window *w, register int c, int field_width,
19191 int precision, Lisp_Object *string)
19192 {
19193 Lisp_Object obj;
19194 struct frame *f = XFRAME (WINDOW_FRAME (w));
19195 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19196 struct buffer *b = current_buffer;
19197
19198 obj = Qnil;
19199 *string = Qnil;
19200
19201 switch (c)
19202 {
19203 case '*':
19204 if (!NILP (b->read_only))
19205 return "%";
19206 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19207 return "*";
19208 return "-";
19209
19210 case '+':
19211 /* This differs from %* only for a modified read-only buffer. */
19212 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19213 return "*";
19214 if (!NILP (b->read_only))
19215 return "%";
19216 return "-";
19217
19218 case '&':
19219 /* This differs from %* in ignoring read-only-ness. */
19220 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19221 return "*";
19222 return "-";
19223
19224 case '%':
19225 return "%";
19226
19227 case '[':
19228 {
19229 int i;
19230 char *p;
19231
19232 if (command_loop_level > 5)
19233 return "[[[... ";
19234 p = decode_mode_spec_buf;
19235 for (i = 0; i < command_loop_level; i++)
19236 *p++ = '[';
19237 *p = 0;
19238 return decode_mode_spec_buf;
19239 }
19240
19241 case ']':
19242 {
19243 int i;
19244 char *p;
19245
19246 if (command_loop_level > 5)
19247 return " ...]]]";
19248 p = decode_mode_spec_buf;
19249 for (i = 0; i < command_loop_level; i++)
19250 *p++ = ']';
19251 *p = 0;
19252 return decode_mode_spec_buf;
19253 }
19254
19255 case '-':
19256 {
19257 register int i;
19258
19259 /* Let lots_of_dashes be a string of infinite length. */
19260 if (mode_line_target == MODE_LINE_NOPROP ||
19261 mode_line_target == MODE_LINE_STRING)
19262 return "--";
19263 if (field_width <= 0
19264 || field_width > sizeof (lots_of_dashes))
19265 {
19266 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19267 decode_mode_spec_buf[i] = '-';
19268 decode_mode_spec_buf[i] = '\0';
19269 return decode_mode_spec_buf;
19270 }
19271 else
19272 return lots_of_dashes;
19273 }
19274
19275 case 'b':
19276 obj = b->name;
19277 break;
19278
19279 case 'c':
19280 /* %c and %l are ignored in `frame-title-format'.
19281 (In redisplay_internal, the frame title is drawn _before_ the
19282 windows are updated, so the stuff which depends on actual
19283 window contents (such as %l) may fail to render properly, or
19284 even crash emacs.) */
19285 if (mode_line_target == MODE_LINE_TITLE)
19286 return "";
19287 else
19288 {
19289 int col = (int) current_column (); /* iftc */
19290 w->column_number_displayed = make_number (col);
19291 pint2str (decode_mode_spec_buf, field_width, col);
19292 return decode_mode_spec_buf;
19293 }
19294
19295 case 'e':
19296 #ifndef SYSTEM_MALLOC
19297 {
19298 if (NILP (Vmemory_full))
19299 return "";
19300 else
19301 return "!MEM FULL! ";
19302 }
19303 #else
19304 return "";
19305 #endif
19306
19307 case 'F':
19308 /* %F displays the frame name. */
19309 if (!NILP (f->title))
19310 return SSDATA (f->title);
19311 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19312 return SSDATA (f->name);
19313 return "Emacs";
19314
19315 case 'f':
19316 obj = b->filename;
19317 break;
19318
19319 case 'i':
19320 {
19321 EMACS_INT size = ZV - BEGV;
19322 pint2str (decode_mode_spec_buf, field_width, size);
19323 return decode_mode_spec_buf;
19324 }
19325
19326 case 'I':
19327 {
19328 EMACS_INT size = ZV - BEGV;
19329 pint2hrstr (decode_mode_spec_buf, field_width, size);
19330 return decode_mode_spec_buf;
19331 }
19332
19333 case 'l':
19334 {
19335 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19336 int topline, nlines, height;
19337 EMACS_INT junk;
19338
19339 /* %c and %l are ignored in `frame-title-format'. */
19340 if (mode_line_target == MODE_LINE_TITLE)
19341 return "";
19342
19343 startpos = XMARKER (w->start)->charpos;
19344 startpos_byte = marker_byte_position (w->start);
19345 height = WINDOW_TOTAL_LINES (w);
19346
19347 /* If we decided that this buffer isn't suitable for line numbers,
19348 don't forget that too fast. */
19349 if (EQ (w->base_line_pos, w->buffer))
19350 goto no_value;
19351 /* But do forget it, if the window shows a different buffer now. */
19352 else if (BUFFERP (w->base_line_pos))
19353 w->base_line_pos = Qnil;
19354
19355 /* If the buffer is very big, don't waste time. */
19356 if (INTEGERP (Vline_number_display_limit)
19357 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19358 {
19359 w->base_line_pos = Qnil;
19360 w->base_line_number = Qnil;
19361 goto no_value;
19362 }
19363
19364 if (INTEGERP (w->base_line_number)
19365 && INTEGERP (w->base_line_pos)
19366 && XFASTINT (w->base_line_pos) <= startpos)
19367 {
19368 line = XFASTINT (w->base_line_number);
19369 linepos = XFASTINT (w->base_line_pos);
19370 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19371 }
19372 else
19373 {
19374 line = 1;
19375 linepos = BUF_BEGV (b);
19376 linepos_byte = BUF_BEGV_BYTE (b);
19377 }
19378
19379 /* Count lines from base line to window start position. */
19380 nlines = display_count_lines (linepos, linepos_byte,
19381 startpos_byte,
19382 startpos, &junk);
19383
19384 topline = nlines + line;
19385
19386 /* Determine a new base line, if the old one is too close
19387 or too far away, or if we did not have one.
19388 "Too close" means it's plausible a scroll-down would
19389 go back past it. */
19390 if (startpos == BUF_BEGV (b))
19391 {
19392 w->base_line_number = make_number (topline);
19393 w->base_line_pos = make_number (BUF_BEGV (b));
19394 }
19395 else if (nlines < height + 25 || nlines > height * 3 + 50
19396 || linepos == BUF_BEGV (b))
19397 {
19398 EMACS_INT limit = BUF_BEGV (b);
19399 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19400 EMACS_INT position;
19401 int distance = (height * 2 + 30) * line_number_display_limit_width;
19402
19403 if (startpos - distance > limit)
19404 {
19405 limit = startpos - distance;
19406 limit_byte = CHAR_TO_BYTE (limit);
19407 }
19408
19409 nlines = display_count_lines (startpos, startpos_byte,
19410 limit_byte,
19411 - (height * 2 + 30),
19412 &position);
19413 /* If we couldn't find the lines we wanted within
19414 line_number_display_limit_width chars per line,
19415 give up on line numbers for this window. */
19416 if (position == limit_byte && limit == startpos - distance)
19417 {
19418 w->base_line_pos = w->buffer;
19419 w->base_line_number = Qnil;
19420 goto no_value;
19421 }
19422
19423 w->base_line_number = make_number (topline - nlines);
19424 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19425 }
19426
19427 /* Now count lines from the start pos to point. */
19428 nlines = display_count_lines (startpos, startpos_byte,
19429 PT_BYTE, PT, &junk);
19430
19431 /* Record that we did display the line number. */
19432 line_number_displayed = 1;
19433
19434 /* Make the string to show. */
19435 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19436 return decode_mode_spec_buf;
19437 no_value:
19438 {
19439 char* p = decode_mode_spec_buf;
19440 int pad = field_width - 2;
19441 while (pad-- > 0)
19442 *p++ = ' ';
19443 *p++ = '?';
19444 *p++ = '?';
19445 *p = '\0';
19446 return decode_mode_spec_buf;
19447 }
19448 }
19449 break;
19450
19451 case 'm':
19452 obj = b->mode_name;
19453 break;
19454
19455 case 'n':
19456 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19457 return " Narrow";
19458 break;
19459
19460 case 'p':
19461 {
19462 EMACS_INT pos = marker_position (w->start);
19463 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19464
19465 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19466 {
19467 if (pos <= BUF_BEGV (b))
19468 return "All";
19469 else
19470 return "Bottom";
19471 }
19472 else if (pos <= BUF_BEGV (b))
19473 return "Top";
19474 else
19475 {
19476 if (total > 1000000)
19477 /* Do it differently for a large value, to avoid overflow. */
19478 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19479 else
19480 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19481 /* We can't normally display a 3-digit number,
19482 so get us a 2-digit number that is close. */
19483 if (total == 100)
19484 total = 99;
19485 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19486 return decode_mode_spec_buf;
19487 }
19488 }
19489
19490 /* Display percentage of size above the bottom of the screen. */
19491 case 'P':
19492 {
19493 EMACS_INT toppos = marker_position (w->start);
19494 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19495 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19496
19497 if (botpos >= BUF_ZV (b))
19498 {
19499 if (toppos <= BUF_BEGV (b))
19500 return "All";
19501 else
19502 return "Bottom";
19503 }
19504 else
19505 {
19506 if (total > 1000000)
19507 /* Do it differently for a large value, to avoid overflow. */
19508 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19509 else
19510 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19511 /* We can't normally display a 3-digit number,
19512 so get us a 2-digit number that is close. */
19513 if (total == 100)
19514 total = 99;
19515 if (toppos <= BUF_BEGV (b))
19516 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19517 else
19518 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19519 return decode_mode_spec_buf;
19520 }
19521 }
19522
19523 case 's':
19524 /* status of process */
19525 obj = Fget_buffer_process (Fcurrent_buffer ());
19526 if (NILP (obj))
19527 return "no process";
19528 #ifndef MSDOS
19529 obj = Fsymbol_name (Fprocess_status (obj));
19530 #endif
19531 break;
19532
19533 case '@':
19534 {
19535 int count = inhibit_garbage_collection ();
19536 Lisp_Object val = call1 (intern ("file-remote-p"),
19537 current_buffer->directory);
19538 unbind_to (count, Qnil);
19539
19540 if (NILP (val))
19541 return "-";
19542 else
19543 return "@";
19544 }
19545
19546 case 't': /* indicate TEXT or BINARY */
19547 #ifdef MODE_LINE_BINARY_TEXT
19548 return MODE_LINE_BINARY_TEXT (b);
19549 #else
19550 return "T";
19551 #endif
19552
19553 case 'z':
19554 /* coding-system (not including end-of-line format) */
19555 case 'Z':
19556 /* coding-system (including end-of-line type) */
19557 {
19558 int eol_flag = (c == 'Z');
19559 char *p = decode_mode_spec_buf;
19560
19561 if (! FRAME_WINDOW_P (f))
19562 {
19563 /* No need to mention EOL here--the terminal never needs
19564 to do EOL conversion. */
19565 p = decode_mode_spec_coding (CODING_ID_NAME
19566 (FRAME_KEYBOARD_CODING (f)->id),
19567 p, 0);
19568 p = decode_mode_spec_coding (CODING_ID_NAME
19569 (FRAME_TERMINAL_CODING (f)->id),
19570 p, 0);
19571 }
19572 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19573 p, eol_flag);
19574
19575 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19576 #ifdef subprocesses
19577 obj = Fget_buffer_process (Fcurrent_buffer ());
19578 if (PROCESSP (obj))
19579 {
19580 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19581 p, eol_flag);
19582 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19583 p, eol_flag);
19584 }
19585 #endif /* subprocesses */
19586 #endif /* 0 */
19587 *p = 0;
19588 return decode_mode_spec_buf;
19589 }
19590 }
19591
19592 if (STRINGP (obj))
19593 {
19594 *string = obj;
19595 return SSDATA (obj);
19596 }
19597 else
19598 return "";
19599 }
19600
19601
19602 /* Count up to COUNT lines starting from START / START_BYTE.
19603 But don't go beyond LIMIT_BYTE.
19604 Return the number of lines thus found (always nonnegative).
19605
19606 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19607
19608 static int
19609 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19610 EMACS_INT limit_byte, int count,
19611 EMACS_INT *byte_pos_ptr)
19612 {
19613 register unsigned char *cursor;
19614 unsigned char *base;
19615
19616 register int ceiling;
19617 register unsigned char *ceiling_addr;
19618 int orig_count = count;
19619
19620 /* If we are not in selective display mode,
19621 check only for newlines. */
19622 int selective_display = (!NILP (current_buffer->selective_display)
19623 && !INTEGERP (current_buffer->selective_display));
19624
19625 if (count > 0)
19626 {
19627 while (start_byte < limit_byte)
19628 {
19629 ceiling = BUFFER_CEILING_OF (start_byte);
19630 ceiling = min (limit_byte - 1, ceiling);
19631 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19632 base = (cursor = BYTE_POS_ADDR (start_byte));
19633 while (1)
19634 {
19635 if (selective_display)
19636 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19637 ;
19638 else
19639 while (*cursor != '\n' && ++cursor != ceiling_addr)
19640 ;
19641
19642 if (cursor != ceiling_addr)
19643 {
19644 if (--count == 0)
19645 {
19646 start_byte += cursor - base + 1;
19647 *byte_pos_ptr = start_byte;
19648 return orig_count;
19649 }
19650 else
19651 if (++cursor == ceiling_addr)
19652 break;
19653 }
19654 else
19655 break;
19656 }
19657 start_byte += cursor - base;
19658 }
19659 }
19660 else
19661 {
19662 while (start_byte > limit_byte)
19663 {
19664 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19665 ceiling = max (limit_byte, ceiling);
19666 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19667 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19668 while (1)
19669 {
19670 if (selective_display)
19671 while (--cursor != ceiling_addr
19672 && *cursor != '\n' && *cursor != 015)
19673 ;
19674 else
19675 while (--cursor != ceiling_addr && *cursor != '\n')
19676 ;
19677
19678 if (cursor != ceiling_addr)
19679 {
19680 if (++count == 0)
19681 {
19682 start_byte += cursor - base + 1;
19683 *byte_pos_ptr = start_byte;
19684 /* When scanning backwards, we should
19685 not count the newline posterior to which we stop. */
19686 return - orig_count - 1;
19687 }
19688 }
19689 else
19690 break;
19691 }
19692 /* Here we add 1 to compensate for the last decrement
19693 of CURSOR, which took it past the valid range. */
19694 start_byte += cursor - base + 1;
19695 }
19696 }
19697
19698 *byte_pos_ptr = limit_byte;
19699
19700 if (count < 0)
19701 return - orig_count + count;
19702 return orig_count - count;
19703
19704 }
19705
19706
19707 \f
19708 /***********************************************************************
19709 Displaying strings
19710 ***********************************************************************/
19711
19712 /* Display a NUL-terminated string, starting with index START.
19713
19714 If STRING is non-null, display that C string. Otherwise, the Lisp
19715 string LISP_STRING is displayed. There's a case that STRING is
19716 non-null and LISP_STRING is not nil. It means STRING is a string
19717 data of LISP_STRING. In that case, we display LISP_STRING while
19718 ignoring its text properties.
19719
19720 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19721 FACE_STRING. Display STRING or LISP_STRING with the face at
19722 FACE_STRING_POS in FACE_STRING:
19723
19724 Display the string in the environment given by IT, but use the
19725 standard display table, temporarily.
19726
19727 FIELD_WIDTH is the minimum number of output glyphs to produce.
19728 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19729 with spaces. If STRING has more characters, more than FIELD_WIDTH
19730 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19731
19732 PRECISION is the maximum number of characters to output from
19733 STRING. PRECISION < 0 means don't truncate the string.
19734
19735 This is roughly equivalent to printf format specifiers:
19736
19737 FIELD_WIDTH PRECISION PRINTF
19738 ----------------------------------------
19739 -1 -1 %s
19740 -1 10 %.10s
19741 10 -1 %10s
19742 20 10 %20.10s
19743
19744 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19745 display them, and < 0 means obey the current buffer's value of
19746 enable_multibyte_characters.
19747
19748 Value is the number of columns displayed. */
19749
19750 static int
19751 display_string (const unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19752 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19753 int field_width, int precision, int max_x, int multibyte)
19754 {
19755 int hpos_at_start = it->hpos;
19756 int saved_face_id = it->face_id;
19757 struct glyph_row *row = it->glyph_row;
19758
19759 /* Initialize the iterator IT for iteration over STRING beginning
19760 with index START. */
19761 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19762 precision, field_width, multibyte);
19763 if (string && STRINGP (lisp_string))
19764 /* LISP_STRING is the one returned by decode_mode_spec. We should
19765 ignore its text properties. */
19766 it->stop_charpos = -1;
19767
19768 /* If displaying STRING, set up the face of the iterator
19769 from LISP_STRING, if that's given. */
19770 if (STRINGP (face_string))
19771 {
19772 EMACS_INT endptr;
19773 struct face *face;
19774
19775 it->face_id
19776 = face_at_string_position (it->w, face_string, face_string_pos,
19777 0, it->region_beg_charpos,
19778 it->region_end_charpos,
19779 &endptr, it->base_face_id, 0);
19780 face = FACE_FROM_ID (it->f, it->face_id);
19781 it->face_box_p = face->box != FACE_NO_BOX;
19782 }
19783
19784 /* Set max_x to the maximum allowed X position. Don't let it go
19785 beyond the right edge of the window. */
19786 if (max_x <= 0)
19787 max_x = it->last_visible_x;
19788 else
19789 max_x = min (max_x, it->last_visible_x);
19790
19791 /* Skip over display elements that are not visible. because IT->w is
19792 hscrolled. */
19793 if (it->current_x < it->first_visible_x)
19794 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19795 MOVE_TO_POS | MOVE_TO_X);
19796
19797 row->ascent = it->max_ascent;
19798 row->height = it->max_ascent + it->max_descent;
19799 row->phys_ascent = it->max_phys_ascent;
19800 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19801 row->extra_line_spacing = it->max_extra_line_spacing;
19802
19803 /* This condition is for the case that we are called with current_x
19804 past last_visible_x. */
19805 while (it->current_x < max_x)
19806 {
19807 int x_before, x, n_glyphs_before, i, nglyphs;
19808
19809 /* Get the next display element. */
19810 if (!get_next_display_element (it))
19811 break;
19812
19813 /* Produce glyphs. */
19814 x_before = it->current_x;
19815 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19816 PRODUCE_GLYPHS (it);
19817
19818 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19819 i = 0;
19820 x = x_before;
19821 while (i < nglyphs)
19822 {
19823 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19824
19825 if (it->line_wrap != TRUNCATE
19826 && x + glyph->pixel_width > max_x)
19827 {
19828 /* End of continued line or max_x reached. */
19829 if (CHAR_GLYPH_PADDING_P (*glyph))
19830 {
19831 /* A wide character is unbreakable. */
19832 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19833 it->current_x = x_before;
19834 }
19835 else
19836 {
19837 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19838 it->current_x = x;
19839 }
19840 break;
19841 }
19842 else if (x + glyph->pixel_width >= it->first_visible_x)
19843 {
19844 /* Glyph is at least partially visible. */
19845 ++it->hpos;
19846 if (x < it->first_visible_x)
19847 it->glyph_row->x = x - it->first_visible_x;
19848 }
19849 else
19850 {
19851 /* Glyph is off the left margin of the display area.
19852 Should not happen. */
19853 abort ();
19854 }
19855
19856 row->ascent = max (row->ascent, it->max_ascent);
19857 row->height = max (row->height, it->max_ascent + it->max_descent);
19858 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19859 row->phys_height = max (row->phys_height,
19860 it->max_phys_ascent + it->max_phys_descent);
19861 row->extra_line_spacing = max (row->extra_line_spacing,
19862 it->max_extra_line_spacing);
19863 x += glyph->pixel_width;
19864 ++i;
19865 }
19866
19867 /* Stop if max_x reached. */
19868 if (i < nglyphs)
19869 break;
19870
19871 /* Stop at line ends. */
19872 if (ITERATOR_AT_END_OF_LINE_P (it))
19873 {
19874 it->continuation_lines_width = 0;
19875 break;
19876 }
19877
19878 set_iterator_to_next (it, 1);
19879
19880 /* Stop if truncating at the right edge. */
19881 if (it->line_wrap == TRUNCATE
19882 && it->current_x >= it->last_visible_x)
19883 {
19884 /* Add truncation mark, but don't do it if the line is
19885 truncated at a padding space. */
19886 if (IT_CHARPOS (*it) < it->string_nchars)
19887 {
19888 if (!FRAME_WINDOW_P (it->f))
19889 {
19890 int i, n;
19891
19892 if (it->current_x > it->last_visible_x)
19893 {
19894 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19895 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19896 break;
19897 for (n = row->used[TEXT_AREA]; i < n; ++i)
19898 {
19899 row->used[TEXT_AREA] = i;
19900 produce_special_glyphs (it, IT_TRUNCATION);
19901 }
19902 }
19903 produce_special_glyphs (it, IT_TRUNCATION);
19904 }
19905 it->glyph_row->truncated_on_right_p = 1;
19906 }
19907 break;
19908 }
19909 }
19910
19911 /* Maybe insert a truncation at the left. */
19912 if (it->first_visible_x
19913 && IT_CHARPOS (*it) > 0)
19914 {
19915 if (!FRAME_WINDOW_P (it->f))
19916 insert_left_trunc_glyphs (it);
19917 it->glyph_row->truncated_on_left_p = 1;
19918 }
19919
19920 it->face_id = saved_face_id;
19921
19922 /* Value is number of columns displayed. */
19923 return it->hpos - hpos_at_start;
19924 }
19925
19926
19927 \f
19928 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19929 appears as an element of LIST or as the car of an element of LIST.
19930 If PROPVAL is a list, compare each element against LIST in that
19931 way, and return 1/2 if any element of PROPVAL is found in LIST.
19932 Otherwise return 0. This function cannot quit.
19933 The return value is 2 if the text is invisible but with an ellipsis
19934 and 1 if it's invisible and without an ellipsis. */
19935
19936 int
19937 invisible_p (register Lisp_Object propval, Lisp_Object list)
19938 {
19939 register Lisp_Object tail, proptail;
19940
19941 for (tail = list; CONSP (tail); tail = XCDR (tail))
19942 {
19943 register Lisp_Object tem;
19944 tem = XCAR (tail);
19945 if (EQ (propval, tem))
19946 return 1;
19947 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19948 return NILP (XCDR (tem)) ? 1 : 2;
19949 }
19950
19951 if (CONSP (propval))
19952 {
19953 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19954 {
19955 Lisp_Object propelt;
19956 propelt = XCAR (proptail);
19957 for (tail = list; CONSP (tail); tail = XCDR (tail))
19958 {
19959 register Lisp_Object tem;
19960 tem = XCAR (tail);
19961 if (EQ (propelt, tem))
19962 return 1;
19963 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19964 return NILP (XCDR (tem)) ? 1 : 2;
19965 }
19966 }
19967 }
19968
19969 return 0;
19970 }
19971
19972 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19973 doc: /* Non-nil if the property makes the text invisible.
19974 POS-OR-PROP can be a marker or number, in which case it is taken to be
19975 a position in the current buffer and the value of the `invisible' property
19976 is checked; or it can be some other value, which is then presumed to be the
19977 value of the `invisible' property of the text of interest.
19978 The non-nil value returned can be t for truly invisible text or something
19979 else if the text is replaced by an ellipsis. */)
19980 (Lisp_Object pos_or_prop)
19981 {
19982 Lisp_Object prop
19983 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19984 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19985 : pos_or_prop);
19986 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19987 return (invis == 0 ? Qnil
19988 : invis == 1 ? Qt
19989 : make_number (invis));
19990 }
19991
19992 /* Calculate a width or height in pixels from a specification using
19993 the following elements:
19994
19995 SPEC ::=
19996 NUM - a (fractional) multiple of the default font width/height
19997 (NUM) - specifies exactly NUM pixels
19998 UNIT - a fixed number of pixels, see below.
19999 ELEMENT - size of a display element in pixels, see below.
20000 (NUM . SPEC) - equals NUM * SPEC
20001 (+ SPEC SPEC ...) - add pixel values
20002 (- SPEC SPEC ...) - subtract pixel values
20003 (- SPEC) - negate pixel value
20004
20005 NUM ::=
20006 INT or FLOAT - a number constant
20007 SYMBOL - use symbol's (buffer local) variable binding.
20008
20009 UNIT ::=
20010 in - pixels per inch *)
20011 mm - pixels per 1/1000 meter *)
20012 cm - pixels per 1/100 meter *)
20013 width - width of current font in pixels.
20014 height - height of current font in pixels.
20015
20016 *) using the ratio(s) defined in display-pixels-per-inch.
20017
20018 ELEMENT ::=
20019
20020 left-fringe - left fringe width in pixels
20021 right-fringe - right fringe width in pixels
20022
20023 left-margin - left margin width in pixels
20024 right-margin - right margin width in pixels
20025
20026 scroll-bar - scroll-bar area width in pixels
20027
20028 Examples:
20029
20030 Pixels corresponding to 5 inches:
20031 (5 . in)
20032
20033 Total width of non-text areas on left side of window (if scroll-bar is on left):
20034 '(space :width (+ left-fringe left-margin scroll-bar))
20035
20036 Align to first text column (in header line):
20037 '(space :align-to 0)
20038
20039 Align to middle of text area minus half the width of variable `my-image'
20040 containing a loaded image:
20041 '(space :align-to (0.5 . (- text my-image)))
20042
20043 Width of left margin minus width of 1 character in the default font:
20044 '(space :width (- left-margin 1))
20045
20046 Width of left margin minus width of 2 characters in the current font:
20047 '(space :width (- left-margin (2 . width)))
20048
20049 Center 1 character over left-margin (in header line):
20050 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20051
20052 Different ways to express width of left fringe plus left margin minus one pixel:
20053 '(space :width (- (+ left-fringe left-margin) (1)))
20054 '(space :width (+ left-fringe left-margin (- (1))))
20055 '(space :width (+ left-fringe left-margin (-1)))
20056
20057 */
20058
20059 #define NUMVAL(X) \
20060 ((INTEGERP (X) || FLOATP (X)) \
20061 ? XFLOATINT (X) \
20062 : - 1)
20063
20064 int
20065 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20066 struct font *font, int width_p, int *align_to)
20067 {
20068 double pixels;
20069
20070 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20071 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20072
20073 if (NILP (prop))
20074 return OK_PIXELS (0);
20075
20076 xassert (FRAME_LIVE_P (it->f));
20077
20078 if (SYMBOLP (prop))
20079 {
20080 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20081 {
20082 char *unit = SDATA (SYMBOL_NAME (prop));
20083
20084 if (unit[0] == 'i' && unit[1] == 'n')
20085 pixels = 1.0;
20086 else if (unit[0] == 'm' && unit[1] == 'm')
20087 pixels = 25.4;
20088 else if (unit[0] == 'c' && unit[1] == 'm')
20089 pixels = 2.54;
20090 else
20091 pixels = 0;
20092 if (pixels > 0)
20093 {
20094 double ppi;
20095 #ifdef HAVE_WINDOW_SYSTEM
20096 if (FRAME_WINDOW_P (it->f)
20097 && (ppi = (width_p
20098 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20099 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20100 ppi > 0))
20101 return OK_PIXELS (ppi / pixels);
20102 #endif
20103
20104 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20105 || (CONSP (Vdisplay_pixels_per_inch)
20106 && (ppi = (width_p
20107 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20108 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20109 ppi > 0)))
20110 return OK_PIXELS (ppi / pixels);
20111
20112 return 0;
20113 }
20114 }
20115
20116 #ifdef HAVE_WINDOW_SYSTEM
20117 if (EQ (prop, Qheight))
20118 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20119 if (EQ (prop, Qwidth))
20120 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20121 #else
20122 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20123 return OK_PIXELS (1);
20124 #endif
20125
20126 if (EQ (prop, Qtext))
20127 return OK_PIXELS (width_p
20128 ? window_box_width (it->w, TEXT_AREA)
20129 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20130
20131 if (align_to && *align_to < 0)
20132 {
20133 *res = 0;
20134 if (EQ (prop, Qleft))
20135 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20136 if (EQ (prop, Qright))
20137 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20138 if (EQ (prop, Qcenter))
20139 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20140 + window_box_width (it->w, TEXT_AREA) / 2);
20141 if (EQ (prop, Qleft_fringe))
20142 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20143 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20144 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20145 if (EQ (prop, Qright_fringe))
20146 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20147 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20148 : window_box_right_offset (it->w, TEXT_AREA));
20149 if (EQ (prop, Qleft_margin))
20150 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20151 if (EQ (prop, Qright_margin))
20152 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20153 if (EQ (prop, Qscroll_bar))
20154 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20155 ? 0
20156 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20157 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20158 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20159 : 0)));
20160 }
20161 else
20162 {
20163 if (EQ (prop, Qleft_fringe))
20164 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20165 if (EQ (prop, Qright_fringe))
20166 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20167 if (EQ (prop, Qleft_margin))
20168 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20169 if (EQ (prop, Qright_margin))
20170 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20171 if (EQ (prop, Qscroll_bar))
20172 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20173 }
20174
20175 prop = Fbuffer_local_value (prop, it->w->buffer);
20176 }
20177
20178 if (INTEGERP (prop) || FLOATP (prop))
20179 {
20180 int base_unit = (width_p
20181 ? FRAME_COLUMN_WIDTH (it->f)
20182 : FRAME_LINE_HEIGHT (it->f));
20183 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20184 }
20185
20186 if (CONSP (prop))
20187 {
20188 Lisp_Object car = XCAR (prop);
20189 Lisp_Object cdr = XCDR (prop);
20190
20191 if (SYMBOLP (car))
20192 {
20193 #ifdef HAVE_WINDOW_SYSTEM
20194 if (FRAME_WINDOW_P (it->f)
20195 && valid_image_p (prop))
20196 {
20197 int id = lookup_image (it->f, prop);
20198 struct image *img = IMAGE_FROM_ID (it->f, id);
20199
20200 return OK_PIXELS (width_p ? img->width : img->height);
20201 }
20202 #endif
20203 if (EQ (car, Qplus) || EQ (car, Qminus))
20204 {
20205 int first = 1;
20206 double px;
20207
20208 pixels = 0;
20209 while (CONSP (cdr))
20210 {
20211 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20212 font, width_p, align_to))
20213 return 0;
20214 if (first)
20215 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20216 else
20217 pixels += px;
20218 cdr = XCDR (cdr);
20219 }
20220 if (EQ (car, Qminus))
20221 pixels = -pixels;
20222 return OK_PIXELS (pixels);
20223 }
20224
20225 car = Fbuffer_local_value (car, it->w->buffer);
20226 }
20227
20228 if (INTEGERP (car) || FLOATP (car))
20229 {
20230 double fact;
20231 pixels = XFLOATINT (car);
20232 if (NILP (cdr))
20233 return OK_PIXELS (pixels);
20234 if (calc_pixel_width_or_height (&fact, it, cdr,
20235 font, width_p, align_to))
20236 return OK_PIXELS (pixels * fact);
20237 return 0;
20238 }
20239
20240 return 0;
20241 }
20242
20243 return 0;
20244 }
20245
20246 \f
20247 /***********************************************************************
20248 Glyph Display
20249 ***********************************************************************/
20250
20251 #ifdef HAVE_WINDOW_SYSTEM
20252
20253 #if GLYPH_DEBUG
20254
20255 void
20256 dump_glyph_string (s)
20257 struct glyph_string *s;
20258 {
20259 fprintf (stderr, "glyph string\n");
20260 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20261 s->x, s->y, s->width, s->height);
20262 fprintf (stderr, " ybase = %d\n", s->ybase);
20263 fprintf (stderr, " hl = %d\n", s->hl);
20264 fprintf (stderr, " left overhang = %d, right = %d\n",
20265 s->left_overhang, s->right_overhang);
20266 fprintf (stderr, " nchars = %d\n", s->nchars);
20267 fprintf (stderr, " extends to end of line = %d\n",
20268 s->extends_to_end_of_line_p);
20269 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20270 fprintf (stderr, " bg width = %d\n", s->background_width);
20271 }
20272
20273 #endif /* GLYPH_DEBUG */
20274
20275 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20276 of XChar2b structures for S; it can't be allocated in
20277 init_glyph_string because it must be allocated via `alloca'. W
20278 is the window on which S is drawn. ROW and AREA are the glyph row
20279 and area within the row from which S is constructed. START is the
20280 index of the first glyph structure covered by S. HL is a
20281 face-override for drawing S. */
20282
20283 #ifdef HAVE_NTGUI
20284 #define OPTIONAL_HDC(hdc) HDC hdc,
20285 #define DECLARE_HDC(hdc) HDC hdc;
20286 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20287 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20288 #endif
20289
20290 #ifndef OPTIONAL_HDC
20291 #define OPTIONAL_HDC(hdc)
20292 #define DECLARE_HDC(hdc)
20293 #define ALLOCATE_HDC(hdc, f)
20294 #define RELEASE_HDC(hdc, f)
20295 #endif
20296
20297 static void
20298 init_glyph_string (struct glyph_string *s,
20299 OPTIONAL_HDC (hdc)
20300 XChar2b *char2b, struct window *w, struct glyph_row *row,
20301 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20302 {
20303 memset (s, 0, sizeof *s);
20304 s->w = w;
20305 s->f = XFRAME (w->frame);
20306 #ifdef HAVE_NTGUI
20307 s->hdc = hdc;
20308 #endif
20309 s->display = FRAME_X_DISPLAY (s->f);
20310 s->window = FRAME_X_WINDOW (s->f);
20311 s->char2b = char2b;
20312 s->hl = hl;
20313 s->row = row;
20314 s->area = area;
20315 s->first_glyph = row->glyphs[area] + start;
20316 s->height = row->height;
20317 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20318 s->ybase = s->y + row->ascent;
20319 }
20320
20321
20322 /* Append the list of glyph strings with head H and tail T to the list
20323 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20324
20325 static INLINE void
20326 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20327 struct glyph_string *h, struct glyph_string *t)
20328 {
20329 if (h)
20330 {
20331 if (*head)
20332 (*tail)->next = h;
20333 else
20334 *head = h;
20335 h->prev = *tail;
20336 *tail = t;
20337 }
20338 }
20339
20340
20341 /* Prepend the list of glyph strings with head H and tail T to the
20342 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20343 result. */
20344
20345 static INLINE void
20346 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20347 struct glyph_string *h, struct glyph_string *t)
20348 {
20349 if (h)
20350 {
20351 if (*head)
20352 (*head)->prev = t;
20353 else
20354 *tail = t;
20355 t->next = *head;
20356 *head = h;
20357 }
20358 }
20359
20360
20361 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20362 Set *HEAD and *TAIL to the resulting list. */
20363
20364 static INLINE void
20365 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20366 struct glyph_string *s)
20367 {
20368 s->next = s->prev = NULL;
20369 append_glyph_string_lists (head, tail, s, s);
20370 }
20371
20372
20373 /* Get face and two-byte form of character C in face FACE_ID on frame
20374 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20375 means we want to display multibyte text. DISPLAY_P non-zero means
20376 make sure that X resources for the face returned are allocated.
20377 Value is a pointer to a realized face that is ready for display if
20378 DISPLAY_P is non-zero. */
20379
20380 static INLINE struct face *
20381 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20382 XChar2b *char2b, int multibyte_p, int display_p)
20383 {
20384 struct face *face = FACE_FROM_ID (f, face_id);
20385
20386 if (face->font)
20387 {
20388 unsigned code = face->font->driver->encode_char (face->font, c);
20389
20390 if (code != FONT_INVALID_CODE)
20391 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20392 else
20393 STORE_XCHAR2B (char2b, 0, 0);
20394 }
20395
20396 /* Make sure X resources of the face are allocated. */
20397 #ifdef HAVE_X_WINDOWS
20398 if (display_p)
20399 #endif
20400 {
20401 xassert (face != NULL);
20402 PREPARE_FACE_FOR_DISPLAY (f, face);
20403 }
20404
20405 return face;
20406 }
20407
20408
20409 /* Get face and two-byte form of character glyph GLYPH on frame F.
20410 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20411 a pointer to a realized face that is ready for display. */
20412
20413 static INLINE struct face *
20414 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20415 XChar2b *char2b, int *two_byte_p)
20416 {
20417 struct face *face;
20418
20419 xassert (glyph->type == CHAR_GLYPH);
20420 face = FACE_FROM_ID (f, glyph->face_id);
20421
20422 if (two_byte_p)
20423 *two_byte_p = 0;
20424
20425 if (face->font)
20426 {
20427 unsigned code;
20428
20429 if (CHAR_BYTE8_P (glyph->u.ch))
20430 code = CHAR_TO_BYTE8 (glyph->u.ch);
20431 else
20432 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20433
20434 if (code != FONT_INVALID_CODE)
20435 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20436 else
20437 STORE_XCHAR2B (char2b, 0, 0);
20438 }
20439
20440 /* Make sure X resources of the face are allocated. */
20441 xassert (face != NULL);
20442 PREPARE_FACE_FOR_DISPLAY (f, face);
20443 return face;
20444 }
20445
20446
20447 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20448 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20449
20450 static INLINE int
20451 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20452 {
20453 unsigned code;
20454
20455 if (CHAR_BYTE8_P (c))
20456 code = CHAR_TO_BYTE8 (c);
20457 else
20458 code = font->driver->encode_char (font, c);
20459
20460 if (code == FONT_INVALID_CODE)
20461 return 0;
20462 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20463 return 1;
20464 }
20465
20466
20467 /* Fill glyph string S with composition components specified by S->cmp.
20468
20469 BASE_FACE is the base face of the composition.
20470 S->cmp_from is the index of the first component for S.
20471
20472 OVERLAPS non-zero means S should draw the foreground only, and use
20473 its physical height for clipping. See also draw_glyphs.
20474
20475 Value is the index of a component not in S. */
20476
20477 static int
20478 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20479 int overlaps)
20480 {
20481 int i;
20482 /* For all glyphs of this composition, starting at the offset
20483 S->cmp_from, until we reach the end of the definition or encounter a
20484 glyph that requires the different face, add it to S. */
20485 struct face *face;
20486
20487 xassert (s);
20488
20489 s->for_overlaps = overlaps;
20490 s->face = NULL;
20491 s->font = NULL;
20492 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20493 {
20494 int c = COMPOSITION_GLYPH (s->cmp, i);
20495
20496 if (c != '\t')
20497 {
20498 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20499 -1, Qnil);
20500
20501 face = get_char_face_and_encoding (s->f, c, face_id,
20502 s->char2b + i, 1, 1);
20503 if (face)
20504 {
20505 if (! s->face)
20506 {
20507 s->face = face;
20508 s->font = s->face->font;
20509 }
20510 else if (s->face != face)
20511 break;
20512 }
20513 }
20514 ++s->nchars;
20515 }
20516 s->cmp_to = i;
20517
20518 /* All glyph strings for the same composition has the same width,
20519 i.e. the width set for the first component of the composition. */
20520 s->width = s->first_glyph->pixel_width;
20521
20522 /* If the specified font could not be loaded, use the frame's
20523 default font, but record the fact that we couldn't load it in
20524 the glyph string so that we can draw rectangles for the
20525 characters of the glyph string. */
20526 if (s->font == NULL)
20527 {
20528 s->font_not_found_p = 1;
20529 s->font = FRAME_FONT (s->f);
20530 }
20531
20532 /* Adjust base line for subscript/superscript text. */
20533 s->ybase += s->first_glyph->voffset;
20534
20535 /* This glyph string must always be drawn with 16-bit functions. */
20536 s->two_byte_p = 1;
20537
20538 return s->cmp_to;
20539 }
20540
20541 static int
20542 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20543 int start, int end, int overlaps)
20544 {
20545 struct glyph *glyph, *last;
20546 Lisp_Object lgstring;
20547 int i;
20548
20549 s->for_overlaps = overlaps;
20550 glyph = s->row->glyphs[s->area] + start;
20551 last = s->row->glyphs[s->area] + end;
20552 s->cmp_id = glyph->u.cmp.id;
20553 s->cmp_from = glyph->slice.cmp.from;
20554 s->cmp_to = glyph->slice.cmp.to + 1;
20555 s->face = FACE_FROM_ID (s->f, face_id);
20556 lgstring = composition_gstring_from_id (s->cmp_id);
20557 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20558 glyph++;
20559 while (glyph < last
20560 && glyph->u.cmp.automatic
20561 && glyph->u.cmp.id == s->cmp_id
20562 && s->cmp_to == glyph->slice.cmp.from)
20563 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20564
20565 for (i = s->cmp_from; i < s->cmp_to; i++)
20566 {
20567 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20568 unsigned code = LGLYPH_CODE (lglyph);
20569
20570 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20571 }
20572 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20573 return glyph - s->row->glyphs[s->area];
20574 }
20575
20576
20577 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20578 See the comment of fill_glyph_string for arguments.
20579 Value is the index of the first glyph not in S. */
20580
20581
20582 static int
20583 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20584 int start, int end, int overlaps)
20585 {
20586 struct glyph *glyph, *last;
20587 int voffset;
20588
20589 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20590 s->for_overlaps = overlaps;
20591 glyph = s->row->glyphs[s->area] + start;
20592 last = s->row->glyphs[s->area] + end;
20593 voffset = glyph->voffset;
20594 s->face = FACE_FROM_ID (s->f, face_id);
20595 s->font = s->face->font;
20596 s->nchars = 1;
20597 s->width = glyph->pixel_width;
20598 glyph++;
20599 while (glyph < last
20600 && glyph->type == GLYPHLESS_GLYPH
20601 && glyph->voffset == voffset
20602 && glyph->face_id == face_id)
20603 {
20604 s->nchars++;
20605 s->width += glyph->pixel_width;
20606 glyph++;
20607 }
20608 s->ybase += voffset;
20609 return glyph - s->row->glyphs[s->area];
20610 }
20611
20612
20613 /* Fill glyph string S from a sequence of character glyphs.
20614
20615 FACE_ID is the face id of the string. START is the index of the
20616 first glyph to consider, END is the index of the last + 1.
20617 OVERLAPS non-zero means S should draw the foreground only, and use
20618 its physical height for clipping. See also draw_glyphs.
20619
20620 Value is the index of the first glyph not in S. */
20621
20622 static int
20623 fill_glyph_string (struct glyph_string *s, int face_id,
20624 int start, int end, int overlaps)
20625 {
20626 struct glyph *glyph, *last;
20627 int voffset;
20628 int glyph_not_available_p;
20629
20630 xassert (s->f == XFRAME (s->w->frame));
20631 xassert (s->nchars == 0);
20632 xassert (start >= 0 && end > start);
20633
20634 s->for_overlaps = overlaps;
20635 glyph = s->row->glyphs[s->area] + start;
20636 last = s->row->glyphs[s->area] + end;
20637 voffset = glyph->voffset;
20638 s->padding_p = glyph->padding_p;
20639 glyph_not_available_p = glyph->glyph_not_available_p;
20640
20641 while (glyph < last
20642 && glyph->type == CHAR_GLYPH
20643 && glyph->voffset == voffset
20644 /* Same face id implies same font, nowadays. */
20645 && glyph->face_id == face_id
20646 && glyph->glyph_not_available_p == glyph_not_available_p)
20647 {
20648 int two_byte_p;
20649
20650 s->face = get_glyph_face_and_encoding (s->f, glyph,
20651 s->char2b + s->nchars,
20652 &two_byte_p);
20653 s->two_byte_p = two_byte_p;
20654 ++s->nchars;
20655 xassert (s->nchars <= end - start);
20656 s->width += glyph->pixel_width;
20657 if (glyph++->padding_p != s->padding_p)
20658 break;
20659 }
20660
20661 s->font = s->face->font;
20662
20663 /* If the specified font could not be loaded, use the frame's font,
20664 but record the fact that we couldn't load it in
20665 S->font_not_found_p so that we can draw rectangles for the
20666 characters of the glyph string. */
20667 if (s->font == NULL || glyph_not_available_p)
20668 {
20669 s->font_not_found_p = 1;
20670 s->font = FRAME_FONT (s->f);
20671 }
20672
20673 /* Adjust base line for subscript/superscript text. */
20674 s->ybase += voffset;
20675
20676 xassert (s->face && s->face->gc);
20677 return glyph - s->row->glyphs[s->area];
20678 }
20679
20680
20681 /* Fill glyph string S from image glyph S->first_glyph. */
20682
20683 static void
20684 fill_image_glyph_string (struct glyph_string *s)
20685 {
20686 xassert (s->first_glyph->type == IMAGE_GLYPH);
20687 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20688 xassert (s->img);
20689 s->slice = s->first_glyph->slice.img;
20690 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20691 s->font = s->face->font;
20692 s->width = s->first_glyph->pixel_width;
20693
20694 /* Adjust base line for subscript/superscript text. */
20695 s->ybase += s->first_glyph->voffset;
20696 }
20697
20698
20699 /* Fill glyph string S from a sequence of stretch glyphs.
20700
20701 ROW is the glyph row in which the glyphs are found, AREA is the
20702 area within the row. START is the index of the first glyph to
20703 consider, END is the index of the last + 1.
20704
20705 Value is the index of the first glyph not in S. */
20706
20707 static int
20708 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20709 enum glyph_row_area area, int start, int end)
20710 {
20711 struct glyph *glyph, *last;
20712 int voffset, face_id;
20713
20714 xassert (s->first_glyph->type == STRETCH_GLYPH);
20715
20716 glyph = s->row->glyphs[s->area] + start;
20717 last = s->row->glyphs[s->area] + end;
20718 face_id = glyph->face_id;
20719 s->face = FACE_FROM_ID (s->f, face_id);
20720 s->font = s->face->font;
20721 s->width = glyph->pixel_width;
20722 s->nchars = 1;
20723 voffset = glyph->voffset;
20724
20725 for (++glyph;
20726 (glyph < last
20727 && glyph->type == STRETCH_GLYPH
20728 && glyph->voffset == voffset
20729 && glyph->face_id == face_id);
20730 ++glyph)
20731 s->width += glyph->pixel_width;
20732
20733 /* Adjust base line for subscript/superscript text. */
20734 s->ybase += voffset;
20735
20736 /* The case that face->gc == 0 is handled when drawing the glyph
20737 string by calling PREPARE_FACE_FOR_DISPLAY. */
20738 xassert (s->face);
20739 return glyph - s->row->glyphs[s->area];
20740 }
20741
20742 static struct font_metrics *
20743 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20744 {
20745 static struct font_metrics metrics;
20746 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20747
20748 if (! font || code == FONT_INVALID_CODE)
20749 return NULL;
20750 font->driver->text_extents (font, &code, 1, &metrics);
20751 return &metrics;
20752 }
20753
20754 /* EXPORT for RIF:
20755 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20756 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20757 assumed to be zero. */
20758
20759 void
20760 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20761 {
20762 *left = *right = 0;
20763
20764 if (glyph->type == CHAR_GLYPH)
20765 {
20766 struct face *face;
20767 XChar2b char2b;
20768 struct font_metrics *pcm;
20769
20770 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20771 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20772 {
20773 if (pcm->rbearing > pcm->width)
20774 *right = pcm->rbearing - pcm->width;
20775 if (pcm->lbearing < 0)
20776 *left = -pcm->lbearing;
20777 }
20778 }
20779 else if (glyph->type == COMPOSITE_GLYPH)
20780 {
20781 if (! glyph->u.cmp.automatic)
20782 {
20783 struct composition *cmp = composition_table[glyph->u.cmp.id];
20784
20785 if (cmp->rbearing > cmp->pixel_width)
20786 *right = cmp->rbearing - cmp->pixel_width;
20787 if (cmp->lbearing < 0)
20788 *left = - cmp->lbearing;
20789 }
20790 else
20791 {
20792 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20793 struct font_metrics metrics;
20794
20795 composition_gstring_width (gstring, glyph->slice.cmp.from,
20796 glyph->slice.cmp.to + 1, &metrics);
20797 if (metrics.rbearing > metrics.width)
20798 *right = metrics.rbearing - metrics.width;
20799 if (metrics.lbearing < 0)
20800 *left = - metrics.lbearing;
20801 }
20802 }
20803 }
20804
20805
20806 /* Return the index of the first glyph preceding glyph string S that
20807 is overwritten by S because of S's left overhang. Value is -1
20808 if no glyphs are overwritten. */
20809
20810 static int
20811 left_overwritten (struct glyph_string *s)
20812 {
20813 int k;
20814
20815 if (s->left_overhang)
20816 {
20817 int x = 0, i;
20818 struct glyph *glyphs = s->row->glyphs[s->area];
20819 int first = s->first_glyph - glyphs;
20820
20821 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20822 x -= glyphs[i].pixel_width;
20823
20824 k = i + 1;
20825 }
20826 else
20827 k = -1;
20828
20829 return k;
20830 }
20831
20832
20833 /* Return the index of the first glyph preceding glyph string S that
20834 is overwriting S because of its right overhang. Value is -1 if no
20835 glyph in front of S overwrites S. */
20836
20837 static int
20838 left_overwriting (struct glyph_string *s)
20839 {
20840 int i, k, x;
20841 struct glyph *glyphs = s->row->glyphs[s->area];
20842 int first = s->first_glyph - glyphs;
20843
20844 k = -1;
20845 x = 0;
20846 for (i = first - 1; i >= 0; --i)
20847 {
20848 int left, right;
20849 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20850 if (x + right > 0)
20851 k = i;
20852 x -= glyphs[i].pixel_width;
20853 }
20854
20855 return k;
20856 }
20857
20858
20859 /* Return the index of the last glyph following glyph string S that is
20860 overwritten by S because of S's right overhang. Value is -1 if
20861 no such glyph is found. */
20862
20863 static int
20864 right_overwritten (struct glyph_string *s)
20865 {
20866 int k = -1;
20867
20868 if (s->right_overhang)
20869 {
20870 int x = 0, i;
20871 struct glyph *glyphs = s->row->glyphs[s->area];
20872 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20873 int end = s->row->used[s->area];
20874
20875 for (i = first; i < end && s->right_overhang > x; ++i)
20876 x += glyphs[i].pixel_width;
20877
20878 k = i;
20879 }
20880
20881 return k;
20882 }
20883
20884
20885 /* Return the index of the last glyph following glyph string S that
20886 overwrites S because of its left overhang. Value is negative
20887 if no such glyph is found. */
20888
20889 static int
20890 right_overwriting (struct glyph_string *s)
20891 {
20892 int i, k, x;
20893 int end = s->row->used[s->area];
20894 struct glyph *glyphs = s->row->glyphs[s->area];
20895 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20896
20897 k = -1;
20898 x = 0;
20899 for (i = first; i < end; ++i)
20900 {
20901 int left, right;
20902 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20903 if (x - left < 0)
20904 k = i;
20905 x += glyphs[i].pixel_width;
20906 }
20907
20908 return k;
20909 }
20910
20911
20912 /* Set background width of glyph string S. START is the index of the
20913 first glyph following S. LAST_X is the right-most x-position + 1
20914 in the drawing area. */
20915
20916 static INLINE void
20917 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20918 {
20919 /* If the face of this glyph string has to be drawn to the end of
20920 the drawing area, set S->extends_to_end_of_line_p. */
20921
20922 if (start == s->row->used[s->area]
20923 && s->area == TEXT_AREA
20924 && ((s->row->fill_line_p
20925 && (s->hl == DRAW_NORMAL_TEXT
20926 || s->hl == DRAW_IMAGE_RAISED
20927 || s->hl == DRAW_IMAGE_SUNKEN))
20928 || s->hl == DRAW_MOUSE_FACE))
20929 s->extends_to_end_of_line_p = 1;
20930
20931 /* If S extends its face to the end of the line, set its
20932 background_width to the distance to the right edge of the drawing
20933 area. */
20934 if (s->extends_to_end_of_line_p)
20935 s->background_width = last_x - s->x + 1;
20936 else
20937 s->background_width = s->width;
20938 }
20939
20940
20941 /* Compute overhangs and x-positions for glyph string S and its
20942 predecessors, or successors. X is the starting x-position for S.
20943 BACKWARD_P non-zero means process predecessors. */
20944
20945 static void
20946 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20947 {
20948 if (backward_p)
20949 {
20950 while (s)
20951 {
20952 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20953 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20954 x -= s->width;
20955 s->x = x;
20956 s = s->prev;
20957 }
20958 }
20959 else
20960 {
20961 while (s)
20962 {
20963 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20964 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20965 s->x = x;
20966 x += s->width;
20967 s = s->next;
20968 }
20969 }
20970 }
20971
20972
20973
20974 /* The following macros are only called from draw_glyphs below.
20975 They reference the following parameters of that function directly:
20976 `w', `row', `area', and `overlap_p'
20977 as well as the following local variables:
20978 `s', `f', and `hdc' (in W32) */
20979
20980 #ifdef HAVE_NTGUI
20981 /* On W32, silently add local `hdc' variable to argument list of
20982 init_glyph_string. */
20983 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20984 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20985 #else
20986 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20987 init_glyph_string (s, char2b, w, row, area, start, hl)
20988 #endif
20989
20990 /* Add a glyph string for a stretch glyph to the list of strings
20991 between HEAD and TAIL. START is the index of the stretch glyph in
20992 row area AREA of glyph row ROW. END is the index of the last glyph
20993 in that glyph row area. X is the current output position assigned
20994 to the new glyph string constructed. HL overrides that face of the
20995 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20996 is the right-most x-position of the drawing area. */
20997
20998 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20999 and below -- keep them on one line. */
21000 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21001 do \
21002 { \
21003 s = (struct glyph_string *) alloca (sizeof *s); \
21004 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21005 START = fill_stretch_glyph_string (s, row, area, START, END); \
21006 append_glyph_string (&HEAD, &TAIL, s); \
21007 s->x = (X); \
21008 } \
21009 while (0)
21010
21011
21012 /* Add a glyph string for an image glyph to the list of strings
21013 between HEAD and TAIL. START is the index of the image glyph in
21014 row area AREA of glyph row ROW. END is the index of the last glyph
21015 in that glyph row area. X is the current output position assigned
21016 to the new glyph string constructed. HL overrides that face of the
21017 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21018 is the right-most x-position of the drawing area. */
21019
21020 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21021 do \
21022 { \
21023 s = (struct glyph_string *) alloca (sizeof *s); \
21024 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21025 fill_image_glyph_string (s); \
21026 append_glyph_string (&HEAD, &TAIL, s); \
21027 ++START; \
21028 s->x = (X); \
21029 } \
21030 while (0)
21031
21032
21033 /* Add a glyph string for a sequence of character glyphs to the list
21034 of strings between HEAD and TAIL. START is the index of the first
21035 glyph in row area AREA of glyph row ROW that is part of the new
21036 glyph string. END is the index of the last glyph in that glyph row
21037 area. X is the current output position assigned to the new glyph
21038 string constructed. HL overrides that face of the glyph; e.g. it
21039 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21040 right-most x-position of the drawing area. */
21041
21042 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21043 do \
21044 { \
21045 int face_id; \
21046 XChar2b *char2b; \
21047 \
21048 face_id = (row)->glyphs[area][START].face_id; \
21049 \
21050 s = (struct glyph_string *) alloca (sizeof *s); \
21051 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21052 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21053 append_glyph_string (&HEAD, &TAIL, s); \
21054 s->x = (X); \
21055 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21056 } \
21057 while (0)
21058
21059
21060 /* Add a glyph string for a composite sequence to the list of strings
21061 between HEAD and TAIL. START is the index of the first glyph in
21062 row area AREA of glyph row ROW that is part of the new glyph
21063 string. END is the index of the last glyph in that glyph row area.
21064 X is the current output position assigned to the new glyph string
21065 constructed. HL overrides that face of the glyph; e.g. it is
21066 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21067 x-position of the drawing area. */
21068
21069 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21070 do { \
21071 int face_id = (row)->glyphs[area][START].face_id; \
21072 struct face *base_face = FACE_FROM_ID (f, face_id); \
21073 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21074 struct composition *cmp = composition_table[cmp_id]; \
21075 XChar2b *char2b; \
21076 struct glyph_string *first_s; \
21077 int n; \
21078 \
21079 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21080 \
21081 /* Make glyph_strings for each glyph sequence that is drawable by \
21082 the same face, and append them to HEAD/TAIL. */ \
21083 for (n = 0; n < cmp->glyph_len;) \
21084 { \
21085 s = (struct glyph_string *) alloca (sizeof *s); \
21086 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21087 append_glyph_string (&(HEAD), &(TAIL), s); \
21088 s->cmp = cmp; \
21089 s->cmp_from = n; \
21090 s->x = (X); \
21091 if (n == 0) \
21092 first_s = s; \
21093 n = fill_composite_glyph_string (s, base_face, overlaps); \
21094 } \
21095 \
21096 ++START; \
21097 s = first_s; \
21098 } while (0)
21099
21100
21101 /* Add a glyph string for a glyph-string sequence to the list of strings
21102 between HEAD and TAIL. */
21103
21104 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21105 do { \
21106 int face_id; \
21107 XChar2b *char2b; \
21108 Lisp_Object gstring; \
21109 \
21110 face_id = (row)->glyphs[area][START].face_id; \
21111 gstring = (composition_gstring_from_id \
21112 ((row)->glyphs[area][START].u.cmp.id)); \
21113 s = (struct glyph_string *) alloca (sizeof *s); \
21114 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21115 * LGSTRING_GLYPH_LEN (gstring)); \
21116 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21117 append_glyph_string (&(HEAD), &(TAIL), s); \
21118 s->x = (X); \
21119 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21120 } while (0)
21121
21122
21123 /* Add a glyph string for a sequence of glyphless character's glyphs
21124 to the list of strings between HEAD and TAIL. The meanings of
21125 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21126
21127 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21128 do \
21129 { \
21130 int face_id; \
21131 XChar2b *char2b; \
21132 \
21133 face_id = (row)->glyphs[area][START].face_id; \
21134 \
21135 s = (struct glyph_string *) alloca (sizeof *s); \
21136 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21137 append_glyph_string (&HEAD, &TAIL, s); \
21138 s->x = (X); \
21139 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21140 overlaps); \
21141 } \
21142 while (0)
21143
21144
21145 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21146 of AREA of glyph row ROW on window W between indices START and END.
21147 HL overrides the face for drawing glyph strings, e.g. it is
21148 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21149 x-positions of the drawing area.
21150
21151 This is an ugly monster macro construct because we must use alloca
21152 to allocate glyph strings (because draw_glyphs can be called
21153 asynchronously). */
21154
21155 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21156 do \
21157 { \
21158 HEAD = TAIL = NULL; \
21159 while (START < END) \
21160 { \
21161 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21162 switch (first_glyph->type) \
21163 { \
21164 case CHAR_GLYPH: \
21165 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21166 HL, X, LAST_X); \
21167 break; \
21168 \
21169 case COMPOSITE_GLYPH: \
21170 if (first_glyph->u.cmp.automatic) \
21171 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21172 HL, X, LAST_X); \
21173 else \
21174 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21175 HL, X, LAST_X); \
21176 break; \
21177 \
21178 case STRETCH_GLYPH: \
21179 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21180 HL, X, LAST_X); \
21181 break; \
21182 \
21183 case IMAGE_GLYPH: \
21184 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21185 HL, X, LAST_X); \
21186 break; \
21187 \
21188 case GLYPHLESS_GLYPH: \
21189 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21190 HL, X, LAST_X); \
21191 break; \
21192 \
21193 default: \
21194 abort (); \
21195 } \
21196 \
21197 if (s) \
21198 { \
21199 set_glyph_string_background_width (s, START, LAST_X); \
21200 (X) += s->width; \
21201 } \
21202 } \
21203 } while (0)
21204
21205
21206 /* Draw glyphs between START and END in AREA of ROW on window W,
21207 starting at x-position X. X is relative to AREA in W. HL is a
21208 face-override with the following meaning:
21209
21210 DRAW_NORMAL_TEXT draw normally
21211 DRAW_CURSOR draw in cursor face
21212 DRAW_MOUSE_FACE draw in mouse face.
21213 DRAW_INVERSE_VIDEO draw in mode line face
21214 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21215 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21216
21217 If OVERLAPS is non-zero, draw only the foreground of characters and
21218 clip to the physical height of ROW. Non-zero value also defines
21219 the overlapping part to be drawn:
21220
21221 OVERLAPS_PRED overlap with preceding rows
21222 OVERLAPS_SUCC overlap with succeeding rows
21223 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21224 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21225
21226 Value is the x-position reached, relative to AREA of W. */
21227
21228 static int
21229 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21230 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21231 enum draw_glyphs_face hl, int overlaps)
21232 {
21233 struct glyph_string *head, *tail;
21234 struct glyph_string *s;
21235 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21236 int i, j, x_reached, last_x, area_left = 0;
21237 struct frame *f = XFRAME (WINDOW_FRAME (w));
21238 DECLARE_HDC (hdc);
21239
21240 ALLOCATE_HDC (hdc, f);
21241
21242 /* Let's rather be paranoid than getting a SEGV. */
21243 end = min (end, row->used[area]);
21244 start = max (0, start);
21245 start = min (end, start);
21246
21247 /* Translate X to frame coordinates. Set last_x to the right
21248 end of the drawing area. */
21249 if (row->full_width_p)
21250 {
21251 /* X is relative to the left edge of W, without scroll bars
21252 or fringes. */
21253 area_left = WINDOW_LEFT_EDGE_X (w);
21254 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21255 }
21256 else
21257 {
21258 area_left = window_box_left (w, area);
21259 last_x = area_left + window_box_width (w, area);
21260 }
21261 x += area_left;
21262
21263 /* Build a doubly-linked list of glyph_string structures between
21264 head and tail from what we have to draw. Note that the macro
21265 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21266 the reason we use a separate variable `i'. */
21267 i = start;
21268 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21269 if (tail)
21270 x_reached = tail->x + tail->background_width;
21271 else
21272 x_reached = x;
21273
21274 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21275 the row, redraw some glyphs in front or following the glyph
21276 strings built above. */
21277 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21278 {
21279 struct glyph_string *h, *t;
21280 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21281 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21282 int dummy_x = 0;
21283
21284 /* If mouse highlighting is on, we may need to draw adjacent
21285 glyphs using mouse-face highlighting. */
21286 if (area == TEXT_AREA && row->mouse_face_p)
21287 {
21288 struct glyph_row *mouse_beg_row, *mouse_end_row;
21289
21290 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21291 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21292
21293 if (row >= mouse_beg_row && row <= mouse_end_row)
21294 {
21295 check_mouse_face = 1;
21296 mouse_beg_col = (row == mouse_beg_row)
21297 ? hlinfo->mouse_face_beg_col : 0;
21298 mouse_end_col = (row == mouse_end_row)
21299 ? hlinfo->mouse_face_end_col
21300 : row->used[TEXT_AREA];
21301 }
21302 }
21303
21304 /* Compute overhangs for all glyph strings. */
21305 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21306 for (s = head; s; s = s->next)
21307 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21308
21309 /* Prepend glyph strings for glyphs in front of the first glyph
21310 string that are overwritten because of the first glyph
21311 string's left overhang. The background of all strings
21312 prepended must be drawn because the first glyph string
21313 draws over it. */
21314 i = left_overwritten (head);
21315 if (i >= 0)
21316 {
21317 enum draw_glyphs_face overlap_hl;
21318
21319 /* If this row contains mouse highlighting, attempt to draw
21320 the overlapped glyphs with the correct highlight. This
21321 code fails if the overlap encompasses more than one glyph
21322 and mouse-highlight spans only some of these glyphs.
21323 However, making it work perfectly involves a lot more
21324 code, and I don't know if the pathological case occurs in
21325 practice, so we'll stick to this for now. --- cyd */
21326 if (check_mouse_face
21327 && mouse_beg_col < start && mouse_end_col > i)
21328 overlap_hl = DRAW_MOUSE_FACE;
21329 else
21330 overlap_hl = DRAW_NORMAL_TEXT;
21331
21332 j = i;
21333 BUILD_GLYPH_STRINGS (j, start, h, t,
21334 overlap_hl, dummy_x, last_x);
21335 start = i;
21336 compute_overhangs_and_x (t, head->x, 1);
21337 prepend_glyph_string_lists (&head, &tail, h, t);
21338 clip_head = head;
21339 }
21340
21341 /* Prepend glyph strings for glyphs in front of the first glyph
21342 string that overwrite that glyph string because of their
21343 right overhang. For these strings, only the foreground must
21344 be drawn, because it draws over the glyph string at `head'.
21345 The background must not be drawn because this would overwrite
21346 right overhangs of preceding glyphs for which no glyph
21347 strings exist. */
21348 i = left_overwriting (head);
21349 if (i >= 0)
21350 {
21351 enum draw_glyphs_face overlap_hl;
21352
21353 if (check_mouse_face
21354 && mouse_beg_col < start && mouse_end_col > i)
21355 overlap_hl = DRAW_MOUSE_FACE;
21356 else
21357 overlap_hl = DRAW_NORMAL_TEXT;
21358
21359 clip_head = head;
21360 BUILD_GLYPH_STRINGS (i, start, h, t,
21361 overlap_hl, dummy_x, last_x);
21362 for (s = h; s; s = s->next)
21363 s->background_filled_p = 1;
21364 compute_overhangs_and_x (t, head->x, 1);
21365 prepend_glyph_string_lists (&head, &tail, h, t);
21366 }
21367
21368 /* Append glyphs strings for glyphs following the last glyph
21369 string tail that are overwritten by tail. The background of
21370 these strings has to be drawn because tail's foreground draws
21371 over it. */
21372 i = right_overwritten (tail);
21373 if (i >= 0)
21374 {
21375 enum draw_glyphs_face overlap_hl;
21376
21377 if (check_mouse_face
21378 && mouse_beg_col < i && mouse_end_col > end)
21379 overlap_hl = DRAW_MOUSE_FACE;
21380 else
21381 overlap_hl = DRAW_NORMAL_TEXT;
21382
21383 BUILD_GLYPH_STRINGS (end, i, h, t,
21384 overlap_hl, x, last_x);
21385 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21386 we don't have `end = i;' here. */
21387 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21388 append_glyph_string_lists (&head, &tail, h, t);
21389 clip_tail = tail;
21390 }
21391
21392 /* Append glyph strings for glyphs following the last glyph
21393 string tail that overwrite tail. The foreground of such
21394 glyphs has to be drawn because it writes into the background
21395 of tail. The background must not be drawn because it could
21396 paint over the foreground of following glyphs. */
21397 i = right_overwriting (tail);
21398 if (i >= 0)
21399 {
21400 enum draw_glyphs_face overlap_hl;
21401 if (check_mouse_face
21402 && mouse_beg_col < i && mouse_end_col > end)
21403 overlap_hl = DRAW_MOUSE_FACE;
21404 else
21405 overlap_hl = DRAW_NORMAL_TEXT;
21406
21407 clip_tail = tail;
21408 i++; /* We must include the Ith glyph. */
21409 BUILD_GLYPH_STRINGS (end, i, h, t,
21410 overlap_hl, x, last_x);
21411 for (s = h; s; s = s->next)
21412 s->background_filled_p = 1;
21413 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21414 append_glyph_string_lists (&head, &tail, h, t);
21415 }
21416 if (clip_head || clip_tail)
21417 for (s = head; s; s = s->next)
21418 {
21419 s->clip_head = clip_head;
21420 s->clip_tail = clip_tail;
21421 }
21422 }
21423
21424 /* Draw all strings. */
21425 for (s = head; s; s = s->next)
21426 FRAME_RIF (f)->draw_glyph_string (s);
21427
21428 #ifndef HAVE_NS
21429 /* When focus a sole frame and move horizontally, this sets on_p to 0
21430 causing a failure to erase prev cursor position. */
21431 if (area == TEXT_AREA
21432 && !row->full_width_p
21433 /* When drawing overlapping rows, only the glyph strings'
21434 foreground is drawn, which doesn't erase a cursor
21435 completely. */
21436 && !overlaps)
21437 {
21438 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21439 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21440 : (tail ? tail->x + tail->background_width : x));
21441 x0 -= area_left;
21442 x1 -= area_left;
21443
21444 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21445 row->y, MATRIX_ROW_BOTTOM_Y (row));
21446 }
21447 #endif
21448
21449 /* Value is the x-position up to which drawn, relative to AREA of W.
21450 This doesn't include parts drawn because of overhangs. */
21451 if (row->full_width_p)
21452 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21453 else
21454 x_reached -= area_left;
21455
21456 RELEASE_HDC (hdc, f);
21457
21458 return x_reached;
21459 }
21460
21461 /* Expand row matrix if too narrow. Don't expand if area
21462 is not present. */
21463
21464 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21465 { \
21466 if (!fonts_changed_p \
21467 && (it->glyph_row->glyphs[area] \
21468 < it->glyph_row->glyphs[area + 1])) \
21469 { \
21470 it->w->ncols_scale_factor++; \
21471 fonts_changed_p = 1; \
21472 } \
21473 }
21474
21475 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21476 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21477
21478 static INLINE void
21479 append_glyph (struct it *it)
21480 {
21481 struct glyph *glyph;
21482 enum glyph_row_area area = it->area;
21483
21484 xassert (it->glyph_row);
21485 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21486
21487 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21488 if (glyph < it->glyph_row->glyphs[area + 1])
21489 {
21490 /* If the glyph row is reversed, we need to prepend the glyph
21491 rather than append it. */
21492 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21493 {
21494 struct glyph *g;
21495
21496 /* Make room for the additional glyph. */
21497 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21498 g[1] = *g;
21499 glyph = it->glyph_row->glyphs[area];
21500 }
21501 glyph->charpos = CHARPOS (it->position);
21502 glyph->object = it->object;
21503 if (it->pixel_width > 0)
21504 {
21505 glyph->pixel_width = it->pixel_width;
21506 glyph->padding_p = 0;
21507 }
21508 else
21509 {
21510 /* Assure at least 1-pixel width. Otherwise, cursor can't
21511 be displayed correctly. */
21512 glyph->pixel_width = 1;
21513 glyph->padding_p = 1;
21514 }
21515 glyph->ascent = it->ascent;
21516 glyph->descent = it->descent;
21517 glyph->voffset = it->voffset;
21518 glyph->type = CHAR_GLYPH;
21519 glyph->avoid_cursor_p = it->avoid_cursor_p;
21520 glyph->multibyte_p = it->multibyte_p;
21521 glyph->left_box_line_p = it->start_of_box_run_p;
21522 glyph->right_box_line_p = it->end_of_box_run_p;
21523 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21524 || it->phys_descent > it->descent);
21525 glyph->glyph_not_available_p = it->glyph_not_available_p;
21526 glyph->face_id = it->face_id;
21527 glyph->u.ch = it->char_to_display;
21528 glyph->slice.img = null_glyph_slice;
21529 glyph->font_type = FONT_TYPE_UNKNOWN;
21530 if (it->bidi_p)
21531 {
21532 glyph->resolved_level = it->bidi_it.resolved_level;
21533 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21534 abort ();
21535 glyph->bidi_type = it->bidi_it.type;
21536 }
21537 else
21538 {
21539 glyph->resolved_level = 0;
21540 glyph->bidi_type = UNKNOWN_BT;
21541 }
21542 ++it->glyph_row->used[area];
21543 }
21544 else
21545 IT_EXPAND_MATRIX_WIDTH (it, area);
21546 }
21547
21548 /* Store one glyph for the composition IT->cmp_it.id in
21549 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21550 non-null. */
21551
21552 static INLINE void
21553 append_composite_glyph (struct it *it)
21554 {
21555 struct glyph *glyph;
21556 enum glyph_row_area area = it->area;
21557
21558 xassert (it->glyph_row);
21559
21560 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21561 if (glyph < it->glyph_row->glyphs[area + 1])
21562 {
21563 /* If the glyph row is reversed, we need to prepend the glyph
21564 rather than append it. */
21565 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21566 {
21567 struct glyph *g;
21568
21569 /* Make room for the new glyph. */
21570 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21571 g[1] = *g;
21572 glyph = it->glyph_row->glyphs[it->area];
21573 }
21574 glyph->charpos = it->cmp_it.charpos;
21575 glyph->object = it->object;
21576 glyph->pixel_width = it->pixel_width;
21577 glyph->ascent = it->ascent;
21578 glyph->descent = it->descent;
21579 glyph->voffset = it->voffset;
21580 glyph->type = COMPOSITE_GLYPH;
21581 if (it->cmp_it.ch < 0)
21582 {
21583 glyph->u.cmp.automatic = 0;
21584 glyph->u.cmp.id = it->cmp_it.id;
21585 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21586 }
21587 else
21588 {
21589 glyph->u.cmp.automatic = 1;
21590 glyph->u.cmp.id = it->cmp_it.id;
21591 glyph->slice.cmp.from = it->cmp_it.from;
21592 glyph->slice.cmp.to = it->cmp_it.to - 1;
21593 }
21594 glyph->avoid_cursor_p = it->avoid_cursor_p;
21595 glyph->multibyte_p = it->multibyte_p;
21596 glyph->left_box_line_p = it->start_of_box_run_p;
21597 glyph->right_box_line_p = it->end_of_box_run_p;
21598 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21599 || it->phys_descent > it->descent);
21600 glyph->padding_p = 0;
21601 glyph->glyph_not_available_p = 0;
21602 glyph->face_id = it->face_id;
21603 glyph->font_type = FONT_TYPE_UNKNOWN;
21604 if (it->bidi_p)
21605 {
21606 glyph->resolved_level = it->bidi_it.resolved_level;
21607 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21608 abort ();
21609 glyph->bidi_type = it->bidi_it.type;
21610 }
21611 ++it->glyph_row->used[area];
21612 }
21613 else
21614 IT_EXPAND_MATRIX_WIDTH (it, area);
21615 }
21616
21617
21618 /* Change IT->ascent and IT->height according to the setting of
21619 IT->voffset. */
21620
21621 static INLINE void
21622 take_vertical_position_into_account (struct it *it)
21623 {
21624 if (it->voffset)
21625 {
21626 if (it->voffset < 0)
21627 /* Increase the ascent so that we can display the text higher
21628 in the line. */
21629 it->ascent -= it->voffset;
21630 else
21631 /* Increase the descent so that we can display the text lower
21632 in the line. */
21633 it->descent += it->voffset;
21634 }
21635 }
21636
21637
21638 /* Produce glyphs/get display metrics for the image IT is loaded with.
21639 See the description of struct display_iterator in dispextern.h for
21640 an overview of struct display_iterator. */
21641
21642 static void
21643 produce_image_glyph (struct it *it)
21644 {
21645 struct image *img;
21646 struct face *face;
21647 int glyph_ascent, crop;
21648 struct glyph_slice slice;
21649
21650 xassert (it->what == IT_IMAGE);
21651
21652 face = FACE_FROM_ID (it->f, it->face_id);
21653 xassert (face);
21654 /* Make sure X resources of the face is loaded. */
21655 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21656
21657 if (it->image_id < 0)
21658 {
21659 /* Fringe bitmap. */
21660 it->ascent = it->phys_ascent = 0;
21661 it->descent = it->phys_descent = 0;
21662 it->pixel_width = 0;
21663 it->nglyphs = 0;
21664 return;
21665 }
21666
21667 img = IMAGE_FROM_ID (it->f, it->image_id);
21668 xassert (img);
21669 /* Make sure X resources of the image is loaded. */
21670 prepare_image_for_display (it->f, img);
21671
21672 slice.x = slice.y = 0;
21673 slice.width = img->width;
21674 slice.height = img->height;
21675
21676 if (INTEGERP (it->slice.x))
21677 slice.x = XINT (it->slice.x);
21678 else if (FLOATP (it->slice.x))
21679 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21680
21681 if (INTEGERP (it->slice.y))
21682 slice.y = XINT (it->slice.y);
21683 else if (FLOATP (it->slice.y))
21684 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21685
21686 if (INTEGERP (it->slice.width))
21687 slice.width = XINT (it->slice.width);
21688 else if (FLOATP (it->slice.width))
21689 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21690
21691 if (INTEGERP (it->slice.height))
21692 slice.height = XINT (it->slice.height);
21693 else if (FLOATP (it->slice.height))
21694 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21695
21696 if (slice.x >= img->width)
21697 slice.x = img->width;
21698 if (slice.y >= img->height)
21699 slice.y = img->height;
21700 if (slice.x + slice.width >= img->width)
21701 slice.width = img->width - slice.x;
21702 if (slice.y + slice.height > img->height)
21703 slice.height = img->height - slice.y;
21704
21705 if (slice.width == 0 || slice.height == 0)
21706 return;
21707
21708 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21709
21710 it->descent = slice.height - glyph_ascent;
21711 if (slice.y == 0)
21712 it->descent += img->vmargin;
21713 if (slice.y + slice.height == img->height)
21714 it->descent += img->vmargin;
21715 it->phys_descent = it->descent;
21716
21717 it->pixel_width = slice.width;
21718 if (slice.x == 0)
21719 it->pixel_width += img->hmargin;
21720 if (slice.x + slice.width == img->width)
21721 it->pixel_width += img->hmargin;
21722
21723 /* It's quite possible for images to have an ascent greater than
21724 their height, so don't get confused in that case. */
21725 if (it->descent < 0)
21726 it->descent = 0;
21727
21728 it->nglyphs = 1;
21729
21730 if (face->box != FACE_NO_BOX)
21731 {
21732 if (face->box_line_width > 0)
21733 {
21734 if (slice.y == 0)
21735 it->ascent += face->box_line_width;
21736 if (slice.y + slice.height == img->height)
21737 it->descent += face->box_line_width;
21738 }
21739
21740 if (it->start_of_box_run_p && slice.x == 0)
21741 it->pixel_width += eabs (face->box_line_width);
21742 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21743 it->pixel_width += eabs (face->box_line_width);
21744 }
21745
21746 take_vertical_position_into_account (it);
21747
21748 /* Automatically crop wide image glyphs at right edge so we can
21749 draw the cursor on same display row. */
21750 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21751 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21752 {
21753 it->pixel_width -= crop;
21754 slice.width -= crop;
21755 }
21756
21757 if (it->glyph_row)
21758 {
21759 struct glyph *glyph;
21760 enum glyph_row_area area = it->area;
21761
21762 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21763 if (glyph < it->glyph_row->glyphs[area + 1])
21764 {
21765 glyph->charpos = CHARPOS (it->position);
21766 glyph->object = it->object;
21767 glyph->pixel_width = it->pixel_width;
21768 glyph->ascent = glyph_ascent;
21769 glyph->descent = it->descent;
21770 glyph->voffset = it->voffset;
21771 glyph->type = IMAGE_GLYPH;
21772 glyph->avoid_cursor_p = it->avoid_cursor_p;
21773 glyph->multibyte_p = it->multibyte_p;
21774 glyph->left_box_line_p = it->start_of_box_run_p;
21775 glyph->right_box_line_p = it->end_of_box_run_p;
21776 glyph->overlaps_vertically_p = 0;
21777 glyph->padding_p = 0;
21778 glyph->glyph_not_available_p = 0;
21779 glyph->face_id = it->face_id;
21780 glyph->u.img_id = img->id;
21781 glyph->slice.img = slice;
21782 glyph->font_type = FONT_TYPE_UNKNOWN;
21783 if (it->bidi_p)
21784 {
21785 glyph->resolved_level = it->bidi_it.resolved_level;
21786 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21787 abort ();
21788 glyph->bidi_type = it->bidi_it.type;
21789 }
21790 ++it->glyph_row->used[area];
21791 }
21792 else
21793 IT_EXPAND_MATRIX_WIDTH (it, area);
21794 }
21795 }
21796
21797
21798 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21799 of the glyph, WIDTH and HEIGHT are the width and height of the
21800 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21801
21802 static void
21803 append_stretch_glyph (struct it *it, Lisp_Object object,
21804 int width, int height, int ascent)
21805 {
21806 struct glyph *glyph;
21807 enum glyph_row_area area = it->area;
21808
21809 xassert (ascent >= 0 && ascent <= height);
21810
21811 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21812 if (glyph < it->glyph_row->glyphs[area + 1])
21813 {
21814 /* If the glyph row is reversed, we need to prepend the glyph
21815 rather than append it. */
21816 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21817 {
21818 struct glyph *g;
21819
21820 /* Make room for the additional glyph. */
21821 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21822 g[1] = *g;
21823 glyph = it->glyph_row->glyphs[area];
21824 }
21825 glyph->charpos = CHARPOS (it->position);
21826 glyph->object = object;
21827 glyph->pixel_width = width;
21828 glyph->ascent = ascent;
21829 glyph->descent = height - ascent;
21830 glyph->voffset = it->voffset;
21831 glyph->type = STRETCH_GLYPH;
21832 glyph->avoid_cursor_p = it->avoid_cursor_p;
21833 glyph->multibyte_p = it->multibyte_p;
21834 glyph->left_box_line_p = it->start_of_box_run_p;
21835 glyph->right_box_line_p = it->end_of_box_run_p;
21836 glyph->overlaps_vertically_p = 0;
21837 glyph->padding_p = 0;
21838 glyph->glyph_not_available_p = 0;
21839 glyph->face_id = it->face_id;
21840 glyph->u.stretch.ascent = ascent;
21841 glyph->u.stretch.height = height;
21842 glyph->slice.img = null_glyph_slice;
21843 glyph->font_type = FONT_TYPE_UNKNOWN;
21844 if (it->bidi_p)
21845 {
21846 glyph->resolved_level = it->bidi_it.resolved_level;
21847 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21848 abort ();
21849 glyph->bidi_type = it->bidi_it.type;
21850 }
21851 else
21852 {
21853 glyph->resolved_level = 0;
21854 glyph->bidi_type = UNKNOWN_BT;
21855 }
21856 ++it->glyph_row->used[area];
21857 }
21858 else
21859 IT_EXPAND_MATRIX_WIDTH (it, area);
21860 }
21861
21862
21863 /* Produce a stretch glyph for iterator IT. IT->object is the value
21864 of the glyph property displayed. The value must be a list
21865 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21866 being recognized:
21867
21868 1. `:width WIDTH' specifies that the space should be WIDTH *
21869 canonical char width wide. WIDTH may be an integer or floating
21870 point number.
21871
21872 2. `:relative-width FACTOR' specifies that the width of the stretch
21873 should be computed from the width of the first character having the
21874 `glyph' property, and should be FACTOR times that width.
21875
21876 3. `:align-to HPOS' specifies that the space should be wide enough
21877 to reach HPOS, a value in canonical character units.
21878
21879 Exactly one of the above pairs must be present.
21880
21881 4. `:height HEIGHT' specifies that the height of the stretch produced
21882 should be HEIGHT, measured in canonical character units.
21883
21884 5. `:relative-height FACTOR' specifies that the height of the
21885 stretch should be FACTOR times the height of the characters having
21886 the glyph property.
21887
21888 Either none or exactly one of 4 or 5 must be present.
21889
21890 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21891 of the stretch should be used for the ascent of the stretch.
21892 ASCENT must be in the range 0 <= ASCENT <= 100. */
21893
21894 static void
21895 produce_stretch_glyph (struct it *it)
21896 {
21897 /* (space :width WIDTH :height HEIGHT ...) */
21898 Lisp_Object prop, plist;
21899 int width = 0, height = 0, align_to = -1;
21900 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21901 int ascent = 0;
21902 double tem;
21903 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21904 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21905
21906 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21907
21908 /* List should start with `space'. */
21909 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21910 plist = XCDR (it->object);
21911
21912 /* Compute the width of the stretch. */
21913 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21914 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21915 {
21916 /* Absolute width `:width WIDTH' specified and valid. */
21917 zero_width_ok_p = 1;
21918 width = (int)tem;
21919 }
21920 else if (prop = Fplist_get (plist, QCrelative_width),
21921 NUMVAL (prop) > 0)
21922 {
21923 /* Relative width `:relative-width FACTOR' specified and valid.
21924 Compute the width of the characters having the `glyph'
21925 property. */
21926 struct it it2;
21927 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21928
21929 it2 = *it;
21930 if (it->multibyte_p)
21931 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21932 else
21933 {
21934 it2.c = it2.char_to_display = *p, it2.len = 1;
21935 if (! ASCII_CHAR_P (it2.c))
21936 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21937 }
21938
21939 it2.glyph_row = NULL;
21940 it2.what = IT_CHARACTER;
21941 x_produce_glyphs (&it2);
21942 width = NUMVAL (prop) * it2.pixel_width;
21943 }
21944 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21945 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21946 {
21947 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21948 align_to = (align_to < 0
21949 ? 0
21950 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21951 else if (align_to < 0)
21952 align_to = window_box_left_offset (it->w, TEXT_AREA);
21953 width = max (0, (int)tem + align_to - it->current_x);
21954 zero_width_ok_p = 1;
21955 }
21956 else
21957 /* Nothing specified -> width defaults to canonical char width. */
21958 width = FRAME_COLUMN_WIDTH (it->f);
21959
21960 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21961 width = 1;
21962
21963 /* Compute height. */
21964 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21965 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21966 {
21967 height = (int)tem;
21968 zero_height_ok_p = 1;
21969 }
21970 else if (prop = Fplist_get (plist, QCrelative_height),
21971 NUMVAL (prop) > 0)
21972 height = FONT_HEIGHT (font) * NUMVAL (prop);
21973 else
21974 height = FONT_HEIGHT (font);
21975
21976 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21977 height = 1;
21978
21979 /* Compute percentage of height used for ascent. If
21980 `:ascent ASCENT' is present and valid, use that. Otherwise,
21981 derive the ascent from the font in use. */
21982 if (prop = Fplist_get (plist, QCascent),
21983 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21984 ascent = height * NUMVAL (prop) / 100.0;
21985 else if (!NILP (prop)
21986 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21987 ascent = min (max (0, (int)tem), height);
21988 else
21989 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21990
21991 if (width > 0 && it->line_wrap != TRUNCATE
21992 && it->current_x + width > it->last_visible_x)
21993 width = it->last_visible_x - it->current_x - 1;
21994
21995 if (width > 0 && height > 0 && it->glyph_row)
21996 {
21997 Lisp_Object object = it->stack[it->sp - 1].string;
21998 if (!STRINGP (object))
21999 object = it->w->buffer;
22000 append_stretch_glyph (it, object, width, height, ascent);
22001 }
22002
22003 it->pixel_width = width;
22004 it->ascent = it->phys_ascent = ascent;
22005 it->descent = it->phys_descent = height - it->ascent;
22006 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22007
22008 take_vertical_position_into_account (it);
22009 }
22010
22011 /* Calculate line-height and line-spacing properties.
22012 An integer value specifies explicit pixel value.
22013 A float value specifies relative value to current face height.
22014 A cons (float . face-name) specifies relative value to
22015 height of specified face font.
22016
22017 Returns height in pixels, or nil. */
22018
22019
22020 static Lisp_Object
22021 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22022 int boff, int override)
22023 {
22024 Lisp_Object face_name = Qnil;
22025 int ascent, descent, height;
22026
22027 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22028 return val;
22029
22030 if (CONSP (val))
22031 {
22032 face_name = XCAR (val);
22033 val = XCDR (val);
22034 if (!NUMBERP (val))
22035 val = make_number (1);
22036 if (NILP (face_name))
22037 {
22038 height = it->ascent + it->descent;
22039 goto scale;
22040 }
22041 }
22042
22043 if (NILP (face_name))
22044 {
22045 font = FRAME_FONT (it->f);
22046 boff = FRAME_BASELINE_OFFSET (it->f);
22047 }
22048 else if (EQ (face_name, Qt))
22049 {
22050 override = 0;
22051 }
22052 else
22053 {
22054 int face_id;
22055 struct face *face;
22056
22057 face_id = lookup_named_face (it->f, face_name, 0);
22058 if (face_id < 0)
22059 return make_number (-1);
22060
22061 face = FACE_FROM_ID (it->f, face_id);
22062 font = face->font;
22063 if (font == NULL)
22064 return make_number (-1);
22065 boff = font->baseline_offset;
22066 if (font->vertical_centering)
22067 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22068 }
22069
22070 ascent = FONT_BASE (font) + boff;
22071 descent = FONT_DESCENT (font) - boff;
22072
22073 if (override)
22074 {
22075 it->override_ascent = ascent;
22076 it->override_descent = descent;
22077 it->override_boff = boff;
22078 }
22079
22080 height = ascent + descent;
22081
22082 scale:
22083 if (FLOATP (val))
22084 height = (int)(XFLOAT_DATA (val) * height);
22085 else if (INTEGERP (val))
22086 height *= XINT (val);
22087
22088 return make_number (height);
22089 }
22090
22091
22092 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22093 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22094 and only if this is for a character for which no font was found.
22095
22096 If the display method (it->glyphless_method) is
22097 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22098 length of the acronym or the hexadecimal string, UPPER_XOFF and
22099 UPPER_YOFF are pixel offsets for the upper part of the string,
22100 LOWER_XOFF and LOWER_YOFF are for the lower part.
22101
22102 For the other display methods, LEN through LOWER_YOFF are zero. */
22103
22104 static void
22105 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22106 short upper_xoff, short upper_yoff,
22107 short lower_xoff, short lower_yoff)
22108 {
22109 struct glyph *glyph;
22110 enum glyph_row_area area = it->area;
22111
22112 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22113 if (glyph < it->glyph_row->glyphs[area + 1])
22114 {
22115 /* If the glyph row is reversed, we need to prepend the glyph
22116 rather than append it. */
22117 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22118 {
22119 struct glyph *g;
22120
22121 /* Make room for the additional glyph. */
22122 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22123 g[1] = *g;
22124 glyph = it->glyph_row->glyphs[area];
22125 }
22126 glyph->charpos = CHARPOS (it->position);
22127 glyph->object = it->object;
22128 glyph->pixel_width = it->pixel_width;
22129 glyph->ascent = it->ascent;
22130 glyph->descent = it->descent;
22131 glyph->voffset = it->voffset;
22132 glyph->type = GLYPHLESS_GLYPH;
22133 glyph->u.glyphless.method = it->glyphless_method;
22134 glyph->u.glyphless.for_no_font = for_no_font;
22135 glyph->u.glyphless.len = len;
22136 glyph->u.glyphless.ch = it->c;
22137 glyph->slice.glyphless.upper_xoff = upper_xoff;
22138 glyph->slice.glyphless.upper_yoff = upper_yoff;
22139 glyph->slice.glyphless.lower_xoff = lower_xoff;
22140 glyph->slice.glyphless.lower_yoff = lower_yoff;
22141 glyph->avoid_cursor_p = it->avoid_cursor_p;
22142 glyph->multibyte_p = it->multibyte_p;
22143 glyph->left_box_line_p = it->start_of_box_run_p;
22144 glyph->right_box_line_p = it->end_of_box_run_p;
22145 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22146 || it->phys_descent > it->descent);
22147 glyph->padding_p = 0;
22148 glyph->glyph_not_available_p = 0;
22149 glyph->face_id = face_id;
22150 glyph->font_type = FONT_TYPE_UNKNOWN;
22151 if (it->bidi_p)
22152 {
22153 glyph->resolved_level = it->bidi_it.resolved_level;
22154 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22155 abort ();
22156 glyph->bidi_type = it->bidi_it.type;
22157 }
22158 ++it->glyph_row->used[area];
22159 }
22160 else
22161 IT_EXPAND_MATRIX_WIDTH (it, area);
22162 }
22163
22164
22165 /* Produce a glyph for a glyphless character for iterator IT.
22166 IT->glyphless_method specifies which method to use for displaying
22167 the character. See the description of enum
22168 glyphless_display_method in dispextern.h for the detail.
22169
22170 FOR_NO_FONT is nonzero if and only if this is for a character for
22171 which no font was found. ACRONYM, if non-nil, is an acronym string
22172 for the character. */
22173
22174 static void
22175 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22176 {
22177 int face_id;
22178 struct face *face;
22179 struct font *font;
22180 int base_width, base_height, width, height;
22181 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22182 int len;
22183
22184 /* Get the metrics of the base font. We always refer to the current
22185 ASCII face. */
22186 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22187 font = face->font ? face->font : FRAME_FONT (it->f);
22188 it->ascent = FONT_BASE (font) + font->baseline_offset;
22189 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22190 base_height = it->ascent + it->descent;
22191 base_width = font->average_width;
22192
22193 /* Get a face ID for the glyph by utilizing a cache (the same way as
22194 doen for `escape-glyph' in get_next_display_element). */
22195 if (it->f == last_glyphless_glyph_frame
22196 && it->face_id == last_glyphless_glyph_face_id)
22197 {
22198 face_id = last_glyphless_glyph_merged_face_id;
22199 }
22200 else
22201 {
22202 /* Merge the `glyphless-char' face into the current face. */
22203 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22204 last_glyphless_glyph_frame = it->f;
22205 last_glyphless_glyph_face_id = it->face_id;
22206 last_glyphless_glyph_merged_face_id = face_id;
22207 }
22208
22209 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22210 {
22211 it->pixel_width = THIN_SPACE_WIDTH;
22212 len = 0;
22213 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22214 }
22215 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22216 {
22217 width = CHAR_WIDTH (it->c);
22218 if (width == 0)
22219 width = 1;
22220 else if (width > 4)
22221 width = 4;
22222 it->pixel_width = base_width * width;
22223 len = 0;
22224 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22225 }
22226 else
22227 {
22228 char buf[7], *str;
22229 unsigned int code[6];
22230 int upper_len;
22231 int ascent, descent;
22232 struct font_metrics metrics_upper, metrics_lower;
22233
22234 face = FACE_FROM_ID (it->f, face_id);
22235 font = face->font ? face->font : FRAME_FONT (it->f);
22236 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22237
22238 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22239 {
22240 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22241 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22242 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22243 }
22244 else
22245 {
22246 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22247 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22248 str = buf;
22249 }
22250 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22251 code[len] = font->driver->encode_char (font, str[len]);
22252 upper_len = (len + 1) / 2;
22253 font->driver->text_extents (font, code, upper_len,
22254 &metrics_upper);
22255 font->driver->text_extents (font, code + upper_len, len - upper_len,
22256 &metrics_lower);
22257
22258
22259
22260 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22261 width = max (metrics_upper.width, metrics_lower.width) + 4;
22262 upper_xoff = upper_yoff = 2; /* the typical case */
22263 if (base_width >= width)
22264 {
22265 /* Align the upper to the left, the lower to the right. */
22266 it->pixel_width = base_width;
22267 lower_xoff = base_width - 2 - metrics_lower.width;
22268 }
22269 else
22270 {
22271 /* Center the shorter one. */
22272 it->pixel_width = width;
22273 if (metrics_upper.width >= metrics_lower.width)
22274 lower_xoff = (width - metrics_lower.width) / 2;
22275 else
22276 upper_xoff = (width - metrics_upper.width) / 2;
22277 }
22278
22279 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22280 top, bottom, and between upper and lower strings. */
22281 height = (metrics_upper.ascent + metrics_upper.descent
22282 + metrics_lower.ascent + metrics_lower.descent) + 5;
22283 /* Center vertically.
22284 H:base_height, D:base_descent
22285 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22286
22287 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22288 descent = D - H/2 + h/2;
22289 lower_yoff = descent - 2 - ld;
22290 upper_yoff = lower_yoff - la - 1 - ud; */
22291 ascent = - (it->descent - (base_height + height + 1) / 2);
22292 descent = it->descent - (base_height - height) / 2;
22293 lower_yoff = descent - 2 - metrics_lower.descent;
22294 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22295 - metrics_upper.descent);
22296 /* Don't make the height shorter than the base height. */
22297 if (height > base_height)
22298 {
22299 it->ascent = ascent;
22300 it->descent = descent;
22301 }
22302 }
22303
22304 it->phys_ascent = it->ascent;
22305 it->phys_descent = it->descent;
22306 if (it->glyph_row)
22307 append_glyphless_glyph (it, face_id, for_no_font, len,
22308 upper_xoff, upper_yoff,
22309 lower_xoff, lower_yoff);
22310 it->nglyphs = 1;
22311 take_vertical_position_into_account (it);
22312 }
22313
22314
22315 /* RIF:
22316 Produce glyphs/get display metrics for the display element IT is
22317 loaded with. See the description of struct it in dispextern.h
22318 for an overview of struct it. */
22319
22320 void
22321 x_produce_glyphs (struct it *it)
22322 {
22323 int extra_line_spacing = it->extra_line_spacing;
22324
22325 it->glyph_not_available_p = 0;
22326
22327 if (it->what == IT_CHARACTER)
22328 {
22329 XChar2b char2b;
22330 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22331 struct font *font = face->font;
22332 struct font_metrics *pcm = NULL;
22333 int boff; /* baseline offset */
22334
22335 if (font == NULL)
22336 {
22337 /* When no suitable font is found, display this character by
22338 the method specified in the first extra slot of
22339 Vglyphless_char_display. */
22340 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22341
22342 xassert (it->what == IT_GLYPHLESS);
22343 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22344 goto done;
22345 }
22346
22347 boff = font->baseline_offset;
22348 if (font->vertical_centering)
22349 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22350
22351 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22352 {
22353 int stretched_p;
22354
22355 it->nglyphs = 1;
22356
22357 if (it->override_ascent >= 0)
22358 {
22359 it->ascent = it->override_ascent;
22360 it->descent = it->override_descent;
22361 boff = it->override_boff;
22362 }
22363 else
22364 {
22365 it->ascent = FONT_BASE (font) + boff;
22366 it->descent = FONT_DESCENT (font) - boff;
22367 }
22368
22369 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22370 {
22371 pcm = get_per_char_metric (it->f, font, &char2b);
22372 if (pcm->width == 0
22373 && pcm->rbearing == 0 && pcm->lbearing == 0)
22374 pcm = NULL;
22375 }
22376
22377 if (pcm)
22378 {
22379 it->phys_ascent = pcm->ascent + boff;
22380 it->phys_descent = pcm->descent - boff;
22381 it->pixel_width = pcm->width;
22382 }
22383 else
22384 {
22385 it->glyph_not_available_p = 1;
22386 it->phys_ascent = it->ascent;
22387 it->phys_descent = it->descent;
22388 it->pixel_width = font->space_width;
22389 }
22390
22391 if (it->constrain_row_ascent_descent_p)
22392 {
22393 if (it->descent > it->max_descent)
22394 {
22395 it->ascent += it->descent - it->max_descent;
22396 it->descent = it->max_descent;
22397 }
22398 if (it->ascent > it->max_ascent)
22399 {
22400 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22401 it->ascent = it->max_ascent;
22402 }
22403 it->phys_ascent = min (it->phys_ascent, it->ascent);
22404 it->phys_descent = min (it->phys_descent, it->descent);
22405 extra_line_spacing = 0;
22406 }
22407
22408 /* If this is a space inside a region of text with
22409 `space-width' property, change its width. */
22410 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22411 if (stretched_p)
22412 it->pixel_width *= XFLOATINT (it->space_width);
22413
22414 /* If face has a box, add the box thickness to the character
22415 height. If character has a box line to the left and/or
22416 right, add the box line width to the character's width. */
22417 if (face->box != FACE_NO_BOX)
22418 {
22419 int thick = face->box_line_width;
22420
22421 if (thick > 0)
22422 {
22423 it->ascent += thick;
22424 it->descent += thick;
22425 }
22426 else
22427 thick = -thick;
22428
22429 if (it->start_of_box_run_p)
22430 it->pixel_width += thick;
22431 if (it->end_of_box_run_p)
22432 it->pixel_width += thick;
22433 }
22434
22435 /* If face has an overline, add the height of the overline
22436 (1 pixel) and a 1 pixel margin to the character height. */
22437 if (face->overline_p)
22438 it->ascent += overline_margin;
22439
22440 if (it->constrain_row_ascent_descent_p)
22441 {
22442 if (it->ascent > it->max_ascent)
22443 it->ascent = it->max_ascent;
22444 if (it->descent > it->max_descent)
22445 it->descent = it->max_descent;
22446 }
22447
22448 take_vertical_position_into_account (it);
22449
22450 /* If we have to actually produce glyphs, do it. */
22451 if (it->glyph_row)
22452 {
22453 if (stretched_p)
22454 {
22455 /* Translate a space with a `space-width' property
22456 into a stretch glyph. */
22457 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22458 / FONT_HEIGHT (font));
22459 append_stretch_glyph (it, it->object, it->pixel_width,
22460 it->ascent + it->descent, ascent);
22461 }
22462 else
22463 append_glyph (it);
22464
22465 /* If characters with lbearing or rbearing are displayed
22466 in this line, record that fact in a flag of the
22467 glyph row. This is used to optimize X output code. */
22468 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22469 it->glyph_row->contains_overlapping_glyphs_p = 1;
22470 }
22471 if (! stretched_p && it->pixel_width == 0)
22472 /* We assure that all visible glyphs have at least 1-pixel
22473 width. */
22474 it->pixel_width = 1;
22475 }
22476 else if (it->char_to_display == '\n')
22477 {
22478 /* A newline has no width, but we need the height of the
22479 line. But if previous part of the line sets a height,
22480 don't increase that height */
22481
22482 Lisp_Object height;
22483 Lisp_Object total_height = Qnil;
22484
22485 it->override_ascent = -1;
22486 it->pixel_width = 0;
22487 it->nglyphs = 0;
22488
22489 height = get_it_property (it, Qline_height);
22490 /* Split (line-height total-height) list */
22491 if (CONSP (height)
22492 && CONSP (XCDR (height))
22493 && NILP (XCDR (XCDR (height))))
22494 {
22495 total_height = XCAR (XCDR (height));
22496 height = XCAR (height);
22497 }
22498 height = calc_line_height_property (it, height, font, boff, 1);
22499
22500 if (it->override_ascent >= 0)
22501 {
22502 it->ascent = it->override_ascent;
22503 it->descent = it->override_descent;
22504 boff = it->override_boff;
22505 }
22506 else
22507 {
22508 it->ascent = FONT_BASE (font) + boff;
22509 it->descent = FONT_DESCENT (font) - boff;
22510 }
22511
22512 if (EQ (height, Qt))
22513 {
22514 if (it->descent > it->max_descent)
22515 {
22516 it->ascent += it->descent - it->max_descent;
22517 it->descent = it->max_descent;
22518 }
22519 if (it->ascent > it->max_ascent)
22520 {
22521 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22522 it->ascent = it->max_ascent;
22523 }
22524 it->phys_ascent = min (it->phys_ascent, it->ascent);
22525 it->phys_descent = min (it->phys_descent, it->descent);
22526 it->constrain_row_ascent_descent_p = 1;
22527 extra_line_spacing = 0;
22528 }
22529 else
22530 {
22531 Lisp_Object spacing;
22532
22533 it->phys_ascent = it->ascent;
22534 it->phys_descent = it->descent;
22535
22536 if ((it->max_ascent > 0 || it->max_descent > 0)
22537 && face->box != FACE_NO_BOX
22538 && face->box_line_width > 0)
22539 {
22540 it->ascent += face->box_line_width;
22541 it->descent += face->box_line_width;
22542 }
22543 if (!NILP (height)
22544 && XINT (height) > it->ascent + it->descent)
22545 it->ascent = XINT (height) - it->descent;
22546
22547 if (!NILP (total_height))
22548 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22549 else
22550 {
22551 spacing = get_it_property (it, Qline_spacing);
22552 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22553 }
22554 if (INTEGERP (spacing))
22555 {
22556 extra_line_spacing = XINT (spacing);
22557 if (!NILP (total_height))
22558 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22559 }
22560 }
22561 }
22562 else /* i.e. (it->char_to_display == '\t') */
22563 {
22564 if (font->space_width > 0)
22565 {
22566 int tab_width = it->tab_width * font->space_width;
22567 int x = it->current_x + it->continuation_lines_width;
22568 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22569
22570 /* If the distance from the current position to the next tab
22571 stop is less than a space character width, use the
22572 tab stop after that. */
22573 if (next_tab_x - x < font->space_width)
22574 next_tab_x += tab_width;
22575
22576 it->pixel_width = next_tab_x - x;
22577 it->nglyphs = 1;
22578 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22579 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22580
22581 if (it->glyph_row)
22582 {
22583 append_stretch_glyph (it, it->object, it->pixel_width,
22584 it->ascent + it->descent, it->ascent);
22585 }
22586 }
22587 else
22588 {
22589 it->pixel_width = 0;
22590 it->nglyphs = 1;
22591 }
22592 }
22593 }
22594 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22595 {
22596 /* A static composition.
22597
22598 Note: A composition is represented as one glyph in the
22599 glyph matrix. There are no padding glyphs.
22600
22601 Important note: pixel_width, ascent, and descent are the
22602 values of what is drawn by draw_glyphs (i.e. the values of
22603 the overall glyphs composed). */
22604 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22605 int boff; /* baseline offset */
22606 struct composition *cmp = composition_table[it->cmp_it.id];
22607 int glyph_len = cmp->glyph_len;
22608 struct font *font = face->font;
22609
22610 it->nglyphs = 1;
22611
22612 /* If we have not yet calculated pixel size data of glyphs of
22613 the composition for the current face font, calculate them
22614 now. Theoretically, we have to check all fonts for the
22615 glyphs, but that requires much time and memory space. So,
22616 here we check only the font of the first glyph. This may
22617 lead to incorrect display, but it's very rare, and C-l
22618 (recenter-top-bottom) can correct the display anyway. */
22619 if (! cmp->font || cmp->font != font)
22620 {
22621 /* Ascent and descent of the font of the first character
22622 of this composition (adjusted by baseline offset).
22623 Ascent and descent of overall glyphs should not be less
22624 than these, respectively. */
22625 int font_ascent, font_descent, font_height;
22626 /* Bounding box of the overall glyphs. */
22627 int leftmost, rightmost, lowest, highest;
22628 int lbearing, rbearing;
22629 int i, width, ascent, descent;
22630 int left_padded = 0, right_padded = 0;
22631 int c;
22632 XChar2b char2b;
22633 struct font_metrics *pcm;
22634 int font_not_found_p;
22635 EMACS_INT pos;
22636
22637 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22638 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22639 break;
22640 if (glyph_len < cmp->glyph_len)
22641 right_padded = 1;
22642 for (i = 0; i < glyph_len; i++)
22643 {
22644 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22645 break;
22646 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22647 }
22648 if (i > 0)
22649 left_padded = 1;
22650
22651 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22652 : IT_CHARPOS (*it));
22653 /* If no suitable font is found, use the default font. */
22654 font_not_found_p = font == NULL;
22655 if (font_not_found_p)
22656 {
22657 face = face->ascii_face;
22658 font = face->font;
22659 }
22660 boff = font->baseline_offset;
22661 if (font->vertical_centering)
22662 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22663 font_ascent = FONT_BASE (font) + boff;
22664 font_descent = FONT_DESCENT (font) - boff;
22665 font_height = FONT_HEIGHT (font);
22666
22667 cmp->font = (void *) font;
22668
22669 pcm = NULL;
22670 if (! font_not_found_p)
22671 {
22672 get_char_face_and_encoding (it->f, c, it->face_id,
22673 &char2b, it->multibyte_p, 0);
22674 pcm = get_per_char_metric (it->f, font, &char2b);
22675 }
22676
22677 /* Initialize the bounding box. */
22678 if (pcm)
22679 {
22680 width = pcm->width;
22681 ascent = pcm->ascent;
22682 descent = pcm->descent;
22683 lbearing = pcm->lbearing;
22684 rbearing = pcm->rbearing;
22685 }
22686 else
22687 {
22688 width = font->space_width;
22689 ascent = FONT_BASE (font);
22690 descent = FONT_DESCENT (font);
22691 lbearing = 0;
22692 rbearing = width;
22693 }
22694
22695 rightmost = width;
22696 leftmost = 0;
22697 lowest = - descent + boff;
22698 highest = ascent + boff;
22699
22700 if (! font_not_found_p
22701 && font->default_ascent
22702 && CHAR_TABLE_P (Vuse_default_ascent)
22703 && !NILP (Faref (Vuse_default_ascent,
22704 make_number (it->char_to_display))))
22705 highest = font->default_ascent + boff;
22706
22707 /* Draw the first glyph at the normal position. It may be
22708 shifted to right later if some other glyphs are drawn
22709 at the left. */
22710 cmp->offsets[i * 2] = 0;
22711 cmp->offsets[i * 2 + 1] = boff;
22712 cmp->lbearing = lbearing;
22713 cmp->rbearing = rbearing;
22714
22715 /* Set cmp->offsets for the remaining glyphs. */
22716 for (i++; i < glyph_len; i++)
22717 {
22718 int left, right, btm, top;
22719 int ch = COMPOSITION_GLYPH (cmp, i);
22720 int face_id;
22721 struct face *this_face;
22722 int this_boff;
22723
22724 if (ch == '\t')
22725 ch = ' ';
22726 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22727 this_face = FACE_FROM_ID (it->f, face_id);
22728 font = this_face->font;
22729
22730 if (font == NULL)
22731 pcm = NULL;
22732 else
22733 {
22734 this_boff = font->baseline_offset;
22735 if (font->vertical_centering)
22736 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22737 get_char_face_and_encoding (it->f, ch, face_id,
22738 &char2b, it->multibyte_p, 0);
22739 pcm = get_per_char_metric (it->f, font, &char2b);
22740 }
22741 if (! pcm)
22742 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22743 else
22744 {
22745 width = pcm->width;
22746 ascent = pcm->ascent;
22747 descent = pcm->descent;
22748 lbearing = pcm->lbearing;
22749 rbearing = pcm->rbearing;
22750 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22751 {
22752 /* Relative composition with or without
22753 alternate chars. */
22754 left = (leftmost + rightmost - width) / 2;
22755 btm = - descent + boff;
22756 if (font->relative_compose
22757 && (! CHAR_TABLE_P (Vignore_relative_composition)
22758 || NILP (Faref (Vignore_relative_composition,
22759 make_number (ch)))))
22760 {
22761
22762 if (- descent >= font->relative_compose)
22763 /* One extra pixel between two glyphs. */
22764 btm = highest + 1;
22765 else if (ascent <= 0)
22766 /* One extra pixel between two glyphs. */
22767 btm = lowest - 1 - ascent - descent;
22768 }
22769 }
22770 else
22771 {
22772 /* A composition rule is specified by an integer
22773 value that encodes global and new reference
22774 points (GREF and NREF). GREF and NREF are
22775 specified by numbers as below:
22776
22777 0---1---2 -- ascent
22778 | |
22779 | |
22780 | |
22781 9--10--11 -- center
22782 | |
22783 ---3---4---5--- baseline
22784 | |
22785 6---7---8 -- descent
22786 */
22787 int rule = COMPOSITION_RULE (cmp, i);
22788 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22789
22790 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22791 grefx = gref % 3, nrefx = nref % 3;
22792 grefy = gref / 3, nrefy = nref / 3;
22793 if (xoff)
22794 xoff = font_height * (xoff - 128) / 256;
22795 if (yoff)
22796 yoff = font_height * (yoff - 128) / 256;
22797
22798 left = (leftmost
22799 + grefx * (rightmost - leftmost) / 2
22800 - nrefx * width / 2
22801 + xoff);
22802
22803 btm = ((grefy == 0 ? highest
22804 : grefy == 1 ? 0
22805 : grefy == 2 ? lowest
22806 : (highest + lowest) / 2)
22807 - (nrefy == 0 ? ascent + descent
22808 : nrefy == 1 ? descent - boff
22809 : nrefy == 2 ? 0
22810 : (ascent + descent) / 2)
22811 + yoff);
22812 }
22813
22814 cmp->offsets[i * 2] = left;
22815 cmp->offsets[i * 2 + 1] = btm + descent;
22816
22817 /* Update the bounding box of the overall glyphs. */
22818 if (width > 0)
22819 {
22820 right = left + width;
22821 if (left < leftmost)
22822 leftmost = left;
22823 if (right > rightmost)
22824 rightmost = right;
22825 }
22826 top = btm + descent + ascent;
22827 if (top > highest)
22828 highest = top;
22829 if (btm < lowest)
22830 lowest = btm;
22831
22832 if (cmp->lbearing > left + lbearing)
22833 cmp->lbearing = left + lbearing;
22834 if (cmp->rbearing < left + rbearing)
22835 cmp->rbearing = left + rbearing;
22836 }
22837 }
22838
22839 /* If there are glyphs whose x-offsets are negative,
22840 shift all glyphs to the right and make all x-offsets
22841 non-negative. */
22842 if (leftmost < 0)
22843 {
22844 for (i = 0; i < cmp->glyph_len; i++)
22845 cmp->offsets[i * 2] -= leftmost;
22846 rightmost -= leftmost;
22847 cmp->lbearing -= leftmost;
22848 cmp->rbearing -= leftmost;
22849 }
22850
22851 if (left_padded && cmp->lbearing < 0)
22852 {
22853 for (i = 0; i < cmp->glyph_len; i++)
22854 cmp->offsets[i * 2] -= cmp->lbearing;
22855 rightmost -= cmp->lbearing;
22856 cmp->rbearing -= cmp->lbearing;
22857 cmp->lbearing = 0;
22858 }
22859 if (right_padded && rightmost < cmp->rbearing)
22860 {
22861 rightmost = cmp->rbearing;
22862 }
22863
22864 cmp->pixel_width = rightmost;
22865 cmp->ascent = highest;
22866 cmp->descent = - lowest;
22867 if (cmp->ascent < font_ascent)
22868 cmp->ascent = font_ascent;
22869 if (cmp->descent < font_descent)
22870 cmp->descent = font_descent;
22871 }
22872
22873 if (it->glyph_row
22874 && (cmp->lbearing < 0
22875 || cmp->rbearing > cmp->pixel_width))
22876 it->glyph_row->contains_overlapping_glyphs_p = 1;
22877
22878 it->pixel_width = cmp->pixel_width;
22879 it->ascent = it->phys_ascent = cmp->ascent;
22880 it->descent = it->phys_descent = cmp->descent;
22881 if (face->box != FACE_NO_BOX)
22882 {
22883 int thick = face->box_line_width;
22884
22885 if (thick > 0)
22886 {
22887 it->ascent += thick;
22888 it->descent += thick;
22889 }
22890 else
22891 thick = - thick;
22892
22893 if (it->start_of_box_run_p)
22894 it->pixel_width += thick;
22895 if (it->end_of_box_run_p)
22896 it->pixel_width += thick;
22897 }
22898
22899 /* If face has an overline, add the height of the overline
22900 (1 pixel) and a 1 pixel margin to the character height. */
22901 if (face->overline_p)
22902 it->ascent += overline_margin;
22903
22904 take_vertical_position_into_account (it);
22905 if (it->ascent < 0)
22906 it->ascent = 0;
22907 if (it->descent < 0)
22908 it->descent = 0;
22909
22910 if (it->glyph_row)
22911 append_composite_glyph (it);
22912 }
22913 else if (it->what == IT_COMPOSITION)
22914 {
22915 /* A dynamic (automatic) composition. */
22916 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22917 Lisp_Object gstring;
22918 struct font_metrics metrics;
22919
22920 gstring = composition_gstring_from_id (it->cmp_it.id);
22921 it->pixel_width
22922 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22923 &metrics);
22924 if (it->glyph_row
22925 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22926 it->glyph_row->contains_overlapping_glyphs_p = 1;
22927 it->ascent = it->phys_ascent = metrics.ascent;
22928 it->descent = it->phys_descent = metrics.descent;
22929 if (face->box != FACE_NO_BOX)
22930 {
22931 int thick = face->box_line_width;
22932
22933 if (thick > 0)
22934 {
22935 it->ascent += thick;
22936 it->descent += thick;
22937 }
22938 else
22939 thick = - thick;
22940
22941 if (it->start_of_box_run_p)
22942 it->pixel_width += thick;
22943 if (it->end_of_box_run_p)
22944 it->pixel_width += thick;
22945 }
22946 /* If face has an overline, add the height of the overline
22947 (1 pixel) and a 1 pixel margin to the character height. */
22948 if (face->overline_p)
22949 it->ascent += overline_margin;
22950 take_vertical_position_into_account (it);
22951 if (it->ascent < 0)
22952 it->ascent = 0;
22953 if (it->descent < 0)
22954 it->descent = 0;
22955
22956 if (it->glyph_row)
22957 append_composite_glyph (it);
22958 }
22959 else if (it->what == IT_GLYPHLESS)
22960 produce_glyphless_glyph (it, 0, Qnil);
22961 else if (it->what == IT_IMAGE)
22962 produce_image_glyph (it);
22963 else if (it->what == IT_STRETCH)
22964 produce_stretch_glyph (it);
22965
22966 done:
22967 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22968 because this isn't true for images with `:ascent 100'. */
22969 xassert (it->ascent >= 0 && it->descent >= 0);
22970 if (it->area == TEXT_AREA)
22971 it->current_x += it->pixel_width;
22972
22973 if (extra_line_spacing > 0)
22974 {
22975 it->descent += extra_line_spacing;
22976 if (extra_line_spacing > it->max_extra_line_spacing)
22977 it->max_extra_line_spacing = extra_line_spacing;
22978 }
22979
22980 it->max_ascent = max (it->max_ascent, it->ascent);
22981 it->max_descent = max (it->max_descent, it->descent);
22982 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22983 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22984 }
22985
22986 /* EXPORT for RIF:
22987 Output LEN glyphs starting at START at the nominal cursor position.
22988 Advance the nominal cursor over the text. The global variable
22989 updated_window contains the window being updated, updated_row is
22990 the glyph row being updated, and updated_area is the area of that
22991 row being updated. */
22992
22993 void
22994 x_write_glyphs (struct glyph *start, int len)
22995 {
22996 int x, hpos;
22997
22998 xassert (updated_window && updated_row);
22999 BLOCK_INPUT;
23000
23001 /* Write glyphs. */
23002
23003 hpos = start - updated_row->glyphs[updated_area];
23004 x = draw_glyphs (updated_window, output_cursor.x,
23005 updated_row, updated_area,
23006 hpos, hpos + len,
23007 DRAW_NORMAL_TEXT, 0);
23008
23009 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23010 if (updated_area == TEXT_AREA
23011 && updated_window->phys_cursor_on_p
23012 && updated_window->phys_cursor.vpos == output_cursor.vpos
23013 && updated_window->phys_cursor.hpos >= hpos
23014 && updated_window->phys_cursor.hpos < hpos + len)
23015 updated_window->phys_cursor_on_p = 0;
23016
23017 UNBLOCK_INPUT;
23018
23019 /* Advance the output cursor. */
23020 output_cursor.hpos += len;
23021 output_cursor.x = x;
23022 }
23023
23024
23025 /* EXPORT for RIF:
23026 Insert LEN glyphs from START at the nominal cursor position. */
23027
23028 void
23029 x_insert_glyphs (struct glyph *start, int len)
23030 {
23031 struct frame *f;
23032 struct window *w;
23033 int line_height, shift_by_width, shifted_region_width;
23034 struct glyph_row *row;
23035 struct glyph *glyph;
23036 int frame_x, frame_y;
23037 EMACS_INT hpos;
23038
23039 xassert (updated_window && updated_row);
23040 BLOCK_INPUT;
23041 w = updated_window;
23042 f = XFRAME (WINDOW_FRAME (w));
23043
23044 /* Get the height of the line we are in. */
23045 row = updated_row;
23046 line_height = row->height;
23047
23048 /* Get the width of the glyphs to insert. */
23049 shift_by_width = 0;
23050 for (glyph = start; glyph < start + len; ++glyph)
23051 shift_by_width += glyph->pixel_width;
23052
23053 /* Get the width of the region to shift right. */
23054 shifted_region_width = (window_box_width (w, updated_area)
23055 - output_cursor.x
23056 - shift_by_width);
23057
23058 /* Shift right. */
23059 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23060 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23061
23062 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23063 line_height, shift_by_width);
23064
23065 /* Write the glyphs. */
23066 hpos = start - row->glyphs[updated_area];
23067 draw_glyphs (w, output_cursor.x, row, updated_area,
23068 hpos, hpos + len,
23069 DRAW_NORMAL_TEXT, 0);
23070
23071 /* Advance the output cursor. */
23072 output_cursor.hpos += len;
23073 output_cursor.x += shift_by_width;
23074 UNBLOCK_INPUT;
23075 }
23076
23077
23078 /* EXPORT for RIF:
23079 Erase the current text line from the nominal cursor position
23080 (inclusive) to pixel column TO_X (exclusive). The idea is that
23081 everything from TO_X onward is already erased.
23082
23083 TO_X is a pixel position relative to updated_area of
23084 updated_window. TO_X == -1 means clear to the end of this area. */
23085
23086 void
23087 x_clear_end_of_line (int to_x)
23088 {
23089 struct frame *f;
23090 struct window *w = updated_window;
23091 int max_x, min_y, max_y;
23092 int from_x, from_y, to_y;
23093
23094 xassert (updated_window && updated_row);
23095 f = XFRAME (w->frame);
23096
23097 if (updated_row->full_width_p)
23098 max_x = WINDOW_TOTAL_WIDTH (w);
23099 else
23100 max_x = window_box_width (w, updated_area);
23101 max_y = window_text_bottom_y (w);
23102
23103 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23104 of window. For TO_X > 0, truncate to end of drawing area. */
23105 if (to_x == 0)
23106 return;
23107 else if (to_x < 0)
23108 to_x = max_x;
23109 else
23110 to_x = min (to_x, max_x);
23111
23112 to_y = min (max_y, output_cursor.y + updated_row->height);
23113
23114 /* Notice if the cursor will be cleared by this operation. */
23115 if (!updated_row->full_width_p)
23116 notice_overwritten_cursor (w, updated_area,
23117 output_cursor.x, -1,
23118 updated_row->y,
23119 MATRIX_ROW_BOTTOM_Y (updated_row));
23120
23121 from_x = output_cursor.x;
23122
23123 /* Translate to frame coordinates. */
23124 if (updated_row->full_width_p)
23125 {
23126 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23127 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23128 }
23129 else
23130 {
23131 int area_left = window_box_left (w, updated_area);
23132 from_x += area_left;
23133 to_x += area_left;
23134 }
23135
23136 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23137 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23138 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23139
23140 /* Prevent inadvertently clearing to end of the X window. */
23141 if (to_x > from_x && to_y > from_y)
23142 {
23143 BLOCK_INPUT;
23144 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23145 to_x - from_x, to_y - from_y);
23146 UNBLOCK_INPUT;
23147 }
23148 }
23149
23150 #endif /* HAVE_WINDOW_SYSTEM */
23151
23152
23153 \f
23154 /***********************************************************************
23155 Cursor types
23156 ***********************************************************************/
23157
23158 /* Value is the internal representation of the specified cursor type
23159 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23160 of the bar cursor. */
23161
23162 static enum text_cursor_kinds
23163 get_specified_cursor_type (Lisp_Object arg, int *width)
23164 {
23165 enum text_cursor_kinds type;
23166
23167 if (NILP (arg))
23168 return NO_CURSOR;
23169
23170 if (EQ (arg, Qbox))
23171 return FILLED_BOX_CURSOR;
23172
23173 if (EQ (arg, Qhollow))
23174 return HOLLOW_BOX_CURSOR;
23175
23176 if (EQ (arg, Qbar))
23177 {
23178 *width = 2;
23179 return BAR_CURSOR;
23180 }
23181
23182 if (CONSP (arg)
23183 && EQ (XCAR (arg), Qbar)
23184 && INTEGERP (XCDR (arg))
23185 && XINT (XCDR (arg)) >= 0)
23186 {
23187 *width = XINT (XCDR (arg));
23188 return BAR_CURSOR;
23189 }
23190
23191 if (EQ (arg, Qhbar))
23192 {
23193 *width = 2;
23194 return HBAR_CURSOR;
23195 }
23196
23197 if (CONSP (arg)
23198 && EQ (XCAR (arg), Qhbar)
23199 && INTEGERP (XCDR (arg))
23200 && XINT (XCDR (arg)) >= 0)
23201 {
23202 *width = XINT (XCDR (arg));
23203 return HBAR_CURSOR;
23204 }
23205
23206 /* Treat anything unknown as "hollow box cursor".
23207 It was bad to signal an error; people have trouble fixing
23208 .Xdefaults with Emacs, when it has something bad in it. */
23209 type = HOLLOW_BOX_CURSOR;
23210
23211 return type;
23212 }
23213
23214 /* Set the default cursor types for specified frame. */
23215 void
23216 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23217 {
23218 int width;
23219 Lisp_Object tem;
23220
23221 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23222 FRAME_CURSOR_WIDTH (f) = width;
23223
23224 /* By default, set up the blink-off state depending on the on-state. */
23225
23226 tem = Fassoc (arg, Vblink_cursor_alist);
23227 if (!NILP (tem))
23228 {
23229 FRAME_BLINK_OFF_CURSOR (f)
23230 = get_specified_cursor_type (XCDR (tem), &width);
23231 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23232 }
23233 else
23234 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23235 }
23236
23237
23238 #ifdef HAVE_WINDOW_SYSTEM
23239
23240 /* Return the cursor we want to be displayed in window W. Return
23241 width of bar/hbar cursor through WIDTH arg. Return with
23242 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23243 (i.e. if the `system caret' should track this cursor).
23244
23245 In a mini-buffer window, we want the cursor only to appear if we
23246 are reading input from this window. For the selected window, we
23247 want the cursor type given by the frame parameter or buffer local
23248 setting of cursor-type. If explicitly marked off, draw no cursor.
23249 In all other cases, we want a hollow box cursor. */
23250
23251 static enum text_cursor_kinds
23252 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23253 int *active_cursor)
23254 {
23255 struct frame *f = XFRAME (w->frame);
23256 struct buffer *b = XBUFFER (w->buffer);
23257 int cursor_type = DEFAULT_CURSOR;
23258 Lisp_Object alt_cursor;
23259 int non_selected = 0;
23260
23261 *active_cursor = 1;
23262
23263 /* Echo area */
23264 if (cursor_in_echo_area
23265 && FRAME_HAS_MINIBUF_P (f)
23266 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23267 {
23268 if (w == XWINDOW (echo_area_window))
23269 {
23270 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23271 {
23272 *width = FRAME_CURSOR_WIDTH (f);
23273 return FRAME_DESIRED_CURSOR (f);
23274 }
23275 else
23276 return get_specified_cursor_type (b->cursor_type, width);
23277 }
23278
23279 *active_cursor = 0;
23280 non_selected = 1;
23281 }
23282
23283 /* Detect a nonselected window or nonselected frame. */
23284 else if (w != XWINDOW (f->selected_window)
23285 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23286 {
23287 *active_cursor = 0;
23288
23289 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23290 return NO_CURSOR;
23291
23292 non_selected = 1;
23293 }
23294
23295 /* Never display a cursor in a window in which cursor-type is nil. */
23296 if (NILP (b->cursor_type))
23297 return NO_CURSOR;
23298
23299 /* Get the normal cursor type for this window. */
23300 if (EQ (b->cursor_type, Qt))
23301 {
23302 cursor_type = FRAME_DESIRED_CURSOR (f);
23303 *width = FRAME_CURSOR_WIDTH (f);
23304 }
23305 else
23306 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23307
23308 /* Use cursor-in-non-selected-windows instead
23309 for non-selected window or frame. */
23310 if (non_selected)
23311 {
23312 alt_cursor = b->cursor_in_non_selected_windows;
23313 if (!EQ (Qt, alt_cursor))
23314 return get_specified_cursor_type (alt_cursor, width);
23315 /* t means modify the normal cursor type. */
23316 if (cursor_type == FILLED_BOX_CURSOR)
23317 cursor_type = HOLLOW_BOX_CURSOR;
23318 else if (cursor_type == BAR_CURSOR && *width > 1)
23319 --*width;
23320 return cursor_type;
23321 }
23322
23323 /* Use normal cursor if not blinked off. */
23324 if (!w->cursor_off_p)
23325 {
23326 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23327 {
23328 if (cursor_type == FILLED_BOX_CURSOR)
23329 {
23330 /* Using a block cursor on large images can be very annoying.
23331 So use a hollow cursor for "large" images.
23332 If image is not transparent (no mask), also use hollow cursor. */
23333 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23334 if (img != NULL && IMAGEP (img->spec))
23335 {
23336 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23337 where N = size of default frame font size.
23338 This should cover most of the "tiny" icons people may use. */
23339 if (!img->mask
23340 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23341 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23342 cursor_type = HOLLOW_BOX_CURSOR;
23343 }
23344 }
23345 else if (cursor_type != NO_CURSOR)
23346 {
23347 /* Display current only supports BOX and HOLLOW cursors for images.
23348 So for now, unconditionally use a HOLLOW cursor when cursor is
23349 not a solid box cursor. */
23350 cursor_type = HOLLOW_BOX_CURSOR;
23351 }
23352 }
23353 return cursor_type;
23354 }
23355
23356 /* Cursor is blinked off, so determine how to "toggle" it. */
23357
23358 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23359 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23360 return get_specified_cursor_type (XCDR (alt_cursor), width);
23361
23362 /* Then see if frame has specified a specific blink off cursor type. */
23363 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23364 {
23365 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23366 return FRAME_BLINK_OFF_CURSOR (f);
23367 }
23368
23369 #if 0
23370 /* Some people liked having a permanently visible blinking cursor,
23371 while others had very strong opinions against it. So it was
23372 decided to remove it. KFS 2003-09-03 */
23373
23374 /* Finally perform built-in cursor blinking:
23375 filled box <-> hollow box
23376 wide [h]bar <-> narrow [h]bar
23377 narrow [h]bar <-> no cursor
23378 other type <-> no cursor */
23379
23380 if (cursor_type == FILLED_BOX_CURSOR)
23381 return HOLLOW_BOX_CURSOR;
23382
23383 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23384 {
23385 *width = 1;
23386 return cursor_type;
23387 }
23388 #endif
23389
23390 return NO_CURSOR;
23391 }
23392
23393
23394 /* Notice when the text cursor of window W has been completely
23395 overwritten by a drawing operation that outputs glyphs in AREA
23396 starting at X0 and ending at X1 in the line starting at Y0 and
23397 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23398 the rest of the line after X0 has been written. Y coordinates
23399 are window-relative. */
23400
23401 static void
23402 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23403 int x0, int x1, int y0, int y1)
23404 {
23405 int cx0, cx1, cy0, cy1;
23406 struct glyph_row *row;
23407
23408 if (!w->phys_cursor_on_p)
23409 return;
23410 if (area != TEXT_AREA)
23411 return;
23412
23413 if (w->phys_cursor.vpos < 0
23414 || w->phys_cursor.vpos >= w->current_matrix->nrows
23415 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23416 !(row->enabled_p && row->displays_text_p)))
23417 return;
23418
23419 if (row->cursor_in_fringe_p)
23420 {
23421 row->cursor_in_fringe_p = 0;
23422 draw_fringe_bitmap (w, row, row->reversed_p);
23423 w->phys_cursor_on_p = 0;
23424 return;
23425 }
23426
23427 cx0 = w->phys_cursor.x;
23428 cx1 = cx0 + w->phys_cursor_width;
23429 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23430 return;
23431
23432 /* The cursor image will be completely removed from the
23433 screen if the output area intersects the cursor area in
23434 y-direction. When we draw in [y0 y1[, and some part of
23435 the cursor is at y < y0, that part must have been drawn
23436 before. When scrolling, the cursor is erased before
23437 actually scrolling, so we don't come here. When not
23438 scrolling, the rows above the old cursor row must have
23439 changed, and in this case these rows must have written
23440 over the cursor image.
23441
23442 Likewise if part of the cursor is below y1, with the
23443 exception of the cursor being in the first blank row at
23444 the buffer and window end because update_text_area
23445 doesn't draw that row. (Except when it does, but
23446 that's handled in update_text_area.) */
23447
23448 cy0 = w->phys_cursor.y;
23449 cy1 = cy0 + w->phys_cursor_height;
23450 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23451 return;
23452
23453 w->phys_cursor_on_p = 0;
23454 }
23455
23456 #endif /* HAVE_WINDOW_SYSTEM */
23457
23458 \f
23459 /************************************************************************
23460 Mouse Face
23461 ************************************************************************/
23462
23463 #ifdef HAVE_WINDOW_SYSTEM
23464
23465 /* EXPORT for RIF:
23466 Fix the display of area AREA of overlapping row ROW in window W
23467 with respect to the overlapping part OVERLAPS. */
23468
23469 void
23470 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23471 enum glyph_row_area area, int overlaps)
23472 {
23473 int i, x;
23474
23475 BLOCK_INPUT;
23476
23477 x = 0;
23478 for (i = 0; i < row->used[area];)
23479 {
23480 if (row->glyphs[area][i].overlaps_vertically_p)
23481 {
23482 int start = i, start_x = x;
23483
23484 do
23485 {
23486 x += row->glyphs[area][i].pixel_width;
23487 ++i;
23488 }
23489 while (i < row->used[area]
23490 && row->glyphs[area][i].overlaps_vertically_p);
23491
23492 draw_glyphs (w, start_x, row, area,
23493 start, i,
23494 DRAW_NORMAL_TEXT, overlaps);
23495 }
23496 else
23497 {
23498 x += row->glyphs[area][i].pixel_width;
23499 ++i;
23500 }
23501 }
23502
23503 UNBLOCK_INPUT;
23504 }
23505
23506
23507 /* EXPORT:
23508 Draw the cursor glyph of window W in glyph row ROW. See the
23509 comment of draw_glyphs for the meaning of HL. */
23510
23511 void
23512 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23513 enum draw_glyphs_face hl)
23514 {
23515 /* If cursor hpos is out of bounds, don't draw garbage. This can
23516 happen in mini-buffer windows when switching between echo area
23517 glyphs and mini-buffer. */
23518 if ((row->reversed_p
23519 ? (w->phys_cursor.hpos >= 0)
23520 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23521 {
23522 int on_p = w->phys_cursor_on_p;
23523 int x1;
23524 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23525 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23526 hl, 0);
23527 w->phys_cursor_on_p = on_p;
23528
23529 if (hl == DRAW_CURSOR)
23530 w->phys_cursor_width = x1 - w->phys_cursor.x;
23531 /* When we erase the cursor, and ROW is overlapped by other
23532 rows, make sure that these overlapping parts of other rows
23533 are redrawn. */
23534 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23535 {
23536 w->phys_cursor_width = x1 - w->phys_cursor.x;
23537
23538 if (row > w->current_matrix->rows
23539 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23540 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23541 OVERLAPS_ERASED_CURSOR);
23542
23543 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23544 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23545 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23546 OVERLAPS_ERASED_CURSOR);
23547 }
23548 }
23549 }
23550
23551
23552 /* EXPORT:
23553 Erase the image of a cursor of window W from the screen. */
23554
23555 void
23556 erase_phys_cursor (struct window *w)
23557 {
23558 struct frame *f = XFRAME (w->frame);
23559 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23560 int hpos = w->phys_cursor.hpos;
23561 int vpos = w->phys_cursor.vpos;
23562 int mouse_face_here_p = 0;
23563 struct glyph_matrix *active_glyphs = w->current_matrix;
23564 struct glyph_row *cursor_row;
23565 struct glyph *cursor_glyph;
23566 enum draw_glyphs_face hl;
23567
23568 /* No cursor displayed or row invalidated => nothing to do on the
23569 screen. */
23570 if (w->phys_cursor_type == NO_CURSOR)
23571 goto mark_cursor_off;
23572
23573 /* VPOS >= active_glyphs->nrows means that window has been resized.
23574 Don't bother to erase the cursor. */
23575 if (vpos >= active_glyphs->nrows)
23576 goto mark_cursor_off;
23577
23578 /* If row containing cursor is marked invalid, there is nothing we
23579 can do. */
23580 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23581 if (!cursor_row->enabled_p)
23582 goto mark_cursor_off;
23583
23584 /* If line spacing is > 0, old cursor may only be partially visible in
23585 window after split-window. So adjust visible height. */
23586 cursor_row->visible_height = min (cursor_row->visible_height,
23587 window_text_bottom_y (w) - cursor_row->y);
23588
23589 /* If row is completely invisible, don't attempt to delete a cursor which
23590 isn't there. This can happen if cursor is at top of a window, and
23591 we switch to a buffer with a header line in that window. */
23592 if (cursor_row->visible_height <= 0)
23593 goto mark_cursor_off;
23594
23595 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23596 if (cursor_row->cursor_in_fringe_p)
23597 {
23598 cursor_row->cursor_in_fringe_p = 0;
23599 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23600 goto mark_cursor_off;
23601 }
23602
23603 /* This can happen when the new row is shorter than the old one.
23604 In this case, either draw_glyphs or clear_end_of_line
23605 should have cleared the cursor. Note that we wouldn't be
23606 able to erase the cursor in this case because we don't have a
23607 cursor glyph at hand. */
23608 if ((cursor_row->reversed_p
23609 ? (w->phys_cursor.hpos < 0)
23610 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23611 goto mark_cursor_off;
23612
23613 /* If the cursor is in the mouse face area, redisplay that when
23614 we clear the cursor. */
23615 if (! NILP (hlinfo->mouse_face_window)
23616 && coords_in_mouse_face_p (w, hpos, vpos)
23617 /* Don't redraw the cursor's spot in mouse face if it is at the
23618 end of a line (on a newline). The cursor appears there, but
23619 mouse highlighting does not. */
23620 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23621 mouse_face_here_p = 1;
23622
23623 /* Maybe clear the display under the cursor. */
23624 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23625 {
23626 int x, y, left_x;
23627 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23628 int width;
23629
23630 cursor_glyph = get_phys_cursor_glyph (w);
23631 if (cursor_glyph == NULL)
23632 goto mark_cursor_off;
23633
23634 width = cursor_glyph->pixel_width;
23635 left_x = window_box_left_offset (w, TEXT_AREA);
23636 x = w->phys_cursor.x;
23637 if (x < left_x)
23638 width -= left_x - x;
23639 width = min (width, window_box_width (w, TEXT_AREA) - x);
23640 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23641 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23642
23643 if (width > 0)
23644 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23645 }
23646
23647 /* Erase the cursor by redrawing the character underneath it. */
23648 if (mouse_face_here_p)
23649 hl = DRAW_MOUSE_FACE;
23650 else
23651 hl = DRAW_NORMAL_TEXT;
23652 draw_phys_cursor_glyph (w, cursor_row, hl);
23653
23654 mark_cursor_off:
23655 w->phys_cursor_on_p = 0;
23656 w->phys_cursor_type = NO_CURSOR;
23657 }
23658
23659
23660 /* EXPORT:
23661 Display or clear cursor of window W. If ON is zero, clear the
23662 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23663 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23664
23665 void
23666 display_and_set_cursor (struct window *w, int on,
23667 int hpos, int vpos, int x, int y)
23668 {
23669 struct frame *f = XFRAME (w->frame);
23670 int new_cursor_type;
23671 int new_cursor_width;
23672 int active_cursor;
23673 struct glyph_row *glyph_row;
23674 struct glyph *glyph;
23675
23676 /* This is pointless on invisible frames, and dangerous on garbaged
23677 windows and frames; in the latter case, the frame or window may
23678 be in the midst of changing its size, and x and y may be off the
23679 window. */
23680 if (! FRAME_VISIBLE_P (f)
23681 || FRAME_GARBAGED_P (f)
23682 || vpos >= w->current_matrix->nrows
23683 || hpos >= w->current_matrix->matrix_w)
23684 return;
23685
23686 /* If cursor is off and we want it off, return quickly. */
23687 if (!on && !w->phys_cursor_on_p)
23688 return;
23689
23690 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23691 /* If cursor row is not enabled, we don't really know where to
23692 display the cursor. */
23693 if (!glyph_row->enabled_p)
23694 {
23695 w->phys_cursor_on_p = 0;
23696 return;
23697 }
23698
23699 glyph = NULL;
23700 if (!glyph_row->exact_window_width_line_p
23701 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23702 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23703
23704 xassert (interrupt_input_blocked);
23705
23706 /* Set new_cursor_type to the cursor we want to be displayed. */
23707 new_cursor_type = get_window_cursor_type (w, glyph,
23708 &new_cursor_width, &active_cursor);
23709
23710 /* If cursor is currently being shown and we don't want it to be or
23711 it is in the wrong place, or the cursor type is not what we want,
23712 erase it. */
23713 if (w->phys_cursor_on_p
23714 && (!on
23715 || w->phys_cursor.x != x
23716 || w->phys_cursor.y != y
23717 || new_cursor_type != w->phys_cursor_type
23718 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23719 && new_cursor_width != w->phys_cursor_width)))
23720 erase_phys_cursor (w);
23721
23722 /* Don't check phys_cursor_on_p here because that flag is only set
23723 to zero in some cases where we know that the cursor has been
23724 completely erased, to avoid the extra work of erasing the cursor
23725 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23726 still not be visible, or it has only been partly erased. */
23727 if (on)
23728 {
23729 w->phys_cursor_ascent = glyph_row->ascent;
23730 w->phys_cursor_height = glyph_row->height;
23731
23732 /* Set phys_cursor_.* before x_draw_.* is called because some
23733 of them may need the information. */
23734 w->phys_cursor.x = x;
23735 w->phys_cursor.y = glyph_row->y;
23736 w->phys_cursor.hpos = hpos;
23737 w->phys_cursor.vpos = vpos;
23738 }
23739
23740 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23741 new_cursor_type, new_cursor_width,
23742 on, active_cursor);
23743 }
23744
23745
23746 /* Switch the display of W's cursor on or off, according to the value
23747 of ON. */
23748
23749 void
23750 update_window_cursor (struct window *w, int on)
23751 {
23752 /* Don't update cursor in windows whose frame is in the process
23753 of being deleted. */
23754 if (w->current_matrix)
23755 {
23756 BLOCK_INPUT;
23757 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23758 w->phys_cursor.x, w->phys_cursor.y);
23759 UNBLOCK_INPUT;
23760 }
23761 }
23762
23763
23764 /* Call update_window_cursor with parameter ON_P on all leaf windows
23765 in the window tree rooted at W. */
23766
23767 static void
23768 update_cursor_in_window_tree (struct window *w, int on_p)
23769 {
23770 while (w)
23771 {
23772 if (!NILP (w->hchild))
23773 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23774 else if (!NILP (w->vchild))
23775 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23776 else
23777 update_window_cursor (w, on_p);
23778
23779 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23780 }
23781 }
23782
23783
23784 /* EXPORT:
23785 Display the cursor on window W, or clear it, according to ON_P.
23786 Don't change the cursor's position. */
23787
23788 void
23789 x_update_cursor (struct frame *f, int on_p)
23790 {
23791 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23792 }
23793
23794
23795 /* EXPORT:
23796 Clear the cursor of window W to background color, and mark the
23797 cursor as not shown. This is used when the text where the cursor
23798 is about to be rewritten. */
23799
23800 void
23801 x_clear_cursor (struct window *w)
23802 {
23803 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23804 update_window_cursor (w, 0);
23805 }
23806
23807 #endif /* HAVE_WINDOW_SYSTEM */
23808
23809 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23810 and MSDOS. */
23811 void
23812 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23813 int start_hpos, int end_hpos,
23814 enum draw_glyphs_face draw)
23815 {
23816 #ifdef HAVE_WINDOW_SYSTEM
23817 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23818 {
23819 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23820 return;
23821 }
23822 #endif
23823 #if defined (HAVE_GPM) || defined (MSDOS)
23824 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23825 #endif
23826 }
23827
23828 /* EXPORT:
23829 Display the active region described by mouse_face_* according to DRAW. */
23830
23831 void
23832 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23833 {
23834 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23835 struct frame *f = XFRAME (WINDOW_FRAME (w));
23836
23837 if (/* If window is in the process of being destroyed, don't bother
23838 to do anything. */
23839 w->current_matrix != NULL
23840 /* Don't update mouse highlight if hidden */
23841 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23842 /* Recognize when we are called to operate on rows that don't exist
23843 anymore. This can happen when a window is split. */
23844 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23845 {
23846 int phys_cursor_on_p = w->phys_cursor_on_p;
23847 struct glyph_row *row, *first, *last;
23848
23849 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23850 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23851
23852 for (row = first; row <= last && row->enabled_p; ++row)
23853 {
23854 int start_hpos, end_hpos, start_x;
23855
23856 /* For all but the first row, the highlight starts at column 0. */
23857 if (row == first)
23858 {
23859 /* R2L rows have BEG and END in reversed order, but the
23860 screen drawing geometry is always left to right. So
23861 we need to mirror the beginning and end of the
23862 highlighted area in R2L rows. */
23863 if (!row->reversed_p)
23864 {
23865 start_hpos = hlinfo->mouse_face_beg_col;
23866 start_x = hlinfo->mouse_face_beg_x;
23867 }
23868 else if (row == last)
23869 {
23870 start_hpos = hlinfo->mouse_face_end_col;
23871 start_x = hlinfo->mouse_face_end_x;
23872 }
23873 else
23874 {
23875 start_hpos = 0;
23876 start_x = 0;
23877 }
23878 }
23879 else if (row->reversed_p && row == last)
23880 {
23881 start_hpos = hlinfo->mouse_face_end_col;
23882 start_x = hlinfo->mouse_face_end_x;
23883 }
23884 else
23885 {
23886 start_hpos = 0;
23887 start_x = 0;
23888 }
23889
23890 if (row == last)
23891 {
23892 if (!row->reversed_p)
23893 end_hpos = hlinfo->mouse_face_end_col;
23894 else if (row == first)
23895 end_hpos = hlinfo->mouse_face_beg_col;
23896 else
23897 {
23898 end_hpos = row->used[TEXT_AREA];
23899 if (draw == DRAW_NORMAL_TEXT)
23900 row->fill_line_p = 1; /* Clear to end of line */
23901 }
23902 }
23903 else if (row->reversed_p && row == first)
23904 end_hpos = hlinfo->mouse_face_beg_col;
23905 else
23906 {
23907 end_hpos = row->used[TEXT_AREA];
23908 if (draw == DRAW_NORMAL_TEXT)
23909 row->fill_line_p = 1; /* Clear to end of line */
23910 }
23911
23912 if (end_hpos > start_hpos)
23913 {
23914 draw_row_with_mouse_face (w, start_x, row,
23915 start_hpos, end_hpos, draw);
23916
23917 row->mouse_face_p
23918 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23919 }
23920 }
23921
23922 #ifdef HAVE_WINDOW_SYSTEM
23923 /* When we've written over the cursor, arrange for it to
23924 be displayed again. */
23925 if (FRAME_WINDOW_P (f)
23926 && phys_cursor_on_p && !w->phys_cursor_on_p)
23927 {
23928 BLOCK_INPUT;
23929 display_and_set_cursor (w, 1,
23930 w->phys_cursor.hpos, w->phys_cursor.vpos,
23931 w->phys_cursor.x, w->phys_cursor.y);
23932 UNBLOCK_INPUT;
23933 }
23934 #endif /* HAVE_WINDOW_SYSTEM */
23935 }
23936
23937 #ifdef HAVE_WINDOW_SYSTEM
23938 /* Change the mouse cursor. */
23939 if (FRAME_WINDOW_P (f))
23940 {
23941 if (draw == DRAW_NORMAL_TEXT
23942 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
23943 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23944 else if (draw == DRAW_MOUSE_FACE)
23945 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23946 else
23947 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23948 }
23949 #endif /* HAVE_WINDOW_SYSTEM */
23950 }
23951
23952 /* EXPORT:
23953 Clear out the mouse-highlighted active region.
23954 Redraw it un-highlighted first. Value is non-zero if mouse
23955 face was actually drawn unhighlighted. */
23956
23957 int
23958 clear_mouse_face (Mouse_HLInfo *hlinfo)
23959 {
23960 int cleared = 0;
23961
23962 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
23963 {
23964 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
23965 cleared = 1;
23966 }
23967
23968 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
23969 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
23970 hlinfo->mouse_face_window = Qnil;
23971 hlinfo->mouse_face_overlay = Qnil;
23972 return cleared;
23973 }
23974
23975 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
23976 within the mouse face on that window. */
23977 static int
23978 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
23979 {
23980 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
23981
23982 /* Quickly resolve the easy cases. */
23983 if (!(WINDOWP (hlinfo->mouse_face_window)
23984 && XWINDOW (hlinfo->mouse_face_window) == w))
23985 return 0;
23986 if (vpos < hlinfo->mouse_face_beg_row
23987 || vpos > hlinfo->mouse_face_end_row)
23988 return 0;
23989 if (vpos > hlinfo->mouse_face_beg_row
23990 && vpos < hlinfo->mouse_face_end_row)
23991 return 1;
23992
23993 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
23994 {
23995 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
23996 {
23997 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
23998 return 1;
23999 }
24000 else if ((vpos == hlinfo->mouse_face_beg_row
24001 && hpos >= hlinfo->mouse_face_beg_col)
24002 || (vpos == hlinfo->mouse_face_end_row
24003 && hpos < hlinfo->mouse_face_end_col))
24004 return 1;
24005 }
24006 else
24007 {
24008 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24009 {
24010 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24011 return 1;
24012 }
24013 else if ((vpos == hlinfo->mouse_face_beg_row
24014 && hpos <= hlinfo->mouse_face_beg_col)
24015 || (vpos == hlinfo->mouse_face_end_row
24016 && hpos > hlinfo->mouse_face_end_col))
24017 return 1;
24018 }
24019 return 0;
24020 }
24021
24022
24023 /* EXPORT:
24024 Non-zero if physical cursor of window W is within mouse face. */
24025
24026 int
24027 cursor_in_mouse_face_p (struct window *w)
24028 {
24029 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24030 }
24031
24032
24033 \f
24034 /* Find the glyph rows START_ROW and END_ROW of window W that display
24035 characters between buffer positions START_CHARPOS and END_CHARPOS
24036 (excluding END_CHARPOS). This is similar to row_containing_pos,
24037 but is more accurate when bidi reordering makes buffer positions
24038 change non-linearly with glyph rows. */
24039 static void
24040 rows_from_pos_range (struct window *w,
24041 EMACS_INT start_charpos, EMACS_INT end_charpos,
24042 struct glyph_row **start, struct glyph_row **end)
24043 {
24044 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24045 int last_y = window_text_bottom_y (w);
24046 struct glyph_row *row;
24047
24048 *start = NULL;
24049 *end = NULL;
24050
24051 while (!first->enabled_p
24052 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24053 first++;
24054
24055 /* Find the START row. */
24056 for (row = first;
24057 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24058 row++)
24059 {
24060 /* A row can potentially be the START row if the range of the
24061 characters it displays intersects the range
24062 [START_CHARPOS..END_CHARPOS). */
24063 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24064 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24065 /* See the commentary in row_containing_pos, for the
24066 explanation of the complicated way to check whether
24067 some position is beyond the end of the characters
24068 displayed by a row. */
24069 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24070 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24071 && !row->ends_at_zv_p
24072 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24073 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24074 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24075 && !row->ends_at_zv_p
24076 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24077 {
24078 /* Found a candidate row. Now make sure at least one of the
24079 glyphs it displays has a charpos from the range
24080 [START_CHARPOS..END_CHARPOS).
24081
24082 This is not obvious because bidi reordering could make
24083 buffer positions of a row be 1,2,3,102,101,100, and if we
24084 want to highlight characters in [50..60), we don't want
24085 this row, even though [50..60) does intersect [1..103),
24086 the range of character positions given by the row's start
24087 and end positions. */
24088 struct glyph *g = row->glyphs[TEXT_AREA];
24089 struct glyph *e = g + row->used[TEXT_AREA];
24090
24091 while (g < e)
24092 {
24093 if (BUFFERP (g->object)
24094 && start_charpos <= g->charpos && g->charpos < end_charpos)
24095 *start = row;
24096 g++;
24097 }
24098 if (*start)
24099 break;
24100 }
24101 }
24102
24103 /* Find the END row. */
24104 if (!*start
24105 /* If the last row is partially visible, start looking for END
24106 from that row, instead of starting from FIRST. */
24107 && !(row->enabled_p
24108 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24109 row = first;
24110 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24111 {
24112 struct glyph_row *next = row + 1;
24113
24114 if (!next->enabled_p
24115 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24116 /* The first row >= START whose range of displayed characters
24117 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24118 is the row END + 1. */
24119 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24120 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24121 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24122 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24123 && !next->ends_at_zv_p
24124 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24125 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24126 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24127 && !next->ends_at_zv_p
24128 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24129 {
24130 *end = row;
24131 break;
24132 }
24133 else
24134 {
24135 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24136 but none of the characters it displays are in the range, it is
24137 also END + 1. */
24138 struct glyph *g = next->glyphs[TEXT_AREA];
24139 struct glyph *e = g + next->used[TEXT_AREA];
24140
24141 while (g < e)
24142 {
24143 if (BUFFERP (g->object)
24144 && start_charpos <= g->charpos && g->charpos < end_charpos)
24145 break;
24146 g++;
24147 }
24148 if (g == e)
24149 {
24150 *end = row;
24151 break;
24152 }
24153 }
24154 }
24155 }
24156
24157 /* This function sets the mouse_face_* elements of HLINFO, assuming
24158 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24159 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24160 for the overlay or run of text properties specifying the mouse
24161 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24162 before-string and after-string that must also be highlighted.
24163 DISPLAY_STRING, if non-nil, is a display string that may cover some
24164 or all of the highlighted text. */
24165
24166 static void
24167 mouse_face_from_buffer_pos (Lisp_Object window,
24168 Mouse_HLInfo *hlinfo,
24169 EMACS_INT mouse_charpos,
24170 EMACS_INT start_charpos,
24171 EMACS_INT end_charpos,
24172 Lisp_Object before_string,
24173 Lisp_Object after_string,
24174 Lisp_Object display_string)
24175 {
24176 struct window *w = XWINDOW (window);
24177 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24178 struct glyph_row *r1, *r2;
24179 struct glyph *glyph, *end;
24180 EMACS_INT ignore, pos;
24181 int x;
24182
24183 xassert (NILP (display_string) || STRINGP (display_string));
24184 xassert (NILP (before_string) || STRINGP (before_string));
24185 xassert (NILP (after_string) || STRINGP (after_string));
24186
24187 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24188 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24189 if (r1 == NULL)
24190 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24191 /* If the before-string or display-string contains newlines,
24192 rows_from_pos_range skips to its last row. Move back. */
24193 if (!NILP (before_string) || !NILP (display_string))
24194 {
24195 struct glyph_row *prev;
24196 while ((prev = r1 - 1, prev >= first)
24197 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24198 && prev->used[TEXT_AREA] > 0)
24199 {
24200 struct glyph *beg = prev->glyphs[TEXT_AREA];
24201 glyph = beg + prev->used[TEXT_AREA];
24202 while (--glyph >= beg && INTEGERP (glyph->object));
24203 if (glyph < beg
24204 || !(EQ (glyph->object, before_string)
24205 || EQ (glyph->object, display_string)))
24206 break;
24207 r1 = prev;
24208 }
24209 }
24210 if (r2 == NULL)
24211 {
24212 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24213 hlinfo->mouse_face_past_end = 1;
24214 }
24215 else if (!NILP (after_string))
24216 {
24217 /* If the after-string has newlines, advance to its last row. */
24218 struct glyph_row *next;
24219 struct glyph_row *last
24220 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24221
24222 for (next = r2 + 1;
24223 next <= last
24224 && next->used[TEXT_AREA] > 0
24225 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24226 ++next)
24227 r2 = next;
24228 }
24229 /* The rest of the display engine assumes that mouse_face_beg_row is
24230 either above below mouse_face_end_row or identical to it. But
24231 with bidi-reordered continued lines, the row for START_CHARPOS
24232 could be below the row for END_CHARPOS. If so, swap the rows and
24233 store them in correct order. */
24234 if (r1->y > r2->y)
24235 {
24236 struct glyph_row *tem = r2;
24237
24238 r2 = r1;
24239 r1 = tem;
24240 }
24241
24242 hlinfo->mouse_face_beg_y = r1->y;
24243 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24244 hlinfo->mouse_face_end_y = r2->y;
24245 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24246
24247 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24248 AFTER_STRING, DISPLAY_STRING, START_CHARPOS, and END_CHARPOS
24249 could be anywhere in the row and in any order. The strategy
24250 below is to find the leftmost and the rightmost glyph that
24251 belongs to either of these 3 strings, or whose position is
24252 between START_CHARPOS and END_CHARPOS, and highlight all the
24253 glyphs between those two. This may cover more than just the text
24254 between START_CHARPOS and END_CHARPOS if the range of characters
24255 strides the bidi level boundary, e.g. if the beginning is in R2L
24256 text while the end is in L2R text or vice versa. */
24257 if (!r1->reversed_p)
24258 {
24259 /* This row is in a left to right paragraph. Scan it left to
24260 right. */
24261 glyph = r1->glyphs[TEXT_AREA];
24262 end = glyph + r1->used[TEXT_AREA];
24263 x = r1->x;
24264
24265 /* Skip truncation glyphs at the start of the glyph row. */
24266 if (r1->displays_text_p)
24267 for (; glyph < end
24268 && INTEGERP (glyph->object)
24269 && glyph->charpos < 0;
24270 ++glyph)
24271 x += glyph->pixel_width;
24272
24273 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24274 or DISPLAY_STRING, and the first glyph from buffer whose
24275 position is between START_CHARPOS and END_CHARPOS. */
24276 for (; glyph < end
24277 && !INTEGERP (glyph->object)
24278 && !EQ (glyph->object, display_string)
24279 && !(BUFFERP (glyph->object)
24280 && (glyph->charpos >= start_charpos
24281 && glyph->charpos < end_charpos));
24282 ++glyph)
24283 {
24284 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24285 are present at buffer positions between START_CHARPOS and
24286 END_CHARPOS, or if they come from an overlay. */
24287 if (EQ (glyph->object, before_string))
24288 {
24289 pos = string_buffer_position (w, before_string,
24290 start_charpos);
24291 /* If pos == 0, it means before_string came from an
24292 overlay, not from a buffer position. */
24293 if (!pos || (pos >= start_charpos && pos < end_charpos))
24294 break;
24295 }
24296 else if (EQ (glyph->object, after_string))
24297 {
24298 pos = string_buffer_position (w, after_string, end_charpos);
24299 if (!pos || (pos >= start_charpos && pos < end_charpos))
24300 break;
24301 }
24302 x += glyph->pixel_width;
24303 }
24304 hlinfo->mouse_face_beg_x = x;
24305 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24306 }
24307 else
24308 {
24309 /* This row is in a right to left paragraph. Scan it right to
24310 left. */
24311 struct glyph *g;
24312
24313 end = r1->glyphs[TEXT_AREA] - 1;
24314 glyph = end + r1->used[TEXT_AREA];
24315
24316 /* Skip truncation glyphs at the start of the glyph row. */
24317 if (r1->displays_text_p)
24318 for (; glyph > end
24319 && INTEGERP (glyph->object)
24320 && glyph->charpos < 0;
24321 --glyph)
24322 ;
24323
24324 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24325 or DISPLAY_STRING, and the first glyph from buffer whose
24326 position is between START_CHARPOS and END_CHARPOS. */
24327 for (; glyph > end
24328 && !INTEGERP (glyph->object)
24329 && !EQ (glyph->object, display_string)
24330 && !(BUFFERP (glyph->object)
24331 && (glyph->charpos >= start_charpos
24332 && glyph->charpos < end_charpos));
24333 --glyph)
24334 {
24335 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24336 are present at buffer positions between START_CHARPOS and
24337 END_CHARPOS, or if they come from an overlay. */
24338 if (EQ (glyph->object, before_string))
24339 {
24340 pos = string_buffer_position (w, before_string, start_charpos);
24341 /* If pos == 0, it means before_string came from an
24342 overlay, not from a buffer position. */
24343 if (!pos || (pos >= start_charpos && pos < end_charpos))
24344 break;
24345 }
24346 else if (EQ (glyph->object, after_string))
24347 {
24348 pos = string_buffer_position (w, after_string, end_charpos);
24349 if (!pos || (pos >= start_charpos && pos < end_charpos))
24350 break;
24351 }
24352 }
24353
24354 glyph++; /* first glyph to the right of the highlighted area */
24355 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24356 x += g->pixel_width;
24357 hlinfo->mouse_face_beg_x = x;
24358 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24359 }
24360
24361 /* If the highlight ends in a different row, compute GLYPH and END
24362 for the end row. Otherwise, reuse the values computed above for
24363 the row where the highlight begins. */
24364 if (r2 != r1)
24365 {
24366 if (!r2->reversed_p)
24367 {
24368 glyph = r2->glyphs[TEXT_AREA];
24369 end = glyph + r2->used[TEXT_AREA];
24370 x = r2->x;
24371 }
24372 else
24373 {
24374 end = r2->glyphs[TEXT_AREA] - 1;
24375 glyph = end + r2->used[TEXT_AREA];
24376 }
24377 }
24378
24379 if (!r2->reversed_p)
24380 {
24381 /* Skip truncation and continuation glyphs near the end of the
24382 row, and also blanks and stretch glyphs inserted by
24383 extend_face_to_end_of_line. */
24384 while (end > glyph
24385 && INTEGERP ((end - 1)->object)
24386 && (end - 1)->charpos <= 0)
24387 --end;
24388 /* Scan the rest of the glyph row from the end, looking for the
24389 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24390 DISPLAY_STRING, or whose position is between START_CHARPOS
24391 and END_CHARPOS */
24392 for (--end;
24393 end > glyph
24394 && !INTEGERP (end->object)
24395 && !EQ (end->object, display_string)
24396 && !(BUFFERP (end->object)
24397 && (end->charpos >= start_charpos
24398 && end->charpos < end_charpos));
24399 --end)
24400 {
24401 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24402 are present at buffer positions between START_CHARPOS and
24403 END_CHARPOS, or if they come from an overlay. */
24404 if (EQ (end->object, before_string))
24405 {
24406 pos = string_buffer_position (w, before_string, start_charpos);
24407 if (!pos || (pos >= start_charpos && pos < end_charpos))
24408 break;
24409 }
24410 else if (EQ (end->object, after_string))
24411 {
24412 pos = string_buffer_position (w, after_string, end_charpos);
24413 if (!pos || (pos >= start_charpos && pos < end_charpos))
24414 break;
24415 }
24416 }
24417 /* Find the X coordinate of the last glyph to be highlighted. */
24418 for (; glyph <= end; ++glyph)
24419 x += glyph->pixel_width;
24420
24421 hlinfo->mouse_face_end_x = x;
24422 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24423 }
24424 else
24425 {
24426 /* Skip truncation and continuation glyphs near the end of the
24427 row, and also blanks and stretch glyphs inserted by
24428 extend_face_to_end_of_line. */
24429 x = r2->x;
24430 end++;
24431 while (end < glyph
24432 && INTEGERP (end->object)
24433 && end->charpos <= 0)
24434 {
24435 x += end->pixel_width;
24436 ++end;
24437 }
24438 /* Scan the rest of the glyph row from the end, looking for the
24439 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24440 DISPLAY_STRING, or whose position is between START_CHARPOS
24441 and END_CHARPOS */
24442 for ( ;
24443 end < glyph
24444 && !INTEGERP (end->object)
24445 && !EQ (end->object, display_string)
24446 && !(BUFFERP (end->object)
24447 && (end->charpos >= start_charpos
24448 && end->charpos < end_charpos));
24449 ++end)
24450 {
24451 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24452 are present at buffer positions between START_CHARPOS and
24453 END_CHARPOS, or if they come from an overlay. */
24454 if (EQ (end->object, before_string))
24455 {
24456 pos = string_buffer_position (w, before_string, start_charpos);
24457 if (!pos || (pos >= start_charpos && pos < end_charpos))
24458 break;
24459 }
24460 else if (EQ (end->object, after_string))
24461 {
24462 pos = string_buffer_position (w, after_string, end_charpos);
24463 if (!pos || (pos >= start_charpos && pos < end_charpos))
24464 break;
24465 }
24466 x += end->pixel_width;
24467 }
24468 hlinfo->mouse_face_end_x = x;
24469 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24470 }
24471
24472 hlinfo->mouse_face_window = window;
24473 hlinfo->mouse_face_face_id
24474 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24475 mouse_charpos + 1,
24476 !hlinfo->mouse_face_hidden, -1);
24477 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24478 }
24479
24480 /* The following function is not used anymore (replaced with
24481 mouse_face_from_string_pos), but I leave it here for the time
24482 being, in case someone would. */
24483
24484 #if 0 /* not used */
24485
24486 /* Find the position of the glyph for position POS in OBJECT in
24487 window W's current matrix, and return in *X, *Y the pixel
24488 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24489
24490 RIGHT_P non-zero means return the position of the right edge of the
24491 glyph, RIGHT_P zero means return the left edge position.
24492
24493 If no glyph for POS exists in the matrix, return the position of
24494 the glyph with the next smaller position that is in the matrix, if
24495 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24496 exists in the matrix, return the position of the glyph with the
24497 next larger position in OBJECT.
24498
24499 Value is non-zero if a glyph was found. */
24500
24501 static int
24502 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24503 int *hpos, int *vpos, int *x, int *y, int right_p)
24504 {
24505 int yb = window_text_bottom_y (w);
24506 struct glyph_row *r;
24507 struct glyph *best_glyph = NULL;
24508 struct glyph_row *best_row = NULL;
24509 int best_x = 0;
24510
24511 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24512 r->enabled_p && r->y < yb;
24513 ++r)
24514 {
24515 struct glyph *g = r->glyphs[TEXT_AREA];
24516 struct glyph *e = g + r->used[TEXT_AREA];
24517 int gx;
24518
24519 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24520 if (EQ (g->object, object))
24521 {
24522 if (g->charpos == pos)
24523 {
24524 best_glyph = g;
24525 best_x = gx;
24526 best_row = r;
24527 goto found;
24528 }
24529 else if (best_glyph == NULL
24530 || ((eabs (g->charpos - pos)
24531 < eabs (best_glyph->charpos - pos))
24532 && (right_p
24533 ? g->charpos < pos
24534 : g->charpos > pos)))
24535 {
24536 best_glyph = g;
24537 best_x = gx;
24538 best_row = r;
24539 }
24540 }
24541 }
24542
24543 found:
24544
24545 if (best_glyph)
24546 {
24547 *x = best_x;
24548 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24549
24550 if (right_p)
24551 {
24552 *x += best_glyph->pixel_width;
24553 ++*hpos;
24554 }
24555
24556 *y = best_row->y;
24557 *vpos = best_row - w->current_matrix->rows;
24558 }
24559
24560 return best_glyph != NULL;
24561 }
24562 #endif /* not used */
24563
24564 /* Find the positions of the first and the last glyphs in window W's
24565 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24566 (assumed to be a string), and return in HLINFO's mouse_face_*
24567 members the pixel and column/row coordinates of those glyphs. */
24568
24569 static void
24570 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24571 Lisp_Object object,
24572 EMACS_INT startpos, EMACS_INT endpos)
24573 {
24574 int yb = window_text_bottom_y (w);
24575 struct glyph_row *r;
24576 struct glyph *g, *e;
24577 int gx;
24578 int found = 0;
24579
24580 /* Find the glyph row with at least one position in the range
24581 [STARTPOS..ENDPOS], and the first glyph in that row whose
24582 position belongs to that range. */
24583 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24584 r->enabled_p && r->y < yb;
24585 ++r)
24586 {
24587 if (!r->reversed_p)
24588 {
24589 g = r->glyphs[TEXT_AREA];
24590 e = g + r->used[TEXT_AREA];
24591 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24592 if (EQ (g->object, object)
24593 && startpos <= g->charpos && g->charpos <= endpos)
24594 {
24595 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24596 hlinfo->mouse_face_beg_y = r->y;
24597 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24598 hlinfo->mouse_face_beg_x = gx;
24599 found = 1;
24600 break;
24601 }
24602 }
24603 else
24604 {
24605 struct glyph *g1;
24606
24607 e = r->glyphs[TEXT_AREA];
24608 g = e + r->used[TEXT_AREA];
24609 for ( ; g > e; --g)
24610 if (EQ ((g-1)->object, object)
24611 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24612 {
24613 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24614 hlinfo->mouse_face_beg_y = r->y;
24615 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24616 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24617 gx += g1->pixel_width;
24618 hlinfo->mouse_face_beg_x = gx;
24619 found = 1;
24620 break;
24621 }
24622 }
24623 if (found)
24624 break;
24625 }
24626
24627 if (!found)
24628 return;
24629
24630 /* Starting with the next row, look for the first row which does NOT
24631 include any glyphs whose positions are in the range. */
24632 for (++r; r->enabled_p && r->y < yb; ++r)
24633 {
24634 g = r->glyphs[TEXT_AREA];
24635 e = g + r->used[TEXT_AREA];
24636 found = 0;
24637 for ( ; g < e; ++g)
24638 if (EQ (g->object, object)
24639 && startpos <= g->charpos && g->charpos <= endpos)
24640 {
24641 found = 1;
24642 break;
24643 }
24644 if (!found)
24645 break;
24646 }
24647
24648 /* The highlighted region ends on the previous row. */
24649 r--;
24650
24651 /* Set the end row and its vertical pixel coordinate. */
24652 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24653 hlinfo->mouse_face_end_y = r->y;
24654
24655 /* Compute and set the end column and the end column's horizontal
24656 pixel coordinate. */
24657 if (!r->reversed_p)
24658 {
24659 g = r->glyphs[TEXT_AREA];
24660 e = g + r->used[TEXT_AREA];
24661 for ( ; e > g; --e)
24662 if (EQ ((e-1)->object, object)
24663 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24664 break;
24665 hlinfo->mouse_face_end_col = e - g;
24666
24667 for (gx = r->x; g < e; ++g)
24668 gx += g->pixel_width;
24669 hlinfo->mouse_face_end_x = gx;
24670 }
24671 else
24672 {
24673 e = r->glyphs[TEXT_AREA];
24674 g = e + r->used[TEXT_AREA];
24675 for (gx = r->x ; e < g; ++e)
24676 {
24677 if (EQ (e->object, object)
24678 && startpos <= e->charpos && e->charpos <= endpos)
24679 break;
24680 gx += e->pixel_width;
24681 }
24682 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24683 hlinfo->mouse_face_end_x = gx;
24684 }
24685 }
24686
24687 #ifdef HAVE_WINDOW_SYSTEM
24688
24689 /* See if position X, Y is within a hot-spot of an image. */
24690
24691 static int
24692 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24693 {
24694 if (!CONSP (hot_spot))
24695 return 0;
24696
24697 if (EQ (XCAR (hot_spot), Qrect))
24698 {
24699 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24700 Lisp_Object rect = XCDR (hot_spot);
24701 Lisp_Object tem;
24702 if (!CONSP (rect))
24703 return 0;
24704 if (!CONSP (XCAR (rect)))
24705 return 0;
24706 if (!CONSP (XCDR (rect)))
24707 return 0;
24708 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24709 return 0;
24710 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24711 return 0;
24712 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24713 return 0;
24714 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24715 return 0;
24716 return 1;
24717 }
24718 else if (EQ (XCAR (hot_spot), Qcircle))
24719 {
24720 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24721 Lisp_Object circ = XCDR (hot_spot);
24722 Lisp_Object lr, lx0, ly0;
24723 if (CONSP (circ)
24724 && CONSP (XCAR (circ))
24725 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24726 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24727 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24728 {
24729 double r = XFLOATINT (lr);
24730 double dx = XINT (lx0) - x;
24731 double dy = XINT (ly0) - y;
24732 return (dx * dx + dy * dy <= r * r);
24733 }
24734 }
24735 else if (EQ (XCAR (hot_spot), Qpoly))
24736 {
24737 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24738 if (VECTORP (XCDR (hot_spot)))
24739 {
24740 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24741 Lisp_Object *poly = v->contents;
24742 int n = v->size;
24743 int i;
24744 int inside = 0;
24745 Lisp_Object lx, ly;
24746 int x0, y0;
24747
24748 /* Need an even number of coordinates, and at least 3 edges. */
24749 if (n < 6 || n & 1)
24750 return 0;
24751
24752 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24753 If count is odd, we are inside polygon. Pixels on edges
24754 may or may not be included depending on actual geometry of the
24755 polygon. */
24756 if ((lx = poly[n-2], !INTEGERP (lx))
24757 || (ly = poly[n-1], !INTEGERP (lx)))
24758 return 0;
24759 x0 = XINT (lx), y0 = XINT (ly);
24760 for (i = 0; i < n; i += 2)
24761 {
24762 int x1 = x0, y1 = y0;
24763 if ((lx = poly[i], !INTEGERP (lx))
24764 || (ly = poly[i+1], !INTEGERP (ly)))
24765 return 0;
24766 x0 = XINT (lx), y0 = XINT (ly);
24767
24768 /* Does this segment cross the X line? */
24769 if (x0 >= x)
24770 {
24771 if (x1 >= x)
24772 continue;
24773 }
24774 else if (x1 < x)
24775 continue;
24776 if (y > y0 && y > y1)
24777 continue;
24778 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24779 inside = !inside;
24780 }
24781 return inside;
24782 }
24783 }
24784 return 0;
24785 }
24786
24787 Lisp_Object
24788 find_hot_spot (Lisp_Object map, int x, int y)
24789 {
24790 while (CONSP (map))
24791 {
24792 if (CONSP (XCAR (map))
24793 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24794 return XCAR (map);
24795 map = XCDR (map);
24796 }
24797
24798 return Qnil;
24799 }
24800
24801 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24802 3, 3, 0,
24803 doc: /* Lookup in image map MAP coordinates X and Y.
24804 An image map is an alist where each element has the format (AREA ID PLIST).
24805 An AREA is specified as either a rectangle, a circle, or a polygon:
24806 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24807 pixel coordinates of the upper left and bottom right corners.
24808 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24809 and the radius of the circle; r may be a float or integer.
24810 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24811 vector describes one corner in the polygon.
24812 Returns the alist element for the first matching AREA in MAP. */)
24813 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24814 {
24815 if (NILP (map))
24816 return Qnil;
24817
24818 CHECK_NUMBER (x);
24819 CHECK_NUMBER (y);
24820
24821 return find_hot_spot (map, XINT (x), XINT (y));
24822 }
24823
24824
24825 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24826 static void
24827 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24828 {
24829 /* Do not change cursor shape while dragging mouse. */
24830 if (!NILP (do_mouse_tracking))
24831 return;
24832
24833 if (!NILP (pointer))
24834 {
24835 if (EQ (pointer, Qarrow))
24836 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24837 else if (EQ (pointer, Qhand))
24838 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24839 else if (EQ (pointer, Qtext))
24840 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24841 else if (EQ (pointer, intern ("hdrag")))
24842 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24843 #ifdef HAVE_X_WINDOWS
24844 else if (EQ (pointer, intern ("vdrag")))
24845 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24846 #endif
24847 else if (EQ (pointer, intern ("hourglass")))
24848 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24849 else if (EQ (pointer, Qmodeline))
24850 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24851 else
24852 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24853 }
24854
24855 if (cursor != No_Cursor)
24856 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24857 }
24858
24859 #endif /* HAVE_WINDOW_SYSTEM */
24860
24861 /* Take proper action when mouse has moved to the mode or header line
24862 or marginal area AREA of window W, x-position X and y-position Y.
24863 X is relative to the start of the text display area of W, so the
24864 width of bitmap areas and scroll bars must be subtracted to get a
24865 position relative to the start of the mode line. */
24866
24867 static void
24868 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24869 enum window_part area)
24870 {
24871 struct window *w = XWINDOW (window);
24872 struct frame *f = XFRAME (w->frame);
24873 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24874 #ifdef HAVE_WINDOW_SYSTEM
24875 Display_Info *dpyinfo;
24876 #endif
24877 Cursor cursor = No_Cursor;
24878 Lisp_Object pointer = Qnil;
24879 int dx, dy, width, height;
24880 EMACS_INT charpos;
24881 Lisp_Object string, object = Qnil;
24882 Lisp_Object pos, help;
24883
24884 Lisp_Object mouse_face;
24885 int original_x_pixel = x;
24886 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24887 struct glyph_row *row;
24888
24889 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24890 {
24891 int x0;
24892 struct glyph *end;
24893
24894 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24895 returns them in row/column units! */
24896 string = mode_line_string (w, area, &x, &y, &charpos,
24897 &object, &dx, &dy, &width, &height);
24898
24899 row = (area == ON_MODE_LINE
24900 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24901 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24902
24903 /* Find the glyph under the mouse pointer. */
24904 if (row->mode_line_p && row->enabled_p)
24905 {
24906 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24907 end = glyph + row->used[TEXT_AREA];
24908
24909 for (x0 = original_x_pixel;
24910 glyph < end && x0 >= glyph->pixel_width;
24911 ++glyph)
24912 x0 -= glyph->pixel_width;
24913
24914 if (glyph >= end)
24915 glyph = NULL;
24916 }
24917 }
24918 else
24919 {
24920 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24921 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
24922 returns them in row/column units! */
24923 string = marginal_area_string (w, area, &x, &y, &charpos,
24924 &object, &dx, &dy, &width, &height);
24925 }
24926
24927 help = Qnil;
24928
24929 #ifdef HAVE_WINDOW_SYSTEM
24930 if (IMAGEP (object))
24931 {
24932 Lisp_Object image_map, hotspot;
24933 if ((image_map = Fplist_get (XCDR (object), QCmap),
24934 !NILP (image_map))
24935 && (hotspot = find_hot_spot (image_map, dx, dy),
24936 CONSP (hotspot))
24937 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24938 {
24939 Lisp_Object area_id, plist;
24940
24941 area_id = XCAR (hotspot);
24942 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24943 If so, we could look for mouse-enter, mouse-leave
24944 properties in PLIST (and do something...). */
24945 hotspot = XCDR (hotspot);
24946 if (CONSP (hotspot)
24947 && (plist = XCAR (hotspot), CONSP (plist)))
24948 {
24949 pointer = Fplist_get (plist, Qpointer);
24950 if (NILP (pointer))
24951 pointer = Qhand;
24952 help = Fplist_get (plist, Qhelp_echo);
24953 if (!NILP (help))
24954 {
24955 help_echo_string = help;
24956 /* Is this correct? ++kfs */
24957 XSETWINDOW (help_echo_window, w);
24958 help_echo_object = w->buffer;
24959 help_echo_pos = charpos;
24960 }
24961 }
24962 }
24963 if (NILP (pointer))
24964 pointer = Fplist_get (XCDR (object), QCpointer);
24965 }
24966 #endif /* HAVE_WINDOW_SYSTEM */
24967
24968 if (STRINGP (string))
24969 {
24970 pos = make_number (charpos);
24971 /* If we're on a string with `help-echo' text property, arrange
24972 for the help to be displayed. This is done by setting the
24973 global variable help_echo_string to the help string. */
24974 if (NILP (help))
24975 {
24976 help = Fget_text_property (pos, Qhelp_echo, string);
24977 if (!NILP (help))
24978 {
24979 help_echo_string = help;
24980 XSETWINDOW (help_echo_window, w);
24981 help_echo_object = string;
24982 help_echo_pos = charpos;
24983 }
24984 }
24985
24986 #ifdef HAVE_WINDOW_SYSTEM
24987 if (FRAME_WINDOW_P (f))
24988 {
24989 dpyinfo = FRAME_X_DISPLAY_INFO (f);
24990 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24991 if (NILP (pointer))
24992 pointer = Fget_text_property (pos, Qpointer, string);
24993
24994 /* Change the mouse pointer according to what is under X/Y. */
24995 if (NILP (pointer)
24996 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24997 {
24998 Lisp_Object map;
24999 map = Fget_text_property (pos, Qlocal_map, string);
25000 if (!KEYMAPP (map))
25001 map = Fget_text_property (pos, Qkeymap, string);
25002 if (!KEYMAPP (map))
25003 cursor = dpyinfo->vertical_scroll_bar_cursor;
25004 }
25005 }
25006 #endif
25007
25008 /* Change the mouse face according to what is under X/Y. */
25009 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25010 if (!NILP (mouse_face)
25011 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25012 && glyph)
25013 {
25014 Lisp_Object b, e;
25015
25016 struct glyph * tmp_glyph;
25017
25018 int gpos;
25019 int gseq_length;
25020 int total_pixel_width;
25021 EMACS_INT begpos, endpos, ignore;
25022
25023 int vpos, hpos;
25024
25025 b = Fprevious_single_property_change (make_number (charpos + 1),
25026 Qmouse_face, string, Qnil);
25027 if (NILP (b))
25028 begpos = 0;
25029 else
25030 begpos = XINT (b);
25031
25032 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25033 if (NILP (e))
25034 endpos = SCHARS (string);
25035 else
25036 endpos = XINT (e);
25037
25038 /* Calculate the glyph position GPOS of GLYPH in the
25039 displayed string, relative to the beginning of the
25040 highlighted part of the string.
25041
25042 Note: GPOS is different from CHARPOS. CHARPOS is the
25043 position of GLYPH in the internal string object. A mode
25044 line string format has structures which are converted to
25045 a flattened string by the Emacs Lisp interpreter. The
25046 internal string is an element of those structures. The
25047 displayed string is the flattened string. */
25048 tmp_glyph = row_start_glyph;
25049 while (tmp_glyph < glyph
25050 && (!(EQ (tmp_glyph->object, glyph->object)
25051 && begpos <= tmp_glyph->charpos
25052 && tmp_glyph->charpos < endpos)))
25053 tmp_glyph++;
25054 gpos = glyph - tmp_glyph;
25055
25056 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25057 the highlighted part of the displayed string to which
25058 GLYPH belongs. Note: GSEQ_LENGTH is different from
25059 SCHARS (STRING), because the latter returns the length of
25060 the internal string. */
25061 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25062 tmp_glyph > glyph
25063 && (!(EQ (tmp_glyph->object, glyph->object)
25064 && begpos <= tmp_glyph->charpos
25065 && tmp_glyph->charpos < endpos));
25066 tmp_glyph--)
25067 ;
25068 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25069
25070 /* Calculate the total pixel width of all the glyphs between
25071 the beginning of the highlighted area and GLYPH. */
25072 total_pixel_width = 0;
25073 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25074 total_pixel_width += tmp_glyph->pixel_width;
25075
25076 /* Pre calculation of re-rendering position. Note: X is in
25077 column units here, after the call to mode_line_string or
25078 marginal_area_string. */
25079 hpos = x - gpos;
25080 vpos = (area == ON_MODE_LINE
25081 ? (w->current_matrix)->nrows - 1
25082 : 0);
25083
25084 /* If GLYPH's position is included in the region that is
25085 already drawn in mouse face, we have nothing to do. */
25086 if ( EQ (window, hlinfo->mouse_face_window)
25087 && (!row->reversed_p
25088 ? (hlinfo->mouse_face_beg_col <= hpos
25089 && hpos < hlinfo->mouse_face_end_col)
25090 /* In R2L rows we swap BEG and END, see below. */
25091 : (hlinfo->mouse_face_end_col <= hpos
25092 && hpos < hlinfo->mouse_face_beg_col))
25093 && hlinfo->mouse_face_beg_row == vpos )
25094 return;
25095
25096 if (clear_mouse_face (hlinfo))
25097 cursor = No_Cursor;
25098
25099 if (!row->reversed_p)
25100 {
25101 hlinfo->mouse_face_beg_col = hpos;
25102 hlinfo->mouse_face_beg_x = original_x_pixel
25103 - (total_pixel_width + dx);
25104 hlinfo->mouse_face_end_col = hpos + gseq_length;
25105 hlinfo->mouse_face_end_x = 0;
25106 }
25107 else
25108 {
25109 /* In R2L rows, show_mouse_face expects BEG and END
25110 coordinates to be swapped. */
25111 hlinfo->mouse_face_end_col = hpos;
25112 hlinfo->mouse_face_end_x = original_x_pixel
25113 - (total_pixel_width + dx);
25114 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25115 hlinfo->mouse_face_beg_x = 0;
25116 }
25117
25118 hlinfo->mouse_face_beg_row = vpos;
25119 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25120 hlinfo->mouse_face_beg_y = 0;
25121 hlinfo->mouse_face_end_y = 0;
25122 hlinfo->mouse_face_past_end = 0;
25123 hlinfo->mouse_face_window = window;
25124
25125 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25126 charpos,
25127 0, 0, 0,
25128 &ignore,
25129 glyph->face_id,
25130 1);
25131 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25132
25133 if (NILP (pointer))
25134 pointer = Qhand;
25135 }
25136 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25137 clear_mouse_face (hlinfo);
25138 }
25139 #ifdef HAVE_WINDOW_SYSTEM
25140 if (FRAME_WINDOW_P (f))
25141 define_frame_cursor1 (f, cursor, pointer);
25142 #endif
25143 }
25144
25145
25146 /* EXPORT:
25147 Take proper action when the mouse has moved to position X, Y on
25148 frame F as regards highlighting characters that have mouse-face
25149 properties. Also de-highlighting chars where the mouse was before.
25150 X and Y can be negative or out of range. */
25151
25152 void
25153 note_mouse_highlight (struct frame *f, int x, int y)
25154 {
25155 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25156 enum window_part part;
25157 Lisp_Object window;
25158 struct window *w;
25159 Cursor cursor = No_Cursor;
25160 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25161 struct buffer *b;
25162
25163 /* When a menu is active, don't highlight because this looks odd. */
25164 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25165 if (popup_activated ())
25166 return;
25167 #endif
25168
25169 if (NILP (Vmouse_highlight)
25170 || !f->glyphs_initialized_p
25171 || f->pointer_invisible)
25172 return;
25173
25174 hlinfo->mouse_face_mouse_x = x;
25175 hlinfo->mouse_face_mouse_y = y;
25176 hlinfo->mouse_face_mouse_frame = f;
25177
25178 if (hlinfo->mouse_face_defer)
25179 return;
25180
25181 if (gc_in_progress)
25182 {
25183 hlinfo->mouse_face_deferred_gc = 1;
25184 return;
25185 }
25186
25187 /* Which window is that in? */
25188 window = window_from_coordinates (f, x, y, &part, 1);
25189
25190 /* If we were displaying active text in another window, clear that.
25191 Also clear if we move out of text area in same window. */
25192 if (! EQ (window, hlinfo->mouse_face_window)
25193 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25194 && !NILP (hlinfo->mouse_face_window)))
25195 clear_mouse_face (hlinfo);
25196
25197 /* Not on a window -> return. */
25198 if (!WINDOWP (window))
25199 return;
25200
25201 /* Reset help_echo_string. It will get recomputed below. */
25202 help_echo_string = Qnil;
25203
25204 /* Convert to window-relative pixel coordinates. */
25205 w = XWINDOW (window);
25206 frame_to_window_pixel_xy (w, &x, &y);
25207
25208 #ifdef HAVE_WINDOW_SYSTEM
25209 /* Handle tool-bar window differently since it doesn't display a
25210 buffer. */
25211 if (EQ (window, f->tool_bar_window))
25212 {
25213 note_tool_bar_highlight (f, x, y);
25214 return;
25215 }
25216 #endif
25217
25218 /* Mouse is on the mode, header line or margin? */
25219 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25220 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25221 {
25222 note_mode_line_or_margin_highlight (window, x, y, part);
25223 return;
25224 }
25225
25226 #ifdef HAVE_WINDOW_SYSTEM
25227 if (part == ON_VERTICAL_BORDER)
25228 {
25229 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25230 help_echo_string = build_string ("drag-mouse-1: resize");
25231 }
25232 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25233 || part == ON_SCROLL_BAR)
25234 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25235 else
25236 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25237 #endif
25238
25239 /* Are we in a window whose display is up to date?
25240 And verify the buffer's text has not changed. */
25241 b = XBUFFER (w->buffer);
25242 if (part == ON_TEXT
25243 && EQ (w->window_end_valid, w->buffer)
25244 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25245 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25246 {
25247 int hpos, vpos, i, dx, dy, area;
25248 EMACS_INT pos;
25249 struct glyph *glyph;
25250 Lisp_Object object;
25251 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
25252 Lisp_Object *overlay_vec = NULL;
25253 int noverlays;
25254 struct buffer *obuf;
25255 EMACS_INT obegv, ozv;
25256 int same_region;
25257
25258 /* Find the glyph under X/Y. */
25259 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25260
25261 #ifdef HAVE_WINDOW_SYSTEM
25262 /* Look for :pointer property on image. */
25263 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25264 {
25265 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25266 if (img != NULL && IMAGEP (img->spec))
25267 {
25268 Lisp_Object image_map, hotspot;
25269 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25270 !NILP (image_map))
25271 && (hotspot = find_hot_spot (image_map,
25272 glyph->slice.img.x + dx,
25273 glyph->slice.img.y + dy),
25274 CONSP (hotspot))
25275 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25276 {
25277 Lisp_Object area_id, plist;
25278
25279 area_id = XCAR (hotspot);
25280 /* Could check AREA_ID to see if we enter/leave this hot-spot.
25281 If so, we could look for mouse-enter, mouse-leave
25282 properties in PLIST (and do something...). */
25283 hotspot = XCDR (hotspot);
25284 if (CONSP (hotspot)
25285 && (plist = XCAR (hotspot), CONSP (plist)))
25286 {
25287 pointer = Fplist_get (plist, Qpointer);
25288 if (NILP (pointer))
25289 pointer = Qhand;
25290 help_echo_string = Fplist_get (plist, Qhelp_echo);
25291 if (!NILP (help_echo_string))
25292 {
25293 help_echo_window = window;
25294 help_echo_object = glyph->object;
25295 help_echo_pos = glyph->charpos;
25296 }
25297 }
25298 }
25299 if (NILP (pointer))
25300 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25301 }
25302 }
25303 #endif /* HAVE_WINDOW_SYSTEM */
25304
25305 /* Clear mouse face if X/Y not over text. */
25306 if (glyph == NULL
25307 || area != TEXT_AREA
25308 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25309 /* Glyph's OBJECT is an integer for glyphs inserted by the
25310 display engine for its internal purposes, like truncation
25311 and continuation glyphs and blanks beyond the end of
25312 line's text on text terminals. If we are over such a
25313 glyph, we are not over any text. */
25314 || INTEGERP (glyph->object)
25315 /* R2L rows have a stretch glyph at their front, which
25316 stands for no text, whereas L2R rows have no glyphs at
25317 all beyond the end of text. Treat such stretch glyphs
25318 like we do with NULL glyphs in L2R rows. */
25319 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25320 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25321 && glyph->type == STRETCH_GLYPH
25322 && glyph->avoid_cursor_p))
25323 {
25324 if (clear_mouse_face (hlinfo))
25325 cursor = No_Cursor;
25326 #ifdef HAVE_WINDOW_SYSTEM
25327 if (FRAME_WINDOW_P (f) && NILP (pointer))
25328 {
25329 if (area != TEXT_AREA)
25330 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25331 else
25332 pointer = Vvoid_text_area_pointer;
25333 }
25334 #endif
25335 goto set_cursor;
25336 }
25337
25338 pos = glyph->charpos;
25339 object = glyph->object;
25340 if (!STRINGP (object) && !BUFFERP (object))
25341 goto set_cursor;
25342
25343 /* If we get an out-of-range value, return now; avoid an error. */
25344 if (BUFFERP (object) && pos > BUF_Z (b))
25345 goto set_cursor;
25346
25347 /* Make the window's buffer temporarily current for
25348 overlays_at and compute_char_face. */
25349 obuf = current_buffer;
25350 current_buffer = b;
25351 obegv = BEGV;
25352 ozv = ZV;
25353 BEGV = BEG;
25354 ZV = Z;
25355
25356 /* Is this char mouse-active or does it have help-echo? */
25357 position = make_number (pos);
25358
25359 if (BUFFERP (object))
25360 {
25361 /* Put all the overlays we want in a vector in overlay_vec. */
25362 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25363 /* Sort overlays into increasing priority order. */
25364 noverlays = sort_overlays (overlay_vec, noverlays, w);
25365 }
25366 else
25367 noverlays = 0;
25368
25369 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25370
25371 if (same_region)
25372 cursor = No_Cursor;
25373
25374 /* Check mouse-face highlighting. */
25375 if (! same_region
25376 /* If there exists an overlay with mouse-face overlapping
25377 the one we are currently highlighting, we have to
25378 check if we enter the overlapping overlay, and then
25379 highlight only that. */
25380 || (OVERLAYP (hlinfo->mouse_face_overlay)
25381 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25382 {
25383 /* Find the highest priority overlay with a mouse-face. */
25384 overlay = Qnil;
25385 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25386 {
25387 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25388 if (!NILP (mouse_face))
25389 overlay = overlay_vec[i];
25390 }
25391
25392 /* If we're highlighting the same overlay as before, there's
25393 no need to do that again. */
25394 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25395 goto check_help_echo;
25396 hlinfo->mouse_face_overlay = overlay;
25397
25398 /* Clear the display of the old active region, if any. */
25399 if (clear_mouse_face (hlinfo))
25400 cursor = No_Cursor;
25401
25402 /* If no overlay applies, get a text property. */
25403 if (NILP (overlay))
25404 mouse_face = Fget_text_property (position, Qmouse_face, object);
25405
25406 /* Next, compute the bounds of the mouse highlighting and
25407 display it. */
25408 if (!NILP (mouse_face) && STRINGP (object))
25409 {
25410 /* The mouse-highlighting comes from a display string
25411 with a mouse-face. */
25412 Lisp_Object b, e;
25413 EMACS_INT ignore;
25414
25415 b = Fprevious_single_property_change
25416 (make_number (pos + 1), Qmouse_face, object, Qnil);
25417 e = Fnext_single_property_change
25418 (position, Qmouse_face, object, Qnil);
25419 if (NILP (b))
25420 b = make_number (0);
25421 if (NILP (e))
25422 e = make_number (SCHARS (object) - 1);
25423 mouse_face_from_string_pos (w, hlinfo, object,
25424 XINT (b), XINT (e));
25425 hlinfo->mouse_face_past_end = 0;
25426 hlinfo->mouse_face_window = window;
25427 hlinfo->mouse_face_face_id
25428 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25429 glyph->face_id, 1);
25430 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25431 cursor = No_Cursor;
25432 }
25433 else
25434 {
25435 /* The mouse-highlighting, if any, comes from an overlay
25436 or text property in the buffer. */
25437 Lisp_Object buffer, display_string;
25438
25439 if (STRINGP (object))
25440 {
25441 /* If we are on a display string with no mouse-face,
25442 check if the text under it has one. */
25443 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25444 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25445 pos = string_buffer_position (w, object, start);
25446 if (pos > 0)
25447 {
25448 mouse_face = get_char_property_and_overlay
25449 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25450 buffer = w->buffer;
25451 display_string = object;
25452 }
25453 }
25454 else
25455 {
25456 buffer = object;
25457 display_string = Qnil;
25458 }
25459
25460 if (!NILP (mouse_face))
25461 {
25462 Lisp_Object before, after;
25463 Lisp_Object before_string, after_string;
25464 /* To correctly find the limits of mouse highlight
25465 in a bidi-reordered buffer, we must not use the
25466 optimization of limiting the search in
25467 previous-single-property-change and
25468 next-single-property-change, because
25469 rows_from_pos_range needs the real start and end
25470 positions to DTRT in this case. That's because
25471 the first row visible in a window does not
25472 necessarily display the character whose position
25473 is the smallest. */
25474 Lisp_Object lim1 =
25475 NILP (XBUFFER (buffer)->bidi_display_reordering)
25476 ? Fmarker_position (w->start)
25477 : Qnil;
25478 Lisp_Object lim2 =
25479 NILP (XBUFFER (buffer)->bidi_display_reordering)
25480 ? make_number (BUF_Z (XBUFFER (buffer))
25481 - XFASTINT (w->window_end_pos))
25482 : Qnil;
25483
25484 if (NILP (overlay))
25485 {
25486 /* Handle the text property case. */
25487 before = Fprevious_single_property_change
25488 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25489 after = Fnext_single_property_change
25490 (make_number (pos), Qmouse_face, buffer, lim2);
25491 before_string = after_string = Qnil;
25492 }
25493 else
25494 {
25495 /* Handle the overlay case. */
25496 before = Foverlay_start (overlay);
25497 after = Foverlay_end (overlay);
25498 before_string = Foverlay_get (overlay, Qbefore_string);
25499 after_string = Foverlay_get (overlay, Qafter_string);
25500
25501 if (!STRINGP (before_string)) before_string = Qnil;
25502 if (!STRINGP (after_string)) after_string = Qnil;
25503 }
25504
25505 mouse_face_from_buffer_pos (window, hlinfo, pos,
25506 XFASTINT (before),
25507 XFASTINT (after),
25508 before_string, after_string,
25509 display_string);
25510 cursor = No_Cursor;
25511 }
25512 }
25513 }
25514
25515 check_help_echo:
25516
25517 /* Look for a `help-echo' property. */
25518 if (NILP (help_echo_string)) {
25519 Lisp_Object help, overlay;
25520
25521 /* Check overlays first. */
25522 help = overlay = Qnil;
25523 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25524 {
25525 overlay = overlay_vec[i];
25526 help = Foverlay_get (overlay, Qhelp_echo);
25527 }
25528
25529 if (!NILP (help))
25530 {
25531 help_echo_string = help;
25532 help_echo_window = window;
25533 help_echo_object = overlay;
25534 help_echo_pos = pos;
25535 }
25536 else
25537 {
25538 Lisp_Object object = glyph->object;
25539 EMACS_INT charpos = glyph->charpos;
25540
25541 /* Try text properties. */
25542 if (STRINGP (object)
25543 && charpos >= 0
25544 && charpos < SCHARS (object))
25545 {
25546 help = Fget_text_property (make_number (charpos),
25547 Qhelp_echo, object);
25548 if (NILP (help))
25549 {
25550 /* If the string itself doesn't specify a help-echo,
25551 see if the buffer text ``under'' it does. */
25552 struct glyph_row *r
25553 = MATRIX_ROW (w->current_matrix, vpos);
25554 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25555 EMACS_INT pos = string_buffer_position (w, object, start);
25556 if (pos > 0)
25557 {
25558 help = Fget_char_property (make_number (pos),
25559 Qhelp_echo, w->buffer);
25560 if (!NILP (help))
25561 {
25562 charpos = pos;
25563 object = w->buffer;
25564 }
25565 }
25566 }
25567 }
25568 else if (BUFFERP (object)
25569 && charpos >= BEGV
25570 && charpos < ZV)
25571 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25572 object);
25573
25574 if (!NILP (help))
25575 {
25576 help_echo_string = help;
25577 help_echo_window = window;
25578 help_echo_object = object;
25579 help_echo_pos = charpos;
25580 }
25581 }
25582 }
25583
25584 #ifdef HAVE_WINDOW_SYSTEM
25585 /* Look for a `pointer' property. */
25586 if (FRAME_WINDOW_P (f) && NILP (pointer))
25587 {
25588 /* Check overlays first. */
25589 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25590 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25591
25592 if (NILP (pointer))
25593 {
25594 Lisp_Object object = glyph->object;
25595 EMACS_INT charpos = glyph->charpos;
25596
25597 /* Try text properties. */
25598 if (STRINGP (object)
25599 && charpos >= 0
25600 && charpos < SCHARS (object))
25601 {
25602 pointer = Fget_text_property (make_number (charpos),
25603 Qpointer, object);
25604 if (NILP (pointer))
25605 {
25606 /* If the string itself doesn't specify a pointer,
25607 see if the buffer text ``under'' it does. */
25608 struct glyph_row *r
25609 = MATRIX_ROW (w->current_matrix, vpos);
25610 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25611 EMACS_INT pos = string_buffer_position (w, object,
25612 start);
25613 if (pos > 0)
25614 pointer = Fget_char_property (make_number (pos),
25615 Qpointer, w->buffer);
25616 }
25617 }
25618 else if (BUFFERP (object)
25619 && charpos >= BEGV
25620 && charpos < ZV)
25621 pointer = Fget_text_property (make_number (charpos),
25622 Qpointer, object);
25623 }
25624 }
25625 #endif /* HAVE_WINDOW_SYSTEM */
25626
25627 BEGV = obegv;
25628 ZV = ozv;
25629 current_buffer = obuf;
25630 }
25631
25632 set_cursor:
25633
25634 #ifdef HAVE_WINDOW_SYSTEM
25635 if (FRAME_WINDOW_P (f))
25636 define_frame_cursor1 (f, cursor, pointer);
25637 #else
25638 /* This is here to prevent a compiler error, about "label at end of
25639 compound statement". */
25640 return;
25641 #endif
25642 }
25643
25644
25645 /* EXPORT for RIF:
25646 Clear any mouse-face on window W. This function is part of the
25647 redisplay interface, and is called from try_window_id and similar
25648 functions to ensure the mouse-highlight is off. */
25649
25650 void
25651 x_clear_window_mouse_face (struct window *w)
25652 {
25653 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25654 Lisp_Object window;
25655
25656 BLOCK_INPUT;
25657 XSETWINDOW (window, w);
25658 if (EQ (window, hlinfo->mouse_face_window))
25659 clear_mouse_face (hlinfo);
25660 UNBLOCK_INPUT;
25661 }
25662
25663
25664 /* EXPORT:
25665 Just discard the mouse face information for frame F, if any.
25666 This is used when the size of F is changed. */
25667
25668 void
25669 cancel_mouse_face (struct frame *f)
25670 {
25671 Lisp_Object window;
25672 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25673
25674 window = hlinfo->mouse_face_window;
25675 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25676 {
25677 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25678 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25679 hlinfo->mouse_face_window = Qnil;
25680 }
25681 }
25682
25683
25684 \f
25685 /***********************************************************************
25686 Exposure Events
25687 ***********************************************************************/
25688
25689 #ifdef HAVE_WINDOW_SYSTEM
25690
25691 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25692 which intersects rectangle R. R is in window-relative coordinates. */
25693
25694 static void
25695 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25696 enum glyph_row_area area)
25697 {
25698 struct glyph *first = row->glyphs[area];
25699 struct glyph *end = row->glyphs[area] + row->used[area];
25700 struct glyph *last;
25701 int first_x, start_x, x;
25702
25703 if (area == TEXT_AREA && row->fill_line_p)
25704 /* If row extends face to end of line write the whole line. */
25705 draw_glyphs (w, 0, row, area,
25706 0, row->used[area],
25707 DRAW_NORMAL_TEXT, 0);
25708 else
25709 {
25710 /* Set START_X to the window-relative start position for drawing glyphs of
25711 AREA. The first glyph of the text area can be partially visible.
25712 The first glyphs of other areas cannot. */
25713 start_x = window_box_left_offset (w, area);
25714 x = start_x;
25715 if (area == TEXT_AREA)
25716 x += row->x;
25717
25718 /* Find the first glyph that must be redrawn. */
25719 while (first < end
25720 && x + first->pixel_width < r->x)
25721 {
25722 x += first->pixel_width;
25723 ++first;
25724 }
25725
25726 /* Find the last one. */
25727 last = first;
25728 first_x = x;
25729 while (last < end
25730 && x < r->x + r->width)
25731 {
25732 x += last->pixel_width;
25733 ++last;
25734 }
25735
25736 /* Repaint. */
25737 if (last > first)
25738 draw_glyphs (w, first_x - start_x, row, area,
25739 first - row->glyphs[area], last - row->glyphs[area],
25740 DRAW_NORMAL_TEXT, 0);
25741 }
25742 }
25743
25744
25745 /* Redraw the parts of the glyph row ROW on window W intersecting
25746 rectangle R. R is in window-relative coordinates. Value is
25747 non-zero if mouse-face was overwritten. */
25748
25749 static int
25750 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25751 {
25752 xassert (row->enabled_p);
25753
25754 if (row->mode_line_p || w->pseudo_window_p)
25755 draw_glyphs (w, 0, row, TEXT_AREA,
25756 0, row->used[TEXT_AREA],
25757 DRAW_NORMAL_TEXT, 0);
25758 else
25759 {
25760 if (row->used[LEFT_MARGIN_AREA])
25761 expose_area (w, row, r, LEFT_MARGIN_AREA);
25762 if (row->used[TEXT_AREA])
25763 expose_area (w, row, r, TEXT_AREA);
25764 if (row->used[RIGHT_MARGIN_AREA])
25765 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25766 draw_row_fringe_bitmaps (w, row);
25767 }
25768
25769 return row->mouse_face_p;
25770 }
25771
25772
25773 /* Redraw those parts of glyphs rows during expose event handling that
25774 overlap other rows. Redrawing of an exposed line writes over parts
25775 of lines overlapping that exposed line; this function fixes that.
25776
25777 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25778 row in W's current matrix that is exposed and overlaps other rows.
25779 LAST_OVERLAPPING_ROW is the last such row. */
25780
25781 static void
25782 expose_overlaps (struct window *w,
25783 struct glyph_row *first_overlapping_row,
25784 struct glyph_row *last_overlapping_row,
25785 XRectangle *r)
25786 {
25787 struct glyph_row *row;
25788
25789 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25790 if (row->overlapping_p)
25791 {
25792 xassert (row->enabled_p && !row->mode_line_p);
25793
25794 row->clip = r;
25795 if (row->used[LEFT_MARGIN_AREA])
25796 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25797
25798 if (row->used[TEXT_AREA])
25799 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25800
25801 if (row->used[RIGHT_MARGIN_AREA])
25802 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25803 row->clip = NULL;
25804 }
25805 }
25806
25807
25808 /* Return non-zero if W's cursor intersects rectangle R. */
25809
25810 static int
25811 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25812 {
25813 XRectangle cr, result;
25814 struct glyph *cursor_glyph;
25815 struct glyph_row *row;
25816
25817 if (w->phys_cursor.vpos >= 0
25818 && w->phys_cursor.vpos < w->current_matrix->nrows
25819 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25820 row->enabled_p)
25821 && row->cursor_in_fringe_p)
25822 {
25823 /* Cursor is in the fringe. */
25824 cr.x = window_box_right_offset (w,
25825 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25826 ? RIGHT_MARGIN_AREA
25827 : TEXT_AREA));
25828 cr.y = row->y;
25829 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25830 cr.height = row->height;
25831 return x_intersect_rectangles (&cr, r, &result);
25832 }
25833
25834 cursor_glyph = get_phys_cursor_glyph (w);
25835 if (cursor_glyph)
25836 {
25837 /* r is relative to W's box, but w->phys_cursor.x is relative
25838 to left edge of W's TEXT area. Adjust it. */
25839 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25840 cr.y = w->phys_cursor.y;
25841 cr.width = cursor_glyph->pixel_width;
25842 cr.height = w->phys_cursor_height;
25843 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25844 I assume the effect is the same -- and this is portable. */
25845 return x_intersect_rectangles (&cr, r, &result);
25846 }
25847 /* If we don't understand the format, pretend we're not in the hot-spot. */
25848 return 0;
25849 }
25850
25851
25852 /* EXPORT:
25853 Draw a vertical window border to the right of window W if W doesn't
25854 have vertical scroll bars. */
25855
25856 void
25857 x_draw_vertical_border (struct window *w)
25858 {
25859 struct frame *f = XFRAME (WINDOW_FRAME (w));
25860
25861 /* We could do better, if we knew what type of scroll-bar the adjacent
25862 windows (on either side) have... But we don't :-(
25863 However, I think this works ok. ++KFS 2003-04-25 */
25864
25865 /* Redraw borders between horizontally adjacent windows. Don't
25866 do it for frames with vertical scroll bars because either the
25867 right scroll bar of a window, or the left scroll bar of its
25868 neighbor will suffice as a border. */
25869 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25870 return;
25871
25872 if (!WINDOW_RIGHTMOST_P (w)
25873 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25874 {
25875 int x0, x1, y0, y1;
25876
25877 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25878 y1 -= 1;
25879
25880 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25881 x1 -= 1;
25882
25883 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25884 }
25885 else if (!WINDOW_LEFTMOST_P (w)
25886 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25887 {
25888 int x0, x1, y0, y1;
25889
25890 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25891 y1 -= 1;
25892
25893 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25894 x0 -= 1;
25895
25896 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25897 }
25898 }
25899
25900
25901 /* Redraw the part of window W intersection rectangle FR. Pixel
25902 coordinates in FR are frame-relative. Call this function with
25903 input blocked. Value is non-zero if the exposure overwrites
25904 mouse-face. */
25905
25906 static int
25907 expose_window (struct window *w, XRectangle *fr)
25908 {
25909 struct frame *f = XFRAME (w->frame);
25910 XRectangle wr, r;
25911 int mouse_face_overwritten_p = 0;
25912
25913 /* If window is not yet fully initialized, do nothing. This can
25914 happen when toolkit scroll bars are used and a window is split.
25915 Reconfiguring the scroll bar will generate an expose for a newly
25916 created window. */
25917 if (w->current_matrix == NULL)
25918 return 0;
25919
25920 /* When we're currently updating the window, display and current
25921 matrix usually don't agree. Arrange for a thorough display
25922 later. */
25923 if (w == updated_window)
25924 {
25925 SET_FRAME_GARBAGED (f);
25926 return 0;
25927 }
25928
25929 /* Frame-relative pixel rectangle of W. */
25930 wr.x = WINDOW_LEFT_EDGE_X (w);
25931 wr.y = WINDOW_TOP_EDGE_Y (w);
25932 wr.width = WINDOW_TOTAL_WIDTH (w);
25933 wr.height = WINDOW_TOTAL_HEIGHT (w);
25934
25935 if (x_intersect_rectangles (fr, &wr, &r))
25936 {
25937 int yb = window_text_bottom_y (w);
25938 struct glyph_row *row;
25939 int cursor_cleared_p;
25940 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25941
25942 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25943 r.x, r.y, r.width, r.height));
25944
25945 /* Convert to window coordinates. */
25946 r.x -= WINDOW_LEFT_EDGE_X (w);
25947 r.y -= WINDOW_TOP_EDGE_Y (w);
25948
25949 /* Turn off the cursor. */
25950 if (!w->pseudo_window_p
25951 && phys_cursor_in_rect_p (w, &r))
25952 {
25953 x_clear_cursor (w);
25954 cursor_cleared_p = 1;
25955 }
25956 else
25957 cursor_cleared_p = 0;
25958
25959 /* Update lines intersecting rectangle R. */
25960 first_overlapping_row = last_overlapping_row = NULL;
25961 for (row = w->current_matrix->rows;
25962 row->enabled_p;
25963 ++row)
25964 {
25965 int y0 = row->y;
25966 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25967
25968 if ((y0 >= r.y && y0 < r.y + r.height)
25969 || (y1 > r.y && y1 < r.y + r.height)
25970 || (r.y >= y0 && r.y < y1)
25971 || (r.y + r.height > y0 && r.y + r.height < y1))
25972 {
25973 /* A header line may be overlapping, but there is no need
25974 to fix overlapping areas for them. KFS 2005-02-12 */
25975 if (row->overlapping_p && !row->mode_line_p)
25976 {
25977 if (first_overlapping_row == NULL)
25978 first_overlapping_row = row;
25979 last_overlapping_row = row;
25980 }
25981
25982 row->clip = fr;
25983 if (expose_line (w, row, &r))
25984 mouse_face_overwritten_p = 1;
25985 row->clip = NULL;
25986 }
25987 else if (row->overlapping_p)
25988 {
25989 /* We must redraw a row overlapping the exposed area. */
25990 if (y0 < r.y
25991 ? y0 + row->phys_height > r.y
25992 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25993 {
25994 if (first_overlapping_row == NULL)
25995 first_overlapping_row = row;
25996 last_overlapping_row = row;
25997 }
25998 }
25999
26000 if (y1 >= yb)
26001 break;
26002 }
26003
26004 /* Display the mode line if there is one. */
26005 if (WINDOW_WANTS_MODELINE_P (w)
26006 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26007 row->enabled_p)
26008 && row->y < r.y + r.height)
26009 {
26010 if (expose_line (w, row, &r))
26011 mouse_face_overwritten_p = 1;
26012 }
26013
26014 if (!w->pseudo_window_p)
26015 {
26016 /* Fix the display of overlapping rows. */
26017 if (first_overlapping_row)
26018 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26019 fr);
26020
26021 /* Draw border between windows. */
26022 x_draw_vertical_border (w);
26023
26024 /* Turn the cursor on again. */
26025 if (cursor_cleared_p)
26026 update_window_cursor (w, 1);
26027 }
26028 }
26029
26030 return mouse_face_overwritten_p;
26031 }
26032
26033
26034
26035 /* Redraw (parts) of all windows in the window tree rooted at W that
26036 intersect R. R contains frame pixel coordinates. Value is
26037 non-zero if the exposure overwrites mouse-face. */
26038
26039 static int
26040 expose_window_tree (struct window *w, XRectangle *r)
26041 {
26042 struct frame *f = XFRAME (w->frame);
26043 int mouse_face_overwritten_p = 0;
26044
26045 while (w && !FRAME_GARBAGED_P (f))
26046 {
26047 if (!NILP (w->hchild))
26048 mouse_face_overwritten_p
26049 |= expose_window_tree (XWINDOW (w->hchild), r);
26050 else if (!NILP (w->vchild))
26051 mouse_face_overwritten_p
26052 |= expose_window_tree (XWINDOW (w->vchild), r);
26053 else
26054 mouse_face_overwritten_p |= expose_window (w, r);
26055
26056 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26057 }
26058
26059 return mouse_face_overwritten_p;
26060 }
26061
26062
26063 /* EXPORT:
26064 Redisplay an exposed area of frame F. X and Y are the upper-left
26065 corner of the exposed rectangle. W and H are width and height of
26066 the exposed area. All are pixel values. W or H zero means redraw
26067 the entire frame. */
26068
26069 void
26070 expose_frame (struct frame *f, int x, int y, int w, int h)
26071 {
26072 XRectangle r;
26073 int mouse_face_overwritten_p = 0;
26074
26075 TRACE ((stderr, "expose_frame "));
26076
26077 /* No need to redraw if frame will be redrawn soon. */
26078 if (FRAME_GARBAGED_P (f))
26079 {
26080 TRACE ((stderr, " garbaged\n"));
26081 return;
26082 }
26083
26084 /* If basic faces haven't been realized yet, there is no point in
26085 trying to redraw anything. This can happen when we get an expose
26086 event while Emacs is starting, e.g. by moving another window. */
26087 if (FRAME_FACE_CACHE (f) == NULL
26088 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26089 {
26090 TRACE ((stderr, " no faces\n"));
26091 return;
26092 }
26093
26094 if (w == 0 || h == 0)
26095 {
26096 r.x = r.y = 0;
26097 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26098 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26099 }
26100 else
26101 {
26102 r.x = x;
26103 r.y = y;
26104 r.width = w;
26105 r.height = h;
26106 }
26107
26108 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26109 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26110
26111 if (WINDOWP (f->tool_bar_window))
26112 mouse_face_overwritten_p
26113 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26114
26115 #ifdef HAVE_X_WINDOWS
26116 #ifndef MSDOS
26117 #ifndef USE_X_TOOLKIT
26118 if (WINDOWP (f->menu_bar_window))
26119 mouse_face_overwritten_p
26120 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26121 #endif /* not USE_X_TOOLKIT */
26122 #endif
26123 #endif
26124
26125 /* Some window managers support a focus-follows-mouse style with
26126 delayed raising of frames. Imagine a partially obscured frame,
26127 and moving the mouse into partially obscured mouse-face on that
26128 frame. The visible part of the mouse-face will be highlighted,
26129 then the WM raises the obscured frame. With at least one WM, KDE
26130 2.1, Emacs is not getting any event for the raising of the frame
26131 (even tried with SubstructureRedirectMask), only Expose events.
26132 These expose events will draw text normally, i.e. not
26133 highlighted. Which means we must redo the highlight here.
26134 Subsume it under ``we love X''. --gerd 2001-08-15 */
26135 /* Included in Windows version because Windows most likely does not
26136 do the right thing if any third party tool offers
26137 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26138 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26139 {
26140 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26141 if (f == hlinfo->mouse_face_mouse_frame)
26142 {
26143 int x = hlinfo->mouse_face_mouse_x;
26144 int y = hlinfo->mouse_face_mouse_y;
26145 clear_mouse_face (hlinfo);
26146 note_mouse_highlight (f, x, y);
26147 }
26148 }
26149 }
26150
26151
26152 /* EXPORT:
26153 Determine the intersection of two rectangles R1 and R2. Return
26154 the intersection in *RESULT. Value is non-zero if RESULT is not
26155 empty. */
26156
26157 int
26158 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26159 {
26160 XRectangle *left, *right;
26161 XRectangle *upper, *lower;
26162 int intersection_p = 0;
26163
26164 /* Rearrange so that R1 is the left-most rectangle. */
26165 if (r1->x < r2->x)
26166 left = r1, right = r2;
26167 else
26168 left = r2, right = r1;
26169
26170 /* X0 of the intersection is right.x0, if this is inside R1,
26171 otherwise there is no intersection. */
26172 if (right->x <= left->x + left->width)
26173 {
26174 result->x = right->x;
26175
26176 /* The right end of the intersection is the minimum of the
26177 the right ends of left and right. */
26178 result->width = (min (left->x + left->width, right->x + right->width)
26179 - result->x);
26180
26181 /* Same game for Y. */
26182 if (r1->y < r2->y)
26183 upper = r1, lower = r2;
26184 else
26185 upper = r2, lower = r1;
26186
26187 /* The upper end of the intersection is lower.y0, if this is inside
26188 of upper. Otherwise, there is no intersection. */
26189 if (lower->y <= upper->y + upper->height)
26190 {
26191 result->y = lower->y;
26192
26193 /* The lower end of the intersection is the minimum of the lower
26194 ends of upper and lower. */
26195 result->height = (min (lower->y + lower->height,
26196 upper->y + upper->height)
26197 - result->y);
26198 intersection_p = 1;
26199 }
26200 }
26201
26202 return intersection_p;
26203 }
26204
26205 #endif /* HAVE_WINDOW_SYSTEM */
26206
26207 \f
26208 /***********************************************************************
26209 Initialization
26210 ***********************************************************************/
26211
26212 void
26213 syms_of_xdisp (void)
26214 {
26215 Vwith_echo_area_save_vector = Qnil;
26216 staticpro (&Vwith_echo_area_save_vector);
26217
26218 Vmessage_stack = Qnil;
26219 staticpro (&Vmessage_stack);
26220
26221 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26222 staticpro (&Qinhibit_redisplay);
26223
26224 message_dolog_marker1 = Fmake_marker ();
26225 staticpro (&message_dolog_marker1);
26226 message_dolog_marker2 = Fmake_marker ();
26227 staticpro (&message_dolog_marker2);
26228 message_dolog_marker3 = Fmake_marker ();
26229 staticpro (&message_dolog_marker3);
26230
26231 #if GLYPH_DEBUG
26232 defsubr (&Sdump_frame_glyph_matrix);
26233 defsubr (&Sdump_glyph_matrix);
26234 defsubr (&Sdump_glyph_row);
26235 defsubr (&Sdump_tool_bar_row);
26236 defsubr (&Strace_redisplay);
26237 defsubr (&Strace_to_stderr);
26238 #endif
26239 #ifdef HAVE_WINDOW_SYSTEM
26240 defsubr (&Stool_bar_lines_needed);
26241 defsubr (&Slookup_image_map);
26242 #endif
26243 defsubr (&Sformat_mode_line);
26244 defsubr (&Sinvisible_p);
26245 defsubr (&Scurrent_bidi_paragraph_direction);
26246
26247 staticpro (&Qmenu_bar_update_hook);
26248 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26249
26250 staticpro (&Qoverriding_terminal_local_map);
26251 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26252
26253 staticpro (&Qoverriding_local_map);
26254 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26255
26256 staticpro (&Qwindow_scroll_functions);
26257 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26258
26259 staticpro (&Qwindow_text_change_functions);
26260 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26261
26262 staticpro (&Qredisplay_end_trigger_functions);
26263 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26264
26265 staticpro (&Qinhibit_point_motion_hooks);
26266 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26267
26268 Qeval = intern_c_string ("eval");
26269 staticpro (&Qeval);
26270
26271 QCdata = intern_c_string (":data");
26272 staticpro (&QCdata);
26273 Qdisplay = intern_c_string ("display");
26274 staticpro (&Qdisplay);
26275 Qspace_width = intern_c_string ("space-width");
26276 staticpro (&Qspace_width);
26277 Qraise = intern_c_string ("raise");
26278 staticpro (&Qraise);
26279 Qslice = intern_c_string ("slice");
26280 staticpro (&Qslice);
26281 Qspace = intern_c_string ("space");
26282 staticpro (&Qspace);
26283 Qmargin = intern_c_string ("margin");
26284 staticpro (&Qmargin);
26285 Qpointer = intern_c_string ("pointer");
26286 staticpro (&Qpointer);
26287 Qleft_margin = intern_c_string ("left-margin");
26288 staticpro (&Qleft_margin);
26289 Qright_margin = intern_c_string ("right-margin");
26290 staticpro (&Qright_margin);
26291 Qcenter = intern_c_string ("center");
26292 staticpro (&Qcenter);
26293 Qline_height = intern_c_string ("line-height");
26294 staticpro (&Qline_height);
26295 QCalign_to = intern_c_string (":align-to");
26296 staticpro (&QCalign_to);
26297 QCrelative_width = intern_c_string (":relative-width");
26298 staticpro (&QCrelative_width);
26299 QCrelative_height = intern_c_string (":relative-height");
26300 staticpro (&QCrelative_height);
26301 QCeval = intern_c_string (":eval");
26302 staticpro (&QCeval);
26303 QCpropertize = intern_c_string (":propertize");
26304 staticpro (&QCpropertize);
26305 QCfile = intern_c_string (":file");
26306 staticpro (&QCfile);
26307 Qfontified = intern_c_string ("fontified");
26308 staticpro (&Qfontified);
26309 Qfontification_functions = intern_c_string ("fontification-functions");
26310 staticpro (&Qfontification_functions);
26311 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26312 staticpro (&Qtrailing_whitespace);
26313 Qescape_glyph = intern_c_string ("escape-glyph");
26314 staticpro (&Qescape_glyph);
26315 Qnobreak_space = intern_c_string ("nobreak-space");
26316 staticpro (&Qnobreak_space);
26317 Qimage = intern_c_string ("image");
26318 staticpro (&Qimage);
26319 Qtext = intern_c_string ("text");
26320 staticpro (&Qtext);
26321 Qboth = intern_c_string ("both");
26322 staticpro (&Qboth);
26323 Qboth_horiz = intern_c_string ("both-horiz");
26324 staticpro (&Qboth_horiz);
26325 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26326 staticpro (&Qtext_image_horiz);
26327 QCmap = intern_c_string (":map");
26328 staticpro (&QCmap);
26329 QCpointer = intern_c_string (":pointer");
26330 staticpro (&QCpointer);
26331 Qrect = intern_c_string ("rect");
26332 staticpro (&Qrect);
26333 Qcircle = intern_c_string ("circle");
26334 staticpro (&Qcircle);
26335 Qpoly = intern_c_string ("poly");
26336 staticpro (&Qpoly);
26337 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26338 staticpro (&Qmessage_truncate_lines);
26339 Qgrow_only = intern_c_string ("grow-only");
26340 staticpro (&Qgrow_only);
26341 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26342 staticpro (&Qinhibit_menubar_update);
26343 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26344 staticpro (&Qinhibit_eval_during_redisplay);
26345 Qposition = intern_c_string ("position");
26346 staticpro (&Qposition);
26347 Qbuffer_position = intern_c_string ("buffer-position");
26348 staticpro (&Qbuffer_position);
26349 Qobject = intern_c_string ("object");
26350 staticpro (&Qobject);
26351 Qbar = intern_c_string ("bar");
26352 staticpro (&Qbar);
26353 Qhbar = intern_c_string ("hbar");
26354 staticpro (&Qhbar);
26355 Qbox = intern_c_string ("box");
26356 staticpro (&Qbox);
26357 Qhollow = intern_c_string ("hollow");
26358 staticpro (&Qhollow);
26359 Qhand = intern_c_string ("hand");
26360 staticpro (&Qhand);
26361 Qarrow = intern_c_string ("arrow");
26362 staticpro (&Qarrow);
26363 Qtext = intern_c_string ("text");
26364 staticpro (&Qtext);
26365 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26366 staticpro (&Qinhibit_free_realized_faces);
26367
26368 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26369 Fcons (intern_c_string ("void-variable"), Qnil)),
26370 Qnil);
26371 staticpro (&list_of_error);
26372
26373 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26374 staticpro (&Qlast_arrow_position);
26375 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26376 staticpro (&Qlast_arrow_string);
26377
26378 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26379 staticpro (&Qoverlay_arrow_string);
26380 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26381 staticpro (&Qoverlay_arrow_bitmap);
26382
26383 echo_buffer[0] = echo_buffer[1] = Qnil;
26384 staticpro (&echo_buffer[0]);
26385 staticpro (&echo_buffer[1]);
26386
26387 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26388 staticpro (&echo_area_buffer[0]);
26389 staticpro (&echo_area_buffer[1]);
26390
26391 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26392 staticpro (&Vmessages_buffer_name);
26393
26394 mode_line_proptrans_alist = Qnil;
26395 staticpro (&mode_line_proptrans_alist);
26396 mode_line_string_list = Qnil;
26397 staticpro (&mode_line_string_list);
26398 mode_line_string_face = Qnil;
26399 staticpro (&mode_line_string_face);
26400 mode_line_string_face_prop = Qnil;
26401 staticpro (&mode_line_string_face_prop);
26402 Vmode_line_unwind_vector = Qnil;
26403 staticpro (&Vmode_line_unwind_vector);
26404
26405 help_echo_string = Qnil;
26406 staticpro (&help_echo_string);
26407 help_echo_object = Qnil;
26408 staticpro (&help_echo_object);
26409 help_echo_window = Qnil;
26410 staticpro (&help_echo_window);
26411 previous_help_echo_string = Qnil;
26412 staticpro (&previous_help_echo_string);
26413 help_echo_pos = -1;
26414
26415 Qright_to_left = intern_c_string ("right-to-left");
26416 staticpro (&Qright_to_left);
26417 Qleft_to_right = intern_c_string ("left-to-right");
26418 staticpro (&Qleft_to_right);
26419
26420 #ifdef HAVE_WINDOW_SYSTEM
26421 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26422 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26423 For example, if a block cursor is over a tab, it will be drawn as
26424 wide as that tab on the display. */);
26425 x_stretch_cursor_p = 0;
26426 #endif
26427
26428 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26429 doc: /* *Non-nil means highlight trailing whitespace.
26430 The face used for trailing whitespace is `trailing-whitespace'. */);
26431 Vshow_trailing_whitespace = Qnil;
26432
26433 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26434 doc: /* *Control highlighting of nobreak space and soft hyphen.
26435 A value of t means highlight the character itself (for nobreak space,
26436 use face `nobreak-space').
26437 A value of nil means no highlighting.
26438 Other values mean display the escape glyph followed by an ordinary
26439 space or ordinary hyphen. */);
26440 Vnobreak_char_display = Qt;
26441
26442 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26443 doc: /* *The pointer shape to show in void text areas.
26444 A value of nil means to show the text pointer. Other options are `arrow',
26445 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26446 Vvoid_text_area_pointer = Qarrow;
26447
26448 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26449 doc: /* Non-nil means don't actually do any redisplay.
26450 This is used for internal purposes. */);
26451 Vinhibit_redisplay = Qnil;
26452
26453 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26454 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26455 Vglobal_mode_string = Qnil;
26456
26457 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26458 doc: /* Marker for where to display an arrow on top of the buffer text.
26459 This must be the beginning of a line in order to work.
26460 See also `overlay-arrow-string'. */);
26461 Voverlay_arrow_position = Qnil;
26462
26463 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26464 doc: /* String to display as an arrow in non-window frames.
26465 See also `overlay-arrow-position'. */);
26466 Voverlay_arrow_string = make_pure_c_string ("=>");
26467
26468 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26469 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26470 The symbols on this list are examined during redisplay to determine
26471 where to display overlay arrows. */);
26472 Voverlay_arrow_variable_list
26473 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26474
26475 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26476 doc: /* *The number of lines to try scrolling a window by when point moves out.
26477 If that fails to bring point back on frame, point is centered instead.
26478 If this is zero, point is always centered after it moves off frame.
26479 If you want scrolling to always be a line at a time, you should set
26480 `scroll-conservatively' to a large value rather than set this to 1. */);
26481
26482 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26483 doc: /* *Scroll up to this many lines, to bring point back on screen.
26484 If point moves off-screen, redisplay will scroll by up to
26485 `scroll-conservatively' lines in order to bring point just barely
26486 onto the screen again. If that cannot be done, then redisplay
26487 recenters point as usual.
26488
26489 A value of zero means always recenter point if it moves off screen. */);
26490 scroll_conservatively = 0;
26491
26492 DEFVAR_INT ("scroll-margin", scroll_margin,
26493 doc: /* *Number of lines of margin at the top and bottom of a window.
26494 Recenter the window whenever point gets within this many lines
26495 of the top or bottom of the window. */);
26496 scroll_margin = 0;
26497
26498 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26499 doc: /* Pixels per inch value for non-window system displays.
26500 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26501 Vdisplay_pixels_per_inch = make_float (72.0);
26502
26503 #if GLYPH_DEBUG
26504 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26505 #endif
26506
26507 DEFVAR_LISP ("truncate-partial-width-windows",
26508 Vtruncate_partial_width_windows,
26509 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26510 For an integer value, truncate lines in each window narrower than the
26511 full frame width, provided the window width is less than that integer;
26512 otherwise, respect the value of `truncate-lines'.
26513
26514 For any other non-nil value, truncate lines in all windows that do
26515 not span the full frame width.
26516
26517 A value of nil means to respect the value of `truncate-lines'.
26518
26519 If `word-wrap' is enabled, you might want to reduce this. */);
26520 Vtruncate_partial_width_windows = make_number (50);
26521
26522 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26523 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26524 Any other value means to use the appropriate face, `mode-line',
26525 `header-line', or `menu' respectively. */);
26526 mode_line_inverse_video = 1;
26527
26528 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26529 doc: /* *Maximum buffer size for which line number should be displayed.
26530 If the buffer is bigger than this, the line number does not appear
26531 in the mode line. A value of nil means no limit. */);
26532 Vline_number_display_limit = Qnil;
26533
26534 DEFVAR_INT ("line-number-display-limit-width",
26535 line_number_display_limit_width,
26536 doc: /* *Maximum line width (in characters) for line number display.
26537 If the average length of the lines near point is bigger than this, then the
26538 line number may be omitted from the mode line. */);
26539 line_number_display_limit_width = 200;
26540
26541 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26542 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26543 highlight_nonselected_windows = 0;
26544
26545 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26546 doc: /* Non-nil if more than one frame is visible on this display.
26547 Minibuffer-only frames don't count, but iconified frames do.
26548 This variable is not guaranteed to be accurate except while processing
26549 `frame-title-format' and `icon-title-format'. */);
26550
26551 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26552 doc: /* Template for displaying the title bar of visible frames.
26553 \(Assuming the window manager supports this feature.)
26554
26555 This variable has the same structure as `mode-line-format', except that
26556 the %c and %l constructs are ignored. It is used only on frames for
26557 which no explicit name has been set \(see `modify-frame-parameters'). */);
26558
26559 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26560 doc: /* Template for displaying the title bar of an iconified frame.
26561 \(Assuming the window manager supports this feature.)
26562 This variable has the same structure as `mode-line-format' (which see),
26563 and is used only on frames for which no explicit name has been set
26564 \(see `modify-frame-parameters'). */);
26565 Vicon_title_format
26566 = Vframe_title_format
26567 = pure_cons (intern_c_string ("multiple-frames"),
26568 pure_cons (make_pure_c_string ("%b"),
26569 pure_cons (pure_cons (empty_unibyte_string,
26570 pure_cons (intern_c_string ("invocation-name"),
26571 pure_cons (make_pure_c_string ("@"),
26572 pure_cons (intern_c_string ("system-name"),
26573 Qnil)))),
26574 Qnil)));
26575
26576 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26577 doc: /* Maximum number of lines to keep in the message log buffer.
26578 If nil, disable message logging. If t, log messages but don't truncate
26579 the buffer when it becomes large. */);
26580 Vmessage_log_max = make_number (100);
26581
26582 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26583 doc: /* Functions called before redisplay, if window sizes have changed.
26584 The value should be a list of functions that take one argument.
26585 Just before redisplay, for each frame, if any of its windows have changed
26586 size since the last redisplay, or have been split or deleted,
26587 all the functions in the list are called, with the frame as argument. */);
26588 Vwindow_size_change_functions = Qnil;
26589
26590 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26591 doc: /* List of functions to call before redisplaying a window with scrolling.
26592 Each function is called with two arguments, the window and its new
26593 display-start position. Note that these functions are also called by
26594 `set-window-buffer'. Also note that the value of `window-end' is not
26595 valid when these functions are called. */);
26596 Vwindow_scroll_functions = Qnil;
26597
26598 DEFVAR_LISP ("window-text-change-functions",
26599 Vwindow_text_change_functions,
26600 doc: /* Functions to call in redisplay when text in the window might change. */);
26601 Vwindow_text_change_functions = Qnil;
26602
26603 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26604 doc: /* Functions called when redisplay of a window reaches the end trigger.
26605 Each function is called with two arguments, the window and the end trigger value.
26606 See `set-window-redisplay-end-trigger'. */);
26607 Vredisplay_end_trigger_functions = Qnil;
26608
26609 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26610 doc: /* *Non-nil means autoselect window with mouse pointer.
26611 If nil, do not autoselect windows.
26612 A positive number means delay autoselection by that many seconds: a
26613 window is autoselected only after the mouse has remained in that
26614 window for the duration of the delay.
26615 A negative number has a similar effect, but causes windows to be
26616 autoselected only after the mouse has stopped moving. \(Because of
26617 the way Emacs compares mouse events, you will occasionally wait twice
26618 that time before the window gets selected.\)
26619 Any other value means to autoselect window instantaneously when the
26620 mouse pointer enters it.
26621
26622 Autoselection selects the minibuffer only if it is active, and never
26623 unselects the minibuffer if it is active.
26624
26625 When customizing this variable make sure that the actual value of
26626 `focus-follows-mouse' matches the behavior of your window manager. */);
26627 Vmouse_autoselect_window = Qnil;
26628
26629 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26630 doc: /* *Non-nil means automatically resize tool-bars.
26631 This dynamically changes the tool-bar's height to the minimum height
26632 that is needed to make all tool-bar items visible.
26633 If value is `grow-only', the tool-bar's height is only increased
26634 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26635 Vauto_resize_tool_bars = Qt;
26636
26637 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26638 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26639 auto_raise_tool_bar_buttons_p = 1;
26640
26641 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26642 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26643 make_cursor_line_fully_visible_p = 1;
26644
26645 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26646 doc: /* *Border below tool-bar in pixels.
26647 If an integer, use it as the height of the border.
26648 If it is one of `internal-border-width' or `border-width', use the
26649 value of the corresponding frame parameter.
26650 Otherwise, no border is added below the tool-bar. */);
26651 Vtool_bar_border = Qinternal_border_width;
26652
26653 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26654 doc: /* *Margin around tool-bar buttons in pixels.
26655 If an integer, use that for both horizontal and vertical margins.
26656 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26657 HORZ specifying the horizontal margin, and VERT specifying the
26658 vertical margin. */);
26659 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26660
26661 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26662 doc: /* *Relief thickness of tool-bar buttons. */);
26663 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26664
26665 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26666 doc: /* Tool bar style to use.
26667 It can be one of
26668 image - show images only
26669 text - show text only
26670 both - show both, text below image
26671 both-horiz - show text to the right of the image
26672 text-image-horiz - show text to the left of the image
26673 any other - use system default or image if no system default. */);
26674 Vtool_bar_style = Qnil;
26675
26676 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26677 doc: /* *Maximum number of characters a label can have to be shown.
26678 The tool bar style must also show labels for this to have any effect, see
26679 `tool-bar-style'. */);
26680 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26681
26682 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26683 doc: /* List of functions to call to fontify regions of text.
26684 Each function is called with one argument POS. Functions must
26685 fontify a region starting at POS in the current buffer, and give
26686 fontified regions the property `fontified'. */);
26687 Vfontification_functions = Qnil;
26688 Fmake_variable_buffer_local (Qfontification_functions);
26689
26690 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26691 unibyte_display_via_language_environment,
26692 doc: /* *Non-nil means display unibyte text according to language environment.
26693 Specifically, this means that raw bytes in the range 160-255 decimal
26694 are displayed by converting them to the equivalent multibyte characters
26695 according to the current language environment. As a result, they are
26696 displayed according to the current fontset.
26697
26698 Note that this variable affects only how these bytes are displayed,
26699 but does not change the fact they are interpreted as raw bytes. */);
26700 unibyte_display_via_language_environment = 0;
26701
26702 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26703 doc: /* *Maximum height for resizing mini-windows.
26704 If a float, it specifies a fraction of the mini-window frame's height.
26705 If an integer, it specifies a number of lines. */);
26706 Vmax_mini_window_height = make_float (0.25);
26707
26708 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26709 doc: /* *How to resize mini-windows.
26710 A value of nil means don't automatically resize mini-windows.
26711 A value of t means resize them to fit the text displayed in them.
26712 A value of `grow-only', the default, means let mini-windows grow
26713 only, until their display becomes empty, at which point the windows
26714 go back to their normal size. */);
26715 Vresize_mini_windows = Qgrow_only;
26716
26717 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26718 doc: /* Alist specifying how to blink the cursor off.
26719 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26720 `cursor-type' frame-parameter or variable equals ON-STATE,
26721 comparing using `equal', Emacs uses OFF-STATE to specify
26722 how to blink it off. ON-STATE and OFF-STATE are values for
26723 the `cursor-type' frame parameter.
26724
26725 If a frame's ON-STATE has no entry in this list,
26726 the frame's other specifications determine how to blink the cursor off. */);
26727 Vblink_cursor_alist = Qnil;
26728
26729 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26730 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26731 If non-nil, windows are automatically scrolled horizontally to make
26732 point visible. */);
26733 automatic_hscrolling_p = 1;
26734 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26735 staticpro (&Qauto_hscroll_mode);
26736
26737 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26738 doc: /* *How many columns away from the window edge point is allowed to get
26739 before automatic hscrolling will horizontally scroll the window. */);
26740 hscroll_margin = 5;
26741
26742 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26743 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26744 When point is less than `hscroll-margin' columns from the window
26745 edge, automatic hscrolling will scroll the window by the amount of columns
26746 determined by this variable. If its value is a positive integer, scroll that
26747 many columns. If it's a positive floating-point number, it specifies the
26748 fraction of the window's width to scroll. If it's nil or zero, point will be
26749 centered horizontally after the scroll. Any other value, including negative
26750 numbers, are treated as if the value were zero.
26751
26752 Automatic hscrolling always moves point outside the scroll margin, so if
26753 point was more than scroll step columns inside the margin, the window will
26754 scroll more than the value given by the scroll step.
26755
26756 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26757 and `scroll-right' overrides this variable's effect. */);
26758 Vhscroll_step = make_number (0);
26759
26760 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26761 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26762 Bind this around calls to `message' to let it take effect. */);
26763 message_truncate_lines = 0;
26764
26765 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26766 doc: /* Normal hook run to update the menu bar definitions.
26767 Redisplay runs this hook before it redisplays the menu bar.
26768 This is used to update submenus such as Buffers,
26769 whose contents depend on various data. */);
26770 Vmenu_bar_update_hook = Qnil;
26771
26772 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26773 doc: /* Frame for which we are updating a menu.
26774 The enable predicate for a menu binding should check this variable. */);
26775 Vmenu_updating_frame = Qnil;
26776
26777 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26778 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26779 inhibit_menubar_update = 0;
26780
26781 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26782 doc: /* Prefix prepended to all continuation lines at display time.
26783 The value may be a string, an image, or a stretch-glyph; it is
26784 interpreted in the same way as the value of a `display' text property.
26785
26786 This variable is overridden by any `wrap-prefix' text or overlay
26787 property.
26788
26789 To add a prefix to non-continuation lines, use `line-prefix'. */);
26790 Vwrap_prefix = Qnil;
26791 staticpro (&Qwrap_prefix);
26792 Qwrap_prefix = intern_c_string ("wrap-prefix");
26793 Fmake_variable_buffer_local (Qwrap_prefix);
26794
26795 DEFVAR_LISP ("line-prefix", Vline_prefix,
26796 doc: /* Prefix prepended to all non-continuation lines at display time.
26797 The value may be a string, an image, or a stretch-glyph; it is
26798 interpreted in the same way as the value of a `display' text property.
26799
26800 This variable is overridden by any `line-prefix' text or overlay
26801 property.
26802
26803 To add a prefix to continuation lines, use `wrap-prefix'. */);
26804 Vline_prefix = Qnil;
26805 staticpro (&Qline_prefix);
26806 Qline_prefix = intern_c_string ("line-prefix");
26807 Fmake_variable_buffer_local (Qline_prefix);
26808
26809 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26810 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26811 inhibit_eval_during_redisplay = 0;
26812
26813 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26814 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26815 inhibit_free_realized_faces = 0;
26816
26817 #if GLYPH_DEBUG
26818 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26819 doc: /* Inhibit try_window_id display optimization. */);
26820 inhibit_try_window_id = 0;
26821
26822 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26823 doc: /* Inhibit try_window_reusing display optimization. */);
26824 inhibit_try_window_reusing = 0;
26825
26826 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26827 doc: /* Inhibit try_cursor_movement display optimization. */);
26828 inhibit_try_cursor_movement = 0;
26829 #endif /* GLYPH_DEBUG */
26830
26831 DEFVAR_INT ("overline-margin", overline_margin,
26832 doc: /* *Space between overline and text, in pixels.
26833 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26834 margin to the caracter height. */);
26835 overline_margin = 2;
26836
26837 DEFVAR_INT ("underline-minimum-offset",
26838 underline_minimum_offset,
26839 doc: /* Minimum distance between baseline and underline.
26840 This can improve legibility of underlined text at small font sizes,
26841 particularly when using variable `x-use-underline-position-properties'
26842 with fonts that specify an UNDERLINE_POSITION relatively close to the
26843 baseline. The default value is 1. */);
26844 underline_minimum_offset = 1;
26845
26846 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26847 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26848 This feature only works when on a window system that can change
26849 cursor shapes. */);
26850 display_hourglass_p = 1;
26851
26852 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26853 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26854 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26855
26856 hourglass_atimer = NULL;
26857 hourglass_shown_p = 0;
26858
26859 DEFSYM (Qglyphless_char, "glyphless-char");
26860 DEFSYM (Qhex_code, "hex-code");
26861 DEFSYM (Qempty_box, "empty-box");
26862 DEFSYM (Qthin_space, "thin-space");
26863 DEFSYM (Qzero_width, "zero-width");
26864
26865 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26866 /* Intern this now in case it isn't already done.
26867 Setting this variable twice is harmless.
26868 But don't staticpro it here--that is done in alloc.c. */
26869 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26870 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26871
26872 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26873 doc: /* Char-table to control displaying of glyphless characters.
26874 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26875 or one of these symbols:
26876 hex-code: display the hexadecimal code of a character in a box
26877 empty-box: display as an empty box
26878 thin-space: display as 1-pixel width space
26879 zero-width: don't display
26880
26881 It has one extra slot to control the display of a character for which
26882 no font is found. The value of the slot is `hex-code' or `empty-box'.
26883 The default is `empty-box'. */);
26884 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26885 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26886 Qempty_box);
26887 }
26888
26889
26890 /* Initialize this module when Emacs starts. */
26891
26892 void
26893 init_xdisp (void)
26894 {
26895 Lisp_Object root_window;
26896 struct window *mini_w;
26897
26898 current_header_line_height = current_mode_line_height = -1;
26899
26900 CHARPOS (this_line_start_pos) = 0;
26901
26902 mini_w = XWINDOW (minibuf_window);
26903 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26904
26905 if (!noninteractive)
26906 {
26907 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26908 int i;
26909
26910 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26911 set_window_height (root_window,
26912 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26913 0);
26914 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26915 set_window_height (minibuf_window, 1, 0);
26916
26917 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26918 mini_w->total_cols = make_number (FRAME_COLS (f));
26919
26920 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26921 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26922 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26923
26924 /* The default ellipsis glyphs `...'. */
26925 for (i = 0; i < 3; ++i)
26926 default_invis_vector[i] = make_number ('.');
26927 }
26928
26929 {
26930 /* Allocate the buffer for frame titles.
26931 Also used for `format-mode-line'. */
26932 int size = 100;
26933 mode_line_noprop_buf = (char *) xmalloc (size);
26934 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26935 mode_line_noprop_ptr = mode_line_noprop_buf;
26936 mode_line_target = MODE_LINE_DISPLAY;
26937 }
26938
26939 help_echo_showing_p = 0;
26940 }
26941
26942 /* Since w32 does not support atimers, it defines its own implementation of
26943 the following three functions in w32fns.c. */
26944 #ifndef WINDOWSNT
26945
26946 /* Platform-independent portion of hourglass implementation. */
26947
26948 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26949 int
26950 hourglass_started (void)
26951 {
26952 return hourglass_shown_p || hourglass_atimer != NULL;
26953 }
26954
26955 /* Cancel a currently active hourglass timer, and start a new one. */
26956 void
26957 start_hourglass (void)
26958 {
26959 #if defined (HAVE_WINDOW_SYSTEM)
26960 EMACS_TIME delay;
26961 int secs, usecs = 0;
26962
26963 cancel_hourglass ();
26964
26965 if (INTEGERP (Vhourglass_delay)
26966 && XINT (Vhourglass_delay) > 0)
26967 secs = XFASTINT (Vhourglass_delay);
26968 else if (FLOATP (Vhourglass_delay)
26969 && XFLOAT_DATA (Vhourglass_delay) > 0)
26970 {
26971 Lisp_Object tem;
26972 tem = Ftruncate (Vhourglass_delay, Qnil);
26973 secs = XFASTINT (tem);
26974 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26975 }
26976 else
26977 secs = DEFAULT_HOURGLASS_DELAY;
26978
26979 EMACS_SET_SECS_USECS (delay, secs, usecs);
26980 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26981 show_hourglass, NULL);
26982 #endif
26983 }
26984
26985
26986 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26987 shown. */
26988 void
26989 cancel_hourglass (void)
26990 {
26991 #if defined (HAVE_WINDOW_SYSTEM)
26992 if (hourglass_atimer)
26993 {
26994 cancel_atimer (hourglass_atimer);
26995 hourglass_atimer = NULL;
26996 }
26997
26998 if (hourglass_shown_p)
26999 hide_hourglass ();
27000 #endif
27001 }
27002 #endif /* ! WINDOWSNT */