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1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
76 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
77 struct window *);
78 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
79 struct window *);
80 static void adjust_decode_mode_spec_buffer (struct frame *);
81 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
82 static void clear_window_matrices (struct window *, bool);
83 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
84 static int scrolling_window (struct window *, bool);
85 static bool update_window_line (struct window *, int, bool *);
86 static void mirror_make_current (struct window *, int);
87 #ifdef GLYPH_DEBUG
88 static void check_matrix_pointers (struct glyph_matrix *,
89 struct glyph_matrix *);
90 #endif
91 static void mirror_line_dance (struct window *, int, int, int *, char *);
92 static bool update_window_tree (struct window *, bool);
93 static bool update_window (struct window *, bool);
94 static bool update_frame_1 (struct frame *, bool, bool, bool);
95 static bool scrolling (struct frame *);
96 static void set_window_cursor_after_update (struct window *);
97 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
98 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
99 static void set_window_update_flags (struct window *w, bool on_p);
100
101 /* True means last display completed. False means it was preempted. */
102
103 bool display_completed;
104
105 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
106
107 /* True means SIGWINCH happened when not safe. */
108
109 static bool delayed_size_change;
110
111 /* A glyph for a space. */
112
113 struct glyph space_glyph;
114
115 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
116
117 /* Counts of allocated structures. These counts serve to diagnose
118 memory leaks and double frees. */
119
120 static int glyph_matrix_count;
121 static int glyph_pool_count;
122
123 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
124
125 /* If non-null, the frame whose frame matrices are manipulated. If
126 null, window matrices are worked on. */
127
128 static struct frame *frame_matrix_frame;
129
130 /* Convert vpos and hpos from frame to window and vice versa.
131 This may only be used for terminal frames. */
132
133 #ifdef GLYPH_DEBUG
134
135 static int window_to_frame_vpos (struct window *, int);
136 static int window_to_frame_hpos (struct window *, int);
137 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
138 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
139
140 /* One element of the ring buffer containing redisplay history
141 information. */
142
143 struct redisplay_history
144 {
145 char trace[512 + 100];
146 };
147
148 /* The size of the history buffer. */
149
150 #define REDISPLAY_HISTORY_SIZE 30
151
152 /* The redisplay history buffer. */
153
154 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
155
156 /* Next free entry in redisplay_history. */
157
158 static int history_idx;
159
160 /* A tick that's incremented each time something is added to the
161 history. */
162
163 static uprintmax_t history_tick;
164 \f
165 /* Add to the redisplay history how window W has been displayed.
166 MSG is a trace containing the information how W's glyph matrix
167 has been constructed. PAUSED_P means that the update
168 has been interrupted for pending input. */
169
170 static void
171 add_window_display_history (struct window *w, const char *msg, bool paused_p)
172 {
173 char *buf;
174 void *ptr = w;
175
176 if (history_idx >= REDISPLAY_HISTORY_SIZE)
177 history_idx = 0;
178 buf = redisplay_history[history_idx].trace;
179 ++history_idx;
180
181 snprintf (buf, sizeof redisplay_history[0].trace,
182 "%"pMu": window %p (`%s')%s\n%s",
183 history_tick++,
184 ptr,
185 ((BUFFERP (w->contents)
186 && STRINGP (BVAR (XBUFFER (w->contents), name)))
187 ? SSDATA (BVAR (XBUFFER (w->contents), name))
188 : "???"),
189 paused_p ? " ***paused***" : "",
190 msg);
191 }
192
193
194 /* Add to the redisplay history that frame F has been displayed.
195 PAUSED_P means that the update has been interrupted for
196 pending input. */
197
198 static void
199 add_frame_display_history (struct frame *f, bool paused_p)
200 {
201 char *buf;
202 void *ptr = f;
203
204 if (history_idx >= REDISPLAY_HISTORY_SIZE)
205 history_idx = 0;
206 buf = redisplay_history[history_idx].trace;
207 ++history_idx;
208
209 sprintf (buf, "%"pMu": update frame %p%s",
210 history_tick++,
211 ptr, paused_p ? " ***paused***" : "");
212 }
213
214
215 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
216 Sdump_redisplay_history, 0, 0, "",
217 doc: /* Dump redisplay history to stderr. */)
218 (void)
219 {
220 int i;
221
222 for (i = history_idx - 1; i != history_idx; --i)
223 {
224 if (i < 0)
225 i = REDISPLAY_HISTORY_SIZE - 1;
226 fprintf (stderr, "%s\n", redisplay_history[i].trace);
227 }
228
229 return Qnil;
230 }
231
232
233 #else /* not GLYPH_DEBUG */
234
235 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
236 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
237
238 #endif /* GLYPH_DEBUG */
239
240
241 #if (defined PROFILING \
242 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
243 && !HAVE___EXECUTABLE_START)
244 /* This function comes first in the Emacs executable and is used only
245 to estimate the text start for profiling. */
246 void
247 __executable_start (void)
248 {
249 emacs_abort ();
250 }
251 #endif
252 \f
253 /***********************************************************************
254 Glyph Matrices
255 ***********************************************************************/
256
257 /* Allocate and return a glyph_matrix structure. POOL is the glyph
258 pool from which memory for the matrix should be allocated, or null
259 for window-based redisplay where no glyph pools are used. The
260 member `pool' of the glyph matrix structure returned is set to
261 POOL, the structure is otherwise zeroed. */
262
263 static struct glyph_matrix *
264 new_glyph_matrix (struct glyph_pool *pool)
265 {
266 struct glyph_matrix *result = xzalloc (sizeof *result);
267
268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
269 /* Increment number of allocated matrices. This count is used
270 to detect memory leaks. */
271 ++glyph_matrix_count;
272 #endif
273
274 /* Set pool and return. */
275 result->pool = pool;
276 return result;
277 }
278
279
280 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
281
282 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
283 glyph_matrix_count is decremented when a matrix is freed. If the count
284 gets negative, more structures were freed than allocated, i.e. one matrix
285 was freed more than once or a bogus pointer was passed to this function.
286
287 If MATRIX->pool is null, this means that the matrix manages its own
288 glyph memory---this is done for matrices on X frames. Freeing the
289 matrix also frees the glyph memory in this case. */
290
291 static void
292 free_glyph_matrix (struct glyph_matrix *matrix)
293 {
294 if (matrix)
295 {
296 int i;
297
298 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
299 /* Detect the case that more matrices are freed than were
300 allocated. */
301 --glyph_matrix_count;
302 eassert (glyph_matrix_count >= 0);
303 #endif
304
305 /* Free glyph memory if MATRIX owns it. */
306 if (matrix->pool == NULL)
307 for (i = 0; i < matrix->rows_allocated; ++i)
308 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
309
310 /* Free row structures and the matrix itself. */
311 xfree (matrix->rows);
312 xfree (matrix);
313 }
314 }
315
316
317 /* Return the number of glyphs to reserve for a marginal area of
318 window W. TOTAL_GLYPHS is the number of glyphs in a complete
319 display line of window W. MARGIN gives the width of the marginal
320 area in canonical character units. */
321
322 static int
323 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
324 {
325 if (margin > 0)
326 {
327 int width = w->total_cols;
328 double d = max (0, margin);
329 d = min (width / 2 - 1, d);
330 return (int) ((double) total_glyphs / width * d);
331 }
332 return 0;
333 }
334
335 /* Return true if ROW's hash value is correct.
336 Optimized away if ENABLE_CHECKING is not defined. */
337
338 static bool
339 verify_row_hash (struct glyph_row *row)
340 {
341 return row->hash == row_hash (row);
342 }
343
344 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
345 window sizes.
346
347 W is null if the function is called for a frame glyph matrix.
348 Otherwise it is the window MATRIX is a member of. X and Y are the
349 indices of the first column and row of MATRIX within the frame
350 matrix, if such a matrix exists. They are zero for purely
351 window-based redisplay. DIM is the needed size of the matrix.
352
353 In window-based redisplay, where no frame matrices exist, glyph
354 matrices manage their own glyph storage. Otherwise, they allocate
355 storage from a common frame glyph pool which can be found in
356 MATRIX->pool.
357
358 The reason for this memory management strategy is to avoid complete
359 frame redraws if possible. When we allocate from a common pool, a
360 change of the location or size of a sub-matrix within the pool
361 requires a complete redisplay of the frame because we cannot easily
362 make sure that the current matrices of all windows still agree with
363 what is displayed on the screen. While this is usually fast, it
364 leads to screen flickering. */
365
366 static void
367 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
368 {
369 int i;
370 int new_rows;
371 bool marginal_areas_changed_p = 0;
372 bool header_line_changed_p = 0;
373 bool header_line_p = 0;
374 int left = -1, right = -1;
375 int window_width = -1, window_height = -1;
376
377 /* See if W had a header line that has disappeared now, or vice versa.
378 Get W's size. */
379 if (w)
380 {
381 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
382
383 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
384 header_line_changed_p = header_line_p != matrix->header_line_p;
385 }
386 matrix->header_line_p = header_line_p;
387
388 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
389 Do nothing if MATRIX' size, position, vscroll, and marginal areas
390 haven't changed. This optimization is important because preserving
391 the matrix means preventing redisplay. */
392 if (matrix->pool == NULL)
393 {
394 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
395 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
396 eassert (left >= 0 && right >= 0);
397 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
398 || right != matrix->right_margin_glyphs);
399
400 if (!marginal_areas_changed_p
401 && !XFRAME (w->frame)->fonts_changed
402 && !header_line_changed_p
403 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
404 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
405 && matrix->window_height == window_height
406 && matrix->window_vscroll == w->vscroll
407 && matrix->window_width == window_width)
408 return;
409 }
410
411 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
412 if (matrix->rows_allocated < dim.height)
413 {
414 int old_alloc = matrix->rows_allocated;
415 new_rows = dim.height - matrix->rows_allocated;
416 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
417 new_rows, INT_MAX, sizeof *matrix->rows);
418 memset (matrix->rows + old_alloc, 0,
419 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
420 }
421 else
422 new_rows = 0;
423
424 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
425 on a frame not using window-based redisplay. Set up pointers for
426 each row into the glyph pool. */
427 if (matrix->pool)
428 {
429 eassert (matrix->pool->glyphs);
430
431 if (w)
432 {
433 left = margin_glyphs_to_reserve (w, dim.width,
434 w->left_margin_cols);
435 right = margin_glyphs_to_reserve (w, dim.width,
436 w->right_margin_cols);
437 }
438 else
439 left = right = 0;
440
441 for (i = 0; i < dim.height; ++i)
442 {
443 struct glyph_row *row = &matrix->rows[i];
444
445 row->glyphs[LEFT_MARGIN_AREA]
446 = (matrix->pool->glyphs
447 + (y + i) * matrix->pool->ncolumns
448 + x);
449
450 if (w == NULL
451 || (row == matrix->rows + dim.height - 1
452 && WINDOW_WANTS_MODELINE_P (w))
453 || (row == matrix->rows && matrix->header_line_p))
454 {
455 row->glyphs[TEXT_AREA]
456 = row->glyphs[LEFT_MARGIN_AREA];
457 row->glyphs[RIGHT_MARGIN_AREA]
458 = row->glyphs[TEXT_AREA] + dim.width;
459 row->glyphs[LAST_AREA]
460 = row->glyphs[RIGHT_MARGIN_AREA];
461 }
462 else
463 {
464 row->glyphs[TEXT_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + left;
466 row->glyphs[RIGHT_MARGIN_AREA]
467 = row->glyphs[TEXT_AREA] + dim.width - left - right;
468 row->glyphs[LAST_AREA]
469 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
470 }
471 }
472
473 matrix->left_margin_glyphs = left;
474 matrix->right_margin_glyphs = right;
475 }
476 else
477 {
478 /* If MATRIX->pool is null, MATRIX is responsible for managing
479 its own memory. It is a window matrix for window-based redisplay.
480 Allocate glyph memory from the heap. */
481 if (dim.width > matrix->matrix_w
482 || new_rows
483 || header_line_changed_p
484 || marginal_areas_changed_p)
485 {
486 struct glyph_row *row = matrix->rows;
487 struct glyph_row *end = row + matrix->rows_allocated;
488
489 while (row < end)
490 {
491 row->glyphs[LEFT_MARGIN_AREA]
492 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
493 dim.width, sizeof (struct glyph));
494
495 /* The mode line, if displayed, never has marginal areas. */
496 if ((row == matrix->rows + dim.height - 1
497 && !(w && WINDOW_WANTS_MODELINE_P (w)))
498 || (row == matrix->rows && matrix->header_line_p))
499 {
500 row->glyphs[TEXT_AREA]
501 = row->glyphs[LEFT_MARGIN_AREA];
502 row->glyphs[RIGHT_MARGIN_AREA]
503 = row->glyphs[TEXT_AREA] + dim.width;
504 row->glyphs[LAST_AREA]
505 = row->glyphs[RIGHT_MARGIN_AREA];
506 }
507 else
508 {
509 row->glyphs[TEXT_AREA]
510 = row->glyphs[LEFT_MARGIN_AREA] + left;
511 row->glyphs[RIGHT_MARGIN_AREA]
512 = row->glyphs[TEXT_AREA] + dim.width - left - right;
513 row->glyphs[LAST_AREA]
514 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
515 }
516 ++row;
517 }
518 }
519
520 eassert (left >= 0 && right >= 0);
521 matrix->left_margin_glyphs = left;
522 matrix->right_margin_glyphs = right;
523 }
524
525 /* Number of rows to be used by MATRIX. */
526 matrix->nrows = dim.height;
527 eassert (matrix->nrows >= 0);
528
529 if (w)
530 {
531 if (matrix == w->current_matrix)
532 {
533 /* Mark rows in a current matrix of a window as not having
534 valid contents. It's important to not do this for
535 desired matrices. When Emacs starts, it may already be
536 building desired matrices when this function runs. */
537 if (window_width < 0)
538 window_width = window_box_width (w, -1);
539
540 /* Optimize the case that only the height has changed (C-x 2,
541 upper window). Invalidate all rows that are no longer part
542 of the window. */
543 if (!marginal_areas_changed_p
544 && !header_line_changed_p
545 && new_rows == 0
546 && dim.width == matrix->matrix_w
547 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
548 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
549 && matrix->window_width == window_width)
550 {
551 /* Find the last row in the window. */
552 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
553 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
554 {
555 ++i;
556 break;
557 }
558
559 /* Window end is invalid, if inside of the rows that
560 are invalidated below. */
561 if (w->window_end_vpos >= i)
562 w->window_end_valid = 0;
563
564 while (i < matrix->nrows)
565 matrix->rows[i++].enabled_p = false;
566 }
567 else
568 {
569 for (i = 0; i < matrix->nrows; ++i)
570 matrix->rows[i].enabled_p = false;
571 }
572 }
573 else if (matrix == w->desired_matrix)
574 {
575 /* Rows in desired matrices always have to be cleared;
576 redisplay expects this is the case when it runs, so it
577 had better be the case when we adjust matrices between
578 redisplays. */
579 for (i = 0; i < matrix->nrows; ++i)
580 matrix->rows[i].enabled_p = false;
581 }
582 }
583
584
585 /* Remember last values to be able to optimize frame redraws. */
586 matrix->matrix_x = x;
587 matrix->matrix_y = y;
588 matrix->matrix_w = dim.width;
589 matrix->matrix_h = dim.height;
590
591 /* Record the top y location and height of W at the time the matrix
592 was last adjusted. This is used to optimize redisplay above. */
593 if (w)
594 {
595 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
596 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
597 matrix->window_height = window_height;
598 matrix->window_width = window_width;
599 matrix->window_vscroll = w->vscroll;
600 }
601 }
602
603
604 /* Reverse the contents of rows in MATRIX between START and END. The
605 contents of the row at END - 1 end up at START, END - 2 at START +
606 1 etc. This is part of the implementation of rotate_matrix (see
607 below). */
608
609 static void
610 reverse_rows (struct glyph_matrix *matrix, int start, int end)
611 {
612 int i, j;
613
614 for (i = start, j = end - 1; i < j; ++i, --j)
615 {
616 /* Non-ISO HP/UX compiler doesn't like auto struct
617 initialization. */
618 struct glyph_row temp;
619 temp = matrix->rows[i];
620 matrix->rows[i] = matrix->rows[j];
621 matrix->rows[j] = temp;
622 }
623 }
624
625
626 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
627 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
628 indices. (Note: this does not copy glyphs, only glyph pointers in
629 row structures are moved around).
630
631 The algorithm used for rotating the vector was, I believe, first
632 described by Kernighan. See the vector R as consisting of two
633 sub-vectors AB, where A has length BY for BY >= 0. The result
634 after rotating is then BA. Reverse both sub-vectors to get ArBr
635 and reverse the result to get (ArBr)r which is BA. Similar for
636 rotating right. */
637
638 void
639 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
640 {
641 if (by < 0)
642 {
643 /* Up (rotate left, i.e. towards lower indices). */
644 by = -by;
645 reverse_rows (matrix, first, first + by);
646 reverse_rows (matrix, first + by, last);
647 reverse_rows (matrix, first, last);
648 }
649 else if (by > 0)
650 {
651 /* Down (rotate right, i.e. towards higher indices). */
652 reverse_rows (matrix, last - by, last);
653 reverse_rows (matrix, first, last - by);
654 reverse_rows (matrix, first, last);
655 }
656 }
657
658
659 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
660 with indices START <= index < END. Increment positions by DELTA/
661 DELTA_BYTES. */
662
663 void
664 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
665 ptrdiff_t delta, ptrdiff_t delta_bytes)
666 {
667 /* Check that START and END are reasonable values. */
668 eassert (start >= 0 && start <= matrix->nrows);
669 eassert (end >= 0 && end <= matrix->nrows);
670 eassert (start <= end);
671
672 for (; start < end; ++start)
673 increment_row_positions (matrix->rows + start, delta, delta_bytes);
674 }
675
676
677 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
678 START and END are the row indices of the first and last + 1 row to clear. */
679
680 void
681 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
682 {
683 eassert (start <= end);
684 eassert (start >= 0 && start < matrix->nrows);
685 eassert (end >= 0 && end <= matrix->nrows);
686
687 for (; start < end; ++start)
688 matrix->rows[start].enabled_p = false;
689 }
690
691
692 /* Clear MATRIX.
693
694 Empty all rows in MATRIX by clearing their enabled_p flags.
695 The function prepare_desired_row will eventually really clear a row
696 when it sees one with a false enabled_p flag.
697
698 Reset update hints to default values. The only update hint
699 currently present is the flag MATRIX->no_scrolling_p. */
700
701 void
702 clear_glyph_matrix (struct glyph_matrix *matrix)
703 {
704 if (matrix)
705 {
706 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
707 matrix->no_scrolling_p = 0;
708 }
709 }
710
711
712 /* Shift part of the glyph matrix MATRIX of window W up or down.
713 Increment y-positions in glyph rows between START and END by DY,
714 and recompute their visible height. */
715
716 void
717 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
718 {
719 int min_y, max_y;
720
721 eassert (start <= end);
722 eassert (start >= 0 && start < matrix->nrows);
723 eassert (end >= 0 && end <= matrix->nrows);
724
725 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
726 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
727
728 for (; start < end; ++start)
729 {
730 struct glyph_row *row = &matrix->rows[start];
731
732 row->y += dy;
733 row->visible_height = row->height;
734
735 if (row->y < min_y)
736 row->visible_height -= min_y - row->y;
737 if (row->y + row->height > max_y)
738 row->visible_height -= row->y + row->height - max_y;
739 if (row->fringe_bitmap_periodic_p)
740 row->redraw_fringe_bitmaps_p = 1;
741 }
742 }
743
744
745 /* Mark all rows in current matrices of frame F as invalid. Marking
746 invalid is done by setting enabled_p to zero for all rows in a
747 current matrix. */
748
749 void
750 clear_current_matrices (register struct frame *f)
751 {
752 /* Clear frame current matrix, if we have one. */
753 if (f->current_matrix)
754 clear_glyph_matrix (f->current_matrix);
755
756 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
757 /* Clear the matrix of the menu bar window, if such a window exists.
758 The menu bar window is currently used to display menus on X when
759 no toolkit support is compiled in. */
760 if (WINDOWP (f->menu_bar_window))
761 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
762 #endif
763
764 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
765 /* Clear the matrix of the tool-bar window, if any. */
766 if (WINDOWP (f->tool_bar_window))
767 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
768 #endif
769
770 /* Clear current window matrices. */
771 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
772 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
773 }
774
775
776 /* Clear out all display lines of F for a coming redisplay. */
777
778 void
779 clear_desired_matrices (register struct frame *f)
780 {
781 if (f->desired_matrix)
782 clear_glyph_matrix (f->desired_matrix);
783
784 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
785 if (WINDOWP (f->menu_bar_window))
786 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
787 #endif
788
789 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
790 if (WINDOWP (f->tool_bar_window))
791 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
792 #endif
793
794 /* Do it for window matrices. */
795 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
796 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
797 }
798
799
800 /* Clear matrices in window tree rooted in W. If DESIRED_P,
801 clear desired matrices, otherwise clear current matrices. */
802
803 static void
804 clear_window_matrices (struct window *w, bool desired_p)
805 {
806 while (w)
807 {
808 if (WINDOWP (w->contents))
809 clear_window_matrices (XWINDOW (w->contents), desired_p);
810 else
811 {
812 if (desired_p)
813 clear_glyph_matrix (w->desired_matrix);
814 else
815 {
816 clear_glyph_matrix (w->current_matrix);
817 w->window_end_valid = 0;
818 }
819 }
820
821 w = NILP (w->next) ? 0 : XWINDOW (w->next);
822 }
823 }
824
825
826 \f
827 /***********************************************************************
828 Glyph Rows
829
830 See dispextern.h for an overall explanation of glyph rows.
831 ***********************************************************************/
832
833 /* Clear glyph row ROW. NOTE: this code relies on the current
834 layout of `glyphs' and `used' fields of `struct glyph_row'. */
835
836 void
837 clear_glyph_row (struct glyph_row *row)
838 {
839 enum { off = offsetof (struct glyph_row, used) };
840
841 /* Zero everything except pointers in `glyphs'. */
842 memset (row->used, 0, sizeof *row - off);
843 }
844
845
846 /* Make ROW an empty, enabled row of canonical character height,
847 in window W starting at y-position Y. */
848
849 void
850 blank_row (struct window *w, struct glyph_row *row, int y)
851 {
852 int min_y, max_y;
853
854 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
855 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
856
857 clear_glyph_row (row);
858 row->y = y;
859 row->ascent = row->phys_ascent = 0;
860 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
861 row->visible_height = row->height;
862
863 if (row->y < min_y)
864 row->visible_height -= min_y - row->y;
865 if (row->y + row->height > max_y)
866 row->visible_height -= row->y + row->height - max_y;
867
868 row->enabled_p = true;
869 }
870
871
872 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
873 are the amounts by which to change positions. Note that the first
874 glyph of the text area of a row can have a buffer position even if
875 the used count of the text area is zero. Such rows display line
876 ends. */
877
878 static void
879 increment_row_positions (struct glyph_row *row,
880 ptrdiff_t delta, ptrdiff_t delta_bytes)
881 {
882 int area, i;
883
884 /* Increment start and end positions. */
885 MATRIX_ROW_START_CHARPOS (row) += delta;
886 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
887 MATRIX_ROW_END_CHARPOS (row) += delta;
888 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
889 CHARPOS (row->start.pos) += delta;
890 BYTEPOS (row->start.pos) += delta_bytes;
891 CHARPOS (row->end.pos) += delta;
892 BYTEPOS (row->end.pos) += delta_bytes;
893
894 if (!row->enabled_p)
895 return;
896
897 /* Increment positions in glyphs. */
898 for (area = 0; area < LAST_AREA; ++area)
899 for (i = 0; i < row->used[area]; ++i)
900 if (BUFFERP (row->glyphs[area][i].object)
901 && row->glyphs[area][i].charpos > 0)
902 row->glyphs[area][i].charpos += delta;
903
904 /* Capture the case of rows displaying a line end. */
905 if (row->used[TEXT_AREA] == 0
906 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
907 row->glyphs[TEXT_AREA]->charpos += delta;
908 }
909
910
911 #if 0
912 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
913 contents, i.e. glyph structure contents are exchanged between A and
914 B without changing glyph pointers in A and B. */
915
916 static void
917 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
918 {
919 int area;
920
921 for (area = 0; area < LAST_AREA; ++area)
922 {
923 /* Number of glyphs to swap. */
924 int max_used = max (a->used[area], b->used[area]);
925
926 /* Start of glyphs in area of row A. */
927 struct glyph *glyph_a = a->glyphs[area];
928
929 /* End + 1 of glyphs in area of row A. */
930 struct glyph *glyph_a_end = a->glyphs[max_used];
931
932 /* Start of glyphs in area of row B. */
933 struct glyph *glyph_b = b->glyphs[area];
934
935 while (glyph_a < glyph_a_end)
936 {
937 /* Non-ISO HP/UX compiler doesn't like auto struct
938 initialization. */
939 struct glyph temp;
940 temp = *glyph_a;
941 *glyph_a = *glyph_b;
942 *glyph_b = temp;
943 ++glyph_a;
944 ++glyph_b;
945 }
946 }
947 }
948
949 #endif /* 0 */
950
951 /* Exchange pointers to glyph memory between glyph rows A and B. Also
952 exchange the used[] array and the hash values of the rows, because
953 these should all go together for the row's hash value to be
954 correct. */
955
956 static void
957 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
958 {
959 int i;
960 unsigned hash_tem = a->hash;
961
962 for (i = 0; i < LAST_AREA + 1; ++i)
963 {
964 struct glyph *temp = a->glyphs[i];
965
966 a->glyphs[i] = b->glyphs[i];
967 b->glyphs[i] = temp;
968 if (i < LAST_AREA)
969 {
970 short used_tem = a->used[i];
971
972 a->used[i] = b->used[i];
973 b->used[i] = used_tem;
974 }
975 }
976 a->hash = b->hash;
977 b->hash = hash_tem;
978 }
979
980
981 /* Copy glyph row structure FROM to glyph row structure TO, except that
982 glyph pointers, the `used' counts, and the hash values in the structures
983 are left unchanged. NOTE: this code relies on the current layout of
984 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
985
986 static void
987 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
988 {
989 enum { off = offsetof (struct glyph_row, x) };
990
991 memcpy (&to->x, &from->x, sizeof *to - off);
992 }
993
994
995 /* Assign glyph row FROM to glyph row TO. This works like a structure
996 assignment TO = FROM, except that glyph pointers are not copied but
997 exchanged between TO and FROM. Pointers must be exchanged to avoid
998 a memory leak. */
999
1000 static void
1001 assign_row (struct glyph_row *to, struct glyph_row *from)
1002 {
1003 swap_glyph_pointers (to, from);
1004 copy_row_except_pointers (to, from);
1005 }
1006
1007
1008 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1009 a row in a window matrix, is a slice of the glyph memory of the
1010 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1011 is true if the glyph memory of WINDOW_ROW is part of the glyph
1012 memory of FRAME_ROW. */
1013
1014 #ifdef GLYPH_DEBUG
1015
1016 static bool
1017 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1018 {
1019 struct glyph *window_glyph_start = window_row->glyphs[0];
1020 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1021 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1022
1023 return (frame_glyph_start <= window_glyph_start
1024 && window_glyph_start < frame_glyph_end);
1025 }
1026
1027 #endif /* GLYPH_DEBUG */
1028
1029 #if 0
1030
1031 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1032 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1033 in WINDOW_MATRIX is found satisfying the condition. */
1034
1035 static struct glyph_row *
1036 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1037 struct glyph_matrix *frame_matrix, int row)
1038 {
1039 int i;
1040
1041 eassert (row >= 0 && row < frame_matrix->nrows);
1042
1043 for (i = 0; i < window_matrix->nrows; ++i)
1044 if (glyph_row_slice_p (window_matrix->rows + i,
1045 frame_matrix->rows + row))
1046 break;
1047
1048 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1049 }
1050
1051 #endif /* 0 */
1052
1053 /* Prepare ROW for display in windows W. Desired rows are cleared
1054 lazily, i.e. they are only marked as to be cleared by setting their
1055 enabled_p flag to zero. When a row is to be displayed, a prior
1056 call to this function really clears it. In addition, this function
1057 makes sure the marginal areas of ROW are in sync with the window's
1058 display margins. MODE_LINE_P non-zero means we are preparing a
1059 glyph row for header line or mode line. */
1060
1061 void
1062 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1063 {
1064 if (!row->enabled_p)
1065 {
1066 bool rp = row->reversed_p;
1067
1068 clear_glyph_row (row);
1069 row->enabled_p = true;
1070 row->reversed_p = rp;
1071 }
1072 if (mode_line_p)
1073 {
1074 /* Mode and header lines, if displayed, never have marginal
1075 areas. If we are called with MODE_LINE_P non-zero, we are
1076 displaying the mode/header line in this window, and so the
1077 marginal areas of this glyph row should be eliminated. This
1078 is needed when the mode/header line is switched on in a
1079 window that has display margins. */
1080 if (w->left_margin_cols > 0)
1081 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1082 if (w->right_margin_cols > 0)
1083 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1084 }
1085 else if (row == MATRIX_MODE_LINE_ROW (w->desired_matrix)
1086 || row == MATRIX_HEADER_LINE_ROW (w->desired_matrix))
1087 {
1088 /* The real number of glyphs reserved for the margins is
1089 recorded in the glyph matrix, and can be different from
1090 window's left_margin_cols and right_margin_cols; see
1091 margin_glyphs_to_reserve for when that happens. */
1092 int left = w->desired_matrix->left_margin_glyphs;
1093 int right = w->desired_matrix->right_margin_glyphs;
1094
1095 /* Make sure the marginal areas of this row are in sync with
1096 what the window wants, when the 1st/last row of the matrix
1097 actually displays text and not header/mode line. */
1098 if (w->left_margin_cols > 0
1099 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1100 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1101 if (w->right_margin_cols > 0
1102 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1103 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1104 }
1105 }
1106
1107
1108 /* Return a hash code for glyph row ROW, which may
1109 be from current or desired matrix of frame F. */
1110
1111 static unsigned
1112 line_hash_code (struct frame *f, struct glyph_row *row)
1113 {
1114 unsigned hash = 0;
1115
1116 if (row->enabled_p)
1117 {
1118 struct glyph *glyph = row->glyphs[TEXT_AREA];
1119 struct glyph *end = glyph + row->used[TEXT_AREA];
1120
1121 while (glyph < end)
1122 {
1123 int c = glyph->u.ch;
1124 int face_id = glyph->face_id;
1125 if (FRAME_MUST_WRITE_SPACES (f))
1126 c -= SPACEGLYPH;
1127 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1128 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1129 ++glyph;
1130 }
1131
1132 if (hash == 0)
1133 hash = 1;
1134 }
1135
1136 return hash;
1137 }
1138
1139
1140 /* Return the cost of drawing line VPOS in MATRIX, which may
1141 be current or desired matrix of frame F. The cost equals
1142 the number of characters in the line. If must_write_spaces
1143 is zero, leading and trailing spaces are ignored. */
1144
1145 static int
1146 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1147 {
1148 struct glyph_row *row = matrix->rows + vpos;
1149 struct glyph *beg = row->glyphs[TEXT_AREA];
1150 struct glyph *end = beg + row->used[TEXT_AREA];
1151 int len;
1152 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1153 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1154
1155 /* Ignore trailing and leading spaces if we can. */
1156 if (!FRAME_MUST_WRITE_SPACES (f))
1157 {
1158 /* Skip from the end over trailing spaces. */
1159 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1160 --end;
1161
1162 /* All blank line. */
1163 if (end == beg)
1164 return 0;
1165
1166 /* Skip over leading spaces. */
1167 while (CHAR_GLYPH_SPACE_P (*beg))
1168 ++beg;
1169 }
1170
1171 /* If we don't have a glyph-table, each glyph is one character,
1172 so return the number of glyphs. */
1173 if (glyph_table_base == 0)
1174 len = end - beg;
1175 else
1176 {
1177 /* Otherwise, scan the glyphs and accumulate their total length
1178 in LEN. */
1179 len = 0;
1180 while (beg < end)
1181 {
1182 GLYPH g;
1183
1184 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1185
1186 if (GLYPH_INVALID_P (g)
1187 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1188 len += 1;
1189 else
1190 len += GLYPH_LENGTH (glyph_table_base, g);
1191
1192 ++beg;
1193 }
1194 }
1195
1196 return len;
1197 }
1198
1199
1200 /* Return true if the glyph rows A and B have equal contents.
1201 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1202
1203 static bool
1204 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1205 {
1206 eassert (verify_row_hash (a));
1207 eassert (verify_row_hash (b));
1208
1209 if (a == b)
1210 return 1;
1211 else if (a->hash != b->hash)
1212 return 0;
1213 else
1214 {
1215 struct glyph *a_glyph, *b_glyph, *a_end;
1216 int area;
1217
1218 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1219 return 0;
1220
1221 /* Compare glyphs. */
1222 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1223 {
1224 if (a->used[area] != b->used[area])
1225 return 0;
1226
1227 a_glyph = a->glyphs[area];
1228 a_end = a_glyph + a->used[area];
1229 b_glyph = b->glyphs[area];
1230
1231 while (a_glyph < a_end
1232 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1233 ++a_glyph, ++b_glyph;
1234
1235 if (a_glyph != a_end)
1236 return 0;
1237 }
1238
1239 if (a->fill_line_p != b->fill_line_p
1240 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1241 || a->left_fringe_bitmap != b->left_fringe_bitmap
1242 || a->left_fringe_face_id != b->left_fringe_face_id
1243 || a->left_fringe_offset != b->left_fringe_offset
1244 || a->right_fringe_bitmap != b->right_fringe_bitmap
1245 || a->right_fringe_face_id != b->right_fringe_face_id
1246 || a->right_fringe_offset != b->right_fringe_offset
1247 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1248 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1249 || a->exact_window_width_line_p != b->exact_window_width_line_p
1250 || a->overlapped_p != b->overlapped_p
1251 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1252 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1253 || a->reversed_p != b->reversed_p
1254 /* Different partially visible characters on left margin. */
1255 || a->x != b->x
1256 /* Different height. */
1257 || a->ascent != b->ascent
1258 || a->phys_ascent != b->phys_ascent
1259 || a->phys_height != b->phys_height
1260 || a->visible_height != b->visible_height)
1261 return 0;
1262 }
1263
1264 return 1;
1265 }
1266
1267
1268 \f
1269 /***********************************************************************
1270 Glyph Pool
1271
1272 See dispextern.h for an overall explanation of glyph pools.
1273 ***********************************************************************/
1274
1275 /* Allocate a glyph_pool structure. The structure returned is initialized
1276 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1277 variable glyph_pool_count is incremented for each pool allocated. */
1278
1279 static struct glyph_pool *
1280 new_glyph_pool (void)
1281 {
1282 struct glyph_pool *result = xzalloc (sizeof *result);
1283
1284 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1285 /* For memory leak and double deletion checking. */
1286 ++glyph_pool_count;
1287 #endif
1288
1289 return result;
1290 }
1291
1292
1293 /* Free a glyph_pool structure POOL. The function may be called with
1294 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1295 global variable glyph_pool_count is decremented with every pool structure
1296 freed. If this count gets negative, more structures were freed than
1297 allocated, i.e. one structure must have been freed more than once or
1298 a bogus pointer was passed to free_glyph_pool. */
1299
1300 static void
1301 free_glyph_pool (struct glyph_pool *pool)
1302 {
1303 if (pool)
1304 {
1305 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1306 /* More freed than allocated? */
1307 --glyph_pool_count;
1308 eassert (glyph_pool_count >= 0);
1309 #endif
1310 xfree (pool->glyphs);
1311 xfree (pool);
1312 }
1313 }
1314
1315
1316 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1317 columns we need. This function never shrinks a pool. The only
1318 case in which this would make sense, would be when a frame's size
1319 is changed from a large value to a smaller one. But, if someone
1320 does it once, we can expect that he will do it again.
1321
1322 Return true if the pool changed in a way which makes
1323 re-adjusting window glyph matrices necessary. */
1324
1325 static bool
1326 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1327 {
1328 ptrdiff_t needed;
1329 bool changed_p;
1330
1331 changed_p = (pool->glyphs == 0
1332 || matrix_dim.height != pool->nrows
1333 || matrix_dim.width != pool->ncolumns);
1334
1335 /* Enlarge the glyph pool. */
1336 needed = matrix_dim.width;
1337 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1338 memory_full (SIZE_MAX);
1339 needed *= matrix_dim.height;
1340 if (needed > pool->nglyphs)
1341 {
1342 ptrdiff_t old_nglyphs = pool->nglyphs;
1343 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1344 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1345 memset (pool->glyphs + old_nglyphs, 0,
1346 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1347 }
1348
1349 /* Remember the number of rows and columns because (a) we use them
1350 to do sanity checks, and (b) the number of columns determines
1351 where rows in the frame matrix start---this must be available to
1352 determine pointers to rows of window sub-matrices. */
1353 pool->nrows = matrix_dim.height;
1354 pool->ncolumns = matrix_dim.width;
1355
1356 return changed_p;
1357 }
1358
1359
1360 \f
1361 /***********************************************************************
1362 Debug Code
1363 ***********************************************************************/
1364
1365 #ifdef GLYPH_DEBUG
1366
1367
1368 /* Flush standard output. This is sometimes useful to call from the debugger.
1369 XXX Maybe this should be changed to flush the current terminal instead of
1370 stdout.
1371 */
1372
1373 void flush_stdout (void) EXTERNALLY_VISIBLE;
1374
1375 void
1376 flush_stdout (void)
1377 {
1378 fflush (stdout);
1379 }
1380
1381
1382 /* Check that no glyph pointers have been lost in MATRIX. If a
1383 pointer has been lost, e.g. by using a structure assignment between
1384 rows, at least one pointer must occur more than once in the rows of
1385 MATRIX. */
1386
1387 void
1388 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1389 {
1390 int i, j;
1391
1392 for (i = 0; i < matrix->nrows; ++i)
1393 for (j = 0; j < matrix->nrows; ++j)
1394 eassert (i == j
1395 || (matrix->rows[i].glyphs[TEXT_AREA]
1396 != matrix->rows[j].glyphs[TEXT_AREA]));
1397 }
1398
1399
1400 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1401
1402 struct glyph_row *
1403 matrix_row (struct glyph_matrix *matrix, int row)
1404 {
1405 eassert (matrix && matrix->rows);
1406 eassert (row >= 0 && row < matrix->nrows);
1407
1408 /* That's really too slow for normal testing because this function
1409 is called almost everywhere. Although---it's still astonishingly
1410 fast, so it is valuable to have for debugging purposes. */
1411 #if 0
1412 check_matrix_pointer_lossage (matrix);
1413 #endif
1414
1415 return matrix->rows + row;
1416 }
1417
1418
1419 #if 0 /* This function makes invalid assumptions when text is
1420 partially invisible. But it might come handy for debugging
1421 nevertheless. */
1422
1423 /* Check invariants that must hold for an up to date current matrix of
1424 window W. */
1425
1426 static void
1427 check_matrix_invariants (struct window *w)
1428 {
1429 struct glyph_matrix *matrix = w->current_matrix;
1430 int yb = window_text_bottom_y (w);
1431 struct glyph_row *row = matrix->rows;
1432 struct glyph_row *last_text_row = NULL;
1433 struct buffer *saved = current_buffer;
1434 struct buffer *buffer = XBUFFER (w->contents);
1435 int c;
1436
1437 /* This can sometimes happen for a fresh window. */
1438 if (matrix->nrows < 2)
1439 return;
1440
1441 set_buffer_temp (buffer);
1442
1443 /* Note: last row is always reserved for the mode line. */
1444 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1445 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1446 {
1447 struct glyph_row *next = row + 1;
1448
1449 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1450 last_text_row = row;
1451
1452 /* Check that character and byte positions are in sync. */
1453 eassert (MATRIX_ROW_START_BYTEPOS (row)
1454 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1455 eassert (BYTEPOS (row->start.pos)
1456 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1457
1458 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1459 have such a position temporarily in case of a minibuffer
1460 displaying something like `[Sole completion]' at its end. */
1461 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1462 {
1463 eassert (MATRIX_ROW_END_BYTEPOS (row)
1464 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1465 eassert (BYTEPOS (row->end.pos)
1466 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1467 }
1468
1469 /* Check that end position of `row' is equal to start position
1470 of next row. */
1471 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1472 {
1473 eassert (MATRIX_ROW_END_CHARPOS (row)
1474 == MATRIX_ROW_START_CHARPOS (next));
1475 eassert (MATRIX_ROW_END_BYTEPOS (row)
1476 == MATRIX_ROW_START_BYTEPOS (next));
1477 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1478 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1479 }
1480 row = next;
1481 }
1482
1483 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1484 eassert (w->desired_matrix->rows != NULL);
1485 set_buffer_temp (saved);
1486 }
1487
1488 #endif /* 0 */
1489
1490 #endif /* GLYPH_DEBUG */
1491
1492
1493 \f
1494 /**********************************************************************
1495 Allocating/ Adjusting Glyph Matrices
1496 **********************************************************************/
1497
1498 /* Allocate glyph matrices over a window tree for a frame-based
1499 redisplay
1500
1501 X and Y are column/row within the frame glyph matrix where
1502 sub-matrices for the window tree rooted at WINDOW must be
1503 allocated. DIM_ONLY_P means that the caller of this
1504 function is only interested in the result matrix dimension, and
1505 matrix adjustments should not be performed.
1506
1507 The function returns the total width/height of the sub-matrices of
1508 the window tree. If called on a frame root window, the computation
1509 will take the mini-buffer window into account.
1510
1511 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1512
1513 NEW_LEAF_MATRIX set if any window in the tree did not have a
1514 glyph matrices yet, and
1515
1516 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1517 any window in the tree will be changed or have been changed (see
1518 DIM_ONLY_P)
1519
1520 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1521 function.
1522
1523 Windows are arranged into chains of windows on the same level
1524 through the next fields of window structures. Such a level can be
1525 either a sequence of horizontally adjacent windows from left to
1526 right, or a sequence of vertically adjacent windows from top to
1527 bottom. Each window in a horizontal sequence can be either a leaf
1528 window or a vertical sequence; a window in a vertical sequence can
1529 be either a leaf or a horizontal sequence. All windows in a
1530 horizontal sequence have the same height, and all windows in a
1531 vertical sequence have the same width.
1532
1533 This function uses, for historical reasons, a more general
1534 algorithm to determine glyph matrix dimensions that would be
1535 necessary.
1536
1537 The matrix height of a horizontal sequence is determined by the
1538 maximum height of any matrix in the sequence. The matrix width of
1539 a horizontal sequence is computed by adding up matrix widths of
1540 windows in the sequence.
1541
1542 |<------- result width ------->|
1543 +---------+----------+---------+ ---
1544 | | | | |
1545 | | | |
1546 +---------+ | | result height
1547 | +---------+
1548 | | |
1549 +----------+ ---
1550
1551 The matrix width of a vertical sequence is the maximum matrix width
1552 of any window in the sequence. Its height is computed by adding up
1553 matrix heights of windows in the sequence.
1554
1555 |<---- result width -->|
1556 +---------+ ---
1557 | | |
1558 | | |
1559 +---------+--+ |
1560 | | |
1561 | | result height
1562 | |
1563 +------------+---------+ |
1564 | | |
1565 | | |
1566 +------------+---------+ --- */
1567
1568 /* Bit indicating that a new matrix will be allocated or has been
1569 allocated. */
1570
1571 #define NEW_LEAF_MATRIX (1 << 0)
1572
1573 /* Bit indicating that a matrix will or has changed its location or
1574 size. */
1575
1576 #define CHANGED_LEAF_MATRIX (1 << 1)
1577
1578 static struct dim
1579 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1580 bool dim_only_p, int *window_change_flags)
1581 {
1582 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1583 int x0 = x, y0 = y;
1584 int wmax = 0, hmax = 0;
1585 struct dim total;
1586 struct dim dim;
1587 struct window *w;
1588 bool in_horz_combination_p;
1589
1590 /* What combination is WINDOW part of? Compute this once since the
1591 result is the same for all windows in the `next' chain. The
1592 special case of a root window (parent equal to nil) is treated
1593 like a vertical combination because a root window's `next'
1594 points to the mini-buffer window, if any, which is arranged
1595 vertically below other windows. */
1596 in_horz_combination_p
1597 = (!NILP (XWINDOW (window)->parent)
1598 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1599
1600 /* For WINDOW and all windows on the same level. */
1601 do
1602 {
1603 w = XWINDOW (window);
1604
1605 /* Get the dimension of the window sub-matrix for W, depending
1606 on whether this is a combination or a leaf window. */
1607 if (WINDOWP (w->contents))
1608 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1609 dim_only_p,
1610 window_change_flags);
1611 else
1612 {
1613 /* If not already done, allocate sub-matrix structures. */
1614 if (w->desired_matrix == NULL)
1615 {
1616 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1617 w->current_matrix = new_glyph_matrix (f->current_pool);
1618 *window_change_flags |= NEW_LEAF_MATRIX;
1619 }
1620
1621 /* Width and height MUST be chosen so that there are no
1622 holes in the frame matrix. */
1623 dim.width = required_matrix_width (w);
1624 dim.height = required_matrix_height (w);
1625
1626 /* Will matrix be re-allocated? */
1627 if (x != w->desired_matrix->matrix_x
1628 || y != w->desired_matrix->matrix_y
1629 || dim.width != w->desired_matrix->matrix_w
1630 || dim.height != w->desired_matrix->matrix_h
1631 || (margin_glyphs_to_reserve (w, dim.width,
1632 w->left_margin_cols)
1633 != w->desired_matrix->left_margin_glyphs)
1634 || (margin_glyphs_to_reserve (w, dim.width,
1635 w->right_margin_cols)
1636 != w->desired_matrix->right_margin_glyphs))
1637 *window_change_flags |= CHANGED_LEAF_MATRIX;
1638
1639 /* Actually change matrices, if allowed. Do not consider
1640 CHANGED_LEAF_MATRIX computed above here because the pool
1641 may have been changed which we don't know here. We trust
1642 that we only will be called with DIM_ONLY_P when
1643 necessary. */
1644 if (!dim_only_p)
1645 {
1646 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1647 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1648 }
1649 }
1650
1651 /* If we are part of a horizontal combination, advance x for
1652 windows to the right of W; otherwise advance y for windows
1653 below W. */
1654 if (in_horz_combination_p)
1655 x += dim.width;
1656 else
1657 y += dim.height;
1658
1659 /* Remember maximum glyph matrix dimensions. */
1660 wmax = max (wmax, dim.width);
1661 hmax = max (hmax, dim.height);
1662
1663 /* Next window on same level. */
1664 window = w->next;
1665 }
1666 while (!NILP (window));
1667
1668 /* Set `total' to the total glyph matrix dimension of this window
1669 level. In a vertical combination, the width is the width of the
1670 widest window; the height is the y we finally reached, corrected
1671 by the y we started with. In a horizontal combination, the total
1672 height is the height of the tallest window, and the width is the
1673 x we finally reached, corrected by the x we started with. */
1674 if (in_horz_combination_p)
1675 {
1676 total.width = x - x0;
1677 total.height = hmax;
1678 }
1679 else
1680 {
1681 total.width = wmax;
1682 total.height = y - y0;
1683 }
1684
1685 return total;
1686 }
1687
1688
1689 /* Return the required height of glyph matrices for window W. */
1690
1691 static int
1692 required_matrix_height (struct window *w)
1693 {
1694 #ifdef HAVE_WINDOW_SYSTEM
1695 struct frame *f = XFRAME (w->frame);
1696
1697 if (FRAME_WINDOW_P (f))
1698 {
1699 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1700 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1701
1702 return (((window_pixel_height + ch_height - 1)
1703 / ch_height) * w->nrows_scale_factor
1704 /* One partially visible line at the top and
1705 bottom of the window. */
1706 + 2
1707 /* 2 for header and mode line. */
1708 + 2);
1709 }
1710 #endif /* HAVE_WINDOW_SYSTEM */
1711
1712 return WINDOW_TOTAL_LINES (w);
1713 }
1714
1715
1716 /* Return the required width of glyph matrices for window W. */
1717
1718 static int
1719 required_matrix_width (struct window *w)
1720 {
1721 #ifdef HAVE_WINDOW_SYSTEM
1722 struct frame *f = XFRAME (w->frame);
1723 if (FRAME_WINDOW_P (f))
1724 {
1725 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1726
1727 /* Compute number of glyphs needed in a glyph row. */
1728 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1729 / ch_width) * w->ncols_scale_factor
1730 /* 2 partially visible columns in the text area. */
1731 + 2
1732 /* One partially visible column at the right
1733 edge of each marginal area. */
1734 + 1 + 1);
1735 }
1736 #endif /* HAVE_WINDOW_SYSTEM */
1737
1738 return w->total_cols;
1739 }
1740
1741
1742 /* Allocate window matrices for window-based redisplay. W is the
1743 window whose matrices must be allocated/reallocated. */
1744
1745 static void
1746 allocate_matrices_for_window_redisplay (struct window *w)
1747 {
1748 while (w)
1749 {
1750 if (WINDOWP (w->contents))
1751 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1752 else
1753 {
1754 /* W is a leaf window. */
1755 struct dim dim;
1756
1757 /* If matrices are not yet allocated, allocate them now. */
1758 if (w->desired_matrix == NULL)
1759 {
1760 w->desired_matrix = new_glyph_matrix (NULL);
1761 w->current_matrix = new_glyph_matrix (NULL);
1762 }
1763
1764 dim.width = required_matrix_width (w);
1765 dim.height = required_matrix_height (w);
1766 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1767 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1768 }
1769
1770 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1771 }
1772 }
1773
1774 /* Allocate/reallocate glyph matrices of a single frame F.
1775 This function must be called when a new frame is created,
1776 its size changes, or its window configuration changes. */
1777
1778 void
1779 adjust_frame_glyphs (struct frame *f)
1780 {
1781 /* Block input so that expose events and other events that access
1782 glyph matrices are not processed while we are changing them. */
1783 block_input ();
1784
1785 if (FRAME_WINDOW_P (f))
1786 adjust_frame_glyphs_for_window_redisplay (f);
1787 else
1788 adjust_frame_glyphs_for_frame_redisplay (f);
1789
1790 /* Don't forget the buffer for decode_mode_spec. */
1791 adjust_decode_mode_spec_buffer (f);
1792
1793 f->glyphs_initialized_p = 1;
1794
1795 unblock_input ();
1796 }
1797
1798 /* Return true if any window in the tree has nonzero window margins. See
1799 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1800 static bool
1801 showing_window_margins_p (struct window *w)
1802 {
1803 while (w)
1804 {
1805 if (WINDOWP (w->contents))
1806 {
1807 if (showing_window_margins_p (XWINDOW (w->contents)))
1808 return 1;
1809 }
1810 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1811 return 1;
1812
1813 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1814 }
1815 return 0;
1816 }
1817
1818
1819 /* In the window tree with root W, build current matrices of leaf
1820 windows from the frame's current matrix. */
1821
1822 static void
1823 fake_current_matrices (Lisp_Object window)
1824 {
1825 struct window *w;
1826
1827 for (; !NILP (window); window = w->next)
1828 {
1829 w = XWINDOW (window);
1830
1831 if (WINDOWP (w->contents))
1832 fake_current_matrices (w->contents);
1833 else
1834 {
1835 int i;
1836 struct frame *f = XFRAME (w->frame);
1837 struct glyph_matrix *m = w->current_matrix;
1838 struct glyph_matrix *fm = f->current_matrix;
1839
1840 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1841 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1842
1843 for (i = 0; i < m->matrix_h; ++i)
1844 {
1845 struct glyph_row *r = m->rows + i;
1846 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1847
1848 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1849 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1850
1851 r->enabled_p = fr->enabled_p;
1852 if (r->enabled_p)
1853 {
1854 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1855 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1856 r->used[TEXT_AREA] = (m->matrix_w
1857 - r->used[LEFT_MARGIN_AREA]
1858 - r->used[RIGHT_MARGIN_AREA]);
1859 r->mode_line_p = 0;
1860 }
1861 }
1862 }
1863 }
1864 }
1865
1866
1867 /* Save away the contents of frame F's current frame matrix. Value is
1868 a glyph matrix holding the contents of F's current frame matrix. */
1869
1870 static struct glyph_matrix *
1871 save_current_matrix (struct frame *f)
1872 {
1873 int i;
1874 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1875 saved->nrows = f->current_matrix->nrows;
1876 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1877
1878 for (i = 0; i < saved->nrows; ++i)
1879 {
1880 struct glyph_row *from = f->current_matrix->rows + i;
1881 struct glyph_row *to = saved->rows + i;
1882 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1883
1884 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1885 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1886 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1887 to->enabled_p = from->enabled_p;
1888 to->hash = from->hash;
1889 if (from->used[LEFT_MARGIN_AREA])
1890 {
1891 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1892 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1893 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1894 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1895 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1896 }
1897 if (from->used[RIGHT_MARGIN_AREA])
1898 {
1899 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1900 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1901 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1902 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1903 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1904 }
1905 }
1906
1907 return saved;
1908 }
1909
1910
1911 /* Restore the contents of frame F's current frame matrix from SAVED,
1912 and free memory associated with SAVED. */
1913
1914 static void
1915 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1916 {
1917 int i;
1918
1919 for (i = 0; i < saved->nrows; ++i)
1920 {
1921 struct glyph_row *from = saved->rows + i;
1922 struct glyph_row *to = f->current_matrix->rows + i;
1923 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1924
1925 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1926 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1927 xfree (from->glyphs[TEXT_AREA]);
1928 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1929 if (nbytes)
1930 {
1931 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1932 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1933 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1934 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1935 }
1936 else
1937 to->used[LEFT_MARGIN_AREA] = 0;
1938 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1939 if (nbytes)
1940 {
1941 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1942 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1943 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1944 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1945 }
1946 else
1947 to->used[RIGHT_MARGIN_AREA] = 0;
1948 }
1949
1950 xfree (saved->rows);
1951 xfree (saved);
1952 }
1953
1954
1955
1956 /* Allocate/reallocate glyph matrices of a single frame F for
1957 frame-based redisplay. */
1958
1959 static void
1960 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1961 {
1962 struct dim matrix_dim;
1963 bool pool_changed_p;
1964 int window_change_flags;
1965 int top_window_y;
1966
1967 if (!FRAME_LIVE_P (f))
1968 return;
1969
1970 top_window_y = FRAME_TOP_MARGIN (f);
1971
1972 /* Allocate glyph pool structures if not already done. */
1973 if (f->desired_pool == NULL)
1974 {
1975 f->desired_pool = new_glyph_pool ();
1976 f->current_pool = new_glyph_pool ();
1977 }
1978
1979 /* Allocate frames matrix structures if needed. */
1980 if (f->desired_matrix == NULL)
1981 {
1982 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1983 f->current_matrix = new_glyph_matrix (f->current_pool);
1984 }
1985
1986 /* Compute window glyph matrices. (This takes the mini-buffer
1987 window into account). The result is the size of the frame glyph
1988 matrix needed. The variable window_change_flags is set to a bit
1989 mask indicating whether new matrices will be allocated or
1990 existing matrices change their size or location within the frame
1991 matrix. */
1992 window_change_flags = 0;
1993 matrix_dim
1994 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1995 0, top_window_y,
1996 1,
1997 &window_change_flags);
1998
1999 /* Add in menu bar lines, if any. */
2000 matrix_dim.height += top_window_y;
2001
2002 /* Enlarge pools as necessary. */
2003 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2004 realloc_glyph_pool (f->current_pool, matrix_dim);
2005
2006 /* Set up glyph pointers within window matrices. Do this only if
2007 absolutely necessary since it requires a frame redraw. */
2008 if (pool_changed_p || window_change_flags)
2009 {
2010 /* Do it for window matrices. */
2011 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2012 0, top_window_y, 0,
2013 &window_change_flags);
2014
2015 /* Size of frame matrices must equal size of frame. Note
2016 that we are called for X frames with window widths NOT equal
2017 to the frame width (from CHANGE_FRAME_SIZE_1). */
2018 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2019 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2020 return;
2021
2022 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2023 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2024
2025 /* Pointers to glyph memory in glyph rows are exchanged during
2026 the update phase of redisplay, which means in general that a
2027 frame's current matrix consists of pointers into both the
2028 desired and current glyph pool of the frame. Adjusting a
2029 matrix sets the frame matrix up so that pointers are all into
2030 the same pool. If we want to preserve glyph contents of the
2031 current matrix over a call to adjust_glyph_matrix, we must
2032 make a copy of the current glyphs, and restore the current
2033 matrix' contents from that copy. */
2034 if (display_completed
2035 && !FRAME_GARBAGED_P (f)
2036 && matrix_dim.width == f->current_matrix->matrix_w
2037 && matrix_dim.height == f->current_matrix->matrix_h
2038 /* For some reason, the frame glyph matrix gets corrupted if
2039 any of the windows contain margins. I haven't been able
2040 to hunt down the reason, but for the moment this prevents
2041 the problem from manifesting. -- cyd */
2042 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2043 {
2044 struct glyph_matrix *copy = save_current_matrix (f);
2045 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2046 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2047 restore_current_matrix (f, copy);
2048 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2049 }
2050 else
2051 {
2052 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2053 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2054 SET_FRAME_GARBAGED (f);
2055 }
2056 }
2057 }
2058
2059
2060 /* Allocate/reallocate glyph matrices of a single frame F for
2061 window-based redisplay. */
2062
2063 static void
2064 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2065 {
2066 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2067
2068 /* Allocate/reallocate window matrices. */
2069 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2070
2071 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2072 /* Allocate/ reallocate matrices of the dummy window used to display
2073 the menu bar under X when no X toolkit support is available. */
2074 {
2075 /* Allocate a dummy window if not already done. */
2076 struct window *w;
2077 if (NILP (f->menu_bar_window))
2078 {
2079 Lisp_Object frame;
2080 fset_menu_bar_window (f, make_window ());
2081 w = XWINDOW (f->menu_bar_window);
2082 XSETFRAME (frame, f);
2083 wset_frame (w, frame);
2084 w->pseudo_window_p = 1;
2085 }
2086 else
2087 w = XWINDOW (f->menu_bar_window);
2088
2089 /* Set window dimensions to frame dimensions and allocate or
2090 adjust glyph matrices of W. */
2091 w->pixel_left = 0;
2092 w->left_col = 0;
2093 w->pixel_top = 0;
2094 w->top_line = 0;
2095 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2096 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2097 w->total_cols = FRAME_TOTAL_COLS (f);
2098 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2099 w->total_lines = FRAME_MENU_BAR_LINES (f);
2100 allocate_matrices_for_window_redisplay (w);
2101 }
2102 #endif
2103
2104 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2105 {
2106 /* Allocate/ reallocate matrices of the tool bar window. If we
2107 don't have a tool bar window yet, make one. */
2108 struct window *w;
2109 if (NILP (f->tool_bar_window))
2110 {
2111 Lisp_Object frame;
2112 fset_tool_bar_window (f, make_window ());
2113 w = XWINDOW (f->tool_bar_window);
2114 XSETFRAME (frame, f);
2115 wset_frame (w, frame);
2116 w->pseudo_window_p = 1;
2117 }
2118 else
2119 w = XWINDOW (f->tool_bar_window);
2120
2121 w->pixel_left = 0;
2122 w->left_col = 0;
2123 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2124 w->top_line = FRAME_MENU_BAR_LINES (f);
2125 w->total_cols = FRAME_TOTAL_COLS (f);
2126 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2127 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2128 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2129 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2130 allocate_matrices_for_window_redisplay (w);
2131 }
2132 #endif
2133 }
2134
2135
2136 /* Re-allocate buffer for decode_mode_spec on frame F. */
2137
2138 static void
2139 adjust_decode_mode_spec_buffer (struct frame *f)
2140 {
2141 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2142 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2143 }
2144
2145
2146 \f
2147 /**********************************************************************
2148 Freeing Glyph Matrices
2149 **********************************************************************/
2150
2151 /* Free glyph memory for a frame F. F may be null. This function can
2152 be called for the same frame more than once. The root window of
2153 F may be nil when this function is called. This is the case when
2154 the function is called when F is destroyed. */
2155
2156 void
2157 free_glyphs (struct frame *f)
2158 {
2159 if (f && f->glyphs_initialized_p)
2160 {
2161 /* Block interrupt input so that we don't get surprised by an X
2162 event while we're in an inconsistent state. */
2163 block_input ();
2164 f->glyphs_initialized_p = 0;
2165
2166 /* Release window sub-matrices. */
2167 if (!NILP (f->root_window))
2168 free_window_matrices (XWINDOW (f->root_window));
2169
2170 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2171 /* Free the dummy window for menu bars without X toolkit and its
2172 glyph matrices. */
2173 if (!NILP (f->menu_bar_window))
2174 {
2175 struct window *w = XWINDOW (f->menu_bar_window);
2176 free_glyph_matrix (w->desired_matrix);
2177 free_glyph_matrix (w->current_matrix);
2178 w->desired_matrix = w->current_matrix = NULL;
2179 fset_menu_bar_window (f, Qnil);
2180 }
2181 #endif
2182
2183 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2184 /* Free the tool bar window and its glyph matrices. */
2185 if (!NILP (f->tool_bar_window))
2186 {
2187 struct window *w = XWINDOW (f->tool_bar_window);
2188 free_glyph_matrix (w->desired_matrix);
2189 free_glyph_matrix (w->current_matrix);
2190 w->desired_matrix = w->current_matrix = NULL;
2191 fset_tool_bar_window (f, Qnil);
2192 }
2193 #endif
2194
2195 /* Release frame glyph matrices. Reset fields to zero in
2196 case we are called a second time. */
2197 if (f->desired_matrix)
2198 {
2199 free_glyph_matrix (f->desired_matrix);
2200 free_glyph_matrix (f->current_matrix);
2201 f->desired_matrix = f->current_matrix = NULL;
2202 }
2203
2204 /* Release glyph pools. */
2205 if (f->desired_pool)
2206 {
2207 free_glyph_pool (f->desired_pool);
2208 free_glyph_pool (f->current_pool);
2209 f->desired_pool = f->current_pool = NULL;
2210 }
2211
2212 unblock_input ();
2213 }
2214 }
2215
2216
2217 /* Free glyph sub-matrices in the window tree rooted at W. This
2218 function may be called with a null pointer, and it may be called on
2219 the same tree more than once. */
2220
2221 void
2222 free_window_matrices (struct window *w)
2223 {
2224 while (w)
2225 {
2226 if (WINDOWP (w->contents))
2227 free_window_matrices (XWINDOW (w->contents));
2228 else
2229 {
2230 /* This is a leaf window. Free its memory and reset fields
2231 to zero in case this function is called a second time for
2232 W. */
2233 free_glyph_matrix (w->current_matrix);
2234 free_glyph_matrix (w->desired_matrix);
2235 w->current_matrix = w->desired_matrix = NULL;
2236 }
2237
2238 /* Next window on same level. */
2239 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2240 }
2241 }
2242
2243
2244 /* Check glyph memory leaks. This function is called from
2245 shut_down_emacs. Note that frames are not destroyed when Emacs
2246 exits. We therefore free all glyph memory for all active frames
2247 explicitly and check that nothing is left allocated. */
2248
2249 void
2250 check_glyph_memory (void)
2251 {
2252 Lisp_Object tail, frame;
2253
2254 /* Free glyph memory for all frames. */
2255 FOR_EACH_FRAME (tail, frame)
2256 free_glyphs (XFRAME (frame));
2257
2258 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2259 /* Check that nothing is left allocated. */
2260 eassert (glyph_matrix_count == 0);
2261 eassert (glyph_pool_count == 0);
2262 #endif
2263 }
2264
2265
2266 \f
2267 /**********************************************************************
2268 Building a Frame Matrix
2269 **********************************************************************/
2270
2271 /* Most of the redisplay code works on glyph matrices attached to
2272 windows. This is a good solution most of the time, but it is not
2273 suitable for terminal code. Terminal output functions cannot rely
2274 on being able to set an arbitrary terminal window. Instead they
2275 must be provided with a view of the whole frame, i.e. the whole
2276 screen. We build such a view by constructing a frame matrix from
2277 window matrices in this section.
2278
2279 Windows that must be updated have their must_be_updated_p flag set.
2280 For all such windows, their desired matrix is made part of the
2281 desired frame matrix. For other windows, their current matrix is
2282 made part of the desired frame matrix.
2283
2284 +-----------------+----------------+
2285 | desired | desired |
2286 | | |
2287 +-----------------+----------------+
2288 | current |
2289 | |
2290 +----------------------------------+
2291
2292 Desired window matrices can be made part of the frame matrix in a
2293 cheap way: We exploit the fact that the desired frame matrix and
2294 desired window matrices share their glyph memory. This is not
2295 possible for current window matrices. Their glyphs are copied to
2296 the desired frame matrix. The latter is equivalent to
2297 preserve_other_columns in the old redisplay.
2298
2299 Used glyphs counters for frame matrix rows are the result of adding
2300 up glyph lengths of the window matrices. A line in the frame
2301 matrix is enabled, if a corresponding line in a window matrix is
2302 enabled.
2303
2304 After building the desired frame matrix, it will be passed to
2305 terminal code, which will manipulate both the desired and current
2306 frame matrix. Changes applied to the frame's current matrix have
2307 to be visible in current window matrices afterwards, of course.
2308
2309 This problem is solved like this:
2310
2311 1. Window and frame matrices share glyphs. Window matrices are
2312 constructed in a way that their glyph contents ARE the glyph
2313 contents needed in a frame matrix. Thus, any modification of
2314 glyphs done in terminal code will be reflected in window matrices
2315 automatically.
2316
2317 2. Exchanges of rows in a frame matrix done by terminal code are
2318 intercepted by hook functions so that corresponding row operations
2319 on window matrices can be performed. This is necessary because we
2320 use pointers to glyphs in glyph row structures. To satisfy the
2321 assumption of point 1 above that glyphs are updated implicitly in
2322 window matrices when they are manipulated via the frame matrix,
2323 window and frame matrix must of course agree where to find the
2324 glyphs for their rows. Possible manipulations that must be
2325 mirrored are assignments of rows of the desired frame matrix to the
2326 current frame matrix and scrolling the current frame matrix. */
2327
2328 /* Build frame F's desired matrix from window matrices. Only windows
2329 which have the flag must_be_updated_p set have to be updated. Menu
2330 bar lines of a frame are not covered by window matrices, so make
2331 sure not to touch them in this function. */
2332
2333 static void
2334 build_frame_matrix (struct frame *f)
2335 {
2336 int i;
2337
2338 /* F must have a frame matrix when this function is called. */
2339 eassert (!FRAME_WINDOW_P (f));
2340
2341 /* Clear all rows in the frame matrix covered by window matrices.
2342 Menu bar lines are not covered by windows. */
2343 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2344 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2345
2346 /* Build the matrix by walking the window tree. */
2347 build_frame_matrix_from_window_tree (f->desired_matrix,
2348 XWINDOW (FRAME_ROOT_WINDOW (f)));
2349 }
2350
2351
2352 /* Walk a window tree, building a frame matrix MATRIX from window
2353 matrices. W is the root of a window tree. */
2354
2355 static void
2356 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2357 {
2358 while (w)
2359 {
2360 if (WINDOWP (w->contents))
2361 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2362 else
2363 build_frame_matrix_from_leaf_window (matrix, w);
2364
2365 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2366 }
2367 }
2368
2369
2370 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2371 desired frame matrix built. W is a leaf window whose desired or
2372 current matrix is to be added to FRAME_MATRIX. W's flag
2373 must_be_updated_p determines which matrix it contributes to
2374 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2375 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2376 Adding a desired matrix means setting up used counters and such in
2377 frame rows, while adding a current window matrix to FRAME_MATRIX
2378 means copying glyphs. The latter case corresponds to
2379 preserve_other_columns in the old redisplay. */
2380
2381 static void
2382 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2383 {
2384 struct glyph_matrix *window_matrix;
2385 int window_y, frame_y;
2386 /* If non-zero, a glyph to insert at the right border of W. */
2387 GLYPH right_border_glyph;
2388
2389 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2390
2391 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2392 if (w->must_be_updated_p)
2393 {
2394 window_matrix = w->desired_matrix;
2395
2396 /* Decide whether we want to add a vertical border glyph. */
2397 if (!WINDOW_RIGHTMOST_P (w))
2398 {
2399 struct Lisp_Char_Table *dp = window_display_table (w);
2400 Lisp_Object gc;
2401
2402 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2403 if (dp
2404 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2405 {
2406 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2407 spec_glyph_lookup_face (w, &right_border_glyph);
2408 }
2409
2410 if (GLYPH_FACE (right_border_glyph) <= 0)
2411 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2412 }
2413 }
2414 else
2415 window_matrix = w->current_matrix;
2416
2417 /* For all rows in the window matrix and corresponding rows in the
2418 frame matrix. */
2419 window_y = 0;
2420 frame_y = window_matrix->matrix_y;
2421 while (window_y < window_matrix->nrows)
2422 {
2423 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2424 struct glyph_row *window_row = window_matrix->rows + window_y;
2425 bool current_row_p = window_matrix == w->current_matrix;
2426
2427 /* Fill up the frame row with spaces up to the left margin of the
2428 window row. */
2429 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2430
2431 /* Fill up areas in the window matrix row with spaces. */
2432 fill_up_glyph_row_with_spaces (window_row);
2433
2434 /* If only part of W's desired matrix has been built, and
2435 window_row wasn't displayed, use the corresponding current
2436 row instead. */
2437 if (window_matrix == w->desired_matrix
2438 && !window_row->enabled_p)
2439 {
2440 window_row = w->current_matrix->rows + window_y;
2441 current_row_p = 1;
2442 }
2443
2444 if (current_row_p)
2445 {
2446 /* Copy window row to frame row. */
2447 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2448 window_row->glyphs[0],
2449 window_matrix->matrix_w * sizeof (struct glyph));
2450 }
2451 else
2452 {
2453 eassert (window_row->enabled_p);
2454
2455 /* Only when a desired row has been displayed, we want
2456 the corresponding frame row to be updated. */
2457 frame_row->enabled_p = true;
2458
2459 /* Maybe insert a vertical border between horizontally adjacent
2460 windows. */
2461 if (GLYPH_CHAR (right_border_glyph) != 0)
2462 {
2463 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2464 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2465 }
2466
2467 #ifdef GLYPH_DEBUG
2468 /* Window row window_y must be a slice of frame row
2469 frame_y. */
2470 eassert (glyph_row_slice_p (window_row, frame_row));
2471
2472 /* If rows are in sync, we don't have to copy glyphs because
2473 frame and window share glyphs. */
2474
2475 strcpy (w->current_matrix->method, w->desired_matrix->method);
2476 add_window_display_history (w, w->current_matrix->method, 0);
2477 #endif
2478 }
2479
2480 /* Set number of used glyphs in the frame matrix. Since we fill
2481 up with spaces, and visit leaf windows from left to right it
2482 can be done simply. */
2483 frame_row->used[TEXT_AREA]
2484 = window_matrix->matrix_x + window_matrix->matrix_w;
2485
2486 /* Next row. */
2487 ++window_y;
2488 ++frame_y;
2489 }
2490 }
2491
2492 /* Given a user-specified glyph, possibly including a Lisp-level face
2493 ID, return a glyph that has a realized face ID.
2494 This is used for glyphs displayed specially and not part of the text;
2495 for instance, vertical separators, truncation markers, etc. */
2496
2497 void
2498 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2499 {
2500 int lface_id = GLYPH_FACE (*glyph);
2501 /* Convert the glyph's specified face to a realized (cache) face. */
2502 if (lface_id > 0)
2503 {
2504 int face_id = merge_faces (XFRAME (w->frame),
2505 Qt, lface_id, DEFAULT_FACE_ID);
2506 SET_GLYPH_FACE (*glyph, face_id);
2507 }
2508 }
2509
2510 /* Add spaces to a glyph row ROW in a window matrix.
2511
2512 Each row has the form:
2513
2514 +---------+-----------------------------+------------+
2515 | left | text | right |
2516 +---------+-----------------------------+------------+
2517
2518 Left and right marginal areas are optional. This function adds
2519 spaces to areas so that there are no empty holes between areas.
2520 In other words: If the right area is not empty, the text area
2521 is filled up with spaces up to the right area. If the text area
2522 is not empty, the left area is filled up.
2523
2524 To be called for frame-based redisplay, only. */
2525
2526 static void
2527 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2528 {
2529 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2530 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2531 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2532 }
2533
2534
2535 /* Fill area AREA of glyph row ROW with spaces. To be called for
2536 frame-based redisplay only. */
2537
2538 static void
2539 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2540 {
2541 if (row->glyphs[area] < row->glyphs[area + 1])
2542 {
2543 struct glyph *end = row->glyphs[area + 1];
2544 struct glyph *text = row->glyphs[area] + row->used[area];
2545
2546 while (text < end)
2547 *text++ = space_glyph;
2548 row->used[area] = text - row->glyphs[area];
2549 }
2550 }
2551
2552
2553 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2554 reached. In frame matrices only one area, TEXT_AREA, is used. */
2555
2556 void
2557 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2558 {
2559 int i = row->used[TEXT_AREA];
2560 struct glyph *glyph = row->glyphs[TEXT_AREA];
2561
2562 while (i < upto)
2563 glyph[i++] = space_glyph;
2564
2565 row->used[TEXT_AREA] = i;
2566 }
2567
2568
2569 \f
2570 /**********************************************************************
2571 Mirroring operations on frame matrices in window matrices
2572 **********************************************************************/
2573
2574 /* Set frame being updated via frame-based redisplay to F. This
2575 function must be called before updates to make explicit that we are
2576 working on frame matrices or not. */
2577
2578 static void
2579 set_frame_matrix_frame (struct frame *f)
2580 {
2581 frame_matrix_frame = f;
2582 }
2583
2584
2585 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2586 DESIRED_MATRIX is the desired matrix corresponding to
2587 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2588 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2589 frame_matrix_frame is non-null, this indicates that the exchange is
2590 done in frame matrices, and that we have to perform analogous
2591 operations in window matrices of frame_matrix_frame. */
2592
2593 static void
2594 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2595 {
2596 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2597 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2598 bool mouse_face_p = current_row->mouse_face_p;
2599
2600 /* Do current_row = desired_row. This exchanges glyph pointers
2601 between both rows, and does a structure assignment otherwise. */
2602 assign_row (current_row, desired_row);
2603
2604 /* Enable current_row to mark it as valid. */
2605 current_row->enabled_p = true;
2606 current_row->mouse_face_p = mouse_face_p;
2607
2608 /* If we are called on frame matrices, perform analogous operations
2609 for window matrices. */
2610 if (frame_matrix_frame)
2611 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2612 }
2613
2614
2615 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2616 W's frame which has been made current (by swapping pointers between
2617 current and desired matrix). Perform analogous operations in the
2618 matrices of leaf windows in the window tree rooted at W. */
2619
2620 static void
2621 mirror_make_current (struct window *w, int frame_row)
2622 {
2623 while (w)
2624 {
2625 if (WINDOWP (w->contents))
2626 mirror_make_current (XWINDOW (w->contents), frame_row);
2627 else
2628 {
2629 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2630 here because the checks performed in debug mode there
2631 will not allow the conversion. */
2632 int row = frame_row - w->desired_matrix->matrix_y;
2633
2634 /* If FRAME_ROW is within W, assign the desired row to the
2635 current row (exchanging glyph pointers). */
2636 if (row >= 0 && row < w->desired_matrix->matrix_h)
2637 {
2638 struct glyph_row *current_row
2639 = MATRIX_ROW (w->current_matrix, row);
2640 struct glyph_row *desired_row
2641 = MATRIX_ROW (w->desired_matrix, row);
2642
2643 if (desired_row->enabled_p)
2644 assign_row (current_row, desired_row);
2645 else
2646 swap_glyph_pointers (desired_row, current_row);
2647 current_row->enabled_p = true;
2648
2649 /* Set the Y coordinate of the mode/header line's row.
2650 It is needed in draw_row_with_mouse_face to find the
2651 screen coordinates. (Window-based redisplay sets
2652 this in update_window, but no one seems to do that
2653 for frame-based redisplay.) */
2654 if (current_row->mode_line_p)
2655 current_row->y = row;
2656 }
2657 }
2658
2659 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2660 }
2661 }
2662
2663
2664 /* Perform row dance after scrolling. We are working on the range of
2665 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2666 including) in MATRIX. COPY_FROM is a vector containing, for each
2667 row I in the range 0 <= I < NLINES, the index of the original line
2668 to move to I. This index is relative to the row range, i.e. 0 <=
2669 index < NLINES. RETAINED_P is a vector containing zero for each
2670 row 0 <= I < NLINES which is empty.
2671
2672 This function is called from do_scrolling and do_direct_scrolling. */
2673
2674 void
2675 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2676 int *copy_from, char *retained_p)
2677 {
2678 /* A copy of original rows. */
2679 struct glyph_row *old_rows;
2680
2681 /* Rows to assign to. */
2682 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2683
2684 int i;
2685
2686 /* Make a copy of the original rows. */
2687 USE_SAFE_ALLOCA;
2688 SAFE_NALLOCA (old_rows, 1, nlines);
2689 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2690
2691 /* Assign new rows, maybe clear lines. */
2692 for (i = 0; i < nlines; ++i)
2693 {
2694 bool enabled_before_p = new_rows[i].enabled_p;
2695
2696 eassert (i + unchanged_at_top < matrix->nrows);
2697 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2698 new_rows[i] = old_rows[copy_from[i]];
2699 new_rows[i].enabled_p = enabled_before_p;
2700
2701 /* RETAINED_P is zero for empty lines. */
2702 if (!retained_p[copy_from[i]])
2703 new_rows[i].enabled_p = false;
2704 }
2705
2706 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2707 if (frame_matrix_frame)
2708 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2709 unchanged_at_top, nlines, copy_from, retained_p);
2710
2711 SAFE_FREE ();
2712 }
2713
2714
2715 /* Synchronize glyph pointers in the current matrix of window W with
2716 the current frame matrix. */
2717
2718 static void
2719 sync_window_with_frame_matrix_rows (struct window *w)
2720 {
2721 struct frame *f = XFRAME (w->frame);
2722 struct glyph_row *window_row, *window_row_end, *frame_row;
2723 int left, right, x, width;
2724
2725 /* Preconditions: W must be a live window on a tty frame. */
2726 eassert (BUFFERP (w->contents));
2727 eassert (!FRAME_WINDOW_P (f));
2728
2729 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2730 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2731 x = w->current_matrix->matrix_x;
2732 width = w->current_matrix->matrix_w;
2733
2734 window_row = w->current_matrix->rows;
2735 window_row_end = window_row + w->current_matrix->nrows;
2736 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2737
2738 for (; window_row < window_row_end; ++window_row, ++frame_row)
2739 {
2740 window_row->glyphs[LEFT_MARGIN_AREA]
2741 = frame_row->glyphs[0] + x;
2742 window_row->glyphs[TEXT_AREA]
2743 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2744 window_row->glyphs[LAST_AREA]
2745 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2746 window_row->glyphs[RIGHT_MARGIN_AREA]
2747 = window_row->glyphs[LAST_AREA] - right;
2748 }
2749 }
2750
2751
2752 /* Return the window in the window tree rooted in W containing frame
2753 row ROW. Value is null if none is found. */
2754
2755 static struct window *
2756 frame_row_to_window (struct window *w, int row)
2757 {
2758 struct window *found = NULL;
2759
2760 while (w && !found)
2761 {
2762 if (WINDOWP (w->contents))
2763 found = frame_row_to_window (XWINDOW (w->contents), row);
2764 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2765 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2766 found = w;
2767
2768 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2769 }
2770
2771 return found;
2772 }
2773
2774
2775 /* Perform a line dance in the window tree rooted at W, after
2776 scrolling a frame matrix in mirrored_line_dance.
2777
2778 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2779 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2780 COPY_FROM is a vector containing, for each row I in the range 0 <=
2781 I < NLINES, the index of the original line to move to I. This
2782 index is relative to the row range, i.e. 0 <= index < NLINES.
2783 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2784 which is empty. */
2785
2786 static void
2787 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2788 {
2789 while (w)
2790 {
2791 if (WINDOWP (w->contents))
2792 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2793 nlines, copy_from, retained_p);
2794 else
2795 {
2796 /* W is a leaf window, and we are working on its current
2797 matrix m. */
2798 struct glyph_matrix *m = w->current_matrix;
2799 int i;
2800 bool sync_p = 0;
2801 struct glyph_row *old_rows;
2802
2803 /* Make a copy of the original rows of matrix m. */
2804 USE_SAFE_ALLOCA;
2805 SAFE_NALLOCA (old_rows, 1, m->nrows);
2806 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2807
2808 for (i = 0; i < nlines; ++i)
2809 {
2810 /* Frame relative line assigned to. */
2811 int frame_to = i + unchanged_at_top;
2812
2813 /* Frame relative line assigned. */
2814 int frame_from = copy_from[i] + unchanged_at_top;
2815
2816 /* Window relative line assigned to. */
2817 int window_to = frame_to - m->matrix_y;
2818
2819 /* Window relative line assigned. */
2820 int window_from = frame_from - m->matrix_y;
2821
2822 /* Is assigned line inside window? */
2823 bool from_inside_window_p
2824 = window_from >= 0 && window_from < m->matrix_h;
2825
2826 /* Is assigned to line inside window? */
2827 bool to_inside_window_p
2828 = window_to >= 0 && window_to < m->matrix_h;
2829
2830 if (from_inside_window_p && to_inside_window_p)
2831 {
2832 /* Do the assignment. The enabled_p flag is saved
2833 over the assignment because the old redisplay did
2834 that. */
2835 bool enabled_before_p = m->rows[window_to].enabled_p;
2836 m->rows[window_to] = old_rows[window_from];
2837 m->rows[window_to].enabled_p = enabled_before_p;
2838
2839 /* If frame line is empty, window line is empty, too. */
2840 if (!retained_p[copy_from[i]])
2841 m->rows[window_to].enabled_p = false;
2842 }
2843 else if (to_inside_window_p)
2844 {
2845 /* A copy between windows. This is an infrequent
2846 case not worth optimizing. */
2847 struct frame *f = XFRAME (w->frame);
2848 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2849 struct window *w2;
2850 struct glyph_matrix *m2;
2851 int m2_from;
2852
2853 w2 = frame_row_to_window (root, frame_from);
2854 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2855 -nw', FROM_FRAME sometimes has no associated window.
2856 This check avoids a segfault if W2 is null. */
2857 if (w2)
2858 {
2859 m2 = w2->current_matrix;
2860 m2_from = frame_from - m2->matrix_y;
2861 copy_row_except_pointers (m->rows + window_to,
2862 m2->rows + m2_from);
2863
2864 /* If frame line is empty, window line is empty, too. */
2865 if (!retained_p[copy_from[i]])
2866 m->rows[window_to].enabled_p = false;
2867 }
2868 sync_p = 1;
2869 }
2870 else if (from_inside_window_p)
2871 sync_p = 1;
2872 }
2873
2874 /* If there was a copy between windows, make sure glyph
2875 pointers are in sync with the frame matrix. */
2876 if (sync_p)
2877 sync_window_with_frame_matrix_rows (w);
2878
2879 /* Check that no pointers are lost. */
2880 CHECK_MATRIX (m);
2881
2882 SAFE_FREE ();
2883 }
2884
2885 /* Next window on same level. */
2886 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2887 }
2888 }
2889
2890
2891 #ifdef GLYPH_DEBUG
2892
2893 /* Check that window and frame matrices agree about their
2894 understanding where glyphs of the rows are to find. For each
2895 window in the window tree rooted at W, check that rows in the
2896 matrices of leaf window agree with their frame matrices about
2897 glyph pointers. */
2898
2899 static void
2900 check_window_matrix_pointers (struct window *w)
2901 {
2902 while (w)
2903 {
2904 if (WINDOWP (w->contents))
2905 check_window_matrix_pointers (XWINDOW (w->contents));
2906 else
2907 {
2908 struct frame *f = XFRAME (w->frame);
2909 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2910 check_matrix_pointers (w->current_matrix, f->current_matrix);
2911 }
2912
2913 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2914 }
2915 }
2916
2917
2918 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2919 a window and FRAME_MATRIX is the corresponding frame matrix. For
2920 each row in WINDOW_MATRIX check that it's a slice of the
2921 corresponding frame row. If it isn't, abort. */
2922
2923 static void
2924 check_matrix_pointers (struct glyph_matrix *window_matrix,
2925 struct glyph_matrix *frame_matrix)
2926 {
2927 /* Row number in WINDOW_MATRIX. */
2928 int i = 0;
2929
2930 /* Row number corresponding to I in FRAME_MATRIX. */
2931 int j = window_matrix->matrix_y;
2932
2933 /* For all rows check that the row in the window matrix is a
2934 slice of the row in the frame matrix. If it isn't we didn't
2935 mirror an operation on the frame matrix correctly. */
2936 while (i < window_matrix->nrows)
2937 {
2938 if (!glyph_row_slice_p (window_matrix->rows + i,
2939 frame_matrix->rows + j))
2940 emacs_abort ();
2941 ++i, ++j;
2942 }
2943 }
2944
2945 #endif /* GLYPH_DEBUG */
2946
2947
2948 \f
2949 /**********************************************************************
2950 VPOS and HPOS translations
2951 **********************************************************************/
2952
2953 #ifdef GLYPH_DEBUG
2954
2955 /* Translate vertical position VPOS which is relative to window W to a
2956 vertical position relative to W's frame. */
2957
2958 static int
2959 window_to_frame_vpos (struct window *w, int vpos)
2960 {
2961 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2962 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2963 vpos += WINDOW_TOP_EDGE_LINE (w);
2964 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2965 return vpos;
2966 }
2967
2968
2969 /* Translate horizontal position HPOS which is relative to window W to
2970 a horizontal position relative to W's frame. */
2971
2972 static int
2973 window_to_frame_hpos (struct window *w, int hpos)
2974 {
2975 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2976 hpos += WINDOW_LEFT_EDGE_COL (w);
2977 return hpos;
2978 }
2979
2980 #endif /* GLYPH_DEBUG */
2981
2982
2983 \f
2984 /**********************************************************************
2985 Redrawing Frames
2986 **********************************************************************/
2987
2988 /* Redraw frame F. */
2989
2990 void
2991 redraw_frame (struct frame *f)
2992 {
2993 /* Error if F has no glyphs. */
2994 eassert (f->glyphs_initialized_p);
2995 update_begin (f);
2996 if (FRAME_MSDOS_P (f))
2997 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2998 clear_frame (f);
2999 clear_current_matrices (f);
3000 update_end (f);
3001 windows_or_buffers_changed = 13;
3002 /* Mark all windows as inaccurate, so that every window will have
3003 its redisplay done. */
3004 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3005 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3006 f->garbaged = false;
3007 }
3008
3009 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3010 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3011 If FRAME is omitted or nil, the selected frame is used. */)
3012 (Lisp_Object frame)
3013 {
3014 redraw_frame (decode_live_frame (frame));
3015 return Qnil;
3016 }
3017
3018 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3019 doc: /* Clear and redisplay all visible frames. */)
3020 (void)
3021 {
3022 Lisp_Object tail, frame;
3023
3024 FOR_EACH_FRAME (tail, frame)
3025 if (FRAME_VISIBLE_P (XFRAME (frame)))
3026 redraw_frame (XFRAME (frame));
3027
3028 return Qnil;
3029 }
3030
3031
3032 \f
3033 /***********************************************************************
3034 Frame Update
3035 ***********************************************************************/
3036
3037 /* Update frame F based on the data in desired matrices.
3038
3039 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3040 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3041
3042 Value is true if redisplay was stopped due to pending input. */
3043
3044 bool
3045 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3046 {
3047 /* True means display has been paused because of pending input. */
3048 bool paused_p;
3049 struct window *root_window = XWINDOW (f->root_window);
3050
3051 if (redisplay_dont_pause)
3052 force_p = 1;
3053 else if (!force_p && detect_input_pending_ignore_squeezables ())
3054 {
3055 paused_p = 1;
3056 goto do_pause;
3057 }
3058
3059 if (FRAME_WINDOW_P (f))
3060 {
3061 /* We are working on window matrix basis. All windows whose
3062 flag must_be_updated_p is set have to be updated. */
3063
3064 /* Record that we are not working on frame matrices. */
3065 set_frame_matrix_frame (NULL);
3066
3067 /* Update all windows in the window tree of F, maybe stopping
3068 when pending input is detected. */
3069 update_begin (f);
3070
3071 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3072 /* Update the menu bar on X frames that don't have toolkit
3073 support. */
3074 if (WINDOWP (f->menu_bar_window))
3075 update_window (XWINDOW (f->menu_bar_window), 1);
3076 #endif
3077
3078 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3079 /* Update the tool-bar window, if present. */
3080 if (WINDOWP (f->tool_bar_window))
3081 {
3082 struct window *w = XWINDOW (f->tool_bar_window);
3083
3084 /* Update tool-bar window. */
3085 if (w->must_be_updated_p)
3086 {
3087 Lisp_Object tem;
3088
3089 update_window (w, 1);
3090 w->must_be_updated_p = false;
3091
3092 /* Swap tool-bar strings. We swap because we want to
3093 reuse strings. */
3094 tem = f->current_tool_bar_string;
3095 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3096 fset_desired_tool_bar_string (f, tem);
3097 }
3098 }
3099 #endif
3100
3101 /* Update windows. */
3102 paused_p = update_window_tree (root_window, force_p);
3103 update_end (f);
3104 }
3105 else
3106 {
3107 /* We are working on frame matrix basis. Set the frame on whose
3108 frame matrix we operate. */
3109 set_frame_matrix_frame (f);
3110
3111 /* Build F's desired matrix from window matrices. */
3112 build_frame_matrix (f);
3113
3114 /* Update the display */
3115 update_begin (f);
3116 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3117 update_end (f);
3118
3119 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3120 {
3121 if (FRAME_TTY (f)->termscript)
3122 fflush (FRAME_TTY (f)->termscript);
3123 if (FRAME_TERMCAP_P (f))
3124 fflush (FRAME_TTY (f)->output);
3125 }
3126
3127 /* Check window matrices for lost pointers. */
3128 #ifdef GLYPH_DEBUG
3129 check_window_matrix_pointers (root_window);
3130 add_frame_display_history (f, paused_p);
3131 #endif
3132 }
3133
3134 do_pause:
3135 /* Reset flags indicating that a window should be updated. */
3136 set_window_update_flags (root_window, false);
3137
3138 display_completed = !paused_p;
3139 return paused_p;
3140 }
3141
3142 /* Update a TTY frame F that has a menu dropped down over some of its
3143 glyphs. This is like the second part of update_frame, but it
3144 doesn't call build_frame_matrix, because we already have the
3145 desired matrix prepared, and don't want it to be overwritten by the
3146 text of the normal display.
3147
3148 ROW and COL, if non-negative, are the row and column of the TTY
3149 frame where to position the cursor after the frame update is
3150 complete. Negative values mean ask update_frame_1 to position the
3151 cursor "normally", i.e. at point in the selected window. */
3152 void
3153 update_frame_with_menu (struct frame *f, int row, int col)
3154 {
3155 struct window *root_window = XWINDOW (f->root_window);
3156 bool paused_p, cursor_at_point_p;
3157
3158 eassert (FRAME_TERMCAP_P (f));
3159
3160 /* We are working on frame matrix basis. Set the frame on whose
3161 frame matrix we operate. */
3162 set_frame_matrix_frame (f);
3163
3164 /* Update the display. */
3165 update_begin (f);
3166 cursor_at_point_p = !(row >= 0 && col >= 0);
3167 /* Force update_frame_1 not to stop due to pending input, and not
3168 try scrolling. */
3169 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3170 /* ROW and COL tell us where in the menu to position the cursor, so
3171 that screen readers know the active region on the screen. */
3172 if (!cursor_at_point_p)
3173 cursor_to (f, row, col);
3174 update_end (f);
3175
3176 if (FRAME_TTY (f)->termscript)
3177 fflush (FRAME_TTY (f)->termscript);
3178 fflush (FRAME_TTY (f)->output);
3179 /* Check window matrices for lost pointers. */
3180 #if GLYPH_DEBUG
3181 #if 0
3182 /* We cannot possibly survive the matrix pointers check, since
3183 we have overwritten parts of the frame glyph matrix without
3184 making any updates to the window matrices. */
3185 check_window_matrix_pointers (root_window);
3186 #endif
3187 add_frame_display_history (f, paused_p);
3188 #endif
3189
3190 /* Reset flags indicating that a window should be updated. */
3191 set_window_update_flags (root_window, false);
3192 display_completed = !paused_p;
3193 }
3194
3195 \f
3196 /************************************************************************
3197 Window-based updates
3198 ************************************************************************/
3199
3200 /* Perform updates in window tree rooted at W.
3201 If FORCE_P, don't stop updating if input is pending. */
3202
3203 static bool
3204 update_window_tree (struct window *w, bool force_p)
3205 {
3206 bool paused_p = 0;
3207
3208 while (w && !paused_p)
3209 {
3210 if (WINDOWP (w->contents))
3211 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3212 else if (w->must_be_updated_p)
3213 paused_p |= update_window (w, force_p);
3214
3215 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3216 }
3217
3218 return paused_p;
3219 }
3220
3221
3222 /* Update window W if its flag must_be_updated_p is set.
3223 If FORCE_P, don't stop updating if input is pending. */
3224
3225 void
3226 update_single_window (struct window *w, bool force_p)
3227 {
3228 if (w->must_be_updated_p)
3229 {
3230 struct frame *f = XFRAME (WINDOW_FRAME (w));
3231
3232 /* Record that this is not a frame-based redisplay. */
3233 set_frame_matrix_frame (NULL);
3234
3235 if (redisplay_dont_pause)
3236 force_p = 1;
3237
3238 /* Update W. */
3239 update_begin (f);
3240 update_window (w, force_p);
3241 update_end (f);
3242
3243 /* Reset flag in W. */
3244 w->must_be_updated_p = false;
3245 }
3246 }
3247
3248 #ifdef HAVE_WINDOW_SYSTEM
3249
3250 /* Redraw lines from the current matrix of window W that are
3251 overlapped by other rows. YB is bottom-most y-position in W. */
3252
3253 static void
3254 redraw_overlapped_rows (struct window *w, int yb)
3255 {
3256 int i;
3257 struct frame *f = XFRAME (WINDOW_FRAME (w));
3258
3259 /* If rows overlapping others have been changed, the rows being
3260 overlapped have to be redrawn. This won't draw lines that have
3261 already been drawn in update_window_line because overlapped_p in
3262 desired rows is 0, so after row assignment overlapped_p in
3263 current rows is 0. */
3264 for (i = 0; i < w->current_matrix->nrows; ++i)
3265 {
3266 struct glyph_row *row = w->current_matrix->rows + i;
3267
3268 if (!row->enabled_p)
3269 break;
3270 else if (row->mode_line_p)
3271 continue;
3272
3273 if (row->overlapped_p)
3274 {
3275 enum glyph_row_area area;
3276
3277 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3278 {
3279 output_cursor_to (w, i, 0, row->y,
3280 area == TEXT_AREA ? row->x : 0);
3281 if (row->used[area])
3282 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3283 area, row->used[area]);
3284 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3285 }
3286
3287 row->overlapped_p = 0;
3288 }
3289
3290 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3291 break;
3292 }
3293 }
3294
3295
3296 /* Redraw lines from the current matrix of window W that overlap
3297 others. YB is bottom-most y-position in W. */
3298
3299 static void
3300 redraw_overlapping_rows (struct window *w, int yb)
3301 {
3302 int i, bottom_y;
3303 struct glyph_row *row;
3304 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3305
3306 for (i = 0; i < w->current_matrix->nrows; ++i)
3307 {
3308 row = w->current_matrix->rows + i;
3309
3310 if (!row->enabled_p)
3311 break;
3312 else if (row->mode_line_p)
3313 continue;
3314
3315 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3316
3317 if (row->overlapping_p)
3318 {
3319 int overlaps = 0;
3320
3321 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3322 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3323 overlaps |= OVERLAPS_PRED;
3324 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3325 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3326 overlaps |= OVERLAPS_SUCC;
3327
3328 if (overlaps)
3329 {
3330 if (row->used[LEFT_MARGIN_AREA])
3331 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3332
3333 if (row->used[TEXT_AREA])
3334 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3335
3336 if (row->used[RIGHT_MARGIN_AREA])
3337 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3338
3339 /* Record in neighbor rows that ROW overwrites part of
3340 their display. */
3341 if (overlaps & OVERLAPS_PRED)
3342 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3343 if (overlaps & OVERLAPS_SUCC)
3344 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3345 }
3346 }
3347
3348 if (bottom_y >= yb)
3349 break;
3350 }
3351 }
3352
3353 #endif /* HAVE_WINDOW_SYSTEM */
3354
3355
3356 #if defined GLYPH_DEBUG && 0
3357
3358 /* Check that no row in the current matrix of window W is enabled
3359 which is below what's displayed in the window. */
3360
3361 static void
3362 check_current_matrix_flags (struct window *w)
3363 {
3364 bool last_seen_p = 0;
3365 int i, yb = window_text_bottom_y (w);
3366
3367 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3368 {
3369 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3370 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3371 last_seen_p = 1;
3372 else if (last_seen_p && row->enabled_p)
3373 emacs_abort ();
3374 }
3375 }
3376
3377 #endif /* GLYPH_DEBUG */
3378
3379
3380 /* Update display of window W.
3381 If FORCE_P, don't stop updating when input is pending. */
3382
3383 static bool
3384 update_window (struct window *w, bool force_p)
3385 {
3386 struct glyph_matrix *desired_matrix = w->desired_matrix;
3387 bool paused_p;
3388 int preempt_count = baud_rate / 2400 + 1;
3389 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3390 #ifdef GLYPH_DEBUG
3391 /* Check that W's frame doesn't have glyph matrices. */
3392 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3393 #endif
3394
3395 /* Check pending input the first time so that we can quickly return. */
3396 if (!force_p)
3397 detect_input_pending_ignore_squeezables ();
3398
3399 /* If forced to complete the update, or if no input is pending, do
3400 the update. */
3401 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3402 {
3403 struct glyph_row *row, *end;
3404 struct glyph_row *mode_line_row;
3405 struct glyph_row *header_line_row;
3406 int yb;
3407 bool changed_p = 0, mouse_face_overwritten_p = 0;
3408 int n_updated = 0;
3409
3410 rif->update_window_begin_hook (w);
3411 yb = window_text_bottom_y (w);
3412 row = MATRIX_ROW (desired_matrix, 0);
3413 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3414
3415 /* Take note of the header line, if there is one. We will
3416 update it below, after updating all of the window's lines. */
3417 if (row->mode_line_p)
3418 {
3419 header_line_row = row;
3420 ++row;
3421 }
3422 else
3423 header_line_row = NULL;
3424
3425 /* Update the mode line, if necessary. */
3426 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3427 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3428 {
3429 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3430 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3431 desired_matrix),
3432 &mouse_face_overwritten_p);
3433 }
3434
3435 /* Find first enabled row. Optimizations in redisplay_internal
3436 may lead to an update with only one row enabled. There may
3437 be also completely empty matrices. */
3438 while (row < end && !row->enabled_p)
3439 ++row;
3440
3441 /* Try reusing part of the display by copying. */
3442 if (row < end && !desired_matrix->no_scrolling_p)
3443 {
3444 int rc = scrolling_window (w, header_line_row != NULL);
3445 if (rc < 0)
3446 {
3447 /* All rows were found to be equal. */
3448 paused_p = 0;
3449 goto set_cursor;
3450 }
3451 else if (rc > 0)
3452 {
3453 /* We've scrolled the display. */
3454 force_p = 1;
3455 changed_p = 1;
3456 }
3457 }
3458
3459 /* Update the rest of the lines. */
3460 for (; row < end && (force_p || !input_pending); ++row)
3461 /* scrolling_window resets the enabled_p flag of the rows it
3462 reuses from current_matrix. */
3463 if (row->enabled_p)
3464 {
3465 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3466 int i;
3467
3468 /* We'll have to play a little bit with when to
3469 detect_input_pending. If it's done too often,
3470 scrolling large windows with repeated scroll-up
3471 commands will too quickly pause redisplay. */
3472 if (!force_p && ++n_updated % preempt_count == 0)
3473 detect_input_pending_ignore_squeezables ();
3474 changed_p |= update_window_line (w, vpos,
3475 &mouse_face_overwritten_p);
3476
3477 /* Mark all rows below the last visible one in the current
3478 matrix as invalid. This is necessary because of
3479 variable line heights. Consider the case of three
3480 successive redisplays, where the first displays 5
3481 lines, the second 3 lines, and the third 5 lines again.
3482 If the second redisplay wouldn't mark rows in the
3483 current matrix invalid, the third redisplay might be
3484 tempted to optimize redisplay based on lines displayed
3485 in the first redisplay. */
3486 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3487 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3488 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3489 }
3490
3491 /* Was display preempted? */
3492 paused_p = row < end;
3493
3494 set_cursor:
3495
3496 /* Update the header line after scrolling because a new header
3497 line would otherwise overwrite lines at the top of the window
3498 that can be scrolled. */
3499 if (header_line_row && header_line_row->enabled_p)
3500 {
3501 header_line_row->y = 0;
3502 update_window_line (w, 0, &mouse_face_overwritten_p);
3503 }
3504
3505 /* Fix the appearance of overlapping/overlapped rows. */
3506 if (!paused_p && !w->pseudo_window_p)
3507 {
3508 #ifdef HAVE_WINDOW_SYSTEM
3509 if (changed_p && rif->fix_overlapping_area)
3510 {
3511 redraw_overlapped_rows (w, yb);
3512 redraw_overlapping_rows (w, yb);
3513 }
3514 #endif
3515
3516 /* Make cursor visible at cursor position of W. */
3517 set_window_cursor_after_update (w);
3518
3519 #if 0 /* Check that current matrix invariants are satisfied. This is
3520 for debugging only. See the comment of check_matrix_invariants. */
3521 IF_DEBUG (check_matrix_invariants (w));
3522 #endif
3523 }
3524
3525 #ifdef GLYPH_DEBUG
3526 /* Remember the redisplay method used to display the matrix. */
3527 strcpy (w->current_matrix->method, w->desired_matrix->method);
3528 #endif
3529
3530 #ifdef HAVE_WINDOW_SYSTEM
3531 update_window_fringes (w, 0);
3532 #endif
3533
3534 /* End the update of window W. Don't set the cursor if we
3535 paused updating the display because in this case,
3536 set_window_cursor_after_update hasn't been called, and
3537 W->output_cursor doesn't contain the cursor location. */
3538 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3539 }
3540 else
3541 paused_p = 1;
3542
3543 #ifdef GLYPH_DEBUG
3544 /* check_current_matrix_flags (w); */
3545 add_window_display_history (w, w->current_matrix->method, paused_p);
3546 #endif
3547
3548 clear_glyph_matrix (desired_matrix);
3549
3550 return paused_p;
3551 }
3552
3553
3554 /* Update the display of area AREA in window W, row number VPOS.
3555 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3556
3557 static void
3558 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3559 enum glyph_row_area area, int vpos)
3560 {
3561 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3562 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3563
3564 /* Set cursor to start of glyphs, write them, and clear to the end
3565 of the area. I don't think that something more sophisticated is
3566 necessary here, since marginal areas will not be the default. */
3567 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3568 if (desired_row->used[area])
3569 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3570 area, desired_row->used[area]);
3571 rif->clear_end_of_line (w, updated_row, area, -1);
3572 }
3573
3574
3575 /* Update the display of the text area of row VPOS in window W.
3576 Value is true if display has changed. */
3577
3578 static bool
3579 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3580 {
3581 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3582 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3583 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3584 bool changed_p = 0;
3585
3586 /* If rows are at different X or Y, or rows have different height,
3587 or the current row is marked invalid, write the entire line. */
3588 if (!current_row->enabled_p
3589 || desired_row->y != current_row->y
3590 || desired_row->ascent != current_row->ascent
3591 || desired_row->phys_ascent != current_row->phys_ascent
3592 || desired_row->phys_height != current_row->phys_height
3593 || desired_row->visible_height != current_row->visible_height
3594 || current_row->overlapped_p
3595 /* This next line is necessary for correctly redrawing
3596 mouse-face areas after scrolling and other operations.
3597 However, it causes excessive flickering when mouse is moved
3598 across the mode line. Luckily, turning it off for the mode
3599 line doesn't seem to hurt anything. -- cyd.
3600 But it is still needed for the header line. -- kfs. */
3601 || (current_row->mouse_face_p
3602 && !(current_row->mode_line_p && vpos > 0))
3603 || current_row->x != desired_row->x)
3604 {
3605 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3606
3607 if (desired_row->used[TEXT_AREA])
3608 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3609 TEXT_AREA, desired_row->used[TEXT_AREA]);
3610
3611 /* Clear to end of window. */
3612 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3613 changed_p = 1;
3614
3615 /* This erases the cursor. We do this here because
3616 notice_overwritten_cursor cannot easily check this, which
3617 might indicate that the whole functionality of
3618 notice_overwritten_cursor would better be implemented here.
3619 On the other hand, we need notice_overwritten_cursor as long
3620 as mouse highlighting is done asynchronously outside of
3621 redisplay. */
3622 if (vpos == w->phys_cursor.vpos)
3623 w->phys_cursor_on_p = 0;
3624 }
3625 else
3626 {
3627 int stop, i, x;
3628 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3629 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3630 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3631 int desired_stop_pos = desired_row->used[TEXT_AREA];
3632 bool abort_skipping = 0;
3633
3634 /* If the desired row extends its face to the text area end, and
3635 unless the current row also does so at the same position,
3636 make sure we write at least one glyph, so that the face
3637 extension actually takes place. */
3638 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3639 && (desired_stop_pos < current_row->used[TEXT_AREA]
3640 || (desired_stop_pos == current_row->used[TEXT_AREA]
3641 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3642 --desired_stop_pos;
3643
3644 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3645 i = 0;
3646 x = desired_row->x;
3647
3648 /* Loop over glyphs that current and desired row may have
3649 in common. */
3650 while (i < stop)
3651 {
3652 bool can_skip_p = !abort_skipping;
3653
3654 /* Skip over glyphs that both rows have in common. These
3655 don't have to be written. We can't skip if the last
3656 current glyph overlaps the glyph to its right. For
3657 example, consider a current row of `if ' with the `f' in
3658 Courier bold so that it overlaps the ` ' to its right.
3659 If the desired row is ` ', we would skip over the space
3660 after the `if' and there would remain a pixel from the
3661 `f' on the screen. */
3662 if (overlapping_glyphs_p && i > 0)
3663 {
3664 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3665 int left, right;
3666
3667 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3668 &left, &right);
3669 can_skip_p = (right == 0 && !abort_skipping);
3670 }
3671
3672 if (can_skip_p)
3673 {
3674 int start_hpos = i;
3675
3676 while (i < stop
3677 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3678 {
3679 x += desired_glyph->pixel_width;
3680 ++desired_glyph, ++current_glyph, ++i;
3681 }
3682
3683 /* Consider the case that the current row contains "xxx
3684 ppp ggg" in italic Courier font, and the desired row
3685 is "xxx ggg". The character `p' has lbearing, `g'
3686 has not. The loop above will stop in front of the
3687 first `p' in the current row. If we would start
3688 writing glyphs there, we wouldn't erase the lbearing
3689 of the `p'. The rest of the lbearing problem is then
3690 taken care of by draw_glyphs. */
3691 if (overlapping_glyphs_p
3692 && i > 0
3693 && i < current_row->used[TEXT_AREA]
3694 && (current_row->used[TEXT_AREA]
3695 != desired_row->used[TEXT_AREA]))
3696 {
3697 int left, right;
3698
3699 rif->get_glyph_overhangs (current_glyph,
3700 XFRAME (w->frame),
3701 &left, &right);
3702 while (left > 0 && i > 0)
3703 {
3704 --i, --desired_glyph, --current_glyph;
3705 x -= desired_glyph->pixel_width;
3706 left -= desired_glyph->pixel_width;
3707 }
3708
3709 /* Abort the skipping algorithm if we end up before
3710 our starting point, to avoid looping (bug#1070).
3711 This can happen when the lbearing is larger than
3712 the pixel width. */
3713 abort_skipping = (i < start_hpos);
3714 }
3715 }
3716
3717 /* Try to avoid writing the entire rest of the desired row
3718 by looking for a resync point. This mainly prevents
3719 mode line flickering in the case the mode line is in
3720 fixed-pitch font, which it usually will be. */
3721 if (i < desired_row->used[TEXT_AREA])
3722 {
3723 int start_x = x, start_hpos = i;
3724 struct glyph *start = desired_glyph;
3725 int current_x = x;
3726 bool skip_first_p = !can_skip_p;
3727
3728 /* Find the next glyph that's equal again. */
3729 while (i < stop
3730 && (skip_first_p
3731 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3732 && x == current_x)
3733 {
3734 x += desired_glyph->pixel_width;
3735 current_x += current_glyph->pixel_width;
3736 ++desired_glyph, ++current_glyph, ++i;
3737 skip_first_p = 0;
3738 }
3739
3740 if (i == start_hpos || x != current_x)
3741 {
3742 i = start_hpos;
3743 x = start_x;
3744 desired_glyph = start;
3745 break;
3746 }
3747
3748 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3749 rif->write_glyphs (w, updated_row, start,
3750 TEXT_AREA, i - start_hpos);
3751 changed_p = 1;
3752 }
3753 }
3754
3755 /* Write the rest. */
3756 if (i < desired_row->used[TEXT_AREA])
3757 {
3758 output_cursor_to (w, vpos, i, desired_row->y, x);
3759 rif->write_glyphs (w, updated_row, desired_glyph,
3760 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3761 changed_p = 1;
3762 }
3763
3764 /* Maybe clear to end of line. */
3765 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3766 {
3767 /* If new row extends to the end of the text area, nothing
3768 has to be cleared, if and only if we did a write_glyphs
3769 above. This is made sure by setting desired_stop_pos
3770 appropriately above. */
3771 eassert (i < desired_row->used[TEXT_AREA]
3772 || ((desired_row->used[TEXT_AREA]
3773 == current_row->used[TEXT_AREA])
3774 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3775 }
3776 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3777 {
3778 /* If old row extends to the end of the text area, clear. */
3779 if (i >= desired_row->used[TEXT_AREA])
3780 output_cursor_to (w, vpos, i, desired_row->y,
3781 desired_row->pixel_width);
3782 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3783 changed_p = 1;
3784 }
3785 else if (desired_row->pixel_width < current_row->pixel_width)
3786 {
3787 /* Otherwise clear to the end of the old row. Everything
3788 after that position should be clear already. */
3789 int xlim;
3790
3791 if (i >= desired_row->used[TEXT_AREA])
3792 output_cursor_to (w, vpos, i, desired_row->y,
3793 desired_row->pixel_width);
3794
3795 /* If cursor is displayed at the end of the line, make sure
3796 it's cleared. Nowadays we don't have a phys_cursor_glyph
3797 with which to erase the cursor (because this method
3798 doesn't work with lbearing/rbearing), so we must do it
3799 this way. */
3800 if (vpos == w->phys_cursor.vpos
3801 && (desired_row->reversed_p
3802 ? (w->phys_cursor.hpos < 0)
3803 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3804 {
3805 w->phys_cursor_on_p = 0;
3806 xlim = -1;
3807 }
3808 else
3809 xlim = current_row->pixel_width;
3810 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3811 changed_p = 1;
3812 }
3813 }
3814
3815 return changed_p;
3816 }
3817
3818
3819 /* Update row VPOS in window W. Value is true if display has been changed. */
3820
3821 static bool
3822 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3823 {
3824 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3825 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3826 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3827 bool changed_p = 0;
3828
3829 /* A row can be completely invisible in case a desired matrix was
3830 built with a vscroll and then make_cursor_line_fully_visible shifts
3831 the matrix. Make sure to make such rows current anyway, since
3832 we need the correct y-position, for example, in the current matrix. */
3833 if (desired_row->mode_line_p
3834 || desired_row->visible_height > 0)
3835 {
3836 eassert (desired_row->enabled_p);
3837
3838 /* Update display of the left margin area, if there is one. */
3839 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3840 {
3841 changed_p = 1;
3842 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3843 /* Setting this flag will ensure the vertical border, if
3844 any, between this window and the one on its left will be
3845 redrawn. This is necessary because updating the left
3846 margin area can potentially draw over the border. */
3847 current_row->redraw_fringe_bitmaps_p = 1;
3848 }
3849
3850 /* Update the display of the text area. */
3851 if (update_text_area (w, desired_row, vpos))
3852 {
3853 changed_p = 1;
3854 if (current_row->mouse_face_p)
3855 *mouse_face_overwritten_p = 1;
3856 }
3857
3858 /* Update display of the right margin area, if there is one. */
3859 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3860 {
3861 changed_p = 1;
3862 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3863 }
3864
3865 /* Draw truncation marks etc. */
3866 if (!current_row->enabled_p
3867 || desired_row->y != current_row->y
3868 || desired_row->visible_height != current_row->visible_height
3869 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3870 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3871 || current_row->redraw_fringe_bitmaps_p
3872 || desired_row->mode_line_p != current_row->mode_line_p
3873 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3874 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3875 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3876 rif->after_update_window_line_hook (w, desired_row);
3877 }
3878
3879 /* Update current_row from desired_row. */
3880 make_current (w->desired_matrix, w->current_matrix, vpos);
3881 return changed_p;
3882 }
3883
3884
3885 /* Set the cursor after an update of window W. This function may only
3886 be called from update_window. */
3887
3888 static void
3889 set_window_cursor_after_update (struct window *w)
3890 {
3891 struct frame *f = XFRAME (w->frame);
3892 int cx, cy, vpos, hpos;
3893
3894 /* Not intended for frame matrix updates. */
3895 eassert (FRAME_WINDOW_P (f));
3896
3897 if (cursor_in_echo_area
3898 && !NILP (echo_area_buffer[0])
3899 /* If we are showing a message instead of the mini-buffer,
3900 show the cursor for the message instead. */
3901 && XWINDOW (minibuf_window) == w
3902 && EQ (minibuf_window, echo_area_window)
3903 /* These cases apply only to the frame that contains
3904 the active mini-buffer window. */
3905 && FRAME_HAS_MINIBUF_P (f)
3906 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3907 {
3908 cx = cy = vpos = hpos = 0;
3909
3910 if (cursor_in_echo_area >= 0)
3911 {
3912 /* If the mini-buffer is several lines high, find the last
3913 line that has any text on it. Note: either all lines
3914 are enabled or none. Otherwise we wouldn't be able to
3915 determine Y. */
3916 struct glyph_row *row, *last_row;
3917 struct glyph *glyph;
3918 int yb = window_text_bottom_y (w);
3919
3920 last_row = NULL;
3921 row = w->current_matrix->rows;
3922 while (row->enabled_p
3923 && (last_row == NULL
3924 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3925 {
3926 if (row->used[TEXT_AREA]
3927 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3928 last_row = row;
3929 ++row;
3930 }
3931
3932 if (last_row)
3933 {
3934 struct glyph *start = last_row->glyphs[TEXT_AREA];
3935 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3936
3937 while (last > start && last->charpos < 0)
3938 --last;
3939
3940 for (glyph = start; glyph < last; ++glyph)
3941 {
3942 cx += glyph->pixel_width;
3943 ++hpos;
3944 }
3945
3946 cy = last_row->y;
3947 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3948 }
3949 }
3950 }
3951 else
3952 {
3953 cx = w->cursor.x;
3954 cy = w->cursor.y;
3955 hpos = w->cursor.hpos;
3956 vpos = w->cursor.vpos;
3957 }
3958
3959 /* Window cursor can be out of sync for horizontally split windows.
3960 Horizontal position is -1 when cursor is on the left fringe. */
3961 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3962 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3963 output_cursor_to (w, vpos, hpos, cy, cx);
3964 }
3965
3966
3967 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3968 the window tree rooted at W. */
3969
3970 static void
3971 set_window_update_flags (struct window *w, bool on_p)
3972 {
3973 while (w)
3974 {
3975 if (WINDOWP (w->contents))
3976 set_window_update_flags (XWINDOW (w->contents), on_p);
3977 else
3978 w->must_be_updated_p = on_p;
3979
3980 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3981 }
3982 }
3983
3984
3985 \f
3986 /***********************************************************************
3987 Window-Based Scrolling
3988 ***********************************************************************/
3989
3990 /* Structure describing rows in scrolling_window. */
3991
3992 struct row_entry
3993 {
3994 /* Number of occurrences of this row in desired and current matrix. */
3995 int old_uses, new_uses;
3996
3997 /* Vpos of row in new matrix. */
3998 int new_line_number;
3999
4000 /* Bucket index of this row_entry in the hash table row_table. */
4001 ptrdiff_t bucket;
4002
4003 /* The row described by this entry. */
4004 struct glyph_row *row;
4005
4006 /* Hash collision chain. */
4007 struct row_entry *next;
4008 };
4009
4010 /* A pool to allocate row_entry structures from, and the size of the
4011 pool. The pool is reallocated in scrolling_window when we find
4012 that we need a larger one. */
4013
4014 static struct row_entry *row_entry_pool;
4015 static ptrdiff_t row_entry_pool_size;
4016
4017 /* Index of next free entry in row_entry_pool. */
4018
4019 static ptrdiff_t row_entry_idx;
4020
4021 /* The hash table used during scrolling, and the table's size. This
4022 table is used to quickly identify equal rows in the desired and
4023 current matrix. */
4024
4025 static struct row_entry **row_table;
4026 static ptrdiff_t row_table_size;
4027
4028 /* Vectors of pointers to row_entry structures belonging to the
4029 current and desired matrix, and the size of the vectors. */
4030
4031 static struct row_entry **old_lines, **new_lines;
4032 static ptrdiff_t old_lines_size, new_lines_size;
4033
4034 /* A pool to allocate run structures from, and its size. */
4035
4036 static struct run *run_pool;
4037 static ptrdiff_t runs_size;
4038
4039 /* A vector of runs of lines found during scrolling. */
4040
4041 static struct run **runs;
4042
4043 /* Add glyph row ROW to the scrolling hash table. */
4044
4045 static struct row_entry *
4046 add_row_entry (struct glyph_row *row)
4047 {
4048 struct row_entry *entry;
4049 ptrdiff_t i = row->hash % row_table_size;
4050
4051 entry = row_table[i];
4052 eassert (entry || verify_row_hash (row));
4053 while (entry && !row_equal_p (entry->row, row, 1))
4054 entry = entry->next;
4055
4056 if (entry == NULL)
4057 {
4058 entry = row_entry_pool + row_entry_idx++;
4059 entry->row = row;
4060 entry->old_uses = entry->new_uses = 0;
4061 entry->new_line_number = 0;
4062 entry->bucket = i;
4063 entry->next = row_table[i];
4064 row_table[i] = entry;
4065 }
4066
4067 return entry;
4068 }
4069
4070
4071 /* Try to reuse part of the current display of W by scrolling lines.
4072 HEADER_LINE_P means W has a header line.
4073
4074 The algorithm is taken from Communications of the ACM, Apr78 "A
4075 Technique for Isolating Differences Between Files." It should take
4076 O(N) time.
4077
4078 A short outline of the steps of the algorithm
4079
4080 1. Skip lines equal at the start and end of both matrices.
4081
4082 2. Enter rows in the current and desired matrix into a symbol
4083 table, counting how often they appear in both matrices.
4084
4085 3. Rows that appear exactly once in both matrices serve as anchors,
4086 i.e. we assume that such lines are likely to have been moved.
4087
4088 4. Starting from anchor lines, extend regions to be scrolled both
4089 forward and backward.
4090
4091 Value is
4092
4093 -1 if all rows were found to be equal.
4094 0 to indicate that we did not scroll the display, or
4095 1 if we did scroll. */
4096
4097 static int
4098 scrolling_window (struct window *w, bool header_line_p)
4099 {
4100 struct glyph_matrix *desired_matrix = w->desired_matrix;
4101 struct glyph_matrix *current_matrix = w->current_matrix;
4102 int yb = window_text_bottom_y (w);
4103 ptrdiff_t i;
4104 int j, first_old, first_new, last_old, last_new;
4105 int nruns, run_idx;
4106 ptrdiff_t n;
4107 struct row_entry *entry;
4108 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4109
4110 /* Skip over rows equal at the start. */
4111 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4112 {
4113 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4114 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4115
4116 if (c->enabled_p
4117 && d->enabled_p
4118 && !d->redraw_fringe_bitmaps_p
4119 && c->y == d->y
4120 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4121 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4122 && row_equal_p (c, d, 1))
4123 {
4124 assign_row (c, d);
4125 d->enabled_p = false;
4126 }
4127 else
4128 break;
4129 }
4130
4131 /* Give up if some rows in the desired matrix are not enabled. */
4132 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4133 return -1;
4134
4135 first_old = first_new = i;
4136
4137 /* Set last_new to the index + 1 of the row that reaches the
4138 bottom boundary in the desired matrix. Give up if we find a
4139 disabled row before we reach the bottom boundary. */
4140 i = first_new + 1;
4141 while (i < desired_matrix->nrows - 1)
4142 {
4143 int bottom;
4144
4145 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4146 return 0;
4147 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4148 if (bottom <= yb)
4149 ++i;
4150 if (bottom >= yb)
4151 break;
4152 }
4153
4154 last_new = i;
4155
4156 /* Set last_old to the index + 1 of the row that reaches the bottom
4157 boundary in the current matrix. We don't look at the enabled
4158 flag here because we plan to reuse part of the display even if
4159 other parts are disabled. */
4160 i = first_old + 1;
4161 while (i < current_matrix->nrows - 1)
4162 {
4163 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4164 if (bottom <= yb)
4165 ++i;
4166 if (bottom >= yb)
4167 break;
4168 }
4169
4170 last_old = i;
4171
4172 /* Skip over rows equal at the bottom. */
4173 i = last_new;
4174 j = last_old;
4175 while (i - 1 > first_new
4176 && j - 1 > first_old
4177 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4178 && (MATRIX_ROW (current_matrix, j - 1)->y
4179 == MATRIX_ROW (desired_matrix, i - 1)->y)
4180 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4181 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4182 MATRIX_ROW (current_matrix, j - 1), 1))
4183 --i, --j;
4184 last_new = i;
4185 last_old = j;
4186
4187 /* Nothing to do if all rows are equal. */
4188 if (last_new == first_new)
4189 return 0;
4190
4191 /* Check for integer overflow in size calculation.
4192
4193 If next_almost_prime checks (N) for divisibility by 2..10, then
4194 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4195 So, set next_almost_prime_increment_max to 10.
4196
4197 It's just a coincidence that next_almost_prime_increment_max ==
4198 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4199 13, then next_almost_prime_increment_max would be 14, e.g.,
4200 because next_almost_prime (113) would be 127. */
4201 {
4202 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4203 enum { next_almost_prime_increment_max = 10 };
4204 ptrdiff_t row_table_max =
4205 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4206 - next_almost_prime_increment_max);
4207 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4208 if (current_nrows_max < current_matrix->nrows)
4209 memory_full (SIZE_MAX);
4210 }
4211
4212 /* Reallocate vectors, tables etc. if necessary. */
4213
4214 if (current_matrix->nrows > old_lines_size)
4215 old_lines = xpalloc (old_lines, &old_lines_size,
4216 current_matrix->nrows - old_lines_size,
4217 INT_MAX, sizeof *old_lines);
4218
4219 if (desired_matrix->nrows > new_lines_size)
4220 new_lines = xpalloc (new_lines, &new_lines_size,
4221 desired_matrix->nrows - new_lines_size,
4222 INT_MAX, sizeof *new_lines);
4223
4224 n = desired_matrix->nrows;
4225 n += current_matrix->nrows;
4226 if (row_table_size < 3 * n)
4227 {
4228 ptrdiff_t size = next_almost_prime (3 * n);
4229 row_table = xnrealloc (row_table, size, sizeof *row_table);
4230 row_table_size = size;
4231 memset (row_table, 0, size * sizeof *row_table);
4232 }
4233
4234 if (n > row_entry_pool_size)
4235 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4236 n - row_entry_pool_size,
4237 -1, sizeof *row_entry_pool);
4238
4239 if (desired_matrix->nrows > runs_size)
4240 {
4241 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4242 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4243 runs_size = desired_matrix->nrows;
4244 }
4245
4246 nruns = run_idx = 0;
4247 row_entry_idx = 0;
4248
4249 /* Add rows from the current and desired matrix to the hash table
4250 row_hash_table to be able to find equal ones quickly. */
4251
4252 for (i = first_old; i < last_old; ++i)
4253 {
4254 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4255 {
4256 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4257 old_lines[i] = entry;
4258 ++entry->old_uses;
4259 }
4260 else
4261 old_lines[i] = NULL;
4262 }
4263
4264 for (i = first_new; i < last_new; ++i)
4265 {
4266 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4267 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4268 ++entry->new_uses;
4269 entry->new_line_number = i;
4270 new_lines[i] = entry;
4271 }
4272
4273 /* Identify moves based on lines that are unique and equal
4274 in both matrices. */
4275 for (i = first_old; i < last_old;)
4276 if (old_lines[i]
4277 && old_lines[i]->old_uses == 1
4278 && old_lines[i]->new_uses == 1)
4279 {
4280 int p, q;
4281 int new_line = old_lines[i]->new_line_number;
4282 struct run *run = run_pool + run_idx++;
4283
4284 /* Record move. */
4285 run->current_vpos = i;
4286 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4287 run->desired_vpos = new_line;
4288 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4289 run->nrows = 1;
4290 run->height = MATRIX_ROW (current_matrix, i)->height;
4291
4292 /* Extend backward. */
4293 p = i - 1;
4294 q = new_line - 1;
4295 while (p > first_old
4296 && q > first_new
4297 && old_lines[p] == new_lines[q])
4298 {
4299 int h = MATRIX_ROW (current_matrix, p)->height;
4300 --run->current_vpos;
4301 --run->desired_vpos;
4302 ++run->nrows;
4303 run->height += h;
4304 run->desired_y -= h;
4305 run->current_y -= h;
4306 --p, --q;
4307 }
4308
4309 /* Extend forward. */
4310 p = i + 1;
4311 q = new_line + 1;
4312 while (p < last_old
4313 && q < last_new
4314 && old_lines[p] == new_lines[q])
4315 {
4316 int h = MATRIX_ROW (current_matrix, p)->height;
4317 ++run->nrows;
4318 run->height += h;
4319 ++p, ++q;
4320 }
4321
4322 /* Insert run into list of all runs. Order runs by copied
4323 pixel lines. Note that we record runs that don't have to
4324 be copied because they are already in place. This is done
4325 because we can avoid calling update_window_line in this
4326 case. */
4327 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4328 ;
4329 for (q = nruns; q > p; --q)
4330 runs[q] = runs[q - 1];
4331 runs[p] = run;
4332 ++nruns;
4333
4334 i += run->nrows;
4335 }
4336 else
4337 ++i;
4338
4339 /* Do the moves. Do it in a way that we don't overwrite something
4340 we want to copy later on. This is not solvable in general
4341 because there is only one display and we don't have a way to
4342 exchange areas on this display. Example:
4343
4344 +-----------+ +-----------+
4345 | A | | B |
4346 +-----------+ --> +-----------+
4347 | B | | A |
4348 +-----------+ +-----------+
4349
4350 Instead, prefer bigger moves, and invalidate moves that would
4351 copy from where we copied to. */
4352
4353 for (i = 0; i < nruns; ++i)
4354 if (runs[i]->nrows > 0)
4355 {
4356 struct run *r = runs[i];
4357
4358 /* Copy on the display. */
4359 if (r->current_y != r->desired_y)
4360 {
4361 rif->clear_window_mouse_face (w);
4362 rif->scroll_run_hook (w, r);
4363 }
4364
4365 /* Truncate runs that copy to where we copied to, and
4366 invalidate runs that copy from where we copied to. */
4367 for (j = nruns - 1; j > i; --j)
4368 {
4369 struct run *p = runs[j];
4370 bool truncated_p = 0;
4371
4372 if (p->nrows > 0
4373 && p->desired_y < r->desired_y + r->height
4374 && p->desired_y + p->height > r->desired_y)
4375 {
4376 if (p->desired_y < r->desired_y)
4377 {
4378 p->nrows = r->desired_vpos - p->desired_vpos;
4379 p->height = r->desired_y - p->desired_y;
4380 truncated_p = 1;
4381 }
4382 else
4383 {
4384 int nrows_copied = (r->desired_vpos + r->nrows
4385 - p->desired_vpos);
4386
4387 if (p->nrows <= nrows_copied)
4388 p->nrows = 0;
4389 else
4390 {
4391 int height_copied = (r->desired_y + r->height
4392 - p->desired_y);
4393
4394 p->current_vpos += nrows_copied;
4395 p->desired_vpos += nrows_copied;
4396 p->nrows -= nrows_copied;
4397 p->current_y += height_copied;
4398 p->desired_y += height_copied;
4399 p->height -= height_copied;
4400 truncated_p = 1;
4401 }
4402 }
4403 }
4404
4405 if (r->current_y != r->desired_y
4406 /* The condition below is equivalent to
4407 ((p->current_y >= r->desired_y
4408 && p->current_y < r->desired_y + r->height)
4409 || (p->current_y + p->height > r->desired_y
4410 && (p->current_y + p->height
4411 <= r->desired_y + r->height)))
4412 because we have 0 < p->height <= r->height. */
4413 && p->current_y < r->desired_y + r->height
4414 && p->current_y + p->height > r->desired_y)
4415 p->nrows = 0;
4416
4417 /* Reorder runs by copied pixel lines if truncated. */
4418 if (truncated_p && p->nrows > 0)
4419 {
4420 int k = nruns - 1;
4421
4422 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4423 k--;
4424 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4425 runs[k] = p;
4426 }
4427 }
4428
4429 /* Assign matrix rows. */
4430 for (j = 0; j < r->nrows; ++j)
4431 {
4432 struct glyph_row *from, *to;
4433 bool to_overlapped_p;
4434
4435 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4436 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4437 to_overlapped_p = to->overlapped_p;
4438 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4439 assign_row (to, from);
4440 /* The above `assign_row' actually does swap, so if we had
4441 an overlap in the copy destination of two runs, then
4442 the second run would assign a previously disabled bogus
4443 row. But thanks to the truncation code in the
4444 preceding for-loop, we no longer have such an overlap,
4445 and thus the assigned row should always be enabled. */
4446 eassert (to->enabled_p);
4447 from->enabled_p = false;
4448 to->overlapped_p = to_overlapped_p;
4449 }
4450 }
4451
4452 /* Clear the hash table, for the next time. */
4453 for (i = 0; i < row_entry_idx; ++i)
4454 row_table[row_entry_pool[i].bucket] = NULL;
4455
4456 /* Value is 1 to indicate that we scrolled the display. */
4457 return nruns > 0;
4458 }
4459
4460
4461 \f
4462 /************************************************************************
4463 Frame-Based Updates
4464 ************************************************************************/
4465
4466 /* Update the desired frame matrix of frame F.
4467
4468 FORCE_P means that the update should not be stopped by pending input.
4469 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4470 SET_CURSOR_P false means do not set cursor at point in selected window.
4471
4472 Value is true if update was stopped due to pending input. */
4473
4474 static bool
4475 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4476 bool set_cursor_p)
4477 {
4478 /* Frame matrices to work on. */
4479 struct glyph_matrix *current_matrix = f->current_matrix;
4480 struct glyph_matrix *desired_matrix = f->desired_matrix;
4481 int i;
4482 bool pause_p;
4483 int preempt_count = baud_rate / 2400 + 1;
4484
4485 eassert (current_matrix && desired_matrix);
4486
4487 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4488 calculate_costs (f);
4489
4490 if (preempt_count <= 0)
4491 preempt_count = 1;
4492
4493 if (!force_p && detect_input_pending_ignore_squeezables ())
4494 {
4495 pause_p = 1;
4496 goto do_pause;
4497 }
4498
4499 /* If we cannot insert/delete lines, it's no use trying it. */
4500 if (!FRAME_LINE_INS_DEL_OK (f))
4501 inhibit_id_p = 1;
4502
4503 /* See if any of the desired lines are enabled; don't compute for
4504 i/d line if just want cursor motion. */
4505 for (i = 0; i < desired_matrix->nrows; i++)
4506 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4507 break;
4508
4509 /* Try doing i/d line, if not yet inhibited. */
4510 if (!inhibit_id_p && i < desired_matrix->nrows)
4511 force_p |= scrolling (f);
4512
4513 /* Update the individual lines as needed. Do bottom line first. */
4514 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4515 update_frame_line (f, desired_matrix->nrows - 1);
4516
4517 /* Now update the rest of the lines. */
4518 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4519 {
4520 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4521 {
4522 if (FRAME_TERMCAP_P (f))
4523 {
4524 /* Flush out every so many lines.
4525 Also flush out if likely to have more than 1k buffered
4526 otherwise. I'm told that some telnet connections get
4527 really screwed by more than 1k output at once. */
4528 FILE *display_output = FRAME_TTY (f)->output;
4529 if (display_output)
4530 {
4531 ptrdiff_t outq = __fpending (display_output);
4532 if (outq > 900
4533 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4534 fflush (display_output);
4535 }
4536 }
4537
4538 if (!force_p && (i - 1) % preempt_count == 0)
4539 detect_input_pending_ignore_squeezables ();
4540
4541 update_frame_line (f, i);
4542 }
4543 }
4544
4545 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4546
4547 /* Now just clean up termcap drivers and set cursor, etc. */
4548 if (!pause_p && set_cursor_p)
4549 {
4550 if ((cursor_in_echo_area
4551 /* If we are showing a message instead of the mini-buffer,
4552 show the cursor for the message instead of for the
4553 (now hidden) mini-buffer contents. */
4554 || (EQ (minibuf_window, selected_window)
4555 && EQ (minibuf_window, echo_area_window)
4556 && !NILP (echo_area_buffer[0])))
4557 /* These cases apply only to the frame that contains
4558 the active mini-buffer window. */
4559 && FRAME_HAS_MINIBUF_P (f)
4560 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4561 {
4562 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4563 int row, col;
4564
4565 if (cursor_in_echo_area < 0)
4566 {
4567 /* Negative value of cursor_in_echo_area means put
4568 cursor at beginning of line. */
4569 row = top;
4570 col = 0;
4571 }
4572 else
4573 {
4574 /* Positive value of cursor_in_echo_area means put
4575 cursor at the end of the prompt. If the mini-buffer
4576 is several lines high, find the last line that has
4577 any text on it. */
4578 row = FRAME_TOTAL_LINES (f);
4579 do
4580 {
4581 --row;
4582 col = 0;
4583
4584 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4585 {
4586 /* Frame rows are filled up with spaces that
4587 must be ignored here. */
4588 struct glyph_row *r = MATRIX_ROW (current_matrix,
4589 row);
4590 struct glyph *start = r->glyphs[TEXT_AREA];
4591 struct glyph *last = start + r->used[TEXT_AREA];
4592
4593 while (last > start
4594 && (last - 1)->charpos < 0)
4595 --last;
4596
4597 col = last - start;
4598 }
4599 }
4600 while (row > top && col == 0);
4601
4602 /* Make sure COL is not out of range. */
4603 if (col >= FRAME_CURSOR_X_LIMIT (f))
4604 {
4605 /* If we have another row, advance cursor into it. */
4606 if (row < FRAME_TOTAL_LINES (f) - 1)
4607 {
4608 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4609 row++;
4610 }
4611 /* Otherwise move it back in range. */
4612 else
4613 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4614 }
4615 }
4616
4617 cursor_to (f, row, col);
4618 }
4619 else
4620 {
4621 /* We have only one cursor on terminal frames. Use it to
4622 display the cursor of the selected window. */
4623 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4624 if (w->cursor.vpos >= 0
4625 /* The cursor vpos may be temporarily out of bounds
4626 in the following situation: There is one window,
4627 with the cursor in the lower half of it. The window
4628 is split, and a message causes a redisplay before
4629 a new cursor position has been computed. */
4630 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4631 {
4632 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4633 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4634
4635 x += max (0, w->left_margin_cols);
4636 cursor_to (f, y, x);
4637 }
4638 }
4639 }
4640
4641 do_pause:
4642
4643 clear_desired_matrices (f);
4644 return pause_p;
4645 }
4646
4647
4648 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4649
4650 static bool
4651 scrolling (struct frame *frame)
4652 {
4653 int unchanged_at_top, unchanged_at_bottom;
4654 int window_size;
4655 int changed_lines;
4656 int i;
4657 int height = FRAME_TOTAL_LINES (frame);
4658 int free_at_end_vpos = height;
4659 struct glyph_matrix *current_matrix = frame->current_matrix;
4660 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4661 verify (sizeof (int) <= sizeof (unsigned));
4662 verify (alignof (unsigned) % alignof (int) == 0);
4663 unsigned *old_hash;
4664 USE_SAFE_ALLOCA;
4665 SAFE_NALLOCA (old_hash, 4, height);
4666 unsigned *new_hash = old_hash + height;
4667 int *draw_cost = (int *) (new_hash + height);
4668 int *old_draw_cost = draw_cost + height;
4669
4670 eassert (current_matrix);
4671
4672 /* Compute hash codes of all the lines. Also calculate number of
4673 changed lines, number of unchanged lines at the beginning, and
4674 number of unchanged lines at the end. */
4675 changed_lines = 0;
4676 unchanged_at_top = 0;
4677 unchanged_at_bottom = height;
4678 for (i = 0; i < height; i++)
4679 {
4680 /* Give up on this scrolling if some old lines are not enabled. */
4681 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4682 {
4683 SAFE_FREE ();
4684 return false;
4685 }
4686 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4687 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4688 {
4689 /* This line cannot be redrawn, so don't let scrolling mess it. */
4690 new_hash[i] = old_hash[i];
4691 #define INFINITY 1000000 /* Taken from scroll.c */
4692 draw_cost[i] = INFINITY;
4693 }
4694 else
4695 {
4696 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4697 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4698 }
4699
4700 if (old_hash[i] != new_hash[i])
4701 {
4702 changed_lines++;
4703 unchanged_at_bottom = height - i - 1;
4704 }
4705 else if (i == unchanged_at_top)
4706 unchanged_at_top++;
4707 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4708 }
4709
4710 /* If changed lines are few, don't allow preemption, don't scroll. */
4711 if ((!FRAME_SCROLL_REGION_OK (frame)
4712 && changed_lines < baud_rate / 2400)
4713 || unchanged_at_bottom == height)
4714 {
4715 SAFE_FREE ();
4716 return true;
4717 }
4718
4719 window_size = (height - unchanged_at_top
4720 - unchanged_at_bottom);
4721
4722 if (FRAME_SCROLL_REGION_OK (frame))
4723 free_at_end_vpos -= unchanged_at_bottom;
4724 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4725 free_at_end_vpos = -1;
4726
4727 /* Do id/calc only if small window, or slow terminal, or many lines
4728 in common between current frame and desired frame. But the
4729 window size must be at least 2. */
4730 if ((FRAME_SCROLL_REGION_OK (frame)
4731 || window_size < 18 || baud_rate <= 2400
4732 || (window_size
4733 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4734 height - unchanged_at_bottom,
4735 old_hash, new_hash, draw_cost)))
4736 && 2 <= window_size)
4737 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4738 draw_cost + unchanged_at_top - 1,
4739 old_draw_cost + unchanged_at_top - 1,
4740 old_hash + unchanged_at_top - 1,
4741 new_hash + unchanged_at_top - 1,
4742 free_at_end_vpos - unchanged_at_top);
4743
4744 SAFE_FREE ();
4745 return false;
4746 }
4747
4748
4749 /* Count the number of blanks at the start of the vector of glyphs R
4750 which is LEN glyphs long. */
4751
4752 static int
4753 count_blanks (struct glyph *r, int len)
4754 {
4755 int i;
4756
4757 for (i = 0; i < len; ++i)
4758 if (!CHAR_GLYPH_SPACE_P (r[i]))
4759 break;
4760
4761 return i;
4762 }
4763
4764
4765 /* Count the number of glyphs in common at the start of the glyph
4766 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4767 of STR2. Value is the number of equal glyphs equal at the start. */
4768
4769 static int
4770 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4771 {
4772 struct glyph *p1 = str1;
4773 struct glyph *p2 = str2;
4774
4775 while (p1 < end1
4776 && p2 < end2
4777 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4778 ++p1, ++p2;
4779
4780 return p1 - str1;
4781 }
4782
4783
4784 /* Char insertion/deletion cost vector, from term.c */
4785
4786 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4787
4788
4789 /* Perform a frame-based update on line VPOS in frame FRAME. */
4790
4791 static void
4792 update_frame_line (struct frame *f, int vpos)
4793 {
4794 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4795 int tem;
4796 int osp, nsp, begmatch, endmatch, olen, nlen;
4797 struct glyph_matrix *current_matrix = f->current_matrix;
4798 struct glyph_matrix *desired_matrix = f->desired_matrix;
4799 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4800 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4801 bool must_write_whole_line_p;
4802 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4803 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4804 != FACE_TTY_DEFAULT_BG_COLOR);
4805
4806 if (colored_spaces_p)
4807 write_spaces_p = 1;
4808
4809 /* Current row not enabled means it has unknown contents. We must
4810 write the whole desired line in that case. */
4811 must_write_whole_line_p = !current_row->enabled_p;
4812 if (must_write_whole_line_p)
4813 {
4814 obody = 0;
4815 olen = 0;
4816 }
4817 else
4818 {
4819 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4820 olen = current_row->used[TEXT_AREA];
4821
4822 /* Ignore trailing spaces, if we can. */
4823 if (!write_spaces_p)
4824 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4825 olen--;
4826 }
4827
4828 current_row->enabled_p = true;
4829 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4830
4831 /* If desired line is empty, just clear the line. */
4832 if (!desired_row->enabled_p)
4833 {
4834 nlen = 0;
4835 goto just_erase;
4836 }
4837
4838 nbody = desired_row->glyphs[TEXT_AREA];
4839 nlen = desired_row->used[TEXT_AREA];
4840 nend = nbody + nlen;
4841
4842 /* If display line has unknown contents, write the whole line. */
4843 if (must_write_whole_line_p)
4844 {
4845 /* Ignore spaces at the end, if we can. */
4846 if (!write_spaces_p)
4847 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4848 --nlen;
4849
4850 /* Write the contents of the desired line. */
4851 if (nlen)
4852 {
4853 cursor_to (f, vpos, 0);
4854 write_glyphs (f, nbody, nlen);
4855 }
4856
4857 /* Don't call clear_end_of_line if we already wrote the whole
4858 line. The cursor will not be at the right margin in that
4859 case but in the line below. */
4860 if (nlen < FRAME_TOTAL_COLS (f))
4861 {
4862 cursor_to (f, vpos, nlen);
4863 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4864 }
4865 else
4866 /* Make sure we are in the right row, otherwise cursor movement
4867 with cmgoto might use `ch' in the wrong row. */
4868 cursor_to (f, vpos, 0);
4869
4870 make_current (desired_matrix, current_matrix, vpos);
4871 return;
4872 }
4873
4874 /* Pretend trailing spaces are not there at all,
4875 unless for one reason or another we must write all spaces. */
4876 if (!write_spaces_p)
4877 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4878 nlen--;
4879
4880 /* If there's no i/d char, quickly do the best we can without it. */
4881 if (!FRAME_CHAR_INS_DEL_OK (f))
4882 {
4883 int i, j;
4884
4885 /* Find the first glyph in desired row that doesn't agree with
4886 a glyph in the current row, and write the rest from there on. */
4887 for (i = 0; i < nlen; i++)
4888 {
4889 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4890 {
4891 /* Find the end of the run of different glyphs. */
4892 j = i + 1;
4893 while (j < nlen
4894 && (j >= olen
4895 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4896 || CHAR_GLYPH_PADDING_P (nbody[j])))
4897 ++j;
4898
4899 /* Output this run of non-matching chars. */
4900 cursor_to (f, vpos, i);
4901 write_glyphs (f, nbody + i, j - i);
4902 i = j - 1;
4903
4904 /* Now find the next non-match. */
4905 }
4906 }
4907
4908 /* Clear the rest of the line, or the non-clear part of it. */
4909 if (olen > nlen)
4910 {
4911 cursor_to (f, vpos, nlen);
4912 clear_end_of_line (f, olen);
4913 }
4914
4915 /* Make current row = desired row. */
4916 make_current (desired_matrix, current_matrix, vpos);
4917 return;
4918 }
4919
4920 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4921 characters in a row. */
4922
4923 if (!olen)
4924 {
4925 /* If current line is blank, skip over initial spaces, if
4926 possible, and write the rest. */
4927 if (write_spaces_p)
4928 nsp = 0;
4929 else
4930 nsp = count_blanks (nbody, nlen);
4931
4932 if (nlen > nsp)
4933 {
4934 cursor_to (f, vpos, nsp);
4935 write_glyphs (f, nbody + nsp, nlen - nsp);
4936 }
4937
4938 /* Exchange contents between current_frame and new_frame. */
4939 make_current (desired_matrix, current_matrix, vpos);
4940 return;
4941 }
4942
4943 /* Compute number of leading blanks in old and new contents. */
4944 osp = count_blanks (obody, olen);
4945 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4946
4947 /* Compute number of matching chars starting with first non-blank. */
4948 begmatch = count_match (obody + osp, obody + olen,
4949 nbody + nsp, nbody + nlen);
4950
4951 /* Spaces in new match implicit space past the end of old. */
4952 /* A bug causing this to be a no-op was fixed in 18.29. */
4953 if (!write_spaces_p && osp + begmatch == olen)
4954 {
4955 np1 = nbody + nsp;
4956 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4957 ++begmatch;
4958 }
4959
4960 /* Avoid doing insert/delete char
4961 just cause number of leading spaces differs
4962 when the following text does not match. */
4963 if (begmatch == 0 && osp != nsp)
4964 osp = nsp = min (osp, nsp);
4965
4966 /* Find matching characters at end of line */
4967 op1 = obody + olen;
4968 np1 = nbody + nlen;
4969 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4970 while (op1 > op2
4971 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4972 {
4973 op1--;
4974 np1--;
4975 }
4976 endmatch = obody + olen - op1;
4977
4978 /* tem gets the distance to insert or delete.
4979 endmatch is how many characters we save by doing so.
4980 Is it worth it? */
4981
4982 tem = (nlen - nsp) - (olen - osp);
4983 if (endmatch && tem
4984 && (!FRAME_CHAR_INS_DEL_OK (f)
4985 || endmatch <= char_ins_del_cost (f)[tem]))
4986 endmatch = 0;
4987
4988 /* nsp - osp is the distance to insert or delete.
4989 If that is nonzero, begmatch is known to be nonzero also.
4990 begmatch + endmatch is how much we save by doing the ins/del.
4991 Is it worth it? */
4992
4993 if (nsp != osp
4994 && (!FRAME_CHAR_INS_DEL_OK (f)
4995 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4996 {
4997 begmatch = 0;
4998 endmatch = 0;
4999 osp = nsp = min (osp, nsp);
5000 }
5001
5002 /* Now go through the line, inserting, writing and
5003 deleting as appropriate. */
5004
5005 if (osp > nsp)
5006 {
5007 cursor_to (f, vpos, nsp);
5008 delete_glyphs (f, osp - nsp);
5009 }
5010 else if (nsp > osp)
5011 {
5012 /* If going to delete chars later in line
5013 and insert earlier in the line,
5014 must delete first to avoid losing data in the insert */
5015 if (endmatch && nlen < olen + nsp - osp)
5016 {
5017 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5018 delete_glyphs (f, olen + nsp - osp - nlen);
5019 olen = nlen - (nsp - osp);
5020 }
5021 cursor_to (f, vpos, osp);
5022 insert_glyphs (f, 0, nsp - osp);
5023 }
5024 olen += nsp - osp;
5025
5026 tem = nsp + begmatch + endmatch;
5027 if (nlen != tem || olen != tem)
5028 {
5029 if (!endmatch || nlen == olen)
5030 {
5031 /* If new text being written reaches right margin, there is
5032 no need to do clear-to-eol at the end of this function
5033 (and it would not be safe, since cursor is not going to
5034 be "at the margin" after the text is done). */
5035 if (nlen == FRAME_TOTAL_COLS (f))
5036 olen = 0;
5037
5038 /* Function write_glyphs is prepared to do nothing
5039 if passed a length <= 0. Check it here to avoid
5040 unnecessary cursor movement. */
5041 if (nlen - tem > 0)
5042 {
5043 cursor_to (f, vpos, nsp + begmatch);
5044 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5045 }
5046 }
5047 else if (nlen > olen)
5048 {
5049 /* Here, we used to have the following simple code:
5050 ----------------------------------------
5051 write_glyphs (nbody + nsp + begmatch, olen - tem);
5052 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5053 ----------------------------------------
5054 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5055 is a padding glyph. */
5056 int out = olen - tem; /* Columns to be overwritten originally. */
5057 int del;
5058
5059 cursor_to (f, vpos, nsp + begmatch);
5060
5061 /* Calculate columns we can actually overwrite. */
5062 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5063 out--;
5064 write_glyphs (f, nbody + nsp + begmatch, out);
5065
5066 /* If we left columns to be overwritten, we must delete them. */
5067 del = olen - tem - out;
5068 if (del > 0)
5069 delete_glyphs (f, del);
5070
5071 /* At last, we insert columns not yet written out. */
5072 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5073 olen = nlen;
5074 }
5075 else if (olen > nlen)
5076 {
5077 cursor_to (f, vpos, nsp + begmatch);
5078 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5079 delete_glyphs (f, olen - nlen);
5080 olen = nlen;
5081 }
5082 }
5083
5084 just_erase:
5085 /* If any unerased characters remain after the new line, erase them. */
5086 if (olen > nlen)
5087 {
5088 cursor_to (f, vpos, nlen);
5089 clear_end_of_line (f, olen);
5090 }
5091
5092 /* Exchange contents between current_frame and new_frame. */
5093 make_current (desired_matrix, current_matrix, vpos);
5094 }
5095
5096
5097 \f
5098 /***********************************************************************
5099 X/Y Position -> Buffer Position
5100 ***********************************************************************/
5101
5102 /* Determine what's under window-relative pixel position (*X, *Y).
5103 Return the OBJECT (string or buffer) that's there.
5104 Return in *POS the position in that object.
5105 Adjust *X and *Y to character positions.
5106 Return in *DX and *DY the pixel coordinates of the click,
5107 relative to the top left corner of OBJECT, or relative to
5108 the top left corner of the character glyph at (*X, *Y)
5109 if OBJECT is nil.
5110 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5111 if the coordinates point to an empty area of the display. */
5112
5113 Lisp_Object
5114 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5115 {
5116 struct it it;
5117 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5118 struct text_pos startp;
5119 Lisp_Object string;
5120 struct glyph_row *row;
5121 #ifdef HAVE_WINDOW_SYSTEM
5122 struct image *img = 0;
5123 #endif
5124 int x0, x1, to_x;
5125 void *itdata = NULL;
5126
5127 /* We used to set current_buffer directly here, but that does the
5128 wrong thing with `face-remapping-alist' (bug#2044). */
5129 Fset_buffer (w->contents);
5130 itdata = bidi_shelve_cache ();
5131 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5132 start_display (&it, w, startp);
5133 /* start_display takes into account the header-line row, but IT's
5134 vpos still counts from the glyph row that includes the window's
5135 start position. Adjust for a possible header-line row. */
5136 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5137
5138 x0 = *x;
5139
5140 /* First, move to the beginning of the row corresponding to *Y. We
5141 need to be in that row to get the correct value of base paragraph
5142 direction for the text at (*X, *Y). */
5143 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5144
5145 /* TO_X is the pixel position that the iterator will compute for the
5146 glyph at *X. We add it.first_visible_x because iterator
5147 positions include the hscroll. */
5148 to_x = x0 + it.first_visible_x;
5149 if (it.bidi_it.paragraph_dir == R2L)
5150 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5151 text area. This is because the iterator, even in R2L
5152 paragraphs, delivers glyphs as if they started at the left
5153 margin of the window. (When we actually produce glyphs for
5154 display, we reverse their order in PRODUCE_GLYPHS, but the
5155 iterator doesn't know about that.) The following line adjusts
5156 the pixel position to the iterator geometry, which is what
5157 move_it_* routines use. (The -1 is because in a window whose
5158 text-area width is W, the rightmost pixel position is W-1, and
5159 it should be mirrored into zero pixel position.) */
5160 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5161
5162 /* Now move horizontally in the row to the glyph under *X. Second
5163 argument is ZV to prevent move_it_in_display_line from matching
5164 based on buffer positions. */
5165 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5166 bidi_unshelve_cache (itdata, 0);
5167
5168 Fset_buffer (old_current_buffer);
5169
5170 *dx = x0 + it.first_visible_x - it.current_x;
5171 *dy = *y - it.current_y;
5172
5173 string = w->contents;
5174 if (STRINGP (it.string))
5175 string = it.string;
5176 *pos = it.current;
5177 if (it.what == IT_COMPOSITION
5178 && it.cmp_it.nchars > 1
5179 && it.cmp_it.reversed_p)
5180 {
5181 /* The current display element is a grapheme cluster in a
5182 composition. In that case, we need the position of the first
5183 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5184 it.current points to the last character of the cluster, thus
5185 we must move back to the first character of the same
5186 cluster. */
5187 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5188 if (STRINGP (it.string))
5189 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5190 else
5191 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5192 CHARPOS (pos->pos));
5193 }
5194
5195 #ifdef HAVE_WINDOW_SYSTEM
5196 if (it.what == IT_IMAGE)
5197 {
5198 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5199 && !NILP (img->spec))
5200 *object = img->spec;
5201 }
5202 #endif
5203
5204 if (it.vpos < w->current_matrix->nrows
5205 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5206 row->enabled_p))
5207 {
5208 if (it.hpos < row->used[TEXT_AREA])
5209 {
5210 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5211 #ifdef HAVE_WINDOW_SYSTEM
5212 if (img)
5213 {
5214 *dy -= row->ascent - glyph->ascent;
5215 *dx += glyph->slice.img.x;
5216 *dy += glyph->slice.img.y;
5217 /* Image slices positions are still relative to the entire image */
5218 *width = img->width;
5219 *height = img->height;
5220 }
5221 else
5222 #endif
5223 {
5224 *width = glyph->pixel_width;
5225 *height = glyph->ascent + glyph->descent;
5226 }
5227 }
5228 else
5229 {
5230 *width = 0;
5231 *height = row->height;
5232 }
5233 }
5234 else
5235 {
5236 *width = *height = 0;
5237 }
5238
5239 /* Add extra (default width) columns if clicked after EOL. */
5240 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5241 if (x0 > x1)
5242 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5243
5244 *x = it.hpos;
5245 *y = it.vpos;
5246
5247 return string;
5248 }
5249
5250
5251 /* Value is the string under window-relative coordinates X/Y in the
5252 mode line or header line (PART says which) of window W, or nil if none.
5253 *CHARPOS is set to the position in the string returned. */
5254
5255 Lisp_Object
5256 mode_line_string (struct window *w, enum window_part part,
5257 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5258 int *dx, int *dy, int *width, int *height)
5259 {
5260 struct glyph_row *row;
5261 struct glyph *glyph, *end;
5262 int x0, y0;
5263 Lisp_Object string = Qnil;
5264
5265 if (part == ON_MODE_LINE)
5266 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5267 else
5268 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5269 y0 = *y - row->y;
5270 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5271
5272 if (row->mode_line_p && row->enabled_p)
5273 {
5274 /* Find the glyph under X. If we find one with a string object,
5275 it's the one we were looking for. */
5276 glyph = row->glyphs[TEXT_AREA];
5277 end = glyph + row->used[TEXT_AREA];
5278 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5279 x0 -= glyph->pixel_width;
5280 *x = glyph - row->glyphs[TEXT_AREA];
5281 if (glyph < end)
5282 {
5283 string = glyph->object;
5284 *charpos = glyph->charpos;
5285 *width = glyph->pixel_width;
5286 *height = glyph->ascent + glyph->descent;
5287 #ifdef HAVE_WINDOW_SYSTEM
5288 if (glyph->type == IMAGE_GLYPH)
5289 {
5290 struct image *img;
5291 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5292 if (img != NULL)
5293 *object = img->spec;
5294 y0 -= row->ascent - glyph->ascent;
5295 }
5296 #endif
5297 }
5298 else
5299 {
5300 /* Add extra (default width) columns if clicked after EOL. */
5301 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5302 *width = 0;
5303 *height = row->height;
5304 }
5305 }
5306 else
5307 {
5308 *x = 0;
5309 x0 = 0;
5310 *width = *height = 0;
5311 }
5312
5313 *dx = x0;
5314 *dy = y0;
5315
5316 return string;
5317 }
5318
5319
5320 /* Value is the string under window-relative coordinates X/Y in either
5321 marginal area, or nil if none. *CHARPOS is set to the position in
5322 the string returned. */
5323
5324 Lisp_Object
5325 marginal_area_string (struct window *w, enum window_part part,
5326 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5327 int *dx, int *dy, int *width, int *height)
5328 {
5329 struct glyph_row *row = w->current_matrix->rows;
5330 struct glyph *glyph, *end;
5331 int x0, y0, i, wy = *y;
5332 int area;
5333 Lisp_Object string = Qnil;
5334
5335 if (part == ON_LEFT_MARGIN)
5336 area = LEFT_MARGIN_AREA;
5337 else if (part == ON_RIGHT_MARGIN)
5338 area = RIGHT_MARGIN_AREA;
5339 else
5340 emacs_abort ();
5341
5342 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5343 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5344 break;
5345 y0 = *y - row->y;
5346 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5347
5348 if (row->enabled_p)
5349 {
5350 /* Find the glyph under X. If we find one with a string object,
5351 it's the one we were looking for. */
5352 if (area == RIGHT_MARGIN_AREA)
5353 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5354 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5355 : WINDOW_FRINGES_WIDTH (w))
5356 + window_box_width (w, LEFT_MARGIN_AREA)
5357 + window_box_width (w, TEXT_AREA));
5358 else
5359 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5360 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5361 : 0);
5362
5363 glyph = row->glyphs[area];
5364 end = glyph + row->used[area];
5365 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5366 x0 -= glyph->pixel_width;
5367 *x = glyph - row->glyphs[area];
5368 if (glyph < end)
5369 {
5370 string = glyph->object;
5371 *charpos = glyph->charpos;
5372 *width = glyph->pixel_width;
5373 *height = glyph->ascent + glyph->descent;
5374 #ifdef HAVE_WINDOW_SYSTEM
5375 if (glyph->type == IMAGE_GLYPH)
5376 {
5377 struct image *img;
5378 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5379 if (img != NULL)
5380 *object = img->spec;
5381 y0 -= row->ascent - glyph->ascent;
5382 x0 += glyph->slice.img.x;
5383 y0 += glyph->slice.img.y;
5384 }
5385 #endif
5386 }
5387 else
5388 {
5389 /* Add extra (default width) columns if clicked after EOL. */
5390 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5391 *width = 0;
5392 *height = row->height;
5393 }
5394 }
5395 else
5396 {
5397 x0 = 0;
5398 *x = 0;
5399 *width = *height = 0;
5400 }
5401
5402 *dx = x0;
5403 *dy = y0;
5404
5405 return string;
5406 }
5407
5408
5409 /***********************************************************************
5410 Changing Frame Sizes
5411 ***********************************************************************/
5412
5413 #ifdef SIGWINCH
5414
5415 static void deliver_window_change_signal (int);
5416
5417 static void
5418 handle_window_change_signal (int sig)
5419 {
5420 int width, height;
5421 struct tty_display_info *tty;
5422
5423 /* The frame size change obviously applies to a single
5424 termcap-controlled terminal, but we can't decide which.
5425 Therefore, we resize the frames corresponding to each tty.
5426 */
5427 for (tty = tty_list; tty; tty = tty->next) {
5428
5429 if (! tty->term_initted)
5430 continue;
5431
5432 /* Suspended tty frames have tty->input == NULL avoid trying to
5433 use it. */
5434 if (!tty->input)
5435 continue;
5436
5437 get_tty_size (fileno (tty->input), &width, &height);
5438
5439 if (width > 5 && height > 2) {
5440 Lisp_Object tail, frame;
5441
5442 FOR_EACH_FRAME (tail, frame)
5443 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5444 /* Record the new sizes, but don't reallocate the data
5445 structures now. Let that be done later outside of the
5446 signal handler. */
5447 change_frame_size (XFRAME (frame), width, height, 0, 1, 0, 0);
5448 }
5449 }
5450 }
5451
5452 static void
5453 deliver_window_change_signal (int sig)
5454 {
5455 deliver_process_signal (sig, handle_window_change_signal);
5456 }
5457 #endif /* SIGWINCH */
5458
5459
5460 /* Do any change in frame size that was requested by a signal.
5461 SAFE means this function is called from a place where it is
5462 safe to change frame sizes while a redisplay is in progress. */
5463
5464 void
5465 do_pending_window_change (bool safe)
5466 {
5467 /* If window change signal handler should have run before, run it now. */
5468 if (redisplaying_p && !safe)
5469 return;
5470
5471 while (delayed_size_change)
5472 {
5473 Lisp_Object tail, frame;
5474
5475 delayed_size_change = 0;
5476
5477 FOR_EACH_FRAME (tail, frame)
5478 {
5479 struct frame *f = XFRAME (frame);
5480
5481 if (f->new_height != 0 || f->new_width != 0)
5482 change_frame_size (f, f->new_width, f->new_height,
5483 0, 0, safe, f->new_pixelwise);
5484 }
5485 }
5486 }
5487
5488
5489 static void
5490 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5491 bool pretend, bool delay, bool safe, bool pixelwise)
5492 {
5493 /* If we can't deal with the change now, queue it for later. */
5494 if (delay || (redisplaying_p && !safe))
5495 {
5496 f->new_width = new_width;
5497 f->new_height = new_height;
5498 f->new_pixelwise = pixelwise;
5499 delayed_size_change = 1;
5500 }
5501 else
5502 {
5503 /* This size-change overrides any pending one for this frame. */
5504 f->new_height = 0;
5505 f->new_width = 0;
5506 f->new_pixelwise = 0;
5507
5508 /* If an argument is zero, set it to the current value. */
5509 if (pixelwise)
5510 {
5511 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5512 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5513 }
5514 else
5515 {
5516 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5517 * FRAME_COLUMN_WIDTH (f));
5518 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5519 * FRAME_LINE_HEIGHT (f));
5520 }
5521
5522 /* Adjust frame size but make sure x_set_window_size does not
5523 get called. */
5524 adjust_frame_size (f, new_width, new_height, 5, pretend);
5525 }
5526 }
5527
5528
5529 /* Change text height/width of frame F. Values may be given as zero to
5530 indicate that no change is needed.
5531
5532 If DELAY, assume we're being called from a signal handler, and queue
5533 the change for later - perhaps the next redisplay. Since this tries
5534 to resize windows, we can't call it from a signal handler.
5535
5536 SAFE means this function is called from a place where it's safe to
5537 change frame sizes while a redisplay is in progress. */
5538 void
5539 change_frame_size (struct frame *f, int new_width, int new_height,
5540 bool pretend, bool delay, bool safe, bool pixelwise)
5541 {
5542 Lisp_Object tail, frame;
5543
5544 if (FRAME_MSDOS_P (f))
5545 {
5546 /* On MS-DOS, all frames use the same screen, so a change in
5547 size affects all frames. Termcap now supports multiple
5548 ttys. */
5549 FOR_EACH_FRAME (tail, frame)
5550 if (! FRAME_WINDOW_P (XFRAME (frame)))
5551 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5552 pretend, delay, safe, pixelwise);
5553 }
5554 else
5555 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5556 pixelwise);
5557 }
5558 \f
5559 /***********************************************************************
5560 Terminal Related Lisp Functions
5561 ***********************************************************************/
5562
5563 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5564 1, 1, "FOpen termscript file: ",
5565 doc: /* Start writing all terminal output to FILE as well as the terminal.
5566 FILE = nil means just close any termscript file currently open. */)
5567 (Lisp_Object file)
5568 {
5569 struct tty_display_info *tty;
5570
5571 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5572 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5573 error ("Current frame is not on a tty device");
5574
5575 tty = CURTTY ();
5576
5577 if (tty->termscript != 0)
5578 {
5579 block_input ();
5580 fclose (tty->termscript);
5581 tty->termscript = 0;
5582 unblock_input ();
5583 }
5584
5585 if (! NILP (file))
5586 {
5587 file = Fexpand_file_name (file, Qnil);
5588 tty->termscript = emacs_fopen (SSDATA (file), "w");
5589 if (tty->termscript == 0)
5590 report_file_error ("Opening termscript", file);
5591 }
5592 return Qnil;
5593 }
5594
5595
5596 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5597 Ssend_string_to_terminal, 1, 2, 0,
5598 doc: /* Send STRING to the terminal without alteration.
5599 Control characters in STRING will have terminal-dependent effects.
5600
5601 Optional parameter TERMINAL specifies the tty terminal device to use.
5602 It may be a terminal object, a frame, or nil for the terminal used by
5603 the currently selected frame. In batch mode, STRING is sent to stdout
5604 when TERMINAL is nil. */)
5605 (Lisp_Object string, Lisp_Object terminal)
5606 {
5607 struct terminal *t = get_terminal (terminal, 1);
5608 FILE *out;
5609
5610 /* ??? Perhaps we should do something special for multibyte strings here. */
5611 CHECK_STRING (string);
5612 block_input ();
5613
5614 if (!t)
5615 error ("Unknown terminal device");
5616
5617 if (t->type == output_initial)
5618 out = stdout;
5619 else if (t->type != output_termcap && t->type != output_msdos_raw)
5620 error ("Device %d is not a termcap terminal device", t->id);
5621 else
5622 {
5623 struct tty_display_info *tty = t->display_info.tty;
5624
5625 if (! tty->output)
5626 error ("Terminal is currently suspended");
5627
5628 if (tty->termscript)
5629 {
5630 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5631 fflush (tty->termscript);
5632 }
5633 out = tty->output;
5634 }
5635 fwrite (SDATA (string), 1, SBYTES (string), out);
5636 fflush (out);
5637 unblock_input ();
5638 return Qnil;
5639 }
5640
5641
5642 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5643 doc: /* Beep, or flash the screen.
5644 Also, unless an argument is given,
5645 terminate any keyboard macro currently executing. */)
5646 (Lisp_Object arg)
5647 {
5648 if (!NILP (arg))
5649 {
5650 if (noninteractive)
5651 putchar (07);
5652 else
5653 ring_bell (XFRAME (selected_frame));
5654 }
5655 else
5656 bitch_at_user ();
5657
5658 return Qnil;
5659 }
5660
5661 void
5662 bitch_at_user (void)
5663 {
5664 if (noninteractive)
5665 putchar (07);
5666 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5667 {
5668 const char *msg
5669 = "Keyboard macro terminated by a command ringing the bell";
5670 Fsignal (Quser_error, list1 (build_string (msg)));
5671 }
5672 else
5673 ring_bell (XFRAME (selected_frame));
5674 }
5675
5676
5677 \f
5678 /***********************************************************************
5679 Sleeping, Waiting
5680 ***********************************************************************/
5681
5682 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5683 doc: /* Pause, without updating display, for SECONDS seconds.
5684 SECONDS may be a floating-point value, meaning that you can wait for a
5685 fraction of a second. Optional second arg MILLISECONDS specifies an
5686 additional wait period, in milliseconds; this is for backwards compatibility.
5687 \(Not all operating systems support waiting for a fraction of a second.) */)
5688 (Lisp_Object seconds, Lisp_Object milliseconds)
5689 {
5690 double duration = extract_float (seconds);
5691
5692 if (!NILP (milliseconds))
5693 {
5694 CHECK_NUMBER (milliseconds);
5695 duration += XINT (milliseconds) / 1000.0;
5696 }
5697
5698 if (duration > 0)
5699 {
5700 struct timespec t = dtotimespec (duration);
5701 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5702 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5703 }
5704
5705 return Qnil;
5706 }
5707
5708
5709 /* This is just like wait_reading_process_output, except that
5710 it does redisplay.
5711
5712 TIMEOUT is number of seconds to wait (float or integer),
5713 or t to wait forever.
5714 READING is true if reading input.
5715 If DISPLAY_OPTION is >0 display process output while waiting.
5716 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5717 */
5718
5719 Lisp_Object
5720 sit_for (Lisp_Object timeout, bool reading, int display_option)
5721 {
5722 intmax_t sec;
5723 int nsec;
5724 bool do_display = display_option > 0;
5725
5726 swallow_events (do_display);
5727
5728 if ((detect_input_pending_run_timers (do_display))
5729 || !NILP (Vexecuting_kbd_macro))
5730 return Qnil;
5731
5732 if (display_option > 1)
5733 redisplay_preserve_echo_area (2);
5734
5735 if (INTEGERP (timeout))
5736 {
5737 sec = XINT (timeout);
5738 if (sec <= 0)
5739 return Qt;
5740 nsec = 0;
5741 }
5742 else if (FLOATP (timeout))
5743 {
5744 double seconds = XFLOAT_DATA (timeout);
5745 if (! (0 < seconds))
5746 return Qt;
5747 else
5748 {
5749 struct timespec t = dtotimespec (seconds);
5750 sec = min (t.tv_sec, WAIT_READING_MAX);
5751 nsec = t.tv_nsec;
5752 }
5753 }
5754 else if (EQ (timeout, Qt))
5755 {
5756 sec = 0;
5757 nsec = 0;
5758 }
5759 else
5760 wrong_type_argument (Qnumberp, timeout);
5761
5762
5763 #ifdef USABLE_SIGIO
5764 gobble_input ();
5765 #endif
5766
5767 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5768 Qnil, NULL, 0);
5769
5770 return detect_input_pending () ? Qnil : Qt;
5771 }
5772
5773
5774 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5775 doc: /* Perform redisplay.
5776 Optional arg FORCE, if non-nil, prevents redisplay from being
5777 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5778 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5779 preempted by arriving input, so FORCE does nothing.
5780
5781 Return t if redisplay was performed, nil if redisplay was preempted
5782 immediately by pending input. */)
5783 (Lisp_Object force)
5784 {
5785 ptrdiff_t count;
5786
5787 swallow_events (1);
5788 if ((detect_input_pending_run_timers (1)
5789 && NILP (force) && !redisplay_dont_pause)
5790 || !NILP (Vexecuting_kbd_macro))
5791 return Qnil;
5792
5793 count = SPECPDL_INDEX ();
5794 if (!NILP (force) && !redisplay_dont_pause)
5795 specbind (Qredisplay_dont_pause, Qt);
5796 redisplay_preserve_echo_area (2);
5797 unbind_to (count, Qnil);
5798 return Qt;
5799 }
5800
5801
5802 \f
5803 /***********************************************************************
5804 Other Lisp Functions
5805 ***********************************************************************/
5806
5807 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5808 session's frames, frame names, buffers, buffer-read-only flags, and
5809 buffer-modified-flags. */
5810
5811 static Lisp_Object frame_and_buffer_state;
5812
5813
5814 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5815 Sframe_or_buffer_changed_p, 0, 1, 0,
5816 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5817 VARIABLE is a variable name whose value is either nil or a state vector
5818 that will be updated to contain all frames and buffers,
5819 aside from buffers whose names start with space,
5820 along with the buffers' read-only and modified flags. This allows a fast
5821 check to see whether buffer menus might need to be recomputed.
5822 If this function returns non-nil, it updates the internal vector to reflect
5823 the current state.
5824
5825 If VARIABLE is nil, an internal variable is used. Users should not
5826 pass nil for VARIABLE. */)
5827 (Lisp_Object variable)
5828 {
5829 Lisp_Object state, tail, frame, buf;
5830 ptrdiff_t n, idx;
5831
5832 if (! NILP (variable))
5833 {
5834 CHECK_SYMBOL (variable);
5835 state = Fsymbol_value (variable);
5836 if (! VECTORP (state))
5837 goto changed;
5838 }
5839 else
5840 state = frame_and_buffer_state;
5841
5842 idx = 0;
5843 FOR_EACH_FRAME (tail, frame)
5844 {
5845 if (idx == ASIZE (state))
5846 goto changed;
5847 if (!EQ (AREF (state, idx++), frame))
5848 goto changed;
5849 if (idx == ASIZE (state))
5850 goto changed;
5851 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5852 goto changed;
5853 }
5854 /* Check that the buffer info matches. */
5855 FOR_EACH_LIVE_BUFFER (tail, buf)
5856 {
5857 /* Ignore buffers that aren't included in buffer lists. */
5858 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5859 continue;
5860 if (idx == ASIZE (state))
5861 goto changed;
5862 if (!EQ (AREF (state, idx++), buf))
5863 goto changed;
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5867 goto changed;
5868 if (idx == ASIZE (state))
5869 goto changed;
5870 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5871 goto changed;
5872 }
5873 if (idx == ASIZE (state))
5874 goto changed;
5875 /* Detect deletion of a buffer at the end of the list. */
5876 if (EQ (AREF (state, idx), Qlambda))
5877 return Qnil;
5878
5879 /* Come here if we decide the data has changed. */
5880 changed:
5881 /* Count the size we will need.
5882 Start with 1 so there is room for at least one lambda at the end. */
5883 n = 1;
5884 FOR_EACH_FRAME (tail, frame)
5885 n += 2;
5886 FOR_EACH_LIVE_BUFFER (tail, buf)
5887 n += 3;
5888 /* Reallocate the vector if data has grown to need it,
5889 or if it has shrunk a lot. */
5890 if (! VECTORP (state)
5891 || n > ASIZE (state)
5892 || n + 20 < ASIZE (state) / 2)
5893 /* Add 20 extra so we grow it less often. */
5894 {
5895 state = Fmake_vector (make_number (n + 20), Qlambda);
5896 if (! NILP (variable))
5897 Fset (variable, state);
5898 else
5899 frame_and_buffer_state = state;
5900 }
5901
5902 /* Record the new data in the (possibly reallocated) vector. */
5903 idx = 0;
5904 FOR_EACH_FRAME (tail, frame)
5905 {
5906 ASET (state, idx, frame);
5907 idx++;
5908 ASET (state, idx, XFRAME (frame)->name);
5909 idx++;
5910 }
5911 FOR_EACH_LIVE_BUFFER (tail, buf)
5912 {
5913 /* Ignore buffers that aren't included in buffer lists. */
5914 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5915 continue;
5916 ASET (state, idx, buf);
5917 idx++;
5918 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5919 idx++;
5920 ASET (state, idx, Fbuffer_modified_p (buf));
5921 idx++;
5922 }
5923 /* Fill up the vector with lambdas (always at least one). */
5924 ASET (state, idx, Qlambda);
5925 idx++;
5926 while (idx < ASIZE (state))
5927 {
5928 ASET (state, idx, Qlambda);
5929 idx++;
5930 }
5931 /* Make sure we didn't overflow the vector. */
5932 eassert (idx <= ASIZE (state));
5933 return Qt;
5934 }
5935
5936
5937 \f
5938 /***********************************************************************
5939 Initialization
5940 ***********************************************************************/
5941
5942 /* Initialization done when Emacs fork is started, before doing stty.
5943 Determine terminal type and set terminal_driver. Then invoke its
5944 decoding routine to set up variables in the terminal package. */
5945
5946 void
5947 init_display (void)
5948 {
5949 char *terminal_type;
5950
5951 /* Construct the space glyph. */
5952 space_glyph.type = CHAR_GLYPH;
5953 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5954 space_glyph.charpos = -1;
5955
5956 inverse_video = 0;
5957 cursor_in_echo_area = 0;
5958
5959 /* Now is the time to initialize this; it's used by init_sys_modes
5960 during startup. */
5961 Vinitial_window_system = Qnil;
5962
5963 /* SIGWINCH needs to be handled no matter what display we start
5964 with. Otherwise newly opened tty frames will not resize
5965 automatically. */
5966 #ifdef SIGWINCH
5967 #ifndef CANNOT_DUMP
5968 if (initialized)
5969 #endif /* CANNOT_DUMP */
5970 {
5971 struct sigaction action;
5972 emacs_sigaction_init (&action, deliver_window_change_signal);
5973 sigaction (SIGWINCH, &action, 0);
5974 }
5975 #endif /* SIGWINCH */
5976
5977 /* If running as a daemon, no need to initialize any frames/terminal. */
5978 if (IS_DAEMON)
5979 return;
5980
5981 /* If the user wants to use a window system, we shouldn't bother
5982 initializing the terminal. This is especially important when the
5983 terminal is so dumb that emacs gives up before and doesn't bother
5984 using the window system.
5985
5986 If the DISPLAY environment variable is set and nonempty,
5987 try to use X, and die with an error message if that doesn't work. */
5988
5989 #ifdef HAVE_X_WINDOWS
5990 if (! inhibit_window_system && ! display_arg)
5991 {
5992 char *display;
5993 display = getenv ("DISPLAY");
5994 display_arg = (display != 0 && *display != 0);
5995
5996 if (display_arg && !x_display_ok (display))
5997 {
5998 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5999 display);
6000 inhibit_window_system = 1;
6001 }
6002 }
6003
6004 if (!inhibit_window_system && display_arg)
6005 {
6006 Vinitial_window_system = Qx;
6007 #ifdef HAVE_X11
6008 Vwindow_system_version = make_number (11);
6009 #endif
6010 #ifdef USE_NCURSES
6011 /* In some versions of ncurses,
6012 tputs crashes if we have not called tgetent.
6013 So call tgetent. */
6014 { char b[2044]; tgetent (b, "xterm");}
6015 #endif
6016 return;
6017 }
6018 #endif /* HAVE_X_WINDOWS */
6019
6020 #ifdef HAVE_NTGUI
6021 if (!inhibit_window_system)
6022 {
6023 Vinitial_window_system = Qw32;
6024 Vwindow_system_version = make_number (1);
6025 return;
6026 }
6027 #endif /* HAVE_NTGUI */
6028
6029 #ifdef HAVE_NS
6030 if (!inhibit_window_system
6031 #ifndef CANNOT_DUMP
6032 && initialized
6033 #endif
6034 )
6035 {
6036 Vinitial_window_system = Qns;
6037 Vwindow_system_version = make_number (10);
6038 return;
6039 }
6040 #endif
6041
6042 /* If no window system has been specified, try to use the terminal. */
6043 if (! isatty (0))
6044 fatal ("standard input is not a tty");
6045
6046 #ifdef WINDOWSNT
6047 terminal_type = "w32console";
6048 #else
6049 terminal_type = getenv ("TERM");
6050 #endif
6051 if (!terminal_type)
6052 {
6053 #ifdef HAVE_WINDOW_SYSTEM
6054 if (! inhibit_window_system)
6055 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6056 else
6057 #endif /* HAVE_WINDOW_SYSTEM */
6058 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6059 exit (1);
6060 }
6061
6062 {
6063 struct terminal *t;
6064 struct frame *f = XFRAME (selected_frame);
6065
6066 init_foreground_group ();
6067
6068 /* Open a display on the controlling tty. */
6069 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6070
6071 /* Convert the initial frame to use the new display. */
6072 if (f->output_method != output_initial)
6073 emacs_abort ();
6074 f->output_method = t->type;
6075 f->terminal = t;
6076
6077 t->reference_count++;
6078 #ifdef MSDOS
6079 f->output_data.tty->display_info = &the_only_display_info;
6080 #else
6081 if (f->output_method == output_termcap)
6082 create_tty_output (f);
6083 #endif
6084 t->display_info.tty->top_frame = selected_frame;
6085 change_frame_size (XFRAME (selected_frame),
6086 FrameCols (t->display_info.tty),
6087 FrameRows (t->display_info.tty)
6088 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6089
6090 /* Delete the initial terminal. */
6091 if (--initial_terminal->reference_count == 0
6092 && initial_terminal->delete_terminal_hook)
6093 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6094
6095 /* Update frame parameters to reflect the new type. */
6096 Fmodify_frame_parameters
6097 (selected_frame, list1 (Fcons (Qtty_type,
6098 Ftty_type (selected_frame))));
6099 if (t->display_info.tty->name)
6100 Fmodify_frame_parameters
6101 (selected_frame,
6102 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6103 else
6104 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6105 }
6106
6107 {
6108 struct frame *sf = SELECTED_FRAME ();
6109 int width = FRAME_TOTAL_COLS (sf);
6110 int height = FRAME_TOTAL_LINES (sf);
6111
6112 /* If these sizes are so big they cause overflow, just ignore the
6113 change. It's not clear what better we could do. The rest of
6114 the code assumes that (width + 2) * height * sizeof (struct glyph)
6115 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6116 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6117 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6118 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6119 < (width + 2) * height))
6120 fatal ("screen size %dx%d too big", width, height);
6121 }
6122
6123 calculate_costs (XFRAME (selected_frame));
6124
6125 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6126 if (initialized
6127 && !noninteractive
6128 && NILP (Vinitial_window_system))
6129 {
6130 /* For the initial frame, we don't have any way of knowing what
6131 are the foreground and background colors of the terminal. */
6132 struct frame *sf = SELECTED_FRAME ();
6133
6134 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6135 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6136 call0 (intern ("tty-set-up-initial-frame-faces"));
6137 }
6138 }
6139
6140
6141 \f
6142 /***********************************************************************
6143 Blinking cursor
6144 ***********************************************************************/
6145
6146 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6147 Sinternal_show_cursor, 2, 2, 0,
6148 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6149 WINDOW nil means use the selected window. SHOW non-nil means
6150 show a cursor in WINDOW in the next redisplay. SHOW nil means
6151 don't show a cursor. */)
6152 (Lisp_Object window, Lisp_Object show)
6153 {
6154 /* Don't change cursor state while redisplaying. This could confuse
6155 output routines. */
6156 if (!redisplaying_p)
6157 decode_any_window (window)->cursor_off_p = NILP (show);
6158 return Qnil;
6159 }
6160
6161
6162 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6163 Sinternal_show_cursor_p, 0, 1, 0,
6164 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6165 WINDOW nil or omitted means report on the selected window. */)
6166 (Lisp_Object window)
6167 {
6168 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6169 }
6170 \f
6171 /***********************************************************************
6172 Initialization
6173 ***********************************************************************/
6174
6175 void
6176 syms_of_display (void)
6177 {
6178 defsubr (&Sredraw_frame);
6179 defsubr (&Sredraw_display);
6180 defsubr (&Sframe_or_buffer_changed_p);
6181 defsubr (&Sopen_termscript);
6182 defsubr (&Sding);
6183 defsubr (&Sredisplay);
6184 defsubr (&Ssleep_for);
6185 defsubr (&Ssend_string_to_terminal);
6186 defsubr (&Sinternal_show_cursor);
6187 defsubr (&Sinternal_show_cursor_p);
6188
6189 #ifdef GLYPH_DEBUG
6190 defsubr (&Sdump_redisplay_history);
6191 #endif
6192
6193 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6194 staticpro (&frame_and_buffer_state);
6195
6196 DEFSYM (Qdisplay_table, "display-table");
6197 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6198
6199 DEFVAR_INT ("baud-rate", baud_rate,
6200 doc: /* The output baud rate of the terminal.
6201 On most systems, changing this value will affect the amount of padding
6202 and the other strategic decisions made during redisplay. */);
6203
6204 DEFVAR_BOOL ("inverse-video", inverse_video,
6205 doc: /* Non-nil means invert the entire frame display.
6206 This means everything is in inverse video which otherwise would not be. */);
6207
6208 DEFVAR_BOOL ("visible-bell", visible_bell,
6209 doc: /* Non-nil means try to flash the frame to represent a bell.
6210
6211 See also `ring-bell-function'. */);
6212
6213 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6214 doc: /* Non-nil means no need to redraw entire frame after suspending.
6215 A non-nil value is useful if the terminal can automatically preserve
6216 Emacs's frame display when you reenter Emacs.
6217 It is up to you to set this variable if your terminal can do that. */);
6218
6219 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6220 doc: /* Name of the window system that Emacs uses for the first frame.
6221 The value is a symbol:
6222 nil for a termcap frame (a character-only terminal),
6223 'x' for an Emacs frame that is really an X window,
6224 'w32' for an Emacs frame that is a window on MS-Windows display,
6225 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6226 'pc' for a direct-write MS-DOS frame.
6227
6228 Use of this variable as a boolean is deprecated. Instead,
6229 use `display-graphic-p' or any of the other `display-*-p'
6230 predicates which report frame's specific UI-related capabilities. */);
6231
6232 DEFVAR_KBOARD ("window-system", Vwindow_system,
6233 doc: /* Name of window system through which the selected frame is displayed.
6234 The value is a symbol:
6235 nil for a termcap frame (a character-only terminal),
6236 'x' for an Emacs frame that is really an X window,
6237 'w32' for an Emacs frame that is a window on MS-Windows display,
6238 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6239 'pc' for a direct-write MS-DOS frame.
6240
6241 Use of this variable as a boolean is deprecated. Instead,
6242 use `display-graphic-p' or any of the other `display-*-p'
6243 predicates which report frame's specific UI-related capabilities. */);
6244
6245 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6246 doc: /* The version number of the window system in use.
6247 For X windows, this is 11. */);
6248
6249 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6250 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6251
6252 DEFVAR_LISP ("glyph-table", Vglyph_table,
6253 doc: /* Table defining how to output a glyph code to the frame.
6254 If not nil, this is a vector indexed by glyph code to define the glyph.
6255 Each element can be:
6256 integer: a glyph code which this glyph is an alias for.
6257 string: output this glyph using that string (not impl. in X windows).
6258 nil: this glyph mod 524288 is the code of a character to output,
6259 and this glyph / 524288 is the face number (see `face-id') to use
6260 while outputting it. */);
6261 Vglyph_table = Qnil;
6262
6263 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6264 doc: /* Display table to use for buffers that specify none.
6265 See `buffer-display-table' for more information. */);
6266 Vstandard_display_table = Qnil;
6267
6268 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6269 doc: /* Non-nil means display update isn't paused when input is detected. */);
6270 redisplay_dont_pause = 1;
6271
6272 #ifdef CANNOT_DUMP
6273 if (noninteractive)
6274 #endif
6275 {
6276 Vinitial_window_system = Qnil;
6277 Vwindow_system_version = Qnil;
6278 }
6279 }