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1 ;;; bubbles.el --- Puzzle game for Emacs
2
3 ;; Copyright (C) 2007-2012 Free Software Foundation, Inc.
4
5 ;; Author: Ulf Jasper <ulf.jasper@web.de>
6 ;; URL: http://ulf.epplejasper.de/
7 ;; Created: 5. Feb. 2007
8 ;; Keywords: games
9
10 ;; This file is part of GNU Emacs.
11
12 ;; GNU Emacs is free software: you can redistribute it and/or modify
13 ;; it under the terms of the GNU General Public License as published by
14 ;; the Free Software Foundation, either version 3 of the License, or
15 ;; (at your option) any later version.
16
17 ;; GNU Emacs is distributed in the hope that it will be useful,
18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 ;; GNU General Public License for more details.
21
22 ;; You should have received a copy of the GNU General Public License
23 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
24
25 ;;; Commentary:
26
27 ;; Bubbles is a puzzle game. Its goal is to remove as many bubbles as
28 ;; possible in as few moves as possible.
29
30 ;; Bubbles is an implementation of the "Same Game", similar to "Same
31 ;; GNOME" and many others, see <http://en.wikipedia.org/wiki/SameGame>.
32
33 ;; Installation
34 ;; ------------
35
36 ;; Add the following lines to your init file:
37 ;; (add-to-list 'load-path "/path/to/bubbles/")
38 ;; (autoload 'bubbles "bubbles" "Play Bubbles" t)
39
40 ;; ======================================================================
41
42 ;;; History:
43
44 ;; 0.5 (2007-09-14)
45 ;; - Minor bugfixes.
46
47 ;; 0.4 (2007-08-27)
48 ;; - Allow for undoing last move.
49 ;; - Bonus for removing all bubbles.
50 ;; - Speed improvements.
51 ;; - Animation enhancements.
52 ;; - Added `bubbles-mode-hook'.
53 ;; - Fixes: Don't move point.
54 ;; - New URL.
55
56 ;; 0.3 (2007-03-11)
57 ;; - Renamed shift modes and thus names of score files. All
58 ;; high scores are lost, unless you rename the score files from
59 ;; bubbles-shift-... to bubbles-...!
60 ;; - Bugfixes: Check for successful image creation.
61 ;; Disable menus and counter when game is over.
62 ;; Tested with GNU Emacs 22.0.93
63
64 ;; 0.2 (2007-02-24)
65 ;; - Introduced game themes.
66 ;; - Introduced graphics themes (changeable while playing).
67 ;; - Added menu.
68 ;; - Customization: grid size, colors, chars, shift mode.
69 ;; - More keybindings.
70 ;; - Changed shift direction from to-right to to-left.
71 ;; - Bugfixes: Don't remove single-bubble regions;
72 ;; Animation glitches fixed.
73 ;; Tested with GNU Emacs 22.0.93 and 21.4.1.
74
75 ;; 0.1 (2007-02-11)
76 ;; Initial release. Tested with GNU Emacs 22.0.93 and 21.4.1.
77
78 ;; ======================================================================
79
80 ;;; Code:
81
82 (defconst bubbles-version "0.5" "Version number of bubbles.el.")
83
84 (require 'gamegrid)
85
86 ;; User options
87
88 ;; Careful with that axe, Eugene! Order does matter in the custom
89 ;; section below.
90
91 (defcustom bubbles-game-theme
92 'easy
93 "Overall game theme.
94 The overall game theme specifies a grid size, a set of colors,
95 and a shift mode."
96 :type '(radio (const :tag "Easy" easy)
97 (const :tag "Medium" medium)
98 (const :tag "Difficult" difficult)
99 (const :tag "Hard" hard)
100 (const :tag "User defined" user-defined))
101 :group 'bubbles)
102
103 (defun bubbles-set-game-easy ()
104 "Set game theme to 'easy'."
105 (interactive)
106 (setq bubbles-game-theme 'easy)
107 (bubbles))
108
109 (defun bubbles-set-game-medium ()
110 "Set game theme to 'medium'."
111 (interactive)
112 (setq bubbles-game-theme 'medium)
113 (bubbles))
114
115 (defun bubbles-set-game-difficult ()
116 "Set game theme to 'difficult'."
117 (interactive)
118 (setq bubbles-game-theme 'difficult)
119 (bubbles))
120
121 (defun bubbles-set-game-hard ()
122 "Set game theme to 'hard'."
123 (interactive)
124 (setq bubbles-game-theme 'hard)
125 (bubbles))
126
127 (defun bubbles-set-game-userdefined ()
128 "Set game theme to 'user-defined'."
129 (interactive)
130 (setq bubbles-game-theme 'user-defined)
131 (bubbles))
132
133 (defgroup bubbles nil
134 "Bubbles, a puzzle game."
135 :group 'games)
136
137 (defcustom bubbles-graphics-theme
138 'circles
139 "Graphics theme.
140 It is safe to choose a graphical theme. If Emacs cannot display
141 images the `ascii' theme will be used."
142 :type '(radio (const :tag "Circles" circles)
143 (const :tag "Squares" squares)
144 (const :tag "Diamonds" diamonds)
145 (const :tag "Balls" balls)
146 (const :tag "Emacs" emacs)
147 (const :tag "ASCII (no images)" ascii))
148 :group 'bubbles)
149
150 (defconst bubbles--grid-small '(10 . 10)
151 "Predefined small bubbles grid.")
152
153 (defconst bubbles--grid-medium '(15 . 10)
154 "Predefined medium bubbles grid.")
155
156 (defconst bubbles--grid-large '(20 . 15)
157 "Predefined large bubbles grid.")
158
159 (defconst bubbles--grid-huge '(30 . 20)
160 "Predefined huge bubbles grid.")
161
162 (defcustom bubbles-grid-size
163 bubbles--grid-medium
164 "Size of bubbles grid."
165 :type `(radio (const :tag "Small" ,bubbles--grid-small)
166 (const :tag "Medium" ,bubbles--grid-medium)
167 (const :tag "Large" ,bubbles--grid-large)
168 (const :tag "Huge" ,bubbles--grid-huge)
169 (cons :tag "User defined"
170 (integer :tag "Width")
171 (integer :tag "Height")))
172 :group 'bubbles)
173
174 (defconst bubbles--colors-2 '("orange" "violet")
175 "Predefined bubbles color list with two colors.")
176
177 (defconst bubbles--colors-3 '("lightblue" "palegreen" "pink")
178 "Predefined bubbles color list with three colors.")
179
180 (defconst bubbles--colors-4 '("firebrick" "sea green" "steel blue" "chocolate")
181 "Predefined bubbles color list with four colors.")
182
183 (defconst bubbles--colors-5 '("firebrick" "sea green" "steel blue"
184 "sandy brown" "bisque3")
185 "Predefined bubbles color list with five colors.")
186
187 (defcustom bubbles-colors
188 bubbles--colors-3
189 "List of bubble colors.
190 The length of this list determines how many different bubble
191 types are present."
192 :type `(radio (const :tag "Red, darkgreen" ,bubbles--colors-2)
193 (const :tag "Red, darkgreen, blue" ,bubbles--colors-3)
194 (const :tag "Red, darkgreen, blue, orange" ,bubbles--colors-4)
195 (const :tag "Red, darkgreen, blue, orange, violet"
196 ,bubbles--colors-5)
197 (repeat :tag "User defined" color))
198 :group 'bubbles)
199
200 (defcustom bubbles-chars
201 '(?+ ?O ?# ?X ?. ?* ?& ?ยง)
202 "Characters used for bubbles.
203 Note that the actual number of different bubbles is determined by
204 the number of colors, see `bubbles-colors'."
205 :type '(repeat character)
206 :group 'bubbles)
207
208 (defcustom bubbles-shift-mode
209 'default
210 "Shift mode.
211 Available modes are `shift-default' and `shift-always'."
212 :type '(radio (const :tag "Default" default)
213 (const :tag "Shifter" always)
214 ;;(const :tag "Mega Shifter" 'mega)
215 )
216 :group 'bubbles)
217
218 (defcustom bubbles-mode-hook nil
219 "Hook run by Bubbles mode."
220 :group 'bubbles
221 :type 'hook)
222
223 (defun bubbles-customize ()
224 "Open customization buffer for bubbles."
225 (interactive)
226 (customize-group 'bubbles))
227
228 ;; ======================================================================
229 ;; internal variables
230
231 (defvar bubbles--score 0
232 "Current Bubbles score.")
233
234 (defvar bubbles--neighbourhood-score 0
235 "Score of active bubbles neighborhood.")
236
237 (defvar bubbles--faces nil
238 "List of currently used faces.")
239
240 (defvar bubbles--playing nil
241 "Play status indicator.")
242
243 (defvar bubbles--empty-image nil
244 "Image used for removed bubbles (empty grid cells).")
245
246 (defvar bubbles--images nil
247 "List of images for bubbles.")
248
249 (defvar bubbles--images-ok nil
250 "Indicate whether images have been created successfully.")
251
252 (defvar bubbles--col-offset 0
253 "Horizontal offset for centering the bubbles grid.")
254
255 (defvar bubbles--row-offset 0
256 "Vertical offset for centering the bubbles grid.")
257
258 (defvar bubbles--save-data nil
259 "List containing bubbles save data (SCORE BUFFERCONTENTS).")
260
261 (defconst bubbles--image-template-circle
262 "/* XPM */
263 static char * dot_xpm[] = {
264 \"20 20 2 1\",
265 \" c None\",
266 \". c #FFFFFF\",
267 \" ...... \",
268 \" .......... \",
269 \" .............. \",
270 \" ................ \",
271 \" ................ \",
272 \" .................. \",
273 \" .................. \",
274 \"....................\",
275 \"....................\",
276 \"....................\",
277 \"....................\",
278 \"....................\",
279 \"....................\",
280 \" .................. \",
281 \" .................. \",
282 \" ................ \",
283 \" ................ \",
284 \" .............. \",
285 \" .......... \",
286 \" ...... \"};")
287
288 (defconst bubbles--image-template-square
289 "/* XPM */
290 static char * dot_xpm[] = {
291 \"20 20 2 1\",
292 \"0 c None\",
293 \"1 c #FFFFFF\",
294 \"00000000000000000000\",
295 \"01111111111111111110\",
296 \"01111111111111111110\",
297 \"01111111111111111110\",
298 \"01111111111111111110\",
299 \"01111111111111111110\",
300 \"01111111111111111110\",
301 \"01111111111111111110\",
302 \"01111111111111111110\",
303 \"01111111111111111110\",
304 \"01111111111111111110\",
305 \"01111111111111111110\",
306 \"01111111111111111110\",
307 \"01111111111111111110\",
308 \"01111111111111111110\",
309 \"01111111111111111110\",
310 \"01111111111111111110\",
311 \"01111111111111111110\",
312 \"01111111111111111110\",
313 \"00000000000000000000\"};")
314
315 (defconst bubbles--image-template-diamond
316 "/* XPM */
317 static char * dot_xpm[] = {
318 \"20 20 2 1\",
319 \"0 c None\",
320 \"1 c #FFFFFF\",
321 \"00000000011000000000\",
322 \"00000000111100000000\",
323 \"00000001111110000000\",
324 \"00000011111111000000\",
325 \"00000111111111100000\",
326 \"00001111111111110000\",
327 \"00011111111111111000\",
328 \"00111111111111111100\",
329 \"01111111111111111110\",
330 \"11111111111111111111\",
331 \"01111111111111111110\",
332 \"00111111111111111100\",
333 \"00011111111111111000\",
334 \"00001111111111110000\",
335 \"00000111111111100000\",
336 \"00000011111111000000\",
337 \"00000001111110000000\",
338 \"00000000111100000000\",
339 \"00000000011000000000\",
340 \"00000000000000000000\"};")
341
342 (defconst bubbles--image-template-emacs
343 "/* XPM */
344 static char * emacs_24_xpm[] = {
345 \"24 24 129 2\",
346 \" c None\",
347 \". c #837DA4\",
348 \"+ c #807AA0\",
349 \"@ c #9894B2\",
350 \"# c #CCCAD9\",
351 \"$ c #C2C0D2\",
352 \"% c #B6B3C9\",
353 \"& c #A19DB9\",
354 \"* c #8681A5\",
355 \"= c #7D779B\",
356 \"- c #B6B3C7\",
357 \"; c #ABA7BE\",
358 \"> c #9792AF\",
359 \", c #AAA6BD\",
360 \"' c #CBC9D7\",
361 \") c #AAA7BE\",
362 \"! c #908BAA\",
363 \"~ c #797397\",
364 \"{ c #948FAC\",
365 \"] c #9A95B1\",
366 \"^ c #EBEAEF\",
367 \"/ c #F1F1F5\",
368 \"( c #BCB9CB\",
369 \"_ c #A9A5BD\",
370 \": c #757093\",
371 \"< c #918DA9\",
372 \"[ c #DDDBE4\",
373 \"} c #FFFFFF\",
374 \"| c #EAE9EF\",
375 \"1 c #A7A4BA\",
376 \"2 c #716C8F\",
377 \"3 c #8D89A5\",
378 \"4 c #9C98B1\",
379 \"5 c #DBDAE3\",
380 \"6 c #A4A1B7\",
381 \"7 c #6E698A\",
382 \"8 c #8B87A1\",
383 \"9 c #928EA7\",
384 \"0 c #C5C3D1\",
385 \"a c #F8F8F9\",
386 \"b c #CCCAD6\",
387 \"c c #A29FB4\",
388 \"d c #6A6585\",
389 \"e c #88849D\",
390 \"f c #B5B2C2\",
391 \"g c #F0F0F3\",
392 \"h c #E1E0E6\",
393 \"i c #A5A2B5\",
394 \"j c #A09DB1\",
395 \"k c #676281\",
396 \"l c #85819A\",
397 \"m c #9591A7\",
398 \"n c #E1E0E5\",
399 \"o c #F0EFF2\",
400 \"p c #B3B0C0\",
401 \"q c #9D9AAE\",
402 \"r c #635F7C\",
403 \"s c #827F96\",
404 \"t c #9997AA\",
405 \"u c #F7F7F9\",
406 \"v c #C8C7D1\",
407 \"w c #89869D\",
408 \"x c #9B99AB\",
409 \"y c #5F5B78\",
410 \"z c #7F7C93\",
411 \"A c #CFCDD6\",
412 \"B c #B7B5C2\",
413 \"C c #9996A9\",
414 \"D c #5C5873\",
415 \"E c #7A778D\",
416 \"F c #F5F5F6\",
417 \"G c #8E8C9E\",
418 \"H c #7D798F\",
419 \"I c #58546F\",
420 \"J c #6C6981\",
421 \"K c #D5D4DB\",
422 \"L c #F5F4F6\",
423 \"M c #9794A5\",
424 \"N c #625F78\",
425 \"O c #79768C\",
426 \"P c #55516A\",
427 \"Q c #605C73\",
428 \"R c #CAC9D1\",
429 \"S c #EAE9EC\",
430 \"T c #B4B3BE\",
431 \"U c #777488\",
432 \"V c #514E66\",
433 \"W c #DEDEE2\",
434 \"X c #F4F4F5\",
435 \"Y c #9D9BA9\",
436 \"Z c #747185\",
437 \"` c #4E4B62\",
438 \" . c #DEDDE1\",
439 \".. c #A6A5B0\",
440 \"+. c #716F81\",
441 \"@. c #4A475D\",
442 \"#. c #A4A3AE\",
443 \"$. c #F4F3F5\",
444 \"%. c #777586\",
445 \"&. c #6E6C7D\",
446 \"*. c #464358\",
447 \"=. c #514E62\",
448 \"-. c #B9B8C0\",
449 \";. c #D1D0D5\",
450 \">. c #747282\",
451 \",. c #6B6979\",
452 \"'. c #434054\",
453 \"). c #5A5769\",
454 \"!. c #D0CFD4\",
455 \"~. c #5B5869\",
456 \"{. c #696676\",
457 \"]. c #403D50\",
458 \"^. c #DBDADE\",
459 \"/. c #F3F3F4\",
460 \"(. c #646271\",
461 \"_. c #666473\",
462 \":. c #3D3A4C\",
463 \"<. c #555362\",
464 \"[. c #9E9DA6\",
465 \"}. c #9E9CA5\",
466 \"|. c #646170\",
467 \"1. c #393647\",
468 \"2. c #514E5D\",
469 \"3. c #83818C\",
470 \"4. c #A8A7AE\",
471 \"5. c #E6E6E8\",
472 \"6. c #DAD9DC\",
473 \"7. c #353343\",
474 \"8. c #32303E\",
475 \" . . . . . . . . . . . . . . . . . . \",
476 \" + @ # $ % % % % % % % % % % % % % % & * + + \",
477 \" = - ; > > > > > > > > , ' ) > > > > > > ! = \",
478 \"~ ~ { { { { { { { { { { { ] ^ / ( { { { { _ ~ ~ \",
479 \": : < < < < < < < < < < < < [ } } | < < < 1 : : \",
480 \"2 2 3 3 3 3 3 3 3 3 3 3 4 5 } } } 5 3 3 3 6 2 2 \",
481 \"7 7 8 8 8 8 8 8 8 8 9 0 a } } } b 8 8 8 8 c 7 7 \",
482 \"d d e e e e e e e f g } } } h i e e e e e j d d \",
483 \"k k l l l l l m n } } } o p l l l l l l l q k k \",
484 \"r r s s s s t u } } } v w s s s s s s s s x r r \",
485 \"y y z z z z A } } } B z z z z z z z z z z C y y \",
486 \"D D D D D D E F } } G D D D D D D D D D D H D D \",
487 \"I I I I I I I J K } L M N I I I I I I I I O I I \",
488 \"P P P P P P Q R } } } S T P P P P P P P P U P P \",
489 \"V V V V V V W } } X Y V V V V V V V V V V Z V V \",
490 \"` ` ` ` ` ` .} } ..` ` ` ` ` ` ` ` ` ` ` +.` ` \",
491 \"@.@.@.@.@.@.@.#.$.$.%.@.@.@.@.@.@.@.@.@.@.&.@.@.\",
492 \"*.*.*.*.*.*.*.*.=.-.} ;.>.*.*.*.*.*.*.*.*.,.*.*.\",
493 \"'.'.'.'.'.'.'.'.'.'.).!.} !.~.'.'.'.'.'.'.{.'.'.\",
494 \"].].].].].].].].].].].].^.} /.(.].].].].]._.].].\",
495 \":.:.:.:.:.:.:.:.:.:.<.[./.} } }.:.:.:.:.:.|.:.:.\",
496 \" 1.1.1.1.1.1.1.1.2.3.4.5.6.3.1.1.1.1.1.1.1.1. \",
497 \" 7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7.7. \",
498 \" 8.8.8.8.8.8.8.8.8.8.8.8.8.8.8.8.8.8. \"};")
499
500 (defconst bubbles--image-template-ball
501 "/* XPM */
502 static char * dot3d_xpm[] = {
503 \"20 20 190 2\",
504 \" c None\",
505 \". c #F9F6F6\",
506 \"+ c #D6D0D0\",
507 \"@ c #BFBBBB\",
508 \"# c #AAA4A4\",
509 \"$ c #ABAAAB\",
510 \"% c #A8A8A8\",
511 \"& c #A29D9D\",
512 \"* c #B5B2B2\",
513 \"= c #CDC9C9\",
514 \"- c #D7D0D0\",
515 \"; c #B3AFAF\",
516 \"> c #B5B5B5\",
517 \", c #B7B7B7\",
518 \"' c #B8B8B8\",
519 \") c #B6B6B6\",
520 \"! c #B3B3B3\",
521 \"~ c #AFAFAF\",
522 \"{ c #A9A9A9\",
523 \"] c #A2A2A2\",
524 \"^ c #9C9A9A\",
525 \"/ c #C9C5C5\",
526 \"( c #FDFBFB\",
527 \"_ c #C3BCBC\",
528 \": c #BBBBBB\",
529 \"< c #C0C0C0\",
530 \"[ c #C3C2C2\",
531 \"} c #C3C3C3\",
532 \"| c #C2C2C2\",
533 \"1 c #BEBEBE\",
534 \"2 c #B9B9B9\",
535 \"3 c #B2B2B2\",
536 \"4 c #ABAAAA\",
537 \"5 c #999999\",
538 \"6 c #ACA7A7\",
539 \"7 c #C2BBBB\",
540 \"8 c #C5C5C5\",
541 \"9 c #CACBCB\",
542 \"0 c #CECECE\",
543 \"a c #CFCFCF\",
544 \"b c #CDCDCD\",
545 \"c c #C8C9C9\",
546 \"d c #9F9F9F\",
547 \"e c #959595\",
548 \"f c #A9A5A5\",
549 \"g c #D5CFCE\",
550 \"h c #BDBDBD\",
551 \"i c #C6C6C6\",
552 \"j c #D5D5D5\",
553 \"k c #D9D9D9\",
554 \"l c #DADADA\",
555 \"m c #D8D8D8\",
556 \"n c #D2D2D2\",
557 \"o c #CBCBCB\",
558 \"p c #A4A4A5\",
559 \"q c #9A9A9A\",
560 \"r c #8F8F8F\",
561 \"s c #C3BFBF\",
562 \"t c #AFACAB\",
563 \"u c #CCCCCC\",
564 \"v c #D6D6D6\",
565 \"w c #DEDEDE\",
566 \"x c #E4E4E4\",
567 \"y c #E5E5E5\",
568 \"z c #E2E2E2\",
569 \"A c #DBDBDB\",
570 \"B c #C9C8C8\",
571 \"C c #A8A9A8\",
572 \"D c #9D9E9D\",
573 \"E c #929292\",
574 \"F c #8A8888\",
575 \"G c #D3CECE\",
576 \"H c #B0B0B0\",
577 \"I c #D1D1D1\",
578 \"J c #DCDCDC\",
579 \"K c #E6E6E6\",
580 \"L c #EEEEEE\",
581 \"M c #F1F1F0\",
582 \"N c #EBEBEB\",
583 \"O c #D7D7D8\",
584 \"P c #ABABAB\",
585 \"Q c #A0A0A0\",
586 \"R c #949494\",
587 \"S c #898989\",
588 \"T c #C0BDBD\",
589 \"U c #B9B6B6\",
590 \"V c #B1B1B1\",
591 \"W c #BCBCBC\",
592 \"X c #C8C8C8\",
593 \"Y c #D3D3D3\",
594 \"Z c #DFDFDE\",
595 \"` c #EAEAEA\",
596 \" . c #F5F5F5\",
597 \".. c #FAFAFA\",
598 \"+. c #F1F1F1\",
599 \"@. c #CECFCF\",
600 \"#. c #ACACAC\",
601 \"$. c #A1A1A1\",
602 \"%. c #8A8A8A\",
603 \"&. c #9B9999\",
604 \"*. c #C7C7C7\",
605 \"=. c #DDDDDD\",
606 \"-. c #E8E8E8\",
607 \";. c #F2F2F2\",
608 \">. c #898A89\",
609 \",. c #7A7878\",
610 \"'. c #AEAEAE\",
611 \"). c #C4C4C4\",
612 \"!. c #CBCBCA\",
613 \"~. c #AAAAAA\",
614 \"{. c #939393\",
615 \"]. c #888888\",
616 \"^. c #7C7C7C\",
617 \"/. c #AAAAAB\",
618 \"(. c #BFBFBF\",
619 \"_. c #C9C9C9\",
620 \":. c #DFDEDF\",
621 \"<. c #A6A6A6\",
622 \"[. c #9B9B9B\",
623 \"}. c #909191\",
624 \"|. c #858586\",
625 \"1. c #797979\",
626 \"2. c #989494\",
627 \"3. c #A5A6A5\",
628 \"4. c #B9B9B8\",
629 \"5. c #C1C1C1\",
630 \"6. c #CFCFCE\",
631 \"7. c #979797\",
632 \"8. c #8D8D8D\",
633 \"9. c #828282\",
634 \"0. c #747171\",
635 \"a. c #ADAAAA\",
636 \"b. c #A9A8A9\",
637 \"c. c #B8B9B9\",
638 \"d. c #A5A5A5\",
639 \"e. c #9C9C9C\",
640 \"f. c #7E7E7D\",
641 \"g. c #929191\",
642 \"h. c #C9C4C4\",
643 \"i. c #989898\",
644 \"j. c #ADADAD\",
645 \"k. c #9D9D9D\",
646 \"l. c #8C8C8C\",
647 \"m. c #787878\",
648 \"n. c #B8B6B6\",
649 \"o. c #939191\",
650 \"p. c #A5A5A6\",
651 \"q. c #ABABAA\",
652 \"r. c #A8A8A9\",
653 \"s. c #A3A3A3\",
654 \"t. c #858585\",
655 \"u. c #757474\",
656 \"v. c #C5C1C1\",
657 \"w. c #969696\",
658 \"x. c #9B9B9C\",
659 \"y. c #A4A4A4\",
660 \"z. c #9E9E9E\",
661 \"A. c #939394\",
662 \"B. c #7D7D7D\",
663 \"C. c #747474\",
664 \"D. c #B7B5B5\",
665 \"E. c #A5A1A1\",
666 \"F. c #919191\",
667 \"G. c #9A9999\",
668 \"H. c #838383\",
669 \"I. c #757575\",
670 \"J. c #939090\",
671 \"K. c #A29E9E\",
672 \"L. c #868686\",
673 \"M. c #8D8D8C\",
674 \"N. c #8E8E8E\",
675 \"O. c #8D8D8E\",
676 \"P. c #8B8C8C\",
677 \"Q. c #848485\",
678 \"R. c #7F7F80\",
679 \"S. c #7A7A7A\",
680 \"T. c #737373\",
681 \"U. c #929090\",
682 \"V. c #828080\",
683 \"W. c #818181\",
684 \"X. c #808080\",
685 \"Y. c #7E7E7E\",
686 \"Z. c #737272\",
687 \"`. c #B7B4B4\",
688 \" + c #BCBABA\",
689 \".+ c #959494\",
690 \"++ c #747172\",
691 \"@+ c #767676\",
692 \"#+ c #6F6D6D\",
693 \"$+ c #8F8E8E\",
694 \" . + @ # $ % & * = . \",
695 \" - ; > , ' ) ! ~ { ] ^ / \",
696 \" ( _ > : < [ } | 1 2 3 4 ] 5 6 ( \",
697 \" 7 ) 1 8 9 0 a b c | : 3 { d e f \",
698 \" g ! h i 0 j k l m n o | 2 ~ p q r s \",
699 \". t ' | u v w x y z A n B 1 ! C D E F . \",
700 \"G H : i I J K L M N z O b | ) P Q R S T \",
701 \"U V W X Y Z ` ...+.y l @.} ' #.$.e %.&.\",
702 \"& H W *.n =.-.;. .L x k 0 [ , #.Q e >.,.\",
703 \"] '.2 ).a k z -.` K w j !.< > ~.d {.].^.\",
704 \"d /.> (._.I k =.:.J v 0 8 : V <.[.}.|.1.\",
705 \"2.3.~ 4.5._.6.n Y I u i 1 > P $.7.8.9.0.\",
706 \"a.d b.V c.(.).*.X i | h ) '.d.e.E ].f.g.\",
707 \"h.i.$.C ~ > 2 W W : ' ! j.d.k.e l.9.m.n.\",
708 \". o.i.d p.q.'.H V H j.r.s.k.e 8.t.^.u.. \",
709 \" v.r w.x.Q s.d.d.y.] z.5 A.8.t.B.C.D. \",
710 \" E.l.F.e i.G.q 5 7.{.r %.H.^.I.J. \",
711 \" ( K.L.%.M.N.N.O.P.S Q.R.S.T.U.( \",
712 \" @ V.W.H.H.9.X.Y.S.I.Z.`. \",
713 \" . +.+++@+C.#+$+D.. \"};")
714
715 ;; ======================================================================
716 ;; Functions
717
718 (defsubst bubbles--grid-width ()
719 "Return the grid width for the current game theme."
720 (car (pcase bubbles-game-theme
721 (`easy
722 bubbles--grid-small)
723 (`medium
724 bubbles--grid-medium)
725 (`difficult
726 bubbles--grid-large)
727 (`hard
728 bubbles--grid-huge)
729 (`user-defined
730 bubbles-grid-size))))
731
732 (defsubst bubbles--grid-height ()
733 "Return the grid height for the current game theme."
734 (cdr (pcase bubbles-game-theme
735 (`easy
736 bubbles--grid-small)
737 (`medium
738 bubbles--grid-medium)
739 (`difficult
740 bubbles--grid-large)
741 (`hard
742 bubbles--grid-huge)
743 (`user-defined
744 bubbles-grid-size))))
745
746 (defsubst bubbles--colors ()
747 "Return the color list for the current game theme."
748 (pcase bubbles-game-theme
749 (`easy
750 bubbles--colors-2)
751 (`medium
752 bubbles--colors-3)
753 (`difficult
754 bubbles--colors-4)
755 (`hard
756 bubbles--colors-5)
757 (`user-defined
758 bubbles-colors)))
759
760 (defsubst bubbles--shift-mode ()
761 "Return the shift mode for the current game theme."
762 (pcase bubbles-game-theme
763 (`easy
764 'default)
765 (`medium
766 'default)
767 (`difficult
768 'always)
769 (`hard
770 'always)
771 (`user-defined
772 bubbles-shift-mode)))
773
774 (defun bubbles-save-settings ()
775 "Save current customization settings."
776 (interactive)
777 (custom-set-variables
778 (list 'bubbles-game-theme `(quote ,bubbles-game-theme) t)
779 (list 'bubbles-graphics-theme `(quote ,bubbles-graphics-theme) t))
780 (customize-save-customized))
781
782 (defsubst bubbles--empty-char ()
783 "The character used for removed bubbles (empty grid cells)."
784 ?\s)
785
786 (defun bubbles-set-graphics-theme-ascii ()
787 "Set graphics theme to `ascii'."
788 (interactive)
789 (setq bubbles-graphics-theme 'ascii)
790 (bubbles--update-faces-or-images))
791
792 (defun bubbles-set-graphics-theme-circles ()
793 "Set graphics theme to `circles'."
794 (interactive)
795 (setq bubbles-graphics-theme 'circles)
796 (bubbles--initialize-images)
797 (bubbles--update-faces-or-images))
798
799 (defun bubbles-set-graphics-theme-squares ()
800 "Set graphics theme to `squares'."
801 (interactive)
802 (setq bubbles-graphics-theme 'squares)
803 (bubbles--initialize-images)
804 (bubbles--update-faces-or-images))
805
806 (defun bubbles-set-graphics-theme-diamonds ()
807 "Set graphics theme to `diamonds'."
808 (interactive)
809 (setq bubbles-graphics-theme 'diamonds)
810 (bubbles--initialize-images)
811 (bubbles--update-faces-or-images))
812
813 (defun bubbles-set-graphics-theme-balls ()
814 "Set graphics theme to `balls'."
815 (interactive)
816 (setq bubbles-graphics-theme 'balls)
817 (bubbles--initialize-images)
818 (bubbles--update-faces-or-images))
819
820 (defun bubbles-set-graphics-theme-emacs ()
821 "Set graphics theme to `emacs'."
822 (interactive)
823 (setq bubbles-graphics-theme 'emacs)
824 (bubbles--initialize-images)
825 (bubbles--update-faces-or-images))
826
827 ;; game theme menu
828 (defvar bubbles-game-theme-menu
829 (let ((menu (make-sparse-keymap "Game Theme")))
830 (define-key menu [bubbles-set-game-userdefined]
831 (list 'menu-item "User defined" 'bubbles-set-game-userdefined
832 :button '(:radio . (eq bubbles-game-theme 'user-defined))))
833 (define-key menu [bubbles-set-game-hard]
834 (list 'menu-item "Hard" 'bubbles-set-game-hard
835 :button '(:radio . (eq bubbles-game-theme 'hard))))
836 (define-key menu [bubbles-set-game-difficult]
837 (list 'menu-item "Difficult" 'bubbles-set-game-difficult
838 :button '(:radio . (eq bubbles-game-theme 'difficult))))
839 (define-key menu [bubbles-set-game-medium]
840 (list 'menu-item "Medium" 'bubbles-set-game-medium
841 :button '(:radio . (eq bubbles-game-theme 'medium))))
842 (define-key menu [bubbles-set-game-easy]
843 (list 'menu-item "Easy" 'bubbles-set-game-easy
844 :button '(:radio . (eq bubbles-game-theme 'easy))))
845 menu)
846 "Map for bubbles game theme menu.")
847
848 ;; graphics theme menu
849 (defvar bubbles-graphics-theme-menu
850 (let ((menu (make-sparse-keymap "Graphics Theme")))
851 (define-key menu [bubbles-set-graphics-theme-ascii]
852 (list 'menu-item "ASCII" 'bubbles-set-graphics-theme-ascii
853 :button '(:radio . (eq bubbles-graphics-theme 'ascii))))
854 (define-key menu [bubbles-set-graphics-theme-emacs]
855 (list 'menu-item "Emacs" 'bubbles-set-graphics-theme-emacs
856 :button '(:radio . (eq bubbles-graphics-theme 'emacs))))
857 (define-key menu [bubbles-set-graphics-theme-balls]
858 (list 'menu-item "Balls" 'bubbles-set-graphics-theme-balls
859 :button '(:radio . (eq bubbles-graphics-theme 'balls))))
860 (define-key menu [bubbles-set-graphics-theme-diamonds]
861 (list 'menu-item "Diamonds" 'bubbles-set-graphics-theme-diamonds
862 :button '(:radio . (eq bubbles-graphics-theme 'diamonds))))
863 (define-key menu [bubbles-set-graphics-theme-squares]
864 (list 'menu-item "Squares" 'bubbles-set-graphics-theme-squares
865 :button '(:radio . (eq bubbles-graphics-theme 'squares))))
866 (define-key menu [bubbles-set-graphics-theme-circles]
867 (list 'menu-item "Circles" 'bubbles-set-graphics-theme-circles
868 :button '(:radio . (eq bubbles-graphics-theme 'circles))))
869 menu)
870 "Map for bubbles graphics theme menu.")
871
872 ;; menu
873 (defvar bubbles-menu
874 (let ((menu (make-sparse-keymap "Bubbles")))
875 (define-key menu [bubbles-quit]
876 (list 'menu-item "Quit" 'bubbles-quit))
877 (define-key menu [bubbles]
878 (list 'menu-item "New game" 'bubbles))
879 (define-key menu [bubbles-separator-1]
880 '("--"))
881 (define-key menu [bubbles-save-settings]
882 (list 'menu-item "Save all settings" 'bubbles-save-settings))
883 (define-key menu [bubbles-customize]
884 (list 'menu-item "Edit all settings" 'bubbles-customize))
885 (define-key menu [bubbles-game-theme-menu]
886 (list 'menu-item "Game Theme" bubbles-game-theme-menu))
887 (define-key menu [bubbles-graphics-theme-menu]
888 (list 'menu-item "Graphics Theme" bubbles-graphics-theme-menu
889 :enable 'bubbles--playing))
890 (define-key menu [bubbles-separator-2]
891 '("--"))
892 (define-key menu [bubbles-undo]
893 (list 'menu-item "Undo last move" 'bubbles-undo
894 :enable '(and bubbles--playing (listp buffer-undo-list))))
895 menu)
896 "Map for bubbles menu.")
897
898 ;; bubbles mode map
899 (defvar bubbles-mode-map
900 (let ((map (make-sparse-keymap 'bubbles-mode-map)))
901 ;; (suppress-keymap map t)
902 (define-key map "q" 'bubbles-quit)
903 (define-key map "\n" 'bubbles-plop)
904 (define-key map " " 'bubbles-plop)
905 (define-key map [double-down-mouse-1] 'bubbles-plop)
906 (define-key map [mouse-2] 'bubbles-plop)
907 (define-key map "\C-m" 'bubbles-plop)
908 (define-key map "u" 'bubbles-undo)
909 (define-key map "p" 'previous-line)
910 (define-key map "n" 'next-line)
911 (define-key map "f" 'forward-char)
912 (define-key map "b" 'backward-char)
913 ;; bind menu to mouse
914 (define-key map [down-mouse-3] bubbles-menu)
915 ;; Put menu in menu-bar
916 (define-key map [menu-bar Bubbles] (cons "Bubbles" bubbles-menu))
917 map)
918 "Mode map for bubbles.")
919
920 (define-derived-mode bubbles-mode nil "Bubbles"
921 "Major mode for playing bubbles.
922 \\{bubbles-mode-map}"
923 (setq buffer-read-only t
924 show-trailing-whitespace nil)
925 (buffer-disable-undo)
926 (force-mode-line-update)
927 (redisplay)
928 (add-hook 'post-command-hook 'bubbles--mark-neighbourhood t t))
929
930 ;;;###autoload
931 (defun bubbles ()
932 "Play Bubbles game.
933 \\<bubbles-mode-map>
934 The goal is to remove all bubbles with as few moves as possible.
935 \\[bubbles-plop] on a bubble removes that bubble and all
936 connected bubbles of the same color. Unsupported bubbles fall
937 down, and columns that do not contain any bubbles suck the
938 columns on its right towards the left.
939
940 \\[bubbles-set-game-easy] sets the difficulty to easy.
941 \\[bubbles-set-game-medium] sets the difficulty to medium.
942 \\[bubbles-set-game-difficult] sets the difficulty to difficult.
943 \\[bubbles-set-game-hard] sets the difficulty to hard."
944 (interactive)
945 (switch-to-buffer (get-buffer-create "*bubbles*"))
946 (when (or (not bubbles--playing)
947 (y-or-n-p "Start new game? "))
948 (setq bubbles--save-data nil)
949 (setq bubbles--playing t)
950 (bubbles--initialize)))
951
952 (defun bubbles-quit ()
953 "Quit Bubbles."
954 (interactive)
955 (message "bubbles-quit")
956 (bury-buffer))
957
958 (declare-function image-size "image.c" (spec &optional pixels frame))
959
960 (defun bubbles--compute-offsets ()
961 "Update horizontal and vertical offsets for centering the bubbles grid.
962 Set `bubbles--col-offset' and `bubbles--row-offset'."
963 (cond ((and (display-images-p)
964 bubbles--images-ok
965 (not (eq bubbles-graphics-theme 'ascii))
966 (fboundp 'window-inside-pixel-edges))
967 ;; compute offset in units of pixels
968 (let ((bubbles--image-size
969 (car (image-size (car bubbles--images) t))))
970 (setq bubbles--col-offset
971 (list
972 (max 0 (/ (- (nth 2 (window-inside-pixel-edges))
973 (nth 0 (window-inside-pixel-edges))
974 (* ( + bubbles--image-size 2) ;; margin
975 (bubbles--grid-width))) 2))))
976 (setq bubbles--row-offset
977 (list
978 (max 0 (/ (- (nth 3 (window-inside-pixel-edges))
979 (nth 1 (window-inside-pixel-edges))
980 (* (+ bubbles--image-size 1) ;; margin
981 (bubbles--grid-height))) 2))))))
982 (t
983 ;; compute offset in units of chars
984 (setq bubbles--col-offset
985 (max 0 (/ (- (window-width)
986 (bubbles--grid-width)) 2)))
987 (setq bubbles--row-offset
988 (max 0 (/ (- (window-height)
989 (bubbles--grid-height) 2) 2))))))
990
991 (defun bubbles--remove-overlays ()
992 "Remove all overlays."
993 (if (fboundp 'remove-overlays)
994 (remove-overlays)))
995
996 (defun bubbles--initialize ()
997 "Initialize Bubbles game."
998 (bubbles--initialize-faces)
999 (bubbles--initialize-images)
1000 (bubbles--remove-overlays)
1001
1002 (switch-to-buffer (get-buffer-create "*bubbles*"))
1003 (bubbles--compute-offsets)
1004 (let ((inhibit-read-only t))
1005 (set-buffer-modified-p nil)
1006 (erase-buffer)
1007 (insert " ")
1008 (add-text-properties
1009 (point-min) (point) (list 'intangible t 'display
1010 (cons 'space
1011 (list :height bubbles--row-offset))))
1012 (insert "\n")
1013 (let ((max-char (length (bubbles--colors))))
1014 (dotimes (i (bubbles--grid-height))
1015 (let ((p (point)))
1016 (insert " ")
1017 (add-text-properties
1018 p (point) (list 'intangible t
1019 'display (cons 'space
1020 (list :width
1021 bubbles--col-offset)))))
1022 (dotimes (j (bubbles--grid-width))
1023 (let* ((index (random max-char))
1024 (char (nth index bubbles-chars)))
1025 (insert char)
1026 (add-text-properties (1- (point)) (point) (list 'index index))))
1027 (insert "\n"))
1028 (insert "\n ")
1029 (add-text-properties
1030 (1- (point)) (point) (list 'intangible t 'display
1031 (cons 'space
1032 (list :width bubbles--col-offset)))))
1033 (put-text-property (point-min) (point-max) 'pointer 'arrow))
1034 (bubbles-mode)
1035 (bubbles--reset-score)
1036 (bubbles--update-faces-or-images)
1037 (bubbles--goto 0 0)
1038 (setq buffer-undo-list t)
1039 (force-mode-line-update)
1040 (redisplay))
1041
1042 (defun bubbles--initialize-faces ()
1043 "Prepare faces for playing `bubbles'."
1044 (copy-face 'default 'bubbles--highlight-face)
1045 (set-face-background 'bubbles--highlight-face "#8080f4")
1046 (when (display-color-p)
1047 (setq bubbles--faces
1048 (mapcar (lambda (color)
1049 (let ((fname (intern (format "bubbles--face-%s" color))))
1050 (unless (facep fname)
1051 (copy-face 'default fname)
1052 (set-face-foreground fname color))
1053 fname))
1054 (bubbles--colors)))))
1055
1056 (defsubst bubbles--row (pos)
1057 "Return row of point POS."
1058 (save-excursion
1059 (goto-char pos)
1060 (beginning-of-line)
1061 (1- (count-lines (point-min) (point)))))
1062
1063 (defsubst bubbles--col (pos)
1064 "Return column of point POS."
1065 (save-excursion
1066 (goto-char pos)
1067 (1- (current-column))))
1068
1069 (defun bubbles--goto (row col)
1070 "Move point to bubble at coordinates ROW and COL."
1071 (if (or (< row 0)
1072 (< col 0)
1073 (>= row (bubbles--grid-height))
1074 (>= col (bubbles--grid-width)))
1075 ;; Error! return nil
1076 nil
1077 ;; go
1078 (goto-char (point-min))
1079 (forward-line (1+ row))
1080 (forward-char (1+ col))
1081 (point)))
1082
1083 (defun bubbles--char-at (row col)
1084 "Return character at bubble ROW and COL."
1085 (save-excursion
1086 (if (bubbles--goto row col)
1087 (char-after (point))
1088 nil)))
1089
1090 (defun bubbles--mark-direct-neighbours (row col char)
1091 "Mark direct neighbors of bubble at ROW COL with same CHAR."
1092 (save-excursion
1093 (let ((count 0))
1094 (when (and (bubbles--goto row col)
1095 (eq char (char-after (point)))
1096 (not (get-text-property (point) 'active)))
1097 (add-text-properties (point) (1+ (point))
1098 '(active t face 'bubbles--highlight-face))
1099 (setq count (+ 1
1100 (bubbles--mark-direct-neighbours row (1+ col) char)
1101 (bubbles--mark-direct-neighbours row (1- col) char)
1102 (bubbles--mark-direct-neighbours (1+ row) col char)
1103 (bubbles--mark-direct-neighbours (1- row) col char))))
1104 count)))
1105
1106 (defun bubbles--mark-neighbourhood (&optional pos)
1107 "Mark neighborhood of point.
1108 Use optional parameter POS instead of point if given."
1109 (when bubbles--playing
1110 (unless pos (setq pos (point)))
1111 (condition-case err
1112 (let ((char (char-after pos))
1113 (inhibit-read-only t)
1114 (row (bubbles--row (point)))
1115 (col (bubbles--col (point))))
1116 (add-text-properties (point-min) (point-max)
1117 '(face default active nil))
1118 (let ((count 0))
1119 (when (and row col (not (eq char (bubbles--empty-char))))
1120 (setq count (bubbles--mark-direct-neighbours row col char))
1121 (unless (> count 1)
1122 (add-text-properties (point-min) (point-max)
1123 '(face default active nil))
1124 (setq count 0)))
1125 (bubbles--update-neighbourhood-score count))
1126 (put-text-property (point-min) (point-max) 'pointer 'arrow)
1127 (bubbles--update-faces-or-images)
1128 (sit-for 0))
1129 (error (message "Bubbles: Internal error %s" err)))))
1130
1131 (defun bubbles--neighbourhood-available ()
1132 "Return t if another valid neighborhood is available."
1133 (catch 'found
1134 (save-excursion
1135 (dotimes (i (bubbles--grid-height))
1136 (dotimes (j (bubbles--grid-width))
1137 (let ((c (bubbles--char-at i j)))
1138 (if (and (not (eq c (bubbles--empty-char)))
1139 (or (eq c (bubbles--char-at (1+ i) j))
1140 (eq c (bubbles--char-at i (1+ j)))))
1141 (throw 'found t)))))
1142 nil)))
1143
1144 (defun bubbles--count ()
1145 "Count remaining bubbles."
1146 (let ((count 0))
1147 (save-excursion
1148 (dotimes (i (bubbles--grid-height))
1149 (dotimes (j (bubbles--grid-width))
1150 (let ((c (bubbles--char-at i j)))
1151 (if (not (eq c (bubbles--empty-char)))
1152 (setq count (1+ count)))))))
1153 count))
1154
1155 (defun bubbles--reset-score ()
1156 "Reset bubbles score."
1157 (setq bubbles--neighbourhood-score 0
1158 bubbles--score 0)
1159 (bubbles--update-score))
1160
1161 (defun bubbles--update-score ()
1162 "Calculate and display new bubbles score."
1163 (setq bubbles--score (+ bubbles--score bubbles--neighbourhood-score))
1164 (bubbles--show-scores))
1165
1166 (defun bubbles--update-neighbourhood-score (size)
1167 "Calculate and display score of active neighborhood from its SIZE."
1168 (if (> size 1)
1169 (setq bubbles--neighbourhood-score (expt (- size 1) 2))
1170 (setq bubbles--neighbourhood-score 0))
1171 (bubbles--show-scores))
1172
1173 (defun bubbles--show-scores ()
1174 "Display current scores."
1175 (save-excursion
1176 (goto-char (or (next-single-property-change (point-min) 'status)
1177 (point-max)))
1178 (let ((inhibit-read-only t)
1179 (pos (point)))
1180 (delete-region (point) (point-max))
1181 (insert (format "Selected: %4d\n" bubbles--neighbourhood-score))
1182 (insert " ")
1183 (add-text-properties (1- (point)) (point)
1184 (list 'intangible t 'display
1185 (cons 'space
1186 (list :width bubbles--col-offset))))
1187 (insert (format "Score: %4d" bubbles--score))
1188 (put-text-property pos (point) 'status t))))
1189
1190 (defun bubbles--game-over ()
1191 "Finish bubbles game."
1192 (bubbles--update-faces-or-images)
1193 (setq bubbles--playing nil
1194 bubbles--save-data nil)
1195 ;; add bonus if all bubbles were removed
1196 (when (= 0 (bubbles--count))
1197 (setq bubbles--score (+ bubbles--score (* (bubbles--grid-height)
1198 (bubbles--grid-width))))
1199 (bubbles--show-scores))
1200 ;; Game over message
1201 (goto-char (point-max))
1202 (let* ((inhibit-read-only t))
1203 (insert "\n ")
1204 (add-text-properties (1- (point)) (point)
1205 (list 'intangible t 'display
1206 (cons 'space
1207 (list :width bubbles--col-offset))))
1208 (insert "Game Over!"))
1209 ;; save score
1210 (gamegrid-add-score (format "bubbles-%s-%d-%d-%d-scores"
1211 (symbol-name (bubbles--shift-mode))
1212 (length (bubbles--colors))
1213 (bubbles--grid-width) (bubbles--grid-height))
1214 bubbles--score))
1215
1216 (defun bubbles-plop ()
1217 "Remove active bubbles region."
1218 (interactive)
1219 (when (and bubbles--playing
1220 (> bubbles--neighbourhood-score 0))
1221 (setq bubbles--save-data (list bubbles--score (buffer-string)))
1222 (let ((inhibit-read-only t))
1223 ;; blank out current neighbourhood
1224 (let ((row (bubbles--row (point)))
1225 (col (bubbles--col (point))))
1226 (goto-char (point-max))
1227 (while (not (bobp))
1228 (backward-char)
1229 (while (get-text-property (point) 'active)
1230 (delete-char 1)
1231 (insert (bubbles--empty-char))
1232 (add-text-properties (1- (point)) (point) (list 'removed t
1233 'index -1))))
1234 (bubbles--goto row col))
1235 ;; show new score
1236 (bubbles--update-score)
1237 ;; update display and wait
1238 (bubbles--update-faces-or-images)
1239 (sit-for 0)
1240 (sleep-for 0.2)
1241 (discard-input)
1242 ;; drop down
1243 (let ((something-dropped nil))
1244 (save-excursion
1245 (dotimes (i (bubbles--grid-height))
1246 (dotimes (j (bubbles--grid-width))
1247 (bubbles--goto i j)
1248 (while (get-text-property (point) 'removed)
1249 (setq something-dropped (or (bubbles--shift 'top i j)
1250 something-dropped))))))
1251 ;; update display and wait
1252 (bubbles--update-faces-or-images)
1253 (when something-dropped
1254 (sit-for 0)))
1255 (discard-input)
1256 ;; shift to left
1257 (put-text-property (point-min) (point-max) 'removed nil)
1258 (save-excursion
1259 (goto-char (point-min))
1260 (let ((removed-string (format "%c" (bubbles--empty-char))))
1261 (while (search-forward removed-string nil t)
1262 (put-text-property (1- (point)) (point) 'removed t))))
1263 (let ((shifted nil))
1264 (cond ((eq (bubbles--shift-mode) 'always)
1265 (save-excursion
1266 (dotimes (i (bubbles--grid-height))
1267 (dotimes (j (bubbles--grid-width))
1268 (bubbles--goto i j)
1269 (while (get-text-property (point) 'removed)
1270 (setq shifted (or (bubbles--shift 'right i j)
1271 shifted))))))
1272 (bubbles--update-faces-or-images)
1273 (sleep-for 0.5))
1274 (t ;; default shift-mode
1275 (save-excursion
1276 (dotimes (j (bubbles--grid-width))
1277 (bubbles--goto (1- (bubbles--grid-height)) j)
1278 (let ((shifted-cols 0))
1279 (while (get-text-property (point) 'removed)
1280 (setq shifted-cols (1+ shifted-cols))
1281 (bubbles--shift 'right (1- (bubbles--grid-height)) j))
1282 (dotimes (k shifted-cols)
1283 (let ((i (- (bubbles--grid-height) 2)))
1284 (while (>= i 0)
1285 (setq shifted (or (bubbles--shift 'right i j)
1286 shifted))
1287 (setq i (1- i))))))))))
1288 (when shifted
1289 ;;(sleep-for 0.5)
1290 (bubbles--update-faces-or-images)
1291 (sit-for 0)))
1292 (put-text-property (point-min) (point-max) 'removed nil)
1293 (unless (bubbles--neighbourhood-available)
1294 (bubbles--game-over)))
1295 ;; undo
1296 (setq buffer-undo-list '((apply bubbles-undo . nil)))
1297 (force-mode-line-update)
1298 (redisplay)))
1299
1300 (defun bubbles-undo ()
1301 "Undo last move."
1302 (interactive)
1303 (when bubbles--save-data
1304 (let ((inhibit-read-only t)
1305 (pos (point)))
1306 (erase-buffer)
1307 (insert (cadr bubbles--save-data))
1308 (bubbles--update-faces-or-images)
1309 (setq bubbles--score (car bubbles--save-data))
1310 (goto-char pos))
1311 (setq buffer-undo-list t)
1312 (force-mode-line-update)
1313 (redisplay)))
1314
1315 (defun bubbles--shift (from row col)
1316 "Move bubbles FROM one side to position ROW COL.
1317 Return t if new char is non-empty."
1318 (save-excursion
1319 (when (bubbles--goto row col)
1320 (let ((char-new (bubbles--empty-char))
1321 (removed nil)
1322 (trow row)
1323 (tcol col)
1324 (index -1))
1325 (cond ((eq from 'top)
1326 (setq trow (1- row)))
1327 ((eq from 'left)
1328 (setq tcol (1- col)))
1329 ((eq from 'right)
1330 (setq tcol (1+ col))))
1331 (save-excursion
1332 (when (bubbles--goto trow tcol)
1333 (setq char-new (char-after (point)))
1334 (setq removed (get-text-property (point) 'removed))
1335 (setq index (get-text-property (point) 'index))
1336 (bubbles--shift from trow tcol)))
1337 (insert char-new)
1338 (delete-char 1)
1339 (add-text-properties (1- (point)) (point) (list 'index index
1340 'removed removed))
1341 (not (eq char-new (bubbles--empty-char)))))))
1342
1343 (defun bubbles--initialize-images ()
1344 "Prepare images for playing `bubbles'."
1345 (when (and (display-images-p)
1346 (not (eq bubbles-graphics-theme 'ascii)))
1347 (let ((template (pcase bubbles-graphics-theme
1348 (`circles bubbles--image-template-circle)
1349 (`balls bubbles--image-template-ball)
1350 (`squares bubbles--image-template-square)
1351 (`diamonds bubbles--image-template-diamond)
1352 (`emacs bubbles--image-template-emacs))))
1353 (setq bubbles--empty-image
1354 (create-image (replace-regexp-in-string
1355 "^\"\\(.*\\)\t.*c .*\",$"
1356 "\"\\1\tc None\"," template)
1357 'xpm t
1358 ;;:mask 'heuristic
1359 :margin '(2 . 1)))
1360 (setq bubbles--images
1361 (mapcar (lambda (color)
1362 (let* ((rgb (color-values color))
1363 (red (nth 0 rgb))
1364 (green (nth 1 rgb))
1365 (blue (nth 2 rgb)))
1366 (with-temp-buffer
1367 (insert template)
1368 (goto-char (point-min))
1369 (re-search-forward
1370 "^\"[0-9]+ [0-9]+ \\(.*?\\) .*\",$" nil t)
1371 (goto-char (point-min))
1372 (while (re-search-forward
1373 "^\"\\(.*\\)\t.*c \\(#.*\\)\",$" nil t)
1374 (let* ((crgb (color-values (match-string 2)))
1375 (r (nth 0 crgb))
1376 (g (nth 1 crgb))
1377 (b (nth 2 crgb))
1378 (brightness (/ (+ r g b) 3.0 256 256))
1379 (val (sin (* brightness (/ float-pi 2))))
1380 (rr (* red val))
1381 (gg (* green val))
1382 (bb (* blue val))
1383 ;;(rr (/ (+ red r) 2))
1384 ;;(gg (/ (+ green g) 2))
1385 ;;(bb (/ (+ blue b) 2))
1386 (color (format "#%02x%02x%02x"
1387 (/ rr 256) (/ gg 256)
1388 (/ bb 256))))
1389 (replace-match (format "\"\\1\tc %s\","
1390 (upcase color)))))
1391 (create-image (buffer-string) 'xpm t
1392 :margin '(2 . 1)
1393 ;;:mask 'heuristic
1394 ))))
1395 (bubbles--colors))))
1396 ;; check images
1397 (setq bubbles--images-ok bubbles--empty-image)
1398 (mapc (lambda (elt)
1399 (setq bubbles--images-ok (and bubbles--images-ok elt)))
1400 bubbles--images)))
1401
1402 (defun bubbles--update-faces-or-images ()
1403 "Update faces and/or images, depending on graphics mode."
1404 (bubbles--set-faces)
1405 (bubbles--show-images))
1406
1407 (defun bubbles--set-faces ()
1408 "Update faces in the bubbles buffer."
1409 (unless (and (display-images-p)
1410 bubbles--images-ok
1411 (not (eq bubbles-graphics-theme 'ascii)))
1412 (when (display-color-p)
1413 (save-excursion
1414 (let ((inhibit-read-only t))
1415 (dotimes (i (bubbles--grid-height))
1416 (dotimes (j (bubbles--grid-width))
1417 (bubbles--goto i j)
1418 (let ((face (nth (get-text-property (point) 'index)
1419 bubbles--faces)))
1420 (when (get-text-property (point) 'active)
1421 (set-face-foreground 'bubbles--highlight-face "#ff0000")
1422 (setq face 'bubbles--highlight-face))
1423 (put-text-property (point) (1+ (point))
1424 'face face)))))))))
1425
1426 (defun bubbles--show-images ()
1427 "Update images in the bubbles buffer."
1428 (bubbles--remove-overlays)
1429 (if (and (display-images-p)
1430 bubbles--images-ok
1431 (not (eq bubbles-graphics-theme 'ascii)))
1432 (save-excursion
1433 (goto-char (point-min))
1434 (forward-line 1)
1435 (let ((inhibit-read-only t))
1436 (dotimes (i (bubbles--grid-height))
1437 (dotimes (j (bubbles--grid-width))
1438 (forward-char 1)
1439 (let ((index (or (get-text-property (point) 'index) -1)))
1440 (let ((img bubbles--empty-image))
1441 (if (>= index 0)
1442 (setq img (nth index bubbles--images)))
1443 (put-text-property (point) (1+ (point))
1444 'display (cons img nil)))))
1445 (forward-line 1))))
1446 (save-excursion
1447 (let ((inhibit-read-only t))
1448 (goto-char (point-min))
1449 (while (not (eobp))
1450 (let ((disp-prop (get-text-property (point) 'display)))
1451 (if (and (listp disp-prop)
1452 (listp (car disp-prop))
1453 (eq (caar disp-prop) 'image))
1454 (put-text-property (point) (1+ (point)) 'display nil))
1455 (forward-char 1)))
1456 (put-text-property (point-min) (point-max) 'pointer 'arrow)))))
1457
1458 (provide 'bubbles)
1459
1460 ;;; bubbles.el ends here