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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 /* Holds the list (error). */
328 static Lisp_Object list_of_error;
329
330 #ifdef HAVE_WINDOW_SYSTEM
331
332 /* Test if overflow newline into fringe. Called with iterator IT
333 at or past right window margin, and with IT->current_x set. */
334
335 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
336 (!NILP (Voverflow_newline_into_fringe) \
337 && FRAME_WINDOW_P ((IT)->f) \
338 && ((IT)->bidi_it.paragraph_dir == R2L \
339 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
340 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
341 && (IT)->current_x == (IT)->last_visible_x)
342
343 #else /* !HAVE_WINDOW_SYSTEM */
344 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
345 #endif /* HAVE_WINDOW_SYSTEM */
346
347 /* Test if the display element loaded in IT, or the underlying buffer
348 or string character, is a space or a TAB character. This is used
349 to determine where word wrapping can occur. */
350
351 #define IT_DISPLAYING_WHITESPACE(it) \
352 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
353 || ((STRINGP (it->string) \
354 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
355 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
356 || (it->s \
357 && (it->s[IT_BYTEPOS (*it)] == ' ' \
358 || it->s[IT_BYTEPOS (*it)] == '\t')) \
359 || (IT_BYTEPOS (*it) < ZV_BYTE \
360 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
361 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
362
363 /* True means print newline to stdout before next mini-buffer message. */
364
365 bool noninteractive_need_newline;
366
367 /* True means print newline to message log before next message. */
368
369 static bool message_log_need_newline;
370
371 /* Three markers that message_dolog uses.
372 It could allocate them itself, but that causes trouble
373 in handling memory-full errors. */
374 static Lisp_Object message_dolog_marker1;
375 static Lisp_Object message_dolog_marker2;
376 static Lisp_Object message_dolog_marker3;
377 \f
378 /* The buffer position of the first character appearing entirely or
379 partially on the line of the selected window which contains the
380 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
381 redisplay optimization in redisplay_internal. */
382
383 static struct text_pos this_line_start_pos;
384
385 /* Number of characters past the end of the line above, including the
386 terminating newline. */
387
388 static struct text_pos this_line_end_pos;
389
390 /* The vertical positions and the height of this line. */
391
392 static int this_line_vpos;
393 static int this_line_y;
394 static int this_line_pixel_height;
395
396 /* X position at which this display line starts. Usually zero;
397 negative if first character is partially visible. */
398
399 static int this_line_start_x;
400
401 /* The smallest character position seen by move_it_* functions as they
402 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
403 hscrolled lines, see display_line. */
404
405 static struct text_pos this_line_min_pos;
406
407 /* Buffer that this_line_.* variables are referring to. */
408
409 static struct buffer *this_line_buffer;
410
411 /* True if an overlay arrow has been displayed in this window. */
412
413 static bool overlay_arrow_seen;
414
415 /* Vector containing glyphs for an ellipsis `...'. */
416
417 static Lisp_Object default_invis_vector[3];
418
419 /* This is the window where the echo area message was displayed. It
420 is always a mini-buffer window, but it may not be the same window
421 currently active as a mini-buffer. */
422
423 Lisp_Object echo_area_window;
424
425 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
426 pushes the current message and the value of
427 message_enable_multibyte on the stack, the function restore_message
428 pops the stack and displays MESSAGE again. */
429
430 static Lisp_Object Vmessage_stack;
431
432 /* True means multibyte characters were enabled when the echo area
433 message was specified. */
434
435 static bool message_enable_multibyte;
436
437 /* Nonzero if we should redraw the mode lines on the next redisplay.
438 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
439 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
440 (the number used is then only used to track down the cause for this
441 full-redisplay). */
442
443 int update_mode_lines;
444
445 /* Nonzero if window sizes or contents other than selected-window have changed
446 since last redisplay that finished.
447 If it has value REDISPLAY_SOME, then only redisplay the windows where
448 the `redisplay' bit has been set. Otherwise, redisplay all windows
449 (the number used is then only used to track down the cause for this
450 full-redisplay). */
451
452 int windows_or_buffers_changed;
453
454 /* True after display_mode_line if %l was used and it displayed a
455 line number. */
456
457 static bool line_number_displayed;
458
459 /* The name of the *Messages* buffer, a string. */
460
461 static Lisp_Object Vmessages_buffer_name;
462
463 /* Current, index 0, and last displayed echo area message. Either
464 buffers from echo_buffers, or nil to indicate no message. */
465
466 Lisp_Object echo_area_buffer[2];
467
468 /* The buffers referenced from echo_area_buffer. */
469
470 static Lisp_Object echo_buffer[2];
471
472 /* A vector saved used in with_area_buffer to reduce consing. */
473
474 static Lisp_Object Vwith_echo_area_save_vector;
475
476 /* True means display_echo_area should display the last echo area
477 message again. Set by redisplay_preserve_echo_area. */
478
479 static bool display_last_displayed_message_p;
480
481 /* True if echo area is being used by print; false if being used by
482 message. */
483
484 static bool message_buf_print;
485
486 /* Set to true in clear_message to make redisplay_internal aware
487 of an emptied echo area. */
488
489 static bool message_cleared_p;
490
491 /* A scratch glyph row with contents used for generating truncation
492 glyphs. Also used in direct_output_for_insert. */
493
494 #define MAX_SCRATCH_GLYPHS 100
495 static struct glyph_row scratch_glyph_row;
496 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
497
498 /* Ascent and height of the last line processed by move_it_to. */
499
500 static int last_height;
501
502 /* True if there's a help-echo in the echo area. */
503
504 bool help_echo_showing_p;
505
506 /* The maximum distance to look ahead for text properties. Values
507 that are too small let us call compute_char_face and similar
508 functions too often which is expensive. Values that are too large
509 let us call compute_char_face and alike too often because we
510 might not be interested in text properties that far away. */
511
512 #define TEXT_PROP_DISTANCE_LIMIT 100
513
514 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
515 iterator state and later restore it. This is needed because the
516 bidi iterator on bidi.c keeps a stacked cache of its states, which
517 is really a singleton. When we use scratch iterator objects to
518 move around the buffer, we can cause the bidi cache to be pushed or
519 popped, and therefore we need to restore the cache state when we
520 return to the original iterator. */
521 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
522 do { \
523 if (CACHE) \
524 bidi_unshelve_cache (CACHE, true); \
525 ITCOPY = ITORIG; \
526 CACHE = bidi_shelve_cache (); \
527 } while (false)
528
529 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
530 do { \
531 if (pITORIG != pITCOPY) \
532 *(pITORIG) = *(pITCOPY); \
533 bidi_unshelve_cache (CACHE, false); \
534 CACHE = NULL; \
535 } while (false)
536
537 /* Functions to mark elements as needing redisplay. */
538 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
539
540 void
541 redisplay_other_windows (void)
542 {
543 if (!windows_or_buffers_changed)
544 windows_or_buffers_changed = REDISPLAY_SOME;
545 }
546
547 void
548 wset_redisplay (struct window *w)
549 {
550 /* Beware: selected_window can be nil during early stages. */
551 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
552 redisplay_other_windows ();
553 w->redisplay = true;
554 }
555
556 void
557 fset_redisplay (struct frame *f)
558 {
559 redisplay_other_windows ();
560 f->redisplay = true;
561 }
562
563 void
564 bset_redisplay (struct buffer *b)
565 {
566 int count = buffer_window_count (b);
567 if (count > 0)
568 {
569 /* ... it's visible in other window than selected, */
570 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
571 redisplay_other_windows ();
572 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
573 so that if we later set windows_or_buffers_changed, this buffer will
574 not be omitted. */
575 b->text->redisplay = true;
576 }
577 }
578
579 void
580 bset_update_mode_line (struct buffer *b)
581 {
582 if (!update_mode_lines)
583 update_mode_lines = REDISPLAY_SOME;
584 b->text->redisplay = true;
585 }
586
587 #ifdef GLYPH_DEBUG
588
589 /* True means print traces of redisplay if compiled with
590 GLYPH_DEBUG defined. */
591
592 bool trace_redisplay_p;
593
594 #endif /* GLYPH_DEBUG */
595
596 #ifdef DEBUG_TRACE_MOVE
597 /* True means trace with TRACE_MOVE to stderr. */
598 static bool trace_move;
599
600 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
601 #else
602 #define TRACE_MOVE(x) (void) 0
603 #endif
604
605 /* Buffer being redisplayed -- for redisplay_window_error. */
606
607 static struct buffer *displayed_buffer;
608
609 /* Value returned from text property handlers (see below). */
610
611 enum prop_handled
612 {
613 HANDLED_NORMALLY,
614 HANDLED_RECOMPUTE_PROPS,
615 HANDLED_OVERLAY_STRING_CONSUMED,
616 HANDLED_RETURN
617 };
618
619 /* A description of text properties that redisplay is interested
620 in. */
621
622 struct props
623 {
624 /* The symbol index of the name of the property. */
625 short name;
626
627 /* A unique index for the property. */
628 enum prop_idx idx;
629
630 /* A handler function called to set up iterator IT from the property
631 at IT's current position. Value is used to steer handle_stop. */
632 enum prop_handled (*handler) (struct it *it);
633 };
634
635 static enum prop_handled handle_face_prop (struct it *);
636 static enum prop_handled handle_invisible_prop (struct it *);
637 static enum prop_handled handle_display_prop (struct it *);
638 static enum prop_handled handle_composition_prop (struct it *);
639 static enum prop_handled handle_overlay_change (struct it *);
640 static enum prop_handled handle_fontified_prop (struct it *);
641
642 /* Properties handled by iterators. */
643
644 static struct props it_props[] =
645 {
646 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
647 /* Handle `face' before `display' because some sub-properties of
648 `display' need to know the face. */
649 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
650 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
651 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
652 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
653 {0, 0, NULL}
654 };
655
656 /* Value is the position described by X. If X is a marker, value is
657 the marker_position of X. Otherwise, value is X. */
658
659 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
660
661 /* Enumeration returned by some move_it_.* functions internally. */
662
663 enum move_it_result
664 {
665 /* Not used. Undefined value. */
666 MOVE_UNDEFINED,
667
668 /* Move ended at the requested buffer position or ZV. */
669 MOVE_POS_MATCH_OR_ZV,
670
671 /* Move ended at the requested X pixel position. */
672 MOVE_X_REACHED,
673
674 /* Move within a line ended at the end of a line that must be
675 continued. */
676 MOVE_LINE_CONTINUED,
677
678 /* Move within a line ended at the end of a line that would
679 be displayed truncated. */
680 MOVE_LINE_TRUNCATED,
681
682 /* Move within a line ended at a line end. */
683 MOVE_NEWLINE_OR_CR
684 };
685
686 /* This counter is used to clear the face cache every once in a while
687 in redisplay_internal. It is incremented for each redisplay.
688 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
689 cleared. */
690
691 #define CLEAR_FACE_CACHE_COUNT 500
692 static int clear_face_cache_count;
693
694 /* Similarly for the image cache. */
695
696 #ifdef HAVE_WINDOW_SYSTEM
697 #define CLEAR_IMAGE_CACHE_COUNT 101
698 static int clear_image_cache_count;
699
700 /* Null glyph slice */
701 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
702 #endif
703
704 /* True while redisplay_internal is in progress. */
705
706 bool redisplaying_p;
707
708 /* If a string, XTread_socket generates an event to display that string.
709 (The display is done in read_char.) */
710
711 Lisp_Object help_echo_string;
712 Lisp_Object help_echo_window;
713 Lisp_Object help_echo_object;
714 ptrdiff_t help_echo_pos;
715
716 /* Temporary variable for XTread_socket. */
717
718 Lisp_Object previous_help_echo_string;
719
720 /* Platform-independent portion of hourglass implementation. */
721
722 #ifdef HAVE_WINDOW_SYSTEM
723
724 /* True means an hourglass cursor is currently shown. */
725 static bool hourglass_shown_p;
726
727 /* If non-null, an asynchronous timer that, when it expires, displays
728 an hourglass cursor on all frames. */
729 static struct atimer *hourglass_atimer;
730
731 #endif /* HAVE_WINDOW_SYSTEM */
732
733 /* Default number of seconds to wait before displaying an hourglass
734 cursor. */
735 #define DEFAULT_HOURGLASS_DELAY 1
736
737 #ifdef HAVE_WINDOW_SYSTEM
738
739 /* Default pixel width of `thin-space' display method. */
740 #define THIN_SPACE_WIDTH 1
741
742 #endif /* HAVE_WINDOW_SYSTEM */
743
744 /* Function prototypes. */
745
746 static void setup_for_ellipsis (struct it *, int);
747 static void set_iterator_to_next (struct it *, bool);
748 static void mark_window_display_accurate_1 (struct window *, bool);
749 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
750 static bool cursor_row_p (struct glyph_row *);
751 static int redisplay_mode_lines (Lisp_Object, bool);
752
753 static void handle_line_prefix (struct it *);
754
755 static void handle_stop_backwards (struct it *, ptrdiff_t);
756 static void unwind_with_echo_area_buffer (Lisp_Object);
757 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
758 static bool current_message_1 (ptrdiff_t, Lisp_Object);
759 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
760 static void set_message (Lisp_Object);
761 static bool set_message_1 (ptrdiff_t, Lisp_Object);
762 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
763 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
764 static void unwind_redisplay (void);
765 static void extend_face_to_end_of_line (struct it *);
766 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
767 static void push_it (struct it *, struct text_pos *);
768 static void iterate_out_of_display_property (struct it *);
769 static void pop_it (struct it *);
770 static void redisplay_internal (void);
771 static void echo_area_display (bool);
772 static void redisplay_windows (Lisp_Object);
773 static void redisplay_window (Lisp_Object, bool);
774 static Lisp_Object redisplay_window_error (Lisp_Object);
775 static Lisp_Object redisplay_window_0 (Lisp_Object);
776 static Lisp_Object redisplay_window_1 (Lisp_Object);
777 static bool set_cursor_from_row (struct window *, struct glyph_row *,
778 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
779 int, int);
780 static bool update_menu_bar (struct frame *, bool, bool);
781 static bool try_window_reusing_current_matrix (struct window *);
782 static int try_window_id (struct window *);
783 static bool display_line (struct it *);
784 static int display_mode_lines (struct window *);
785 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
786 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
787 Lisp_Object, bool);
788 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
789 Lisp_Object);
790 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
791 static void display_menu_bar (struct window *);
792 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
793 ptrdiff_t *);
794 static int display_string (const char *, Lisp_Object, Lisp_Object,
795 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
796 static void compute_line_metrics (struct it *);
797 static void run_redisplay_end_trigger_hook (struct it *);
798 static bool get_overlay_strings (struct it *, ptrdiff_t);
799 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
800 static void next_overlay_string (struct it *);
801 static void reseat (struct it *, struct text_pos, bool);
802 static void reseat_1 (struct it *, struct text_pos, bool);
803 static bool next_element_from_display_vector (struct it *);
804 static bool next_element_from_string (struct it *);
805 static bool next_element_from_c_string (struct it *);
806 static bool next_element_from_buffer (struct it *);
807 static bool next_element_from_composition (struct it *);
808 static bool next_element_from_image (struct it *);
809 static bool next_element_from_stretch (struct it *);
810 static void load_overlay_strings (struct it *, ptrdiff_t);
811 static bool get_next_display_element (struct it *);
812 static enum move_it_result
813 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
814 enum move_operation_enum);
815 static void get_visually_first_element (struct it *);
816 static void compute_stop_pos (struct it *);
817 static int face_before_or_after_it_pos (struct it *, bool);
818 static ptrdiff_t next_overlay_change (ptrdiff_t);
819 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
820 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
821 static int handle_single_display_spec (struct it *, Lisp_Object,
822 Lisp_Object, Lisp_Object,
823 struct text_pos *, ptrdiff_t, int, bool);
824 static int underlying_face_id (struct it *);
825
826 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
827 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
828
829 #ifdef HAVE_WINDOW_SYSTEM
830
831 static void update_tool_bar (struct frame *, bool);
832 static void x_draw_bottom_divider (struct window *w);
833 static void notice_overwritten_cursor (struct window *,
834 enum glyph_row_area,
835 int, int, int, int);
836 static int normal_char_height (struct font *, int);
837 static void normal_char_ascent_descent (struct font *, int, int *, int *);
838
839 static void append_stretch_glyph (struct it *, Lisp_Object,
840 int, int, int);
841
842 static Lisp_Object get_it_property (struct it *, Lisp_Object);
843 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
844 struct font *, int, bool);
845
846 #endif /* HAVE_WINDOW_SYSTEM */
847
848 static void produce_special_glyphs (struct it *, enum display_element_type);
849 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
850 static bool coords_in_mouse_face_p (struct window *, int, int);
851
852
853 \f
854 /***********************************************************************
855 Window display dimensions
856 ***********************************************************************/
857
858 /* Return the bottom boundary y-position for text lines in window W.
859 This is the first y position at which a line cannot start.
860 It is relative to the top of the window.
861
862 This is the height of W minus the height of a mode line, if any. */
863
864 int
865 window_text_bottom_y (struct window *w)
866 {
867 int height = WINDOW_PIXEL_HEIGHT (w);
868
869 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
870
871 if (WINDOW_WANTS_MODELINE_P (w))
872 height -= CURRENT_MODE_LINE_HEIGHT (w);
873
874 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
875
876 return height;
877 }
878
879 /* Return the pixel width of display area AREA of window W.
880 ANY_AREA means return the total width of W, not including
881 fringes to the left and right of the window. */
882
883 int
884 window_box_width (struct window *w, enum glyph_row_area area)
885 {
886 int width = w->pixel_width;
887
888 if (!w->pseudo_window_p)
889 {
890 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
891 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
892
893 if (area == TEXT_AREA)
894 width -= (WINDOW_MARGINS_WIDTH (w)
895 + WINDOW_FRINGES_WIDTH (w));
896 else if (area == LEFT_MARGIN_AREA)
897 width = WINDOW_LEFT_MARGIN_WIDTH (w);
898 else if (area == RIGHT_MARGIN_AREA)
899 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
900 }
901
902 /* With wide margins, fringes, etc. we might end up with a negative
903 width, correct that here. */
904 return max (0, width);
905 }
906
907
908 /* Return the pixel height of the display area of window W, not
909 including mode lines of W, if any. */
910
911 int
912 window_box_height (struct window *w)
913 {
914 struct frame *f = XFRAME (w->frame);
915 int height = WINDOW_PIXEL_HEIGHT (w);
916
917 eassert (height >= 0);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
921
922 /* Note: the code below that determines the mode-line/header-line
923 height is essentially the same as that contained in the macro
924 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
925 the appropriate glyph row has its `mode_line_p' flag set,
926 and if it doesn't, uses estimate_mode_line_height instead. */
927
928 if (WINDOW_WANTS_MODELINE_P (w))
929 {
930 struct glyph_row *ml_row
931 = (w->current_matrix && w->current_matrix->rows
932 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
933 : 0);
934 if (ml_row && ml_row->mode_line_p)
935 height -= ml_row->height;
936 else
937 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
938 }
939
940 if (WINDOW_WANTS_HEADER_LINE_P (w))
941 {
942 struct glyph_row *hl_row
943 = (w->current_matrix && w->current_matrix->rows
944 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
945 : 0);
946 if (hl_row && hl_row->mode_line_p)
947 height -= hl_row->height;
948 else
949 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
950 }
951
952 /* With a very small font and a mode-line that's taller than
953 default, we might end up with a negative height. */
954 return max (0, height);
955 }
956
957 /* Return the window-relative coordinate of the left edge of display
958 area AREA of window W. ANY_AREA means return the left edge of the
959 whole window, to the right of the left fringe of W. */
960
961 int
962 window_box_left_offset (struct window *w, enum glyph_row_area area)
963 {
964 int x;
965
966 if (w->pseudo_window_p)
967 return 0;
968
969 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
970
971 if (area == TEXT_AREA)
972 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
973 + window_box_width (w, LEFT_MARGIN_AREA));
974 else if (area == RIGHT_MARGIN_AREA)
975 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
976 + window_box_width (w, LEFT_MARGIN_AREA)
977 + window_box_width (w, TEXT_AREA)
978 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
979 ? 0
980 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
981 else if (area == LEFT_MARGIN_AREA
982 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
983 x += WINDOW_LEFT_FRINGE_WIDTH (w);
984
985 /* Don't return more than the window's pixel width. */
986 return min (x, w->pixel_width);
987 }
988
989
990 /* Return the window-relative coordinate of the right edge of display
991 area AREA of window W. ANY_AREA means return the right edge of the
992 whole window, to the left of the right fringe of W. */
993
994 static int
995 window_box_right_offset (struct window *w, enum glyph_row_area area)
996 {
997 /* Don't return more than the window's pixel width. */
998 return min (window_box_left_offset (w, area) + window_box_width (w, area),
999 w->pixel_width);
1000 }
1001
1002 /* Return the frame-relative coordinate of the left edge of display
1003 area AREA of window W. ANY_AREA means return the left edge of the
1004 whole window, to the right of the left fringe of W. */
1005
1006 int
1007 window_box_left (struct window *w, enum glyph_row_area area)
1008 {
1009 struct frame *f = XFRAME (w->frame);
1010 int x;
1011
1012 if (w->pseudo_window_p)
1013 return FRAME_INTERNAL_BORDER_WIDTH (f);
1014
1015 x = (WINDOW_LEFT_EDGE_X (w)
1016 + window_box_left_offset (w, area));
1017
1018 return x;
1019 }
1020
1021
1022 /* Return the frame-relative coordinate of the right edge of display
1023 area AREA of window W. ANY_AREA means return the right edge of the
1024 whole window, to the left of the right fringe of W. */
1025
1026 int
1027 window_box_right (struct window *w, enum glyph_row_area area)
1028 {
1029 return window_box_left (w, area) + window_box_width (w, area);
1030 }
1031
1032 /* Get the bounding box of the display area AREA of window W, without
1033 mode lines, in frame-relative coordinates. ANY_AREA means the
1034 whole window, not including the left and right fringes of
1035 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1036 coordinates of the upper-left corner of the box. Return in
1037 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1038
1039 void
1040 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1041 int *box_y, int *box_width, int *box_height)
1042 {
1043 if (box_width)
1044 *box_width = window_box_width (w, area);
1045 if (box_height)
1046 *box_height = window_box_height (w);
1047 if (box_x)
1048 *box_x = window_box_left (w, area);
1049 if (box_y)
1050 {
1051 *box_y = WINDOW_TOP_EDGE_Y (w);
1052 if (WINDOW_WANTS_HEADER_LINE_P (w))
1053 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1054 }
1055 }
1056
1057 #ifdef HAVE_WINDOW_SYSTEM
1058
1059 /* Get the bounding box of the display area AREA of window W, without
1060 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1061 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1062 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1063 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1064 box. */
1065
1066 static void
1067 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1068 int *bottom_right_x, int *bottom_right_y)
1069 {
1070 window_box (w, ANY_AREA, top_left_x, top_left_y,
1071 bottom_right_x, bottom_right_y);
1072 *bottom_right_x += *top_left_x;
1073 *bottom_right_y += *top_left_y;
1074 }
1075
1076 #endif /* HAVE_WINDOW_SYSTEM */
1077
1078 /***********************************************************************
1079 Utilities
1080 ***********************************************************************/
1081
1082 /* Return the bottom y-position of the line the iterator IT is in.
1083 This can modify IT's settings. */
1084
1085 int
1086 line_bottom_y (struct it *it)
1087 {
1088 int line_height = it->max_ascent + it->max_descent;
1089 int line_top_y = it->current_y;
1090
1091 if (line_height == 0)
1092 {
1093 if (last_height)
1094 line_height = last_height;
1095 else if (IT_CHARPOS (*it) < ZV)
1096 {
1097 move_it_by_lines (it, 1);
1098 line_height = (it->max_ascent || it->max_descent
1099 ? it->max_ascent + it->max_descent
1100 : last_height);
1101 }
1102 else
1103 {
1104 struct glyph_row *row = it->glyph_row;
1105
1106 /* Use the default character height. */
1107 it->glyph_row = NULL;
1108 it->what = IT_CHARACTER;
1109 it->c = ' ';
1110 it->len = 1;
1111 PRODUCE_GLYPHS (it);
1112 line_height = it->ascent + it->descent;
1113 it->glyph_row = row;
1114 }
1115 }
1116
1117 return line_top_y + line_height;
1118 }
1119
1120 DEFUN ("line-pixel-height", Fline_pixel_height,
1121 Sline_pixel_height, 0, 0, 0,
1122 doc: /* Return height in pixels of text line in the selected window.
1123
1124 Value is the height in pixels of the line at point. */)
1125 (void)
1126 {
1127 struct it it;
1128 struct text_pos pt;
1129 struct window *w = XWINDOW (selected_window);
1130 struct buffer *old_buffer = NULL;
1131 Lisp_Object result;
1132
1133 if (XBUFFER (w->contents) != current_buffer)
1134 {
1135 old_buffer = current_buffer;
1136 set_buffer_internal_1 (XBUFFER (w->contents));
1137 }
1138 SET_TEXT_POS (pt, PT, PT_BYTE);
1139 start_display (&it, w, pt);
1140 it.vpos = it.current_y = 0;
1141 last_height = 0;
1142 result = make_number (line_bottom_y (&it));
1143 if (old_buffer)
1144 set_buffer_internal_1 (old_buffer);
1145
1146 return result;
1147 }
1148
1149 /* Return the default pixel height of text lines in window W. The
1150 value is the canonical height of the W frame's default font, plus
1151 any extra space required by the line-spacing variable or frame
1152 parameter.
1153
1154 Implementation note: this ignores any line-spacing text properties
1155 put on the newline characters. This is because those properties
1156 only affect the _screen_ line ending in the newline (i.e., in a
1157 continued line, only the last screen line will be affected), which
1158 means only a small number of lines in a buffer can ever use this
1159 feature. Since this function is used to compute the default pixel
1160 equivalent of text lines in a window, we can safely ignore those
1161 few lines. For the same reasons, we ignore the line-height
1162 properties. */
1163 int
1164 default_line_pixel_height (struct window *w)
1165 {
1166 struct frame *f = WINDOW_XFRAME (w);
1167 int height = FRAME_LINE_HEIGHT (f);
1168
1169 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1170 {
1171 struct buffer *b = XBUFFER (w->contents);
1172 Lisp_Object val = BVAR (b, extra_line_spacing);
1173
1174 if (NILP (val))
1175 val = BVAR (&buffer_defaults, extra_line_spacing);
1176 if (!NILP (val))
1177 {
1178 if (RANGED_INTEGERP (0, val, INT_MAX))
1179 height += XFASTINT (val);
1180 else if (FLOATP (val))
1181 {
1182 int addon = XFLOAT_DATA (val) * height + 0.5;
1183
1184 if (addon >= 0)
1185 height += addon;
1186 }
1187 }
1188 else
1189 height += f->extra_line_spacing;
1190 }
1191
1192 return height;
1193 }
1194
1195 /* Subroutine of pos_visible_p below. Extracts a display string, if
1196 any, from the display spec given as its argument. */
1197 static Lisp_Object
1198 string_from_display_spec (Lisp_Object spec)
1199 {
1200 if (CONSP (spec))
1201 {
1202 while (CONSP (spec))
1203 {
1204 if (STRINGP (XCAR (spec)))
1205 return XCAR (spec);
1206 spec = XCDR (spec);
1207 }
1208 }
1209 else if (VECTORP (spec))
1210 {
1211 ptrdiff_t i;
1212
1213 for (i = 0; i < ASIZE (spec); i++)
1214 {
1215 if (STRINGP (AREF (spec, i)))
1216 return AREF (spec, i);
1217 }
1218 return Qnil;
1219 }
1220
1221 return spec;
1222 }
1223
1224
1225 /* Limit insanely large values of W->hscroll on frame F to the largest
1226 value that will still prevent first_visible_x and last_visible_x of
1227 'struct it' from overflowing an int. */
1228 static int
1229 window_hscroll_limited (struct window *w, struct frame *f)
1230 {
1231 ptrdiff_t window_hscroll = w->hscroll;
1232 int window_text_width = window_box_width (w, TEXT_AREA);
1233 int colwidth = FRAME_COLUMN_WIDTH (f);
1234
1235 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1236 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1237
1238 return window_hscroll;
1239 }
1240
1241 /* Return true if position CHARPOS is visible in window W.
1242 CHARPOS < 0 means return info about WINDOW_END position.
1243 If visible, set *X and *Y to pixel coordinates of top left corner.
1244 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1245 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1246
1247 bool
1248 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1249 int *rtop, int *rbot, int *rowh, int *vpos)
1250 {
1251 struct it it;
1252 void *itdata = bidi_shelve_cache ();
1253 struct text_pos top;
1254 bool visible_p = false;
1255 struct buffer *old_buffer = NULL;
1256 bool r2l = false;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->contents) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->contents));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 w->mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 w->header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1307 int bottom_y;
1308 struct it save_it;
1309 void *save_it_data = NULL;
1310
1311 /* Calling line_bottom_y may change it.method, it.position, etc. */
1312 SAVE_IT (save_it, it, save_it_data);
1313 last_height = 0;
1314 bottom_y = line_bottom_y (&it);
1315 if (top_y < window_top_y)
1316 visible_p = bottom_y > window_top_y;
1317 else if (top_y < it.last_visible_y)
1318 visible_p = true;
1319 if (bottom_y >= it.last_visible_y
1320 && it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) < charpos)
1322 {
1323 /* When the last line of the window is scanned backwards
1324 under bidi iteration, we could be duped into thinking
1325 that we have passed CHARPOS, when in fact move_it_to
1326 simply stopped short of CHARPOS because it reached
1327 last_visible_y. To see if that's what happened, we call
1328 move_it_to again with a slightly larger vertical limit,
1329 and see if it actually moved vertically; if it did, we
1330 didn't really reach CHARPOS, which is beyond window end. */
1331 /* Why 10? because we don't know how many canonical lines
1332 will the height of the next line(s) be. So we guess. */
1333 int ten_more_lines = 10 * default_line_pixel_height (w);
1334
1335 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1336 MOVE_TO_POS | MOVE_TO_Y);
1337 if (it.current_y > top_y)
1338 visible_p = false;
1339
1340 }
1341 RESTORE_IT (&it, &save_it, save_it_data);
1342 if (visible_p)
1343 {
1344 if (it.method == GET_FROM_DISPLAY_VECTOR)
1345 {
1346 /* We stopped on the last glyph of a display vector.
1347 Try and recompute. Hack alert! */
1348 if (charpos < 2 || top.charpos >= charpos)
1349 top_x = it.glyph_row->x;
1350 else
1351 {
1352 struct it it2, it2_prev;
1353 /* The idea is to get to the previous buffer
1354 position, consume the character there, and use
1355 the pixel coordinates we get after that. But if
1356 the previous buffer position is also displayed
1357 from a display vector, we need to consume all of
1358 the glyphs from that display vector. */
1359 start_display (&it2, w, top);
1360 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1361 /* If we didn't get to CHARPOS - 1, there's some
1362 replacing display property at that position, and
1363 we stopped after it. That is exactly the place
1364 whose coordinates we want. */
1365 if (IT_CHARPOS (it2) != charpos - 1)
1366 it2_prev = it2;
1367 else
1368 {
1369 /* Iterate until we get out of the display
1370 vector that displays the character at
1371 CHARPOS - 1. */
1372 do {
1373 get_next_display_element (&it2);
1374 PRODUCE_GLYPHS (&it2);
1375 it2_prev = it2;
1376 set_iterator_to_next (&it2, true);
1377 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1378 && IT_CHARPOS (it2) < charpos);
1379 }
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1381 || it2_prev.current_x > it2_prev.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2_prev.current_x;
1386 top_y = it2_prev.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 struct text_pos tpos;
1396 bool newline_in_string
1397 = (STRINGP (string)
1398 && memchr (SDATA (string), '\n', SBYTES (string)));
1399
1400 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1401 bool replacing_spec_p
1402 = (!NILP (spec)
1403 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1404 charpos, FRAME_WINDOW_P (it.f)));
1405 /* The tricky code below is needed because there's a
1406 discrepancy between move_it_to and how we set cursor
1407 when PT is at the beginning of a portion of text
1408 covered by a display property or an overlay with a
1409 display property, or the display line ends in a
1410 newline from a display string. move_it_to will stop
1411 _after_ such display strings, whereas
1412 set_cursor_from_row conspires with cursor_row_p to
1413 place the cursor on the first glyph produced from the
1414 display string. */
1415
1416 /* We have overshoot PT because it is covered by a
1417 display property that replaces the text it covers.
1418 If the string includes embedded newlines, we are also
1419 in the wrong display line. Backtrack to the correct
1420 line, where the display property begins. */
1421 if (replacing_spec_p)
1422 {
1423 Lisp_Object startpos, endpos;
1424 EMACS_INT start, end;
1425 struct it it3;
1426
1427 /* Find the first and the last buffer positions
1428 covered by the display string. */
1429 endpos =
1430 Fnext_single_char_property_change (cpos, Qdisplay,
1431 Qnil, Qnil);
1432 startpos =
1433 Fprevious_single_char_property_change (endpos, Qdisplay,
1434 Qnil, Qnil);
1435 start = XFASTINT (startpos);
1436 end = XFASTINT (endpos);
1437 /* Move to the last buffer position before the
1438 display property. */
1439 start_display (&it3, w, top);
1440 if (start > CHARPOS (top))
1441 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1442 /* Move forward one more line if the position before
1443 the display string is a newline or if it is the
1444 rightmost character on a line that is
1445 continued or word-wrapped. */
1446 if (it3.method == GET_FROM_BUFFER
1447 && (it3.c == '\n'
1448 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1449 move_it_by_lines (&it3, 1);
1450 else if (move_it_in_display_line_to (&it3, -1,
1451 it3.current_x
1452 + it3.pixel_width,
1453 MOVE_TO_X)
1454 == MOVE_LINE_CONTINUED)
1455 {
1456 move_it_by_lines (&it3, 1);
1457 /* When we are under word-wrap, the #$@%!
1458 move_it_by_lines moves 2 lines, so we need to
1459 fix that up. */
1460 if (it3.line_wrap == WORD_WRAP)
1461 move_it_by_lines (&it3, -1);
1462 }
1463
1464 /* Record the vertical coordinate of the display
1465 line where we wound up. */
1466 top_y = it3.current_y;
1467 if (it3.bidi_p)
1468 {
1469 /* When characters are reordered for display,
1470 the character displayed to the left of the
1471 display string could be _after_ the display
1472 property in the logical order. Use the
1473 smallest vertical position of these two. */
1474 start_display (&it3, w, top);
1475 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1476 if (it3.current_y < top_y)
1477 top_y = it3.current_y;
1478 }
1479 /* Move from the top of the window to the beginning
1480 of the display line where the display string
1481 begins. */
1482 start_display (&it3, w, top);
1483 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1484 /* If it3_moved stays false after the 'while' loop
1485 below, that means we already were at a newline
1486 before the loop (e.g., the display string begins
1487 with a newline), so we don't need to (and cannot)
1488 inspect the glyphs of it3.glyph_row, because
1489 PRODUCE_GLYPHS will not produce anything for a
1490 newline, and thus it3.glyph_row stays at its
1491 stale content it got at top of the window. */
1492 bool it3_moved = false;
1493 /* Finally, advance the iterator until we hit the
1494 first display element whose character position is
1495 CHARPOS, or until the first newline from the
1496 display string, which signals the end of the
1497 display line. */
1498 while (get_next_display_element (&it3))
1499 {
1500 PRODUCE_GLYPHS (&it3);
1501 if (IT_CHARPOS (it3) == charpos
1502 || ITERATOR_AT_END_OF_LINE_P (&it3))
1503 break;
1504 it3_moved = true;
1505 set_iterator_to_next (&it3, false);
1506 }
1507 top_x = it3.current_x - it3.pixel_width;
1508 /* Normally, we would exit the above loop because we
1509 found the display element whose character
1510 position is CHARPOS. For the contingency that we
1511 didn't, and stopped at the first newline from the
1512 display string, move back over the glyphs
1513 produced from the string, until we find the
1514 rightmost glyph not from the string. */
1515 if (it3_moved
1516 && newline_in_string
1517 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1518 {
1519 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1520 + it3.glyph_row->used[TEXT_AREA];
1521
1522 while (EQ ((g - 1)->object, string))
1523 {
1524 --g;
1525 top_x -= g->pixel_width;
1526 }
1527 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1528 + it3.glyph_row->used[TEXT_AREA]);
1529 }
1530 }
1531 }
1532
1533 *x = top_x;
1534 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1535 *rtop = max (0, window_top_y - top_y);
1536 *rbot = max (0, bottom_y - it.last_visible_y);
1537 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1538 - max (top_y, window_top_y)));
1539 *vpos = it.vpos;
1540 if (it.bidi_it.paragraph_dir == R2L)
1541 r2l = true;
1542 }
1543 }
1544 else
1545 {
1546 /* Either we were asked to provide info about WINDOW_END, or
1547 CHARPOS is in the partially visible glyph row at end of
1548 window. */
1549 struct it it2;
1550 void *it2data = NULL;
1551
1552 SAVE_IT (it2, it, it2data);
1553 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1554 move_it_by_lines (&it, 1);
1555 if (charpos < IT_CHARPOS (it)
1556 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1557 {
1558 visible_p = true;
1559 RESTORE_IT (&it2, &it2, it2data);
1560 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1561 *x = it2.current_x;
1562 *y = it2.current_y + it2.max_ascent - it2.ascent;
1563 *rtop = max (0, -it2.current_y);
1564 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1565 - it.last_visible_y));
1566 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1567 it.last_visible_y)
1568 - max (it2.current_y,
1569 WINDOW_HEADER_LINE_HEIGHT (w))));
1570 *vpos = it2.vpos;
1571 if (it2.bidi_it.paragraph_dir == R2L)
1572 r2l = true;
1573 }
1574 else
1575 bidi_unshelve_cache (it2data, true);
1576 }
1577 bidi_unshelve_cache (itdata, false);
1578
1579 if (old_buffer)
1580 set_buffer_internal_1 (old_buffer);
1581
1582 if (visible_p)
1583 {
1584 if (w->hscroll > 0)
1585 *x -=
1586 window_hscroll_limited (w, WINDOW_XFRAME (w))
1587 * WINDOW_FRAME_COLUMN_WIDTH (w);
1588 /* For lines in an R2L paragraph, we need to mirror the X pixel
1589 coordinate wrt the text area. For the reasons, see the
1590 commentary in buffer_posn_from_coords and the explanation of
1591 the geometry used by the move_it_* functions at the end of
1592 the large commentary near the beginning of this file. */
1593 if (r2l)
1594 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1595 }
1596
1597 #if false
1598 /* Debugging code. */
1599 if (visible_p)
1600 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1601 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1602 else
1603 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1604 #endif
1605
1606 return visible_p;
1607 }
1608
1609
1610 /* Return the next character from STR. Return in *LEN the length of
1611 the character. This is like STRING_CHAR_AND_LENGTH but never
1612 returns an invalid character. If we find one, we return a `?', but
1613 with the length of the invalid character. */
1614
1615 static int
1616 string_char_and_length (const unsigned char *str, int *len)
1617 {
1618 int c;
1619
1620 c = STRING_CHAR_AND_LENGTH (str, *len);
1621 if (!CHAR_VALID_P (c))
1622 /* We may not change the length here because other places in Emacs
1623 don't use this function, i.e. they silently accept invalid
1624 characters. */
1625 c = '?';
1626
1627 return c;
1628 }
1629
1630
1631
1632 /* Given a position POS containing a valid character and byte position
1633 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1634
1635 static struct text_pos
1636 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1637 {
1638 eassert (STRINGP (string) && nchars >= 0);
1639
1640 if (STRING_MULTIBYTE (string))
1641 {
1642 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1643 int len;
1644
1645 while (nchars--)
1646 {
1647 string_char_and_length (p, &len);
1648 p += len;
1649 CHARPOS (pos) += 1;
1650 BYTEPOS (pos) += len;
1651 }
1652 }
1653 else
1654 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1655
1656 return pos;
1657 }
1658
1659
1660 /* Value is the text position, i.e. character and byte position,
1661 for character position CHARPOS in STRING. */
1662
1663 static struct text_pos
1664 string_pos (ptrdiff_t charpos, Lisp_Object string)
1665 {
1666 struct text_pos pos;
1667 eassert (STRINGP (string));
1668 eassert (charpos >= 0);
1669 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1670 return pos;
1671 }
1672
1673
1674 /* Value is a text position, i.e. character and byte position, for
1675 character position CHARPOS in C string S. MULTIBYTE_P
1676 means recognize multibyte characters. */
1677
1678 static struct text_pos
1679 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1680 {
1681 struct text_pos pos;
1682
1683 eassert (s != NULL);
1684 eassert (charpos >= 0);
1685
1686 if (multibyte_p)
1687 {
1688 int len;
1689
1690 SET_TEXT_POS (pos, 0, 0);
1691 while (charpos--)
1692 {
1693 string_char_and_length ((const unsigned char *) s, &len);
1694 s += len;
1695 CHARPOS (pos) += 1;
1696 BYTEPOS (pos) += len;
1697 }
1698 }
1699 else
1700 SET_TEXT_POS (pos, charpos, charpos);
1701
1702 return pos;
1703 }
1704
1705
1706 /* Value is the number of characters in C string S. MULTIBYTE_P
1707 means recognize multibyte characters. */
1708
1709 static ptrdiff_t
1710 number_of_chars (const char *s, bool multibyte_p)
1711 {
1712 ptrdiff_t nchars;
1713
1714 if (multibyte_p)
1715 {
1716 ptrdiff_t rest = strlen (s);
1717 int len;
1718 const unsigned char *p = (const unsigned char *) s;
1719
1720 for (nchars = 0; rest > 0; ++nchars)
1721 {
1722 string_char_and_length (p, &len);
1723 rest -= len, p += len;
1724 }
1725 }
1726 else
1727 nchars = strlen (s);
1728
1729 return nchars;
1730 }
1731
1732
1733 /* Compute byte position NEWPOS->bytepos corresponding to
1734 NEWPOS->charpos. POS is a known position in string STRING.
1735 NEWPOS->charpos must be >= POS.charpos. */
1736
1737 static void
1738 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1739 {
1740 eassert (STRINGP (string));
1741 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1742
1743 if (STRING_MULTIBYTE (string))
1744 *newpos = string_pos_nchars_ahead (pos, string,
1745 CHARPOS (*newpos) - CHARPOS (pos));
1746 else
1747 BYTEPOS (*newpos) = CHARPOS (*newpos);
1748 }
1749
1750 /* EXPORT:
1751 Return an estimation of the pixel height of mode or header lines on
1752 frame F. FACE_ID specifies what line's height to estimate. */
1753
1754 int
1755 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1756 {
1757 #ifdef HAVE_WINDOW_SYSTEM
1758 if (FRAME_WINDOW_P (f))
1759 {
1760 int height = FONT_HEIGHT (FRAME_FONT (f));
1761
1762 /* This function is called so early when Emacs starts that the face
1763 cache and mode line face are not yet initialized. */
1764 if (FRAME_FACE_CACHE (f))
1765 {
1766 struct face *face = FACE_FROM_ID (f, face_id);
1767 if (face)
1768 {
1769 if (face->font)
1770 height = normal_char_height (face->font, -1);
1771 if (face->box_line_width > 0)
1772 height += 2 * face->box_line_width;
1773 }
1774 }
1775
1776 return height;
1777 }
1778 #endif
1779
1780 return 1;
1781 }
1782
1783 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1784 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1785 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1786 not force the value into range. */
1787
1788 void
1789 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1790 NativeRectangle *bounds, bool noclip)
1791 {
1792
1793 #ifdef HAVE_WINDOW_SYSTEM
1794 if (FRAME_WINDOW_P (f))
1795 {
1796 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1797 even for negative values. */
1798 if (pix_x < 0)
1799 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1800 if (pix_y < 0)
1801 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1802
1803 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1804 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1805
1806 if (bounds)
1807 STORE_NATIVE_RECT (*bounds,
1808 FRAME_COL_TO_PIXEL_X (f, pix_x),
1809 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1810 FRAME_COLUMN_WIDTH (f) - 1,
1811 FRAME_LINE_HEIGHT (f) - 1);
1812
1813 /* PXW: Should we clip pixels before converting to columns/lines? */
1814 if (!noclip)
1815 {
1816 if (pix_x < 0)
1817 pix_x = 0;
1818 else if (pix_x > FRAME_TOTAL_COLS (f))
1819 pix_x = FRAME_TOTAL_COLS (f);
1820
1821 if (pix_y < 0)
1822 pix_y = 0;
1823 else if (pix_y > FRAME_TOTAL_LINES (f))
1824 pix_y = FRAME_TOTAL_LINES (f);
1825 }
1826 }
1827 #endif
1828
1829 *x = pix_x;
1830 *y = pix_y;
1831 }
1832
1833
1834 /* Find the glyph under window-relative coordinates X/Y in window W.
1835 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1836 strings. Return in *HPOS and *VPOS the row and column number of
1837 the glyph found. Return in *AREA the glyph area containing X.
1838 Value is a pointer to the glyph found or null if X/Y is not on
1839 text, or we can't tell because W's current matrix is not up to
1840 date. */
1841
1842 static struct glyph *
1843 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1844 int *dx, int *dy, int *area)
1845 {
1846 struct glyph *glyph, *end;
1847 struct glyph_row *row = NULL;
1848 int x0, i;
1849
1850 /* Find row containing Y. Give up if some row is not enabled. */
1851 for (i = 0; i < w->current_matrix->nrows; ++i)
1852 {
1853 row = MATRIX_ROW (w->current_matrix, i);
1854 if (!row->enabled_p)
1855 return NULL;
1856 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1857 break;
1858 }
1859
1860 *vpos = i;
1861 *hpos = 0;
1862
1863 /* Give up if Y is not in the window. */
1864 if (i == w->current_matrix->nrows)
1865 return NULL;
1866
1867 /* Get the glyph area containing X. */
1868 if (w->pseudo_window_p)
1869 {
1870 *area = TEXT_AREA;
1871 x0 = 0;
1872 }
1873 else
1874 {
1875 if (x < window_box_left_offset (w, TEXT_AREA))
1876 {
1877 *area = LEFT_MARGIN_AREA;
1878 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1879 }
1880 else if (x < window_box_right_offset (w, TEXT_AREA))
1881 {
1882 *area = TEXT_AREA;
1883 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1884 }
1885 else
1886 {
1887 *area = RIGHT_MARGIN_AREA;
1888 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1889 }
1890 }
1891
1892 /* Find glyph containing X. */
1893 glyph = row->glyphs[*area];
1894 end = glyph + row->used[*area];
1895 x -= x0;
1896 while (glyph < end && x >= glyph->pixel_width)
1897 {
1898 x -= glyph->pixel_width;
1899 ++glyph;
1900 }
1901
1902 if (glyph == end)
1903 return NULL;
1904
1905 if (dx)
1906 {
1907 *dx = x;
1908 *dy = y - (row->y + row->ascent - glyph->ascent);
1909 }
1910
1911 *hpos = glyph - row->glyphs[*area];
1912 return glyph;
1913 }
1914
1915 /* Convert frame-relative x/y to coordinates relative to window W.
1916 Takes pseudo-windows into account. */
1917
1918 static void
1919 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1920 {
1921 if (w->pseudo_window_p)
1922 {
1923 /* A pseudo-window is always full-width, and starts at the
1924 left edge of the frame, plus a frame border. */
1925 struct frame *f = XFRAME (w->frame);
1926 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1927 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1928 }
1929 else
1930 {
1931 *x -= WINDOW_LEFT_EDGE_X (w);
1932 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1933 }
1934 }
1935
1936 #ifdef HAVE_WINDOW_SYSTEM
1937
1938 /* EXPORT:
1939 Return in RECTS[] at most N clipping rectangles for glyph string S.
1940 Return the number of stored rectangles. */
1941
1942 int
1943 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1944 {
1945 XRectangle r;
1946
1947 if (n <= 0)
1948 return 0;
1949
1950 if (s->row->full_width_p)
1951 {
1952 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1953 r.x = WINDOW_LEFT_EDGE_X (s->w);
1954 if (s->row->mode_line_p)
1955 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
1956 else
1957 r.width = WINDOW_PIXEL_WIDTH (s->w);
1958
1959 /* Unless displaying a mode or menu bar line, which are always
1960 fully visible, clip to the visible part of the row. */
1961 if (s->w->pseudo_window_p)
1962 r.height = s->row->visible_height;
1963 else
1964 r.height = s->height;
1965 }
1966 else
1967 {
1968 /* This is a text line that may be partially visible. */
1969 r.x = window_box_left (s->w, s->area);
1970 r.width = window_box_width (s->w, s->area);
1971 r.height = s->row->visible_height;
1972 }
1973
1974 if (s->clip_head)
1975 if (r.x < s->clip_head->x)
1976 {
1977 if (r.width >= s->clip_head->x - r.x)
1978 r.width -= s->clip_head->x - r.x;
1979 else
1980 r.width = 0;
1981 r.x = s->clip_head->x;
1982 }
1983 if (s->clip_tail)
1984 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1985 {
1986 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1987 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1988 else
1989 r.width = 0;
1990 }
1991
1992 /* If S draws overlapping rows, it's sufficient to use the top and
1993 bottom of the window for clipping because this glyph string
1994 intentionally draws over other lines. */
1995 if (s->for_overlaps)
1996 {
1997 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1998 r.height = window_text_bottom_y (s->w) - r.y;
1999
2000 /* Alas, the above simple strategy does not work for the
2001 environments with anti-aliased text: if the same text is
2002 drawn onto the same place multiple times, it gets thicker.
2003 If the overlap we are processing is for the erased cursor, we
2004 take the intersection with the rectangle of the cursor. */
2005 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2006 {
2007 XRectangle rc, r_save = r;
2008
2009 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2010 rc.y = s->w->phys_cursor.y;
2011 rc.width = s->w->phys_cursor_width;
2012 rc.height = s->w->phys_cursor_height;
2013
2014 x_intersect_rectangles (&r_save, &rc, &r);
2015 }
2016 }
2017 else
2018 {
2019 /* Don't use S->y for clipping because it doesn't take partially
2020 visible lines into account. For example, it can be negative for
2021 partially visible lines at the top of a window. */
2022 if (!s->row->full_width_p
2023 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2024 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2025 else
2026 r.y = max (0, s->row->y);
2027 }
2028
2029 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2030
2031 /* If drawing the cursor, don't let glyph draw outside its
2032 advertised boundaries. Cleartype does this under some circumstances. */
2033 if (s->hl == DRAW_CURSOR)
2034 {
2035 struct glyph *glyph = s->first_glyph;
2036 int height, max_y;
2037
2038 if (s->x > r.x)
2039 {
2040 if (r.width >= s->x - r.x)
2041 r.width -= s->x - r.x;
2042 else /* R2L hscrolled row with cursor outside text area */
2043 r.width = 0;
2044 r.x = s->x;
2045 }
2046 r.width = min (r.width, glyph->pixel_width);
2047
2048 /* If r.y is below window bottom, ensure that we still see a cursor. */
2049 height = min (glyph->ascent + glyph->descent,
2050 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2051 max_y = window_text_bottom_y (s->w) - height;
2052 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2053 if (s->ybase - glyph->ascent > max_y)
2054 {
2055 r.y = max_y;
2056 r.height = height;
2057 }
2058 else
2059 {
2060 /* Don't draw cursor glyph taller than our actual glyph. */
2061 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2062 if (height < r.height)
2063 {
2064 max_y = r.y + r.height;
2065 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2066 r.height = min (max_y - r.y, height);
2067 }
2068 }
2069 }
2070
2071 if (s->row->clip)
2072 {
2073 XRectangle r_save = r;
2074
2075 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2076 r.width = 0;
2077 }
2078
2079 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2080 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2081 {
2082 #ifdef CONVERT_FROM_XRECT
2083 CONVERT_FROM_XRECT (r, *rects);
2084 #else
2085 *rects = r;
2086 #endif
2087 return 1;
2088 }
2089 else
2090 {
2091 /* If we are processing overlapping and allowed to return
2092 multiple clipping rectangles, we exclude the row of the glyph
2093 string from the clipping rectangle. This is to avoid drawing
2094 the same text on the environment with anti-aliasing. */
2095 #ifdef CONVERT_FROM_XRECT
2096 XRectangle rs[2];
2097 #else
2098 XRectangle *rs = rects;
2099 #endif
2100 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2101
2102 if (s->for_overlaps & OVERLAPS_PRED)
2103 {
2104 rs[i] = r;
2105 if (r.y + r.height > row_y)
2106 {
2107 if (r.y < row_y)
2108 rs[i].height = row_y - r.y;
2109 else
2110 rs[i].height = 0;
2111 }
2112 i++;
2113 }
2114 if (s->for_overlaps & OVERLAPS_SUCC)
2115 {
2116 rs[i] = r;
2117 if (r.y < row_y + s->row->visible_height)
2118 {
2119 if (r.y + r.height > row_y + s->row->visible_height)
2120 {
2121 rs[i].y = row_y + s->row->visible_height;
2122 rs[i].height = r.y + r.height - rs[i].y;
2123 }
2124 else
2125 rs[i].height = 0;
2126 }
2127 i++;
2128 }
2129
2130 n = i;
2131 #ifdef CONVERT_FROM_XRECT
2132 for (i = 0; i < n; i++)
2133 CONVERT_FROM_XRECT (rs[i], rects[i]);
2134 #endif
2135 return n;
2136 }
2137 }
2138
2139 /* EXPORT:
2140 Return in *NR the clipping rectangle for glyph string S. */
2141
2142 void
2143 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2144 {
2145 get_glyph_string_clip_rects (s, nr, 1);
2146 }
2147
2148
2149 /* EXPORT:
2150 Return the position and height of the phys cursor in window W.
2151 Set w->phys_cursor_width to width of phys cursor.
2152 */
2153
2154 void
2155 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2156 struct glyph *glyph, int *xp, int *yp, int *heightp)
2157 {
2158 struct frame *f = XFRAME (WINDOW_FRAME (w));
2159 int x, y, wd, h, h0, y0, ascent;
2160
2161 /* Compute the width of the rectangle to draw. If on a stretch
2162 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2163 rectangle as wide as the glyph, but use a canonical character
2164 width instead. */
2165 wd = glyph->pixel_width;
2166
2167 x = w->phys_cursor.x;
2168 if (x < 0)
2169 {
2170 wd += x;
2171 x = 0;
2172 }
2173
2174 if (glyph->type == STRETCH_GLYPH
2175 && !x_stretch_cursor_p)
2176 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2177 w->phys_cursor_width = wd;
2178
2179 /* Don't let the hollow cursor glyph descend below the glyph row's
2180 ascent value, lest the hollow cursor looks funny. */
2181 y = w->phys_cursor.y;
2182 ascent = row->ascent;
2183 if (row->ascent < glyph->ascent)
2184 {
2185 y =- glyph->ascent - row->ascent;
2186 ascent = glyph->ascent;
2187 }
2188
2189 /* If y is below window bottom, ensure that we still see a cursor. */
2190 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2191
2192 h = max (h0, ascent + glyph->descent);
2193 h0 = min (h0, ascent + glyph->descent);
2194
2195 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2196 if (y < y0)
2197 {
2198 h = max (h - (y0 - y) + 1, h0);
2199 y = y0 - 1;
2200 }
2201 else
2202 {
2203 y0 = window_text_bottom_y (w) - h0;
2204 if (y > y0)
2205 {
2206 h += y - y0;
2207 y = y0;
2208 }
2209 }
2210
2211 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2212 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2213 *heightp = h;
2214 }
2215
2216 /*
2217 * Remember which glyph the mouse is over.
2218 */
2219
2220 void
2221 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2222 {
2223 Lisp_Object window;
2224 struct window *w;
2225 struct glyph_row *r, *gr, *end_row;
2226 enum window_part part;
2227 enum glyph_row_area area;
2228 int x, y, width, height;
2229
2230 /* Try to determine frame pixel position and size of the glyph under
2231 frame pixel coordinates X/Y on frame F. */
2232
2233 if (window_resize_pixelwise)
2234 {
2235 width = height = 1;
2236 goto virtual_glyph;
2237 }
2238 else if (!f->glyphs_initialized_p
2239 || (window = window_from_coordinates (f, gx, gy, &part, false),
2240 NILP (window)))
2241 {
2242 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2243 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2244 goto virtual_glyph;
2245 }
2246
2247 w = XWINDOW (window);
2248 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2249 height = WINDOW_FRAME_LINE_HEIGHT (w);
2250
2251 x = window_relative_x_coord (w, part, gx);
2252 y = gy - WINDOW_TOP_EDGE_Y (w);
2253
2254 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2255 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2256
2257 if (w->pseudo_window_p)
2258 {
2259 area = TEXT_AREA;
2260 part = ON_MODE_LINE; /* Don't adjust margin. */
2261 goto text_glyph;
2262 }
2263
2264 switch (part)
2265 {
2266 case ON_LEFT_MARGIN:
2267 area = LEFT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_RIGHT_MARGIN:
2271 area = RIGHT_MARGIN_AREA;
2272 goto text_glyph;
2273
2274 case ON_HEADER_LINE:
2275 case ON_MODE_LINE:
2276 gr = (part == ON_HEADER_LINE
2277 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2278 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2279 gy = gr->y;
2280 area = TEXT_AREA;
2281 goto text_glyph_row_found;
2282
2283 case ON_TEXT:
2284 area = TEXT_AREA;
2285
2286 text_glyph:
2287 gr = 0; gy = 0;
2288 for (; r <= end_row && r->enabled_p; ++r)
2289 if (r->y + r->height > y)
2290 {
2291 gr = r; gy = r->y;
2292 break;
2293 }
2294
2295 text_glyph_row_found:
2296 if (gr && gy <= y)
2297 {
2298 struct glyph *g = gr->glyphs[area];
2299 struct glyph *end = g + gr->used[area];
2300
2301 height = gr->height;
2302 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2303 if (gx + g->pixel_width > x)
2304 break;
2305
2306 if (g < end)
2307 {
2308 if (g->type == IMAGE_GLYPH)
2309 {
2310 /* Don't remember when mouse is over image, as
2311 image may have hot-spots. */
2312 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2313 return;
2314 }
2315 width = g->pixel_width;
2316 }
2317 else
2318 {
2319 /* Use nominal char spacing at end of line. */
2320 x -= gx;
2321 gx += (x / width) * width;
2322 }
2323
2324 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2325 {
2326 gx += window_box_left_offset (w, area);
2327 /* Don't expand over the modeline to make sure the vertical
2328 drag cursor is shown early enough. */
2329 height = min (height,
2330 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2331 }
2332 }
2333 else
2334 {
2335 /* Use nominal line height at end of window. */
2336 gx = (x / width) * width;
2337 y -= gy;
2338 gy += (y / height) * height;
2339 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2340 /* See comment above. */
2341 height = min (height,
2342 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2343 }
2344 break;
2345
2346 case ON_LEFT_FRINGE:
2347 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2348 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2349 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2350 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2351 goto row_glyph;
2352
2353 case ON_RIGHT_FRINGE:
2354 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2355 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2356 : window_box_right_offset (w, TEXT_AREA));
2357 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2358 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2359 && !WINDOW_RIGHTMOST_P (w))
2360 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2361 /* Make sure the vertical border can get her own glyph to the
2362 right of the one we build here. */
2363 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2364 else
2365 width = WINDOW_PIXEL_WIDTH (w) - gx;
2366 else
2367 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2368
2369 goto row_glyph;
2370
2371 case ON_VERTICAL_BORDER:
2372 gx = WINDOW_PIXEL_WIDTH (w) - width;
2373 goto row_glyph;
2374
2375 case ON_VERTICAL_SCROLL_BAR:
2376 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2377 ? 0
2378 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2379 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2380 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2381 : 0)));
2382 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2383
2384 row_glyph:
2385 gr = 0, gy = 0;
2386 for (; r <= end_row && r->enabled_p; ++r)
2387 if (r->y + r->height > y)
2388 {
2389 gr = r; gy = r->y;
2390 break;
2391 }
2392
2393 if (gr && gy <= y)
2394 height = gr->height;
2395 else
2396 {
2397 /* Use nominal line height at end of window. */
2398 y -= gy;
2399 gy += (y / height) * height;
2400 }
2401 break;
2402
2403 case ON_RIGHT_DIVIDER:
2404 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2405 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2406 gy = 0;
2407 /* The bottom divider prevails. */
2408 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2409 goto add_edge;
2410
2411 case ON_BOTTOM_DIVIDER:
2412 gx = 0;
2413 width = WINDOW_PIXEL_WIDTH (w);
2414 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2415 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2416 goto add_edge;
2417
2418 default:
2419 ;
2420 virtual_glyph:
2421 /* If there is no glyph under the mouse, then we divide the screen
2422 into a grid of the smallest glyph in the frame, and use that
2423 as our "glyph". */
2424
2425 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2426 round down even for negative values. */
2427 if (gx < 0)
2428 gx -= width - 1;
2429 if (gy < 0)
2430 gy -= height - 1;
2431
2432 gx = (gx / width) * width;
2433 gy = (gy / height) * height;
2434
2435 goto store_rect;
2436 }
2437
2438 add_edge:
2439 gx += WINDOW_LEFT_EDGE_X (w);
2440 gy += WINDOW_TOP_EDGE_Y (w);
2441
2442 store_rect:
2443 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2444
2445 /* Visible feedback for debugging. */
2446 #if false && defined HAVE_X_WINDOWS
2447 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2448 f->output_data.x->normal_gc,
2449 gx, gy, width, height);
2450 #endif
2451 }
2452
2453
2454 #endif /* HAVE_WINDOW_SYSTEM */
2455
2456 static void
2457 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2458 {
2459 eassert (w);
2460 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2461 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2462 w->window_end_vpos
2463 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2464 }
2465
2466 /***********************************************************************
2467 Lisp form evaluation
2468 ***********************************************************************/
2469
2470 /* Error handler for safe_eval and safe_call. */
2471
2472 static Lisp_Object
2473 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2474 {
2475 add_to_log ("Error during redisplay: %S signaled %S",
2476 Flist (nargs, args), arg);
2477 return Qnil;
2478 }
2479
2480 /* Call function FUNC with the rest of NARGS - 1 arguments
2481 following. Return the result, or nil if something went
2482 wrong. Prevent redisplay during the evaluation. */
2483
2484 static Lisp_Object
2485 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2486 {
2487 Lisp_Object val;
2488
2489 if (inhibit_eval_during_redisplay)
2490 val = Qnil;
2491 else
2492 {
2493 ptrdiff_t i;
2494 ptrdiff_t count = SPECPDL_INDEX ();
2495 Lisp_Object *args;
2496 USE_SAFE_ALLOCA;
2497 SAFE_ALLOCA_LISP (args, nargs);
2498
2499 args[0] = func;
2500 for (i = 1; i < nargs; i++)
2501 args[i] = va_arg (ap, Lisp_Object);
2502
2503 specbind (Qinhibit_redisplay, Qt);
2504 if (inhibit_quit)
2505 specbind (Qinhibit_quit, Qt);
2506 /* Use Qt to ensure debugger does not run,
2507 so there is no possibility of wanting to redisplay. */
2508 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2509 safe_eval_handler);
2510 SAFE_FREE ();
2511 val = unbind_to (count, val);
2512 }
2513
2514 return val;
2515 }
2516
2517 Lisp_Object
2518 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2519 {
2520 Lisp_Object retval;
2521 va_list ap;
2522
2523 va_start (ap, func);
2524 retval = safe__call (false, nargs, func, ap);
2525 va_end (ap);
2526 return retval;
2527 }
2528
2529 /* Call function FN with one argument ARG.
2530 Return the result, or nil if something went wrong. */
2531
2532 Lisp_Object
2533 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2534 {
2535 return safe_call (2, fn, arg);
2536 }
2537
2538 static Lisp_Object
2539 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2540 {
2541 Lisp_Object retval;
2542 va_list ap;
2543
2544 va_start (ap, fn);
2545 retval = safe__call (inhibit_quit, 2, fn, ap);
2546 va_end (ap);
2547 return retval;
2548 }
2549
2550 Lisp_Object
2551 safe_eval (Lisp_Object sexpr)
2552 {
2553 return safe__call1 (false, Qeval, sexpr);
2554 }
2555
2556 static Lisp_Object
2557 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2558 {
2559 return safe__call1 (inhibit_quit, Qeval, sexpr);
2560 }
2561
2562 /* Call function FN with two arguments ARG1 and ARG2.
2563 Return the result, or nil if something went wrong. */
2564
2565 Lisp_Object
2566 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2567 {
2568 return safe_call (3, fn, arg1, arg2);
2569 }
2570
2571
2572 \f
2573 /***********************************************************************
2574 Debugging
2575 ***********************************************************************/
2576
2577 /* Define CHECK_IT to perform sanity checks on iterators.
2578 This is for debugging. It is too slow to do unconditionally. */
2579
2580 static void
2581 CHECK_IT (struct it *it)
2582 {
2583 #if false
2584 if (it->method == GET_FROM_STRING)
2585 {
2586 eassert (STRINGP (it->string));
2587 eassert (IT_STRING_CHARPOS (*it) >= 0);
2588 }
2589 else
2590 {
2591 eassert (IT_STRING_CHARPOS (*it) < 0);
2592 if (it->method == GET_FROM_BUFFER)
2593 {
2594 /* Check that character and byte positions agree. */
2595 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2596 }
2597 }
2598
2599 if (it->dpvec)
2600 eassert (it->current.dpvec_index >= 0);
2601 else
2602 eassert (it->current.dpvec_index < 0);
2603 #endif
2604 }
2605
2606
2607 /* Check that the window end of window W is what we expect it
2608 to be---the last row in the current matrix displaying text. */
2609
2610 static void
2611 CHECK_WINDOW_END (struct window *w)
2612 {
2613 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2614 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2615 {
2616 struct glyph_row *row;
2617 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2618 !row->enabled_p
2619 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2620 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2621 }
2622 #endif
2623 }
2624
2625 /***********************************************************************
2626 Iterator initialization
2627 ***********************************************************************/
2628
2629 /* Initialize IT for displaying current_buffer in window W, starting
2630 at character position CHARPOS. CHARPOS < 0 means that no buffer
2631 position is specified which is useful when the iterator is assigned
2632 a position later. BYTEPOS is the byte position corresponding to
2633 CHARPOS.
2634
2635 If ROW is not null, calls to produce_glyphs with IT as parameter
2636 will produce glyphs in that row.
2637
2638 BASE_FACE_ID is the id of a base face to use. It must be one of
2639 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2640 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2641 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2642
2643 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2644 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2645 will be initialized to use the corresponding mode line glyph row of
2646 the desired matrix of W. */
2647
2648 void
2649 init_iterator (struct it *it, struct window *w,
2650 ptrdiff_t charpos, ptrdiff_t bytepos,
2651 struct glyph_row *row, enum face_id base_face_id)
2652 {
2653 enum face_id remapped_base_face_id = base_face_id;
2654
2655 /* Some precondition checks. */
2656 eassert (w != NULL && it != NULL);
2657 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2658 && charpos <= ZV));
2659
2660 /* If face attributes have been changed since the last redisplay,
2661 free realized faces now because they depend on face definitions
2662 that might have changed. Don't free faces while there might be
2663 desired matrices pending which reference these faces. */
2664 if (face_change && !inhibit_free_realized_faces)
2665 {
2666 face_change = false;
2667 free_all_realized_faces (Qnil);
2668 }
2669
2670 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2671 if (! NILP (Vface_remapping_alist))
2672 remapped_base_face_id
2673 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2674
2675 /* Use one of the mode line rows of W's desired matrix if
2676 appropriate. */
2677 if (row == NULL)
2678 {
2679 if (base_face_id == MODE_LINE_FACE_ID
2680 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2681 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2682 else if (base_face_id == HEADER_LINE_FACE_ID)
2683 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2684 }
2685
2686 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2687 Other parts of redisplay rely on that. */
2688 memclear (it, sizeof *it);
2689 it->current.overlay_string_index = -1;
2690 it->current.dpvec_index = -1;
2691 it->base_face_id = remapped_base_face_id;
2692 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2693 it->paragraph_embedding = L2R;
2694 it->bidi_it.w = w;
2695
2696 /* The window in which we iterate over current_buffer: */
2697 XSETWINDOW (it->window, w);
2698 it->w = w;
2699 it->f = XFRAME (w->frame);
2700
2701 it->cmp_it.id = -1;
2702
2703 /* Extra space between lines (on window systems only). */
2704 if (base_face_id == DEFAULT_FACE_ID
2705 && FRAME_WINDOW_P (it->f))
2706 {
2707 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2708 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2709 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2710 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2711 * FRAME_LINE_HEIGHT (it->f));
2712 else if (it->f->extra_line_spacing > 0)
2713 it->extra_line_spacing = it->f->extra_line_spacing;
2714 }
2715
2716 /* If realized faces have been removed, e.g. because of face
2717 attribute changes of named faces, recompute them. When running
2718 in batch mode, the face cache of the initial frame is null. If
2719 we happen to get called, make a dummy face cache. */
2720 if (FRAME_FACE_CACHE (it->f) == NULL)
2721 init_frame_faces (it->f);
2722 if (FRAME_FACE_CACHE (it->f)->used == 0)
2723 recompute_basic_faces (it->f);
2724
2725 it->override_ascent = -1;
2726
2727 /* Are control characters displayed as `^C'? */
2728 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2729
2730 /* -1 means everything between a CR and the following line end
2731 is invisible. >0 means lines indented more than this value are
2732 invisible. */
2733 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2734 ? (clip_to_bounds
2735 (-1, XINT (BVAR (current_buffer, selective_display)),
2736 PTRDIFF_MAX))
2737 : (!NILP (BVAR (current_buffer, selective_display))
2738 ? -1 : 0));
2739 it->selective_display_ellipsis_p
2740 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2741
2742 /* Display table to use. */
2743 it->dp = window_display_table (w);
2744
2745 /* Are multibyte characters enabled in current_buffer? */
2746 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2747
2748 /* Get the position at which the redisplay_end_trigger hook should
2749 be run, if it is to be run at all. */
2750 if (MARKERP (w->redisplay_end_trigger)
2751 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2752 it->redisplay_end_trigger_charpos
2753 = marker_position (w->redisplay_end_trigger);
2754 else if (INTEGERP (w->redisplay_end_trigger))
2755 it->redisplay_end_trigger_charpos
2756 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2757 PTRDIFF_MAX);
2758
2759 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2760
2761 /* Are lines in the display truncated? */
2762 if (TRUNCATE != 0)
2763 it->line_wrap = TRUNCATE;
2764 if (base_face_id == DEFAULT_FACE_ID
2765 && !it->w->hscroll
2766 && (WINDOW_FULL_WIDTH_P (it->w)
2767 || NILP (Vtruncate_partial_width_windows)
2768 || (INTEGERP (Vtruncate_partial_width_windows)
2769 /* PXW: Shall we do something about this? */
2770 && (XINT (Vtruncate_partial_width_windows)
2771 <= WINDOW_TOTAL_COLS (it->w))))
2772 && NILP (BVAR (current_buffer, truncate_lines)))
2773 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2774 ? WINDOW_WRAP : WORD_WRAP;
2775
2776 /* Get dimensions of truncation and continuation glyphs. These are
2777 displayed as fringe bitmaps under X, but we need them for such
2778 frames when the fringes are turned off. But leave the dimensions
2779 zero for tooltip frames, as these glyphs look ugly there and also
2780 sabotage calculations of tooltip dimensions in x-show-tip. */
2781 #ifdef HAVE_WINDOW_SYSTEM
2782 if (!(FRAME_WINDOW_P (it->f)
2783 && FRAMEP (tip_frame)
2784 && it->f == XFRAME (tip_frame)))
2785 #endif
2786 {
2787 if (it->line_wrap == TRUNCATE)
2788 {
2789 /* We will need the truncation glyph. */
2790 eassert (it->glyph_row == NULL);
2791 produce_special_glyphs (it, IT_TRUNCATION);
2792 it->truncation_pixel_width = it->pixel_width;
2793 }
2794 else
2795 {
2796 /* We will need the continuation glyph. */
2797 eassert (it->glyph_row == NULL);
2798 produce_special_glyphs (it, IT_CONTINUATION);
2799 it->continuation_pixel_width = it->pixel_width;
2800 }
2801 }
2802
2803 /* Reset these values to zero because the produce_special_glyphs
2804 above has changed them. */
2805 it->pixel_width = it->ascent = it->descent = 0;
2806 it->phys_ascent = it->phys_descent = 0;
2807
2808 /* Set this after getting the dimensions of truncation and
2809 continuation glyphs, so that we don't produce glyphs when calling
2810 produce_special_glyphs, above. */
2811 it->glyph_row = row;
2812 it->area = TEXT_AREA;
2813
2814 /* Get the dimensions of the display area. The display area
2815 consists of the visible window area plus a horizontally scrolled
2816 part to the left of the window. All x-values are relative to the
2817 start of this total display area. */
2818 if (base_face_id != DEFAULT_FACE_ID)
2819 {
2820 /* Mode lines, menu bar in terminal frames. */
2821 it->first_visible_x = 0;
2822 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2823 }
2824 else
2825 {
2826 it->first_visible_x
2827 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2828 it->last_visible_x = (it->first_visible_x
2829 + window_box_width (w, TEXT_AREA));
2830
2831 /* If we truncate lines, leave room for the truncation glyph(s) at
2832 the right margin. Otherwise, leave room for the continuation
2833 glyph(s). Done only if the window has no right fringe. */
2834 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2835 {
2836 if (it->line_wrap == TRUNCATE)
2837 it->last_visible_x -= it->truncation_pixel_width;
2838 else
2839 it->last_visible_x -= it->continuation_pixel_width;
2840 }
2841
2842 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2843 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2844 }
2845
2846 /* Leave room for a border glyph. */
2847 if (!FRAME_WINDOW_P (it->f)
2848 && !WINDOW_RIGHTMOST_P (it->w))
2849 it->last_visible_x -= 1;
2850
2851 it->last_visible_y = window_text_bottom_y (w);
2852
2853 /* For mode lines and alike, arrange for the first glyph having a
2854 left box line if the face specifies a box. */
2855 if (base_face_id != DEFAULT_FACE_ID)
2856 {
2857 struct face *face;
2858
2859 it->face_id = remapped_base_face_id;
2860
2861 /* If we have a boxed mode line, make the first character appear
2862 with a left box line. */
2863 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2864 if (face && face->box != FACE_NO_BOX)
2865 it->start_of_box_run_p = true;
2866 }
2867
2868 /* If a buffer position was specified, set the iterator there,
2869 getting overlays and face properties from that position. */
2870 if (charpos >= BUF_BEG (current_buffer))
2871 {
2872 it->stop_charpos = charpos;
2873 it->end_charpos = ZV;
2874 eassert (charpos == BYTE_TO_CHAR (bytepos));
2875 IT_CHARPOS (*it) = charpos;
2876 IT_BYTEPOS (*it) = bytepos;
2877
2878 /* We will rely on `reseat' to set this up properly, via
2879 handle_face_prop. */
2880 it->face_id = it->base_face_id;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Since we don't know at this point whether there will be
2900 any R2L lines in the window, we reserve space for
2901 truncation/continuation glyphs even if only the left
2902 fringe is absent. */
2903 if (base_face_id == DEFAULT_FACE_ID
2904 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2905 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2906 {
2907 if (it->line_wrap == TRUNCATE)
2908 it->last_visible_x -= it->truncation_pixel_width;
2909 else
2910 it->last_visible_x -= it->continuation_pixel_width;
2911 }
2912 /* Note the paragraph direction that this buffer wants to
2913 use. */
2914 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2915 Qleft_to_right))
2916 it->paragraph_embedding = L2R;
2917 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2918 Qright_to_left))
2919 it->paragraph_embedding = R2L;
2920 else
2921 it->paragraph_embedding = NEUTRAL_DIR;
2922 bidi_unshelve_cache (NULL, false);
2923 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2924 &it->bidi_it);
2925 }
2926
2927 /* Compute faces etc. */
2928 reseat (it, it->current.pos, true);
2929 }
2930
2931 CHECK_IT (it);
2932 }
2933
2934
2935 /* Initialize IT for the display of window W with window start POS. */
2936
2937 void
2938 start_display (struct it *it, struct window *w, struct text_pos pos)
2939 {
2940 struct glyph_row *row;
2941 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
2942
2943 row = w->desired_matrix->rows + first_vpos;
2944 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2945 it->first_vpos = first_vpos;
2946
2947 /* Don't reseat to previous visible line start if current start
2948 position is in a string or image. */
2949 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2950 {
2951 int first_y = it->current_y;
2952
2953 /* If window start is not at a line start, skip forward to POS to
2954 get the correct continuation lines width. */
2955 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
2956 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2957 if (!start_at_line_beg_p)
2958 {
2959 int new_x;
2960
2961 reseat_at_previous_visible_line_start (it);
2962 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2963
2964 new_x = it->current_x + it->pixel_width;
2965
2966 /* If lines are continued, this line may end in the middle
2967 of a multi-glyph character (e.g. a control character
2968 displayed as \003, or in the middle of an overlay
2969 string). In this case move_it_to above will not have
2970 taken us to the start of the continuation line but to the
2971 end of the continued line. */
2972 if (it->current_x > 0
2973 && it->line_wrap != TRUNCATE /* Lines are continued. */
2974 && (/* And glyph doesn't fit on the line. */
2975 new_x > it->last_visible_x
2976 /* Or it fits exactly and we're on a window
2977 system frame. */
2978 || (new_x == it->last_visible_x
2979 && FRAME_WINDOW_P (it->f)
2980 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2981 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2982 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2983 {
2984 if ((it->current.dpvec_index >= 0
2985 || it->current.overlay_string_index >= 0)
2986 /* If we are on a newline from a display vector or
2987 overlay string, then we are already at the end of
2988 a screen line; no need to go to the next line in
2989 that case, as this line is not really continued.
2990 (If we do go to the next line, C-e will not DTRT.) */
2991 && it->c != '\n')
2992 {
2993 set_iterator_to_next (it, true);
2994 move_it_in_display_line_to (it, -1, -1, 0);
2995 }
2996
2997 it->continuation_lines_width += it->current_x;
2998 }
2999 /* If the character at POS is displayed via a display
3000 vector, move_it_to above stops at the final glyph of
3001 IT->dpvec. To make the caller redisplay that character
3002 again (a.k.a. start at POS), we need to reset the
3003 dpvec_index to the beginning of IT->dpvec. */
3004 else if (it->current.dpvec_index >= 0)
3005 it->current.dpvec_index = 0;
3006
3007 /* We're starting a new display line, not affected by the
3008 height of the continued line, so clear the appropriate
3009 fields in the iterator structure. */
3010 it->max_ascent = it->max_descent = 0;
3011 it->max_phys_ascent = it->max_phys_descent = 0;
3012
3013 it->current_y = first_y;
3014 it->vpos = 0;
3015 it->current_x = it->hpos = 0;
3016 }
3017 }
3018 }
3019
3020
3021 /* Return true if POS is a position in ellipses displayed for invisible
3022 text. W is the window we display, for text property lookup. */
3023
3024 static bool
3025 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3026 {
3027 Lisp_Object prop, window;
3028 bool ellipses_p = false;
3029 ptrdiff_t charpos = CHARPOS (pos->pos);
3030
3031 /* If POS specifies a position in a display vector, this might
3032 be for an ellipsis displayed for invisible text. We won't
3033 get the iterator set up for delivering that ellipsis unless
3034 we make sure that it gets aware of the invisible text. */
3035 if (pos->dpvec_index >= 0
3036 && pos->overlay_string_index < 0
3037 && CHARPOS (pos->string_pos) < 0
3038 && charpos > BEGV
3039 && (XSETWINDOW (window, w),
3040 prop = Fget_char_property (make_number (charpos),
3041 Qinvisible, window),
3042 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3043 {
3044 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3045 window);
3046 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3047 }
3048
3049 return ellipses_p;
3050 }
3051
3052
3053 /* Initialize IT for stepping through current_buffer in window W,
3054 starting at position POS that includes overlay string and display
3055 vector/ control character translation position information. Value
3056 is false if there are overlay strings with newlines at POS. */
3057
3058 static bool
3059 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3060 {
3061 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3062 int i;
3063 bool overlay_strings_with_newlines = false;
3064
3065 /* If POS specifies a position in a display vector, this might
3066 be for an ellipsis displayed for invisible text. We won't
3067 get the iterator set up for delivering that ellipsis unless
3068 we make sure that it gets aware of the invisible text. */
3069 if (in_ellipses_for_invisible_text_p (pos, w))
3070 {
3071 --charpos;
3072 bytepos = 0;
3073 }
3074
3075 /* Keep in mind: the call to reseat in init_iterator skips invisible
3076 text, so we might end up at a position different from POS. This
3077 is only a problem when POS is a row start after a newline and an
3078 overlay starts there with an after-string, and the overlay has an
3079 invisible property. Since we don't skip invisible text in
3080 display_line and elsewhere immediately after consuming the
3081 newline before the row start, such a POS will not be in a string,
3082 but the call to init_iterator below will move us to the
3083 after-string. */
3084 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3085
3086 /* This only scans the current chunk -- it should scan all chunks.
3087 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3088 to 16 in 22.1 to make this a lesser problem. */
3089 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3090 {
3091 const char *s = SSDATA (it->overlay_strings[i]);
3092 const char *e = s + SBYTES (it->overlay_strings[i]);
3093
3094 while (s < e && *s != '\n')
3095 ++s;
3096
3097 if (s < e)
3098 {
3099 overlay_strings_with_newlines = true;
3100 break;
3101 }
3102 }
3103
3104 /* If position is within an overlay string, set up IT to the right
3105 overlay string. */
3106 if (pos->overlay_string_index >= 0)
3107 {
3108 int relative_index;
3109
3110 /* If the first overlay string happens to have a `display'
3111 property for an image, the iterator will be set up for that
3112 image, and we have to undo that setup first before we can
3113 correct the overlay string index. */
3114 if (it->method == GET_FROM_IMAGE)
3115 pop_it (it);
3116
3117 /* We already have the first chunk of overlay strings in
3118 IT->overlay_strings. Load more until the one for
3119 pos->overlay_string_index is in IT->overlay_strings. */
3120 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3121 {
3122 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3123 it->current.overlay_string_index = 0;
3124 while (n--)
3125 {
3126 load_overlay_strings (it, 0);
3127 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3128 }
3129 }
3130
3131 it->current.overlay_string_index = pos->overlay_string_index;
3132 relative_index = (it->current.overlay_string_index
3133 % OVERLAY_STRING_CHUNK_SIZE);
3134 it->string = it->overlay_strings[relative_index];
3135 eassert (STRINGP (it->string));
3136 it->current.string_pos = pos->string_pos;
3137 it->method = GET_FROM_STRING;
3138 it->end_charpos = SCHARS (it->string);
3139 /* Set up the bidi iterator for this overlay string. */
3140 if (it->bidi_p)
3141 {
3142 it->bidi_it.string.lstring = it->string;
3143 it->bidi_it.string.s = NULL;
3144 it->bidi_it.string.schars = SCHARS (it->string);
3145 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3146 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3147 it->bidi_it.string.unibyte = !it->multibyte_p;
3148 it->bidi_it.w = it->w;
3149 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3150 FRAME_WINDOW_P (it->f), &it->bidi_it);
3151
3152 /* Synchronize the state of the bidi iterator with
3153 pos->string_pos. For any string position other than
3154 zero, this will be done automagically when we resume
3155 iteration over the string and get_visually_first_element
3156 is called. But if string_pos is zero, and the string is
3157 to be reordered for display, we need to resync manually,
3158 since it could be that the iteration state recorded in
3159 pos ended at string_pos of 0 moving backwards in string. */
3160 if (CHARPOS (pos->string_pos) == 0)
3161 {
3162 get_visually_first_element (it);
3163 if (IT_STRING_CHARPOS (*it) != 0)
3164 do {
3165 /* Paranoia. */
3166 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3167 bidi_move_to_visually_next (&it->bidi_it);
3168 } while (it->bidi_it.charpos != 0);
3169 }
3170 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3171 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3172 }
3173 }
3174
3175 if (CHARPOS (pos->string_pos) >= 0)
3176 {
3177 /* Recorded position is not in an overlay string, but in another
3178 string. This can only be a string from a `display' property.
3179 IT should already be filled with that string. */
3180 it->current.string_pos = pos->string_pos;
3181 eassert (STRINGP (it->string));
3182 if (it->bidi_p)
3183 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3184 FRAME_WINDOW_P (it->f), &it->bidi_it);
3185 }
3186
3187 /* Restore position in display vector translations, control
3188 character translations or ellipses. */
3189 if (pos->dpvec_index >= 0)
3190 {
3191 if (it->dpvec == NULL)
3192 get_next_display_element (it);
3193 eassert (it->dpvec && it->current.dpvec_index == 0);
3194 it->current.dpvec_index = pos->dpvec_index;
3195 }
3196
3197 CHECK_IT (it);
3198 return !overlay_strings_with_newlines;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W
3203 starting at ROW->start. */
3204
3205 static void
3206 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3207 {
3208 init_from_display_pos (it, w, &row->start);
3209 it->start = row->start;
3210 it->continuation_lines_width = row->continuation_lines_width;
3211 CHECK_IT (it);
3212 }
3213
3214
3215 /* Initialize IT for stepping through current_buffer in window W
3216 starting in the line following ROW, i.e. starting at ROW->end.
3217 Value is false if there are overlay strings with newlines at ROW's
3218 end position. */
3219
3220 static bool
3221 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3222 {
3223 bool success = false;
3224
3225 if (init_from_display_pos (it, w, &row->end))
3226 {
3227 if (row->continued_p)
3228 it->continuation_lines_width
3229 = row->continuation_lines_width + row->pixel_width;
3230 CHECK_IT (it);
3231 success = true;
3232 }
3233
3234 return success;
3235 }
3236
3237
3238
3239 \f
3240 /***********************************************************************
3241 Text properties
3242 ***********************************************************************/
3243
3244 /* Called when IT reaches IT->stop_charpos. Handle text property and
3245 overlay changes. Set IT->stop_charpos to the next position where
3246 to stop. */
3247
3248 static void
3249 handle_stop (struct it *it)
3250 {
3251 enum prop_handled handled;
3252 bool handle_overlay_change_p;
3253 struct props *p;
3254
3255 it->dpvec = NULL;
3256 it->current.dpvec_index = -1;
3257 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3258 it->ellipsis_p = false;
3259
3260 /* Use face of preceding text for ellipsis (if invisible) */
3261 if (it->selective_display_ellipsis_p)
3262 it->saved_face_id = it->face_id;
3263
3264 /* Here's the description of the semantics of, and the logic behind,
3265 the various HANDLED_* statuses:
3266
3267 HANDLED_NORMALLY means the handler did its job, and the loop
3268 should proceed to calling the next handler in order.
3269
3270 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3271 change in the properties and overlays at current position, so the
3272 loop should be restarted, to re-invoke the handlers that were
3273 already called. This happens when fontification-functions were
3274 called by handle_fontified_prop, and actually fontified
3275 something. Another case where HANDLED_RECOMPUTE_PROPS is
3276 returned is when we discover overlay strings that need to be
3277 displayed right away. The loop below will continue for as long
3278 as the status is HANDLED_RECOMPUTE_PROPS.
3279
3280 HANDLED_RETURN means return immediately to the caller, to
3281 continue iteration without calling any further handlers. This is
3282 used when we need to act on some property right away, for example
3283 when we need to display the ellipsis or a replacing display
3284 property, such as display string or image.
3285
3286 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3287 consumed, and the handler switched to the next overlay string.
3288 This signals the loop below to refrain from looking for more
3289 overlays before all the overlay strings of the current overlay
3290 are processed.
3291
3292 Some of the handlers called by the loop push the iterator state
3293 onto the stack (see 'push_it'), and arrange for the iteration to
3294 continue with another object, such as an image, a display string,
3295 or an overlay string. In most such cases, it->stop_charpos is
3296 set to the first character of the string, so that when the
3297 iteration resumes, this function will immediately be called
3298 again, to examine the properties at the beginning of the string.
3299
3300 When a display or overlay string is exhausted, the iterator state
3301 is popped (see 'pop_it'), and iteration continues with the
3302 previous object. Again, in many such cases this function is
3303 called again to find the next position where properties might
3304 change. */
3305
3306 do
3307 {
3308 handled = HANDLED_NORMALLY;
3309
3310 /* Call text property handlers. */
3311 for (p = it_props; p->handler; ++p)
3312 {
3313 handled = p->handler (it);
3314
3315 if (handled == HANDLED_RECOMPUTE_PROPS)
3316 break;
3317 else if (handled == HANDLED_RETURN)
3318 {
3319 /* We still want to show before and after strings from
3320 overlays even if the actual buffer text is replaced. */
3321 if (!handle_overlay_change_p
3322 || it->sp > 1
3323 /* Don't call get_overlay_strings_1 if we already
3324 have overlay strings loaded, because doing so
3325 will load them again and push the iterator state
3326 onto the stack one more time, which is not
3327 expected by the rest of the code that processes
3328 overlay strings. */
3329 || (it->current.overlay_string_index < 0
3330 && !get_overlay_strings_1 (it, 0, false)))
3331 {
3332 if (it->ellipsis_p)
3333 setup_for_ellipsis (it, 0);
3334 /* When handling a display spec, we might load an
3335 empty string. In that case, discard it here. We
3336 used to discard it in handle_single_display_spec,
3337 but that causes get_overlay_strings_1, above, to
3338 ignore overlay strings that we must check. */
3339 if (STRINGP (it->string) && !SCHARS (it->string))
3340 pop_it (it);
3341 return;
3342 }
3343 else if (STRINGP (it->string) && !SCHARS (it->string))
3344 pop_it (it);
3345 else
3346 {
3347 it->string_from_display_prop_p = false;
3348 it->from_disp_prop_p = false;
3349 handle_overlay_change_p = false;
3350 }
3351 handled = HANDLED_RECOMPUTE_PROPS;
3352 break;
3353 }
3354 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3355 handle_overlay_change_p = false;
3356 }
3357
3358 if (handled != HANDLED_RECOMPUTE_PROPS)
3359 {
3360 /* Don't check for overlay strings below when set to deliver
3361 characters from a display vector. */
3362 if (it->method == GET_FROM_DISPLAY_VECTOR)
3363 handle_overlay_change_p = false;
3364
3365 /* Handle overlay changes.
3366 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3367 if it finds overlays. */
3368 if (handle_overlay_change_p)
3369 handled = handle_overlay_change (it);
3370 }
3371
3372 if (it->ellipsis_p)
3373 {
3374 setup_for_ellipsis (it, 0);
3375 break;
3376 }
3377 }
3378 while (handled == HANDLED_RECOMPUTE_PROPS);
3379
3380 /* Determine where to stop next. */
3381 if (handled == HANDLED_NORMALLY)
3382 compute_stop_pos (it);
3383 }
3384
3385
3386 /* Compute IT->stop_charpos from text property and overlay change
3387 information for IT's current position. */
3388
3389 static void
3390 compute_stop_pos (struct it *it)
3391 {
3392 register INTERVAL iv, next_iv;
3393 Lisp_Object object, limit, position;
3394 ptrdiff_t charpos, bytepos;
3395
3396 if (STRINGP (it->string))
3397 {
3398 /* Strings are usually short, so don't limit the search for
3399 properties. */
3400 it->stop_charpos = it->end_charpos;
3401 object = it->string;
3402 limit = Qnil;
3403 charpos = IT_STRING_CHARPOS (*it);
3404 bytepos = IT_STRING_BYTEPOS (*it);
3405 }
3406 else
3407 {
3408 ptrdiff_t pos;
3409
3410 /* If end_charpos is out of range for some reason, such as a
3411 misbehaving display function, rationalize it (Bug#5984). */
3412 if (it->end_charpos > ZV)
3413 it->end_charpos = ZV;
3414 it->stop_charpos = it->end_charpos;
3415
3416 /* If next overlay change is in front of the current stop pos
3417 (which is IT->end_charpos), stop there. Note: value of
3418 next_overlay_change is point-max if no overlay change
3419 follows. */
3420 charpos = IT_CHARPOS (*it);
3421 bytepos = IT_BYTEPOS (*it);
3422 pos = next_overlay_change (charpos);
3423 if (pos < it->stop_charpos)
3424 it->stop_charpos = pos;
3425
3426 /* Set up variables for computing the stop position from text
3427 property changes. */
3428 XSETBUFFER (object, current_buffer);
3429 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3430 }
3431
3432 /* Get the interval containing IT's position. Value is a null
3433 interval if there isn't such an interval. */
3434 position = make_number (charpos);
3435 iv = validate_interval_range (object, &position, &position, false);
3436 if (iv)
3437 {
3438 Lisp_Object values_here[LAST_PROP_IDX];
3439 struct props *p;
3440
3441 /* Get properties here. */
3442 for (p = it_props; p->handler; ++p)
3443 values_here[p->idx] = textget (iv->plist,
3444 builtin_lisp_symbol (p->name));
3445
3446 /* Look for an interval following iv that has different
3447 properties. */
3448 for (next_iv = next_interval (iv);
3449 (next_iv
3450 && (NILP (limit)
3451 || XFASTINT (limit) > next_iv->position));
3452 next_iv = next_interval (next_iv))
3453 {
3454 for (p = it_props; p->handler; ++p)
3455 {
3456 Lisp_Object new_value = textget (next_iv->plist,
3457 builtin_lisp_symbol (p->name));
3458 if (!EQ (values_here[p->idx], new_value))
3459 break;
3460 }
3461
3462 if (p->handler)
3463 break;
3464 }
3465
3466 if (next_iv)
3467 {
3468 if (INTEGERP (limit)
3469 && next_iv->position >= XFASTINT (limit))
3470 /* No text property change up to limit. */
3471 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3472 else
3473 /* Text properties change in next_iv. */
3474 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3475 }
3476 }
3477
3478 if (it->cmp_it.id < 0)
3479 {
3480 ptrdiff_t stoppos = it->end_charpos;
3481
3482 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3483 stoppos = -1;
3484 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3485 stoppos, it->string);
3486 }
3487
3488 eassert (STRINGP (it->string)
3489 || (it->stop_charpos >= BEGV
3490 && it->stop_charpos >= IT_CHARPOS (*it)));
3491 }
3492
3493
3494 /* Return the position of the next overlay change after POS in
3495 current_buffer. Value is point-max if no overlay change
3496 follows. This is like `next-overlay-change' but doesn't use
3497 xmalloc. */
3498
3499 static ptrdiff_t
3500 next_overlay_change (ptrdiff_t pos)
3501 {
3502 ptrdiff_t i, noverlays;
3503 ptrdiff_t endpos;
3504 Lisp_Object *overlays;
3505 USE_SAFE_ALLOCA;
3506
3507 /* Get all overlays at the given position. */
3508 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3509
3510 /* If any of these overlays ends before endpos,
3511 use its ending point instead. */
3512 for (i = 0; i < noverlays; ++i)
3513 {
3514 Lisp_Object oend;
3515 ptrdiff_t oendpos;
3516
3517 oend = OVERLAY_END (overlays[i]);
3518 oendpos = OVERLAY_POSITION (oend);
3519 endpos = min (endpos, oendpos);
3520 }
3521
3522 SAFE_FREE ();
3523 return endpos;
3524 }
3525
3526 /* How many characters forward to search for a display property or
3527 display string. Searching too far forward makes the bidi display
3528 sluggish, especially in small windows. */
3529 #define MAX_DISP_SCAN 250
3530
3531 /* Return the character position of a display string at or after
3532 position specified by POSITION. If no display string exists at or
3533 after POSITION, return ZV. A display string is either an overlay
3534 with `display' property whose value is a string, or a `display'
3535 text property whose value is a string. STRING is data about the
3536 string to iterate; if STRING->lstring is nil, we are iterating a
3537 buffer. FRAME_WINDOW_P is true when we are displaying a window
3538 on a GUI frame. DISP_PROP is set to zero if we searched
3539 MAX_DISP_SCAN characters forward without finding any display
3540 strings, non-zero otherwise. It is set to 2 if the display string
3541 uses any kind of `(space ...)' spec that will produce a stretch of
3542 white space in the text area. */
3543 ptrdiff_t
3544 compute_display_string_pos (struct text_pos *position,
3545 struct bidi_string_data *string,
3546 struct window *w,
3547 bool frame_window_p, int *disp_prop)
3548 {
3549 /* OBJECT = nil means current buffer. */
3550 Lisp_Object object, object1;
3551 Lisp_Object pos, spec, limpos;
3552 bool string_p = string && (STRINGP (string->lstring) || string->s);
3553 ptrdiff_t eob = string_p ? string->schars : ZV;
3554 ptrdiff_t begb = string_p ? 0 : BEGV;
3555 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3556 ptrdiff_t lim =
3557 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3558 struct text_pos tpos;
3559 int rv = 0;
3560
3561 if (string && STRINGP (string->lstring))
3562 object1 = object = string->lstring;
3563 else if (w && !string_p)
3564 {
3565 XSETWINDOW (object, w);
3566 object1 = Qnil;
3567 }
3568 else
3569 object1 = object = Qnil;
3570
3571 *disp_prop = 1;
3572
3573 if (charpos >= eob
3574 /* We don't support display properties whose values are strings
3575 that have display string properties. */
3576 || string->from_disp_str
3577 /* C strings cannot have display properties. */
3578 || (string->s && !STRINGP (object)))
3579 {
3580 *disp_prop = 0;
3581 return eob;
3582 }
3583
3584 /* If the character at CHARPOS is where the display string begins,
3585 return CHARPOS. */
3586 pos = make_number (charpos);
3587 if (STRINGP (object))
3588 bufpos = string->bufpos;
3589 else
3590 bufpos = charpos;
3591 tpos = *position;
3592 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3593 && (charpos <= begb
3594 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3595 object),
3596 spec))
3597 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3598 frame_window_p)))
3599 {
3600 if (rv == 2)
3601 *disp_prop = 2;
3602 return charpos;
3603 }
3604
3605 /* Look forward for the first character with a `display' property
3606 that will replace the underlying text when displayed. */
3607 limpos = make_number (lim);
3608 do {
3609 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3610 CHARPOS (tpos) = XFASTINT (pos);
3611 if (CHARPOS (tpos) >= lim)
3612 {
3613 *disp_prop = 0;
3614 break;
3615 }
3616 if (STRINGP (object))
3617 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3618 else
3619 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3620 spec = Fget_char_property (pos, Qdisplay, object);
3621 if (!STRINGP (object))
3622 bufpos = CHARPOS (tpos);
3623 } while (NILP (spec)
3624 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3625 bufpos, frame_window_p)));
3626 if (rv == 2)
3627 *disp_prop = 2;
3628
3629 return CHARPOS (tpos);
3630 }
3631
3632 /* Return the character position of the end of the display string that
3633 started at CHARPOS. If there's no display string at CHARPOS,
3634 return -1. A display string is either an overlay with `display'
3635 property whose value is a string or a `display' text property whose
3636 value is a string. */
3637 ptrdiff_t
3638 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3639 {
3640 /* OBJECT = nil means current buffer. */
3641 Lisp_Object object =
3642 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3643 Lisp_Object pos = make_number (charpos);
3644 ptrdiff_t eob =
3645 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3646
3647 if (charpos >= eob || (string->s && !STRINGP (object)))
3648 return eob;
3649
3650 /* It could happen that the display property or overlay was removed
3651 since we found it in compute_display_string_pos above. One way
3652 this can happen is if JIT font-lock was called (through
3653 handle_fontified_prop), and jit-lock-functions remove text
3654 properties or overlays from the portion of buffer that includes
3655 CHARPOS. Muse mode is known to do that, for example. In this
3656 case, we return -1 to the caller, to signal that no display
3657 string is actually present at CHARPOS. See bidi_fetch_char for
3658 how this is handled.
3659
3660 An alternative would be to never look for display properties past
3661 it->stop_charpos. But neither compute_display_string_pos nor
3662 bidi_fetch_char that calls it know or care where the next
3663 stop_charpos is. */
3664 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3665 return -1;
3666
3667 /* Look forward for the first character where the `display' property
3668 changes. */
3669 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3670
3671 return XFASTINT (pos);
3672 }
3673
3674
3675 \f
3676 /***********************************************************************
3677 Fontification
3678 ***********************************************************************/
3679
3680 /* Handle changes in the `fontified' property of the current buffer by
3681 calling hook functions from Qfontification_functions to fontify
3682 regions of text. */
3683
3684 static enum prop_handled
3685 handle_fontified_prop (struct it *it)
3686 {
3687 Lisp_Object prop, pos;
3688 enum prop_handled handled = HANDLED_NORMALLY;
3689
3690 if (!NILP (Vmemory_full))
3691 return handled;
3692
3693 /* Get the value of the `fontified' property at IT's current buffer
3694 position. (The `fontified' property doesn't have a special
3695 meaning in strings.) If the value is nil, call functions from
3696 Qfontification_functions. */
3697 if (!STRINGP (it->string)
3698 && it->s == NULL
3699 && !NILP (Vfontification_functions)
3700 && !NILP (Vrun_hooks)
3701 && (pos = make_number (IT_CHARPOS (*it)),
3702 prop = Fget_char_property (pos, Qfontified, Qnil),
3703 /* Ignore the special cased nil value always present at EOB since
3704 no amount of fontifying will be able to change it. */
3705 NILP (prop) && IT_CHARPOS (*it) < Z))
3706 {
3707 ptrdiff_t count = SPECPDL_INDEX ();
3708 Lisp_Object val;
3709 struct buffer *obuf = current_buffer;
3710 ptrdiff_t begv = BEGV, zv = ZV;
3711 bool old_clip_changed = current_buffer->clip_changed;
3712
3713 val = Vfontification_functions;
3714 specbind (Qfontification_functions, Qnil);
3715
3716 eassert (it->end_charpos == ZV);
3717
3718 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3719 safe_call1 (val, pos);
3720 else
3721 {
3722 Lisp_Object fns, fn;
3723
3724 fns = Qnil;
3725
3726 for (; CONSP (val); val = XCDR (val))
3727 {
3728 fn = XCAR (val);
3729
3730 if (EQ (fn, Qt))
3731 {
3732 /* A value of t indicates this hook has a local
3733 binding; it means to run the global binding too.
3734 In a global value, t should not occur. If it
3735 does, we must ignore it to avoid an endless
3736 loop. */
3737 for (fns = Fdefault_value (Qfontification_functions);
3738 CONSP (fns);
3739 fns = XCDR (fns))
3740 {
3741 fn = XCAR (fns);
3742 if (!EQ (fn, Qt))
3743 safe_call1 (fn, pos);
3744 }
3745 }
3746 else
3747 safe_call1 (fn, pos);
3748 }
3749 }
3750
3751 unbind_to (count, Qnil);
3752
3753 /* Fontification functions routinely call `save-restriction'.
3754 Normally, this tags clip_changed, which can confuse redisplay
3755 (see discussion in Bug#6671). Since we don't perform any
3756 special handling of fontification changes in the case where
3757 `save-restriction' isn't called, there's no point doing so in
3758 this case either. So, if the buffer's restrictions are
3759 actually left unchanged, reset clip_changed. */
3760 if (obuf == current_buffer)
3761 {
3762 if (begv == BEGV && zv == ZV)
3763 current_buffer->clip_changed = old_clip_changed;
3764 }
3765 /* There isn't much we can reasonably do to protect against
3766 misbehaving fontification, but here's a fig leaf. */
3767 else if (BUFFER_LIVE_P (obuf))
3768 set_buffer_internal_1 (obuf);
3769
3770 /* The fontification code may have added/removed text.
3771 It could do even a lot worse, but let's at least protect against
3772 the most obvious case where only the text past `pos' gets changed',
3773 as is/was done in grep.el where some escapes sequences are turned
3774 into face properties (bug#7876). */
3775 it->end_charpos = ZV;
3776
3777 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3778 something. This avoids an endless loop if they failed to
3779 fontify the text for which reason ever. */
3780 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3781 handled = HANDLED_RECOMPUTE_PROPS;
3782 }
3783
3784 return handled;
3785 }
3786
3787
3788 \f
3789 /***********************************************************************
3790 Faces
3791 ***********************************************************************/
3792
3793 /* Set up iterator IT from face properties at its current position.
3794 Called from handle_stop. */
3795
3796 static enum prop_handled
3797 handle_face_prop (struct it *it)
3798 {
3799 int new_face_id;
3800 ptrdiff_t next_stop;
3801
3802 if (!STRINGP (it->string))
3803 {
3804 new_face_id
3805 = face_at_buffer_position (it->w,
3806 IT_CHARPOS (*it),
3807 &next_stop,
3808 (IT_CHARPOS (*it)
3809 + TEXT_PROP_DISTANCE_LIMIT),
3810 false, it->base_face_id);
3811
3812 /* Is this a start of a run of characters with box face?
3813 Caveat: this can be called for a freshly initialized
3814 iterator; face_id is -1 in this case. We know that the new
3815 face will not change until limit, i.e. if the new face has a
3816 box, all characters up to limit will have one. But, as
3817 usual, we don't know whether limit is really the end. */
3818 if (new_face_id != it->face_id)
3819 {
3820 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3821 /* If it->face_id is -1, old_face below will be NULL, see
3822 the definition of FACE_FROM_ID. This will happen if this
3823 is the initial call that gets the face. */
3824 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3825
3826 /* If the value of face_id of the iterator is -1, we have to
3827 look in front of IT's position and see whether there is a
3828 face there that's different from new_face_id. */
3829 if (!old_face && IT_CHARPOS (*it) > BEG)
3830 {
3831 int prev_face_id = face_before_it_pos (it);
3832
3833 old_face = FACE_FROM_ID (it->f, prev_face_id);
3834 }
3835
3836 /* If the new face has a box, but the old face does not,
3837 this is the start of a run of characters with box face,
3838 i.e. this character has a shadow on the left side. */
3839 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3840 && (old_face == NULL || !old_face->box));
3841 it->face_box_p = new_face->box != FACE_NO_BOX;
3842 }
3843 }
3844 else
3845 {
3846 int base_face_id;
3847 ptrdiff_t bufpos;
3848 int i;
3849 Lisp_Object from_overlay
3850 = (it->current.overlay_string_index >= 0
3851 ? it->string_overlays[it->current.overlay_string_index
3852 % OVERLAY_STRING_CHUNK_SIZE]
3853 : Qnil);
3854
3855 /* See if we got to this string directly or indirectly from
3856 an overlay property. That includes the before-string or
3857 after-string of an overlay, strings in display properties
3858 provided by an overlay, their text properties, etc.
3859
3860 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3861 if (! NILP (from_overlay))
3862 for (i = it->sp - 1; i >= 0; i--)
3863 {
3864 if (it->stack[i].current.overlay_string_index >= 0)
3865 from_overlay
3866 = it->string_overlays[it->stack[i].current.overlay_string_index
3867 % OVERLAY_STRING_CHUNK_SIZE];
3868 else if (! NILP (it->stack[i].from_overlay))
3869 from_overlay = it->stack[i].from_overlay;
3870
3871 if (!NILP (from_overlay))
3872 break;
3873 }
3874
3875 if (! NILP (from_overlay))
3876 {
3877 bufpos = IT_CHARPOS (*it);
3878 /* For a string from an overlay, the base face depends
3879 only on text properties and ignores overlays. */
3880 base_face_id
3881 = face_for_overlay_string (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 false,
3887 from_overlay);
3888 }
3889 else
3890 {
3891 bufpos = 0;
3892
3893 /* For strings from a `display' property, use the face at
3894 IT's current buffer position as the base face to merge
3895 with, so that overlay strings appear in the same face as
3896 surrounding text, unless they specify their own faces.
3897 For strings from wrap-prefix and line-prefix properties,
3898 use the default face, possibly remapped via
3899 Vface_remapping_alist. */
3900 /* Note that the fact that we use the face at _buffer_
3901 position means that a 'display' property on an overlay
3902 string will not inherit the face of that overlay string,
3903 but will instead revert to the face of buffer text
3904 covered by the overlay. This is visible, e.g., when the
3905 overlay specifies a box face, but neither the buffer nor
3906 the display string do. This sounds like a design bug,
3907 but Emacs always did that since v21.1, so changing that
3908 might be a big deal. */
3909 base_face_id = it->string_from_prefix_prop_p
3910 ? (!NILP (Vface_remapping_alist)
3911 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3912 : DEFAULT_FACE_ID)
3913 : underlying_face_id (it);
3914 }
3915
3916 new_face_id = face_at_string_position (it->w,
3917 it->string,
3918 IT_STRING_CHARPOS (*it),
3919 bufpos,
3920 &next_stop,
3921 base_face_id, false);
3922
3923 /* Is this a start of a run of characters with box? Caveat:
3924 this can be called for a freshly allocated iterator; face_id
3925 is -1 is this case. We know that the new face will not
3926 change until the next check pos, i.e. if the new face has a
3927 box, all characters up to that position will have a
3928 box. But, as usual, we don't know whether that position
3929 is really the end. */
3930 if (new_face_id != it->face_id)
3931 {
3932 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3933 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3934
3935 /* If new face has a box but old face hasn't, this is the
3936 start of a run of characters with box, i.e. it has a
3937 shadow on the left side. */
3938 it->start_of_box_run_p
3939 = new_face->box && (old_face == NULL || !old_face->box);
3940 it->face_box_p = new_face->box != FACE_NO_BOX;
3941 }
3942 }
3943
3944 it->face_id = new_face_id;
3945 return HANDLED_NORMALLY;
3946 }
3947
3948
3949 /* Return the ID of the face ``underlying'' IT's current position,
3950 which is in a string. If the iterator is associated with a
3951 buffer, return the face at IT's current buffer position.
3952 Otherwise, use the iterator's base_face_id. */
3953
3954 static int
3955 underlying_face_id (struct it *it)
3956 {
3957 int face_id = it->base_face_id, i;
3958
3959 eassert (STRINGP (it->string));
3960
3961 for (i = it->sp - 1; i >= 0; --i)
3962 if (NILP (it->stack[i].string))
3963 face_id = it->stack[i].face_id;
3964
3965 return face_id;
3966 }
3967
3968
3969 /* Compute the face one character before or after the current position
3970 of IT, in the visual order. BEFORE_P means get the face
3971 in front (to the left in L2R paragraphs, to the right in R2L
3972 paragraphs) of IT's screen position. Value is the ID of the face. */
3973
3974 static int
3975 face_before_or_after_it_pos (struct it *it, bool before_p)
3976 {
3977 int face_id, limit;
3978 ptrdiff_t next_check_charpos;
3979 struct it it_copy;
3980 void *it_copy_data = NULL;
3981
3982 eassert (it->s == NULL);
3983
3984 if (STRINGP (it->string))
3985 {
3986 ptrdiff_t bufpos, charpos;
3987 int base_face_id;
3988
3989 /* No face change past the end of the string (for the case
3990 we are padding with spaces). No face change before the
3991 string start. */
3992 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3993 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3994 return it->face_id;
3995
3996 if (!it->bidi_p)
3997 {
3998 /* Set charpos to the position before or after IT's current
3999 position, in the logical order, which in the non-bidi
4000 case is the same as the visual order. */
4001 if (before_p)
4002 charpos = IT_STRING_CHARPOS (*it) - 1;
4003 else if (it->what == IT_COMPOSITION)
4004 /* For composition, we must check the character after the
4005 composition. */
4006 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4007 else
4008 charpos = IT_STRING_CHARPOS (*it) + 1;
4009 }
4010 else
4011 {
4012 if (before_p)
4013 {
4014 /* With bidi iteration, the character before the current
4015 in the visual order cannot be found by simple
4016 iteration, because "reverse" reordering is not
4017 supported. Instead, we need to use the move_it_*
4018 family of functions. */
4019 /* Ignore face changes before the first visible
4020 character on this display line. */
4021 if (it->current_x <= it->first_visible_x)
4022 return it->face_id;
4023 SAVE_IT (it_copy, *it, it_copy_data);
4024 /* Implementation note: Since move_it_in_display_line
4025 works in the iterator geometry, and thinks the first
4026 character is always the leftmost, even in R2L lines,
4027 we don't need to distinguish between the R2L and L2R
4028 cases here. */
4029 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4030 it_copy.current_x - 1, MOVE_TO_X);
4031 charpos = IT_STRING_CHARPOS (it_copy);
4032 RESTORE_IT (it, it, it_copy_data);
4033 }
4034 else
4035 {
4036 /* Set charpos to the string position of the character
4037 that comes after IT's current position in the visual
4038 order. */
4039 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4040
4041 it_copy = *it;
4042 while (n--)
4043 bidi_move_to_visually_next (&it_copy.bidi_it);
4044
4045 charpos = it_copy.bidi_it.charpos;
4046 }
4047 }
4048 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4049
4050 if (it->current.overlay_string_index >= 0)
4051 bufpos = IT_CHARPOS (*it);
4052 else
4053 bufpos = 0;
4054
4055 base_face_id = underlying_face_id (it);
4056
4057 /* Get the face for ASCII, or unibyte. */
4058 face_id = face_at_string_position (it->w,
4059 it->string,
4060 charpos,
4061 bufpos,
4062 &next_check_charpos,
4063 base_face_id, false);
4064
4065 /* Correct the face for charsets different from ASCII. Do it
4066 for the multibyte case only. The face returned above is
4067 suitable for unibyte text if IT->string is unibyte. */
4068 if (STRING_MULTIBYTE (it->string))
4069 {
4070 struct text_pos pos1 = string_pos (charpos, it->string);
4071 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4072 int c, len;
4073 struct face *face = FACE_FROM_ID (it->f, face_id);
4074
4075 c = string_char_and_length (p, &len);
4076 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4077 }
4078 }
4079 else
4080 {
4081 struct text_pos pos;
4082
4083 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4084 || (IT_CHARPOS (*it) <= BEGV && before_p))
4085 return it->face_id;
4086
4087 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4088 pos = it->current.pos;
4089
4090 if (!it->bidi_p)
4091 {
4092 if (before_p)
4093 DEC_TEXT_POS (pos, it->multibyte_p);
4094 else
4095 {
4096 if (it->what == IT_COMPOSITION)
4097 {
4098 /* For composition, we must check the position after
4099 the composition. */
4100 pos.charpos += it->cmp_it.nchars;
4101 pos.bytepos += it->len;
4102 }
4103 else
4104 INC_TEXT_POS (pos, it->multibyte_p);
4105 }
4106 }
4107 else
4108 {
4109 if (before_p)
4110 {
4111 /* With bidi iteration, the character before the current
4112 in the visual order cannot be found by simple
4113 iteration, because "reverse" reordering is not
4114 supported. Instead, we need to use the move_it_*
4115 family of functions. */
4116 /* Ignore face changes before the first visible
4117 character on this display line. */
4118 if (it->current_x <= it->first_visible_x)
4119 return it->face_id;
4120 SAVE_IT (it_copy, *it, it_copy_data);
4121 /* Implementation note: Since move_it_in_display_line
4122 works in the iterator geometry, and thinks the first
4123 character is always the leftmost, even in R2L lines,
4124 we don't need to distinguish between the R2L and L2R
4125 cases here. */
4126 move_it_in_display_line (&it_copy, ZV,
4127 it_copy.current_x - 1, MOVE_TO_X);
4128 pos = it_copy.current.pos;
4129 RESTORE_IT (it, it, it_copy_data);
4130 }
4131 else
4132 {
4133 /* Set charpos to the buffer position of the character
4134 that comes after IT's current position in the visual
4135 order. */
4136 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4137
4138 it_copy = *it;
4139 while (n--)
4140 bidi_move_to_visually_next (&it_copy.bidi_it);
4141
4142 SET_TEXT_POS (pos,
4143 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4144 }
4145 }
4146 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4147
4148 /* Determine face for CHARSET_ASCII, or unibyte. */
4149 face_id = face_at_buffer_position (it->w,
4150 CHARPOS (pos),
4151 &next_check_charpos,
4152 limit, false, -1);
4153
4154 /* Correct the face for charsets different from ASCII. Do it
4155 for the multibyte case only. The face returned above is
4156 suitable for unibyte text if current_buffer is unibyte. */
4157 if (it->multibyte_p)
4158 {
4159 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4160 struct face *face = FACE_FROM_ID (it->f, face_id);
4161 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4162 }
4163 }
4164
4165 return face_id;
4166 }
4167
4168
4169 \f
4170 /***********************************************************************
4171 Invisible text
4172 ***********************************************************************/
4173
4174 /* Set up iterator IT from invisible properties at its current
4175 position. Called from handle_stop. */
4176
4177 static enum prop_handled
4178 handle_invisible_prop (struct it *it)
4179 {
4180 enum prop_handled handled = HANDLED_NORMALLY;
4181 int invis;
4182 Lisp_Object prop;
4183
4184 if (STRINGP (it->string))
4185 {
4186 Lisp_Object end_charpos, limit;
4187
4188 /* Get the value of the invisible text property at the
4189 current position. Value will be nil if there is no such
4190 property. */
4191 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4192 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4193 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4194
4195 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4196 {
4197 /* Record whether we have to display an ellipsis for the
4198 invisible text. */
4199 bool display_ellipsis_p = (invis == 2);
4200 ptrdiff_t len, endpos;
4201
4202 handled = HANDLED_RECOMPUTE_PROPS;
4203
4204 /* Get the position at which the next visible text can be
4205 found in IT->string, if any. */
4206 endpos = len = SCHARS (it->string);
4207 XSETINT (limit, len);
4208 do
4209 {
4210 end_charpos
4211 = Fnext_single_property_change (end_charpos, Qinvisible,
4212 it->string, limit);
4213 /* Since LIMIT is always an integer, so should be the
4214 value returned by Fnext_single_property_change. */
4215 eassert (INTEGERP (end_charpos));
4216 if (INTEGERP (end_charpos))
4217 {
4218 endpos = XFASTINT (end_charpos);
4219 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4220 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4221 if (invis == 2)
4222 display_ellipsis_p = true;
4223 }
4224 else /* Should never happen; but if it does, exit the loop. */
4225 endpos = len;
4226 }
4227 while (invis != 0 && endpos < len);
4228
4229 if (display_ellipsis_p)
4230 it->ellipsis_p = true;
4231
4232 if (endpos < len)
4233 {
4234 /* Text at END_CHARPOS is visible. Move IT there. */
4235 struct text_pos old;
4236 ptrdiff_t oldpos;
4237
4238 old = it->current.string_pos;
4239 oldpos = CHARPOS (old);
4240 if (it->bidi_p)
4241 {
4242 if (it->bidi_it.first_elt
4243 && it->bidi_it.charpos < SCHARS (it->string))
4244 bidi_paragraph_init (it->paragraph_embedding,
4245 &it->bidi_it, true);
4246 /* Bidi-iterate out of the invisible text. */
4247 do
4248 {
4249 bidi_move_to_visually_next (&it->bidi_it);
4250 }
4251 while (oldpos <= it->bidi_it.charpos
4252 && it->bidi_it.charpos < endpos);
4253
4254 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4255 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4256 if (IT_CHARPOS (*it) >= endpos)
4257 it->prev_stop = endpos;
4258 }
4259 else
4260 {
4261 IT_STRING_CHARPOS (*it) = endpos;
4262 compute_string_pos (&it->current.string_pos, old, it->string);
4263 }
4264 }
4265 else
4266 {
4267 /* The rest of the string is invisible. If this is an
4268 overlay string, proceed with the next overlay string
4269 or whatever comes and return a character from there. */
4270 if (it->current.overlay_string_index >= 0
4271 && !display_ellipsis_p)
4272 {
4273 next_overlay_string (it);
4274 /* Don't check for overlay strings when we just
4275 finished processing them. */
4276 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4277 }
4278 else
4279 {
4280 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4281 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4282 }
4283 }
4284 }
4285 }
4286 else
4287 {
4288 ptrdiff_t newpos, next_stop, start_charpos, tem;
4289 Lisp_Object pos, overlay;
4290
4291 /* First of all, is there invisible text at this position? */
4292 tem = start_charpos = IT_CHARPOS (*it);
4293 pos = make_number (tem);
4294 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4295 &overlay);
4296 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4297
4298 /* If we are on invisible text, skip over it. */
4299 if (invis != 0 && start_charpos < it->end_charpos)
4300 {
4301 /* Record whether we have to display an ellipsis for the
4302 invisible text. */
4303 bool display_ellipsis_p = invis == 2;
4304
4305 handled = HANDLED_RECOMPUTE_PROPS;
4306
4307 /* Loop skipping over invisible text. The loop is left at
4308 ZV or with IT on the first char being visible again. */
4309 do
4310 {
4311 /* Try to skip some invisible text. Return value is the
4312 position reached which can be equal to where we start
4313 if there is nothing invisible there. This skips both
4314 over invisible text properties and overlays with
4315 invisible property. */
4316 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4317
4318 /* If we skipped nothing at all we weren't at invisible
4319 text in the first place. If everything to the end of
4320 the buffer was skipped, end the loop. */
4321 if (newpos == tem || newpos >= ZV)
4322 invis = 0;
4323 else
4324 {
4325 /* We skipped some characters but not necessarily
4326 all there are. Check if we ended up on visible
4327 text. Fget_char_property returns the property of
4328 the char before the given position, i.e. if we
4329 get invis = 0, this means that the char at
4330 newpos is visible. */
4331 pos = make_number (newpos);
4332 prop = Fget_char_property (pos, Qinvisible, it->window);
4333 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4334 }
4335
4336 /* If we ended up on invisible text, proceed to
4337 skip starting with next_stop. */
4338 if (invis != 0)
4339 tem = next_stop;
4340
4341 /* If there are adjacent invisible texts, don't lose the
4342 second one's ellipsis. */
4343 if (invis == 2)
4344 display_ellipsis_p = true;
4345 }
4346 while (invis != 0);
4347
4348 /* The position newpos is now either ZV or on visible text. */
4349 if (it->bidi_p)
4350 {
4351 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4352 bool on_newline
4353 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4354 bool after_newline
4355 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4356
4357 /* If the invisible text ends on a newline or on a
4358 character after a newline, we can avoid the costly,
4359 character by character, bidi iteration to NEWPOS, and
4360 instead simply reseat the iterator there. That's
4361 because all bidi reordering information is tossed at
4362 the newline. This is a big win for modes that hide
4363 complete lines, like Outline, Org, etc. */
4364 if (on_newline || after_newline)
4365 {
4366 struct text_pos tpos;
4367 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4368
4369 SET_TEXT_POS (tpos, newpos, bpos);
4370 reseat_1 (it, tpos, false);
4371 /* If we reseat on a newline/ZV, we need to prep the
4372 bidi iterator for advancing to the next character
4373 after the newline/EOB, keeping the current paragraph
4374 direction (so that PRODUCE_GLYPHS does TRT wrt
4375 prepending/appending glyphs to a glyph row). */
4376 if (on_newline)
4377 {
4378 it->bidi_it.first_elt = false;
4379 it->bidi_it.paragraph_dir = pdir;
4380 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4381 it->bidi_it.nchars = 1;
4382 it->bidi_it.ch_len = 1;
4383 }
4384 }
4385 else /* Must use the slow method. */
4386 {
4387 /* With bidi iteration, the region of invisible text
4388 could start and/or end in the middle of a
4389 non-base embedding level. Therefore, we need to
4390 skip invisible text using the bidi iterator,
4391 starting at IT's current position, until we find
4392 ourselves outside of the invisible text.
4393 Skipping invisible text _after_ bidi iteration
4394 avoids affecting the visual order of the
4395 displayed text when invisible properties are
4396 added or removed. */
4397 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4398 {
4399 /* If we were `reseat'ed to a new paragraph,
4400 determine the paragraph base direction. We
4401 need to do it now because
4402 next_element_from_buffer may not have a
4403 chance to do it, if we are going to skip any
4404 text at the beginning, which resets the
4405 FIRST_ELT flag. */
4406 bidi_paragraph_init (it->paragraph_embedding,
4407 &it->bidi_it, true);
4408 }
4409 do
4410 {
4411 bidi_move_to_visually_next (&it->bidi_it);
4412 }
4413 while (it->stop_charpos <= it->bidi_it.charpos
4414 && it->bidi_it.charpos < newpos);
4415 IT_CHARPOS (*it) = it->bidi_it.charpos;
4416 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4417 /* If we overstepped NEWPOS, record its position in
4418 the iterator, so that we skip invisible text if
4419 later the bidi iteration lands us in the
4420 invisible region again. */
4421 if (IT_CHARPOS (*it) >= newpos)
4422 it->prev_stop = newpos;
4423 }
4424 }
4425 else
4426 {
4427 IT_CHARPOS (*it) = newpos;
4428 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4429 }
4430
4431 if (display_ellipsis_p)
4432 {
4433 /* Make sure that the glyphs of the ellipsis will get
4434 correct `charpos' values. If we would not update
4435 it->position here, the glyphs would belong to the
4436 last visible character _before_ the invisible
4437 text, which confuses `set_cursor_from_row'.
4438
4439 We use the last invisible position instead of the
4440 first because this way the cursor is always drawn on
4441 the first "." of the ellipsis, whenever PT is inside
4442 the invisible text. Otherwise the cursor would be
4443 placed _after_ the ellipsis when the point is after the
4444 first invisible character. */
4445 if (!STRINGP (it->object))
4446 {
4447 it->position.charpos = newpos - 1;
4448 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4449 }
4450 }
4451
4452 /* If there are before-strings at the start of invisible
4453 text, and the text is invisible because of a text
4454 property, arrange to show before-strings because 20.x did
4455 it that way. (If the text is invisible because of an
4456 overlay property instead of a text property, this is
4457 already handled in the overlay code.) */
4458 if (NILP (overlay)
4459 && get_overlay_strings (it, it->stop_charpos))
4460 {
4461 handled = HANDLED_RECOMPUTE_PROPS;
4462 if (it->sp > 0)
4463 {
4464 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4465 /* The call to get_overlay_strings above recomputes
4466 it->stop_charpos, but it only considers changes
4467 in properties and overlays beyond iterator's
4468 current position. This causes us to miss changes
4469 that happen exactly where the invisible property
4470 ended. So we play it safe here and force the
4471 iterator to check for potential stop positions
4472 immediately after the invisible text. Note that
4473 if get_overlay_strings returns true, it
4474 normally also pushed the iterator stack, so we
4475 need to update the stop position in the slot
4476 below the current one. */
4477 it->stack[it->sp - 1].stop_charpos
4478 = CHARPOS (it->stack[it->sp - 1].current.pos);
4479 }
4480 }
4481 else if (display_ellipsis_p)
4482 {
4483 it->ellipsis_p = true;
4484 /* Let the ellipsis display before
4485 considering any properties of the following char.
4486 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4487 handled = HANDLED_RETURN;
4488 }
4489 }
4490 }
4491
4492 return handled;
4493 }
4494
4495
4496 /* Make iterator IT return `...' next.
4497 Replaces LEN characters from buffer. */
4498
4499 static void
4500 setup_for_ellipsis (struct it *it, int len)
4501 {
4502 /* Use the display table definition for `...'. Invalid glyphs
4503 will be handled by the method returning elements from dpvec. */
4504 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4505 {
4506 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4507 it->dpvec = v->contents;
4508 it->dpend = v->contents + v->header.size;
4509 }
4510 else
4511 {
4512 /* Default `...'. */
4513 it->dpvec = default_invis_vector;
4514 it->dpend = default_invis_vector + 3;
4515 }
4516
4517 it->dpvec_char_len = len;
4518 it->current.dpvec_index = 0;
4519 it->dpvec_face_id = -1;
4520
4521 /* Remember the current face id in case glyphs specify faces.
4522 IT's face is restored in set_iterator_to_next.
4523 saved_face_id was set to preceding char's face in handle_stop. */
4524 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4525 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4526
4527 /* If the ellipsis represents buffer text, it means we advanced in
4528 the buffer, so we should no longer ignore overlay strings. */
4529 if (it->method == GET_FROM_BUFFER)
4530 it->ignore_overlay_strings_at_pos_p = false;
4531
4532 it->method = GET_FROM_DISPLAY_VECTOR;
4533 it->ellipsis_p = true;
4534 }
4535
4536
4537 \f
4538 /***********************************************************************
4539 'display' property
4540 ***********************************************************************/
4541
4542 /* Set up iterator IT from `display' property at its current position.
4543 Called from handle_stop.
4544 We return HANDLED_RETURN if some part of the display property
4545 overrides the display of the buffer text itself.
4546 Otherwise we return HANDLED_NORMALLY. */
4547
4548 static enum prop_handled
4549 handle_display_prop (struct it *it)
4550 {
4551 Lisp_Object propval, object, overlay;
4552 struct text_pos *position;
4553 ptrdiff_t bufpos;
4554 /* Nonzero if some property replaces the display of the text itself. */
4555 int display_replaced = 0;
4556
4557 if (STRINGP (it->string))
4558 {
4559 object = it->string;
4560 position = &it->current.string_pos;
4561 bufpos = CHARPOS (it->current.pos);
4562 }
4563 else
4564 {
4565 XSETWINDOW (object, it->w);
4566 position = &it->current.pos;
4567 bufpos = CHARPOS (*position);
4568 }
4569
4570 /* Reset those iterator values set from display property values. */
4571 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4572 it->space_width = Qnil;
4573 it->font_height = Qnil;
4574 it->voffset = 0;
4575
4576 /* We don't support recursive `display' properties, i.e. string
4577 values that have a string `display' property, that have a string
4578 `display' property etc. */
4579 if (!it->string_from_display_prop_p)
4580 it->area = TEXT_AREA;
4581
4582 propval = get_char_property_and_overlay (make_number (position->charpos),
4583 Qdisplay, object, &overlay);
4584 if (NILP (propval))
4585 return HANDLED_NORMALLY;
4586 /* Now OVERLAY is the overlay that gave us this property, or nil
4587 if it was a text property. */
4588
4589 if (!STRINGP (it->string))
4590 object = it->w->contents;
4591
4592 display_replaced = handle_display_spec (it, propval, object, overlay,
4593 position, bufpos,
4594 FRAME_WINDOW_P (it->f));
4595 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4596 }
4597
4598 /* Subroutine of handle_display_prop. Returns non-zero if the display
4599 specification in SPEC is a replacing specification, i.e. it would
4600 replace the text covered by `display' property with something else,
4601 such as an image or a display string. If SPEC includes any kind or
4602 `(space ...) specification, the value is 2; this is used by
4603 compute_display_string_pos, which see.
4604
4605 See handle_single_display_spec for documentation of arguments.
4606 FRAME_WINDOW_P is true if the window being redisplayed is on a
4607 GUI frame; this argument is used only if IT is NULL, see below.
4608
4609 IT can be NULL, if this is called by the bidi reordering code
4610 through compute_display_string_pos, which see. In that case, this
4611 function only examines SPEC, but does not otherwise "handle" it, in
4612 the sense that it doesn't set up members of IT from the display
4613 spec. */
4614 static int
4615 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4616 Lisp_Object overlay, struct text_pos *position,
4617 ptrdiff_t bufpos, bool frame_window_p)
4618 {
4619 int replacing = 0;
4620
4621 if (CONSP (spec)
4622 /* Simple specifications. */
4623 && !EQ (XCAR (spec), Qimage)
4624 && !EQ (XCAR (spec), Qspace)
4625 && !EQ (XCAR (spec), Qwhen)
4626 && !EQ (XCAR (spec), Qslice)
4627 && !EQ (XCAR (spec), Qspace_width)
4628 && !EQ (XCAR (spec), Qheight)
4629 && !EQ (XCAR (spec), Qraise)
4630 /* Marginal area specifications. */
4631 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4632 && !EQ (XCAR (spec), Qleft_fringe)
4633 && !EQ (XCAR (spec), Qright_fringe)
4634 && !NILP (XCAR (spec)))
4635 {
4636 for (; CONSP (spec); spec = XCDR (spec))
4637 {
4638 int rv = handle_single_display_spec (it, XCAR (spec), object,
4639 overlay, position, bufpos,
4640 replacing, frame_window_p);
4641 if (rv != 0)
4642 {
4643 replacing = rv;
4644 /* If some text in a string is replaced, `position' no
4645 longer points to the position of `object'. */
4646 if (!it || STRINGP (object))
4647 break;
4648 }
4649 }
4650 }
4651 else if (VECTORP (spec))
4652 {
4653 ptrdiff_t i;
4654 for (i = 0; i < ASIZE (spec); ++i)
4655 {
4656 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4657 overlay, position, bufpos,
4658 replacing, frame_window_p);
4659 if (rv != 0)
4660 {
4661 replacing = rv;
4662 /* If some text in a string is replaced, `position' no
4663 longer points to the position of `object'. */
4664 if (!it || STRINGP (object))
4665 break;
4666 }
4667 }
4668 }
4669 else
4670 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4671 bufpos, 0, frame_window_p);
4672 return replacing;
4673 }
4674
4675 /* Value is the position of the end of the `display' property starting
4676 at START_POS in OBJECT. */
4677
4678 static struct text_pos
4679 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4680 {
4681 Lisp_Object end;
4682 struct text_pos end_pos;
4683
4684 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4685 Qdisplay, object, Qnil);
4686 CHARPOS (end_pos) = XFASTINT (end);
4687 if (STRINGP (object))
4688 compute_string_pos (&end_pos, start_pos, it->string);
4689 else
4690 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4691
4692 return end_pos;
4693 }
4694
4695
4696 /* Set up IT from a single `display' property specification SPEC. OBJECT
4697 is the object in which the `display' property was found. *POSITION
4698 is the position in OBJECT at which the `display' property was found.
4699 BUFPOS is the buffer position of OBJECT (different from POSITION if
4700 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4701 previously saw a display specification which already replaced text
4702 display with something else, for example an image; we ignore such
4703 properties after the first one has been processed.
4704
4705 OVERLAY is the overlay this `display' property came from,
4706 or nil if it was a text property.
4707
4708 If SPEC is a `space' or `image' specification, and in some other
4709 cases too, set *POSITION to the position where the `display'
4710 property ends.
4711
4712 If IT is NULL, only examine the property specification in SPEC, but
4713 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4714 is intended to be displayed in a window on a GUI frame.
4715
4716 Value is non-zero if something was found which replaces the display
4717 of buffer or string text. */
4718
4719 static int
4720 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4721 Lisp_Object overlay, struct text_pos *position,
4722 ptrdiff_t bufpos, int display_replaced,
4723 bool frame_window_p)
4724 {
4725 Lisp_Object form;
4726 Lisp_Object location, value;
4727 struct text_pos start_pos = *position;
4728
4729 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4730 If the result is non-nil, use VALUE instead of SPEC. */
4731 form = Qt;
4732 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4733 {
4734 spec = XCDR (spec);
4735 if (!CONSP (spec))
4736 return 0;
4737 form = XCAR (spec);
4738 spec = XCDR (spec);
4739 }
4740
4741 if (!NILP (form) && !EQ (form, Qt))
4742 {
4743 ptrdiff_t count = SPECPDL_INDEX ();
4744
4745 /* Bind `object' to the object having the `display' property, a
4746 buffer or string. Bind `position' to the position in the
4747 object where the property was found, and `buffer-position'
4748 to the current position in the buffer. */
4749
4750 if (NILP (object))
4751 XSETBUFFER (object, current_buffer);
4752 specbind (Qobject, object);
4753 specbind (Qposition, make_number (CHARPOS (*position)));
4754 specbind (Qbuffer_position, make_number (bufpos));
4755 form = safe_eval (form);
4756 unbind_to (count, Qnil);
4757 }
4758
4759 if (NILP (form))
4760 return 0;
4761
4762 /* Handle `(height HEIGHT)' specifications. */
4763 if (CONSP (spec)
4764 && EQ (XCAR (spec), Qheight)
4765 && CONSP (XCDR (spec)))
4766 {
4767 if (it)
4768 {
4769 if (!FRAME_WINDOW_P (it->f))
4770 return 0;
4771
4772 it->font_height = XCAR (XCDR (spec));
4773 if (!NILP (it->font_height))
4774 {
4775 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4776 int new_height = -1;
4777
4778 if (CONSP (it->font_height)
4779 && (EQ (XCAR (it->font_height), Qplus)
4780 || EQ (XCAR (it->font_height), Qminus))
4781 && CONSP (XCDR (it->font_height))
4782 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4783 {
4784 /* `(+ N)' or `(- N)' where N is an integer. */
4785 int steps = XINT (XCAR (XCDR (it->font_height)));
4786 if (EQ (XCAR (it->font_height), Qplus))
4787 steps = - steps;
4788 it->face_id = smaller_face (it->f, it->face_id, steps);
4789 }
4790 else if (FUNCTIONP (it->font_height))
4791 {
4792 /* Call function with current height as argument.
4793 Value is the new height. */
4794 Lisp_Object height;
4795 height = safe_call1 (it->font_height,
4796 face->lface[LFACE_HEIGHT_INDEX]);
4797 if (NUMBERP (height))
4798 new_height = XFLOATINT (height);
4799 }
4800 else if (NUMBERP (it->font_height))
4801 {
4802 /* Value is a multiple of the canonical char height. */
4803 struct face *f;
4804
4805 f = FACE_FROM_ID (it->f,
4806 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4807 new_height = (XFLOATINT (it->font_height)
4808 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4809 }
4810 else
4811 {
4812 /* Evaluate IT->font_height with `height' bound to the
4813 current specified height to get the new height. */
4814 ptrdiff_t count = SPECPDL_INDEX ();
4815
4816 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4817 value = safe_eval (it->font_height);
4818 unbind_to (count, Qnil);
4819
4820 if (NUMBERP (value))
4821 new_height = XFLOATINT (value);
4822 }
4823
4824 if (new_height > 0)
4825 it->face_id = face_with_height (it->f, it->face_id, new_height);
4826 }
4827 }
4828
4829 return 0;
4830 }
4831
4832 /* Handle `(space-width WIDTH)'. */
4833 if (CONSP (spec)
4834 && EQ (XCAR (spec), Qspace_width)
4835 && CONSP (XCDR (spec)))
4836 {
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 return 0;
4841
4842 value = XCAR (XCDR (spec));
4843 if (NUMBERP (value) && XFLOATINT (value) > 0)
4844 it->space_width = value;
4845 }
4846
4847 return 0;
4848 }
4849
4850 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4851 if (CONSP (spec)
4852 && EQ (XCAR (spec), Qslice))
4853 {
4854 Lisp_Object tem;
4855
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 return 0;
4860
4861 if (tem = XCDR (spec), CONSP (tem))
4862 {
4863 it->slice.x = XCAR (tem);
4864 if (tem = XCDR (tem), CONSP (tem))
4865 {
4866 it->slice.y = XCAR (tem);
4867 if (tem = XCDR (tem), CONSP (tem))
4868 {
4869 it->slice.width = XCAR (tem);
4870 if (tem = XCDR (tem), CONSP (tem))
4871 it->slice.height = XCAR (tem);
4872 }
4873 }
4874 }
4875 }
4876
4877 return 0;
4878 }
4879
4880 /* Handle `(raise FACTOR)'. */
4881 if (CONSP (spec)
4882 && EQ (XCAR (spec), Qraise)
4883 && CONSP (XCDR (spec)))
4884 {
4885 if (it)
4886 {
4887 if (!FRAME_WINDOW_P (it->f))
4888 return 0;
4889
4890 #ifdef HAVE_WINDOW_SYSTEM
4891 value = XCAR (XCDR (spec));
4892 if (NUMBERP (value))
4893 {
4894 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4895 it->voffset = - (XFLOATINT (value)
4896 * (normal_char_height (face->font, -1)));
4897 }
4898 #endif /* HAVE_WINDOW_SYSTEM */
4899 }
4900
4901 return 0;
4902 }
4903
4904 /* Don't handle the other kinds of display specifications
4905 inside a string that we got from a `display' property. */
4906 if (it && it->string_from_display_prop_p)
4907 return 0;
4908
4909 /* Characters having this form of property are not displayed, so
4910 we have to find the end of the property. */
4911 if (it)
4912 {
4913 start_pos = *position;
4914 *position = display_prop_end (it, object, start_pos);
4915 /* If the display property comes from an overlay, don't consider
4916 any potential stop_charpos values before the end of that
4917 overlay. Since display_prop_end will happily find another
4918 'display' property coming from some other overlay or text
4919 property on buffer positions before this overlay's end, we
4920 need to ignore them, or else we risk displaying this
4921 overlay's display string/image twice. */
4922 if (!NILP (overlay))
4923 {
4924 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
4925
4926 if (ovendpos > CHARPOS (*position))
4927 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
4928 }
4929 }
4930 value = Qnil;
4931
4932 /* Stop the scan at that end position--we assume that all
4933 text properties change there. */
4934 if (it)
4935 it->stop_charpos = position->charpos;
4936
4937 /* Handle `(left-fringe BITMAP [FACE])'
4938 and `(right-fringe BITMAP [FACE])'. */
4939 if (CONSP (spec)
4940 && (EQ (XCAR (spec), Qleft_fringe)
4941 || EQ (XCAR (spec), Qright_fringe))
4942 && CONSP (XCDR (spec)))
4943 {
4944 int fringe_bitmap;
4945
4946 if (it)
4947 {
4948 if (!FRAME_WINDOW_P (it->f))
4949 /* If we return here, POSITION has been advanced
4950 across the text with this property. */
4951 {
4952 /* Synchronize the bidi iterator with POSITION. This is
4953 needed because we are not going to push the iterator
4954 on behalf of this display property, so there will be
4955 no pop_it call to do this synchronization for us. */
4956 if (it->bidi_p)
4957 {
4958 it->position = *position;
4959 iterate_out_of_display_property (it);
4960 *position = it->position;
4961 }
4962 return 1;
4963 }
4964 }
4965 else if (!frame_window_p)
4966 return 1;
4967
4968 #ifdef HAVE_WINDOW_SYSTEM
4969 value = XCAR (XCDR (spec));
4970 if (!SYMBOLP (value)
4971 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4972 /* If we return here, POSITION has been advanced
4973 across the text with this property. */
4974 {
4975 if (it && it->bidi_p)
4976 {
4977 it->position = *position;
4978 iterate_out_of_display_property (it);
4979 *position = it->position;
4980 }
4981 return 1;
4982 }
4983
4984 if (it)
4985 {
4986 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4987
4988 if (CONSP (XCDR (XCDR (spec))))
4989 {
4990 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4991 int face_id2 = lookup_derived_face (it->f, face_name,
4992 FRINGE_FACE_ID, false);
4993 if (face_id2 >= 0)
4994 face_id = face_id2;
4995 }
4996
4997 /* Save current settings of IT so that we can restore them
4998 when we are finished with the glyph property value. */
4999 push_it (it, position);
5000
5001 it->area = TEXT_AREA;
5002 it->what = IT_IMAGE;
5003 it->image_id = -1; /* no image */
5004 it->position = start_pos;
5005 it->object = NILP (object) ? it->w->contents : object;
5006 it->method = GET_FROM_IMAGE;
5007 it->from_overlay = Qnil;
5008 it->face_id = face_id;
5009 it->from_disp_prop_p = true;
5010
5011 /* Say that we haven't consumed the characters with
5012 `display' property yet. The call to pop_it in
5013 set_iterator_to_next will clean this up. */
5014 *position = start_pos;
5015
5016 if (EQ (XCAR (spec), Qleft_fringe))
5017 {
5018 it->left_user_fringe_bitmap = fringe_bitmap;
5019 it->left_user_fringe_face_id = face_id;
5020 }
5021 else
5022 {
5023 it->right_user_fringe_bitmap = fringe_bitmap;
5024 it->right_user_fringe_face_id = face_id;
5025 }
5026 }
5027 #endif /* HAVE_WINDOW_SYSTEM */
5028 return 1;
5029 }
5030
5031 /* Prepare to handle `((margin left-margin) ...)',
5032 `((margin right-margin) ...)' and `((margin nil) ...)'
5033 prefixes for display specifications. */
5034 location = Qunbound;
5035 if (CONSP (spec) && CONSP (XCAR (spec)))
5036 {
5037 Lisp_Object tem;
5038
5039 value = XCDR (spec);
5040 if (CONSP (value))
5041 value = XCAR (value);
5042
5043 tem = XCAR (spec);
5044 if (EQ (XCAR (tem), Qmargin)
5045 && (tem = XCDR (tem),
5046 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5047 (NILP (tem)
5048 || EQ (tem, Qleft_margin)
5049 || EQ (tem, Qright_margin))))
5050 location = tem;
5051 }
5052
5053 if (EQ (location, Qunbound))
5054 {
5055 location = Qnil;
5056 value = spec;
5057 }
5058
5059 /* After this point, VALUE is the property after any
5060 margin prefix has been stripped. It must be a string,
5061 an image specification, or `(space ...)'.
5062
5063 LOCATION specifies where to display: `left-margin',
5064 `right-margin' or nil. */
5065
5066 bool valid_p = (STRINGP (value)
5067 #ifdef HAVE_WINDOW_SYSTEM
5068 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5069 && valid_image_p (value))
5070 #endif /* not HAVE_WINDOW_SYSTEM */
5071 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5072
5073 if (valid_p && display_replaced == 0)
5074 {
5075 int retval = 1;
5076
5077 if (!it)
5078 {
5079 /* Callers need to know whether the display spec is any kind
5080 of `(space ...)' spec that is about to affect text-area
5081 display. */
5082 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5083 retval = 2;
5084 return retval;
5085 }
5086
5087 /* Save current settings of IT so that we can restore them
5088 when we are finished with the glyph property value. */
5089 push_it (it, position);
5090 it->from_overlay = overlay;
5091 it->from_disp_prop_p = true;
5092
5093 if (NILP (location))
5094 it->area = TEXT_AREA;
5095 else if (EQ (location, Qleft_margin))
5096 it->area = LEFT_MARGIN_AREA;
5097 else
5098 it->area = RIGHT_MARGIN_AREA;
5099
5100 if (STRINGP (value))
5101 {
5102 it->string = value;
5103 it->multibyte_p = STRING_MULTIBYTE (it->string);
5104 it->current.overlay_string_index = -1;
5105 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5106 it->end_charpos = it->string_nchars = SCHARS (it->string);
5107 it->method = GET_FROM_STRING;
5108 it->stop_charpos = 0;
5109 it->prev_stop = 0;
5110 it->base_level_stop = 0;
5111 it->string_from_display_prop_p = true;
5112 /* Say that we haven't consumed the characters with
5113 `display' property yet. The call to pop_it in
5114 set_iterator_to_next will clean this up. */
5115 if (BUFFERP (object))
5116 *position = start_pos;
5117
5118 /* Force paragraph direction to be that of the parent
5119 object. If the parent object's paragraph direction is
5120 not yet determined, default to L2R. */
5121 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5122 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5123 else
5124 it->paragraph_embedding = L2R;
5125
5126 /* Set up the bidi iterator for this display string. */
5127 if (it->bidi_p)
5128 {
5129 it->bidi_it.string.lstring = it->string;
5130 it->bidi_it.string.s = NULL;
5131 it->bidi_it.string.schars = it->end_charpos;
5132 it->bidi_it.string.bufpos = bufpos;
5133 it->bidi_it.string.from_disp_str = true;
5134 it->bidi_it.string.unibyte = !it->multibyte_p;
5135 it->bidi_it.w = it->w;
5136 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5137 }
5138 }
5139 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5140 {
5141 it->method = GET_FROM_STRETCH;
5142 it->object = value;
5143 *position = it->position = start_pos;
5144 retval = 1 + (it->area == TEXT_AREA);
5145 }
5146 #ifdef HAVE_WINDOW_SYSTEM
5147 else
5148 {
5149 it->what = IT_IMAGE;
5150 it->image_id = lookup_image (it->f, value);
5151 it->position = start_pos;
5152 it->object = NILP (object) ? it->w->contents : object;
5153 it->method = GET_FROM_IMAGE;
5154
5155 /* Say that we haven't consumed the characters with
5156 `display' property yet. The call to pop_it in
5157 set_iterator_to_next will clean this up. */
5158 *position = start_pos;
5159 }
5160 #endif /* HAVE_WINDOW_SYSTEM */
5161
5162 return retval;
5163 }
5164
5165 /* Invalid property or property not supported. Restore
5166 POSITION to what it was before. */
5167 *position = start_pos;
5168 return 0;
5169 }
5170
5171 /* Check if PROP is a display property value whose text should be
5172 treated as intangible. OVERLAY is the overlay from which PROP
5173 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5174 specify the buffer position covered by PROP. */
5175
5176 bool
5177 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5178 ptrdiff_t charpos, ptrdiff_t bytepos)
5179 {
5180 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5181 struct text_pos position;
5182
5183 SET_TEXT_POS (position, charpos, bytepos);
5184 return (handle_display_spec (NULL, prop, Qnil, overlay,
5185 &position, charpos, frame_window_p)
5186 != 0);
5187 }
5188
5189
5190 /* Return true if PROP is a display sub-property value containing STRING.
5191
5192 Implementation note: this and the following function are really
5193 special cases of handle_display_spec and
5194 handle_single_display_spec, and should ideally use the same code.
5195 Until they do, these two pairs must be consistent and must be
5196 modified in sync. */
5197
5198 static bool
5199 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5200 {
5201 if (EQ (string, prop))
5202 return true;
5203
5204 /* Skip over `when FORM'. */
5205 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5206 {
5207 prop = XCDR (prop);
5208 if (!CONSP (prop))
5209 return false;
5210 /* Actually, the condition following `when' should be eval'ed,
5211 like handle_single_display_spec does, and we should return
5212 false if it evaluates to nil. However, this function is
5213 called only when the buffer was already displayed and some
5214 glyph in the glyph matrix was found to come from a display
5215 string. Therefore, the condition was already evaluated, and
5216 the result was non-nil, otherwise the display string wouldn't
5217 have been displayed and we would have never been called for
5218 this property. Thus, we can skip the evaluation and assume
5219 its result is non-nil. */
5220 prop = XCDR (prop);
5221 }
5222
5223 if (CONSP (prop))
5224 /* Skip over `margin LOCATION'. */
5225 if (EQ (XCAR (prop), Qmargin))
5226 {
5227 prop = XCDR (prop);
5228 if (!CONSP (prop))
5229 return false;
5230
5231 prop = XCDR (prop);
5232 if (!CONSP (prop))
5233 return false;
5234 }
5235
5236 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5237 }
5238
5239
5240 /* Return true if STRING appears in the `display' property PROP. */
5241
5242 static bool
5243 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5244 {
5245 if (CONSP (prop)
5246 && !EQ (XCAR (prop), Qwhen)
5247 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5248 {
5249 /* A list of sub-properties. */
5250 while (CONSP (prop))
5251 {
5252 if (single_display_spec_string_p (XCAR (prop), string))
5253 return true;
5254 prop = XCDR (prop);
5255 }
5256 }
5257 else if (VECTORP (prop))
5258 {
5259 /* A vector of sub-properties. */
5260 ptrdiff_t i;
5261 for (i = 0; i < ASIZE (prop); ++i)
5262 if (single_display_spec_string_p (AREF (prop, i), string))
5263 return true;
5264 }
5265 else
5266 return single_display_spec_string_p (prop, string);
5267
5268 return false;
5269 }
5270
5271 /* Look for STRING in overlays and text properties in the current
5272 buffer, between character positions FROM and TO (excluding TO).
5273 BACK_P means look back (in this case, TO is supposed to be
5274 less than FROM).
5275 Value is the first character position where STRING was found, or
5276 zero if it wasn't found before hitting TO.
5277
5278 This function may only use code that doesn't eval because it is
5279 called asynchronously from note_mouse_highlight. */
5280
5281 static ptrdiff_t
5282 string_buffer_position_lim (Lisp_Object string,
5283 ptrdiff_t from, ptrdiff_t to, bool back_p)
5284 {
5285 Lisp_Object limit, prop, pos;
5286 bool found = false;
5287
5288 pos = make_number (max (from, BEGV));
5289
5290 if (!back_p) /* looking forward */
5291 {
5292 limit = make_number (min (to, ZV));
5293 while (!found && !EQ (pos, limit))
5294 {
5295 prop = Fget_char_property (pos, Qdisplay, Qnil);
5296 if (!NILP (prop) && display_prop_string_p (prop, string))
5297 found = true;
5298 else
5299 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5300 limit);
5301 }
5302 }
5303 else /* looking back */
5304 {
5305 limit = make_number (max (to, BEGV));
5306 while (!found && !EQ (pos, limit))
5307 {
5308 prop = Fget_char_property (pos, Qdisplay, Qnil);
5309 if (!NILP (prop) && display_prop_string_p (prop, string))
5310 found = true;
5311 else
5312 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5313 limit);
5314 }
5315 }
5316
5317 return found ? XINT (pos) : 0;
5318 }
5319
5320 /* Determine which buffer position in current buffer STRING comes from.
5321 AROUND_CHARPOS is an approximate position where it could come from.
5322 Value is the buffer position or 0 if it couldn't be determined.
5323
5324 This function is necessary because we don't record buffer positions
5325 in glyphs generated from strings (to keep struct glyph small).
5326 This function may only use code that doesn't eval because it is
5327 called asynchronously from note_mouse_highlight. */
5328
5329 static ptrdiff_t
5330 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5331 {
5332 const int MAX_DISTANCE = 1000;
5333 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5334 around_charpos + MAX_DISTANCE,
5335 false);
5336
5337 if (!found)
5338 found = string_buffer_position_lim (string, around_charpos,
5339 around_charpos - MAX_DISTANCE, true);
5340 return found;
5341 }
5342
5343
5344 \f
5345 /***********************************************************************
5346 `composition' property
5347 ***********************************************************************/
5348
5349 /* Set up iterator IT from `composition' property at its current
5350 position. Called from handle_stop. */
5351
5352 static enum prop_handled
5353 handle_composition_prop (struct it *it)
5354 {
5355 Lisp_Object prop, string;
5356 ptrdiff_t pos, pos_byte, start, end;
5357
5358 if (STRINGP (it->string))
5359 {
5360 unsigned char *s;
5361
5362 pos = IT_STRING_CHARPOS (*it);
5363 pos_byte = IT_STRING_BYTEPOS (*it);
5364 string = it->string;
5365 s = SDATA (string) + pos_byte;
5366 it->c = STRING_CHAR (s);
5367 }
5368 else
5369 {
5370 pos = IT_CHARPOS (*it);
5371 pos_byte = IT_BYTEPOS (*it);
5372 string = Qnil;
5373 it->c = FETCH_CHAR (pos_byte);
5374 }
5375
5376 /* If there's a valid composition and point is not inside of the
5377 composition (in the case that the composition is from the current
5378 buffer), draw a glyph composed from the composition components. */
5379 if (find_composition (pos, -1, &start, &end, &prop, string)
5380 && composition_valid_p (start, end, prop)
5381 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5382 {
5383 if (start < pos)
5384 /* As we can't handle this situation (perhaps font-lock added
5385 a new composition), we just return here hoping that next
5386 redisplay will detect this composition much earlier. */
5387 return HANDLED_NORMALLY;
5388 if (start != pos)
5389 {
5390 if (STRINGP (it->string))
5391 pos_byte = string_char_to_byte (it->string, start);
5392 else
5393 pos_byte = CHAR_TO_BYTE (start);
5394 }
5395 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5396 prop, string);
5397
5398 if (it->cmp_it.id >= 0)
5399 {
5400 it->cmp_it.ch = -1;
5401 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5402 it->cmp_it.nglyphs = -1;
5403 }
5404 }
5405
5406 return HANDLED_NORMALLY;
5407 }
5408
5409
5410 \f
5411 /***********************************************************************
5412 Overlay strings
5413 ***********************************************************************/
5414
5415 /* The following structure is used to record overlay strings for
5416 later sorting in load_overlay_strings. */
5417
5418 struct overlay_entry
5419 {
5420 Lisp_Object overlay;
5421 Lisp_Object string;
5422 EMACS_INT priority;
5423 bool after_string_p;
5424 };
5425
5426
5427 /* Set up iterator IT from overlay strings at its current position.
5428 Called from handle_stop. */
5429
5430 static enum prop_handled
5431 handle_overlay_change (struct it *it)
5432 {
5433 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5434 return HANDLED_RECOMPUTE_PROPS;
5435 else
5436 return HANDLED_NORMALLY;
5437 }
5438
5439
5440 /* Set up the next overlay string for delivery by IT, if there is an
5441 overlay string to deliver. Called by set_iterator_to_next when the
5442 end of the current overlay string is reached. If there are more
5443 overlay strings to display, IT->string and
5444 IT->current.overlay_string_index are set appropriately here.
5445 Otherwise IT->string is set to nil. */
5446
5447 static void
5448 next_overlay_string (struct it *it)
5449 {
5450 ++it->current.overlay_string_index;
5451 if (it->current.overlay_string_index == it->n_overlay_strings)
5452 {
5453 /* No more overlay strings. Restore IT's settings to what
5454 they were before overlay strings were processed, and
5455 continue to deliver from current_buffer. */
5456
5457 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5458 pop_it (it);
5459 eassert (it->sp > 0
5460 || (NILP (it->string)
5461 && it->method == GET_FROM_BUFFER
5462 && it->stop_charpos >= BEGV
5463 && it->stop_charpos <= it->end_charpos));
5464 it->current.overlay_string_index = -1;
5465 it->n_overlay_strings = 0;
5466 /* If there's an empty display string on the stack, pop the
5467 stack, to resync the bidi iterator with IT's position. Such
5468 empty strings are pushed onto the stack in
5469 get_overlay_strings_1. */
5470 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5471 pop_it (it);
5472
5473 /* Since we've exhausted overlay strings at this buffer
5474 position, set the flag to ignore overlays until we move to
5475 another position. The flag is reset in
5476 next_element_from_buffer. */
5477 it->ignore_overlay_strings_at_pos_p = true;
5478
5479 /* If we're at the end of the buffer, record that we have
5480 processed the overlay strings there already, so that
5481 next_element_from_buffer doesn't try it again. */
5482 if (NILP (it->string)
5483 && IT_CHARPOS (*it) >= it->end_charpos
5484 && it->overlay_strings_charpos >= it->end_charpos)
5485 it->overlay_strings_at_end_processed_p = true;
5486 /* Note: we reset overlay_strings_charpos only here, to make
5487 sure the just-processed overlays were indeed at EOB.
5488 Otherwise, overlays on text with invisible text property,
5489 which are processed with IT's position past the invisible
5490 text, might fool us into thinking the overlays at EOB were
5491 already processed (linum-mode can cause this, for
5492 example). */
5493 it->overlay_strings_charpos = -1;
5494 }
5495 else
5496 {
5497 /* There are more overlay strings to process. If
5498 IT->current.overlay_string_index has advanced to a position
5499 where we must load IT->overlay_strings with more strings, do
5500 it. We must load at the IT->overlay_strings_charpos where
5501 IT->n_overlay_strings was originally computed; when invisible
5502 text is present, this might not be IT_CHARPOS (Bug#7016). */
5503 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5504
5505 if (it->current.overlay_string_index && i == 0)
5506 load_overlay_strings (it, it->overlay_strings_charpos);
5507
5508 /* Initialize IT to deliver display elements from the overlay
5509 string. */
5510 it->string = it->overlay_strings[i];
5511 it->multibyte_p = STRING_MULTIBYTE (it->string);
5512 SET_TEXT_POS (it->current.string_pos, 0, 0);
5513 it->method = GET_FROM_STRING;
5514 it->stop_charpos = 0;
5515 it->end_charpos = SCHARS (it->string);
5516 if (it->cmp_it.stop_pos >= 0)
5517 it->cmp_it.stop_pos = 0;
5518 it->prev_stop = 0;
5519 it->base_level_stop = 0;
5520
5521 /* Set up the bidi iterator for this overlay string. */
5522 if (it->bidi_p)
5523 {
5524 it->bidi_it.string.lstring = it->string;
5525 it->bidi_it.string.s = NULL;
5526 it->bidi_it.string.schars = SCHARS (it->string);
5527 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5528 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5529 it->bidi_it.string.unibyte = !it->multibyte_p;
5530 it->bidi_it.w = it->w;
5531 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5532 }
5533 }
5534
5535 CHECK_IT (it);
5536 }
5537
5538
5539 /* Compare two overlay_entry structures E1 and E2. Used as a
5540 comparison function for qsort in load_overlay_strings. Overlay
5541 strings for the same position are sorted so that
5542
5543 1. All after-strings come in front of before-strings, except
5544 when they come from the same overlay.
5545
5546 2. Within after-strings, strings are sorted so that overlay strings
5547 from overlays with higher priorities come first.
5548
5549 2. Within before-strings, strings are sorted so that overlay
5550 strings from overlays with higher priorities come last.
5551
5552 Value is analogous to strcmp. */
5553
5554
5555 static int
5556 compare_overlay_entries (const void *e1, const void *e2)
5557 {
5558 struct overlay_entry const *entry1 = e1;
5559 struct overlay_entry const *entry2 = e2;
5560 int result;
5561
5562 if (entry1->after_string_p != entry2->after_string_p)
5563 {
5564 /* Let after-strings appear in front of before-strings if
5565 they come from different overlays. */
5566 if (EQ (entry1->overlay, entry2->overlay))
5567 result = entry1->after_string_p ? 1 : -1;
5568 else
5569 result = entry1->after_string_p ? -1 : 1;
5570 }
5571 else if (entry1->priority != entry2->priority)
5572 {
5573 if (entry1->after_string_p)
5574 /* After-strings sorted in order of decreasing priority. */
5575 result = entry2->priority < entry1->priority ? -1 : 1;
5576 else
5577 /* Before-strings sorted in order of increasing priority. */
5578 result = entry1->priority < entry2->priority ? -1 : 1;
5579 }
5580 else
5581 result = 0;
5582
5583 return result;
5584 }
5585
5586
5587 /* Load the vector IT->overlay_strings with overlay strings from IT's
5588 current buffer position, or from CHARPOS if that is > 0. Set
5589 IT->n_overlays to the total number of overlay strings found.
5590
5591 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5592 a time. On entry into load_overlay_strings,
5593 IT->current.overlay_string_index gives the number of overlay
5594 strings that have already been loaded by previous calls to this
5595 function.
5596
5597 IT->add_overlay_start contains an additional overlay start
5598 position to consider for taking overlay strings from, if non-zero.
5599 This position comes into play when the overlay has an `invisible'
5600 property, and both before and after-strings. When we've skipped to
5601 the end of the overlay, because of its `invisible' property, we
5602 nevertheless want its before-string to appear.
5603 IT->add_overlay_start will contain the overlay start position
5604 in this case.
5605
5606 Overlay strings are sorted so that after-string strings come in
5607 front of before-string strings. Within before and after-strings,
5608 strings are sorted by overlay priority. See also function
5609 compare_overlay_entries. */
5610
5611 static void
5612 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5613 {
5614 Lisp_Object overlay, window, str, invisible;
5615 struct Lisp_Overlay *ov;
5616 ptrdiff_t start, end;
5617 ptrdiff_t n = 0, i, j;
5618 int invis;
5619 struct overlay_entry entriesbuf[20];
5620 ptrdiff_t size = ARRAYELTS (entriesbuf);
5621 struct overlay_entry *entries = entriesbuf;
5622 USE_SAFE_ALLOCA;
5623
5624 if (charpos <= 0)
5625 charpos = IT_CHARPOS (*it);
5626
5627 /* Append the overlay string STRING of overlay OVERLAY to vector
5628 `entries' which has size `size' and currently contains `n'
5629 elements. AFTER_P means STRING is an after-string of
5630 OVERLAY. */
5631 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5632 do \
5633 { \
5634 Lisp_Object priority; \
5635 \
5636 if (n == size) \
5637 { \
5638 struct overlay_entry *old = entries; \
5639 SAFE_NALLOCA (entries, 2, size); \
5640 memcpy (entries, old, size * sizeof *entries); \
5641 size *= 2; \
5642 } \
5643 \
5644 entries[n].string = (STRING); \
5645 entries[n].overlay = (OVERLAY); \
5646 priority = Foverlay_get ((OVERLAY), Qpriority); \
5647 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5648 entries[n].after_string_p = (AFTER_P); \
5649 ++n; \
5650 } \
5651 while (false)
5652
5653 /* Process overlay before the overlay center. */
5654 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5655 {
5656 XSETMISC (overlay, ov);
5657 eassert (OVERLAYP (overlay));
5658 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5659 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5660
5661 if (end < charpos)
5662 break;
5663
5664 /* Skip this overlay if it doesn't start or end at IT's current
5665 position. */
5666 if (end != charpos && start != charpos)
5667 continue;
5668
5669 /* Skip this overlay if it doesn't apply to IT->w. */
5670 window = Foverlay_get (overlay, Qwindow);
5671 if (WINDOWP (window) && XWINDOW (window) != it->w)
5672 continue;
5673
5674 /* If the text ``under'' the overlay is invisible, both before-
5675 and after-strings from this overlay are visible; start and
5676 end position are indistinguishable. */
5677 invisible = Foverlay_get (overlay, Qinvisible);
5678 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5679
5680 /* If overlay has a non-empty before-string, record it. */
5681 if ((start == charpos || (end == charpos && invis != 0))
5682 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5683 && SCHARS (str))
5684 RECORD_OVERLAY_STRING (overlay, str, false);
5685
5686 /* If overlay has a non-empty after-string, record it. */
5687 if ((end == charpos || (start == charpos && invis != 0))
5688 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5689 && SCHARS (str))
5690 RECORD_OVERLAY_STRING (overlay, str, true);
5691 }
5692
5693 /* Process overlays after the overlay center. */
5694 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5695 {
5696 XSETMISC (overlay, ov);
5697 eassert (OVERLAYP (overlay));
5698 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5699 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5700
5701 if (start > charpos)
5702 break;
5703
5704 /* Skip this overlay if it doesn't start or end at IT's current
5705 position. */
5706 if (end != charpos && start != charpos)
5707 continue;
5708
5709 /* Skip this overlay if it doesn't apply to IT->w. */
5710 window = Foverlay_get (overlay, Qwindow);
5711 if (WINDOWP (window) && XWINDOW (window) != it->w)
5712 continue;
5713
5714 /* If the text ``under'' the overlay is invisible, it has a zero
5715 dimension, and both before- and after-strings apply. */
5716 invisible = Foverlay_get (overlay, Qinvisible);
5717 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5718
5719 /* If overlay has a non-empty before-string, record it. */
5720 if ((start == charpos || (end == charpos && invis != 0))
5721 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5722 && SCHARS (str))
5723 RECORD_OVERLAY_STRING (overlay, str, false);
5724
5725 /* If overlay has a non-empty after-string, record it. */
5726 if ((end == charpos || (start == charpos && invis != 0))
5727 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5728 && SCHARS (str))
5729 RECORD_OVERLAY_STRING (overlay, str, true);
5730 }
5731
5732 #undef RECORD_OVERLAY_STRING
5733
5734 /* Sort entries. */
5735 if (n > 1)
5736 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5737
5738 /* Record number of overlay strings, and where we computed it. */
5739 it->n_overlay_strings = n;
5740 it->overlay_strings_charpos = charpos;
5741
5742 /* IT->current.overlay_string_index is the number of overlay strings
5743 that have already been consumed by IT. Copy some of the
5744 remaining overlay strings to IT->overlay_strings. */
5745 i = 0;
5746 j = it->current.overlay_string_index;
5747 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5748 {
5749 it->overlay_strings[i] = entries[j].string;
5750 it->string_overlays[i++] = entries[j++].overlay;
5751 }
5752
5753 CHECK_IT (it);
5754 SAFE_FREE ();
5755 }
5756
5757
5758 /* Get the first chunk of overlay strings at IT's current buffer
5759 position, or at CHARPOS if that is > 0. Value is true if at
5760 least one overlay string was found. */
5761
5762 static bool
5763 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5764 {
5765 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5766 process. This fills IT->overlay_strings with strings, and sets
5767 IT->n_overlay_strings to the total number of strings to process.
5768 IT->pos.overlay_string_index has to be set temporarily to zero
5769 because load_overlay_strings needs this; it must be set to -1
5770 when no overlay strings are found because a zero value would
5771 indicate a position in the first overlay string. */
5772 it->current.overlay_string_index = 0;
5773 load_overlay_strings (it, charpos);
5774
5775 /* If we found overlay strings, set up IT to deliver display
5776 elements from the first one. Otherwise set up IT to deliver
5777 from current_buffer. */
5778 if (it->n_overlay_strings)
5779 {
5780 /* Make sure we know settings in current_buffer, so that we can
5781 restore meaningful values when we're done with the overlay
5782 strings. */
5783 if (compute_stop_p)
5784 compute_stop_pos (it);
5785 eassert (it->face_id >= 0);
5786
5787 /* Save IT's settings. They are restored after all overlay
5788 strings have been processed. */
5789 eassert (!compute_stop_p || it->sp == 0);
5790
5791 /* When called from handle_stop, there might be an empty display
5792 string loaded. In that case, don't bother saving it. But
5793 don't use this optimization with the bidi iterator, since we
5794 need the corresponding pop_it call to resync the bidi
5795 iterator's position with IT's position, after we are done
5796 with the overlay strings. (The corresponding call to pop_it
5797 in case of an empty display string is in
5798 next_overlay_string.) */
5799 if (!(!it->bidi_p
5800 && STRINGP (it->string) && !SCHARS (it->string)))
5801 push_it (it, NULL);
5802
5803 /* Set up IT to deliver display elements from the first overlay
5804 string. */
5805 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5806 it->string = it->overlay_strings[0];
5807 it->from_overlay = Qnil;
5808 it->stop_charpos = 0;
5809 eassert (STRINGP (it->string));
5810 it->end_charpos = SCHARS (it->string);
5811 it->prev_stop = 0;
5812 it->base_level_stop = 0;
5813 it->multibyte_p = STRING_MULTIBYTE (it->string);
5814 it->method = GET_FROM_STRING;
5815 it->from_disp_prop_p = 0;
5816
5817 /* Force paragraph direction to be that of the parent
5818 buffer. */
5819 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5820 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5821 else
5822 it->paragraph_embedding = L2R;
5823
5824 /* Set up the bidi iterator for this overlay string. */
5825 if (it->bidi_p)
5826 {
5827 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5828
5829 it->bidi_it.string.lstring = it->string;
5830 it->bidi_it.string.s = NULL;
5831 it->bidi_it.string.schars = SCHARS (it->string);
5832 it->bidi_it.string.bufpos = pos;
5833 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5834 it->bidi_it.string.unibyte = !it->multibyte_p;
5835 it->bidi_it.w = it->w;
5836 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5837 }
5838 return true;
5839 }
5840
5841 it->current.overlay_string_index = -1;
5842 return false;
5843 }
5844
5845 static bool
5846 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5847 {
5848 it->string = Qnil;
5849 it->method = GET_FROM_BUFFER;
5850
5851 get_overlay_strings_1 (it, charpos, true);
5852
5853 CHECK_IT (it);
5854
5855 /* Value is true if we found at least one overlay string. */
5856 return STRINGP (it->string);
5857 }
5858
5859
5860 \f
5861 /***********************************************************************
5862 Saving and restoring state
5863 ***********************************************************************/
5864
5865 /* Save current settings of IT on IT->stack. Called, for example,
5866 before setting up IT for an overlay string, to be able to restore
5867 IT's settings to what they were after the overlay string has been
5868 processed. If POSITION is non-NULL, it is the position to save on
5869 the stack instead of IT->position. */
5870
5871 static void
5872 push_it (struct it *it, struct text_pos *position)
5873 {
5874 struct iterator_stack_entry *p;
5875
5876 eassert (it->sp < IT_STACK_SIZE);
5877 p = it->stack + it->sp;
5878
5879 p->stop_charpos = it->stop_charpos;
5880 p->prev_stop = it->prev_stop;
5881 p->base_level_stop = it->base_level_stop;
5882 p->cmp_it = it->cmp_it;
5883 eassert (it->face_id >= 0);
5884 p->face_id = it->face_id;
5885 p->string = it->string;
5886 p->method = it->method;
5887 p->from_overlay = it->from_overlay;
5888 switch (p->method)
5889 {
5890 case GET_FROM_IMAGE:
5891 p->u.image.object = it->object;
5892 p->u.image.image_id = it->image_id;
5893 p->u.image.slice = it->slice;
5894 break;
5895 case GET_FROM_STRETCH:
5896 p->u.stretch.object = it->object;
5897 break;
5898 case GET_FROM_BUFFER:
5899 case GET_FROM_DISPLAY_VECTOR:
5900 case GET_FROM_STRING:
5901 case GET_FROM_C_STRING:
5902 break;
5903 default:
5904 emacs_abort ();
5905 }
5906 p->position = position ? *position : it->position;
5907 p->current = it->current;
5908 p->end_charpos = it->end_charpos;
5909 p->string_nchars = it->string_nchars;
5910 p->area = it->area;
5911 p->multibyte_p = it->multibyte_p;
5912 p->avoid_cursor_p = it->avoid_cursor_p;
5913 p->space_width = it->space_width;
5914 p->font_height = it->font_height;
5915 p->voffset = it->voffset;
5916 p->string_from_display_prop_p = it->string_from_display_prop_p;
5917 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5918 p->display_ellipsis_p = false;
5919 p->line_wrap = it->line_wrap;
5920 p->bidi_p = it->bidi_p;
5921 p->paragraph_embedding = it->paragraph_embedding;
5922 p->from_disp_prop_p = it->from_disp_prop_p;
5923 ++it->sp;
5924
5925 /* Save the state of the bidi iterator as well. */
5926 if (it->bidi_p)
5927 bidi_push_it (&it->bidi_it);
5928 }
5929
5930 static void
5931 iterate_out_of_display_property (struct it *it)
5932 {
5933 bool buffer_p = !STRINGP (it->string);
5934 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5935 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5936
5937 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5938
5939 /* Maybe initialize paragraph direction. If we are at the beginning
5940 of a new paragraph, next_element_from_buffer may not have a
5941 chance to do that. */
5942 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5943 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
5944 /* prev_stop can be zero, so check against BEGV as well. */
5945 while (it->bidi_it.charpos >= bob
5946 && it->prev_stop <= it->bidi_it.charpos
5947 && it->bidi_it.charpos < CHARPOS (it->position)
5948 && it->bidi_it.charpos < eob)
5949 bidi_move_to_visually_next (&it->bidi_it);
5950 /* Record the stop_pos we just crossed, for when we cross it
5951 back, maybe. */
5952 if (it->bidi_it.charpos > CHARPOS (it->position))
5953 it->prev_stop = CHARPOS (it->position);
5954 /* If we ended up not where pop_it put us, resync IT's
5955 positional members with the bidi iterator. */
5956 if (it->bidi_it.charpos != CHARPOS (it->position))
5957 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5958 if (buffer_p)
5959 it->current.pos = it->position;
5960 else
5961 it->current.string_pos = it->position;
5962 }
5963
5964 /* Restore IT's settings from IT->stack. Called, for example, when no
5965 more overlay strings must be processed, and we return to delivering
5966 display elements from a buffer, or when the end of a string from a
5967 `display' property is reached and we return to delivering display
5968 elements from an overlay string, or from a buffer. */
5969
5970 static void
5971 pop_it (struct it *it)
5972 {
5973 struct iterator_stack_entry *p;
5974 bool from_display_prop = it->from_disp_prop_p;
5975 ptrdiff_t prev_pos = IT_CHARPOS (*it);
5976
5977 eassert (it->sp > 0);
5978 --it->sp;
5979 p = it->stack + it->sp;
5980 it->stop_charpos = p->stop_charpos;
5981 it->prev_stop = p->prev_stop;
5982 it->base_level_stop = p->base_level_stop;
5983 it->cmp_it = p->cmp_it;
5984 it->face_id = p->face_id;
5985 it->current = p->current;
5986 it->position = p->position;
5987 it->string = p->string;
5988 it->from_overlay = p->from_overlay;
5989 if (NILP (it->string))
5990 SET_TEXT_POS (it->current.string_pos, -1, -1);
5991 it->method = p->method;
5992 switch (it->method)
5993 {
5994 case GET_FROM_IMAGE:
5995 it->image_id = p->u.image.image_id;
5996 it->object = p->u.image.object;
5997 it->slice = p->u.image.slice;
5998 break;
5999 case GET_FROM_STRETCH:
6000 it->object = p->u.stretch.object;
6001 break;
6002 case GET_FROM_BUFFER:
6003 it->object = it->w->contents;
6004 break;
6005 case GET_FROM_STRING:
6006 {
6007 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6008
6009 /* Restore the face_box_p flag, since it could have been
6010 overwritten by the face of the object that we just finished
6011 displaying. */
6012 if (face)
6013 it->face_box_p = face->box != FACE_NO_BOX;
6014 it->object = it->string;
6015 }
6016 break;
6017 case GET_FROM_DISPLAY_VECTOR:
6018 if (it->s)
6019 it->method = GET_FROM_C_STRING;
6020 else if (STRINGP (it->string))
6021 it->method = GET_FROM_STRING;
6022 else
6023 {
6024 it->method = GET_FROM_BUFFER;
6025 it->object = it->w->contents;
6026 }
6027 break;
6028 case GET_FROM_C_STRING:
6029 break;
6030 default:
6031 emacs_abort ();
6032 }
6033 it->end_charpos = p->end_charpos;
6034 it->string_nchars = p->string_nchars;
6035 it->area = p->area;
6036 it->multibyte_p = p->multibyte_p;
6037 it->avoid_cursor_p = p->avoid_cursor_p;
6038 it->space_width = p->space_width;
6039 it->font_height = p->font_height;
6040 it->voffset = p->voffset;
6041 it->string_from_display_prop_p = p->string_from_display_prop_p;
6042 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6043 it->line_wrap = p->line_wrap;
6044 it->bidi_p = p->bidi_p;
6045 it->paragraph_embedding = p->paragraph_embedding;
6046 it->from_disp_prop_p = p->from_disp_prop_p;
6047 if (it->bidi_p)
6048 {
6049 bidi_pop_it (&it->bidi_it);
6050 /* Bidi-iterate until we get out of the portion of text, if any,
6051 covered by a `display' text property or by an overlay with
6052 `display' property. (We cannot just jump there, because the
6053 internal coherency of the bidi iterator state can not be
6054 preserved across such jumps.) We also must determine the
6055 paragraph base direction if the overlay we just processed is
6056 at the beginning of a new paragraph. */
6057 if (from_display_prop
6058 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6059 iterate_out_of_display_property (it);
6060
6061 eassert ((BUFFERP (it->object)
6062 && IT_CHARPOS (*it) == it->bidi_it.charpos
6063 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6064 || (STRINGP (it->object)
6065 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6066 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6067 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6068 }
6069 /* If we move the iterator over text covered by a display property
6070 to a new buffer position, any info about previously seen overlays
6071 is no longer valid. */
6072 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6073 it->ignore_overlay_strings_at_pos_p = false;
6074 }
6075
6076
6077 \f
6078 /***********************************************************************
6079 Moving over lines
6080 ***********************************************************************/
6081
6082 /* Set IT's current position to the previous line start. */
6083
6084 static void
6085 back_to_previous_line_start (struct it *it)
6086 {
6087 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6088
6089 DEC_BOTH (cp, bp);
6090 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6091 }
6092
6093
6094 /* Move IT to the next line start.
6095
6096 Value is true if a newline was found. Set *SKIPPED_P to true if
6097 we skipped over part of the text (as opposed to moving the iterator
6098 continuously over the text). Otherwise, don't change the value
6099 of *SKIPPED_P.
6100
6101 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6102 iterator on the newline, if it was found.
6103
6104 Newlines may come from buffer text, overlay strings, or strings
6105 displayed via the `display' property. That's the reason we can't
6106 simply use find_newline_no_quit.
6107
6108 Note that this function may not skip over invisible text that is so
6109 because of text properties and immediately follows a newline. If
6110 it would, function reseat_at_next_visible_line_start, when called
6111 from set_iterator_to_next, would effectively make invisible
6112 characters following a newline part of the wrong glyph row, which
6113 leads to wrong cursor motion. */
6114
6115 static bool
6116 forward_to_next_line_start (struct it *it, bool *skipped_p,
6117 struct bidi_it *bidi_it_prev)
6118 {
6119 ptrdiff_t old_selective;
6120 bool newline_found_p = false;
6121 int n;
6122 const int MAX_NEWLINE_DISTANCE = 500;
6123
6124 /* If already on a newline, just consume it to avoid unintended
6125 skipping over invisible text below. */
6126 if (it->what == IT_CHARACTER
6127 && it->c == '\n'
6128 && CHARPOS (it->position) == IT_CHARPOS (*it))
6129 {
6130 if (it->bidi_p && bidi_it_prev)
6131 *bidi_it_prev = it->bidi_it;
6132 set_iterator_to_next (it, false);
6133 it->c = 0;
6134 return true;
6135 }
6136
6137 /* Don't handle selective display in the following. It's (a)
6138 unnecessary because it's done by the caller, and (b) leads to an
6139 infinite recursion because next_element_from_ellipsis indirectly
6140 calls this function. */
6141 old_selective = it->selective;
6142 it->selective = 0;
6143
6144 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6145 from buffer text. */
6146 for (n = 0;
6147 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6148 n += !STRINGP (it->string))
6149 {
6150 if (!get_next_display_element (it))
6151 return false;
6152 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6153 if (newline_found_p && it->bidi_p && bidi_it_prev)
6154 *bidi_it_prev = it->bidi_it;
6155 set_iterator_to_next (it, false);
6156 }
6157
6158 /* If we didn't find a newline near enough, see if we can use a
6159 short-cut. */
6160 if (!newline_found_p)
6161 {
6162 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6163 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6164 1, &bytepos);
6165 Lisp_Object pos;
6166
6167 eassert (!STRINGP (it->string));
6168
6169 /* If there isn't any `display' property in sight, and no
6170 overlays, we can just use the position of the newline in
6171 buffer text. */
6172 if (it->stop_charpos >= limit
6173 || ((pos = Fnext_single_property_change (make_number (start),
6174 Qdisplay, Qnil,
6175 make_number (limit)),
6176 NILP (pos))
6177 && next_overlay_change (start) == ZV))
6178 {
6179 if (!it->bidi_p)
6180 {
6181 IT_CHARPOS (*it) = limit;
6182 IT_BYTEPOS (*it) = bytepos;
6183 }
6184 else
6185 {
6186 struct bidi_it bprev;
6187
6188 /* Help bidi.c avoid expensive searches for display
6189 properties and overlays, by telling it that there are
6190 none up to `limit'. */
6191 if (it->bidi_it.disp_pos < limit)
6192 {
6193 it->bidi_it.disp_pos = limit;
6194 it->bidi_it.disp_prop = 0;
6195 }
6196 do {
6197 bprev = it->bidi_it;
6198 bidi_move_to_visually_next (&it->bidi_it);
6199 } while (it->bidi_it.charpos != limit);
6200 IT_CHARPOS (*it) = limit;
6201 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6202 if (bidi_it_prev)
6203 *bidi_it_prev = bprev;
6204 }
6205 *skipped_p = newline_found_p = true;
6206 }
6207 else
6208 {
6209 while (get_next_display_element (it)
6210 && !newline_found_p)
6211 {
6212 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6213 if (newline_found_p && it->bidi_p && bidi_it_prev)
6214 *bidi_it_prev = it->bidi_it;
6215 set_iterator_to_next (it, false);
6216 }
6217 }
6218 }
6219
6220 it->selective = old_selective;
6221 return newline_found_p;
6222 }
6223
6224
6225 /* Set IT's current position to the previous visible line start. Skip
6226 invisible text that is so either due to text properties or due to
6227 selective display. Caution: this does not change IT->current_x and
6228 IT->hpos. */
6229
6230 static void
6231 back_to_previous_visible_line_start (struct it *it)
6232 {
6233 while (IT_CHARPOS (*it) > BEGV)
6234 {
6235 back_to_previous_line_start (it);
6236
6237 if (IT_CHARPOS (*it) <= BEGV)
6238 break;
6239
6240 /* If selective > 0, then lines indented more than its value are
6241 invisible. */
6242 if (it->selective > 0
6243 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6244 it->selective))
6245 continue;
6246
6247 /* Check the newline before point for invisibility. */
6248 {
6249 Lisp_Object prop;
6250 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6251 Qinvisible, it->window);
6252 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6253 continue;
6254 }
6255
6256 if (IT_CHARPOS (*it) <= BEGV)
6257 break;
6258
6259 {
6260 struct it it2;
6261 void *it2data = NULL;
6262 ptrdiff_t pos;
6263 ptrdiff_t beg, end;
6264 Lisp_Object val, overlay;
6265
6266 SAVE_IT (it2, *it, it2data);
6267
6268 /* If newline is part of a composition, continue from start of composition */
6269 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6270 && beg < IT_CHARPOS (*it))
6271 goto replaced;
6272
6273 /* If newline is replaced by a display property, find start of overlay
6274 or interval and continue search from that point. */
6275 pos = --IT_CHARPOS (it2);
6276 --IT_BYTEPOS (it2);
6277 it2.sp = 0;
6278 bidi_unshelve_cache (NULL, false);
6279 it2.string_from_display_prop_p = false;
6280 it2.from_disp_prop_p = false;
6281 if (handle_display_prop (&it2) == HANDLED_RETURN
6282 && !NILP (val = get_char_property_and_overlay
6283 (make_number (pos), Qdisplay, Qnil, &overlay))
6284 && (OVERLAYP (overlay)
6285 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6286 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6287 {
6288 RESTORE_IT (it, it, it2data);
6289 goto replaced;
6290 }
6291
6292 /* Newline is not replaced by anything -- so we are done. */
6293 RESTORE_IT (it, it, it2data);
6294 break;
6295
6296 replaced:
6297 if (beg < BEGV)
6298 beg = BEGV;
6299 IT_CHARPOS (*it) = beg;
6300 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6301 }
6302 }
6303
6304 it->continuation_lines_width = 0;
6305
6306 eassert (IT_CHARPOS (*it) >= BEGV);
6307 eassert (IT_CHARPOS (*it) == BEGV
6308 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6309 CHECK_IT (it);
6310 }
6311
6312
6313 /* Reseat iterator IT at the previous visible line start. Skip
6314 invisible text that is so either due to text properties or due to
6315 selective display. At the end, update IT's overlay information,
6316 face information etc. */
6317
6318 void
6319 reseat_at_previous_visible_line_start (struct it *it)
6320 {
6321 back_to_previous_visible_line_start (it);
6322 reseat (it, it->current.pos, true);
6323 CHECK_IT (it);
6324 }
6325
6326
6327 /* Reseat iterator IT on the next visible line start in the current
6328 buffer. ON_NEWLINE_P means position IT on the newline
6329 preceding the line start. Skip over invisible text that is so
6330 because of selective display. Compute faces, overlays etc at the
6331 new position. Note that this function does not skip over text that
6332 is invisible because of text properties. */
6333
6334 static void
6335 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6336 {
6337 bool skipped_p = false;
6338 struct bidi_it bidi_it_prev;
6339 bool newline_found_p
6340 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6341
6342 /* Skip over lines that are invisible because they are indented
6343 more than the value of IT->selective. */
6344 if (it->selective > 0)
6345 while (IT_CHARPOS (*it) < ZV
6346 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6347 it->selective))
6348 {
6349 eassert (IT_BYTEPOS (*it) == BEGV
6350 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6351 newline_found_p =
6352 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6353 }
6354
6355 /* Position on the newline if that's what's requested. */
6356 if (on_newline_p && newline_found_p)
6357 {
6358 if (STRINGP (it->string))
6359 {
6360 if (IT_STRING_CHARPOS (*it) > 0)
6361 {
6362 if (!it->bidi_p)
6363 {
6364 --IT_STRING_CHARPOS (*it);
6365 --IT_STRING_BYTEPOS (*it);
6366 }
6367 else
6368 {
6369 /* We need to restore the bidi iterator to the state
6370 it had on the newline, and resync the IT's
6371 position with that. */
6372 it->bidi_it = bidi_it_prev;
6373 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6374 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6375 }
6376 }
6377 }
6378 else if (IT_CHARPOS (*it) > BEGV)
6379 {
6380 if (!it->bidi_p)
6381 {
6382 --IT_CHARPOS (*it);
6383 --IT_BYTEPOS (*it);
6384 }
6385 else
6386 {
6387 /* We need to restore the bidi iterator to the state it
6388 had on the newline and resync IT with that. */
6389 it->bidi_it = bidi_it_prev;
6390 IT_CHARPOS (*it) = it->bidi_it.charpos;
6391 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6392 }
6393 reseat (it, it->current.pos, false);
6394 }
6395 }
6396 else if (skipped_p)
6397 reseat (it, it->current.pos, false);
6398
6399 CHECK_IT (it);
6400 }
6401
6402
6403 \f
6404 /***********************************************************************
6405 Changing an iterator's position
6406 ***********************************************************************/
6407
6408 /* Change IT's current position to POS in current_buffer.
6409 If FORCE_P, always check for text properties at the new position.
6410 Otherwise, text properties are only looked up if POS >=
6411 IT->check_charpos of a property. */
6412
6413 static void
6414 reseat (struct it *it, struct text_pos pos, bool force_p)
6415 {
6416 ptrdiff_t original_pos = IT_CHARPOS (*it);
6417
6418 reseat_1 (it, pos, false);
6419
6420 /* Determine where to check text properties. Avoid doing it
6421 where possible because text property lookup is very expensive. */
6422 if (force_p
6423 || CHARPOS (pos) > it->stop_charpos
6424 || CHARPOS (pos) < original_pos)
6425 {
6426 if (it->bidi_p)
6427 {
6428 /* For bidi iteration, we need to prime prev_stop and
6429 base_level_stop with our best estimations. */
6430 /* Implementation note: Of course, POS is not necessarily a
6431 stop position, so assigning prev_pos to it is a lie; we
6432 should have called compute_stop_backwards. However, if
6433 the current buffer does not include any R2L characters,
6434 that call would be a waste of cycles, because the
6435 iterator will never move back, and thus never cross this
6436 "fake" stop position. So we delay that backward search
6437 until the time we really need it, in next_element_from_buffer. */
6438 if (CHARPOS (pos) != it->prev_stop)
6439 it->prev_stop = CHARPOS (pos);
6440 if (CHARPOS (pos) < it->base_level_stop)
6441 it->base_level_stop = 0; /* meaning it's unknown */
6442 handle_stop (it);
6443 }
6444 else
6445 {
6446 handle_stop (it);
6447 it->prev_stop = it->base_level_stop = 0;
6448 }
6449
6450 }
6451
6452 CHECK_IT (it);
6453 }
6454
6455
6456 /* Change IT's buffer position to POS. SET_STOP_P means set
6457 IT->stop_pos to POS, also. */
6458
6459 static void
6460 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6461 {
6462 /* Don't call this function when scanning a C string. */
6463 eassert (it->s == NULL);
6464
6465 /* POS must be a reasonable value. */
6466 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6467
6468 it->current.pos = it->position = pos;
6469 it->end_charpos = ZV;
6470 it->dpvec = NULL;
6471 it->current.dpvec_index = -1;
6472 it->current.overlay_string_index = -1;
6473 IT_STRING_CHARPOS (*it) = -1;
6474 IT_STRING_BYTEPOS (*it) = -1;
6475 it->string = Qnil;
6476 it->method = GET_FROM_BUFFER;
6477 it->object = it->w->contents;
6478 it->area = TEXT_AREA;
6479 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6480 it->sp = 0;
6481 it->string_from_display_prop_p = false;
6482 it->string_from_prefix_prop_p = false;
6483
6484 it->from_disp_prop_p = false;
6485 it->face_before_selective_p = false;
6486 if (it->bidi_p)
6487 {
6488 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6489 &it->bidi_it);
6490 bidi_unshelve_cache (NULL, false);
6491 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6492 it->bidi_it.string.s = NULL;
6493 it->bidi_it.string.lstring = Qnil;
6494 it->bidi_it.string.bufpos = 0;
6495 it->bidi_it.string.from_disp_str = false;
6496 it->bidi_it.string.unibyte = false;
6497 it->bidi_it.w = it->w;
6498 }
6499
6500 if (set_stop_p)
6501 {
6502 it->stop_charpos = CHARPOS (pos);
6503 it->base_level_stop = CHARPOS (pos);
6504 }
6505 /* This make the information stored in it->cmp_it invalidate. */
6506 it->cmp_it.id = -1;
6507 }
6508
6509
6510 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6511 If S is non-null, it is a C string to iterate over. Otherwise,
6512 STRING gives a Lisp string to iterate over.
6513
6514 If PRECISION > 0, don't return more then PRECISION number of
6515 characters from the string.
6516
6517 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6518 characters have been returned. FIELD_WIDTH < 0 means an infinite
6519 field width.
6520
6521 MULTIBYTE = 0 means disable processing of multibyte characters,
6522 MULTIBYTE > 0 means enable it,
6523 MULTIBYTE < 0 means use IT->multibyte_p.
6524
6525 IT must be initialized via a prior call to init_iterator before
6526 calling this function. */
6527
6528 static void
6529 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6530 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6531 int multibyte)
6532 {
6533 /* No text property checks performed by default, but see below. */
6534 it->stop_charpos = -1;
6535
6536 /* Set iterator position and end position. */
6537 memset (&it->current, 0, sizeof it->current);
6538 it->current.overlay_string_index = -1;
6539 it->current.dpvec_index = -1;
6540 eassert (charpos >= 0);
6541
6542 /* If STRING is specified, use its multibyteness, otherwise use the
6543 setting of MULTIBYTE, if specified. */
6544 if (multibyte >= 0)
6545 it->multibyte_p = multibyte > 0;
6546
6547 /* Bidirectional reordering of strings is controlled by the default
6548 value of bidi-display-reordering. Don't try to reorder while
6549 loading loadup.el, as the necessary character property tables are
6550 not yet available. */
6551 it->bidi_p =
6552 NILP (Vpurify_flag)
6553 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6554
6555 if (s == NULL)
6556 {
6557 eassert (STRINGP (string));
6558 it->string = string;
6559 it->s = NULL;
6560 it->end_charpos = it->string_nchars = SCHARS (string);
6561 it->method = GET_FROM_STRING;
6562 it->current.string_pos = string_pos (charpos, string);
6563
6564 if (it->bidi_p)
6565 {
6566 it->bidi_it.string.lstring = string;
6567 it->bidi_it.string.s = NULL;
6568 it->bidi_it.string.schars = it->end_charpos;
6569 it->bidi_it.string.bufpos = 0;
6570 it->bidi_it.string.from_disp_str = false;
6571 it->bidi_it.string.unibyte = !it->multibyte_p;
6572 it->bidi_it.w = it->w;
6573 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6574 FRAME_WINDOW_P (it->f), &it->bidi_it);
6575 }
6576 }
6577 else
6578 {
6579 it->s = (const unsigned char *) s;
6580 it->string = Qnil;
6581
6582 /* Note that we use IT->current.pos, not it->current.string_pos,
6583 for displaying C strings. */
6584 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6585 if (it->multibyte_p)
6586 {
6587 it->current.pos = c_string_pos (charpos, s, true);
6588 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6589 }
6590 else
6591 {
6592 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6593 it->end_charpos = it->string_nchars = strlen (s);
6594 }
6595
6596 if (it->bidi_p)
6597 {
6598 it->bidi_it.string.lstring = Qnil;
6599 it->bidi_it.string.s = (const unsigned char *) s;
6600 it->bidi_it.string.schars = it->end_charpos;
6601 it->bidi_it.string.bufpos = 0;
6602 it->bidi_it.string.from_disp_str = false;
6603 it->bidi_it.string.unibyte = !it->multibyte_p;
6604 it->bidi_it.w = it->w;
6605 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6606 &it->bidi_it);
6607 }
6608 it->method = GET_FROM_C_STRING;
6609 }
6610
6611 /* PRECISION > 0 means don't return more than PRECISION characters
6612 from the string. */
6613 if (precision > 0 && it->end_charpos - charpos > precision)
6614 {
6615 it->end_charpos = it->string_nchars = charpos + precision;
6616 if (it->bidi_p)
6617 it->bidi_it.string.schars = it->end_charpos;
6618 }
6619
6620 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6621 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6622 FIELD_WIDTH < 0 means infinite field width. This is useful for
6623 padding with `-' at the end of a mode line. */
6624 if (field_width < 0)
6625 field_width = INFINITY;
6626 /* Implementation note: We deliberately don't enlarge
6627 it->bidi_it.string.schars here to fit it->end_charpos, because
6628 the bidi iterator cannot produce characters out of thin air. */
6629 if (field_width > it->end_charpos - charpos)
6630 it->end_charpos = charpos + field_width;
6631
6632 /* Use the standard display table for displaying strings. */
6633 if (DISP_TABLE_P (Vstandard_display_table))
6634 it->dp = XCHAR_TABLE (Vstandard_display_table);
6635
6636 it->stop_charpos = charpos;
6637 it->prev_stop = charpos;
6638 it->base_level_stop = 0;
6639 if (it->bidi_p)
6640 {
6641 it->bidi_it.first_elt = true;
6642 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6643 it->bidi_it.disp_pos = -1;
6644 }
6645 if (s == NULL && it->multibyte_p)
6646 {
6647 ptrdiff_t endpos = SCHARS (it->string);
6648 if (endpos > it->end_charpos)
6649 endpos = it->end_charpos;
6650 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6651 it->string);
6652 }
6653 CHECK_IT (it);
6654 }
6655
6656
6657 \f
6658 /***********************************************************************
6659 Iteration
6660 ***********************************************************************/
6661
6662 /* Map enum it_method value to corresponding next_element_from_* function. */
6663
6664 typedef bool (*next_element_function) (struct it *);
6665
6666 static next_element_function const get_next_element[NUM_IT_METHODS] =
6667 {
6668 next_element_from_buffer,
6669 next_element_from_display_vector,
6670 next_element_from_string,
6671 next_element_from_c_string,
6672 next_element_from_image,
6673 next_element_from_stretch
6674 };
6675
6676 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6677
6678
6679 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6680 (possibly with the following characters). */
6681
6682 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6683 ((IT)->cmp_it.id >= 0 \
6684 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6685 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6686 END_CHARPOS, (IT)->w, \
6687 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6688 (IT)->string)))
6689
6690
6691 /* Lookup the char-table Vglyphless_char_display for character C (-1
6692 if we want information for no-font case), and return the display
6693 method symbol. By side-effect, update it->what and
6694 it->glyphless_method. This function is called from
6695 get_next_display_element for each character element, and from
6696 x_produce_glyphs when no suitable font was found. */
6697
6698 Lisp_Object
6699 lookup_glyphless_char_display (int c, struct it *it)
6700 {
6701 Lisp_Object glyphless_method = Qnil;
6702
6703 if (CHAR_TABLE_P (Vglyphless_char_display)
6704 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6705 {
6706 if (c >= 0)
6707 {
6708 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6709 if (CONSP (glyphless_method))
6710 glyphless_method = FRAME_WINDOW_P (it->f)
6711 ? XCAR (glyphless_method)
6712 : XCDR (glyphless_method);
6713 }
6714 else
6715 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6716 }
6717
6718 retry:
6719 if (NILP (glyphless_method))
6720 {
6721 if (c >= 0)
6722 /* The default is to display the character by a proper font. */
6723 return Qnil;
6724 /* The default for the no-font case is to display an empty box. */
6725 glyphless_method = Qempty_box;
6726 }
6727 if (EQ (glyphless_method, Qzero_width))
6728 {
6729 if (c >= 0)
6730 return glyphless_method;
6731 /* This method can't be used for the no-font case. */
6732 glyphless_method = Qempty_box;
6733 }
6734 if (EQ (glyphless_method, Qthin_space))
6735 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6736 else if (EQ (glyphless_method, Qempty_box))
6737 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6738 else if (EQ (glyphless_method, Qhex_code))
6739 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6740 else if (STRINGP (glyphless_method))
6741 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6742 else
6743 {
6744 /* Invalid value. We use the default method. */
6745 glyphless_method = Qnil;
6746 goto retry;
6747 }
6748 it->what = IT_GLYPHLESS;
6749 return glyphless_method;
6750 }
6751
6752 /* Merge escape glyph face and cache the result. */
6753
6754 static struct frame *last_escape_glyph_frame = NULL;
6755 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6756 static int last_escape_glyph_merged_face_id = 0;
6757
6758 static int
6759 merge_escape_glyph_face (struct it *it)
6760 {
6761 int face_id;
6762
6763 if (it->f == last_escape_glyph_frame
6764 && it->face_id == last_escape_glyph_face_id)
6765 face_id = last_escape_glyph_merged_face_id;
6766 else
6767 {
6768 /* Merge the `escape-glyph' face into the current face. */
6769 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6770 last_escape_glyph_frame = it->f;
6771 last_escape_glyph_face_id = it->face_id;
6772 last_escape_glyph_merged_face_id = face_id;
6773 }
6774 return face_id;
6775 }
6776
6777 /* Likewise for glyphless glyph face. */
6778
6779 static struct frame *last_glyphless_glyph_frame = NULL;
6780 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6781 static int last_glyphless_glyph_merged_face_id = 0;
6782
6783 int
6784 merge_glyphless_glyph_face (struct it *it)
6785 {
6786 int face_id;
6787
6788 if (it->f == last_glyphless_glyph_frame
6789 && it->face_id == last_glyphless_glyph_face_id)
6790 face_id = last_glyphless_glyph_merged_face_id;
6791 else
6792 {
6793 /* Merge the `glyphless-char' face into the current face. */
6794 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6795 last_glyphless_glyph_frame = it->f;
6796 last_glyphless_glyph_face_id = it->face_id;
6797 last_glyphless_glyph_merged_face_id = face_id;
6798 }
6799 return face_id;
6800 }
6801
6802 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6803 be called before redisplaying windows, and when the frame's face
6804 cache is freed. */
6805 void
6806 forget_escape_and_glyphless_faces (void)
6807 {
6808 last_escape_glyph_frame = NULL;
6809 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6810 last_glyphless_glyph_frame = NULL;
6811 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6812 }
6813
6814 /* Load IT's display element fields with information about the next
6815 display element from the current position of IT. Value is false if
6816 end of buffer (or C string) is reached. */
6817
6818 static bool
6819 get_next_display_element (struct it *it)
6820 {
6821 /* True means that we found a display element. False means that
6822 we hit the end of what we iterate over. Performance note: the
6823 function pointer `method' used here turns out to be faster than
6824 using a sequence of if-statements. */
6825 bool success_p;
6826
6827 get_next:
6828 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6829
6830 if (it->what == IT_CHARACTER)
6831 {
6832 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6833 and only if (a) the resolved directionality of that character
6834 is R..." */
6835 /* FIXME: Do we need an exception for characters from display
6836 tables? */
6837 if (it->bidi_p && it->bidi_it.type == STRONG_R
6838 && !inhibit_bidi_mirroring)
6839 it->c = bidi_mirror_char (it->c);
6840 /* Map via display table or translate control characters.
6841 IT->c, IT->len etc. have been set to the next character by
6842 the function call above. If we have a display table, and it
6843 contains an entry for IT->c, translate it. Don't do this if
6844 IT->c itself comes from a display table, otherwise we could
6845 end up in an infinite recursion. (An alternative could be to
6846 count the recursion depth of this function and signal an
6847 error when a certain maximum depth is reached.) Is it worth
6848 it? */
6849 if (success_p && it->dpvec == NULL)
6850 {
6851 Lisp_Object dv;
6852 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6853 bool nonascii_space_p = false;
6854 bool nonascii_hyphen_p = false;
6855 int c = it->c; /* This is the character to display. */
6856
6857 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6858 {
6859 eassert (SINGLE_BYTE_CHAR_P (c));
6860 if (unibyte_display_via_language_environment)
6861 {
6862 c = DECODE_CHAR (unibyte, c);
6863 if (c < 0)
6864 c = BYTE8_TO_CHAR (it->c);
6865 }
6866 else
6867 c = BYTE8_TO_CHAR (it->c);
6868 }
6869
6870 if (it->dp
6871 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6872 VECTORP (dv)))
6873 {
6874 struct Lisp_Vector *v = XVECTOR (dv);
6875
6876 /* Return the first character from the display table
6877 entry, if not empty. If empty, don't display the
6878 current character. */
6879 if (v->header.size)
6880 {
6881 it->dpvec_char_len = it->len;
6882 it->dpvec = v->contents;
6883 it->dpend = v->contents + v->header.size;
6884 it->current.dpvec_index = 0;
6885 it->dpvec_face_id = -1;
6886 it->saved_face_id = it->face_id;
6887 it->method = GET_FROM_DISPLAY_VECTOR;
6888 it->ellipsis_p = false;
6889 }
6890 else
6891 {
6892 set_iterator_to_next (it, false);
6893 }
6894 goto get_next;
6895 }
6896
6897 if (! NILP (lookup_glyphless_char_display (c, it)))
6898 {
6899 if (it->what == IT_GLYPHLESS)
6900 goto done;
6901 /* Don't display this character. */
6902 set_iterator_to_next (it, false);
6903 goto get_next;
6904 }
6905
6906 /* If `nobreak-char-display' is non-nil, we display
6907 non-ASCII spaces and hyphens specially. */
6908 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6909 {
6910 if (c == NO_BREAK_SPACE)
6911 nonascii_space_p = true;
6912 else if (c == SOFT_HYPHEN || c == HYPHEN
6913 || c == NON_BREAKING_HYPHEN)
6914 nonascii_hyphen_p = true;
6915 }
6916
6917 /* Translate control characters into `\003' or `^C' form.
6918 Control characters coming from a display table entry are
6919 currently not translated because we use IT->dpvec to hold
6920 the translation. This could easily be changed but I
6921 don't believe that it is worth doing.
6922
6923 The characters handled by `nobreak-char-display' must be
6924 translated too.
6925
6926 Non-printable characters and raw-byte characters are also
6927 translated to octal form. */
6928 if (((c < ' ' || c == 127) /* ASCII control chars. */
6929 ? (it->area != TEXT_AREA
6930 /* In mode line, treat \n, \t like other crl chars. */
6931 || (c != '\t'
6932 && it->glyph_row
6933 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6934 || (c != '\n' && c != '\t'))
6935 : (nonascii_space_p
6936 || nonascii_hyphen_p
6937 || CHAR_BYTE8_P (c)
6938 || ! CHAR_PRINTABLE_P (c))))
6939 {
6940 /* C is a control character, non-ASCII space/hyphen,
6941 raw-byte, or a non-printable character which must be
6942 displayed either as '\003' or as `^C' where the '\\'
6943 and '^' can be defined in the display table. Fill
6944 IT->ctl_chars with glyphs for what we have to
6945 display. Then, set IT->dpvec to these glyphs. */
6946 Lisp_Object gc;
6947 int ctl_len;
6948 int face_id;
6949 int lface_id = 0;
6950 int escape_glyph;
6951
6952 /* Handle control characters with ^. */
6953
6954 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6955 {
6956 int g;
6957
6958 g = '^'; /* default glyph for Control */
6959 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6960 if (it->dp
6961 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6962 {
6963 g = GLYPH_CODE_CHAR (gc);
6964 lface_id = GLYPH_CODE_FACE (gc);
6965 }
6966
6967 face_id = (lface_id
6968 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6969 : merge_escape_glyph_face (it));
6970
6971 XSETINT (it->ctl_chars[0], g);
6972 XSETINT (it->ctl_chars[1], c ^ 0100);
6973 ctl_len = 2;
6974 goto display_control;
6975 }
6976
6977 /* Handle non-ascii space in the mode where it only gets
6978 highlighting. */
6979
6980 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6981 {
6982 /* Merge `nobreak-space' into the current face. */
6983 face_id = merge_faces (it->f, Qnobreak_space, 0,
6984 it->face_id);
6985 XSETINT (it->ctl_chars[0], ' ');
6986 ctl_len = 1;
6987 goto display_control;
6988 }
6989
6990 /* Handle sequences that start with the "escape glyph". */
6991
6992 /* the default escape glyph is \. */
6993 escape_glyph = '\\';
6994
6995 if (it->dp
6996 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6997 {
6998 escape_glyph = GLYPH_CODE_CHAR (gc);
6999 lface_id = GLYPH_CODE_FACE (gc);
7000 }
7001
7002 face_id = (lface_id
7003 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7004 : merge_escape_glyph_face (it));
7005
7006 /* Draw non-ASCII hyphen with just highlighting: */
7007
7008 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7009 {
7010 XSETINT (it->ctl_chars[0], '-');
7011 ctl_len = 1;
7012 goto display_control;
7013 }
7014
7015 /* Draw non-ASCII space/hyphen with escape glyph: */
7016
7017 if (nonascii_space_p || nonascii_hyphen_p)
7018 {
7019 XSETINT (it->ctl_chars[0], escape_glyph);
7020 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7021 ctl_len = 2;
7022 goto display_control;
7023 }
7024
7025 {
7026 char str[10];
7027 int len, i;
7028
7029 if (CHAR_BYTE8_P (c))
7030 /* Display \200 instead of \17777600. */
7031 c = CHAR_TO_BYTE8 (c);
7032 len = sprintf (str, "%03o", c + 0u);
7033
7034 XSETINT (it->ctl_chars[0], escape_glyph);
7035 for (i = 0; i < len; i++)
7036 XSETINT (it->ctl_chars[i + 1], str[i]);
7037 ctl_len = len + 1;
7038 }
7039
7040 display_control:
7041 /* Set up IT->dpvec and return first character from it. */
7042 it->dpvec_char_len = it->len;
7043 it->dpvec = it->ctl_chars;
7044 it->dpend = it->dpvec + ctl_len;
7045 it->current.dpvec_index = 0;
7046 it->dpvec_face_id = face_id;
7047 it->saved_face_id = it->face_id;
7048 it->method = GET_FROM_DISPLAY_VECTOR;
7049 it->ellipsis_p = false;
7050 goto get_next;
7051 }
7052 it->char_to_display = c;
7053 }
7054 else if (success_p)
7055 {
7056 it->char_to_display = it->c;
7057 }
7058 }
7059
7060 #ifdef HAVE_WINDOW_SYSTEM
7061 /* Adjust face id for a multibyte character. There are no multibyte
7062 character in unibyte text. */
7063 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7064 && it->multibyte_p
7065 && success_p
7066 && FRAME_WINDOW_P (it->f))
7067 {
7068 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7069
7070 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7071 {
7072 /* Automatic composition with glyph-string. */
7073 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7074
7075 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7076 }
7077 else
7078 {
7079 ptrdiff_t pos = (it->s ? -1
7080 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7081 : IT_CHARPOS (*it));
7082 int c;
7083
7084 if (it->what == IT_CHARACTER)
7085 c = it->char_to_display;
7086 else
7087 {
7088 struct composition *cmp = composition_table[it->cmp_it.id];
7089 int i;
7090
7091 c = ' ';
7092 for (i = 0; i < cmp->glyph_len; i++)
7093 /* TAB in a composition means display glyphs with
7094 padding space on the left or right. */
7095 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7096 break;
7097 }
7098 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7099 }
7100 }
7101 #endif /* HAVE_WINDOW_SYSTEM */
7102
7103 done:
7104 /* Is this character the last one of a run of characters with
7105 box? If yes, set IT->end_of_box_run_p to true. */
7106 if (it->face_box_p
7107 && it->s == NULL)
7108 {
7109 if (it->method == GET_FROM_STRING && it->sp)
7110 {
7111 int face_id = underlying_face_id (it);
7112 struct face *face = FACE_FROM_ID (it->f, face_id);
7113
7114 if (face)
7115 {
7116 if (face->box == FACE_NO_BOX)
7117 {
7118 /* If the box comes from face properties in a
7119 display string, check faces in that string. */
7120 int string_face_id = face_after_it_pos (it);
7121 it->end_of_box_run_p
7122 = (FACE_FROM_ID (it->f, string_face_id)->box
7123 == FACE_NO_BOX);
7124 }
7125 /* Otherwise, the box comes from the underlying face.
7126 If this is the last string character displayed, check
7127 the next buffer location. */
7128 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7129 /* n_overlay_strings is unreliable unless
7130 overlay_string_index is non-negative. */
7131 && ((it->current.overlay_string_index >= 0
7132 && (it->current.overlay_string_index
7133 == it->n_overlay_strings - 1))
7134 /* A string from display property. */
7135 || it->from_disp_prop_p))
7136 {
7137 ptrdiff_t ignore;
7138 int next_face_id;
7139 struct text_pos pos = it->current.pos;
7140
7141 /* For a string from a display property, the next
7142 buffer position is stored in the 'position'
7143 member of the iteration stack slot below the
7144 current one, see handle_single_display_spec. By
7145 contrast, it->current.pos was is not yet updated
7146 to point to that buffer position; that will
7147 happen in pop_it, after we finish displaying the
7148 current string. Note that we already checked
7149 above that it->sp is positive, so subtracting one
7150 from it is safe. */
7151 if (it->from_disp_prop_p)
7152 pos = (it->stack + it->sp - 1)->position;
7153 else
7154 INC_TEXT_POS (pos, it->multibyte_p);
7155
7156 if (CHARPOS (pos) >= ZV)
7157 it->end_of_box_run_p = true;
7158 else
7159 {
7160 next_face_id = face_at_buffer_position
7161 (it->w, CHARPOS (pos), &ignore,
7162 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, false, -1);
7163 it->end_of_box_run_p
7164 = (FACE_FROM_ID (it->f, next_face_id)->box
7165 == FACE_NO_BOX);
7166 }
7167 }
7168 }
7169 }
7170 /* next_element_from_display_vector sets this flag according to
7171 faces of the display vector glyphs, see there. */
7172 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7173 {
7174 int face_id = face_after_it_pos (it);
7175 it->end_of_box_run_p
7176 = (face_id != it->face_id
7177 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7178 }
7179 }
7180 /* If we reached the end of the object we've been iterating (e.g., a
7181 display string or an overlay string), and there's something on
7182 IT->stack, proceed with what's on the stack. It doesn't make
7183 sense to return false if there's unprocessed stuff on the stack,
7184 because otherwise that stuff will never be displayed. */
7185 if (!success_p && it->sp > 0)
7186 {
7187 set_iterator_to_next (it, false);
7188 success_p = get_next_display_element (it);
7189 }
7190
7191 /* Value is false if end of buffer or string reached. */
7192 return success_p;
7193 }
7194
7195
7196 /* Move IT to the next display element.
7197
7198 RESEAT_P means if called on a newline in buffer text,
7199 skip to the next visible line start.
7200
7201 Functions get_next_display_element and set_iterator_to_next are
7202 separate because I find this arrangement easier to handle than a
7203 get_next_display_element function that also increments IT's
7204 position. The way it is we can first look at an iterator's current
7205 display element, decide whether it fits on a line, and if it does,
7206 increment the iterator position. The other way around we probably
7207 would either need a flag indicating whether the iterator has to be
7208 incremented the next time, or we would have to implement a
7209 decrement position function which would not be easy to write. */
7210
7211 void
7212 set_iterator_to_next (struct it *it, bool reseat_p)
7213 {
7214 /* Reset flags indicating start and end of a sequence of characters
7215 with box. Reset them at the start of this function because
7216 moving the iterator to a new position might set them. */
7217 it->start_of_box_run_p = it->end_of_box_run_p = false;
7218
7219 switch (it->method)
7220 {
7221 case GET_FROM_BUFFER:
7222 /* The current display element of IT is a character from
7223 current_buffer. Advance in the buffer, and maybe skip over
7224 invisible lines that are so because of selective display. */
7225 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7226 reseat_at_next_visible_line_start (it, false);
7227 else if (it->cmp_it.id >= 0)
7228 {
7229 /* We are currently getting glyphs from a composition. */
7230 if (! it->bidi_p)
7231 {
7232 IT_CHARPOS (*it) += it->cmp_it.nchars;
7233 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7234 }
7235 else
7236 {
7237 int i;
7238
7239 /* Update IT's char/byte positions to point to the first
7240 character of the next grapheme cluster, or to the
7241 character visually after the current composition. */
7242 for (i = 0; i < it->cmp_it.nchars; i++)
7243 bidi_move_to_visually_next (&it->bidi_it);
7244 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7245 IT_CHARPOS (*it) = it->bidi_it.charpos;
7246 }
7247
7248 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7249 && it->cmp_it.to < it->cmp_it.nglyphs)
7250 {
7251 /* Composition created while scanning forward. Proceed
7252 to the next grapheme cluster. */
7253 it->cmp_it.from = it->cmp_it.to;
7254 }
7255 else if ((it->bidi_p && it->cmp_it.reversed_p)
7256 && it->cmp_it.from > 0)
7257 {
7258 /* Composition created while scanning backward. Proceed
7259 to the previous grapheme cluster. */
7260 it->cmp_it.to = it->cmp_it.from;
7261 }
7262 else
7263 {
7264 /* No more grapheme clusters in this composition.
7265 Find the next stop position. */
7266 ptrdiff_t stop = it->end_charpos;
7267
7268 if (it->bidi_it.scan_dir < 0)
7269 /* Now we are scanning backward and don't know
7270 where to stop. */
7271 stop = -1;
7272 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7273 IT_BYTEPOS (*it), stop, Qnil);
7274 }
7275 }
7276 else
7277 {
7278 eassert (it->len != 0);
7279
7280 if (!it->bidi_p)
7281 {
7282 IT_BYTEPOS (*it) += it->len;
7283 IT_CHARPOS (*it) += 1;
7284 }
7285 else
7286 {
7287 int prev_scan_dir = it->bidi_it.scan_dir;
7288 /* If this is a new paragraph, determine its base
7289 direction (a.k.a. its base embedding level). */
7290 if (it->bidi_it.new_paragraph)
7291 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7292 false);
7293 bidi_move_to_visually_next (&it->bidi_it);
7294 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7295 IT_CHARPOS (*it) = it->bidi_it.charpos;
7296 if (prev_scan_dir != it->bidi_it.scan_dir)
7297 {
7298 /* As the scan direction was changed, we must
7299 re-compute the stop position for composition. */
7300 ptrdiff_t stop = it->end_charpos;
7301 if (it->bidi_it.scan_dir < 0)
7302 stop = -1;
7303 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7304 IT_BYTEPOS (*it), stop, Qnil);
7305 }
7306 }
7307 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7308 }
7309 break;
7310
7311 case GET_FROM_C_STRING:
7312 /* Current display element of IT is from a C string. */
7313 if (!it->bidi_p
7314 /* If the string position is beyond string's end, it means
7315 next_element_from_c_string is padding the string with
7316 blanks, in which case we bypass the bidi iterator,
7317 because it cannot deal with such virtual characters. */
7318 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7319 {
7320 IT_BYTEPOS (*it) += it->len;
7321 IT_CHARPOS (*it) += 1;
7322 }
7323 else
7324 {
7325 bidi_move_to_visually_next (&it->bidi_it);
7326 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7327 IT_CHARPOS (*it) = it->bidi_it.charpos;
7328 }
7329 break;
7330
7331 case GET_FROM_DISPLAY_VECTOR:
7332 /* Current display element of IT is from a display table entry.
7333 Advance in the display table definition. Reset it to null if
7334 end reached, and continue with characters from buffers/
7335 strings. */
7336 ++it->current.dpvec_index;
7337
7338 /* Restore face of the iterator to what they were before the
7339 display vector entry (these entries may contain faces). */
7340 it->face_id = it->saved_face_id;
7341
7342 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7343 {
7344 bool recheck_faces = it->ellipsis_p;
7345
7346 if (it->s)
7347 it->method = GET_FROM_C_STRING;
7348 else if (STRINGP (it->string))
7349 it->method = GET_FROM_STRING;
7350 else
7351 {
7352 it->method = GET_FROM_BUFFER;
7353 it->object = it->w->contents;
7354 }
7355
7356 it->dpvec = NULL;
7357 it->current.dpvec_index = -1;
7358
7359 /* Skip over characters which were displayed via IT->dpvec. */
7360 if (it->dpvec_char_len < 0)
7361 reseat_at_next_visible_line_start (it, true);
7362 else if (it->dpvec_char_len > 0)
7363 {
7364 it->len = it->dpvec_char_len;
7365 set_iterator_to_next (it, reseat_p);
7366 }
7367
7368 /* Maybe recheck faces after display vector. */
7369 if (recheck_faces)
7370 {
7371 if (it->method == GET_FROM_STRING)
7372 it->stop_charpos = IT_STRING_CHARPOS (*it);
7373 else
7374 it->stop_charpos = IT_CHARPOS (*it);
7375 }
7376 }
7377 break;
7378
7379 case GET_FROM_STRING:
7380 /* Current display element is a character from a Lisp string. */
7381 eassert (it->s == NULL && STRINGP (it->string));
7382 /* Don't advance past string end. These conditions are true
7383 when set_iterator_to_next is called at the end of
7384 get_next_display_element, in which case the Lisp string is
7385 already exhausted, and all we want is pop the iterator
7386 stack. */
7387 if (it->current.overlay_string_index >= 0)
7388 {
7389 /* This is an overlay string, so there's no padding with
7390 spaces, and the number of characters in the string is
7391 where the string ends. */
7392 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7393 goto consider_string_end;
7394 }
7395 else
7396 {
7397 /* Not an overlay string. There could be padding, so test
7398 against it->end_charpos. */
7399 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7400 goto consider_string_end;
7401 }
7402 if (it->cmp_it.id >= 0)
7403 {
7404 /* We are delivering display elements from a composition.
7405 Update the string position past the grapheme cluster
7406 we've just processed. */
7407 if (! it->bidi_p)
7408 {
7409 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7410 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7411 }
7412 else
7413 {
7414 int i;
7415
7416 for (i = 0; i < it->cmp_it.nchars; i++)
7417 bidi_move_to_visually_next (&it->bidi_it);
7418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7419 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7420 }
7421
7422 /* Did we exhaust all the grapheme clusters of this
7423 composition? */
7424 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7425 && (it->cmp_it.to < it->cmp_it.nglyphs))
7426 {
7427 /* Not all the grapheme clusters were processed yet;
7428 advance to the next cluster. */
7429 it->cmp_it.from = it->cmp_it.to;
7430 }
7431 else if ((it->bidi_p && it->cmp_it.reversed_p)
7432 && it->cmp_it.from > 0)
7433 {
7434 /* Likewise: advance to the next cluster, but going in
7435 the reverse direction. */
7436 it->cmp_it.to = it->cmp_it.from;
7437 }
7438 else
7439 {
7440 /* This composition was fully processed; find the next
7441 candidate place for checking for composed
7442 characters. */
7443 /* Always limit string searches to the string length;
7444 any padding spaces are not part of the string, and
7445 there cannot be any compositions in that padding. */
7446 ptrdiff_t stop = SCHARS (it->string);
7447
7448 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7449 stop = -1;
7450 else if (it->end_charpos < stop)
7451 {
7452 /* Cf. PRECISION in reseat_to_string: we might be
7453 limited in how many of the string characters we
7454 need to deliver. */
7455 stop = it->end_charpos;
7456 }
7457 composition_compute_stop_pos (&it->cmp_it,
7458 IT_STRING_CHARPOS (*it),
7459 IT_STRING_BYTEPOS (*it), stop,
7460 it->string);
7461 }
7462 }
7463 else
7464 {
7465 if (!it->bidi_p
7466 /* If the string position is beyond string's end, it
7467 means next_element_from_string is padding the string
7468 with blanks, in which case we bypass the bidi
7469 iterator, because it cannot deal with such virtual
7470 characters. */
7471 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7472 {
7473 IT_STRING_BYTEPOS (*it) += it->len;
7474 IT_STRING_CHARPOS (*it) += 1;
7475 }
7476 else
7477 {
7478 int prev_scan_dir = it->bidi_it.scan_dir;
7479
7480 bidi_move_to_visually_next (&it->bidi_it);
7481 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7482 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7483 /* If the scan direction changes, we may need to update
7484 the place where to check for composed characters. */
7485 if (prev_scan_dir != it->bidi_it.scan_dir)
7486 {
7487 ptrdiff_t stop = SCHARS (it->string);
7488
7489 if (it->bidi_it.scan_dir < 0)
7490 stop = -1;
7491 else if (it->end_charpos < stop)
7492 stop = it->end_charpos;
7493
7494 composition_compute_stop_pos (&it->cmp_it,
7495 IT_STRING_CHARPOS (*it),
7496 IT_STRING_BYTEPOS (*it), stop,
7497 it->string);
7498 }
7499 }
7500 }
7501
7502 consider_string_end:
7503
7504 if (it->current.overlay_string_index >= 0)
7505 {
7506 /* IT->string is an overlay string. Advance to the
7507 next, if there is one. */
7508 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7509 {
7510 it->ellipsis_p = false;
7511 next_overlay_string (it);
7512 if (it->ellipsis_p)
7513 setup_for_ellipsis (it, 0);
7514 }
7515 }
7516 else
7517 {
7518 /* IT->string is not an overlay string. If we reached
7519 its end, and there is something on IT->stack, proceed
7520 with what is on the stack. This can be either another
7521 string, this time an overlay string, or a buffer. */
7522 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7523 && it->sp > 0)
7524 {
7525 pop_it (it);
7526 if (it->method == GET_FROM_STRING)
7527 goto consider_string_end;
7528 }
7529 }
7530 break;
7531
7532 case GET_FROM_IMAGE:
7533 case GET_FROM_STRETCH:
7534 /* The position etc with which we have to proceed are on
7535 the stack. The position may be at the end of a string,
7536 if the `display' property takes up the whole string. */
7537 eassert (it->sp > 0);
7538 pop_it (it);
7539 if (it->method == GET_FROM_STRING)
7540 goto consider_string_end;
7541 break;
7542
7543 default:
7544 /* There are no other methods defined, so this should be a bug. */
7545 emacs_abort ();
7546 }
7547
7548 eassert (it->method != GET_FROM_STRING
7549 || (STRINGP (it->string)
7550 && IT_STRING_CHARPOS (*it) >= 0));
7551 }
7552
7553 /* Load IT's display element fields with information about the next
7554 display element which comes from a display table entry or from the
7555 result of translating a control character to one of the forms `^C'
7556 or `\003'.
7557
7558 IT->dpvec holds the glyphs to return as characters.
7559 IT->saved_face_id holds the face id before the display vector--it
7560 is restored into IT->face_id in set_iterator_to_next. */
7561
7562 static bool
7563 next_element_from_display_vector (struct it *it)
7564 {
7565 Lisp_Object gc;
7566 int prev_face_id = it->face_id;
7567 int next_face_id;
7568
7569 /* Precondition. */
7570 eassert (it->dpvec && it->current.dpvec_index >= 0);
7571
7572 it->face_id = it->saved_face_id;
7573
7574 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7575 That seemed totally bogus - so I changed it... */
7576 gc = it->dpvec[it->current.dpvec_index];
7577
7578 if (GLYPH_CODE_P (gc))
7579 {
7580 struct face *this_face, *prev_face, *next_face;
7581
7582 it->c = GLYPH_CODE_CHAR (gc);
7583 it->len = CHAR_BYTES (it->c);
7584
7585 /* The entry may contain a face id to use. Such a face id is
7586 the id of a Lisp face, not a realized face. A face id of
7587 zero means no face is specified. */
7588 if (it->dpvec_face_id >= 0)
7589 it->face_id = it->dpvec_face_id;
7590 else
7591 {
7592 int lface_id = GLYPH_CODE_FACE (gc);
7593 if (lface_id > 0)
7594 it->face_id = merge_faces (it->f, Qt, lface_id,
7595 it->saved_face_id);
7596 }
7597
7598 /* Glyphs in the display vector could have the box face, so we
7599 need to set the related flags in the iterator, as
7600 appropriate. */
7601 this_face = FACE_FROM_ID (it->f, it->face_id);
7602 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7603
7604 /* Is this character the first character of a box-face run? */
7605 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7606 && (!prev_face
7607 || prev_face->box == FACE_NO_BOX));
7608
7609 /* For the last character of the box-face run, we need to look
7610 either at the next glyph from the display vector, or at the
7611 face we saw before the display vector. */
7612 next_face_id = it->saved_face_id;
7613 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7614 {
7615 if (it->dpvec_face_id >= 0)
7616 next_face_id = it->dpvec_face_id;
7617 else
7618 {
7619 int lface_id =
7620 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7621
7622 if (lface_id > 0)
7623 next_face_id = merge_faces (it->f, Qt, lface_id,
7624 it->saved_face_id);
7625 }
7626 }
7627 next_face = FACE_FROM_ID (it->f, next_face_id);
7628 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7629 && (!next_face
7630 || next_face->box == FACE_NO_BOX));
7631 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7632 }
7633 else
7634 /* Display table entry is invalid. Return a space. */
7635 it->c = ' ', it->len = 1;
7636
7637 /* Don't change position and object of the iterator here. They are
7638 still the values of the character that had this display table
7639 entry or was translated, and that's what we want. */
7640 it->what = IT_CHARACTER;
7641 return true;
7642 }
7643
7644 /* Get the first element of string/buffer in the visual order, after
7645 being reseated to a new position in a string or a buffer. */
7646 static void
7647 get_visually_first_element (struct it *it)
7648 {
7649 bool string_p = STRINGP (it->string) || it->s;
7650 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7651 ptrdiff_t bob = (string_p ? 0 : BEGV);
7652
7653 if (STRINGP (it->string))
7654 {
7655 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7656 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7657 }
7658 else
7659 {
7660 it->bidi_it.charpos = IT_CHARPOS (*it);
7661 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7662 }
7663
7664 if (it->bidi_it.charpos == eob)
7665 {
7666 /* Nothing to do, but reset the FIRST_ELT flag, like
7667 bidi_paragraph_init does, because we are not going to
7668 call it. */
7669 it->bidi_it.first_elt = false;
7670 }
7671 else if (it->bidi_it.charpos == bob
7672 || (!string_p
7673 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7674 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7675 {
7676 /* If we are at the beginning of a line/string, we can produce
7677 the next element right away. */
7678 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7679 bidi_move_to_visually_next (&it->bidi_it);
7680 }
7681 else
7682 {
7683 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7684
7685 /* We need to prime the bidi iterator starting at the line's or
7686 string's beginning, before we will be able to produce the
7687 next element. */
7688 if (string_p)
7689 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7690 else
7691 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7692 IT_BYTEPOS (*it), -1,
7693 &it->bidi_it.bytepos);
7694 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7695 do
7696 {
7697 /* Now return to buffer/string position where we were asked
7698 to get the next display element, and produce that. */
7699 bidi_move_to_visually_next (&it->bidi_it);
7700 }
7701 while (it->bidi_it.bytepos != orig_bytepos
7702 && it->bidi_it.charpos < eob);
7703 }
7704
7705 /* Adjust IT's position information to where we ended up. */
7706 if (STRINGP (it->string))
7707 {
7708 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7709 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7710 }
7711 else
7712 {
7713 IT_CHARPOS (*it) = it->bidi_it.charpos;
7714 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7715 }
7716
7717 if (STRINGP (it->string) || !it->s)
7718 {
7719 ptrdiff_t stop, charpos, bytepos;
7720
7721 if (STRINGP (it->string))
7722 {
7723 eassert (!it->s);
7724 stop = SCHARS (it->string);
7725 if (stop > it->end_charpos)
7726 stop = it->end_charpos;
7727 charpos = IT_STRING_CHARPOS (*it);
7728 bytepos = IT_STRING_BYTEPOS (*it);
7729 }
7730 else
7731 {
7732 stop = it->end_charpos;
7733 charpos = IT_CHARPOS (*it);
7734 bytepos = IT_BYTEPOS (*it);
7735 }
7736 if (it->bidi_it.scan_dir < 0)
7737 stop = -1;
7738 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7739 it->string);
7740 }
7741 }
7742
7743 /* Load IT with the next display element from Lisp string IT->string.
7744 IT->current.string_pos is the current position within the string.
7745 If IT->current.overlay_string_index >= 0, the Lisp string is an
7746 overlay string. */
7747
7748 static bool
7749 next_element_from_string (struct it *it)
7750 {
7751 struct text_pos position;
7752
7753 eassert (STRINGP (it->string));
7754 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7755 eassert (IT_STRING_CHARPOS (*it) >= 0);
7756 position = it->current.string_pos;
7757
7758 /* With bidi reordering, the character to display might not be the
7759 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7760 that we were reseat()ed to a new string, whose paragraph
7761 direction is not known. */
7762 if (it->bidi_p && it->bidi_it.first_elt)
7763 {
7764 get_visually_first_element (it);
7765 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7766 }
7767
7768 /* Time to check for invisible text? */
7769 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7770 {
7771 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7772 {
7773 if (!(!it->bidi_p
7774 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7775 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7776 {
7777 /* With bidi non-linear iteration, we could find
7778 ourselves far beyond the last computed stop_charpos,
7779 with several other stop positions in between that we
7780 missed. Scan them all now, in buffer's logical
7781 order, until we find and handle the last stop_charpos
7782 that precedes our current position. */
7783 handle_stop_backwards (it, it->stop_charpos);
7784 return GET_NEXT_DISPLAY_ELEMENT (it);
7785 }
7786 else
7787 {
7788 if (it->bidi_p)
7789 {
7790 /* Take note of the stop position we just moved
7791 across, for when we will move back across it. */
7792 it->prev_stop = it->stop_charpos;
7793 /* If we are at base paragraph embedding level, take
7794 note of the last stop position seen at this
7795 level. */
7796 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7797 it->base_level_stop = it->stop_charpos;
7798 }
7799 handle_stop (it);
7800
7801 /* Since a handler may have changed IT->method, we must
7802 recurse here. */
7803 return GET_NEXT_DISPLAY_ELEMENT (it);
7804 }
7805 }
7806 else if (it->bidi_p
7807 /* If we are before prev_stop, we may have overstepped
7808 on our way backwards a stop_pos, and if so, we need
7809 to handle that stop_pos. */
7810 && IT_STRING_CHARPOS (*it) < it->prev_stop
7811 /* We can sometimes back up for reasons that have nothing
7812 to do with bidi reordering. E.g., compositions. The
7813 code below is only needed when we are above the base
7814 embedding level, so test for that explicitly. */
7815 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7816 {
7817 /* If we lost track of base_level_stop, we have no better
7818 place for handle_stop_backwards to start from than string
7819 beginning. This happens, e.g., when we were reseated to
7820 the previous screenful of text by vertical-motion. */
7821 if (it->base_level_stop <= 0
7822 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7823 it->base_level_stop = 0;
7824 handle_stop_backwards (it, it->base_level_stop);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 }
7828
7829 if (it->current.overlay_string_index >= 0)
7830 {
7831 /* Get the next character from an overlay string. In overlay
7832 strings, there is no field width or padding with spaces to
7833 do. */
7834 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7835 {
7836 it->what = IT_EOB;
7837 return false;
7838 }
7839 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7840 IT_STRING_BYTEPOS (*it),
7841 it->bidi_it.scan_dir < 0
7842 ? -1
7843 : SCHARS (it->string))
7844 && next_element_from_composition (it))
7845 {
7846 return true;
7847 }
7848 else if (STRING_MULTIBYTE (it->string))
7849 {
7850 const unsigned char *s = (SDATA (it->string)
7851 + IT_STRING_BYTEPOS (*it));
7852 it->c = string_char_and_length (s, &it->len);
7853 }
7854 else
7855 {
7856 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7857 it->len = 1;
7858 }
7859 }
7860 else
7861 {
7862 /* Get the next character from a Lisp string that is not an
7863 overlay string. Such strings come from the mode line, for
7864 example. We may have to pad with spaces, or truncate the
7865 string. See also next_element_from_c_string. */
7866 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7867 {
7868 it->what = IT_EOB;
7869 return false;
7870 }
7871 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7872 {
7873 /* Pad with spaces. */
7874 it->c = ' ', it->len = 1;
7875 CHARPOS (position) = BYTEPOS (position) = -1;
7876 }
7877 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7878 IT_STRING_BYTEPOS (*it),
7879 it->bidi_it.scan_dir < 0
7880 ? -1
7881 : it->string_nchars)
7882 && next_element_from_composition (it))
7883 {
7884 return true;
7885 }
7886 else if (STRING_MULTIBYTE (it->string))
7887 {
7888 const unsigned char *s = (SDATA (it->string)
7889 + IT_STRING_BYTEPOS (*it));
7890 it->c = string_char_and_length (s, &it->len);
7891 }
7892 else
7893 {
7894 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7895 it->len = 1;
7896 }
7897 }
7898
7899 /* Record what we have and where it came from. */
7900 it->what = IT_CHARACTER;
7901 it->object = it->string;
7902 it->position = position;
7903 return true;
7904 }
7905
7906
7907 /* Load IT with next display element from C string IT->s.
7908 IT->string_nchars is the maximum number of characters to return
7909 from the string. IT->end_charpos may be greater than
7910 IT->string_nchars when this function is called, in which case we
7911 may have to return padding spaces. Value is false if end of string
7912 reached, including padding spaces. */
7913
7914 static bool
7915 next_element_from_c_string (struct it *it)
7916 {
7917 bool success_p = true;
7918
7919 eassert (it->s);
7920 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7921 it->what = IT_CHARACTER;
7922 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7923 it->object = make_number (0);
7924
7925 /* With bidi reordering, the character to display might not be the
7926 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
7927 we were reseated to a new string, whose paragraph direction is
7928 not known. */
7929 if (it->bidi_p && it->bidi_it.first_elt)
7930 get_visually_first_element (it);
7931
7932 /* IT's position can be greater than IT->string_nchars in case a
7933 field width or precision has been specified when the iterator was
7934 initialized. */
7935 if (IT_CHARPOS (*it) >= it->end_charpos)
7936 {
7937 /* End of the game. */
7938 it->what = IT_EOB;
7939 success_p = false;
7940 }
7941 else if (IT_CHARPOS (*it) >= it->string_nchars)
7942 {
7943 /* Pad with spaces. */
7944 it->c = ' ', it->len = 1;
7945 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7946 }
7947 else if (it->multibyte_p)
7948 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7949 else
7950 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7951
7952 return success_p;
7953 }
7954
7955
7956 /* Set up IT to return characters from an ellipsis, if appropriate.
7957 The definition of the ellipsis glyphs may come from a display table
7958 entry. This function fills IT with the first glyph from the
7959 ellipsis if an ellipsis is to be displayed. */
7960
7961 static bool
7962 next_element_from_ellipsis (struct it *it)
7963 {
7964 if (it->selective_display_ellipsis_p)
7965 setup_for_ellipsis (it, it->len);
7966 else
7967 {
7968 /* The face at the current position may be different from the
7969 face we find after the invisible text. Remember what it
7970 was in IT->saved_face_id, and signal that it's there by
7971 setting face_before_selective_p. */
7972 it->saved_face_id = it->face_id;
7973 it->method = GET_FROM_BUFFER;
7974 it->object = it->w->contents;
7975 reseat_at_next_visible_line_start (it, true);
7976 it->face_before_selective_p = true;
7977 }
7978
7979 return GET_NEXT_DISPLAY_ELEMENT (it);
7980 }
7981
7982
7983 /* Deliver an image display element. The iterator IT is already
7984 filled with image information (done in handle_display_prop). Value
7985 is always true. */
7986
7987
7988 static bool
7989 next_element_from_image (struct it *it)
7990 {
7991 it->what = IT_IMAGE;
7992 return true;
7993 }
7994
7995
7996 /* Fill iterator IT with next display element from a stretch glyph
7997 property. IT->object is the value of the text property. Value is
7998 always true. */
7999
8000 static bool
8001 next_element_from_stretch (struct it *it)
8002 {
8003 it->what = IT_STRETCH;
8004 return true;
8005 }
8006
8007 /* Scan backwards from IT's current position until we find a stop
8008 position, or until BEGV. This is called when we find ourself
8009 before both the last known prev_stop and base_level_stop while
8010 reordering bidirectional text. */
8011
8012 static void
8013 compute_stop_pos_backwards (struct it *it)
8014 {
8015 const int SCAN_BACK_LIMIT = 1000;
8016 struct text_pos pos;
8017 struct display_pos save_current = it->current;
8018 struct text_pos save_position = it->position;
8019 ptrdiff_t charpos = IT_CHARPOS (*it);
8020 ptrdiff_t where_we_are = charpos;
8021 ptrdiff_t save_stop_pos = it->stop_charpos;
8022 ptrdiff_t save_end_pos = it->end_charpos;
8023
8024 eassert (NILP (it->string) && !it->s);
8025 eassert (it->bidi_p);
8026 it->bidi_p = false;
8027 do
8028 {
8029 it->end_charpos = min (charpos + 1, ZV);
8030 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8031 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8032 reseat_1 (it, pos, false);
8033 compute_stop_pos (it);
8034 /* We must advance forward, right? */
8035 if (it->stop_charpos <= charpos)
8036 emacs_abort ();
8037 }
8038 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8039
8040 if (it->stop_charpos <= where_we_are)
8041 it->prev_stop = it->stop_charpos;
8042 else
8043 it->prev_stop = BEGV;
8044 it->bidi_p = true;
8045 it->current = save_current;
8046 it->position = save_position;
8047 it->stop_charpos = save_stop_pos;
8048 it->end_charpos = save_end_pos;
8049 }
8050
8051 /* Scan forward from CHARPOS in the current buffer/string, until we
8052 find a stop position > current IT's position. Then handle the stop
8053 position before that. This is called when we bump into a stop
8054 position while reordering bidirectional text. CHARPOS should be
8055 the last previously processed stop_pos (or BEGV/0, if none were
8056 processed yet) whose position is less that IT's current
8057 position. */
8058
8059 static void
8060 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8061 {
8062 bool bufp = !STRINGP (it->string);
8063 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8064 struct display_pos save_current = it->current;
8065 struct text_pos save_position = it->position;
8066 struct text_pos pos1;
8067 ptrdiff_t next_stop;
8068
8069 /* Scan in strict logical order. */
8070 eassert (it->bidi_p);
8071 it->bidi_p = false;
8072 do
8073 {
8074 it->prev_stop = charpos;
8075 if (bufp)
8076 {
8077 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8078 reseat_1 (it, pos1, false);
8079 }
8080 else
8081 it->current.string_pos = string_pos (charpos, it->string);
8082 compute_stop_pos (it);
8083 /* We must advance forward, right? */
8084 if (it->stop_charpos <= it->prev_stop)
8085 emacs_abort ();
8086 charpos = it->stop_charpos;
8087 }
8088 while (charpos <= where_we_are);
8089
8090 it->bidi_p = true;
8091 it->current = save_current;
8092 it->position = save_position;
8093 next_stop = it->stop_charpos;
8094 it->stop_charpos = it->prev_stop;
8095 handle_stop (it);
8096 it->stop_charpos = next_stop;
8097 }
8098
8099 /* Load IT with the next display element from current_buffer. Value
8100 is false if end of buffer reached. IT->stop_charpos is the next
8101 position at which to stop and check for text properties or buffer
8102 end. */
8103
8104 static bool
8105 next_element_from_buffer (struct it *it)
8106 {
8107 bool success_p = true;
8108
8109 eassert (IT_CHARPOS (*it) >= BEGV);
8110 eassert (NILP (it->string) && !it->s);
8111 eassert (!it->bidi_p
8112 || (EQ (it->bidi_it.string.lstring, Qnil)
8113 && it->bidi_it.string.s == NULL));
8114
8115 /* With bidi reordering, the character to display might not be the
8116 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8117 we were reseat()ed to a new buffer position, which is potentially
8118 a different paragraph. */
8119 if (it->bidi_p && it->bidi_it.first_elt)
8120 {
8121 get_visually_first_element (it);
8122 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8123 }
8124
8125 if (IT_CHARPOS (*it) >= it->stop_charpos)
8126 {
8127 if (IT_CHARPOS (*it) >= it->end_charpos)
8128 {
8129 bool overlay_strings_follow_p;
8130
8131 /* End of the game, except when overlay strings follow that
8132 haven't been returned yet. */
8133 if (it->overlay_strings_at_end_processed_p)
8134 overlay_strings_follow_p = false;
8135 else
8136 {
8137 it->overlay_strings_at_end_processed_p = true;
8138 overlay_strings_follow_p = get_overlay_strings (it, 0);
8139 }
8140
8141 if (overlay_strings_follow_p)
8142 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8143 else
8144 {
8145 it->what = IT_EOB;
8146 it->position = it->current.pos;
8147 success_p = false;
8148 }
8149 }
8150 else if (!(!it->bidi_p
8151 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8152 || IT_CHARPOS (*it) == it->stop_charpos))
8153 {
8154 /* With bidi non-linear iteration, we could find ourselves
8155 far beyond the last computed stop_charpos, with several
8156 other stop positions in between that we missed. Scan
8157 them all now, in buffer's logical order, until we find
8158 and handle the last stop_charpos that precedes our
8159 current position. */
8160 handle_stop_backwards (it, it->stop_charpos);
8161 it->ignore_overlay_strings_at_pos_p = false;
8162 return GET_NEXT_DISPLAY_ELEMENT (it);
8163 }
8164 else
8165 {
8166 if (it->bidi_p)
8167 {
8168 /* Take note of the stop position we just moved across,
8169 for when we will move back across it. */
8170 it->prev_stop = it->stop_charpos;
8171 /* If we are at base paragraph embedding level, take
8172 note of the last stop position seen at this
8173 level. */
8174 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8175 it->base_level_stop = it->stop_charpos;
8176 }
8177 handle_stop (it);
8178 it->ignore_overlay_strings_at_pos_p = false;
8179 return GET_NEXT_DISPLAY_ELEMENT (it);
8180 }
8181 }
8182 else if (it->bidi_p
8183 /* If we are before prev_stop, we may have overstepped on
8184 our way backwards a stop_pos, and if so, we need to
8185 handle that stop_pos. */
8186 && IT_CHARPOS (*it) < it->prev_stop
8187 /* We can sometimes back up for reasons that have nothing
8188 to do with bidi reordering. E.g., compositions. The
8189 code below is only needed when we are above the base
8190 embedding level, so test for that explicitly. */
8191 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8192 {
8193 if (it->base_level_stop <= 0
8194 || IT_CHARPOS (*it) < it->base_level_stop)
8195 {
8196 /* If we lost track of base_level_stop, we need to find
8197 prev_stop by looking backwards. This happens, e.g., when
8198 we were reseated to the previous screenful of text by
8199 vertical-motion. */
8200 it->base_level_stop = BEGV;
8201 compute_stop_pos_backwards (it);
8202 handle_stop_backwards (it, it->prev_stop);
8203 }
8204 else
8205 handle_stop_backwards (it, it->base_level_stop);
8206 it->ignore_overlay_strings_at_pos_p = false;
8207 return GET_NEXT_DISPLAY_ELEMENT (it);
8208 }
8209 else
8210 {
8211 /* No face changes, overlays etc. in sight, so just return a
8212 character from current_buffer. */
8213 unsigned char *p;
8214 ptrdiff_t stop;
8215
8216 /* We moved to the next buffer position, so any info about
8217 previously seen overlays is no longer valid. */
8218 it->ignore_overlay_strings_at_pos_p = false;
8219
8220 /* Maybe run the redisplay end trigger hook. Performance note:
8221 This doesn't seem to cost measurable time. */
8222 if (it->redisplay_end_trigger_charpos
8223 && it->glyph_row
8224 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8225 run_redisplay_end_trigger_hook (it);
8226
8227 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8228 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8229 stop)
8230 && next_element_from_composition (it))
8231 {
8232 return true;
8233 }
8234
8235 /* Get the next character, maybe multibyte. */
8236 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8237 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8238 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8239 else
8240 it->c = *p, it->len = 1;
8241
8242 /* Record what we have and where it came from. */
8243 it->what = IT_CHARACTER;
8244 it->object = it->w->contents;
8245 it->position = it->current.pos;
8246
8247 /* Normally we return the character found above, except when we
8248 really want to return an ellipsis for selective display. */
8249 if (it->selective)
8250 {
8251 if (it->c == '\n')
8252 {
8253 /* A value of selective > 0 means hide lines indented more
8254 than that number of columns. */
8255 if (it->selective > 0
8256 && IT_CHARPOS (*it) + 1 < ZV
8257 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8258 IT_BYTEPOS (*it) + 1,
8259 it->selective))
8260 {
8261 success_p = next_element_from_ellipsis (it);
8262 it->dpvec_char_len = -1;
8263 }
8264 }
8265 else if (it->c == '\r' && it->selective == -1)
8266 {
8267 /* A value of selective == -1 means that everything from the
8268 CR to the end of the line is invisible, with maybe an
8269 ellipsis displayed for it. */
8270 success_p = next_element_from_ellipsis (it);
8271 it->dpvec_char_len = -1;
8272 }
8273 }
8274 }
8275
8276 /* Value is false if end of buffer reached. */
8277 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8278 return success_p;
8279 }
8280
8281
8282 /* Run the redisplay end trigger hook for IT. */
8283
8284 static void
8285 run_redisplay_end_trigger_hook (struct it *it)
8286 {
8287 /* IT->glyph_row should be non-null, i.e. we should be actually
8288 displaying something, or otherwise we should not run the hook. */
8289 eassert (it->glyph_row);
8290
8291 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8292 it->redisplay_end_trigger_charpos = 0;
8293
8294 /* Since we are *trying* to run these functions, don't try to run
8295 them again, even if they get an error. */
8296 wset_redisplay_end_trigger (it->w, Qnil);
8297 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8298 make_number (charpos));
8299
8300 /* Notice if it changed the face of the character we are on. */
8301 handle_face_prop (it);
8302 }
8303
8304
8305 /* Deliver a composition display element. Unlike the other
8306 next_element_from_XXX, this function is not registered in the array
8307 get_next_element[]. It is called from next_element_from_buffer and
8308 next_element_from_string when necessary. */
8309
8310 static bool
8311 next_element_from_composition (struct it *it)
8312 {
8313 it->what = IT_COMPOSITION;
8314 it->len = it->cmp_it.nbytes;
8315 if (STRINGP (it->string))
8316 {
8317 if (it->c < 0)
8318 {
8319 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8320 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8321 return false;
8322 }
8323 it->position = it->current.string_pos;
8324 it->object = it->string;
8325 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8326 IT_STRING_BYTEPOS (*it), it->string);
8327 }
8328 else
8329 {
8330 if (it->c < 0)
8331 {
8332 IT_CHARPOS (*it) += it->cmp_it.nchars;
8333 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8334 if (it->bidi_p)
8335 {
8336 if (it->bidi_it.new_paragraph)
8337 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8338 false);
8339 /* Resync the bidi iterator with IT's new position.
8340 FIXME: this doesn't support bidirectional text. */
8341 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8342 bidi_move_to_visually_next (&it->bidi_it);
8343 }
8344 return false;
8345 }
8346 it->position = it->current.pos;
8347 it->object = it->w->contents;
8348 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8349 IT_BYTEPOS (*it), Qnil);
8350 }
8351 return true;
8352 }
8353
8354
8355 \f
8356 /***********************************************************************
8357 Moving an iterator without producing glyphs
8358 ***********************************************************************/
8359
8360 /* Check if iterator is at a position corresponding to a valid buffer
8361 position after some move_it_ call. */
8362
8363 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8364 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8365
8366
8367 /* Move iterator IT to a specified buffer or X position within one
8368 line on the display without producing glyphs.
8369
8370 OP should be a bit mask including some or all of these bits:
8371 MOVE_TO_X: Stop upon reaching x-position TO_X.
8372 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8373 Regardless of OP's value, stop upon reaching the end of the display line.
8374
8375 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8376 This means, in particular, that TO_X includes window's horizontal
8377 scroll amount.
8378
8379 The return value has several possible values that
8380 say what condition caused the scan to stop:
8381
8382 MOVE_POS_MATCH_OR_ZV
8383 - when TO_POS or ZV was reached.
8384
8385 MOVE_X_REACHED
8386 -when TO_X was reached before TO_POS or ZV were reached.
8387
8388 MOVE_LINE_CONTINUED
8389 - when we reached the end of the display area and the line must
8390 be continued.
8391
8392 MOVE_LINE_TRUNCATED
8393 - when we reached the end of the display area and the line is
8394 truncated.
8395
8396 MOVE_NEWLINE_OR_CR
8397 - when we stopped at a line end, i.e. a newline or a CR and selective
8398 display is on. */
8399
8400 static enum move_it_result
8401 move_it_in_display_line_to (struct it *it,
8402 ptrdiff_t to_charpos, int to_x,
8403 enum move_operation_enum op)
8404 {
8405 enum move_it_result result = MOVE_UNDEFINED;
8406 struct glyph_row *saved_glyph_row;
8407 struct it wrap_it, atpos_it, atx_it, ppos_it;
8408 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8409 void *ppos_data = NULL;
8410 bool may_wrap = false;
8411 enum it_method prev_method = it->method;
8412 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8413 bool saw_smaller_pos = prev_pos < to_charpos;
8414
8415 /* Don't produce glyphs in produce_glyphs. */
8416 saved_glyph_row = it->glyph_row;
8417 it->glyph_row = NULL;
8418
8419 /* Use wrap_it to save a copy of IT wherever a word wrap could
8420 occur. Use atpos_it to save a copy of IT at the desired buffer
8421 position, if found, so that we can scan ahead and check if the
8422 word later overshoots the window edge. Use atx_it similarly, for
8423 pixel positions. */
8424 wrap_it.sp = -1;
8425 atpos_it.sp = -1;
8426 atx_it.sp = -1;
8427
8428 /* Use ppos_it under bidi reordering to save a copy of IT for the
8429 initial position. We restore that position in IT when we have
8430 scanned the entire display line without finding a match for
8431 TO_CHARPOS and all the character positions are greater than
8432 TO_CHARPOS. We then restart the scan from the initial position,
8433 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8434 the closest to TO_CHARPOS. */
8435 if (it->bidi_p)
8436 {
8437 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8438 {
8439 SAVE_IT (ppos_it, *it, ppos_data);
8440 closest_pos = IT_CHARPOS (*it);
8441 }
8442 else
8443 closest_pos = ZV;
8444 }
8445
8446 #define BUFFER_POS_REACHED_P() \
8447 ((op & MOVE_TO_POS) != 0 \
8448 && BUFFERP (it->object) \
8449 && (IT_CHARPOS (*it) == to_charpos \
8450 || ((!it->bidi_p \
8451 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8452 && IT_CHARPOS (*it) > to_charpos) \
8453 || (it->what == IT_COMPOSITION \
8454 && ((IT_CHARPOS (*it) > to_charpos \
8455 && to_charpos >= it->cmp_it.charpos) \
8456 || (IT_CHARPOS (*it) < to_charpos \
8457 && to_charpos <= it->cmp_it.charpos)))) \
8458 && (it->method == GET_FROM_BUFFER \
8459 || (it->method == GET_FROM_DISPLAY_VECTOR \
8460 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8461
8462 /* If there's a line-/wrap-prefix, handle it. */
8463 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8464 && it->current_y < it->last_visible_y)
8465 handle_line_prefix (it);
8466
8467 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8468 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8469
8470 while (true)
8471 {
8472 int x, i, ascent = 0, descent = 0;
8473
8474 /* Utility macro to reset an iterator with x, ascent, and descent. */
8475 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8476 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8477 (IT)->max_descent = descent)
8478
8479 /* Stop if we move beyond TO_CHARPOS (after an image or a
8480 display string or stretch glyph). */
8481 if ((op & MOVE_TO_POS) != 0
8482 && BUFFERP (it->object)
8483 && it->method == GET_FROM_BUFFER
8484 && (((!it->bidi_p
8485 /* When the iterator is at base embedding level, we
8486 are guaranteed that characters are delivered for
8487 display in strictly increasing order of their
8488 buffer positions. */
8489 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8490 && IT_CHARPOS (*it) > to_charpos)
8491 || (it->bidi_p
8492 && (prev_method == GET_FROM_IMAGE
8493 || prev_method == GET_FROM_STRETCH
8494 || prev_method == GET_FROM_STRING)
8495 /* Passed TO_CHARPOS from left to right. */
8496 && ((prev_pos < to_charpos
8497 && IT_CHARPOS (*it) > to_charpos)
8498 /* Passed TO_CHARPOS from right to left. */
8499 || (prev_pos > to_charpos
8500 && IT_CHARPOS (*it) < to_charpos)))))
8501 {
8502 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8503 {
8504 result = MOVE_POS_MATCH_OR_ZV;
8505 break;
8506 }
8507 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8508 /* If wrap_it is valid, the current position might be in a
8509 word that is wrapped. So, save the iterator in
8510 atpos_it and continue to see if wrapping happens. */
8511 SAVE_IT (atpos_it, *it, atpos_data);
8512 }
8513
8514 /* Stop when ZV reached.
8515 We used to stop here when TO_CHARPOS reached as well, but that is
8516 too soon if this glyph does not fit on this line. So we handle it
8517 explicitly below. */
8518 if (!get_next_display_element (it))
8519 {
8520 result = MOVE_POS_MATCH_OR_ZV;
8521 break;
8522 }
8523
8524 if (it->line_wrap == TRUNCATE)
8525 {
8526 if (BUFFER_POS_REACHED_P ())
8527 {
8528 result = MOVE_POS_MATCH_OR_ZV;
8529 break;
8530 }
8531 }
8532 else
8533 {
8534 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8535 {
8536 if (IT_DISPLAYING_WHITESPACE (it))
8537 may_wrap = true;
8538 else if (may_wrap)
8539 {
8540 /* We have reached a glyph that follows one or more
8541 whitespace characters. If the position is
8542 already found, we are done. */
8543 if (atpos_it.sp >= 0)
8544 {
8545 RESTORE_IT (it, &atpos_it, atpos_data);
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 goto done;
8548 }
8549 if (atx_it.sp >= 0)
8550 {
8551 RESTORE_IT (it, &atx_it, atx_data);
8552 result = MOVE_X_REACHED;
8553 goto done;
8554 }
8555 /* Otherwise, we can wrap here. */
8556 SAVE_IT (wrap_it, *it, wrap_data);
8557 may_wrap = false;
8558 }
8559 }
8560 }
8561
8562 /* Remember the line height for the current line, in case
8563 the next element doesn't fit on the line. */
8564 ascent = it->max_ascent;
8565 descent = it->max_descent;
8566
8567 /* The call to produce_glyphs will get the metrics of the
8568 display element IT is loaded with. Record the x-position
8569 before this display element, in case it doesn't fit on the
8570 line. */
8571 x = it->current_x;
8572
8573 PRODUCE_GLYPHS (it);
8574
8575 if (it->area != TEXT_AREA)
8576 {
8577 prev_method = it->method;
8578 if (it->method == GET_FROM_BUFFER)
8579 prev_pos = IT_CHARPOS (*it);
8580 set_iterator_to_next (it, true);
8581 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8582 SET_TEXT_POS (this_line_min_pos,
8583 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8584 if (it->bidi_p
8585 && (op & MOVE_TO_POS)
8586 && IT_CHARPOS (*it) > to_charpos
8587 && IT_CHARPOS (*it) < closest_pos)
8588 closest_pos = IT_CHARPOS (*it);
8589 continue;
8590 }
8591
8592 /* The number of glyphs we get back in IT->nglyphs will normally
8593 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8594 character on a terminal frame, or (iii) a line end. For the
8595 second case, IT->nglyphs - 1 padding glyphs will be present.
8596 (On X frames, there is only one glyph produced for a
8597 composite character.)
8598
8599 The behavior implemented below means, for continuation lines,
8600 that as many spaces of a TAB as fit on the current line are
8601 displayed there. For terminal frames, as many glyphs of a
8602 multi-glyph character are displayed in the current line, too.
8603 This is what the old redisplay code did, and we keep it that
8604 way. Under X, the whole shape of a complex character must
8605 fit on the line or it will be completely displayed in the
8606 next line.
8607
8608 Note that both for tabs and padding glyphs, all glyphs have
8609 the same width. */
8610 if (it->nglyphs)
8611 {
8612 /* More than one glyph or glyph doesn't fit on line. All
8613 glyphs have the same width. */
8614 int single_glyph_width = it->pixel_width / it->nglyphs;
8615 int new_x;
8616 int x_before_this_char = x;
8617 int hpos_before_this_char = it->hpos;
8618
8619 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8620 {
8621 new_x = x + single_glyph_width;
8622
8623 /* We want to leave anything reaching TO_X to the caller. */
8624 if ((op & MOVE_TO_X) && new_x > to_x)
8625 {
8626 if (BUFFER_POS_REACHED_P ())
8627 {
8628 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8629 goto buffer_pos_reached;
8630 if (atpos_it.sp < 0)
8631 {
8632 SAVE_IT (atpos_it, *it, atpos_data);
8633 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8634 }
8635 }
8636 else
8637 {
8638 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8639 {
8640 it->current_x = x;
8641 result = MOVE_X_REACHED;
8642 break;
8643 }
8644 if (atx_it.sp < 0)
8645 {
8646 SAVE_IT (atx_it, *it, atx_data);
8647 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8648 }
8649 }
8650 }
8651
8652 if (/* Lines are continued. */
8653 it->line_wrap != TRUNCATE
8654 && (/* And glyph doesn't fit on the line. */
8655 new_x > it->last_visible_x
8656 /* Or it fits exactly and we're on a window
8657 system frame. */
8658 || (new_x == it->last_visible_x
8659 && FRAME_WINDOW_P (it->f)
8660 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8661 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8662 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8663 {
8664 if (/* IT->hpos == 0 means the very first glyph
8665 doesn't fit on the line, e.g. a wide image. */
8666 it->hpos == 0
8667 || (new_x == it->last_visible_x
8668 && FRAME_WINDOW_P (it->f)))
8669 {
8670 ++it->hpos;
8671 it->current_x = new_x;
8672
8673 /* The character's last glyph just barely fits
8674 in this row. */
8675 if (i == it->nglyphs - 1)
8676 {
8677 /* If this is the destination position,
8678 return a position *before* it in this row,
8679 now that we know it fits in this row. */
8680 if (BUFFER_POS_REACHED_P ())
8681 {
8682 if (it->line_wrap != WORD_WRAP
8683 || wrap_it.sp < 0
8684 /* If we've just found whitespace to
8685 wrap, effectively ignore the
8686 previous wrap point -- it is no
8687 longer relevant, but we won't
8688 have an opportunity to update it,
8689 since we've reached the edge of
8690 this screen line. */
8691 || (may_wrap
8692 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8693 {
8694 it->hpos = hpos_before_this_char;
8695 it->current_x = x_before_this_char;
8696 result = MOVE_POS_MATCH_OR_ZV;
8697 break;
8698 }
8699 if (it->line_wrap == WORD_WRAP
8700 && atpos_it.sp < 0)
8701 {
8702 SAVE_IT (atpos_it, *it, atpos_data);
8703 atpos_it.current_x = x_before_this_char;
8704 atpos_it.hpos = hpos_before_this_char;
8705 }
8706 }
8707
8708 prev_method = it->method;
8709 if (it->method == GET_FROM_BUFFER)
8710 prev_pos = IT_CHARPOS (*it);
8711 set_iterator_to_next (it, true);
8712 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8713 SET_TEXT_POS (this_line_min_pos,
8714 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8715 /* On graphical terminals, newlines may
8716 "overflow" into the fringe if
8717 overflow-newline-into-fringe is non-nil.
8718 On text terminals, and on graphical
8719 terminals with no right margin, newlines
8720 may overflow into the last glyph on the
8721 display line.*/
8722 if (!FRAME_WINDOW_P (it->f)
8723 || ((it->bidi_p
8724 && it->bidi_it.paragraph_dir == R2L)
8725 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8726 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8727 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8728 {
8729 if (!get_next_display_element (it))
8730 {
8731 result = MOVE_POS_MATCH_OR_ZV;
8732 break;
8733 }
8734 if (BUFFER_POS_REACHED_P ())
8735 {
8736 if (ITERATOR_AT_END_OF_LINE_P (it))
8737 result = MOVE_POS_MATCH_OR_ZV;
8738 else
8739 result = MOVE_LINE_CONTINUED;
8740 break;
8741 }
8742 if (ITERATOR_AT_END_OF_LINE_P (it)
8743 && (it->line_wrap != WORD_WRAP
8744 || wrap_it.sp < 0
8745 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8746 {
8747 result = MOVE_NEWLINE_OR_CR;
8748 break;
8749 }
8750 }
8751 }
8752 }
8753 else
8754 IT_RESET_X_ASCENT_DESCENT (it);
8755
8756 /* If the screen line ends with whitespace, and we
8757 are under word-wrap, don't use wrap_it: it is no
8758 longer relevant, but we won't have an opportunity
8759 to update it, since we are done with this screen
8760 line. */
8761 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8762 {
8763 /* If we've found TO_X, go back there, as we now
8764 know the last word fits on this screen line. */
8765 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8766 && atx_it.sp >= 0)
8767 {
8768 RESTORE_IT (it, &atx_it, atx_data);
8769 atpos_it.sp = -1;
8770 atx_it.sp = -1;
8771 result = MOVE_X_REACHED;
8772 break;
8773 }
8774 }
8775 else if (wrap_it.sp >= 0)
8776 {
8777 RESTORE_IT (it, &wrap_it, wrap_data);
8778 atpos_it.sp = -1;
8779 atx_it.sp = -1;
8780 }
8781
8782 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8783 IT_CHARPOS (*it)));
8784 result = MOVE_LINE_CONTINUED;
8785 break;
8786 }
8787
8788 if (BUFFER_POS_REACHED_P ())
8789 {
8790 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8791 goto buffer_pos_reached;
8792 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8793 {
8794 SAVE_IT (atpos_it, *it, atpos_data);
8795 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8796 }
8797 }
8798
8799 if (new_x > it->first_visible_x)
8800 {
8801 /* Glyph is visible. Increment number of glyphs that
8802 would be displayed. */
8803 ++it->hpos;
8804 }
8805 }
8806
8807 if (result != MOVE_UNDEFINED)
8808 break;
8809 }
8810 else if (BUFFER_POS_REACHED_P ())
8811 {
8812 buffer_pos_reached:
8813 IT_RESET_X_ASCENT_DESCENT (it);
8814 result = MOVE_POS_MATCH_OR_ZV;
8815 break;
8816 }
8817 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8818 {
8819 /* Stop when TO_X specified and reached. This check is
8820 necessary here because of lines consisting of a line end,
8821 only. The line end will not produce any glyphs and we
8822 would never get MOVE_X_REACHED. */
8823 eassert (it->nglyphs == 0);
8824 result = MOVE_X_REACHED;
8825 break;
8826 }
8827
8828 /* Is this a line end? If yes, we're done. */
8829 if (ITERATOR_AT_END_OF_LINE_P (it))
8830 {
8831 /* If we are past TO_CHARPOS, but never saw any character
8832 positions smaller than TO_CHARPOS, return
8833 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8834 did. */
8835 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8836 {
8837 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8838 {
8839 if (closest_pos < ZV)
8840 {
8841 RESTORE_IT (it, &ppos_it, ppos_data);
8842 /* Don't recurse if closest_pos is equal to
8843 to_charpos, since we have just tried that. */
8844 if (closest_pos != to_charpos)
8845 move_it_in_display_line_to (it, closest_pos, -1,
8846 MOVE_TO_POS);
8847 result = MOVE_POS_MATCH_OR_ZV;
8848 }
8849 else
8850 goto buffer_pos_reached;
8851 }
8852 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8853 && IT_CHARPOS (*it) > to_charpos)
8854 goto buffer_pos_reached;
8855 else
8856 result = MOVE_NEWLINE_OR_CR;
8857 }
8858 else
8859 result = MOVE_NEWLINE_OR_CR;
8860 break;
8861 }
8862
8863 prev_method = it->method;
8864 if (it->method == GET_FROM_BUFFER)
8865 prev_pos = IT_CHARPOS (*it);
8866 /* The current display element has been consumed. Advance
8867 to the next. */
8868 set_iterator_to_next (it, true);
8869 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8870 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8871 if (IT_CHARPOS (*it) < to_charpos)
8872 saw_smaller_pos = true;
8873 if (it->bidi_p
8874 && (op & MOVE_TO_POS)
8875 && IT_CHARPOS (*it) >= to_charpos
8876 && IT_CHARPOS (*it) < closest_pos)
8877 closest_pos = IT_CHARPOS (*it);
8878
8879 /* Stop if lines are truncated and IT's current x-position is
8880 past the right edge of the window now. */
8881 if (it->line_wrap == TRUNCATE
8882 && it->current_x >= it->last_visible_x)
8883 {
8884 if (!FRAME_WINDOW_P (it->f)
8885 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8886 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8887 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8888 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8889 {
8890 bool at_eob_p = false;
8891
8892 if ((at_eob_p = !get_next_display_element (it))
8893 || BUFFER_POS_REACHED_P ()
8894 /* If we are past TO_CHARPOS, but never saw any
8895 character positions smaller than TO_CHARPOS,
8896 return MOVE_POS_MATCH_OR_ZV, like the
8897 unidirectional display did. */
8898 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8899 && !saw_smaller_pos
8900 && IT_CHARPOS (*it) > to_charpos))
8901 {
8902 if (it->bidi_p
8903 && !BUFFER_POS_REACHED_P ()
8904 && !at_eob_p && closest_pos < ZV)
8905 {
8906 RESTORE_IT (it, &ppos_it, ppos_data);
8907 if (closest_pos != to_charpos)
8908 move_it_in_display_line_to (it, closest_pos, -1,
8909 MOVE_TO_POS);
8910 }
8911 result = MOVE_POS_MATCH_OR_ZV;
8912 break;
8913 }
8914 if (ITERATOR_AT_END_OF_LINE_P (it))
8915 {
8916 result = MOVE_NEWLINE_OR_CR;
8917 break;
8918 }
8919 }
8920 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8921 && !saw_smaller_pos
8922 && IT_CHARPOS (*it) > to_charpos)
8923 {
8924 if (closest_pos < ZV)
8925 {
8926 RESTORE_IT (it, &ppos_it, ppos_data);
8927 if (closest_pos != to_charpos)
8928 move_it_in_display_line_to (it, closest_pos, -1,
8929 MOVE_TO_POS);
8930 }
8931 result = MOVE_POS_MATCH_OR_ZV;
8932 break;
8933 }
8934 result = MOVE_LINE_TRUNCATED;
8935 break;
8936 }
8937 #undef IT_RESET_X_ASCENT_DESCENT
8938 }
8939
8940 #undef BUFFER_POS_REACHED_P
8941
8942 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8943 restore the saved iterator. */
8944 if (atpos_it.sp >= 0)
8945 RESTORE_IT (it, &atpos_it, atpos_data);
8946 else if (atx_it.sp >= 0)
8947 RESTORE_IT (it, &atx_it, atx_data);
8948
8949 done:
8950
8951 if (atpos_data)
8952 bidi_unshelve_cache (atpos_data, true);
8953 if (atx_data)
8954 bidi_unshelve_cache (atx_data, true);
8955 if (wrap_data)
8956 bidi_unshelve_cache (wrap_data, true);
8957 if (ppos_data)
8958 bidi_unshelve_cache (ppos_data, true);
8959
8960 /* Restore the iterator settings altered at the beginning of this
8961 function. */
8962 it->glyph_row = saved_glyph_row;
8963 return result;
8964 }
8965
8966 /* For external use. */
8967 void
8968 move_it_in_display_line (struct it *it,
8969 ptrdiff_t to_charpos, int to_x,
8970 enum move_operation_enum op)
8971 {
8972 if (it->line_wrap == WORD_WRAP
8973 && (op & MOVE_TO_X))
8974 {
8975 struct it save_it;
8976 void *save_data = NULL;
8977 int skip;
8978
8979 SAVE_IT (save_it, *it, save_data);
8980 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8981 /* When word-wrap is on, TO_X may lie past the end
8982 of a wrapped line. Then it->current is the
8983 character on the next line, so backtrack to the
8984 space before the wrap point. */
8985 if (skip == MOVE_LINE_CONTINUED)
8986 {
8987 int prev_x = max (it->current_x - 1, 0);
8988 RESTORE_IT (it, &save_it, save_data);
8989 move_it_in_display_line_to
8990 (it, -1, prev_x, MOVE_TO_X);
8991 }
8992 else
8993 bidi_unshelve_cache (save_data, true);
8994 }
8995 else
8996 move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 }
8998
8999
9000 /* Move IT forward until it satisfies one or more of the criteria in
9001 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9002
9003 OP is a bit-mask that specifies where to stop, and in particular,
9004 which of those four position arguments makes a difference. See the
9005 description of enum move_operation_enum.
9006
9007 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9008 screen line, this function will set IT to the next position that is
9009 displayed to the right of TO_CHARPOS on the screen.
9010
9011 Return the maximum pixel length of any line scanned but never more
9012 than it.last_visible_x. */
9013
9014 int
9015 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9016 {
9017 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9018 int line_height, line_start_x = 0, reached = 0;
9019 int max_current_x = 0;
9020 void *backup_data = NULL;
9021
9022 for (;;)
9023 {
9024 if (op & MOVE_TO_VPOS)
9025 {
9026 /* If no TO_CHARPOS and no TO_X specified, stop at the
9027 start of the line TO_VPOS. */
9028 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9029 {
9030 if (it->vpos == to_vpos)
9031 {
9032 reached = 1;
9033 break;
9034 }
9035 else
9036 skip = move_it_in_display_line_to (it, -1, -1, 0);
9037 }
9038 else
9039 {
9040 /* TO_VPOS >= 0 means stop at TO_X in the line at
9041 TO_VPOS, or at TO_POS, whichever comes first. */
9042 if (it->vpos == to_vpos)
9043 {
9044 reached = 2;
9045 break;
9046 }
9047
9048 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9049
9050 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9051 {
9052 reached = 3;
9053 break;
9054 }
9055 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9056 {
9057 /* We have reached TO_X but not in the line we want. */
9058 skip = move_it_in_display_line_to (it, to_charpos,
9059 -1, MOVE_TO_POS);
9060 if (skip == MOVE_POS_MATCH_OR_ZV)
9061 {
9062 reached = 4;
9063 break;
9064 }
9065 }
9066 }
9067 }
9068 else if (op & MOVE_TO_Y)
9069 {
9070 struct it it_backup;
9071
9072 if (it->line_wrap == WORD_WRAP)
9073 SAVE_IT (it_backup, *it, backup_data);
9074
9075 /* TO_Y specified means stop at TO_X in the line containing
9076 TO_Y---or at TO_CHARPOS if this is reached first. The
9077 problem is that we can't really tell whether the line
9078 contains TO_Y before we have completely scanned it, and
9079 this may skip past TO_X. What we do is to first scan to
9080 TO_X.
9081
9082 If TO_X is not specified, use a TO_X of zero. The reason
9083 is to make the outcome of this function more predictable.
9084 If we didn't use TO_X == 0, we would stop at the end of
9085 the line which is probably not what a caller would expect
9086 to happen. */
9087 skip = move_it_in_display_line_to
9088 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9089 (MOVE_TO_X | (op & MOVE_TO_POS)));
9090
9091 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9092 if (skip == MOVE_POS_MATCH_OR_ZV)
9093 reached = 5;
9094 else if (skip == MOVE_X_REACHED)
9095 {
9096 /* If TO_X was reached, we want to know whether TO_Y is
9097 in the line. We know this is the case if the already
9098 scanned glyphs make the line tall enough. Otherwise,
9099 we must check by scanning the rest of the line. */
9100 line_height = it->max_ascent + it->max_descent;
9101 if (to_y >= it->current_y
9102 && to_y < it->current_y + line_height)
9103 {
9104 reached = 6;
9105 break;
9106 }
9107 SAVE_IT (it_backup, *it, backup_data);
9108 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9109 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9110 op & MOVE_TO_POS);
9111 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9112 line_height = it->max_ascent + it->max_descent;
9113 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9114
9115 if (to_y >= it->current_y
9116 && to_y < it->current_y + line_height)
9117 {
9118 /* If TO_Y is in this line and TO_X was reached
9119 above, we scanned too far. We have to restore
9120 IT's settings to the ones before skipping. But
9121 keep the more accurate values of max_ascent and
9122 max_descent we've found while skipping the rest
9123 of the line, for the sake of callers, such as
9124 pos_visible_p, that need to know the line
9125 height. */
9126 int max_ascent = it->max_ascent;
9127 int max_descent = it->max_descent;
9128
9129 RESTORE_IT (it, &it_backup, backup_data);
9130 it->max_ascent = max_ascent;
9131 it->max_descent = max_descent;
9132 reached = 6;
9133 }
9134 else
9135 {
9136 skip = skip2;
9137 if (skip == MOVE_POS_MATCH_OR_ZV)
9138 reached = 7;
9139 }
9140 }
9141 else
9142 {
9143 /* Check whether TO_Y is in this line. */
9144 line_height = it->max_ascent + it->max_descent;
9145 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9146
9147 if (to_y >= it->current_y
9148 && to_y < it->current_y + line_height)
9149 {
9150 if (to_y > it->current_y)
9151 max_current_x = max (it->current_x, max_current_x);
9152
9153 /* When word-wrap is on, TO_X may lie past the end
9154 of a wrapped line. Then it->current is the
9155 character on the next line, so backtrack to the
9156 space before the wrap point. */
9157 if (skip == MOVE_LINE_CONTINUED
9158 && it->line_wrap == WORD_WRAP)
9159 {
9160 int prev_x = max (it->current_x - 1, 0);
9161 RESTORE_IT (it, &it_backup, backup_data);
9162 skip = move_it_in_display_line_to
9163 (it, -1, prev_x, MOVE_TO_X);
9164 }
9165
9166 reached = 6;
9167 }
9168 }
9169
9170 if (reached)
9171 {
9172 max_current_x = max (it->current_x, max_current_x);
9173 break;
9174 }
9175 }
9176 else if (BUFFERP (it->object)
9177 && (it->method == GET_FROM_BUFFER
9178 || it->method == GET_FROM_STRETCH)
9179 && IT_CHARPOS (*it) >= to_charpos
9180 /* Under bidi iteration, a call to set_iterator_to_next
9181 can scan far beyond to_charpos if the initial
9182 portion of the next line needs to be reordered. In
9183 that case, give move_it_in_display_line_to another
9184 chance below. */
9185 && !(it->bidi_p
9186 && it->bidi_it.scan_dir == -1))
9187 skip = MOVE_POS_MATCH_OR_ZV;
9188 else
9189 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9190
9191 switch (skip)
9192 {
9193 case MOVE_POS_MATCH_OR_ZV:
9194 max_current_x = max (it->current_x, max_current_x);
9195 reached = 8;
9196 goto out;
9197
9198 case MOVE_NEWLINE_OR_CR:
9199 max_current_x = max (it->current_x, max_current_x);
9200 set_iterator_to_next (it, true);
9201 it->continuation_lines_width = 0;
9202 break;
9203
9204 case MOVE_LINE_TRUNCATED:
9205 max_current_x = it->last_visible_x;
9206 it->continuation_lines_width = 0;
9207 reseat_at_next_visible_line_start (it, false);
9208 if ((op & MOVE_TO_POS) != 0
9209 && IT_CHARPOS (*it) > to_charpos)
9210 {
9211 reached = 9;
9212 goto out;
9213 }
9214 break;
9215
9216 case MOVE_LINE_CONTINUED:
9217 max_current_x = it->last_visible_x;
9218 /* For continued lines ending in a tab, some of the glyphs
9219 associated with the tab are displayed on the current
9220 line. Since it->current_x does not include these glyphs,
9221 we use it->last_visible_x instead. */
9222 if (it->c == '\t')
9223 {
9224 it->continuation_lines_width += it->last_visible_x;
9225 /* When moving by vpos, ensure that the iterator really
9226 advances to the next line (bug#847, bug#969). Fixme:
9227 do we need to do this in other circumstances? */
9228 if (it->current_x != it->last_visible_x
9229 && (op & MOVE_TO_VPOS)
9230 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9231 {
9232 line_start_x = it->current_x + it->pixel_width
9233 - it->last_visible_x;
9234 if (FRAME_WINDOW_P (it->f))
9235 {
9236 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9237 struct font *face_font = face->font;
9238
9239 /* When display_line produces a continued line
9240 that ends in a TAB, it skips a tab stop that
9241 is closer than the font's space character
9242 width (see x_produce_glyphs where it produces
9243 the stretch glyph which represents a TAB).
9244 We need to reproduce the same logic here. */
9245 eassert (face_font);
9246 if (face_font)
9247 {
9248 if (line_start_x < face_font->space_width)
9249 line_start_x
9250 += it->tab_width * face_font->space_width;
9251 }
9252 }
9253 set_iterator_to_next (it, false);
9254 }
9255 }
9256 else
9257 it->continuation_lines_width += it->current_x;
9258 break;
9259
9260 default:
9261 emacs_abort ();
9262 }
9263
9264 /* Reset/increment for the next run. */
9265 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9266 it->current_x = line_start_x;
9267 line_start_x = 0;
9268 it->hpos = 0;
9269 it->current_y += it->max_ascent + it->max_descent;
9270 ++it->vpos;
9271 last_height = it->max_ascent + it->max_descent;
9272 it->max_ascent = it->max_descent = 0;
9273 }
9274
9275 out:
9276
9277 /* On text terminals, we may stop at the end of a line in the middle
9278 of a multi-character glyph. If the glyph itself is continued,
9279 i.e. it is actually displayed on the next line, don't treat this
9280 stopping point as valid; move to the next line instead (unless
9281 that brings us offscreen). */
9282 if (!FRAME_WINDOW_P (it->f)
9283 && op & MOVE_TO_POS
9284 && IT_CHARPOS (*it) == to_charpos
9285 && it->what == IT_CHARACTER
9286 && it->nglyphs > 1
9287 && it->line_wrap == WINDOW_WRAP
9288 && it->current_x == it->last_visible_x - 1
9289 && it->c != '\n'
9290 && it->c != '\t'
9291 && it->w->window_end_valid
9292 && it->vpos < it->w->window_end_vpos)
9293 {
9294 it->continuation_lines_width += it->current_x;
9295 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9296 it->current_y += it->max_ascent + it->max_descent;
9297 ++it->vpos;
9298 last_height = it->max_ascent + it->max_descent;
9299 }
9300
9301 if (backup_data)
9302 bidi_unshelve_cache (backup_data, true);
9303
9304 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9305
9306 return max_current_x;
9307 }
9308
9309
9310 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9311
9312 If DY > 0, move IT backward at least that many pixels. DY = 0
9313 means move IT backward to the preceding line start or BEGV. This
9314 function may move over more than DY pixels if IT->current_y - DY
9315 ends up in the middle of a line; in this case IT->current_y will be
9316 set to the top of the line moved to. */
9317
9318 void
9319 move_it_vertically_backward (struct it *it, int dy)
9320 {
9321 int nlines, h;
9322 struct it it2, it3;
9323 void *it2data = NULL, *it3data = NULL;
9324 ptrdiff_t start_pos;
9325 int nchars_per_row
9326 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9327 ptrdiff_t pos_limit;
9328
9329 move_further_back:
9330 eassert (dy >= 0);
9331
9332 start_pos = IT_CHARPOS (*it);
9333
9334 /* Estimate how many newlines we must move back. */
9335 nlines = max (1, dy / default_line_pixel_height (it->w));
9336 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9337 pos_limit = BEGV;
9338 else
9339 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9340
9341 /* Set the iterator's position that many lines back. But don't go
9342 back more than NLINES full screen lines -- this wins a day with
9343 buffers which have very long lines. */
9344 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9345 back_to_previous_visible_line_start (it);
9346
9347 /* Reseat the iterator here. When moving backward, we don't want
9348 reseat to skip forward over invisible text, set up the iterator
9349 to deliver from overlay strings at the new position etc. So,
9350 use reseat_1 here. */
9351 reseat_1 (it, it->current.pos, true);
9352
9353 /* We are now surely at a line start. */
9354 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9355 reordering is in effect. */
9356 it->continuation_lines_width = 0;
9357
9358 /* Move forward and see what y-distance we moved. First move to the
9359 start of the next line so that we get its height. We need this
9360 height to be able to tell whether we reached the specified
9361 y-distance. */
9362 SAVE_IT (it2, *it, it2data);
9363 it2.max_ascent = it2.max_descent = 0;
9364 do
9365 {
9366 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9367 MOVE_TO_POS | MOVE_TO_VPOS);
9368 }
9369 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9370 /* If we are in a display string which starts at START_POS,
9371 and that display string includes a newline, and we are
9372 right after that newline (i.e. at the beginning of a
9373 display line), exit the loop, because otherwise we will
9374 infloop, since move_it_to will see that it is already at
9375 START_POS and will not move. */
9376 || (it2.method == GET_FROM_STRING
9377 && IT_CHARPOS (it2) == start_pos
9378 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 SAVE_IT (it3, it2, it3data);
9381
9382 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9383 eassert (IT_CHARPOS (*it) >= BEGV);
9384 /* H is the actual vertical distance from the position in *IT
9385 and the starting position. */
9386 h = it2.current_y - it->current_y;
9387 /* NLINES is the distance in number of lines. */
9388 nlines = it2.vpos - it->vpos;
9389
9390 /* Correct IT's y and vpos position
9391 so that they are relative to the starting point. */
9392 it->vpos -= nlines;
9393 it->current_y -= h;
9394
9395 if (dy == 0)
9396 {
9397 /* DY == 0 means move to the start of the screen line. The
9398 value of nlines is > 0 if continuation lines were involved,
9399 or if the original IT position was at start of a line. */
9400 RESTORE_IT (it, it, it2data);
9401 if (nlines > 0)
9402 move_it_by_lines (it, nlines);
9403 /* The above code moves us to some position NLINES down,
9404 usually to its first glyph (leftmost in an L2R line), but
9405 that's not necessarily the start of the line, under bidi
9406 reordering. We want to get to the character position
9407 that is immediately after the newline of the previous
9408 line. */
9409 if (it->bidi_p
9410 && !it->continuation_lines_width
9411 && !STRINGP (it->string)
9412 && IT_CHARPOS (*it) > BEGV
9413 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9414 {
9415 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9416
9417 DEC_BOTH (cp, bp);
9418 cp = find_newline_no_quit (cp, bp, -1, NULL);
9419 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9420 }
9421 bidi_unshelve_cache (it3data, true);
9422 }
9423 else
9424 {
9425 /* The y-position we try to reach, relative to *IT.
9426 Note that H has been subtracted in front of the if-statement. */
9427 int target_y = it->current_y + h - dy;
9428 int y0 = it3.current_y;
9429 int y1;
9430 int line_height;
9431
9432 RESTORE_IT (&it3, &it3, it3data);
9433 y1 = line_bottom_y (&it3);
9434 line_height = y1 - y0;
9435 RESTORE_IT (it, it, it2data);
9436 /* If we did not reach target_y, try to move further backward if
9437 we can. If we moved too far backward, try to move forward. */
9438 if (target_y < it->current_y
9439 /* This is heuristic. In a window that's 3 lines high, with
9440 a line height of 13 pixels each, recentering with point
9441 on the bottom line will try to move -39/2 = 19 pixels
9442 backward. Try to avoid moving into the first line. */
9443 && (it->current_y - target_y
9444 > min (window_box_height (it->w), line_height * 2 / 3))
9445 && IT_CHARPOS (*it) > BEGV)
9446 {
9447 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9448 target_y - it->current_y));
9449 dy = it->current_y - target_y;
9450 goto move_further_back;
9451 }
9452 else if (target_y >= it->current_y + line_height
9453 && IT_CHARPOS (*it) < ZV)
9454 {
9455 /* Should move forward by at least one line, maybe more.
9456
9457 Note: Calling move_it_by_lines can be expensive on
9458 terminal frames, where compute_motion is used (via
9459 vmotion) to do the job, when there are very long lines
9460 and truncate-lines is nil. That's the reason for
9461 treating terminal frames specially here. */
9462
9463 if (!FRAME_WINDOW_P (it->f))
9464 move_it_vertically (it, target_y - it->current_y);
9465 else
9466 {
9467 do
9468 {
9469 move_it_by_lines (it, 1);
9470 }
9471 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9472 }
9473 }
9474 }
9475 }
9476
9477
9478 /* Move IT by a specified amount of pixel lines DY. DY negative means
9479 move backwards. DY = 0 means move to start of screen line. At the
9480 end, IT will be on the start of a screen line. */
9481
9482 void
9483 move_it_vertically (struct it *it, int dy)
9484 {
9485 if (dy <= 0)
9486 move_it_vertically_backward (it, -dy);
9487 else
9488 {
9489 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9490 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9491 MOVE_TO_POS | MOVE_TO_Y);
9492 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9493
9494 /* If buffer ends in ZV without a newline, move to the start of
9495 the line to satisfy the post-condition. */
9496 if (IT_CHARPOS (*it) == ZV
9497 && ZV > BEGV
9498 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9499 move_it_by_lines (it, 0);
9500 }
9501 }
9502
9503
9504 /* Move iterator IT past the end of the text line it is in. */
9505
9506 void
9507 move_it_past_eol (struct it *it)
9508 {
9509 enum move_it_result rc;
9510
9511 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9512 if (rc == MOVE_NEWLINE_OR_CR)
9513 set_iterator_to_next (it, false);
9514 }
9515
9516
9517 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9518 negative means move up. DVPOS == 0 means move to the start of the
9519 screen line.
9520
9521 Optimization idea: If we would know that IT->f doesn't use
9522 a face with proportional font, we could be faster for
9523 truncate-lines nil. */
9524
9525 void
9526 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9527 {
9528
9529 /* The commented-out optimization uses vmotion on terminals. This
9530 gives bad results, because elements like it->what, on which
9531 callers such as pos_visible_p rely, aren't updated. */
9532 /* struct position pos;
9533 if (!FRAME_WINDOW_P (it->f))
9534 {
9535 struct text_pos textpos;
9536
9537 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9538 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9539 reseat (it, textpos, true);
9540 it->vpos += pos.vpos;
9541 it->current_y += pos.vpos;
9542 }
9543 else */
9544
9545 if (dvpos == 0)
9546 {
9547 /* DVPOS == 0 means move to the start of the screen line. */
9548 move_it_vertically_backward (it, 0);
9549 /* Let next call to line_bottom_y calculate real line height. */
9550 last_height = 0;
9551 }
9552 else if (dvpos > 0)
9553 {
9554 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9555 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9556 {
9557 /* Only move to the next buffer position if we ended up in a
9558 string from display property, not in an overlay string
9559 (before-string or after-string). That is because the
9560 latter don't conceal the underlying buffer position, so
9561 we can ask to move the iterator to the exact position we
9562 are interested in. Note that, even if we are already at
9563 IT_CHARPOS (*it), the call below is not a no-op, as it
9564 will detect that we are at the end of the string, pop the
9565 iterator, and compute it->current_x and it->hpos
9566 correctly. */
9567 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9568 -1, -1, -1, MOVE_TO_POS);
9569 }
9570 }
9571 else
9572 {
9573 struct it it2;
9574 void *it2data = NULL;
9575 ptrdiff_t start_charpos, i;
9576 int nchars_per_row
9577 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9578 bool hit_pos_limit = false;
9579 ptrdiff_t pos_limit;
9580
9581 /* Start at the beginning of the screen line containing IT's
9582 position. This may actually move vertically backwards,
9583 in case of overlays, so adjust dvpos accordingly. */
9584 dvpos += it->vpos;
9585 move_it_vertically_backward (it, 0);
9586 dvpos -= it->vpos;
9587
9588 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9589 screen lines, and reseat the iterator there. */
9590 start_charpos = IT_CHARPOS (*it);
9591 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9592 pos_limit = BEGV;
9593 else
9594 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9595
9596 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9597 back_to_previous_visible_line_start (it);
9598 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9599 hit_pos_limit = true;
9600 reseat (it, it->current.pos, true);
9601
9602 /* Move further back if we end up in a string or an image. */
9603 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9604 {
9605 /* First try to move to start of display line. */
9606 dvpos += it->vpos;
9607 move_it_vertically_backward (it, 0);
9608 dvpos -= it->vpos;
9609 if (IT_POS_VALID_AFTER_MOVE_P (it))
9610 break;
9611 /* If start of line is still in string or image,
9612 move further back. */
9613 back_to_previous_visible_line_start (it);
9614 reseat (it, it->current.pos, true);
9615 dvpos--;
9616 }
9617
9618 it->current_x = it->hpos = 0;
9619
9620 /* Above call may have moved too far if continuation lines
9621 are involved. Scan forward and see if it did. */
9622 SAVE_IT (it2, *it, it2data);
9623 it2.vpos = it2.current_y = 0;
9624 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9625 it->vpos -= it2.vpos;
9626 it->current_y -= it2.current_y;
9627 it->current_x = it->hpos = 0;
9628
9629 /* If we moved too far back, move IT some lines forward. */
9630 if (it2.vpos > -dvpos)
9631 {
9632 int delta = it2.vpos + dvpos;
9633
9634 RESTORE_IT (&it2, &it2, it2data);
9635 SAVE_IT (it2, *it, it2data);
9636 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9637 /* Move back again if we got too far ahead. */
9638 if (IT_CHARPOS (*it) >= start_charpos)
9639 RESTORE_IT (it, &it2, it2data);
9640 else
9641 bidi_unshelve_cache (it2data, true);
9642 }
9643 else if (hit_pos_limit && pos_limit > BEGV
9644 && dvpos < 0 && it2.vpos < -dvpos)
9645 {
9646 /* If we hit the limit, but still didn't make it far enough
9647 back, that means there's a display string with a newline
9648 covering a large chunk of text, and that caused
9649 back_to_previous_visible_line_start try to go too far.
9650 Punish those who commit such atrocities by going back
9651 until we've reached DVPOS, after lifting the limit, which
9652 could make it slow for very long lines. "If it hurts,
9653 don't do that!" */
9654 dvpos += it2.vpos;
9655 RESTORE_IT (it, it, it2data);
9656 for (i = -dvpos; i > 0; --i)
9657 {
9658 back_to_previous_visible_line_start (it);
9659 it->vpos--;
9660 }
9661 reseat_1 (it, it->current.pos, true);
9662 }
9663 else
9664 RESTORE_IT (it, it, it2data);
9665 }
9666 }
9667
9668 /* Return true if IT points into the middle of a display vector. */
9669
9670 bool
9671 in_display_vector_p (struct it *it)
9672 {
9673 return (it->method == GET_FROM_DISPLAY_VECTOR
9674 && it->current.dpvec_index > 0
9675 && it->dpvec + it->current.dpvec_index != it->dpend);
9676 }
9677
9678 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9679 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9680 WINDOW must be a live window and defaults to the selected one. The
9681 return value is a cons of the maximum pixel-width of any text line and
9682 the maximum pixel-height of all text lines.
9683
9684 The optional argument FROM, if non-nil, specifies the first text
9685 position and defaults to the minimum accessible position of the buffer.
9686 If FROM is t, use the minimum accessible position that is not a newline
9687 character. TO, if non-nil, specifies the last text position and
9688 defaults to the maximum accessible position of the buffer. If TO is t,
9689 use the maximum accessible position that is not a newline character.
9690
9691 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9692 width that can be returned. X-LIMIT nil or omitted, means to use the
9693 pixel-width of WINDOW's body; use this if you do not intend to change
9694 the width of WINDOW. Use the maximum width WINDOW may assume if you
9695 intend to change WINDOW's width. In any case, text whose x-coordinate
9696 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9697 can take some time, it's always a good idea to make this argument as
9698 small as possible; in particular, if the buffer contains long lines that
9699 shall be truncated anyway.
9700
9701 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9702 height that can be returned. Text lines whose y-coordinate is beyond
9703 Y-LIMIT are ignored. Since calculating the text height of a large
9704 buffer can take some time, it makes sense to specify this argument if
9705 the size of the buffer is unknown.
9706
9707 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9708 include the height of the mode- or header-line of WINDOW in the return
9709 value. If it is either the symbol `mode-line' or `header-line', include
9710 only the height of that line, if present, in the return value. If t,
9711 include the height of both, if present, in the return value. */)
9712 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9713 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9714 {
9715 struct window *w = decode_live_window (window);
9716 Lisp_Object buffer = w->contents;
9717 struct buffer *b;
9718 struct it it;
9719 struct buffer *old_b = NULL;
9720 ptrdiff_t start, end, pos;
9721 struct text_pos startp;
9722 void *itdata = NULL;
9723 int c, max_y = -1, x = 0, y = 0;
9724
9725 CHECK_BUFFER (buffer);
9726 b = XBUFFER (buffer);
9727
9728 if (b != current_buffer)
9729 {
9730 old_b = current_buffer;
9731 set_buffer_internal (b);
9732 }
9733
9734 if (NILP (from))
9735 start = BEGV;
9736 else if (EQ (from, Qt))
9737 {
9738 start = pos = BEGV;
9739 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9740 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9741 start = pos;
9742 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9743 start = pos;
9744 }
9745 else
9746 {
9747 CHECK_NUMBER_COERCE_MARKER (from);
9748 start = min (max (XINT (from), BEGV), ZV);
9749 }
9750
9751 if (NILP (to))
9752 end = ZV;
9753 else if (EQ (to, Qt))
9754 {
9755 end = pos = ZV;
9756 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9757 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9758 end = pos;
9759 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9760 end = pos;
9761 }
9762 else
9763 {
9764 CHECK_NUMBER_COERCE_MARKER (to);
9765 end = max (start, min (XINT (to), ZV));
9766 }
9767
9768 if (!NILP (y_limit))
9769 {
9770 CHECK_NUMBER (y_limit);
9771 max_y = min (XINT (y_limit), INT_MAX);
9772 }
9773
9774 itdata = bidi_shelve_cache ();
9775 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9776 start_display (&it, w, startp);
9777
9778 if (NILP (x_limit))
9779 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9780 else
9781 {
9782 CHECK_NUMBER (x_limit);
9783 it.last_visible_x = min (XINT (x_limit), INFINITY);
9784 /* Actually, we never want move_it_to stop at to_x. But to make
9785 sure that move_it_in_display_line_to always moves far enough,
9786 we set it to INT_MAX and specify MOVE_TO_X. */
9787 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9788 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9789 }
9790
9791 y = it.current_y + it.max_ascent + it.max_descent;
9792
9793 if (!EQ (mode_and_header_line, Qheader_line)
9794 && !EQ (mode_and_header_line, Qt))
9795 /* Do not count the header-line which was counted automatically by
9796 start_display. */
9797 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9798
9799 if (EQ (mode_and_header_line, Qmode_line)
9800 || EQ (mode_and_header_line, Qt))
9801 /* Do count the mode-line which is not included automatically by
9802 start_display. */
9803 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9804
9805 bidi_unshelve_cache (itdata, false);
9806
9807 if (old_b)
9808 set_buffer_internal (old_b);
9809
9810 return Fcons (make_number (x), make_number (y));
9811 }
9812 \f
9813 /***********************************************************************
9814 Messages
9815 ***********************************************************************/
9816
9817 /* Return the number of arguments the format string FORMAT needs. */
9818
9819 static ptrdiff_t
9820 format_nargs (char const *format)
9821 {
9822 ptrdiff_t nargs = 0;
9823 for (char const *p = format; (p = strchr (p, '%')); p++)
9824 if (p[1] == '%')
9825 p++;
9826 else
9827 nargs++;
9828 return nargs;
9829 }
9830
9831 /* Add a message with format string FORMAT and formatted arguments
9832 to *Messages*. */
9833
9834 void
9835 add_to_log (const char *format, ...)
9836 {
9837 va_list ap;
9838 va_start (ap, format);
9839 vadd_to_log (format, ap);
9840 va_end (ap);
9841 }
9842
9843 void
9844 vadd_to_log (char const *format, va_list ap)
9845 {
9846 ptrdiff_t form_nargs = format_nargs (format);
9847 ptrdiff_t nargs = 1 + form_nargs;
9848 Lisp_Object args[10];
9849 eassert (nargs <= ARRAYELTS (args));
9850 AUTO_STRING (args0, format);
9851 args[0] = args0;
9852 for (ptrdiff_t i = 1; i <= nargs; i++)
9853 args[i] = va_arg (ap, Lisp_Object);
9854 Lisp_Object msg = Qnil;
9855 msg = Fformat_message (nargs, args);
9856
9857 ptrdiff_t len = SBYTES (msg) + 1;
9858 USE_SAFE_ALLOCA;
9859 char *buffer = SAFE_ALLOCA (len);
9860 memcpy (buffer, SDATA (msg), len);
9861
9862 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
9863 SAFE_FREE ();
9864 }
9865
9866
9867 /* Output a newline in the *Messages* buffer if "needs" one. */
9868
9869 void
9870 message_log_maybe_newline (void)
9871 {
9872 if (message_log_need_newline)
9873 message_dolog ("", 0, true, false);
9874 }
9875
9876
9877 /* Add a string M of length NBYTES to the message log, optionally
9878 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9879 true, means interpret the contents of M as multibyte. This
9880 function calls low-level routines in order to bypass text property
9881 hooks, etc. which might not be safe to run.
9882
9883 This may GC (insert may run before/after change hooks),
9884 so the buffer M must NOT point to a Lisp string. */
9885
9886 void
9887 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9888 {
9889 const unsigned char *msg = (const unsigned char *) m;
9890
9891 if (!NILP (Vmemory_full))
9892 return;
9893
9894 if (!NILP (Vmessage_log_max))
9895 {
9896 struct buffer *oldbuf;
9897 Lisp_Object oldpoint, oldbegv, oldzv;
9898 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9899 ptrdiff_t point_at_end = 0;
9900 ptrdiff_t zv_at_end = 0;
9901 Lisp_Object old_deactivate_mark;
9902
9903 old_deactivate_mark = Vdeactivate_mark;
9904 oldbuf = current_buffer;
9905
9906 /* Ensure the Messages buffer exists, and switch to it.
9907 If we created it, set the major-mode. */
9908 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
9909 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9910 if (newbuffer
9911 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9912 call0 (intern ("messages-buffer-mode"));
9913
9914 bset_undo_list (current_buffer, Qt);
9915 bset_cache_long_scans (current_buffer, Qnil);
9916
9917 oldpoint = message_dolog_marker1;
9918 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9919 oldbegv = message_dolog_marker2;
9920 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9921 oldzv = message_dolog_marker3;
9922 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9923
9924 if (PT == Z)
9925 point_at_end = 1;
9926 if (ZV == Z)
9927 zv_at_end = 1;
9928
9929 BEGV = BEG;
9930 BEGV_BYTE = BEG_BYTE;
9931 ZV = Z;
9932 ZV_BYTE = Z_BYTE;
9933 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9934
9935 /* Insert the string--maybe converting multibyte to single byte
9936 or vice versa, so that all the text fits the buffer. */
9937 if (multibyte
9938 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9939 {
9940 ptrdiff_t i;
9941 int c, char_bytes;
9942 char work[1];
9943
9944 /* Convert a multibyte string to single-byte
9945 for the *Message* buffer. */
9946 for (i = 0; i < nbytes; i += char_bytes)
9947 {
9948 c = string_char_and_length (msg + i, &char_bytes);
9949 work[0] = CHAR_TO_BYTE8 (c);
9950 insert_1_both (work, 1, 1, true, false, false);
9951 }
9952 }
9953 else if (! multibyte
9954 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9955 {
9956 ptrdiff_t i;
9957 int c, char_bytes;
9958 unsigned char str[MAX_MULTIBYTE_LENGTH];
9959 /* Convert a single-byte string to multibyte
9960 for the *Message* buffer. */
9961 for (i = 0; i < nbytes; i++)
9962 {
9963 c = msg[i];
9964 MAKE_CHAR_MULTIBYTE (c);
9965 char_bytes = CHAR_STRING (c, str);
9966 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
9967 }
9968 }
9969 else if (nbytes)
9970 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
9971 true, false, false);
9972
9973 if (nlflag)
9974 {
9975 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9976 printmax_t dups;
9977
9978 insert_1_both ("\n", 1, 1, true, false, false);
9979
9980 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
9981 this_bol = PT;
9982 this_bol_byte = PT_BYTE;
9983
9984 /* See if this line duplicates the previous one.
9985 If so, combine duplicates. */
9986 if (this_bol > BEG)
9987 {
9988 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
9989 prev_bol = PT;
9990 prev_bol_byte = PT_BYTE;
9991
9992 dups = message_log_check_duplicate (prev_bol_byte,
9993 this_bol_byte);
9994 if (dups)
9995 {
9996 del_range_both (prev_bol, prev_bol_byte,
9997 this_bol, this_bol_byte, false);
9998 if (dups > 1)
9999 {
10000 char dupstr[sizeof " [ times]"
10001 + INT_STRLEN_BOUND (printmax_t)];
10002
10003 /* If you change this format, don't forget to also
10004 change message_log_check_duplicate. */
10005 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10006 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10007 insert_1_both (dupstr, duplen, duplen,
10008 true, false, true);
10009 }
10010 }
10011 }
10012
10013 /* If we have more than the desired maximum number of lines
10014 in the *Messages* buffer now, delete the oldest ones.
10015 This is safe because we don't have undo in this buffer. */
10016
10017 if (NATNUMP (Vmessage_log_max))
10018 {
10019 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10020 -XFASTINT (Vmessage_log_max) - 1, false);
10021 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10022 }
10023 }
10024 BEGV = marker_position (oldbegv);
10025 BEGV_BYTE = marker_byte_position (oldbegv);
10026
10027 if (zv_at_end)
10028 {
10029 ZV = Z;
10030 ZV_BYTE = Z_BYTE;
10031 }
10032 else
10033 {
10034 ZV = marker_position (oldzv);
10035 ZV_BYTE = marker_byte_position (oldzv);
10036 }
10037
10038 if (point_at_end)
10039 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10040 else
10041 /* We can't do Fgoto_char (oldpoint) because it will run some
10042 Lisp code. */
10043 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10044 marker_byte_position (oldpoint));
10045
10046 unchain_marker (XMARKER (oldpoint));
10047 unchain_marker (XMARKER (oldbegv));
10048 unchain_marker (XMARKER (oldzv));
10049
10050 /* We called insert_1_both above with its 5th argument (PREPARE)
10051 false, which prevents insert_1_both from calling
10052 prepare_to_modify_buffer, which in turns prevents us from
10053 incrementing windows_or_buffers_changed even if *Messages* is
10054 shown in some window. So we must manually set
10055 windows_or_buffers_changed here to make up for that. */
10056 windows_or_buffers_changed = old_windows_or_buffers_changed;
10057 bset_redisplay (current_buffer);
10058
10059 set_buffer_internal (oldbuf);
10060
10061 message_log_need_newline = !nlflag;
10062 Vdeactivate_mark = old_deactivate_mark;
10063 }
10064 }
10065
10066
10067 /* We are at the end of the buffer after just having inserted a newline.
10068 (Note: We depend on the fact we won't be crossing the gap.)
10069 Check to see if the most recent message looks a lot like the previous one.
10070 Return 0 if different, 1 if the new one should just replace it, or a
10071 value N > 1 if we should also append " [N times]". */
10072
10073 static intmax_t
10074 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10075 {
10076 ptrdiff_t i;
10077 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10078 bool seen_dots = false;
10079 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10080 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10081
10082 for (i = 0; i < len; i++)
10083 {
10084 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10085 seen_dots = true;
10086 if (p1[i] != p2[i])
10087 return seen_dots;
10088 }
10089 p1 += len;
10090 if (*p1 == '\n')
10091 return 2;
10092 if (*p1++ == ' ' && *p1++ == '[')
10093 {
10094 char *pend;
10095 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10096 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10097 return n + 1;
10098 }
10099 return 0;
10100 }
10101 \f
10102
10103 /* Display an echo area message M with a specified length of NBYTES
10104 bytes. The string may include null characters. If M is not a
10105 string, clear out any existing message, and let the mini-buffer
10106 text show through.
10107
10108 This function cancels echoing. */
10109
10110 void
10111 message3 (Lisp_Object m)
10112 {
10113 clear_message (true, true);
10114 cancel_echoing ();
10115
10116 /* First flush out any partial line written with print. */
10117 message_log_maybe_newline ();
10118 if (STRINGP (m))
10119 {
10120 ptrdiff_t nbytes = SBYTES (m);
10121 bool multibyte = STRING_MULTIBYTE (m);
10122 char *buffer;
10123 USE_SAFE_ALLOCA;
10124 SAFE_ALLOCA_STRING (buffer, m);
10125 message_dolog (buffer, nbytes, true, multibyte);
10126 SAFE_FREE ();
10127 }
10128 if (! inhibit_message)
10129 message3_nolog (m);
10130 }
10131
10132 /* Log the message M to stderr. Log an empty line if M is not a string. */
10133
10134 static void
10135 message_to_stderr (Lisp_Object m)
10136 {
10137 if (noninteractive_need_newline)
10138 {
10139 noninteractive_need_newline = false;
10140 fputc ('\n', stderr);
10141 }
10142 if (STRINGP (m))
10143 {
10144 Lisp_Object s = ENCODE_SYSTEM (m);
10145 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10146 }
10147 if (!cursor_in_echo_area)
10148 fputc ('\n', stderr);
10149 fflush (stderr);
10150 }
10151
10152 /* The non-logging version of message3.
10153 This does not cancel echoing, because it is used for echoing.
10154 Perhaps we need to make a separate function for echoing
10155 and make this cancel echoing. */
10156
10157 void
10158 message3_nolog (Lisp_Object m)
10159 {
10160 struct frame *sf = SELECTED_FRAME ();
10161
10162 if (FRAME_INITIAL_P (sf))
10163 message_to_stderr (m);
10164 /* Error messages get reported properly by cmd_error, so this must be just an
10165 informative message; if the frame hasn't really been initialized yet, just
10166 toss it. */
10167 else if (INTERACTIVE && sf->glyphs_initialized_p)
10168 {
10169 /* Get the frame containing the mini-buffer
10170 that the selected frame is using. */
10171 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10172 Lisp_Object frame = XWINDOW (mini_window)->frame;
10173 struct frame *f = XFRAME (frame);
10174
10175 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10176 Fmake_frame_visible (frame);
10177
10178 if (STRINGP (m) && SCHARS (m) > 0)
10179 {
10180 set_message (m);
10181 if (minibuffer_auto_raise)
10182 Fraise_frame (frame);
10183 /* Assume we are not echoing.
10184 (If we are, echo_now will override this.) */
10185 echo_message_buffer = Qnil;
10186 }
10187 else
10188 clear_message (true, true);
10189
10190 do_pending_window_change (false);
10191 echo_area_display (true);
10192 do_pending_window_change (false);
10193 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10194 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10195 }
10196 }
10197
10198
10199 /* Display a null-terminated echo area message M. If M is 0, clear
10200 out any existing message, and let the mini-buffer text show through.
10201
10202 The buffer M must continue to exist until after the echo area gets
10203 cleared or some other message gets displayed there. Do not pass
10204 text that is stored in a Lisp string. Do not pass text in a buffer
10205 that was alloca'd. */
10206
10207 void
10208 message1 (const char *m)
10209 {
10210 message3 (m ? build_unibyte_string (m) : Qnil);
10211 }
10212
10213
10214 /* The non-logging counterpart of message1. */
10215
10216 void
10217 message1_nolog (const char *m)
10218 {
10219 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10220 }
10221
10222 /* Display a message M which contains a single %s
10223 which gets replaced with STRING. */
10224
10225 void
10226 message_with_string (const char *m, Lisp_Object string, bool log)
10227 {
10228 CHECK_STRING (string);
10229
10230 bool need_message;
10231 if (noninteractive)
10232 need_message = !!m;
10233 else if (!INTERACTIVE)
10234 need_message = false;
10235 else
10236 {
10237 /* The frame whose minibuffer we're going to display the message on.
10238 It may be larger than the selected frame, so we need
10239 to use its buffer, not the selected frame's buffer. */
10240 Lisp_Object mini_window;
10241 struct frame *f, *sf = SELECTED_FRAME ();
10242
10243 /* Get the frame containing the minibuffer
10244 that the selected frame is using. */
10245 mini_window = FRAME_MINIBUF_WINDOW (sf);
10246 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10247
10248 /* Error messages get reported properly by cmd_error, so this must be
10249 just an informative message; if the frame hasn't really been
10250 initialized yet, just toss it. */
10251 need_message = f->glyphs_initialized_p;
10252 }
10253
10254 if (need_message)
10255 {
10256 AUTO_STRING (fmt, m);
10257 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10258
10259 if (noninteractive)
10260 message_to_stderr (msg);
10261 else
10262 {
10263 if (log)
10264 message3 (msg);
10265 else
10266 message3_nolog (msg);
10267
10268 /* Print should start at the beginning of the message
10269 buffer next time. */
10270 message_buf_print = false;
10271 }
10272 }
10273 }
10274
10275
10276 /* Dump an informative message to the minibuf. If M is 0, clear out
10277 any existing message, and let the mini-buffer text show through.
10278
10279 The message must be safe ASCII and the format must not contain ` or
10280 '. If your message and format do not fit into this category,
10281 convert your arguments to Lisp objects and use Fmessage instead. */
10282
10283 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10284 vmessage (const char *m, va_list ap)
10285 {
10286 if (noninteractive)
10287 {
10288 if (m)
10289 {
10290 if (noninteractive_need_newline)
10291 putc ('\n', stderr);
10292 noninteractive_need_newline = false;
10293 vfprintf (stderr, m, ap);
10294 if (!cursor_in_echo_area)
10295 fprintf (stderr, "\n");
10296 fflush (stderr);
10297 }
10298 }
10299 else if (INTERACTIVE)
10300 {
10301 /* The frame whose mini-buffer we're going to display the message
10302 on. It may be larger than the selected frame, so we need to
10303 use its buffer, not the selected frame's buffer. */
10304 Lisp_Object mini_window;
10305 struct frame *f, *sf = SELECTED_FRAME ();
10306
10307 /* Get the frame containing the mini-buffer
10308 that the selected frame is using. */
10309 mini_window = FRAME_MINIBUF_WINDOW (sf);
10310 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10311
10312 /* Error messages get reported properly by cmd_error, so this must be
10313 just an informative message; if the frame hasn't really been
10314 initialized yet, just toss it. */
10315 if (f->glyphs_initialized_p)
10316 {
10317 if (m)
10318 {
10319 ptrdiff_t len;
10320 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10321 USE_SAFE_ALLOCA;
10322 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10323
10324 len = doprnt (message_buf, maxsize, m, 0, ap);
10325
10326 message3 (make_string (message_buf, len));
10327 SAFE_FREE ();
10328 }
10329 else
10330 message1 (0);
10331
10332 /* Print should start at the beginning of the message
10333 buffer next time. */
10334 message_buf_print = false;
10335 }
10336 }
10337 }
10338
10339 void
10340 message (const char *m, ...)
10341 {
10342 va_list ap;
10343 va_start (ap, m);
10344 vmessage (m, ap);
10345 va_end (ap);
10346 }
10347
10348
10349 /* Display the current message in the current mini-buffer. This is
10350 only called from error handlers in process.c, and is not time
10351 critical. */
10352
10353 void
10354 update_echo_area (void)
10355 {
10356 if (!NILP (echo_area_buffer[0]))
10357 {
10358 Lisp_Object string;
10359 string = Fcurrent_message ();
10360 message3 (string);
10361 }
10362 }
10363
10364
10365 /* Make sure echo area buffers in `echo_buffers' are live.
10366 If they aren't, make new ones. */
10367
10368 static void
10369 ensure_echo_area_buffers (void)
10370 {
10371 int i;
10372
10373 for (i = 0; i < 2; ++i)
10374 if (!BUFFERP (echo_buffer[i])
10375 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10376 {
10377 char name[30];
10378 Lisp_Object old_buffer;
10379 int j;
10380
10381 old_buffer = echo_buffer[i];
10382 echo_buffer[i] = Fget_buffer_create
10383 (make_formatted_string (name, " *Echo Area %d*", i));
10384 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10385 /* to force word wrap in echo area -
10386 it was decided to postpone this*/
10387 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10388
10389 for (j = 0; j < 2; ++j)
10390 if (EQ (old_buffer, echo_area_buffer[j]))
10391 echo_area_buffer[j] = echo_buffer[i];
10392 }
10393 }
10394
10395
10396 /* Call FN with args A1..A2 with either the current or last displayed
10397 echo_area_buffer as current buffer.
10398
10399 WHICH zero means use the current message buffer
10400 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10401 from echo_buffer[] and clear it.
10402
10403 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10404 suitable buffer from echo_buffer[] and clear it.
10405
10406 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10407 that the current message becomes the last displayed one, make
10408 choose a suitable buffer for echo_area_buffer[0], and clear it.
10409
10410 Value is what FN returns. */
10411
10412 static bool
10413 with_echo_area_buffer (struct window *w, int which,
10414 bool (*fn) (ptrdiff_t, Lisp_Object),
10415 ptrdiff_t a1, Lisp_Object a2)
10416 {
10417 Lisp_Object buffer;
10418 bool this_one, the_other, clear_buffer_p, rc;
10419 ptrdiff_t count = SPECPDL_INDEX ();
10420
10421 /* If buffers aren't live, make new ones. */
10422 ensure_echo_area_buffers ();
10423
10424 clear_buffer_p = false;
10425
10426 if (which == 0)
10427 this_one = false, the_other = true;
10428 else if (which > 0)
10429 this_one = true, the_other = false;
10430 else
10431 {
10432 this_one = false, the_other = true;
10433 clear_buffer_p = true;
10434
10435 /* We need a fresh one in case the current echo buffer equals
10436 the one containing the last displayed echo area message. */
10437 if (!NILP (echo_area_buffer[this_one])
10438 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10439 echo_area_buffer[this_one] = Qnil;
10440 }
10441
10442 /* Choose a suitable buffer from echo_buffer[] is we don't
10443 have one. */
10444 if (NILP (echo_area_buffer[this_one]))
10445 {
10446 echo_area_buffer[this_one]
10447 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10448 ? echo_buffer[the_other]
10449 : echo_buffer[this_one]);
10450 clear_buffer_p = true;
10451 }
10452
10453 buffer = echo_area_buffer[this_one];
10454
10455 /* Don't get confused by reusing the buffer used for echoing
10456 for a different purpose. */
10457 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10458 cancel_echoing ();
10459
10460 record_unwind_protect (unwind_with_echo_area_buffer,
10461 with_echo_area_buffer_unwind_data (w));
10462
10463 /* Make the echo area buffer current. Note that for display
10464 purposes, it is not necessary that the displayed window's buffer
10465 == current_buffer, except for text property lookup. So, let's
10466 only set that buffer temporarily here without doing a full
10467 Fset_window_buffer. We must also change w->pointm, though,
10468 because otherwise an assertions in unshow_buffer fails, and Emacs
10469 aborts. */
10470 set_buffer_internal_1 (XBUFFER (buffer));
10471 if (w)
10472 {
10473 wset_buffer (w, buffer);
10474 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10475 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10476 }
10477
10478 bset_undo_list (current_buffer, Qt);
10479 bset_read_only (current_buffer, Qnil);
10480 specbind (Qinhibit_read_only, Qt);
10481 specbind (Qinhibit_modification_hooks, Qt);
10482
10483 if (clear_buffer_p && Z > BEG)
10484 del_range (BEG, Z);
10485
10486 eassert (BEGV >= BEG);
10487 eassert (ZV <= Z && ZV >= BEGV);
10488
10489 rc = fn (a1, a2);
10490
10491 eassert (BEGV >= BEG);
10492 eassert (ZV <= Z && ZV >= BEGV);
10493
10494 unbind_to (count, Qnil);
10495 return rc;
10496 }
10497
10498
10499 /* Save state that should be preserved around the call to the function
10500 FN called in with_echo_area_buffer. */
10501
10502 static Lisp_Object
10503 with_echo_area_buffer_unwind_data (struct window *w)
10504 {
10505 int i = 0;
10506 Lisp_Object vector, tmp;
10507
10508 /* Reduce consing by keeping one vector in
10509 Vwith_echo_area_save_vector. */
10510 vector = Vwith_echo_area_save_vector;
10511 Vwith_echo_area_save_vector = Qnil;
10512
10513 if (NILP (vector))
10514 vector = Fmake_vector (make_number (11), Qnil);
10515
10516 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10517 ASET (vector, i, Vdeactivate_mark); ++i;
10518 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10519
10520 if (w)
10521 {
10522 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10523 ASET (vector, i, w->contents); ++i;
10524 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10525 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10526 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10527 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10528 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10529 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10530 }
10531 else
10532 {
10533 int end = i + 8;
10534 for (; i < end; ++i)
10535 ASET (vector, i, Qnil);
10536 }
10537
10538 eassert (i == ASIZE (vector));
10539 return vector;
10540 }
10541
10542
10543 /* Restore global state from VECTOR which was created by
10544 with_echo_area_buffer_unwind_data. */
10545
10546 static void
10547 unwind_with_echo_area_buffer (Lisp_Object vector)
10548 {
10549 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10550 Vdeactivate_mark = AREF (vector, 1);
10551 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10552
10553 if (WINDOWP (AREF (vector, 3)))
10554 {
10555 struct window *w;
10556 Lisp_Object buffer;
10557
10558 w = XWINDOW (AREF (vector, 3));
10559 buffer = AREF (vector, 4);
10560
10561 wset_buffer (w, buffer);
10562 set_marker_both (w->pointm, buffer,
10563 XFASTINT (AREF (vector, 5)),
10564 XFASTINT (AREF (vector, 6)));
10565 set_marker_both (w->old_pointm, buffer,
10566 XFASTINT (AREF (vector, 7)),
10567 XFASTINT (AREF (vector, 8)));
10568 set_marker_both (w->start, buffer,
10569 XFASTINT (AREF (vector, 9)),
10570 XFASTINT (AREF (vector, 10)));
10571 }
10572
10573 Vwith_echo_area_save_vector = vector;
10574 }
10575
10576
10577 /* Set up the echo area for use by print functions. MULTIBYTE_P
10578 means we will print multibyte. */
10579
10580 void
10581 setup_echo_area_for_printing (bool multibyte_p)
10582 {
10583 /* If we can't find an echo area any more, exit. */
10584 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10585 Fkill_emacs (Qnil);
10586
10587 ensure_echo_area_buffers ();
10588
10589 if (!message_buf_print)
10590 {
10591 /* A message has been output since the last time we printed.
10592 Choose a fresh echo area buffer. */
10593 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10594 echo_area_buffer[0] = echo_buffer[1];
10595 else
10596 echo_area_buffer[0] = echo_buffer[0];
10597
10598 /* Switch to that buffer and clear it. */
10599 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10600 bset_truncate_lines (current_buffer, Qnil);
10601
10602 if (Z > BEG)
10603 {
10604 ptrdiff_t count = SPECPDL_INDEX ();
10605 specbind (Qinhibit_read_only, Qt);
10606 /* Note that undo recording is always disabled. */
10607 del_range (BEG, Z);
10608 unbind_to (count, Qnil);
10609 }
10610 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10611
10612 /* Set up the buffer for the multibyteness we need. */
10613 if (multibyte_p
10614 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10615 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10616
10617 /* Raise the frame containing the echo area. */
10618 if (minibuffer_auto_raise)
10619 {
10620 struct frame *sf = SELECTED_FRAME ();
10621 Lisp_Object mini_window;
10622 mini_window = FRAME_MINIBUF_WINDOW (sf);
10623 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10624 }
10625
10626 message_log_maybe_newline ();
10627 message_buf_print = true;
10628 }
10629 else
10630 {
10631 if (NILP (echo_area_buffer[0]))
10632 {
10633 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10634 echo_area_buffer[0] = echo_buffer[1];
10635 else
10636 echo_area_buffer[0] = echo_buffer[0];
10637 }
10638
10639 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10640 {
10641 /* Someone switched buffers between print requests. */
10642 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10643 bset_truncate_lines (current_buffer, Qnil);
10644 }
10645 }
10646 }
10647
10648
10649 /* Display an echo area message in window W. Value is true if W's
10650 height is changed. If display_last_displayed_message_p,
10651 display the message that was last displayed, otherwise
10652 display the current message. */
10653
10654 static bool
10655 display_echo_area (struct window *w)
10656 {
10657 bool no_message_p, window_height_changed_p;
10658
10659 /* Temporarily disable garbage collections while displaying the echo
10660 area. This is done because a GC can print a message itself.
10661 That message would modify the echo area buffer's contents while a
10662 redisplay of the buffer is going on, and seriously confuse
10663 redisplay. */
10664 ptrdiff_t count = inhibit_garbage_collection ();
10665
10666 /* If there is no message, we must call display_echo_area_1
10667 nevertheless because it resizes the window. But we will have to
10668 reset the echo_area_buffer in question to nil at the end because
10669 with_echo_area_buffer will sets it to an empty buffer. */
10670 bool i = display_last_displayed_message_p;
10671 no_message_p = NILP (echo_area_buffer[i]);
10672
10673 window_height_changed_p
10674 = with_echo_area_buffer (w, display_last_displayed_message_p,
10675 display_echo_area_1,
10676 (intptr_t) w, Qnil);
10677
10678 if (no_message_p)
10679 echo_area_buffer[i] = Qnil;
10680
10681 unbind_to (count, Qnil);
10682 return window_height_changed_p;
10683 }
10684
10685
10686 /* Helper for display_echo_area. Display the current buffer which
10687 contains the current echo area message in window W, a mini-window,
10688 a pointer to which is passed in A1. A2..A4 are currently not used.
10689 Change the height of W so that all of the message is displayed.
10690 Value is true if height of W was changed. */
10691
10692 static bool
10693 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10694 {
10695 intptr_t i1 = a1;
10696 struct window *w = (struct window *) i1;
10697 Lisp_Object window;
10698 struct text_pos start;
10699
10700 /* We are about to enter redisplay without going through
10701 redisplay_internal, so we need to forget these faces by hand
10702 here. */
10703 forget_escape_and_glyphless_faces ();
10704
10705 /* Do this before displaying, so that we have a large enough glyph
10706 matrix for the display. If we can't get enough space for the
10707 whole text, display the last N lines. That works by setting w->start. */
10708 bool window_height_changed_p = resize_mini_window (w, false);
10709
10710 /* Use the starting position chosen by resize_mini_window. */
10711 SET_TEXT_POS_FROM_MARKER (start, w->start);
10712
10713 /* Display. */
10714 clear_glyph_matrix (w->desired_matrix);
10715 XSETWINDOW (window, w);
10716 try_window (window, start, 0);
10717
10718 return window_height_changed_p;
10719 }
10720
10721
10722 /* Resize the echo area window to exactly the size needed for the
10723 currently displayed message, if there is one. If a mini-buffer
10724 is active, don't shrink it. */
10725
10726 void
10727 resize_echo_area_exactly (void)
10728 {
10729 if (BUFFERP (echo_area_buffer[0])
10730 && WINDOWP (echo_area_window))
10731 {
10732 struct window *w = XWINDOW (echo_area_window);
10733 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10734 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10735 (intptr_t) w, resize_exactly);
10736 if (resized_p)
10737 {
10738 windows_or_buffers_changed = 42;
10739 update_mode_lines = 30;
10740 redisplay_internal ();
10741 }
10742 }
10743 }
10744
10745
10746 /* Callback function for with_echo_area_buffer, when used from
10747 resize_echo_area_exactly. A1 contains a pointer to the window to
10748 resize, EXACTLY non-nil means resize the mini-window exactly to the
10749 size of the text displayed. A3 and A4 are not used. Value is what
10750 resize_mini_window returns. */
10751
10752 static bool
10753 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10754 {
10755 intptr_t i1 = a1;
10756 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10757 }
10758
10759
10760 /* Resize mini-window W to fit the size of its contents. EXACT_P
10761 means size the window exactly to the size needed. Otherwise, it's
10762 only enlarged until W's buffer is empty.
10763
10764 Set W->start to the right place to begin display. If the whole
10765 contents fit, start at the beginning. Otherwise, start so as
10766 to make the end of the contents appear. This is particularly
10767 important for y-or-n-p, but seems desirable generally.
10768
10769 Value is true if the window height has been changed. */
10770
10771 bool
10772 resize_mini_window (struct window *w, bool exact_p)
10773 {
10774 struct frame *f = XFRAME (w->frame);
10775 bool window_height_changed_p = false;
10776
10777 eassert (MINI_WINDOW_P (w));
10778
10779 /* By default, start display at the beginning. */
10780 set_marker_both (w->start, w->contents,
10781 BUF_BEGV (XBUFFER (w->contents)),
10782 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10783
10784 /* Don't resize windows while redisplaying a window; it would
10785 confuse redisplay functions when the size of the window they are
10786 displaying changes from under them. Such a resizing can happen,
10787 for instance, when which-func prints a long message while
10788 we are running fontification-functions. We're running these
10789 functions with safe_call which binds inhibit-redisplay to t. */
10790 if (!NILP (Vinhibit_redisplay))
10791 return false;
10792
10793 /* Nil means don't try to resize. */
10794 if (NILP (Vresize_mini_windows)
10795 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10796 return false;
10797
10798 if (!FRAME_MINIBUF_ONLY_P (f))
10799 {
10800 struct it it;
10801 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10802 + WINDOW_PIXEL_HEIGHT (w));
10803 int unit = FRAME_LINE_HEIGHT (f);
10804 int height, max_height;
10805 struct text_pos start;
10806 struct buffer *old_current_buffer = NULL;
10807
10808 if (current_buffer != XBUFFER (w->contents))
10809 {
10810 old_current_buffer = current_buffer;
10811 set_buffer_internal (XBUFFER (w->contents));
10812 }
10813
10814 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10815
10816 /* Compute the max. number of lines specified by the user. */
10817 if (FLOATP (Vmax_mini_window_height))
10818 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10819 else if (INTEGERP (Vmax_mini_window_height))
10820 max_height = XINT (Vmax_mini_window_height) * unit;
10821 else
10822 max_height = total_height / 4;
10823
10824 /* Correct that max. height if it's bogus. */
10825 max_height = clip_to_bounds (unit, max_height, total_height);
10826
10827 /* Find out the height of the text in the window. */
10828 if (it.line_wrap == TRUNCATE)
10829 height = unit;
10830 else
10831 {
10832 last_height = 0;
10833 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10834 if (it.max_ascent == 0 && it.max_descent == 0)
10835 height = it.current_y + last_height;
10836 else
10837 height = it.current_y + it.max_ascent + it.max_descent;
10838 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10839 }
10840
10841 /* Compute a suitable window start. */
10842 if (height > max_height)
10843 {
10844 height = (max_height / unit) * unit;
10845 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10846 move_it_vertically_backward (&it, height - unit);
10847 start = it.current.pos;
10848 }
10849 else
10850 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10851 SET_MARKER_FROM_TEXT_POS (w->start, start);
10852
10853 if (EQ (Vresize_mini_windows, Qgrow_only))
10854 {
10855 /* Let it grow only, until we display an empty message, in which
10856 case the window shrinks again. */
10857 if (height > WINDOW_PIXEL_HEIGHT (w))
10858 {
10859 int old_height = WINDOW_PIXEL_HEIGHT (w);
10860
10861 FRAME_WINDOWS_FROZEN (f) = true;
10862 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10863 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10864 }
10865 else if (height < WINDOW_PIXEL_HEIGHT (w)
10866 && (exact_p || BEGV == ZV))
10867 {
10868 int old_height = WINDOW_PIXEL_HEIGHT (w);
10869
10870 FRAME_WINDOWS_FROZEN (f) = false;
10871 shrink_mini_window (w, true);
10872 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10873 }
10874 }
10875 else
10876 {
10877 /* Always resize to exact size needed. */
10878 if (height > WINDOW_PIXEL_HEIGHT (w))
10879 {
10880 int old_height = WINDOW_PIXEL_HEIGHT (w);
10881
10882 FRAME_WINDOWS_FROZEN (f) = true;
10883 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10884 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10885 }
10886 else if (height < WINDOW_PIXEL_HEIGHT (w))
10887 {
10888 int old_height = WINDOW_PIXEL_HEIGHT (w);
10889
10890 FRAME_WINDOWS_FROZEN (f) = false;
10891 shrink_mini_window (w, true);
10892
10893 if (height)
10894 {
10895 FRAME_WINDOWS_FROZEN (f) = true;
10896 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
10897 }
10898
10899 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10900 }
10901 }
10902
10903 if (old_current_buffer)
10904 set_buffer_internal (old_current_buffer);
10905 }
10906
10907 return window_height_changed_p;
10908 }
10909
10910
10911 /* Value is the current message, a string, or nil if there is no
10912 current message. */
10913
10914 Lisp_Object
10915 current_message (void)
10916 {
10917 Lisp_Object msg;
10918
10919 if (!BUFFERP (echo_area_buffer[0]))
10920 msg = Qnil;
10921 else
10922 {
10923 with_echo_area_buffer (0, 0, current_message_1,
10924 (intptr_t) &msg, Qnil);
10925 if (NILP (msg))
10926 echo_area_buffer[0] = Qnil;
10927 }
10928
10929 return msg;
10930 }
10931
10932
10933 static bool
10934 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10935 {
10936 intptr_t i1 = a1;
10937 Lisp_Object *msg = (Lisp_Object *) i1;
10938
10939 if (Z > BEG)
10940 *msg = make_buffer_string (BEG, Z, true);
10941 else
10942 *msg = Qnil;
10943 return false;
10944 }
10945
10946
10947 /* Push the current message on Vmessage_stack for later restoration
10948 by restore_message. Value is true if the current message isn't
10949 empty. This is a relatively infrequent operation, so it's not
10950 worth optimizing. */
10951
10952 bool
10953 push_message (void)
10954 {
10955 Lisp_Object msg = current_message ();
10956 Vmessage_stack = Fcons (msg, Vmessage_stack);
10957 return STRINGP (msg);
10958 }
10959
10960
10961 /* Restore message display from the top of Vmessage_stack. */
10962
10963 void
10964 restore_message (void)
10965 {
10966 eassert (CONSP (Vmessage_stack));
10967 message3_nolog (XCAR (Vmessage_stack));
10968 }
10969
10970
10971 /* Handler for unwind-protect calling pop_message. */
10972
10973 void
10974 pop_message_unwind (void)
10975 {
10976 /* Pop the top-most entry off Vmessage_stack. */
10977 eassert (CONSP (Vmessage_stack));
10978 Vmessage_stack = XCDR (Vmessage_stack);
10979 }
10980
10981
10982 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10983 exits. If the stack is not empty, we have a missing pop_message
10984 somewhere. */
10985
10986 void
10987 check_message_stack (void)
10988 {
10989 if (!NILP (Vmessage_stack))
10990 emacs_abort ();
10991 }
10992
10993
10994 /* Truncate to NCHARS what will be displayed in the echo area the next
10995 time we display it---but don't redisplay it now. */
10996
10997 void
10998 truncate_echo_area (ptrdiff_t nchars)
10999 {
11000 if (nchars == 0)
11001 echo_area_buffer[0] = Qnil;
11002 else if (!noninteractive
11003 && INTERACTIVE
11004 && !NILP (echo_area_buffer[0]))
11005 {
11006 struct frame *sf = SELECTED_FRAME ();
11007 /* Error messages get reported properly by cmd_error, so this must be
11008 just an informative message; if the frame hasn't really been
11009 initialized yet, just toss it. */
11010 if (sf->glyphs_initialized_p)
11011 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11012 }
11013 }
11014
11015
11016 /* Helper function for truncate_echo_area. Truncate the current
11017 message to at most NCHARS characters. */
11018
11019 static bool
11020 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11021 {
11022 if (BEG + nchars < Z)
11023 del_range (BEG + nchars, Z);
11024 if (Z == BEG)
11025 echo_area_buffer[0] = Qnil;
11026 return false;
11027 }
11028
11029 /* Set the current message to STRING. */
11030
11031 static void
11032 set_message (Lisp_Object string)
11033 {
11034 eassert (STRINGP (string));
11035
11036 message_enable_multibyte = STRING_MULTIBYTE (string);
11037
11038 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11039 message_buf_print = false;
11040 help_echo_showing_p = false;
11041
11042 if (STRINGP (Vdebug_on_message)
11043 && STRINGP (string)
11044 && fast_string_match (Vdebug_on_message, string) >= 0)
11045 call_debugger (list2 (Qerror, string));
11046 }
11047
11048
11049 /* Helper function for set_message. First argument is ignored and second
11050 argument has the same meaning as for set_message.
11051 This function is called with the echo area buffer being current. */
11052
11053 static bool
11054 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11055 {
11056 eassert (STRINGP (string));
11057
11058 /* Change multibyteness of the echo buffer appropriately. */
11059 if (message_enable_multibyte
11060 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11061 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11062
11063 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11064 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11065 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11066
11067 /* Insert new message at BEG. */
11068 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11069
11070 /* This function takes care of single/multibyte conversion.
11071 We just have to ensure that the echo area buffer has the right
11072 setting of enable_multibyte_characters. */
11073 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11074
11075 return false;
11076 }
11077
11078
11079 /* Clear messages. CURRENT_P means clear the current message.
11080 LAST_DISPLAYED_P means clear the message last displayed. */
11081
11082 void
11083 clear_message (bool current_p, bool last_displayed_p)
11084 {
11085 if (current_p)
11086 {
11087 echo_area_buffer[0] = Qnil;
11088 message_cleared_p = true;
11089 }
11090
11091 if (last_displayed_p)
11092 echo_area_buffer[1] = Qnil;
11093
11094 message_buf_print = false;
11095 }
11096
11097 /* Clear garbaged frames.
11098
11099 This function is used where the old redisplay called
11100 redraw_garbaged_frames which in turn called redraw_frame which in
11101 turn called clear_frame. The call to clear_frame was a source of
11102 flickering. I believe a clear_frame is not necessary. It should
11103 suffice in the new redisplay to invalidate all current matrices,
11104 and ensure a complete redisplay of all windows. */
11105
11106 static void
11107 clear_garbaged_frames (void)
11108 {
11109 if (frame_garbaged)
11110 {
11111 Lisp_Object tail, frame;
11112
11113 FOR_EACH_FRAME (tail, frame)
11114 {
11115 struct frame *f = XFRAME (frame);
11116
11117 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11118 {
11119 if (f->resized_p)
11120 redraw_frame (f);
11121 else
11122 clear_current_matrices (f);
11123 fset_redisplay (f);
11124 f->garbaged = false;
11125 f->resized_p = false;
11126 }
11127 }
11128
11129 frame_garbaged = false;
11130 }
11131 }
11132
11133
11134 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11135 selected_frame. */
11136
11137 static void
11138 echo_area_display (bool update_frame_p)
11139 {
11140 Lisp_Object mini_window;
11141 struct window *w;
11142 struct frame *f;
11143 bool window_height_changed_p = false;
11144 struct frame *sf = SELECTED_FRAME ();
11145
11146 mini_window = FRAME_MINIBUF_WINDOW (sf);
11147 w = XWINDOW (mini_window);
11148 f = XFRAME (WINDOW_FRAME (w));
11149
11150 /* Don't display if frame is invisible or not yet initialized. */
11151 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11152 return;
11153
11154 #ifdef HAVE_WINDOW_SYSTEM
11155 /* When Emacs starts, selected_frame may be the initial terminal
11156 frame. If we let this through, a message would be displayed on
11157 the terminal. */
11158 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11159 return;
11160 #endif /* HAVE_WINDOW_SYSTEM */
11161
11162 /* Redraw garbaged frames. */
11163 clear_garbaged_frames ();
11164
11165 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11166 {
11167 echo_area_window = mini_window;
11168 window_height_changed_p = display_echo_area (w);
11169 w->must_be_updated_p = true;
11170
11171 /* Update the display, unless called from redisplay_internal.
11172 Also don't update the screen during redisplay itself. The
11173 update will happen at the end of redisplay, and an update
11174 here could cause confusion. */
11175 if (update_frame_p && !redisplaying_p)
11176 {
11177 int n = 0;
11178
11179 /* If the display update has been interrupted by pending
11180 input, update mode lines in the frame. Due to the
11181 pending input, it might have been that redisplay hasn't
11182 been called, so that mode lines above the echo area are
11183 garbaged. This looks odd, so we prevent it here. */
11184 if (!display_completed)
11185 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11186
11187 if (window_height_changed_p
11188 /* Don't do this if Emacs is shutting down. Redisplay
11189 needs to run hooks. */
11190 && !NILP (Vrun_hooks))
11191 {
11192 /* Must update other windows. Likewise as in other
11193 cases, don't let this update be interrupted by
11194 pending input. */
11195 ptrdiff_t count = SPECPDL_INDEX ();
11196 specbind (Qredisplay_dont_pause, Qt);
11197 fset_redisplay (f);
11198 redisplay_internal ();
11199 unbind_to (count, Qnil);
11200 }
11201 else if (FRAME_WINDOW_P (f) && n == 0)
11202 {
11203 /* Window configuration is the same as before.
11204 Can do with a display update of the echo area,
11205 unless we displayed some mode lines. */
11206 update_single_window (w);
11207 flush_frame (f);
11208 }
11209 else
11210 update_frame (f, true, true);
11211
11212 /* If cursor is in the echo area, make sure that the next
11213 redisplay displays the minibuffer, so that the cursor will
11214 be replaced with what the minibuffer wants. */
11215 if (cursor_in_echo_area)
11216 wset_redisplay (XWINDOW (mini_window));
11217 }
11218 }
11219 else if (!EQ (mini_window, selected_window))
11220 wset_redisplay (XWINDOW (mini_window));
11221
11222 /* Last displayed message is now the current message. */
11223 echo_area_buffer[1] = echo_area_buffer[0];
11224 /* Inform read_char that we're not echoing. */
11225 echo_message_buffer = Qnil;
11226
11227 /* Prevent redisplay optimization in redisplay_internal by resetting
11228 this_line_start_pos. This is done because the mini-buffer now
11229 displays the message instead of its buffer text. */
11230 if (EQ (mini_window, selected_window))
11231 CHARPOS (this_line_start_pos) = 0;
11232
11233 if (window_height_changed_p)
11234 {
11235 fset_redisplay (f);
11236
11237 /* If window configuration was changed, frames may have been
11238 marked garbaged. Clear them or we will experience
11239 surprises wrt scrolling.
11240 FIXME: How/why/when? */
11241 clear_garbaged_frames ();
11242 }
11243 }
11244
11245 /* True if W's buffer was changed but not saved. */
11246
11247 static bool
11248 window_buffer_changed (struct window *w)
11249 {
11250 struct buffer *b = XBUFFER (w->contents);
11251
11252 eassert (BUFFER_LIVE_P (b));
11253
11254 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11255 }
11256
11257 /* True if W has %c in its mode line and mode line should be updated. */
11258
11259 static bool
11260 mode_line_update_needed (struct window *w)
11261 {
11262 return (w->column_number_displayed != -1
11263 && !(PT == w->last_point && !window_outdated (w))
11264 && (w->column_number_displayed != current_column ()));
11265 }
11266
11267 /* True if window start of W is frozen and may not be changed during
11268 redisplay. */
11269
11270 static bool
11271 window_frozen_p (struct window *w)
11272 {
11273 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11274 {
11275 Lisp_Object window;
11276
11277 XSETWINDOW (window, w);
11278 if (MINI_WINDOW_P (w))
11279 return false;
11280 else if (EQ (window, selected_window))
11281 return false;
11282 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11283 && EQ (window, Vminibuf_scroll_window))
11284 /* This special window can't be frozen too. */
11285 return false;
11286 else
11287 return true;
11288 }
11289 return false;
11290 }
11291
11292 /***********************************************************************
11293 Mode Lines and Frame Titles
11294 ***********************************************************************/
11295
11296 /* A buffer for constructing non-propertized mode-line strings and
11297 frame titles in it; allocated from the heap in init_xdisp and
11298 resized as needed in store_mode_line_noprop_char. */
11299
11300 static char *mode_line_noprop_buf;
11301
11302 /* The buffer's end, and a current output position in it. */
11303
11304 static char *mode_line_noprop_buf_end;
11305 static char *mode_line_noprop_ptr;
11306
11307 #define MODE_LINE_NOPROP_LEN(start) \
11308 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11309
11310 static enum {
11311 MODE_LINE_DISPLAY = 0,
11312 MODE_LINE_TITLE,
11313 MODE_LINE_NOPROP,
11314 MODE_LINE_STRING
11315 } mode_line_target;
11316
11317 /* Alist that caches the results of :propertize.
11318 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11319 static Lisp_Object mode_line_proptrans_alist;
11320
11321 /* List of strings making up the mode-line. */
11322 static Lisp_Object mode_line_string_list;
11323
11324 /* Base face property when building propertized mode line string. */
11325 static Lisp_Object mode_line_string_face;
11326 static Lisp_Object mode_line_string_face_prop;
11327
11328
11329 /* Unwind data for mode line strings */
11330
11331 static Lisp_Object Vmode_line_unwind_vector;
11332
11333 static Lisp_Object
11334 format_mode_line_unwind_data (struct frame *target_frame,
11335 struct buffer *obuf,
11336 Lisp_Object owin,
11337 bool save_proptrans)
11338 {
11339 Lisp_Object vector, tmp;
11340
11341 /* Reduce consing by keeping one vector in
11342 Vwith_echo_area_save_vector. */
11343 vector = Vmode_line_unwind_vector;
11344 Vmode_line_unwind_vector = Qnil;
11345
11346 if (NILP (vector))
11347 vector = Fmake_vector (make_number (10), Qnil);
11348
11349 ASET (vector, 0, make_number (mode_line_target));
11350 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11351 ASET (vector, 2, mode_line_string_list);
11352 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11353 ASET (vector, 4, mode_line_string_face);
11354 ASET (vector, 5, mode_line_string_face_prop);
11355
11356 if (obuf)
11357 XSETBUFFER (tmp, obuf);
11358 else
11359 tmp = Qnil;
11360 ASET (vector, 6, tmp);
11361 ASET (vector, 7, owin);
11362 if (target_frame)
11363 {
11364 /* Similarly to `with-selected-window', if the operation selects
11365 a window on another frame, we must restore that frame's
11366 selected window, and (for a tty) the top-frame. */
11367 ASET (vector, 8, target_frame->selected_window);
11368 if (FRAME_TERMCAP_P (target_frame))
11369 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11370 }
11371
11372 return vector;
11373 }
11374
11375 static void
11376 unwind_format_mode_line (Lisp_Object vector)
11377 {
11378 Lisp_Object old_window = AREF (vector, 7);
11379 Lisp_Object target_frame_window = AREF (vector, 8);
11380 Lisp_Object old_top_frame = AREF (vector, 9);
11381
11382 mode_line_target = XINT (AREF (vector, 0));
11383 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11384 mode_line_string_list = AREF (vector, 2);
11385 if (! EQ (AREF (vector, 3), Qt))
11386 mode_line_proptrans_alist = AREF (vector, 3);
11387 mode_line_string_face = AREF (vector, 4);
11388 mode_line_string_face_prop = AREF (vector, 5);
11389
11390 /* Select window before buffer, since it may change the buffer. */
11391 if (!NILP (old_window))
11392 {
11393 /* If the operation that we are unwinding had selected a window
11394 on a different frame, reset its frame-selected-window. For a
11395 text terminal, reset its top-frame if necessary. */
11396 if (!NILP (target_frame_window))
11397 {
11398 Lisp_Object frame
11399 = WINDOW_FRAME (XWINDOW (target_frame_window));
11400
11401 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11402 Fselect_window (target_frame_window, Qt);
11403
11404 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11405 Fselect_frame (old_top_frame, Qt);
11406 }
11407
11408 Fselect_window (old_window, Qt);
11409 }
11410
11411 if (!NILP (AREF (vector, 6)))
11412 {
11413 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11414 ASET (vector, 6, Qnil);
11415 }
11416
11417 Vmode_line_unwind_vector = vector;
11418 }
11419
11420
11421 /* Store a single character C for the frame title in mode_line_noprop_buf.
11422 Re-allocate mode_line_noprop_buf if necessary. */
11423
11424 static void
11425 store_mode_line_noprop_char (char c)
11426 {
11427 /* If output position has reached the end of the allocated buffer,
11428 increase the buffer's size. */
11429 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11430 {
11431 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11432 ptrdiff_t size = len;
11433 mode_line_noprop_buf =
11434 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11435 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11436 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11437 }
11438
11439 *mode_line_noprop_ptr++ = c;
11440 }
11441
11442
11443 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11444 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11445 characters that yield more columns than PRECISION; PRECISION <= 0
11446 means copy the whole string. Pad with spaces until FIELD_WIDTH
11447 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11448 pad. Called from display_mode_element when it is used to build a
11449 frame title. */
11450
11451 static int
11452 store_mode_line_noprop (const char *string, int field_width, int precision)
11453 {
11454 const unsigned char *str = (const unsigned char *) string;
11455 int n = 0;
11456 ptrdiff_t dummy, nbytes;
11457
11458 /* Copy at most PRECISION chars from STR. */
11459 nbytes = strlen (string);
11460 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11461 while (nbytes--)
11462 store_mode_line_noprop_char (*str++);
11463
11464 /* Fill up with spaces until FIELD_WIDTH reached. */
11465 while (field_width > 0
11466 && n < field_width)
11467 {
11468 store_mode_line_noprop_char (' ');
11469 ++n;
11470 }
11471
11472 return n;
11473 }
11474
11475 /***********************************************************************
11476 Frame Titles
11477 ***********************************************************************/
11478
11479 #ifdef HAVE_WINDOW_SYSTEM
11480
11481 /* Set the title of FRAME, if it has changed. The title format is
11482 Vicon_title_format if FRAME is iconified, otherwise it is
11483 frame_title_format. */
11484
11485 static void
11486 x_consider_frame_title (Lisp_Object frame)
11487 {
11488 struct frame *f = XFRAME (frame);
11489
11490 if (FRAME_WINDOW_P (f)
11491 || FRAME_MINIBUF_ONLY_P (f)
11492 || f->explicit_name)
11493 {
11494 /* Do we have more than one visible frame on this X display? */
11495 Lisp_Object tail, other_frame, fmt;
11496 ptrdiff_t title_start;
11497 char *title;
11498 ptrdiff_t len;
11499 struct it it;
11500 ptrdiff_t count = SPECPDL_INDEX ();
11501
11502 FOR_EACH_FRAME (tail, other_frame)
11503 {
11504 struct frame *tf = XFRAME (other_frame);
11505
11506 if (tf != f
11507 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11508 && !FRAME_MINIBUF_ONLY_P (tf)
11509 && !EQ (other_frame, tip_frame)
11510 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11511 break;
11512 }
11513
11514 /* Set global variable indicating that multiple frames exist. */
11515 multiple_frames = CONSP (tail);
11516
11517 /* Switch to the buffer of selected window of the frame. Set up
11518 mode_line_target so that display_mode_element will output into
11519 mode_line_noprop_buf; then display the title. */
11520 record_unwind_protect (unwind_format_mode_line,
11521 format_mode_line_unwind_data
11522 (f, current_buffer, selected_window, false));
11523
11524 Fselect_window (f->selected_window, Qt);
11525 set_buffer_internal_1
11526 (XBUFFER (XWINDOW (f->selected_window)->contents));
11527 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11528
11529 mode_line_target = MODE_LINE_TITLE;
11530 title_start = MODE_LINE_NOPROP_LEN (0);
11531 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11532 NULL, DEFAULT_FACE_ID);
11533 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11534 len = MODE_LINE_NOPROP_LEN (title_start);
11535 title = mode_line_noprop_buf + title_start;
11536 unbind_to (count, Qnil);
11537
11538 /* Set the title only if it's changed. This avoids consing in
11539 the common case where it hasn't. (If it turns out that we've
11540 already wasted too much time by walking through the list with
11541 display_mode_element, then we might need to optimize at a
11542 higher level than this.) */
11543 if (! STRINGP (f->name)
11544 || SBYTES (f->name) != len
11545 || memcmp (title, SDATA (f->name), len) != 0)
11546 x_implicitly_set_name (f, make_string (title, len), Qnil);
11547 }
11548 }
11549
11550 #endif /* not HAVE_WINDOW_SYSTEM */
11551
11552 \f
11553 /***********************************************************************
11554 Menu Bars
11555 ***********************************************************************/
11556
11557 /* True if we will not redisplay all visible windows. */
11558 #define REDISPLAY_SOME_P() \
11559 ((windows_or_buffers_changed == 0 \
11560 || windows_or_buffers_changed == REDISPLAY_SOME) \
11561 && (update_mode_lines == 0 \
11562 || update_mode_lines == REDISPLAY_SOME))
11563
11564 /* Prepare for redisplay by updating menu-bar item lists when
11565 appropriate. This can call eval. */
11566
11567 static void
11568 prepare_menu_bars (void)
11569 {
11570 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11571 bool some_windows = REDISPLAY_SOME_P ();
11572 Lisp_Object tooltip_frame;
11573
11574 #ifdef HAVE_WINDOW_SYSTEM
11575 tooltip_frame = tip_frame;
11576 #else
11577 tooltip_frame = Qnil;
11578 #endif
11579
11580 if (FUNCTIONP (Vpre_redisplay_function))
11581 {
11582 Lisp_Object windows = all_windows ? Qt : Qnil;
11583 if (all_windows && some_windows)
11584 {
11585 Lisp_Object ws = window_list ();
11586 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11587 {
11588 Lisp_Object this = XCAR (ws);
11589 struct window *w = XWINDOW (this);
11590 if (w->redisplay
11591 || XFRAME (w->frame)->redisplay
11592 || XBUFFER (w->contents)->text->redisplay)
11593 {
11594 windows = Fcons (this, windows);
11595 }
11596 }
11597 }
11598 safe__call1 (true, Vpre_redisplay_function, windows);
11599 }
11600
11601 /* Update all frame titles based on their buffer names, etc. We do
11602 this before the menu bars so that the buffer-menu will show the
11603 up-to-date frame titles. */
11604 #ifdef HAVE_WINDOW_SYSTEM
11605 if (all_windows)
11606 {
11607 Lisp_Object tail, frame;
11608
11609 FOR_EACH_FRAME (tail, frame)
11610 {
11611 struct frame *f = XFRAME (frame);
11612 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11613 if (some_windows
11614 && !f->redisplay
11615 && !w->redisplay
11616 && !XBUFFER (w->contents)->text->redisplay)
11617 continue;
11618
11619 if (!EQ (frame, tooltip_frame)
11620 && (FRAME_ICONIFIED_P (f)
11621 || FRAME_VISIBLE_P (f) == 1
11622 /* Exclude TTY frames that are obscured because they
11623 are not the top frame on their console. This is
11624 because x_consider_frame_title actually switches
11625 to the frame, which for TTY frames means it is
11626 marked as garbaged, and will be completely
11627 redrawn on the next redisplay cycle. This causes
11628 TTY frames to be completely redrawn, when there
11629 are more than one of them, even though nothing
11630 should be changed on display. */
11631 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11632 x_consider_frame_title (frame);
11633 }
11634 }
11635 #endif /* HAVE_WINDOW_SYSTEM */
11636
11637 /* Update the menu bar item lists, if appropriate. This has to be
11638 done before any actual redisplay or generation of display lines. */
11639
11640 if (all_windows)
11641 {
11642 Lisp_Object tail, frame;
11643 ptrdiff_t count = SPECPDL_INDEX ();
11644 /* True means that update_menu_bar has run its hooks
11645 so any further calls to update_menu_bar shouldn't do so again. */
11646 bool menu_bar_hooks_run = false;
11647
11648 record_unwind_save_match_data ();
11649
11650 FOR_EACH_FRAME (tail, frame)
11651 {
11652 struct frame *f = XFRAME (frame);
11653 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11654
11655 /* Ignore tooltip frame. */
11656 if (EQ (frame, tooltip_frame))
11657 continue;
11658
11659 if (some_windows
11660 && !f->redisplay
11661 && !w->redisplay
11662 && !XBUFFER (w->contents)->text->redisplay)
11663 continue;
11664
11665 /* If a window on this frame changed size, report that to
11666 the user and clear the size-change flag. */
11667 if (FRAME_WINDOW_SIZES_CHANGED (f))
11668 {
11669 Lisp_Object functions;
11670
11671 /* Clear flag first in case we get an error below. */
11672 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11673 functions = Vwindow_size_change_functions;
11674
11675 while (CONSP (functions))
11676 {
11677 if (!EQ (XCAR (functions), Qt))
11678 call1 (XCAR (functions), frame);
11679 functions = XCDR (functions);
11680 }
11681 }
11682
11683 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11684 #ifdef HAVE_WINDOW_SYSTEM
11685 update_tool_bar (f, false);
11686 #endif
11687 }
11688
11689 unbind_to (count, Qnil);
11690 }
11691 else
11692 {
11693 struct frame *sf = SELECTED_FRAME ();
11694 update_menu_bar (sf, true, false);
11695 #ifdef HAVE_WINDOW_SYSTEM
11696 update_tool_bar (sf, true);
11697 #endif
11698 }
11699 }
11700
11701
11702 /* Update the menu bar item list for frame F. This has to be done
11703 before we start to fill in any display lines, because it can call
11704 eval.
11705
11706 If SAVE_MATCH_DATA, we must save and restore it here.
11707
11708 If HOOKS_RUN, a previous call to update_menu_bar
11709 already ran the menu bar hooks for this redisplay, so there
11710 is no need to run them again. The return value is the
11711 updated value of this flag, to pass to the next call. */
11712
11713 static bool
11714 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11715 {
11716 Lisp_Object window;
11717 struct window *w;
11718
11719 /* If called recursively during a menu update, do nothing. This can
11720 happen when, for instance, an activate-menubar-hook causes a
11721 redisplay. */
11722 if (inhibit_menubar_update)
11723 return hooks_run;
11724
11725 window = FRAME_SELECTED_WINDOW (f);
11726 w = XWINDOW (window);
11727
11728 if (FRAME_WINDOW_P (f)
11729 ?
11730 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11731 || defined (HAVE_NS) || defined (USE_GTK)
11732 FRAME_EXTERNAL_MENU_BAR (f)
11733 #else
11734 FRAME_MENU_BAR_LINES (f) > 0
11735 #endif
11736 : FRAME_MENU_BAR_LINES (f) > 0)
11737 {
11738 /* If the user has switched buffers or windows, we need to
11739 recompute to reflect the new bindings. But we'll
11740 recompute when update_mode_lines is set too; that means
11741 that people can use force-mode-line-update to request
11742 that the menu bar be recomputed. The adverse effect on
11743 the rest of the redisplay algorithm is about the same as
11744 windows_or_buffers_changed anyway. */
11745 if (windows_or_buffers_changed
11746 /* This used to test w->update_mode_line, but we believe
11747 there is no need to recompute the menu in that case. */
11748 || update_mode_lines
11749 || window_buffer_changed (w))
11750 {
11751 struct buffer *prev = current_buffer;
11752 ptrdiff_t count = SPECPDL_INDEX ();
11753
11754 specbind (Qinhibit_menubar_update, Qt);
11755
11756 set_buffer_internal_1 (XBUFFER (w->contents));
11757 if (save_match_data)
11758 record_unwind_save_match_data ();
11759 if (NILP (Voverriding_local_map_menu_flag))
11760 {
11761 specbind (Qoverriding_terminal_local_map, Qnil);
11762 specbind (Qoverriding_local_map, Qnil);
11763 }
11764
11765 if (!hooks_run)
11766 {
11767 /* Run the Lucid hook. */
11768 safe_run_hooks (Qactivate_menubar_hook);
11769
11770 /* If it has changed current-menubar from previous value,
11771 really recompute the menu-bar from the value. */
11772 if (! NILP (Vlucid_menu_bar_dirty_flag))
11773 call0 (Qrecompute_lucid_menubar);
11774
11775 safe_run_hooks (Qmenu_bar_update_hook);
11776
11777 hooks_run = true;
11778 }
11779
11780 XSETFRAME (Vmenu_updating_frame, f);
11781 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11782
11783 /* Redisplay the menu bar in case we changed it. */
11784 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11785 || defined (HAVE_NS) || defined (USE_GTK)
11786 if (FRAME_WINDOW_P (f))
11787 {
11788 #if defined (HAVE_NS)
11789 /* All frames on Mac OS share the same menubar. So only
11790 the selected frame should be allowed to set it. */
11791 if (f == SELECTED_FRAME ())
11792 #endif
11793 set_frame_menubar (f, false, false);
11794 }
11795 else
11796 /* On a terminal screen, the menu bar is an ordinary screen
11797 line, and this makes it get updated. */
11798 w->update_mode_line = true;
11799 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11800 /* In the non-toolkit version, the menu bar is an ordinary screen
11801 line, and this makes it get updated. */
11802 w->update_mode_line = true;
11803 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11804
11805 unbind_to (count, Qnil);
11806 set_buffer_internal_1 (prev);
11807 }
11808 }
11809
11810 return hooks_run;
11811 }
11812
11813 /***********************************************************************
11814 Tool-bars
11815 ***********************************************************************/
11816
11817 #ifdef HAVE_WINDOW_SYSTEM
11818
11819 /* Select `frame' temporarily without running all the code in
11820 do_switch_frame.
11821 FIXME: Maybe do_switch_frame should be trimmed down similarly
11822 when `norecord' is set. */
11823 static void
11824 fast_set_selected_frame (Lisp_Object frame)
11825 {
11826 if (!EQ (selected_frame, frame))
11827 {
11828 selected_frame = frame;
11829 selected_window = XFRAME (frame)->selected_window;
11830 }
11831 }
11832
11833 /* Update the tool-bar item list for frame F. This has to be done
11834 before we start to fill in any display lines. Called from
11835 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
11836 and restore it here. */
11837
11838 static void
11839 update_tool_bar (struct frame *f, bool save_match_data)
11840 {
11841 #if defined (USE_GTK) || defined (HAVE_NS)
11842 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11843 #else
11844 bool do_update = (WINDOWP (f->tool_bar_window)
11845 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11846 #endif
11847
11848 if (do_update)
11849 {
11850 Lisp_Object window;
11851 struct window *w;
11852
11853 window = FRAME_SELECTED_WINDOW (f);
11854 w = XWINDOW (window);
11855
11856 /* If the user has switched buffers or windows, we need to
11857 recompute to reflect the new bindings. But we'll
11858 recompute when update_mode_lines is set too; that means
11859 that people can use force-mode-line-update to request
11860 that the menu bar be recomputed. The adverse effect on
11861 the rest of the redisplay algorithm is about the same as
11862 windows_or_buffers_changed anyway. */
11863 if (windows_or_buffers_changed
11864 || w->update_mode_line
11865 || update_mode_lines
11866 || window_buffer_changed (w))
11867 {
11868 struct buffer *prev = current_buffer;
11869 ptrdiff_t count = SPECPDL_INDEX ();
11870 Lisp_Object frame, new_tool_bar;
11871 int new_n_tool_bar;
11872
11873 /* Set current_buffer to the buffer of the selected
11874 window of the frame, so that we get the right local
11875 keymaps. */
11876 set_buffer_internal_1 (XBUFFER (w->contents));
11877
11878 /* Save match data, if we must. */
11879 if (save_match_data)
11880 record_unwind_save_match_data ();
11881
11882 /* Make sure that we don't accidentally use bogus keymaps. */
11883 if (NILP (Voverriding_local_map_menu_flag))
11884 {
11885 specbind (Qoverriding_terminal_local_map, Qnil);
11886 specbind (Qoverriding_local_map, Qnil);
11887 }
11888
11889 /* We must temporarily set the selected frame to this frame
11890 before calling tool_bar_items, because the calculation of
11891 the tool-bar keymap uses the selected frame (see
11892 `tool-bar-make-keymap' in tool-bar.el). */
11893 eassert (EQ (selected_window,
11894 /* Since we only explicitly preserve selected_frame,
11895 check that selected_window would be redundant. */
11896 XFRAME (selected_frame)->selected_window));
11897 record_unwind_protect (fast_set_selected_frame, selected_frame);
11898 XSETFRAME (frame, f);
11899 fast_set_selected_frame (frame);
11900
11901 /* Build desired tool-bar items from keymaps. */
11902 new_tool_bar
11903 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11904 &new_n_tool_bar);
11905
11906 /* Redisplay the tool-bar if we changed it. */
11907 if (new_n_tool_bar != f->n_tool_bar_items
11908 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11909 {
11910 /* Redisplay that happens asynchronously due to an expose event
11911 may access f->tool_bar_items. Make sure we update both
11912 variables within BLOCK_INPUT so no such event interrupts. */
11913 block_input ();
11914 fset_tool_bar_items (f, new_tool_bar);
11915 f->n_tool_bar_items = new_n_tool_bar;
11916 w->update_mode_line = true;
11917 unblock_input ();
11918 }
11919
11920 unbind_to (count, Qnil);
11921 set_buffer_internal_1 (prev);
11922 }
11923 }
11924 }
11925
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927
11928 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11929 F's desired tool-bar contents. F->tool_bar_items must have
11930 been set up previously by calling prepare_menu_bars. */
11931
11932 static void
11933 build_desired_tool_bar_string (struct frame *f)
11934 {
11935 int i, size, size_needed;
11936 Lisp_Object image, plist;
11937
11938 image = plist = Qnil;
11939
11940 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11941 Otherwise, make a new string. */
11942
11943 /* The size of the string we might be able to reuse. */
11944 size = (STRINGP (f->desired_tool_bar_string)
11945 ? SCHARS (f->desired_tool_bar_string)
11946 : 0);
11947
11948 /* We need one space in the string for each image. */
11949 size_needed = f->n_tool_bar_items;
11950
11951 /* Reuse f->desired_tool_bar_string, if possible. */
11952 if (size < size_needed || NILP (f->desired_tool_bar_string))
11953 fset_desired_tool_bar_string
11954 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11955 else
11956 {
11957 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
11958 Fremove_text_properties (make_number (0), make_number (size),
11959 props, f->desired_tool_bar_string);
11960 }
11961
11962 /* Put a `display' property on the string for the images to display,
11963 put a `menu_item' property on tool-bar items with a value that
11964 is the index of the item in F's tool-bar item vector. */
11965 for (i = 0; i < f->n_tool_bar_items; ++i)
11966 {
11967 #define PROP(IDX) \
11968 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11969
11970 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11971 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11972 int hmargin, vmargin, relief, idx, end;
11973
11974 /* If image is a vector, choose the image according to the
11975 button state. */
11976 image = PROP (TOOL_BAR_ITEM_IMAGES);
11977 if (VECTORP (image))
11978 {
11979 if (enabled_p)
11980 idx = (selected_p
11981 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11982 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11983 else
11984 idx = (selected_p
11985 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11986 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11987
11988 eassert (ASIZE (image) >= idx);
11989 image = AREF (image, idx);
11990 }
11991 else
11992 idx = -1;
11993
11994 /* Ignore invalid image specifications. */
11995 if (!valid_image_p (image))
11996 continue;
11997
11998 /* Display the tool-bar button pressed, or depressed. */
11999 plist = Fcopy_sequence (XCDR (image));
12000
12001 /* Compute margin and relief to draw. */
12002 relief = (tool_bar_button_relief >= 0
12003 ? tool_bar_button_relief
12004 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12005 hmargin = vmargin = relief;
12006
12007 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12008 INT_MAX - max (hmargin, vmargin)))
12009 {
12010 hmargin += XFASTINT (Vtool_bar_button_margin);
12011 vmargin += XFASTINT (Vtool_bar_button_margin);
12012 }
12013 else if (CONSP (Vtool_bar_button_margin))
12014 {
12015 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12016 INT_MAX - hmargin))
12017 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12018
12019 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12020 INT_MAX - vmargin))
12021 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12022 }
12023
12024 if (auto_raise_tool_bar_buttons_p)
12025 {
12026 /* Add a `:relief' property to the image spec if the item is
12027 selected. */
12028 if (selected_p)
12029 {
12030 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12031 hmargin -= relief;
12032 vmargin -= relief;
12033 }
12034 }
12035 else
12036 {
12037 /* If image is selected, display it pressed, i.e. with a
12038 negative relief. If it's not selected, display it with a
12039 raised relief. */
12040 plist = Fplist_put (plist, QCrelief,
12041 (selected_p
12042 ? make_number (-relief)
12043 : make_number (relief)));
12044 hmargin -= relief;
12045 vmargin -= relief;
12046 }
12047
12048 /* Put a margin around the image. */
12049 if (hmargin || vmargin)
12050 {
12051 if (hmargin == vmargin)
12052 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12053 else
12054 plist = Fplist_put (plist, QCmargin,
12055 Fcons (make_number (hmargin),
12056 make_number (vmargin)));
12057 }
12058
12059 /* If button is not enabled, and we don't have special images
12060 for the disabled state, make the image appear disabled by
12061 applying an appropriate algorithm to it. */
12062 if (!enabled_p && idx < 0)
12063 plist = Fplist_put (plist, QCconversion, Qdisabled);
12064
12065 /* Put a `display' text property on the string for the image to
12066 display. Put a `menu-item' property on the string that gives
12067 the start of this item's properties in the tool-bar items
12068 vector. */
12069 image = Fcons (Qimage, plist);
12070 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12071 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12072
12073 /* Let the last image hide all remaining spaces in the tool bar
12074 string. The string can be longer than needed when we reuse a
12075 previous string. */
12076 if (i + 1 == f->n_tool_bar_items)
12077 end = SCHARS (f->desired_tool_bar_string);
12078 else
12079 end = i + 1;
12080 Fadd_text_properties (make_number (i), make_number (end),
12081 props, f->desired_tool_bar_string);
12082 #undef PROP
12083 }
12084 }
12085
12086
12087 /* Display one line of the tool-bar of frame IT->f.
12088
12089 HEIGHT specifies the desired height of the tool-bar line.
12090 If the actual height of the glyph row is less than HEIGHT, the
12091 row's height is increased to HEIGHT, and the icons are centered
12092 vertically in the new height.
12093
12094 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12095 count a final empty row in case the tool-bar width exactly matches
12096 the window width.
12097 */
12098
12099 static void
12100 display_tool_bar_line (struct it *it, int height)
12101 {
12102 struct glyph_row *row = it->glyph_row;
12103 int max_x = it->last_visible_x;
12104 struct glyph *last;
12105
12106 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12107 clear_glyph_row (row);
12108 row->enabled_p = true;
12109 row->y = it->current_y;
12110
12111 /* Note that this isn't made use of if the face hasn't a box,
12112 so there's no need to check the face here. */
12113 it->start_of_box_run_p = true;
12114
12115 while (it->current_x < max_x)
12116 {
12117 int x, n_glyphs_before, i, nglyphs;
12118 struct it it_before;
12119
12120 /* Get the next display element. */
12121 if (!get_next_display_element (it))
12122 {
12123 /* Don't count empty row if we are counting needed tool-bar lines. */
12124 if (height < 0 && !it->hpos)
12125 return;
12126 break;
12127 }
12128
12129 /* Produce glyphs. */
12130 n_glyphs_before = row->used[TEXT_AREA];
12131 it_before = *it;
12132
12133 PRODUCE_GLYPHS (it);
12134
12135 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12136 i = 0;
12137 x = it_before.current_x;
12138 while (i < nglyphs)
12139 {
12140 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12141
12142 if (x + glyph->pixel_width > max_x)
12143 {
12144 /* Glyph doesn't fit on line. Backtrack. */
12145 row->used[TEXT_AREA] = n_glyphs_before;
12146 *it = it_before;
12147 /* If this is the only glyph on this line, it will never fit on the
12148 tool-bar, so skip it. But ensure there is at least one glyph,
12149 so we don't accidentally disable the tool-bar. */
12150 if (n_glyphs_before == 0
12151 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12152 break;
12153 goto out;
12154 }
12155
12156 ++it->hpos;
12157 x += glyph->pixel_width;
12158 ++i;
12159 }
12160
12161 /* Stop at line end. */
12162 if (ITERATOR_AT_END_OF_LINE_P (it))
12163 break;
12164
12165 set_iterator_to_next (it, true);
12166 }
12167
12168 out:;
12169
12170 row->displays_text_p = row->used[TEXT_AREA] != 0;
12171
12172 /* Use default face for the border below the tool bar.
12173
12174 FIXME: When auto-resize-tool-bars is grow-only, there is
12175 no additional border below the possibly empty tool-bar lines.
12176 So to make the extra empty lines look "normal", we have to
12177 use the tool-bar face for the border too. */
12178 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12179 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12180 it->face_id = DEFAULT_FACE_ID;
12181
12182 extend_face_to_end_of_line (it);
12183 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12184 last->right_box_line_p = true;
12185 if (last == row->glyphs[TEXT_AREA])
12186 last->left_box_line_p = true;
12187
12188 /* Make line the desired height and center it vertically. */
12189 if ((height -= it->max_ascent + it->max_descent) > 0)
12190 {
12191 /* Don't add more than one line height. */
12192 height %= FRAME_LINE_HEIGHT (it->f);
12193 it->max_ascent += height / 2;
12194 it->max_descent += (height + 1) / 2;
12195 }
12196
12197 compute_line_metrics (it);
12198
12199 /* If line is empty, make it occupy the rest of the tool-bar. */
12200 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12201 {
12202 row->height = row->phys_height = it->last_visible_y - row->y;
12203 row->visible_height = row->height;
12204 row->ascent = row->phys_ascent = 0;
12205 row->extra_line_spacing = 0;
12206 }
12207
12208 row->full_width_p = true;
12209 row->continued_p = false;
12210 row->truncated_on_left_p = false;
12211 row->truncated_on_right_p = false;
12212
12213 it->current_x = it->hpos = 0;
12214 it->current_y += row->height;
12215 ++it->vpos;
12216 ++it->glyph_row;
12217 }
12218
12219
12220 /* Value is the number of pixels needed to make all tool-bar items of
12221 frame F visible. The actual number of glyph rows needed is
12222 returned in *N_ROWS if non-NULL. */
12223 static int
12224 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12225 {
12226 struct window *w = XWINDOW (f->tool_bar_window);
12227 struct it it;
12228 /* tool_bar_height is called from redisplay_tool_bar after building
12229 the desired matrix, so use (unused) mode-line row as temporary row to
12230 avoid destroying the first tool-bar row. */
12231 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12232
12233 /* Initialize an iterator for iteration over
12234 F->desired_tool_bar_string in the tool-bar window of frame F. */
12235 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12236 temp_row->reversed_p = false;
12237 it.first_visible_x = 0;
12238 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12239 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12240 it.paragraph_embedding = L2R;
12241
12242 while (!ITERATOR_AT_END_P (&it))
12243 {
12244 clear_glyph_row (temp_row);
12245 it.glyph_row = temp_row;
12246 display_tool_bar_line (&it, -1);
12247 }
12248 clear_glyph_row (temp_row);
12249
12250 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12251 if (n_rows)
12252 *n_rows = it.vpos > 0 ? it.vpos : -1;
12253
12254 if (pixelwise)
12255 return it.current_y;
12256 else
12257 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12258 }
12259
12260 #endif /* !USE_GTK && !HAVE_NS */
12261
12262 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12263 0, 2, 0,
12264 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12265 If FRAME is nil or omitted, use the selected frame. Optional argument
12266 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12267 (Lisp_Object frame, Lisp_Object pixelwise)
12268 {
12269 int height = 0;
12270
12271 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12272 struct frame *f = decode_any_frame (frame);
12273
12274 if (WINDOWP (f->tool_bar_window)
12275 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12276 {
12277 update_tool_bar (f, true);
12278 if (f->n_tool_bar_items)
12279 {
12280 build_desired_tool_bar_string (f);
12281 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12282 }
12283 }
12284 #endif
12285
12286 return make_number (height);
12287 }
12288
12289
12290 /* Display the tool-bar of frame F. Value is true if tool-bar's
12291 height should be changed. */
12292 static bool
12293 redisplay_tool_bar (struct frame *f)
12294 {
12295 #if defined (USE_GTK) || defined (HAVE_NS)
12296
12297 if (FRAME_EXTERNAL_TOOL_BAR (f))
12298 update_frame_tool_bar (f);
12299 return false;
12300
12301 #else /* !USE_GTK && !HAVE_NS */
12302
12303 struct window *w;
12304 struct it it;
12305 struct glyph_row *row;
12306
12307 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12308 do anything. This means you must start with tool-bar-lines
12309 non-zero to get the auto-sizing effect. Or in other words, you
12310 can turn off tool-bars by specifying tool-bar-lines zero. */
12311 if (!WINDOWP (f->tool_bar_window)
12312 || (w = XWINDOW (f->tool_bar_window),
12313 WINDOW_TOTAL_LINES (w) == 0))
12314 return false;
12315
12316 /* Set up an iterator for the tool-bar window. */
12317 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12318 it.first_visible_x = 0;
12319 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12320 row = it.glyph_row;
12321 row->reversed_p = false;
12322
12323 /* Build a string that represents the contents of the tool-bar. */
12324 build_desired_tool_bar_string (f);
12325 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12326 /* FIXME: This should be controlled by a user option. But it
12327 doesn't make sense to have an R2L tool bar if the menu bar cannot
12328 be drawn also R2L, and making the menu bar R2L is tricky due
12329 toolkit-specific code that implements it. If an R2L tool bar is
12330 ever supported, display_tool_bar_line should also be augmented to
12331 call unproduce_glyphs like display_line and display_string
12332 do. */
12333 it.paragraph_embedding = L2R;
12334
12335 if (f->n_tool_bar_rows == 0)
12336 {
12337 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12338
12339 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12340 {
12341 x_change_tool_bar_height (f, new_height);
12342 frame_default_tool_bar_height = new_height;
12343 /* Always do that now. */
12344 clear_glyph_matrix (w->desired_matrix);
12345 f->fonts_changed = true;
12346 return true;
12347 }
12348 }
12349
12350 /* Display as many lines as needed to display all tool-bar items. */
12351
12352 if (f->n_tool_bar_rows > 0)
12353 {
12354 int border, rows, height, extra;
12355
12356 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12357 border = XINT (Vtool_bar_border);
12358 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12359 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12360 else if (EQ (Vtool_bar_border, Qborder_width))
12361 border = f->border_width;
12362 else
12363 border = 0;
12364 if (border < 0)
12365 border = 0;
12366
12367 rows = f->n_tool_bar_rows;
12368 height = max (1, (it.last_visible_y - border) / rows);
12369 extra = it.last_visible_y - border - height * rows;
12370
12371 while (it.current_y < it.last_visible_y)
12372 {
12373 int h = 0;
12374 if (extra > 0 && rows-- > 0)
12375 {
12376 h = (extra + rows - 1) / rows;
12377 extra -= h;
12378 }
12379 display_tool_bar_line (&it, height + h);
12380 }
12381 }
12382 else
12383 {
12384 while (it.current_y < it.last_visible_y)
12385 display_tool_bar_line (&it, 0);
12386 }
12387
12388 /* It doesn't make much sense to try scrolling in the tool-bar
12389 window, so don't do it. */
12390 w->desired_matrix->no_scrolling_p = true;
12391 w->must_be_updated_p = true;
12392
12393 if (!NILP (Vauto_resize_tool_bars))
12394 {
12395 bool change_height_p = true;
12396
12397 /* If we couldn't display everything, change the tool-bar's
12398 height if there is room for more. */
12399 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12400 change_height_p = true;
12401
12402 /* We subtract 1 because display_tool_bar_line advances the
12403 glyph_row pointer before returning to its caller. We want to
12404 examine the last glyph row produced by
12405 display_tool_bar_line. */
12406 row = it.glyph_row - 1;
12407
12408 /* If there are blank lines at the end, except for a partially
12409 visible blank line at the end that is smaller than
12410 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12411 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12412 && row->height >= FRAME_LINE_HEIGHT (f))
12413 change_height_p = true;
12414
12415 /* If row displays tool-bar items, but is partially visible,
12416 change the tool-bar's height. */
12417 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12418 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12419 change_height_p = true;
12420
12421 /* Resize windows as needed by changing the `tool-bar-lines'
12422 frame parameter. */
12423 if (change_height_p)
12424 {
12425 int nrows;
12426 int new_height = tool_bar_height (f, &nrows, true);
12427
12428 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12429 && !f->minimize_tool_bar_window_p)
12430 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12431 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12432 f->minimize_tool_bar_window_p = false;
12433
12434 if (change_height_p)
12435 {
12436 x_change_tool_bar_height (f, new_height);
12437 frame_default_tool_bar_height = new_height;
12438 clear_glyph_matrix (w->desired_matrix);
12439 f->n_tool_bar_rows = nrows;
12440 f->fonts_changed = true;
12441
12442 return true;
12443 }
12444 }
12445 }
12446
12447 f->minimize_tool_bar_window_p = false;
12448 return false;
12449
12450 #endif /* USE_GTK || HAVE_NS */
12451 }
12452
12453 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12454
12455 /* Get information about the tool-bar item which is displayed in GLYPH
12456 on frame F. Return in *PROP_IDX the index where tool-bar item
12457 properties start in F->tool_bar_items. Value is false if
12458 GLYPH doesn't display a tool-bar item. */
12459
12460 static bool
12461 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12462 {
12463 Lisp_Object prop;
12464 int charpos;
12465
12466 /* This function can be called asynchronously, which means we must
12467 exclude any possibility that Fget_text_property signals an
12468 error. */
12469 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12470 charpos = max (0, charpos);
12471
12472 /* Get the text property `menu-item' at pos. The value of that
12473 property is the start index of this item's properties in
12474 F->tool_bar_items. */
12475 prop = Fget_text_property (make_number (charpos),
12476 Qmenu_item, f->current_tool_bar_string);
12477 if (! INTEGERP (prop))
12478 return false;
12479 *prop_idx = XINT (prop);
12480 return true;
12481 }
12482
12483 \f
12484 /* Get information about the tool-bar item at position X/Y on frame F.
12485 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12486 the current matrix of the tool-bar window of F, or NULL if not
12487 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12488 item in F->tool_bar_items. Value is
12489
12490 -1 if X/Y is not on a tool-bar item
12491 0 if X/Y is on the same item that was highlighted before.
12492 1 otherwise. */
12493
12494 static int
12495 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12496 int *hpos, int *vpos, int *prop_idx)
12497 {
12498 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12499 struct window *w = XWINDOW (f->tool_bar_window);
12500 int area;
12501
12502 /* Find the glyph under X/Y. */
12503 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12504 if (*glyph == NULL)
12505 return -1;
12506
12507 /* Get the start of this tool-bar item's properties in
12508 f->tool_bar_items. */
12509 if (!tool_bar_item_info (f, *glyph, prop_idx))
12510 return -1;
12511
12512 /* Is mouse on the highlighted item? */
12513 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12514 && *vpos >= hlinfo->mouse_face_beg_row
12515 && *vpos <= hlinfo->mouse_face_end_row
12516 && (*vpos > hlinfo->mouse_face_beg_row
12517 || *hpos >= hlinfo->mouse_face_beg_col)
12518 && (*vpos < hlinfo->mouse_face_end_row
12519 || *hpos < hlinfo->mouse_face_end_col
12520 || hlinfo->mouse_face_past_end))
12521 return 0;
12522
12523 return 1;
12524 }
12525
12526
12527 /* EXPORT:
12528 Handle mouse button event on the tool-bar of frame F, at
12529 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12530 false for button release. MODIFIERS is event modifiers for button
12531 release. */
12532
12533 void
12534 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12535 int modifiers)
12536 {
12537 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12538 struct window *w = XWINDOW (f->tool_bar_window);
12539 int hpos, vpos, prop_idx;
12540 struct glyph *glyph;
12541 Lisp_Object enabled_p;
12542 int ts;
12543
12544 /* If not on the highlighted tool-bar item, and mouse-highlight is
12545 non-nil, return. This is so we generate the tool-bar button
12546 click only when the mouse button is released on the same item as
12547 where it was pressed. However, when mouse-highlight is disabled,
12548 generate the click when the button is released regardless of the
12549 highlight, since tool-bar items are not highlighted in that
12550 case. */
12551 frame_to_window_pixel_xy (w, &x, &y);
12552 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12553 if (ts == -1
12554 || (ts != 0 && !NILP (Vmouse_highlight)))
12555 return;
12556
12557 /* When mouse-highlight is off, generate the click for the item
12558 where the button was pressed, disregarding where it was
12559 released. */
12560 if (NILP (Vmouse_highlight) && !down_p)
12561 prop_idx = f->last_tool_bar_item;
12562
12563 /* If item is disabled, do nothing. */
12564 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12565 if (NILP (enabled_p))
12566 return;
12567
12568 if (down_p)
12569 {
12570 /* Show item in pressed state. */
12571 if (!NILP (Vmouse_highlight))
12572 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12573 f->last_tool_bar_item = prop_idx;
12574 }
12575 else
12576 {
12577 Lisp_Object key, frame;
12578 struct input_event event;
12579 EVENT_INIT (event);
12580
12581 /* Show item in released state. */
12582 if (!NILP (Vmouse_highlight))
12583 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12584
12585 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12586
12587 XSETFRAME (frame, f);
12588 event.kind = TOOL_BAR_EVENT;
12589 event.frame_or_window = frame;
12590 event.arg = frame;
12591 kbd_buffer_store_event (&event);
12592
12593 event.kind = TOOL_BAR_EVENT;
12594 event.frame_or_window = frame;
12595 event.arg = key;
12596 event.modifiers = modifiers;
12597 kbd_buffer_store_event (&event);
12598 f->last_tool_bar_item = -1;
12599 }
12600 }
12601
12602
12603 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12604 tool-bar window-relative coordinates X/Y. Called from
12605 note_mouse_highlight. */
12606
12607 static void
12608 note_tool_bar_highlight (struct frame *f, int x, int y)
12609 {
12610 Lisp_Object window = f->tool_bar_window;
12611 struct window *w = XWINDOW (window);
12612 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12613 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12614 int hpos, vpos;
12615 struct glyph *glyph;
12616 struct glyph_row *row;
12617 int i;
12618 Lisp_Object enabled_p;
12619 int prop_idx;
12620 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12621 bool mouse_down_p;
12622 int rc;
12623
12624 /* Function note_mouse_highlight is called with negative X/Y
12625 values when mouse moves outside of the frame. */
12626 if (x <= 0 || y <= 0)
12627 {
12628 clear_mouse_face (hlinfo);
12629 return;
12630 }
12631
12632 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12633 if (rc < 0)
12634 {
12635 /* Not on tool-bar item. */
12636 clear_mouse_face (hlinfo);
12637 return;
12638 }
12639 else if (rc == 0)
12640 /* On same tool-bar item as before. */
12641 goto set_help_echo;
12642
12643 clear_mouse_face (hlinfo);
12644
12645 /* Mouse is down, but on different tool-bar item? */
12646 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12647 && f == dpyinfo->last_mouse_frame);
12648
12649 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12650 return;
12651
12652 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12653
12654 /* If tool-bar item is not enabled, don't highlight it. */
12655 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12656 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12657 {
12658 /* Compute the x-position of the glyph. In front and past the
12659 image is a space. We include this in the highlighted area. */
12660 row = MATRIX_ROW (w->current_matrix, vpos);
12661 for (i = x = 0; i < hpos; ++i)
12662 x += row->glyphs[TEXT_AREA][i].pixel_width;
12663
12664 /* Record this as the current active region. */
12665 hlinfo->mouse_face_beg_col = hpos;
12666 hlinfo->mouse_face_beg_row = vpos;
12667 hlinfo->mouse_face_beg_x = x;
12668 hlinfo->mouse_face_past_end = false;
12669
12670 hlinfo->mouse_face_end_col = hpos + 1;
12671 hlinfo->mouse_face_end_row = vpos;
12672 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12673 hlinfo->mouse_face_window = window;
12674 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12675
12676 /* Display it as active. */
12677 show_mouse_face (hlinfo, draw);
12678 }
12679
12680 set_help_echo:
12681
12682 /* Set help_echo_string to a help string to display for this tool-bar item.
12683 XTread_socket does the rest. */
12684 help_echo_object = help_echo_window = Qnil;
12685 help_echo_pos = -1;
12686 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12687 if (NILP (help_echo_string))
12688 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12689 }
12690
12691 #endif /* !USE_GTK && !HAVE_NS */
12692
12693 #endif /* HAVE_WINDOW_SYSTEM */
12694
12695
12696 \f
12697 /************************************************************************
12698 Horizontal scrolling
12699 ************************************************************************/
12700
12701 /* For all leaf windows in the window tree rooted at WINDOW, set their
12702 hscroll value so that PT is (i) visible in the window, and (ii) so
12703 that it is not within a certain margin at the window's left and
12704 right border. Value is true if any window's hscroll has been
12705 changed. */
12706
12707 static bool
12708 hscroll_window_tree (Lisp_Object window)
12709 {
12710 bool hscrolled_p = false;
12711 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12712 int hscroll_step_abs = 0;
12713 double hscroll_step_rel = 0;
12714
12715 if (hscroll_relative_p)
12716 {
12717 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12718 if (hscroll_step_rel < 0)
12719 {
12720 hscroll_relative_p = false;
12721 hscroll_step_abs = 0;
12722 }
12723 }
12724 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12725 {
12726 hscroll_step_abs = XINT (Vhscroll_step);
12727 if (hscroll_step_abs < 0)
12728 hscroll_step_abs = 0;
12729 }
12730 else
12731 hscroll_step_abs = 0;
12732
12733 while (WINDOWP (window))
12734 {
12735 struct window *w = XWINDOW (window);
12736
12737 if (WINDOWP (w->contents))
12738 hscrolled_p |= hscroll_window_tree (w->contents);
12739 else if (w->cursor.vpos >= 0)
12740 {
12741 int h_margin;
12742 int text_area_width;
12743 struct glyph_row *cursor_row;
12744 struct glyph_row *bottom_row;
12745
12746 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12747 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12748 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12749 else
12750 cursor_row = bottom_row - 1;
12751
12752 if (!cursor_row->enabled_p)
12753 {
12754 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12755 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12756 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12757 else
12758 cursor_row = bottom_row - 1;
12759 }
12760 bool row_r2l_p = cursor_row->reversed_p;
12761
12762 text_area_width = window_box_width (w, TEXT_AREA);
12763
12764 /* Scroll when cursor is inside this scroll margin. */
12765 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12766
12767 /* If the position of this window's point has explicitly
12768 changed, no more suspend auto hscrolling. */
12769 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12770 w->suspend_auto_hscroll = false;
12771
12772 /* Remember window point. */
12773 Fset_marker (w->old_pointm,
12774 ((w == XWINDOW (selected_window))
12775 ? make_number (BUF_PT (XBUFFER (w->contents)))
12776 : Fmarker_position (w->pointm)),
12777 w->contents);
12778
12779 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12780 && !w->suspend_auto_hscroll
12781 /* In some pathological cases, like restoring a window
12782 configuration into a frame that is much smaller than
12783 the one from which the configuration was saved, we
12784 get glyph rows whose start and end have zero buffer
12785 positions, which we cannot handle below. Just skip
12786 such windows. */
12787 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12788 /* For left-to-right rows, hscroll when cursor is either
12789 (i) inside the right hscroll margin, or (ii) if it is
12790 inside the left margin and the window is already
12791 hscrolled. */
12792 && ((!row_r2l_p
12793 && ((w->hscroll && w->cursor.x <= h_margin)
12794 || (cursor_row->enabled_p
12795 && cursor_row->truncated_on_right_p
12796 && (w->cursor.x >= text_area_width - h_margin))))
12797 /* For right-to-left rows, the logic is similar,
12798 except that rules for scrolling to left and right
12799 are reversed. E.g., if cursor.x <= h_margin, we
12800 need to hscroll "to the right" unconditionally,
12801 and that will scroll the screen to the left so as
12802 to reveal the next portion of the row. */
12803 || (row_r2l_p
12804 && ((cursor_row->enabled_p
12805 /* FIXME: It is confusing to set the
12806 truncated_on_right_p flag when R2L rows
12807 are actually truncated on the left. */
12808 && cursor_row->truncated_on_right_p
12809 && w->cursor.x <= h_margin)
12810 || (w->hscroll
12811 && (w->cursor.x >= text_area_width - h_margin))))))
12812 {
12813 struct it it;
12814 ptrdiff_t hscroll;
12815 struct buffer *saved_current_buffer;
12816 ptrdiff_t pt;
12817 int wanted_x;
12818
12819 /* Find point in a display of infinite width. */
12820 saved_current_buffer = current_buffer;
12821 current_buffer = XBUFFER (w->contents);
12822
12823 if (w == XWINDOW (selected_window))
12824 pt = PT;
12825 else
12826 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12827
12828 /* Move iterator to pt starting at cursor_row->start in
12829 a line with infinite width. */
12830 init_to_row_start (&it, w, cursor_row);
12831 it.last_visible_x = INFINITY;
12832 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12833 current_buffer = saved_current_buffer;
12834
12835 /* Position cursor in window. */
12836 if (!hscroll_relative_p && hscroll_step_abs == 0)
12837 hscroll = max (0, (it.current_x
12838 - (ITERATOR_AT_END_OF_LINE_P (&it)
12839 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12840 : (text_area_width / 2))))
12841 / FRAME_COLUMN_WIDTH (it.f);
12842 else if ((!row_r2l_p
12843 && w->cursor.x >= text_area_width - h_margin)
12844 || (row_r2l_p && w->cursor.x <= h_margin))
12845 {
12846 if (hscroll_relative_p)
12847 wanted_x = text_area_width * (1 - hscroll_step_rel)
12848 - h_margin;
12849 else
12850 wanted_x = text_area_width
12851 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12852 - h_margin;
12853 hscroll
12854 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12855 }
12856 else
12857 {
12858 if (hscroll_relative_p)
12859 wanted_x = text_area_width * hscroll_step_rel
12860 + h_margin;
12861 else
12862 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12863 + h_margin;
12864 hscroll
12865 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12866 }
12867 hscroll = max (hscroll, w->min_hscroll);
12868
12869 /* Don't prevent redisplay optimizations if hscroll
12870 hasn't changed, as it will unnecessarily slow down
12871 redisplay. */
12872 if (w->hscroll != hscroll)
12873 {
12874 struct buffer *b = XBUFFER (w->contents);
12875 b->prevent_redisplay_optimizations_p = true;
12876 w->hscroll = hscroll;
12877 hscrolled_p = true;
12878 }
12879 }
12880 }
12881
12882 window = w->next;
12883 }
12884
12885 /* Value is true if hscroll of any leaf window has been changed. */
12886 return hscrolled_p;
12887 }
12888
12889
12890 /* Set hscroll so that cursor is visible and not inside horizontal
12891 scroll margins for all windows in the tree rooted at WINDOW. See
12892 also hscroll_window_tree above. Value is true if any window's
12893 hscroll has been changed. If it has, desired matrices on the frame
12894 of WINDOW are cleared. */
12895
12896 static bool
12897 hscroll_windows (Lisp_Object window)
12898 {
12899 bool hscrolled_p = hscroll_window_tree (window);
12900 if (hscrolled_p)
12901 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12902 return hscrolled_p;
12903 }
12904
12905
12906 \f
12907 /************************************************************************
12908 Redisplay
12909 ************************************************************************/
12910
12911 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
12912 This is sometimes handy to have in a debugger session. */
12913
12914 #ifdef GLYPH_DEBUG
12915
12916 /* First and last unchanged row for try_window_id. */
12917
12918 static int debug_first_unchanged_at_end_vpos;
12919 static int debug_last_unchanged_at_beg_vpos;
12920
12921 /* Delta vpos and y. */
12922
12923 static int debug_dvpos, debug_dy;
12924
12925 /* Delta in characters and bytes for try_window_id. */
12926
12927 static ptrdiff_t debug_delta, debug_delta_bytes;
12928
12929 /* Values of window_end_pos and window_end_vpos at the end of
12930 try_window_id. */
12931
12932 static ptrdiff_t debug_end_vpos;
12933
12934 /* Append a string to W->desired_matrix->method. FMT is a printf
12935 format string. If trace_redisplay_p is true also printf the
12936 resulting string to stderr. */
12937
12938 static void debug_method_add (struct window *, char const *, ...)
12939 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12940
12941 static void
12942 debug_method_add (struct window *w, char const *fmt, ...)
12943 {
12944 void *ptr = w;
12945 char *method = w->desired_matrix->method;
12946 int len = strlen (method);
12947 int size = sizeof w->desired_matrix->method;
12948 int remaining = size - len - 1;
12949 va_list ap;
12950
12951 if (len && remaining)
12952 {
12953 method[len] = '|';
12954 --remaining, ++len;
12955 }
12956
12957 va_start (ap, fmt);
12958 vsnprintf (method + len, remaining + 1, fmt, ap);
12959 va_end (ap);
12960
12961 if (trace_redisplay_p)
12962 fprintf (stderr, "%p (%s): %s\n",
12963 ptr,
12964 ((BUFFERP (w->contents)
12965 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12966 ? SSDATA (BVAR (XBUFFER (w->contents), name))
12967 : "no buffer"),
12968 method + len);
12969 }
12970
12971 #endif /* GLYPH_DEBUG */
12972
12973
12974 /* Value is true if all changes in window W, which displays
12975 current_buffer, are in the text between START and END. START is a
12976 buffer position, END is given as a distance from Z. Used in
12977 redisplay_internal for display optimization. */
12978
12979 static bool
12980 text_outside_line_unchanged_p (struct window *w,
12981 ptrdiff_t start, ptrdiff_t end)
12982 {
12983 bool unchanged_p = true;
12984
12985 /* If text or overlays have changed, see where. */
12986 if (window_outdated (w))
12987 {
12988 /* Gap in the line? */
12989 if (GPT < start || Z - GPT < end)
12990 unchanged_p = false;
12991
12992 /* Changes start in front of the line, or end after it? */
12993 if (unchanged_p
12994 && (BEG_UNCHANGED < start - 1
12995 || END_UNCHANGED < end))
12996 unchanged_p = false;
12997
12998 /* If selective display, can't optimize if changes start at the
12999 beginning of the line. */
13000 if (unchanged_p
13001 && INTEGERP (BVAR (current_buffer, selective_display))
13002 && XINT (BVAR (current_buffer, selective_display)) > 0
13003 && (BEG_UNCHANGED < start || GPT <= start))
13004 unchanged_p = false;
13005
13006 /* If there are overlays at the start or end of the line, these
13007 may have overlay strings with newlines in them. A change at
13008 START, for instance, may actually concern the display of such
13009 overlay strings as well, and they are displayed on different
13010 lines. So, quickly rule out this case. (For the future, it
13011 might be desirable to implement something more telling than
13012 just BEG/END_UNCHANGED.) */
13013 if (unchanged_p)
13014 {
13015 if (BEG + BEG_UNCHANGED == start
13016 && overlay_touches_p (start))
13017 unchanged_p = false;
13018 if (END_UNCHANGED == end
13019 && overlay_touches_p (Z - end))
13020 unchanged_p = false;
13021 }
13022
13023 /* Under bidi reordering, adding or deleting a character in the
13024 beginning of a paragraph, before the first strong directional
13025 character, can change the base direction of the paragraph (unless
13026 the buffer specifies a fixed paragraph direction), which will
13027 require to redisplay the whole paragraph. It might be worthwhile
13028 to find the paragraph limits and widen the range of redisplayed
13029 lines to that, but for now just give up this optimization. */
13030 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13031 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13032 unchanged_p = false;
13033 }
13034
13035 return unchanged_p;
13036 }
13037
13038
13039 /* Do a frame update, taking possible shortcuts into account. This is
13040 the main external entry point for redisplay.
13041
13042 If the last redisplay displayed an echo area message and that message
13043 is no longer requested, we clear the echo area or bring back the
13044 mini-buffer if that is in use. */
13045
13046 void
13047 redisplay (void)
13048 {
13049 redisplay_internal ();
13050 }
13051
13052
13053 static Lisp_Object
13054 overlay_arrow_string_or_property (Lisp_Object var)
13055 {
13056 Lisp_Object val;
13057
13058 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13059 return val;
13060
13061 return Voverlay_arrow_string;
13062 }
13063
13064 /* Return true if there are any overlay-arrows in current_buffer. */
13065 static bool
13066 overlay_arrow_in_current_buffer_p (void)
13067 {
13068 Lisp_Object vlist;
13069
13070 for (vlist = Voverlay_arrow_variable_list;
13071 CONSP (vlist);
13072 vlist = XCDR (vlist))
13073 {
13074 Lisp_Object var = XCAR (vlist);
13075 Lisp_Object val;
13076
13077 if (!SYMBOLP (var))
13078 continue;
13079 val = find_symbol_value (var);
13080 if (MARKERP (val)
13081 && current_buffer == XMARKER (val)->buffer)
13082 return true;
13083 }
13084 return false;
13085 }
13086
13087
13088 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13089 has changed. */
13090
13091 static bool
13092 overlay_arrows_changed_p (void)
13093 {
13094 Lisp_Object vlist;
13095
13096 for (vlist = Voverlay_arrow_variable_list;
13097 CONSP (vlist);
13098 vlist = XCDR (vlist))
13099 {
13100 Lisp_Object var = XCAR (vlist);
13101 Lisp_Object val, pstr;
13102
13103 if (!SYMBOLP (var))
13104 continue;
13105 val = find_symbol_value (var);
13106 if (!MARKERP (val))
13107 continue;
13108 if (! EQ (COERCE_MARKER (val),
13109 Fget (var, Qlast_arrow_position))
13110 || ! (pstr = overlay_arrow_string_or_property (var),
13111 EQ (pstr, Fget (var, Qlast_arrow_string))))
13112 return true;
13113 }
13114 return false;
13115 }
13116
13117 /* Mark overlay arrows to be updated on next redisplay. */
13118
13119 static void
13120 update_overlay_arrows (int up_to_date)
13121 {
13122 Lisp_Object vlist;
13123
13124 for (vlist = Voverlay_arrow_variable_list;
13125 CONSP (vlist);
13126 vlist = XCDR (vlist))
13127 {
13128 Lisp_Object var = XCAR (vlist);
13129
13130 if (!SYMBOLP (var))
13131 continue;
13132
13133 if (up_to_date > 0)
13134 {
13135 Lisp_Object val = find_symbol_value (var);
13136 Fput (var, Qlast_arrow_position,
13137 COERCE_MARKER (val));
13138 Fput (var, Qlast_arrow_string,
13139 overlay_arrow_string_or_property (var));
13140 }
13141 else if (up_to_date < 0
13142 || !NILP (Fget (var, Qlast_arrow_position)))
13143 {
13144 Fput (var, Qlast_arrow_position, Qt);
13145 Fput (var, Qlast_arrow_string, Qt);
13146 }
13147 }
13148 }
13149
13150
13151 /* Return overlay arrow string to display at row.
13152 Return integer (bitmap number) for arrow bitmap in left fringe.
13153 Return nil if no overlay arrow. */
13154
13155 static Lisp_Object
13156 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13157 {
13158 Lisp_Object vlist;
13159
13160 for (vlist = Voverlay_arrow_variable_list;
13161 CONSP (vlist);
13162 vlist = XCDR (vlist))
13163 {
13164 Lisp_Object var = XCAR (vlist);
13165 Lisp_Object val;
13166
13167 if (!SYMBOLP (var))
13168 continue;
13169
13170 val = find_symbol_value (var);
13171
13172 if (MARKERP (val)
13173 && current_buffer == XMARKER (val)->buffer
13174 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13175 {
13176 if (FRAME_WINDOW_P (it->f)
13177 /* FIXME: if ROW->reversed_p is set, this should test
13178 the right fringe, not the left one. */
13179 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13180 {
13181 #ifdef HAVE_WINDOW_SYSTEM
13182 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13183 {
13184 int fringe_bitmap = lookup_fringe_bitmap (val);
13185 if (fringe_bitmap != 0)
13186 return make_number (fringe_bitmap);
13187 }
13188 #endif
13189 return make_number (-1); /* Use default arrow bitmap. */
13190 }
13191 return overlay_arrow_string_or_property (var);
13192 }
13193 }
13194
13195 return Qnil;
13196 }
13197
13198 /* Return true if point moved out of or into a composition. Otherwise
13199 return false. PREV_BUF and PREV_PT are the last point buffer and
13200 position. BUF and PT are the current point buffer and position. */
13201
13202 static bool
13203 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13204 struct buffer *buf, ptrdiff_t pt)
13205 {
13206 ptrdiff_t start, end;
13207 Lisp_Object prop;
13208 Lisp_Object buffer;
13209
13210 XSETBUFFER (buffer, buf);
13211 /* Check a composition at the last point if point moved within the
13212 same buffer. */
13213 if (prev_buf == buf)
13214 {
13215 if (prev_pt == pt)
13216 /* Point didn't move. */
13217 return false;
13218
13219 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13220 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13221 && composition_valid_p (start, end, prop)
13222 && start < prev_pt && end > prev_pt)
13223 /* The last point was within the composition. Return true iff
13224 point moved out of the composition. */
13225 return (pt <= start || pt >= end);
13226 }
13227
13228 /* Check a composition at the current point. */
13229 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13230 && find_composition (pt, -1, &start, &end, &prop, buffer)
13231 && composition_valid_p (start, end, prop)
13232 && start < pt && end > pt);
13233 }
13234
13235 /* Reconsider the clip changes of buffer which is displayed in W. */
13236
13237 static void
13238 reconsider_clip_changes (struct window *w)
13239 {
13240 struct buffer *b = XBUFFER (w->contents);
13241
13242 if (b->clip_changed
13243 && w->window_end_valid
13244 && w->current_matrix->buffer == b
13245 && w->current_matrix->zv == BUF_ZV (b)
13246 && w->current_matrix->begv == BUF_BEGV (b))
13247 b->clip_changed = false;
13248
13249 /* If display wasn't paused, and W is not a tool bar window, see if
13250 point has been moved into or out of a composition. In that case,
13251 set b->clip_changed to force updating the screen. If
13252 b->clip_changed has already been set, skip this check. */
13253 if (!b->clip_changed && w->window_end_valid)
13254 {
13255 ptrdiff_t pt = (w == XWINDOW (selected_window)
13256 ? PT : marker_position (w->pointm));
13257
13258 if ((w->current_matrix->buffer != b || pt != w->last_point)
13259 && check_point_in_composition (w->current_matrix->buffer,
13260 w->last_point, b, pt))
13261 b->clip_changed = true;
13262 }
13263 }
13264
13265 static void
13266 propagate_buffer_redisplay (void)
13267 { /* Resetting b->text->redisplay is problematic!
13268 We can't just reset it in the case that some window that displays
13269 it has not been redisplayed; and such a window can stay
13270 unredisplayed for a long time if it's currently invisible.
13271 But we do want to reset it at the end of redisplay otherwise
13272 its displayed windows will keep being redisplayed over and over
13273 again.
13274 So we copy all b->text->redisplay flags up to their windows here,
13275 such that mark_window_display_accurate can safely reset
13276 b->text->redisplay. */
13277 Lisp_Object ws = window_list ();
13278 for (; CONSP (ws); ws = XCDR (ws))
13279 {
13280 struct window *thisw = XWINDOW (XCAR (ws));
13281 struct buffer *thisb = XBUFFER (thisw->contents);
13282 if (thisb->text->redisplay)
13283 thisw->redisplay = true;
13284 }
13285 }
13286
13287 #define STOP_POLLING \
13288 do { if (! polling_stopped_here) stop_polling (); \
13289 polling_stopped_here = true; } while (false)
13290
13291 #define RESUME_POLLING \
13292 do { if (polling_stopped_here) start_polling (); \
13293 polling_stopped_here = false; } while (false)
13294
13295
13296 /* Perhaps in the future avoid recentering windows if it
13297 is not necessary; currently that causes some problems. */
13298
13299 static void
13300 redisplay_internal (void)
13301 {
13302 struct window *w = XWINDOW (selected_window);
13303 struct window *sw;
13304 struct frame *fr;
13305 bool pending;
13306 bool must_finish = false, match_p;
13307 struct text_pos tlbufpos, tlendpos;
13308 int number_of_visible_frames;
13309 ptrdiff_t count;
13310 struct frame *sf;
13311 bool polling_stopped_here = false;
13312 Lisp_Object tail, frame;
13313
13314 /* True means redisplay has to consider all windows on all
13315 frames. False, only selected_window is considered. */
13316 bool consider_all_windows_p;
13317
13318 /* True means redisplay has to redisplay the miniwindow. */
13319 bool update_miniwindow_p = false;
13320
13321 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13322
13323 /* No redisplay if running in batch mode or frame is not yet fully
13324 initialized, or redisplay is explicitly turned off by setting
13325 Vinhibit_redisplay. */
13326 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13327 || !NILP (Vinhibit_redisplay))
13328 return;
13329
13330 /* Don't examine these until after testing Vinhibit_redisplay.
13331 When Emacs is shutting down, perhaps because its connection to
13332 X has dropped, we should not look at them at all. */
13333 fr = XFRAME (w->frame);
13334 sf = SELECTED_FRAME ();
13335
13336 if (!fr->glyphs_initialized_p)
13337 return;
13338
13339 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13340 if (popup_activated ())
13341 return;
13342 #endif
13343
13344 /* I don't think this happens but let's be paranoid. */
13345 if (redisplaying_p)
13346 return;
13347
13348 /* Record a function that clears redisplaying_p
13349 when we leave this function. */
13350 count = SPECPDL_INDEX ();
13351 record_unwind_protect_void (unwind_redisplay);
13352 redisplaying_p = true;
13353 specbind (Qinhibit_free_realized_faces, Qnil);
13354
13355 /* Record this function, so it appears on the profiler's backtraces. */
13356 record_in_backtrace (Qredisplay_internal, 0, 0);
13357
13358 FOR_EACH_FRAME (tail, frame)
13359 XFRAME (frame)->already_hscrolled_p = false;
13360
13361 retry:
13362 /* Remember the currently selected window. */
13363 sw = w;
13364
13365 pending = false;
13366 forget_escape_and_glyphless_faces ();
13367
13368 /* If face_change, init_iterator will free all realized faces, which
13369 includes the faces referenced from current matrices. So, we
13370 can't reuse current matrices in this case. */
13371 if (face_change)
13372 windows_or_buffers_changed = 47;
13373
13374 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13375 && FRAME_TTY (sf)->previous_frame != sf)
13376 {
13377 /* Since frames on a single ASCII terminal share the same
13378 display area, displaying a different frame means redisplay
13379 the whole thing. */
13380 SET_FRAME_GARBAGED (sf);
13381 #ifndef DOS_NT
13382 set_tty_color_mode (FRAME_TTY (sf), sf);
13383 #endif
13384 FRAME_TTY (sf)->previous_frame = sf;
13385 }
13386
13387 /* Set the visible flags for all frames. Do this before checking for
13388 resized or garbaged frames; they want to know if their frames are
13389 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13390 number_of_visible_frames = 0;
13391
13392 FOR_EACH_FRAME (tail, frame)
13393 {
13394 struct frame *f = XFRAME (frame);
13395
13396 if (FRAME_VISIBLE_P (f))
13397 {
13398 ++number_of_visible_frames;
13399 /* Adjust matrices for visible frames only. */
13400 if (f->fonts_changed)
13401 {
13402 adjust_frame_glyphs (f);
13403 /* Disable all redisplay optimizations for this frame.
13404 This is because adjust_frame_glyphs resets the
13405 enabled_p flag for all glyph rows of all windows, so
13406 many optimizations will fail anyway, and some might
13407 fail to test that flag and do bogus things as
13408 result. */
13409 SET_FRAME_GARBAGED (f);
13410 f->fonts_changed = false;
13411 }
13412 /* If cursor type has been changed on the frame
13413 other than selected, consider all frames. */
13414 if (f != sf && f->cursor_type_changed)
13415 update_mode_lines = 31;
13416 }
13417 clear_desired_matrices (f);
13418 }
13419
13420 /* Notice any pending interrupt request to change frame size. */
13421 do_pending_window_change (true);
13422
13423 /* do_pending_window_change could change the selected_window due to
13424 frame resizing which makes the selected window too small. */
13425 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13426 sw = w;
13427
13428 /* Clear frames marked as garbaged. */
13429 clear_garbaged_frames ();
13430
13431 /* Build menubar and tool-bar items. */
13432 if (NILP (Vmemory_full))
13433 prepare_menu_bars ();
13434
13435 reconsider_clip_changes (w);
13436
13437 /* In most cases selected window displays current buffer. */
13438 match_p = XBUFFER (w->contents) == current_buffer;
13439 if (match_p)
13440 {
13441 /* Detect case that we need to write or remove a star in the mode line. */
13442 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13443 w->update_mode_line = true;
13444
13445 if (mode_line_update_needed (w))
13446 w->update_mode_line = true;
13447
13448 /* If reconsider_clip_changes above decided that the narrowing
13449 in the current buffer changed, make sure all other windows
13450 showing that buffer will be redisplayed. */
13451 if (current_buffer->clip_changed)
13452 bset_update_mode_line (current_buffer);
13453 }
13454
13455 /* Normally the message* functions will have already displayed and
13456 updated the echo area, but the frame may have been trashed, or
13457 the update may have been preempted, so display the echo area
13458 again here. Checking message_cleared_p captures the case that
13459 the echo area should be cleared. */
13460 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13461 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13462 || (message_cleared_p
13463 && minibuf_level == 0
13464 /* If the mini-window is currently selected, this means the
13465 echo-area doesn't show through. */
13466 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13467 {
13468 echo_area_display (false);
13469
13470 if (message_cleared_p)
13471 update_miniwindow_p = true;
13472
13473 must_finish = true;
13474
13475 /* If we don't display the current message, don't clear the
13476 message_cleared_p flag, because, if we did, we wouldn't clear
13477 the echo area in the next redisplay which doesn't preserve
13478 the echo area. */
13479 if (!display_last_displayed_message_p)
13480 message_cleared_p = false;
13481 }
13482 else if (EQ (selected_window, minibuf_window)
13483 && (current_buffer->clip_changed || window_outdated (w))
13484 && resize_mini_window (w, false))
13485 {
13486 /* Resized active mini-window to fit the size of what it is
13487 showing if its contents might have changed. */
13488 must_finish = true;
13489
13490 /* If window configuration was changed, frames may have been
13491 marked garbaged. Clear them or we will experience
13492 surprises wrt scrolling. */
13493 clear_garbaged_frames ();
13494 }
13495
13496 if (windows_or_buffers_changed && !update_mode_lines)
13497 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13498 only the windows's contents needs to be refreshed, or whether the
13499 mode-lines also need a refresh. */
13500 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13501 ? REDISPLAY_SOME : 32);
13502
13503 /* If specs for an arrow have changed, do thorough redisplay
13504 to ensure we remove any arrow that should no longer exist. */
13505 if (overlay_arrows_changed_p ())
13506 /* Apparently, this is the only case where we update other windows,
13507 without updating other mode-lines. */
13508 windows_or_buffers_changed = 49;
13509
13510 consider_all_windows_p = (update_mode_lines
13511 || windows_or_buffers_changed);
13512
13513 #define AINC(a,i) \
13514 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13515 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13516
13517 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13518 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13519
13520 /* Optimize the case that only the line containing the cursor in the
13521 selected window has changed. Variables starting with this_ are
13522 set in display_line and record information about the line
13523 containing the cursor. */
13524 tlbufpos = this_line_start_pos;
13525 tlendpos = this_line_end_pos;
13526 if (!consider_all_windows_p
13527 && CHARPOS (tlbufpos) > 0
13528 && !w->update_mode_line
13529 && !current_buffer->clip_changed
13530 && !current_buffer->prevent_redisplay_optimizations_p
13531 && FRAME_VISIBLE_P (XFRAME (w->frame))
13532 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13533 && !XFRAME (w->frame)->cursor_type_changed
13534 /* Make sure recorded data applies to current buffer, etc. */
13535 && this_line_buffer == current_buffer
13536 && match_p
13537 && !w->force_start
13538 && !w->optional_new_start
13539 /* Point must be on the line that we have info recorded about. */
13540 && PT >= CHARPOS (tlbufpos)
13541 && PT <= Z - CHARPOS (tlendpos)
13542 /* All text outside that line, including its final newline,
13543 must be unchanged. */
13544 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13545 CHARPOS (tlendpos)))
13546 {
13547 if (CHARPOS (tlbufpos) > BEGV
13548 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13549 && (CHARPOS (tlbufpos) == ZV
13550 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13551 /* Former continuation line has disappeared by becoming empty. */
13552 goto cancel;
13553 else if (window_outdated (w) || MINI_WINDOW_P (w))
13554 {
13555 /* We have to handle the case of continuation around a
13556 wide-column character (see the comment in indent.c around
13557 line 1340).
13558
13559 For instance, in the following case:
13560
13561 -------- Insert --------
13562 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13563 J_I_ ==> J_I_ `^^' are cursors.
13564 ^^ ^^
13565 -------- --------
13566
13567 As we have to redraw the line above, we cannot use this
13568 optimization. */
13569
13570 struct it it;
13571 int line_height_before = this_line_pixel_height;
13572
13573 /* Note that start_display will handle the case that the
13574 line starting at tlbufpos is a continuation line. */
13575 start_display (&it, w, tlbufpos);
13576
13577 /* Implementation note: It this still necessary? */
13578 if (it.current_x != this_line_start_x)
13579 goto cancel;
13580
13581 TRACE ((stderr, "trying display optimization 1\n"));
13582 w->cursor.vpos = -1;
13583 overlay_arrow_seen = false;
13584 it.vpos = this_line_vpos;
13585 it.current_y = this_line_y;
13586 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13587 display_line (&it);
13588
13589 /* If line contains point, is not continued,
13590 and ends at same distance from eob as before, we win. */
13591 if (w->cursor.vpos >= 0
13592 /* Line is not continued, otherwise this_line_start_pos
13593 would have been set to 0 in display_line. */
13594 && CHARPOS (this_line_start_pos)
13595 /* Line ends as before. */
13596 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13597 /* Line has same height as before. Otherwise other lines
13598 would have to be shifted up or down. */
13599 && this_line_pixel_height == line_height_before)
13600 {
13601 /* If this is not the window's last line, we must adjust
13602 the charstarts of the lines below. */
13603 if (it.current_y < it.last_visible_y)
13604 {
13605 struct glyph_row *row
13606 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13607 ptrdiff_t delta, delta_bytes;
13608
13609 /* We used to distinguish between two cases here,
13610 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13611 when the line ends in a newline or the end of the
13612 buffer's accessible portion. But both cases did
13613 the same, so they were collapsed. */
13614 delta = (Z
13615 - CHARPOS (tlendpos)
13616 - MATRIX_ROW_START_CHARPOS (row));
13617 delta_bytes = (Z_BYTE
13618 - BYTEPOS (tlendpos)
13619 - MATRIX_ROW_START_BYTEPOS (row));
13620
13621 increment_matrix_positions (w->current_matrix,
13622 this_line_vpos + 1,
13623 w->current_matrix->nrows,
13624 delta, delta_bytes);
13625 }
13626
13627 /* If this row displays text now but previously didn't,
13628 or vice versa, w->window_end_vpos may have to be
13629 adjusted. */
13630 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13631 {
13632 if (w->window_end_vpos < this_line_vpos)
13633 w->window_end_vpos = this_line_vpos;
13634 }
13635 else if (w->window_end_vpos == this_line_vpos
13636 && this_line_vpos > 0)
13637 w->window_end_vpos = this_line_vpos - 1;
13638 w->window_end_valid = false;
13639
13640 /* Update hint: No need to try to scroll in update_window. */
13641 w->desired_matrix->no_scrolling_p = true;
13642
13643 #ifdef GLYPH_DEBUG
13644 *w->desired_matrix->method = 0;
13645 debug_method_add (w, "optimization 1");
13646 #endif
13647 #ifdef HAVE_WINDOW_SYSTEM
13648 update_window_fringes (w, false);
13649 #endif
13650 goto update;
13651 }
13652 else
13653 goto cancel;
13654 }
13655 else if (/* Cursor position hasn't changed. */
13656 PT == w->last_point
13657 /* Make sure the cursor was last displayed
13658 in this window. Otherwise we have to reposition it. */
13659
13660 /* PXW: Must be converted to pixels, probably. */
13661 && 0 <= w->cursor.vpos
13662 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13663 {
13664 if (!must_finish)
13665 {
13666 do_pending_window_change (true);
13667 /* If selected_window changed, redisplay again. */
13668 if (WINDOWP (selected_window)
13669 && (w = XWINDOW (selected_window)) != sw)
13670 goto retry;
13671
13672 /* We used to always goto end_of_redisplay here, but this
13673 isn't enough if we have a blinking cursor. */
13674 if (w->cursor_off_p == w->last_cursor_off_p)
13675 goto end_of_redisplay;
13676 }
13677 goto update;
13678 }
13679 /* If highlighting the region, or if the cursor is in the echo area,
13680 then we can't just move the cursor. */
13681 else if (NILP (Vshow_trailing_whitespace)
13682 && !cursor_in_echo_area)
13683 {
13684 struct it it;
13685 struct glyph_row *row;
13686
13687 /* Skip from tlbufpos to PT and see where it is. Note that
13688 PT may be in invisible text. If so, we will end at the
13689 next visible position. */
13690 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13691 NULL, DEFAULT_FACE_ID);
13692 it.current_x = this_line_start_x;
13693 it.current_y = this_line_y;
13694 it.vpos = this_line_vpos;
13695
13696 /* The call to move_it_to stops in front of PT, but
13697 moves over before-strings. */
13698 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13699
13700 if (it.vpos == this_line_vpos
13701 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13702 row->enabled_p))
13703 {
13704 eassert (this_line_vpos == it.vpos);
13705 eassert (this_line_y == it.current_y);
13706 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13707 #ifdef GLYPH_DEBUG
13708 *w->desired_matrix->method = 0;
13709 debug_method_add (w, "optimization 3");
13710 #endif
13711 goto update;
13712 }
13713 else
13714 goto cancel;
13715 }
13716
13717 cancel:
13718 /* Text changed drastically or point moved off of line. */
13719 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13720 }
13721
13722 CHARPOS (this_line_start_pos) = 0;
13723 ++clear_face_cache_count;
13724 #ifdef HAVE_WINDOW_SYSTEM
13725 ++clear_image_cache_count;
13726 #endif
13727
13728 /* Build desired matrices, and update the display. If
13729 consider_all_windows_p, do it for all windows on all frames.
13730 Otherwise do it for selected_window, only. */
13731
13732 if (consider_all_windows_p)
13733 {
13734 FOR_EACH_FRAME (tail, frame)
13735 XFRAME (frame)->updated_p = false;
13736
13737 propagate_buffer_redisplay ();
13738
13739 FOR_EACH_FRAME (tail, frame)
13740 {
13741 struct frame *f = XFRAME (frame);
13742
13743 /* We don't have to do anything for unselected terminal
13744 frames. */
13745 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13746 && !EQ (FRAME_TTY (f)->top_frame, frame))
13747 continue;
13748
13749 retry_frame:
13750 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13751 {
13752 bool gcscrollbars
13753 /* Only GC scrollbars when we redisplay the whole frame. */
13754 = f->redisplay || !REDISPLAY_SOME_P ();
13755 /* Mark all the scroll bars to be removed; we'll redeem
13756 the ones we want when we redisplay their windows. */
13757 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13758 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13759
13760 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13761 redisplay_windows (FRAME_ROOT_WINDOW (f));
13762 /* Remember that the invisible frames need to be redisplayed next
13763 time they're visible. */
13764 else if (!REDISPLAY_SOME_P ())
13765 f->redisplay = true;
13766
13767 /* The X error handler may have deleted that frame. */
13768 if (!FRAME_LIVE_P (f))
13769 continue;
13770
13771 /* Any scroll bars which redisplay_windows should have
13772 nuked should now go away. */
13773 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13774 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13775
13776 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13777 {
13778 /* If fonts changed on visible frame, display again. */
13779 if (f->fonts_changed)
13780 {
13781 adjust_frame_glyphs (f);
13782 /* Disable all redisplay optimizations for this
13783 frame. For the reasons, see the comment near
13784 the previous call to adjust_frame_glyphs above. */
13785 SET_FRAME_GARBAGED (f);
13786 f->fonts_changed = false;
13787 goto retry_frame;
13788 }
13789
13790 /* See if we have to hscroll. */
13791 if (!f->already_hscrolled_p)
13792 {
13793 f->already_hscrolled_p = true;
13794 if (hscroll_windows (f->root_window))
13795 goto retry_frame;
13796 }
13797
13798 /* Prevent various kinds of signals during display
13799 update. stdio is not robust about handling
13800 signals, which can cause an apparent I/O error. */
13801 if (interrupt_input)
13802 unrequest_sigio ();
13803 STOP_POLLING;
13804
13805 pending |= update_frame (f, false, false);
13806 f->cursor_type_changed = false;
13807 f->updated_p = true;
13808 }
13809 }
13810 }
13811
13812 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13813
13814 if (!pending)
13815 {
13816 /* Do the mark_window_display_accurate after all windows have
13817 been redisplayed because this call resets flags in buffers
13818 which are needed for proper redisplay. */
13819 FOR_EACH_FRAME (tail, frame)
13820 {
13821 struct frame *f = XFRAME (frame);
13822 if (f->updated_p)
13823 {
13824 f->redisplay = false;
13825 mark_window_display_accurate (f->root_window, true);
13826 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13827 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13828 }
13829 }
13830 }
13831 }
13832 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13833 {
13834 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13835 struct frame *mini_frame;
13836
13837 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13838 /* Use list_of_error, not Qerror, so that
13839 we catch only errors and don't run the debugger. */
13840 internal_condition_case_1 (redisplay_window_1, selected_window,
13841 list_of_error,
13842 redisplay_window_error);
13843 if (update_miniwindow_p)
13844 internal_condition_case_1 (redisplay_window_1, mini_window,
13845 list_of_error,
13846 redisplay_window_error);
13847
13848 /* Compare desired and current matrices, perform output. */
13849
13850 update:
13851 /* If fonts changed, display again. */
13852 if (sf->fonts_changed)
13853 goto retry;
13854
13855 /* Prevent various kinds of signals during display update.
13856 stdio is not robust about handling signals,
13857 which can cause an apparent I/O error. */
13858 if (interrupt_input)
13859 unrequest_sigio ();
13860 STOP_POLLING;
13861
13862 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13863 {
13864 if (hscroll_windows (selected_window))
13865 goto retry;
13866
13867 XWINDOW (selected_window)->must_be_updated_p = true;
13868 pending = update_frame (sf, false, false);
13869 sf->cursor_type_changed = false;
13870 }
13871
13872 /* We may have called echo_area_display at the top of this
13873 function. If the echo area is on another frame, that may
13874 have put text on a frame other than the selected one, so the
13875 above call to update_frame would not have caught it. Catch
13876 it here. */
13877 mini_window = FRAME_MINIBUF_WINDOW (sf);
13878 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13879
13880 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13881 {
13882 XWINDOW (mini_window)->must_be_updated_p = true;
13883 pending |= update_frame (mini_frame, false, false);
13884 mini_frame->cursor_type_changed = false;
13885 if (!pending && hscroll_windows (mini_window))
13886 goto retry;
13887 }
13888 }
13889
13890 /* If display was paused because of pending input, make sure we do a
13891 thorough update the next time. */
13892 if (pending)
13893 {
13894 /* Prevent the optimization at the beginning of
13895 redisplay_internal that tries a single-line update of the
13896 line containing the cursor in the selected window. */
13897 CHARPOS (this_line_start_pos) = 0;
13898
13899 /* Let the overlay arrow be updated the next time. */
13900 update_overlay_arrows (0);
13901
13902 /* If we pause after scrolling, some rows in the current
13903 matrices of some windows are not valid. */
13904 if (!WINDOW_FULL_WIDTH_P (w)
13905 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13906 update_mode_lines = 36;
13907 }
13908 else
13909 {
13910 if (!consider_all_windows_p)
13911 {
13912 /* This has already been done above if
13913 consider_all_windows_p is set. */
13914 if (XBUFFER (w->contents)->text->redisplay
13915 && buffer_window_count (XBUFFER (w->contents)) > 1)
13916 /* This can happen if b->text->redisplay was set during
13917 jit-lock. */
13918 propagate_buffer_redisplay ();
13919 mark_window_display_accurate_1 (w, true);
13920
13921 /* Say overlay arrows are up to date. */
13922 update_overlay_arrows (1);
13923
13924 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13925 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13926 }
13927
13928 update_mode_lines = 0;
13929 windows_or_buffers_changed = 0;
13930 }
13931
13932 /* Start SIGIO interrupts coming again. Having them off during the
13933 code above makes it less likely one will discard output, but not
13934 impossible, since there might be stuff in the system buffer here.
13935 But it is much hairier to try to do anything about that. */
13936 if (interrupt_input)
13937 request_sigio ();
13938 RESUME_POLLING;
13939
13940 /* If a frame has become visible which was not before, redisplay
13941 again, so that we display it. Expose events for such a frame
13942 (which it gets when becoming visible) don't call the parts of
13943 redisplay constructing glyphs, so simply exposing a frame won't
13944 display anything in this case. So, we have to display these
13945 frames here explicitly. */
13946 if (!pending)
13947 {
13948 int new_count = 0;
13949
13950 FOR_EACH_FRAME (tail, frame)
13951 {
13952 if (XFRAME (frame)->visible)
13953 new_count++;
13954 }
13955
13956 if (new_count != number_of_visible_frames)
13957 windows_or_buffers_changed = 52;
13958 }
13959
13960 /* Change frame size now if a change is pending. */
13961 do_pending_window_change (true);
13962
13963 /* If we just did a pending size change, or have additional
13964 visible frames, or selected_window changed, redisplay again. */
13965 if ((windows_or_buffers_changed && !pending)
13966 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13967 goto retry;
13968
13969 /* Clear the face and image caches.
13970
13971 We used to do this only if consider_all_windows_p. But the cache
13972 needs to be cleared if a timer creates images in the current
13973 buffer (e.g. the test case in Bug#6230). */
13974
13975 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13976 {
13977 clear_face_cache (false);
13978 clear_face_cache_count = 0;
13979 }
13980
13981 #ifdef HAVE_WINDOW_SYSTEM
13982 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13983 {
13984 clear_image_caches (Qnil);
13985 clear_image_cache_count = 0;
13986 }
13987 #endif /* HAVE_WINDOW_SYSTEM */
13988
13989 end_of_redisplay:
13990 #ifdef HAVE_NS
13991 ns_set_doc_edited ();
13992 #endif
13993 if (interrupt_input && interrupts_deferred)
13994 request_sigio ();
13995
13996 unbind_to (count, Qnil);
13997 RESUME_POLLING;
13998 }
13999
14000
14001 /* Redisplay, but leave alone any recent echo area message unless
14002 another message has been requested in its place.
14003
14004 This is useful in situations where you need to redisplay but no
14005 user action has occurred, making it inappropriate for the message
14006 area to be cleared. See tracking_off and
14007 wait_reading_process_output for examples of these situations.
14008
14009 FROM_WHERE is an integer saying from where this function was
14010 called. This is useful for debugging. */
14011
14012 void
14013 redisplay_preserve_echo_area (int from_where)
14014 {
14015 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14016
14017 if (!NILP (echo_area_buffer[1]))
14018 {
14019 /* We have a previously displayed message, but no current
14020 message. Redisplay the previous message. */
14021 display_last_displayed_message_p = true;
14022 redisplay_internal ();
14023 display_last_displayed_message_p = false;
14024 }
14025 else
14026 redisplay_internal ();
14027
14028 flush_frame (SELECTED_FRAME ());
14029 }
14030
14031
14032 /* Function registered with record_unwind_protect in redisplay_internal. */
14033
14034 static void
14035 unwind_redisplay (void)
14036 {
14037 redisplaying_p = false;
14038 }
14039
14040
14041 /* Mark the display of leaf window W as accurate or inaccurate.
14042 If ACCURATE_P, mark display of W as accurate.
14043 If !ACCURATE_P, arrange for W to be redisplayed the next
14044 time redisplay_internal is called. */
14045
14046 static void
14047 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14048 {
14049 struct buffer *b = XBUFFER (w->contents);
14050
14051 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14052 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14053 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14054
14055 if (accurate_p)
14056 {
14057 b->clip_changed = false;
14058 b->prevent_redisplay_optimizations_p = false;
14059 eassert (buffer_window_count (b) > 0);
14060 /* Resetting b->text->redisplay is problematic!
14061 In order to make it safer to do it here, redisplay_internal must
14062 have copied all b->text->redisplay to their respective windows. */
14063 b->text->redisplay = false;
14064
14065 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14066 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14067 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14068 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14069
14070 w->current_matrix->buffer = b;
14071 w->current_matrix->begv = BUF_BEGV (b);
14072 w->current_matrix->zv = BUF_ZV (b);
14073
14074 w->last_cursor_vpos = w->cursor.vpos;
14075 w->last_cursor_off_p = w->cursor_off_p;
14076
14077 if (w == XWINDOW (selected_window))
14078 w->last_point = BUF_PT (b);
14079 else
14080 w->last_point = marker_position (w->pointm);
14081
14082 w->window_end_valid = true;
14083 w->update_mode_line = false;
14084 }
14085
14086 w->redisplay = !accurate_p;
14087 }
14088
14089
14090 /* Mark the display of windows in the window tree rooted at WINDOW as
14091 accurate or inaccurate. If ACCURATE_P, mark display of
14092 windows as accurate. If !ACCURATE_P, arrange for windows to
14093 be redisplayed the next time redisplay_internal is called. */
14094
14095 void
14096 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14097 {
14098 struct window *w;
14099
14100 for (; !NILP (window); window = w->next)
14101 {
14102 w = XWINDOW (window);
14103 if (WINDOWP (w->contents))
14104 mark_window_display_accurate (w->contents, accurate_p);
14105 else
14106 mark_window_display_accurate_1 (w, accurate_p);
14107 }
14108
14109 if (accurate_p)
14110 update_overlay_arrows (1);
14111 else
14112 /* Force a thorough redisplay the next time by setting
14113 last_arrow_position and last_arrow_string to t, which is
14114 unequal to any useful value of Voverlay_arrow_... */
14115 update_overlay_arrows (-1);
14116 }
14117
14118
14119 /* Return value in display table DP (Lisp_Char_Table *) for character
14120 C. Since a display table doesn't have any parent, we don't have to
14121 follow parent. Do not call this function directly but use the
14122 macro DISP_CHAR_VECTOR. */
14123
14124 Lisp_Object
14125 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14126 {
14127 Lisp_Object val;
14128
14129 if (ASCII_CHAR_P (c))
14130 {
14131 val = dp->ascii;
14132 if (SUB_CHAR_TABLE_P (val))
14133 val = XSUB_CHAR_TABLE (val)->contents[c];
14134 }
14135 else
14136 {
14137 Lisp_Object table;
14138
14139 XSETCHAR_TABLE (table, dp);
14140 val = char_table_ref (table, c);
14141 }
14142 if (NILP (val))
14143 val = dp->defalt;
14144 return val;
14145 }
14146
14147
14148 \f
14149 /***********************************************************************
14150 Window Redisplay
14151 ***********************************************************************/
14152
14153 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14154
14155 static void
14156 redisplay_windows (Lisp_Object window)
14157 {
14158 while (!NILP (window))
14159 {
14160 struct window *w = XWINDOW (window);
14161
14162 if (WINDOWP (w->contents))
14163 redisplay_windows (w->contents);
14164 else if (BUFFERP (w->contents))
14165 {
14166 displayed_buffer = XBUFFER (w->contents);
14167 /* Use list_of_error, not Qerror, so that
14168 we catch only errors and don't run the debugger. */
14169 internal_condition_case_1 (redisplay_window_0, window,
14170 list_of_error,
14171 redisplay_window_error);
14172 }
14173
14174 window = w->next;
14175 }
14176 }
14177
14178 static Lisp_Object
14179 redisplay_window_error (Lisp_Object ignore)
14180 {
14181 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14182 return Qnil;
14183 }
14184
14185 static Lisp_Object
14186 redisplay_window_0 (Lisp_Object window)
14187 {
14188 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14189 redisplay_window (window, false);
14190 return Qnil;
14191 }
14192
14193 static Lisp_Object
14194 redisplay_window_1 (Lisp_Object window)
14195 {
14196 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14197 redisplay_window (window, true);
14198 return Qnil;
14199 }
14200 \f
14201
14202 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14203 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14204 which positions recorded in ROW differ from current buffer
14205 positions.
14206
14207 Return true iff cursor is on this row. */
14208
14209 static bool
14210 set_cursor_from_row (struct window *w, struct glyph_row *row,
14211 struct glyph_matrix *matrix,
14212 ptrdiff_t delta, ptrdiff_t delta_bytes,
14213 int dy, int dvpos)
14214 {
14215 struct glyph *glyph = row->glyphs[TEXT_AREA];
14216 struct glyph *end = glyph + row->used[TEXT_AREA];
14217 struct glyph *cursor = NULL;
14218 /* The last known character position in row. */
14219 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14220 int x = row->x;
14221 ptrdiff_t pt_old = PT - delta;
14222 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14223 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14224 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14225 /* A glyph beyond the edge of TEXT_AREA which we should never
14226 touch. */
14227 struct glyph *glyphs_end = end;
14228 /* True means we've found a match for cursor position, but that
14229 glyph has the avoid_cursor_p flag set. */
14230 bool match_with_avoid_cursor = false;
14231 /* True means we've seen at least one glyph that came from a
14232 display string. */
14233 bool string_seen = false;
14234 /* Largest and smallest buffer positions seen so far during scan of
14235 glyph row. */
14236 ptrdiff_t bpos_max = pos_before;
14237 ptrdiff_t bpos_min = pos_after;
14238 /* Last buffer position covered by an overlay string with an integer
14239 `cursor' property. */
14240 ptrdiff_t bpos_covered = 0;
14241 /* True means the display string on which to display the cursor
14242 comes from a text property, not from an overlay. */
14243 bool string_from_text_prop = false;
14244
14245 /* Don't even try doing anything if called for a mode-line or
14246 header-line row, since the rest of the code isn't prepared to
14247 deal with such calamities. */
14248 eassert (!row->mode_line_p);
14249 if (row->mode_line_p)
14250 return false;
14251
14252 /* Skip over glyphs not having an object at the start and the end of
14253 the row. These are special glyphs like truncation marks on
14254 terminal frames. */
14255 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14256 {
14257 if (!row->reversed_p)
14258 {
14259 while (glyph < end
14260 && NILP (glyph->object)
14261 && glyph->charpos < 0)
14262 {
14263 x += glyph->pixel_width;
14264 ++glyph;
14265 }
14266 while (end > glyph
14267 && NILP ((end - 1)->object)
14268 /* CHARPOS is zero for blanks and stretch glyphs
14269 inserted by extend_face_to_end_of_line. */
14270 && (end - 1)->charpos <= 0)
14271 --end;
14272 glyph_before = glyph - 1;
14273 glyph_after = end;
14274 }
14275 else
14276 {
14277 struct glyph *g;
14278
14279 /* If the glyph row is reversed, we need to process it from back
14280 to front, so swap the edge pointers. */
14281 glyphs_end = end = glyph - 1;
14282 glyph += row->used[TEXT_AREA] - 1;
14283
14284 while (glyph > end + 1
14285 && NILP (glyph->object)
14286 && glyph->charpos < 0)
14287 {
14288 --glyph;
14289 x -= glyph->pixel_width;
14290 }
14291 if (NILP (glyph->object) && glyph->charpos < 0)
14292 --glyph;
14293 /* By default, in reversed rows we put the cursor on the
14294 rightmost (first in the reading order) glyph. */
14295 for (g = end + 1; g < glyph; g++)
14296 x += g->pixel_width;
14297 while (end < glyph
14298 && NILP ((end + 1)->object)
14299 && (end + 1)->charpos <= 0)
14300 ++end;
14301 glyph_before = glyph + 1;
14302 glyph_after = end;
14303 }
14304 }
14305 else if (row->reversed_p)
14306 {
14307 /* In R2L rows that don't display text, put the cursor on the
14308 rightmost glyph. Case in point: an empty last line that is
14309 part of an R2L paragraph. */
14310 cursor = end - 1;
14311 /* Avoid placing the cursor on the last glyph of the row, where
14312 on terminal frames we hold the vertical border between
14313 adjacent windows. */
14314 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14315 && !WINDOW_RIGHTMOST_P (w)
14316 && cursor == row->glyphs[LAST_AREA] - 1)
14317 cursor--;
14318 x = -1; /* will be computed below, at label compute_x */
14319 }
14320
14321 /* Step 1: Try to find the glyph whose character position
14322 corresponds to point. If that's not possible, find 2 glyphs
14323 whose character positions are the closest to point, one before
14324 point, the other after it. */
14325 if (!row->reversed_p)
14326 while (/* not marched to end of glyph row */
14327 glyph < end
14328 /* glyph was not inserted by redisplay for internal purposes */
14329 && !NILP (glyph->object))
14330 {
14331 if (BUFFERP (glyph->object))
14332 {
14333 ptrdiff_t dpos = glyph->charpos - pt_old;
14334
14335 if (glyph->charpos > bpos_max)
14336 bpos_max = glyph->charpos;
14337 if (glyph->charpos < bpos_min)
14338 bpos_min = glyph->charpos;
14339 if (!glyph->avoid_cursor_p)
14340 {
14341 /* If we hit point, we've found the glyph on which to
14342 display the cursor. */
14343 if (dpos == 0)
14344 {
14345 match_with_avoid_cursor = false;
14346 break;
14347 }
14348 /* See if we've found a better approximation to
14349 POS_BEFORE or to POS_AFTER. */
14350 if (0 > dpos && dpos > pos_before - pt_old)
14351 {
14352 pos_before = glyph->charpos;
14353 glyph_before = glyph;
14354 }
14355 else if (0 < dpos && dpos < pos_after - pt_old)
14356 {
14357 pos_after = glyph->charpos;
14358 glyph_after = glyph;
14359 }
14360 }
14361 else if (dpos == 0)
14362 match_with_avoid_cursor = true;
14363 }
14364 else if (STRINGP (glyph->object))
14365 {
14366 Lisp_Object chprop;
14367 ptrdiff_t glyph_pos = glyph->charpos;
14368
14369 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14370 glyph->object);
14371 if (!NILP (chprop))
14372 {
14373 /* If the string came from a `display' text property,
14374 look up the buffer position of that property and
14375 use that position to update bpos_max, as if we
14376 actually saw such a position in one of the row's
14377 glyphs. This helps with supporting integer values
14378 of `cursor' property on the display string in
14379 situations where most or all of the row's buffer
14380 text is completely covered by display properties,
14381 so that no glyph with valid buffer positions is
14382 ever seen in the row. */
14383 ptrdiff_t prop_pos =
14384 string_buffer_position_lim (glyph->object, pos_before,
14385 pos_after, false);
14386
14387 if (prop_pos >= pos_before)
14388 bpos_max = prop_pos;
14389 }
14390 if (INTEGERP (chprop))
14391 {
14392 bpos_covered = bpos_max + XINT (chprop);
14393 /* If the `cursor' property covers buffer positions up
14394 to and including point, we should display cursor on
14395 this glyph. Note that, if a `cursor' property on one
14396 of the string's characters has an integer value, we
14397 will break out of the loop below _before_ we get to
14398 the position match above. IOW, integer values of
14399 the `cursor' property override the "exact match for
14400 point" strategy of positioning the cursor. */
14401 /* Implementation note: bpos_max == pt_old when, e.g.,
14402 we are in an empty line, where bpos_max is set to
14403 MATRIX_ROW_START_CHARPOS, see above. */
14404 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14405 {
14406 cursor = glyph;
14407 break;
14408 }
14409 }
14410
14411 string_seen = true;
14412 }
14413 x += glyph->pixel_width;
14414 ++glyph;
14415 }
14416 else if (glyph > end) /* row is reversed */
14417 while (!NILP (glyph->object))
14418 {
14419 if (BUFFERP (glyph->object))
14420 {
14421 ptrdiff_t dpos = glyph->charpos - pt_old;
14422
14423 if (glyph->charpos > bpos_max)
14424 bpos_max = glyph->charpos;
14425 if (glyph->charpos < bpos_min)
14426 bpos_min = glyph->charpos;
14427 if (!glyph->avoid_cursor_p)
14428 {
14429 if (dpos == 0)
14430 {
14431 match_with_avoid_cursor = false;
14432 break;
14433 }
14434 if (0 > dpos && dpos > pos_before - pt_old)
14435 {
14436 pos_before = glyph->charpos;
14437 glyph_before = glyph;
14438 }
14439 else if (0 < dpos && dpos < pos_after - pt_old)
14440 {
14441 pos_after = glyph->charpos;
14442 glyph_after = glyph;
14443 }
14444 }
14445 else if (dpos == 0)
14446 match_with_avoid_cursor = true;
14447 }
14448 else if (STRINGP (glyph->object))
14449 {
14450 Lisp_Object chprop;
14451 ptrdiff_t glyph_pos = glyph->charpos;
14452
14453 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14454 glyph->object);
14455 if (!NILP (chprop))
14456 {
14457 ptrdiff_t prop_pos =
14458 string_buffer_position_lim (glyph->object, pos_before,
14459 pos_after, false);
14460
14461 if (prop_pos >= pos_before)
14462 bpos_max = prop_pos;
14463 }
14464 if (INTEGERP (chprop))
14465 {
14466 bpos_covered = bpos_max + XINT (chprop);
14467 /* If the `cursor' property covers buffer positions up
14468 to and including point, we should display cursor on
14469 this glyph. */
14470 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14471 {
14472 cursor = glyph;
14473 break;
14474 }
14475 }
14476 string_seen = true;
14477 }
14478 --glyph;
14479 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14480 {
14481 x--; /* can't use any pixel_width */
14482 break;
14483 }
14484 x -= glyph->pixel_width;
14485 }
14486
14487 /* Step 2: If we didn't find an exact match for point, we need to
14488 look for a proper place to put the cursor among glyphs between
14489 GLYPH_BEFORE and GLYPH_AFTER. */
14490 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14491 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14492 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14493 {
14494 /* An empty line has a single glyph whose OBJECT is nil and
14495 whose CHARPOS is the position of a newline on that line.
14496 Note that on a TTY, there are more glyphs after that, which
14497 were produced by extend_face_to_end_of_line, but their
14498 CHARPOS is zero or negative. */
14499 bool empty_line_p =
14500 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14501 && NILP (glyph->object) && glyph->charpos > 0
14502 /* On a TTY, continued and truncated rows also have a glyph at
14503 their end whose OBJECT is nil and whose CHARPOS is
14504 positive (the continuation and truncation glyphs), but such
14505 rows are obviously not "empty". */
14506 && !(row->continued_p || row->truncated_on_right_p));
14507
14508 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14509 {
14510 ptrdiff_t ellipsis_pos;
14511
14512 /* Scan back over the ellipsis glyphs. */
14513 if (!row->reversed_p)
14514 {
14515 ellipsis_pos = (glyph - 1)->charpos;
14516 while (glyph > row->glyphs[TEXT_AREA]
14517 && (glyph - 1)->charpos == ellipsis_pos)
14518 glyph--, x -= glyph->pixel_width;
14519 /* That loop always goes one position too far, including
14520 the glyph before the ellipsis. So scan forward over
14521 that one. */
14522 x += glyph->pixel_width;
14523 glyph++;
14524 }
14525 else /* row is reversed */
14526 {
14527 ellipsis_pos = (glyph + 1)->charpos;
14528 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14529 && (glyph + 1)->charpos == ellipsis_pos)
14530 glyph++, x += glyph->pixel_width;
14531 x -= glyph->pixel_width;
14532 glyph--;
14533 }
14534 }
14535 else if (match_with_avoid_cursor)
14536 {
14537 cursor = glyph_after;
14538 x = -1;
14539 }
14540 else if (string_seen)
14541 {
14542 int incr = row->reversed_p ? -1 : +1;
14543
14544 /* Need to find the glyph that came out of a string which is
14545 present at point. That glyph is somewhere between
14546 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14547 positioned between POS_BEFORE and POS_AFTER in the
14548 buffer. */
14549 struct glyph *start, *stop;
14550 ptrdiff_t pos = pos_before;
14551
14552 x = -1;
14553
14554 /* If the row ends in a newline from a display string,
14555 reordering could have moved the glyphs belonging to the
14556 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14557 in this case we extend the search to the last glyph in
14558 the row that was not inserted by redisplay. */
14559 if (row->ends_in_newline_from_string_p)
14560 {
14561 glyph_after = end;
14562 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14563 }
14564
14565 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14566 correspond to POS_BEFORE and POS_AFTER, respectively. We
14567 need START and STOP in the order that corresponds to the
14568 row's direction as given by its reversed_p flag. If the
14569 directionality of characters between POS_BEFORE and
14570 POS_AFTER is the opposite of the row's base direction,
14571 these characters will have been reordered for display,
14572 and we need to reverse START and STOP. */
14573 if (!row->reversed_p)
14574 {
14575 start = min (glyph_before, glyph_after);
14576 stop = max (glyph_before, glyph_after);
14577 }
14578 else
14579 {
14580 start = max (glyph_before, glyph_after);
14581 stop = min (glyph_before, glyph_after);
14582 }
14583 for (glyph = start + incr;
14584 row->reversed_p ? glyph > stop : glyph < stop; )
14585 {
14586
14587 /* Any glyphs that come from the buffer are here because
14588 of bidi reordering. Skip them, and only pay
14589 attention to glyphs that came from some string. */
14590 if (STRINGP (glyph->object))
14591 {
14592 Lisp_Object str;
14593 ptrdiff_t tem;
14594 /* If the display property covers the newline, we
14595 need to search for it one position farther. */
14596 ptrdiff_t lim = pos_after
14597 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14598
14599 string_from_text_prop = false;
14600 str = glyph->object;
14601 tem = string_buffer_position_lim (str, pos, lim, false);
14602 if (tem == 0 /* from overlay */
14603 || pos <= tem)
14604 {
14605 /* If the string from which this glyph came is
14606 found in the buffer at point, or at position
14607 that is closer to point than pos_after, then
14608 we've found the glyph we've been looking for.
14609 If it comes from an overlay (tem == 0), and
14610 it has the `cursor' property on one of its
14611 glyphs, record that glyph as a candidate for
14612 displaying the cursor. (As in the
14613 unidirectional version, we will display the
14614 cursor on the last candidate we find.) */
14615 if (tem == 0
14616 || tem == pt_old
14617 || (tem - pt_old > 0 && tem < pos_after))
14618 {
14619 /* The glyphs from this string could have
14620 been reordered. Find the one with the
14621 smallest string position. Or there could
14622 be a character in the string with the
14623 `cursor' property, which means display
14624 cursor on that character's glyph. */
14625 ptrdiff_t strpos = glyph->charpos;
14626
14627 if (tem)
14628 {
14629 cursor = glyph;
14630 string_from_text_prop = true;
14631 }
14632 for ( ;
14633 (row->reversed_p ? glyph > stop : glyph < stop)
14634 && EQ (glyph->object, str);
14635 glyph += incr)
14636 {
14637 Lisp_Object cprop;
14638 ptrdiff_t gpos = glyph->charpos;
14639
14640 cprop = Fget_char_property (make_number (gpos),
14641 Qcursor,
14642 glyph->object);
14643 if (!NILP (cprop))
14644 {
14645 cursor = glyph;
14646 break;
14647 }
14648 if (tem && glyph->charpos < strpos)
14649 {
14650 strpos = glyph->charpos;
14651 cursor = glyph;
14652 }
14653 }
14654
14655 if (tem == pt_old
14656 || (tem - pt_old > 0 && tem < pos_after))
14657 goto compute_x;
14658 }
14659 if (tem)
14660 pos = tem + 1; /* don't find previous instances */
14661 }
14662 /* This string is not what we want; skip all of the
14663 glyphs that came from it. */
14664 while ((row->reversed_p ? glyph > stop : glyph < stop)
14665 && EQ (glyph->object, str))
14666 glyph += incr;
14667 }
14668 else
14669 glyph += incr;
14670 }
14671
14672 /* If we reached the end of the line, and END was from a string,
14673 the cursor is not on this line. */
14674 if (cursor == NULL
14675 && (row->reversed_p ? glyph <= end : glyph >= end)
14676 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14677 && STRINGP (end->object)
14678 && row->continued_p)
14679 return false;
14680 }
14681 /* A truncated row may not include PT among its character positions.
14682 Setting the cursor inside the scroll margin will trigger
14683 recalculation of hscroll in hscroll_window_tree. But if a
14684 display string covers point, defer to the string-handling
14685 code below to figure this out. */
14686 else if (row->truncated_on_left_p && pt_old < bpos_min)
14687 {
14688 cursor = glyph_before;
14689 x = -1;
14690 }
14691 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14692 /* Zero-width characters produce no glyphs. */
14693 || (!empty_line_p
14694 && (row->reversed_p
14695 ? glyph_after > glyphs_end
14696 : glyph_after < glyphs_end)))
14697 {
14698 cursor = glyph_after;
14699 x = -1;
14700 }
14701 }
14702
14703 compute_x:
14704 if (cursor != NULL)
14705 glyph = cursor;
14706 else if (glyph == glyphs_end
14707 && pos_before == pos_after
14708 && STRINGP ((row->reversed_p
14709 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14710 : row->glyphs[TEXT_AREA])->object))
14711 {
14712 /* If all the glyphs of this row came from strings, put the
14713 cursor on the first glyph of the row. This avoids having the
14714 cursor outside of the text area in this very rare and hard
14715 use case. */
14716 glyph =
14717 row->reversed_p
14718 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14719 : row->glyphs[TEXT_AREA];
14720 }
14721 if (x < 0)
14722 {
14723 struct glyph *g;
14724
14725 /* Need to compute x that corresponds to GLYPH. */
14726 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14727 {
14728 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14729 emacs_abort ();
14730 x += g->pixel_width;
14731 }
14732 }
14733
14734 /* ROW could be part of a continued line, which, under bidi
14735 reordering, might have other rows whose start and end charpos
14736 occlude point. Only set w->cursor if we found a better
14737 approximation to the cursor position than we have from previously
14738 examined candidate rows belonging to the same continued line. */
14739 if (/* We already have a candidate row. */
14740 w->cursor.vpos >= 0
14741 /* That candidate is not the row we are processing. */
14742 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14743 /* Make sure cursor.vpos specifies a row whose start and end
14744 charpos occlude point, and it is valid candidate for being a
14745 cursor-row. This is because some callers of this function
14746 leave cursor.vpos at the row where the cursor was displayed
14747 during the last redisplay cycle. */
14748 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14749 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14750 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14751 {
14752 struct glyph *g1
14753 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14754
14755 /* Don't consider glyphs that are outside TEXT_AREA. */
14756 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14757 return false;
14758 /* Keep the candidate whose buffer position is the closest to
14759 point or has the `cursor' property. */
14760 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14761 w->cursor.hpos >= 0
14762 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14763 && ((BUFFERP (g1->object)
14764 && (g1->charpos == pt_old /* An exact match always wins. */
14765 || (BUFFERP (glyph->object)
14766 && eabs (g1->charpos - pt_old)
14767 < eabs (glyph->charpos - pt_old))))
14768 /* Previous candidate is a glyph from a string that has
14769 a non-nil `cursor' property. */
14770 || (STRINGP (g1->object)
14771 && (!NILP (Fget_char_property (make_number (g1->charpos),
14772 Qcursor, g1->object))
14773 /* Previous candidate is from the same display
14774 string as this one, and the display string
14775 came from a text property. */
14776 || (EQ (g1->object, glyph->object)
14777 && string_from_text_prop)
14778 /* this candidate is from newline and its
14779 position is not an exact match */
14780 || (NILP (glyph->object)
14781 && glyph->charpos != pt_old)))))
14782 return false;
14783 /* If this candidate gives an exact match, use that. */
14784 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14785 /* If this candidate is a glyph created for the
14786 terminating newline of a line, and point is on that
14787 newline, it wins because it's an exact match. */
14788 || (!row->continued_p
14789 && NILP (glyph->object)
14790 && glyph->charpos == 0
14791 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14792 /* Otherwise, keep the candidate that comes from a row
14793 spanning less buffer positions. This may win when one or
14794 both candidate positions are on glyphs that came from
14795 display strings, for which we cannot compare buffer
14796 positions. */
14797 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14798 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14799 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14800 return false;
14801 }
14802 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14803 w->cursor.x = x;
14804 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14805 w->cursor.y = row->y + dy;
14806
14807 if (w == XWINDOW (selected_window))
14808 {
14809 if (!row->continued_p
14810 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14811 && row->x == 0)
14812 {
14813 this_line_buffer = XBUFFER (w->contents);
14814
14815 CHARPOS (this_line_start_pos)
14816 = MATRIX_ROW_START_CHARPOS (row) + delta;
14817 BYTEPOS (this_line_start_pos)
14818 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14819
14820 CHARPOS (this_line_end_pos)
14821 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14822 BYTEPOS (this_line_end_pos)
14823 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14824
14825 this_line_y = w->cursor.y;
14826 this_line_pixel_height = row->height;
14827 this_line_vpos = w->cursor.vpos;
14828 this_line_start_x = row->x;
14829 }
14830 else
14831 CHARPOS (this_line_start_pos) = 0;
14832 }
14833
14834 return true;
14835 }
14836
14837
14838 /* Run window scroll functions, if any, for WINDOW with new window
14839 start STARTP. Sets the window start of WINDOW to that position.
14840
14841 We assume that the window's buffer is really current. */
14842
14843 static struct text_pos
14844 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14845 {
14846 struct window *w = XWINDOW (window);
14847 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14848
14849 eassert (current_buffer == XBUFFER (w->contents));
14850
14851 if (!NILP (Vwindow_scroll_functions))
14852 {
14853 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14854 make_number (CHARPOS (startp)));
14855 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14856 /* In case the hook functions switch buffers. */
14857 set_buffer_internal (XBUFFER (w->contents));
14858 }
14859
14860 return startp;
14861 }
14862
14863
14864 /* Make sure the line containing the cursor is fully visible.
14865 A value of true means there is nothing to be done.
14866 (Either the line is fully visible, or it cannot be made so,
14867 or we cannot tell.)
14868
14869 If FORCE_P, return false even if partial visible cursor row
14870 is higher than window.
14871
14872 If CURRENT_MATRIX_P, use the information from the
14873 window's current glyph matrix; otherwise use the desired glyph
14874 matrix.
14875
14876 A value of false means the caller should do scrolling
14877 as if point had gone off the screen. */
14878
14879 static bool
14880 cursor_row_fully_visible_p (struct window *w, bool force_p,
14881 bool current_matrix_p)
14882 {
14883 struct glyph_matrix *matrix;
14884 struct glyph_row *row;
14885 int window_height;
14886
14887 if (!make_cursor_line_fully_visible_p)
14888 return true;
14889
14890 /* It's not always possible to find the cursor, e.g, when a window
14891 is full of overlay strings. Don't do anything in that case. */
14892 if (w->cursor.vpos < 0)
14893 return true;
14894
14895 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14896 row = MATRIX_ROW (matrix, w->cursor.vpos);
14897
14898 /* If the cursor row is not partially visible, there's nothing to do. */
14899 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14900 return true;
14901
14902 /* If the row the cursor is in is taller than the window's height,
14903 it's not clear what to do, so do nothing. */
14904 window_height = window_box_height (w);
14905 if (row->height >= window_height)
14906 {
14907 if (!force_p || MINI_WINDOW_P (w)
14908 || w->vscroll || w->cursor.vpos == 0)
14909 return true;
14910 }
14911 return false;
14912 }
14913
14914
14915 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14916 means only WINDOW is redisplayed in redisplay_internal.
14917 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14918 in redisplay_window to bring a partially visible line into view in
14919 the case that only the cursor has moved.
14920
14921 LAST_LINE_MISFIT should be true if we're scrolling because the
14922 last screen line's vertical height extends past the end of the screen.
14923
14924 Value is
14925
14926 1 if scrolling succeeded
14927
14928 0 if scrolling didn't find point.
14929
14930 -1 if new fonts have been loaded so that we must interrupt
14931 redisplay, adjust glyph matrices, and try again. */
14932
14933 enum
14934 {
14935 SCROLLING_SUCCESS,
14936 SCROLLING_FAILED,
14937 SCROLLING_NEED_LARGER_MATRICES
14938 };
14939
14940 /* If scroll-conservatively is more than this, never recenter.
14941
14942 If you change this, don't forget to update the doc string of
14943 `scroll-conservatively' and the Emacs manual. */
14944 #define SCROLL_LIMIT 100
14945
14946 static int
14947 try_scrolling (Lisp_Object window, bool just_this_one_p,
14948 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14949 bool temp_scroll_step, bool last_line_misfit)
14950 {
14951 struct window *w = XWINDOW (window);
14952 struct frame *f = XFRAME (w->frame);
14953 struct text_pos pos, startp;
14954 struct it it;
14955 int this_scroll_margin, scroll_max, rc, height;
14956 int dy = 0, amount_to_scroll = 0;
14957 bool scroll_down_p = false;
14958 int extra_scroll_margin_lines = last_line_misfit;
14959 Lisp_Object aggressive;
14960 /* We will never try scrolling more than this number of lines. */
14961 int scroll_limit = SCROLL_LIMIT;
14962 int frame_line_height = default_line_pixel_height (w);
14963 int window_total_lines
14964 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14965
14966 #ifdef GLYPH_DEBUG
14967 debug_method_add (w, "try_scrolling");
14968 #endif
14969
14970 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14971
14972 /* Compute scroll margin height in pixels. We scroll when point is
14973 within this distance from the top or bottom of the window. */
14974 if (scroll_margin > 0)
14975 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14976 * frame_line_height;
14977 else
14978 this_scroll_margin = 0;
14979
14980 /* Force arg_scroll_conservatively to have a reasonable value, to
14981 avoid scrolling too far away with slow move_it_* functions. Note
14982 that the user can supply scroll-conservatively equal to
14983 `most-positive-fixnum', which can be larger than INT_MAX. */
14984 if (arg_scroll_conservatively > scroll_limit)
14985 {
14986 arg_scroll_conservatively = scroll_limit + 1;
14987 scroll_max = scroll_limit * frame_line_height;
14988 }
14989 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14990 /* Compute how much we should try to scroll maximally to bring
14991 point into view. */
14992 scroll_max = (max (scroll_step,
14993 max (arg_scroll_conservatively, temp_scroll_step))
14994 * frame_line_height);
14995 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14996 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14997 /* We're trying to scroll because of aggressive scrolling but no
14998 scroll_step is set. Choose an arbitrary one. */
14999 scroll_max = 10 * frame_line_height;
15000 else
15001 scroll_max = 0;
15002
15003 too_near_end:
15004
15005 /* Decide whether to scroll down. */
15006 if (PT > CHARPOS (startp))
15007 {
15008 int scroll_margin_y;
15009
15010 /* Compute the pixel ypos of the scroll margin, then move IT to
15011 either that ypos or PT, whichever comes first. */
15012 start_display (&it, w, startp);
15013 scroll_margin_y = it.last_visible_y - this_scroll_margin
15014 - frame_line_height * extra_scroll_margin_lines;
15015 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15016 (MOVE_TO_POS | MOVE_TO_Y));
15017
15018 if (PT > CHARPOS (it.current.pos))
15019 {
15020 int y0 = line_bottom_y (&it);
15021 /* Compute how many pixels below window bottom to stop searching
15022 for PT. This avoids costly search for PT that is far away if
15023 the user limited scrolling by a small number of lines, but
15024 always finds PT if scroll_conservatively is set to a large
15025 number, such as most-positive-fixnum. */
15026 int slack = max (scroll_max, 10 * frame_line_height);
15027 int y_to_move = it.last_visible_y + slack;
15028
15029 /* Compute the distance from the scroll margin to PT or to
15030 the scroll limit, whichever comes first. This should
15031 include the height of the cursor line, to make that line
15032 fully visible. */
15033 move_it_to (&it, PT, -1, y_to_move,
15034 -1, MOVE_TO_POS | MOVE_TO_Y);
15035 dy = line_bottom_y (&it) - y0;
15036
15037 if (dy > scroll_max)
15038 return SCROLLING_FAILED;
15039
15040 if (dy > 0)
15041 scroll_down_p = true;
15042 }
15043 }
15044
15045 if (scroll_down_p)
15046 {
15047 /* Point is in or below the bottom scroll margin, so move the
15048 window start down. If scrolling conservatively, move it just
15049 enough down to make point visible. If scroll_step is set,
15050 move it down by scroll_step. */
15051 if (arg_scroll_conservatively)
15052 amount_to_scroll
15053 = min (max (dy, frame_line_height),
15054 frame_line_height * arg_scroll_conservatively);
15055 else if (scroll_step || temp_scroll_step)
15056 amount_to_scroll = scroll_max;
15057 else
15058 {
15059 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15060 height = WINDOW_BOX_TEXT_HEIGHT (w);
15061 if (NUMBERP (aggressive))
15062 {
15063 double float_amount = XFLOATINT (aggressive) * height;
15064 int aggressive_scroll = float_amount;
15065 if (aggressive_scroll == 0 && float_amount > 0)
15066 aggressive_scroll = 1;
15067 /* Don't let point enter the scroll margin near top of
15068 the window. This could happen if the value of
15069 scroll_up_aggressively is too large and there are
15070 non-zero margins, because scroll_up_aggressively
15071 means put point that fraction of window height
15072 _from_the_bottom_margin_. */
15073 if (aggressive_scroll + 2 * this_scroll_margin > height)
15074 aggressive_scroll = height - 2 * this_scroll_margin;
15075 amount_to_scroll = dy + aggressive_scroll;
15076 }
15077 }
15078
15079 if (amount_to_scroll <= 0)
15080 return SCROLLING_FAILED;
15081
15082 start_display (&it, w, startp);
15083 if (arg_scroll_conservatively <= scroll_limit)
15084 move_it_vertically (&it, amount_to_scroll);
15085 else
15086 {
15087 /* Extra precision for users who set scroll-conservatively
15088 to a large number: make sure the amount we scroll
15089 the window start is never less than amount_to_scroll,
15090 which was computed as distance from window bottom to
15091 point. This matters when lines at window top and lines
15092 below window bottom have different height. */
15093 struct it it1;
15094 void *it1data = NULL;
15095 /* We use a temporary it1 because line_bottom_y can modify
15096 its argument, if it moves one line down; see there. */
15097 int start_y;
15098
15099 SAVE_IT (it1, it, it1data);
15100 start_y = line_bottom_y (&it1);
15101 do {
15102 RESTORE_IT (&it, &it, it1data);
15103 move_it_by_lines (&it, 1);
15104 SAVE_IT (it1, it, it1data);
15105 } while (IT_CHARPOS (it) < ZV
15106 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15107 bidi_unshelve_cache (it1data, true);
15108 }
15109
15110 /* If STARTP is unchanged, move it down another screen line. */
15111 if (IT_CHARPOS (it) == CHARPOS (startp))
15112 move_it_by_lines (&it, 1);
15113 startp = it.current.pos;
15114 }
15115 else
15116 {
15117 struct text_pos scroll_margin_pos = startp;
15118 int y_offset = 0;
15119
15120 /* See if point is inside the scroll margin at the top of the
15121 window. */
15122 if (this_scroll_margin)
15123 {
15124 int y_start;
15125
15126 start_display (&it, w, startp);
15127 y_start = it.current_y;
15128 move_it_vertically (&it, this_scroll_margin);
15129 scroll_margin_pos = it.current.pos;
15130 /* If we didn't move enough before hitting ZV, request
15131 additional amount of scroll, to move point out of the
15132 scroll margin. */
15133 if (IT_CHARPOS (it) == ZV
15134 && it.current_y - y_start < this_scroll_margin)
15135 y_offset = this_scroll_margin - (it.current_y - y_start);
15136 }
15137
15138 if (PT < CHARPOS (scroll_margin_pos))
15139 {
15140 /* Point is in the scroll margin at the top of the window or
15141 above what is displayed in the window. */
15142 int y0, y_to_move;
15143
15144 /* Compute the vertical distance from PT to the scroll
15145 margin position. Move as far as scroll_max allows, or
15146 one screenful, or 10 screen lines, whichever is largest.
15147 Give up if distance is greater than scroll_max or if we
15148 didn't reach the scroll margin position. */
15149 SET_TEXT_POS (pos, PT, PT_BYTE);
15150 start_display (&it, w, pos);
15151 y0 = it.current_y;
15152 y_to_move = max (it.last_visible_y,
15153 max (scroll_max, 10 * frame_line_height));
15154 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15155 y_to_move, -1,
15156 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15157 dy = it.current_y - y0;
15158 if (dy > scroll_max
15159 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15160 return SCROLLING_FAILED;
15161
15162 /* Additional scroll for when ZV was too close to point. */
15163 dy += y_offset;
15164
15165 /* Compute new window start. */
15166 start_display (&it, w, startp);
15167
15168 if (arg_scroll_conservatively)
15169 amount_to_scroll = max (dy, frame_line_height
15170 * max (scroll_step, temp_scroll_step));
15171 else if (scroll_step || temp_scroll_step)
15172 amount_to_scroll = scroll_max;
15173 else
15174 {
15175 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15176 height = WINDOW_BOX_TEXT_HEIGHT (w);
15177 if (NUMBERP (aggressive))
15178 {
15179 double float_amount = XFLOATINT (aggressive) * height;
15180 int aggressive_scroll = float_amount;
15181 if (aggressive_scroll == 0 && float_amount > 0)
15182 aggressive_scroll = 1;
15183 /* Don't let point enter the scroll margin near
15184 bottom of the window, if the value of
15185 scroll_down_aggressively happens to be too
15186 large. */
15187 if (aggressive_scroll + 2 * this_scroll_margin > height)
15188 aggressive_scroll = height - 2 * this_scroll_margin;
15189 amount_to_scroll = dy + aggressive_scroll;
15190 }
15191 }
15192
15193 if (amount_to_scroll <= 0)
15194 return SCROLLING_FAILED;
15195
15196 move_it_vertically_backward (&it, amount_to_scroll);
15197 startp = it.current.pos;
15198 }
15199 }
15200
15201 /* Run window scroll functions. */
15202 startp = run_window_scroll_functions (window, startp);
15203
15204 /* Display the window. Give up if new fonts are loaded, or if point
15205 doesn't appear. */
15206 if (!try_window (window, startp, 0))
15207 rc = SCROLLING_NEED_LARGER_MATRICES;
15208 else if (w->cursor.vpos < 0)
15209 {
15210 clear_glyph_matrix (w->desired_matrix);
15211 rc = SCROLLING_FAILED;
15212 }
15213 else
15214 {
15215 /* Maybe forget recorded base line for line number display. */
15216 if (!just_this_one_p
15217 || current_buffer->clip_changed
15218 || BEG_UNCHANGED < CHARPOS (startp))
15219 w->base_line_number = 0;
15220
15221 /* If cursor ends up on a partially visible line,
15222 treat that as being off the bottom of the screen. */
15223 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15224 false)
15225 /* It's possible that the cursor is on the first line of the
15226 buffer, which is partially obscured due to a vscroll
15227 (Bug#7537). In that case, avoid looping forever. */
15228 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15229 {
15230 clear_glyph_matrix (w->desired_matrix);
15231 ++extra_scroll_margin_lines;
15232 goto too_near_end;
15233 }
15234 rc = SCROLLING_SUCCESS;
15235 }
15236
15237 return rc;
15238 }
15239
15240
15241 /* Compute a suitable window start for window W if display of W starts
15242 on a continuation line. Value is true if a new window start
15243 was computed.
15244
15245 The new window start will be computed, based on W's width, starting
15246 from the start of the continued line. It is the start of the
15247 screen line with the minimum distance from the old start W->start. */
15248
15249 static bool
15250 compute_window_start_on_continuation_line (struct window *w)
15251 {
15252 struct text_pos pos, start_pos;
15253 bool window_start_changed_p = false;
15254
15255 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15256
15257 /* If window start is on a continuation line... Window start may be
15258 < BEGV in case there's invisible text at the start of the
15259 buffer (M-x rmail, for example). */
15260 if (CHARPOS (start_pos) > BEGV
15261 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15262 {
15263 struct it it;
15264 struct glyph_row *row;
15265
15266 /* Handle the case that the window start is out of range. */
15267 if (CHARPOS (start_pos) < BEGV)
15268 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15269 else if (CHARPOS (start_pos) > ZV)
15270 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15271
15272 /* Find the start of the continued line. This should be fast
15273 because find_newline is fast (newline cache). */
15274 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15275 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15276 row, DEFAULT_FACE_ID);
15277 reseat_at_previous_visible_line_start (&it);
15278
15279 /* If the line start is "too far" away from the window start,
15280 say it takes too much time to compute a new window start. */
15281 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15282 /* PXW: Do we need upper bounds here? */
15283 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15284 {
15285 int min_distance, distance;
15286
15287 /* Move forward by display lines to find the new window
15288 start. If window width was enlarged, the new start can
15289 be expected to be > the old start. If window width was
15290 decreased, the new window start will be < the old start.
15291 So, we're looking for the display line start with the
15292 minimum distance from the old window start. */
15293 pos = it.current.pos;
15294 min_distance = INFINITY;
15295 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15296 distance < min_distance)
15297 {
15298 min_distance = distance;
15299 pos = it.current.pos;
15300 if (it.line_wrap == WORD_WRAP)
15301 {
15302 /* Under WORD_WRAP, move_it_by_lines is likely to
15303 overshoot and stop not at the first, but the
15304 second character from the left margin. So in
15305 that case, we need a more tight control on the X
15306 coordinate of the iterator than move_it_by_lines
15307 promises in its contract. The method is to first
15308 go to the last (rightmost) visible character of a
15309 line, then move to the leftmost character on the
15310 next line in a separate call. */
15311 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15312 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15313 move_it_to (&it, ZV, 0,
15314 it.current_y + it.max_ascent + it.max_descent, -1,
15315 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15316 }
15317 else
15318 move_it_by_lines (&it, 1);
15319 }
15320
15321 /* Set the window start there. */
15322 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15323 window_start_changed_p = true;
15324 }
15325 }
15326
15327 return window_start_changed_p;
15328 }
15329
15330
15331 /* Try cursor movement in case text has not changed in window WINDOW,
15332 with window start STARTP. Value is
15333
15334 CURSOR_MOVEMENT_SUCCESS if successful
15335
15336 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15337
15338 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15339 display. *SCROLL_STEP is set to true, under certain circumstances, if
15340 we want to scroll as if scroll-step were set to 1. See the code.
15341
15342 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15343 which case we have to abort this redisplay, and adjust matrices
15344 first. */
15345
15346 enum
15347 {
15348 CURSOR_MOVEMENT_SUCCESS,
15349 CURSOR_MOVEMENT_CANNOT_BE_USED,
15350 CURSOR_MOVEMENT_MUST_SCROLL,
15351 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15352 };
15353
15354 static int
15355 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15356 bool *scroll_step)
15357 {
15358 struct window *w = XWINDOW (window);
15359 struct frame *f = XFRAME (w->frame);
15360 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15361
15362 #ifdef GLYPH_DEBUG
15363 if (inhibit_try_cursor_movement)
15364 return rc;
15365 #endif
15366
15367 /* Previously, there was a check for Lisp integer in the
15368 if-statement below. Now, this field is converted to
15369 ptrdiff_t, thus zero means invalid position in a buffer. */
15370 eassert (w->last_point > 0);
15371 /* Likewise there was a check whether window_end_vpos is nil or larger
15372 than the window. Now window_end_vpos is int and so never nil, but
15373 let's leave eassert to check whether it fits in the window. */
15374 eassert (!w->window_end_valid
15375 || w->window_end_vpos < w->current_matrix->nrows);
15376
15377 /* Handle case where text has not changed, only point, and it has
15378 not moved off the frame. */
15379 if (/* Point may be in this window. */
15380 PT >= CHARPOS (startp)
15381 /* Selective display hasn't changed. */
15382 && !current_buffer->clip_changed
15383 /* Function force-mode-line-update is used to force a thorough
15384 redisplay. It sets either windows_or_buffers_changed or
15385 update_mode_lines. So don't take a shortcut here for these
15386 cases. */
15387 && !update_mode_lines
15388 && !windows_or_buffers_changed
15389 && !f->cursor_type_changed
15390 && NILP (Vshow_trailing_whitespace)
15391 /* This code is not used for mini-buffer for the sake of the case
15392 of redisplaying to replace an echo area message; since in
15393 that case the mini-buffer contents per se are usually
15394 unchanged. This code is of no real use in the mini-buffer
15395 since the handling of this_line_start_pos, etc., in redisplay
15396 handles the same cases. */
15397 && !EQ (window, minibuf_window)
15398 && (FRAME_WINDOW_P (f)
15399 || !overlay_arrow_in_current_buffer_p ()))
15400 {
15401 int this_scroll_margin, top_scroll_margin;
15402 struct glyph_row *row = NULL;
15403 int frame_line_height = default_line_pixel_height (w);
15404 int window_total_lines
15405 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15406
15407 #ifdef GLYPH_DEBUG
15408 debug_method_add (w, "cursor movement");
15409 #endif
15410
15411 /* Scroll if point within this distance from the top or bottom
15412 of the window. This is a pixel value. */
15413 if (scroll_margin > 0)
15414 {
15415 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15416 this_scroll_margin *= frame_line_height;
15417 }
15418 else
15419 this_scroll_margin = 0;
15420
15421 top_scroll_margin = this_scroll_margin;
15422 if (WINDOW_WANTS_HEADER_LINE_P (w))
15423 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15424
15425 /* Start with the row the cursor was displayed during the last
15426 not paused redisplay. Give up if that row is not valid. */
15427 if (w->last_cursor_vpos < 0
15428 || w->last_cursor_vpos >= w->current_matrix->nrows)
15429 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15430 else
15431 {
15432 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15433 if (row->mode_line_p)
15434 ++row;
15435 if (!row->enabled_p)
15436 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15437 }
15438
15439 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15440 {
15441 bool scroll_p = false, must_scroll = false;
15442 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15443
15444 if (PT > w->last_point)
15445 {
15446 /* Point has moved forward. */
15447 while (MATRIX_ROW_END_CHARPOS (row) < PT
15448 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15449 {
15450 eassert (row->enabled_p);
15451 ++row;
15452 }
15453
15454 /* If the end position of a row equals the start
15455 position of the next row, and PT is at that position,
15456 we would rather display cursor in the next line. */
15457 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15458 && MATRIX_ROW_END_CHARPOS (row) == PT
15459 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15460 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15461 && !cursor_row_p (row))
15462 ++row;
15463
15464 /* If within the scroll margin, scroll. Note that
15465 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15466 the next line would be drawn, and that
15467 this_scroll_margin can be zero. */
15468 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15469 || PT > MATRIX_ROW_END_CHARPOS (row)
15470 /* Line is completely visible last line in window
15471 and PT is to be set in the next line. */
15472 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15473 && PT == MATRIX_ROW_END_CHARPOS (row)
15474 && !row->ends_at_zv_p
15475 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15476 scroll_p = true;
15477 }
15478 else if (PT < w->last_point)
15479 {
15480 /* Cursor has to be moved backward. Note that PT >=
15481 CHARPOS (startp) because of the outer if-statement. */
15482 while (!row->mode_line_p
15483 && (MATRIX_ROW_START_CHARPOS (row) > PT
15484 || (MATRIX_ROW_START_CHARPOS (row) == PT
15485 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15486 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15487 row > w->current_matrix->rows
15488 && (row-1)->ends_in_newline_from_string_p))))
15489 && (row->y > top_scroll_margin
15490 || CHARPOS (startp) == BEGV))
15491 {
15492 eassert (row->enabled_p);
15493 --row;
15494 }
15495
15496 /* Consider the following case: Window starts at BEGV,
15497 there is invisible, intangible text at BEGV, so that
15498 display starts at some point START > BEGV. It can
15499 happen that we are called with PT somewhere between
15500 BEGV and START. Try to handle that case. */
15501 if (row < w->current_matrix->rows
15502 || row->mode_line_p)
15503 {
15504 row = w->current_matrix->rows;
15505 if (row->mode_line_p)
15506 ++row;
15507 }
15508
15509 /* Due to newlines in overlay strings, we may have to
15510 skip forward over overlay strings. */
15511 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15512 && MATRIX_ROW_END_CHARPOS (row) == PT
15513 && !cursor_row_p (row))
15514 ++row;
15515
15516 /* If within the scroll margin, scroll. */
15517 if (row->y < top_scroll_margin
15518 && CHARPOS (startp) != BEGV)
15519 scroll_p = true;
15520 }
15521 else
15522 {
15523 /* Cursor did not move. So don't scroll even if cursor line
15524 is partially visible, as it was so before. */
15525 rc = CURSOR_MOVEMENT_SUCCESS;
15526 }
15527
15528 if (PT < MATRIX_ROW_START_CHARPOS (row)
15529 || PT > MATRIX_ROW_END_CHARPOS (row))
15530 {
15531 /* if PT is not in the glyph row, give up. */
15532 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15533 must_scroll = true;
15534 }
15535 else if (rc != CURSOR_MOVEMENT_SUCCESS
15536 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15537 {
15538 struct glyph_row *row1;
15539
15540 /* If rows are bidi-reordered and point moved, back up
15541 until we find a row that does not belong to a
15542 continuation line. This is because we must consider
15543 all rows of a continued line as candidates for the
15544 new cursor positioning, since row start and end
15545 positions change non-linearly with vertical position
15546 in such rows. */
15547 /* FIXME: Revisit this when glyph ``spilling'' in
15548 continuation lines' rows is implemented for
15549 bidi-reordered rows. */
15550 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15551 MATRIX_ROW_CONTINUATION_LINE_P (row);
15552 --row)
15553 {
15554 /* If we hit the beginning of the displayed portion
15555 without finding the first row of a continued
15556 line, give up. */
15557 if (row <= row1)
15558 {
15559 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15560 break;
15561 }
15562 eassert (row->enabled_p);
15563 }
15564 }
15565 if (must_scroll)
15566 ;
15567 else if (rc != CURSOR_MOVEMENT_SUCCESS
15568 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15569 /* Make sure this isn't a header line by any chance, since
15570 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15571 && !row->mode_line_p
15572 && make_cursor_line_fully_visible_p)
15573 {
15574 if (PT == MATRIX_ROW_END_CHARPOS (row)
15575 && !row->ends_at_zv_p
15576 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15578 else if (row->height > window_box_height (w))
15579 {
15580 /* If we end up in a partially visible line, let's
15581 make it fully visible, except when it's taller
15582 than the window, in which case we can't do much
15583 about it. */
15584 *scroll_step = true;
15585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15586 }
15587 else
15588 {
15589 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15590 if (!cursor_row_fully_visible_p (w, false, true))
15591 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15592 else
15593 rc = CURSOR_MOVEMENT_SUCCESS;
15594 }
15595 }
15596 else if (scroll_p)
15597 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15598 else if (rc != CURSOR_MOVEMENT_SUCCESS
15599 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15600 {
15601 /* With bidi-reordered rows, there could be more than
15602 one candidate row whose start and end positions
15603 occlude point. We need to let set_cursor_from_row
15604 find the best candidate. */
15605 /* FIXME: Revisit this when glyph ``spilling'' in
15606 continuation lines' rows is implemented for
15607 bidi-reordered rows. */
15608 bool rv = false;
15609
15610 do
15611 {
15612 bool at_zv_p = false, exact_match_p = false;
15613
15614 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15615 && PT <= MATRIX_ROW_END_CHARPOS (row)
15616 && cursor_row_p (row))
15617 rv |= set_cursor_from_row (w, row, w->current_matrix,
15618 0, 0, 0, 0);
15619 /* As soon as we've found the exact match for point,
15620 or the first suitable row whose ends_at_zv_p flag
15621 is set, we are done. */
15622 if (rv)
15623 {
15624 at_zv_p = MATRIX_ROW (w->current_matrix,
15625 w->cursor.vpos)->ends_at_zv_p;
15626 if (!at_zv_p
15627 && w->cursor.hpos >= 0
15628 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15629 w->cursor.vpos))
15630 {
15631 struct glyph_row *candidate =
15632 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15633 struct glyph *g =
15634 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15635 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15636
15637 exact_match_p =
15638 (BUFFERP (g->object) && g->charpos == PT)
15639 || (NILP (g->object)
15640 && (g->charpos == PT
15641 || (g->charpos == 0 && endpos - 1 == PT)));
15642 }
15643 if (at_zv_p || exact_match_p)
15644 {
15645 rc = CURSOR_MOVEMENT_SUCCESS;
15646 break;
15647 }
15648 }
15649 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15650 break;
15651 ++row;
15652 }
15653 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15654 || row->continued_p)
15655 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15656 || (MATRIX_ROW_START_CHARPOS (row) == PT
15657 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15658 /* If we didn't find any candidate rows, or exited the
15659 loop before all the candidates were examined, signal
15660 to the caller that this method failed. */
15661 if (rc != CURSOR_MOVEMENT_SUCCESS
15662 && !(rv
15663 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15664 && !row->continued_p))
15665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15666 else if (rv)
15667 rc = CURSOR_MOVEMENT_SUCCESS;
15668 }
15669 else
15670 {
15671 do
15672 {
15673 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15674 {
15675 rc = CURSOR_MOVEMENT_SUCCESS;
15676 break;
15677 }
15678 ++row;
15679 }
15680 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15681 && MATRIX_ROW_START_CHARPOS (row) == PT
15682 && cursor_row_p (row));
15683 }
15684 }
15685 }
15686
15687 return rc;
15688 }
15689
15690
15691 void
15692 set_vertical_scroll_bar (struct window *w)
15693 {
15694 ptrdiff_t start, end, whole;
15695
15696 /* Calculate the start and end positions for the current window.
15697 At some point, it would be nice to choose between scrollbars
15698 which reflect the whole buffer size, with special markers
15699 indicating narrowing, and scrollbars which reflect only the
15700 visible region.
15701
15702 Note that mini-buffers sometimes aren't displaying any text. */
15703 if (!MINI_WINDOW_P (w)
15704 || (w == XWINDOW (minibuf_window)
15705 && NILP (echo_area_buffer[0])))
15706 {
15707 struct buffer *buf = XBUFFER (w->contents);
15708 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15709 start = marker_position (w->start) - BUF_BEGV (buf);
15710 /* I don't think this is guaranteed to be right. For the
15711 moment, we'll pretend it is. */
15712 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15713
15714 if (end < start)
15715 end = start;
15716 if (whole < (end - start))
15717 whole = end - start;
15718 }
15719 else
15720 start = end = whole = 0;
15721
15722 /* Indicate what this scroll bar ought to be displaying now. */
15723 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15724 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15725 (w, end - start, whole, start);
15726 }
15727
15728
15729 void
15730 set_horizontal_scroll_bar (struct window *w)
15731 {
15732 int start, end, whole, portion;
15733
15734 if (!MINI_WINDOW_P (w)
15735 || (w == XWINDOW (minibuf_window)
15736 && NILP (echo_area_buffer[0])))
15737 {
15738 struct buffer *b = XBUFFER (w->contents);
15739 struct buffer *old_buffer = NULL;
15740 struct it it;
15741 struct text_pos startp;
15742
15743 if (b != current_buffer)
15744 {
15745 old_buffer = current_buffer;
15746 set_buffer_internal (b);
15747 }
15748
15749 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15750 start_display (&it, w, startp);
15751 it.last_visible_x = INT_MAX;
15752 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15753 MOVE_TO_X | MOVE_TO_Y);
15754 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15755 window_box_height (w), -1,
15756 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15757
15758 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15759 end = start + window_box_width (w, TEXT_AREA);
15760 portion = end - start;
15761 /* After enlarging a horizontally scrolled window such that it
15762 gets at least as wide as the text it contains, make sure that
15763 the thumb doesn't fill the entire scroll bar so we can still
15764 drag it back to see the entire text. */
15765 whole = max (whole, end);
15766
15767 if (it.bidi_p)
15768 {
15769 Lisp_Object pdir;
15770
15771 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15772 if (EQ (pdir, Qright_to_left))
15773 {
15774 start = whole - end;
15775 end = start + portion;
15776 }
15777 }
15778
15779 if (old_buffer)
15780 set_buffer_internal (old_buffer);
15781 }
15782 else
15783 start = end = whole = portion = 0;
15784
15785 w->hscroll_whole = whole;
15786
15787 /* Indicate what this scroll bar ought to be displaying now. */
15788 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15789 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15790 (w, portion, whole, start);
15791 }
15792
15793
15794 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
15795 selected_window is redisplayed.
15796
15797 We can return without actually redisplaying the window if fonts has been
15798 changed on window's frame. In that case, redisplay_internal will retry.
15799
15800 As one of the important parts of redisplaying a window, we need to
15801 decide whether the previous window-start position (stored in the
15802 window's w->start marker position) is still valid, and if it isn't,
15803 recompute it. Some details about that:
15804
15805 . The previous window-start could be in a continuation line, in
15806 which case we need to recompute it when the window width
15807 changes. See compute_window_start_on_continuation_line and its
15808 call below.
15809
15810 . The text that changed since last redisplay could include the
15811 previous window-start position. In that case, we try to salvage
15812 what we can from the current glyph matrix by calling
15813 try_scrolling, which see.
15814
15815 . Some Emacs command could force us to use a specific window-start
15816 position by setting the window's force_start flag, or gently
15817 propose doing that by setting the window's optional_new_start
15818 flag. In these cases, we try using the specified start point if
15819 that succeeds (i.e. the window desired matrix is successfully
15820 recomputed, and point location is within the window). In case
15821 of optional_new_start, we first check if the specified start
15822 position is feasible, i.e. if it will allow point to be
15823 displayed in the window. If using the specified start point
15824 fails, e.g., if new fonts are needed to be loaded, we abort the
15825 redisplay cycle and leave it up to the next cycle to figure out
15826 things.
15827
15828 . Note that the window's force_start flag is sometimes set by
15829 redisplay itself, when it decides that the previous window start
15830 point is fine and should be kept. Search for "goto force_start"
15831 below to see the details. Like the values of window-start
15832 specified outside of redisplay, these internally-deduced values
15833 are tested for feasibility, and ignored if found to be
15834 unfeasible.
15835
15836 . Note that the function try_window, used to completely redisplay
15837 a window, accepts the window's start point as its argument.
15838 This is used several times in the redisplay code to control
15839 where the window start will be, according to user options such
15840 as scroll-conservatively, and also to ensure the screen line
15841 showing point will be fully (as opposed to partially) visible on
15842 display. */
15843
15844 static void
15845 redisplay_window (Lisp_Object window, bool just_this_one_p)
15846 {
15847 struct window *w = XWINDOW (window);
15848 struct frame *f = XFRAME (w->frame);
15849 struct buffer *buffer = XBUFFER (w->contents);
15850 struct buffer *old = current_buffer;
15851 struct text_pos lpoint, opoint, startp;
15852 bool update_mode_line;
15853 int tem;
15854 struct it it;
15855 /* Record it now because it's overwritten. */
15856 bool current_matrix_up_to_date_p = false;
15857 bool used_current_matrix_p = false;
15858 /* This is less strict than current_matrix_up_to_date_p.
15859 It indicates that the buffer contents and narrowing are unchanged. */
15860 bool buffer_unchanged_p = false;
15861 bool temp_scroll_step = false;
15862 ptrdiff_t count = SPECPDL_INDEX ();
15863 int rc;
15864 int centering_position = -1;
15865 bool last_line_misfit = false;
15866 ptrdiff_t beg_unchanged, end_unchanged;
15867 int frame_line_height;
15868
15869 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15870 opoint = lpoint;
15871
15872 #ifdef GLYPH_DEBUG
15873 *w->desired_matrix->method = 0;
15874 #endif
15875
15876 if (!just_this_one_p
15877 && REDISPLAY_SOME_P ()
15878 && !w->redisplay
15879 && !w->update_mode_line
15880 && !f->redisplay
15881 && !buffer->text->redisplay
15882 && BUF_PT (buffer) == w->last_point)
15883 return;
15884
15885 /* Make sure that both W's markers are valid. */
15886 eassert (XMARKER (w->start)->buffer == buffer);
15887 eassert (XMARKER (w->pointm)->buffer == buffer);
15888
15889 /* We come here again if we need to run window-text-change-functions
15890 below. */
15891 restart:
15892 reconsider_clip_changes (w);
15893 frame_line_height = default_line_pixel_height (w);
15894
15895 /* Has the mode line to be updated? */
15896 update_mode_line = (w->update_mode_line
15897 || update_mode_lines
15898 || buffer->clip_changed
15899 || buffer->prevent_redisplay_optimizations_p);
15900
15901 if (!just_this_one_p)
15902 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15903 cleverly elsewhere. */
15904 w->must_be_updated_p = true;
15905
15906 if (MINI_WINDOW_P (w))
15907 {
15908 if (w == XWINDOW (echo_area_window)
15909 && !NILP (echo_area_buffer[0]))
15910 {
15911 if (update_mode_line)
15912 /* We may have to update a tty frame's menu bar or a
15913 tool-bar. Example `M-x C-h C-h C-g'. */
15914 goto finish_menu_bars;
15915 else
15916 /* We've already displayed the echo area glyphs in this window. */
15917 goto finish_scroll_bars;
15918 }
15919 else if ((w != XWINDOW (minibuf_window)
15920 || minibuf_level == 0)
15921 /* When buffer is nonempty, redisplay window normally. */
15922 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15923 /* Quail displays non-mini buffers in minibuffer window.
15924 In that case, redisplay the window normally. */
15925 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15926 {
15927 /* W is a mini-buffer window, but it's not active, so clear
15928 it. */
15929 int yb = window_text_bottom_y (w);
15930 struct glyph_row *row;
15931 int y;
15932
15933 for (y = 0, row = w->desired_matrix->rows;
15934 y < yb;
15935 y += row->height, ++row)
15936 blank_row (w, row, y);
15937 goto finish_scroll_bars;
15938 }
15939
15940 clear_glyph_matrix (w->desired_matrix);
15941 }
15942
15943 /* Otherwise set up data on this window; select its buffer and point
15944 value. */
15945 /* Really select the buffer, for the sake of buffer-local
15946 variables. */
15947 set_buffer_internal_1 (XBUFFER (w->contents));
15948
15949 current_matrix_up_to_date_p
15950 = (w->window_end_valid
15951 && !current_buffer->clip_changed
15952 && !current_buffer->prevent_redisplay_optimizations_p
15953 && !window_outdated (w));
15954
15955 /* Run the window-text-change-functions
15956 if it is possible that the text on the screen has changed
15957 (either due to modification of the text, or any other reason). */
15958 if (!current_matrix_up_to_date_p
15959 && !NILP (Vwindow_text_change_functions))
15960 {
15961 safe_run_hooks (Qwindow_text_change_functions);
15962 goto restart;
15963 }
15964
15965 beg_unchanged = BEG_UNCHANGED;
15966 end_unchanged = END_UNCHANGED;
15967
15968 SET_TEXT_POS (opoint, PT, PT_BYTE);
15969
15970 specbind (Qinhibit_point_motion_hooks, Qt);
15971
15972 buffer_unchanged_p
15973 = (w->window_end_valid
15974 && !current_buffer->clip_changed
15975 && !window_outdated (w));
15976
15977 /* When windows_or_buffers_changed is non-zero, we can't rely
15978 on the window end being valid, so set it to zero there. */
15979 if (windows_or_buffers_changed)
15980 {
15981 /* If window starts on a continuation line, maybe adjust the
15982 window start in case the window's width changed. */
15983 if (XMARKER (w->start)->buffer == current_buffer)
15984 compute_window_start_on_continuation_line (w);
15985
15986 w->window_end_valid = false;
15987 /* If so, we also can't rely on current matrix
15988 and should not fool try_cursor_movement below. */
15989 current_matrix_up_to_date_p = false;
15990 }
15991
15992 /* Some sanity checks. */
15993 CHECK_WINDOW_END (w);
15994 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15995 emacs_abort ();
15996 if (BYTEPOS (opoint) < CHARPOS (opoint))
15997 emacs_abort ();
15998
15999 if (mode_line_update_needed (w))
16000 update_mode_line = true;
16001
16002 /* Point refers normally to the selected window. For any other
16003 window, set up appropriate value. */
16004 if (!EQ (window, selected_window))
16005 {
16006 ptrdiff_t new_pt = marker_position (w->pointm);
16007 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16008
16009 if (new_pt < BEGV)
16010 {
16011 new_pt = BEGV;
16012 new_pt_byte = BEGV_BYTE;
16013 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16014 }
16015 else if (new_pt > (ZV - 1))
16016 {
16017 new_pt = ZV;
16018 new_pt_byte = ZV_BYTE;
16019 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16020 }
16021
16022 /* We don't use SET_PT so that the point-motion hooks don't run. */
16023 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16024 }
16025
16026 /* If any of the character widths specified in the display table
16027 have changed, invalidate the width run cache. It's true that
16028 this may be a bit late to catch such changes, but the rest of
16029 redisplay goes (non-fatally) haywire when the display table is
16030 changed, so why should we worry about doing any better? */
16031 if (current_buffer->width_run_cache
16032 || (current_buffer->base_buffer
16033 && current_buffer->base_buffer->width_run_cache))
16034 {
16035 struct Lisp_Char_Table *disptab = buffer_display_table ();
16036
16037 if (! disptab_matches_widthtab
16038 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16039 {
16040 struct buffer *buf = current_buffer;
16041
16042 if (buf->base_buffer)
16043 buf = buf->base_buffer;
16044 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16045 recompute_width_table (current_buffer, disptab);
16046 }
16047 }
16048
16049 /* If window-start is screwed up, choose a new one. */
16050 if (XMARKER (w->start)->buffer != current_buffer)
16051 goto recenter;
16052
16053 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16054
16055 /* If someone specified a new starting point but did not insist,
16056 check whether it can be used. */
16057 if ((w->optional_new_start || window_frozen_p (w))
16058 && CHARPOS (startp) >= BEGV
16059 && CHARPOS (startp) <= ZV)
16060 {
16061 ptrdiff_t it_charpos;
16062
16063 w->optional_new_start = false;
16064 start_display (&it, w, startp);
16065 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16066 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16067 /* Record IT's position now, since line_bottom_y might change
16068 that. */
16069 it_charpos = IT_CHARPOS (it);
16070 /* Make sure we set the force_start flag only if the cursor row
16071 will be fully visible. Otherwise, the code under force_start
16072 label below will try to move point back into view, which is
16073 not what the code which sets optional_new_start wants. */
16074 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16075 && !w->force_start)
16076 {
16077 if (it_charpos == PT)
16078 w->force_start = true;
16079 /* IT may overshoot PT if text at PT is invisible. */
16080 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16081 w->force_start = true;
16082 #ifdef GLYPH_DEBUG
16083 if (w->force_start)
16084 {
16085 if (window_frozen_p (w))
16086 debug_method_add (w, "set force_start from frozen window start");
16087 else
16088 debug_method_add (w, "set force_start from optional_new_start");
16089 }
16090 #endif
16091 }
16092 }
16093
16094 force_start:
16095
16096 /* Handle case where place to start displaying has been specified,
16097 unless the specified location is outside the accessible range. */
16098 if (w->force_start)
16099 {
16100 /* We set this later on if we have to adjust point. */
16101 int new_vpos = -1;
16102
16103 w->force_start = false;
16104 w->vscroll = 0;
16105 w->window_end_valid = false;
16106
16107 /* Forget any recorded base line for line number display. */
16108 if (!buffer_unchanged_p)
16109 w->base_line_number = 0;
16110
16111 /* Redisplay the mode line. Select the buffer properly for that.
16112 Also, run the hook window-scroll-functions
16113 because we have scrolled. */
16114 /* Note, we do this after clearing force_start because
16115 if there's an error, it is better to forget about force_start
16116 than to get into an infinite loop calling the hook functions
16117 and having them get more errors. */
16118 if (!update_mode_line
16119 || ! NILP (Vwindow_scroll_functions))
16120 {
16121 update_mode_line = true;
16122 w->update_mode_line = true;
16123 startp = run_window_scroll_functions (window, startp);
16124 }
16125
16126 if (CHARPOS (startp) < BEGV)
16127 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16128 else if (CHARPOS (startp) > ZV)
16129 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16130
16131 /* Redisplay, then check if cursor has been set during the
16132 redisplay. Give up if new fonts were loaded. */
16133 /* We used to issue a CHECK_MARGINS argument to try_window here,
16134 but this causes scrolling to fail when point begins inside
16135 the scroll margin (bug#148) -- cyd */
16136 if (!try_window (window, startp, 0))
16137 {
16138 w->force_start = true;
16139 clear_glyph_matrix (w->desired_matrix);
16140 goto need_larger_matrices;
16141 }
16142
16143 if (w->cursor.vpos < 0)
16144 {
16145 /* If point does not appear, try to move point so it does
16146 appear. The desired matrix has been built above, so we
16147 can use it here. */
16148 new_vpos = window_box_height (w) / 2;
16149 }
16150
16151 if (!cursor_row_fully_visible_p (w, false, false))
16152 {
16153 /* Point does appear, but on a line partly visible at end of window.
16154 Move it back to a fully-visible line. */
16155 new_vpos = window_box_height (w);
16156 /* But if window_box_height suggests a Y coordinate that is
16157 not less than we already have, that line will clearly not
16158 be fully visible, so give up and scroll the display.
16159 This can happen when the default face uses a font whose
16160 dimensions are different from the frame's default
16161 font. */
16162 if (new_vpos >= w->cursor.y)
16163 {
16164 w->cursor.vpos = -1;
16165 clear_glyph_matrix (w->desired_matrix);
16166 goto try_to_scroll;
16167 }
16168 }
16169 else if (w->cursor.vpos >= 0)
16170 {
16171 /* Some people insist on not letting point enter the scroll
16172 margin, even though this part handles windows that didn't
16173 scroll at all. */
16174 int window_total_lines
16175 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16176 int margin = min (scroll_margin, window_total_lines / 4);
16177 int pixel_margin = margin * frame_line_height;
16178 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16179
16180 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16181 below, which finds the row to move point to, advances by
16182 the Y coordinate of the _next_ row, see the definition of
16183 MATRIX_ROW_BOTTOM_Y. */
16184 if (w->cursor.vpos < margin + header_line)
16185 {
16186 w->cursor.vpos = -1;
16187 clear_glyph_matrix (w->desired_matrix);
16188 goto try_to_scroll;
16189 }
16190 else
16191 {
16192 int window_height = window_box_height (w);
16193
16194 if (header_line)
16195 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16196 if (w->cursor.y >= window_height - pixel_margin)
16197 {
16198 w->cursor.vpos = -1;
16199 clear_glyph_matrix (w->desired_matrix);
16200 goto try_to_scroll;
16201 }
16202 }
16203 }
16204
16205 /* If we need to move point for either of the above reasons,
16206 now actually do it. */
16207 if (new_vpos >= 0)
16208 {
16209 struct glyph_row *row;
16210
16211 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16212 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16213 ++row;
16214
16215 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16216 MATRIX_ROW_START_BYTEPOS (row));
16217
16218 if (w != XWINDOW (selected_window))
16219 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16220 else if (current_buffer == old)
16221 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16222
16223 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16224
16225 /* Re-run pre-redisplay-function so it can update the region
16226 according to the new position of point. */
16227 /* Other than the cursor, w's redisplay is done so we can set its
16228 redisplay to false. Also the buffer's redisplay can be set to
16229 false, since propagate_buffer_redisplay should have already
16230 propagated its info to `w' anyway. */
16231 w->redisplay = false;
16232 XBUFFER (w->contents)->text->redisplay = false;
16233 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16234
16235 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16236 {
16237 /* pre-redisplay-function made changes (e.g. move the region)
16238 that require another round of redisplay. */
16239 clear_glyph_matrix (w->desired_matrix);
16240 if (!try_window (window, startp, 0))
16241 goto need_larger_matrices;
16242 }
16243 }
16244 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16245 {
16246 clear_glyph_matrix (w->desired_matrix);
16247 goto try_to_scroll;
16248 }
16249
16250 #ifdef GLYPH_DEBUG
16251 debug_method_add (w, "forced window start");
16252 #endif
16253 goto done;
16254 }
16255
16256 /* Handle case where text has not changed, only point, and it has
16257 not moved off the frame, and we are not retrying after hscroll.
16258 (current_matrix_up_to_date_p is true when retrying.) */
16259 if (current_matrix_up_to_date_p
16260 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16261 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16262 {
16263 switch (rc)
16264 {
16265 case CURSOR_MOVEMENT_SUCCESS:
16266 used_current_matrix_p = true;
16267 goto done;
16268
16269 case CURSOR_MOVEMENT_MUST_SCROLL:
16270 goto try_to_scroll;
16271
16272 default:
16273 emacs_abort ();
16274 }
16275 }
16276 /* If current starting point was originally the beginning of a line
16277 but no longer is, find a new starting point. */
16278 else if (w->start_at_line_beg
16279 && !(CHARPOS (startp) <= BEGV
16280 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16281 {
16282 #ifdef GLYPH_DEBUG
16283 debug_method_add (w, "recenter 1");
16284 #endif
16285 goto recenter;
16286 }
16287
16288 /* Try scrolling with try_window_id. Value is > 0 if update has
16289 been done, it is -1 if we know that the same window start will
16290 not work. It is 0 if unsuccessful for some other reason. */
16291 else if ((tem = try_window_id (w)) != 0)
16292 {
16293 #ifdef GLYPH_DEBUG
16294 debug_method_add (w, "try_window_id %d", tem);
16295 #endif
16296
16297 if (f->fonts_changed)
16298 goto need_larger_matrices;
16299 if (tem > 0)
16300 goto done;
16301
16302 /* Otherwise try_window_id has returned -1 which means that we
16303 don't want the alternative below this comment to execute. */
16304 }
16305 else if (CHARPOS (startp) >= BEGV
16306 && CHARPOS (startp) <= ZV
16307 && PT >= CHARPOS (startp)
16308 && (CHARPOS (startp) < ZV
16309 /* Avoid starting at end of buffer. */
16310 || CHARPOS (startp) == BEGV
16311 || !window_outdated (w)))
16312 {
16313 int d1, d2, d5, d6;
16314 int rtop, rbot;
16315
16316 /* If first window line is a continuation line, and window start
16317 is inside the modified region, but the first change is before
16318 current window start, we must select a new window start.
16319
16320 However, if this is the result of a down-mouse event (e.g. by
16321 extending the mouse-drag-overlay), we don't want to select a
16322 new window start, since that would change the position under
16323 the mouse, resulting in an unwanted mouse-movement rather
16324 than a simple mouse-click. */
16325 if (!w->start_at_line_beg
16326 && NILP (do_mouse_tracking)
16327 && CHARPOS (startp) > BEGV
16328 && CHARPOS (startp) > BEG + beg_unchanged
16329 && CHARPOS (startp) <= Z - end_unchanged
16330 /* Even if w->start_at_line_beg is nil, a new window may
16331 start at a line_beg, since that's how set_buffer_window
16332 sets it. So, we need to check the return value of
16333 compute_window_start_on_continuation_line. (See also
16334 bug#197). */
16335 && XMARKER (w->start)->buffer == current_buffer
16336 && compute_window_start_on_continuation_line (w)
16337 /* It doesn't make sense to force the window start like we
16338 do at label force_start if it is already known that point
16339 will not be fully visible in the resulting window, because
16340 doing so will move point from its correct position
16341 instead of scrolling the window to bring point into view.
16342 See bug#9324. */
16343 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16344 /* A very tall row could need more than the window height,
16345 in which case we accept that it is partially visible. */
16346 && (rtop != 0) == (rbot != 0))
16347 {
16348 w->force_start = true;
16349 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16350 #ifdef GLYPH_DEBUG
16351 debug_method_add (w, "recomputed window start in continuation line");
16352 #endif
16353 goto force_start;
16354 }
16355
16356 #ifdef GLYPH_DEBUG
16357 debug_method_add (w, "same window start");
16358 #endif
16359
16360 /* Try to redisplay starting at same place as before.
16361 If point has not moved off frame, accept the results. */
16362 if (!current_matrix_up_to_date_p
16363 /* Don't use try_window_reusing_current_matrix in this case
16364 because a window scroll function can have changed the
16365 buffer. */
16366 || !NILP (Vwindow_scroll_functions)
16367 || MINI_WINDOW_P (w)
16368 || !(used_current_matrix_p
16369 = try_window_reusing_current_matrix (w)))
16370 {
16371 IF_DEBUG (debug_method_add (w, "1"));
16372 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16373 /* -1 means we need to scroll.
16374 0 means we need new matrices, but fonts_changed
16375 is set in that case, so we will detect it below. */
16376 goto try_to_scroll;
16377 }
16378
16379 if (f->fonts_changed)
16380 goto need_larger_matrices;
16381
16382 if (w->cursor.vpos >= 0)
16383 {
16384 if (!just_this_one_p
16385 || current_buffer->clip_changed
16386 || BEG_UNCHANGED < CHARPOS (startp))
16387 /* Forget any recorded base line for line number display. */
16388 w->base_line_number = 0;
16389
16390 if (!cursor_row_fully_visible_p (w, true, false))
16391 {
16392 clear_glyph_matrix (w->desired_matrix);
16393 last_line_misfit = true;
16394 }
16395 /* Drop through and scroll. */
16396 else
16397 goto done;
16398 }
16399 else
16400 clear_glyph_matrix (w->desired_matrix);
16401 }
16402
16403 try_to_scroll:
16404
16405 /* Redisplay the mode line. Select the buffer properly for that. */
16406 if (!update_mode_line)
16407 {
16408 update_mode_line = true;
16409 w->update_mode_line = true;
16410 }
16411
16412 /* Try to scroll by specified few lines. */
16413 if ((scroll_conservatively
16414 || emacs_scroll_step
16415 || temp_scroll_step
16416 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16417 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16418 && CHARPOS (startp) >= BEGV
16419 && CHARPOS (startp) <= ZV)
16420 {
16421 /* The function returns -1 if new fonts were loaded, 1 if
16422 successful, 0 if not successful. */
16423 int ss = try_scrolling (window, just_this_one_p,
16424 scroll_conservatively,
16425 emacs_scroll_step,
16426 temp_scroll_step, last_line_misfit);
16427 switch (ss)
16428 {
16429 case SCROLLING_SUCCESS:
16430 goto done;
16431
16432 case SCROLLING_NEED_LARGER_MATRICES:
16433 goto need_larger_matrices;
16434
16435 case SCROLLING_FAILED:
16436 break;
16437
16438 default:
16439 emacs_abort ();
16440 }
16441 }
16442
16443 /* Finally, just choose a place to start which positions point
16444 according to user preferences. */
16445
16446 recenter:
16447
16448 #ifdef GLYPH_DEBUG
16449 debug_method_add (w, "recenter");
16450 #endif
16451
16452 /* Forget any previously recorded base line for line number display. */
16453 if (!buffer_unchanged_p)
16454 w->base_line_number = 0;
16455
16456 /* Determine the window start relative to point. */
16457 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16458 it.current_y = it.last_visible_y;
16459 if (centering_position < 0)
16460 {
16461 int window_total_lines
16462 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16463 int margin
16464 = scroll_margin > 0
16465 ? min (scroll_margin, window_total_lines / 4)
16466 : 0;
16467 ptrdiff_t margin_pos = CHARPOS (startp);
16468 Lisp_Object aggressive;
16469 bool scrolling_up;
16470
16471 /* If there is a scroll margin at the top of the window, find
16472 its character position. */
16473 if (margin
16474 /* Cannot call start_display if startp is not in the
16475 accessible region of the buffer. This can happen when we
16476 have just switched to a different buffer and/or changed
16477 its restriction. In that case, startp is initialized to
16478 the character position 1 (BEGV) because we did not yet
16479 have chance to display the buffer even once. */
16480 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16481 {
16482 struct it it1;
16483 void *it1data = NULL;
16484
16485 SAVE_IT (it1, it, it1data);
16486 start_display (&it1, w, startp);
16487 move_it_vertically (&it1, margin * frame_line_height);
16488 margin_pos = IT_CHARPOS (it1);
16489 RESTORE_IT (&it, &it, it1data);
16490 }
16491 scrolling_up = PT > margin_pos;
16492 aggressive =
16493 scrolling_up
16494 ? BVAR (current_buffer, scroll_up_aggressively)
16495 : BVAR (current_buffer, scroll_down_aggressively);
16496
16497 if (!MINI_WINDOW_P (w)
16498 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16499 {
16500 int pt_offset = 0;
16501
16502 /* Setting scroll-conservatively overrides
16503 scroll-*-aggressively. */
16504 if (!scroll_conservatively && NUMBERP (aggressive))
16505 {
16506 double float_amount = XFLOATINT (aggressive);
16507
16508 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16509 if (pt_offset == 0 && float_amount > 0)
16510 pt_offset = 1;
16511 if (pt_offset && margin > 0)
16512 margin -= 1;
16513 }
16514 /* Compute how much to move the window start backward from
16515 point so that point will be displayed where the user
16516 wants it. */
16517 if (scrolling_up)
16518 {
16519 centering_position = it.last_visible_y;
16520 if (pt_offset)
16521 centering_position -= pt_offset;
16522 centering_position -=
16523 (frame_line_height * (1 + margin + last_line_misfit)
16524 + WINDOW_HEADER_LINE_HEIGHT (w));
16525 /* Don't let point enter the scroll margin near top of
16526 the window. */
16527 if (centering_position < margin * frame_line_height)
16528 centering_position = margin * frame_line_height;
16529 }
16530 else
16531 centering_position = margin * frame_line_height + pt_offset;
16532 }
16533 else
16534 /* Set the window start half the height of the window backward
16535 from point. */
16536 centering_position = window_box_height (w) / 2;
16537 }
16538 move_it_vertically_backward (&it, centering_position);
16539
16540 eassert (IT_CHARPOS (it) >= BEGV);
16541
16542 /* The function move_it_vertically_backward may move over more
16543 than the specified y-distance. If it->w is small, e.g. a
16544 mini-buffer window, we may end up in front of the window's
16545 display area. Start displaying at the start of the line
16546 containing PT in this case. */
16547 if (it.current_y <= 0)
16548 {
16549 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16550 move_it_vertically_backward (&it, 0);
16551 it.current_y = 0;
16552 }
16553
16554 it.current_x = it.hpos = 0;
16555
16556 /* Set the window start position here explicitly, to avoid an
16557 infinite loop in case the functions in window-scroll-functions
16558 get errors. */
16559 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16560
16561 /* Run scroll hooks. */
16562 startp = run_window_scroll_functions (window, it.current.pos);
16563
16564 /* Redisplay the window. */
16565 if (!current_matrix_up_to_date_p
16566 || windows_or_buffers_changed
16567 || f->cursor_type_changed
16568 /* Don't use try_window_reusing_current_matrix in this case
16569 because it can have changed the buffer. */
16570 || !NILP (Vwindow_scroll_functions)
16571 || !just_this_one_p
16572 || MINI_WINDOW_P (w)
16573 || !(used_current_matrix_p
16574 = try_window_reusing_current_matrix (w)))
16575 try_window (window, startp, 0);
16576
16577 /* If new fonts have been loaded (due to fontsets), give up. We
16578 have to start a new redisplay since we need to re-adjust glyph
16579 matrices. */
16580 if (f->fonts_changed)
16581 goto need_larger_matrices;
16582
16583 /* If cursor did not appear assume that the middle of the window is
16584 in the first line of the window. Do it again with the next line.
16585 (Imagine a window of height 100, displaying two lines of height
16586 60. Moving back 50 from it->last_visible_y will end in the first
16587 line.) */
16588 if (w->cursor.vpos < 0)
16589 {
16590 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16591 {
16592 clear_glyph_matrix (w->desired_matrix);
16593 move_it_by_lines (&it, 1);
16594 try_window (window, it.current.pos, 0);
16595 }
16596 else if (PT < IT_CHARPOS (it))
16597 {
16598 clear_glyph_matrix (w->desired_matrix);
16599 move_it_by_lines (&it, -1);
16600 try_window (window, it.current.pos, 0);
16601 }
16602 else
16603 {
16604 /* Not much we can do about it. */
16605 }
16606 }
16607
16608 /* Consider the following case: Window starts at BEGV, there is
16609 invisible, intangible text at BEGV, so that display starts at
16610 some point START > BEGV. It can happen that we are called with
16611 PT somewhere between BEGV and START. Try to handle that case,
16612 and similar ones. */
16613 if (w->cursor.vpos < 0)
16614 {
16615 /* First, try locating the proper glyph row for PT. */
16616 struct glyph_row *row =
16617 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16618
16619 /* Sometimes point is at the beginning of invisible text that is
16620 before the 1st character displayed in the row. In that case,
16621 row_containing_pos fails to find the row, because no glyphs
16622 with appropriate buffer positions are present in the row.
16623 Therefore, we next try to find the row which shows the 1st
16624 position after the invisible text. */
16625 if (!row)
16626 {
16627 Lisp_Object val =
16628 get_char_property_and_overlay (make_number (PT), Qinvisible,
16629 Qnil, NULL);
16630
16631 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16632 {
16633 ptrdiff_t alt_pos;
16634 Lisp_Object invis_end =
16635 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16636 Qnil, Qnil);
16637
16638 if (NATNUMP (invis_end))
16639 alt_pos = XFASTINT (invis_end);
16640 else
16641 alt_pos = ZV;
16642 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16643 NULL, 0);
16644 }
16645 }
16646 /* Finally, fall back on the first row of the window after the
16647 header line (if any). This is slightly better than not
16648 displaying the cursor at all. */
16649 if (!row)
16650 {
16651 row = w->current_matrix->rows;
16652 if (row->mode_line_p)
16653 ++row;
16654 }
16655 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16656 }
16657
16658 if (!cursor_row_fully_visible_p (w, false, false))
16659 {
16660 /* If vscroll is enabled, disable it and try again. */
16661 if (w->vscroll)
16662 {
16663 w->vscroll = 0;
16664 clear_glyph_matrix (w->desired_matrix);
16665 goto recenter;
16666 }
16667
16668 /* Users who set scroll-conservatively to a large number want
16669 point just above/below the scroll margin. If we ended up
16670 with point's row partially visible, move the window start to
16671 make that row fully visible and out of the margin. */
16672 if (scroll_conservatively > SCROLL_LIMIT)
16673 {
16674 int window_total_lines
16675 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16676 int margin =
16677 scroll_margin > 0
16678 ? min (scroll_margin, window_total_lines / 4)
16679 : 0;
16680 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16681
16682 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16683 clear_glyph_matrix (w->desired_matrix);
16684 if (1 == try_window (window, it.current.pos,
16685 TRY_WINDOW_CHECK_MARGINS))
16686 goto done;
16687 }
16688
16689 /* If centering point failed to make the whole line visible,
16690 put point at the top instead. That has to make the whole line
16691 visible, if it can be done. */
16692 if (centering_position == 0)
16693 goto done;
16694
16695 clear_glyph_matrix (w->desired_matrix);
16696 centering_position = 0;
16697 goto recenter;
16698 }
16699
16700 done:
16701
16702 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16703 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16704 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16705
16706 /* Display the mode line, if we must. */
16707 if ((update_mode_line
16708 /* If window not full width, must redo its mode line
16709 if (a) the window to its side is being redone and
16710 (b) we do a frame-based redisplay. This is a consequence
16711 of how inverted lines are drawn in frame-based redisplay. */
16712 || (!just_this_one_p
16713 && !FRAME_WINDOW_P (f)
16714 && !WINDOW_FULL_WIDTH_P (w))
16715 /* Line number to display. */
16716 || w->base_line_pos > 0
16717 /* Column number is displayed and different from the one displayed. */
16718 || (w->column_number_displayed != -1
16719 && (w->column_number_displayed != current_column ())))
16720 /* This means that the window has a mode line. */
16721 && (WINDOW_WANTS_MODELINE_P (w)
16722 || WINDOW_WANTS_HEADER_LINE_P (w)))
16723 {
16724
16725 display_mode_lines (w);
16726
16727 /* If mode line height has changed, arrange for a thorough
16728 immediate redisplay using the correct mode line height. */
16729 if (WINDOW_WANTS_MODELINE_P (w)
16730 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16731 {
16732 f->fonts_changed = true;
16733 w->mode_line_height = -1;
16734 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16735 = DESIRED_MODE_LINE_HEIGHT (w);
16736 }
16737
16738 /* If header line height has changed, arrange for a thorough
16739 immediate redisplay using the correct header line height. */
16740 if (WINDOW_WANTS_HEADER_LINE_P (w)
16741 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16742 {
16743 f->fonts_changed = true;
16744 w->header_line_height = -1;
16745 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16746 = DESIRED_HEADER_LINE_HEIGHT (w);
16747 }
16748
16749 if (f->fonts_changed)
16750 goto need_larger_matrices;
16751 }
16752
16753 if (!line_number_displayed && w->base_line_pos != -1)
16754 {
16755 w->base_line_pos = 0;
16756 w->base_line_number = 0;
16757 }
16758
16759 finish_menu_bars:
16760
16761 /* When we reach a frame's selected window, redo the frame's menu bar. */
16762 if (update_mode_line
16763 && EQ (FRAME_SELECTED_WINDOW (f), window))
16764 {
16765 bool redisplay_menu_p;
16766
16767 if (FRAME_WINDOW_P (f))
16768 {
16769 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16770 || defined (HAVE_NS) || defined (USE_GTK)
16771 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16772 #else
16773 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16774 #endif
16775 }
16776 else
16777 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16778
16779 if (redisplay_menu_p)
16780 display_menu_bar (w);
16781
16782 #ifdef HAVE_WINDOW_SYSTEM
16783 if (FRAME_WINDOW_P (f))
16784 {
16785 #if defined (USE_GTK) || defined (HAVE_NS)
16786 if (FRAME_EXTERNAL_TOOL_BAR (f))
16787 redisplay_tool_bar (f);
16788 #else
16789 if (WINDOWP (f->tool_bar_window)
16790 && (FRAME_TOOL_BAR_LINES (f) > 0
16791 || !NILP (Vauto_resize_tool_bars))
16792 && redisplay_tool_bar (f))
16793 ignore_mouse_drag_p = true;
16794 #endif
16795 }
16796 #endif
16797 }
16798
16799 #ifdef HAVE_WINDOW_SYSTEM
16800 if (FRAME_WINDOW_P (f)
16801 && update_window_fringes (w, (just_this_one_p
16802 || (!used_current_matrix_p && !overlay_arrow_seen)
16803 || w->pseudo_window_p)))
16804 {
16805 update_begin (f);
16806 block_input ();
16807 if (draw_window_fringes (w, true))
16808 {
16809 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16810 x_draw_right_divider (w);
16811 else
16812 x_draw_vertical_border (w);
16813 }
16814 unblock_input ();
16815 update_end (f);
16816 }
16817
16818 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16819 x_draw_bottom_divider (w);
16820 #endif /* HAVE_WINDOW_SYSTEM */
16821
16822 /* We go to this label, with fonts_changed set, if it is
16823 necessary to try again using larger glyph matrices.
16824 We have to redeem the scroll bar even in this case,
16825 because the loop in redisplay_internal expects that. */
16826 need_larger_matrices:
16827 ;
16828 finish_scroll_bars:
16829
16830 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16831 {
16832 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16833 /* Set the thumb's position and size. */
16834 set_vertical_scroll_bar (w);
16835
16836 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16837 /* Set the thumb's position and size. */
16838 set_horizontal_scroll_bar (w);
16839
16840 /* Note that we actually used the scroll bar attached to this
16841 window, so it shouldn't be deleted at the end of redisplay. */
16842 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16843 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16844 }
16845
16846 /* Restore current_buffer and value of point in it. The window
16847 update may have changed the buffer, so first make sure `opoint'
16848 is still valid (Bug#6177). */
16849 if (CHARPOS (opoint) < BEGV)
16850 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16851 else if (CHARPOS (opoint) > ZV)
16852 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16853 else
16854 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16855
16856 set_buffer_internal_1 (old);
16857 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16858 shorter. This can be caused by log truncation in *Messages*. */
16859 if (CHARPOS (lpoint) <= ZV)
16860 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16861
16862 unbind_to (count, Qnil);
16863 }
16864
16865
16866 /* Build the complete desired matrix of WINDOW with a window start
16867 buffer position POS.
16868
16869 Value is 1 if successful. It is zero if fonts were loaded during
16870 redisplay which makes re-adjusting glyph matrices necessary, and -1
16871 if point would appear in the scroll margins.
16872 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16873 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16874 set in FLAGS.) */
16875
16876 int
16877 try_window (Lisp_Object window, struct text_pos pos, int flags)
16878 {
16879 struct window *w = XWINDOW (window);
16880 struct it it;
16881 struct glyph_row *last_text_row = NULL;
16882 struct frame *f = XFRAME (w->frame);
16883 int frame_line_height = default_line_pixel_height (w);
16884
16885 /* Make POS the new window start. */
16886 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16887
16888 /* Mark cursor position as unknown. No overlay arrow seen. */
16889 w->cursor.vpos = -1;
16890 overlay_arrow_seen = false;
16891
16892 /* Initialize iterator and info to start at POS. */
16893 start_display (&it, w, pos);
16894 it.glyph_row->reversed_p = false;
16895
16896 /* Display all lines of W. */
16897 while (it.current_y < it.last_visible_y)
16898 {
16899 if (display_line (&it))
16900 last_text_row = it.glyph_row - 1;
16901 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16902 return 0;
16903 }
16904
16905 /* Don't let the cursor end in the scroll margins. */
16906 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16907 && !MINI_WINDOW_P (w))
16908 {
16909 int this_scroll_margin;
16910 int window_total_lines
16911 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16912
16913 if (scroll_margin > 0)
16914 {
16915 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16916 this_scroll_margin *= frame_line_height;
16917 }
16918 else
16919 this_scroll_margin = 0;
16920
16921 if ((w->cursor.y >= 0 /* not vscrolled */
16922 && w->cursor.y < this_scroll_margin
16923 && CHARPOS (pos) > BEGV
16924 && IT_CHARPOS (it) < ZV)
16925 /* rms: considering make_cursor_line_fully_visible_p here
16926 seems to give wrong results. We don't want to recenter
16927 when the last line is partly visible, we want to allow
16928 that case to be handled in the usual way. */
16929 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16930 {
16931 w->cursor.vpos = -1;
16932 clear_glyph_matrix (w->desired_matrix);
16933 return -1;
16934 }
16935 }
16936
16937 /* If bottom moved off end of frame, change mode line percentage. */
16938 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16939 w->update_mode_line = true;
16940
16941 /* Set window_end_pos to the offset of the last character displayed
16942 on the window from the end of current_buffer. Set
16943 window_end_vpos to its row number. */
16944 if (last_text_row)
16945 {
16946 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16947 adjust_window_ends (w, last_text_row, false);
16948 eassert
16949 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16950 w->window_end_vpos)));
16951 }
16952 else
16953 {
16954 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16955 w->window_end_pos = Z - ZV;
16956 w->window_end_vpos = 0;
16957 }
16958
16959 /* But that is not valid info until redisplay finishes. */
16960 w->window_end_valid = false;
16961 return 1;
16962 }
16963
16964
16965 \f
16966 /************************************************************************
16967 Window redisplay reusing current matrix when buffer has not changed
16968 ************************************************************************/
16969
16970 /* Try redisplay of window W showing an unchanged buffer with a
16971 different window start than the last time it was displayed by
16972 reusing its current matrix. Value is true if successful.
16973 W->start is the new window start. */
16974
16975 static bool
16976 try_window_reusing_current_matrix (struct window *w)
16977 {
16978 struct frame *f = XFRAME (w->frame);
16979 struct glyph_row *bottom_row;
16980 struct it it;
16981 struct run run;
16982 struct text_pos start, new_start;
16983 int nrows_scrolled, i;
16984 struct glyph_row *last_text_row;
16985 struct glyph_row *last_reused_text_row;
16986 struct glyph_row *start_row;
16987 int start_vpos, min_y, max_y;
16988
16989 #ifdef GLYPH_DEBUG
16990 if (inhibit_try_window_reusing)
16991 return false;
16992 #endif
16993
16994 if (/* This function doesn't handle terminal frames. */
16995 !FRAME_WINDOW_P (f)
16996 /* Don't try to reuse the display if windows have been split
16997 or such. */
16998 || windows_or_buffers_changed
16999 || f->cursor_type_changed)
17000 return false;
17001
17002 /* Can't do this if showing trailing whitespace. */
17003 if (!NILP (Vshow_trailing_whitespace))
17004 return false;
17005
17006 /* If top-line visibility has changed, give up. */
17007 if (WINDOW_WANTS_HEADER_LINE_P (w)
17008 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17009 return false;
17010
17011 /* Give up if old or new display is scrolled vertically. We could
17012 make this function handle this, but right now it doesn't. */
17013 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17014 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17015 return false;
17016
17017 /* The variable new_start now holds the new window start. The old
17018 start `start' can be determined from the current matrix. */
17019 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17020 start = start_row->minpos;
17021 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17022
17023 /* Clear the desired matrix for the display below. */
17024 clear_glyph_matrix (w->desired_matrix);
17025
17026 if (CHARPOS (new_start) <= CHARPOS (start))
17027 {
17028 /* Don't use this method if the display starts with an ellipsis
17029 displayed for invisible text. It's not easy to handle that case
17030 below, and it's certainly not worth the effort since this is
17031 not a frequent case. */
17032 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17033 return false;
17034
17035 IF_DEBUG (debug_method_add (w, "twu1"));
17036
17037 /* Display up to a row that can be reused. The variable
17038 last_text_row is set to the last row displayed that displays
17039 text. Note that it.vpos == 0 if or if not there is a
17040 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17041 start_display (&it, w, new_start);
17042 w->cursor.vpos = -1;
17043 last_text_row = last_reused_text_row = NULL;
17044
17045 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17046 {
17047 /* If we have reached into the characters in the START row,
17048 that means the line boundaries have changed. So we
17049 can't start copying with the row START. Maybe it will
17050 work to start copying with the following row. */
17051 while (IT_CHARPOS (it) > CHARPOS (start))
17052 {
17053 /* Advance to the next row as the "start". */
17054 start_row++;
17055 start = start_row->minpos;
17056 /* If there are no more rows to try, or just one, give up. */
17057 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17058 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17059 || CHARPOS (start) == ZV)
17060 {
17061 clear_glyph_matrix (w->desired_matrix);
17062 return false;
17063 }
17064
17065 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17066 }
17067 /* If we have reached alignment, we can copy the rest of the
17068 rows. */
17069 if (IT_CHARPOS (it) == CHARPOS (start)
17070 /* Don't accept "alignment" inside a display vector,
17071 since start_row could have started in the middle of
17072 that same display vector (thus their character
17073 positions match), and we have no way of telling if
17074 that is the case. */
17075 && it.current.dpvec_index < 0)
17076 break;
17077
17078 it.glyph_row->reversed_p = false;
17079 if (display_line (&it))
17080 last_text_row = it.glyph_row - 1;
17081
17082 }
17083
17084 /* A value of current_y < last_visible_y means that we stopped
17085 at the previous window start, which in turn means that we
17086 have at least one reusable row. */
17087 if (it.current_y < it.last_visible_y)
17088 {
17089 struct glyph_row *row;
17090
17091 /* IT.vpos always starts from 0; it counts text lines. */
17092 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17093
17094 /* Find PT if not already found in the lines displayed. */
17095 if (w->cursor.vpos < 0)
17096 {
17097 int dy = it.current_y - start_row->y;
17098
17099 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17100 row = row_containing_pos (w, PT, row, NULL, dy);
17101 if (row)
17102 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17103 dy, nrows_scrolled);
17104 else
17105 {
17106 clear_glyph_matrix (w->desired_matrix);
17107 return false;
17108 }
17109 }
17110
17111 /* Scroll the display. Do it before the current matrix is
17112 changed. The problem here is that update has not yet
17113 run, i.e. part of the current matrix is not up to date.
17114 scroll_run_hook will clear the cursor, and use the
17115 current matrix to get the height of the row the cursor is
17116 in. */
17117 run.current_y = start_row->y;
17118 run.desired_y = it.current_y;
17119 run.height = it.last_visible_y - it.current_y;
17120
17121 if (run.height > 0 && run.current_y != run.desired_y)
17122 {
17123 update_begin (f);
17124 FRAME_RIF (f)->update_window_begin_hook (w);
17125 FRAME_RIF (f)->clear_window_mouse_face (w);
17126 FRAME_RIF (f)->scroll_run_hook (w, &run);
17127 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17128 update_end (f);
17129 }
17130
17131 /* Shift current matrix down by nrows_scrolled lines. */
17132 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17133 rotate_matrix (w->current_matrix,
17134 start_vpos,
17135 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17136 nrows_scrolled);
17137
17138 /* Disable lines that must be updated. */
17139 for (i = 0; i < nrows_scrolled; ++i)
17140 (start_row + i)->enabled_p = false;
17141
17142 /* Re-compute Y positions. */
17143 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17144 max_y = it.last_visible_y;
17145 for (row = start_row + nrows_scrolled;
17146 row < bottom_row;
17147 ++row)
17148 {
17149 row->y = it.current_y;
17150 row->visible_height = row->height;
17151
17152 if (row->y < min_y)
17153 row->visible_height -= min_y - row->y;
17154 if (row->y + row->height > max_y)
17155 row->visible_height -= row->y + row->height - max_y;
17156 if (row->fringe_bitmap_periodic_p)
17157 row->redraw_fringe_bitmaps_p = true;
17158
17159 it.current_y += row->height;
17160
17161 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17162 last_reused_text_row = row;
17163 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17164 break;
17165 }
17166
17167 /* Disable lines in the current matrix which are now
17168 below the window. */
17169 for (++row; row < bottom_row; ++row)
17170 row->enabled_p = row->mode_line_p = false;
17171 }
17172
17173 /* Update window_end_pos etc.; last_reused_text_row is the last
17174 reused row from the current matrix containing text, if any.
17175 The value of last_text_row is the last displayed line
17176 containing text. */
17177 if (last_reused_text_row)
17178 adjust_window_ends (w, last_reused_text_row, true);
17179 else if (last_text_row)
17180 adjust_window_ends (w, last_text_row, false);
17181 else
17182 {
17183 /* This window must be completely empty. */
17184 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17185 w->window_end_pos = Z - ZV;
17186 w->window_end_vpos = 0;
17187 }
17188 w->window_end_valid = false;
17189
17190 /* Update hint: don't try scrolling again in update_window. */
17191 w->desired_matrix->no_scrolling_p = true;
17192
17193 #ifdef GLYPH_DEBUG
17194 debug_method_add (w, "try_window_reusing_current_matrix 1");
17195 #endif
17196 return true;
17197 }
17198 else if (CHARPOS (new_start) > CHARPOS (start))
17199 {
17200 struct glyph_row *pt_row, *row;
17201 struct glyph_row *first_reusable_row;
17202 struct glyph_row *first_row_to_display;
17203 int dy;
17204 int yb = window_text_bottom_y (w);
17205
17206 /* Find the row starting at new_start, if there is one. Don't
17207 reuse a partially visible line at the end. */
17208 first_reusable_row = start_row;
17209 while (first_reusable_row->enabled_p
17210 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17211 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17212 < CHARPOS (new_start)))
17213 ++first_reusable_row;
17214
17215 /* Give up if there is no row to reuse. */
17216 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17217 || !first_reusable_row->enabled_p
17218 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17219 != CHARPOS (new_start)))
17220 return false;
17221
17222 /* We can reuse fully visible rows beginning with
17223 first_reusable_row to the end of the window. Set
17224 first_row_to_display to the first row that cannot be reused.
17225 Set pt_row to the row containing point, if there is any. */
17226 pt_row = NULL;
17227 for (first_row_to_display = first_reusable_row;
17228 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17229 ++first_row_to_display)
17230 {
17231 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17232 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17233 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17234 && first_row_to_display->ends_at_zv_p
17235 && pt_row == NULL)))
17236 pt_row = first_row_to_display;
17237 }
17238
17239 /* Start displaying at the start of first_row_to_display. */
17240 eassert (first_row_to_display->y < yb);
17241 init_to_row_start (&it, w, first_row_to_display);
17242
17243 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17244 - start_vpos);
17245 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17246 - nrows_scrolled);
17247 it.current_y = (first_row_to_display->y - first_reusable_row->y
17248 + WINDOW_HEADER_LINE_HEIGHT (w));
17249
17250 /* Display lines beginning with first_row_to_display in the
17251 desired matrix. Set last_text_row to the last row displayed
17252 that displays text. */
17253 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17254 if (pt_row == NULL)
17255 w->cursor.vpos = -1;
17256 last_text_row = NULL;
17257 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17258 if (display_line (&it))
17259 last_text_row = it.glyph_row - 1;
17260
17261 /* If point is in a reused row, adjust y and vpos of the cursor
17262 position. */
17263 if (pt_row)
17264 {
17265 w->cursor.vpos -= nrows_scrolled;
17266 w->cursor.y -= first_reusable_row->y - start_row->y;
17267 }
17268
17269 /* Give up if point isn't in a row displayed or reused. (This
17270 also handles the case where w->cursor.vpos < nrows_scrolled
17271 after the calls to display_line, which can happen with scroll
17272 margins. See bug#1295.) */
17273 if (w->cursor.vpos < 0)
17274 {
17275 clear_glyph_matrix (w->desired_matrix);
17276 return false;
17277 }
17278
17279 /* Scroll the display. */
17280 run.current_y = first_reusable_row->y;
17281 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17282 run.height = it.last_visible_y - run.current_y;
17283 dy = run.current_y - run.desired_y;
17284
17285 if (run.height)
17286 {
17287 update_begin (f);
17288 FRAME_RIF (f)->update_window_begin_hook (w);
17289 FRAME_RIF (f)->clear_window_mouse_face (w);
17290 FRAME_RIF (f)->scroll_run_hook (w, &run);
17291 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17292 update_end (f);
17293 }
17294
17295 /* Adjust Y positions of reused rows. */
17296 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17297 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17298 max_y = it.last_visible_y;
17299 for (row = first_reusable_row; row < first_row_to_display; ++row)
17300 {
17301 row->y -= dy;
17302 row->visible_height = row->height;
17303 if (row->y < min_y)
17304 row->visible_height -= min_y - row->y;
17305 if (row->y + row->height > max_y)
17306 row->visible_height -= row->y + row->height - max_y;
17307 if (row->fringe_bitmap_periodic_p)
17308 row->redraw_fringe_bitmaps_p = true;
17309 }
17310
17311 /* Scroll the current matrix. */
17312 eassert (nrows_scrolled > 0);
17313 rotate_matrix (w->current_matrix,
17314 start_vpos,
17315 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17316 -nrows_scrolled);
17317
17318 /* Disable rows not reused. */
17319 for (row -= nrows_scrolled; row < bottom_row; ++row)
17320 row->enabled_p = false;
17321
17322 /* Point may have moved to a different line, so we cannot assume that
17323 the previous cursor position is valid; locate the correct row. */
17324 if (pt_row)
17325 {
17326 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17327 row < bottom_row
17328 && PT >= MATRIX_ROW_END_CHARPOS (row)
17329 && !row->ends_at_zv_p;
17330 row++)
17331 {
17332 w->cursor.vpos++;
17333 w->cursor.y = row->y;
17334 }
17335 if (row < bottom_row)
17336 {
17337 /* Can't simply scan the row for point with
17338 bidi-reordered glyph rows. Let set_cursor_from_row
17339 figure out where to put the cursor, and if it fails,
17340 give up. */
17341 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17342 {
17343 if (!set_cursor_from_row (w, row, w->current_matrix,
17344 0, 0, 0, 0))
17345 {
17346 clear_glyph_matrix (w->desired_matrix);
17347 return false;
17348 }
17349 }
17350 else
17351 {
17352 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17353 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17354
17355 for (; glyph < end
17356 && (!BUFFERP (glyph->object)
17357 || glyph->charpos < PT);
17358 glyph++)
17359 {
17360 w->cursor.hpos++;
17361 w->cursor.x += glyph->pixel_width;
17362 }
17363 }
17364 }
17365 }
17366
17367 /* Adjust window end. A null value of last_text_row means that
17368 the window end is in reused rows which in turn means that
17369 only its vpos can have changed. */
17370 if (last_text_row)
17371 adjust_window_ends (w, last_text_row, false);
17372 else
17373 w->window_end_vpos -= nrows_scrolled;
17374
17375 w->window_end_valid = false;
17376 w->desired_matrix->no_scrolling_p = true;
17377
17378 #ifdef GLYPH_DEBUG
17379 debug_method_add (w, "try_window_reusing_current_matrix 2");
17380 #endif
17381 return true;
17382 }
17383
17384 return false;
17385 }
17386
17387
17388 \f
17389 /************************************************************************
17390 Window redisplay reusing current matrix when buffer has changed
17391 ************************************************************************/
17392
17393 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17394 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17395 ptrdiff_t *, ptrdiff_t *);
17396 static struct glyph_row *
17397 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17398 struct glyph_row *);
17399
17400
17401 /* Return the last row in MATRIX displaying text. If row START is
17402 non-null, start searching with that row. IT gives the dimensions
17403 of the display. Value is null if matrix is empty; otherwise it is
17404 a pointer to the row found. */
17405
17406 static struct glyph_row *
17407 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17408 struct glyph_row *start)
17409 {
17410 struct glyph_row *row, *row_found;
17411
17412 /* Set row_found to the last row in IT->w's current matrix
17413 displaying text. The loop looks funny but think of partially
17414 visible lines. */
17415 row_found = NULL;
17416 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17417 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17418 {
17419 eassert (row->enabled_p);
17420 row_found = row;
17421 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17422 break;
17423 ++row;
17424 }
17425
17426 return row_found;
17427 }
17428
17429
17430 /* Return the last row in the current matrix of W that is not affected
17431 by changes at the start of current_buffer that occurred since W's
17432 current matrix was built. Value is null if no such row exists.
17433
17434 BEG_UNCHANGED us the number of characters unchanged at the start of
17435 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17436 first changed character in current_buffer. Characters at positions <
17437 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17438 when the current matrix was built. */
17439
17440 static struct glyph_row *
17441 find_last_unchanged_at_beg_row (struct window *w)
17442 {
17443 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17444 struct glyph_row *row;
17445 struct glyph_row *row_found = NULL;
17446 int yb = window_text_bottom_y (w);
17447
17448 /* Find the last row displaying unchanged text. */
17449 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17450 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17451 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17452 ++row)
17453 {
17454 if (/* If row ends before first_changed_pos, it is unchanged,
17455 except in some case. */
17456 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17457 /* When row ends in ZV and we write at ZV it is not
17458 unchanged. */
17459 && !row->ends_at_zv_p
17460 /* When first_changed_pos is the end of a continued line,
17461 row is not unchanged because it may be no longer
17462 continued. */
17463 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17464 && (row->continued_p
17465 || row->exact_window_width_line_p))
17466 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17467 needs to be recomputed, so don't consider this row as
17468 unchanged. This happens when the last line was
17469 bidi-reordered and was killed immediately before this
17470 redisplay cycle. In that case, ROW->end stores the
17471 buffer position of the first visual-order character of
17472 the killed text, which is now beyond ZV. */
17473 && CHARPOS (row->end.pos) <= ZV)
17474 row_found = row;
17475
17476 /* Stop if last visible row. */
17477 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17478 break;
17479 }
17480
17481 return row_found;
17482 }
17483
17484
17485 /* Find the first glyph row in the current matrix of W that is not
17486 affected by changes at the end of current_buffer since the
17487 time W's current matrix was built.
17488
17489 Return in *DELTA the number of chars by which buffer positions in
17490 unchanged text at the end of current_buffer must be adjusted.
17491
17492 Return in *DELTA_BYTES the corresponding number of bytes.
17493
17494 Value is null if no such row exists, i.e. all rows are affected by
17495 changes. */
17496
17497 static struct glyph_row *
17498 find_first_unchanged_at_end_row (struct window *w,
17499 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17500 {
17501 struct glyph_row *row;
17502 struct glyph_row *row_found = NULL;
17503
17504 *delta = *delta_bytes = 0;
17505
17506 /* Display must not have been paused, otherwise the current matrix
17507 is not up to date. */
17508 eassert (w->window_end_valid);
17509
17510 /* A value of window_end_pos >= END_UNCHANGED means that the window
17511 end is in the range of changed text. If so, there is no
17512 unchanged row at the end of W's current matrix. */
17513 if (w->window_end_pos >= END_UNCHANGED)
17514 return NULL;
17515
17516 /* Set row to the last row in W's current matrix displaying text. */
17517 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17518
17519 /* If matrix is entirely empty, no unchanged row exists. */
17520 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17521 {
17522 /* The value of row is the last glyph row in the matrix having a
17523 meaningful buffer position in it. The end position of row
17524 corresponds to window_end_pos. This allows us to translate
17525 buffer positions in the current matrix to current buffer
17526 positions for characters not in changed text. */
17527 ptrdiff_t Z_old =
17528 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17529 ptrdiff_t Z_BYTE_old =
17530 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17531 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17532 struct glyph_row *first_text_row
17533 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17534
17535 *delta = Z - Z_old;
17536 *delta_bytes = Z_BYTE - Z_BYTE_old;
17537
17538 /* Set last_unchanged_pos to the buffer position of the last
17539 character in the buffer that has not been changed. Z is the
17540 index + 1 of the last character in current_buffer, i.e. by
17541 subtracting END_UNCHANGED we get the index of the last
17542 unchanged character, and we have to add BEG to get its buffer
17543 position. */
17544 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17545 last_unchanged_pos_old = last_unchanged_pos - *delta;
17546
17547 /* Search backward from ROW for a row displaying a line that
17548 starts at a minimum position >= last_unchanged_pos_old. */
17549 for (; row > first_text_row; --row)
17550 {
17551 /* This used to abort, but it can happen.
17552 It is ok to just stop the search instead here. KFS. */
17553 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17554 break;
17555
17556 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17557 row_found = row;
17558 }
17559 }
17560
17561 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17562
17563 return row_found;
17564 }
17565
17566
17567 /* Make sure that glyph rows in the current matrix of window W
17568 reference the same glyph memory as corresponding rows in the
17569 frame's frame matrix. This function is called after scrolling W's
17570 current matrix on a terminal frame in try_window_id and
17571 try_window_reusing_current_matrix. */
17572
17573 static void
17574 sync_frame_with_window_matrix_rows (struct window *w)
17575 {
17576 struct frame *f = XFRAME (w->frame);
17577 struct glyph_row *window_row, *window_row_end, *frame_row;
17578
17579 /* Preconditions: W must be a leaf window and full-width. Its frame
17580 must have a frame matrix. */
17581 eassert (BUFFERP (w->contents));
17582 eassert (WINDOW_FULL_WIDTH_P (w));
17583 eassert (!FRAME_WINDOW_P (f));
17584
17585 /* If W is a full-width window, glyph pointers in W's current matrix
17586 have, by definition, to be the same as glyph pointers in the
17587 corresponding frame matrix. Note that frame matrices have no
17588 marginal areas (see build_frame_matrix). */
17589 window_row = w->current_matrix->rows;
17590 window_row_end = window_row + w->current_matrix->nrows;
17591 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17592 while (window_row < window_row_end)
17593 {
17594 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17595 struct glyph *end = window_row->glyphs[LAST_AREA];
17596
17597 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17598 frame_row->glyphs[TEXT_AREA] = start;
17599 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17600 frame_row->glyphs[LAST_AREA] = end;
17601
17602 /* Disable frame rows whose corresponding window rows have
17603 been disabled in try_window_id. */
17604 if (!window_row->enabled_p)
17605 frame_row->enabled_p = false;
17606
17607 ++window_row, ++frame_row;
17608 }
17609 }
17610
17611
17612 /* Find the glyph row in window W containing CHARPOS. Consider all
17613 rows between START and END (not inclusive). END null means search
17614 all rows to the end of the display area of W. Value is the row
17615 containing CHARPOS or null. */
17616
17617 struct glyph_row *
17618 row_containing_pos (struct window *w, ptrdiff_t charpos,
17619 struct glyph_row *start, struct glyph_row *end, int dy)
17620 {
17621 struct glyph_row *row = start;
17622 struct glyph_row *best_row = NULL;
17623 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17624 int last_y;
17625
17626 /* If we happen to start on a header-line, skip that. */
17627 if (row->mode_line_p)
17628 ++row;
17629
17630 if ((end && row >= end) || !row->enabled_p)
17631 return NULL;
17632
17633 last_y = window_text_bottom_y (w) - dy;
17634
17635 while (true)
17636 {
17637 /* Give up if we have gone too far. */
17638 if (end && row >= end)
17639 return NULL;
17640 /* This formerly returned if they were equal.
17641 I think that both quantities are of a "last plus one" type;
17642 if so, when they are equal, the row is within the screen. -- rms. */
17643 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17644 return NULL;
17645
17646 /* If it is in this row, return this row. */
17647 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17648 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17649 /* The end position of a row equals the start
17650 position of the next row. If CHARPOS is there, we
17651 would rather consider it displayed in the next
17652 line, except when this line ends in ZV. */
17653 && !row_for_charpos_p (row, charpos)))
17654 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17655 {
17656 struct glyph *g;
17657
17658 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17659 || (!best_row && !row->continued_p))
17660 return row;
17661 /* In bidi-reordered rows, there could be several rows whose
17662 edges surround CHARPOS, all of these rows belonging to
17663 the same continued line. We need to find the row which
17664 fits CHARPOS the best. */
17665 for (g = row->glyphs[TEXT_AREA];
17666 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17667 g++)
17668 {
17669 if (!STRINGP (g->object))
17670 {
17671 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17672 {
17673 mindif = eabs (g->charpos - charpos);
17674 best_row = row;
17675 /* Exact match always wins. */
17676 if (mindif == 0)
17677 return best_row;
17678 }
17679 }
17680 }
17681 }
17682 else if (best_row && !row->continued_p)
17683 return best_row;
17684 ++row;
17685 }
17686 }
17687
17688
17689 /* Try to redisplay window W by reusing its existing display. W's
17690 current matrix must be up to date when this function is called,
17691 i.e., window_end_valid must be true.
17692
17693 Value is
17694
17695 >= 1 if successful, i.e. display has been updated
17696 specifically:
17697 1 means the changes were in front of a newline that precedes
17698 the window start, and the whole current matrix was reused
17699 2 means the changes were after the last position displayed
17700 in the window, and the whole current matrix was reused
17701 3 means portions of the current matrix were reused, while
17702 some of the screen lines were redrawn
17703 -1 if redisplay with same window start is known not to succeed
17704 0 if otherwise unsuccessful
17705
17706 The following steps are performed:
17707
17708 1. Find the last row in the current matrix of W that is not
17709 affected by changes at the start of current_buffer. If no such row
17710 is found, give up.
17711
17712 2. Find the first row in W's current matrix that is not affected by
17713 changes at the end of current_buffer. Maybe there is no such row.
17714
17715 3. Display lines beginning with the row + 1 found in step 1 to the
17716 row found in step 2 or, if step 2 didn't find a row, to the end of
17717 the window.
17718
17719 4. If cursor is not known to appear on the window, give up.
17720
17721 5. If display stopped at the row found in step 2, scroll the
17722 display and current matrix as needed.
17723
17724 6. Maybe display some lines at the end of W, if we must. This can
17725 happen under various circumstances, like a partially visible line
17726 becoming fully visible, or because newly displayed lines are displayed
17727 in smaller font sizes.
17728
17729 7. Update W's window end information. */
17730
17731 static int
17732 try_window_id (struct window *w)
17733 {
17734 struct frame *f = XFRAME (w->frame);
17735 struct glyph_matrix *current_matrix = w->current_matrix;
17736 struct glyph_matrix *desired_matrix = w->desired_matrix;
17737 struct glyph_row *last_unchanged_at_beg_row;
17738 struct glyph_row *first_unchanged_at_end_row;
17739 struct glyph_row *row;
17740 struct glyph_row *bottom_row;
17741 int bottom_vpos;
17742 struct it it;
17743 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17744 int dvpos, dy;
17745 struct text_pos start_pos;
17746 struct run run;
17747 int first_unchanged_at_end_vpos = 0;
17748 struct glyph_row *last_text_row, *last_text_row_at_end;
17749 struct text_pos start;
17750 ptrdiff_t first_changed_charpos, last_changed_charpos;
17751
17752 #ifdef GLYPH_DEBUG
17753 if (inhibit_try_window_id)
17754 return 0;
17755 #endif
17756
17757 /* This is handy for debugging. */
17758 #if false
17759 #define GIVE_UP(X) \
17760 do { \
17761 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
17762 return 0; \
17763 } while (false)
17764 #else
17765 #define GIVE_UP(X) return 0
17766 #endif
17767
17768 SET_TEXT_POS_FROM_MARKER (start, w->start);
17769
17770 /* Don't use this for mini-windows because these can show
17771 messages and mini-buffers, and we don't handle that here. */
17772 if (MINI_WINDOW_P (w))
17773 GIVE_UP (1);
17774
17775 /* This flag is used to prevent redisplay optimizations. */
17776 if (windows_or_buffers_changed || f->cursor_type_changed)
17777 GIVE_UP (2);
17778
17779 /* This function's optimizations cannot be used if overlays have
17780 changed in the buffer displayed by the window, so give up if they
17781 have. */
17782 if (w->last_overlay_modified != OVERLAY_MODIFF)
17783 GIVE_UP (200);
17784
17785 /* Verify that narrowing has not changed.
17786 Also verify that we were not told to prevent redisplay optimizations.
17787 It would be nice to further
17788 reduce the number of cases where this prevents try_window_id. */
17789 if (current_buffer->clip_changed
17790 || current_buffer->prevent_redisplay_optimizations_p)
17791 GIVE_UP (3);
17792
17793 /* Window must either use window-based redisplay or be full width. */
17794 if (!FRAME_WINDOW_P (f)
17795 && (!FRAME_LINE_INS_DEL_OK (f)
17796 || !WINDOW_FULL_WIDTH_P (w)))
17797 GIVE_UP (4);
17798
17799 /* Give up if point is known NOT to appear in W. */
17800 if (PT < CHARPOS (start))
17801 GIVE_UP (5);
17802
17803 /* Another way to prevent redisplay optimizations. */
17804 if (w->last_modified == 0)
17805 GIVE_UP (6);
17806
17807 /* Verify that window is not hscrolled. */
17808 if (w->hscroll != 0)
17809 GIVE_UP (7);
17810
17811 /* Verify that display wasn't paused. */
17812 if (!w->window_end_valid)
17813 GIVE_UP (8);
17814
17815 /* Likewise if highlighting trailing whitespace. */
17816 if (!NILP (Vshow_trailing_whitespace))
17817 GIVE_UP (11);
17818
17819 /* Can't use this if overlay arrow position and/or string have
17820 changed. */
17821 if (overlay_arrows_changed_p ())
17822 GIVE_UP (12);
17823
17824 /* When word-wrap is on, adding a space to the first word of a
17825 wrapped line can change the wrap position, altering the line
17826 above it. It might be worthwhile to handle this more
17827 intelligently, but for now just redisplay from scratch. */
17828 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17829 GIVE_UP (21);
17830
17831 /* Under bidi reordering, adding or deleting a character in the
17832 beginning of a paragraph, before the first strong directional
17833 character, can change the base direction of the paragraph (unless
17834 the buffer specifies a fixed paragraph direction), which will
17835 require to redisplay the whole paragraph. It might be worthwhile
17836 to find the paragraph limits and widen the range of redisplayed
17837 lines to that, but for now just give up this optimization and
17838 redisplay from scratch. */
17839 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17840 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17841 GIVE_UP (22);
17842
17843 /* Give up if the buffer has line-spacing set, as Lisp-level changes
17844 to that variable require thorough redisplay. */
17845 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
17846 GIVE_UP (23);
17847
17848 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17849 only if buffer has really changed. The reason is that the gap is
17850 initially at Z for freshly visited files. The code below would
17851 set end_unchanged to 0 in that case. */
17852 if (MODIFF > SAVE_MODIFF
17853 /* This seems to happen sometimes after saving a buffer. */
17854 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17855 {
17856 if (GPT - BEG < BEG_UNCHANGED)
17857 BEG_UNCHANGED = GPT - BEG;
17858 if (Z - GPT < END_UNCHANGED)
17859 END_UNCHANGED = Z - GPT;
17860 }
17861
17862 /* The position of the first and last character that has been changed. */
17863 first_changed_charpos = BEG + BEG_UNCHANGED;
17864 last_changed_charpos = Z - END_UNCHANGED;
17865
17866 /* If window starts after a line end, and the last change is in
17867 front of that newline, then changes don't affect the display.
17868 This case happens with stealth-fontification. Note that although
17869 the display is unchanged, glyph positions in the matrix have to
17870 be adjusted, of course. */
17871 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17872 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17873 && ((last_changed_charpos < CHARPOS (start)
17874 && CHARPOS (start) == BEGV)
17875 || (last_changed_charpos < CHARPOS (start) - 1
17876 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17877 {
17878 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17879 struct glyph_row *r0;
17880
17881 /* Compute how many chars/bytes have been added to or removed
17882 from the buffer. */
17883 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17884 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17885 Z_delta = Z - Z_old;
17886 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17887
17888 /* Give up if PT is not in the window. Note that it already has
17889 been checked at the start of try_window_id that PT is not in
17890 front of the window start. */
17891 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17892 GIVE_UP (13);
17893
17894 /* If window start is unchanged, we can reuse the whole matrix
17895 as is, after adjusting glyph positions. No need to compute
17896 the window end again, since its offset from Z hasn't changed. */
17897 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17898 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17899 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17900 /* PT must not be in a partially visible line. */
17901 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17902 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17903 {
17904 /* Adjust positions in the glyph matrix. */
17905 if (Z_delta || Z_delta_bytes)
17906 {
17907 struct glyph_row *r1
17908 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17909 increment_matrix_positions (w->current_matrix,
17910 MATRIX_ROW_VPOS (r0, current_matrix),
17911 MATRIX_ROW_VPOS (r1, current_matrix),
17912 Z_delta, Z_delta_bytes);
17913 }
17914
17915 /* Set the cursor. */
17916 row = row_containing_pos (w, PT, r0, NULL, 0);
17917 if (row)
17918 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17919 return 1;
17920 }
17921 }
17922
17923 /* Handle the case that changes are all below what is displayed in
17924 the window, and that PT is in the window. This shortcut cannot
17925 be taken if ZV is visible in the window, and text has been added
17926 there that is visible in the window. */
17927 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17928 /* ZV is not visible in the window, or there are no
17929 changes at ZV, actually. */
17930 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17931 || first_changed_charpos == last_changed_charpos))
17932 {
17933 struct glyph_row *r0;
17934
17935 /* Give up if PT is not in the window. Note that it already has
17936 been checked at the start of try_window_id that PT is not in
17937 front of the window start. */
17938 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17939 GIVE_UP (14);
17940
17941 /* If window start is unchanged, we can reuse the whole matrix
17942 as is, without changing glyph positions since no text has
17943 been added/removed in front of the window end. */
17944 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17945 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17946 /* PT must not be in a partially visible line. */
17947 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17948 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17949 {
17950 /* We have to compute the window end anew since text
17951 could have been added/removed after it. */
17952 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17953 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17954
17955 /* Set the cursor. */
17956 row = row_containing_pos (w, PT, r0, NULL, 0);
17957 if (row)
17958 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17959 return 2;
17960 }
17961 }
17962
17963 /* Give up if window start is in the changed area.
17964
17965 The condition used to read
17966
17967 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17968
17969 but why that was tested escapes me at the moment. */
17970 if (CHARPOS (start) >= first_changed_charpos
17971 && CHARPOS (start) <= last_changed_charpos)
17972 GIVE_UP (15);
17973
17974 /* Check that window start agrees with the start of the first glyph
17975 row in its current matrix. Check this after we know the window
17976 start is not in changed text, otherwise positions would not be
17977 comparable. */
17978 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17979 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17980 GIVE_UP (16);
17981
17982 /* Give up if the window ends in strings. Overlay strings
17983 at the end are difficult to handle, so don't try. */
17984 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17985 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17986 GIVE_UP (20);
17987
17988 /* Compute the position at which we have to start displaying new
17989 lines. Some of the lines at the top of the window might be
17990 reusable because they are not displaying changed text. Find the
17991 last row in W's current matrix not affected by changes at the
17992 start of current_buffer. Value is null if changes start in the
17993 first line of window. */
17994 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17995 if (last_unchanged_at_beg_row)
17996 {
17997 /* Avoid starting to display in the middle of a character, a TAB
17998 for instance. This is easier than to set up the iterator
17999 exactly, and it's not a frequent case, so the additional
18000 effort wouldn't really pay off. */
18001 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18002 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18003 && last_unchanged_at_beg_row > w->current_matrix->rows)
18004 --last_unchanged_at_beg_row;
18005
18006 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18007 GIVE_UP (17);
18008
18009 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18010 GIVE_UP (18);
18011 start_pos = it.current.pos;
18012
18013 /* Start displaying new lines in the desired matrix at the same
18014 vpos we would use in the current matrix, i.e. below
18015 last_unchanged_at_beg_row. */
18016 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18017 current_matrix);
18018 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18019 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18020
18021 eassert (it.hpos == 0 && it.current_x == 0);
18022 }
18023 else
18024 {
18025 /* There are no reusable lines at the start of the window.
18026 Start displaying in the first text line. */
18027 start_display (&it, w, start);
18028 it.vpos = it.first_vpos;
18029 start_pos = it.current.pos;
18030 }
18031
18032 /* Find the first row that is not affected by changes at the end of
18033 the buffer. Value will be null if there is no unchanged row, in
18034 which case we must redisplay to the end of the window. delta
18035 will be set to the value by which buffer positions beginning with
18036 first_unchanged_at_end_row have to be adjusted due to text
18037 changes. */
18038 first_unchanged_at_end_row
18039 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18040 IF_DEBUG (debug_delta = delta);
18041 IF_DEBUG (debug_delta_bytes = delta_bytes);
18042
18043 /* Set stop_pos to the buffer position up to which we will have to
18044 display new lines. If first_unchanged_at_end_row != NULL, this
18045 is the buffer position of the start of the line displayed in that
18046 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18047 that we don't stop at a buffer position. */
18048 stop_pos = 0;
18049 if (first_unchanged_at_end_row)
18050 {
18051 eassert (last_unchanged_at_beg_row == NULL
18052 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18053
18054 /* If this is a continuation line, move forward to the next one
18055 that isn't. Changes in lines above affect this line.
18056 Caution: this may move first_unchanged_at_end_row to a row
18057 not displaying text. */
18058 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18059 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18060 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18061 < it.last_visible_y))
18062 ++first_unchanged_at_end_row;
18063
18064 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18065 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18066 >= it.last_visible_y))
18067 first_unchanged_at_end_row = NULL;
18068 else
18069 {
18070 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18071 + delta);
18072 first_unchanged_at_end_vpos
18073 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18074 eassert (stop_pos >= Z - END_UNCHANGED);
18075 }
18076 }
18077 else if (last_unchanged_at_beg_row == NULL)
18078 GIVE_UP (19);
18079
18080
18081 #ifdef GLYPH_DEBUG
18082
18083 /* Either there is no unchanged row at the end, or the one we have
18084 now displays text. This is a necessary condition for the window
18085 end pos calculation at the end of this function. */
18086 eassert (first_unchanged_at_end_row == NULL
18087 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18088
18089 debug_last_unchanged_at_beg_vpos
18090 = (last_unchanged_at_beg_row
18091 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18092 : -1);
18093 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18094
18095 #endif /* GLYPH_DEBUG */
18096
18097
18098 /* Display new lines. Set last_text_row to the last new line
18099 displayed which has text on it, i.e. might end up as being the
18100 line where the window_end_vpos is. */
18101 w->cursor.vpos = -1;
18102 last_text_row = NULL;
18103 overlay_arrow_seen = false;
18104 if (it.current_y < it.last_visible_y
18105 && !f->fonts_changed
18106 && (first_unchanged_at_end_row == NULL
18107 || IT_CHARPOS (it) < stop_pos))
18108 it.glyph_row->reversed_p = false;
18109 while (it.current_y < it.last_visible_y
18110 && !f->fonts_changed
18111 && (first_unchanged_at_end_row == NULL
18112 || IT_CHARPOS (it) < stop_pos))
18113 {
18114 if (display_line (&it))
18115 last_text_row = it.glyph_row - 1;
18116 }
18117
18118 if (f->fonts_changed)
18119 return -1;
18120
18121 /* The redisplay iterations in display_line above could have
18122 triggered font-lock, which could have done something that
18123 invalidates IT->w window's end-point information, on which we
18124 rely below. E.g., one package, which will remain unnamed, used
18125 to install a font-lock-fontify-region-function that called
18126 bury-buffer, whose side effect is to switch the buffer displayed
18127 by IT->w, and that predictably resets IT->w's window_end_valid
18128 flag, which we already tested at the entry to this function.
18129 Amply punish such packages/modes by giving up on this
18130 optimization in those cases. */
18131 if (!w->window_end_valid)
18132 {
18133 clear_glyph_matrix (w->desired_matrix);
18134 return -1;
18135 }
18136
18137 /* Compute differences in buffer positions, y-positions etc. for
18138 lines reused at the bottom of the window. Compute what we can
18139 scroll. */
18140 if (first_unchanged_at_end_row
18141 /* No lines reused because we displayed everything up to the
18142 bottom of the window. */
18143 && it.current_y < it.last_visible_y)
18144 {
18145 dvpos = (it.vpos
18146 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18147 current_matrix));
18148 dy = it.current_y - first_unchanged_at_end_row->y;
18149 run.current_y = first_unchanged_at_end_row->y;
18150 run.desired_y = run.current_y + dy;
18151 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18152 }
18153 else
18154 {
18155 delta = delta_bytes = dvpos = dy
18156 = run.current_y = run.desired_y = run.height = 0;
18157 first_unchanged_at_end_row = NULL;
18158 }
18159 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18160
18161
18162 /* Find the cursor if not already found. We have to decide whether
18163 PT will appear on this window (it sometimes doesn't, but this is
18164 not a very frequent case.) This decision has to be made before
18165 the current matrix is altered. A value of cursor.vpos < 0 means
18166 that PT is either in one of the lines beginning at
18167 first_unchanged_at_end_row or below the window. Don't care for
18168 lines that might be displayed later at the window end; as
18169 mentioned, this is not a frequent case. */
18170 if (w->cursor.vpos < 0)
18171 {
18172 /* Cursor in unchanged rows at the top? */
18173 if (PT < CHARPOS (start_pos)
18174 && last_unchanged_at_beg_row)
18175 {
18176 row = row_containing_pos (w, PT,
18177 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18178 last_unchanged_at_beg_row + 1, 0);
18179 if (row)
18180 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18181 }
18182
18183 /* Start from first_unchanged_at_end_row looking for PT. */
18184 else if (first_unchanged_at_end_row)
18185 {
18186 row = row_containing_pos (w, PT - delta,
18187 first_unchanged_at_end_row, NULL, 0);
18188 if (row)
18189 set_cursor_from_row (w, row, w->current_matrix, delta,
18190 delta_bytes, dy, dvpos);
18191 }
18192
18193 /* Give up if cursor was not found. */
18194 if (w->cursor.vpos < 0)
18195 {
18196 clear_glyph_matrix (w->desired_matrix);
18197 return -1;
18198 }
18199 }
18200
18201 /* Don't let the cursor end in the scroll margins. */
18202 {
18203 int this_scroll_margin, cursor_height;
18204 int frame_line_height = default_line_pixel_height (w);
18205 int window_total_lines
18206 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18207
18208 this_scroll_margin =
18209 max (0, min (scroll_margin, window_total_lines / 4));
18210 this_scroll_margin *= frame_line_height;
18211 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18212
18213 if ((w->cursor.y < this_scroll_margin
18214 && CHARPOS (start) > BEGV)
18215 /* Old redisplay didn't take scroll margin into account at the bottom,
18216 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18217 || (w->cursor.y + (make_cursor_line_fully_visible_p
18218 ? cursor_height + this_scroll_margin
18219 : 1)) > it.last_visible_y)
18220 {
18221 w->cursor.vpos = -1;
18222 clear_glyph_matrix (w->desired_matrix);
18223 return -1;
18224 }
18225 }
18226
18227 /* Scroll the display. Do it before changing the current matrix so
18228 that xterm.c doesn't get confused about where the cursor glyph is
18229 found. */
18230 if (dy && run.height)
18231 {
18232 update_begin (f);
18233
18234 if (FRAME_WINDOW_P (f))
18235 {
18236 FRAME_RIF (f)->update_window_begin_hook (w);
18237 FRAME_RIF (f)->clear_window_mouse_face (w);
18238 FRAME_RIF (f)->scroll_run_hook (w, &run);
18239 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18240 }
18241 else
18242 {
18243 /* Terminal frame. In this case, dvpos gives the number of
18244 lines to scroll by; dvpos < 0 means scroll up. */
18245 int from_vpos
18246 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18247 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18248 int end = (WINDOW_TOP_EDGE_LINE (w)
18249 + WINDOW_WANTS_HEADER_LINE_P (w)
18250 + window_internal_height (w));
18251
18252 #if defined (HAVE_GPM) || defined (MSDOS)
18253 x_clear_window_mouse_face (w);
18254 #endif
18255 /* Perform the operation on the screen. */
18256 if (dvpos > 0)
18257 {
18258 /* Scroll last_unchanged_at_beg_row to the end of the
18259 window down dvpos lines. */
18260 set_terminal_window (f, end);
18261
18262 /* On dumb terminals delete dvpos lines at the end
18263 before inserting dvpos empty lines. */
18264 if (!FRAME_SCROLL_REGION_OK (f))
18265 ins_del_lines (f, end - dvpos, -dvpos);
18266
18267 /* Insert dvpos empty lines in front of
18268 last_unchanged_at_beg_row. */
18269 ins_del_lines (f, from, dvpos);
18270 }
18271 else if (dvpos < 0)
18272 {
18273 /* Scroll up last_unchanged_at_beg_vpos to the end of
18274 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18275 set_terminal_window (f, end);
18276
18277 /* Delete dvpos lines in front of
18278 last_unchanged_at_beg_vpos. ins_del_lines will set
18279 the cursor to the given vpos and emit |dvpos| delete
18280 line sequences. */
18281 ins_del_lines (f, from + dvpos, dvpos);
18282
18283 /* On a dumb terminal insert dvpos empty lines at the
18284 end. */
18285 if (!FRAME_SCROLL_REGION_OK (f))
18286 ins_del_lines (f, end + dvpos, -dvpos);
18287 }
18288
18289 set_terminal_window (f, 0);
18290 }
18291
18292 update_end (f);
18293 }
18294
18295 /* Shift reused rows of the current matrix to the right position.
18296 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18297 text. */
18298 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18299 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18300 if (dvpos < 0)
18301 {
18302 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18303 bottom_vpos, dvpos);
18304 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18305 bottom_vpos);
18306 }
18307 else if (dvpos > 0)
18308 {
18309 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18310 bottom_vpos, dvpos);
18311 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18312 first_unchanged_at_end_vpos + dvpos);
18313 }
18314
18315 /* For frame-based redisplay, make sure that current frame and window
18316 matrix are in sync with respect to glyph memory. */
18317 if (!FRAME_WINDOW_P (f))
18318 sync_frame_with_window_matrix_rows (w);
18319
18320 /* Adjust buffer positions in reused rows. */
18321 if (delta || delta_bytes)
18322 increment_matrix_positions (current_matrix,
18323 first_unchanged_at_end_vpos + dvpos,
18324 bottom_vpos, delta, delta_bytes);
18325
18326 /* Adjust Y positions. */
18327 if (dy)
18328 shift_glyph_matrix (w, current_matrix,
18329 first_unchanged_at_end_vpos + dvpos,
18330 bottom_vpos, dy);
18331
18332 if (first_unchanged_at_end_row)
18333 {
18334 first_unchanged_at_end_row += dvpos;
18335 if (first_unchanged_at_end_row->y >= it.last_visible_y
18336 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18337 first_unchanged_at_end_row = NULL;
18338 }
18339
18340 /* If scrolling up, there may be some lines to display at the end of
18341 the window. */
18342 last_text_row_at_end = NULL;
18343 if (dy < 0)
18344 {
18345 /* Scrolling up can leave for example a partially visible line
18346 at the end of the window to be redisplayed. */
18347 /* Set last_row to the glyph row in the current matrix where the
18348 window end line is found. It has been moved up or down in
18349 the matrix by dvpos. */
18350 int last_vpos = w->window_end_vpos + dvpos;
18351 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18352
18353 /* If last_row is the window end line, it should display text. */
18354 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18355
18356 /* If window end line was partially visible before, begin
18357 displaying at that line. Otherwise begin displaying with the
18358 line following it. */
18359 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18360 {
18361 init_to_row_start (&it, w, last_row);
18362 it.vpos = last_vpos;
18363 it.current_y = last_row->y;
18364 }
18365 else
18366 {
18367 init_to_row_end (&it, w, last_row);
18368 it.vpos = 1 + last_vpos;
18369 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18370 ++last_row;
18371 }
18372
18373 /* We may start in a continuation line. If so, we have to
18374 get the right continuation_lines_width and current_x. */
18375 it.continuation_lines_width = last_row->continuation_lines_width;
18376 it.hpos = it.current_x = 0;
18377
18378 /* Display the rest of the lines at the window end. */
18379 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18380 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18381 {
18382 /* Is it always sure that the display agrees with lines in
18383 the current matrix? I don't think so, so we mark rows
18384 displayed invalid in the current matrix by setting their
18385 enabled_p flag to false. */
18386 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18387 if (display_line (&it))
18388 last_text_row_at_end = it.glyph_row - 1;
18389 }
18390 }
18391
18392 /* Update window_end_pos and window_end_vpos. */
18393 if (first_unchanged_at_end_row && !last_text_row_at_end)
18394 {
18395 /* Window end line if one of the preserved rows from the current
18396 matrix. Set row to the last row displaying text in current
18397 matrix starting at first_unchanged_at_end_row, after
18398 scrolling. */
18399 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18400 row = find_last_row_displaying_text (w->current_matrix, &it,
18401 first_unchanged_at_end_row);
18402 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18403 adjust_window_ends (w, row, true);
18404 eassert (w->window_end_bytepos >= 0);
18405 IF_DEBUG (debug_method_add (w, "A"));
18406 }
18407 else if (last_text_row_at_end)
18408 {
18409 adjust_window_ends (w, last_text_row_at_end, false);
18410 eassert (w->window_end_bytepos >= 0);
18411 IF_DEBUG (debug_method_add (w, "B"));
18412 }
18413 else if (last_text_row)
18414 {
18415 /* We have displayed either to the end of the window or at the
18416 end of the window, i.e. the last row with text is to be found
18417 in the desired matrix. */
18418 adjust_window_ends (w, last_text_row, false);
18419 eassert (w->window_end_bytepos >= 0);
18420 }
18421 else if (first_unchanged_at_end_row == NULL
18422 && last_text_row == NULL
18423 && last_text_row_at_end == NULL)
18424 {
18425 /* Displayed to end of window, but no line containing text was
18426 displayed. Lines were deleted at the end of the window. */
18427 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18428 int vpos = w->window_end_vpos;
18429 struct glyph_row *current_row = current_matrix->rows + vpos;
18430 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18431
18432 for (row = NULL;
18433 row == NULL && vpos >= first_vpos;
18434 --vpos, --current_row, --desired_row)
18435 {
18436 if (desired_row->enabled_p)
18437 {
18438 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18439 row = desired_row;
18440 }
18441 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18442 row = current_row;
18443 }
18444
18445 eassert (row != NULL);
18446 w->window_end_vpos = vpos + 1;
18447 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18448 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18449 eassert (w->window_end_bytepos >= 0);
18450 IF_DEBUG (debug_method_add (w, "C"));
18451 }
18452 else
18453 emacs_abort ();
18454
18455 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18456 debug_end_vpos = w->window_end_vpos));
18457
18458 /* Record that display has not been completed. */
18459 w->window_end_valid = false;
18460 w->desired_matrix->no_scrolling_p = true;
18461 return 3;
18462
18463 #undef GIVE_UP
18464 }
18465
18466
18467 \f
18468 /***********************************************************************
18469 More debugging support
18470 ***********************************************************************/
18471
18472 #ifdef GLYPH_DEBUG
18473
18474 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18475 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18476 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18477
18478
18479 /* Dump the contents of glyph matrix MATRIX on stderr.
18480
18481 GLYPHS 0 means don't show glyph contents.
18482 GLYPHS 1 means show glyphs in short form
18483 GLYPHS > 1 means show glyphs in long form. */
18484
18485 void
18486 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18487 {
18488 int i;
18489 for (i = 0; i < matrix->nrows; ++i)
18490 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18491 }
18492
18493
18494 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18495 the glyph row and area where the glyph comes from. */
18496
18497 void
18498 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18499 {
18500 if (glyph->type == CHAR_GLYPH
18501 || glyph->type == GLYPHLESS_GLYPH)
18502 {
18503 fprintf (stderr,
18504 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18505 glyph - row->glyphs[TEXT_AREA],
18506 (glyph->type == CHAR_GLYPH
18507 ? 'C'
18508 : 'G'),
18509 glyph->charpos,
18510 (BUFFERP (glyph->object)
18511 ? 'B'
18512 : (STRINGP (glyph->object)
18513 ? 'S'
18514 : (NILP (glyph->object)
18515 ? '0'
18516 : '-'))),
18517 glyph->pixel_width,
18518 glyph->u.ch,
18519 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18520 ? glyph->u.ch
18521 : '.'),
18522 glyph->face_id,
18523 glyph->left_box_line_p,
18524 glyph->right_box_line_p);
18525 }
18526 else if (glyph->type == STRETCH_GLYPH)
18527 {
18528 fprintf (stderr,
18529 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18530 glyph - row->glyphs[TEXT_AREA],
18531 'S',
18532 glyph->charpos,
18533 (BUFFERP (glyph->object)
18534 ? 'B'
18535 : (STRINGP (glyph->object)
18536 ? 'S'
18537 : (NILP (glyph->object)
18538 ? '0'
18539 : '-'))),
18540 glyph->pixel_width,
18541 0,
18542 ' ',
18543 glyph->face_id,
18544 glyph->left_box_line_p,
18545 glyph->right_box_line_p);
18546 }
18547 else if (glyph->type == IMAGE_GLYPH)
18548 {
18549 fprintf (stderr,
18550 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18551 glyph - row->glyphs[TEXT_AREA],
18552 'I',
18553 glyph->charpos,
18554 (BUFFERP (glyph->object)
18555 ? 'B'
18556 : (STRINGP (glyph->object)
18557 ? 'S'
18558 : (NILP (glyph->object)
18559 ? '0'
18560 : '-'))),
18561 glyph->pixel_width,
18562 glyph->u.img_id,
18563 '.',
18564 glyph->face_id,
18565 glyph->left_box_line_p,
18566 glyph->right_box_line_p);
18567 }
18568 else if (glyph->type == COMPOSITE_GLYPH)
18569 {
18570 fprintf (stderr,
18571 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18572 glyph - row->glyphs[TEXT_AREA],
18573 '+',
18574 glyph->charpos,
18575 (BUFFERP (glyph->object)
18576 ? 'B'
18577 : (STRINGP (glyph->object)
18578 ? 'S'
18579 : (NILP (glyph->object)
18580 ? '0'
18581 : '-'))),
18582 glyph->pixel_width,
18583 glyph->u.cmp.id);
18584 if (glyph->u.cmp.automatic)
18585 fprintf (stderr,
18586 "[%d-%d]",
18587 glyph->slice.cmp.from, glyph->slice.cmp.to);
18588 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18589 glyph->face_id,
18590 glyph->left_box_line_p,
18591 glyph->right_box_line_p);
18592 }
18593 }
18594
18595
18596 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18597 GLYPHS 0 means don't show glyph contents.
18598 GLYPHS 1 means show glyphs in short form
18599 GLYPHS > 1 means show glyphs in long form. */
18600
18601 void
18602 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18603 {
18604 if (glyphs != 1)
18605 {
18606 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18607 fprintf (stderr, "==============================================================================\n");
18608
18609 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18610 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18611 vpos,
18612 MATRIX_ROW_START_CHARPOS (row),
18613 MATRIX_ROW_END_CHARPOS (row),
18614 row->used[TEXT_AREA],
18615 row->contains_overlapping_glyphs_p,
18616 row->enabled_p,
18617 row->truncated_on_left_p,
18618 row->truncated_on_right_p,
18619 row->continued_p,
18620 MATRIX_ROW_CONTINUATION_LINE_P (row),
18621 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18622 row->ends_at_zv_p,
18623 row->fill_line_p,
18624 row->ends_in_middle_of_char_p,
18625 row->starts_in_middle_of_char_p,
18626 row->mouse_face_p,
18627 row->x,
18628 row->y,
18629 row->pixel_width,
18630 row->height,
18631 row->visible_height,
18632 row->ascent,
18633 row->phys_ascent);
18634 /* The next 3 lines should align to "Start" in the header. */
18635 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18636 row->end.overlay_string_index,
18637 row->continuation_lines_width);
18638 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18639 CHARPOS (row->start.string_pos),
18640 CHARPOS (row->end.string_pos));
18641 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18642 row->end.dpvec_index);
18643 }
18644
18645 if (glyphs > 1)
18646 {
18647 int area;
18648
18649 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18650 {
18651 struct glyph *glyph = row->glyphs[area];
18652 struct glyph *glyph_end = glyph + row->used[area];
18653
18654 /* Glyph for a line end in text. */
18655 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18656 ++glyph_end;
18657
18658 if (glyph < glyph_end)
18659 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18660
18661 for (; glyph < glyph_end; ++glyph)
18662 dump_glyph (row, glyph, area);
18663 }
18664 }
18665 else if (glyphs == 1)
18666 {
18667 int area;
18668 char s[SHRT_MAX + 4];
18669
18670 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18671 {
18672 int i;
18673
18674 for (i = 0; i < row->used[area]; ++i)
18675 {
18676 struct glyph *glyph = row->glyphs[area] + i;
18677 if (i == row->used[area] - 1
18678 && area == TEXT_AREA
18679 && NILP (glyph->object)
18680 && glyph->type == CHAR_GLYPH
18681 && glyph->u.ch == ' ')
18682 {
18683 strcpy (&s[i], "[\\n]");
18684 i += 4;
18685 }
18686 else if (glyph->type == CHAR_GLYPH
18687 && glyph->u.ch < 0x80
18688 && glyph->u.ch >= ' ')
18689 s[i] = glyph->u.ch;
18690 else
18691 s[i] = '.';
18692 }
18693
18694 s[i] = '\0';
18695 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18696 }
18697 }
18698 }
18699
18700
18701 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18702 Sdump_glyph_matrix, 0, 1, "p",
18703 doc: /* Dump the current matrix of the selected window to stderr.
18704 Shows contents of glyph row structures. With non-nil
18705 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18706 glyphs in short form, otherwise show glyphs in long form.
18707
18708 Interactively, no argument means show glyphs in short form;
18709 with numeric argument, its value is passed as the GLYPHS flag. */)
18710 (Lisp_Object glyphs)
18711 {
18712 struct window *w = XWINDOW (selected_window);
18713 struct buffer *buffer = XBUFFER (w->contents);
18714
18715 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18716 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18717 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18718 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18719 fprintf (stderr, "=============================================\n");
18720 dump_glyph_matrix (w->current_matrix,
18721 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18722 return Qnil;
18723 }
18724
18725
18726 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18727 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18728 Only text-mode frames have frame glyph matrices. */)
18729 (void)
18730 {
18731 struct frame *f = XFRAME (selected_frame);
18732
18733 if (f->current_matrix)
18734 dump_glyph_matrix (f->current_matrix, 1);
18735 else
18736 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18737 return Qnil;
18738 }
18739
18740
18741 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18742 doc: /* Dump glyph row ROW to stderr.
18743 GLYPH 0 means don't dump glyphs.
18744 GLYPH 1 means dump glyphs in short form.
18745 GLYPH > 1 or omitted means dump glyphs in long form. */)
18746 (Lisp_Object row, Lisp_Object glyphs)
18747 {
18748 struct glyph_matrix *matrix;
18749 EMACS_INT vpos;
18750
18751 CHECK_NUMBER (row);
18752 matrix = XWINDOW (selected_window)->current_matrix;
18753 vpos = XINT (row);
18754 if (vpos >= 0 && vpos < matrix->nrows)
18755 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18756 vpos,
18757 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18758 return Qnil;
18759 }
18760
18761
18762 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18763 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18764 GLYPH 0 means don't dump glyphs.
18765 GLYPH 1 means dump glyphs in short form.
18766 GLYPH > 1 or omitted means dump glyphs in long form.
18767
18768 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18769 do nothing. */)
18770 (Lisp_Object row, Lisp_Object glyphs)
18771 {
18772 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18773 struct frame *sf = SELECTED_FRAME ();
18774 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18775 EMACS_INT vpos;
18776
18777 CHECK_NUMBER (row);
18778 vpos = XINT (row);
18779 if (vpos >= 0 && vpos < m->nrows)
18780 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18781 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18782 #endif
18783 return Qnil;
18784 }
18785
18786
18787 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18788 doc: /* Toggle tracing of redisplay.
18789 With ARG, turn tracing on if and only if ARG is positive. */)
18790 (Lisp_Object arg)
18791 {
18792 if (NILP (arg))
18793 trace_redisplay_p = !trace_redisplay_p;
18794 else
18795 {
18796 arg = Fprefix_numeric_value (arg);
18797 trace_redisplay_p = XINT (arg) > 0;
18798 }
18799
18800 return Qnil;
18801 }
18802
18803
18804 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18805 doc: /* Like `format', but print result to stderr.
18806 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18807 (ptrdiff_t nargs, Lisp_Object *args)
18808 {
18809 Lisp_Object s = Fformat (nargs, args);
18810 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18811 return Qnil;
18812 }
18813
18814 #endif /* GLYPH_DEBUG */
18815
18816
18817 \f
18818 /***********************************************************************
18819 Building Desired Matrix Rows
18820 ***********************************************************************/
18821
18822 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18823 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18824
18825 static struct glyph_row *
18826 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18827 {
18828 struct frame *f = XFRAME (WINDOW_FRAME (w));
18829 struct buffer *buffer = XBUFFER (w->contents);
18830 struct buffer *old = current_buffer;
18831 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18832 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18833 const unsigned char *arrow_end = arrow_string + arrow_len;
18834 const unsigned char *p;
18835 struct it it;
18836 bool multibyte_p;
18837 int n_glyphs_before;
18838
18839 set_buffer_temp (buffer);
18840 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18841 scratch_glyph_row.reversed_p = false;
18842 it.glyph_row->used[TEXT_AREA] = 0;
18843 SET_TEXT_POS (it.position, 0, 0);
18844
18845 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18846 p = arrow_string;
18847 while (p < arrow_end)
18848 {
18849 Lisp_Object face, ilisp;
18850
18851 /* Get the next character. */
18852 if (multibyte_p)
18853 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18854 else
18855 {
18856 it.c = it.char_to_display = *p, it.len = 1;
18857 if (! ASCII_CHAR_P (it.c))
18858 it.char_to_display = BYTE8_TO_CHAR (it.c);
18859 }
18860 p += it.len;
18861
18862 /* Get its face. */
18863 ilisp = make_number (p - arrow_string);
18864 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18865 it.face_id = compute_char_face (f, it.char_to_display, face);
18866
18867 /* Compute its width, get its glyphs. */
18868 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18869 SET_TEXT_POS (it.position, -1, -1);
18870 PRODUCE_GLYPHS (&it);
18871
18872 /* If this character doesn't fit any more in the line, we have
18873 to remove some glyphs. */
18874 if (it.current_x > it.last_visible_x)
18875 {
18876 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18877 break;
18878 }
18879 }
18880
18881 set_buffer_temp (old);
18882 return it.glyph_row;
18883 }
18884
18885
18886 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18887 glyphs to insert is determined by produce_special_glyphs. */
18888
18889 static void
18890 insert_left_trunc_glyphs (struct it *it)
18891 {
18892 struct it truncate_it;
18893 struct glyph *from, *end, *to, *toend;
18894
18895 eassert (!FRAME_WINDOW_P (it->f)
18896 || (!it->glyph_row->reversed_p
18897 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18898 || (it->glyph_row->reversed_p
18899 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18900
18901 /* Get the truncation glyphs. */
18902 truncate_it = *it;
18903 truncate_it.current_x = 0;
18904 truncate_it.face_id = DEFAULT_FACE_ID;
18905 truncate_it.glyph_row = &scratch_glyph_row;
18906 truncate_it.area = TEXT_AREA;
18907 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18908 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18909 truncate_it.object = Qnil;
18910 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18911
18912 /* Overwrite glyphs from IT with truncation glyphs. */
18913 if (!it->glyph_row->reversed_p)
18914 {
18915 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18916
18917 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18918 end = from + tused;
18919 to = it->glyph_row->glyphs[TEXT_AREA];
18920 toend = to + it->glyph_row->used[TEXT_AREA];
18921 if (FRAME_WINDOW_P (it->f))
18922 {
18923 /* On GUI frames, when variable-size fonts are displayed,
18924 the truncation glyphs may need more pixels than the row's
18925 glyphs they overwrite. We overwrite more glyphs to free
18926 enough screen real estate, and enlarge the stretch glyph
18927 on the right (see display_line), if there is one, to
18928 preserve the screen position of the truncation glyphs on
18929 the right. */
18930 int w = 0;
18931 struct glyph *g = to;
18932 short used;
18933
18934 /* The first glyph could be partially visible, in which case
18935 it->glyph_row->x will be negative. But we want the left
18936 truncation glyphs to be aligned at the left margin of the
18937 window, so we override the x coordinate at which the row
18938 will begin. */
18939 it->glyph_row->x = 0;
18940 while (g < toend && w < it->truncation_pixel_width)
18941 {
18942 w += g->pixel_width;
18943 ++g;
18944 }
18945 if (g - to - tused > 0)
18946 {
18947 memmove (to + tused, g, (toend - g) * sizeof(*g));
18948 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18949 }
18950 used = it->glyph_row->used[TEXT_AREA];
18951 if (it->glyph_row->truncated_on_right_p
18952 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18953 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18954 == STRETCH_GLYPH)
18955 {
18956 int extra = w - it->truncation_pixel_width;
18957
18958 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18959 }
18960 }
18961
18962 while (from < end)
18963 *to++ = *from++;
18964
18965 /* There may be padding glyphs left over. Overwrite them too. */
18966 if (!FRAME_WINDOW_P (it->f))
18967 {
18968 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18969 {
18970 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18971 while (from < end)
18972 *to++ = *from++;
18973 }
18974 }
18975
18976 if (to > toend)
18977 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18978 }
18979 else
18980 {
18981 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18982
18983 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18984 that back to front. */
18985 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18986 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18987 toend = it->glyph_row->glyphs[TEXT_AREA];
18988 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18989 if (FRAME_WINDOW_P (it->f))
18990 {
18991 int w = 0;
18992 struct glyph *g = to;
18993
18994 while (g >= toend && w < it->truncation_pixel_width)
18995 {
18996 w += g->pixel_width;
18997 --g;
18998 }
18999 if (to - g - tused > 0)
19000 to = g + tused;
19001 if (it->glyph_row->truncated_on_right_p
19002 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19003 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19004 {
19005 int extra = w - it->truncation_pixel_width;
19006
19007 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19008 }
19009 }
19010
19011 while (from >= end && to >= toend)
19012 *to-- = *from--;
19013 if (!FRAME_WINDOW_P (it->f))
19014 {
19015 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19016 {
19017 from =
19018 truncate_it.glyph_row->glyphs[TEXT_AREA]
19019 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19020 while (from >= end && to >= toend)
19021 *to-- = *from--;
19022 }
19023 }
19024 if (from >= end)
19025 {
19026 /* Need to free some room before prepending additional
19027 glyphs. */
19028 int move_by = from - end + 1;
19029 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19030 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19031
19032 for ( ; g >= g0; g--)
19033 g[move_by] = *g;
19034 while (from >= end)
19035 *to-- = *from--;
19036 it->glyph_row->used[TEXT_AREA] += move_by;
19037 }
19038 }
19039 }
19040
19041 /* Compute the hash code for ROW. */
19042 unsigned
19043 row_hash (struct glyph_row *row)
19044 {
19045 int area, k;
19046 unsigned hashval = 0;
19047
19048 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19049 for (k = 0; k < row->used[area]; ++k)
19050 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19051 + row->glyphs[area][k].u.val
19052 + row->glyphs[area][k].face_id
19053 + row->glyphs[area][k].padding_p
19054 + (row->glyphs[area][k].type << 2));
19055
19056 return hashval;
19057 }
19058
19059 /* Compute the pixel height and width of IT->glyph_row.
19060
19061 Most of the time, ascent and height of a display line will be equal
19062 to the max_ascent and max_height values of the display iterator
19063 structure. This is not the case if
19064
19065 1. We hit ZV without displaying anything. In this case, max_ascent
19066 and max_height will be zero.
19067
19068 2. We have some glyphs that don't contribute to the line height.
19069 (The glyph row flag contributes_to_line_height_p is for future
19070 pixmap extensions).
19071
19072 The first case is easily covered by using default values because in
19073 these cases, the line height does not really matter, except that it
19074 must not be zero. */
19075
19076 static void
19077 compute_line_metrics (struct it *it)
19078 {
19079 struct glyph_row *row = it->glyph_row;
19080
19081 if (FRAME_WINDOW_P (it->f))
19082 {
19083 int i, min_y, max_y;
19084
19085 /* The line may consist of one space only, that was added to
19086 place the cursor on it. If so, the row's height hasn't been
19087 computed yet. */
19088 if (row->height == 0)
19089 {
19090 if (it->max_ascent + it->max_descent == 0)
19091 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19092 row->ascent = it->max_ascent;
19093 row->height = it->max_ascent + it->max_descent;
19094 row->phys_ascent = it->max_phys_ascent;
19095 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19096 row->extra_line_spacing = it->max_extra_line_spacing;
19097 }
19098
19099 /* Compute the width of this line. */
19100 row->pixel_width = row->x;
19101 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19102 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19103
19104 eassert (row->pixel_width >= 0);
19105 eassert (row->ascent >= 0 && row->height > 0);
19106
19107 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19108 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19109
19110 /* If first line's physical ascent is larger than its logical
19111 ascent, use the physical ascent, and make the row taller.
19112 This makes accented characters fully visible. */
19113 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19114 && row->phys_ascent > row->ascent)
19115 {
19116 row->height += row->phys_ascent - row->ascent;
19117 row->ascent = row->phys_ascent;
19118 }
19119
19120 /* Compute how much of the line is visible. */
19121 row->visible_height = row->height;
19122
19123 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19124 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19125
19126 if (row->y < min_y)
19127 row->visible_height -= min_y - row->y;
19128 if (row->y + row->height > max_y)
19129 row->visible_height -= row->y + row->height - max_y;
19130 }
19131 else
19132 {
19133 row->pixel_width = row->used[TEXT_AREA];
19134 if (row->continued_p)
19135 row->pixel_width -= it->continuation_pixel_width;
19136 else if (row->truncated_on_right_p)
19137 row->pixel_width -= it->truncation_pixel_width;
19138 row->ascent = row->phys_ascent = 0;
19139 row->height = row->phys_height = row->visible_height = 1;
19140 row->extra_line_spacing = 0;
19141 }
19142
19143 /* Compute a hash code for this row. */
19144 row->hash = row_hash (row);
19145
19146 it->max_ascent = it->max_descent = 0;
19147 it->max_phys_ascent = it->max_phys_descent = 0;
19148 }
19149
19150
19151 /* Append one space to the glyph row of iterator IT if doing a
19152 window-based redisplay. The space has the same face as
19153 IT->face_id. Value is true if a space was added.
19154
19155 This function is called to make sure that there is always one glyph
19156 at the end of a glyph row that the cursor can be set on under
19157 window-systems. (If there weren't such a glyph we would not know
19158 how wide and tall a box cursor should be displayed).
19159
19160 At the same time this space let's a nicely handle clearing to the
19161 end of the line if the row ends in italic text. */
19162
19163 static bool
19164 append_space_for_newline (struct it *it, bool default_face_p)
19165 {
19166 if (FRAME_WINDOW_P (it->f))
19167 {
19168 int n = it->glyph_row->used[TEXT_AREA];
19169
19170 if (it->glyph_row->glyphs[TEXT_AREA] + n
19171 < it->glyph_row->glyphs[1 + TEXT_AREA])
19172 {
19173 /* Save some values that must not be changed.
19174 Must save IT->c and IT->len because otherwise
19175 ITERATOR_AT_END_P wouldn't work anymore after
19176 append_space_for_newline has been called. */
19177 enum display_element_type saved_what = it->what;
19178 int saved_c = it->c, saved_len = it->len;
19179 int saved_char_to_display = it->char_to_display;
19180 int saved_x = it->current_x;
19181 int saved_face_id = it->face_id;
19182 bool saved_box_end = it->end_of_box_run_p;
19183 struct text_pos saved_pos;
19184 Lisp_Object saved_object;
19185 struct face *face;
19186 struct glyph *g;
19187
19188 saved_object = it->object;
19189 saved_pos = it->position;
19190
19191 it->what = IT_CHARACTER;
19192 memset (&it->position, 0, sizeof it->position);
19193 it->object = Qnil;
19194 it->c = it->char_to_display = ' ';
19195 it->len = 1;
19196
19197 /* If the default face was remapped, be sure to use the
19198 remapped face for the appended newline. */
19199 if (default_face_p)
19200 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19201 else if (it->face_before_selective_p)
19202 it->face_id = it->saved_face_id;
19203 face = FACE_FROM_ID (it->f, it->face_id);
19204 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19205 /* In R2L rows, we will prepend a stretch glyph that will
19206 have the end_of_box_run_p flag set for it, so there's no
19207 need for the appended newline glyph to have that flag
19208 set. */
19209 if (it->glyph_row->reversed_p
19210 /* But if the appended newline glyph goes all the way to
19211 the end of the row, there will be no stretch glyph,
19212 so leave the box flag set. */
19213 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19214 it->end_of_box_run_p = false;
19215
19216 PRODUCE_GLYPHS (it);
19217
19218 #ifdef HAVE_WINDOW_SYSTEM
19219 /* Make sure this space glyph has the right ascent and
19220 descent values, or else cursor at end of line will look
19221 funny, and height of empty lines will be incorrect. */
19222 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19223 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19224 if (n == 0)
19225 {
19226 Lisp_Object height, total_height;
19227 int extra_line_spacing = it->extra_line_spacing;
19228 int boff = font->baseline_offset;
19229
19230 if (font->vertical_centering)
19231 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19232
19233 it->object = saved_object; /* get_it_property needs this */
19234 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19235 /* Must do a subset of line height processing from
19236 x_produce_glyph for newline characters. */
19237 height = get_it_property (it, Qline_height);
19238 if (CONSP (height)
19239 && CONSP (XCDR (height))
19240 && NILP (XCDR (XCDR (height))))
19241 {
19242 total_height = XCAR (XCDR (height));
19243 height = XCAR (height);
19244 }
19245 else
19246 total_height = Qnil;
19247 height = calc_line_height_property (it, height, font, boff, true);
19248
19249 if (it->override_ascent >= 0)
19250 {
19251 it->ascent = it->override_ascent;
19252 it->descent = it->override_descent;
19253 boff = it->override_boff;
19254 }
19255 if (EQ (height, Qt))
19256 extra_line_spacing = 0;
19257 else
19258 {
19259 Lisp_Object spacing;
19260
19261 it->phys_ascent = it->ascent;
19262 it->phys_descent = it->descent;
19263 if (!NILP (height)
19264 && XINT (height) > it->ascent + it->descent)
19265 it->ascent = XINT (height) - it->descent;
19266
19267 if (!NILP (total_height))
19268 spacing = calc_line_height_property (it, total_height, font,
19269 boff, false);
19270 else
19271 {
19272 spacing = get_it_property (it, Qline_spacing);
19273 spacing = calc_line_height_property (it, spacing, font,
19274 boff, false);
19275 }
19276 if (INTEGERP (spacing))
19277 {
19278 extra_line_spacing = XINT (spacing);
19279 if (!NILP (total_height))
19280 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19281 }
19282 }
19283 if (extra_line_spacing > 0)
19284 {
19285 it->descent += extra_line_spacing;
19286 if (extra_line_spacing > it->max_extra_line_spacing)
19287 it->max_extra_line_spacing = extra_line_spacing;
19288 }
19289 it->max_ascent = it->ascent;
19290 it->max_descent = it->descent;
19291 /* Make sure compute_line_metrics recomputes the row height. */
19292 it->glyph_row->height = 0;
19293 }
19294
19295 g->ascent = it->max_ascent;
19296 g->descent = it->max_descent;
19297 #endif
19298
19299 it->override_ascent = -1;
19300 it->constrain_row_ascent_descent_p = false;
19301 it->current_x = saved_x;
19302 it->object = saved_object;
19303 it->position = saved_pos;
19304 it->what = saved_what;
19305 it->face_id = saved_face_id;
19306 it->len = saved_len;
19307 it->c = saved_c;
19308 it->char_to_display = saved_char_to_display;
19309 it->end_of_box_run_p = saved_box_end;
19310 return true;
19311 }
19312 }
19313
19314 return false;
19315 }
19316
19317
19318 /* Extend the face of the last glyph in the text area of IT->glyph_row
19319 to the end of the display line. Called from display_line. If the
19320 glyph row is empty, add a space glyph to it so that we know the
19321 face to draw. Set the glyph row flag fill_line_p. If the glyph
19322 row is R2L, prepend a stretch glyph to cover the empty space to the
19323 left of the leftmost glyph. */
19324
19325 static void
19326 extend_face_to_end_of_line (struct it *it)
19327 {
19328 struct face *face, *default_face;
19329 struct frame *f = it->f;
19330
19331 /* If line is already filled, do nothing. Non window-system frames
19332 get a grace of one more ``pixel'' because their characters are
19333 1-``pixel'' wide, so they hit the equality too early. This grace
19334 is needed only for R2L rows that are not continued, to produce
19335 one extra blank where we could display the cursor. */
19336 if ((it->current_x >= it->last_visible_x
19337 + (!FRAME_WINDOW_P (f)
19338 && it->glyph_row->reversed_p
19339 && !it->glyph_row->continued_p))
19340 /* If the window has display margins, we will need to extend
19341 their face even if the text area is filled. */
19342 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19343 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19344 return;
19345
19346 /* The default face, possibly remapped. */
19347 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19348
19349 /* Face extension extends the background and box of IT->face_id
19350 to the end of the line. If the background equals the background
19351 of the frame, we don't have to do anything. */
19352 if (it->face_before_selective_p)
19353 face = FACE_FROM_ID (f, it->saved_face_id);
19354 else
19355 face = FACE_FROM_ID (f, it->face_id);
19356
19357 if (FRAME_WINDOW_P (f)
19358 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19359 && face->box == FACE_NO_BOX
19360 && face->background == FRAME_BACKGROUND_PIXEL (f)
19361 #ifdef HAVE_WINDOW_SYSTEM
19362 && !face->stipple
19363 #endif
19364 && !it->glyph_row->reversed_p)
19365 return;
19366
19367 /* Set the glyph row flag indicating that the face of the last glyph
19368 in the text area has to be drawn to the end of the text area. */
19369 it->glyph_row->fill_line_p = true;
19370
19371 /* If current character of IT is not ASCII, make sure we have the
19372 ASCII face. This will be automatically undone the next time
19373 get_next_display_element returns a multibyte character. Note
19374 that the character will always be single byte in unibyte
19375 text. */
19376 if (!ASCII_CHAR_P (it->c))
19377 {
19378 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19379 }
19380
19381 if (FRAME_WINDOW_P (f))
19382 {
19383 /* If the row is empty, add a space with the current face of IT,
19384 so that we know which face to draw. */
19385 if (it->glyph_row->used[TEXT_AREA] == 0)
19386 {
19387 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19388 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19389 it->glyph_row->used[TEXT_AREA] = 1;
19390 }
19391 /* Mode line and the header line don't have margins, and
19392 likewise the frame's tool-bar window, if there is any. */
19393 if (!(it->glyph_row->mode_line_p
19394 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19395 || (WINDOWP (f->tool_bar_window)
19396 && it->w == XWINDOW (f->tool_bar_window))
19397 #endif
19398 ))
19399 {
19400 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19401 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19402 {
19403 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19404 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19405 default_face->id;
19406 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19407 }
19408 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19409 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19410 {
19411 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19412 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19413 default_face->id;
19414 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19415 }
19416 }
19417 #ifdef HAVE_WINDOW_SYSTEM
19418 if (it->glyph_row->reversed_p)
19419 {
19420 /* Prepend a stretch glyph to the row, such that the
19421 rightmost glyph will be drawn flushed all the way to the
19422 right margin of the window. The stretch glyph that will
19423 occupy the empty space, if any, to the left of the
19424 glyphs. */
19425 struct font *font = face->font ? face->font : FRAME_FONT (f);
19426 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19427 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19428 struct glyph *g;
19429 int row_width, stretch_ascent, stretch_width;
19430 struct text_pos saved_pos;
19431 int saved_face_id;
19432 bool saved_avoid_cursor, saved_box_start;
19433
19434 for (row_width = 0, g = row_start; g < row_end; g++)
19435 row_width += g->pixel_width;
19436
19437 /* FIXME: There are various minor display glitches in R2L
19438 rows when only one of the fringes is missing. The
19439 strange condition below produces the least bad effect. */
19440 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19441 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19442 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19443 stretch_width = window_box_width (it->w, TEXT_AREA);
19444 else
19445 stretch_width = it->last_visible_x - it->first_visible_x;
19446 stretch_width -= row_width;
19447
19448 if (stretch_width > 0)
19449 {
19450 stretch_ascent =
19451 (((it->ascent + it->descent)
19452 * FONT_BASE (font)) / FONT_HEIGHT (font));
19453 saved_pos = it->position;
19454 memset (&it->position, 0, sizeof it->position);
19455 saved_avoid_cursor = it->avoid_cursor_p;
19456 it->avoid_cursor_p = true;
19457 saved_face_id = it->face_id;
19458 saved_box_start = it->start_of_box_run_p;
19459 /* The last row's stretch glyph should get the default
19460 face, to avoid painting the rest of the window with
19461 the region face, if the region ends at ZV. */
19462 if (it->glyph_row->ends_at_zv_p)
19463 it->face_id = default_face->id;
19464 else
19465 it->face_id = face->id;
19466 it->start_of_box_run_p = false;
19467 append_stretch_glyph (it, Qnil, stretch_width,
19468 it->ascent + it->descent, stretch_ascent);
19469 it->position = saved_pos;
19470 it->avoid_cursor_p = saved_avoid_cursor;
19471 it->face_id = saved_face_id;
19472 it->start_of_box_run_p = saved_box_start;
19473 }
19474 /* If stretch_width comes out negative, it means that the
19475 last glyph is only partially visible. In R2L rows, we
19476 want the leftmost glyph to be partially visible, so we
19477 need to give the row the corresponding left offset. */
19478 if (stretch_width < 0)
19479 it->glyph_row->x = stretch_width;
19480 }
19481 #endif /* HAVE_WINDOW_SYSTEM */
19482 }
19483 else
19484 {
19485 /* Save some values that must not be changed. */
19486 int saved_x = it->current_x;
19487 struct text_pos saved_pos;
19488 Lisp_Object saved_object;
19489 enum display_element_type saved_what = it->what;
19490 int saved_face_id = it->face_id;
19491
19492 saved_object = it->object;
19493 saved_pos = it->position;
19494
19495 it->what = IT_CHARACTER;
19496 memset (&it->position, 0, sizeof it->position);
19497 it->object = Qnil;
19498 it->c = it->char_to_display = ' ';
19499 it->len = 1;
19500
19501 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19502 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19503 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19504 && !it->glyph_row->mode_line_p
19505 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19506 {
19507 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19508 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19509
19510 for (it->current_x = 0; g < e; g++)
19511 it->current_x += g->pixel_width;
19512
19513 it->area = LEFT_MARGIN_AREA;
19514 it->face_id = default_face->id;
19515 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19516 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19517 {
19518 PRODUCE_GLYPHS (it);
19519 /* term.c:produce_glyphs advances it->current_x only for
19520 TEXT_AREA. */
19521 it->current_x += it->pixel_width;
19522 }
19523
19524 it->current_x = saved_x;
19525 it->area = TEXT_AREA;
19526 }
19527
19528 /* The last row's blank glyphs should get the default face, to
19529 avoid painting the rest of the window with the region face,
19530 if the region ends at ZV. */
19531 if (it->glyph_row->ends_at_zv_p)
19532 it->face_id = default_face->id;
19533 else
19534 it->face_id = face->id;
19535 PRODUCE_GLYPHS (it);
19536
19537 while (it->current_x <= it->last_visible_x)
19538 PRODUCE_GLYPHS (it);
19539
19540 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19541 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19542 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19543 && !it->glyph_row->mode_line_p
19544 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19545 {
19546 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19547 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19548
19549 for ( ; g < e; g++)
19550 it->current_x += g->pixel_width;
19551
19552 it->area = RIGHT_MARGIN_AREA;
19553 it->face_id = default_face->id;
19554 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19555 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19556 {
19557 PRODUCE_GLYPHS (it);
19558 it->current_x += it->pixel_width;
19559 }
19560
19561 it->area = TEXT_AREA;
19562 }
19563
19564 /* Don't count these blanks really. It would let us insert a left
19565 truncation glyph below and make us set the cursor on them, maybe. */
19566 it->current_x = saved_x;
19567 it->object = saved_object;
19568 it->position = saved_pos;
19569 it->what = saved_what;
19570 it->face_id = saved_face_id;
19571 }
19572 }
19573
19574
19575 /* Value is true if text starting at CHARPOS in current_buffer is
19576 trailing whitespace. */
19577
19578 static bool
19579 trailing_whitespace_p (ptrdiff_t charpos)
19580 {
19581 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19582 int c = 0;
19583
19584 while (bytepos < ZV_BYTE
19585 && (c = FETCH_CHAR (bytepos),
19586 c == ' ' || c == '\t'))
19587 ++bytepos;
19588
19589 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19590 {
19591 if (bytepos != PT_BYTE)
19592 return true;
19593 }
19594 return false;
19595 }
19596
19597
19598 /* Highlight trailing whitespace, if any, in ROW. */
19599
19600 static void
19601 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19602 {
19603 int used = row->used[TEXT_AREA];
19604
19605 if (used)
19606 {
19607 struct glyph *start = row->glyphs[TEXT_AREA];
19608 struct glyph *glyph = start + used - 1;
19609
19610 if (row->reversed_p)
19611 {
19612 /* Right-to-left rows need to be processed in the opposite
19613 direction, so swap the edge pointers. */
19614 glyph = start;
19615 start = row->glyphs[TEXT_AREA] + used - 1;
19616 }
19617
19618 /* Skip over glyphs inserted to display the cursor at the
19619 end of a line, for extending the face of the last glyph
19620 to the end of the line on terminals, and for truncation
19621 and continuation glyphs. */
19622 if (!row->reversed_p)
19623 {
19624 while (glyph >= start
19625 && glyph->type == CHAR_GLYPH
19626 && NILP (glyph->object))
19627 --glyph;
19628 }
19629 else
19630 {
19631 while (glyph <= start
19632 && glyph->type == CHAR_GLYPH
19633 && NILP (glyph->object))
19634 ++glyph;
19635 }
19636
19637 /* If last glyph is a space or stretch, and it's trailing
19638 whitespace, set the face of all trailing whitespace glyphs in
19639 IT->glyph_row to `trailing-whitespace'. */
19640 if ((row->reversed_p ? glyph <= start : glyph >= start)
19641 && BUFFERP (glyph->object)
19642 && (glyph->type == STRETCH_GLYPH
19643 || (glyph->type == CHAR_GLYPH
19644 && glyph->u.ch == ' '))
19645 && trailing_whitespace_p (glyph->charpos))
19646 {
19647 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19648 if (face_id < 0)
19649 return;
19650
19651 if (!row->reversed_p)
19652 {
19653 while (glyph >= start
19654 && BUFFERP (glyph->object)
19655 && (glyph->type == STRETCH_GLYPH
19656 || (glyph->type == CHAR_GLYPH
19657 && glyph->u.ch == ' ')))
19658 (glyph--)->face_id = face_id;
19659 }
19660 else
19661 {
19662 while (glyph <= start
19663 && BUFFERP (glyph->object)
19664 && (glyph->type == STRETCH_GLYPH
19665 || (glyph->type == CHAR_GLYPH
19666 && glyph->u.ch == ' ')))
19667 (glyph++)->face_id = face_id;
19668 }
19669 }
19670 }
19671 }
19672
19673
19674 /* Value is true if glyph row ROW should be
19675 considered to hold the buffer position CHARPOS. */
19676
19677 static bool
19678 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19679 {
19680 bool result = true;
19681
19682 if (charpos == CHARPOS (row->end.pos)
19683 || charpos == MATRIX_ROW_END_CHARPOS (row))
19684 {
19685 /* Suppose the row ends on a string.
19686 Unless the row is continued, that means it ends on a newline
19687 in the string. If it's anything other than a display string
19688 (e.g., a before-string from an overlay), we don't want the
19689 cursor there. (This heuristic seems to give the optimal
19690 behavior for the various types of multi-line strings.)
19691 One exception: if the string has `cursor' property on one of
19692 its characters, we _do_ want the cursor there. */
19693 if (CHARPOS (row->end.string_pos) >= 0)
19694 {
19695 if (row->continued_p)
19696 result = true;
19697 else
19698 {
19699 /* Check for `display' property. */
19700 struct glyph *beg = row->glyphs[TEXT_AREA];
19701 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19702 struct glyph *glyph;
19703
19704 result = false;
19705 for (glyph = end; glyph >= beg; --glyph)
19706 if (STRINGP (glyph->object))
19707 {
19708 Lisp_Object prop
19709 = Fget_char_property (make_number (charpos),
19710 Qdisplay, Qnil);
19711 result =
19712 (!NILP (prop)
19713 && display_prop_string_p (prop, glyph->object));
19714 /* If there's a `cursor' property on one of the
19715 string's characters, this row is a cursor row,
19716 even though this is not a display string. */
19717 if (!result)
19718 {
19719 Lisp_Object s = glyph->object;
19720
19721 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19722 {
19723 ptrdiff_t gpos = glyph->charpos;
19724
19725 if (!NILP (Fget_char_property (make_number (gpos),
19726 Qcursor, s)))
19727 {
19728 result = true;
19729 break;
19730 }
19731 }
19732 }
19733 break;
19734 }
19735 }
19736 }
19737 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19738 {
19739 /* If the row ends in middle of a real character,
19740 and the line is continued, we want the cursor here.
19741 That's because CHARPOS (ROW->end.pos) would equal
19742 PT if PT is before the character. */
19743 if (!row->ends_in_ellipsis_p)
19744 result = row->continued_p;
19745 else
19746 /* If the row ends in an ellipsis, then
19747 CHARPOS (ROW->end.pos) will equal point after the
19748 invisible text. We want that position to be displayed
19749 after the ellipsis. */
19750 result = false;
19751 }
19752 /* If the row ends at ZV, display the cursor at the end of that
19753 row instead of at the start of the row below. */
19754 else
19755 result = row->ends_at_zv_p;
19756 }
19757
19758 return result;
19759 }
19760
19761 /* Value is true if glyph row ROW should be
19762 used to hold the cursor. */
19763
19764 static bool
19765 cursor_row_p (struct glyph_row *row)
19766 {
19767 return row_for_charpos_p (row, PT);
19768 }
19769
19770 \f
19771
19772 /* Push the property PROP so that it will be rendered at the current
19773 position in IT. Return true if PROP was successfully pushed, false
19774 otherwise. Called from handle_line_prefix to handle the
19775 `line-prefix' and `wrap-prefix' properties. */
19776
19777 static bool
19778 push_prefix_prop (struct it *it, Lisp_Object prop)
19779 {
19780 struct text_pos pos =
19781 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19782
19783 eassert (it->method == GET_FROM_BUFFER
19784 || it->method == GET_FROM_DISPLAY_VECTOR
19785 || it->method == GET_FROM_STRING);
19786
19787 /* We need to save the current buffer/string position, so it will be
19788 restored by pop_it, because iterate_out_of_display_property
19789 depends on that being set correctly, but some situations leave
19790 it->position not yet set when this function is called. */
19791 push_it (it, &pos);
19792
19793 if (STRINGP (prop))
19794 {
19795 if (SCHARS (prop) == 0)
19796 {
19797 pop_it (it);
19798 return false;
19799 }
19800
19801 it->string = prop;
19802 it->string_from_prefix_prop_p = true;
19803 it->multibyte_p = STRING_MULTIBYTE (it->string);
19804 it->current.overlay_string_index = -1;
19805 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19806 it->end_charpos = it->string_nchars = SCHARS (it->string);
19807 it->method = GET_FROM_STRING;
19808 it->stop_charpos = 0;
19809 it->prev_stop = 0;
19810 it->base_level_stop = 0;
19811
19812 /* Force paragraph direction to be that of the parent
19813 buffer/string. */
19814 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19815 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19816 else
19817 it->paragraph_embedding = L2R;
19818
19819 /* Set up the bidi iterator for this display string. */
19820 if (it->bidi_p)
19821 {
19822 it->bidi_it.string.lstring = it->string;
19823 it->bidi_it.string.s = NULL;
19824 it->bidi_it.string.schars = it->end_charpos;
19825 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19826 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19827 it->bidi_it.string.unibyte = !it->multibyte_p;
19828 it->bidi_it.w = it->w;
19829 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19830 }
19831 }
19832 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19833 {
19834 it->method = GET_FROM_STRETCH;
19835 it->object = prop;
19836 }
19837 #ifdef HAVE_WINDOW_SYSTEM
19838 else if (IMAGEP (prop))
19839 {
19840 it->what = IT_IMAGE;
19841 it->image_id = lookup_image (it->f, prop);
19842 it->method = GET_FROM_IMAGE;
19843 }
19844 #endif /* HAVE_WINDOW_SYSTEM */
19845 else
19846 {
19847 pop_it (it); /* bogus display property, give up */
19848 return false;
19849 }
19850
19851 return true;
19852 }
19853
19854 /* Return the character-property PROP at the current position in IT. */
19855
19856 static Lisp_Object
19857 get_it_property (struct it *it, Lisp_Object prop)
19858 {
19859 Lisp_Object position, object = it->object;
19860
19861 if (STRINGP (object))
19862 position = make_number (IT_STRING_CHARPOS (*it));
19863 else if (BUFFERP (object))
19864 {
19865 position = make_number (IT_CHARPOS (*it));
19866 object = it->window;
19867 }
19868 else
19869 return Qnil;
19870
19871 return Fget_char_property (position, prop, object);
19872 }
19873
19874 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19875
19876 static void
19877 handle_line_prefix (struct it *it)
19878 {
19879 Lisp_Object prefix;
19880
19881 if (it->continuation_lines_width > 0)
19882 {
19883 prefix = get_it_property (it, Qwrap_prefix);
19884 if (NILP (prefix))
19885 prefix = Vwrap_prefix;
19886 }
19887 else
19888 {
19889 prefix = get_it_property (it, Qline_prefix);
19890 if (NILP (prefix))
19891 prefix = Vline_prefix;
19892 }
19893 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19894 {
19895 /* If the prefix is wider than the window, and we try to wrap
19896 it, it would acquire its own wrap prefix, and so on till the
19897 iterator stack overflows. So, don't wrap the prefix. */
19898 it->line_wrap = TRUNCATE;
19899 it->avoid_cursor_p = true;
19900 }
19901 }
19902
19903 \f
19904
19905 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19906 only for R2L lines from display_line and display_string, when they
19907 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19908 the line/string needs to be continued on the next glyph row. */
19909 static void
19910 unproduce_glyphs (struct it *it, int n)
19911 {
19912 struct glyph *glyph, *end;
19913
19914 eassert (it->glyph_row);
19915 eassert (it->glyph_row->reversed_p);
19916 eassert (it->area == TEXT_AREA);
19917 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19918
19919 if (n > it->glyph_row->used[TEXT_AREA])
19920 n = it->glyph_row->used[TEXT_AREA];
19921 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19922 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19923 for ( ; glyph < end; glyph++)
19924 glyph[-n] = *glyph;
19925 }
19926
19927 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19928 and ROW->maxpos. */
19929 static void
19930 find_row_edges (struct it *it, struct glyph_row *row,
19931 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19932 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19933 {
19934 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19935 lines' rows is implemented for bidi-reordered rows. */
19936
19937 /* ROW->minpos is the value of min_pos, the minimal buffer position
19938 we have in ROW, or ROW->start.pos if that is smaller. */
19939 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19940 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19941 else
19942 /* We didn't find buffer positions smaller than ROW->start, or
19943 didn't find _any_ valid buffer positions in any of the glyphs,
19944 so we must trust the iterator's computed positions. */
19945 row->minpos = row->start.pos;
19946 if (max_pos <= 0)
19947 {
19948 max_pos = CHARPOS (it->current.pos);
19949 max_bpos = BYTEPOS (it->current.pos);
19950 }
19951
19952 /* Here are the various use-cases for ending the row, and the
19953 corresponding values for ROW->maxpos:
19954
19955 Line ends in a newline from buffer eol_pos + 1
19956 Line is continued from buffer max_pos + 1
19957 Line is truncated on right it->current.pos
19958 Line ends in a newline from string max_pos + 1(*)
19959 (*) + 1 only when line ends in a forward scan
19960 Line is continued from string max_pos
19961 Line is continued from display vector max_pos
19962 Line is entirely from a string min_pos == max_pos
19963 Line is entirely from a display vector min_pos == max_pos
19964 Line that ends at ZV ZV
19965
19966 If you discover other use-cases, please add them here as
19967 appropriate. */
19968 if (row->ends_at_zv_p)
19969 row->maxpos = it->current.pos;
19970 else if (row->used[TEXT_AREA])
19971 {
19972 bool seen_this_string = false;
19973 struct glyph_row *r1 = row - 1;
19974
19975 /* Did we see the same display string on the previous row? */
19976 if (STRINGP (it->object)
19977 /* this is not the first row */
19978 && row > it->w->desired_matrix->rows
19979 /* previous row is not the header line */
19980 && !r1->mode_line_p
19981 /* previous row also ends in a newline from a string */
19982 && r1->ends_in_newline_from_string_p)
19983 {
19984 struct glyph *start, *end;
19985
19986 /* Search for the last glyph of the previous row that came
19987 from buffer or string. Depending on whether the row is
19988 L2R or R2L, we need to process it front to back or the
19989 other way round. */
19990 if (!r1->reversed_p)
19991 {
19992 start = r1->glyphs[TEXT_AREA];
19993 end = start + r1->used[TEXT_AREA];
19994 /* Glyphs inserted by redisplay have nil as their object. */
19995 while (end > start
19996 && NILP ((end - 1)->object)
19997 && (end - 1)->charpos <= 0)
19998 --end;
19999 if (end > start)
20000 {
20001 if (EQ ((end - 1)->object, it->object))
20002 seen_this_string = true;
20003 }
20004 else
20005 /* If all the glyphs of the previous row were inserted
20006 by redisplay, it means the previous row was
20007 produced from a single newline, which is only
20008 possible if that newline came from the same string
20009 as the one which produced this ROW. */
20010 seen_this_string = true;
20011 }
20012 else
20013 {
20014 end = r1->glyphs[TEXT_AREA] - 1;
20015 start = end + r1->used[TEXT_AREA];
20016 while (end < start
20017 && NILP ((end + 1)->object)
20018 && (end + 1)->charpos <= 0)
20019 ++end;
20020 if (end < start)
20021 {
20022 if (EQ ((end + 1)->object, it->object))
20023 seen_this_string = true;
20024 }
20025 else
20026 seen_this_string = true;
20027 }
20028 }
20029 /* Take note of each display string that covers a newline only
20030 once, the first time we see it. This is for when a display
20031 string includes more than one newline in it. */
20032 if (row->ends_in_newline_from_string_p && !seen_this_string)
20033 {
20034 /* If we were scanning the buffer forward when we displayed
20035 the string, we want to account for at least one buffer
20036 position that belongs to this row (position covered by
20037 the display string), so that cursor positioning will
20038 consider this row as a candidate when point is at the end
20039 of the visual line represented by this row. This is not
20040 required when scanning back, because max_pos will already
20041 have a much larger value. */
20042 if (CHARPOS (row->end.pos) > max_pos)
20043 INC_BOTH (max_pos, max_bpos);
20044 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20045 }
20046 else if (CHARPOS (it->eol_pos) > 0)
20047 SET_TEXT_POS (row->maxpos,
20048 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20049 else if (row->continued_p)
20050 {
20051 /* If max_pos is different from IT's current position, it
20052 means IT->method does not belong to the display element
20053 at max_pos. However, it also means that the display
20054 element at max_pos was displayed in its entirety on this
20055 line, which is equivalent to saying that the next line
20056 starts at the next buffer position. */
20057 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20058 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20059 else
20060 {
20061 INC_BOTH (max_pos, max_bpos);
20062 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20063 }
20064 }
20065 else if (row->truncated_on_right_p)
20066 /* display_line already called reseat_at_next_visible_line_start,
20067 which puts the iterator at the beginning of the next line, in
20068 the logical order. */
20069 row->maxpos = it->current.pos;
20070 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20071 /* A line that is entirely from a string/image/stretch... */
20072 row->maxpos = row->minpos;
20073 else
20074 emacs_abort ();
20075 }
20076 else
20077 row->maxpos = it->current.pos;
20078 }
20079
20080 /* Construct the glyph row IT->glyph_row in the desired matrix of
20081 IT->w from text at the current position of IT. See dispextern.h
20082 for an overview of struct it. Value is true if
20083 IT->glyph_row displays text, as opposed to a line displaying ZV
20084 only. */
20085
20086 static bool
20087 display_line (struct it *it)
20088 {
20089 struct glyph_row *row = it->glyph_row;
20090 Lisp_Object overlay_arrow_string;
20091 struct it wrap_it;
20092 void *wrap_data = NULL;
20093 bool may_wrap = false;
20094 int wrap_x IF_LINT (= 0);
20095 int wrap_row_used = -1;
20096 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20097 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20098 int wrap_row_extra_line_spacing IF_LINT (= 0);
20099 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20100 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20101 int cvpos;
20102 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20103 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20104 bool pending_handle_line_prefix = false;
20105
20106 /* We always start displaying at hpos zero even if hscrolled. */
20107 eassert (it->hpos == 0 && it->current_x == 0);
20108
20109 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20110 >= it->w->desired_matrix->nrows)
20111 {
20112 it->w->nrows_scale_factor++;
20113 it->f->fonts_changed = true;
20114 return false;
20115 }
20116
20117 /* Clear the result glyph row and enable it. */
20118 prepare_desired_row (it->w, row, false);
20119
20120 row->y = it->current_y;
20121 row->start = it->start;
20122 row->continuation_lines_width = it->continuation_lines_width;
20123 row->displays_text_p = true;
20124 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20125 it->starts_in_middle_of_char_p = false;
20126
20127 /* Arrange the overlays nicely for our purposes. Usually, we call
20128 display_line on only one line at a time, in which case this
20129 can't really hurt too much, or we call it on lines which appear
20130 one after another in the buffer, in which case all calls to
20131 recenter_overlay_lists but the first will be pretty cheap. */
20132 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20133
20134 /* Move over display elements that are not visible because we are
20135 hscrolled. This may stop at an x-position < IT->first_visible_x
20136 if the first glyph is partially visible or if we hit a line end. */
20137 if (it->current_x < it->first_visible_x)
20138 {
20139 enum move_it_result move_result;
20140
20141 this_line_min_pos = row->start.pos;
20142 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20143 MOVE_TO_POS | MOVE_TO_X);
20144 /* If we are under a large hscroll, move_it_in_display_line_to
20145 could hit the end of the line without reaching
20146 it->first_visible_x. Pretend that we did reach it. This is
20147 especially important on a TTY, where we will call
20148 extend_face_to_end_of_line, which needs to know how many
20149 blank glyphs to produce. */
20150 if (it->current_x < it->first_visible_x
20151 && (move_result == MOVE_NEWLINE_OR_CR
20152 || move_result == MOVE_POS_MATCH_OR_ZV))
20153 it->current_x = it->first_visible_x;
20154
20155 /* Record the smallest positions seen while we moved over
20156 display elements that are not visible. This is needed by
20157 redisplay_internal for optimizing the case where the cursor
20158 stays inside the same line. The rest of this function only
20159 considers positions that are actually displayed, so
20160 RECORD_MAX_MIN_POS will not otherwise record positions that
20161 are hscrolled to the left of the left edge of the window. */
20162 min_pos = CHARPOS (this_line_min_pos);
20163 min_bpos = BYTEPOS (this_line_min_pos);
20164 }
20165 else if (it->area == TEXT_AREA)
20166 {
20167 /* We only do this when not calling move_it_in_display_line_to
20168 above, because that function calls itself handle_line_prefix. */
20169 handle_line_prefix (it);
20170 }
20171 else
20172 {
20173 /* Line-prefix and wrap-prefix are always displayed in the text
20174 area. But if this is the first call to display_line after
20175 init_iterator, the iterator might have been set up to write
20176 into a marginal area, e.g. if the line begins with some
20177 display property that writes to the margins. So we need to
20178 wait with the call to handle_line_prefix until whatever
20179 writes to the margin has done its job. */
20180 pending_handle_line_prefix = true;
20181 }
20182
20183 /* Get the initial row height. This is either the height of the
20184 text hscrolled, if there is any, or zero. */
20185 row->ascent = it->max_ascent;
20186 row->height = it->max_ascent + it->max_descent;
20187 row->phys_ascent = it->max_phys_ascent;
20188 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20189 row->extra_line_spacing = it->max_extra_line_spacing;
20190
20191 /* Utility macro to record max and min buffer positions seen until now. */
20192 #define RECORD_MAX_MIN_POS(IT) \
20193 do \
20194 { \
20195 bool composition_p \
20196 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20197 ptrdiff_t current_pos = \
20198 composition_p ? (IT)->cmp_it.charpos \
20199 : IT_CHARPOS (*(IT)); \
20200 ptrdiff_t current_bpos = \
20201 composition_p ? CHAR_TO_BYTE (current_pos) \
20202 : IT_BYTEPOS (*(IT)); \
20203 if (current_pos < min_pos) \
20204 { \
20205 min_pos = current_pos; \
20206 min_bpos = current_bpos; \
20207 } \
20208 if (IT_CHARPOS (*it) > max_pos) \
20209 { \
20210 max_pos = IT_CHARPOS (*it); \
20211 max_bpos = IT_BYTEPOS (*it); \
20212 } \
20213 } \
20214 while (false)
20215
20216 /* Loop generating characters. The loop is left with IT on the next
20217 character to display. */
20218 while (true)
20219 {
20220 int n_glyphs_before, hpos_before, x_before;
20221 int x, nglyphs;
20222 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20223
20224 /* Retrieve the next thing to display. Value is false if end of
20225 buffer reached. */
20226 if (!get_next_display_element (it))
20227 {
20228 /* Maybe add a space at the end of this line that is used to
20229 display the cursor there under X. Set the charpos of the
20230 first glyph of blank lines not corresponding to any text
20231 to -1. */
20232 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20233 row->exact_window_width_line_p = true;
20234 else if ((append_space_for_newline (it, true)
20235 && row->used[TEXT_AREA] == 1)
20236 || row->used[TEXT_AREA] == 0)
20237 {
20238 row->glyphs[TEXT_AREA]->charpos = -1;
20239 row->displays_text_p = false;
20240
20241 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20242 && (!MINI_WINDOW_P (it->w)
20243 || (minibuf_level && EQ (it->window, minibuf_window))))
20244 row->indicate_empty_line_p = true;
20245 }
20246
20247 it->continuation_lines_width = 0;
20248 row->ends_at_zv_p = true;
20249 /* A row that displays right-to-left text must always have
20250 its last face extended all the way to the end of line,
20251 even if this row ends in ZV, because we still write to
20252 the screen left to right. We also need to extend the
20253 last face if the default face is remapped to some
20254 different face, otherwise the functions that clear
20255 portions of the screen will clear with the default face's
20256 background color. */
20257 if (row->reversed_p
20258 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20259 extend_face_to_end_of_line (it);
20260 break;
20261 }
20262
20263 /* Now, get the metrics of what we want to display. This also
20264 generates glyphs in `row' (which is IT->glyph_row). */
20265 n_glyphs_before = row->used[TEXT_AREA];
20266 x = it->current_x;
20267
20268 /* Remember the line height so far in case the next element doesn't
20269 fit on the line. */
20270 if (it->line_wrap != TRUNCATE)
20271 {
20272 ascent = it->max_ascent;
20273 descent = it->max_descent;
20274 phys_ascent = it->max_phys_ascent;
20275 phys_descent = it->max_phys_descent;
20276
20277 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20278 {
20279 if (IT_DISPLAYING_WHITESPACE (it))
20280 may_wrap = true;
20281 else if (may_wrap)
20282 {
20283 SAVE_IT (wrap_it, *it, wrap_data);
20284 wrap_x = x;
20285 wrap_row_used = row->used[TEXT_AREA];
20286 wrap_row_ascent = row->ascent;
20287 wrap_row_height = row->height;
20288 wrap_row_phys_ascent = row->phys_ascent;
20289 wrap_row_phys_height = row->phys_height;
20290 wrap_row_extra_line_spacing = row->extra_line_spacing;
20291 wrap_row_min_pos = min_pos;
20292 wrap_row_min_bpos = min_bpos;
20293 wrap_row_max_pos = max_pos;
20294 wrap_row_max_bpos = max_bpos;
20295 may_wrap = false;
20296 }
20297 }
20298 }
20299
20300 PRODUCE_GLYPHS (it);
20301
20302 /* If this display element was in marginal areas, continue with
20303 the next one. */
20304 if (it->area != TEXT_AREA)
20305 {
20306 row->ascent = max (row->ascent, it->max_ascent);
20307 row->height = max (row->height, it->max_ascent + it->max_descent);
20308 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20309 row->phys_height = max (row->phys_height,
20310 it->max_phys_ascent + it->max_phys_descent);
20311 row->extra_line_spacing = max (row->extra_line_spacing,
20312 it->max_extra_line_spacing);
20313 set_iterator_to_next (it, true);
20314 /* If we didn't handle the line/wrap prefix above, and the
20315 call to set_iterator_to_next just switched to TEXT_AREA,
20316 process the prefix now. */
20317 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20318 {
20319 pending_handle_line_prefix = false;
20320 handle_line_prefix (it);
20321 }
20322 continue;
20323 }
20324
20325 /* Does the display element fit on the line? If we truncate
20326 lines, we should draw past the right edge of the window. If
20327 we don't truncate, we want to stop so that we can display the
20328 continuation glyph before the right margin. If lines are
20329 continued, there are two possible strategies for characters
20330 resulting in more than 1 glyph (e.g. tabs): Display as many
20331 glyphs as possible in this line and leave the rest for the
20332 continuation line, or display the whole element in the next
20333 line. Original redisplay did the former, so we do it also. */
20334 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20335 hpos_before = it->hpos;
20336 x_before = x;
20337
20338 if (/* Not a newline. */
20339 nglyphs > 0
20340 /* Glyphs produced fit entirely in the line. */
20341 && it->current_x < it->last_visible_x)
20342 {
20343 it->hpos += nglyphs;
20344 row->ascent = max (row->ascent, it->max_ascent);
20345 row->height = max (row->height, it->max_ascent + it->max_descent);
20346 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20347 row->phys_height = max (row->phys_height,
20348 it->max_phys_ascent + it->max_phys_descent);
20349 row->extra_line_spacing = max (row->extra_line_spacing,
20350 it->max_extra_line_spacing);
20351 if (it->current_x - it->pixel_width < it->first_visible_x
20352 /* In R2L rows, we arrange in extend_face_to_end_of_line
20353 to add a right offset to the line, by a suitable
20354 change to the stretch glyph that is the leftmost
20355 glyph of the line. */
20356 && !row->reversed_p)
20357 row->x = x - it->first_visible_x;
20358 /* Record the maximum and minimum buffer positions seen so
20359 far in glyphs that will be displayed by this row. */
20360 if (it->bidi_p)
20361 RECORD_MAX_MIN_POS (it);
20362 }
20363 else
20364 {
20365 int i, new_x;
20366 struct glyph *glyph;
20367
20368 for (i = 0; i < nglyphs; ++i, x = new_x)
20369 {
20370 /* Identify the glyphs added by the last call to
20371 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20372 the previous glyphs. */
20373 if (!row->reversed_p)
20374 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20375 else
20376 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20377 new_x = x + glyph->pixel_width;
20378
20379 if (/* Lines are continued. */
20380 it->line_wrap != TRUNCATE
20381 && (/* Glyph doesn't fit on the line. */
20382 new_x > it->last_visible_x
20383 /* Or it fits exactly on a window system frame. */
20384 || (new_x == it->last_visible_x
20385 && FRAME_WINDOW_P (it->f)
20386 && (row->reversed_p
20387 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20388 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20389 {
20390 /* End of a continued line. */
20391
20392 if (it->hpos == 0
20393 || (new_x == it->last_visible_x
20394 && FRAME_WINDOW_P (it->f)
20395 && (row->reversed_p
20396 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20397 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20398 {
20399 /* Current glyph is the only one on the line or
20400 fits exactly on the line. We must continue
20401 the line because we can't draw the cursor
20402 after the glyph. */
20403 row->continued_p = true;
20404 it->current_x = new_x;
20405 it->continuation_lines_width += new_x;
20406 ++it->hpos;
20407 if (i == nglyphs - 1)
20408 {
20409 /* If line-wrap is on, check if a previous
20410 wrap point was found. */
20411 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20412 && wrap_row_used > 0
20413 /* Even if there is a previous wrap
20414 point, continue the line here as
20415 usual, if (i) the previous character
20416 was a space or tab AND (ii) the
20417 current character is not. */
20418 && (!may_wrap
20419 || IT_DISPLAYING_WHITESPACE (it)))
20420 goto back_to_wrap;
20421
20422 /* Record the maximum and minimum buffer
20423 positions seen so far in glyphs that will be
20424 displayed by this row. */
20425 if (it->bidi_p)
20426 RECORD_MAX_MIN_POS (it);
20427 set_iterator_to_next (it, true);
20428 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20429 {
20430 if (!get_next_display_element (it))
20431 {
20432 row->exact_window_width_line_p = true;
20433 it->continuation_lines_width = 0;
20434 row->continued_p = false;
20435 row->ends_at_zv_p = true;
20436 }
20437 else if (ITERATOR_AT_END_OF_LINE_P (it))
20438 {
20439 row->continued_p = false;
20440 row->exact_window_width_line_p = true;
20441 }
20442 /* If line-wrap is on, check if a
20443 previous wrap point was found. */
20444 else if (wrap_row_used > 0
20445 /* Even if there is a previous wrap
20446 point, continue the line here as
20447 usual, if (i) the previous character
20448 was a space or tab AND (ii) the
20449 current character is not. */
20450 && (!may_wrap
20451 || IT_DISPLAYING_WHITESPACE (it)))
20452 goto back_to_wrap;
20453
20454 }
20455 }
20456 else if (it->bidi_p)
20457 RECORD_MAX_MIN_POS (it);
20458 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20459 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20460 extend_face_to_end_of_line (it);
20461 }
20462 else if (CHAR_GLYPH_PADDING_P (*glyph)
20463 && !FRAME_WINDOW_P (it->f))
20464 {
20465 /* A padding glyph that doesn't fit on this line.
20466 This means the whole character doesn't fit
20467 on the line. */
20468 if (row->reversed_p)
20469 unproduce_glyphs (it, row->used[TEXT_AREA]
20470 - n_glyphs_before);
20471 row->used[TEXT_AREA] = n_glyphs_before;
20472
20473 /* Fill the rest of the row with continuation
20474 glyphs like in 20.x. */
20475 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20476 < row->glyphs[1 + TEXT_AREA])
20477 produce_special_glyphs (it, IT_CONTINUATION);
20478
20479 row->continued_p = true;
20480 it->current_x = x_before;
20481 it->continuation_lines_width += x_before;
20482
20483 /* Restore the height to what it was before the
20484 element not fitting on the line. */
20485 it->max_ascent = ascent;
20486 it->max_descent = descent;
20487 it->max_phys_ascent = phys_ascent;
20488 it->max_phys_descent = phys_descent;
20489 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20490 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20491 extend_face_to_end_of_line (it);
20492 }
20493 else if (wrap_row_used > 0)
20494 {
20495 back_to_wrap:
20496 if (row->reversed_p)
20497 unproduce_glyphs (it,
20498 row->used[TEXT_AREA] - wrap_row_used);
20499 RESTORE_IT (it, &wrap_it, wrap_data);
20500 it->continuation_lines_width += wrap_x;
20501 row->used[TEXT_AREA] = wrap_row_used;
20502 row->ascent = wrap_row_ascent;
20503 row->height = wrap_row_height;
20504 row->phys_ascent = wrap_row_phys_ascent;
20505 row->phys_height = wrap_row_phys_height;
20506 row->extra_line_spacing = wrap_row_extra_line_spacing;
20507 min_pos = wrap_row_min_pos;
20508 min_bpos = wrap_row_min_bpos;
20509 max_pos = wrap_row_max_pos;
20510 max_bpos = wrap_row_max_bpos;
20511 row->continued_p = true;
20512 row->ends_at_zv_p = false;
20513 row->exact_window_width_line_p = false;
20514 it->continuation_lines_width += x;
20515
20516 /* Make sure that a non-default face is extended
20517 up to the right margin of the window. */
20518 extend_face_to_end_of_line (it);
20519 }
20520 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20521 {
20522 /* A TAB that extends past the right edge of the
20523 window. This produces a single glyph on
20524 window system frames. We leave the glyph in
20525 this row and let it fill the row, but don't
20526 consume the TAB. */
20527 if ((row->reversed_p
20528 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20529 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20530 produce_special_glyphs (it, IT_CONTINUATION);
20531 it->continuation_lines_width += it->last_visible_x;
20532 row->ends_in_middle_of_char_p = true;
20533 row->continued_p = true;
20534 glyph->pixel_width = it->last_visible_x - x;
20535 it->starts_in_middle_of_char_p = true;
20536 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20537 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20538 extend_face_to_end_of_line (it);
20539 }
20540 else
20541 {
20542 /* Something other than a TAB that draws past
20543 the right edge of the window. Restore
20544 positions to values before the element. */
20545 if (row->reversed_p)
20546 unproduce_glyphs (it, row->used[TEXT_AREA]
20547 - (n_glyphs_before + i));
20548 row->used[TEXT_AREA] = n_glyphs_before + i;
20549
20550 /* Display continuation glyphs. */
20551 it->current_x = x_before;
20552 it->continuation_lines_width += x;
20553 if (!FRAME_WINDOW_P (it->f)
20554 || (row->reversed_p
20555 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20556 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20557 produce_special_glyphs (it, IT_CONTINUATION);
20558 row->continued_p = true;
20559
20560 extend_face_to_end_of_line (it);
20561
20562 if (nglyphs > 1 && i > 0)
20563 {
20564 row->ends_in_middle_of_char_p = true;
20565 it->starts_in_middle_of_char_p = true;
20566 }
20567
20568 /* Restore the height to what it was before the
20569 element not fitting on the line. */
20570 it->max_ascent = ascent;
20571 it->max_descent = descent;
20572 it->max_phys_ascent = phys_ascent;
20573 it->max_phys_descent = phys_descent;
20574 }
20575
20576 break;
20577 }
20578 else if (new_x > it->first_visible_x)
20579 {
20580 /* Increment number of glyphs actually displayed. */
20581 ++it->hpos;
20582
20583 /* Record the maximum and minimum buffer positions
20584 seen so far in glyphs that will be displayed by
20585 this row. */
20586 if (it->bidi_p)
20587 RECORD_MAX_MIN_POS (it);
20588
20589 if (x < it->first_visible_x && !row->reversed_p)
20590 /* Glyph is partially visible, i.e. row starts at
20591 negative X position. Don't do that in R2L
20592 rows, where we arrange to add a right offset to
20593 the line in extend_face_to_end_of_line, by a
20594 suitable change to the stretch glyph that is
20595 the leftmost glyph of the line. */
20596 row->x = x - it->first_visible_x;
20597 /* When the last glyph of an R2L row only fits
20598 partially on the line, we need to set row->x to a
20599 negative offset, so that the leftmost glyph is
20600 the one that is partially visible. But if we are
20601 going to produce the truncation glyph, this will
20602 be taken care of in produce_special_glyphs. */
20603 if (row->reversed_p
20604 && new_x > it->last_visible_x
20605 && !(it->line_wrap == TRUNCATE
20606 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20607 {
20608 eassert (FRAME_WINDOW_P (it->f));
20609 row->x = it->last_visible_x - new_x;
20610 }
20611 }
20612 else
20613 {
20614 /* Glyph is completely off the left margin of the
20615 window. This should not happen because of the
20616 move_it_in_display_line at the start of this
20617 function, unless the text display area of the
20618 window is empty. */
20619 eassert (it->first_visible_x <= it->last_visible_x);
20620 }
20621 }
20622 /* Even if this display element produced no glyphs at all,
20623 we want to record its position. */
20624 if (it->bidi_p && nglyphs == 0)
20625 RECORD_MAX_MIN_POS (it);
20626
20627 row->ascent = max (row->ascent, it->max_ascent);
20628 row->height = max (row->height, it->max_ascent + it->max_descent);
20629 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20630 row->phys_height = max (row->phys_height,
20631 it->max_phys_ascent + it->max_phys_descent);
20632 row->extra_line_spacing = max (row->extra_line_spacing,
20633 it->max_extra_line_spacing);
20634
20635 /* End of this display line if row is continued. */
20636 if (row->continued_p || row->ends_at_zv_p)
20637 break;
20638 }
20639
20640 at_end_of_line:
20641 /* Is this a line end? If yes, we're also done, after making
20642 sure that a non-default face is extended up to the right
20643 margin of the window. */
20644 if (ITERATOR_AT_END_OF_LINE_P (it))
20645 {
20646 int used_before = row->used[TEXT_AREA];
20647
20648 row->ends_in_newline_from_string_p = STRINGP (it->object);
20649
20650 /* Add a space at the end of the line that is used to
20651 display the cursor there. */
20652 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20653 append_space_for_newline (it, false);
20654
20655 /* Extend the face to the end of the line. */
20656 extend_face_to_end_of_line (it);
20657
20658 /* Make sure we have the position. */
20659 if (used_before == 0)
20660 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20661
20662 /* Record the position of the newline, for use in
20663 find_row_edges. */
20664 it->eol_pos = it->current.pos;
20665
20666 /* Consume the line end. This skips over invisible lines. */
20667 set_iterator_to_next (it, true);
20668 it->continuation_lines_width = 0;
20669 break;
20670 }
20671
20672 /* Proceed with next display element. Note that this skips
20673 over lines invisible because of selective display. */
20674 set_iterator_to_next (it, true);
20675
20676 /* If we truncate lines, we are done when the last displayed
20677 glyphs reach past the right margin of the window. */
20678 if (it->line_wrap == TRUNCATE
20679 && ((FRAME_WINDOW_P (it->f)
20680 /* Images are preprocessed in produce_image_glyph such
20681 that they are cropped at the right edge of the
20682 window, so an image glyph will always end exactly at
20683 last_visible_x, even if there's no right fringe. */
20684 && ((row->reversed_p
20685 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20686 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20687 || it->what == IT_IMAGE))
20688 ? (it->current_x >= it->last_visible_x)
20689 : (it->current_x > it->last_visible_x)))
20690 {
20691 /* Maybe add truncation glyphs. */
20692 if (!FRAME_WINDOW_P (it->f)
20693 || (row->reversed_p
20694 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20695 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20696 {
20697 int i, n;
20698
20699 if (!row->reversed_p)
20700 {
20701 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20702 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20703 break;
20704 }
20705 else
20706 {
20707 for (i = 0; i < row->used[TEXT_AREA]; i++)
20708 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20709 break;
20710 /* Remove any padding glyphs at the front of ROW, to
20711 make room for the truncation glyphs we will be
20712 adding below. The loop below always inserts at
20713 least one truncation glyph, so also remove the
20714 last glyph added to ROW. */
20715 unproduce_glyphs (it, i + 1);
20716 /* Adjust i for the loop below. */
20717 i = row->used[TEXT_AREA] - (i + 1);
20718 }
20719
20720 /* produce_special_glyphs overwrites the last glyph, so
20721 we don't want that if we want to keep that last
20722 glyph, which means it's an image. */
20723 if (it->current_x > it->last_visible_x)
20724 {
20725 it->current_x = x_before;
20726 if (!FRAME_WINDOW_P (it->f))
20727 {
20728 for (n = row->used[TEXT_AREA]; i < n; ++i)
20729 {
20730 row->used[TEXT_AREA] = i;
20731 produce_special_glyphs (it, IT_TRUNCATION);
20732 }
20733 }
20734 else
20735 {
20736 row->used[TEXT_AREA] = i;
20737 produce_special_glyphs (it, IT_TRUNCATION);
20738 }
20739 it->hpos = hpos_before;
20740 }
20741 }
20742 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20743 {
20744 /* Don't truncate if we can overflow newline into fringe. */
20745 if (!get_next_display_element (it))
20746 {
20747 it->continuation_lines_width = 0;
20748 row->ends_at_zv_p = true;
20749 row->exact_window_width_line_p = true;
20750 break;
20751 }
20752 if (ITERATOR_AT_END_OF_LINE_P (it))
20753 {
20754 row->exact_window_width_line_p = true;
20755 goto at_end_of_line;
20756 }
20757 it->current_x = x_before;
20758 it->hpos = hpos_before;
20759 }
20760
20761 row->truncated_on_right_p = true;
20762 it->continuation_lines_width = 0;
20763 reseat_at_next_visible_line_start (it, false);
20764 /* We insist below that IT's position be at ZV because in
20765 bidi-reordered lines the character at visible line start
20766 might not be the character that follows the newline in
20767 the logical order. */
20768 if (IT_BYTEPOS (*it) > BEG_BYTE)
20769 row->ends_at_zv_p =
20770 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20771 else
20772 row->ends_at_zv_p = false;
20773 break;
20774 }
20775 }
20776
20777 if (wrap_data)
20778 bidi_unshelve_cache (wrap_data, true);
20779
20780 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20781 at the left window margin. */
20782 if (it->first_visible_x
20783 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20784 {
20785 if (!FRAME_WINDOW_P (it->f)
20786 || (((row->reversed_p
20787 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20788 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20789 /* Don't let insert_left_trunc_glyphs overwrite the
20790 first glyph of the row if it is an image. */
20791 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20792 insert_left_trunc_glyphs (it);
20793 row->truncated_on_left_p = true;
20794 }
20795
20796 /* Remember the position at which this line ends.
20797
20798 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20799 cannot be before the call to find_row_edges below, since that is
20800 where these positions are determined. */
20801 row->end = it->current;
20802 if (!it->bidi_p)
20803 {
20804 row->minpos = row->start.pos;
20805 row->maxpos = row->end.pos;
20806 }
20807 else
20808 {
20809 /* ROW->minpos and ROW->maxpos must be the smallest and
20810 `1 + the largest' buffer positions in ROW. But if ROW was
20811 bidi-reordered, these two positions can be anywhere in the
20812 row, so we must determine them now. */
20813 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20814 }
20815
20816 /* If the start of this line is the overlay arrow-position, then
20817 mark this glyph row as the one containing the overlay arrow.
20818 This is clearly a mess with variable size fonts. It would be
20819 better to let it be displayed like cursors under X. */
20820 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20821 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20822 !NILP (overlay_arrow_string)))
20823 {
20824 /* Overlay arrow in window redisplay is a fringe bitmap. */
20825 if (STRINGP (overlay_arrow_string))
20826 {
20827 struct glyph_row *arrow_row
20828 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20829 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20830 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20831 struct glyph *p = row->glyphs[TEXT_AREA];
20832 struct glyph *p2, *end;
20833
20834 /* Copy the arrow glyphs. */
20835 while (glyph < arrow_end)
20836 *p++ = *glyph++;
20837
20838 /* Throw away padding glyphs. */
20839 p2 = p;
20840 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20841 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20842 ++p2;
20843 if (p2 > p)
20844 {
20845 while (p2 < end)
20846 *p++ = *p2++;
20847 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20848 }
20849 }
20850 else
20851 {
20852 eassert (INTEGERP (overlay_arrow_string));
20853 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20854 }
20855 overlay_arrow_seen = true;
20856 }
20857
20858 /* Highlight trailing whitespace. */
20859 if (!NILP (Vshow_trailing_whitespace))
20860 highlight_trailing_whitespace (it->f, it->glyph_row);
20861
20862 /* Compute pixel dimensions of this line. */
20863 compute_line_metrics (it);
20864
20865 /* Implementation note: No changes in the glyphs of ROW or in their
20866 faces can be done past this point, because compute_line_metrics
20867 computes ROW's hash value and stores it within the glyph_row
20868 structure. */
20869
20870 /* Record whether this row ends inside an ellipsis. */
20871 row->ends_in_ellipsis_p
20872 = (it->method == GET_FROM_DISPLAY_VECTOR
20873 && it->ellipsis_p);
20874
20875 /* Save fringe bitmaps in this row. */
20876 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20877 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20878 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20879 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20880
20881 it->left_user_fringe_bitmap = 0;
20882 it->left_user_fringe_face_id = 0;
20883 it->right_user_fringe_bitmap = 0;
20884 it->right_user_fringe_face_id = 0;
20885
20886 /* Maybe set the cursor. */
20887 cvpos = it->w->cursor.vpos;
20888 if ((cvpos < 0
20889 /* In bidi-reordered rows, keep checking for proper cursor
20890 position even if one has been found already, because buffer
20891 positions in such rows change non-linearly with ROW->VPOS,
20892 when a line is continued. One exception: when we are at ZV,
20893 display cursor on the first suitable glyph row, since all
20894 the empty rows after that also have their position set to ZV. */
20895 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20896 lines' rows is implemented for bidi-reordered rows. */
20897 || (it->bidi_p
20898 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20899 && PT >= MATRIX_ROW_START_CHARPOS (row)
20900 && PT <= MATRIX_ROW_END_CHARPOS (row)
20901 && cursor_row_p (row))
20902 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20903
20904 /* Prepare for the next line. This line starts horizontally at (X
20905 HPOS) = (0 0). Vertical positions are incremented. As a
20906 convenience for the caller, IT->glyph_row is set to the next
20907 row to be used. */
20908 it->current_x = it->hpos = 0;
20909 it->current_y += row->height;
20910 SET_TEXT_POS (it->eol_pos, 0, 0);
20911 ++it->vpos;
20912 ++it->glyph_row;
20913 /* The next row should by default use the same value of the
20914 reversed_p flag as this one. set_iterator_to_next decides when
20915 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20916 the flag accordingly. */
20917 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20918 it->glyph_row->reversed_p = row->reversed_p;
20919 it->start = row->end;
20920 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20921
20922 #undef RECORD_MAX_MIN_POS
20923 }
20924
20925 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20926 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20927 doc: /* Return paragraph direction at point in BUFFER.
20928 Value is either `left-to-right' or `right-to-left'.
20929 If BUFFER is omitted or nil, it defaults to the current buffer.
20930
20931 Paragraph direction determines how the text in the paragraph is displayed.
20932 In left-to-right paragraphs, text begins at the left margin of the window
20933 and the reading direction is generally left to right. In right-to-left
20934 paragraphs, text begins at the right margin and is read from right to left.
20935
20936 See also `bidi-paragraph-direction'. */)
20937 (Lisp_Object buffer)
20938 {
20939 struct buffer *buf = current_buffer;
20940 struct buffer *old = buf;
20941
20942 if (! NILP (buffer))
20943 {
20944 CHECK_BUFFER (buffer);
20945 buf = XBUFFER (buffer);
20946 }
20947
20948 if (NILP (BVAR (buf, bidi_display_reordering))
20949 || NILP (BVAR (buf, enable_multibyte_characters))
20950 /* When we are loading loadup.el, the character property tables
20951 needed for bidi iteration are not yet available. */
20952 || !NILP (Vpurify_flag))
20953 return Qleft_to_right;
20954 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20955 return BVAR (buf, bidi_paragraph_direction);
20956 else
20957 {
20958 /* Determine the direction from buffer text. We could try to
20959 use current_matrix if it is up to date, but this seems fast
20960 enough as it is. */
20961 struct bidi_it itb;
20962 ptrdiff_t pos = BUF_PT (buf);
20963 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20964 int c;
20965 void *itb_data = bidi_shelve_cache ();
20966
20967 set_buffer_temp (buf);
20968 /* bidi_paragraph_init finds the base direction of the paragraph
20969 by searching forward from paragraph start. We need the base
20970 direction of the current or _previous_ paragraph, so we need
20971 to make sure we are within that paragraph. To that end, find
20972 the previous non-empty line. */
20973 if (pos >= ZV && pos > BEGV)
20974 DEC_BOTH (pos, bytepos);
20975 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20976 if (fast_looking_at (trailing_white_space,
20977 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20978 {
20979 while ((c = FETCH_BYTE (bytepos)) == '\n'
20980 || c == ' ' || c == '\t' || c == '\f')
20981 {
20982 if (bytepos <= BEGV_BYTE)
20983 break;
20984 bytepos--;
20985 pos--;
20986 }
20987 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20988 bytepos--;
20989 }
20990 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20991 itb.paragraph_dir = NEUTRAL_DIR;
20992 itb.string.s = NULL;
20993 itb.string.lstring = Qnil;
20994 itb.string.bufpos = 0;
20995 itb.string.from_disp_str = false;
20996 itb.string.unibyte = false;
20997 /* We have no window to use here for ignoring window-specific
20998 overlays. Using NULL for window pointer will cause
20999 compute_display_string_pos to use the current buffer. */
21000 itb.w = NULL;
21001 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21002 bidi_unshelve_cache (itb_data, false);
21003 set_buffer_temp (old);
21004 switch (itb.paragraph_dir)
21005 {
21006 case L2R:
21007 return Qleft_to_right;
21008 break;
21009 case R2L:
21010 return Qright_to_left;
21011 break;
21012 default:
21013 emacs_abort ();
21014 }
21015 }
21016 }
21017
21018 DEFUN ("bidi-find-overridden-directionality",
21019 Fbidi_find_overridden_directionality,
21020 Sbidi_find_overridden_directionality, 2, 3, 0,
21021 doc: /* Return position between FROM and TO where directionality was overridden.
21022
21023 This function returns the first character position in the specified
21024 region of OBJECT where there is a character whose `bidi-class' property
21025 is `L', but which was forced to display as `R' by a directional
21026 override, and likewise with characters whose `bidi-class' is `R'
21027 or `AL' that were forced to display as `L'.
21028
21029 If no such character is found, the function returns nil.
21030
21031 OBJECT is a Lisp string or buffer to search for overridden
21032 directionality, and defaults to the current buffer if nil or omitted.
21033 OBJECT can also be a window, in which case the function will search
21034 the buffer displayed in that window. Passing the window instead of
21035 a buffer is preferable when the buffer is displayed in some window,
21036 because this function will then be able to correctly account for
21037 window-specific overlays, which can affect the results.
21038
21039 Strong directional characters `L', `R', and `AL' can have their
21040 intrinsic directionality overridden by directional override
21041 control characters RLO \(u+202e) and LRO \(u+202d). See the
21042 function `get-char-code-property' for a way to inquire about
21043 the `bidi-class' property of a character. */)
21044 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21045 {
21046 struct buffer *buf = current_buffer;
21047 struct buffer *old = buf;
21048 struct window *w = NULL;
21049 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21050 struct bidi_it itb;
21051 ptrdiff_t from_pos, to_pos, from_bpos;
21052 void *itb_data;
21053
21054 if (!NILP (object))
21055 {
21056 if (BUFFERP (object))
21057 buf = XBUFFER (object);
21058 else if (WINDOWP (object))
21059 {
21060 w = decode_live_window (object);
21061 buf = XBUFFER (w->contents);
21062 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21063 }
21064 else
21065 CHECK_STRING (object);
21066 }
21067
21068 if (STRINGP (object))
21069 {
21070 /* Characters in unibyte strings are always treated by bidi.c as
21071 strong LTR. */
21072 if (!STRING_MULTIBYTE (object)
21073 /* When we are loading loadup.el, the character property
21074 tables needed for bidi iteration are not yet
21075 available. */
21076 || !NILP (Vpurify_flag))
21077 return Qnil;
21078
21079 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21080 if (from_pos >= SCHARS (object))
21081 return Qnil;
21082
21083 /* Set up the bidi iterator. */
21084 itb_data = bidi_shelve_cache ();
21085 itb.paragraph_dir = NEUTRAL_DIR;
21086 itb.string.lstring = object;
21087 itb.string.s = NULL;
21088 itb.string.schars = SCHARS (object);
21089 itb.string.bufpos = 0;
21090 itb.string.from_disp_str = false;
21091 itb.string.unibyte = false;
21092 itb.w = w;
21093 bidi_init_it (0, 0, frame_window_p, &itb);
21094 }
21095 else
21096 {
21097 /* Nothing this fancy can happen in unibyte buffers, or in a
21098 buffer that disabled reordering, or if FROM is at EOB. */
21099 if (NILP (BVAR (buf, bidi_display_reordering))
21100 || NILP (BVAR (buf, enable_multibyte_characters))
21101 /* When we are loading loadup.el, the character property
21102 tables needed for bidi iteration are not yet
21103 available. */
21104 || !NILP (Vpurify_flag))
21105 return Qnil;
21106
21107 set_buffer_temp (buf);
21108 validate_region (&from, &to);
21109 from_pos = XINT (from);
21110 to_pos = XINT (to);
21111 if (from_pos >= ZV)
21112 return Qnil;
21113
21114 /* Set up the bidi iterator. */
21115 itb_data = bidi_shelve_cache ();
21116 from_bpos = CHAR_TO_BYTE (from_pos);
21117 if (from_pos == BEGV)
21118 {
21119 itb.charpos = BEGV;
21120 itb.bytepos = BEGV_BYTE;
21121 }
21122 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21123 {
21124 itb.charpos = from_pos;
21125 itb.bytepos = from_bpos;
21126 }
21127 else
21128 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21129 -1, &itb.bytepos);
21130 itb.paragraph_dir = NEUTRAL_DIR;
21131 itb.string.s = NULL;
21132 itb.string.lstring = Qnil;
21133 itb.string.bufpos = 0;
21134 itb.string.from_disp_str = false;
21135 itb.string.unibyte = false;
21136 itb.w = w;
21137 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21138 }
21139
21140 ptrdiff_t found;
21141 do {
21142 /* For the purposes of this function, the actual base direction of
21143 the paragraph doesn't matter, so just set it to L2R. */
21144 bidi_paragraph_init (L2R, &itb, false);
21145 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21146 ;
21147 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21148
21149 bidi_unshelve_cache (itb_data, false);
21150 set_buffer_temp (old);
21151
21152 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21153 }
21154
21155 DEFUN ("move-point-visually", Fmove_point_visually,
21156 Smove_point_visually, 1, 1, 0,
21157 doc: /* Move point in the visual order in the specified DIRECTION.
21158 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21159 left.
21160
21161 Value is the new character position of point. */)
21162 (Lisp_Object direction)
21163 {
21164 struct window *w = XWINDOW (selected_window);
21165 struct buffer *b = XBUFFER (w->contents);
21166 struct glyph_row *row;
21167 int dir;
21168 Lisp_Object paragraph_dir;
21169
21170 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21171 (!(ROW)->continued_p \
21172 && NILP ((GLYPH)->object) \
21173 && (GLYPH)->type == CHAR_GLYPH \
21174 && (GLYPH)->u.ch == ' ' \
21175 && (GLYPH)->charpos >= 0 \
21176 && !(GLYPH)->avoid_cursor_p)
21177
21178 CHECK_NUMBER (direction);
21179 dir = XINT (direction);
21180 if (dir > 0)
21181 dir = 1;
21182 else
21183 dir = -1;
21184
21185 /* If current matrix is up-to-date, we can use the information
21186 recorded in the glyphs, at least as long as the goal is on the
21187 screen. */
21188 if (w->window_end_valid
21189 && !windows_or_buffers_changed
21190 && b
21191 && !b->clip_changed
21192 && !b->prevent_redisplay_optimizations_p
21193 && !window_outdated (w)
21194 /* We rely below on the cursor coordinates to be up to date, but
21195 we cannot trust them if some command moved point since the
21196 last complete redisplay. */
21197 && w->last_point == BUF_PT (b)
21198 && w->cursor.vpos >= 0
21199 && w->cursor.vpos < w->current_matrix->nrows
21200 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21201 {
21202 struct glyph *g = row->glyphs[TEXT_AREA];
21203 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21204 struct glyph *gpt = g + w->cursor.hpos;
21205
21206 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21207 {
21208 if (BUFFERP (g->object) && g->charpos != PT)
21209 {
21210 SET_PT (g->charpos);
21211 w->cursor.vpos = -1;
21212 return make_number (PT);
21213 }
21214 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21215 {
21216 ptrdiff_t new_pos;
21217
21218 if (BUFFERP (gpt->object))
21219 {
21220 new_pos = PT;
21221 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21222 new_pos += (row->reversed_p ? -dir : dir);
21223 else
21224 new_pos -= (row->reversed_p ? -dir : dir);
21225 }
21226 else if (BUFFERP (g->object))
21227 new_pos = g->charpos;
21228 else
21229 break;
21230 SET_PT (new_pos);
21231 w->cursor.vpos = -1;
21232 return make_number (PT);
21233 }
21234 else if (ROW_GLYPH_NEWLINE_P (row, g))
21235 {
21236 /* Glyphs inserted at the end of a non-empty line for
21237 positioning the cursor have zero charpos, so we must
21238 deduce the value of point by other means. */
21239 if (g->charpos > 0)
21240 SET_PT (g->charpos);
21241 else if (row->ends_at_zv_p && PT != ZV)
21242 SET_PT (ZV);
21243 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21244 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21245 else
21246 break;
21247 w->cursor.vpos = -1;
21248 return make_number (PT);
21249 }
21250 }
21251 if (g == e || NILP (g->object))
21252 {
21253 if (row->truncated_on_left_p || row->truncated_on_right_p)
21254 goto simulate_display;
21255 if (!row->reversed_p)
21256 row += dir;
21257 else
21258 row -= dir;
21259 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21260 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21261 goto simulate_display;
21262
21263 if (dir > 0)
21264 {
21265 if (row->reversed_p && !row->continued_p)
21266 {
21267 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21268 w->cursor.vpos = -1;
21269 return make_number (PT);
21270 }
21271 g = row->glyphs[TEXT_AREA];
21272 e = g + row->used[TEXT_AREA];
21273 for ( ; g < e; g++)
21274 {
21275 if (BUFFERP (g->object)
21276 /* Empty lines have only one glyph, which stands
21277 for the newline, and whose charpos is the
21278 buffer position of the newline. */
21279 || ROW_GLYPH_NEWLINE_P (row, g)
21280 /* When the buffer ends in a newline, the line at
21281 EOB also has one glyph, but its charpos is -1. */
21282 || (row->ends_at_zv_p
21283 && !row->reversed_p
21284 && NILP (g->object)
21285 && g->type == CHAR_GLYPH
21286 && g->u.ch == ' '))
21287 {
21288 if (g->charpos > 0)
21289 SET_PT (g->charpos);
21290 else if (!row->reversed_p
21291 && row->ends_at_zv_p
21292 && PT != ZV)
21293 SET_PT (ZV);
21294 else
21295 continue;
21296 w->cursor.vpos = -1;
21297 return make_number (PT);
21298 }
21299 }
21300 }
21301 else
21302 {
21303 if (!row->reversed_p && !row->continued_p)
21304 {
21305 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21306 w->cursor.vpos = -1;
21307 return make_number (PT);
21308 }
21309 e = row->glyphs[TEXT_AREA];
21310 g = e + row->used[TEXT_AREA] - 1;
21311 for ( ; g >= e; g--)
21312 {
21313 if (BUFFERP (g->object)
21314 || (ROW_GLYPH_NEWLINE_P (row, g)
21315 && g->charpos > 0)
21316 /* Empty R2L lines on GUI frames have the buffer
21317 position of the newline stored in the stretch
21318 glyph. */
21319 || g->type == STRETCH_GLYPH
21320 || (row->ends_at_zv_p
21321 && row->reversed_p
21322 && NILP (g->object)
21323 && g->type == CHAR_GLYPH
21324 && g->u.ch == ' '))
21325 {
21326 if (g->charpos > 0)
21327 SET_PT (g->charpos);
21328 else if (row->reversed_p
21329 && row->ends_at_zv_p
21330 && PT != ZV)
21331 SET_PT (ZV);
21332 else
21333 continue;
21334 w->cursor.vpos = -1;
21335 return make_number (PT);
21336 }
21337 }
21338 }
21339 }
21340 }
21341
21342 simulate_display:
21343
21344 /* If we wind up here, we failed to move by using the glyphs, so we
21345 need to simulate display instead. */
21346
21347 if (b)
21348 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21349 else
21350 paragraph_dir = Qleft_to_right;
21351 if (EQ (paragraph_dir, Qright_to_left))
21352 dir = -dir;
21353 if (PT <= BEGV && dir < 0)
21354 xsignal0 (Qbeginning_of_buffer);
21355 else if (PT >= ZV && dir > 0)
21356 xsignal0 (Qend_of_buffer);
21357 else
21358 {
21359 struct text_pos pt;
21360 struct it it;
21361 int pt_x, target_x, pixel_width, pt_vpos;
21362 bool at_eol_p;
21363 bool overshoot_expected = false;
21364 bool target_is_eol_p = false;
21365
21366 /* Setup the arena. */
21367 SET_TEXT_POS (pt, PT, PT_BYTE);
21368 start_display (&it, w, pt);
21369 /* When lines are truncated, we could be called with point
21370 outside of the windows edges, in which case move_it_*
21371 functions either prematurely stop at window's edge or jump to
21372 the next screen line, whereas we rely below on our ability to
21373 reach point, in order to start from its X coordinate. So we
21374 need to disregard the window's horizontal extent in that case. */
21375 if (it.line_wrap == TRUNCATE)
21376 it.last_visible_x = INFINITY;
21377
21378 if (it.cmp_it.id < 0
21379 && it.method == GET_FROM_STRING
21380 && it.area == TEXT_AREA
21381 && it.string_from_display_prop_p
21382 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21383 overshoot_expected = true;
21384
21385 /* Find the X coordinate of point. We start from the beginning
21386 of this or previous line to make sure we are before point in
21387 the logical order (since the move_it_* functions can only
21388 move forward). */
21389 reseat:
21390 reseat_at_previous_visible_line_start (&it);
21391 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21392 if (IT_CHARPOS (it) != PT)
21393 {
21394 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21395 -1, -1, -1, MOVE_TO_POS);
21396 /* If we missed point because the character there is
21397 displayed out of a display vector that has more than one
21398 glyph, retry expecting overshoot. */
21399 if (it.method == GET_FROM_DISPLAY_VECTOR
21400 && it.current.dpvec_index > 0
21401 && !overshoot_expected)
21402 {
21403 overshoot_expected = true;
21404 goto reseat;
21405 }
21406 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21407 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21408 }
21409 pt_x = it.current_x;
21410 pt_vpos = it.vpos;
21411 if (dir > 0 || overshoot_expected)
21412 {
21413 struct glyph_row *row = it.glyph_row;
21414
21415 /* When point is at beginning of line, we don't have
21416 information about the glyph there loaded into struct
21417 it. Calling get_next_display_element fixes that. */
21418 if (pt_x == 0)
21419 get_next_display_element (&it);
21420 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21421 it.glyph_row = NULL;
21422 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21423 it.glyph_row = row;
21424 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21425 it, lest it will become out of sync with it's buffer
21426 position. */
21427 it.current_x = pt_x;
21428 }
21429 else
21430 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21431 pixel_width = it.pixel_width;
21432 if (overshoot_expected && at_eol_p)
21433 pixel_width = 0;
21434 else if (pixel_width <= 0)
21435 pixel_width = 1;
21436
21437 /* If there's a display string (or something similar) at point,
21438 we are actually at the glyph to the left of point, so we need
21439 to correct the X coordinate. */
21440 if (overshoot_expected)
21441 {
21442 if (it.bidi_p)
21443 pt_x += pixel_width * it.bidi_it.scan_dir;
21444 else
21445 pt_x += pixel_width;
21446 }
21447
21448 /* Compute target X coordinate, either to the left or to the
21449 right of point. On TTY frames, all characters have the same
21450 pixel width of 1, so we can use that. On GUI frames we don't
21451 have an easy way of getting at the pixel width of the
21452 character to the left of point, so we use a different method
21453 of getting to that place. */
21454 if (dir > 0)
21455 target_x = pt_x + pixel_width;
21456 else
21457 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21458
21459 /* Target X coordinate could be one line above or below the line
21460 of point, in which case we need to adjust the target X
21461 coordinate. Also, if moving to the left, we need to begin at
21462 the left edge of the point's screen line. */
21463 if (dir < 0)
21464 {
21465 if (pt_x > 0)
21466 {
21467 start_display (&it, w, pt);
21468 if (it.line_wrap == TRUNCATE)
21469 it.last_visible_x = INFINITY;
21470 reseat_at_previous_visible_line_start (&it);
21471 it.current_x = it.current_y = it.hpos = 0;
21472 if (pt_vpos != 0)
21473 move_it_by_lines (&it, pt_vpos);
21474 }
21475 else
21476 {
21477 move_it_by_lines (&it, -1);
21478 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21479 target_is_eol_p = true;
21480 /* Under word-wrap, we don't know the x coordinate of
21481 the last character displayed on the previous line,
21482 which immediately precedes the wrap point. To find
21483 out its x coordinate, we try moving to the right
21484 margin of the window, which will stop at the wrap
21485 point, and then reset target_x to point at the
21486 character that precedes the wrap point. This is not
21487 needed on GUI frames, because (see below) there we
21488 move from the left margin one grapheme cluster at a
21489 time, and stop when we hit the wrap point. */
21490 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21491 {
21492 void *it_data = NULL;
21493 struct it it2;
21494
21495 SAVE_IT (it2, it, it_data);
21496 move_it_in_display_line_to (&it, ZV, target_x,
21497 MOVE_TO_POS | MOVE_TO_X);
21498 /* If we arrived at target_x, that _is_ the last
21499 character on the previous line. */
21500 if (it.current_x != target_x)
21501 target_x = it.current_x - 1;
21502 RESTORE_IT (&it, &it2, it_data);
21503 }
21504 }
21505 }
21506 else
21507 {
21508 if (at_eol_p
21509 || (target_x >= it.last_visible_x
21510 && it.line_wrap != TRUNCATE))
21511 {
21512 if (pt_x > 0)
21513 move_it_by_lines (&it, 0);
21514 move_it_by_lines (&it, 1);
21515 target_x = 0;
21516 }
21517 }
21518
21519 /* Move to the target X coordinate. */
21520 #ifdef HAVE_WINDOW_SYSTEM
21521 /* On GUI frames, as we don't know the X coordinate of the
21522 character to the left of point, moving point to the left
21523 requires walking, one grapheme cluster at a time, until we
21524 find ourself at a place immediately to the left of the
21525 character at point. */
21526 if (FRAME_WINDOW_P (it.f) && dir < 0)
21527 {
21528 struct text_pos new_pos;
21529 enum move_it_result rc = MOVE_X_REACHED;
21530
21531 if (it.current_x == 0)
21532 get_next_display_element (&it);
21533 if (it.what == IT_COMPOSITION)
21534 {
21535 new_pos.charpos = it.cmp_it.charpos;
21536 new_pos.bytepos = -1;
21537 }
21538 else
21539 new_pos = it.current.pos;
21540
21541 while (it.current_x + it.pixel_width <= target_x
21542 && (rc == MOVE_X_REACHED
21543 /* Under word-wrap, move_it_in_display_line_to
21544 stops at correct coordinates, but sometimes
21545 returns MOVE_POS_MATCH_OR_ZV. */
21546 || (it.line_wrap == WORD_WRAP
21547 && rc == MOVE_POS_MATCH_OR_ZV)))
21548 {
21549 int new_x = it.current_x + it.pixel_width;
21550
21551 /* For composed characters, we want the position of the
21552 first character in the grapheme cluster (usually, the
21553 composition's base character), whereas it.current
21554 might give us the position of the _last_ one, e.g. if
21555 the composition is rendered in reverse due to bidi
21556 reordering. */
21557 if (it.what == IT_COMPOSITION)
21558 {
21559 new_pos.charpos = it.cmp_it.charpos;
21560 new_pos.bytepos = -1;
21561 }
21562 else
21563 new_pos = it.current.pos;
21564 if (new_x == it.current_x)
21565 new_x++;
21566 rc = move_it_in_display_line_to (&it, ZV, new_x,
21567 MOVE_TO_POS | MOVE_TO_X);
21568 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21569 break;
21570 }
21571 /* The previous position we saw in the loop is the one we
21572 want. */
21573 if (new_pos.bytepos == -1)
21574 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21575 it.current.pos = new_pos;
21576 }
21577 else
21578 #endif
21579 if (it.current_x != target_x)
21580 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21581
21582 /* If we ended up in a display string that covers point, move to
21583 buffer position to the right in the visual order. */
21584 if (dir > 0)
21585 {
21586 while (IT_CHARPOS (it) == PT)
21587 {
21588 set_iterator_to_next (&it, false);
21589 if (!get_next_display_element (&it))
21590 break;
21591 }
21592 }
21593
21594 /* Move point to that position. */
21595 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21596 }
21597
21598 return make_number (PT);
21599
21600 #undef ROW_GLYPH_NEWLINE_P
21601 }
21602
21603 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21604 Sbidi_resolved_levels, 0, 1, 0,
21605 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21606
21607 The resolved levels are produced by the Emacs bidi reordering engine
21608 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21609 read the Unicode Standard Annex 9 (UAX#9) for background information
21610 about these levels.
21611
21612 VPOS is the zero-based number of the current window's screen line
21613 for which to produce the resolved levels. If VPOS is nil or omitted,
21614 it defaults to the screen line of point. If the window displays a
21615 header line, VPOS of zero will report on the header line, and first
21616 line of text in the window will have VPOS of 1.
21617
21618 Value is an array of resolved levels, indexed by glyph number.
21619 Glyphs are numbered from zero starting from the beginning of the
21620 screen line, i.e. the left edge of the window for left-to-right lines
21621 and from the right edge for right-to-left lines. The resolved levels
21622 are produced only for the window's text area; text in display margins
21623 is not included.
21624
21625 If the selected window's display is not up-to-date, or if the specified
21626 screen line does not display text, this function returns nil. It is
21627 highly recommended to bind this function to some simple key, like F8,
21628 in order to avoid these problems.
21629
21630 This function exists mainly for testing the correctness of the
21631 Emacs UBA implementation, in particular with the test suite. */)
21632 (Lisp_Object vpos)
21633 {
21634 struct window *w = XWINDOW (selected_window);
21635 struct buffer *b = XBUFFER (w->contents);
21636 int nrow;
21637 struct glyph_row *row;
21638
21639 if (NILP (vpos))
21640 {
21641 int d1, d2, d3, d4, d5;
21642
21643 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21644 }
21645 else
21646 {
21647 CHECK_NUMBER_COERCE_MARKER (vpos);
21648 nrow = XINT (vpos);
21649 }
21650
21651 /* We require up-to-date glyph matrix for this window. */
21652 if (w->window_end_valid
21653 && !windows_or_buffers_changed
21654 && b
21655 && !b->clip_changed
21656 && !b->prevent_redisplay_optimizations_p
21657 && !window_outdated (w)
21658 && nrow >= 0
21659 && nrow < w->current_matrix->nrows
21660 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21661 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21662 {
21663 struct glyph *g, *e, *g1;
21664 int nglyphs, i;
21665 Lisp_Object levels;
21666
21667 if (!row->reversed_p) /* Left-to-right glyph row. */
21668 {
21669 g = g1 = row->glyphs[TEXT_AREA];
21670 e = g + row->used[TEXT_AREA];
21671
21672 /* Skip over glyphs at the start of the row that was
21673 generated by redisplay for its own needs. */
21674 while (g < e
21675 && NILP (g->object)
21676 && g->charpos < 0)
21677 g++;
21678 g1 = g;
21679
21680 /* Count the "interesting" glyphs in this row. */
21681 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21682 nglyphs++;
21683
21684 /* Create and fill the array. */
21685 levels = make_uninit_vector (nglyphs);
21686 for (i = 0; g1 < g; i++, g1++)
21687 ASET (levels, i, make_number (g1->resolved_level));
21688 }
21689 else /* Right-to-left glyph row. */
21690 {
21691 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21692 e = row->glyphs[TEXT_AREA] - 1;
21693 while (g > e
21694 && NILP (g->object)
21695 && g->charpos < 0)
21696 g--;
21697 g1 = g;
21698 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21699 nglyphs++;
21700 levels = make_uninit_vector (nglyphs);
21701 for (i = 0; g1 > g; i++, g1--)
21702 ASET (levels, i, make_number (g1->resolved_level));
21703 }
21704 return levels;
21705 }
21706 else
21707 return Qnil;
21708 }
21709
21710
21711 \f
21712 /***********************************************************************
21713 Menu Bar
21714 ***********************************************************************/
21715
21716 /* Redisplay the menu bar in the frame for window W.
21717
21718 The menu bar of X frames that don't have X toolkit support is
21719 displayed in a special window W->frame->menu_bar_window.
21720
21721 The menu bar of terminal frames is treated specially as far as
21722 glyph matrices are concerned. Menu bar lines are not part of
21723 windows, so the update is done directly on the frame matrix rows
21724 for the menu bar. */
21725
21726 static void
21727 display_menu_bar (struct window *w)
21728 {
21729 struct frame *f = XFRAME (WINDOW_FRAME (w));
21730 struct it it;
21731 Lisp_Object items;
21732 int i;
21733
21734 /* Don't do all this for graphical frames. */
21735 #ifdef HAVE_NTGUI
21736 if (FRAME_W32_P (f))
21737 return;
21738 #endif
21739 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21740 if (FRAME_X_P (f))
21741 return;
21742 #endif
21743
21744 #ifdef HAVE_NS
21745 if (FRAME_NS_P (f))
21746 return;
21747 #endif /* HAVE_NS */
21748
21749 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21750 eassert (!FRAME_WINDOW_P (f));
21751 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21752 it.first_visible_x = 0;
21753 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21754 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21755 if (FRAME_WINDOW_P (f))
21756 {
21757 /* Menu bar lines are displayed in the desired matrix of the
21758 dummy window menu_bar_window. */
21759 struct window *menu_w;
21760 menu_w = XWINDOW (f->menu_bar_window);
21761 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21762 MENU_FACE_ID);
21763 it.first_visible_x = 0;
21764 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21765 }
21766 else
21767 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21768 {
21769 /* This is a TTY frame, i.e. character hpos/vpos are used as
21770 pixel x/y. */
21771 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21772 MENU_FACE_ID);
21773 it.first_visible_x = 0;
21774 it.last_visible_x = FRAME_COLS (f);
21775 }
21776
21777 /* FIXME: This should be controlled by a user option. See the
21778 comments in redisplay_tool_bar and display_mode_line about
21779 this. */
21780 it.paragraph_embedding = L2R;
21781
21782 /* Clear all rows of the menu bar. */
21783 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21784 {
21785 struct glyph_row *row = it.glyph_row + i;
21786 clear_glyph_row (row);
21787 row->enabled_p = true;
21788 row->full_width_p = true;
21789 row->reversed_p = false;
21790 }
21791
21792 /* Display all items of the menu bar. */
21793 items = FRAME_MENU_BAR_ITEMS (it.f);
21794 for (i = 0; i < ASIZE (items); i += 4)
21795 {
21796 Lisp_Object string;
21797
21798 /* Stop at nil string. */
21799 string = AREF (items, i + 1);
21800 if (NILP (string))
21801 break;
21802
21803 /* Remember where item was displayed. */
21804 ASET (items, i + 3, make_number (it.hpos));
21805
21806 /* Display the item, pad with one space. */
21807 if (it.current_x < it.last_visible_x)
21808 display_string (NULL, string, Qnil, 0, 0, &it,
21809 SCHARS (string) + 1, 0, 0, -1);
21810 }
21811
21812 /* Fill out the line with spaces. */
21813 if (it.current_x < it.last_visible_x)
21814 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21815
21816 /* Compute the total height of the lines. */
21817 compute_line_metrics (&it);
21818 }
21819
21820 /* Deep copy of a glyph row, including the glyphs. */
21821 static void
21822 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21823 {
21824 struct glyph *pointers[1 + LAST_AREA];
21825 int to_used = to->used[TEXT_AREA];
21826
21827 /* Save glyph pointers of TO. */
21828 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21829
21830 /* Do a structure assignment. */
21831 *to = *from;
21832
21833 /* Restore original glyph pointers of TO. */
21834 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21835
21836 /* Copy the glyphs. */
21837 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21838 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21839
21840 /* If we filled only part of the TO row, fill the rest with
21841 space_glyph (which will display as empty space). */
21842 if (to_used > from->used[TEXT_AREA])
21843 fill_up_frame_row_with_spaces (to, to_used);
21844 }
21845
21846 /* Display one menu item on a TTY, by overwriting the glyphs in the
21847 frame F's desired glyph matrix with glyphs produced from the menu
21848 item text. Called from term.c to display TTY drop-down menus one
21849 item at a time.
21850
21851 ITEM_TEXT is the menu item text as a C string.
21852
21853 FACE_ID is the face ID to be used for this menu item. FACE_ID
21854 could specify one of 3 faces: a face for an enabled item, a face
21855 for a disabled item, or a face for a selected item.
21856
21857 X and Y are coordinates of the first glyph in the frame's desired
21858 matrix to be overwritten by the menu item. Since this is a TTY, Y
21859 is the zero-based number of the glyph row and X is the zero-based
21860 glyph number in the row, starting from left, where to start
21861 displaying the item.
21862
21863 SUBMENU means this menu item drops down a submenu, which
21864 should be indicated by displaying a proper visual cue after the
21865 item text. */
21866
21867 void
21868 display_tty_menu_item (const char *item_text, int width, int face_id,
21869 int x, int y, bool submenu)
21870 {
21871 struct it it;
21872 struct frame *f = SELECTED_FRAME ();
21873 struct window *w = XWINDOW (f->selected_window);
21874 struct glyph_row *row;
21875 size_t item_len = strlen (item_text);
21876
21877 eassert (FRAME_TERMCAP_P (f));
21878
21879 /* Don't write beyond the matrix's last row. This can happen for
21880 TTY screens that are not high enough to show the entire menu.
21881 (This is actually a bit of defensive programming, as
21882 tty_menu_display already limits the number of menu items to one
21883 less than the number of screen lines.) */
21884 if (y >= f->desired_matrix->nrows)
21885 return;
21886
21887 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21888 it.first_visible_x = 0;
21889 it.last_visible_x = FRAME_COLS (f) - 1;
21890 row = it.glyph_row;
21891 /* Start with the row contents from the current matrix. */
21892 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21893 bool saved_width = row->full_width_p;
21894 row->full_width_p = true;
21895 bool saved_reversed = row->reversed_p;
21896 row->reversed_p = false;
21897 row->enabled_p = true;
21898
21899 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21900 desired face. */
21901 eassert (x < f->desired_matrix->matrix_w);
21902 it.current_x = it.hpos = x;
21903 it.current_y = it.vpos = y;
21904 int saved_used = row->used[TEXT_AREA];
21905 bool saved_truncated = row->truncated_on_right_p;
21906 row->used[TEXT_AREA] = x;
21907 it.face_id = face_id;
21908 it.line_wrap = TRUNCATE;
21909
21910 /* FIXME: This should be controlled by a user option. See the
21911 comments in redisplay_tool_bar and display_mode_line about this.
21912 Also, if paragraph_embedding could ever be R2L, changes will be
21913 needed to avoid shifting to the right the row characters in
21914 term.c:append_glyph. */
21915 it.paragraph_embedding = L2R;
21916
21917 /* Pad with a space on the left. */
21918 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21919 width--;
21920 /* Display the menu item, pad with spaces to WIDTH. */
21921 if (submenu)
21922 {
21923 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21924 item_len, 0, FRAME_COLS (f) - 1, -1);
21925 width -= item_len;
21926 /* Indicate with " >" that there's a submenu. */
21927 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21928 FRAME_COLS (f) - 1, -1);
21929 }
21930 else
21931 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21932 width, 0, FRAME_COLS (f) - 1, -1);
21933
21934 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21935 row->truncated_on_right_p = saved_truncated;
21936 row->hash = row_hash (row);
21937 row->full_width_p = saved_width;
21938 row->reversed_p = saved_reversed;
21939 }
21940 \f
21941 /***********************************************************************
21942 Mode Line
21943 ***********************************************************************/
21944
21945 /* Redisplay mode lines in the window tree whose root is WINDOW.
21946 If FORCE, redisplay mode lines unconditionally.
21947 Otherwise, redisplay only mode lines that are garbaged. Value is
21948 the number of windows whose mode lines were redisplayed. */
21949
21950 static int
21951 redisplay_mode_lines (Lisp_Object window, bool force)
21952 {
21953 int nwindows = 0;
21954
21955 while (!NILP (window))
21956 {
21957 struct window *w = XWINDOW (window);
21958
21959 if (WINDOWP (w->contents))
21960 nwindows += redisplay_mode_lines (w->contents, force);
21961 else if (force
21962 || FRAME_GARBAGED_P (XFRAME (w->frame))
21963 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21964 {
21965 struct text_pos lpoint;
21966 struct buffer *old = current_buffer;
21967
21968 /* Set the window's buffer for the mode line display. */
21969 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21970 set_buffer_internal_1 (XBUFFER (w->contents));
21971
21972 /* Point refers normally to the selected window. For any
21973 other window, set up appropriate value. */
21974 if (!EQ (window, selected_window))
21975 {
21976 struct text_pos pt;
21977
21978 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21979 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21980 }
21981
21982 /* Display mode lines. */
21983 clear_glyph_matrix (w->desired_matrix);
21984 if (display_mode_lines (w))
21985 ++nwindows;
21986
21987 /* Restore old settings. */
21988 set_buffer_internal_1 (old);
21989 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21990 }
21991
21992 window = w->next;
21993 }
21994
21995 return nwindows;
21996 }
21997
21998
21999 /* Display the mode and/or header line of window W. Value is the
22000 sum number of mode lines and header lines displayed. */
22001
22002 static int
22003 display_mode_lines (struct window *w)
22004 {
22005 Lisp_Object old_selected_window = selected_window;
22006 Lisp_Object old_selected_frame = selected_frame;
22007 Lisp_Object new_frame = w->frame;
22008 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22009 int n = 0;
22010
22011 selected_frame = new_frame;
22012 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22013 or window's point, then we'd need select_window_1 here as well. */
22014 XSETWINDOW (selected_window, w);
22015 XFRAME (new_frame)->selected_window = selected_window;
22016
22017 /* These will be set while the mode line specs are processed. */
22018 line_number_displayed = false;
22019 w->column_number_displayed = -1;
22020
22021 if (WINDOW_WANTS_MODELINE_P (w))
22022 {
22023 struct window *sel_w = XWINDOW (old_selected_window);
22024
22025 /* Select mode line face based on the real selected window. */
22026 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22027 BVAR (current_buffer, mode_line_format));
22028 ++n;
22029 }
22030
22031 if (WINDOW_WANTS_HEADER_LINE_P (w))
22032 {
22033 display_mode_line (w, HEADER_LINE_FACE_ID,
22034 BVAR (current_buffer, header_line_format));
22035 ++n;
22036 }
22037
22038 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22039 selected_frame = old_selected_frame;
22040 selected_window = old_selected_window;
22041 if (n > 0)
22042 w->must_be_updated_p = true;
22043 return n;
22044 }
22045
22046
22047 /* Display mode or header line of window W. FACE_ID specifies which
22048 line to display; it is either MODE_LINE_FACE_ID or
22049 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22050 display. Value is the pixel height of the mode/header line
22051 displayed. */
22052
22053 static int
22054 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22055 {
22056 struct it it;
22057 struct face *face;
22058 ptrdiff_t count = SPECPDL_INDEX ();
22059
22060 init_iterator (&it, w, -1, -1, NULL, face_id);
22061 /* Don't extend on a previously drawn mode-line.
22062 This may happen if called from pos_visible_p. */
22063 it.glyph_row->enabled_p = false;
22064 prepare_desired_row (w, it.glyph_row, true);
22065
22066 it.glyph_row->mode_line_p = true;
22067
22068 /* FIXME: This should be controlled by a user option. But
22069 supporting such an option is not trivial, since the mode line is
22070 made up of many separate strings. */
22071 it.paragraph_embedding = L2R;
22072
22073 record_unwind_protect (unwind_format_mode_line,
22074 format_mode_line_unwind_data (NULL, NULL,
22075 Qnil, false));
22076
22077 mode_line_target = MODE_LINE_DISPLAY;
22078
22079 /* Temporarily make frame's keyboard the current kboard so that
22080 kboard-local variables in the mode_line_format will get the right
22081 values. */
22082 push_kboard (FRAME_KBOARD (it.f));
22083 record_unwind_save_match_data ();
22084 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22085 pop_kboard ();
22086
22087 unbind_to (count, Qnil);
22088
22089 /* Fill up with spaces. */
22090 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22091
22092 compute_line_metrics (&it);
22093 it.glyph_row->full_width_p = true;
22094 it.glyph_row->continued_p = false;
22095 it.glyph_row->truncated_on_left_p = false;
22096 it.glyph_row->truncated_on_right_p = false;
22097
22098 /* Make a 3D mode-line have a shadow at its right end. */
22099 face = FACE_FROM_ID (it.f, face_id);
22100 extend_face_to_end_of_line (&it);
22101 if (face->box != FACE_NO_BOX)
22102 {
22103 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22104 + it.glyph_row->used[TEXT_AREA] - 1);
22105 last->right_box_line_p = true;
22106 }
22107
22108 return it.glyph_row->height;
22109 }
22110
22111 /* Move element ELT in LIST to the front of LIST.
22112 Return the updated list. */
22113
22114 static Lisp_Object
22115 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22116 {
22117 register Lisp_Object tail, prev;
22118 register Lisp_Object tem;
22119
22120 tail = list;
22121 prev = Qnil;
22122 while (CONSP (tail))
22123 {
22124 tem = XCAR (tail);
22125
22126 if (EQ (elt, tem))
22127 {
22128 /* Splice out the link TAIL. */
22129 if (NILP (prev))
22130 list = XCDR (tail);
22131 else
22132 Fsetcdr (prev, XCDR (tail));
22133
22134 /* Now make it the first. */
22135 Fsetcdr (tail, list);
22136 return tail;
22137 }
22138 else
22139 prev = tail;
22140 tail = XCDR (tail);
22141 QUIT;
22142 }
22143
22144 /* Not found--return unchanged LIST. */
22145 return list;
22146 }
22147
22148 /* Contribute ELT to the mode line for window IT->w. How it
22149 translates into text depends on its data type.
22150
22151 IT describes the display environment in which we display, as usual.
22152
22153 DEPTH is the depth in recursion. It is used to prevent
22154 infinite recursion here.
22155
22156 FIELD_WIDTH is the number of characters the display of ELT should
22157 occupy in the mode line, and PRECISION is the maximum number of
22158 characters to display from ELT's representation. See
22159 display_string for details.
22160
22161 Returns the hpos of the end of the text generated by ELT.
22162
22163 PROPS is a property list to add to any string we encounter.
22164
22165 If RISKY, remove (disregard) any properties in any string
22166 we encounter, and ignore :eval and :propertize.
22167
22168 The global variable `mode_line_target' determines whether the
22169 output is passed to `store_mode_line_noprop',
22170 `store_mode_line_string', or `display_string'. */
22171
22172 static int
22173 display_mode_element (struct it *it, int depth, int field_width, int precision,
22174 Lisp_Object elt, Lisp_Object props, bool risky)
22175 {
22176 int n = 0, field, prec;
22177 bool literal = false;
22178
22179 tail_recurse:
22180 if (depth > 100)
22181 elt = build_string ("*too-deep*");
22182
22183 depth++;
22184
22185 switch (XTYPE (elt))
22186 {
22187 case Lisp_String:
22188 {
22189 /* A string: output it and check for %-constructs within it. */
22190 unsigned char c;
22191 ptrdiff_t offset = 0;
22192
22193 if (SCHARS (elt) > 0
22194 && (!NILP (props) || risky))
22195 {
22196 Lisp_Object oprops, aelt;
22197 oprops = Ftext_properties_at (make_number (0), elt);
22198
22199 /* If the starting string's properties are not what
22200 we want, translate the string. Also, if the string
22201 is risky, do that anyway. */
22202
22203 if (NILP (Fequal (props, oprops)) || risky)
22204 {
22205 /* If the starting string has properties,
22206 merge the specified ones onto the existing ones. */
22207 if (! NILP (oprops) && !risky)
22208 {
22209 Lisp_Object tem;
22210
22211 oprops = Fcopy_sequence (oprops);
22212 tem = props;
22213 while (CONSP (tem))
22214 {
22215 oprops = Fplist_put (oprops, XCAR (tem),
22216 XCAR (XCDR (tem)));
22217 tem = XCDR (XCDR (tem));
22218 }
22219 props = oprops;
22220 }
22221
22222 aelt = Fassoc (elt, mode_line_proptrans_alist);
22223 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22224 {
22225 /* AELT is what we want. Move it to the front
22226 without consing. */
22227 elt = XCAR (aelt);
22228 mode_line_proptrans_alist
22229 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22230 }
22231 else
22232 {
22233 Lisp_Object tem;
22234
22235 /* If AELT has the wrong props, it is useless.
22236 so get rid of it. */
22237 if (! NILP (aelt))
22238 mode_line_proptrans_alist
22239 = Fdelq (aelt, mode_line_proptrans_alist);
22240
22241 elt = Fcopy_sequence (elt);
22242 Fset_text_properties (make_number (0), Flength (elt),
22243 props, elt);
22244 /* Add this item to mode_line_proptrans_alist. */
22245 mode_line_proptrans_alist
22246 = Fcons (Fcons (elt, props),
22247 mode_line_proptrans_alist);
22248 /* Truncate mode_line_proptrans_alist
22249 to at most 50 elements. */
22250 tem = Fnthcdr (make_number (50),
22251 mode_line_proptrans_alist);
22252 if (! NILP (tem))
22253 XSETCDR (tem, Qnil);
22254 }
22255 }
22256 }
22257
22258 offset = 0;
22259
22260 if (literal)
22261 {
22262 prec = precision - n;
22263 switch (mode_line_target)
22264 {
22265 case MODE_LINE_NOPROP:
22266 case MODE_LINE_TITLE:
22267 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22268 break;
22269 case MODE_LINE_STRING:
22270 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22271 break;
22272 case MODE_LINE_DISPLAY:
22273 n += display_string (NULL, elt, Qnil, 0, 0, it,
22274 0, prec, 0, STRING_MULTIBYTE (elt));
22275 break;
22276 }
22277
22278 break;
22279 }
22280
22281 /* Handle the non-literal case. */
22282
22283 while ((precision <= 0 || n < precision)
22284 && SREF (elt, offset) != 0
22285 && (mode_line_target != MODE_LINE_DISPLAY
22286 || it->current_x < it->last_visible_x))
22287 {
22288 ptrdiff_t last_offset = offset;
22289
22290 /* Advance to end of string or next format specifier. */
22291 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22292 ;
22293
22294 if (offset - 1 != last_offset)
22295 {
22296 ptrdiff_t nchars, nbytes;
22297
22298 /* Output to end of string or up to '%'. Field width
22299 is length of string. Don't output more than
22300 PRECISION allows us. */
22301 offset--;
22302
22303 prec = c_string_width (SDATA (elt) + last_offset,
22304 offset - last_offset, precision - n,
22305 &nchars, &nbytes);
22306
22307 switch (mode_line_target)
22308 {
22309 case MODE_LINE_NOPROP:
22310 case MODE_LINE_TITLE:
22311 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22312 break;
22313 case MODE_LINE_STRING:
22314 {
22315 ptrdiff_t bytepos = last_offset;
22316 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22317 ptrdiff_t endpos = (precision <= 0
22318 ? string_byte_to_char (elt, offset)
22319 : charpos + nchars);
22320 Lisp_Object mode_string
22321 = Fsubstring (elt, make_number (charpos),
22322 make_number (endpos));
22323 n += store_mode_line_string (NULL, mode_string, false,
22324 0, 0, Qnil);
22325 }
22326 break;
22327 case MODE_LINE_DISPLAY:
22328 {
22329 ptrdiff_t bytepos = last_offset;
22330 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22331
22332 if (precision <= 0)
22333 nchars = string_byte_to_char (elt, offset) - charpos;
22334 n += display_string (NULL, elt, Qnil, 0, charpos,
22335 it, 0, nchars, 0,
22336 STRING_MULTIBYTE (elt));
22337 }
22338 break;
22339 }
22340 }
22341 else /* c == '%' */
22342 {
22343 ptrdiff_t percent_position = offset;
22344
22345 /* Get the specified minimum width. Zero means
22346 don't pad. */
22347 field = 0;
22348 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22349 field = field * 10 + c - '0';
22350
22351 /* Don't pad beyond the total padding allowed. */
22352 if (field_width - n > 0 && field > field_width - n)
22353 field = field_width - n;
22354
22355 /* Note that either PRECISION <= 0 or N < PRECISION. */
22356 prec = precision - n;
22357
22358 if (c == 'M')
22359 n += display_mode_element (it, depth, field, prec,
22360 Vglobal_mode_string, props,
22361 risky);
22362 else if (c != 0)
22363 {
22364 bool multibyte;
22365 ptrdiff_t bytepos, charpos;
22366 const char *spec;
22367 Lisp_Object string;
22368
22369 bytepos = percent_position;
22370 charpos = (STRING_MULTIBYTE (elt)
22371 ? string_byte_to_char (elt, bytepos)
22372 : bytepos);
22373 spec = decode_mode_spec (it->w, c, field, &string);
22374 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22375
22376 switch (mode_line_target)
22377 {
22378 case MODE_LINE_NOPROP:
22379 case MODE_LINE_TITLE:
22380 n += store_mode_line_noprop (spec, field, prec);
22381 break;
22382 case MODE_LINE_STRING:
22383 {
22384 Lisp_Object tem = build_string (spec);
22385 props = Ftext_properties_at (make_number (charpos), elt);
22386 /* Should only keep face property in props */
22387 n += store_mode_line_string (NULL, tem, false,
22388 field, prec, props);
22389 }
22390 break;
22391 case MODE_LINE_DISPLAY:
22392 {
22393 int nglyphs_before, nwritten;
22394
22395 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22396 nwritten = display_string (spec, string, elt,
22397 charpos, 0, it,
22398 field, prec, 0,
22399 multibyte);
22400
22401 /* Assign to the glyphs written above the
22402 string where the `%x' came from, position
22403 of the `%'. */
22404 if (nwritten > 0)
22405 {
22406 struct glyph *glyph
22407 = (it->glyph_row->glyphs[TEXT_AREA]
22408 + nglyphs_before);
22409 int i;
22410
22411 for (i = 0; i < nwritten; ++i)
22412 {
22413 glyph[i].object = elt;
22414 glyph[i].charpos = charpos;
22415 }
22416
22417 n += nwritten;
22418 }
22419 }
22420 break;
22421 }
22422 }
22423 else /* c == 0 */
22424 break;
22425 }
22426 }
22427 }
22428 break;
22429
22430 case Lisp_Symbol:
22431 /* A symbol: process the value of the symbol recursively
22432 as if it appeared here directly. Avoid error if symbol void.
22433 Special case: if value of symbol is a string, output the string
22434 literally. */
22435 {
22436 register Lisp_Object tem;
22437
22438 /* If the variable is not marked as risky to set
22439 then its contents are risky to use. */
22440 if (NILP (Fget (elt, Qrisky_local_variable)))
22441 risky = true;
22442
22443 tem = Fboundp (elt);
22444 if (!NILP (tem))
22445 {
22446 tem = Fsymbol_value (elt);
22447 /* If value is a string, output that string literally:
22448 don't check for % within it. */
22449 if (STRINGP (tem))
22450 literal = true;
22451
22452 if (!EQ (tem, elt))
22453 {
22454 /* Give up right away for nil or t. */
22455 elt = tem;
22456 goto tail_recurse;
22457 }
22458 }
22459 }
22460 break;
22461
22462 case Lisp_Cons:
22463 {
22464 register Lisp_Object car, tem;
22465
22466 /* A cons cell: five distinct cases.
22467 If first element is :eval or :propertize, do something special.
22468 If first element is a string or a cons, process all the elements
22469 and effectively concatenate them.
22470 If first element is a negative number, truncate displaying cdr to
22471 at most that many characters. If positive, pad (with spaces)
22472 to at least that many characters.
22473 If first element is a symbol, process the cadr or caddr recursively
22474 according to whether the symbol's value is non-nil or nil. */
22475 car = XCAR (elt);
22476 if (EQ (car, QCeval))
22477 {
22478 /* An element of the form (:eval FORM) means evaluate FORM
22479 and use the result as mode line elements. */
22480
22481 if (risky)
22482 break;
22483
22484 if (CONSP (XCDR (elt)))
22485 {
22486 Lisp_Object spec;
22487 spec = safe__eval (true, XCAR (XCDR (elt)));
22488 n += display_mode_element (it, depth, field_width - n,
22489 precision - n, spec, props,
22490 risky);
22491 }
22492 }
22493 else if (EQ (car, QCpropertize))
22494 {
22495 /* An element of the form (:propertize ELT PROPS...)
22496 means display ELT but applying properties PROPS. */
22497
22498 if (risky)
22499 break;
22500
22501 if (CONSP (XCDR (elt)))
22502 n += display_mode_element (it, depth, field_width - n,
22503 precision - n, XCAR (XCDR (elt)),
22504 XCDR (XCDR (elt)), risky);
22505 }
22506 else if (SYMBOLP (car))
22507 {
22508 tem = Fboundp (car);
22509 elt = XCDR (elt);
22510 if (!CONSP (elt))
22511 goto invalid;
22512 /* elt is now the cdr, and we know it is a cons cell.
22513 Use its car if CAR has a non-nil value. */
22514 if (!NILP (tem))
22515 {
22516 tem = Fsymbol_value (car);
22517 if (!NILP (tem))
22518 {
22519 elt = XCAR (elt);
22520 goto tail_recurse;
22521 }
22522 }
22523 /* Symbol's value is nil (or symbol is unbound)
22524 Get the cddr of the original list
22525 and if possible find the caddr and use that. */
22526 elt = XCDR (elt);
22527 if (NILP (elt))
22528 break;
22529 else if (!CONSP (elt))
22530 goto invalid;
22531 elt = XCAR (elt);
22532 goto tail_recurse;
22533 }
22534 else if (INTEGERP (car))
22535 {
22536 register int lim = XINT (car);
22537 elt = XCDR (elt);
22538 if (lim < 0)
22539 {
22540 /* Negative int means reduce maximum width. */
22541 if (precision <= 0)
22542 precision = -lim;
22543 else
22544 precision = min (precision, -lim);
22545 }
22546 else if (lim > 0)
22547 {
22548 /* Padding specified. Don't let it be more than
22549 current maximum. */
22550 if (precision > 0)
22551 lim = min (precision, lim);
22552
22553 /* If that's more padding than already wanted, queue it.
22554 But don't reduce padding already specified even if
22555 that is beyond the current truncation point. */
22556 field_width = max (lim, field_width);
22557 }
22558 goto tail_recurse;
22559 }
22560 else if (STRINGP (car) || CONSP (car))
22561 {
22562 Lisp_Object halftail = elt;
22563 int len = 0;
22564
22565 while (CONSP (elt)
22566 && (precision <= 0 || n < precision))
22567 {
22568 n += display_mode_element (it, depth,
22569 /* Do padding only after the last
22570 element in the list. */
22571 (! CONSP (XCDR (elt))
22572 ? field_width - n
22573 : 0),
22574 precision - n, XCAR (elt),
22575 props, risky);
22576 elt = XCDR (elt);
22577 len++;
22578 if ((len & 1) == 0)
22579 halftail = XCDR (halftail);
22580 /* Check for cycle. */
22581 if (EQ (halftail, elt))
22582 break;
22583 }
22584 }
22585 }
22586 break;
22587
22588 default:
22589 invalid:
22590 elt = build_string ("*invalid*");
22591 goto tail_recurse;
22592 }
22593
22594 /* Pad to FIELD_WIDTH. */
22595 if (field_width > 0 && n < field_width)
22596 {
22597 switch (mode_line_target)
22598 {
22599 case MODE_LINE_NOPROP:
22600 case MODE_LINE_TITLE:
22601 n += store_mode_line_noprop ("", field_width - n, 0);
22602 break;
22603 case MODE_LINE_STRING:
22604 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22605 Qnil);
22606 break;
22607 case MODE_LINE_DISPLAY:
22608 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22609 0, 0, 0);
22610 break;
22611 }
22612 }
22613
22614 return n;
22615 }
22616
22617 /* Store a mode-line string element in mode_line_string_list.
22618
22619 If STRING is non-null, display that C string. Otherwise, the Lisp
22620 string LISP_STRING is displayed.
22621
22622 FIELD_WIDTH is the minimum number of output glyphs to produce.
22623 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22624 with spaces. FIELD_WIDTH <= 0 means don't pad.
22625
22626 PRECISION is the maximum number of characters to output from
22627 STRING. PRECISION <= 0 means don't truncate the string.
22628
22629 If COPY_STRING, make a copy of LISP_STRING before adding
22630 properties to the string.
22631
22632 PROPS are the properties to add to the string.
22633 The mode_line_string_face face property is always added to the string.
22634 */
22635
22636 static int
22637 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22638 bool copy_string,
22639 int field_width, int precision, Lisp_Object props)
22640 {
22641 ptrdiff_t len;
22642 int n = 0;
22643
22644 if (string != NULL)
22645 {
22646 len = strlen (string);
22647 if (precision > 0 && len > precision)
22648 len = precision;
22649 lisp_string = make_string (string, len);
22650 if (NILP (props))
22651 props = mode_line_string_face_prop;
22652 else if (!NILP (mode_line_string_face))
22653 {
22654 Lisp_Object face = Fplist_get (props, Qface);
22655 props = Fcopy_sequence (props);
22656 if (NILP (face))
22657 face = mode_line_string_face;
22658 else
22659 face = list2 (face, mode_line_string_face);
22660 props = Fplist_put (props, Qface, face);
22661 }
22662 Fadd_text_properties (make_number (0), make_number (len),
22663 props, lisp_string);
22664 }
22665 else
22666 {
22667 len = XFASTINT (Flength (lisp_string));
22668 if (precision > 0 && len > precision)
22669 {
22670 len = precision;
22671 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22672 precision = -1;
22673 }
22674 if (!NILP (mode_line_string_face))
22675 {
22676 Lisp_Object face;
22677 if (NILP (props))
22678 props = Ftext_properties_at (make_number (0), lisp_string);
22679 face = Fplist_get (props, Qface);
22680 if (NILP (face))
22681 face = mode_line_string_face;
22682 else
22683 face = list2 (face, mode_line_string_face);
22684 props = list2 (Qface, face);
22685 if (copy_string)
22686 lisp_string = Fcopy_sequence (lisp_string);
22687 }
22688 if (!NILP (props))
22689 Fadd_text_properties (make_number (0), make_number (len),
22690 props, lisp_string);
22691 }
22692
22693 if (len > 0)
22694 {
22695 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22696 n += len;
22697 }
22698
22699 if (field_width > len)
22700 {
22701 field_width -= len;
22702 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22703 if (!NILP (props))
22704 Fadd_text_properties (make_number (0), make_number (field_width),
22705 props, lisp_string);
22706 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22707 n += field_width;
22708 }
22709
22710 return n;
22711 }
22712
22713
22714 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22715 1, 4, 0,
22716 doc: /* Format a string out of a mode line format specification.
22717 First arg FORMAT specifies the mode line format (see `mode-line-format'
22718 for details) to use.
22719
22720 By default, the format is evaluated for the currently selected window.
22721
22722 Optional second arg FACE specifies the face property to put on all
22723 characters for which no face is specified. The value nil means the
22724 default face. The value t means whatever face the window's mode line
22725 currently uses (either `mode-line' or `mode-line-inactive',
22726 depending on whether the window is the selected window or not).
22727 An integer value means the value string has no text
22728 properties.
22729
22730 Optional third and fourth args WINDOW and BUFFER specify the window
22731 and buffer to use as the context for the formatting (defaults
22732 are the selected window and the WINDOW's buffer). */)
22733 (Lisp_Object format, Lisp_Object face,
22734 Lisp_Object window, Lisp_Object buffer)
22735 {
22736 struct it it;
22737 int len;
22738 struct window *w;
22739 struct buffer *old_buffer = NULL;
22740 int face_id;
22741 bool no_props = INTEGERP (face);
22742 ptrdiff_t count = SPECPDL_INDEX ();
22743 Lisp_Object str;
22744 int string_start = 0;
22745
22746 w = decode_any_window (window);
22747 XSETWINDOW (window, w);
22748
22749 if (NILP (buffer))
22750 buffer = w->contents;
22751 CHECK_BUFFER (buffer);
22752
22753 /* Make formatting the modeline a non-op when noninteractive, otherwise
22754 there will be problems later caused by a partially initialized frame. */
22755 if (NILP (format) || noninteractive)
22756 return empty_unibyte_string;
22757
22758 if (no_props)
22759 face = Qnil;
22760
22761 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22762 : EQ (face, Qt) ? (EQ (window, selected_window)
22763 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22764 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22765 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22766 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22767 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22768 : DEFAULT_FACE_ID;
22769
22770 old_buffer = current_buffer;
22771
22772 /* Save things including mode_line_proptrans_alist,
22773 and set that to nil so that we don't alter the outer value. */
22774 record_unwind_protect (unwind_format_mode_line,
22775 format_mode_line_unwind_data
22776 (XFRAME (WINDOW_FRAME (w)),
22777 old_buffer, selected_window, true));
22778 mode_line_proptrans_alist = Qnil;
22779
22780 Fselect_window (window, Qt);
22781 set_buffer_internal_1 (XBUFFER (buffer));
22782
22783 init_iterator (&it, w, -1, -1, NULL, face_id);
22784
22785 if (no_props)
22786 {
22787 mode_line_target = MODE_LINE_NOPROP;
22788 mode_line_string_face_prop = Qnil;
22789 mode_line_string_list = Qnil;
22790 string_start = MODE_LINE_NOPROP_LEN (0);
22791 }
22792 else
22793 {
22794 mode_line_target = MODE_LINE_STRING;
22795 mode_line_string_list = Qnil;
22796 mode_line_string_face = face;
22797 mode_line_string_face_prop
22798 = NILP (face) ? Qnil : list2 (Qface, face);
22799 }
22800
22801 push_kboard (FRAME_KBOARD (it.f));
22802 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22803 pop_kboard ();
22804
22805 if (no_props)
22806 {
22807 len = MODE_LINE_NOPROP_LEN (string_start);
22808 str = make_string (mode_line_noprop_buf + string_start, len);
22809 }
22810 else
22811 {
22812 mode_line_string_list = Fnreverse (mode_line_string_list);
22813 str = Fmapconcat (Qidentity, mode_line_string_list,
22814 empty_unibyte_string);
22815 }
22816
22817 unbind_to (count, Qnil);
22818 return str;
22819 }
22820
22821 /* Write a null-terminated, right justified decimal representation of
22822 the positive integer D to BUF using a minimal field width WIDTH. */
22823
22824 static void
22825 pint2str (register char *buf, register int width, register ptrdiff_t d)
22826 {
22827 register char *p = buf;
22828
22829 if (d <= 0)
22830 *p++ = '0';
22831 else
22832 {
22833 while (d > 0)
22834 {
22835 *p++ = d % 10 + '0';
22836 d /= 10;
22837 }
22838 }
22839
22840 for (width -= (int) (p - buf); width > 0; --width)
22841 *p++ = ' ';
22842 *p-- = '\0';
22843 while (p > buf)
22844 {
22845 d = *buf;
22846 *buf++ = *p;
22847 *p-- = d;
22848 }
22849 }
22850
22851 /* Write a null-terminated, right justified decimal and "human
22852 readable" representation of the nonnegative integer D to BUF using
22853 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22854
22855 static const char power_letter[] =
22856 {
22857 0, /* no letter */
22858 'k', /* kilo */
22859 'M', /* mega */
22860 'G', /* giga */
22861 'T', /* tera */
22862 'P', /* peta */
22863 'E', /* exa */
22864 'Z', /* zetta */
22865 'Y' /* yotta */
22866 };
22867
22868 static void
22869 pint2hrstr (char *buf, int width, ptrdiff_t d)
22870 {
22871 /* We aim to represent the nonnegative integer D as
22872 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22873 ptrdiff_t quotient = d;
22874 int remainder = 0;
22875 /* -1 means: do not use TENTHS. */
22876 int tenths = -1;
22877 int exponent = 0;
22878
22879 /* Length of QUOTIENT.TENTHS as a string. */
22880 int length;
22881
22882 char * psuffix;
22883 char * p;
22884
22885 if (quotient >= 1000)
22886 {
22887 /* Scale to the appropriate EXPONENT. */
22888 do
22889 {
22890 remainder = quotient % 1000;
22891 quotient /= 1000;
22892 exponent++;
22893 }
22894 while (quotient >= 1000);
22895
22896 /* Round to nearest and decide whether to use TENTHS or not. */
22897 if (quotient <= 9)
22898 {
22899 tenths = remainder / 100;
22900 if (remainder % 100 >= 50)
22901 {
22902 if (tenths < 9)
22903 tenths++;
22904 else
22905 {
22906 quotient++;
22907 if (quotient == 10)
22908 tenths = -1;
22909 else
22910 tenths = 0;
22911 }
22912 }
22913 }
22914 else
22915 if (remainder >= 500)
22916 {
22917 if (quotient < 999)
22918 quotient++;
22919 else
22920 {
22921 quotient = 1;
22922 exponent++;
22923 tenths = 0;
22924 }
22925 }
22926 }
22927
22928 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22929 if (tenths == -1 && quotient <= 99)
22930 if (quotient <= 9)
22931 length = 1;
22932 else
22933 length = 2;
22934 else
22935 length = 3;
22936 p = psuffix = buf + max (width, length);
22937
22938 /* Print EXPONENT. */
22939 *psuffix++ = power_letter[exponent];
22940 *psuffix = '\0';
22941
22942 /* Print TENTHS. */
22943 if (tenths >= 0)
22944 {
22945 *--p = '0' + tenths;
22946 *--p = '.';
22947 }
22948
22949 /* Print QUOTIENT. */
22950 do
22951 {
22952 int digit = quotient % 10;
22953 *--p = '0' + digit;
22954 }
22955 while ((quotient /= 10) != 0);
22956
22957 /* Print leading spaces. */
22958 while (buf < p)
22959 *--p = ' ';
22960 }
22961
22962 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22963 If EOL_FLAG, set also a mnemonic character for end-of-line
22964 type of CODING_SYSTEM. Return updated pointer into BUF. */
22965
22966 static unsigned char invalid_eol_type[] = "(*invalid*)";
22967
22968 static char *
22969 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
22970 {
22971 Lisp_Object val;
22972 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22973 const unsigned char *eol_str;
22974 int eol_str_len;
22975 /* The EOL conversion we are using. */
22976 Lisp_Object eoltype;
22977
22978 val = CODING_SYSTEM_SPEC (coding_system);
22979 eoltype = Qnil;
22980
22981 if (!VECTORP (val)) /* Not yet decided. */
22982 {
22983 *buf++ = multibyte ? '-' : ' ';
22984 if (eol_flag)
22985 eoltype = eol_mnemonic_undecided;
22986 /* Don't mention EOL conversion if it isn't decided. */
22987 }
22988 else
22989 {
22990 Lisp_Object attrs;
22991 Lisp_Object eolvalue;
22992
22993 attrs = AREF (val, 0);
22994 eolvalue = AREF (val, 2);
22995
22996 *buf++ = multibyte
22997 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22998 : ' ';
22999
23000 if (eol_flag)
23001 {
23002 /* The EOL conversion that is normal on this system. */
23003
23004 if (NILP (eolvalue)) /* Not yet decided. */
23005 eoltype = eol_mnemonic_undecided;
23006 else if (VECTORP (eolvalue)) /* Not yet decided. */
23007 eoltype = eol_mnemonic_undecided;
23008 else /* eolvalue is Qunix, Qdos, or Qmac. */
23009 eoltype = (EQ (eolvalue, Qunix)
23010 ? eol_mnemonic_unix
23011 : EQ (eolvalue, Qdos)
23012 ? eol_mnemonic_dos : eol_mnemonic_mac);
23013 }
23014 }
23015
23016 if (eol_flag)
23017 {
23018 /* Mention the EOL conversion if it is not the usual one. */
23019 if (STRINGP (eoltype))
23020 {
23021 eol_str = SDATA (eoltype);
23022 eol_str_len = SBYTES (eoltype);
23023 }
23024 else if (CHARACTERP (eoltype))
23025 {
23026 int c = XFASTINT (eoltype);
23027 return buf + CHAR_STRING (c, (unsigned char *) buf);
23028 }
23029 else
23030 {
23031 eol_str = invalid_eol_type;
23032 eol_str_len = sizeof (invalid_eol_type) - 1;
23033 }
23034 memcpy (buf, eol_str, eol_str_len);
23035 buf += eol_str_len;
23036 }
23037
23038 return buf;
23039 }
23040
23041 /* Return a string for the output of a mode line %-spec for window W,
23042 generated by character C. FIELD_WIDTH > 0 means pad the string
23043 returned with spaces to that value. Return a Lisp string in
23044 *STRING if the resulting string is taken from that Lisp string.
23045
23046 Note we operate on the current buffer for most purposes. */
23047
23048 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23049
23050 static const char *
23051 decode_mode_spec (struct window *w, register int c, int field_width,
23052 Lisp_Object *string)
23053 {
23054 Lisp_Object obj;
23055 struct frame *f = XFRAME (WINDOW_FRAME (w));
23056 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23057 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23058 produce strings from numerical values, so limit preposterously
23059 large values of FIELD_WIDTH to avoid overrunning the buffer's
23060 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23061 bytes plus the terminating null. */
23062 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23063 struct buffer *b = current_buffer;
23064
23065 obj = Qnil;
23066 *string = Qnil;
23067
23068 switch (c)
23069 {
23070 case '*':
23071 if (!NILP (BVAR (b, read_only)))
23072 return "%";
23073 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23074 return "*";
23075 return "-";
23076
23077 case '+':
23078 /* This differs from %* only for a modified read-only buffer. */
23079 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23080 return "*";
23081 if (!NILP (BVAR (b, read_only)))
23082 return "%";
23083 return "-";
23084
23085 case '&':
23086 /* This differs from %* in ignoring read-only-ness. */
23087 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23088 return "*";
23089 return "-";
23090
23091 case '%':
23092 return "%";
23093
23094 case '[':
23095 {
23096 int i;
23097 char *p;
23098
23099 if (command_loop_level > 5)
23100 return "[[[... ";
23101 p = decode_mode_spec_buf;
23102 for (i = 0; i < command_loop_level; i++)
23103 *p++ = '[';
23104 *p = 0;
23105 return decode_mode_spec_buf;
23106 }
23107
23108 case ']':
23109 {
23110 int i;
23111 char *p;
23112
23113 if (command_loop_level > 5)
23114 return " ...]]]";
23115 p = decode_mode_spec_buf;
23116 for (i = 0; i < command_loop_level; i++)
23117 *p++ = ']';
23118 *p = 0;
23119 return decode_mode_spec_buf;
23120 }
23121
23122 case '-':
23123 {
23124 register int i;
23125
23126 /* Let lots_of_dashes be a string of infinite length. */
23127 if (mode_line_target == MODE_LINE_NOPROP
23128 || mode_line_target == MODE_LINE_STRING)
23129 return "--";
23130 if (field_width <= 0
23131 || field_width > sizeof (lots_of_dashes))
23132 {
23133 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23134 decode_mode_spec_buf[i] = '-';
23135 decode_mode_spec_buf[i] = '\0';
23136 return decode_mode_spec_buf;
23137 }
23138 else
23139 return lots_of_dashes;
23140 }
23141
23142 case 'b':
23143 obj = BVAR (b, name);
23144 break;
23145
23146 case 'c':
23147 /* %c and %l are ignored in `frame-title-format'.
23148 (In redisplay_internal, the frame title is drawn _before_ the
23149 windows are updated, so the stuff which depends on actual
23150 window contents (such as %l) may fail to render properly, or
23151 even crash emacs.) */
23152 if (mode_line_target == MODE_LINE_TITLE)
23153 return "";
23154 else
23155 {
23156 ptrdiff_t col = current_column ();
23157 w->column_number_displayed = col;
23158 pint2str (decode_mode_spec_buf, width, col);
23159 return decode_mode_spec_buf;
23160 }
23161
23162 case 'e':
23163 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23164 {
23165 if (NILP (Vmemory_full))
23166 return "";
23167 else
23168 return "!MEM FULL! ";
23169 }
23170 #else
23171 return "";
23172 #endif
23173
23174 case 'F':
23175 /* %F displays the frame name. */
23176 if (!NILP (f->title))
23177 return SSDATA (f->title);
23178 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23179 return SSDATA (f->name);
23180 return "Emacs";
23181
23182 case 'f':
23183 obj = BVAR (b, filename);
23184 break;
23185
23186 case 'i':
23187 {
23188 ptrdiff_t size = ZV - BEGV;
23189 pint2str (decode_mode_spec_buf, width, size);
23190 return decode_mode_spec_buf;
23191 }
23192
23193 case 'I':
23194 {
23195 ptrdiff_t size = ZV - BEGV;
23196 pint2hrstr (decode_mode_spec_buf, width, size);
23197 return decode_mode_spec_buf;
23198 }
23199
23200 case 'l':
23201 {
23202 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23203 ptrdiff_t topline, nlines, height;
23204 ptrdiff_t junk;
23205
23206 /* %c and %l are ignored in `frame-title-format'. */
23207 if (mode_line_target == MODE_LINE_TITLE)
23208 return "";
23209
23210 startpos = marker_position (w->start);
23211 startpos_byte = marker_byte_position (w->start);
23212 height = WINDOW_TOTAL_LINES (w);
23213
23214 /* If we decided that this buffer isn't suitable for line numbers,
23215 don't forget that too fast. */
23216 if (w->base_line_pos == -1)
23217 goto no_value;
23218
23219 /* If the buffer is very big, don't waste time. */
23220 if (INTEGERP (Vline_number_display_limit)
23221 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23222 {
23223 w->base_line_pos = 0;
23224 w->base_line_number = 0;
23225 goto no_value;
23226 }
23227
23228 if (w->base_line_number > 0
23229 && w->base_line_pos > 0
23230 && w->base_line_pos <= startpos)
23231 {
23232 line = w->base_line_number;
23233 linepos = w->base_line_pos;
23234 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23235 }
23236 else
23237 {
23238 line = 1;
23239 linepos = BUF_BEGV (b);
23240 linepos_byte = BUF_BEGV_BYTE (b);
23241 }
23242
23243 /* Count lines from base line to window start position. */
23244 nlines = display_count_lines (linepos_byte,
23245 startpos_byte,
23246 startpos, &junk);
23247
23248 topline = nlines + line;
23249
23250 /* Determine a new base line, if the old one is too close
23251 or too far away, or if we did not have one.
23252 "Too close" means it's plausible a scroll-down would
23253 go back past it. */
23254 if (startpos == BUF_BEGV (b))
23255 {
23256 w->base_line_number = topline;
23257 w->base_line_pos = BUF_BEGV (b);
23258 }
23259 else if (nlines < height + 25 || nlines > height * 3 + 50
23260 || linepos == BUF_BEGV (b))
23261 {
23262 ptrdiff_t limit = BUF_BEGV (b);
23263 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23264 ptrdiff_t position;
23265 ptrdiff_t distance =
23266 (height * 2 + 30) * line_number_display_limit_width;
23267
23268 if (startpos - distance > limit)
23269 {
23270 limit = startpos - distance;
23271 limit_byte = CHAR_TO_BYTE (limit);
23272 }
23273
23274 nlines = display_count_lines (startpos_byte,
23275 limit_byte,
23276 - (height * 2 + 30),
23277 &position);
23278 /* If we couldn't find the lines we wanted within
23279 line_number_display_limit_width chars per line,
23280 give up on line numbers for this window. */
23281 if (position == limit_byte && limit == startpos - distance)
23282 {
23283 w->base_line_pos = -1;
23284 w->base_line_number = 0;
23285 goto no_value;
23286 }
23287
23288 w->base_line_number = topline - nlines;
23289 w->base_line_pos = BYTE_TO_CHAR (position);
23290 }
23291
23292 /* Now count lines from the start pos to point. */
23293 nlines = display_count_lines (startpos_byte,
23294 PT_BYTE, PT, &junk);
23295
23296 /* Record that we did display the line number. */
23297 line_number_displayed = true;
23298
23299 /* Make the string to show. */
23300 pint2str (decode_mode_spec_buf, width, topline + nlines);
23301 return decode_mode_spec_buf;
23302 no_value:
23303 {
23304 char *p = decode_mode_spec_buf;
23305 int pad = width - 2;
23306 while (pad-- > 0)
23307 *p++ = ' ';
23308 *p++ = '?';
23309 *p++ = '?';
23310 *p = '\0';
23311 return decode_mode_spec_buf;
23312 }
23313 }
23314 break;
23315
23316 case 'm':
23317 obj = BVAR (b, mode_name);
23318 break;
23319
23320 case 'n':
23321 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23322 return " Narrow";
23323 break;
23324
23325 case 'p':
23326 {
23327 ptrdiff_t pos = marker_position (w->start);
23328 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23329
23330 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23331 {
23332 if (pos <= BUF_BEGV (b))
23333 return "All";
23334 else
23335 return "Bottom";
23336 }
23337 else if (pos <= BUF_BEGV (b))
23338 return "Top";
23339 else
23340 {
23341 if (total > 1000000)
23342 /* Do it differently for a large value, to avoid overflow. */
23343 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23344 else
23345 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23346 /* We can't normally display a 3-digit number,
23347 so get us a 2-digit number that is close. */
23348 if (total == 100)
23349 total = 99;
23350 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23351 return decode_mode_spec_buf;
23352 }
23353 }
23354
23355 /* Display percentage of size above the bottom of the screen. */
23356 case 'P':
23357 {
23358 ptrdiff_t toppos = marker_position (w->start);
23359 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23360 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23361
23362 if (botpos >= BUF_ZV (b))
23363 {
23364 if (toppos <= BUF_BEGV (b))
23365 return "All";
23366 else
23367 return "Bottom";
23368 }
23369 else
23370 {
23371 if (total > 1000000)
23372 /* Do it differently for a large value, to avoid overflow. */
23373 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23374 else
23375 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23376 /* We can't normally display a 3-digit number,
23377 so get us a 2-digit number that is close. */
23378 if (total == 100)
23379 total = 99;
23380 if (toppos <= BUF_BEGV (b))
23381 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23382 else
23383 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23384 return decode_mode_spec_buf;
23385 }
23386 }
23387
23388 case 's':
23389 /* status of process */
23390 obj = Fget_buffer_process (Fcurrent_buffer ());
23391 if (NILP (obj))
23392 return "no process";
23393 #ifndef MSDOS
23394 obj = Fsymbol_name (Fprocess_status (obj));
23395 #endif
23396 break;
23397
23398 case '@':
23399 {
23400 ptrdiff_t count = inhibit_garbage_collection ();
23401 Lisp_Object curdir = BVAR (current_buffer, directory);
23402 Lisp_Object val = Qnil;
23403
23404 if (STRINGP (curdir))
23405 val = call1 (intern ("file-remote-p"), curdir);
23406
23407 unbind_to (count, Qnil);
23408
23409 if (NILP (val))
23410 return "-";
23411 else
23412 return "@";
23413 }
23414
23415 case 'z':
23416 /* coding-system (not including end-of-line format) */
23417 case 'Z':
23418 /* coding-system (including end-of-line type) */
23419 {
23420 bool eol_flag = (c == 'Z');
23421 char *p = decode_mode_spec_buf;
23422
23423 if (! FRAME_WINDOW_P (f))
23424 {
23425 /* No need to mention EOL here--the terminal never needs
23426 to do EOL conversion. */
23427 p = decode_mode_spec_coding (CODING_ID_NAME
23428 (FRAME_KEYBOARD_CODING (f)->id),
23429 p, false);
23430 p = decode_mode_spec_coding (CODING_ID_NAME
23431 (FRAME_TERMINAL_CODING (f)->id),
23432 p, false);
23433 }
23434 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23435 p, eol_flag);
23436
23437 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23438 #ifdef subprocesses
23439 obj = Fget_buffer_process (Fcurrent_buffer ());
23440 if (PROCESSP (obj))
23441 {
23442 p = decode_mode_spec_coding
23443 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23444 p = decode_mode_spec_coding
23445 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23446 }
23447 #endif /* subprocesses */
23448 #endif /* false */
23449 *p = 0;
23450 return decode_mode_spec_buf;
23451 }
23452 }
23453
23454 if (STRINGP (obj))
23455 {
23456 *string = obj;
23457 return SSDATA (obj);
23458 }
23459 else
23460 return "";
23461 }
23462
23463
23464 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23465 means count lines back from START_BYTE. But don't go beyond
23466 LIMIT_BYTE. Return the number of lines thus found (always
23467 nonnegative).
23468
23469 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23470 either the position COUNT lines after/before START_BYTE, if we
23471 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23472 COUNT lines. */
23473
23474 static ptrdiff_t
23475 display_count_lines (ptrdiff_t start_byte,
23476 ptrdiff_t limit_byte, ptrdiff_t count,
23477 ptrdiff_t *byte_pos_ptr)
23478 {
23479 register unsigned char *cursor;
23480 unsigned char *base;
23481
23482 register ptrdiff_t ceiling;
23483 register unsigned char *ceiling_addr;
23484 ptrdiff_t orig_count = count;
23485
23486 /* If we are not in selective display mode,
23487 check only for newlines. */
23488 bool selective_display
23489 = (!NILP (BVAR (current_buffer, selective_display))
23490 && !INTEGERP (BVAR (current_buffer, selective_display)));
23491
23492 if (count > 0)
23493 {
23494 while (start_byte < limit_byte)
23495 {
23496 ceiling = BUFFER_CEILING_OF (start_byte);
23497 ceiling = min (limit_byte - 1, ceiling);
23498 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23499 base = (cursor = BYTE_POS_ADDR (start_byte));
23500
23501 do
23502 {
23503 if (selective_display)
23504 {
23505 while (*cursor != '\n' && *cursor != 015
23506 && ++cursor != ceiling_addr)
23507 continue;
23508 if (cursor == ceiling_addr)
23509 break;
23510 }
23511 else
23512 {
23513 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23514 if (! cursor)
23515 break;
23516 }
23517
23518 cursor++;
23519
23520 if (--count == 0)
23521 {
23522 start_byte += cursor - base;
23523 *byte_pos_ptr = start_byte;
23524 return orig_count;
23525 }
23526 }
23527 while (cursor < ceiling_addr);
23528
23529 start_byte += ceiling_addr - base;
23530 }
23531 }
23532 else
23533 {
23534 while (start_byte > limit_byte)
23535 {
23536 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23537 ceiling = max (limit_byte, ceiling);
23538 ceiling_addr = BYTE_POS_ADDR (ceiling);
23539 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23540 while (true)
23541 {
23542 if (selective_display)
23543 {
23544 while (--cursor >= ceiling_addr
23545 && *cursor != '\n' && *cursor != 015)
23546 continue;
23547 if (cursor < ceiling_addr)
23548 break;
23549 }
23550 else
23551 {
23552 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23553 if (! cursor)
23554 break;
23555 }
23556
23557 if (++count == 0)
23558 {
23559 start_byte += cursor - base + 1;
23560 *byte_pos_ptr = start_byte;
23561 /* When scanning backwards, we should
23562 not count the newline posterior to which we stop. */
23563 return - orig_count - 1;
23564 }
23565 }
23566 start_byte += ceiling_addr - base;
23567 }
23568 }
23569
23570 *byte_pos_ptr = limit_byte;
23571
23572 if (count < 0)
23573 return - orig_count + count;
23574 return orig_count - count;
23575
23576 }
23577
23578
23579 \f
23580 /***********************************************************************
23581 Displaying strings
23582 ***********************************************************************/
23583
23584 /* Display a NUL-terminated string, starting with index START.
23585
23586 If STRING is non-null, display that C string. Otherwise, the Lisp
23587 string LISP_STRING is displayed. There's a case that STRING is
23588 non-null and LISP_STRING is not nil. It means STRING is a string
23589 data of LISP_STRING. In that case, we display LISP_STRING while
23590 ignoring its text properties.
23591
23592 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23593 FACE_STRING. Display STRING or LISP_STRING with the face at
23594 FACE_STRING_POS in FACE_STRING:
23595
23596 Display the string in the environment given by IT, but use the
23597 standard display table, temporarily.
23598
23599 FIELD_WIDTH is the minimum number of output glyphs to produce.
23600 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23601 with spaces. If STRING has more characters, more than FIELD_WIDTH
23602 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23603
23604 PRECISION is the maximum number of characters to output from
23605 STRING. PRECISION < 0 means don't truncate the string.
23606
23607 This is roughly equivalent to printf format specifiers:
23608
23609 FIELD_WIDTH PRECISION PRINTF
23610 ----------------------------------------
23611 -1 -1 %s
23612 -1 10 %.10s
23613 10 -1 %10s
23614 20 10 %20.10s
23615
23616 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23617 display them, and < 0 means obey the current buffer's value of
23618 enable_multibyte_characters.
23619
23620 Value is the number of columns displayed. */
23621
23622 static int
23623 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23624 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23625 int field_width, int precision, int max_x, int multibyte)
23626 {
23627 int hpos_at_start = it->hpos;
23628 int saved_face_id = it->face_id;
23629 struct glyph_row *row = it->glyph_row;
23630 ptrdiff_t it_charpos;
23631
23632 /* Initialize the iterator IT for iteration over STRING beginning
23633 with index START. */
23634 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23635 precision, field_width, multibyte);
23636 if (string && STRINGP (lisp_string))
23637 /* LISP_STRING is the one returned by decode_mode_spec. We should
23638 ignore its text properties. */
23639 it->stop_charpos = it->end_charpos;
23640
23641 /* If displaying STRING, set up the face of the iterator from
23642 FACE_STRING, if that's given. */
23643 if (STRINGP (face_string))
23644 {
23645 ptrdiff_t endptr;
23646 struct face *face;
23647
23648 it->face_id
23649 = face_at_string_position (it->w, face_string, face_string_pos,
23650 0, &endptr, it->base_face_id, false);
23651 face = FACE_FROM_ID (it->f, it->face_id);
23652 it->face_box_p = face->box != FACE_NO_BOX;
23653 }
23654
23655 /* Set max_x to the maximum allowed X position. Don't let it go
23656 beyond the right edge of the window. */
23657 if (max_x <= 0)
23658 max_x = it->last_visible_x;
23659 else
23660 max_x = min (max_x, it->last_visible_x);
23661
23662 /* Skip over display elements that are not visible. because IT->w is
23663 hscrolled. */
23664 if (it->current_x < it->first_visible_x)
23665 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23666 MOVE_TO_POS | MOVE_TO_X);
23667
23668 row->ascent = it->max_ascent;
23669 row->height = it->max_ascent + it->max_descent;
23670 row->phys_ascent = it->max_phys_ascent;
23671 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23672 row->extra_line_spacing = it->max_extra_line_spacing;
23673
23674 if (STRINGP (it->string))
23675 it_charpos = IT_STRING_CHARPOS (*it);
23676 else
23677 it_charpos = IT_CHARPOS (*it);
23678
23679 /* This condition is for the case that we are called with current_x
23680 past last_visible_x. */
23681 while (it->current_x < max_x)
23682 {
23683 int x_before, x, n_glyphs_before, i, nglyphs;
23684
23685 /* Get the next display element. */
23686 if (!get_next_display_element (it))
23687 break;
23688
23689 /* Produce glyphs. */
23690 x_before = it->current_x;
23691 n_glyphs_before = row->used[TEXT_AREA];
23692 PRODUCE_GLYPHS (it);
23693
23694 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23695 i = 0;
23696 x = x_before;
23697 while (i < nglyphs)
23698 {
23699 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23700
23701 if (it->line_wrap != TRUNCATE
23702 && x + glyph->pixel_width > max_x)
23703 {
23704 /* End of continued line or max_x reached. */
23705 if (CHAR_GLYPH_PADDING_P (*glyph))
23706 {
23707 /* A wide character is unbreakable. */
23708 if (row->reversed_p)
23709 unproduce_glyphs (it, row->used[TEXT_AREA]
23710 - n_glyphs_before);
23711 row->used[TEXT_AREA] = n_glyphs_before;
23712 it->current_x = x_before;
23713 }
23714 else
23715 {
23716 if (row->reversed_p)
23717 unproduce_glyphs (it, row->used[TEXT_AREA]
23718 - (n_glyphs_before + i));
23719 row->used[TEXT_AREA] = n_glyphs_before + i;
23720 it->current_x = x;
23721 }
23722 break;
23723 }
23724 else if (x + glyph->pixel_width >= it->first_visible_x)
23725 {
23726 /* Glyph is at least partially visible. */
23727 ++it->hpos;
23728 if (x < it->first_visible_x)
23729 row->x = x - it->first_visible_x;
23730 }
23731 else
23732 {
23733 /* Glyph is off the left margin of the display area.
23734 Should not happen. */
23735 emacs_abort ();
23736 }
23737
23738 row->ascent = max (row->ascent, it->max_ascent);
23739 row->height = max (row->height, it->max_ascent + it->max_descent);
23740 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23741 row->phys_height = max (row->phys_height,
23742 it->max_phys_ascent + it->max_phys_descent);
23743 row->extra_line_spacing = max (row->extra_line_spacing,
23744 it->max_extra_line_spacing);
23745 x += glyph->pixel_width;
23746 ++i;
23747 }
23748
23749 /* Stop if max_x reached. */
23750 if (i < nglyphs)
23751 break;
23752
23753 /* Stop at line ends. */
23754 if (ITERATOR_AT_END_OF_LINE_P (it))
23755 {
23756 it->continuation_lines_width = 0;
23757 break;
23758 }
23759
23760 set_iterator_to_next (it, true);
23761 if (STRINGP (it->string))
23762 it_charpos = IT_STRING_CHARPOS (*it);
23763 else
23764 it_charpos = IT_CHARPOS (*it);
23765
23766 /* Stop if truncating at the right edge. */
23767 if (it->line_wrap == TRUNCATE
23768 && it->current_x >= it->last_visible_x)
23769 {
23770 /* Add truncation mark, but don't do it if the line is
23771 truncated at a padding space. */
23772 if (it_charpos < it->string_nchars)
23773 {
23774 if (!FRAME_WINDOW_P (it->f))
23775 {
23776 int ii, n;
23777
23778 if (it->current_x > it->last_visible_x)
23779 {
23780 if (!row->reversed_p)
23781 {
23782 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23783 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23784 break;
23785 }
23786 else
23787 {
23788 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23789 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23790 break;
23791 unproduce_glyphs (it, ii + 1);
23792 ii = row->used[TEXT_AREA] - (ii + 1);
23793 }
23794 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23795 {
23796 row->used[TEXT_AREA] = ii;
23797 produce_special_glyphs (it, IT_TRUNCATION);
23798 }
23799 }
23800 produce_special_glyphs (it, IT_TRUNCATION);
23801 }
23802 row->truncated_on_right_p = true;
23803 }
23804 break;
23805 }
23806 }
23807
23808 /* Maybe insert a truncation at the left. */
23809 if (it->first_visible_x
23810 && it_charpos > 0)
23811 {
23812 if (!FRAME_WINDOW_P (it->f)
23813 || (row->reversed_p
23814 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23815 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23816 insert_left_trunc_glyphs (it);
23817 row->truncated_on_left_p = true;
23818 }
23819
23820 it->face_id = saved_face_id;
23821
23822 /* Value is number of columns displayed. */
23823 return it->hpos - hpos_at_start;
23824 }
23825
23826
23827 \f
23828 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23829 appears as an element of LIST or as the car of an element of LIST.
23830 If PROPVAL is a list, compare each element against LIST in that
23831 way, and return 1/2 if any element of PROPVAL is found in LIST.
23832 Otherwise return 0. This function cannot quit.
23833 The return value is 2 if the text is invisible but with an ellipsis
23834 and 1 if it's invisible and without an ellipsis. */
23835
23836 int
23837 invisible_prop (Lisp_Object propval, Lisp_Object list)
23838 {
23839 Lisp_Object tail, proptail;
23840
23841 for (tail = list; CONSP (tail); tail = XCDR (tail))
23842 {
23843 register Lisp_Object tem;
23844 tem = XCAR (tail);
23845 if (EQ (propval, tem))
23846 return 1;
23847 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23848 return NILP (XCDR (tem)) ? 1 : 2;
23849 }
23850
23851 if (CONSP (propval))
23852 {
23853 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23854 {
23855 Lisp_Object propelt;
23856 propelt = XCAR (proptail);
23857 for (tail = list; CONSP (tail); tail = XCDR (tail))
23858 {
23859 register Lisp_Object tem;
23860 tem = XCAR (tail);
23861 if (EQ (propelt, tem))
23862 return 1;
23863 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23864 return NILP (XCDR (tem)) ? 1 : 2;
23865 }
23866 }
23867 }
23868
23869 return 0;
23870 }
23871
23872 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23873 doc: /* Non-nil if the property makes the text invisible.
23874 POS-OR-PROP can be a marker or number, in which case it is taken to be
23875 a position in the current buffer and the value of the `invisible' property
23876 is checked; or it can be some other value, which is then presumed to be the
23877 value of the `invisible' property of the text of interest.
23878 The non-nil value returned can be t for truly invisible text or something
23879 else if the text is replaced by an ellipsis. */)
23880 (Lisp_Object pos_or_prop)
23881 {
23882 Lisp_Object prop
23883 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23884 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23885 : pos_or_prop);
23886 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23887 return (invis == 0 ? Qnil
23888 : invis == 1 ? Qt
23889 : make_number (invis));
23890 }
23891
23892 /* Calculate a width or height in pixels from a specification using
23893 the following elements:
23894
23895 SPEC ::=
23896 NUM - a (fractional) multiple of the default font width/height
23897 (NUM) - specifies exactly NUM pixels
23898 UNIT - a fixed number of pixels, see below.
23899 ELEMENT - size of a display element in pixels, see below.
23900 (NUM . SPEC) - equals NUM * SPEC
23901 (+ SPEC SPEC ...) - add pixel values
23902 (- SPEC SPEC ...) - subtract pixel values
23903 (- SPEC) - negate pixel value
23904
23905 NUM ::=
23906 INT or FLOAT - a number constant
23907 SYMBOL - use symbol's (buffer local) variable binding.
23908
23909 UNIT ::=
23910 in - pixels per inch *)
23911 mm - pixels per 1/1000 meter *)
23912 cm - pixels per 1/100 meter *)
23913 width - width of current font in pixels.
23914 height - height of current font in pixels.
23915
23916 *) using the ratio(s) defined in display-pixels-per-inch.
23917
23918 ELEMENT ::=
23919
23920 left-fringe - left fringe width in pixels
23921 right-fringe - right fringe width in pixels
23922
23923 left-margin - left margin width in pixels
23924 right-margin - right margin width in pixels
23925
23926 scroll-bar - scroll-bar area width in pixels
23927
23928 Examples:
23929
23930 Pixels corresponding to 5 inches:
23931 (5 . in)
23932
23933 Total width of non-text areas on left side of window (if scroll-bar is on left):
23934 '(space :width (+ left-fringe left-margin scroll-bar))
23935
23936 Align to first text column (in header line):
23937 '(space :align-to 0)
23938
23939 Align to middle of text area minus half the width of variable `my-image'
23940 containing a loaded image:
23941 '(space :align-to (0.5 . (- text my-image)))
23942
23943 Width of left margin minus width of 1 character in the default font:
23944 '(space :width (- left-margin 1))
23945
23946 Width of left margin minus width of 2 characters in the current font:
23947 '(space :width (- left-margin (2 . width)))
23948
23949 Center 1 character over left-margin (in header line):
23950 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23951
23952 Different ways to express width of left fringe plus left margin minus one pixel:
23953 '(space :width (- (+ left-fringe left-margin) (1)))
23954 '(space :width (+ left-fringe left-margin (- (1))))
23955 '(space :width (+ left-fringe left-margin (-1)))
23956
23957 */
23958
23959 static bool
23960 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23961 struct font *font, bool width_p, int *align_to)
23962 {
23963 double pixels;
23964
23965 # define OK_PIXELS(val) (*res = (val), true)
23966 # define OK_ALIGN_TO(val) (*align_to = (val), true)
23967
23968 if (NILP (prop))
23969 return OK_PIXELS (0);
23970
23971 eassert (FRAME_LIVE_P (it->f));
23972
23973 if (SYMBOLP (prop))
23974 {
23975 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23976 {
23977 char *unit = SSDATA (SYMBOL_NAME (prop));
23978
23979 if (unit[0] == 'i' && unit[1] == 'n')
23980 pixels = 1.0;
23981 else if (unit[0] == 'm' && unit[1] == 'm')
23982 pixels = 25.4;
23983 else if (unit[0] == 'c' && unit[1] == 'm')
23984 pixels = 2.54;
23985 else
23986 pixels = 0;
23987 if (pixels > 0)
23988 {
23989 double ppi = (width_p ? FRAME_RES_X (it->f)
23990 : FRAME_RES_Y (it->f));
23991
23992 if (ppi > 0)
23993 return OK_PIXELS (ppi / pixels);
23994 return false;
23995 }
23996 }
23997
23998 #ifdef HAVE_WINDOW_SYSTEM
23999 if (EQ (prop, Qheight))
24000 return OK_PIXELS (font
24001 ? normal_char_height (font, -1)
24002 : FRAME_LINE_HEIGHT (it->f));
24003 if (EQ (prop, Qwidth))
24004 return OK_PIXELS (font
24005 ? FONT_WIDTH (font)
24006 : FRAME_COLUMN_WIDTH (it->f));
24007 #else
24008 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24009 return OK_PIXELS (1);
24010 #endif
24011
24012 if (EQ (prop, Qtext))
24013 return OK_PIXELS (width_p
24014 ? window_box_width (it->w, TEXT_AREA)
24015 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24016
24017 if (align_to && *align_to < 0)
24018 {
24019 *res = 0;
24020 if (EQ (prop, Qleft))
24021 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24022 if (EQ (prop, Qright))
24023 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24024 if (EQ (prop, Qcenter))
24025 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24026 + window_box_width (it->w, TEXT_AREA) / 2);
24027 if (EQ (prop, Qleft_fringe))
24028 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24029 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24030 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24031 if (EQ (prop, Qright_fringe))
24032 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24033 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24034 : window_box_right_offset (it->w, TEXT_AREA));
24035 if (EQ (prop, Qleft_margin))
24036 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24037 if (EQ (prop, Qright_margin))
24038 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24039 if (EQ (prop, Qscroll_bar))
24040 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24041 ? 0
24042 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24043 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24044 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24045 : 0)));
24046 }
24047 else
24048 {
24049 if (EQ (prop, Qleft_fringe))
24050 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24051 if (EQ (prop, Qright_fringe))
24052 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24053 if (EQ (prop, Qleft_margin))
24054 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24055 if (EQ (prop, Qright_margin))
24056 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24057 if (EQ (prop, Qscroll_bar))
24058 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24059 }
24060
24061 prop = buffer_local_value (prop, it->w->contents);
24062 if (EQ (prop, Qunbound))
24063 prop = Qnil;
24064 }
24065
24066 if (NUMBERP (prop))
24067 {
24068 int base_unit = (width_p
24069 ? FRAME_COLUMN_WIDTH (it->f)
24070 : FRAME_LINE_HEIGHT (it->f));
24071 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24072 }
24073
24074 if (CONSP (prop))
24075 {
24076 Lisp_Object car = XCAR (prop);
24077 Lisp_Object cdr = XCDR (prop);
24078
24079 if (SYMBOLP (car))
24080 {
24081 #ifdef HAVE_WINDOW_SYSTEM
24082 if (FRAME_WINDOW_P (it->f)
24083 && valid_image_p (prop))
24084 {
24085 ptrdiff_t id = lookup_image (it->f, prop);
24086 struct image *img = IMAGE_FROM_ID (it->f, id);
24087
24088 return OK_PIXELS (width_p ? img->width : img->height);
24089 }
24090 #endif
24091 if (EQ (car, Qplus) || EQ (car, Qminus))
24092 {
24093 bool first = true;
24094 double px;
24095
24096 pixels = 0;
24097 while (CONSP (cdr))
24098 {
24099 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24100 font, width_p, align_to))
24101 return false;
24102 if (first)
24103 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24104 else
24105 pixels += px;
24106 cdr = XCDR (cdr);
24107 }
24108 if (EQ (car, Qminus))
24109 pixels = -pixels;
24110 return OK_PIXELS (pixels);
24111 }
24112
24113 car = buffer_local_value (car, it->w->contents);
24114 if (EQ (car, Qunbound))
24115 car = Qnil;
24116 }
24117
24118 if (NUMBERP (car))
24119 {
24120 double fact;
24121 pixels = XFLOATINT (car);
24122 if (NILP (cdr))
24123 return OK_PIXELS (pixels);
24124 if (calc_pixel_width_or_height (&fact, it, cdr,
24125 font, width_p, align_to))
24126 return OK_PIXELS (pixels * fact);
24127 return false;
24128 }
24129
24130 return false;
24131 }
24132
24133 return false;
24134 }
24135
24136 void
24137 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24138 {
24139 #ifdef HAVE_WINDOW_SYSTEM
24140 normal_char_ascent_descent (font, -1, ascent, descent);
24141 #else
24142 *ascent = 1;
24143 *descent = 0;
24144 #endif
24145 }
24146
24147 \f
24148 /***********************************************************************
24149 Glyph Display
24150 ***********************************************************************/
24151
24152 #ifdef HAVE_WINDOW_SYSTEM
24153
24154 #ifdef GLYPH_DEBUG
24155
24156 void
24157 dump_glyph_string (struct glyph_string *s)
24158 {
24159 fprintf (stderr, "glyph string\n");
24160 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24161 s->x, s->y, s->width, s->height);
24162 fprintf (stderr, " ybase = %d\n", s->ybase);
24163 fprintf (stderr, " hl = %d\n", s->hl);
24164 fprintf (stderr, " left overhang = %d, right = %d\n",
24165 s->left_overhang, s->right_overhang);
24166 fprintf (stderr, " nchars = %d\n", s->nchars);
24167 fprintf (stderr, " extends to end of line = %d\n",
24168 s->extends_to_end_of_line_p);
24169 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24170 fprintf (stderr, " bg width = %d\n", s->background_width);
24171 }
24172
24173 #endif /* GLYPH_DEBUG */
24174
24175 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24176 of XChar2b structures for S; it can't be allocated in
24177 init_glyph_string because it must be allocated via `alloca'. W
24178 is the window on which S is drawn. ROW and AREA are the glyph row
24179 and area within the row from which S is constructed. START is the
24180 index of the first glyph structure covered by S. HL is a
24181 face-override for drawing S. */
24182
24183 #ifdef HAVE_NTGUI
24184 #define OPTIONAL_HDC(hdc) HDC hdc,
24185 #define DECLARE_HDC(hdc) HDC hdc;
24186 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24187 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24188 #endif
24189
24190 #ifndef OPTIONAL_HDC
24191 #define OPTIONAL_HDC(hdc)
24192 #define DECLARE_HDC(hdc)
24193 #define ALLOCATE_HDC(hdc, f)
24194 #define RELEASE_HDC(hdc, f)
24195 #endif
24196
24197 static void
24198 init_glyph_string (struct glyph_string *s,
24199 OPTIONAL_HDC (hdc)
24200 XChar2b *char2b, struct window *w, struct glyph_row *row,
24201 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24202 {
24203 memset (s, 0, sizeof *s);
24204 s->w = w;
24205 s->f = XFRAME (w->frame);
24206 #ifdef HAVE_NTGUI
24207 s->hdc = hdc;
24208 #endif
24209 s->display = FRAME_X_DISPLAY (s->f);
24210 s->window = FRAME_X_WINDOW (s->f);
24211 s->char2b = char2b;
24212 s->hl = hl;
24213 s->row = row;
24214 s->area = area;
24215 s->first_glyph = row->glyphs[area] + start;
24216 s->height = row->height;
24217 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24218 s->ybase = s->y + row->ascent;
24219 }
24220
24221
24222 /* Append the list of glyph strings with head H and tail T to the list
24223 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24224
24225 static void
24226 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24227 struct glyph_string *h, struct glyph_string *t)
24228 {
24229 if (h)
24230 {
24231 if (*head)
24232 (*tail)->next = h;
24233 else
24234 *head = h;
24235 h->prev = *tail;
24236 *tail = t;
24237 }
24238 }
24239
24240
24241 /* Prepend the list of glyph strings with head H and tail T to the
24242 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24243 result. */
24244
24245 static void
24246 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24247 struct glyph_string *h, struct glyph_string *t)
24248 {
24249 if (h)
24250 {
24251 if (*head)
24252 (*head)->prev = t;
24253 else
24254 *tail = t;
24255 t->next = *head;
24256 *head = h;
24257 }
24258 }
24259
24260
24261 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24262 Set *HEAD and *TAIL to the resulting list. */
24263
24264 static void
24265 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24266 struct glyph_string *s)
24267 {
24268 s->next = s->prev = NULL;
24269 append_glyph_string_lists (head, tail, s, s);
24270 }
24271
24272
24273 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24274 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24275 make sure that X resources for the face returned are allocated.
24276 Value is a pointer to a realized face that is ready for display if
24277 DISPLAY_P. */
24278
24279 static struct face *
24280 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24281 XChar2b *char2b, bool display_p)
24282 {
24283 struct face *face = FACE_FROM_ID (f, face_id);
24284 unsigned code = 0;
24285
24286 if (face->font)
24287 {
24288 code = face->font->driver->encode_char (face->font, c);
24289
24290 if (code == FONT_INVALID_CODE)
24291 code = 0;
24292 }
24293 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24294
24295 /* Make sure X resources of the face are allocated. */
24296 #ifdef HAVE_X_WINDOWS
24297 if (display_p)
24298 #endif
24299 {
24300 eassert (face != NULL);
24301 prepare_face_for_display (f, face);
24302 }
24303
24304 return face;
24305 }
24306
24307
24308 /* Get face and two-byte form of character glyph GLYPH on frame F.
24309 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24310 a pointer to a realized face that is ready for display. */
24311
24312 static struct face *
24313 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24314 XChar2b *char2b)
24315 {
24316 struct face *face;
24317 unsigned code = 0;
24318
24319 eassert (glyph->type == CHAR_GLYPH);
24320 face = FACE_FROM_ID (f, glyph->face_id);
24321
24322 /* Make sure X resources of the face are allocated. */
24323 eassert (face != NULL);
24324 prepare_face_for_display (f, face);
24325
24326 if (face->font)
24327 {
24328 if (CHAR_BYTE8_P (glyph->u.ch))
24329 code = CHAR_TO_BYTE8 (glyph->u.ch);
24330 else
24331 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24332
24333 if (code == FONT_INVALID_CODE)
24334 code = 0;
24335 }
24336
24337 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24338 return face;
24339 }
24340
24341
24342 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24343 Return true iff FONT has a glyph for C. */
24344
24345 static bool
24346 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24347 {
24348 unsigned code;
24349
24350 if (CHAR_BYTE8_P (c))
24351 code = CHAR_TO_BYTE8 (c);
24352 else
24353 code = font->driver->encode_char (font, c);
24354
24355 if (code == FONT_INVALID_CODE)
24356 return false;
24357 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24358 return true;
24359 }
24360
24361
24362 /* Fill glyph string S with composition components specified by S->cmp.
24363
24364 BASE_FACE is the base face of the composition.
24365 S->cmp_from is the index of the first component for S.
24366
24367 OVERLAPS non-zero means S should draw the foreground only, and use
24368 its physical height for clipping. See also draw_glyphs.
24369
24370 Value is the index of a component not in S. */
24371
24372 static int
24373 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24374 int overlaps)
24375 {
24376 int i;
24377 /* For all glyphs of this composition, starting at the offset
24378 S->cmp_from, until we reach the end of the definition or encounter a
24379 glyph that requires the different face, add it to S. */
24380 struct face *face;
24381
24382 eassert (s);
24383
24384 s->for_overlaps = overlaps;
24385 s->face = NULL;
24386 s->font = NULL;
24387 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24388 {
24389 int c = COMPOSITION_GLYPH (s->cmp, i);
24390
24391 /* TAB in a composition means display glyphs with padding space
24392 on the left or right. */
24393 if (c != '\t')
24394 {
24395 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24396 -1, Qnil);
24397
24398 face = get_char_face_and_encoding (s->f, c, face_id,
24399 s->char2b + i, true);
24400 if (face)
24401 {
24402 if (! s->face)
24403 {
24404 s->face = face;
24405 s->font = s->face->font;
24406 }
24407 else if (s->face != face)
24408 break;
24409 }
24410 }
24411 ++s->nchars;
24412 }
24413 s->cmp_to = i;
24414
24415 if (s->face == NULL)
24416 {
24417 s->face = base_face->ascii_face;
24418 s->font = s->face->font;
24419 }
24420
24421 /* All glyph strings for the same composition has the same width,
24422 i.e. the width set for the first component of the composition. */
24423 s->width = s->first_glyph->pixel_width;
24424
24425 /* If the specified font could not be loaded, use the frame's
24426 default font, but record the fact that we couldn't load it in
24427 the glyph string so that we can draw rectangles for the
24428 characters of the glyph string. */
24429 if (s->font == NULL)
24430 {
24431 s->font_not_found_p = true;
24432 s->font = FRAME_FONT (s->f);
24433 }
24434
24435 /* Adjust base line for subscript/superscript text. */
24436 s->ybase += s->first_glyph->voffset;
24437
24438 return s->cmp_to;
24439 }
24440
24441 static int
24442 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24443 int start, int end, int overlaps)
24444 {
24445 struct glyph *glyph, *last;
24446 Lisp_Object lgstring;
24447 int i;
24448
24449 s->for_overlaps = overlaps;
24450 glyph = s->row->glyphs[s->area] + start;
24451 last = s->row->glyphs[s->area] + end;
24452 s->cmp_id = glyph->u.cmp.id;
24453 s->cmp_from = glyph->slice.cmp.from;
24454 s->cmp_to = glyph->slice.cmp.to + 1;
24455 s->face = FACE_FROM_ID (s->f, face_id);
24456 lgstring = composition_gstring_from_id (s->cmp_id);
24457 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24458 glyph++;
24459 while (glyph < last
24460 && glyph->u.cmp.automatic
24461 && glyph->u.cmp.id == s->cmp_id
24462 && s->cmp_to == glyph->slice.cmp.from)
24463 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24464
24465 for (i = s->cmp_from; i < s->cmp_to; i++)
24466 {
24467 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24468 unsigned code = LGLYPH_CODE (lglyph);
24469
24470 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24471 }
24472 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24473 return glyph - s->row->glyphs[s->area];
24474 }
24475
24476
24477 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24478 See the comment of fill_glyph_string for arguments.
24479 Value is the index of the first glyph not in S. */
24480
24481
24482 static int
24483 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24484 int start, int end, int overlaps)
24485 {
24486 struct glyph *glyph, *last;
24487 int voffset;
24488
24489 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24490 s->for_overlaps = overlaps;
24491 glyph = s->row->glyphs[s->area] + start;
24492 last = s->row->glyphs[s->area] + end;
24493 voffset = glyph->voffset;
24494 s->face = FACE_FROM_ID (s->f, face_id);
24495 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24496 s->nchars = 1;
24497 s->width = glyph->pixel_width;
24498 glyph++;
24499 while (glyph < last
24500 && glyph->type == GLYPHLESS_GLYPH
24501 && glyph->voffset == voffset
24502 && glyph->face_id == face_id)
24503 {
24504 s->nchars++;
24505 s->width += glyph->pixel_width;
24506 glyph++;
24507 }
24508 s->ybase += voffset;
24509 return glyph - s->row->glyphs[s->area];
24510 }
24511
24512
24513 /* Fill glyph string S from a sequence of character glyphs.
24514
24515 FACE_ID is the face id of the string. START is the index of the
24516 first glyph to consider, END is the index of the last + 1.
24517 OVERLAPS non-zero means S should draw the foreground only, and use
24518 its physical height for clipping. See also draw_glyphs.
24519
24520 Value is the index of the first glyph not in S. */
24521
24522 static int
24523 fill_glyph_string (struct glyph_string *s, int face_id,
24524 int start, int end, int overlaps)
24525 {
24526 struct glyph *glyph, *last;
24527 int voffset;
24528 bool glyph_not_available_p;
24529
24530 eassert (s->f == XFRAME (s->w->frame));
24531 eassert (s->nchars == 0);
24532 eassert (start >= 0 && end > start);
24533
24534 s->for_overlaps = overlaps;
24535 glyph = s->row->glyphs[s->area] + start;
24536 last = s->row->glyphs[s->area] + end;
24537 voffset = glyph->voffset;
24538 s->padding_p = glyph->padding_p;
24539 glyph_not_available_p = glyph->glyph_not_available_p;
24540
24541 while (glyph < last
24542 && glyph->type == CHAR_GLYPH
24543 && glyph->voffset == voffset
24544 /* Same face id implies same font, nowadays. */
24545 && glyph->face_id == face_id
24546 && glyph->glyph_not_available_p == glyph_not_available_p)
24547 {
24548 s->face = get_glyph_face_and_encoding (s->f, glyph,
24549 s->char2b + s->nchars);
24550 ++s->nchars;
24551 eassert (s->nchars <= end - start);
24552 s->width += glyph->pixel_width;
24553 if (glyph++->padding_p != s->padding_p)
24554 break;
24555 }
24556
24557 s->font = s->face->font;
24558
24559 /* If the specified font could not be loaded, use the frame's font,
24560 but record the fact that we couldn't load it in
24561 S->font_not_found_p so that we can draw rectangles for the
24562 characters of the glyph string. */
24563 if (s->font == NULL || glyph_not_available_p)
24564 {
24565 s->font_not_found_p = true;
24566 s->font = FRAME_FONT (s->f);
24567 }
24568
24569 /* Adjust base line for subscript/superscript text. */
24570 s->ybase += voffset;
24571
24572 eassert (s->face && s->face->gc);
24573 return glyph - s->row->glyphs[s->area];
24574 }
24575
24576
24577 /* Fill glyph string S from image glyph S->first_glyph. */
24578
24579 static void
24580 fill_image_glyph_string (struct glyph_string *s)
24581 {
24582 eassert (s->first_glyph->type == IMAGE_GLYPH);
24583 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24584 eassert (s->img);
24585 s->slice = s->first_glyph->slice.img;
24586 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24587 s->font = s->face->font;
24588 s->width = s->first_glyph->pixel_width;
24589
24590 /* Adjust base line for subscript/superscript text. */
24591 s->ybase += s->first_glyph->voffset;
24592 }
24593
24594
24595 /* Fill glyph string S from a sequence of stretch glyphs.
24596
24597 START is the index of the first glyph to consider,
24598 END is the index of the last + 1.
24599
24600 Value is the index of the first glyph not in S. */
24601
24602 static int
24603 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24604 {
24605 struct glyph *glyph, *last;
24606 int voffset, face_id;
24607
24608 eassert (s->first_glyph->type == STRETCH_GLYPH);
24609
24610 glyph = s->row->glyphs[s->area] + start;
24611 last = s->row->glyphs[s->area] + end;
24612 face_id = glyph->face_id;
24613 s->face = FACE_FROM_ID (s->f, face_id);
24614 s->font = s->face->font;
24615 s->width = glyph->pixel_width;
24616 s->nchars = 1;
24617 voffset = glyph->voffset;
24618
24619 for (++glyph;
24620 (glyph < last
24621 && glyph->type == STRETCH_GLYPH
24622 && glyph->voffset == voffset
24623 && glyph->face_id == face_id);
24624 ++glyph)
24625 s->width += glyph->pixel_width;
24626
24627 /* Adjust base line for subscript/superscript text. */
24628 s->ybase += voffset;
24629
24630 /* The case that face->gc == 0 is handled when drawing the glyph
24631 string by calling prepare_face_for_display. */
24632 eassert (s->face);
24633 return glyph - s->row->glyphs[s->area];
24634 }
24635
24636 static struct font_metrics *
24637 get_per_char_metric (struct font *font, XChar2b *char2b)
24638 {
24639 static struct font_metrics metrics;
24640 unsigned code;
24641
24642 if (! font)
24643 return NULL;
24644 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24645 if (code == FONT_INVALID_CODE)
24646 return NULL;
24647 font->driver->text_extents (font, &code, 1, &metrics);
24648 return &metrics;
24649 }
24650
24651 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24652 for FONT. Values are taken from font-global ones, except for fonts
24653 that claim preposterously large values, but whose glyphs actually
24654 have reasonable dimensions. C is the character to use for metrics
24655 if the font-global values are too large; if C is negative, the
24656 function selects a default character. */
24657 static void
24658 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24659 {
24660 *ascent = FONT_BASE (font);
24661 *descent = FONT_DESCENT (font);
24662
24663 if (FONT_TOO_HIGH (font))
24664 {
24665 XChar2b char2b;
24666
24667 /* Get metrics of C, defaulting to a reasonably sized ASCII
24668 character. */
24669 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
24670 {
24671 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
24672
24673 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
24674 {
24675 /* We add 1 pixel to character dimensions as heuristics
24676 that produces nicer display, e.g. when the face has
24677 the box attribute. */
24678 *ascent = pcm->ascent + 1;
24679 *descent = pcm->descent + 1;
24680 }
24681 }
24682 }
24683 }
24684
24685 /* A subroutine that computes a reasonable "normal character height"
24686 for fonts that claim preposterously large vertical dimensions, but
24687 whose glyphs are actually reasonably sized. C is the character
24688 whose metrics to use for those fonts, or -1 for default
24689 character. */
24690 static int
24691 normal_char_height (struct font *font, int c)
24692 {
24693 int ascent, descent;
24694
24695 normal_char_ascent_descent (font, c, &ascent, &descent);
24696
24697 return ascent + descent;
24698 }
24699
24700 /* EXPORT for RIF:
24701 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24702 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24703 assumed to be zero. */
24704
24705 void
24706 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24707 {
24708 *left = *right = 0;
24709
24710 if (glyph->type == CHAR_GLYPH)
24711 {
24712 XChar2b char2b;
24713 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
24714 if (face->font)
24715 {
24716 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
24717 if (pcm)
24718 {
24719 if (pcm->rbearing > pcm->width)
24720 *right = pcm->rbearing - pcm->width;
24721 if (pcm->lbearing < 0)
24722 *left = -pcm->lbearing;
24723 }
24724 }
24725 }
24726 else if (glyph->type == COMPOSITE_GLYPH)
24727 {
24728 if (! glyph->u.cmp.automatic)
24729 {
24730 struct composition *cmp = composition_table[glyph->u.cmp.id];
24731
24732 if (cmp->rbearing > cmp->pixel_width)
24733 *right = cmp->rbearing - cmp->pixel_width;
24734 if (cmp->lbearing < 0)
24735 *left = - cmp->lbearing;
24736 }
24737 else
24738 {
24739 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24740 struct font_metrics metrics;
24741
24742 composition_gstring_width (gstring, glyph->slice.cmp.from,
24743 glyph->slice.cmp.to + 1, &metrics);
24744 if (metrics.rbearing > metrics.width)
24745 *right = metrics.rbearing - metrics.width;
24746 if (metrics.lbearing < 0)
24747 *left = - metrics.lbearing;
24748 }
24749 }
24750 }
24751
24752
24753 /* Return the index of the first glyph preceding glyph string S that
24754 is overwritten by S because of S's left overhang. Value is -1
24755 if no glyphs are overwritten. */
24756
24757 static int
24758 left_overwritten (struct glyph_string *s)
24759 {
24760 int k;
24761
24762 if (s->left_overhang)
24763 {
24764 int x = 0, i;
24765 struct glyph *glyphs = s->row->glyphs[s->area];
24766 int first = s->first_glyph - glyphs;
24767
24768 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24769 x -= glyphs[i].pixel_width;
24770
24771 k = i + 1;
24772 }
24773 else
24774 k = -1;
24775
24776 return k;
24777 }
24778
24779
24780 /* Return the index of the first glyph preceding glyph string S that
24781 is overwriting S because of its right overhang. Value is -1 if no
24782 glyph in front of S overwrites S. */
24783
24784 static int
24785 left_overwriting (struct glyph_string *s)
24786 {
24787 int i, k, x;
24788 struct glyph *glyphs = s->row->glyphs[s->area];
24789 int first = s->first_glyph - glyphs;
24790
24791 k = -1;
24792 x = 0;
24793 for (i = first - 1; i >= 0; --i)
24794 {
24795 int left, right;
24796 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24797 if (x + right > 0)
24798 k = i;
24799 x -= glyphs[i].pixel_width;
24800 }
24801
24802 return k;
24803 }
24804
24805
24806 /* Return the index of the last glyph following glyph string S that is
24807 overwritten by S because of S's right overhang. Value is -1 if
24808 no such glyph is found. */
24809
24810 static int
24811 right_overwritten (struct glyph_string *s)
24812 {
24813 int k = -1;
24814
24815 if (s->right_overhang)
24816 {
24817 int x = 0, i;
24818 struct glyph *glyphs = s->row->glyphs[s->area];
24819 int first = (s->first_glyph - glyphs
24820 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24821 int end = s->row->used[s->area];
24822
24823 for (i = first; i < end && s->right_overhang > x; ++i)
24824 x += glyphs[i].pixel_width;
24825
24826 k = i;
24827 }
24828
24829 return k;
24830 }
24831
24832
24833 /* Return the index of the last glyph following glyph string S that
24834 overwrites S because of its left overhang. Value is negative
24835 if no such glyph is found. */
24836
24837 static int
24838 right_overwriting (struct glyph_string *s)
24839 {
24840 int i, k, x;
24841 int end = s->row->used[s->area];
24842 struct glyph *glyphs = s->row->glyphs[s->area];
24843 int first = (s->first_glyph - glyphs
24844 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24845
24846 k = -1;
24847 x = 0;
24848 for (i = first; i < end; ++i)
24849 {
24850 int left, right;
24851 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24852 if (x - left < 0)
24853 k = i;
24854 x += glyphs[i].pixel_width;
24855 }
24856
24857 return k;
24858 }
24859
24860
24861 /* Set background width of glyph string S. START is the index of the
24862 first glyph following S. LAST_X is the right-most x-position + 1
24863 in the drawing area. */
24864
24865 static void
24866 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24867 {
24868 /* If the face of this glyph string has to be drawn to the end of
24869 the drawing area, set S->extends_to_end_of_line_p. */
24870
24871 if (start == s->row->used[s->area]
24872 && ((s->row->fill_line_p
24873 && (s->hl == DRAW_NORMAL_TEXT
24874 || s->hl == DRAW_IMAGE_RAISED
24875 || s->hl == DRAW_IMAGE_SUNKEN))
24876 || s->hl == DRAW_MOUSE_FACE))
24877 s->extends_to_end_of_line_p = true;
24878
24879 /* If S extends its face to the end of the line, set its
24880 background_width to the distance to the right edge of the drawing
24881 area. */
24882 if (s->extends_to_end_of_line_p)
24883 s->background_width = last_x - s->x + 1;
24884 else
24885 s->background_width = s->width;
24886 }
24887
24888
24889 /* Compute overhangs and x-positions for glyph string S and its
24890 predecessors, or successors. X is the starting x-position for S.
24891 BACKWARD_P means process predecessors. */
24892
24893 static void
24894 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
24895 {
24896 if (backward_p)
24897 {
24898 while (s)
24899 {
24900 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24901 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24902 x -= s->width;
24903 s->x = x;
24904 s = s->prev;
24905 }
24906 }
24907 else
24908 {
24909 while (s)
24910 {
24911 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24912 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24913 s->x = x;
24914 x += s->width;
24915 s = s->next;
24916 }
24917 }
24918 }
24919
24920
24921
24922 /* The following macros are only called from draw_glyphs below.
24923 They reference the following parameters of that function directly:
24924 `w', `row', `area', and `overlap_p'
24925 as well as the following local variables:
24926 `s', `f', and `hdc' (in W32) */
24927
24928 #ifdef HAVE_NTGUI
24929 /* On W32, silently add local `hdc' variable to argument list of
24930 init_glyph_string. */
24931 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24932 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24933 #else
24934 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24935 init_glyph_string (s, char2b, w, row, area, start, hl)
24936 #endif
24937
24938 /* Add a glyph string for a stretch glyph to the list of strings
24939 between HEAD and TAIL. START is the index of the stretch glyph in
24940 row area AREA of glyph row ROW. END is the index of the last glyph
24941 in that glyph row area. X is the current output position assigned
24942 to the new glyph string constructed. HL overrides that face of the
24943 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24944 is the right-most x-position of the drawing area. */
24945
24946 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24947 and below -- keep them on one line. */
24948 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24949 do \
24950 { \
24951 s = alloca (sizeof *s); \
24952 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24953 START = fill_stretch_glyph_string (s, START, END); \
24954 append_glyph_string (&HEAD, &TAIL, s); \
24955 s->x = (X); \
24956 } \
24957 while (false)
24958
24959
24960 /* Add a glyph string for an image glyph to the list of strings
24961 between HEAD and TAIL. START is the index of the image glyph in
24962 row area AREA of glyph row ROW. END is the index of the last glyph
24963 in that glyph row area. X is the current output position assigned
24964 to the new glyph string constructed. HL overrides that face of the
24965 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24966 is the right-most x-position of the drawing area. */
24967
24968 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24969 do \
24970 { \
24971 s = alloca (sizeof *s); \
24972 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24973 fill_image_glyph_string (s); \
24974 append_glyph_string (&HEAD, &TAIL, s); \
24975 ++START; \
24976 s->x = (X); \
24977 } \
24978 while (false)
24979
24980
24981 /* Add a glyph string for a sequence of character glyphs to the list
24982 of strings between HEAD and TAIL. START is the index of the first
24983 glyph in row area AREA of glyph row ROW that is part of the new
24984 glyph string. END is the index of the last glyph in that glyph row
24985 area. X is the current output position assigned to the new glyph
24986 string constructed. HL overrides that face of the glyph; e.g. it
24987 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24988 right-most x-position of the drawing area. */
24989
24990 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24991 do \
24992 { \
24993 int face_id; \
24994 XChar2b *char2b; \
24995 \
24996 face_id = (row)->glyphs[area][START].face_id; \
24997 \
24998 s = alloca (sizeof *s); \
24999 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25000 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25001 append_glyph_string (&HEAD, &TAIL, s); \
25002 s->x = (X); \
25003 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25004 } \
25005 while (false)
25006
25007
25008 /* Add a glyph string for a composite sequence to the list of strings
25009 between HEAD and TAIL. START is the index of the first glyph in
25010 row area AREA of glyph row ROW that is part of the new glyph
25011 string. END is the index of the last glyph in that glyph row area.
25012 X is the current output position assigned to the new glyph string
25013 constructed. HL overrides that face of the glyph; e.g. it is
25014 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25015 x-position of the drawing area. */
25016
25017 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25018 do { \
25019 int face_id = (row)->glyphs[area][START].face_id; \
25020 struct face *base_face = FACE_FROM_ID (f, face_id); \
25021 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25022 struct composition *cmp = composition_table[cmp_id]; \
25023 XChar2b *char2b; \
25024 struct glyph_string *first_s = NULL; \
25025 int n; \
25026 \
25027 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25028 \
25029 /* Make glyph_strings for each glyph sequence that is drawable by \
25030 the same face, and append them to HEAD/TAIL. */ \
25031 for (n = 0; n < cmp->glyph_len;) \
25032 { \
25033 s = alloca (sizeof *s); \
25034 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25035 append_glyph_string (&(HEAD), &(TAIL), s); \
25036 s->cmp = cmp; \
25037 s->cmp_from = n; \
25038 s->x = (X); \
25039 if (n == 0) \
25040 first_s = s; \
25041 n = fill_composite_glyph_string (s, base_face, overlaps); \
25042 } \
25043 \
25044 ++START; \
25045 s = first_s; \
25046 } while (false)
25047
25048
25049 /* Add a glyph string for a glyph-string sequence to the list of strings
25050 between HEAD and TAIL. */
25051
25052 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25053 do { \
25054 int face_id; \
25055 XChar2b *char2b; \
25056 Lisp_Object gstring; \
25057 \
25058 face_id = (row)->glyphs[area][START].face_id; \
25059 gstring = (composition_gstring_from_id \
25060 ((row)->glyphs[area][START].u.cmp.id)); \
25061 s = alloca (sizeof *s); \
25062 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25063 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25064 append_glyph_string (&(HEAD), &(TAIL), s); \
25065 s->x = (X); \
25066 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25067 } while (false)
25068
25069
25070 /* Add a glyph string for a sequence of glyphless character's glyphs
25071 to the list of strings between HEAD and TAIL. The meanings of
25072 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25073
25074 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25075 do \
25076 { \
25077 int face_id; \
25078 \
25079 face_id = (row)->glyphs[area][START].face_id; \
25080 \
25081 s = alloca (sizeof *s); \
25082 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25083 append_glyph_string (&HEAD, &TAIL, s); \
25084 s->x = (X); \
25085 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25086 overlaps); \
25087 } \
25088 while (false)
25089
25090
25091 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25092 of AREA of glyph row ROW on window W between indices START and END.
25093 HL overrides the face for drawing glyph strings, e.g. it is
25094 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25095 x-positions of the drawing area.
25096
25097 This is an ugly monster macro construct because we must use alloca
25098 to allocate glyph strings (because draw_glyphs can be called
25099 asynchronously). */
25100
25101 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25102 do \
25103 { \
25104 HEAD = TAIL = NULL; \
25105 while (START < END) \
25106 { \
25107 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25108 switch (first_glyph->type) \
25109 { \
25110 case CHAR_GLYPH: \
25111 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25112 HL, X, LAST_X); \
25113 break; \
25114 \
25115 case COMPOSITE_GLYPH: \
25116 if (first_glyph->u.cmp.automatic) \
25117 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25118 HL, X, LAST_X); \
25119 else \
25120 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25121 HL, X, LAST_X); \
25122 break; \
25123 \
25124 case STRETCH_GLYPH: \
25125 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25126 HL, X, LAST_X); \
25127 break; \
25128 \
25129 case IMAGE_GLYPH: \
25130 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25131 HL, X, LAST_X); \
25132 break; \
25133 \
25134 case GLYPHLESS_GLYPH: \
25135 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25136 HL, X, LAST_X); \
25137 break; \
25138 \
25139 default: \
25140 emacs_abort (); \
25141 } \
25142 \
25143 if (s) \
25144 { \
25145 set_glyph_string_background_width (s, START, LAST_X); \
25146 (X) += s->width; \
25147 } \
25148 } \
25149 } while (false)
25150
25151
25152 /* Draw glyphs between START and END in AREA of ROW on window W,
25153 starting at x-position X. X is relative to AREA in W. HL is a
25154 face-override with the following meaning:
25155
25156 DRAW_NORMAL_TEXT draw normally
25157 DRAW_CURSOR draw in cursor face
25158 DRAW_MOUSE_FACE draw in mouse face.
25159 DRAW_INVERSE_VIDEO draw in mode line face
25160 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25161 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25162
25163 If OVERLAPS is non-zero, draw only the foreground of characters and
25164 clip to the physical height of ROW. Non-zero value also defines
25165 the overlapping part to be drawn:
25166
25167 OVERLAPS_PRED overlap with preceding rows
25168 OVERLAPS_SUCC overlap with succeeding rows
25169 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25170 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25171
25172 Value is the x-position reached, relative to AREA of W. */
25173
25174 static int
25175 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25176 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25177 enum draw_glyphs_face hl, int overlaps)
25178 {
25179 struct glyph_string *head, *tail;
25180 struct glyph_string *s;
25181 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25182 int i, j, x_reached, last_x, area_left = 0;
25183 struct frame *f = XFRAME (WINDOW_FRAME (w));
25184 DECLARE_HDC (hdc);
25185
25186 ALLOCATE_HDC (hdc, f);
25187
25188 /* Let's rather be paranoid than getting a SEGV. */
25189 end = min (end, row->used[area]);
25190 start = clip_to_bounds (0, start, end);
25191
25192 /* Translate X to frame coordinates. Set last_x to the right
25193 end of the drawing area. */
25194 if (row->full_width_p)
25195 {
25196 /* X is relative to the left edge of W, without scroll bars
25197 or fringes. */
25198 area_left = WINDOW_LEFT_EDGE_X (w);
25199 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25200 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25201 }
25202 else
25203 {
25204 area_left = window_box_left (w, area);
25205 last_x = area_left + window_box_width (w, area);
25206 }
25207 x += area_left;
25208
25209 /* Build a doubly-linked list of glyph_string structures between
25210 head and tail from what we have to draw. Note that the macro
25211 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25212 the reason we use a separate variable `i'. */
25213 i = start;
25214 USE_SAFE_ALLOCA;
25215 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25216 if (tail)
25217 x_reached = tail->x + tail->background_width;
25218 else
25219 x_reached = x;
25220
25221 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25222 the row, redraw some glyphs in front or following the glyph
25223 strings built above. */
25224 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25225 {
25226 struct glyph_string *h, *t;
25227 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25228 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25229 bool check_mouse_face = false;
25230 int dummy_x = 0;
25231
25232 /* If mouse highlighting is on, we may need to draw adjacent
25233 glyphs using mouse-face highlighting. */
25234 if (area == TEXT_AREA && row->mouse_face_p
25235 && hlinfo->mouse_face_beg_row >= 0
25236 && hlinfo->mouse_face_end_row >= 0)
25237 {
25238 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25239
25240 if (row_vpos >= hlinfo->mouse_face_beg_row
25241 && row_vpos <= hlinfo->mouse_face_end_row)
25242 {
25243 check_mouse_face = true;
25244 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25245 ? hlinfo->mouse_face_beg_col : 0;
25246 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25247 ? hlinfo->mouse_face_end_col
25248 : row->used[TEXT_AREA];
25249 }
25250 }
25251
25252 /* Compute overhangs for all glyph strings. */
25253 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25254 for (s = head; s; s = s->next)
25255 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25256
25257 /* Prepend glyph strings for glyphs in front of the first glyph
25258 string that are overwritten because of the first glyph
25259 string's left overhang. The background of all strings
25260 prepended must be drawn because the first glyph string
25261 draws over it. */
25262 i = left_overwritten (head);
25263 if (i >= 0)
25264 {
25265 enum draw_glyphs_face overlap_hl;
25266
25267 /* If this row contains mouse highlighting, attempt to draw
25268 the overlapped glyphs with the correct highlight. This
25269 code fails if the overlap encompasses more than one glyph
25270 and mouse-highlight spans only some of these glyphs.
25271 However, making it work perfectly involves a lot more
25272 code, and I don't know if the pathological case occurs in
25273 practice, so we'll stick to this for now. --- cyd */
25274 if (check_mouse_face
25275 && mouse_beg_col < start && mouse_end_col > i)
25276 overlap_hl = DRAW_MOUSE_FACE;
25277 else
25278 overlap_hl = DRAW_NORMAL_TEXT;
25279
25280 if (hl != overlap_hl)
25281 clip_head = head;
25282 j = i;
25283 BUILD_GLYPH_STRINGS (j, start, h, t,
25284 overlap_hl, dummy_x, last_x);
25285 start = i;
25286 compute_overhangs_and_x (t, head->x, true);
25287 prepend_glyph_string_lists (&head, &tail, h, t);
25288 if (clip_head == NULL)
25289 clip_head = head;
25290 }
25291
25292 /* Prepend glyph strings for glyphs in front of the first glyph
25293 string that overwrite that glyph string because of their
25294 right overhang. For these strings, only the foreground must
25295 be drawn, because it draws over the glyph string at `head'.
25296 The background must not be drawn because this would overwrite
25297 right overhangs of preceding glyphs for which no glyph
25298 strings exist. */
25299 i = left_overwriting (head);
25300 if (i >= 0)
25301 {
25302 enum draw_glyphs_face overlap_hl;
25303
25304 if (check_mouse_face
25305 && mouse_beg_col < start && mouse_end_col > i)
25306 overlap_hl = DRAW_MOUSE_FACE;
25307 else
25308 overlap_hl = DRAW_NORMAL_TEXT;
25309
25310 if (hl == overlap_hl || clip_head == NULL)
25311 clip_head = head;
25312 BUILD_GLYPH_STRINGS (i, start, h, t,
25313 overlap_hl, dummy_x, last_x);
25314 for (s = h; s; s = s->next)
25315 s->background_filled_p = true;
25316 compute_overhangs_and_x (t, head->x, true);
25317 prepend_glyph_string_lists (&head, &tail, h, t);
25318 }
25319
25320 /* Append glyphs strings for glyphs following the last glyph
25321 string tail that are overwritten by tail. The background of
25322 these strings has to be drawn because tail's foreground draws
25323 over it. */
25324 i = right_overwritten (tail);
25325 if (i >= 0)
25326 {
25327 enum draw_glyphs_face overlap_hl;
25328
25329 if (check_mouse_face
25330 && mouse_beg_col < i && mouse_end_col > end)
25331 overlap_hl = DRAW_MOUSE_FACE;
25332 else
25333 overlap_hl = DRAW_NORMAL_TEXT;
25334
25335 if (hl != overlap_hl)
25336 clip_tail = tail;
25337 BUILD_GLYPH_STRINGS (end, i, h, t,
25338 overlap_hl, x, last_x);
25339 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25340 we don't have `end = i;' here. */
25341 compute_overhangs_and_x (h, tail->x + tail->width, false);
25342 append_glyph_string_lists (&head, &tail, h, t);
25343 if (clip_tail == NULL)
25344 clip_tail = tail;
25345 }
25346
25347 /* Append glyph strings for glyphs following the last glyph
25348 string tail that overwrite tail. The foreground of such
25349 glyphs has to be drawn because it writes into the background
25350 of tail. The background must not be drawn because it could
25351 paint over the foreground of following glyphs. */
25352 i = right_overwriting (tail);
25353 if (i >= 0)
25354 {
25355 enum draw_glyphs_face overlap_hl;
25356 if (check_mouse_face
25357 && mouse_beg_col < i && mouse_end_col > end)
25358 overlap_hl = DRAW_MOUSE_FACE;
25359 else
25360 overlap_hl = DRAW_NORMAL_TEXT;
25361
25362 if (hl == overlap_hl || clip_tail == NULL)
25363 clip_tail = tail;
25364 i++; /* We must include the Ith glyph. */
25365 BUILD_GLYPH_STRINGS (end, i, h, t,
25366 overlap_hl, x, last_x);
25367 for (s = h; s; s = s->next)
25368 s->background_filled_p = true;
25369 compute_overhangs_and_x (h, tail->x + tail->width, false);
25370 append_glyph_string_lists (&head, &tail, h, t);
25371 }
25372 if (clip_head || clip_tail)
25373 for (s = head; s; s = s->next)
25374 {
25375 s->clip_head = clip_head;
25376 s->clip_tail = clip_tail;
25377 }
25378 }
25379
25380 /* Draw all strings. */
25381 for (s = head; s; s = s->next)
25382 FRAME_RIF (f)->draw_glyph_string (s);
25383
25384 #ifndef HAVE_NS
25385 /* When focus a sole frame and move horizontally, this clears on_p
25386 causing a failure to erase prev cursor position. */
25387 if (area == TEXT_AREA
25388 && !row->full_width_p
25389 /* When drawing overlapping rows, only the glyph strings'
25390 foreground is drawn, which doesn't erase a cursor
25391 completely. */
25392 && !overlaps)
25393 {
25394 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25395 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25396 : (tail ? tail->x + tail->background_width : x));
25397 x0 -= area_left;
25398 x1 -= area_left;
25399
25400 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25401 row->y, MATRIX_ROW_BOTTOM_Y (row));
25402 }
25403 #endif
25404
25405 /* Value is the x-position up to which drawn, relative to AREA of W.
25406 This doesn't include parts drawn because of overhangs. */
25407 if (row->full_width_p)
25408 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25409 else
25410 x_reached -= area_left;
25411
25412 RELEASE_HDC (hdc, f);
25413
25414 SAFE_FREE ();
25415 return x_reached;
25416 }
25417
25418 /* Expand row matrix if too narrow. Don't expand if area
25419 is not present. */
25420
25421 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25422 { \
25423 if (!it->f->fonts_changed \
25424 && (it->glyph_row->glyphs[area] \
25425 < it->glyph_row->glyphs[area + 1])) \
25426 { \
25427 it->w->ncols_scale_factor++; \
25428 it->f->fonts_changed = true; \
25429 } \
25430 }
25431
25432 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25433 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25434
25435 static void
25436 append_glyph (struct it *it)
25437 {
25438 struct glyph *glyph;
25439 enum glyph_row_area area = it->area;
25440
25441 eassert (it->glyph_row);
25442 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25443
25444 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25445 if (glyph < it->glyph_row->glyphs[area + 1])
25446 {
25447 /* If the glyph row is reversed, we need to prepend the glyph
25448 rather than append it. */
25449 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25450 {
25451 struct glyph *g;
25452
25453 /* Make room for the additional glyph. */
25454 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25455 g[1] = *g;
25456 glyph = it->glyph_row->glyphs[area];
25457 }
25458 glyph->charpos = CHARPOS (it->position);
25459 glyph->object = it->object;
25460 if (it->pixel_width > 0)
25461 {
25462 glyph->pixel_width = it->pixel_width;
25463 glyph->padding_p = false;
25464 }
25465 else
25466 {
25467 /* Assure at least 1-pixel width. Otherwise, cursor can't
25468 be displayed correctly. */
25469 glyph->pixel_width = 1;
25470 glyph->padding_p = true;
25471 }
25472 glyph->ascent = it->ascent;
25473 glyph->descent = it->descent;
25474 glyph->voffset = it->voffset;
25475 glyph->type = CHAR_GLYPH;
25476 glyph->avoid_cursor_p = it->avoid_cursor_p;
25477 glyph->multibyte_p = it->multibyte_p;
25478 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25479 {
25480 /* In R2L rows, the left and the right box edges need to be
25481 drawn in reverse direction. */
25482 glyph->right_box_line_p = it->start_of_box_run_p;
25483 glyph->left_box_line_p = it->end_of_box_run_p;
25484 }
25485 else
25486 {
25487 glyph->left_box_line_p = it->start_of_box_run_p;
25488 glyph->right_box_line_p = it->end_of_box_run_p;
25489 }
25490 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25491 || it->phys_descent > it->descent);
25492 glyph->glyph_not_available_p = it->glyph_not_available_p;
25493 glyph->face_id = it->face_id;
25494 glyph->u.ch = it->char_to_display;
25495 glyph->slice.img = null_glyph_slice;
25496 glyph->font_type = FONT_TYPE_UNKNOWN;
25497 if (it->bidi_p)
25498 {
25499 glyph->resolved_level = it->bidi_it.resolved_level;
25500 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25501 glyph->bidi_type = it->bidi_it.type;
25502 }
25503 else
25504 {
25505 glyph->resolved_level = 0;
25506 glyph->bidi_type = UNKNOWN_BT;
25507 }
25508 ++it->glyph_row->used[area];
25509 }
25510 else
25511 IT_EXPAND_MATRIX_WIDTH (it, area);
25512 }
25513
25514 /* Store one glyph for the composition IT->cmp_it.id in
25515 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25516 non-null. */
25517
25518 static void
25519 append_composite_glyph (struct it *it)
25520 {
25521 struct glyph *glyph;
25522 enum glyph_row_area area = it->area;
25523
25524 eassert (it->glyph_row);
25525
25526 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25527 if (glyph < it->glyph_row->glyphs[area + 1])
25528 {
25529 /* If the glyph row is reversed, we need to prepend the glyph
25530 rather than append it. */
25531 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25532 {
25533 struct glyph *g;
25534
25535 /* Make room for the new glyph. */
25536 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25537 g[1] = *g;
25538 glyph = it->glyph_row->glyphs[it->area];
25539 }
25540 glyph->charpos = it->cmp_it.charpos;
25541 glyph->object = it->object;
25542 glyph->pixel_width = it->pixel_width;
25543 glyph->ascent = it->ascent;
25544 glyph->descent = it->descent;
25545 glyph->voffset = it->voffset;
25546 glyph->type = COMPOSITE_GLYPH;
25547 if (it->cmp_it.ch < 0)
25548 {
25549 glyph->u.cmp.automatic = false;
25550 glyph->u.cmp.id = it->cmp_it.id;
25551 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25552 }
25553 else
25554 {
25555 glyph->u.cmp.automatic = true;
25556 glyph->u.cmp.id = it->cmp_it.id;
25557 glyph->slice.cmp.from = it->cmp_it.from;
25558 glyph->slice.cmp.to = it->cmp_it.to - 1;
25559 }
25560 glyph->avoid_cursor_p = it->avoid_cursor_p;
25561 glyph->multibyte_p = it->multibyte_p;
25562 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25563 {
25564 /* In R2L rows, the left and the right box edges need to be
25565 drawn in reverse direction. */
25566 glyph->right_box_line_p = it->start_of_box_run_p;
25567 glyph->left_box_line_p = it->end_of_box_run_p;
25568 }
25569 else
25570 {
25571 glyph->left_box_line_p = it->start_of_box_run_p;
25572 glyph->right_box_line_p = it->end_of_box_run_p;
25573 }
25574 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25575 || it->phys_descent > it->descent);
25576 glyph->padding_p = false;
25577 glyph->glyph_not_available_p = false;
25578 glyph->face_id = it->face_id;
25579 glyph->font_type = FONT_TYPE_UNKNOWN;
25580 if (it->bidi_p)
25581 {
25582 glyph->resolved_level = it->bidi_it.resolved_level;
25583 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25584 glyph->bidi_type = it->bidi_it.type;
25585 }
25586 ++it->glyph_row->used[area];
25587 }
25588 else
25589 IT_EXPAND_MATRIX_WIDTH (it, area);
25590 }
25591
25592
25593 /* Change IT->ascent and IT->height according to the setting of
25594 IT->voffset. */
25595
25596 static void
25597 take_vertical_position_into_account (struct it *it)
25598 {
25599 if (it->voffset)
25600 {
25601 if (it->voffset < 0)
25602 /* Increase the ascent so that we can display the text higher
25603 in the line. */
25604 it->ascent -= it->voffset;
25605 else
25606 /* Increase the descent so that we can display the text lower
25607 in the line. */
25608 it->descent += it->voffset;
25609 }
25610 }
25611
25612
25613 /* Produce glyphs/get display metrics for the image IT is loaded with.
25614 See the description of struct display_iterator in dispextern.h for
25615 an overview of struct display_iterator. */
25616
25617 static void
25618 produce_image_glyph (struct it *it)
25619 {
25620 struct image *img;
25621 struct face *face;
25622 int glyph_ascent, crop;
25623 struct glyph_slice slice;
25624
25625 eassert (it->what == IT_IMAGE);
25626
25627 face = FACE_FROM_ID (it->f, it->face_id);
25628 eassert (face);
25629 /* Make sure X resources of the face is loaded. */
25630 prepare_face_for_display (it->f, face);
25631
25632 if (it->image_id < 0)
25633 {
25634 /* Fringe bitmap. */
25635 it->ascent = it->phys_ascent = 0;
25636 it->descent = it->phys_descent = 0;
25637 it->pixel_width = 0;
25638 it->nglyphs = 0;
25639 return;
25640 }
25641
25642 img = IMAGE_FROM_ID (it->f, it->image_id);
25643 eassert (img);
25644 /* Make sure X resources of the image is loaded. */
25645 prepare_image_for_display (it->f, img);
25646
25647 slice.x = slice.y = 0;
25648 slice.width = img->width;
25649 slice.height = img->height;
25650
25651 if (INTEGERP (it->slice.x))
25652 slice.x = XINT (it->slice.x);
25653 else if (FLOATP (it->slice.x))
25654 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25655
25656 if (INTEGERP (it->slice.y))
25657 slice.y = XINT (it->slice.y);
25658 else if (FLOATP (it->slice.y))
25659 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25660
25661 if (INTEGERP (it->slice.width))
25662 slice.width = XINT (it->slice.width);
25663 else if (FLOATP (it->slice.width))
25664 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25665
25666 if (INTEGERP (it->slice.height))
25667 slice.height = XINT (it->slice.height);
25668 else if (FLOATP (it->slice.height))
25669 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25670
25671 if (slice.x >= img->width)
25672 slice.x = img->width;
25673 if (slice.y >= img->height)
25674 slice.y = img->height;
25675 if (slice.x + slice.width >= img->width)
25676 slice.width = img->width - slice.x;
25677 if (slice.y + slice.height > img->height)
25678 slice.height = img->height - slice.y;
25679
25680 if (slice.width == 0 || slice.height == 0)
25681 return;
25682
25683 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25684
25685 it->descent = slice.height - glyph_ascent;
25686 if (slice.y == 0)
25687 it->descent += img->vmargin;
25688 if (slice.y + slice.height == img->height)
25689 it->descent += img->vmargin;
25690 it->phys_descent = it->descent;
25691
25692 it->pixel_width = slice.width;
25693 if (slice.x == 0)
25694 it->pixel_width += img->hmargin;
25695 if (slice.x + slice.width == img->width)
25696 it->pixel_width += img->hmargin;
25697
25698 /* It's quite possible for images to have an ascent greater than
25699 their height, so don't get confused in that case. */
25700 if (it->descent < 0)
25701 it->descent = 0;
25702
25703 it->nglyphs = 1;
25704
25705 if (face->box != FACE_NO_BOX)
25706 {
25707 if (face->box_line_width > 0)
25708 {
25709 if (slice.y == 0)
25710 it->ascent += face->box_line_width;
25711 if (slice.y + slice.height == img->height)
25712 it->descent += face->box_line_width;
25713 }
25714
25715 if (it->start_of_box_run_p && slice.x == 0)
25716 it->pixel_width += eabs (face->box_line_width);
25717 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25718 it->pixel_width += eabs (face->box_line_width);
25719 }
25720
25721 take_vertical_position_into_account (it);
25722
25723 /* Automatically crop wide image glyphs at right edge so we can
25724 draw the cursor on same display row. */
25725 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25726 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25727 {
25728 it->pixel_width -= crop;
25729 slice.width -= crop;
25730 }
25731
25732 if (it->glyph_row)
25733 {
25734 struct glyph *glyph;
25735 enum glyph_row_area area = it->area;
25736
25737 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25738 if (it->glyph_row->reversed_p)
25739 {
25740 struct glyph *g;
25741
25742 /* Make room for the new glyph. */
25743 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25744 g[1] = *g;
25745 glyph = it->glyph_row->glyphs[it->area];
25746 }
25747 if (glyph < it->glyph_row->glyphs[area + 1])
25748 {
25749 glyph->charpos = CHARPOS (it->position);
25750 glyph->object = it->object;
25751 glyph->pixel_width = it->pixel_width;
25752 glyph->ascent = glyph_ascent;
25753 glyph->descent = it->descent;
25754 glyph->voffset = it->voffset;
25755 glyph->type = IMAGE_GLYPH;
25756 glyph->avoid_cursor_p = it->avoid_cursor_p;
25757 glyph->multibyte_p = it->multibyte_p;
25758 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25759 {
25760 /* In R2L rows, the left and the right box edges need to be
25761 drawn in reverse direction. */
25762 glyph->right_box_line_p = it->start_of_box_run_p;
25763 glyph->left_box_line_p = it->end_of_box_run_p;
25764 }
25765 else
25766 {
25767 glyph->left_box_line_p = it->start_of_box_run_p;
25768 glyph->right_box_line_p = it->end_of_box_run_p;
25769 }
25770 glyph->overlaps_vertically_p = false;
25771 glyph->padding_p = false;
25772 glyph->glyph_not_available_p = false;
25773 glyph->face_id = it->face_id;
25774 glyph->u.img_id = img->id;
25775 glyph->slice.img = slice;
25776 glyph->font_type = FONT_TYPE_UNKNOWN;
25777 if (it->bidi_p)
25778 {
25779 glyph->resolved_level = it->bidi_it.resolved_level;
25780 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25781 glyph->bidi_type = it->bidi_it.type;
25782 }
25783 ++it->glyph_row->used[area];
25784 }
25785 else
25786 IT_EXPAND_MATRIX_WIDTH (it, area);
25787 }
25788 }
25789
25790
25791 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25792 of the glyph, WIDTH and HEIGHT are the width and height of the
25793 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25794
25795 static void
25796 append_stretch_glyph (struct it *it, Lisp_Object object,
25797 int width, int height, int ascent)
25798 {
25799 struct glyph *glyph;
25800 enum glyph_row_area area = it->area;
25801
25802 eassert (ascent >= 0 && ascent <= height);
25803
25804 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25805 if (glyph < it->glyph_row->glyphs[area + 1])
25806 {
25807 /* If the glyph row is reversed, we need to prepend the glyph
25808 rather than append it. */
25809 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25810 {
25811 struct glyph *g;
25812
25813 /* Make room for the additional glyph. */
25814 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25815 g[1] = *g;
25816 glyph = it->glyph_row->glyphs[area];
25817
25818 /* Decrease the width of the first glyph of the row that
25819 begins before first_visible_x (e.g., due to hscroll).
25820 This is so the overall width of the row becomes smaller
25821 by the scroll amount, and the stretch glyph appended by
25822 extend_face_to_end_of_line will be wider, to shift the
25823 row glyphs to the right. (In L2R rows, the corresponding
25824 left-shift effect is accomplished by setting row->x to a
25825 negative value, which won't work with R2L rows.)
25826
25827 This must leave us with a positive value of WIDTH, since
25828 otherwise the call to move_it_in_display_line_to at the
25829 beginning of display_line would have got past the entire
25830 first glyph, and then it->current_x would have been
25831 greater or equal to it->first_visible_x. */
25832 if (it->current_x < it->first_visible_x)
25833 width -= it->first_visible_x - it->current_x;
25834 eassert (width > 0);
25835 }
25836 glyph->charpos = CHARPOS (it->position);
25837 glyph->object = object;
25838 glyph->pixel_width = width;
25839 glyph->ascent = ascent;
25840 glyph->descent = height - ascent;
25841 glyph->voffset = it->voffset;
25842 glyph->type = STRETCH_GLYPH;
25843 glyph->avoid_cursor_p = it->avoid_cursor_p;
25844 glyph->multibyte_p = it->multibyte_p;
25845 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25846 {
25847 /* In R2L rows, the left and the right box edges need to be
25848 drawn in reverse direction. */
25849 glyph->right_box_line_p = it->start_of_box_run_p;
25850 glyph->left_box_line_p = it->end_of_box_run_p;
25851 }
25852 else
25853 {
25854 glyph->left_box_line_p = it->start_of_box_run_p;
25855 glyph->right_box_line_p = it->end_of_box_run_p;
25856 }
25857 glyph->overlaps_vertically_p = false;
25858 glyph->padding_p = false;
25859 glyph->glyph_not_available_p = false;
25860 glyph->face_id = it->face_id;
25861 glyph->u.stretch.ascent = ascent;
25862 glyph->u.stretch.height = height;
25863 glyph->slice.img = null_glyph_slice;
25864 glyph->font_type = FONT_TYPE_UNKNOWN;
25865 if (it->bidi_p)
25866 {
25867 glyph->resolved_level = it->bidi_it.resolved_level;
25868 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25869 glyph->bidi_type = it->bidi_it.type;
25870 }
25871 else
25872 {
25873 glyph->resolved_level = 0;
25874 glyph->bidi_type = UNKNOWN_BT;
25875 }
25876 ++it->glyph_row->used[area];
25877 }
25878 else
25879 IT_EXPAND_MATRIX_WIDTH (it, area);
25880 }
25881
25882 #endif /* HAVE_WINDOW_SYSTEM */
25883
25884 /* Produce a stretch glyph for iterator IT. IT->object is the value
25885 of the glyph property displayed. The value must be a list
25886 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25887 being recognized:
25888
25889 1. `:width WIDTH' specifies that the space should be WIDTH *
25890 canonical char width wide. WIDTH may be an integer or floating
25891 point number.
25892
25893 2. `:relative-width FACTOR' specifies that the width of the stretch
25894 should be computed from the width of the first character having the
25895 `glyph' property, and should be FACTOR times that width.
25896
25897 3. `:align-to HPOS' specifies that the space should be wide enough
25898 to reach HPOS, a value in canonical character units.
25899
25900 Exactly one of the above pairs must be present.
25901
25902 4. `:height HEIGHT' specifies that the height of the stretch produced
25903 should be HEIGHT, measured in canonical character units.
25904
25905 5. `:relative-height FACTOR' specifies that the height of the
25906 stretch should be FACTOR times the height of the characters having
25907 the glyph property.
25908
25909 Either none or exactly one of 4 or 5 must be present.
25910
25911 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25912 of the stretch should be used for the ascent of the stretch.
25913 ASCENT must be in the range 0 <= ASCENT <= 100. */
25914
25915 void
25916 produce_stretch_glyph (struct it *it)
25917 {
25918 /* (space :width WIDTH :height HEIGHT ...) */
25919 Lisp_Object prop, plist;
25920 int width = 0, height = 0, align_to = -1;
25921 bool zero_width_ok_p = false;
25922 double tem;
25923 struct font *font = NULL;
25924
25925 #ifdef HAVE_WINDOW_SYSTEM
25926 int ascent = 0;
25927 bool zero_height_ok_p = false;
25928
25929 if (FRAME_WINDOW_P (it->f))
25930 {
25931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25932 font = face->font ? face->font : FRAME_FONT (it->f);
25933 prepare_face_for_display (it->f, face);
25934 }
25935 #endif
25936
25937 /* List should start with `space'. */
25938 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25939 plist = XCDR (it->object);
25940
25941 /* Compute the width of the stretch. */
25942 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25943 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
25944 {
25945 /* Absolute width `:width WIDTH' specified and valid. */
25946 zero_width_ok_p = true;
25947 width = (int)tem;
25948 }
25949 #ifdef HAVE_WINDOW_SYSTEM
25950 else if (FRAME_WINDOW_P (it->f)
25951 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25952 {
25953 /* Relative width `:relative-width FACTOR' specified and valid.
25954 Compute the width of the characters having the `glyph'
25955 property. */
25956 struct it it2;
25957 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25958
25959 it2 = *it;
25960 if (it->multibyte_p)
25961 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25962 else
25963 {
25964 it2.c = it2.char_to_display = *p, it2.len = 1;
25965 if (! ASCII_CHAR_P (it2.c))
25966 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25967 }
25968
25969 it2.glyph_row = NULL;
25970 it2.what = IT_CHARACTER;
25971 x_produce_glyphs (&it2);
25972 width = NUMVAL (prop) * it2.pixel_width;
25973 }
25974 #endif /* HAVE_WINDOW_SYSTEM */
25975 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25976 && calc_pixel_width_or_height (&tem, it, prop, font, true,
25977 &align_to))
25978 {
25979 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25980 align_to = (align_to < 0
25981 ? 0
25982 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25983 else if (align_to < 0)
25984 align_to = window_box_left_offset (it->w, TEXT_AREA);
25985 width = max (0, (int)tem + align_to - it->current_x);
25986 zero_width_ok_p = true;
25987 }
25988 else
25989 /* Nothing specified -> width defaults to canonical char width. */
25990 width = FRAME_COLUMN_WIDTH (it->f);
25991
25992 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25993 width = 1;
25994
25995 #ifdef HAVE_WINDOW_SYSTEM
25996 /* Compute height. */
25997 if (FRAME_WINDOW_P (it->f))
25998 {
25999 int default_height = normal_char_height (font, ' ');
26000
26001 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26002 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26003 {
26004 height = (int)tem;
26005 zero_height_ok_p = true;
26006 }
26007 else if (prop = Fplist_get (plist, QCrelative_height),
26008 NUMVAL (prop) > 0)
26009 height = default_height * NUMVAL (prop);
26010 else
26011 height = default_height;
26012
26013 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26014 height = 1;
26015
26016 /* Compute percentage of height used for ascent. If
26017 `:ascent ASCENT' is present and valid, use that. Otherwise,
26018 derive the ascent from the font in use. */
26019 if (prop = Fplist_get (plist, QCascent),
26020 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26021 ascent = height * NUMVAL (prop) / 100.0;
26022 else if (!NILP (prop)
26023 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26024 ascent = min (max (0, (int)tem), height);
26025 else
26026 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26027 }
26028 else
26029 #endif /* HAVE_WINDOW_SYSTEM */
26030 height = 1;
26031
26032 if (width > 0 && it->line_wrap != TRUNCATE
26033 && it->current_x + width > it->last_visible_x)
26034 {
26035 width = it->last_visible_x - it->current_x;
26036 #ifdef HAVE_WINDOW_SYSTEM
26037 /* Subtract one more pixel from the stretch width, but only on
26038 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26039 width -= FRAME_WINDOW_P (it->f);
26040 #endif
26041 }
26042
26043 if (width > 0 && height > 0 && it->glyph_row)
26044 {
26045 Lisp_Object o_object = it->object;
26046 Lisp_Object object = it->stack[it->sp - 1].string;
26047 int n = width;
26048
26049 if (!STRINGP (object))
26050 object = it->w->contents;
26051 #ifdef HAVE_WINDOW_SYSTEM
26052 if (FRAME_WINDOW_P (it->f))
26053 append_stretch_glyph (it, object, width, height, ascent);
26054 else
26055 #endif
26056 {
26057 it->object = object;
26058 it->char_to_display = ' ';
26059 it->pixel_width = it->len = 1;
26060 while (n--)
26061 tty_append_glyph (it);
26062 it->object = o_object;
26063 }
26064 }
26065
26066 it->pixel_width = width;
26067 #ifdef HAVE_WINDOW_SYSTEM
26068 if (FRAME_WINDOW_P (it->f))
26069 {
26070 it->ascent = it->phys_ascent = ascent;
26071 it->descent = it->phys_descent = height - it->ascent;
26072 it->nglyphs = width > 0 && height > 0;
26073 take_vertical_position_into_account (it);
26074 }
26075 else
26076 #endif
26077 it->nglyphs = width;
26078 }
26079
26080 /* Get information about special display element WHAT in an
26081 environment described by IT. WHAT is one of IT_TRUNCATION or
26082 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26083 non-null glyph_row member. This function ensures that fields like
26084 face_id, c, len of IT are left untouched. */
26085
26086 static void
26087 produce_special_glyphs (struct it *it, enum display_element_type what)
26088 {
26089 struct it temp_it;
26090 Lisp_Object gc;
26091 GLYPH glyph;
26092
26093 temp_it = *it;
26094 temp_it.object = Qnil;
26095 memset (&temp_it.current, 0, sizeof temp_it.current);
26096
26097 if (what == IT_CONTINUATION)
26098 {
26099 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26100 if (it->bidi_it.paragraph_dir == R2L)
26101 SET_GLYPH_FROM_CHAR (glyph, '/');
26102 else
26103 SET_GLYPH_FROM_CHAR (glyph, '\\');
26104 if (it->dp
26105 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26106 {
26107 /* FIXME: Should we mirror GC for R2L lines? */
26108 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26109 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26110 }
26111 }
26112 else if (what == IT_TRUNCATION)
26113 {
26114 /* Truncation glyph. */
26115 SET_GLYPH_FROM_CHAR (glyph, '$');
26116 if (it->dp
26117 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26118 {
26119 /* FIXME: Should we mirror GC for R2L lines? */
26120 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26121 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26122 }
26123 }
26124 else
26125 emacs_abort ();
26126
26127 #ifdef HAVE_WINDOW_SYSTEM
26128 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26129 is turned off, we precede the truncation/continuation glyphs by a
26130 stretch glyph whose width is computed such that these special
26131 glyphs are aligned at the window margin, even when very different
26132 fonts are used in different glyph rows. */
26133 if (FRAME_WINDOW_P (temp_it.f)
26134 /* init_iterator calls this with it->glyph_row == NULL, and it
26135 wants only the pixel width of the truncation/continuation
26136 glyphs. */
26137 && temp_it.glyph_row
26138 /* insert_left_trunc_glyphs calls us at the beginning of the
26139 row, and it has its own calculation of the stretch glyph
26140 width. */
26141 && temp_it.glyph_row->used[TEXT_AREA] > 0
26142 && (temp_it.glyph_row->reversed_p
26143 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26144 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26145 {
26146 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26147
26148 if (stretch_width > 0)
26149 {
26150 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26151 struct font *font =
26152 face->font ? face->font : FRAME_FONT (temp_it.f);
26153 int stretch_ascent =
26154 (((temp_it.ascent + temp_it.descent)
26155 * FONT_BASE (font)) / FONT_HEIGHT (font));
26156
26157 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26158 temp_it.ascent + temp_it.descent,
26159 stretch_ascent);
26160 }
26161 }
26162 #endif
26163
26164 temp_it.dp = NULL;
26165 temp_it.what = IT_CHARACTER;
26166 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26167 temp_it.face_id = GLYPH_FACE (glyph);
26168 temp_it.len = CHAR_BYTES (temp_it.c);
26169
26170 PRODUCE_GLYPHS (&temp_it);
26171 it->pixel_width = temp_it.pixel_width;
26172 it->nglyphs = temp_it.nglyphs;
26173 }
26174
26175 #ifdef HAVE_WINDOW_SYSTEM
26176
26177 /* Calculate line-height and line-spacing properties.
26178 An integer value specifies explicit pixel value.
26179 A float value specifies relative value to current face height.
26180 A cons (float . face-name) specifies relative value to
26181 height of specified face font.
26182
26183 Returns height in pixels, or nil. */
26184
26185 static Lisp_Object
26186 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26187 int boff, bool override)
26188 {
26189 Lisp_Object face_name = Qnil;
26190 int ascent, descent, height;
26191
26192 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26193 return val;
26194
26195 if (CONSP (val))
26196 {
26197 face_name = XCAR (val);
26198 val = XCDR (val);
26199 if (!NUMBERP (val))
26200 val = make_number (1);
26201 if (NILP (face_name))
26202 {
26203 height = it->ascent + it->descent;
26204 goto scale;
26205 }
26206 }
26207
26208 if (NILP (face_name))
26209 {
26210 font = FRAME_FONT (it->f);
26211 boff = FRAME_BASELINE_OFFSET (it->f);
26212 }
26213 else if (EQ (face_name, Qt))
26214 {
26215 override = false;
26216 }
26217 else
26218 {
26219 int face_id;
26220 struct face *face;
26221
26222 face_id = lookup_named_face (it->f, face_name, false);
26223 if (face_id < 0)
26224 return make_number (-1);
26225
26226 face = FACE_FROM_ID (it->f, face_id);
26227 font = face->font;
26228 if (font == NULL)
26229 return make_number (-1);
26230 boff = font->baseline_offset;
26231 if (font->vertical_centering)
26232 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26233 }
26234
26235 normal_char_ascent_descent (font, -1, &ascent, &descent);
26236
26237 if (override)
26238 {
26239 it->override_ascent = ascent;
26240 it->override_descent = descent;
26241 it->override_boff = boff;
26242 }
26243
26244 height = ascent + descent;
26245
26246 scale:
26247 if (FLOATP (val))
26248 height = (int)(XFLOAT_DATA (val) * height);
26249 else if (INTEGERP (val))
26250 height *= XINT (val);
26251
26252 return make_number (height);
26253 }
26254
26255
26256 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26257 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26258 and only if this is for a character for which no font was found.
26259
26260 If the display method (it->glyphless_method) is
26261 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26262 length of the acronym or the hexadecimal string, UPPER_XOFF and
26263 UPPER_YOFF are pixel offsets for the upper part of the string,
26264 LOWER_XOFF and LOWER_YOFF are for the lower part.
26265
26266 For the other display methods, LEN through LOWER_YOFF are zero. */
26267
26268 static void
26269 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26270 short upper_xoff, short upper_yoff,
26271 short lower_xoff, short lower_yoff)
26272 {
26273 struct glyph *glyph;
26274 enum glyph_row_area area = it->area;
26275
26276 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26277 if (glyph < it->glyph_row->glyphs[area + 1])
26278 {
26279 /* If the glyph row is reversed, we need to prepend the glyph
26280 rather than append it. */
26281 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26282 {
26283 struct glyph *g;
26284
26285 /* Make room for the additional glyph. */
26286 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26287 g[1] = *g;
26288 glyph = it->glyph_row->glyphs[area];
26289 }
26290 glyph->charpos = CHARPOS (it->position);
26291 glyph->object = it->object;
26292 glyph->pixel_width = it->pixel_width;
26293 glyph->ascent = it->ascent;
26294 glyph->descent = it->descent;
26295 glyph->voffset = it->voffset;
26296 glyph->type = GLYPHLESS_GLYPH;
26297 glyph->u.glyphless.method = it->glyphless_method;
26298 glyph->u.glyphless.for_no_font = for_no_font;
26299 glyph->u.glyphless.len = len;
26300 glyph->u.glyphless.ch = it->c;
26301 glyph->slice.glyphless.upper_xoff = upper_xoff;
26302 glyph->slice.glyphless.upper_yoff = upper_yoff;
26303 glyph->slice.glyphless.lower_xoff = lower_xoff;
26304 glyph->slice.glyphless.lower_yoff = lower_yoff;
26305 glyph->avoid_cursor_p = it->avoid_cursor_p;
26306 glyph->multibyte_p = it->multibyte_p;
26307 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26308 {
26309 /* In R2L rows, the left and the right box edges need to be
26310 drawn in reverse direction. */
26311 glyph->right_box_line_p = it->start_of_box_run_p;
26312 glyph->left_box_line_p = it->end_of_box_run_p;
26313 }
26314 else
26315 {
26316 glyph->left_box_line_p = it->start_of_box_run_p;
26317 glyph->right_box_line_p = it->end_of_box_run_p;
26318 }
26319 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26320 || it->phys_descent > it->descent);
26321 glyph->padding_p = false;
26322 glyph->glyph_not_available_p = false;
26323 glyph->face_id = face_id;
26324 glyph->font_type = FONT_TYPE_UNKNOWN;
26325 if (it->bidi_p)
26326 {
26327 glyph->resolved_level = it->bidi_it.resolved_level;
26328 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26329 glyph->bidi_type = it->bidi_it.type;
26330 }
26331 ++it->glyph_row->used[area];
26332 }
26333 else
26334 IT_EXPAND_MATRIX_WIDTH (it, area);
26335 }
26336
26337
26338 /* Produce a glyph for a glyphless character for iterator IT.
26339 IT->glyphless_method specifies which method to use for displaying
26340 the character. See the description of enum
26341 glyphless_display_method in dispextern.h for the detail.
26342
26343 FOR_NO_FONT is true if and only if this is for a character for
26344 which no font was found. ACRONYM, if non-nil, is an acronym string
26345 for the character. */
26346
26347 static void
26348 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26349 {
26350 int face_id;
26351 struct face *face;
26352 struct font *font;
26353 int base_width, base_height, width, height;
26354 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26355 int len;
26356
26357 /* Get the metrics of the base font. We always refer to the current
26358 ASCII face. */
26359 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26360 font = face->font ? face->font : FRAME_FONT (it->f);
26361 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26362 it->ascent += font->baseline_offset;
26363 it->descent -= font->baseline_offset;
26364 base_height = it->ascent + it->descent;
26365 base_width = font->average_width;
26366
26367 face_id = merge_glyphless_glyph_face (it);
26368
26369 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26370 {
26371 it->pixel_width = THIN_SPACE_WIDTH;
26372 len = 0;
26373 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26374 }
26375 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26376 {
26377 width = CHAR_WIDTH (it->c);
26378 if (width == 0)
26379 width = 1;
26380 else if (width > 4)
26381 width = 4;
26382 it->pixel_width = base_width * width;
26383 len = 0;
26384 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26385 }
26386 else
26387 {
26388 char buf[7];
26389 const char *str;
26390 unsigned int code[6];
26391 int upper_len;
26392 int ascent, descent;
26393 struct font_metrics metrics_upper, metrics_lower;
26394
26395 face = FACE_FROM_ID (it->f, face_id);
26396 font = face->font ? face->font : FRAME_FONT (it->f);
26397 prepare_face_for_display (it->f, face);
26398
26399 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26400 {
26401 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26402 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26403 if (CONSP (acronym))
26404 acronym = XCAR (acronym);
26405 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26406 }
26407 else
26408 {
26409 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26410 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26411 str = buf;
26412 }
26413 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26414 code[len] = font->driver->encode_char (font, str[len]);
26415 upper_len = (len + 1) / 2;
26416 font->driver->text_extents (font, code, upper_len,
26417 &metrics_upper);
26418 font->driver->text_extents (font, code + upper_len, len - upper_len,
26419 &metrics_lower);
26420
26421
26422
26423 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26424 width = max (metrics_upper.width, metrics_lower.width) + 4;
26425 upper_xoff = upper_yoff = 2; /* the typical case */
26426 if (base_width >= width)
26427 {
26428 /* Align the upper to the left, the lower to the right. */
26429 it->pixel_width = base_width;
26430 lower_xoff = base_width - 2 - metrics_lower.width;
26431 }
26432 else
26433 {
26434 /* Center the shorter one. */
26435 it->pixel_width = width;
26436 if (metrics_upper.width >= metrics_lower.width)
26437 lower_xoff = (width - metrics_lower.width) / 2;
26438 else
26439 {
26440 /* FIXME: This code doesn't look right. It formerly was
26441 missing the "lower_xoff = 0;", which couldn't have
26442 been right since it left lower_xoff uninitialized. */
26443 lower_xoff = 0;
26444 upper_xoff = (width - metrics_upper.width) / 2;
26445 }
26446 }
26447
26448 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26449 top, bottom, and between upper and lower strings. */
26450 height = (metrics_upper.ascent + metrics_upper.descent
26451 + metrics_lower.ascent + metrics_lower.descent) + 5;
26452 /* Center vertically.
26453 H:base_height, D:base_descent
26454 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26455
26456 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26457 descent = D - H/2 + h/2;
26458 lower_yoff = descent - 2 - ld;
26459 upper_yoff = lower_yoff - la - 1 - ud; */
26460 ascent = - (it->descent - (base_height + height + 1) / 2);
26461 descent = it->descent - (base_height - height) / 2;
26462 lower_yoff = descent - 2 - metrics_lower.descent;
26463 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26464 - metrics_upper.descent);
26465 /* Don't make the height shorter than the base height. */
26466 if (height > base_height)
26467 {
26468 it->ascent = ascent;
26469 it->descent = descent;
26470 }
26471 }
26472
26473 it->phys_ascent = it->ascent;
26474 it->phys_descent = it->descent;
26475 if (it->glyph_row)
26476 append_glyphless_glyph (it, face_id, for_no_font, len,
26477 upper_xoff, upper_yoff,
26478 lower_xoff, lower_yoff);
26479 it->nglyphs = 1;
26480 take_vertical_position_into_account (it);
26481 }
26482
26483
26484 /* RIF:
26485 Produce glyphs/get display metrics for the display element IT is
26486 loaded with. See the description of struct it in dispextern.h
26487 for an overview of struct it. */
26488
26489 void
26490 x_produce_glyphs (struct it *it)
26491 {
26492 int extra_line_spacing = it->extra_line_spacing;
26493
26494 it->glyph_not_available_p = false;
26495
26496 if (it->what == IT_CHARACTER)
26497 {
26498 XChar2b char2b;
26499 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26500 struct font *font = face->font;
26501 struct font_metrics *pcm = NULL;
26502 int boff; /* Baseline offset. */
26503
26504 if (font == NULL)
26505 {
26506 /* When no suitable font is found, display this character by
26507 the method specified in the first extra slot of
26508 Vglyphless_char_display. */
26509 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26510
26511 eassert (it->what == IT_GLYPHLESS);
26512 produce_glyphless_glyph (it, true,
26513 STRINGP (acronym) ? acronym : Qnil);
26514 goto done;
26515 }
26516
26517 boff = font->baseline_offset;
26518 if (font->vertical_centering)
26519 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26520
26521 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26522 {
26523 it->nglyphs = 1;
26524
26525 if (it->override_ascent >= 0)
26526 {
26527 it->ascent = it->override_ascent;
26528 it->descent = it->override_descent;
26529 boff = it->override_boff;
26530 }
26531 else
26532 {
26533 it->ascent = FONT_BASE (font) + boff;
26534 it->descent = FONT_DESCENT (font) - boff;
26535 }
26536
26537 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26538 {
26539 pcm = get_per_char_metric (font, &char2b);
26540 if (pcm->width == 0
26541 && pcm->rbearing == 0 && pcm->lbearing == 0)
26542 pcm = NULL;
26543 }
26544
26545 if (pcm)
26546 {
26547 it->phys_ascent = pcm->ascent + boff;
26548 it->phys_descent = pcm->descent - boff;
26549 it->pixel_width = pcm->width;
26550 /* Don't use font-global values for ascent and descent
26551 if they result in an exceedingly large line height. */
26552 if (it->override_ascent < 0)
26553 {
26554 if (FONT_TOO_HIGH (font))
26555 {
26556 it->ascent = it->phys_ascent;
26557 it->descent = it->phys_descent;
26558 /* These limitations are enforced by an
26559 assertion near the end of this function. */
26560 if (it->ascent < 0)
26561 it->ascent = 0;
26562 if (it->descent < 0)
26563 it->descent = 0;
26564 }
26565 }
26566 }
26567 else
26568 {
26569 it->glyph_not_available_p = true;
26570 it->phys_ascent = it->ascent;
26571 it->phys_descent = it->descent;
26572 it->pixel_width = font->space_width;
26573 }
26574
26575 if (it->constrain_row_ascent_descent_p)
26576 {
26577 if (it->descent > it->max_descent)
26578 {
26579 it->ascent += it->descent - it->max_descent;
26580 it->descent = it->max_descent;
26581 }
26582 if (it->ascent > it->max_ascent)
26583 {
26584 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26585 it->ascent = it->max_ascent;
26586 }
26587 it->phys_ascent = min (it->phys_ascent, it->ascent);
26588 it->phys_descent = min (it->phys_descent, it->descent);
26589 extra_line_spacing = 0;
26590 }
26591
26592 /* If this is a space inside a region of text with
26593 `space-width' property, change its width. */
26594 bool stretched_p
26595 = it->char_to_display == ' ' && !NILP (it->space_width);
26596 if (stretched_p)
26597 it->pixel_width *= XFLOATINT (it->space_width);
26598
26599 /* If face has a box, add the box thickness to the character
26600 height. If character has a box line to the left and/or
26601 right, add the box line width to the character's width. */
26602 if (face->box != FACE_NO_BOX)
26603 {
26604 int thick = face->box_line_width;
26605
26606 if (thick > 0)
26607 {
26608 it->ascent += thick;
26609 it->descent += thick;
26610 }
26611 else
26612 thick = -thick;
26613
26614 if (it->start_of_box_run_p)
26615 it->pixel_width += thick;
26616 if (it->end_of_box_run_p)
26617 it->pixel_width += thick;
26618 }
26619
26620 /* If face has an overline, add the height of the overline
26621 (1 pixel) and a 1 pixel margin to the character height. */
26622 if (face->overline_p)
26623 it->ascent += overline_margin;
26624
26625 if (it->constrain_row_ascent_descent_p)
26626 {
26627 if (it->ascent > it->max_ascent)
26628 it->ascent = it->max_ascent;
26629 if (it->descent > it->max_descent)
26630 it->descent = it->max_descent;
26631 }
26632
26633 take_vertical_position_into_account (it);
26634
26635 /* If we have to actually produce glyphs, do it. */
26636 if (it->glyph_row)
26637 {
26638 if (stretched_p)
26639 {
26640 /* Translate a space with a `space-width' property
26641 into a stretch glyph. */
26642 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26643 / FONT_HEIGHT (font));
26644 append_stretch_glyph (it, it->object, it->pixel_width,
26645 it->ascent + it->descent, ascent);
26646 }
26647 else
26648 append_glyph (it);
26649
26650 /* If characters with lbearing or rbearing are displayed
26651 in this line, record that fact in a flag of the
26652 glyph row. This is used to optimize X output code. */
26653 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26654 it->glyph_row->contains_overlapping_glyphs_p = true;
26655 }
26656 if (! stretched_p && it->pixel_width == 0)
26657 /* We assure that all visible glyphs have at least 1-pixel
26658 width. */
26659 it->pixel_width = 1;
26660 }
26661 else if (it->char_to_display == '\n')
26662 {
26663 /* A newline has no width, but we need the height of the
26664 line. But if previous part of the line sets a height,
26665 don't increase that height. */
26666
26667 Lisp_Object height;
26668 Lisp_Object total_height = Qnil;
26669
26670 it->override_ascent = -1;
26671 it->pixel_width = 0;
26672 it->nglyphs = 0;
26673
26674 height = get_it_property (it, Qline_height);
26675 /* Split (line-height total-height) list. */
26676 if (CONSP (height)
26677 && CONSP (XCDR (height))
26678 && NILP (XCDR (XCDR (height))))
26679 {
26680 total_height = XCAR (XCDR (height));
26681 height = XCAR (height);
26682 }
26683 height = calc_line_height_property (it, height, font, boff, true);
26684
26685 if (it->override_ascent >= 0)
26686 {
26687 it->ascent = it->override_ascent;
26688 it->descent = it->override_descent;
26689 boff = it->override_boff;
26690 }
26691 else
26692 {
26693 if (FONT_TOO_HIGH (font))
26694 {
26695 it->ascent = font->pixel_size + boff - 1;
26696 it->descent = -boff + 1;
26697 if (it->descent < 0)
26698 it->descent = 0;
26699 }
26700 else
26701 {
26702 it->ascent = FONT_BASE (font) + boff;
26703 it->descent = FONT_DESCENT (font) - boff;
26704 }
26705 }
26706
26707 if (EQ (height, Qt))
26708 {
26709 if (it->descent > it->max_descent)
26710 {
26711 it->ascent += it->descent - it->max_descent;
26712 it->descent = it->max_descent;
26713 }
26714 if (it->ascent > it->max_ascent)
26715 {
26716 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26717 it->ascent = it->max_ascent;
26718 }
26719 it->phys_ascent = min (it->phys_ascent, it->ascent);
26720 it->phys_descent = min (it->phys_descent, it->descent);
26721 it->constrain_row_ascent_descent_p = true;
26722 extra_line_spacing = 0;
26723 }
26724 else
26725 {
26726 Lisp_Object spacing;
26727
26728 it->phys_ascent = it->ascent;
26729 it->phys_descent = it->descent;
26730
26731 if ((it->max_ascent > 0 || it->max_descent > 0)
26732 && face->box != FACE_NO_BOX
26733 && face->box_line_width > 0)
26734 {
26735 it->ascent += face->box_line_width;
26736 it->descent += face->box_line_width;
26737 }
26738 if (!NILP (height)
26739 && XINT (height) > it->ascent + it->descent)
26740 it->ascent = XINT (height) - it->descent;
26741
26742 if (!NILP (total_height))
26743 spacing = calc_line_height_property (it, total_height, font,
26744 boff, false);
26745 else
26746 {
26747 spacing = get_it_property (it, Qline_spacing);
26748 spacing = calc_line_height_property (it, spacing, font,
26749 boff, false);
26750 }
26751 if (INTEGERP (spacing))
26752 {
26753 extra_line_spacing = XINT (spacing);
26754 if (!NILP (total_height))
26755 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26756 }
26757 }
26758 }
26759 else /* i.e. (it->char_to_display == '\t') */
26760 {
26761 if (font->space_width > 0)
26762 {
26763 int tab_width = it->tab_width * font->space_width;
26764 int x = it->current_x + it->continuation_lines_width;
26765 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26766
26767 /* If the distance from the current position to the next tab
26768 stop is less than a space character width, use the
26769 tab stop after that. */
26770 if (next_tab_x - x < font->space_width)
26771 next_tab_x += tab_width;
26772
26773 it->pixel_width = next_tab_x - x;
26774 it->nglyphs = 1;
26775 if (FONT_TOO_HIGH (font))
26776 {
26777 if (get_char_glyph_code (' ', font, &char2b))
26778 {
26779 pcm = get_per_char_metric (font, &char2b);
26780 if (pcm->width == 0
26781 && pcm->rbearing == 0 && pcm->lbearing == 0)
26782 pcm = NULL;
26783 }
26784
26785 if (pcm)
26786 {
26787 it->ascent = pcm->ascent + boff;
26788 it->descent = pcm->descent - boff;
26789 }
26790 else
26791 {
26792 it->ascent = font->pixel_size + boff - 1;
26793 it->descent = -boff + 1;
26794 }
26795 if (it->ascent < 0)
26796 it->ascent = 0;
26797 if (it->descent < 0)
26798 it->descent = 0;
26799 }
26800 else
26801 {
26802 it->ascent = FONT_BASE (font) + boff;
26803 it->descent = FONT_DESCENT (font) - boff;
26804 }
26805 it->phys_ascent = it->ascent;
26806 it->phys_descent = it->descent;
26807
26808 if (it->glyph_row)
26809 {
26810 append_stretch_glyph (it, it->object, it->pixel_width,
26811 it->ascent + it->descent, it->ascent);
26812 }
26813 }
26814 else
26815 {
26816 it->pixel_width = 0;
26817 it->nglyphs = 1;
26818 }
26819 }
26820
26821 if (FONT_TOO_HIGH (font))
26822 {
26823 int font_ascent, font_descent;
26824
26825 /* For very large fonts, where we ignore the declared font
26826 dimensions, and go by per-character metrics instead,
26827 don't let the row ascent and descent values (and the row
26828 height computed from them) be smaller than the "normal"
26829 character metrics. This avoids unpleasant effects
26830 whereby lines on display would change their height
26831 depending on which characters are shown. */
26832 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26833 it->max_ascent = max (it->max_ascent, font_ascent);
26834 it->max_descent = max (it->max_descent, font_descent);
26835 }
26836 }
26837 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26838 {
26839 /* A static composition.
26840
26841 Note: A composition is represented as one glyph in the
26842 glyph matrix. There are no padding glyphs.
26843
26844 Important note: pixel_width, ascent, and descent are the
26845 values of what is drawn by draw_glyphs (i.e. the values of
26846 the overall glyphs composed). */
26847 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26848 int boff; /* baseline offset */
26849 struct composition *cmp = composition_table[it->cmp_it.id];
26850 int glyph_len = cmp->glyph_len;
26851 struct font *font = face->font;
26852
26853 it->nglyphs = 1;
26854
26855 /* If we have not yet calculated pixel size data of glyphs of
26856 the composition for the current face font, calculate them
26857 now. Theoretically, we have to check all fonts for the
26858 glyphs, but that requires much time and memory space. So,
26859 here we check only the font of the first glyph. This may
26860 lead to incorrect display, but it's very rare, and C-l
26861 (recenter-top-bottom) can correct the display anyway. */
26862 if (! cmp->font || cmp->font != font)
26863 {
26864 /* Ascent and descent of the font of the first character
26865 of this composition (adjusted by baseline offset).
26866 Ascent and descent of overall glyphs should not be less
26867 than these, respectively. */
26868 int font_ascent, font_descent, font_height;
26869 /* Bounding box of the overall glyphs. */
26870 int leftmost, rightmost, lowest, highest;
26871 int lbearing, rbearing;
26872 int i, width, ascent, descent;
26873 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26874 XChar2b char2b;
26875 struct font_metrics *pcm;
26876 ptrdiff_t pos;
26877
26878 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26879 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26880 break;
26881 bool right_padded = glyph_len < cmp->glyph_len;
26882 for (i = 0; i < glyph_len; i++)
26883 {
26884 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26885 break;
26886 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26887 }
26888 bool left_padded = i > 0;
26889
26890 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26891 : IT_CHARPOS (*it));
26892 /* If no suitable font is found, use the default font. */
26893 bool font_not_found_p = font == NULL;
26894 if (font_not_found_p)
26895 {
26896 face = face->ascii_face;
26897 font = face->font;
26898 }
26899 boff = font->baseline_offset;
26900 if (font->vertical_centering)
26901 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26902 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
26903 font_ascent += boff;
26904 font_descent -= boff;
26905 font_height = font_ascent + font_descent;
26906
26907 cmp->font = font;
26908
26909 pcm = NULL;
26910 if (! font_not_found_p)
26911 {
26912 get_char_face_and_encoding (it->f, c, it->face_id,
26913 &char2b, false);
26914 pcm = get_per_char_metric (font, &char2b);
26915 }
26916
26917 /* Initialize the bounding box. */
26918 if (pcm)
26919 {
26920 width = cmp->glyph_len > 0 ? pcm->width : 0;
26921 ascent = pcm->ascent;
26922 descent = pcm->descent;
26923 lbearing = pcm->lbearing;
26924 rbearing = pcm->rbearing;
26925 }
26926 else
26927 {
26928 width = cmp->glyph_len > 0 ? font->space_width : 0;
26929 ascent = FONT_BASE (font);
26930 descent = FONT_DESCENT (font);
26931 lbearing = 0;
26932 rbearing = width;
26933 }
26934
26935 rightmost = width;
26936 leftmost = 0;
26937 lowest = - descent + boff;
26938 highest = ascent + boff;
26939
26940 if (! font_not_found_p
26941 && font->default_ascent
26942 && CHAR_TABLE_P (Vuse_default_ascent)
26943 && !NILP (Faref (Vuse_default_ascent,
26944 make_number (it->char_to_display))))
26945 highest = font->default_ascent + boff;
26946
26947 /* Draw the first glyph at the normal position. It may be
26948 shifted to right later if some other glyphs are drawn
26949 at the left. */
26950 cmp->offsets[i * 2] = 0;
26951 cmp->offsets[i * 2 + 1] = boff;
26952 cmp->lbearing = lbearing;
26953 cmp->rbearing = rbearing;
26954
26955 /* Set cmp->offsets for the remaining glyphs. */
26956 for (i++; i < glyph_len; i++)
26957 {
26958 int left, right, btm, top;
26959 int ch = COMPOSITION_GLYPH (cmp, i);
26960 int face_id;
26961 struct face *this_face;
26962
26963 if (ch == '\t')
26964 ch = ' ';
26965 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26966 this_face = FACE_FROM_ID (it->f, face_id);
26967 font = this_face->font;
26968
26969 if (font == NULL)
26970 pcm = NULL;
26971 else
26972 {
26973 get_char_face_and_encoding (it->f, ch, face_id,
26974 &char2b, false);
26975 pcm = get_per_char_metric (font, &char2b);
26976 }
26977 if (! pcm)
26978 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26979 else
26980 {
26981 width = pcm->width;
26982 ascent = pcm->ascent;
26983 descent = pcm->descent;
26984 lbearing = pcm->lbearing;
26985 rbearing = pcm->rbearing;
26986 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26987 {
26988 /* Relative composition with or without
26989 alternate chars. */
26990 left = (leftmost + rightmost - width) / 2;
26991 btm = - descent + boff;
26992 if (font->relative_compose
26993 && (! CHAR_TABLE_P (Vignore_relative_composition)
26994 || NILP (Faref (Vignore_relative_composition,
26995 make_number (ch)))))
26996 {
26997
26998 if (- descent >= font->relative_compose)
26999 /* One extra pixel between two glyphs. */
27000 btm = highest + 1;
27001 else if (ascent <= 0)
27002 /* One extra pixel between two glyphs. */
27003 btm = lowest - 1 - ascent - descent;
27004 }
27005 }
27006 else
27007 {
27008 /* A composition rule is specified by an integer
27009 value that encodes global and new reference
27010 points (GREF and NREF). GREF and NREF are
27011 specified by numbers as below:
27012
27013 0---1---2 -- ascent
27014 | |
27015 | |
27016 | |
27017 9--10--11 -- center
27018 | |
27019 ---3---4---5--- baseline
27020 | |
27021 6---7---8 -- descent
27022 */
27023 int rule = COMPOSITION_RULE (cmp, i);
27024 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27025
27026 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27027 grefx = gref % 3, nrefx = nref % 3;
27028 grefy = gref / 3, nrefy = nref / 3;
27029 if (xoff)
27030 xoff = font_height * (xoff - 128) / 256;
27031 if (yoff)
27032 yoff = font_height * (yoff - 128) / 256;
27033
27034 left = (leftmost
27035 + grefx * (rightmost - leftmost) / 2
27036 - nrefx * width / 2
27037 + xoff);
27038
27039 btm = ((grefy == 0 ? highest
27040 : grefy == 1 ? 0
27041 : grefy == 2 ? lowest
27042 : (highest + lowest) / 2)
27043 - (nrefy == 0 ? ascent + descent
27044 : nrefy == 1 ? descent - boff
27045 : nrefy == 2 ? 0
27046 : (ascent + descent) / 2)
27047 + yoff);
27048 }
27049
27050 cmp->offsets[i * 2] = left;
27051 cmp->offsets[i * 2 + 1] = btm + descent;
27052
27053 /* Update the bounding box of the overall glyphs. */
27054 if (width > 0)
27055 {
27056 right = left + width;
27057 if (left < leftmost)
27058 leftmost = left;
27059 if (right > rightmost)
27060 rightmost = right;
27061 }
27062 top = btm + descent + ascent;
27063 if (top > highest)
27064 highest = top;
27065 if (btm < lowest)
27066 lowest = btm;
27067
27068 if (cmp->lbearing > left + lbearing)
27069 cmp->lbearing = left + lbearing;
27070 if (cmp->rbearing < left + rbearing)
27071 cmp->rbearing = left + rbearing;
27072 }
27073 }
27074
27075 /* If there are glyphs whose x-offsets are negative,
27076 shift all glyphs to the right and make all x-offsets
27077 non-negative. */
27078 if (leftmost < 0)
27079 {
27080 for (i = 0; i < cmp->glyph_len; i++)
27081 cmp->offsets[i * 2] -= leftmost;
27082 rightmost -= leftmost;
27083 cmp->lbearing -= leftmost;
27084 cmp->rbearing -= leftmost;
27085 }
27086
27087 if (left_padded && cmp->lbearing < 0)
27088 {
27089 for (i = 0; i < cmp->glyph_len; i++)
27090 cmp->offsets[i * 2] -= cmp->lbearing;
27091 rightmost -= cmp->lbearing;
27092 cmp->rbearing -= cmp->lbearing;
27093 cmp->lbearing = 0;
27094 }
27095 if (right_padded && rightmost < cmp->rbearing)
27096 {
27097 rightmost = cmp->rbearing;
27098 }
27099
27100 cmp->pixel_width = rightmost;
27101 cmp->ascent = highest;
27102 cmp->descent = - lowest;
27103 if (cmp->ascent < font_ascent)
27104 cmp->ascent = font_ascent;
27105 if (cmp->descent < font_descent)
27106 cmp->descent = font_descent;
27107 }
27108
27109 if (it->glyph_row
27110 && (cmp->lbearing < 0
27111 || cmp->rbearing > cmp->pixel_width))
27112 it->glyph_row->contains_overlapping_glyphs_p = true;
27113
27114 it->pixel_width = cmp->pixel_width;
27115 it->ascent = it->phys_ascent = cmp->ascent;
27116 it->descent = it->phys_descent = cmp->descent;
27117 if (face->box != FACE_NO_BOX)
27118 {
27119 int thick = face->box_line_width;
27120
27121 if (thick > 0)
27122 {
27123 it->ascent += thick;
27124 it->descent += thick;
27125 }
27126 else
27127 thick = - thick;
27128
27129 if (it->start_of_box_run_p)
27130 it->pixel_width += thick;
27131 if (it->end_of_box_run_p)
27132 it->pixel_width += thick;
27133 }
27134
27135 /* If face has an overline, add the height of the overline
27136 (1 pixel) and a 1 pixel margin to the character height. */
27137 if (face->overline_p)
27138 it->ascent += overline_margin;
27139
27140 take_vertical_position_into_account (it);
27141 if (it->ascent < 0)
27142 it->ascent = 0;
27143 if (it->descent < 0)
27144 it->descent = 0;
27145
27146 if (it->glyph_row && cmp->glyph_len > 0)
27147 append_composite_glyph (it);
27148 }
27149 else if (it->what == IT_COMPOSITION)
27150 {
27151 /* A dynamic (automatic) composition. */
27152 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27153 Lisp_Object gstring;
27154 struct font_metrics metrics;
27155
27156 it->nglyphs = 1;
27157
27158 gstring = composition_gstring_from_id (it->cmp_it.id);
27159 it->pixel_width
27160 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27161 &metrics);
27162 if (it->glyph_row
27163 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27164 it->glyph_row->contains_overlapping_glyphs_p = true;
27165 it->ascent = it->phys_ascent = metrics.ascent;
27166 it->descent = it->phys_descent = metrics.descent;
27167 if (face->box != FACE_NO_BOX)
27168 {
27169 int thick = face->box_line_width;
27170
27171 if (thick > 0)
27172 {
27173 it->ascent += thick;
27174 it->descent += thick;
27175 }
27176 else
27177 thick = - thick;
27178
27179 if (it->start_of_box_run_p)
27180 it->pixel_width += thick;
27181 if (it->end_of_box_run_p)
27182 it->pixel_width += thick;
27183 }
27184 /* If face has an overline, add the height of the overline
27185 (1 pixel) and a 1 pixel margin to the character height. */
27186 if (face->overline_p)
27187 it->ascent += overline_margin;
27188 take_vertical_position_into_account (it);
27189 if (it->ascent < 0)
27190 it->ascent = 0;
27191 if (it->descent < 0)
27192 it->descent = 0;
27193
27194 if (it->glyph_row)
27195 append_composite_glyph (it);
27196 }
27197 else if (it->what == IT_GLYPHLESS)
27198 produce_glyphless_glyph (it, false, Qnil);
27199 else if (it->what == IT_IMAGE)
27200 produce_image_glyph (it);
27201 else if (it->what == IT_STRETCH)
27202 produce_stretch_glyph (it);
27203
27204 done:
27205 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27206 because this isn't true for images with `:ascent 100'. */
27207 eassert (it->ascent >= 0 && it->descent >= 0);
27208 if (it->area == TEXT_AREA)
27209 it->current_x += it->pixel_width;
27210
27211 if (extra_line_spacing > 0)
27212 {
27213 it->descent += extra_line_spacing;
27214 if (extra_line_spacing > it->max_extra_line_spacing)
27215 it->max_extra_line_spacing = extra_line_spacing;
27216 }
27217
27218 it->max_ascent = max (it->max_ascent, it->ascent);
27219 it->max_descent = max (it->max_descent, it->descent);
27220 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27221 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27222 }
27223
27224 /* EXPORT for RIF:
27225 Output LEN glyphs starting at START at the nominal cursor position.
27226 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27227 being updated, and UPDATED_AREA is the area of that row being updated. */
27228
27229 void
27230 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27231 struct glyph *start, enum glyph_row_area updated_area, int len)
27232 {
27233 int x, hpos, chpos = w->phys_cursor.hpos;
27234
27235 eassert (updated_row);
27236 /* When the window is hscrolled, cursor hpos can legitimately be out
27237 of bounds, but we draw the cursor at the corresponding window
27238 margin in that case. */
27239 if (!updated_row->reversed_p && chpos < 0)
27240 chpos = 0;
27241 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27242 chpos = updated_row->used[TEXT_AREA] - 1;
27243
27244 block_input ();
27245
27246 /* Write glyphs. */
27247
27248 hpos = start - updated_row->glyphs[updated_area];
27249 x = draw_glyphs (w, w->output_cursor.x,
27250 updated_row, updated_area,
27251 hpos, hpos + len,
27252 DRAW_NORMAL_TEXT, 0);
27253
27254 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27255 if (updated_area == TEXT_AREA
27256 && w->phys_cursor_on_p
27257 && w->phys_cursor.vpos == w->output_cursor.vpos
27258 && chpos >= hpos
27259 && chpos < hpos + len)
27260 w->phys_cursor_on_p = false;
27261
27262 unblock_input ();
27263
27264 /* Advance the output cursor. */
27265 w->output_cursor.hpos += len;
27266 w->output_cursor.x = x;
27267 }
27268
27269
27270 /* EXPORT for RIF:
27271 Insert LEN glyphs from START at the nominal cursor position. */
27272
27273 void
27274 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27275 struct glyph *start, enum glyph_row_area updated_area, int len)
27276 {
27277 struct frame *f;
27278 int line_height, shift_by_width, shifted_region_width;
27279 struct glyph_row *row;
27280 struct glyph *glyph;
27281 int frame_x, frame_y;
27282 ptrdiff_t hpos;
27283
27284 eassert (updated_row);
27285 block_input ();
27286 f = XFRAME (WINDOW_FRAME (w));
27287
27288 /* Get the height of the line we are in. */
27289 row = updated_row;
27290 line_height = row->height;
27291
27292 /* Get the width of the glyphs to insert. */
27293 shift_by_width = 0;
27294 for (glyph = start; glyph < start + len; ++glyph)
27295 shift_by_width += glyph->pixel_width;
27296
27297 /* Get the width of the region to shift right. */
27298 shifted_region_width = (window_box_width (w, updated_area)
27299 - w->output_cursor.x
27300 - shift_by_width);
27301
27302 /* Shift right. */
27303 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27304 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27305
27306 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27307 line_height, shift_by_width);
27308
27309 /* Write the glyphs. */
27310 hpos = start - row->glyphs[updated_area];
27311 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27312 hpos, hpos + len,
27313 DRAW_NORMAL_TEXT, 0);
27314
27315 /* Advance the output cursor. */
27316 w->output_cursor.hpos += len;
27317 w->output_cursor.x += shift_by_width;
27318 unblock_input ();
27319 }
27320
27321
27322 /* EXPORT for RIF:
27323 Erase the current text line from the nominal cursor position
27324 (inclusive) to pixel column TO_X (exclusive). The idea is that
27325 everything from TO_X onward is already erased.
27326
27327 TO_X is a pixel position relative to UPDATED_AREA of currently
27328 updated window W. TO_X == -1 means clear to the end of this area. */
27329
27330 void
27331 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27332 enum glyph_row_area updated_area, int to_x)
27333 {
27334 struct frame *f;
27335 int max_x, min_y, max_y;
27336 int from_x, from_y, to_y;
27337
27338 eassert (updated_row);
27339 f = XFRAME (w->frame);
27340
27341 if (updated_row->full_width_p)
27342 max_x = (WINDOW_PIXEL_WIDTH (w)
27343 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27344 else
27345 max_x = window_box_width (w, updated_area);
27346 max_y = window_text_bottom_y (w);
27347
27348 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27349 of window. For TO_X > 0, truncate to end of drawing area. */
27350 if (to_x == 0)
27351 return;
27352 else if (to_x < 0)
27353 to_x = max_x;
27354 else
27355 to_x = min (to_x, max_x);
27356
27357 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27358
27359 /* Notice if the cursor will be cleared by this operation. */
27360 if (!updated_row->full_width_p)
27361 notice_overwritten_cursor (w, updated_area,
27362 w->output_cursor.x, -1,
27363 updated_row->y,
27364 MATRIX_ROW_BOTTOM_Y (updated_row));
27365
27366 from_x = w->output_cursor.x;
27367
27368 /* Translate to frame coordinates. */
27369 if (updated_row->full_width_p)
27370 {
27371 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27372 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27373 }
27374 else
27375 {
27376 int area_left = window_box_left (w, updated_area);
27377 from_x += area_left;
27378 to_x += area_left;
27379 }
27380
27381 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27382 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27383 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27384
27385 /* Prevent inadvertently clearing to end of the X window. */
27386 if (to_x > from_x && to_y > from_y)
27387 {
27388 block_input ();
27389 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27390 to_x - from_x, to_y - from_y);
27391 unblock_input ();
27392 }
27393 }
27394
27395 #endif /* HAVE_WINDOW_SYSTEM */
27396
27397
27398 \f
27399 /***********************************************************************
27400 Cursor types
27401 ***********************************************************************/
27402
27403 /* Value is the internal representation of the specified cursor type
27404 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27405 of the bar cursor. */
27406
27407 static enum text_cursor_kinds
27408 get_specified_cursor_type (Lisp_Object arg, int *width)
27409 {
27410 enum text_cursor_kinds type;
27411
27412 if (NILP (arg))
27413 return NO_CURSOR;
27414
27415 if (EQ (arg, Qbox))
27416 return FILLED_BOX_CURSOR;
27417
27418 if (EQ (arg, Qhollow))
27419 return HOLLOW_BOX_CURSOR;
27420
27421 if (EQ (arg, Qbar))
27422 {
27423 *width = 2;
27424 return BAR_CURSOR;
27425 }
27426
27427 if (CONSP (arg)
27428 && EQ (XCAR (arg), Qbar)
27429 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27430 {
27431 *width = XINT (XCDR (arg));
27432 return BAR_CURSOR;
27433 }
27434
27435 if (EQ (arg, Qhbar))
27436 {
27437 *width = 2;
27438 return HBAR_CURSOR;
27439 }
27440
27441 if (CONSP (arg)
27442 && EQ (XCAR (arg), Qhbar)
27443 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27444 {
27445 *width = XINT (XCDR (arg));
27446 return HBAR_CURSOR;
27447 }
27448
27449 /* Treat anything unknown as "hollow box cursor".
27450 It was bad to signal an error; people have trouble fixing
27451 .Xdefaults with Emacs, when it has something bad in it. */
27452 type = HOLLOW_BOX_CURSOR;
27453
27454 return type;
27455 }
27456
27457 /* Set the default cursor types for specified frame. */
27458 void
27459 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27460 {
27461 int width = 1;
27462 Lisp_Object tem;
27463
27464 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27465 FRAME_CURSOR_WIDTH (f) = width;
27466
27467 /* By default, set up the blink-off state depending on the on-state. */
27468
27469 tem = Fassoc (arg, Vblink_cursor_alist);
27470 if (!NILP (tem))
27471 {
27472 FRAME_BLINK_OFF_CURSOR (f)
27473 = get_specified_cursor_type (XCDR (tem), &width);
27474 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27475 }
27476 else
27477 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27478
27479 /* Make sure the cursor gets redrawn. */
27480 f->cursor_type_changed = true;
27481 }
27482
27483
27484 #ifdef HAVE_WINDOW_SYSTEM
27485
27486 /* Return the cursor we want to be displayed in window W. Return
27487 width of bar/hbar cursor through WIDTH arg. Return with
27488 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27489 (i.e. if the `system caret' should track this cursor).
27490
27491 In a mini-buffer window, we want the cursor only to appear if we
27492 are reading input from this window. For the selected window, we
27493 want the cursor type given by the frame parameter or buffer local
27494 setting of cursor-type. If explicitly marked off, draw no cursor.
27495 In all other cases, we want a hollow box cursor. */
27496
27497 static enum text_cursor_kinds
27498 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27499 bool *active_cursor)
27500 {
27501 struct frame *f = XFRAME (w->frame);
27502 struct buffer *b = XBUFFER (w->contents);
27503 int cursor_type = DEFAULT_CURSOR;
27504 Lisp_Object alt_cursor;
27505 bool non_selected = false;
27506
27507 *active_cursor = true;
27508
27509 /* Echo area */
27510 if (cursor_in_echo_area
27511 && FRAME_HAS_MINIBUF_P (f)
27512 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27513 {
27514 if (w == XWINDOW (echo_area_window))
27515 {
27516 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27517 {
27518 *width = FRAME_CURSOR_WIDTH (f);
27519 return FRAME_DESIRED_CURSOR (f);
27520 }
27521 else
27522 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27523 }
27524
27525 *active_cursor = false;
27526 non_selected = true;
27527 }
27528
27529 /* Detect a nonselected window or nonselected frame. */
27530 else if (w != XWINDOW (f->selected_window)
27531 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27532 {
27533 *active_cursor = false;
27534
27535 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27536 return NO_CURSOR;
27537
27538 non_selected = true;
27539 }
27540
27541 /* Never display a cursor in a window in which cursor-type is nil. */
27542 if (NILP (BVAR (b, cursor_type)))
27543 return NO_CURSOR;
27544
27545 /* Get the normal cursor type for this window. */
27546 if (EQ (BVAR (b, cursor_type), Qt))
27547 {
27548 cursor_type = FRAME_DESIRED_CURSOR (f);
27549 *width = FRAME_CURSOR_WIDTH (f);
27550 }
27551 else
27552 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27553
27554 /* Use cursor-in-non-selected-windows instead
27555 for non-selected window or frame. */
27556 if (non_selected)
27557 {
27558 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27559 if (!EQ (Qt, alt_cursor))
27560 return get_specified_cursor_type (alt_cursor, width);
27561 /* t means modify the normal cursor type. */
27562 if (cursor_type == FILLED_BOX_CURSOR)
27563 cursor_type = HOLLOW_BOX_CURSOR;
27564 else if (cursor_type == BAR_CURSOR && *width > 1)
27565 --*width;
27566 return cursor_type;
27567 }
27568
27569 /* Use normal cursor if not blinked off. */
27570 if (!w->cursor_off_p)
27571 {
27572 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27573 {
27574 if (cursor_type == FILLED_BOX_CURSOR)
27575 {
27576 /* Using a block cursor on large images can be very annoying.
27577 So use a hollow cursor for "large" images.
27578 If image is not transparent (no mask), also use hollow cursor. */
27579 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27580 if (img != NULL && IMAGEP (img->spec))
27581 {
27582 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27583 where N = size of default frame font size.
27584 This should cover most of the "tiny" icons people may use. */
27585 if (!img->mask
27586 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27587 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27588 cursor_type = HOLLOW_BOX_CURSOR;
27589 }
27590 }
27591 else if (cursor_type != NO_CURSOR)
27592 {
27593 /* Display current only supports BOX and HOLLOW cursors for images.
27594 So for now, unconditionally use a HOLLOW cursor when cursor is
27595 not a solid box cursor. */
27596 cursor_type = HOLLOW_BOX_CURSOR;
27597 }
27598 }
27599 return cursor_type;
27600 }
27601
27602 /* Cursor is blinked off, so determine how to "toggle" it. */
27603
27604 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27605 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27606 return get_specified_cursor_type (XCDR (alt_cursor), width);
27607
27608 /* Then see if frame has specified a specific blink off cursor type. */
27609 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27610 {
27611 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27612 return FRAME_BLINK_OFF_CURSOR (f);
27613 }
27614
27615 #if false
27616 /* Some people liked having a permanently visible blinking cursor,
27617 while others had very strong opinions against it. So it was
27618 decided to remove it. KFS 2003-09-03 */
27619
27620 /* Finally perform built-in cursor blinking:
27621 filled box <-> hollow box
27622 wide [h]bar <-> narrow [h]bar
27623 narrow [h]bar <-> no cursor
27624 other type <-> no cursor */
27625
27626 if (cursor_type == FILLED_BOX_CURSOR)
27627 return HOLLOW_BOX_CURSOR;
27628
27629 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27630 {
27631 *width = 1;
27632 return cursor_type;
27633 }
27634 #endif
27635
27636 return NO_CURSOR;
27637 }
27638
27639
27640 /* Notice when the text cursor of window W has been completely
27641 overwritten by a drawing operation that outputs glyphs in AREA
27642 starting at X0 and ending at X1 in the line starting at Y0 and
27643 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27644 the rest of the line after X0 has been written. Y coordinates
27645 are window-relative. */
27646
27647 static void
27648 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27649 int x0, int x1, int y0, int y1)
27650 {
27651 int cx0, cx1, cy0, cy1;
27652 struct glyph_row *row;
27653
27654 if (!w->phys_cursor_on_p)
27655 return;
27656 if (area != TEXT_AREA)
27657 return;
27658
27659 if (w->phys_cursor.vpos < 0
27660 || w->phys_cursor.vpos >= w->current_matrix->nrows
27661 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27662 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27663 return;
27664
27665 if (row->cursor_in_fringe_p)
27666 {
27667 row->cursor_in_fringe_p = false;
27668 draw_fringe_bitmap (w, row, row->reversed_p);
27669 w->phys_cursor_on_p = false;
27670 return;
27671 }
27672
27673 cx0 = w->phys_cursor.x;
27674 cx1 = cx0 + w->phys_cursor_width;
27675 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27676 return;
27677
27678 /* The cursor image will be completely removed from the
27679 screen if the output area intersects the cursor area in
27680 y-direction. When we draw in [y0 y1[, and some part of
27681 the cursor is at y < y0, that part must have been drawn
27682 before. When scrolling, the cursor is erased before
27683 actually scrolling, so we don't come here. When not
27684 scrolling, the rows above the old cursor row must have
27685 changed, and in this case these rows must have written
27686 over the cursor image.
27687
27688 Likewise if part of the cursor is below y1, with the
27689 exception of the cursor being in the first blank row at
27690 the buffer and window end because update_text_area
27691 doesn't draw that row. (Except when it does, but
27692 that's handled in update_text_area.) */
27693
27694 cy0 = w->phys_cursor.y;
27695 cy1 = cy0 + w->phys_cursor_height;
27696 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27697 return;
27698
27699 w->phys_cursor_on_p = false;
27700 }
27701
27702 #endif /* HAVE_WINDOW_SYSTEM */
27703
27704 \f
27705 /************************************************************************
27706 Mouse Face
27707 ************************************************************************/
27708
27709 #ifdef HAVE_WINDOW_SYSTEM
27710
27711 /* EXPORT for RIF:
27712 Fix the display of area AREA of overlapping row ROW in window W
27713 with respect to the overlapping part OVERLAPS. */
27714
27715 void
27716 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27717 enum glyph_row_area area, int overlaps)
27718 {
27719 int i, x;
27720
27721 block_input ();
27722
27723 x = 0;
27724 for (i = 0; i < row->used[area];)
27725 {
27726 if (row->glyphs[area][i].overlaps_vertically_p)
27727 {
27728 int start = i, start_x = x;
27729
27730 do
27731 {
27732 x += row->glyphs[area][i].pixel_width;
27733 ++i;
27734 }
27735 while (i < row->used[area]
27736 && row->glyphs[area][i].overlaps_vertically_p);
27737
27738 draw_glyphs (w, start_x, row, area,
27739 start, i,
27740 DRAW_NORMAL_TEXT, overlaps);
27741 }
27742 else
27743 {
27744 x += row->glyphs[area][i].pixel_width;
27745 ++i;
27746 }
27747 }
27748
27749 unblock_input ();
27750 }
27751
27752
27753 /* EXPORT:
27754 Draw the cursor glyph of window W in glyph row ROW. See the
27755 comment of draw_glyphs for the meaning of HL. */
27756
27757 void
27758 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27759 enum draw_glyphs_face hl)
27760 {
27761 /* If cursor hpos is out of bounds, don't draw garbage. This can
27762 happen in mini-buffer windows when switching between echo area
27763 glyphs and mini-buffer. */
27764 if ((row->reversed_p
27765 ? (w->phys_cursor.hpos >= 0)
27766 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27767 {
27768 bool on_p = w->phys_cursor_on_p;
27769 int x1;
27770 int hpos = w->phys_cursor.hpos;
27771
27772 /* When the window is hscrolled, cursor hpos can legitimately be
27773 out of bounds, but we draw the cursor at the corresponding
27774 window margin in that case. */
27775 if (!row->reversed_p && hpos < 0)
27776 hpos = 0;
27777 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27778 hpos = row->used[TEXT_AREA] - 1;
27779
27780 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27781 hl, 0);
27782 w->phys_cursor_on_p = on_p;
27783
27784 if (hl == DRAW_CURSOR)
27785 w->phys_cursor_width = x1 - w->phys_cursor.x;
27786 /* When we erase the cursor, and ROW is overlapped by other
27787 rows, make sure that these overlapping parts of other rows
27788 are redrawn. */
27789 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27790 {
27791 w->phys_cursor_width = x1 - w->phys_cursor.x;
27792
27793 if (row > w->current_matrix->rows
27794 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27795 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27796 OVERLAPS_ERASED_CURSOR);
27797
27798 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27799 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27800 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27801 OVERLAPS_ERASED_CURSOR);
27802 }
27803 }
27804 }
27805
27806
27807 /* Erase the image of a cursor of window W from the screen. */
27808
27809 void
27810 erase_phys_cursor (struct window *w)
27811 {
27812 struct frame *f = XFRAME (w->frame);
27813 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27814 int hpos = w->phys_cursor.hpos;
27815 int vpos = w->phys_cursor.vpos;
27816 bool mouse_face_here_p = false;
27817 struct glyph_matrix *active_glyphs = w->current_matrix;
27818 struct glyph_row *cursor_row;
27819 struct glyph *cursor_glyph;
27820 enum draw_glyphs_face hl;
27821
27822 /* No cursor displayed or row invalidated => nothing to do on the
27823 screen. */
27824 if (w->phys_cursor_type == NO_CURSOR)
27825 goto mark_cursor_off;
27826
27827 /* VPOS >= active_glyphs->nrows means that window has been resized.
27828 Don't bother to erase the cursor. */
27829 if (vpos >= active_glyphs->nrows)
27830 goto mark_cursor_off;
27831
27832 /* If row containing cursor is marked invalid, there is nothing we
27833 can do. */
27834 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27835 if (!cursor_row->enabled_p)
27836 goto mark_cursor_off;
27837
27838 /* If line spacing is > 0, old cursor may only be partially visible in
27839 window after split-window. So adjust visible height. */
27840 cursor_row->visible_height = min (cursor_row->visible_height,
27841 window_text_bottom_y (w) - cursor_row->y);
27842
27843 /* If row is completely invisible, don't attempt to delete a cursor which
27844 isn't there. This can happen if cursor is at top of a window, and
27845 we switch to a buffer with a header line in that window. */
27846 if (cursor_row->visible_height <= 0)
27847 goto mark_cursor_off;
27848
27849 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27850 if (cursor_row->cursor_in_fringe_p)
27851 {
27852 cursor_row->cursor_in_fringe_p = false;
27853 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27854 goto mark_cursor_off;
27855 }
27856
27857 /* This can happen when the new row is shorter than the old one.
27858 In this case, either draw_glyphs or clear_end_of_line
27859 should have cleared the cursor. Note that we wouldn't be
27860 able to erase the cursor in this case because we don't have a
27861 cursor glyph at hand. */
27862 if ((cursor_row->reversed_p
27863 ? (w->phys_cursor.hpos < 0)
27864 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27865 goto mark_cursor_off;
27866
27867 /* When the window is hscrolled, cursor hpos can legitimately be out
27868 of bounds, but we draw the cursor at the corresponding window
27869 margin in that case. */
27870 if (!cursor_row->reversed_p && hpos < 0)
27871 hpos = 0;
27872 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27873 hpos = cursor_row->used[TEXT_AREA] - 1;
27874
27875 /* If the cursor is in the mouse face area, redisplay that when
27876 we clear the cursor. */
27877 if (! NILP (hlinfo->mouse_face_window)
27878 && coords_in_mouse_face_p (w, hpos, vpos)
27879 /* Don't redraw the cursor's spot in mouse face if it is at the
27880 end of a line (on a newline). The cursor appears there, but
27881 mouse highlighting does not. */
27882 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27883 mouse_face_here_p = true;
27884
27885 /* Maybe clear the display under the cursor. */
27886 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27887 {
27888 int x, y;
27889 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27890 int width;
27891
27892 cursor_glyph = get_phys_cursor_glyph (w);
27893 if (cursor_glyph == NULL)
27894 goto mark_cursor_off;
27895
27896 width = cursor_glyph->pixel_width;
27897 x = w->phys_cursor.x;
27898 if (x < 0)
27899 {
27900 width += x;
27901 x = 0;
27902 }
27903 width = min (width, window_box_width (w, TEXT_AREA) - x);
27904 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27905 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27906
27907 if (width > 0)
27908 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27909 }
27910
27911 /* Erase the cursor by redrawing the character underneath it. */
27912 if (mouse_face_here_p)
27913 hl = DRAW_MOUSE_FACE;
27914 else
27915 hl = DRAW_NORMAL_TEXT;
27916 draw_phys_cursor_glyph (w, cursor_row, hl);
27917
27918 mark_cursor_off:
27919 w->phys_cursor_on_p = false;
27920 w->phys_cursor_type = NO_CURSOR;
27921 }
27922
27923
27924 /* Display or clear cursor of window W. If !ON, clear the cursor.
27925 If ON, display the cursor; where to put the cursor is specified by
27926 HPOS, VPOS, X and Y. */
27927
27928 void
27929 display_and_set_cursor (struct window *w, bool on,
27930 int hpos, int vpos, int x, int y)
27931 {
27932 struct frame *f = XFRAME (w->frame);
27933 int new_cursor_type;
27934 int new_cursor_width;
27935 bool active_cursor;
27936 struct glyph_row *glyph_row;
27937 struct glyph *glyph;
27938
27939 /* This is pointless on invisible frames, and dangerous on garbaged
27940 windows and frames; in the latter case, the frame or window may
27941 be in the midst of changing its size, and x and y may be off the
27942 window. */
27943 if (! FRAME_VISIBLE_P (f)
27944 || FRAME_GARBAGED_P (f)
27945 || vpos >= w->current_matrix->nrows
27946 || hpos >= w->current_matrix->matrix_w)
27947 return;
27948
27949 /* If cursor is off and we want it off, return quickly. */
27950 if (!on && !w->phys_cursor_on_p)
27951 return;
27952
27953 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27954 /* If cursor row is not enabled, we don't really know where to
27955 display the cursor. */
27956 if (!glyph_row->enabled_p)
27957 {
27958 w->phys_cursor_on_p = false;
27959 return;
27960 }
27961
27962 glyph = NULL;
27963 if (!glyph_row->exact_window_width_line_p
27964 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27965 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27966
27967 eassert (input_blocked_p ());
27968
27969 /* Set new_cursor_type to the cursor we want to be displayed. */
27970 new_cursor_type = get_window_cursor_type (w, glyph,
27971 &new_cursor_width, &active_cursor);
27972
27973 /* If cursor is currently being shown and we don't want it to be or
27974 it is in the wrong place, or the cursor type is not what we want,
27975 erase it. */
27976 if (w->phys_cursor_on_p
27977 && (!on
27978 || w->phys_cursor.x != x
27979 || w->phys_cursor.y != y
27980 /* HPOS can be negative in R2L rows whose
27981 exact_window_width_line_p flag is set (i.e. their newline
27982 would "overflow into the fringe"). */
27983 || hpos < 0
27984 || new_cursor_type != w->phys_cursor_type
27985 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27986 && new_cursor_width != w->phys_cursor_width)))
27987 erase_phys_cursor (w);
27988
27989 /* Don't check phys_cursor_on_p here because that flag is only set
27990 to false in some cases where we know that the cursor has been
27991 completely erased, to avoid the extra work of erasing the cursor
27992 twice. In other words, phys_cursor_on_p can be true and the cursor
27993 still not be visible, or it has only been partly erased. */
27994 if (on)
27995 {
27996 w->phys_cursor_ascent = glyph_row->ascent;
27997 w->phys_cursor_height = glyph_row->height;
27998
27999 /* Set phys_cursor_.* before x_draw_.* is called because some
28000 of them may need the information. */
28001 w->phys_cursor.x = x;
28002 w->phys_cursor.y = glyph_row->y;
28003 w->phys_cursor.hpos = hpos;
28004 w->phys_cursor.vpos = vpos;
28005 }
28006
28007 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28008 new_cursor_type, new_cursor_width,
28009 on, active_cursor);
28010 }
28011
28012
28013 /* Switch the display of W's cursor on or off, according to the value
28014 of ON. */
28015
28016 static void
28017 update_window_cursor (struct window *w, bool on)
28018 {
28019 /* Don't update cursor in windows whose frame is in the process
28020 of being deleted. */
28021 if (w->current_matrix)
28022 {
28023 int hpos = w->phys_cursor.hpos;
28024 int vpos = w->phys_cursor.vpos;
28025 struct glyph_row *row;
28026
28027 if (vpos >= w->current_matrix->nrows
28028 || hpos >= w->current_matrix->matrix_w)
28029 return;
28030
28031 row = MATRIX_ROW (w->current_matrix, vpos);
28032
28033 /* When the window is hscrolled, cursor hpos can legitimately be
28034 out of bounds, but we draw the cursor at the corresponding
28035 window margin in that case. */
28036 if (!row->reversed_p && hpos < 0)
28037 hpos = 0;
28038 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28039 hpos = row->used[TEXT_AREA] - 1;
28040
28041 block_input ();
28042 display_and_set_cursor (w, on, hpos, vpos,
28043 w->phys_cursor.x, w->phys_cursor.y);
28044 unblock_input ();
28045 }
28046 }
28047
28048
28049 /* Call update_window_cursor with parameter ON_P on all leaf windows
28050 in the window tree rooted at W. */
28051
28052 static void
28053 update_cursor_in_window_tree (struct window *w, bool on_p)
28054 {
28055 while (w)
28056 {
28057 if (WINDOWP (w->contents))
28058 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28059 else
28060 update_window_cursor (w, on_p);
28061
28062 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28063 }
28064 }
28065
28066
28067 /* EXPORT:
28068 Display the cursor on window W, or clear it, according to ON_P.
28069 Don't change the cursor's position. */
28070
28071 void
28072 x_update_cursor (struct frame *f, bool on_p)
28073 {
28074 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28075 }
28076
28077
28078 /* EXPORT:
28079 Clear the cursor of window W to background color, and mark the
28080 cursor as not shown. This is used when the text where the cursor
28081 is about to be rewritten. */
28082
28083 void
28084 x_clear_cursor (struct window *w)
28085 {
28086 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28087 update_window_cursor (w, false);
28088 }
28089
28090 #endif /* HAVE_WINDOW_SYSTEM */
28091
28092 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28093 and MSDOS. */
28094 static void
28095 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28096 int start_hpos, int end_hpos,
28097 enum draw_glyphs_face draw)
28098 {
28099 #ifdef HAVE_WINDOW_SYSTEM
28100 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28101 {
28102 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28103 return;
28104 }
28105 #endif
28106 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28107 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28108 #endif
28109 }
28110
28111 /* Display the active region described by mouse_face_* according to DRAW. */
28112
28113 static void
28114 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28115 {
28116 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28117 struct frame *f = XFRAME (WINDOW_FRAME (w));
28118
28119 if (/* If window is in the process of being destroyed, don't bother
28120 to do anything. */
28121 w->current_matrix != NULL
28122 /* Don't update mouse highlight if hidden. */
28123 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28124 /* Recognize when we are called to operate on rows that don't exist
28125 anymore. This can happen when a window is split. */
28126 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28127 {
28128 bool phys_cursor_on_p = w->phys_cursor_on_p;
28129 struct glyph_row *row, *first, *last;
28130
28131 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28132 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28133
28134 for (row = first; row <= last && row->enabled_p; ++row)
28135 {
28136 int start_hpos, end_hpos, start_x;
28137
28138 /* For all but the first row, the highlight starts at column 0. */
28139 if (row == first)
28140 {
28141 /* R2L rows have BEG and END in reversed order, but the
28142 screen drawing geometry is always left to right. So
28143 we need to mirror the beginning and end of the
28144 highlighted area in R2L rows. */
28145 if (!row->reversed_p)
28146 {
28147 start_hpos = hlinfo->mouse_face_beg_col;
28148 start_x = hlinfo->mouse_face_beg_x;
28149 }
28150 else if (row == last)
28151 {
28152 start_hpos = hlinfo->mouse_face_end_col;
28153 start_x = hlinfo->mouse_face_end_x;
28154 }
28155 else
28156 {
28157 start_hpos = 0;
28158 start_x = 0;
28159 }
28160 }
28161 else if (row->reversed_p && row == last)
28162 {
28163 start_hpos = hlinfo->mouse_face_end_col;
28164 start_x = hlinfo->mouse_face_end_x;
28165 }
28166 else
28167 {
28168 start_hpos = 0;
28169 start_x = 0;
28170 }
28171
28172 if (row == last)
28173 {
28174 if (!row->reversed_p)
28175 end_hpos = hlinfo->mouse_face_end_col;
28176 else if (row == first)
28177 end_hpos = hlinfo->mouse_face_beg_col;
28178 else
28179 {
28180 end_hpos = row->used[TEXT_AREA];
28181 if (draw == DRAW_NORMAL_TEXT)
28182 row->fill_line_p = true; /* Clear to end of line. */
28183 }
28184 }
28185 else if (row->reversed_p && row == first)
28186 end_hpos = hlinfo->mouse_face_beg_col;
28187 else
28188 {
28189 end_hpos = row->used[TEXT_AREA];
28190 if (draw == DRAW_NORMAL_TEXT)
28191 row->fill_line_p = true; /* Clear to end of line. */
28192 }
28193
28194 if (end_hpos > start_hpos)
28195 {
28196 draw_row_with_mouse_face (w, start_x, row,
28197 start_hpos, end_hpos, draw);
28198
28199 row->mouse_face_p
28200 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28201 }
28202 }
28203
28204 #ifdef HAVE_WINDOW_SYSTEM
28205 /* When we've written over the cursor, arrange for it to
28206 be displayed again. */
28207 if (FRAME_WINDOW_P (f)
28208 && phys_cursor_on_p && !w->phys_cursor_on_p)
28209 {
28210 int hpos = w->phys_cursor.hpos;
28211
28212 /* When the window is hscrolled, cursor hpos can legitimately be
28213 out of bounds, but we draw the cursor at the corresponding
28214 window margin in that case. */
28215 if (!row->reversed_p && hpos < 0)
28216 hpos = 0;
28217 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28218 hpos = row->used[TEXT_AREA] - 1;
28219
28220 block_input ();
28221 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28222 w->phys_cursor.x, w->phys_cursor.y);
28223 unblock_input ();
28224 }
28225 #endif /* HAVE_WINDOW_SYSTEM */
28226 }
28227
28228 #ifdef HAVE_WINDOW_SYSTEM
28229 /* Change the mouse cursor. */
28230 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28231 {
28232 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28233 if (draw == DRAW_NORMAL_TEXT
28234 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28235 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28236 else
28237 #endif
28238 if (draw == DRAW_MOUSE_FACE)
28239 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28240 else
28241 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28242 }
28243 #endif /* HAVE_WINDOW_SYSTEM */
28244 }
28245
28246 /* EXPORT:
28247 Clear out the mouse-highlighted active region.
28248 Redraw it un-highlighted first. Value is true if mouse
28249 face was actually drawn unhighlighted. */
28250
28251 bool
28252 clear_mouse_face (Mouse_HLInfo *hlinfo)
28253 {
28254 bool cleared
28255 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28256 if (cleared)
28257 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28258 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28259 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28260 hlinfo->mouse_face_window = Qnil;
28261 hlinfo->mouse_face_overlay = Qnil;
28262 return cleared;
28263 }
28264
28265 /* Return true if the coordinates HPOS and VPOS on windows W are
28266 within the mouse face on that window. */
28267 static bool
28268 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28269 {
28270 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28271
28272 /* Quickly resolve the easy cases. */
28273 if (!(WINDOWP (hlinfo->mouse_face_window)
28274 && XWINDOW (hlinfo->mouse_face_window) == w))
28275 return false;
28276 if (vpos < hlinfo->mouse_face_beg_row
28277 || vpos > hlinfo->mouse_face_end_row)
28278 return false;
28279 if (vpos > hlinfo->mouse_face_beg_row
28280 && vpos < hlinfo->mouse_face_end_row)
28281 return true;
28282
28283 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28284 {
28285 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28286 {
28287 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28288 return true;
28289 }
28290 else if ((vpos == hlinfo->mouse_face_beg_row
28291 && hpos >= hlinfo->mouse_face_beg_col)
28292 || (vpos == hlinfo->mouse_face_end_row
28293 && hpos < hlinfo->mouse_face_end_col))
28294 return true;
28295 }
28296 else
28297 {
28298 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28299 {
28300 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28301 return true;
28302 }
28303 else if ((vpos == hlinfo->mouse_face_beg_row
28304 && hpos <= hlinfo->mouse_face_beg_col)
28305 || (vpos == hlinfo->mouse_face_end_row
28306 && hpos > hlinfo->mouse_face_end_col))
28307 return true;
28308 }
28309 return false;
28310 }
28311
28312
28313 /* EXPORT:
28314 True if physical cursor of window W is within mouse face. */
28315
28316 bool
28317 cursor_in_mouse_face_p (struct window *w)
28318 {
28319 int hpos = w->phys_cursor.hpos;
28320 int vpos = w->phys_cursor.vpos;
28321 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28322
28323 /* When the window is hscrolled, cursor hpos can legitimately be out
28324 of bounds, but we draw the cursor at the corresponding window
28325 margin in that case. */
28326 if (!row->reversed_p && hpos < 0)
28327 hpos = 0;
28328 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28329 hpos = row->used[TEXT_AREA] - 1;
28330
28331 return coords_in_mouse_face_p (w, hpos, vpos);
28332 }
28333
28334
28335 \f
28336 /* Find the glyph rows START_ROW and END_ROW of window W that display
28337 characters between buffer positions START_CHARPOS and END_CHARPOS
28338 (excluding END_CHARPOS). DISP_STRING is a display string that
28339 covers these buffer positions. This is similar to
28340 row_containing_pos, but is more accurate when bidi reordering makes
28341 buffer positions change non-linearly with glyph rows. */
28342 static void
28343 rows_from_pos_range (struct window *w,
28344 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28345 Lisp_Object disp_string,
28346 struct glyph_row **start, struct glyph_row **end)
28347 {
28348 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28349 int last_y = window_text_bottom_y (w);
28350 struct glyph_row *row;
28351
28352 *start = NULL;
28353 *end = NULL;
28354
28355 while (!first->enabled_p
28356 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28357 first++;
28358
28359 /* Find the START row. */
28360 for (row = first;
28361 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28362 row++)
28363 {
28364 /* A row can potentially be the START row if the range of the
28365 characters it displays intersects the range
28366 [START_CHARPOS..END_CHARPOS). */
28367 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28368 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28369 /* See the commentary in row_containing_pos, for the
28370 explanation of the complicated way to check whether
28371 some position is beyond the end of the characters
28372 displayed by a row. */
28373 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28374 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28375 && !row->ends_at_zv_p
28376 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28377 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28378 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28379 && !row->ends_at_zv_p
28380 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28381 {
28382 /* Found a candidate row. Now make sure at least one of the
28383 glyphs it displays has a charpos from the range
28384 [START_CHARPOS..END_CHARPOS).
28385
28386 This is not obvious because bidi reordering could make
28387 buffer positions of a row be 1,2,3,102,101,100, and if we
28388 want to highlight characters in [50..60), we don't want
28389 this row, even though [50..60) does intersect [1..103),
28390 the range of character positions given by the row's start
28391 and end positions. */
28392 struct glyph *g = row->glyphs[TEXT_AREA];
28393 struct glyph *e = g + row->used[TEXT_AREA];
28394
28395 while (g < e)
28396 {
28397 if (((BUFFERP (g->object) || NILP (g->object))
28398 && start_charpos <= g->charpos && g->charpos < end_charpos)
28399 /* A glyph that comes from DISP_STRING is by
28400 definition to be highlighted. */
28401 || EQ (g->object, disp_string))
28402 *start = row;
28403 g++;
28404 }
28405 if (*start)
28406 break;
28407 }
28408 }
28409
28410 /* Find the END row. */
28411 if (!*start
28412 /* If the last row is partially visible, start looking for END
28413 from that row, instead of starting from FIRST. */
28414 && !(row->enabled_p
28415 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28416 row = first;
28417 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28418 {
28419 struct glyph_row *next = row + 1;
28420 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28421
28422 if (!next->enabled_p
28423 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28424 /* The first row >= START whose range of displayed characters
28425 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28426 is the row END + 1. */
28427 || (start_charpos < next_start
28428 && end_charpos < next_start)
28429 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28430 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28431 && !next->ends_at_zv_p
28432 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28433 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28434 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28435 && !next->ends_at_zv_p
28436 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28437 {
28438 *end = row;
28439 break;
28440 }
28441 else
28442 {
28443 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28444 but none of the characters it displays are in the range, it is
28445 also END + 1. */
28446 struct glyph *g = next->glyphs[TEXT_AREA];
28447 struct glyph *s = g;
28448 struct glyph *e = g + next->used[TEXT_AREA];
28449
28450 while (g < e)
28451 {
28452 if (((BUFFERP (g->object) || NILP (g->object))
28453 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28454 /* If the buffer position of the first glyph in
28455 the row is equal to END_CHARPOS, it means
28456 the last character to be highlighted is the
28457 newline of ROW, and we must consider NEXT as
28458 END, not END+1. */
28459 || (((!next->reversed_p && g == s)
28460 || (next->reversed_p && g == e - 1))
28461 && (g->charpos == end_charpos
28462 /* Special case for when NEXT is an
28463 empty line at ZV. */
28464 || (g->charpos == -1
28465 && !row->ends_at_zv_p
28466 && next_start == end_charpos)))))
28467 /* A glyph that comes from DISP_STRING is by
28468 definition to be highlighted. */
28469 || EQ (g->object, disp_string))
28470 break;
28471 g++;
28472 }
28473 if (g == e)
28474 {
28475 *end = row;
28476 break;
28477 }
28478 /* The first row that ends at ZV must be the last to be
28479 highlighted. */
28480 else if (next->ends_at_zv_p)
28481 {
28482 *end = next;
28483 break;
28484 }
28485 }
28486 }
28487 }
28488
28489 /* This function sets the mouse_face_* elements of HLINFO, assuming
28490 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28491 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28492 for the overlay or run of text properties specifying the mouse
28493 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28494 before-string and after-string that must also be highlighted.
28495 DISP_STRING, if non-nil, is a display string that may cover some
28496 or all of the highlighted text. */
28497
28498 static void
28499 mouse_face_from_buffer_pos (Lisp_Object window,
28500 Mouse_HLInfo *hlinfo,
28501 ptrdiff_t mouse_charpos,
28502 ptrdiff_t start_charpos,
28503 ptrdiff_t end_charpos,
28504 Lisp_Object before_string,
28505 Lisp_Object after_string,
28506 Lisp_Object disp_string)
28507 {
28508 struct window *w = XWINDOW (window);
28509 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28510 struct glyph_row *r1, *r2;
28511 struct glyph *glyph, *end;
28512 ptrdiff_t ignore, pos;
28513 int x;
28514
28515 eassert (NILP (disp_string) || STRINGP (disp_string));
28516 eassert (NILP (before_string) || STRINGP (before_string));
28517 eassert (NILP (after_string) || STRINGP (after_string));
28518
28519 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28520 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28521 if (r1 == NULL)
28522 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28523 /* If the before-string or display-string contains newlines,
28524 rows_from_pos_range skips to its last row. Move back. */
28525 if (!NILP (before_string) || !NILP (disp_string))
28526 {
28527 struct glyph_row *prev;
28528 while ((prev = r1 - 1, prev >= first)
28529 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28530 && prev->used[TEXT_AREA] > 0)
28531 {
28532 struct glyph *beg = prev->glyphs[TEXT_AREA];
28533 glyph = beg + prev->used[TEXT_AREA];
28534 while (--glyph >= beg && NILP (glyph->object));
28535 if (glyph < beg
28536 || !(EQ (glyph->object, before_string)
28537 || EQ (glyph->object, disp_string)))
28538 break;
28539 r1 = prev;
28540 }
28541 }
28542 if (r2 == NULL)
28543 {
28544 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28545 hlinfo->mouse_face_past_end = true;
28546 }
28547 else if (!NILP (after_string))
28548 {
28549 /* If the after-string has newlines, advance to its last row. */
28550 struct glyph_row *next;
28551 struct glyph_row *last
28552 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28553
28554 for (next = r2 + 1;
28555 next <= last
28556 && next->used[TEXT_AREA] > 0
28557 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28558 ++next)
28559 r2 = next;
28560 }
28561 /* The rest of the display engine assumes that mouse_face_beg_row is
28562 either above mouse_face_end_row or identical to it. But with
28563 bidi-reordered continued lines, the row for START_CHARPOS could
28564 be below the row for END_CHARPOS. If so, swap the rows and store
28565 them in correct order. */
28566 if (r1->y > r2->y)
28567 {
28568 struct glyph_row *tem = r2;
28569
28570 r2 = r1;
28571 r1 = tem;
28572 }
28573
28574 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28575 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28576
28577 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28578 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28579 could be anywhere in the row and in any order. The strategy
28580 below is to find the leftmost and the rightmost glyph that
28581 belongs to either of these 3 strings, or whose position is
28582 between START_CHARPOS and END_CHARPOS, and highlight all the
28583 glyphs between those two. This may cover more than just the text
28584 between START_CHARPOS and END_CHARPOS if the range of characters
28585 strides the bidi level boundary, e.g. if the beginning is in R2L
28586 text while the end is in L2R text or vice versa. */
28587 if (!r1->reversed_p)
28588 {
28589 /* This row is in a left to right paragraph. Scan it left to
28590 right. */
28591 glyph = r1->glyphs[TEXT_AREA];
28592 end = glyph + r1->used[TEXT_AREA];
28593 x = r1->x;
28594
28595 /* Skip truncation glyphs at the start of the glyph row. */
28596 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28597 for (; glyph < end
28598 && NILP (glyph->object)
28599 && glyph->charpos < 0;
28600 ++glyph)
28601 x += glyph->pixel_width;
28602
28603 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28604 or DISP_STRING, and the first glyph from buffer whose
28605 position is between START_CHARPOS and END_CHARPOS. */
28606 for (; glyph < end
28607 && !NILP (glyph->object)
28608 && !EQ (glyph->object, disp_string)
28609 && !(BUFFERP (glyph->object)
28610 && (glyph->charpos >= start_charpos
28611 && glyph->charpos < end_charpos));
28612 ++glyph)
28613 {
28614 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28615 are present at buffer positions between START_CHARPOS and
28616 END_CHARPOS, or if they come from an overlay. */
28617 if (EQ (glyph->object, before_string))
28618 {
28619 pos = string_buffer_position (before_string,
28620 start_charpos);
28621 /* If pos == 0, it means before_string came from an
28622 overlay, not from a buffer position. */
28623 if (!pos || (pos >= start_charpos && pos < end_charpos))
28624 break;
28625 }
28626 else if (EQ (glyph->object, after_string))
28627 {
28628 pos = string_buffer_position (after_string, end_charpos);
28629 if (!pos || (pos >= start_charpos && pos < end_charpos))
28630 break;
28631 }
28632 x += glyph->pixel_width;
28633 }
28634 hlinfo->mouse_face_beg_x = x;
28635 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28636 }
28637 else
28638 {
28639 /* This row is in a right to left paragraph. Scan it right to
28640 left. */
28641 struct glyph *g;
28642
28643 end = r1->glyphs[TEXT_AREA] - 1;
28644 glyph = end + r1->used[TEXT_AREA];
28645
28646 /* Skip truncation glyphs at the start of the glyph row. */
28647 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28648 for (; glyph > end
28649 && NILP (glyph->object)
28650 && glyph->charpos < 0;
28651 --glyph)
28652 ;
28653
28654 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28655 or DISP_STRING, and the first glyph from buffer whose
28656 position is between START_CHARPOS and END_CHARPOS. */
28657 for (; glyph > end
28658 && !NILP (glyph->object)
28659 && !EQ (glyph->object, disp_string)
28660 && !(BUFFERP (glyph->object)
28661 && (glyph->charpos >= start_charpos
28662 && glyph->charpos < end_charpos));
28663 --glyph)
28664 {
28665 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28666 are present at buffer positions between START_CHARPOS and
28667 END_CHARPOS, or if they come from an overlay. */
28668 if (EQ (glyph->object, before_string))
28669 {
28670 pos = string_buffer_position (before_string, start_charpos);
28671 /* If pos == 0, it means before_string came from an
28672 overlay, not from a buffer position. */
28673 if (!pos || (pos >= start_charpos && pos < end_charpos))
28674 break;
28675 }
28676 else if (EQ (glyph->object, after_string))
28677 {
28678 pos = string_buffer_position (after_string, end_charpos);
28679 if (!pos || (pos >= start_charpos && pos < end_charpos))
28680 break;
28681 }
28682 }
28683
28684 glyph++; /* first glyph to the right of the highlighted area */
28685 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28686 x += g->pixel_width;
28687 hlinfo->mouse_face_beg_x = x;
28688 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28689 }
28690
28691 /* If the highlight ends in a different row, compute GLYPH and END
28692 for the end row. Otherwise, reuse the values computed above for
28693 the row where the highlight begins. */
28694 if (r2 != r1)
28695 {
28696 if (!r2->reversed_p)
28697 {
28698 glyph = r2->glyphs[TEXT_AREA];
28699 end = glyph + r2->used[TEXT_AREA];
28700 x = r2->x;
28701 }
28702 else
28703 {
28704 end = r2->glyphs[TEXT_AREA] - 1;
28705 glyph = end + r2->used[TEXT_AREA];
28706 }
28707 }
28708
28709 if (!r2->reversed_p)
28710 {
28711 /* Skip truncation and continuation glyphs near the end of the
28712 row, and also blanks and stretch glyphs inserted by
28713 extend_face_to_end_of_line. */
28714 while (end > glyph
28715 && NILP ((end - 1)->object))
28716 --end;
28717 /* Scan the rest of the glyph row from the end, looking for the
28718 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28719 DISP_STRING, or whose position is between START_CHARPOS
28720 and END_CHARPOS */
28721 for (--end;
28722 end > glyph
28723 && !NILP (end->object)
28724 && !EQ (end->object, disp_string)
28725 && !(BUFFERP (end->object)
28726 && (end->charpos >= start_charpos
28727 && end->charpos < end_charpos));
28728 --end)
28729 {
28730 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28731 are present at buffer positions between START_CHARPOS and
28732 END_CHARPOS, or if they come from an overlay. */
28733 if (EQ (end->object, before_string))
28734 {
28735 pos = string_buffer_position (before_string, start_charpos);
28736 if (!pos || (pos >= start_charpos && pos < end_charpos))
28737 break;
28738 }
28739 else if (EQ (end->object, after_string))
28740 {
28741 pos = string_buffer_position (after_string, end_charpos);
28742 if (!pos || (pos >= start_charpos && pos < end_charpos))
28743 break;
28744 }
28745 }
28746 /* Find the X coordinate of the last glyph to be highlighted. */
28747 for (; glyph <= end; ++glyph)
28748 x += glyph->pixel_width;
28749
28750 hlinfo->mouse_face_end_x = x;
28751 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28752 }
28753 else
28754 {
28755 /* Skip truncation and continuation glyphs near the end of the
28756 row, and also blanks and stretch glyphs inserted by
28757 extend_face_to_end_of_line. */
28758 x = r2->x;
28759 end++;
28760 while (end < glyph
28761 && NILP (end->object))
28762 {
28763 x += end->pixel_width;
28764 ++end;
28765 }
28766 /* Scan the rest of the glyph row from the end, looking for the
28767 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28768 DISP_STRING, or whose position is between START_CHARPOS
28769 and END_CHARPOS */
28770 for ( ;
28771 end < glyph
28772 && !NILP (end->object)
28773 && !EQ (end->object, disp_string)
28774 && !(BUFFERP (end->object)
28775 && (end->charpos >= start_charpos
28776 && end->charpos < end_charpos));
28777 ++end)
28778 {
28779 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28780 are present at buffer positions between START_CHARPOS and
28781 END_CHARPOS, or if they come from an overlay. */
28782 if (EQ (end->object, before_string))
28783 {
28784 pos = string_buffer_position (before_string, start_charpos);
28785 if (!pos || (pos >= start_charpos && pos < end_charpos))
28786 break;
28787 }
28788 else if (EQ (end->object, after_string))
28789 {
28790 pos = string_buffer_position (after_string, end_charpos);
28791 if (!pos || (pos >= start_charpos && pos < end_charpos))
28792 break;
28793 }
28794 x += end->pixel_width;
28795 }
28796 /* If we exited the above loop because we arrived at the last
28797 glyph of the row, and its buffer position is still not in
28798 range, it means the last character in range is the preceding
28799 newline. Bump the end column and x values to get past the
28800 last glyph. */
28801 if (end == glyph
28802 && BUFFERP (end->object)
28803 && (end->charpos < start_charpos
28804 || end->charpos >= end_charpos))
28805 {
28806 x += end->pixel_width;
28807 ++end;
28808 }
28809 hlinfo->mouse_face_end_x = x;
28810 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28811 }
28812
28813 hlinfo->mouse_face_window = window;
28814 hlinfo->mouse_face_face_id
28815 = face_at_buffer_position (w, mouse_charpos, &ignore,
28816 mouse_charpos + 1,
28817 !hlinfo->mouse_face_hidden, -1);
28818 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28819 }
28820
28821 /* The following function is not used anymore (replaced with
28822 mouse_face_from_string_pos), but I leave it here for the time
28823 being, in case someone would. */
28824
28825 #if false /* not used */
28826
28827 /* Find the position of the glyph for position POS in OBJECT in
28828 window W's current matrix, and return in *X, *Y the pixel
28829 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28830
28831 RIGHT_P means return the position of the right edge of the glyph.
28832 !RIGHT_P means return the left edge position.
28833
28834 If no glyph for POS exists in the matrix, return the position of
28835 the glyph with the next smaller position that is in the matrix, if
28836 RIGHT_P is false. If RIGHT_P, and no glyph for POS
28837 exists in the matrix, return the position of the glyph with the
28838 next larger position in OBJECT.
28839
28840 Value is true if a glyph was found. */
28841
28842 static bool
28843 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28844 int *hpos, int *vpos, int *x, int *y, bool right_p)
28845 {
28846 int yb = window_text_bottom_y (w);
28847 struct glyph_row *r;
28848 struct glyph *best_glyph = NULL;
28849 struct glyph_row *best_row = NULL;
28850 int best_x = 0;
28851
28852 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28853 r->enabled_p && r->y < yb;
28854 ++r)
28855 {
28856 struct glyph *g = r->glyphs[TEXT_AREA];
28857 struct glyph *e = g + r->used[TEXT_AREA];
28858 int gx;
28859
28860 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28861 if (EQ (g->object, object))
28862 {
28863 if (g->charpos == pos)
28864 {
28865 best_glyph = g;
28866 best_x = gx;
28867 best_row = r;
28868 goto found;
28869 }
28870 else if (best_glyph == NULL
28871 || ((eabs (g->charpos - pos)
28872 < eabs (best_glyph->charpos - pos))
28873 && (right_p
28874 ? g->charpos < pos
28875 : g->charpos > pos)))
28876 {
28877 best_glyph = g;
28878 best_x = gx;
28879 best_row = r;
28880 }
28881 }
28882 }
28883
28884 found:
28885
28886 if (best_glyph)
28887 {
28888 *x = best_x;
28889 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28890
28891 if (right_p)
28892 {
28893 *x += best_glyph->pixel_width;
28894 ++*hpos;
28895 }
28896
28897 *y = best_row->y;
28898 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28899 }
28900
28901 return best_glyph != NULL;
28902 }
28903 #endif /* not used */
28904
28905 /* Find the positions of the first and the last glyphs in window W's
28906 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28907 (assumed to be a string), and return in HLINFO's mouse_face_*
28908 members the pixel and column/row coordinates of those glyphs. */
28909
28910 static void
28911 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28912 Lisp_Object object,
28913 ptrdiff_t startpos, ptrdiff_t endpos)
28914 {
28915 int yb = window_text_bottom_y (w);
28916 struct glyph_row *r;
28917 struct glyph *g, *e;
28918 int gx;
28919 bool found = false;
28920
28921 /* Find the glyph row with at least one position in the range
28922 [STARTPOS..ENDPOS), and the first glyph in that row whose
28923 position belongs to that range. */
28924 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28925 r->enabled_p && r->y < yb;
28926 ++r)
28927 {
28928 if (!r->reversed_p)
28929 {
28930 g = r->glyphs[TEXT_AREA];
28931 e = g + r->used[TEXT_AREA];
28932 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28933 if (EQ (g->object, object)
28934 && startpos <= g->charpos && g->charpos < endpos)
28935 {
28936 hlinfo->mouse_face_beg_row
28937 = MATRIX_ROW_VPOS (r, w->current_matrix);
28938 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28939 hlinfo->mouse_face_beg_x = gx;
28940 found = true;
28941 break;
28942 }
28943 }
28944 else
28945 {
28946 struct glyph *g1;
28947
28948 e = r->glyphs[TEXT_AREA];
28949 g = e + r->used[TEXT_AREA];
28950 for ( ; g > e; --g)
28951 if (EQ ((g-1)->object, object)
28952 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28953 {
28954 hlinfo->mouse_face_beg_row
28955 = MATRIX_ROW_VPOS (r, w->current_matrix);
28956 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28957 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28958 gx += g1->pixel_width;
28959 hlinfo->mouse_face_beg_x = gx;
28960 found = true;
28961 break;
28962 }
28963 }
28964 if (found)
28965 break;
28966 }
28967
28968 if (!found)
28969 return;
28970
28971 /* Starting with the next row, look for the first row which does NOT
28972 include any glyphs whose positions are in the range. */
28973 for (++r; r->enabled_p && r->y < yb; ++r)
28974 {
28975 g = r->glyphs[TEXT_AREA];
28976 e = g + r->used[TEXT_AREA];
28977 found = false;
28978 for ( ; g < e; ++g)
28979 if (EQ (g->object, object)
28980 && startpos <= g->charpos && g->charpos < endpos)
28981 {
28982 found = true;
28983 break;
28984 }
28985 if (!found)
28986 break;
28987 }
28988
28989 /* The highlighted region ends on the previous row. */
28990 r--;
28991
28992 /* Set the end row. */
28993 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28994
28995 /* Compute and set the end column and the end column's horizontal
28996 pixel coordinate. */
28997 if (!r->reversed_p)
28998 {
28999 g = r->glyphs[TEXT_AREA];
29000 e = g + r->used[TEXT_AREA];
29001 for ( ; e > g; --e)
29002 if (EQ ((e-1)->object, object)
29003 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29004 break;
29005 hlinfo->mouse_face_end_col = e - g;
29006
29007 for (gx = r->x; g < e; ++g)
29008 gx += g->pixel_width;
29009 hlinfo->mouse_face_end_x = gx;
29010 }
29011 else
29012 {
29013 e = r->glyphs[TEXT_AREA];
29014 g = e + r->used[TEXT_AREA];
29015 for (gx = r->x ; e < g; ++e)
29016 {
29017 if (EQ (e->object, object)
29018 && startpos <= e->charpos && e->charpos < endpos)
29019 break;
29020 gx += e->pixel_width;
29021 }
29022 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29023 hlinfo->mouse_face_end_x = gx;
29024 }
29025 }
29026
29027 #ifdef HAVE_WINDOW_SYSTEM
29028
29029 /* See if position X, Y is within a hot-spot of an image. */
29030
29031 static bool
29032 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29033 {
29034 if (!CONSP (hot_spot))
29035 return false;
29036
29037 if (EQ (XCAR (hot_spot), Qrect))
29038 {
29039 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29040 Lisp_Object rect = XCDR (hot_spot);
29041 Lisp_Object tem;
29042 if (!CONSP (rect))
29043 return false;
29044 if (!CONSP (XCAR (rect)))
29045 return false;
29046 if (!CONSP (XCDR (rect)))
29047 return false;
29048 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29049 return false;
29050 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29051 return false;
29052 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29053 return false;
29054 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29055 return false;
29056 return true;
29057 }
29058 else if (EQ (XCAR (hot_spot), Qcircle))
29059 {
29060 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29061 Lisp_Object circ = XCDR (hot_spot);
29062 Lisp_Object lr, lx0, ly0;
29063 if (CONSP (circ)
29064 && CONSP (XCAR (circ))
29065 && (lr = XCDR (circ), NUMBERP (lr))
29066 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29067 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29068 {
29069 double r = XFLOATINT (lr);
29070 double dx = XINT (lx0) - x;
29071 double dy = XINT (ly0) - y;
29072 return (dx * dx + dy * dy <= r * r);
29073 }
29074 }
29075 else if (EQ (XCAR (hot_spot), Qpoly))
29076 {
29077 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29078 if (VECTORP (XCDR (hot_spot)))
29079 {
29080 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29081 Lisp_Object *poly = v->contents;
29082 ptrdiff_t n = v->header.size;
29083 ptrdiff_t i;
29084 bool inside = false;
29085 Lisp_Object lx, ly;
29086 int x0, y0;
29087
29088 /* Need an even number of coordinates, and at least 3 edges. */
29089 if (n < 6 || n & 1)
29090 return false;
29091
29092 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29093 If count is odd, we are inside polygon. Pixels on edges
29094 may or may not be included depending on actual geometry of the
29095 polygon. */
29096 if ((lx = poly[n-2], !INTEGERP (lx))
29097 || (ly = poly[n-1], !INTEGERP (lx)))
29098 return false;
29099 x0 = XINT (lx), y0 = XINT (ly);
29100 for (i = 0; i < n; i += 2)
29101 {
29102 int x1 = x0, y1 = y0;
29103 if ((lx = poly[i], !INTEGERP (lx))
29104 || (ly = poly[i+1], !INTEGERP (ly)))
29105 return false;
29106 x0 = XINT (lx), y0 = XINT (ly);
29107
29108 /* Does this segment cross the X line? */
29109 if (x0 >= x)
29110 {
29111 if (x1 >= x)
29112 continue;
29113 }
29114 else if (x1 < x)
29115 continue;
29116 if (y > y0 && y > y1)
29117 continue;
29118 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29119 inside = !inside;
29120 }
29121 return inside;
29122 }
29123 }
29124 return false;
29125 }
29126
29127 Lisp_Object
29128 find_hot_spot (Lisp_Object map, int x, int y)
29129 {
29130 while (CONSP (map))
29131 {
29132 if (CONSP (XCAR (map))
29133 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29134 return XCAR (map);
29135 map = XCDR (map);
29136 }
29137
29138 return Qnil;
29139 }
29140
29141 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29142 3, 3, 0,
29143 doc: /* Lookup in image map MAP coordinates X and Y.
29144 An image map is an alist where each element has the format (AREA ID PLIST).
29145 An AREA is specified as either a rectangle, a circle, or a polygon:
29146 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29147 pixel coordinates of the upper left and bottom right corners.
29148 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29149 and the radius of the circle; r may be a float or integer.
29150 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29151 vector describes one corner in the polygon.
29152 Returns the alist element for the first matching AREA in MAP. */)
29153 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29154 {
29155 if (NILP (map))
29156 return Qnil;
29157
29158 CHECK_NUMBER (x);
29159 CHECK_NUMBER (y);
29160
29161 return find_hot_spot (map,
29162 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29163 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29164 }
29165
29166
29167 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29168 static void
29169 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29170 {
29171 /* Do not change cursor shape while dragging mouse. */
29172 if (EQ (do_mouse_tracking, Qdragging))
29173 return;
29174
29175 if (!NILP (pointer))
29176 {
29177 if (EQ (pointer, Qarrow))
29178 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29179 else if (EQ (pointer, Qhand))
29180 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29181 else if (EQ (pointer, Qtext))
29182 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29183 else if (EQ (pointer, intern ("hdrag")))
29184 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29185 else if (EQ (pointer, intern ("nhdrag")))
29186 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29187 #ifdef HAVE_X_WINDOWS
29188 else if (EQ (pointer, intern ("vdrag")))
29189 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29190 #endif
29191 else if (EQ (pointer, intern ("hourglass")))
29192 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29193 else if (EQ (pointer, Qmodeline))
29194 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29195 else
29196 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29197 }
29198
29199 if (cursor != No_Cursor)
29200 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29201 }
29202
29203 #endif /* HAVE_WINDOW_SYSTEM */
29204
29205 /* Take proper action when mouse has moved to the mode or header line
29206 or marginal area AREA of window W, x-position X and y-position Y.
29207 X is relative to the start of the text display area of W, so the
29208 width of bitmap areas and scroll bars must be subtracted to get a
29209 position relative to the start of the mode line. */
29210
29211 static void
29212 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29213 enum window_part area)
29214 {
29215 struct window *w = XWINDOW (window);
29216 struct frame *f = XFRAME (w->frame);
29217 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29218 #ifdef HAVE_WINDOW_SYSTEM
29219 Display_Info *dpyinfo;
29220 #endif
29221 Cursor cursor = No_Cursor;
29222 Lisp_Object pointer = Qnil;
29223 int dx, dy, width, height;
29224 ptrdiff_t charpos;
29225 Lisp_Object string, object = Qnil;
29226 Lisp_Object pos IF_LINT (= Qnil), help;
29227
29228 Lisp_Object mouse_face;
29229 int original_x_pixel = x;
29230 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29231 struct glyph_row *row IF_LINT (= 0);
29232
29233 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29234 {
29235 int x0;
29236 struct glyph *end;
29237
29238 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29239 returns them in row/column units! */
29240 string = mode_line_string (w, area, &x, &y, &charpos,
29241 &object, &dx, &dy, &width, &height);
29242
29243 row = (area == ON_MODE_LINE
29244 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29245 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29246
29247 /* Find the glyph under the mouse pointer. */
29248 if (row->mode_line_p && row->enabled_p)
29249 {
29250 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29251 end = glyph + row->used[TEXT_AREA];
29252
29253 for (x0 = original_x_pixel;
29254 glyph < end && x0 >= glyph->pixel_width;
29255 ++glyph)
29256 x0 -= glyph->pixel_width;
29257
29258 if (glyph >= end)
29259 glyph = NULL;
29260 }
29261 }
29262 else
29263 {
29264 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29265 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29266 returns them in row/column units! */
29267 string = marginal_area_string (w, area, &x, &y, &charpos,
29268 &object, &dx, &dy, &width, &height);
29269 }
29270
29271 help = Qnil;
29272
29273 #ifdef HAVE_WINDOW_SYSTEM
29274 if (IMAGEP (object))
29275 {
29276 Lisp_Object image_map, hotspot;
29277 if ((image_map = Fplist_get (XCDR (object), QCmap),
29278 !NILP (image_map))
29279 && (hotspot = find_hot_spot (image_map, dx, dy),
29280 CONSP (hotspot))
29281 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29282 {
29283 Lisp_Object plist;
29284
29285 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29286 If so, we could look for mouse-enter, mouse-leave
29287 properties in PLIST (and do something...). */
29288 hotspot = XCDR (hotspot);
29289 if (CONSP (hotspot)
29290 && (plist = XCAR (hotspot), CONSP (plist)))
29291 {
29292 pointer = Fplist_get (plist, Qpointer);
29293 if (NILP (pointer))
29294 pointer = Qhand;
29295 help = Fplist_get (plist, Qhelp_echo);
29296 if (!NILP (help))
29297 {
29298 help_echo_string = help;
29299 XSETWINDOW (help_echo_window, w);
29300 help_echo_object = w->contents;
29301 help_echo_pos = charpos;
29302 }
29303 }
29304 }
29305 if (NILP (pointer))
29306 pointer = Fplist_get (XCDR (object), QCpointer);
29307 }
29308 #endif /* HAVE_WINDOW_SYSTEM */
29309
29310 if (STRINGP (string))
29311 pos = make_number (charpos);
29312
29313 /* Set the help text and mouse pointer. If the mouse is on a part
29314 of the mode line without any text (e.g. past the right edge of
29315 the mode line text), use the default help text and pointer. */
29316 if (STRINGP (string) || area == ON_MODE_LINE)
29317 {
29318 /* Arrange to display the help by setting the global variables
29319 help_echo_string, help_echo_object, and help_echo_pos. */
29320 if (NILP (help))
29321 {
29322 if (STRINGP (string))
29323 help = Fget_text_property (pos, Qhelp_echo, string);
29324
29325 if (!NILP (help))
29326 {
29327 help_echo_string = help;
29328 XSETWINDOW (help_echo_window, w);
29329 help_echo_object = string;
29330 help_echo_pos = charpos;
29331 }
29332 else if (area == ON_MODE_LINE)
29333 {
29334 Lisp_Object default_help
29335 = buffer_local_value (Qmode_line_default_help_echo,
29336 w->contents);
29337
29338 if (STRINGP (default_help))
29339 {
29340 help_echo_string = default_help;
29341 XSETWINDOW (help_echo_window, w);
29342 help_echo_object = Qnil;
29343 help_echo_pos = -1;
29344 }
29345 }
29346 }
29347
29348 #ifdef HAVE_WINDOW_SYSTEM
29349 /* Change the mouse pointer according to what is under it. */
29350 if (FRAME_WINDOW_P (f))
29351 {
29352 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29353 || minibuf_level
29354 || NILP (Vresize_mini_windows));
29355
29356 dpyinfo = FRAME_DISPLAY_INFO (f);
29357 if (STRINGP (string))
29358 {
29359 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29360
29361 if (NILP (pointer))
29362 pointer = Fget_text_property (pos, Qpointer, string);
29363
29364 /* Change the mouse pointer according to what is under X/Y. */
29365 if (NILP (pointer)
29366 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29367 {
29368 Lisp_Object map;
29369 map = Fget_text_property (pos, Qlocal_map, string);
29370 if (!KEYMAPP (map))
29371 map = Fget_text_property (pos, Qkeymap, string);
29372 if (!KEYMAPP (map) && draggable)
29373 cursor = dpyinfo->vertical_scroll_bar_cursor;
29374 }
29375 }
29376 else if (draggable)
29377 /* Default mode-line pointer. */
29378 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29379 }
29380 #endif
29381 }
29382
29383 /* Change the mouse face according to what is under X/Y. */
29384 bool mouse_face_shown = false;
29385 if (STRINGP (string))
29386 {
29387 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29388 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29389 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29390 && glyph)
29391 {
29392 Lisp_Object b, e;
29393
29394 struct glyph * tmp_glyph;
29395
29396 int gpos;
29397 int gseq_length;
29398 int total_pixel_width;
29399 ptrdiff_t begpos, endpos, ignore;
29400
29401 int vpos, hpos;
29402
29403 b = Fprevious_single_property_change (make_number (charpos + 1),
29404 Qmouse_face, string, Qnil);
29405 if (NILP (b))
29406 begpos = 0;
29407 else
29408 begpos = XINT (b);
29409
29410 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29411 if (NILP (e))
29412 endpos = SCHARS (string);
29413 else
29414 endpos = XINT (e);
29415
29416 /* Calculate the glyph position GPOS of GLYPH in the
29417 displayed string, relative to the beginning of the
29418 highlighted part of the string.
29419
29420 Note: GPOS is different from CHARPOS. CHARPOS is the
29421 position of GLYPH in the internal string object. A mode
29422 line string format has structures which are converted to
29423 a flattened string by the Emacs Lisp interpreter. The
29424 internal string is an element of those structures. The
29425 displayed string is the flattened string. */
29426 tmp_glyph = row_start_glyph;
29427 while (tmp_glyph < glyph
29428 && (!(EQ (tmp_glyph->object, glyph->object)
29429 && begpos <= tmp_glyph->charpos
29430 && tmp_glyph->charpos < endpos)))
29431 tmp_glyph++;
29432 gpos = glyph - tmp_glyph;
29433
29434 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29435 the highlighted part of the displayed string to which
29436 GLYPH belongs. Note: GSEQ_LENGTH is different from
29437 SCHARS (STRING), because the latter returns the length of
29438 the internal string. */
29439 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29440 tmp_glyph > glyph
29441 && (!(EQ (tmp_glyph->object, glyph->object)
29442 && begpos <= tmp_glyph->charpos
29443 && tmp_glyph->charpos < endpos));
29444 tmp_glyph--)
29445 ;
29446 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29447
29448 /* Calculate the total pixel width of all the glyphs between
29449 the beginning of the highlighted area and GLYPH. */
29450 total_pixel_width = 0;
29451 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29452 total_pixel_width += tmp_glyph->pixel_width;
29453
29454 /* Pre calculation of re-rendering position. Note: X is in
29455 column units here, after the call to mode_line_string or
29456 marginal_area_string. */
29457 hpos = x - gpos;
29458 vpos = (area == ON_MODE_LINE
29459 ? (w->current_matrix)->nrows - 1
29460 : 0);
29461
29462 /* If GLYPH's position is included in the region that is
29463 already drawn in mouse face, we have nothing to do. */
29464 if ( EQ (window, hlinfo->mouse_face_window)
29465 && (!row->reversed_p
29466 ? (hlinfo->mouse_face_beg_col <= hpos
29467 && hpos < hlinfo->mouse_face_end_col)
29468 /* In R2L rows we swap BEG and END, see below. */
29469 : (hlinfo->mouse_face_end_col <= hpos
29470 && hpos < hlinfo->mouse_face_beg_col))
29471 && hlinfo->mouse_face_beg_row == vpos )
29472 return;
29473
29474 if (clear_mouse_face (hlinfo))
29475 cursor = No_Cursor;
29476
29477 if (!row->reversed_p)
29478 {
29479 hlinfo->mouse_face_beg_col = hpos;
29480 hlinfo->mouse_face_beg_x = original_x_pixel
29481 - (total_pixel_width + dx);
29482 hlinfo->mouse_face_end_col = hpos + gseq_length;
29483 hlinfo->mouse_face_end_x = 0;
29484 }
29485 else
29486 {
29487 /* In R2L rows, show_mouse_face expects BEG and END
29488 coordinates to be swapped. */
29489 hlinfo->mouse_face_end_col = hpos;
29490 hlinfo->mouse_face_end_x = original_x_pixel
29491 - (total_pixel_width + dx);
29492 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29493 hlinfo->mouse_face_beg_x = 0;
29494 }
29495
29496 hlinfo->mouse_face_beg_row = vpos;
29497 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29498 hlinfo->mouse_face_past_end = false;
29499 hlinfo->mouse_face_window = window;
29500
29501 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29502 charpos,
29503 0, &ignore,
29504 glyph->face_id,
29505 true);
29506 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29507 mouse_face_shown = true;
29508
29509 if (NILP (pointer))
29510 pointer = Qhand;
29511 }
29512 }
29513
29514 /* If mouse-face doesn't need to be shown, clear any existing
29515 mouse-face. */
29516 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29517 clear_mouse_face (hlinfo);
29518
29519 #ifdef HAVE_WINDOW_SYSTEM
29520 if (FRAME_WINDOW_P (f))
29521 define_frame_cursor1 (f, cursor, pointer);
29522 #endif
29523 }
29524
29525
29526 /* EXPORT:
29527 Take proper action when the mouse has moved to position X, Y on
29528 frame F with regards to highlighting portions of display that have
29529 mouse-face properties. Also de-highlight portions of display where
29530 the mouse was before, set the mouse pointer shape as appropriate
29531 for the mouse coordinates, and activate help echo (tooltips).
29532 X and Y can be negative or out of range. */
29533
29534 void
29535 note_mouse_highlight (struct frame *f, int x, int y)
29536 {
29537 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29538 enum window_part part = ON_NOTHING;
29539 Lisp_Object window;
29540 struct window *w;
29541 Cursor cursor = No_Cursor;
29542 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29543 struct buffer *b;
29544
29545 /* When a menu is active, don't highlight because this looks odd. */
29546 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29547 if (popup_activated ())
29548 return;
29549 #endif
29550
29551 if (!f->glyphs_initialized_p
29552 || f->pointer_invisible)
29553 return;
29554
29555 hlinfo->mouse_face_mouse_x = x;
29556 hlinfo->mouse_face_mouse_y = y;
29557 hlinfo->mouse_face_mouse_frame = f;
29558
29559 if (hlinfo->mouse_face_defer)
29560 return;
29561
29562 /* Which window is that in? */
29563 window = window_from_coordinates (f, x, y, &part, true);
29564
29565 /* If displaying active text in another window, clear that. */
29566 if (! EQ (window, hlinfo->mouse_face_window)
29567 /* Also clear if we move out of text area in same window. */
29568 || (!NILP (hlinfo->mouse_face_window)
29569 && !NILP (window)
29570 && part != ON_TEXT
29571 && part != ON_MODE_LINE
29572 && part != ON_HEADER_LINE))
29573 clear_mouse_face (hlinfo);
29574
29575 /* Not on a window -> return. */
29576 if (!WINDOWP (window))
29577 return;
29578
29579 /* Reset help_echo_string. It will get recomputed below. */
29580 help_echo_string = Qnil;
29581
29582 /* Convert to window-relative pixel coordinates. */
29583 w = XWINDOW (window);
29584 frame_to_window_pixel_xy (w, &x, &y);
29585
29586 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29587 /* Handle tool-bar window differently since it doesn't display a
29588 buffer. */
29589 if (EQ (window, f->tool_bar_window))
29590 {
29591 note_tool_bar_highlight (f, x, y);
29592 return;
29593 }
29594 #endif
29595
29596 /* Mouse is on the mode, header line or margin? */
29597 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29598 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29599 {
29600 note_mode_line_or_margin_highlight (window, x, y, part);
29601
29602 #ifdef HAVE_WINDOW_SYSTEM
29603 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29604 {
29605 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29606 /* Show non-text cursor (Bug#16647). */
29607 goto set_cursor;
29608 }
29609 else
29610 #endif
29611 return;
29612 }
29613
29614 #ifdef HAVE_WINDOW_SYSTEM
29615 if (part == ON_VERTICAL_BORDER)
29616 {
29617 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29618 help_echo_string = build_string ("drag-mouse-1: resize");
29619 }
29620 else if (part == ON_RIGHT_DIVIDER)
29621 {
29622 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29623 help_echo_string = build_string ("drag-mouse-1: resize");
29624 }
29625 else if (part == ON_BOTTOM_DIVIDER)
29626 if (! WINDOW_BOTTOMMOST_P (w)
29627 || minibuf_level
29628 || NILP (Vresize_mini_windows))
29629 {
29630 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29631 help_echo_string = build_string ("drag-mouse-1: resize");
29632 }
29633 else
29634 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29635 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29636 || part == ON_VERTICAL_SCROLL_BAR
29637 || part == ON_HORIZONTAL_SCROLL_BAR)
29638 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29639 else
29640 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29641 #endif
29642
29643 /* Are we in a window whose display is up to date?
29644 And verify the buffer's text has not changed. */
29645 b = XBUFFER (w->contents);
29646 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29647 {
29648 int hpos, vpos, dx, dy, area = LAST_AREA;
29649 ptrdiff_t pos;
29650 struct glyph *glyph;
29651 Lisp_Object object;
29652 Lisp_Object mouse_face = Qnil, position;
29653 Lisp_Object *overlay_vec = NULL;
29654 ptrdiff_t i, noverlays;
29655 struct buffer *obuf;
29656 ptrdiff_t obegv, ozv;
29657 bool same_region;
29658
29659 /* Find the glyph under X/Y. */
29660 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29661
29662 #ifdef HAVE_WINDOW_SYSTEM
29663 /* Look for :pointer property on image. */
29664 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29665 {
29666 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29667 if (img != NULL && IMAGEP (img->spec))
29668 {
29669 Lisp_Object image_map, hotspot;
29670 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29671 !NILP (image_map))
29672 && (hotspot = find_hot_spot (image_map,
29673 glyph->slice.img.x + dx,
29674 glyph->slice.img.y + dy),
29675 CONSP (hotspot))
29676 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29677 {
29678 Lisp_Object plist;
29679
29680 /* Could check XCAR (hotspot) to see if we enter/leave
29681 this hot-spot.
29682 If so, we could look for mouse-enter, mouse-leave
29683 properties in PLIST (and do something...). */
29684 hotspot = XCDR (hotspot);
29685 if (CONSP (hotspot)
29686 && (plist = XCAR (hotspot), CONSP (plist)))
29687 {
29688 pointer = Fplist_get (plist, Qpointer);
29689 if (NILP (pointer))
29690 pointer = Qhand;
29691 help_echo_string = Fplist_get (plist, Qhelp_echo);
29692 if (!NILP (help_echo_string))
29693 {
29694 help_echo_window = window;
29695 help_echo_object = glyph->object;
29696 help_echo_pos = glyph->charpos;
29697 }
29698 }
29699 }
29700 if (NILP (pointer))
29701 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29702 }
29703 }
29704 #endif /* HAVE_WINDOW_SYSTEM */
29705
29706 /* Clear mouse face if X/Y not over text. */
29707 if (glyph == NULL
29708 || area != TEXT_AREA
29709 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29710 /* Glyph's OBJECT is nil for glyphs inserted by the
29711 display engine for its internal purposes, like truncation
29712 and continuation glyphs and blanks beyond the end of
29713 line's text on text terminals. If we are over such a
29714 glyph, we are not over any text. */
29715 || NILP (glyph->object)
29716 /* R2L rows have a stretch glyph at their front, which
29717 stands for no text, whereas L2R rows have no glyphs at
29718 all beyond the end of text. Treat such stretch glyphs
29719 like we do with NULL glyphs in L2R rows. */
29720 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29721 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29722 && glyph->type == STRETCH_GLYPH
29723 && glyph->avoid_cursor_p))
29724 {
29725 if (clear_mouse_face (hlinfo))
29726 cursor = No_Cursor;
29727 #ifdef HAVE_WINDOW_SYSTEM
29728 if (FRAME_WINDOW_P (f) && NILP (pointer))
29729 {
29730 if (area != TEXT_AREA)
29731 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29732 else
29733 pointer = Vvoid_text_area_pointer;
29734 }
29735 #endif
29736 goto set_cursor;
29737 }
29738
29739 pos = glyph->charpos;
29740 object = glyph->object;
29741 if (!STRINGP (object) && !BUFFERP (object))
29742 goto set_cursor;
29743
29744 /* If we get an out-of-range value, return now; avoid an error. */
29745 if (BUFFERP (object) && pos > BUF_Z (b))
29746 goto set_cursor;
29747
29748 /* Make the window's buffer temporarily current for
29749 overlays_at and compute_char_face. */
29750 obuf = current_buffer;
29751 current_buffer = b;
29752 obegv = BEGV;
29753 ozv = ZV;
29754 BEGV = BEG;
29755 ZV = Z;
29756
29757 /* Is this char mouse-active or does it have help-echo? */
29758 position = make_number (pos);
29759
29760 USE_SAFE_ALLOCA;
29761
29762 if (BUFFERP (object))
29763 {
29764 /* Put all the overlays we want in a vector in overlay_vec. */
29765 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
29766 /* Sort overlays into increasing priority order. */
29767 noverlays = sort_overlays (overlay_vec, noverlays, w);
29768 }
29769 else
29770 noverlays = 0;
29771
29772 if (NILP (Vmouse_highlight))
29773 {
29774 clear_mouse_face (hlinfo);
29775 goto check_help_echo;
29776 }
29777
29778 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29779
29780 if (same_region)
29781 cursor = No_Cursor;
29782
29783 /* Check mouse-face highlighting. */
29784 if (! same_region
29785 /* If there exists an overlay with mouse-face overlapping
29786 the one we are currently highlighting, we have to
29787 check if we enter the overlapping overlay, and then
29788 highlight only that. */
29789 || (OVERLAYP (hlinfo->mouse_face_overlay)
29790 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29791 {
29792 /* Find the highest priority overlay with a mouse-face. */
29793 Lisp_Object overlay = Qnil;
29794 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29795 {
29796 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29797 if (!NILP (mouse_face))
29798 overlay = overlay_vec[i];
29799 }
29800
29801 /* If we're highlighting the same overlay as before, there's
29802 no need to do that again. */
29803 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29804 goto check_help_echo;
29805 hlinfo->mouse_face_overlay = overlay;
29806
29807 /* Clear the display of the old active region, if any. */
29808 if (clear_mouse_face (hlinfo))
29809 cursor = No_Cursor;
29810
29811 /* If no overlay applies, get a text property. */
29812 if (NILP (overlay))
29813 mouse_face = Fget_text_property (position, Qmouse_face, object);
29814
29815 /* Next, compute the bounds of the mouse highlighting and
29816 display it. */
29817 if (!NILP (mouse_face) && STRINGP (object))
29818 {
29819 /* The mouse-highlighting comes from a display string
29820 with a mouse-face. */
29821 Lisp_Object s, e;
29822 ptrdiff_t ignore;
29823
29824 s = Fprevious_single_property_change
29825 (make_number (pos + 1), Qmouse_face, object, Qnil);
29826 e = Fnext_single_property_change
29827 (position, Qmouse_face, object, Qnil);
29828 if (NILP (s))
29829 s = make_number (0);
29830 if (NILP (e))
29831 e = make_number (SCHARS (object));
29832 mouse_face_from_string_pos (w, hlinfo, object,
29833 XINT (s), XINT (e));
29834 hlinfo->mouse_face_past_end = false;
29835 hlinfo->mouse_face_window = window;
29836 hlinfo->mouse_face_face_id
29837 = face_at_string_position (w, object, pos, 0, &ignore,
29838 glyph->face_id, true);
29839 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29840 cursor = No_Cursor;
29841 }
29842 else
29843 {
29844 /* The mouse-highlighting, if any, comes from an overlay
29845 or text property in the buffer. */
29846 Lisp_Object buffer IF_LINT (= Qnil);
29847 Lisp_Object disp_string IF_LINT (= Qnil);
29848
29849 if (STRINGP (object))
29850 {
29851 /* If we are on a display string with no mouse-face,
29852 check if the text under it has one. */
29853 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29854 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29855 pos = string_buffer_position (object, start);
29856 if (pos > 0)
29857 {
29858 mouse_face = get_char_property_and_overlay
29859 (make_number (pos), Qmouse_face, w->contents, &overlay);
29860 buffer = w->contents;
29861 disp_string = object;
29862 }
29863 }
29864 else
29865 {
29866 buffer = object;
29867 disp_string = Qnil;
29868 }
29869
29870 if (!NILP (mouse_face))
29871 {
29872 Lisp_Object before, after;
29873 Lisp_Object before_string, after_string;
29874 /* To correctly find the limits of mouse highlight
29875 in a bidi-reordered buffer, we must not use the
29876 optimization of limiting the search in
29877 previous-single-property-change and
29878 next-single-property-change, because
29879 rows_from_pos_range needs the real start and end
29880 positions to DTRT in this case. That's because
29881 the first row visible in a window does not
29882 necessarily display the character whose position
29883 is the smallest. */
29884 Lisp_Object lim1
29885 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29886 ? Fmarker_position (w->start)
29887 : Qnil;
29888 Lisp_Object lim2
29889 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29890 ? make_number (BUF_Z (XBUFFER (buffer))
29891 - w->window_end_pos)
29892 : Qnil;
29893
29894 if (NILP (overlay))
29895 {
29896 /* Handle the text property case. */
29897 before = Fprevious_single_property_change
29898 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29899 after = Fnext_single_property_change
29900 (make_number (pos), Qmouse_face, buffer, lim2);
29901 before_string = after_string = Qnil;
29902 }
29903 else
29904 {
29905 /* Handle the overlay case. */
29906 before = Foverlay_start (overlay);
29907 after = Foverlay_end (overlay);
29908 before_string = Foverlay_get (overlay, Qbefore_string);
29909 after_string = Foverlay_get (overlay, Qafter_string);
29910
29911 if (!STRINGP (before_string)) before_string = Qnil;
29912 if (!STRINGP (after_string)) after_string = Qnil;
29913 }
29914
29915 mouse_face_from_buffer_pos (window, hlinfo, pos,
29916 NILP (before)
29917 ? 1
29918 : XFASTINT (before),
29919 NILP (after)
29920 ? BUF_Z (XBUFFER (buffer))
29921 : XFASTINT (after),
29922 before_string, after_string,
29923 disp_string);
29924 cursor = No_Cursor;
29925 }
29926 }
29927 }
29928
29929 check_help_echo:
29930
29931 /* Look for a `help-echo' property. */
29932 if (NILP (help_echo_string)) {
29933 Lisp_Object help, overlay;
29934
29935 /* Check overlays first. */
29936 help = overlay = Qnil;
29937 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29938 {
29939 overlay = overlay_vec[i];
29940 help = Foverlay_get (overlay, Qhelp_echo);
29941 }
29942
29943 if (!NILP (help))
29944 {
29945 help_echo_string = help;
29946 help_echo_window = window;
29947 help_echo_object = overlay;
29948 help_echo_pos = pos;
29949 }
29950 else
29951 {
29952 Lisp_Object obj = glyph->object;
29953 ptrdiff_t charpos = glyph->charpos;
29954
29955 /* Try text properties. */
29956 if (STRINGP (obj)
29957 && charpos >= 0
29958 && charpos < SCHARS (obj))
29959 {
29960 help = Fget_text_property (make_number (charpos),
29961 Qhelp_echo, obj);
29962 if (NILP (help))
29963 {
29964 /* If the string itself doesn't specify a help-echo,
29965 see if the buffer text ``under'' it does. */
29966 struct glyph_row *r
29967 = MATRIX_ROW (w->current_matrix, vpos);
29968 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29969 ptrdiff_t p = string_buffer_position (obj, start);
29970 if (p > 0)
29971 {
29972 help = Fget_char_property (make_number (p),
29973 Qhelp_echo, w->contents);
29974 if (!NILP (help))
29975 {
29976 charpos = p;
29977 obj = w->contents;
29978 }
29979 }
29980 }
29981 }
29982 else if (BUFFERP (obj)
29983 && charpos >= BEGV
29984 && charpos < ZV)
29985 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29986 obj);
29987
29988 if (!NILP (help))
29989 {
29990 help_echo_string = help;
29991 help_echo_window = window;
29992 help_echo_object = obj;
29993 help_echo_pos = charpos;
29994 }
29995 }
29996 }
29997
29998 #ifdef HAVE_WINDOW_SYSTEM
29999 /* Look for a `pointer' property. */
30000 if (FRAME_WINDOW_P (f) && NILP (pointer))
30001 {
30002 /* Check overlays first. */
30003 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30004 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30005
30006 if (NILP (pointer))
30007 {
30008 Lisp_Object obj = glyph->object;
30009 ptrdiff_t charpos = glyph->charpos;
30010
30011 /* Try text properties. */
30012 if (STRINGP (obj)
30013 && charpos >= 0
30014 && charpos < SCHARS (obj))
30015 {
30016 pointer = Fget_text_property (make_number (charpos),
30017 Qpointer, obj);
30018 if (NILP (pointer))
30019 {
30020 /* If the string itself doesn't specify a pointer,
30021 see if the buffer text ``under'' it does. */
30022 struct glyph_row *r
30023 = MATRIX_ROW (w->current_matrix, vpos);
30024 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30025 ptrdiff_t p = string_buffer_position (obj, start);
30026 if (p > 0)
30027 pointer = Fget_char_property (make_number (p),
30028 Qpointer, w->contents);
30029 }
30030 }
30031 else if (BUFFERP (obj)
30032 && charpos >= BEGV
30033 && charpos < ZV)
30034 pointer = Fget_text_property (make_number (charpos),
30035 Qpointer, obj);
30036 }
30037 }
30038 #endif /* HAVE_WINDOW_SYSTEM */
30039
30040 BEGV = obegv;
30041 ZV = ozv;
30042 current_buffer = obuf;
30043 SAFE_FREE ();
30044 }
30045
30046 set_cursor:
30047
30048 #ifdef HAVE_WINDOW_SYSTEM
30049 if (FRAME_WINDOW_P (f))
30050 define_frame_cursor1 (f, cursor, pointer);
30051 #else
30052 /* This is here to prevent a compiler error, about "label at end of
30053 compound statement". */
30054 return;
30055 #endif
30056 }
30057
30058
30059 /* EXPORT for RIF:
30060 Clear any mouse-face on window W. This function is part of the
30061 redisplay interface, and is called from try_window_id and similar
30062 functions to ensure the mouse-highlight is off. */
30063
30064 void
30065 x_clear_window_mouse_face (struct window *w)
30066 {
30067 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30068 Lisp_Object window;
30069
30070 block_input ();
30071 XSETWINDOW (window, w);
30072 if (EQ (window, hlinfo->mouse_face_window))
30073 clear_mouse_face (hlinfo);
30074 unblock_input ();
30075 }
30076
30077
30078 /* EXPORT:
30079 Just discard the mouse face information for frame F, if any.
30080 This is used when the size of F is changed. */
30081
30082 void
30083 cancel_mouse_face (struct frame *f)
30084 {
30085 Lisp_Object window;
30086 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30087
30088 window = hlinfo->mouse_face_window;
30089 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30090 reset_mouse_highlight (hlinfo);
30091 }
30092
30093
30094 \f
30095 /***********************************************************************
30096 Exposure Events
30097 ***********************************************************************/
30098
30099 #ifdef HAVE_WINDOW_SYSTEM
30100
30101 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30102 which intersects rectangle R. R is in window-relative coordinates. */
30103
30104 static void
30105 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30106 enum glyph_row_area area)
30107 {
30108 struct glyph *first = row->glyphs[area];
30109 struct glyph *end = row->glyphs[area] + row->used[area];
30110 struct glyph *last;
30111 int first_x, start_x, x;
30112
30113 if (area == TEXT_AREA && row->fill_line_p)
30114 /* If row extends face to end of line write the whole line. */
30115 draw_glyphs (w, 0, row, area,
30116 0, row->used[area],
30117 DRAW_NORMAL_TEXT, 0);
30118 else
30119 {
30120 /* Set START_X to the window-relative start position for drawing glyphs of
30121 AREA. The first glyph of the text area can be partially visible.
30122 The first glyphs of other areas cannot. */
30123 start_x = window_box_left_offset (w, area);
30124 x = start_x;
30125 if (area == TEXT_AREA)
30126 x += row->x;
30127
30128 /* Find the first glyph that must be redrawn. */
30129 while (first < end
30130 && x + first->pixel_width < r->x)
30131 {
30132 x += first->pixel_width;
30133 ++first;
30134 }
30135
30136 /* Find the last one. */
30137 last = first;
30138 first_x = x;
30139 /* Use a signed int intermediate value to avoid catastrophic
30140 failures due to comparison between signed and unsigned, when
30141 x is negative (can happen for wide images that are hscrolled). */
30142 int r_end = r->x + r->width;
30143 while (last < end && x < r_end)
30144 {
30145 x += last->pixel_width;
30146 ++last;
30147 }
30148
30149 /* Repaint. */
30150 if (last > first)
30151 draw_glyphs (w, first_x - start_x, row, area,
30152 first - row->glyphs[area], last - row->glyphs[area],
30153 DRAW_NORMAL_TEXT, 0);
30154 }
30155 }
30156
30157
30158 /* Redraw the parts of the glyph row ROW on window W intersecting
30159 rectangle R. R is in window-relative coordinates. Value is
30160 true if mouse-face was overwritten. */
30161
30162 static bool
30163 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30164 {
30165 eassert (row->enabled_p);
30166
30167 if (row->mode_line_p || w->pseudo_window_p)
30168 draw_glyphs (w, 0, row, TEXT_AREA,
30169 0, row->used[TEXT_AREA],
30170 DRAW_NORMAL_TEXT, 0);
30171 else
30172 {
30173 if (row->used[LEFT_MARGIN_AREA])
30174 expose_area (w, row, r, LEFT_MARGIN_AREA);
30175 if (row->used[TEXT_AREA])
30176 expose_area (w, row, r, TEXT_AREA);
30177 if (row->used[RIGHT_MARGIN_AREA])
30178 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30179 draw_row_fringe_bitmaps (w, row);
30180 }
30181
30182 return row->mouse_face_p;
30183 }
30184
30185
30186 /* Redraw those parts of glyphs rows during expose event handling that
30187 overlap other rows. Redrawing of an exposed line writes over parts
30188 of lines overlapping that exposed line; this function fixes that.
30189
30190 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30191 row in W's current matrix that is exposed and overlaps other rows.
30192 LAST_OVERLAPPING_ROW is the last such row. */
30193
30194 static void
30195 expose_overlaps (struct window *w,
30196 struct glyph_row *first_overlapping_row,
30197 struct glyph_row *last_overlapping_row,
30198 XRectangle *r)
30199 {
30200 struct glyph_row *row;
30201
30202 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30203 if (row->overlapping_p)
30204 {
30205 eassert (row->enabled_p && !row->mode_line_p);
30206
30207 row->clip = r;
30208 if (row->used[LEFT_MARGIN_AREA])
30209 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30210
30211 if (row->used[TEXT_AREA])
30212 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30213
30214 if (row->used[RIGHT_MARGIN_AREA])
30215 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30216 row->clip = NULL;
30217 }
30218 }
30219
30220
30221 /* Return true if W's cursor intersects rectangle R. */
30222
30223 static bool
30224 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30225 {
30226 XRectangle cr, result;
30227 struct glyph *cursor_glyph;
30228 struct glyph_row *row;
30229
30230 if (w->phys_cursor.vpos >= 0
30231 && w->phys_cursor.vpos < w->current_matrix->nrows
30232 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30233 row->enabled_p)
30234 && row->cursor_in_fringe_p)
30235 {
30236 /* Cursor is in the fringe. */
30237 cr.x = window_box_right_offset (w,
30238 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30239 ? RIGHT_MARGIN_AREA
30240 : TEXT_AREA));
30241 cr.y = row->y;
30242 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30243 cr.height = row->height;
30244 return x_intersect_rectangles (&cr, r, &result);
30245 }
30246
30247 cursor_glyph = get_phys_cursor_glyph (w);
30248 if (cursor_glyph)
30249 {
30250 /* r is relative to W's box, but w->phys_cursor.x is relative
30251 to left edge of W's TEXT area. Adjust it. */
30252 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30253 cr.y = w->phys_cursor.y;
30254 cr.width = cursor_glyph->pixel_width;
30255 cr.height = w->phys_cursor_height;
30256 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30257 I assume the effect is the same -- and this is portable. */
30258 return x_intersect_rectangles (&cr, r, &result);
30259 }
30260 /* If we don't understand the format, pretend we're not in the hot-spot. */
30261 return false;
30262 }
30263
30264
30265 /* EXPORT:
30266 Draw a vertical window border to the right of window W if W doesn't
30267 have vertical scroll bars. */
30268
30269 void
30270 x_draw_vertical_border (struct window *w)
30271 {
30272 struct frame *f = XFRAME (WINDOW_FRAME (w));
30273
30274 /* We could do better, if we knew what type of scroll-bar the adjacent
30275 windows (on either side) have... But we don't :-(
30276 However, I think this works ok. ++KFS 2003-04-25 */
30277
30278 /* Redraw borders between horizontally adjacent windows. Don't
30279 do it for frames with vertical scroll bars because either the
30280 right scroll bar of a window, or the left scroll bar of its
30281 neighbor will suffice as a border. */
30282 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30283 return;
30284
30285 /* Note: It is necessary to redraw both the left and the right
30286 borders, for when only this single window W is being
30287 redisplayed. */
30288 if (!WINDOW_RIGHTMOST_P (w)
30289 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30290 {
30291 int x0, x1, y0, y1;
30292
30293 window_box_edges (w, &x0, &y0, &x1, &y1);
30294 y1 -= 1;
30295
30296 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30297 x1 -= 1;
30298
30299 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30300 }
30301
30302 if (!WINDOW_LEFTMOST_P (w)
30303 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30304 {
30305 int x0, x1, y0, y1;
30306
30307 window_box_edges (w, &x0, &y0, &x1, &y1);
30308 y1 -= 1;
30309
30310 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30311 x0 -= 1;
30312
30313 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30314 }
30315 }
30316
30317
30318 /* Draw window dividers for window W. */
30319
30320 void
30321 x_draw_right_divider (struct window *w)
30322 {
30323 struct frame *f = WINDOW_XFRAME (w);
30324
30325 if (w->mini || w->pseudo_window_p)
30326 return;
30327 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30328 {
30329 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30330 int x1 = WINDOW_RIGHT_EDGE_X (w);
30331 int y0 = WINDOW_TOP_EDGE_Y (w);
30332 /* The bottom divider prevails. */
30333 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30334
30335 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30336 }
30337 }
30338
30339 static void
30340 x_draw_bottom_divider (struct window *w)
30341 {
30342 struct frame *f = XFRAME (WINDOW_FRAME (w));
30343
30344 if (w->mini || w->pseudo_window_p)
30345 return;
30346 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30347 {
30348 int x0 = WINDOW_LEFT_EDGE_X (w);
30349 int x1 = WINDOW_RIGHT_EDGE_X (w);
30350 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30351 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30352
30353 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30354 }
30355 }
30356
30357 /* Redraw the part of window W intersection rectangle FR. Pixel
30358 coordinates in FR are frame-relative. Call this function with
30359 input blocked. Value is true if the exposure overwrites
30360 mouse-face. */
30361
30362 static bool
30363 expose_window (struct window *w, XRectangle *fr)
30364 {
30365 struct frame *f = XFRAME (w->frame);
30366 XRectangle wr, r;
30367 bool mouse_face_overwritten_p = false;
30368
30369 /* If window is not yet fully initialized, do nothing. This can
30370 happen when toolkit scroll bars are used and a window is split.
30371 Reconfiguring the scroll bar will generate an expose for a newly
30372 created window. */
30373 if (w->current_matrix == NULL)
30374 return false;
30375
30376 /* When we're currently updating the window, display and current
30377 matrix usually don't agree. Arrange for a thorough display
30378 later. */
30379 if (w->must_be_updated_p)
30380 {
30381 SET_FRAME_GARBAGED (f);
30382 return false;
30383 }
30384
30385 /* Frame-relative pixel rectangle of W. */
30386 wr.x = WINDOW_LEFT_EDGE_X (w);
30387 wr.y = WINDOW_TOP_EDGE_Y (w);
30388 wr.width = WINDOW_PIXEL_WIDTH (w);
30389 wr.height = WINDOW_PIXEL_HEIGHT (w);
30390
30391 if (x_intersect_rectangles (fr, &wr, &r))
30392 {
30393 int yb = window_text_bottom_y (w);
30394 struct glyph_row *row;
30395 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30396
30397 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30398 r.x, r.y, r.width, r.height));
30399
30400 /* Convert to window coordinates. */
30401 r.x -= WINDOW_LEFT_EDGE_X (w);
30402 r.y -= WINDOW_TOP_EDGE_Y (w);
30403
30404 /* Turn off the cursor. */
30405 bool cursor_cleared_p = (!w->pseudo_window_p
30406 && phys_cursor_in_rect_p (w, &r));
30407 if (cursor_cleared_p)
30408 x_clear_cursor (w);
30409
30410 /* If the row containing the cursor extends face to end of line,
30411 then expose_area might overwrite the cursor outside the
30412 rectangle and thus notice_overwritten_cursor might clear
30413 w->phys_cursor_on_p. We remember the original value and
30414 check later if it is changed. */
30415 bool phys_cursor_on_p = w->phys_cursor_on_p;
30416
30417 /* Use a signed int intermediate value to avoid catastrophic
30418 failures due to comparison between signed and unsigned, when
30419 y0 or y1 is negative (can happen for tall images). */
30420 int r_bottom = r.y + r.height;
30421
30422 /* Update lines intersecting rectangle R. */
30423 first_overlapping_row = last_overlapping_row = NULL;
30424 for (row = w->current_matrix->rows;
30425 row->enabled_p;
30426 ++row)
30427 {
30428 int y0 = row->y;
30429 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30430
30431 if ((y0 >= r.y && y0 < r_bottom)
30432 || (y1 > r.y && y1 < r_bottom)
30433 || (r.y >= y0 && r.y < y1)
30434 || (r_bottom > y0 && r_bottom < y1))
30435 {
30436 /* A header line may be overlapping, but there is no need
30437 to fix overlapping areas for them. KFS 2005-02-12 */
30438 if (row->overlapping_p && !row->mode_line_p)
30439 {
30440 if (first_overlapping_row == NULL)
30441 first_overlapping_row = row;
30442 last_overlapping_row = row;
30443 }
30444
30445 row->clip = fr;
30446 if (expose_line (w, row, &r))
30447 mouse_face_overwritten_p = true;
30448 row->clip = NULL;
30449 }
30450 else if (row->overlapping_p)
30451 {
30452 /* We must redraw a row overlapping the exposed area. */
30453 if (y0 < r.y
30454 ? y0 + row->phys_height > r.y
30455 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30456 {
30457 if (first_overlapping_row == NULL)
30458 first_overlapping_row = row;
30459 last_overlapping_row = row;
30460 }
30461 }
30462
30463 if (y1 >= yb)
30464 break;
30465 }
30466
30467 /* Display the mode line if there is one. */
30468 if (WINDOW_WANTS_MODELINE_P (w)
30469 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30470 row->enabled_p)
30471 && row->y < r_bottom)
30472 {
30473 if (expose_line (w, row, &r))
30474 mouse_face_overwritten_p = true;
30475 }
30476
30477 if (!w->pseudo_window_p)
30478 {
30479 /* Fix the display of overlapping rows. */
30480 if (first_overlapping_row)
30481 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30482 fr);
30483
30484 /* Draw border between windows. */
30485 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30486 x_draw_right_divider (w);
30487 else
30488 x_draw_vertical_border (w);
30489
30490 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30491 x_draw_bottom_divider (w);
30492
30493 /* Turn the cursor on again. */
30494 if (cursor_cleared_p
30495 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30496 update_window_cursor (w, true);
30497 }
30498 }
30499
30500 return mouse_face_overwritten_p;
30501 }
30502
30503
30504
30505 /* Redraw (parts) of all windows in the window tree rooted at W that
30506 intersect R. R contains frame pixel coordinates. Value is
30507 true if the exposure overwrites mouse-face. */
30508
30509 static bool
30510 expose_window_tree (struct window *w, XRectangle *r)
30511 {
30512 struct frame *f = XFRAME (w->frame);
30513 bool mouse_face_overwritten_p = false;
30514
30515 while (w && !FRAME_GARBAGED_P (f))
30516 {
30517 mouse_face_overwritten_p
30518 |= (WINDOWP (w->contents)
30519 ? expose_window_tree (XWINDOW (w->contents), r)
30520 : expose_window (w, r));
30521
30522 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30523 }
30524
30525 return mouse_face_overwritten_p;
30526 }
30527
30528
30529 /* EXPORT:
30530 Redisplay an exposed area of frame F. X and Y are the upper-left
30531 corner of the exposed rectangle. W and H are width and height of
30532 the exposed area. All are pixel values. W or H zero means redraw
30533 the entire frame. */
30534
30535 void
30536 expose_frame (struct frame *f, int x, int y, int w, int h)
30537 {
30538 XRectangle r;
30539 bool mouse_face_overwritten_p = false;
30540
30541 TRACE ((stderr, "expose_frame "));
30542
30543 /* No need to redraw if frame will be redrawn soon. */
30544 if (FRAME_GARBAGED_P (f))
30545 {
30546 TRACE ((stderr, " garbaged\n"));
30547 return;
30548 }
30549
30550 /* If basic faces haven't been realized yet, there is no point in
30551 trying to redraw anything. This can happen when we get an expose
30552 event while Emacs is starting, e.g. by moving another window. */
30553 if (FRAME_FACE_CACHE (f) == NULL
30554 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30555 {
30556 TRACE ((stderr, " no faces\n"));
30557 return;
30558 }
30559
30560 if (w == 0 || h == 0)
30561 {
30562 r.x = r.y = 0;
30563 r.width = FRAME_TEXT_WIDTH (f);
30564 r.height = FRAME_TEXT_HEIGHT (f);
30565 }
30566 else
30567 {
30568 r.x = x;
30569 r.y = y;
30570 r.width = w;
30571 r.height = h;
30572 }
30573
30574 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30575 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30576
30577 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30578 if (WINDOWP (f->tool_bar_window))
30579 mouse_face_overwritten_p
30580 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30581 #endif
30582
30583 #ifdef HAVE_X_WINDOWS
30584 #ifndef MSDOS
30585 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30586 if (WINDOWP (f->menu_bar_window))
30587 mouse_face_overwritten_p
30588 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30589 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30590 #endif
30591 #endif
30592
30593 /* Some window managers support a focus-follows-mouse style with
30594 delayed raising of frames. Imagine a partially obscured frame,
30595 and moving the mouse into partially obscured mouse-face on that
30596 frame. The visible part of the mouse-face will be highlighted,
30597 then the WM raises the obscured frame. With at least one WM, KDE
30598 2.1, Emacs is not getting any event for the raising of the frame
30599 (even tried with SubstructureRedirectMask), only Expose events.
30600 These expose events will draw text normally, i.e. not
30601 highlighted. Which means we must redo the highlight here.
30602 Subsume it under ``we love X''. --gerd 2001-08-15 */
30603 /* Included in Windows version because Windows most likely does not
30604 do the right thing if any third party tool offers
30605 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30606 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30607 {
30608 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30609 if (f == hlinfo->mouse_face_mouse_frame)
30610 {
30611 int mouse_x = hlinfo->mouse_face_mouse_x;
30612 int mouse_y = hlinfo->mouse_face_mouse_y;
30613 clear_mouse_face (hlinfo);
30614 note_mouse_highlight (f, mouse_x, mouse_y);
30615 }
30616 }
30617 }
30618
30619
30620 /* EXPORT:
30621 Determine the intersection of two rectangles R1 and R2. Return
30622 the intersection in *RESULT. Value is true if RESULT is not
30623 empty. */
30624
30625 bool
30626 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30627 {
30628 XRectangle *left, *right;
30629 XRectangle *upper, *lower;
30630 bool intersection_p = false;
30631
30632 /* Rearrange so that R1 is the left-most rectangle. */
30633 if (r1->x < r2->x)
30634 left = r1, right = r2;
30635 else
30636 left = r2, right = r1;
30637
30638 /* X0 of the intersection is right.x0, if this is inside R1,
30639 otherwise there is no intersection. */
30640 if (right->x <= left->x + left->width)
30641 {
30642 result->x = right->x;
30643
30644 /* The right end of the intersection is the minimum of
30645 the right ends of left and right. */
30646 result->width = (min (left->x + left->width, right->x + right->width)
30647 - result->x);
30648
30649 /* Same game for Y. */
30650 if (r1->y < r2->y)
30651 upper = r1, lower = r2;
30652 else
30653 upper = r2, lower = r1;
30654
30655 /* The upper end of the intersection is lower.y0, if this is inside
30656 of upper. Otherwise, there is no intersection. */
30657 if (lower->y <= upper->y + upper->height)
30658 {
30659 result->y = lower->y;
30660
30661 /* The lower end of the intersection is the minimum of the lower
30662 ends of upper and lower. */
30663 result->height = (min (lower->y + lower->height,
30664 upper->y + upper->height)
30665 - result->y);
30666 intersection_p = true;
30667 }
30668 }
30669
30670 return intersection_p;
30671 }
30672
30673 #endif /* HAVE_WINDOW_SYSTEM */
30674
30675 \f
30676 /***********************************************************************
30677 Initialization
30678 ***********************************************************************/
30679
30680 void
30681 syms_of_xdisp (void)
30682 {
30683 Vwith_echo_area_save_vector = Qnil;
30684 staticpro (&Vwith_echo_area_save_vector);
30685
30686 Vmessage_stack = Qnil;
30687 staticpro (&Vmessage_stack);
30688
30689 /* Non-nil means don't actually do any redisplay. */
30690 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30691
30692 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30693
30694 DEFVAR_BOOL("inhibit-message", inhibit_message,
30695 doc: /* Non-nil means calls to `message' are not displayed.
30696 They are still logged to the *Messages* buffer. */);
30697 inhibit_message = 0;
30698
30699 message_dolog_marker1 = Fmake_marker ();
30700 staticpro (&message_dolog_marker1);
30701 message_dolog_marker2 = Fmake_marker ();
30702 staticpro (&message_dolog_marker2);
30703 message_dolog_marker3 = Fmake_marker ();
30704 staticpro (&message_dolog_marker3);
30705
30706 #ifdef GLYPH_DEBUG
30707 defsubr (&Sdump_frame_glyph_matrix);
30708 defsubr (&Sdump_glyph_matrix);
30709 defsubr (&Sdump_glyph_row);
30710 defsubr (&Sdump_tool_bar_row);
30711 defsubr (&Strace_redisplay);
30712 defsubr (&Strace_to_stderr);
30713 #endif
30714 #ifdef HAVE_WINDOW_SYSTEM
30715 defsubr (&Stool_bar_height);
30716 defsubr (&Slookup_image_map);
30717 #endif
30718 defsubr (&Sline_pixel_height);
30719 defsubr (&Sformat_mode_line);
30720 defsubr (&Sinvisible_p);
30721 defsubr (&Scurrent_bidi_paragraph_direction);
30722 defsubr (&Swindow_text_pixel_size);
30723 defsubr (&Smove_point_visually);
30724 defsubr (&Sbidi_find_overridden_directionality);
30725
30726 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30727 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30728 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30729 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30730 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30731 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30732 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30733 DEFSYM (Qeval, "eval");
30734 DEFSYM (QCdata, ":data");
30735
30736 /* Names of text properties relevant for redisplay. */
30737 DEFSYM (Qdisplay, "display");
30738 DEFSYM (Qspace_width, "space-width");
30739 DEFSYM (Qraise, "raise");
30740 DEFSYM (Qslice, "slice");
30741 DEFSYM (Qspace, "space");
30742 DEFSYM (Qmargin, "margin");
30743 DEFSYM (Qpointer, "pointer");
30744 DEFSYM (Qleft_margin, "left-margin");
30745 DEFSYM (Qright_margin, "right-margin");
30746 DEFSYM (Qcenter, "center");
30747 DEFSYM (Qline_height, "line-height");
30748 DEFSYM (QCalign_to, ":align-to");
30749 DEFSYM (QCrelative_width, ":relative-width");
30750 DEFSYM (QCrelative_height, ":relative-height");
30751 DEFSYM (QCeval, ":eval");
30752 DEFSYM (QCpropertize, ":propertize");
30753 DEFSYM (QCfile, ":file");
30754 DEFSYM (Qfontified, "fontified");
30755 DEFSYM (Qfontification_functions, "fontification-functions");
30756
30757 /* Name of the face used to highlight trailing whitespace. */
30758 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30759
30760 /* Name and number of the face used to highlight escape glyphs. */
30761 DEFSYM (Qescape_glyph, "escape-glyph");
30762
30763 /* Name and number of the face used to highlight non-breaking spaces. */
30764 DEFSYM (Qnobreak_space, "nobreak-space");
30765
30766 /* The symbol 'image' which is the car of the lists used to represent
30767 images in Lisp. Also a tool bar style. */
30768 DEFSYM (Qimage, "image");
30769
30770 /* Tool bar styles. */
30771 DEFSYM (Qtext, "text");
30772 DEFSYM (Qboth, "both");
30773 DEFSYM (Qboth_horiz, "both-horiz");
30774 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30775
30776 /* The image map types. */
30777 DEFSYM (QCmap, ":map");
30778 DEFSYM (QCpointer, ":pointer");
30779 DEFSYM (Qrect, "rect");
30780 DEFSYM (Qcircle, "circle");
30781 DEFSYM (Qpoly, "poly");
30782
30783 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30784
30785 DEFSYM (Qgrow_only, "grow-only");
30786 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30787 DEFSYM (Qposition, "position");
30788 DEFSYM (Qbuffer_position, "buffer-position");
30789 DEFSYM (Qobject, "object");
30790
30791 /* Cursor shapes. */
30792 DEFSYM (Qbar, "bar");
30793 DEFSYM (Qhbar, "hbar");
30794 DEFSYM (Qbox, "box");
30795 DEFSYM (Qhollow, "hollow");
30796
30797 /* Pointer shapes. */
30798 DEFSYM (Qhand, "hand");
30799 DEFSYM (Qarrow, "arrow");
30800 /* also Qtext */
30801
30802 DEFSYM (Qdragging, "dragging");
30803
30804 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30805
30806 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
30807 staticpro (&list_of_error);
30808
30809 /* Values of those variables at last redisplay are stored as
30810 properties on 'overlay-arrow-position' symbol. However, if
30811 Voverlay_arrow_position is a marker, last-arrow-position is its
30812 numerical position. */
30813 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30814 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30815
30816 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30817 properties on a symbol in overlay-arrow-variable-list. */
30818 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30819 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30820
30821 echo_buffer[0] = echo_buffer[1] = Qnil;
30822 staticpro (&echo_buffer[0]);
30823 staticpro (&echo_buffer[1]);
30824
30825 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30826 staticpro (&echo_area_buffer[0]);
30827 staticpro (&echo_area_buffer[1]);
30828
30829 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30830 staticpro (&Vmessages_buffer_name);
30831
30832 mode_line_proptrans_alist = Qnil;
30833 staticpro (&mode_line_proptrans_alist);
30834 mode_line_string_list = Qnil;
30835 staticpro (&mode_line_string_list);
30836 mode_line_string_face = Qnil;
30837 staticpro (&mode_line_string_face);
30838 mode_line_string_face_prop = Qnil;
30839 staticpro (&mode_line_string_face_prop);
30840 Vmode_line_unwind_vector = Qnil;
30841 staticpro (&Vmode_line_unwind_vector);
30842
30843 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30844
30845 help_echo_string = Qnil;
30846 staticpro (&help_echo_string);
30847 help_echo_object = Qnil;
30848 staticpro (&help_echo_object);
30849 help_echo_window = Qnil;
30850 staticpro (&help_echo_window);
30851 previous_help_echo_string = Qnil;
30852 staticpro (&previous_help_echo_string);
30853 help_echo_pos = -1;
30854
30855 DEFSYM (Qright_to_left, "right-to-left");
30856 DEFSYM (Qleft_to_right, "left-to-right");
30857 defsubr (&Sbidi_resolved_levels);
30858
30859 #ifdef HAVE_WINDOW_SYSTEM
30860 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30861 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30862 For example, if a block cursor is over a tab, it will be drawn as
30863 wide as that tab on the display. */);
30864 x_stretch_cursor_p = 0;
30865 #endif
30866
30867 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30868 doc: /* Non-nil means highlight trailing whitespace.
30869 The face used for trailing whitespace is `trailing-whitespace'. */);
30870 Vshow_trailing_whitespace = Qnil;
30871
30872 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30873 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30874 If the value is t, Emacs highlights non-ASCII chars which have the
30875 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30876 or `escape-glyph' face respectively.
30877
30878 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30879 U+2011 (non-breaking hyphen) are affected.
30880
30881 Any other non-nil value means to display these characters as a escape
30882 glyph followed by an ordinary space or hyphen.
30883
30884 A value of nil means no special handling of these characters. */);
30885 Vnobreak_char_display = Qt;
30886
30887 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30888 doc: /* The pointer shape to show in void text areas.
30889 A value of nil means to show the text pointer. Other options are
30890 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30891 `hourglass'. */);
30892 Vvoid_text_area_pointer = Qarrow;
30893
30894 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30895 doc: /* Non-nil means don't actually do any redisplay.
30896 This is used for internal purposes. */);
30897 Vinhibit_redisplay = Qnil;
30898
30899 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30900 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30901 Vglobal_mode_string = Qnil;
30902
30903 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30904 doc: /* Marker for where to display an arrow on top of the buffer text.
30905 This must be the beginning of a line in order to work.
30906 See also `overlay-arrow-string'. */);
30907 Voverlay_arrow_position = Qnil;
30908
30909 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30910 doc: /* String to display as an arrow in non-window frames.
30911 See also `overlay-arrow-position'. */);
30912 Voverlay_arrow_string = build_pure_c_string ("=>");
30913
30914 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30915 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30916 The symbols on this list are examined during redisplay to determine
30917 where to display overlay arrows. */);
30918 Voverlay_arrow_variable_list
30919 = list1 (intern_c_string ("overlay-arrow-position"));
30920
30921 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30922 doc: /* The number of lines to try scrolling a window by when point moves out.
30923 If that fails to bring point back on frame, point is centered instead.
30924 If this is zero, point is always centered after it moves off frame.
30925 If you want scrolling to always be a line at a time, you should set
30926 `scroll-conservatively' to a large value rather than set this to 1. */);
30927
30928 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30929 doc: /* Scroll up to this many lines, to bring point back on screen.
30930 If point moves off-screen, redisplay will scroll by up to
30931 `scroll-conservatively' lines in order to bring point just barely
30932 onto the screen again. If that cannot be done, then redisplay
30933 recenters point as usual.
30934
30935 If the value is greater than 100, redisplay will never recenter point,
30936 but will always scroll just enough text to bring point into view, even
30937 if you move far away.
30938
30939 A value of zero means always recenter point if it moves off screen. */);
30940 scroll_conservatively = 0;
30941
30942 DEFVAR_INT ("scroll-margin", scroll_margin,
30943 doc: /* Number of lines of margin at the top and bottom of a window.
30944 Recenter the window whenever point gets within this many lines
30945 of the top or bottom of the window. */);
30946 scroll_margin = 0;
30947
30948 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30949 doc: /* Pixels per inch value for non-window system displays.
30950 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30951 Vdisplay_pixels_per_inch = make_float (72.0);
30952
30953 #ifdef GLYPH_DEBUG
30954 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30955 #endif
30956
30957 DEFVAR_LISP ("truncate-partial-width-windows",
30958 Vtruncate_partial_width_windows,
30959 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30960 For an integer value, truncate lines in each window narrower than the
30961 full frame width, provided the window width is less than that integer;
30962 otherwise, respect the value of `truncate-lines'.
30963
30964 For any other non-nil value, truncate lines in all windows that do
30965 not span the full frame width.
30966
30967 A value of nil means to respect the value of `truncate-lines'.
30968
30969 If `word-wrap' is enabled, you might want to reduce this. */);
30970 Vtruncate_partial_width_windows = make_number (50);
30971
30972 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30973 doc: /* Maximum buffer size for which line number should be displayed.
30974 If the buffer is bigger than this, the line number does not appear
30975 in the mode line. A value of nil means no limit. */);
30976 Vline_number_display_limit = Qnil;
30977
30978 DEFVAR_INT ("line-number-display-limit-width",
30979 line_number_display_limit_width,
30980 doc: /* Maximum line width (in characters) for line number display.
30981 If the average length of the lines near point is bigger than this, then the
30982 line number may be omitted from the mode line. */);
30983 line_number_display_limit_width = 200;
30984
30985 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30986 doc: /* Non-nil means highlight region even in nonselected windows. */);
30987 highlight_nonselected_windows = false;
30988
30989 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30990 doc: /* Non-nil if more than one frame is visible on this display.
30991 Minibuffer-only frames don't count, but iconified frames do.
30992 This variable is not guaranteed to be accurate except while processing
30993 `frame-title-format' and `icon-title-format'. */);
30994
30995 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30996 doc: /* Template for displaying the title bar of visible frames.
30997 \(Assuming the window manager supports this feature.)
30998
30999 This variable has the same structure as `mode-line-format', except that
31000 the %c and %l constructs are ignored. It is used only on frames for
31001 which no explicit name has been set \(see `modify-frame-parameters'). */);
31002
31003 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31004 doc: /* Template for displaying the title bar of an iconified frame.
31005 \(Assuming the window manager supports this feature.)
31006 This variable has the same structure as `mode-line-format' (which see),
31007 and is used only on frames for which no explicit name has been set
31008 \(see `modify-frame-parameters'). */);
31009 Vicon_title_format
31010 = Vframe_title_format
31011 = listn (CONSTYPE_PURE, 3,
31012 intern_c_string ("multiple-frames"),
31013 build_pure_c_string ("%b"),
31014 listn (CONSTYPE_PURE, 4,
31015 empty_unibyte_string,
31016 intern_c_string ("invocation-name"),
31017 build_pure_c_string ("@"),
31018 intern_c_string ("system-name")));
31019
31020 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31021 doc: /* Maximum number of lines to keep in the message log buffer.
31022 If nil, disable message logging. If t, log messages but don't truncate
31023 the buffer when it becomes large. */);
31024 Vmessage_log_max = make_number (1000);
31025
31026 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31027 doc: /* Functions called before redisplay, if window sizes have changed.
31028 The value should be a list of functions that take one argument.
31029 Just before redisplay, for each frame, if any of its windows have changed
31030 size since the last redisplay, or have been split or deleted,
31031 all the functions in the list are called, with the frame as argument. */);
31032 Vwindow_size_change_functions = Qnil;
31033
31034 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31035 doc: /* List of functions to call before redisplaying a window with scrolling.
31036 Each function is called with two arguments, the window and its new
31037 display-start position.
31038 These functions are called whenever the `window-start' marker is modified,
31039 either to point into another buffer (e.g. via `set-window-buffer') or another
31040 place in the same buffer.
31041 Note that the value of `window-end' is not valid when these functions are
31042 called.
31043
31044 Warning: Do not use this feature to alter the way the window
31045 is scrolled. It is not designed for that, and such use probably won't
31046 work. */);
31047 Vwindow_scroll_functions = Qnil;
31048
31049 DEFVAR_LISP ("window-text-change-functions",
31050 Vwindow_text_change_functions,
31051 doc: /* Functions to call in redisplay when text in the window might change. */);
31052 Vwindow_text_change_functions = Qnil;
31053
31054 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31055 doc: /* Functions called when redisplay of a window reaches the end trigger.
31056 Each function is called with two arguments, the window and the end trigger value.
31057 See `set-window-redisplay-end-trigger'. */);
31058 Vredisplay_end_trigger_functions = Qnil;
31059
31060 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31061 doc: /* Non-nil means autoselect window with mouse pointer.
31062 If nil, do not autoselect windows.
31063 A positive number means delay autoselection by that many seconds: a
31064 window is autoselected only after the mouse has remained in that
31065 window for the duration of the delay.
31066 A negative number has a similar effect, but causes windows to be
31067 autoselected only after the mouse has stopped moving. \(Because of
31068 the way Emacs compares mouse events, you will occasionally wait twice
31069 that time before the window gets selected.\)
31070 Any other value means to autoselect window instantaneously when the
31071 mouse pointer enters it.
31072
31073 Autoselection selects the minibuffer only if it is active, and never
31074 unselects the minibuffer if it is active.
31075
31076 When customizing this variable make sure that the actual value of
31077 `focus-follows-mouse' matches the behavior of your window manager. */);
31078 Vmouse_autoselect_window = Qnil;
31079
31080 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31081 doc: /* Non-nil means automatically resize tool-bars.
31082 This dynamically changes the tool-bar's height to the minimum height
31083 that is needed to make all tool-bar items visible.
31084 If value is `grow-only', the tool-bar's height is only increased
31085 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31086 Vauto_resize_tool_bars = Qt;
31087
31088 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31089 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31090 auto_raise_tool_bar_buttons_p = true;
31091
31092 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31093 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31094 make_cursor_line_fully_visible_p = true;
31095
31096 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31097 doc: /* Border below tool-bar in pixels.
31098 If an integer, use it as the height of the border.
31099 If it is one of `internal-border-width' or `border-width', use the
31100 value of the corresponding frame parameter.
31101 Otherwise, no border is added below the tool-bar. */);
31102 Vtool_bar_border = Qinternal_border_width;
31103
31104 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31105 doc: /* Margin around tool-bar buttons in pixels.
31106 If an integer, use that for both horizontal and vertical margins.
31107 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31108 HORZ specifying the horizontal margin, and VERT specifying the
31109 vertical margin. */);
31110 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31111
31112 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31113 doc: /* Relief thickness of tool-bar buttons. */);
31114 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31115
31116 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31117 doc: /* Tool bar style to use.
31118 It can be one of
31119 image - show images only
31120 text - show text only
31121 both - show both, text below image
31122 both-horiz - show text to the right of the image
31123 text-image-horiz - show text to the left of the image
31124 any other - use system default or image if no system default.
31125
31126 This variable only affects the GTK+ toolkit version of Emacs. */);
31127 Vtool_bar_style = Qnil;
31128
31129 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31130 doc: /* Maximum number of characters a label can have to be shown.
31131 The tool bar style must also show labels for this to have any effect, see
31132 `tool-bar-style'. */);
31133 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31134
31135 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31136 doc: /* List of functions to call to fontify regions of text.
31137 Each function is called with one argument POS. Functions must
31138 fontify a region starting at POS in the current buffer, and give
31139 fontified regions the property `fontified'. */);
31140 Vfontification_functions = Qnil;
31141 Fmake_variable_buffer_local (Qfontification_functions);
31142
31143 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31144 unibyte_display_via_language_environment,
31145 doc: /* Non-nil means display unibyte text according to language environment.
31146 Specifically, this means that raw bytes in the range 160-255 decimal
31147 are displayed by converting them to the equivalent multibyte characters
31148 according to the current language environment. As a result, they are
31149 displayed according to the current fontset.
31150
31151 Note that this variable affects only how these bytes are displayed,
31152 but does not change the fact they are interpreted as raw bytes. */);
31153 unibyte_display_via_language_environment = false;
31154
31155 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31156 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31157 If a float, it specifies a fraction of the mini-window frame's height.
31158 If an integer, it specifies a number of lines. */);
31159 Vmax_mini_window_height = make_float (0.25);
31160
31161 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31162 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31163 A value of nil means don't automatically resize mini-windows.
31164 A value of t means resize them to fit the text displayed in them.
31165 A value of `grow-only', the default, means let mini-windows grow only;
31166 they return to their normal size when the minibuffer is closed, or the
31167 echo area becomes empty. */);
31168 Vresize_mini_windows = Qgrow_only;
31169
31170 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31171 doc: /* Alist specifying how to blink the cursor off.
31172 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31173 `cursor-type' frame-parameter or variable equals ON-STATE,
31174 comparing using `equal', Emacs uses OFF-STATE to specify
31175 how to blink it off. ON-STATE and OFF-STATE are values for
31176 the `cursor-type' frame parameter.
31177
31178 If a frame's ON-STATE has no entry in this list,
31179 the frame's other specifications determine how to blink the cursor off. */);
31180 Vblink_cursor_alist = Qnil;
31181
31182 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31183 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31184 If non-nil, windows are automatically scrolled horizontally to make
31185 point visible. */);
31186 automatic_hscrolling_p = true;
31187 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31188
31189 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31190 doc: /* How many columns away from the window edge point is allowed to get
31191 before automatic hscrolling will horizontally scroll the window. */);
31192 hscroll_margin = 5;
31193
31194 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31195 doc: /* How many columns to scroll the window when point gets too close to the edge.
31196 When point is less than `hscroll-margin' columns from the window
31197 edge, automatic hscrolling will scroll the window by the amount of columns
31198 determined by this variable. If its value is a positive integer, scroll that
31199 many columns. If it's a positive floating-point number, it specifies the
31200 fraction of the window's width to scroll. If it's nil or zero, point will be
31201 centered horizontally after the scroll. Any other value, including negative
31202 numbers, are treated as if the value were zero.
31203
31204 Automatic hscrolling always moves point outside the scroll margin, so if
31205 point was more than scroll step columns inside the margin, the window will
31206 scroll more than the value given by the scroll step.
31207
31208 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31209 and `scroll-right' overrides this variable's effect. */);
31210 Vhscroll_step = make_number (0);
31211
31212 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31213 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31214 Bind this around calls to `message' to let it take effect. */);
31215 message_truncate_lines = false;
31216
31217 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31218 doc: /* Normal hook run to update the menu bar definitions.
31219 Redisplay runs this hook before it redisplays the menu bar.
31220 This is used to update menus such as Buffers, whose contents depend on
31221 various data. */);
31222 Vmenu_bar_update_hook = Qnil;
31223
31224 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31225 doc: /* Frame for which we are updating a menu.
31226 The enable predicate for a menu binding should check this variable. */);
31227 Vmenu_updating_frame = Qnil;
31228
31229 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31230 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31231 inhibit_menubar_update = false;
31232
31233 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31234 doc: /* Prefix prepended to all continuation lines at display time.
31235 The value may be a string, an image, or a stretch-glyph; it is
31236 interpreted in the same way as the value of a `display' text property.
31237
31238 This variable is overridden by any `wrap-prefix' text or overlay
31239 property.
31240
31241 To add a prefix to non-continuation lines, use `line-prefix'. */);
31242 Vwrap_prefix = Qnil;
31243 DEFSYM (Qwrap_prefix, "wrap-prefix");
31244 Fmake_variable_buffer_local (Qwrap_prefix);
31245
31246 DEFVAR_LISP ("line-prefix", Vline_prefix,
31247 doc: /* Prefix prepended to all non-continuation lines at display time.
31248 The value may be a string, an image, or a stretch-glyph; it is
31249 interpreted in the same way as the value of a `display' text property.
31250
31251 This variable is overridden by any `line-prefix' text or overlay
31252 property.
31253
31254 To add a prefix to continuation lines, use `wrap-prefix'. */);
31255 Vline_prefix = Qnil;
31256 DEFSYM (Qline_prefix, "line-prefix");
31257 Fmake_variable_buffer_local (Qline_prefix);
31258
31259 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31260 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31261 inhibit_eval_during_redisplay = false;
31262
31263 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31264 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31265 inhibit_free_realized_faces = false;
31266
31267 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31268 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31269 Intended for use during debugging and for testing bidi display;
31270 see biditest.el in the test suite. */);
31271 inhibit_bidi_mirroring = false;
31272
31273 #ifdef GLYPH_DEBUG
31274 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31275 doc: /* Inhibit try_window_id display optimization. */);
31276 inhibit_try_window_id = false;
31277
31278 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31279 doc: /* Inhibit try_window_reusing display optimization. */);
31280 inhibit_try_window_reusing = false;
31281
31282 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31283 doc: /* Inhibit try_cursor_movement display optimization. */);
31284 inhibit_try_cursor_movement = false;
31285 #endif /* GLYPH_DEBUG */
31286
31287 DEFVAR_INT ("overline-margin", overline_margin,
31288 doc: /* Space between overline and text, in pixels.
31289 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31290 margin to the character height. */);
31291 overline_margin = 2;
31292
31293 DEFVAR_INT ("underline-minimum-offset",
31294 underline_minimum_offset,
31295 doc: /* Minimum distance between baseline and underline.
31296 This can improve legibility of underlined text at small font sizes,
31297 particularly when using variable `x-use-underline-position-properties'
31298 with fonts that specify an UNDERLINE_POSITION relatively close to the
31299 baseline. The default value is 1. */);
31300 underline_minimum_offset = 1;
31301
31302 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31303 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31304 This feature only works when on a window system that can change
31305 cursor shapes. */);
31306 display_hourglass_p = true;
31307
31308 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31309 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31310 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31311
31312 #ifdef HAVE_WINDOW_SYSTEM
31313 hourglass_atimer = NULL;
31314 hourglass_shown_p = false;
31315 #endif /* HAVE_WINDOW_SYSTEM */
31316
31317 /* Name of the face used to display glyphless characters. */
31318 DEFSYM (Qglyphless_char, "glyphless-char");
31319
31320 /* Method symbols for Vglyphless_char_display. */
31321 DEFSYM (Qhex_code, "hex-code");
31322 DEFSYM (Qempty_box, "empty-box");
31323 DEFSYM (Qthin_space, "thin-space");
31324 DEFSYM (Qzero_width, "zero-width");
31325
31326 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31327 doc: /* Function run just before redisplay.
31328 It is called with one argument, which is the set of windows that are to
31329 be redisplayed. This set can be nil (meaning, only the selected window),
31330 or t (meaning all windows). */);
31331 Vpre_redisplay_function = intern ("ignore");
31332
31333 /* Symbol for the purpose of Vglyphless_char_display. */
31334 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31335 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31336
31337 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31338 doc: /* Char-table defining glyphless characters.
31339 Each element, if non-nil, should be one of the following:
31340 an ASCII acronym string: display this string in a box
31341 `hex-code': display the hexadecimal code of a character in a box
31342 `empty-box': display as an empty box
31343 `thin-space': display as 1-pixel width space
31344 `zero-width': don't display
31345 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31346 display method for graphical terminals and text terminals respectively.
31347 GRAPHICAL and TEXT should each have one of the values listed above.
31348
31349 The char-table has one extra slot to control the display of a character for
31350 which no font is found. This slot only takes effect on graphical terminals.
31351 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31352 `thin-space'. The default is `empty-box'.
31353
31354 If a character has a non-nil entry in an active display table, the
31355 display table takes effect; in this case, Emacs does not consult
31356 `glyphless-char-display' at all. */);
31357 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31358 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31359 Qempty_box);
31360
31361 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31362 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31363 Vdebug_on_message = Qnil;
31364
31365 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31366 doc: /* */);
31367 Vredisplay__all_windows_cause
31368 = Fmake_vector (make_number (100), make_number (0));
31369
31370 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31371 doc: /* */);
31372 Vredisplay__mode_lines_cause
31373 = Fmake_vector (make_number (100), make_number (0));
31374 }
31375
31376
31377 /* Initialize this module when Emacs starts. */
31378
31379 void
31380 init_xdisp (void)
31381 {
31382 CHARPOS (this_line_start_pos) = 0;
31383
31384 if (!noninteractive)
31385 {
31386 struct window *m = XWINDOW (minibuf_window);
31387 Lisp_Object frame = m->frame;
31388 struct frame *f = XFRAME (frame);
31389 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31390 struct window *r = XWINDOW (root);
31391 int i;
31392
31393 echo_area_window = minibuf_window;
31394
31395 r->top_line = FRAME_TOP_MARGIN (f);
31396 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31397 r->total_cols = FRAME_COLS (f);
31398 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31399 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31400 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31401
31402 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31403 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31404 m->total_cols = FRAME_COLS (f);
31405 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31406 m->total_lines = 1;
31407 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31408
31409 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31410 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31411 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31412
31413 /* The default ellipsis glyphs `...'. */
31414 for (i = 0; i < 3; ++i)
31415 default_invis_vector[i] = make_number ('.');
31416 }
31417
31418 {
31419 /* Allocate the buffer for frame titles.
31420 Also used for `format-mode-line'. */
31421 int size = 100;
31422 mode_line_noprop_buf = xmalloc (size);
31423 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31424 mode_line_noprop_ptr = mode_line_noprop_buf;
31425 mode_line_target = MODE_LINE_DISPLAY;
31426 }
31427
31428 help_echo_showing_p = false;
31429 }
31430
31431 #ifdef HAVE_WINDOW_SYSTEM
31432
31433 /* Platform-independent portion of hourglass implementation. */
31434
31435 /* Timer function of hourglass_atimer. */
31436
31437 static void
31438 show_hourglass (struct atimer *timer)
31439 {
31440 /* The timer implementation will cancel this timer automatically
31441 after this function has run. Set hourglass_atimer to null
31442 so that we know the timer doesn't have to be canceled. */
31443 hourglass_atimer = NULL;
31444
31445 if (!hourglass_shown_p)
31446 {
31447 Lisp_Object tail, frame;
31448
31449 block_input ();
31450
31451 FOR_EACH_FRAME (tail, frame)
31452 {
31453 struct frame *f = XFRAME (frame);
31454
31455 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31456 && FRAME_RIF (f)->show_hourglass)
31457 FRAME_RIF (f)->show_hourglass (f);
31458 }
31459
31460 hourglass_shown_p = true;
31461 unblock_input ();
31462 }
31463 }
31464
31465 /* Cancel a currently active hourglass timer, and start a new one. */
31466
31467 void
31468 start_hourglass (void)
31469 {
31470 struct timespec delay;
31471
31472 cancel_hourglass ();
31473
31474 if (INTEGERP (Vhourglass_delay)
31475 && XINT (Vhourglass_delay) > 0)
31476 delay = make_timespec (min (XINT (Vhourglass_delay),
31477 TYPE_MAXIMUM (time_t)),
31478 0);
31479 else if (FLOATP (Vhourglass_delay)
31480 && XFLOAT_DATA (Vhourglass_delay) > 0)
31481 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31482 else
31483 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31484
31485 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31486 show_hourglass, NULL);
31487 }
31488
31489 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31490 shown. */
31491
31492 void
31493 cancel_hourglass (void)
31494 {
31495 if (hourglass_atimer)
31496 {
31497 cancel_atimer (hourglass_atimer);
31498 hourglass_atimer = NULL;
31499 }
31500
31501 if (hourglass_shown_p)
31502 {
31503 Lisp_Object tail, frame;
31504
31505 block_input ();
31506
31507 FOR_EACH_FRAME (tail, frame)
31508 {
31509 struct frame *f = XFRAME (frame);
31510
31511 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31512 && FRAME_RIF (f)->hide_hourglass)
31513 FRAME_RIF (f)->hide_hourglass (f);
31514 #ifdef HAVE_NTGUI
31515 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31516 else if (!FRAME_W32_P (f))
31517 w32_arrow_cursor ();
31518 #endif
31519 }
31520
31521 hourglass_shown_p = false;
31522 unblock_input ();
31523 }
31524 }
31525
31526 #endif /* HAVE_WINDOW_SYSTEM */