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1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985,86,87,93,94,95,97,00,2001 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
4 @iftex
5 @chapter Killing and Moving Text
6
7 @dfn{Killing} means erasing text and copying it into the @dfn{kill
8 ring}, from which it can be retrieved by @dfn{yanking} it. Some systems
9 use the terms ``cutting'' and ``pasting'' for these operations.
10
11 The commonest way of moving or copying text within Emacs is to kill it
12 and later yank it elsewhere in one or more places. This is very safe
13 because Emacs remembers several recent kills, not just the last one. It
14 is versatile, because the many commands for killing syntactic units can
15 also be used for moving those units. But there are other ways of
16 copying text for special purposes.
17
18 Emacs has only one kill ring for all buffers, so you can kill text in
19 one buffer and yank it in another buffer.
20
21 @end iftex
22
23 @node Killing, Yanking, Mark, Top
24 @section Deletion and Killing
25
26 @cindex killing text
27 @cindex cutting text
28 @cindex deletion
29 Most commands which erase text from the buffer save it in the kill
30 ring so that you can move or copy it to other parts of the buffer.
31 These commands are known as @dfn{kill} commands. The rest of the
32 commands that erase text do not save it in the kill ring; they are known
33 as @dfn{delete} commands. (This distinction is made only for erasure of
34 text in the buffer.) If you do a kill or delete command by mistake, you
35 can use the @kbd{C-x u} (@code{undo}) command to undo it
36 (@pxref{Undo}).
37
38 @vindex kill-read-only-ok
39 @cindex read-only text, killing
40 You cannot kill read-only text, since such text does not allow any
41 kind of modification. But some users like to use the kill commands to
42 copy read-only text into the kill ring, without actually changing it.
43 If you set the variable @code{kill-read-only-ok} to a non-@code{nil}
44 value, the kill commands work specially in a read-only buffer: they
45 move over text, and copy it to the kill ring, without actually
46 deleting it from the buffer. When this happens, a message in the echo
47 area tells you what is happening.
48
49 The delete commands include @kbd{C-d} (@code{delete-char}) and
50 @key{DEL} (@code{delete-backward-char}), which delete only one character at
51 a time, and those commands that delete only spaces or newlines. Commands
52 that can destroy significant amounts of nontrivial data generally kill.
53 The commands' names and individual descriptions use the words @samp{kill}
54 and @samp{delete} to say which they do.
55
56 @cindex Delete Selection mode
57 @cindex mode, Delete Selection
58 @findex delete-selection-mode
59 Many window systems follow the convention that insertion while text
60 is selected deletes the selected text. You can make Emacs behave this
61 way by enabling Delete Selection mode, with @kbd{M-x
62 delete-selection-mode}, or using Custom. Another effect of this mode
63 is that @key{DEL}, @kbd{C-d} and some other keys, when a selection
64 exists, will kill the whole selection. It also enables Transient Mark
65 mode (@pxref{Transient Mark}).
66
67 @menu
68 * Deletion:: Commands for deleting small amounts of text and
69 blank areas.
70 * Killing by Lines:: How to kill entire lines of text at one time.
71 * Other Kill Commands:: Commands to kill large regions of text and
72 syntactic units such as words and sentences.
73 @end menu
74
75 @node Deletion
76 @subsection Deletion
77 @c ??? Should be backward-delete-char
78 @findex delete-backward-char
79 @findex delete-char
80
81 @table @kbd
82 @item C-d
83 @itemx @key{Delete}
84 Delete next character (@code{delete-char}). If your keyboard has a
85 @key{Delete} function key (usually located in the edit keypad), Emacs
86 binds it to @code{delete-char} as well.
87 @item @key{DEL}
88 @itemx @key{BS}
89 Delete previous character (@code{delete-backward-char}). Some keyboards
90 refer to this key as a ``backspace key'' and label it with a left arrow:
91 @key{<-}.
92 @item M-\
93 Delete spaces and tabs around point (@code{delete-horizontal-space}).
94 @item M-@key{SPC}
95 Delete spaces and tabs around point, leaving one space
96 (@code{just-one-space}).
97 @item C-x C-o
98 Delete blank lines around the current line (@code{delete-blank-lines}).
99 @item M-^
100 Join two lines by deleting the intervening newline, along with any
101 indentation following it (@code{delete-indentation}).
102 @end table
103
104 @kindex DEL
105 @kindex C-d
106 The most basic delete commands are @kbd{C-d} (@code{delete-char}) and
107 @key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the
108 character after point, the one the cursor is ``on top of.'' This
109 doesn't move point. @key{DEL} deletes the character before the cursor,
110 and moves point back. You can delete newlines like any other characters
111 in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d}
112 and @key{DEL} aren't always delete commands; when given arguments, they
113 kill instead, since they can erase more than one character this way.
114
115 @kindex BACKSPACE
116 @kindex BS
117 @kindex DELETE
118 Every keyboard has a large key, labeled @key{DEL}, @key{BACKSPACE},
119 @key{BS} or @key{DELETE}, which is a short distance above the
120 @key{RET} or @key{ENTER} key and is normally used for erasing what you
121 have typed. Regardless of the actual name on the key, in Emacs it is
122 equivalent to @key{DEL}---or it should be.
123
124 Many keyboards (including standard PC keyboards) have a
125 @key{BACKSPACE} key a short ways above @key{RET} or @key{ENTER}, and a
126 @key{DELETE} key elsewhere. In that case, the @key{BACKSPACE} key is
127 @key{DEL}, and the @key{DELETE} key is equivalent to @kbd{C-d}---or it
128 should be.
129
130 Why do we say ``or it should be''? When Emacs starts up using a
131 window system, it determines automatically which key or keys should be
132 equivalent to @key{DEL}. So the @key{BACKSPACE} and/or @key{DELETE}
133 keys normally do the right things. But in some unusual cases Emacs
134 gets the wrong information from the system. If these keys don't do
135 what they ought to do, you need to tell Emacs which key to use for
136 @key{DEL}. @xref{DEL Gets Help}, for how to do this.
137
138 @findex normal-erase-is-backspace-mode
139 On most text-only terminals, Emacs cannot tell which keys the
140 keyboard really has, so it follows a uniform plan which may or may not
141 fit your keyboard. The uniform plan is that the ASCII @key{DEL}
142 character deletes, and the ASCII @key{BS} (backspace) character asks
143 for help (it is the same as @kbd{C-h}). If this is not right for your
144 keyboard, if you find that the key which ought to delete backwards
145 enters Help instead, see @ref{DEL Gets Help}.
146
147 @kindex M-\
148 @findex delete-horizontal-space
149 @kindex M-SPC
150 @findex just-one-space
151 The other delete commands are those which delete only whitespace
152 characters: spaces, tabs and newlines. @kbd{M-\}
153 (@code{delete-horizontal-space}) deletes all the spaces and tab
154 characters before and after point. @kbd{M-@key{SPC}}
155 (@code{just-one-space}) does likewise but leaves a single space after
156 point, regardless of the number of spaces that existed previously (even
157 zero).
158
159 @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
160 after the current line. If the current line is blank, it deletes all
161 blank lines preceding the current line as well (leaving one blank line,
162 the current line).
163
164 @kbd{M-^} (@code{delete-indentation}) joins the current line and the
165 previous line, by deleting a newline and all surrounding spaces, usually
166 leaving a single space. @xref{Indentation,M-^}.
167
168 @node Killing by Lines
169 @subsection Killing by Lines
170
171 @table @kbd
172 @item C-k
173 Kill rest of line or one or more lines (@code{kill-line}).
174 @end table
175
176 @kindex C-k
177 @findex kill-line
178 The simplest kill command is @kbd{C-k}. If given at the beginning of
179 a line, it kills all the text on the line, leaving it blank. When used
180 on a blank line, it kills the whole line including its newline. To kill
181 an entire non-blank line, go to the beginning and type @kbd{C-k} twice.
182
183 More generally, @kbd{C-k} kills from point up to the end of the line,
184 unless it is at the end of a line. In that case it kills the newline
185 following point, thus merging the next line into the current one.
186 Spaces and tabs that you can't see at the end of the line are ignored
187 when deciding which case applies, so if point appears to be at the end
188 of the line, you can be sure @kbd{C-k} will kill the newline.
189
190 When @kbd{C-k} is given a positive argument, it kills that many lines
191 and the newlines that follow them (however, text on the current line
192 before point is spared). With a negative argument @minus{}@var{n}, it
193 kills @var{n} lines preceding the current line (together with the text
194 on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front
195 of a line kills the two previous lines.
196
197 @kbd{C-k} with an argument of zero kills the text before point on the
198 current line.
199
200 @vindex kill-whole-line
201 If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
202 the very beginning of a line kills the entire line including the
203 following newline. This variable is normally @code{nil}.
204
205 @node Other Kill Commands
206 @subsection Other Kill Commands
207 @findex kill-region
208 @kindex C-w
209
210 @c DoubleWideCommands
211 @table @kbd
212 @item C-w
213 Kill region (from point to the mark) (@code{kill-region}).
214 @item M-d
215 Kill word (@code{kill-word}). @xref{Words}.
216 @item M-@key{DEL}
217 Kill word backwards (@code{backward-kill-word}).
218 @item C-x @key{DEL}
219 Kill back to beginning of sentence (@code{backward-kill-sentence}).
220 @xref{Sentences}.
221 @item M-k
222 Kill to end of sentence (@code{kill-sentence}).
223 @item C-M-k
224 Kill sexp (@code{kill-sexp}). @xref{Lists}.
225 @item M-z @var{char}
226 Kill through the next occurrence of @var{char} (@code{zap-to-char}).
227 @end table
228
229 A kill command which is very general is @kbd{C-w}
230 (@code{kill-region}), which kills everything between point and the
231 mark. With this command, you can kill any contiguous sequence of
232 characters, if you first set the region around them.
233
234 @kindex M-z
235 @findex zap-to-char
236 A convenient way of killing is combined with searching: @kbd{M-z}
237 (@code{zap-to-char}) reads a character and kills from point up to (and
238 including) the next occurrence of that character in the buffer. A
239 numeric argument acts as a repeat count. A negative argument means to
240 search backward and kill text before point.
241
242 Other syntactic units can be killed: words, with @kbd{M-@key{DEL}} and
243 @kbd{M-d} (@pxref{Words}); sexps, with @kbd{C-M-k} (@pxref{Lists}); and
244 sentences, with @kbd{C-x @key{DEL}} and @kbd{M-k}
245 (@pxref{Sentences}).@refill
246
247 You can use kill commands in read-only buffers. They don't actually
248 change the buffer, and they beep to warn you of that, but they do copy
249 the text you tried to kill into the kill ring, so you can yank it into
250 other buffers. Most of the kill commands move point across the text
251 they copy in this way, so that successive kill commands build up a
252 single kill ring entry as usual.
253
254 @node Yanking, Accumulating Text, Killing, Top
255 @section Yanking
256 @cindex moving text
257 @cindex copying text
258 @cindex kill ring
259 @cindex yanking
260 @cindex pasting
261
262 @dfn{Yanking} means reinserting text previously killed. This is what
263 some systems call ``pasting.'' The usual way to move or copy text is to
264 kill it and then yank it elsewhere one or more times.
265
266 @table @kbd
267 @item C-y
268 Yank last killed text (@code{yank}).
269 @item M-y
270 Replace text just yanked with an earlier batch of killed text
271 (@code{yank-pop}).
272 @item M-w
273 Save region as last killed text without actually killing it
274 (@code{kill-ring-save}).
275 @item C-M-w
276 Append next kill to last batch of killed text (@code{append-next-kill}).
277 @end table
278
279 @menu
280 * Kill Ring:: Where killed text is stored. Basic yanking.
281 * Appending Kills:: Several kills in a row all yank together.
282 * Earlier Kills:: Yanking something killed some time ago.
283 @end menu
284
285 @node Kill Ring
286 @subsection The Kill Ring
287
288 All killed text is recorded in the @dfn{kill ring}, a list of blocks of
289 text that have been killed. There is only one kill ring, shared by all
290 buffers, so you can kill text in one buffer and yank it in another buffer.
291 This is the usual way to move text from one file to another.
292 (@xref{Accumulating Text}, for some other ways.)
293
294 @kindex C-y
295 @findex yank
296 The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent
297 kill. It leaves the cursor at the end of the text. It sets the mark at
298 the beginning of the text. @xref{Mark}.
299
300 @kbd{C-u C-y} leaves the cursor in front of the text, and sets the
301 mark after it. This happens only if the argument is specified with just
302 a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u}
303 and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}).
304
305 @kindex M-w
306 @findex kill-ring-save
307 To copy a block of text, you can use @kbd{M-w}
308 (@code{kill-ring-save}), which copies the region into the kill ring
309 without removing it from the buffer. This is approximately equivalent
310 to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not
311 alter the undo history and does not temporarily change the screen.
312
313 @node Appending Kills
314 @subsection Appending Kills
315
316 @cindex appending kills in the ring
317 @cindex television
318 Normally, each kill command pushes a new entry onto the kill ring.
319 However, two or more kill commands in a row combine their text into a
320 single entry, so that a single @kbd{C-y} yanks all the text as a unit,
321 just as it was before it was killed.
322
323 Thus, if you want to yank text as a unit, you need not kill all of it
324 with one command; you can keep killing line after line, or word after
325 word, until you have killed it all, and you can still get it all back at
326 once.
327
328 Commands that kill forward from point add onto the end of the previous
329 killed text. Commands that kill backward from point add text onto the
330 beginning. This way, any sequence of mixed forward and backward kill
331 commands puts all the killed text into one entry without rearrangement.
332 Numeric arguments do not break the sequence of appending kills. For
333 example, suppose the buffer contains this text:
334
335 @example
336 This is a line @point{}of sample text.
337 @end example
338
339 @noindent
340 with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
341 M-@key{DEL}}, killing alternately forward and backward, you end up with
342 @samp{a line of sample} as one entry in the kill ring, and @samp{This
343 is@ @ text.} in the buffer. (Note the double space, which you can clean
344 up with @kbd{M-@key{SPC}} or @kbd{M-q}.)
345
346 Another way to kill the same text is to move back two words with
347 @kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
348 This produces exactly the same results in the buffer and in the kill
349 ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
350 backward; once again, the result is the same. The text in the kill ring
351 entry always has the same order that it had in the buffer before you
352 killed it.
353
354 @kindex C-M-w
355 @findex append-next-kill
356 If a kill command is separated from the last kill command by other
357 commands (not just numeric arguments), it starts a new entry on the kill
358 ring. But you can force it to append by first typing the command
359 @kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w}
360 tells the following command, if it is a kill command, to append the text
361 it kills to the last killed text, instead of starting a new entry. With
362 @kbd{C-M-w}, you can kill several separated pieces of text and
363 accumulate them to be yanked back in one place.@refill
364
365 A kill command following @kbd{M-w} does not append to the text that
366 @kbd{M-w} copied into the kill ring.
367
368 @node Earlier Kills
369 @subsection Yanking Earlier Kills
370
371 @cindex yanking previous kills
372 @kindex M-y
373 @findex yank-pop
374 To recover killed text that is no longer the most recent kill, use the
375 @kbd{M-y} command (@code{yank-pop}). It takes the text previously
376 yanked and replaces it with the text from an earlier kill. So, to
377 recover the text of the next-to-the-last kill, first use @kbd{C-y} to
378 yank the last kill, and then use @kbd{M-y} to replace it with the
379 previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another
380 @kbd{M-y}.
381
382 You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
383 points at an entry in the kill ring. Each time you kill, the ``last
384 yank'' pointer moves to the newly made entry at the front of the ring.
385 @kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
386 @kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
387 text in the buffer changes to match. Enough @kbd{M-y} commands can move
388 the pointer to any entry in the ring, so you can get any entry into the
389 buffer. Eventually the pointer reaches the end of the ring; the next
390 @kbd{M-y} moves it to the first entry again.
391
392 @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
393 not change the order of the entries in the ring, which always runs from
394 the most recent kill at the front to the oldest one still remembered.
395
396 @kbd{M-y} can take a numeric argument, which tells it how many entries
397 to advance the ``last yank'' pointer by. A negative argument moves the
398 pointer toward the front of the ring; from the front of the ring, it
399 moves ``around'' to the last entry and continues forward from there.
400
401 Once the text you are looking for is brought into the buffer, you can
402 stop doing @kbd{M-y} commands and it will stay there. It's just a copy
403 of the kill ring entry, so editing it in the buffer does not change
404 what's in the ring. As long as no new killing is done, the ``last
405 yank'' pointer remains at the same place in the kill ring, so repeating
406 @kbd{C-y} will yank another copy of the same previous kill.
407
408 If you know how many @kbd{M-y} commands it would take to find the text
409 you want, you can yank that text in one step using @kbd{C-y} with a
410 numeric argument. @kbd{C-y} with an argument restores the text the
411 specified number of entries back in the kill ring. Thus, @kbd{C-u 2
412 C-y} gets the next-to-the-last block of killed text. It is equivalent
413 to @kbd{C-y M-y}. @kbd{C-y} with a numeric argument starts counting
414 from the ``last yank'' pointer, and sets the ``last yank'' pointer to
415 the entry that it yanks.
416
417 @vindex kill-ring-max
418 The length of the kill ring is controlled by the variable
419 @code{kill-ring-max}; no more than that many blocks of killed text are
420 saved.
421
422 @vindex kill-ring
423 The actual contents of the kill ring are stored in a variable named
424 @code{kill-ring}; you can view the entire contents of the kill ring with
425 the command @kbd{C-h v kill-ring}.
426
427 @node Accumulating Text, Rectangles, Yanking, Top
428 @section Accumulating Text
429 @findex append-to-buffer
430 @findex prepend-to-buffer
431 @findex copy-to-buffer
432 @findex append-to-file
433
434 @cindex accumulating scattered text
435 Usually we copy or move text by killing it and yanking it, but there
436 are other methods convenient for copying one block of text in many
437 places, or for copying many scattered blocks of text into one place. To
438 copy one block to many places, store it in a register
439 (@pxref{Registers}). Here we describe the commands to accumulate
440 scattered pieces of text into a buffer or into a file.
441
442 @table @kbd
443 @item M-x append-to-buffer
444 Append region to contents of specified buffer.
445 @item M-x prepend-to-buffer
446 Prepend region to contents of specified buffer.
447 @item M-x copy-to-buffer
448 Copy region into specified buffer, deleting that buffer's old contents.
449 @item M-x insert-buffer
450 Insert contents of specified buffer into current buffer at point.
451 @item M-x append-to-file
452 Append region to contents of specified file, at the end.
453 @end table
454
455 To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
456 This reads a buffer name, then inserts a copy of the region into the
457 buffer specified. If you specify a nonexistent buffer,
458 @code{append-to-buffer} creates the buffer. The text is inserted
459 wherever point is in that buffer. If you have been using the buffer for
460 editing, the copied text goes into the middle of the text of the buffer,
461 wherever point happens to be in it.
462
463 Point in that buffer is left at the end of the copied text, so
464 successive uses of @code{append-to-buffer} accumulate the text in the
465 specified buffer in the same order as they were copied. Strictly
466 speaking, @code{append-to-buffer} does not always append to the text
467 already in the buffer---it appends only if point in that buffer is at the end.
468 However, if @code{append-to-buffer} is the only command you use to alter
469 a buffer, then point is always at the end.
470
471 @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
472 except that point in the other buffer is left before the copied text, so
473 successive prependings add text in reverse order. @kbd{M-x
474 copy-to-buffer} is similar except that any existing text in the other
475 buffer is deleted, so the buffer is left containing just the text newly
476 copied into it.
477
478 To retrieve the accumulated text from another buffer, use the command
479 @kbd{M-x insert-buffer}; this too takes @var{buffername} as an argument.
480 It inserts a copy of the text in buffer @var{buffername} into the
481 selected buffer. You can alternatively select the other buffer for
482 editing, then optionally move text from it by killing. @xref{Buffers},
483 for background information on buffers.
484
485 Instead of accumulating text within Emacs, in a buffer, you can append
486 text directly into a file with @kbd{M-x append-to-file}, which takes
487 @var{filename} as an argument. It adds the text of the region to the end
488 of the specified file. The file is changed immediately on disk.
489
490 You should use @code{append-to-file} only with files that are
491 @emph{not} being visited in Emacs. Using it on a file that you are
492 editing in Emacs would change the file behind Emacs's back, which
493 can lead to losing some of your editing.
494
495 @node Rectangles, Registers, Accumulating Text, Top
496 @section Rectangles
497 @cindex rectangle
498 @cindex columns (and rectangles)
499 @cindex killing rectangular areas of text
500
501 The rectangle commands operate on rectangular areas of the text: all
502 the characters between a certain pair of columns, in a certain range of
503 lines. Commands are provided to kill rectangles, yank killed rectangles,
504 clear them out, fill them with blanks or text, or delete them. Rectangle
505 commands are useful with text in multicolumn formats, and for changing
506 text into or out of such formats.
507
508 When you must specify a rectangle for a command to work on, you do it
509 by putting the mark at one corner and point at the opposite corner. The
510 rectangle thus specified is called the @dfn{region-rectangle} because
511 you control it in about the same way the region is controlled. But
512 remember that a given combination of point and mark values can be
513 interpreted either as a region or as a rectangle, depending on the
514 command that uses them.
515
516 If point and the mark are in the same column, the rectangle they
517 delimit is empty. If they are in the same line, the rectangle is one
518 line high. This asymmetry between lines and columns comes about
519 because point (and likewise the mark) is between two columns, but within
520 a line.
521
522 @table @kbd
523 @item C-x r k
524 Kill the text of the region-rectangle, saving its contents as the
525 ``last killed rectangle'' (@code{kill-rectangle}).
526 @item C-x r d
527 Delete the text of the region-rectangle (@code{delete-rectangle}).
528 @item C-x r y
529 Yank the last killed rectangle with its upper left corner at point
530 (@code{yank-rectangle}).
531 @item C-x r o
532 Insert blank space to fill the space of the region-rectangle
533 (@code{open-rectangle}). This pushes the previous contents of the
534 region-rectangle rightward.
535 @item M-x clear-rectangle
536 Clear the region-rectangle by replacing its contents with spaces.
537 @item M-x delete-whitespace-rectangle
538 Delete whitespace in each of the lines on the specified rectangle,
539 starting from the left edge column of the rectangle.
540 @item C-x r t @var{string} @key{RET}
541 Insert @var{string} on each line of the region-rectangle
542 (@code{string-rectangle}).
543 @item M-x replace-rectangle @key{RET} @var{string} @key{RET}
544 Replaces each line of the region-rectangle with @var{string}
545 (@code{string-rectangle}).
546 @end table
547
548 The rectangle operations fall into two classes: commands deleting and
549 inserting rectangles, and commands for blank rectangles.
550
551 @kindex C-x r k
552 @kindex C-x r d
553 @findex kill-rectangle
554 @findex delete-rectangle
555 There are two ways to get rid of the text in a rectangle: you can
556 discard the text (delete it) or save it as the ``last killed''
557 rectangle. The commands for these two ways are @kbd{C-x r d}
558 (@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In
559 either case, the portion of each line that falls inside the rectangle's
560 boundaries is deleted, causing following text (if any) on the line to
561 move left into the gap.
562
563 Note that ``killing'' a rectangle is not killing in the usual sense; the
564 rectangle is not stored in the kill ring, but in a special place that
565 can only record the most recent rectangle killed. This is because yanking
566 a rectangle is so different from yanking linear text that different yank
567 commands have to be used and yank-popping is hard to make sense of.
568
569 @kindex C-x r y
570 @findex yank-rectangle
571 To yank the last killed rectangle, type @kbd{C-x r y}
572 (@code{yank-rectangle}). Yanking a rectangle is the opposite of killing
573 one. Point specifies where to put the rectangle's upper left corner.
574 The rectangle's first line is inserted there, the rectangle's second
575 line is inserted at a position one line vertically down, and so on. The
576 number of lines affected is determined by the height of the saved
577 rectangle.
578
579 You can convert single-column lists into double-column lists using
580 rectangle killing and yanking; kill the second half of the list as a
581 rectangle and then yank it beside the first line of the list.
582 @xref{Two-Column}, for another way to edit multi-column text.
583
584 You can also copy rectangles into and out of registers with @kbd{C-x r
585 r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle
586 Registers}.
587
588 @kindex C-x r o
589 @findex open-rectangle
590 @findex clear-rectangle
591 There are two commands you can use for making blank rectangles:
592 @kbd{M-x clear-rectangle} which blanks out existing text, and @kbd{C-x r
593 o} (@code{open-rectangle}) which inserts a blank rectangle. Clearing a
594 rectangle is equivalent to deleting it and then inserting a blank
595 rectangle of the same size.
596
597 @findex delete-whitespace-rectangle
598 The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal
599 whitespace starting from a particular column. This applies to each of
600 the lines in the rectangle, and the column is specified by the left
601 edge of the rectangle. The right edge of the rectangle does not make
602 any difference to this command.
603
604 @kindex C-x r t
605 @findex string-rectangle
606 The command @kbd{C-x r t} (@code{M-x string-rectangle}) inserts a
607 string on each line of the region-rectangle before the rectangle,
608 shifting text right.
609
610 @findex replace-rectangle
611 The command @kbd{M-x replace-rectangle} is similar to @kbd{C-x r t},
612 but replaces the original rectangle. The string's width need not be
613 the same as the width of the rectangle. If the string's width is
614 less, the text after the rectangle shifts left; if the string is wider
615 than the rectangle, the text after the rectangle shifts right.