-/* Header for multilingual character handler.
- Ver.1.0
- Copyright (C) 1995 Free Software Foundation, Inc.
- Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
+/* Header for multibyte character handler.
+ Copyright (C) 2001, 2002, 2003, 2004, 2005,
+ 2006, 2007, 2008 Free Software Foundation, Inc.
+ Copyright (C) 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004,
+ 2005, 2006, 2007, 2008
+ National Institute of Advanced Industrial Science and Technology (AIST)
+ Registration Number H14PRO021
This file is part of GNU Emacs.
GNU Emacs is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
+the Free Software Foundation; either version 3, or (at your option)
any later version.
GNU Emacs is distributed in the hope that it will be useful,
You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING. If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
+the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA. */
-#ifndef _CHARSET_H
-#define _CHARSET_H
+#ifndef EMACS_CHARSET_H
+#define EMACS_CHARSET_H
+
+/* #define BYTE_COMBINING_DEBUG */
/*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
A character set ("charset" hereafter) is a meaningful collection
(i.e. language, culture, functionality, etc) of characters. Emacs
handles multiple charsets at once. Each charset corresponds to one
- of ISO charsets (except for a special charset for composition
- characters). Emacs identifies a charset by a unique identification
- number, whereas ISO identifies a charset by a triplet of DIMENSION,
- CHARS and FINAL-CHAR. So, hereafter, just saying "charset" means an
- identification number (integer value).
+ of the ISO charsets. Emacs identifies a charset by a unique
+ identification number, whereas ISO identifies a charset by a triplet
+ of DIMENSION, CHARS and FINAL-CHAR. So, hereafter, just saying
+ "charset" means an identification number (integer value).
- The value range of charset is 0x00, 0x80..0xFE. There are four
+ The value range of charsets is 0x00, 0x81..0xFE. There are four
kinds of charset depending on DIMENSION (1 or 2) and CHARS (94 or
96). For instance, a charset of DIMENSION2_CHARS94 contains 94x94
-
+ characters.
Within Emacs Lisp, a charset is treated as a symbol which has a
property `charset'. The property value is a vector containing
- various information about the charset. For readability of C codes,
- we use the following convention on C variable names:
+ various information about the charset. For readability of C code,
+ we use the following convention for C variable names:
charset_symbol: Emacs Lisp symbol of a charset
charset_id: Emacs Lisp integer of an identification number of a charset
charset: C integer of an identification number of a charset
- Each charset (except for ASCII) is assigned a base leading-code
- (range 0x80..0x9D). In addition, a charset of greater than 0xA0
+ Each charset (except for ascii) is assigned a base leading-code
+ (range 0x80..0x9E). In addition, a charset of greater than 0xA0
(whose base leading-code is 0x9A..0x9D) is assigned an extended
leading-code (range 0xA0..0xFE). In this case, each base
- leading-code specify the allowable range of extended leading-code as
- shown in the table below. A leading-code is used to represent a
+ leading-code specifies the allowable range of extended leading-code
+ as shown in the table below. A leading-code is used to represent a
character in Emacs' buffer and string.
- We call a charset which has extended leading-code as "private
- charset" because those are mainly for a charset which is not
+ We call a charset which has extended leading-code a "private
+ charset" because those are mainly for a charset which is not yet
registered by ISO. On the contrary, we call a charset which does
- not have extended leading-code as "official charset".
+ not have extended leading-code an "official charset".
---------------------------------------------------------------------------
charset dimension base leading-code extended leading-code
0x00 official dim1 -- none -- -- none --
(ASCII)
0x01..0x7F --never used--
- 0x80 COMPOSITION same as charset -- none --
+ 0x80 official dim1 -- none -- -- none --
+ (eight-bit-graphic)
0x81..0x8F official dim1 same as charset -- none --
0x90..0x99 official dim2 same as charset -- none --
- 0x9A..0x9F --never used--
+ 0x9A..0x9D --never used--
+ 0x9E official dim1 same as charset -- none --
+ (eight-bit-control)
+ 0x9F --never used--
0xA0..0xDF private dim1 0x9A same as charset
of 1-column width
0xE0..0xEF private dim1 0x9B same as charset
0xFF --never used--
---------------------------------------------------------------------------
- In the table, "COMPOSITION" means a charset for a composite
- character which is a character composed from several (up to 16)
- non-composite characters (components). Although a composite
- character can contain components of many charsets, a composite
- character itself belongs to the charset CHARSET-COMPOSITION. See
- the document "GENERAL NOTE on COMPOSITE CHARACTER" below for more
- detail.
-
*/
/* Definition of special leading-codes. */
-/* Base leading-code. */
-/* Special leading-code followed by components of a composite character. */
-#define LEADING_CODE_COMPOSITION 0x80
/* Leading-code followed by extended leading-code. */
#define LEADING_CODE_PRIVATE_11 0x9A /* for private DIMENSION1 of 1-column */
#define LEADING_CODE_PRIVATE_12 0x9B /* for private DIMENSION1 of 2-column */
#define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */
-#define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2o f 2-column */
+#define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2 of 2-column */
+
+#define LEADING_CODE_8_BIT_CONTROL 0x9E /* for `eight-bit-control' */
/* Extended leading-code. */
/* Start of each extended leading-codes. */
#define LEADING_CODE_EXT_MAX 0xFE
/* Definition of minimum/maximum charset of each DIMENSION. */
-#define MIN_CHARSET_OFFICIAL_DIMENSION1 0x81
+#define MIN_CHARSET_OFFICIAL_DIMENSION1 0x80
#define MAX_CHARSET_OFFICIAL_DIMENSION1 0x8F
#define MIN_CHARSET_OFFICIAL_DIMENSION2 0x90
#define MAX_CHARSET_OFFICIAL_DIMENSION2 0x99
#define MAX_CHARSET 0xFE
/* Definition of special charsets. */
-#define CHARSET_ASCII 0
-#define CHARSET_COMPOSITION 0x80
+#define CHARSET_ASCII 0 /* 0x00..0x7F */
+#define CHARSET_8_BIT_CONTROL 0x9E /* 0x80..0x9F */
+#define CHARSET_8_BIT_GRAPHIC 0x80 /* 0xA0..0xFF */
-extern int charset_ascii; /* ASCII */
-extern int charset_composition; /* for a composite character */
extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */
extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */
extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */
extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
+extern int charset_mule_unicode_0100_24ff;
+extern int charset_mule_unicode_2500_33ff;
+extern int charset_mule_unicode_e000_ffff;
-/* Check if STR points the head of multi-byte form, i.e. *STR is an
- ASCII character or a base leading-code. */
-#define CHAR_HEAD_P(str) ((unsigned char) *(str) < 0xA0)
+/* Check if CH is an ASCII character or a base leading-code.
+ Nowadays, any byte can be the first byte of a character in a
+ multibyte buffer/string. So this macro name is not appropriate. */
+#define CHAR_HEAD_P(ch) ((unsigned char) (ch) < 0xA0)
/*** GENERAL NOTE on CHARACTER REPRESENTATION ***
- At first, the term "character" or "char" is used for a multilingual
- character (of course, including ASCII character), not for a byte in
+ Firstly, the term "character" or "char" is used for a multilingual
+ character (of course, including ASCII characters), not for a byte in
computer memory. We use the term "code" or "byte" for the latter
case.
POSITION-CODE is 0x20..0x7F.
Emacs has two kinds of representation of a character: multi-byte
- form (for buffer and string) and single-word form (for character
- object in Emacs Lisp). The latter is called "character code" here
- after. Both representation encode the information of charset and
- POSITION-CODE but in a different way (for instance, MSB of
+ form (for buffers and strings) and single-word form (for character
+ objects in Emacs Lisp). The latter is called "character code"
+ hereafter. Both representations encode the information of charset
+ and POSITION-CODE but in a different way (for instance, the MSB of
POSITION-CODE is set in multi-byte form).
- For details of multi-byte form, see the section "2. Emacs internal
- format handlers" of `coding.c'.
+ For details of the multi-byte form, see the section "2. Emacs
+ internal format handlers" of `coding.c'.
Emacs uses 19 bits for a character code. The bits are divided into
3 fields: FIELD1(5bits):FIELD2(7bits):FIELD3(7bits).
More precisely...
- FIELD2 of DIMENSION1 character (except for ASCII) is "charset - 0x70".
- This is to make all character codes except for ASCII greater than
- 256 (ASCII's FIELD2 is 0). So, the range of FIELD2 of DIMENSION1
- character is 0 or 0x11..0x7F.
+ FIELD2 of DIMENSION1 character (except for ascii, eight-bit-control,
+ and eight-bit-graphic) is "charset - 0x70". This is to make all
+ character codes except for ASCII and 8-bit codes greater than 256.
+ So, the range of FIELD2 of DIMENSION1 character is 0, 1, or
+ 0x11..0x7F.
FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
charset and "charset - 0xE0" for private charset. So, the range of
FIELD1 of DIMENSION2 character is 0x01..0x1E.
- -----------------------------------------------------------------------
- charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
- -----------------------------------------------------------------------
- ASCII 0 0 POSITION-CODE-1
- DIMENSION1 0 charset - 0x70 POSITION-CODE-1
- DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
- DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
- -----------------------------------------------------------------------
+ -----------------------------------------------------------------------------
+ charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
+ -----------------------------------------------------------------------------
+ ascii 0 0 0x00..0x7F
+ eight-bit-control 0 1 0x00..0x1F
+ eight-bit-graphic 0 1 0x20..0x7F
+ DIMENSION1 0 charset - 0x70 POSITION-CODE-1
+ DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
+ DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
+ -----------------------------------------------------------------------------
"(o)": official, "(p)": private
- -----------------------------------------------------------------------
-
-*/
-
-/*** GENERAL NOTE on COMPOSITE CHARACTER ***
-
- A composite character is a character composed from several (up to
- 16) non-composite characters (components). Although each components
- can belong to any charset, a composite character itself belongs to
- the charset `charset-composition' and is assigned a special
- leading-code `LEADING_CODE_COMPOSITION' for multi-byte form. See
- the document "2. Emacs internal format handlers" in `coding.c' for
- more detail about multi-byte form.
-
- A character code of composite character has special format. In the
- above document, FIELD1 of a composite character is 0x1F. Each
- composite character is assigned a sequential number CMPCHAR-ID.
- FIELD2 and FIELD3 are combined to make 14bits field for holding
- CMPCHAR-ID, which means that Emacs can handle at most 2^14 (= 16384)
- composite characters at once.
-
- -----------------------------------------------------------------------
- charset FIELD1 (5-bit) FIELD2&3 (14-bit)
- -----------------------------------------------------------------------
- CHARSET-COMPOSITION 0x1F CMPCHAR-ID
- -----------------------------------------------------------------------
-
- Emacs assigns CMPCHAR-ID to a composite character only when it
- requires the character code of the composite character (e.g. while
- displaying the composite character).
-
+ -----------------------------------------------------------------------------
*/
/* Masks of each field of character code. */
/* Minimum character code of character of each DIMENSION. */
#define MIN_CHAR_OFFICIAL_DIMENSION1 \
- ((MIN_CHARSET_OFFICIAL_DIMENSION1 - 0x70) << 7)
+ ((0x81 - 0x70) << 7)
#define MIN_CHAR_PRIVATE_DIMENSION1 \
((MIN_CHARSET_PRIVATE_DIMENSION1 - 0x70) << 7)
#define MIN_CHAR_OFFICIAL_DIMENSION2 \
((MIN_CHARSET_OFFICIAL_DIMENSION2 - 0x8F) << 14)
#define MIN_CHAR_PRIVATE_DIMENSION2 \
((MIN_CHARSET_PRIVATE_DIMENSION2 - 0xE0) << 14)
-#define MIN_CHAR_COMPOSITION \
- (0x1F << 14)
+/* Maximum character code currently used plus 1. */
+#define MAX_CHAR (0x1F << 14)
-/* 1 if C is an ASCII character, else 0. */
-#define SINGLE_BYTE_CHAR_P(c) ((c) < 0x100)
-/* 1 if C is an composite character, else 0. */
-#define COMPOSITE_CHAR_P(c) ((c) >= MIN_CHAR_COMPOSITION)
+/* 1 if C is a single byte character, else 0. */
+#define SINGLE_BYTE_CHAR_P(c) (((unsigned)(c) & 0xFF) == (c))
-/* A char-table containing information of each character set.
+/* 1 if BYTE is an ASCII character in itself, in multibyte mode. */
+#define ASCII_BYTE_P(byte) ((byte) < 0x80)
- Unlike ordinary char-tables, this doesn't contain any nested table.
+/* A char-table containing information on each character set.
+
+ Unlike ordinary char-tables, this doesn't contain any nested tables.
Only the top level elements are used. Each element is a vector of
the following information:
CHARSET-ID, BYTES, DIMENSION, CHARS, WIDTH, DIRECTION,
CHARSET-ID (integer) is the identification number of the charset.
- BYTE (integer) is the length of multi-byte form of a character in
- the charset: one of 1, 2, 3, and 4.
+ BYTES (integer) is the length of the multi-byte form of a character
+ in the charset: one of 1, 2, 3, and 4.
DIMENSION (integer) is the number of bytes to represent a character: 1 or 2.
CHARS (integer) is the number of characters in a dimension: 94 or 96.
WIDTH (integer) is the number of columns a character in the charset
- occupies on the screen: one of 0, 1, and 2.
+ occupies on the screen: one of 0, 1, and 2..
DIRECTION (integer) is the rendering direction of characters in the
- charset when rendering. If 0, render from right to left, else
- render from left to right.
+ charset when rendering. If 0, render from left to right, else
+ render from right to left.
LEADING-CODE-BASE (integer) is the base leading-code for the
charset.
LEADING-CODE-EXT (integer) is the extended leading-code for the
- charset. All charsets of less than 0xA0 has the value 0.
+ charset. All charsets of less than 0xA0 have the value 0.
ISO-FINAL-CHAR (character) is the final character of the
- corresponding ISO 2022 charset.
+ corresponding ISO 2022 charset. It is -1 for such a character
+ that is used only internally (e.g. `eight-bit-control').
ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
while encoding to variants of ISO 2022 coding system, one of the
- following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).
+ following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR). It
+ is -1 for such a character that is used only internally
+ (e.g. `eight-bit-control').
REVERSE-CHARSET (integer) is the charset which differs only in
LEFT-TO-RIGHT value from the charset. If there's no such a
charset, the value is -1.
-
+
SHORT-NAME (string) is the short name to refer to the charset.
LONG-NAME (string) is the long name to refer to the charset.
DESCRIPTION (string) is the description string of the charset.
PLIST (property list) may contain any type of information a user
- want to put and get by functions `put-charset-property' and
+ wants to put and get by functions `put-charset-property' and
`get-charset-property' respectively. */
extern Lisp_Object Vcharset_table;
/* Macros to access various information of CHARSET in Vcharset_table.
We provide these macros for efficiency. No range check of CHARSET. */
-/* Return entry of CHARSET (lisp integer) in Vcharset_table. */
-#define CHARSET_TABLE_ENTRY(charset) \
- XCHAR_TABLE (Vcharset_table)->contents[charset]
+/* Return entry of CHARSET (C integer) in Vcharset_table. */
+#define CHARSET_TABLE_ENTRY(charset) \
+ XCHAR_TABLE (Vcharset_table)->contents[((charset) == CHARSET_ASCII \
+ ? 0 : (charset) + 128)]
/* Return information INFO-IDX of CHARSET. */
#define CHARSET_TABLE_INFO(charset, info_idx) \
#define CHARSET_LEADING_CODE_EXT(charset) \
XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
#define CHARSET_ISO_FINAL_CHAR(charset) \
- XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
+ XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
#define CHARSET_ISO_GRAPHIC_PLANE(charset) \
- XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
+ XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
#define CHARSET_REVERSE_CHARSET(charset) \
XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
#define CHARSET_SYMBOL(charset) \
XVECTOR (Vcharset_symbol_table)->contents[charset]
-/* 1 if CHARSET is valid, else 0. */
+/* 1 if CHARSET is in valid value range, else 0. */
#define CHARSET_VALID_P(charset) \
((charset) == 0 \
- || ((charset) >= 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
- || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 && (charset) <= MAX_CHARSET))
+ || ((charset) > 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
+ || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 \
+ && (charset) <= MAX_CHARSET) \
+ || ((charset) == CHARSET_8_BIT_CONTROL) \
+ || ((charset) == CHARSET_8_BIT_GRAPHIC))
/* 1 if CHARSET is already defined, else 0. */
#define CHARSET_DEFINED_P(charset) \
&& !NILP (CHARSET_TABLE_ENTRY (charset)))
/* Since the information CHARSET-BYTES and CHARSET-WIDTH of
- Vcharset_table can be retrieved only from the first byte of
+ Vcharset_table can be retrieved only by the first byte of
multi-byte form (an ASCII code or a base leading-code), we provide
here tables to be used by macros BYTES_BY_CHAR_HEAD and
WIDTH_BY_CHAR_HEAD for faster information retrieval. */
extern int bytes_by_char_head[256];
extern int width_by_char_head[256];
-#define BYTES_BY_CHAR_HEAD(char_head) bytes_by_char_head[char_head]
-#define WIDTH_BY_CHAR_HEAD(char_head) width_by_char_head[char_head]
+#define BYTES_BY_CHAR_HEAD(char_head) \
+ (ASCII_BYTE_P (char_head) ? 1 : bytes_by_char_head[char_head])
+#define WIDTH_BY_CHAR_HEAD(char_head) \
+ (ASCII_BYTE_P (char_head) ? 1 : width_by_char_head[char_head])
/* Charset of the character C. */
-#define CHAR_CHARSET(c) \
- (SINGLE_BYTE_CHAR_P (c) \
- ? CHARSET_ASCII \
- : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
- ? CHAR_FIELD2 (c) + 0x70 \
- : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
- ? CHAR_FIELD1 (c) + 0x8F \
- : ((c) < MIN_CHAR_COMPOSITION \
- ? CHAR_FIELD1 (c) + 0xE0 \
- : CHARSET_COMPOSITION))))
-
-/* Return charset at the place pointed by P. */
-#define CHARSET_AT(p) \
- (*(p) < 0x80 \
- ? CHARSET_ASCII \
- : (*(p) == LEADING_CODE_COMPOSITION \
- ? CHARSET_COMPOSITION \
- : (*(p) < LEADING_CODE_PRIVATE_11 \
- ? (int)*(p) \
- : (*(p) <= LEADING_CODE_PRIVATE_22 \
- ? (int)*((p) + 1) \
- : -1))))
-
-/* Same as `CHARSET_AT ()' but perhaps runs faster because of an
- additional argument C which is the code (byte) at P. */
-#define FIRST_CHARSET_AT(p, c) \
- ((c) < 0x80 \
- ? CHARSET_ASCII \
- : ((c) == LEADING_CODE_COMPOSITION \
- ? CHARSET_COMPOSITION \
- : ((c) < LEADING_CODE_PRIVATE_11 \
- ? (int)(c) \
- : ((c) <= LEADING_CODE_PRIVATE_22 \
- ? (int)*((p) + 1) \
- : -1))))
-
-/* Check if two characters C1 and C2 belong to the same charset.
- Always return 0 for composite characters. */
-#define SAME_CHARSET_P(c1, c2) \
- (c1 < MIN_CHAR_COMPOSITION \
- && (SINGLE_BYTE_CHAR_P (c1) \
- ? SINGLE_BYTE_CHAR_P (c2) \
- : (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
- ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
- : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))))
-
-/* Return a non-ASCII character of which charset is CHARSET and
- position-codes are C1 and C2. DIMENSION1 character ignores C2. */
-#define MAKE_NON_ASCII_CHAR(charset, c1, c2) \
- ((charset) == CHARSET_COMPOSITION \
- ? MAKE_COMPOSITE_CHAR (((c1) << 7) + (c2)) \
- : (CHARSET_DIMENSION (charset) == 1 \
- ? (((charset) - 0x70) << 7) | (c1) \
- : ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 \
- ? (((charset) - 0x8F) << 14) | ((c1) << 7) | (c2) \
- : (((charset) - 0xE0) << 14) | ((c1) << 7) | (c2))))
-
-/* Return a composite character of which CMPCHAR-ID is ID. */
-#define MAKE_COMPOSITE_CHAR(id) (MIN_CHAR_COMPOSITION + (id))
-
-/* Return CMPCHAR-ID of a composite character C. */
-#define COMPOSITE_CHAR_ID(c) ((c) - MIN_CHAR_COMPOSITION)
+#define CHAR_CHARSET(c) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? (ASCII_BYTE_P (c) \
+ ? CHARSET_ASCII \
+ : (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC) \
+ : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
+ ? CHAR_FIELD2 (c) + 0x70 \
+ : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
+ ? CHAR_FIELD1 (c) + 0x8F \
+ : CHAR_FIELD1 (c) + 0xE0)))
+
+/* Check if two characters C1 and C2 belong to the same charset. */
+#define SAME_CHARSET_P(c1, c2) \
+ (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
+ ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
+ : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))
/* Return a character of which charset is CHARSET and position-codes
are C1 and C2. DIMENSION1 character ignores C2. */
-#define MAKE_CHAR(charset, c1, c2) \
- ((charset) == CHARSET_ASCII \
- ? (c1) \
- : MAKE_NON_ASCII_CHAR ((charset), (c1) & 0x7F, (c2) & 0x7F))
-
-/* The charset of non-ASCII character C is set to CHARSET, and the
- position-codes of C are set to C1 and C2. C2 of DIMENSION1 character
- is 0. */
-#define SPLIT_NON_ASCII_CHAR(c, charset, c1, c2) \
- ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
- ? (charset = CHAR_FIELD2 (c) + 0x70, \
- c1 = CHAR_FIELD3 (c), \
- c2 = 0) \
- : (charset = ((c) < MIN_CHAR_COMPOSITION \
- ? (CHAR_FIELD1 (c) \
- + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
- : CHARSET_COMPOSITION), \
- c1 = CHAR_FIELD2 (c), \
- c2 = CHAR_FIELD3 (c)))
-
-/* The charset of character C is set to CHARSET, and the
- position-codes of C are set to C1 and C2. C2 of DIMENSION1 character
- is 0. */
-#define SPLIT_CHAR(c, charset, c1, c2) \
- (SINGLE_BYTE_CHAR_P (c) \
- ? charset = CHARSET_ASCII, c1 = (c), c2 = 0 \
- : SPLIT_NON_ASCII_CHAR (c, charset, c1, c2))
-
-/* The charset of the character at STR is set to CHARSET, and the
- position-codes are set to C1 and C2. C2 of DIMENSION1 character is 0.
- If the character is a composite character, the upper 7-bit and
- lower 7-bit of CMPCHAR-ID are set in C1 and C2 respectively. No
- range checking. */
-#define SPLIT_STRING(str, len, charset, c1, c2) \
- ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \
- || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \
- || split_non_ascii_string (str, len, &charset, &c1, &c2, 0) < 0) \
- ? c1 = *(str), charset = CHARSET_ASCII \
+#define MAKE_CHAR(charset, c1, c2) \
+ ((charset) == CHARSET_ASCII \
+ ? (c1) & 0x7F \
+ : (((charset) == CHARSET_8_BIT_CONTROL \
+ || (charset) == CHARSET_8_BIT_GRAPHIC) \
+ ? ((c1) & 0x7F) | 0x80 \
+ : ((CHARSET_DEFINED_P (charset) \
+ ? CHARSET_DIMENSION (charset) == 1 \
+ : (charset) < MIN_CHARSET_PRIVATE_DIMENSION2) \
+ ? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : ((c1) & 0x7F)) \
+ : ((((charset) \
+ - ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
+ << 14) \
+ | ((c2) <= 0 ? 0 : ((c2) & 0x7F)) \
+ | ((c1) <= 0 ? 0 : (((c1) & 0x7F) << 7))))))
+
+
+/* If GENERICP is nonzero, return nonzero if C is a valid normal or
+ generic character. If GENERICP is zero, return nonzero if C is a
+ valid normal character. */
+#define CHAR_VALID_P(c, genericp) \
+ ((c) >= 0 \
+ && (SINGLE_BYTE_CHAR_P (c) || char_valid_p (c, genericp)))
+
+/* This default value is used when nonascii-translation-table or
+ nonascii-insert-offset fail to convert unibyte character to a valid
+ multibyte character. This makes a Latin-1 character. */
+
+#define DEFAULT_NONASCII_INSERT_OFFSET 0x800
+
+/* Parse multibyte string STR of length LENGTH and set BYTES to the
+ byte length of a character at STR. */
+
+#ifdef BYTE_COMBINING_DEBUG
+
+#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
+ do { \
+ int i = 1; \
+ while (i < (length) && ! CHAR_HEAD_P ((str)[i])) i++; \
+ (bytes) = BYTES_BY_CHAR_HEAD ((str)[0]); \
+ if ((bytes) > i) \
+ abort (); \
+ } while (0)
+
+#else /* not BYTE_COMBINING_DEBUG */
+
+#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
+ ((void)(length), (bytes) = BYTES_BY_CHAR_HEAD ((str)[0]))
+
+#endif /* not BYTE_COMBINING_DEBUG */
+
+#define VALID_LEADING_CODE_P(code) \
+ (! NILP (CHARSET_TABLE_ENTRY (code)))
+
+/* Return 1 if the byte sequence at unibyte string STR (LENGTH bytes)
+ is valid as a multibyte form. If valid, by a side effect, BYTES is
+ set to the byte length of the multibyte form. */
+
+#define UNIBYTE_STR_AS_MULTIBYTE_P(str, length, bytes) \
+ (((str)[0] < 0x80 || (str)[0] >= 0xA0) \
+ ? ((bytes) = 1) \
+ : (((bytes) = BYTES_BY_CHAR_HEAD ((str)[0])), \
+ ((bytes) <= (length) \
+ && !CHAR_HEAD_P ((str)[1]) \
+ && ((bytes) == 2 \
+ ? (str)[0] != LEADING_CODE_8_BIT_CONTROL \
+ : (!CHAR_HEAD_P ((str)[2]) \
+ && ((bytes) == 3 \
+ ? (((str)[0] != LEADING_CODE_PRIVATE_11 \
+ && (str)[0] != LEADING_CODE_PRIVATE_12) \
+ || VALID_LEADING_CODE_P (str[1])) \
+ : (!CHAR_HEAD_P ((str)[3]) \
+ && VALID_LEADING_CODE_P (str[1]))))))))
+
+
+/* Return 1 if the byte sequence at multibyte string STR is valid as
+ a unibyte form. By a side effect, BYTES is set to the byte length
+ of one character at STR. */
+
+#define MULTIBYTE_STR_AS_UNIBYTE_P(str, bytes) \
+ ((bytes) = BYTES_BY_CHAR_HEAD ((str)[0]), \
+ (str)[0] != LEADING_CODE_8_BIT_CONTROL)
+
+/* The charset of character C is stored in CHARSET, and the
+ position-codes of C are stored in C1 and C2.
+ We store -1 in C2 if the dimension of the charset is 1. */
+
+#define SPLIT_CHAR(c, charset, c1, c2) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? ((charset \
+ = (ASCII_BYTE_P (c) \
+ ? CHARSET_ASCII \
+ : ((c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC))), \
+ c1 = (c), c2 = -1) \
+ : ((c) & CHAR_FIELD1_MASK \
+ ? (charset = (CHAR_FIELD1 (c) \
+ + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)), \
+ c1 = CHAR_FIELD2 (c), \
+ c2 = CHAR_FIELD3 (c)) \
+ : (charset = CHAR_FIELD2 (c) + 0x70, \
+ c1 = CHAR_FIELD3 (c), \
+ c2 = -1)))
+
+/* Return 1 if character C has valid printable glyph. */
+#define CHAR_PRINTABLE_P(c) (ASCII_BYTE_P (c) || char_printable_p (c))
+
+/* The charset of the character at STR is stored in CHARSET, and the
+ position-codes are stored in C1 and C2.
+ We store -1 in C2 if the character is just 2 bytes. */
+
+#define SPLIT_STRING(str, len, charset, c1, c2) \
+ ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) < 2 \
+ || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > len \
+ || split_string (str, len, &charset, &c1, &c2) < 0) \
+ ? c1 = *(str), charset = CHARSET_ASCII \
: charset)
/* Mapping table from ISO2022's charset (specified by DIMENSION,
#define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
+/* Return how many bytes C will occupy in a multibyte buffer. */
+#define CHAR_BYTES(c) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? ((ASCII_BYTE_P (c) || (c) >= 0xA0) ? 1 : 2) \
+ : char_bytes (c))
+
/* The following two macros CHAR_STRING and STRING_CHAR are the main
- entry points to convert between Emacs two types of character
+ entry points to convert between Emacs's two types of character
representations: multi-byte form and single-word form (character
code). */
-/* Set STR a pointer to the multi-byte form of the character C. If C
- is not a composite character, the multi-byte form is set in WORKBUF
- and STR points WORKBUF. The caller should allocate at least 4-byte
- area at WORKBUF in advance. Returns the length of the multi-byte
- form. */
+/* Store multi-byte form of the character C in STR. The caller should
+ allocate at least MAX_MULTIBYTE_LENGTH bytes area at STR in
+ advance. Returns the length of the multi-byte form. If C is an
+ invalid character code, signal an error. */
+
+#define CHAR_STRING(c, str) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? ((ASCII_BYTE_P (c) || c >= 0xA0) \
+ ? (*(str) = (unsigned char)(c), 1) \
+ : (*(str) = LEADING_CODE_8_BIT_CONTROL, *((str)+ 1) = c + 0x20, 2)) \
+ : char_to_string (c, (unsigned char *) str))
-#define CHAR_STRING(c, workbuf, str) \
- (SINGLE_BYTE_CHAR_P (c) \
- ? *(str = workbuf) = (unsigned char)(c), 1 \
- : non_ascii_char_to_string (c, workbuf, &str))
+/* Like CHAR_STRING but don't signal an error if C is invalid.
+ Value is -1 in this case. */
+
+#define CHAR_STRING_NO_SIGNAL(c, str) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? ((ASCII_BYTE_P (c) || c >= 0xA0) \
+ ? (*(str) = (unsigned char)(c), 1) \
+ : (*(str) = LEADING_CODE_8_BIT_CONTROL, *((str)+ 1) = c + 0x20, 2)) \
+ : char_to_string_1 (c, (unsigned char *) str))
/* Return a character code of the character of which multi-byte form
is at STR and the length is LEN. If STR doesn't contain valid
multi-byte form, only the first byte in STR is returned. */
-#define STRING_CHAR(str, len) \
- ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
- || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \
- ? (unsigned char) *(str) \
- : string_to_non_ascii_char (str, len, 0))
+#define STRING_CHAR(str, len) \
+ (BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
+ ? (unsigned char) *(str) \
+ : string_to_char (str, len, 0))
-/* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to
- the length of the multi-byte form. Just to know the length, use
+/* This is like STRING_CHAR but the third arg ACTUAL_LEN is set to the
+ length of the multi-byte form. Just to know the length, use
MULTIBYTE_FORM_LENGTH. */
-#define STRING_CHAR_AND_LENGTH(str, len, actual_len) \
- ((BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
- || BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) > (len)) \
- ? (actual_len = 1), (unsigned char) *(str) \
- : string_to_non_ascii_char (str, len, &actual_len))
+#define STRING_CHAR_AND_LENGTH(str, len, actual_len) \
+ (BYTES_BY_CHAR_HEAD ((unsigned char) *(str)) == 1 \
+ ? ((actual_len) = 1), (unsigned char) *(str) \
+ : string_to_char (str, len, &(actual_len)))
+
+/* Fetch the "next" character from Lisp string STRING at byte position
+ BYTEIDX, character position CHARIDX. Store it into OUTPUT.
+
+ All the args must be side-effect-free.
+ BYTEIDX and CHARIDX must be lvalues;
+ we increment them past the character fetched. */
+
+#define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \
+if (1) \
+ { \
+ CHARIDX++; \
+ if (STRING_MULTIBYTE (STRING)) \
+ { \
+ const unsigned char *ptr = SDATA (STRING) + BYTEIDX; \
+ int space_left = SBYTES (STRING) - BYTEIDX; \
+ int actual_len; \
+ \
+ OUTPUT = STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
+ BYTEIDX += actual_len; \
+ } \
+ else \
+ OUTPUT = SREF (STRING, BYTEIDX++); \
+ } \
+else
+
+/* Like FETCH_STRING_CHAR_ADVANCE but assume STRING is multibyte. */
+
+#define FETCH_STRING_CHAR_ADVANCE_NO_CHECK(OUTPUT, STRING, CHARIDX, BYTEIDX) \
+if (1) \
+ { \
+ const unsigned char *fetch_string_char_ptr = SDATA (STRING) + BYTEIDX; \
+ int fetch_string_char_space_left = SBYTES (STRING) - BYTEIDX; \
+ int actual_len; \
+ \
+ OUTPUT \
+ = STRING_CHAR_AND_LENGTH (fetch_string_char_ptr, \
+ fetch_string_char_space_left, actual_len); \
+ \
+ BYTEIDX += actual_len; \
+ CHARIDX++; \
+ } \
+else
+
+/* Like FETCH_STRING_CHAR_ADVANCE but fetch character from the current
+ buffer. */
+
+#define FETCH_CHAR_ADVANCE(OUTPUT, CHARIDX, BYTEIDX) \
+if (1) \
+ { \
+ CHARIDX++; \
+ if (!NILP (current_buffer->enable_multibyte_characters)) \
+ { \
+ unsigned char *ptr = BYTE_POS_ADDR (BYTEIDX); \
+ int space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) - BYTEIDX); \
+ int actual_len; \
+ \
+ OUTPUT= STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
+ BYTEIDX += actual_len; \
+ } \
+ else \
+ { \
+ OUTPUT = *(BYTE_POS_ADDR (BYTEIDX)); \
+ BYTEIDX++; \
+ } \
+ } \
+else
/* Return the length of the multi-byte form at string STR of length LEN. */
-#define MULTIBYTE_FORM_LENGTH(str, len) \
- ((BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \
- || BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) > (len)) \
- ? 1 \
+#define MULTIBYTE_FORM_LENGTH(str, len) \
+ (BYTES_BY_CHAR_HEAD (*(unsigned char *)(str)) == 1 \
+ ? 1 \
: multibyte_form_length (str, len))
-/* Set C a (possibly multibyte) character at P. P points into a
- string which is the virtual concatenation of STR1 (which ends at
- END1) or STR2 (which ends at END2). */
+/* If P is before LIMIT, advance P to the next character boundary. It
+ assumes that P is already at a character boundary of the sane
+ mulitbyte form whose end address is LIMIT. */
-#define GET_CHAR_AFTER_2(c, p, str1, end1, str2, end2) \
- do { \
- const char *dtemp = (p) == (end1) ? (str2) : (p); \
- const char *dlimit = ((p) >= (str1) && (p) < (end1)) ? (end1) : (end2); \
- c = STRING_CHAR (dtemp, dlimit - dtemp); \
+#define NEXT_CHAR_BOUNDARY(p, limit) \
+ do { \
+ if ((p) < (limit)) \
+ (p) += BYTES_BY_CHAR_HEAD (*(p)); \
} while (0)
-/* Set C a (possibly multibyte) character before P. P points into a
- string which is the virtual concatenation of STR1 (which ends at
- END1) or STR2 (which ends at END2). */
-#define GET_CHAR_BEFORE_2(c, p, str1, end1, str2, end2) \
- do { \
- const char *dtemp = (p); \
- const char *dlimit = ((p) > (str2) && (p) <= (end2)) ? (str2) : (str1); \
- while (dtemp-- > dlimit && (unsigned char) *dtemp >= 0xA0); \
- c = STRING_CHAR (dtemp, p - dtemp); \
+/* If P is after LIMIT, advance P to the previous character boundary. */
+
+#define PREV_CHAR_BOUNDARY(p, limit) \
+ do { \
+ if ((p) > (limit)) \
+ { \
+ const unsigned char *p0 = (p); \
+ const unsigned char *p_limit = max (limit, p0 - MAX_MULTIBYTE_LENGTH);\
+ do { \
+ p0--; \
+ } while (p0 >= p_limit && ! CHAR_HEAD_P (*p0)); \
+ /* If BBCH(*p0) > p-p0, it means we were not on a boundary. */ \
+ (p) = (BYTES_BY_CHAR_HEAD (*p0) >= (p) - p0) ? p0 : (p) - 1; \
+ } \
} while (0)
-#ifdef emacs
-
-/* Increase the buffer point POS of the current buffer to the next
- character boundary. This macro relies on the fact that *GPT_ADDR
- and *Z_ADDR are always accessible and the values are '\0'. No
- range checking of POS. */
-#define INC_POS(pos) \
+#define AT_CHAR_BOUNDARY_P(result, p, limit) \
do { \
- unsigned char *p = POS_ADDR (pos); \
- pos++; \
- if (*p++ >= 0x80) \
- while (!CHAR_HEAD_P (p)) p++, pos++; \
- } while (0)
-
-/* Decrease the buffer point POS of the current buffer to the previous
- character boundary. No range checking of POS. */
-#define DEC_POS(pos) \
- do { \
- unsigned char *p, *p_min; \
- int pos_saved = --pos; \
- if (pos < GPT) \
- p = BEG_ADDR + pos - 1, p_min = BEG_ADDR; \
- else \
- p = BEG_ADDR + GAP_SIZE + pos - 1, p_min = GAP_END_ADDR; \
- while (p > p_min && !CHAR_HEAD_P (p)) p--, pos--; \
- if (*p < 0x80 && pos != pos_saved) pos = pos_saved; \
- } while (0)
+ if (CHAR_HEAD_P (*(p)) || (p) <= limit) \
+ /* Optimization for the common case. */ \
+ (result) = 1; \
+ else \
+ { \
+ const unsigned char *p_aux = (p)+1; \
+ PREV_CHAR_BOUNDARY (p_aux, limit); \
+ (result) = (p_aux == (p)); \
+ } \
+} while (0)
-#endif /* emacs */
-
-/* Maximum counts of components in one composite character. */
-#define MAX_COMPONENT_COUNT 16
+#ifdef emacs
-/* Structure to hold information of a composite character. */
-struct cmpchar_info {
- /* Byte length of the composite character. */
- int len;
+/* Increase the buffer byte position POS_BYTE of the current buffer to
+ the next character boundary. This macro relies on the fact that
+ *GPT_ADDR and *Z_ADDR are always accessible and the values are
+ '\0'. No range checking of POS. */
+
+#ifdef BYTE_COMBINING_DEBUG
+
+#define INC_POS(pos_byte) \
+ do { \
+ unsigned char *p = BYTE_POS_ADDR (pos_byte); \
+ if (BASE_LEADING_CODE_P (*p)) \
+ { \
+ int len, bytes; \
+ len = Z_BYTE - pos_byte; \
+ PARSE_MULTIBYTE_SEQ (p, len, bytes); \
+ pos_byte += bytes; \
+ } \
+ else \
+ pos_byte++; \
+ } while (0)
- /* Multi-byte form of the composite character. */
- unsigned char *data;
+#else /* not BYTE_COMBINING_DEBUG */
- /* Length of glyph codes. */
- int glyph_len;
+#define INC_POS(pos_byte) \
+ do { \
+ unsigned char *p = BYTE_POS_ADDR (pos_byte); \
+ pos_byte += BYTES_BY_CHAR_HEAD (*p); \
+ } while (0)
- /* Width of the overall glyph of the composite character. */
- int width;
+#endif /* not BYTE_COMBINING_DEBUG */
+
+/* Decrease the buffer byte position POS_BYTE of the current buffer to
+ the previous character boundary. No range checking of POS. */
+#define DEC_POS(pos_byte) \
+ do { \
+ unsigned char *p, *p_min; \
+ \
+ pos_byte--; \
+ if (pos_byte < GPT_BYTE) \
+ p = BEG_ADDR + pos_byte - BEG_BYTE, p_min = BEG_ADDR; \
+ else \
+ p = BEG_ADDR + GAP_SIZE + pos_byte - BEG_BYTE, p_min = GAP_END_ADDR;\
+ if (p > p_min && !CHAR_HEAD_P (*p)) \
+ { \
+ unsigned char *pend = p--; \
+ int len, bytes; \
+ if (p_min < p - MAX_MULTIBYTE_LENGTH) \
+ p_min = p - MAX_MULTIBYTE_LENGTH; \
+ while (p > p_min && !CHAR_HEAD_P (*p)) p--; \
+ len = pend + 1 - p; \
+ PARSE_MULTIBYTE_SEQ (p, len, bytes); \
+ if (bytes == len) \
+ pos_byte -= len - 1; \
+ } \
+ } while (0)
- /* Pointer to an array of glyph codes of the composite character.
- This actually contains only character code, no face. */
- GLYPH *glyph;
+/* Increment both CHARPOS and BYTEPOS, each in the appropriate way. */
+
+#define INC_BOTH(charpos, bytepos) \
+do \
+ { \
+ (charpos)++; \
+ if (NILP (current_buffer->enable_multibyte_characters)) \
+ (bytepos)++; \
+ else \
+ INC_POS ((bytepos)); \
+ } \
+while (0)
+
+/* Decrement both CHARPOS and BYTEPOS, each in the appropriate way. */
+
+#define DEC_BOTH(charpos, bytepos) \
+do \
+ { \
+ (charpos)--; \
+ if (NILP (current_buffer->enable_multibyte_characters)) \
+ (bytepos)--; \
+ else \
+ DEC_POS ((bytepos)); \
+ } \
+while (0)
+
+/* Increase the buffer byte position POS_BYTE of the current buffer to
+ the next character boundary. This macro relies on the fact that
+ *GPT_ADDR and *Z_ADDR are always accessible and the values are
+ '\0'. No range checking of POS_BYTE. */
+
+#ifdef BYTE_COMBINING_DEBUG
+
+#define BUF_INC_POS(buf, pos_byte) \
+ do { \
+ unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
+ if (BASE_LEADING_CODE_P (*p)) \
+ { \
+ int len, bytes; \
+ len = BUF_Z_BYTE (buf) - pos_byte; \
+ PARSE_MULTIBYTE_SEQ (p, len, bytes); \
+ pos_byte += bytes; \
+ } \
+ else \
+ pos_byte++; \
+ } while (0)
- /* Pointer to an array of composition rules. The value has the form:
- (0xA0 + ((GLOBAL-REF-POINT << 2) | NEW-REF-POINT))
- where each XXX-REF-POINT is 0..8. */
- unsigned char *cmp_rule;
+#else /* not BYTE_COMBINING_DEBUG */
- /* Pointer to an array of x-axis offset of left edge of glyphs
- relative to the left of of glyph[0] except for the first element
- which is the absolute offset from the left edge of overall glyph.
- The actual pixel offset should be calculated by multiplying each
- frame's one column width by this value:
- (i.e. FONT_WIDTH (f->output_data.x->font) * col_offset[N]). */
- float *col_offset;
+#define BUF_INC_POS(buf, pos_byte) \
+ do { \
+ unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
+ pos_byte += BYTES_BY_CHAR_HEAD (*p); \
+ } while (0)
- /* Work slot used by `dumpglyphs' (xterm.c). */
- int face_work;
-};
+#endif /* not BYTE_COMBINING_DEBUG */
+
+/* Decrease the buffer byte position POS_BYTE of the current buffer to
+ the previous character boundary. No range checking of POS_BYTE. */
+#define BUF_DEC_POS(buf, pos_byte) \
+ do { \
+ unsigned char *p, *p_min; \
+ pos_byte--; \
+ if (pos_byte < BUF_GPT_BYTE (buf)) \
+ { \
+ p = BUF_BEG_ADDR (buf) + pos_byte - BEG_BYTE; \
+ p_min = BUF_BEG_ADDR (buf); \
+ } \
+ else \
+ { \
+ p = BUF_BEG_ADDR (buf) + BUF_GAP_SIZE (buf) + pos_byte - BEG_BYTE;\
+ p_min = BUF_GAP_END_ADDR (buf); \
+ } \
+ if (p > p_min && !CHAR_HEAD_P (*p)) \
+ { \
+ unsigned char *pend = p--; \
+ int len, bytes; \
+ if (p_min < p - MAX_MULTIBYTE_LENGTH) \
+ p_min = p - MAX_MULTIBYTE_LENGTH; \
+ while (p > p_min && !CHAR_HEAD_P (*p)) p--; \
+ len = pend + 1 - p; \
+ PARSE_MULTIBYTE_SEQ (p, len, bytes); \
+ if (bytes == len) \
+ pos_byte -= len - 1; \
+ } \
+ } while (0)
-/* Table of pointers to the structure `cmpchar_info' indexed by
- CMPCHAR-ID. */
-extern struct cmpchar_info **cmpchar_table;
-/* Number of the current composite characters. */
-extern int n_cmpchars;
+#endif /* emacs */
-/* This is the maximum length of multi-byte form. */
-#define MAX_LENGTH_OF_MULTI_BYTE_FORM (MAX_COMPONENT_COUNT * 6)
+/* This is the maximum byte length of multi-byte sequence. */
+#define MAX_MULTIBYTE_LENGTH 4
+
+extern void invalid_character P_ ((int)) NO_RETURN;
+
+extern int translate_char P_ ((Lisp_Object, int, int, int, int));
+extern int split_string P_ ((const unsigned char *, int, int *,
+ unsigned char *, unsigned char *));
+extern int char_to_string P_ ((int, unsigned char *));
+extern int char_to_string_1 P_ ((int, unsigned char *));
+extern int string_to_char P_ ((const unsigned char *, int, int *));
+extern int char_printable_p P_ ((int c));
+extern int multibyte_form_length P_ ((const unsigned char *, int));
+extern void parse_str_as_multibyte P_ ((const unsigned char *, int, int *,
+ int *));
+extern int str_as_multibyte P_ ((unsigned char *, int, int, int *));
+extern int parse_str_to_multibyte P_ ((unsigned char *, int));
+extern int str_to_multibyte P_ ((unsigned char *, int, int));
+extern int str_as_unibyte P_ ((unsigned char *, int));
+extern int get_charset_id P_ ((Lisp_Object));
+extern int find_charset_in_text P_ ((const unsigned char *, int, int, int *,
+ Lisp_Object));
+extern int strwidth P_ ((unsigned char *, int));
+extern int c_string_width P_ ((const unsigned char *, int, int, int *, int *));
+extern int lisp_string_width P_ ((Lisp_Object, int, int *, int *));
+extern int char_bytes P_ ((int));
+extern int char_valid_p P_ ((int, int));
+
+EXFUN (Funibyte_char_to_multibyte, 1);
+
+extern Lisp_Object Vtranslation_table_vector;
+
+/* Return a translation table of id number ID. */
+#define GET_TRANSLATION_TABLE(id) \
+ (XCDR(XVECTOR(Vtranslation_table_vector)->contents[(id)]))
+
+/* A char-table for characters which may invoke auto-filling. */
+extern Lisp_Object Vauto_fill_chars;
+
+/* Copy LEN bytes from FROM to TO. This macro should be used only
+ when a caller knows that LEN is short and the obvious copy loop is
+ faster than calling bcopy which has some overhead. Copying a
+ multibyte sequence of a multibyte character is the typical case. */
+
+#define BCOPY_SHORT(from, to, len) \
+ do { \
+ int i = len; \
+ const unsigned char *from_p = from; \
+ unsigned char *to_p = to; \
+ while (i--) *to_p++ = *from_p++; \
+ } while (0)
-/* Maximum character code currently used. */
-#define MAX_CHAR (MIN_CHAR_COMPOSITION + n_cmpchars)
+#endif /* EMACS_CHARSET_H */
-#endif /* _CHARSET_H */
+/* arch-tag: 3b96db55-4961-481d-ac3e-219f46a2b3aa
+ (do not change this comment) */