;;; avoid.el --- make mouse pointer stay out of the way of editing
-;; Copyright (C) 1993, 1994, 2000, 2002, 2003, 2004,
-;; 2005 Free Software Foundation, Inc.
+;; Copyright (C) 1993-1994, 2000-2012 Free Software Foundation, Inc.
;; Author: Boris Goldowsky <boris@gnu.org>
;; Keywords: mouse
;; This file is part of GNU Emacs.
-;; GNU Emacs is free software; you can redistribute it and/or modify
+;; GNU Emacs is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
-;; the Free Software Foundation; either version 2, or (at your option)
-;; any later version.
+;; the Free Software Foundation, either version 3 of the License, or
+;; (at your option) any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
-;; along with GNU Emacs; see the file COPYING. If not, write to the
-;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
-;; Boston, MA 02110-1301, USA.
+;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
;;; Commentary:
;;; Code:
-(provide 'avoid)
+(eval-when-compile (require 'cl-lib))
(defgroup avoid nil
"Make mouse pointer stay out of the way of editing."
;;;###autoload
(defcustom mouse-avoidance-mode nil
- "Activate mouse avoidance mode.
+ "Activate Mouse Avoidance mode.
See function `mouse-avoidance-mode' for possible values.
Setting this variable directly does not take effect;
use either \\[customize] or the function `mouse-avoidance-mode'."
- :set (lambda (symbol value)
+ :set (lambda (_symbol value)
;; 'none below prevents toggling when value is nil.
(mouse-avoidance-mode (or value 'none)))
:initialize 'custom-initialize-default
:type '(choice (const :tag "none" nil) (const banish) (const jump)
- (const animate) (const exile) (const proteus)
- )
+ (const animate) (const exile) (const proteus))
:group 'avoid
:require 'avoid
:version "20.3")
(defcustom mouse-avoidance-nudge-dist 15
- "*Average distance that mouse will be moved when approached by cursor.
-Only applies in Mouse-Avoidance mode `jump' and its derivatives.
+ "Average distance that mouse will be moved when approached by cursor.
+Only applies in Mouse Avoidance mode `jump' and its derivatives.
For best results make this larger than `mouse-avoidance-threshold'."
:type 'integer
:group 'avoid)
(defcustom mouse-avoidance-nudge-var 10
- "*Variability of `mouse-avoidance-nudge-dist' (which see)."
+ "Variability of `mouse-avoidance-nudge-dist' (which see)."
:type 'integer
:group 'avoid)
:group 'avoid)
(defcustom mouse-avoidance-threshold 5
- "*Mouse-pointer's flight distance.
+ "Mouse-pointer's flight distance.
If the cursor gets closer than this, the mouse pointer will move away.
-Only applies in mouse-avoidance-modes `animate' and `jump'."
+Only applies in Mouse Avoidance modes `animate' and `jump'."
:type 'integer
:group 'avoid)
+(defcustom mouse-avoidance-banish-position '((frame-or-window . frame)
+ (side . right)
+ (side-pos . 3)
+ (top-or-bottom . top)
+ (top-or-bottom-pos . 0))
+ "Position to which Mouse Avoidance mode `banish' moves the mouse.
+An alist where keywords mean:
+FRAME-OR-WINDOW: banish the mouse to corner of frame or window.
+SIDE: banish the mouse on right or left corner of frame or window.
+SIDE-POS: Distance from right or left edge of frame or window.
+TOP-OR-BOTTOM: banish the mouse to top or bottom of frame or window.
+TOP-OR-BOTTOM-POS: Distance from top or bottom edge of frame or window."
+ :group 'avoid
+ :version "24.3"
+ :type '(alist :key-type symbol :value-type symbol)
+ :options '(frame-or-window side (side-pos integer)
+ top-or-bottom (top-or-bottom-pos integer)))
+
;; Internal variables
(defvar mouse-avoidance-state nil)
(defvar mouse-avoidance-pointer-shapes nil)
(defvar mouse-avoidance-n-pointer-shapes 0)
(defvar mouse-avoidance-old-pointer-shape nil)
+(defvar mouse-avoidance-animating-pointer nil)
;; This timer is used to run something when Emacs is idle.
(defvar mouse-avoidance-timer nil)
(defun mouse-avoidance-point-position ()
"Return the position of point as (FRAME X . Y).
Analogous to `mouse-position'."
- (let* ((w (selected-window))
- (edges (window-inside-edges w))
- (list
- (compute-motion (max (window-start w) (point-min)) ; start pos
- ;; window-start can be < point-min if the
- ;; latter has changed since the last redisplay
- '(0 . 0) ; start XY
- (point) ; stop pos
- nil ; stop XY: none
- nil ; width
- (cons (window-hscroll w) 0) ; 0 may not be right?
- (selected-window))))
- ;; compute-motion returns (pos HPOS VPOS prevhpos contin)
- ;; we want: (frame hpos . vpos)
+ (let ((edges (window-inside-edges))
+ (x-y (posn-x-y (posn-at-point))))
(cons (selected-frame)
- (cons (+ (car edges) (car (cdr list)))
- (+ (car (cdr edges)) (car (cdr (cdr list))))))))
+ (cons (+ (car edges)
+ (/ (car x-y) (frame-char-width)))
+ (+ (car (cdr edges))
+ (/ (cdr x-y) (frame-char-height)))))))
;(defun mouse-avoidance-point-position-test ()
; (interactive)
mouse-avoidance-threshold))))))
(defun mouse-avoidance-banish-destination ()
- "The position to which Mouse-Avoidance mode `banish' moves the mouse.
-You can redefine this if you want the mouse banished to a different corner."
- (let* ((pos (window-edges)))
- (cons (- (nth 2 pos) 2)
- (nth 1 pos))))
+ "The position to which Mouse Avoidance mode `banish' moves the mouse.
+
+If you want the mouse banished to a different corner set
+`mouse-avoidance-banish-position' as you need."
+ (let* ((fra-or-win (assoc-default
+ 'frame-or-window
+ mouse-avoidance-banish-position 'eq))
+ (list-values (pcase fra-or-win
+ (`frame (list 0 0 (frame-width) (frame-height)))
+ (`window (window-edges))))
+ (alist (cl-loop for v in list-values
+ for k in '(left top right bottom)
+ collect (cons k v)))
+ (side (assoc-default
+ 'side
+ mouse-avoidance-banish-position #'eq))
+ (side-dist (assoc-default
+ 'side-pos
+ mouse-avoidance-banish-position #'eq))
+ (top-or-bottom (assoc-default
+ 'top-or-bottom
+ mouse-avoidance-banish-position #'eq))
+ (top-or-bottom-dist (assoc-default
+ 'top-or-bottom-pos
+ mouse-avoidance-banish-position #'eq))
+ (side-fn (pcase side
+ (`left '+)
+ (`right '-)))
+ (top-or-bottom-fn (pcase top-or-bottom
+ (`top '+)
+ (`bottom '-))))
+ (cons (funcall side-fn ; -/+
+ (assoc-default side alist 'eq) ; right or left
+ side-dist) ; distance from side
+ (funcall top-or-bottom-fn ; -/+
+ (assoc-default top-or-bottom alist 'eq) ; top/bottom
+ top-or-bottom-dist)))) ; distance from top/bottom
(defun mouse-avoidance-banish-mouse ()
- ;; Put the mouse pointer in the upper-right corner of the current frame.
+ "Put the mouse pointer to `mouse-avoidance-banish-position'."
(mouse-avoidance-set-mouse-position (mouse-avoidance-banish-destination)))
(defsubst mouse-avoidance-delta (cur delta dist var min max)
;; For these modes, state keeps track of the total offset that we've
;; accumulated, and tries to keep it close to zero.
(let* ((cur (mouse-position))
- (cur-frame (car cur))
(cur-pos (cdr cur))
(pos (window-edges))
(wleft (pop pos))
(+ (cdr mouse-avoidance-state) deltay)))
(if (or (eq mouse-avoidance-mode 'animate)
(eq mouse-avoidance-mode 'proteus))
- (let ((i 0.0))
+ (let ((i 0.0)
+ (incr (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
+ (setq mouse-avoidance-animating-pointer t)
(while (<= i 1)
(mouse-avoidance-set-mouse-position
(cons (+ (car cur-pos) (round (* i deltax)))
(+ (cdr cur-pos) (round (* i deltay)))))
- (setq i (+ i (max .1 (/ 1.0 mouse-avoidance-nudge-dist))))
+ (setq i (+ i incr))
(if (eq mouse-avoidance-mode 'proteus)
(mouse-avoidance-set-pointer-shape
(mouse-avoidance-random-shape)))
- (sit-for mouse-avoidance-animation-delay)))
+ (sit-for mouse-avoidance-animation-delay))
+ (setq mouse-avoidance-animating-pointer nil))
(mouse-avoidance-set-mouse-position (cons (+ (car (cdr cur)) deltax)
(+ (cdr (cdr cur)) deltay))))))
(defun mouse-avoidance-ignore-p ()
(let ((mp (mouse-position)))
- (or executing-kbd-macro ; don't check inside macro
+ (or (not (frame-pointer-visible-p)) ; The pointer is hidden
+ (not cursor-type) ; There's no cursor
+ executing-kbd-macro ; don't check inside macro
(null (cadr mp)) ; don't move unless in an Emacs frame
(not (eq (car mp) (selected-frame)))
;; Don't do anything if last event was a mouse event.
(memq 'drag modifiers)
(memq 'down modifiers)))))))
-(defun mouse-avoidance-banish-hook ()
+(defun mouse-avoidance-banish ()
(if (not (mouse-avoidance-ignore-p))
(mouse-avoidance-banish-mouse)))
-(defun mouse-avoidance-exile-hook ()
+(defun mouse-avoidance-exile ()
;; For exile mode, the state is nil when the mouse is in its normal
;; position, and set to the old mouse-position when the mouse is in exile.
(if (not (mouse-avoidance-ignore-p))
;; but clear state anyway, to be ready for another move
(setq mouse-avoidance-state nil))))))
-(defun mouse-avoidance-fancy-hook ()
+(defun mouse-avoidance-fancy ()
;; Used for the "fancy" modes, ie jump et al.
- (if (and (not (mouse-avoidance-ignore-p))
+ (if (and (not mouse-avoidance-animating-pointer)
+ (not (mouse-avoidance-ignore-p))
(mouse-avoidance-too-close-p (mouse-position)))
(let ((old-pos (mouse-position)))
(mouse-avoidance-nudge-mouse)
;;;###autoload
(defun mouse-avoidance-mode (&optional mode)
- "Set cursor avoidance mode to MODE.
+ "Set Mouse Avoidance mode to MODE.
MODE should be one of the symbols `banish', `exile', `jump', `animate',
`cat-and-mouse', `proteus', or `none'.
Whenever the mouse is moved, the frame is also raised.
-\(see `mouse-avoidance-threshold' for definition of \"too close\",
+\(See `mouse-avoidance-threshold' for definition of \"too close\",
and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
definition of \"random distance\".)"
(interactive
(eq mode 'animate)
(eq mode 'proteus))
(setq mouse-avoidance-timer
- (run-with-idle-timer 0.1 t 'mouse-avoidance-fancy-hook))
+ (run-with-idle-timer 0.1 t 'mouse-avoidance-fancy))
(setq mouse-avoidance-mode mode
mouse-avoidance-state (cons 0 0)
mouse-avoidance-old-pointer-shape
(and (boundp 'x-pointer-shape) x-pointer-shape)))
((eq mode 'exile)
(setq mouse-avoidance-timer
- (run-with-idle-timer 0.1 t 'mouse-avoidance-exile-hook))
+ (run-with-idle-timer 0.1 t 'mouse-avoidance-exile))
(setq mouse-avoidance-mode mode
mouse-avoidance-state nil))
((or (eq mode 'banish)
(and (null mode) (null mouse-avoidance-mode))
(and mode (> (prefix-numeric-value mode) 0)))
(setq mouse-avoidance-timer
- (run-with-idle-timer 0.1 t 'mouse-avoidance-banish-hook))
+ (run-with-idle-timer 0.1 t 'mouse-avoidance-banish))
(setq mouse-avoidance-mode 'banish))
(t (setq mouse-avoidance-mode nil)))
(force-mode-line-update))
(if mouse-avoidance-mode
(mouse-avoidance-mode mouse-avoidance-mode))
-;; arch-tag: 64ad4ef8-a870-4183-8d96-3aa93b7a6800
+(provide 'avoid)
+
;;; avoid.el ends here