;;; window.el --- GNU Emacs window commands aside from those written in C.
-;;; Copyright (C) 1985, 1989, 1992, 1993, 1994 Free Software Foundation, Inc.
+;; Copyright (C) 1985, 1989, 1992, 1993, 1994 Free Software Foundation, Inc.
;; Maintainer: FSF
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
-;; along with GNU Emacs; see the file COPYING. If not, write to
-;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+;; along with GNU Emacs; see the file COPYING. If not, write to the
+;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+;; Boston, MA 02111-1307, USA.
;;; Code:
Several frames may share a single minibuffer; if the minibuffer
counts, all windows on all frames that share that minibuffer count
-too. Therefore, when a separate minibuffer frame is active,
+too. Therefore, if you are using a separate minibuffer frame
+and the minibuffer is active and MINIBUF says it counts,
`walk-windows' includes the windows in the frame from which you
-entered the minibuffer, as well as the minibuffer window. But if the
-minibuffer does not count, only windows from WINDOW's frame count.
+entered the minibuffer, as well as the minibuffer window.
-Optional third arg ALL-FRAMES t means include windows on all frames.
-ALL-FRAMES nil or omitted means cycle within the frames as specified
-above. ALL-FRAMES = `visible' means include windows on all visible frames.
+ALL-FRAMES is the optional third argument.
+ALL-FRAMES nil or omitted means cycle within the frames as specified above.
+ALL-FRAMES = `visible' means include windows on all visible frames.
ALL-FRAMES = 0 means include windows on all visible and iconified frames.
-Anything else means restrict to WINDOW's frame."
+ALL-FRAMES = t means include windows on all frames including invisible frames.
+Anything else means restrict to the selected frame."
;; If we start from the minibuffer window, don't fail to come back to it.
(if (window-minibuffer-p (selected-window))
(setq minibuf t))
(defun minibuffer-window-active-p (window)
"Return t if WINDOW (a minibuffer window) is now active."
(eq window (active-minibuffer-window)))
+
+(defmacro save-selected-window (&rest body)
+ "Execute BODY, then select the window that was selected before BODY."
+ (list 'let
+ '((save-selected-window-window (selected-window)))
+ (list 'unwind-protect
+ (cons 'progn body)
+ (list 'select-window 'save-selected-window-window))))
\f
(defun count-windows (&optional minibuf)
"Returns the number of visible windows.
-Optional arg NO-MINI non-nil means don't count the minibuffer
-even if it is active."
+Optional arg MINIBUF non-nil means count the minibuffer
+even if it is inactive."
(let ((count 0))
(walk-windows (function (lambda (w)
(setq count (+ count 1))))
(defun balance-windows ()
"Makes all visible windows the same height (approximately)."
(interactive)
- (let ((count -1) levels newsizes size)
+ (let ((count -1) levels newsizes size
+ ;; Don't count the lines that are above the uppermost windows.
+ ;; (These are the menu bar lines, if any.)
+ (mbl (nth 1 (window-edges (frame-first-window (selected-frame))))))
;; Find all the different vpos's at which windows start,
;; then count them. But ignore levels that differ by only 1.
(save-window-excursion
(setq tops (cdr tops)))
(setq count (1+ count))))
;; Subdivide the frame into that many vertical levels.
- (setq size (/ (frame-height) count))
+ (setq size (/ (- (frame-height) mbl) count))
(walk-windows (function
(lambda (w)
(select-window w)
(let ((old-w (selected-window))
(old-point (point))
(size (and arg (prefix-numeric-value arg)))
- new-w bottom switch)
+ (window-full-p nil)
+ new-w bottom switch moved)
(and size (< size 0) (setq size (+ (window-height) size)))
(setq new-w (split-window nil size))
(or split-window-keep-point
(save-excursion
(set-buffer (window-buffer))
(goto-char (window-start))
- (vertical-motion (window-height))
+ (setq moved (vertical-motion (window-height)))
(set-window-start new-w (point))
(if (> (point) (window-point new-w))
(set-window-point new-w (point)))
- (vertical-motion -1)
- (setq bottom (point)))
- (if (<= bottom (point))
- (set-window-point old-w (1- bottom)))
- (if (< (window-start new-w) old-point)
- (progn
- (set-window-point new-w old-point)
- (select-window new-w)))))
+ (and (= moved (window-height))
+ (progn
+ (setq window-full-p t)
+ (vertical-motion -1)))
+ (setq bottom (point)))
+ (and window-full-p
+ (<= bottom (point))
+ (set-window-point old-w (1- bottom)))
+ (and window-full-p
+ (<= (window-start new-w) old-point)
+ (progn
+ (set-window-point new-w old-point)
+ (select-window new-w)))))
new-w))
(defun split-window-horizontally (&optional arg)