@c -*-texinfo-*-
@c This is part of the GNU Emacs Lisp Reference Manual.
@c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2002, 2003,
-@c 2004, 2005 Free Software Foundation, Inc.
+@c 2004, 2005, 2006 Free Software Foundation, Inc.
@c See the file elisp.texi for copying conditions.
@setfilename ../info/windows
@node Windows, Frames, Buffers, Top
* Size of Window:: Accessing the size of a window.
* Resizing Windows:: Changing the size of a window.
* Coordinates and Windows:: Converting coordinates to windows.
-* Window Split Tree:: The layout and sizes of all windows in a frame.
+* Window Tree:: The layout and sizes of all windows in a frame.
* Window Configurations:: Saving and restoring the state of the screen.
* Window Hooks:: Hooks for scrolling, window size changes,
redisplay going past a certain point,
The following functions choose one of the windows on the screen,
offering various criteria for the choice.
-@defun get-lru-window &optional frame
+@defun get-lru-window &optional frame dedicated
This function returns the window least recently ``used'' (that is,
selected). If any full-width windows are present, it only considers
these. The selected window is always the most recently used window.
The selected window can be the least recently used window if it is the
only window. A newly created window becomes the least recently used
window until it is selected. A minibuffer window is never a
-candidate. Dedicated windows are never candidates, and if all
+candidate. Dedicated windows are never candidates unless the
+@var{dedicated} argument is non-@code{nil}, so if all
existing windows are dedicated, the value is @code{nil}.
The argument @var{frame} controls which windows are considered.
@end itemize
@end defun
-@defun get-largest-window &optional frame
+@defun get-largest-window &optional frame dedicated
This function returns the window with the largest area (height times
width). If there are no side-by-side windows, then this is the window
with the most lines. A minibuffer window is never a candidate.
-Dedicated windows are never candidates, and if all existing windows
+Dedicated windows are never candidates unless the
+@var{dedicated} argument is non-@code{nil}, so if all existing windows
are dedicated, the value is @code{nil}.
If there are two candidate windows of the same size, this function
@defun set-window-point window position
This function positions point in @var{window} at position
@var{position} in @var{window}'s buffer. It returns @var{position}.
+
+If @var{window} is selected, and its buffer is current,
+this simply does @code{goto-char}.
@end defun
@node Window Start
bound for automatic scrolling, i.e. automatic scrolling will not
scroll a window to a column less than the specified one.
-@deffn Command scroll-left &optional count
+@deffn Command scroll-left &optional count set-minimum
This function scrolls the selected window @var{count} columns to the
left (or to the right if @var{count} is negative). The default
for @var{count} is the window width, minus 2.
-The return value is the total amount of leftward horizontal scrolling in
-effect after the change---just like the value returned by
-@code{window-hscroll} (below).
-@end deffn
-
-@deffn Command scroll-right &optional count
-This function scrolls the selected window @var{count} columns to the
-right (or to the left if @var{count} is negative). The default
-for @var{count} is the window width, minus 2.
-
The return value is the total amount of leftward horizontal scrolling in
effect after the change---just like the value returned by
@code{window-hscroll} (below).
Once you scroll a window as far right as it can go, back to its normal
position where the total leftward scrolling is zero, attempts to scroll
any farther right have no effect.
+
+If @var{set-minimum} is non-@code{nil}, the new scroll amount becomes
+the lower bound for automatic scrolling; that is, automatic scrolling
+will not scroll a window to a column less than the value returned by
+this function. Interactive calls pass non-@code{nil} for
+@var{set-minimum}.
+@end deffn
+
+@deffn Command scroll-right &optional count set-minimum
+This function scrolls the selected window @var{count} columns to the
+right (or to the left if @var{count} is negative). The default
+for @var{count} is the window width, minus 2. Aside from the direction
+of scrolling, this works just like @code{scroll-left}.
@end deffn
@defun window-hscroll &optional window
window size. Emacs does not permit overlapping windows or gaps between
windows, so resizing one window affects other windows.
-@deffn Command enlarge-window size &optional horizontal preserve-before
+@deffn Command enlarge-window size &optional horizontal
This function makes the selected window @var{size} lines taller,
stealing lines from neighboring windows. It takes the lines from one
window at a time until that window is used up, then takes from another.
size of a fixed-size window, @code{enlarge-window} gets an error
instead.
-If @var{preserve-before} is non-@code{nil}, this function does not
-change the size of the siblings above or to the left of the selected
-window. Only the size of the siblings below or to the right of the
-selected window are changed.
-
If @var{size} is negative, this function shrinks the window by
@minus{}@var{size} lines or columns. If that makes the window smaller
than the minimum size (@code{window-min-height} and
@end example
@end deffn
-@deffn Command shrink-window size &optional horizontal preserve-before
+@deffn Command shrink-window size &optional horizontal
This function is like @code{enlarge-window} but negates the argument
@var{size}, making the selected window smaller by giving lines (or
columns) to the other windows. If the window shrinks below
@end example
@end deffn
+@defun adjust-window-trailing-edge window delta horizontal
+This function makes the selected window @var{delta} lines taller or
+@var{delta} columns wider, by moving the bottom or right edge. This
+function does not delete other windows; if it cannot make the
+requested size adjustment, it signals an error. On success, this
+function returns @code{nil}.
+@end defun
+
@defun fit-window-to-buffer &optional window max-height min-height
This function makes @var{window} the right height to display its
contents exactly. If @var{window} is omitted or @code{nil}, it uses
argument because it always uses the frame that @var{window} is on.
@end defun
-@node Window Split Tree
-@section The Window Split Tree
-@cindex window split tree
+@node Window Tree
+@section The Window Tree
+@cindex window tree
- A @dfn{window split tree} specifies the layout, size, and relationship
+ A @dfn{window tree} specifies the layout, size, and relationship
between all windows in one frame.
-@defun split-window-tree &optional frame
-This function returns the window split tree for frame @var{frame}.
+@defun window-tree &optional frame
+This function returns the window tree for frame @var{frame}.
If @var{frame} is omitted, the selected frame is used.
The return value is a list of the form @code{(@var{root} @var{mini})},
-where @var{root} represents the window split tree of the frame's
+where @var{root} represents the window tree of the frame's
root window, and @var{mini} is the frame's minibuffer window.
If the root window is not split, @var{root} is the root window itself.
Otherwise, @var{root} is a list @code{(@var{dir} @var{edges} @var{w1}
-@var{w2} ...)} where @var{dir} is @code{nil} for a horisontal split,
+@var{w2} ...)} where @var{dir} is @code{nil} for a horizontal split,
and @code{t} for a vertical split, @var{edges} gives the combined size and
position of the subwindows in the split, and the rest of the elements
are the subwindows in the split. Each of the subwindows may again be