}
#endif
}
+\f
+/* Applying the control modifier to CHARACTER. */
+int
+make_ctrl_char (c)
+ int c;
+{
+ /* Save the upper bits here. */
+ int upper = c & ~0177;
+
+ c &= 0177;
+
+ /* Everything in the columns containing the upper-case letters
+ denotes a control character. */
+ if (c >= 0100 && c < 0140)
+ {
+ int oc = c;
+ c &= ~0140;
+ /* Set the shift modifier for a control char
+ made from a shifted letter. But only for letters! */
+ if (oc >= 'A' && oc <= 'Z')
+ c |= shift_modifier;
+ }
+
+ /* The lower-case letters denote control characters too. */
+ else if (c >= 'a' && c <= 'z')
+ c &= ~0140;
+
+ /* Include the bits for control and shift
+ only if the basic ASCII code can't indicate them. */
+ else if (c >= ' ')
+ c |= ctrl_modifier;
+
+ /* Replace the high bits. */
+ c |= (upper & ~ctrl_modifier);
+
+ return c;
+}
+
+
\f
/* Input of single characters from keyboard */
if ((extra_keyboard_modifiers & CHAR_CTL)
|| ((extra_keyboard_modifiers & 0177) < ' '
&& (extra_keyboard_modifiers & 0177) != 0))
- {
- /* If it's already a control character, don't mess with it. */
- if ((c & 0177) == 0)
- ;
-
- /* Making ? a control character should result in DEL. */
- else if ((c & 0177) == '?')
- c |= 0177;
-
- /* ASCII control chars are made from letters (both cases),
- as well as the non-letters within 0100...0137. */
- else if ((c & 0137) >= 0101 && (c & 0137) <= 0132)
- c = (c & (037 | ~0177));
- else if ((c & 0177) >= 0100 && (c & 0177) <= 0137)
- c = (c & (037 | ~0177));
-
- /* Anything else must get its high control bit set. */
- else
- c = c | ctrl_modifier;
- }
+ XSETINT (c, make_ctrl_char (XINT (c)));
/* Transfer any other modifier bits directly from
extra_keyboard_modifiers to c. Ignore the actual character code
{
register int c = XFASTINT (event->code) & 0377;
+ if (event->modifiers & ctrl_modifier)
+ c = make_ctrl_char (c);
+
if (c == quit_char)
{
extern SIGTYPE interrupt_signal ();
"insertchar",
"deletechar",
"backtab",
- "kp_backtab", /* 0x1000ff75 */
+ "kp-backtab", /* 0x1000ff75 */
0, /* 0xff76 */
- 0, 0, 0, 0, 0, 0, 0, 0, 0, /* 0xff7f */
+ 0, 0, 0, 0, 0, 0, 0, 0, "kp-numlock", /* 0xff7f */
"kp-space", /* 0xff80 */ /* IsKeypadKey */
0, 0, 0, 0, 0, 0, 0, 0,
"kp-tab", /* 0xff89 */
/* Turn ASCII characters into control characters
when proper. */
if (event->modifiers & ctrl_modifier)
- {
- if (c >= 0100 && c < 0140)
- {
- int oc = c;
- c &= ~0140;
- /* Set the shift modifier for a control char
- made from a shifted letter. But only for letters! */
- if (oc >= 'A' && oc <= 'Z')
- c |= shift_modifier;
- }
- else if (c >= 'a' && c <= 'z')
- c &= ~0140;
- /* Include the bits for control and shift
- only if the basic ASCII code can't indicate them. */
- else
- c |= ctrl_modifier;
- }
+ c = make_ctrl_char (c);
+
+ /* Add in the other modifier bits. We took care of ctrl_modifier
+ just above, and the shift key was taken care of by the X code,
+ and applied to control characters by make_ctrl_char. */
c |= (event->modifiers
& (meta_modifier | alt_modifier
| hyper_modifier | super_modifier));
{
window = Qnil;
posn = Qnil;
+ XFASTINT (x) = 0;
+ XFASTINT (y) = 0;
}
return Fcons (Qmouse_movement,
static char *modifier_names[] =
{
- "up", 0, 0, 0, 0, 0, 0, "down",
- "drag", "click", 0, 0, 0, 0, 0, 0,
+ "up", "down", "drag", "click", 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, "alt", "super", "hyper", "shift", "control", "meta"
};
#define NUM_MOD_NAMES (sizeof (modifier_names) / sizeof (modifier_names[0]))
if (NILP (*slot))
{
/* No; let's create it. */
- *slot = intern (name_table[symbol_num]);
+ if (name_table[symbol_num])
+ *slot = intern (name_table[symbol_num]);
+ else
+ {
+ char buf[20];
+ sprintf (buf, "key-%d", symbol_num);
+ *slot = intern (buf);
+ }
/* Fill in the cache entries for this symbol; this also
builds the Qevent_symbol_elements property, which the user