const char *msg;
{
fprintf (stderr, "%s\n", msg);
- exit (1);
+ exit (EXIT_FAILURE);
}
void lose_syserr P_ ((const char *msg)) NO_RETURN;
const char *msg;
{
fprintf (stderr, "%s: %s\n", msg, strerror (errno));
- exit (1);
+ exit (EXIT_FAILURE);
}
char *
switch (c)
{
case 'h':
- usage (0);
+ usage (EXIT_SUCCESS);
break;
case 'd':
user_prefix = optarg;
max = MAX_SCORES;
break;
default:
- usage (1);
+ usage (EXIT_FAILURE);
}
if (optind+3 != argc)
- usage (1);
+ usage (EXIT_FAILURE);
running_suid = (getuid () != geteuid ());
lose_syserr ("Failed to write scores file");
}
unlock_file (scorefile, lockstate);
- exit (0);
+ exit (EXIT_SUCCESS);
}
int
/* arch-tag: 2bf5c52e-4beb-463a-954e-c58b9c64736b
(do not change this comment) */
+
+/* update-game-score.c ends here */