struct w32_display_info *x_display_info_for_name ();
+Lisp_Object display_x_get_resource P_ ((struct w32_display_info *,
+ Lisp_Object, Lisp_Object,
+ Lisp_Object, Lisp_Object));
+
extern struct w32_display_info *w32_term_init ();
\f
extern Lisp_Object w32_list_fonts P_ ((struct frame *, Lisp_Object, int, int));
XGCValues *XCreateGC (void *, Window, unsigned long, XGCValues *);
struct frame * check_x_frame (Lisp_Object);
+Lisp_Object vga_stdcolor_name (int);
+
EXFUN (Fx_display_color_p, 1);
EXFUN (Fx_display_grayscale_p, 1);
-int image_ascent P_ ((struct image *, struct face *));
#define FONT_TYPE_FOR_UNIBYTE(font, ch) \
((font)->bdf ? BDF_1D_FONT : ANSI_FONT)