y-direction (smooth scrolling). */
int vscroll;
- /* If we have highlighted the region (or any part of it), the mark
- (region start) position; otherwise zero. */
- ptrdiff_t region_showing;
-
/* Z_BYTE - buffer position of the last glyph in the current matrix of W.
Should be nonnegative, and only valid if window_end_valid is nonzero. */
ptrdiff_t window_end_bytepos;