;;; life.el --- John Horton Conway's `Life' game for GNU Emacs
-;; Copyright (C) 1988, 2001, 2005 Free Software Foundation, Inc.
+;; Copyright (C) 1988, 2001, 2002, 2003, 2004,
+;; 2005, 2006 Free Software Foundation, Inc.
;; Author: Kyle Jones <kyleuunet.uu.net>
;; Maintainer: FSF
" @@ " " @@ " " @@ "
" @@")
("@@@@@@@@@" "@ @ @" "@ @@@@@ @" "@ @ @ @" "@@@ @@@"
- "@ @ @ @" "@ @@@@@ @" "@ @ @" "@@@@@@@@@")]
+ "@ @ @ @" "@ @@@@@ @" "@ @ @" "@@@@@@@@@")
+ (" @ "
+ " @ @ "
+ " @@ @@ @@"
+ " @ @ @@ @@"
+ "@@ @ @ @@ "
+ "@@ @ @ @@ @ @ "
+ " @ @ @ "
+ " @ @ "
+ " @@ ")
+ (" @ "
+ " @ @@"
+ " @ @ "
+ " @ "
+ " @ "
+ "@ @ ")
+ ("@@@ @"
+ "@ "
+ " @@"
+ " @@ @"
+ "@ @ @")
+ ("@@@@@@@@ @@@@@ @@@ @@@@@@@ @@@@@")]
"Vector of rectangles containing some Life startup patterns.")
;; Macros are used macros for manifest constants instead of variables
mode-name "Life"
major-mode 'life-mode
truncate-lines t
+ show-trailing-whitespace nil
life-current-generation 0
life-generation-string "0"
mode-line-buffer-identification '("Life: generation "
(recenter 0)
;; Redisplay; if the user has hit a key, exit the loop.
- (or (eq t (sit-for sleeptime))
+ (or (and (sit-for sleeptime) (< 0 sleeptime))
+ (not (input-pending-p))
(throw 'life-exit nil)))
(defun life-extinct-quit ()