/* Avoid consing in frequent cases. */
if (EQ (parameter, Qname))
value = f->name;
+#ifdef HAVE_WINDOW_SYSTEM
+ /* These are used by vertical motion commands. */
+ else if (EQ (parameter, Qvertical_scroll_bars))
+ value = (f->vertical_scroll_bar_type == vertical_scroll_bar_none
+ ? Qnil
+ : (f->vertical_scroll_bar_type == vertical_scroll_bar_left
+ ? Qleft : Qright));
+ else if (EQ (parameter, Qhorizontal_scroll_bars))
+ value = f->horizontal_scroll_bars ? Qt : Qnil;
+ else if (EQ (parameter, Qline_spacing) && f->extra_line_spacing == 0)
+ /* If this is non-zero, we can't determine whether the user specified
+ an integer or float value without looking through 'param_alist'. */
+ value = make_number (0);
+ else if (EQ (parameter, Qfont) && FRAME_X_P (f))
+ value = FRAME_FONT (f)->props[FONT_NAME_INDEX];
+#endif /* HAVE_WINDOW_SYSTEM */
#ifdef HAVE_X_WINDOWS
else if (EQ (parameter, Qdisplay) && FRAME_X_P (f))
value = XCAR (FRAME_DISPLAY_INFO (f)->name_list_element);