-/* Input event support for Windows NT port of GNU Emacs.
+/* Input event support for Emacs on the Microsoft W32 API.
Copyright (C) 1992, 1993, 1995 Free Software Foundation, Inc.
This file is part of GNU Emacs.
You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING. If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA.
+the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA.
Drew Bliss 01-Oct-93
Adapted from ntkbd.c by Tim Fleehart
*/
-#include "config.h"
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
#include <stdlib.h>
#include <stdio.h>
#include <windows.h>
+#ifndef MOUSE_MOVED
+#define MOUSE_MOVED 1
+#endif
+
#include "lisp.h"
+#include "keyboard.h"
#include "frame.h"
#include "blockinput.h"
#include "termhooks.h"
+#include "w32heap.h"
+#include "w32term.h"
/* stdin, from ntterm */
extern HANDLE keyboard_handle;
/* from dispnew.c */
extern int change_frame_size (FRAME_PTR, int, int, int, int);
+/* from w32console.c */
+extern int w32_use_full_screen_buffer;
+
+/* from w32fns.c */
+extern Lisp_Object Vw32_alt_is_meta;
+extern unsigned int map_keypad_keys (unsigned int, unsigned int);
+
+/* from w32term */
+extern Lisp_Object Vw32_capslock_is_shiftlock;
+extern Lisp_Object Vw32_enable_caps_lock;
+extern Lisp_Object Vw32_enable_num_lock;
+extern Lisp_Object Vw32_recognize_altgr;
+extern Lisp_Object Vw32_pass_lwindow_to_system;
+extern Lisp_Object Vw32_pass_rwindow_to_system;
+extern Lisp_Object Vw32_phantom_key_code;
+extern Lisp_Object Vw32_lwindow_modifier;
+extern Lisp_Object Vw32_rwindow_modifier;
+extern Lisp_Object Vw32_apps_modifier;
+extern Lisp_Object Vw32_scroll_lock_modifier;
+extern unsigned int w32_key_to_modifier (int key);
+
/* Event queue */
#define EVENT_QUEUE_SIZE 50
static INPUT_RECORD event_queue[EVENT_QUEUE_SIZE];
static INPUT_RECORD *queue_ptr = event_queue, *queue_end = event_queue;
-static int
+static int
fill_queue (BOOL block)
{
BOOL rc;
DWORD events_waiting;
-
+
if (queue_ptr < queue_end)
return queue_end-queue_ptr;
-
+
if (!block)
{
/* Check to see if there are some events to read before we try
if (events_waiting == 0)
return 0;
}
-
+
rc = ReadConsoleInput (keyboard_handle, event_queue, EVENT_QUEUE_SIZE,
&events_waiting);
if (!rc)
and return the frame for it
Right now, there's only one frame so return it. */
-static FRAME_PTR
+static FRAME_PTR
get_frame (void)
{
- return selected_frame;
+ return SELECTED_FRAME ();
}
-/* Translate console modifiers to emacs modifiers.
+/* Translate console modifiers to emacs modifiers.
German keyboard support (Kai Morgan Zeise 2/18/95). */
-static int
-win32_kbd_mods_to_emacs (DWORD mods)
+int
+w32_kbd_mods_to_emacs (DWORD mods, WORD key)
{
int retval = 0;
- /* If AltGr has been pressed, remove it. */
- if ((mods & (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED))
+ /* If we recognize right-alt and left-ctrl as AltGr, and it has been
+ pressed, first remove those modifiers. */
+ if (!NILP (Vw32_recognize_altgr)
+ && (mods & (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED))
== (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED))
mods &= ~ (RIGHT_ALT_PRESSED | LEFT_CTRL_PRESSED);
if (mods & (RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED))
- retval = meta_modifier;
-
+ retval = ((NILP (Vw32_alt_is_meta)) ? alt_modifier : meta_modifier);
+
if (mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
{
retval |= ctrl_modifier;
- if ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
+ if ((mods & (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
== (RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED))
retval |= meta_modifier;
}
- if (((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == SHIFT_PRESSED)
- || ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) == CAPSLOCK_ON))
- retval |= shift_modifier;
+ if (mods & LEFT_WIN_PRESSED)
+ retval |= w32_key_to_modifier (VK_LWIN);
+ if (mods & RIGHT_WIN_PRESSED)
+ retval |= w32_key_to_modifier (VK_RWIN);
+ if (mods & APPS_PRESSED)
+ retval |= w32_key_to_modifier (VK_APPS);
+ if (mods & SCROLLLOCK_ON)
+ retval |= w32_key_to_modifier (VK_SCROLL);
+
+ /* Just in case someone wanted the original behaviour, make it
+ optional by setting w32-capslock-is-shiftlock to t. */
+ if (NILP (Vw32_capslock_is_shiftlock)
+ /* Keys that should _not_ be affected by CapsLock. */
+ && ( (key == VK_BACK)
+ || (key == VK_TAB)
+ || (key == VK_CLEAR)
+ || (key == VK_RETURN)
+ || (key == VK_ESCAPE)
+ || ((key >= VK_SPACE) && (key <= VK_HELP))
+ || ((key >= VK_NUMPAD0) && (key <= VK_F24))
+ || ((key >= VK_NUMPAD_CLEAR) && (key <= VK_NUMPAD_DELETE))
+ ))
+ {
+ /* Only consider shift state. */
+ if ((mods & SHIFT_PRESSED) != 0)
+ retval |= shift_modifier;
+ }
+ else
+ {
+ /* Ignore CapsLock state if not enabled. */
+ if (NILP (Vw32_enable_caps_lock))
+ mods &= ~CAPSLOCK_ON;
+ if ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) != 0)
+ retval |= shift_modifier;
+ }
return retval;
}
-/* Patch up NT keyboard events when info is missing that should be there,
- assuming that map_virt_key says that the key is a valid ASCII char. */
-static char win32_number_shift_map[] = {
- ')', '!', '@', '#', '$', '%', '^', '&', '*', '('
-};
+#if 0
+/* Return nonzero if the virtual key is a dead key. */
+static int
+is_dead_key (int wparam)
+{
+ unsigned int code = MapVirtualKey (wparam, 2);
-#define WIN32_KEY_SHIFTED(mods, no, yes) \
- ((mods & (SHIFT_PRESSED | CAPSLOCK_ON)) ? yes : no)
+ /* Windows 95 returns 0x8000, NT returns 0x80000000. */
+ return (code & 0x80008000) ? 1 : 0;
+}
+#endif
-static void
-win32_kbd_patch_key (KEY_EVENT_RECORD *event)
+/* The return code indicates key code size. */
+int
+w32_kbd_patch_key (KEY_EVENT_RECORD *event)
{
unsigned int key_code = event->wVirtualKeyCode;
unsigned int mods = event->dwControlKeyState;
- int mapped_punct = 0;
-
- /* map_virt_key says its a valid key, but the uChar.AsciiChar field
- is empty. patch up the uChar.AsciiChar field using wVirtualKeyCode. */
- if (event->uChar.AsciiChar == 0
- && ((key_code >= '0' && key_code <= '9')
- || (key_code >= 'A' && key_code <= 'Z')
- || (key_code >= 0xBA && key_code <= 0xC0)
- || (key_code >= 0xDB && key_code <= 0xDE)
- )) {
- if (key_code >= '0' && key_code <= '9') {
- event->uChar.AsciiChar =
- WIN32_KEY_SHIFTED (mods, key_code,
- win32_number_shift_map[key_code - '0']);
- return;
+ BYTE keystate[256];
+ static BYTE ansi_code[4];
+ static int isdead = 0;
+
+ if (isdead == 2)
+ {
+ event->uChar.AsciiChar = ansi_code[2];
+ isdead = 0;
+ return 1;
}
- switch (key_code) {
- case 0xBA: mapped_punct = WIN32_KEY_SHIFTED (mods, ';', ':'); break;
- case 0xBB: mapped_punct = WIN32_KEY_SHIFTED (mods, '=', '+'); break;
- case 0xBC: mapped_punct = WIN32_KEY_SHIFTED (mods, ',', '<'); break;
- case 0xBD: mapped_punct = WIN32_KEY_SHIFTED (mods, '-', '_'); break;
- case 0xBE: mapped_punct = WIN32_KEY_SHIFTED (mods, '.', '>'); break;
- case 0xBF: mapped_punct = WIN32_KEY_SHIFTED (mods, '/', '?'); break;
- case 0xC0: mapped_punct = WIN32_KEY_SHIFTED (mods, '`', '~'); break;
- case 0xDB: mapped_punct = WIN32_KEY_SHIFTED (mods, '[', '{'); break;
- case 0xDC: mapped_punct = WIN32_KEY_SHIFTED (mods, '\\', '|'); break;
- case 0xDD: mapped_punct = WIN32_KEY_SHIFTED (mods, ']', '}'); break;
- case 0xDE: mapped_punct = WIN32_KEY_SHIFTED (mods, '\'', '"'); break;
- default:
- mapped_punct = 0;
- break;
+ if (event->uChar.AsciiChar != 0)
+ return 1;
+
+ memset (keystate, 0, sizeof (keystate));
+ keystate[key_code] = 0x80;
+ if (mods & SHIFT_PRESSED)
+ keystate[VK_SHIFT] = 0x80;
+ if (mods & CAPSLOCK_ON)
+ keystate[VK_CAPITAL] = 1;
+ /* If we recognize right-alt and left-ctrl as AltGr, set the key
+ states accordingly before invoking ToAscii. */
+ if (!NILP (Vw32_recognize_altgr)
+ && (mods & LEFT_CTRL_PRESSED) && (mods & RIGHT_ALT_PRESSED))
+ {
+ keystate[VK_CONTROL] = 0x80;
+ keystate[VK_LCONTROL] = 0x80;
+ keystate[VK_MENU] = 0x80;
+ keystate[VK_RMENU] = 0x80;
+ }
+
+#if 0
+ /* Because of an OS bug, ToAscii corrupts the stack when called to
+ convert a dead key in console mode on NT4. Unfortunately, trying
+ to check for dead keys using MapVirtualKey doesn't work either -
+ these functions apparently use internal information about keyboard
+ layout which doesn't get properly updated in console programs when
+ changing layout (though apparently it gets partly updated,
+ otherwise ToAscii wouldn't crash). */
+ if (is_dead_key (event->wVirtualKeyCode))
+ return 0;
+#endif
+
+ /* On NT, call ToUnicode instead and then convert to the current
+ locale's default codepage. */
+ if (os_subtype == OS_NT)
+ {
+ WCHAR buf[128];
+
+ isdead = ToUnicode (event->wVirtualKeyCode, event->wVirtualScanCode,
+ keystate, buf, 128, 0);
+ if (isdead > 0)
+ {
+ char cp[20];
+ int cpId;
+
+ GetLocaleInfo (GetThreadLocale (),
+ LOCALE_IDEFAULTANSICODEPAGE, cp, 20);
+ cpId = atoi (cp);
+ isdead = WideCharToMultiByte (cpId, 0, buf, isdead,
+ ansi_code, 4, NULL, NULL);
+ }
+ else
+ isdead = 0;
}
- if (mapped_punct) {
- event->uChar.AsciiChar = mapped_punct;
- return;
+ else
+ {
+ isdead = ToAscii (event->wVirtualKeyCode, event->wVirtualScanCode,
+ keystate, (LPWORD) ansi_code, 0);
}
- /* otherwise, it's a letter. */
- event->uChar.AsciiChar = WIN32_KEY_SHIFTED (mods, key_code - 'A' + 'a',
- key_code);
- }
+
+ if (isdead == 0)
+ return 0;
+ event->uChar.AsciiChar = ansi_code[0];
+ return isdead;
}
-/* Map virtual key codes into:
- -1 - Ignore this key
- -2 - ASCII char
- Other - Map non-ASCII keys into X keysyms so that they are looked up
- correctly in keyboard.c
- Return, escape and tab are mapped to ASCII rather than coming back
- as non-ASCII to be more compatible with old-style keyboard support. */
+extern char *lispy_function_keys[];
-static int map_virt_key[256] =
-{
- -1,
- -1, /* VK_LBUTTON */
- -1, /* VK_RBUTTON */
- 0x69, /* VK_CANCEL */
- -1, /* VK_MBUTTON */
- -1, -1, -1,
- 8, /* VK_BACK */
- -2, /* VK_TAB */
- -1, -1,
- 11, /* VK_CLEAR */
- -2, /* VK_RETURN */
- -1, -1,
- -1, /* VK_SHIFT */
- -1, /* VK_CONTROL */
- -1, /* VK_MENU */
- 0x13, /* VK_PAUSE */
- -1, /* VK_CAPITAL */
- -1, -1, -1, -1, -1, -1,
- -2, /* VK_ESCAPE */
- -1, -1, -1, -1,
- -2, /* VK_SPACE */
- 0x55, /* VK_PRIOR */
- 0x56, /* VK_NEXT */
- 0x57, /* VK_END */
- 0x50, /* VK_HOME */
- 0x51, /* VK_LEFT */
- 0x52, /* VK_UP */
- 0x53, /* VK_RIGHT */
- 0x54, /* VK_DOWN */
- 0x60, /* VK_SELECT */
- 0x61, /* VK_PRINT */
- 0x62, /* VK_EXECUTE */
- -1, /* VK_SNAPSHOT */
- 0x63, /* VK_INSERT */
- 0xff, /* VK_DELETE */
- 0x6a, /* VK_HELP */
- -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, /* 0 - 9 */
- -1, -1, -1, -1, -1, -1, -1,
- -2, -2, -2, -2, -2, -2, -2, -2, /* A - Z */
- -2, -2, -2, -2, -2, -2, -2, -2,
- -2, -2, -2, -2, -2, -2, -2, -2,
- -2, -2,
- -1, -1, -1, -1, -1,
- 0xb0, /* VK_NUMPAD0 */
- 0xb1, /* VK_NUMPAD1 */
- 0xb2, /* VK_NUMPAD2 */
- 0xb3, /* VK_NUMPAD3 */
- 0xb4, /* VK_NUMPAD4 */
- 0xb5, /* VK_NUMPAD5 */
- 0xb6, /* VK_NUMPAD6 */
- 0xb7, /* VK_NUMPAD7 */
- 0xb8, /* VK_NUMPAD8 */
- 0xb9, /* VK_NUMPAD9 */
- 0xaa, /* VK_MULTIPLY */
- 0xab, /* VK_ADD */
- 0xac, /* VK_SEPARATOR */
- 0xad, /* VK_SUBTRACT */
- 0xae, /* VK_DECIMAL */
- 0xaf, /* VK_DIVIDE */
- 0xbe, /* VK_F1 */
- 0xbf, /* VK_F2 */
- 0xc0, /* VK_F3 */
- 0xc1, /* VK_F4 */
- 0xc2, /* VK_F5 */
- 0xc3, /* VK_F6 */
- 0xc4, /* VK_F7 */
- 0xc5, /* VK_F8 */
- 0xc6, /* VK_F9 */
- 0xc7, /* VK_F10 */
- 0xc8, /* VK_F11 */
- 0xc9, /* VK_F12 */
- 0xca, /* VK_F13 */
- 0xcb, /* VK_F14 */
- 0xcc, /* VK_F15 */
- 0xcd, /* VK_F16 */
- 0xce, /* VK_F17 */
- 0xcf, /* VK_F18 */
- 0xd0, /* VK_F19 */
- 0xd1, /* VK_F20 */
- 0xd2, /* VK_F21 */
- 0xd3, /* VK_F22 */
- 0xd4, /* VK_F23 */
- 0xd5, /* VK_F24 */
- -1, -1, -1, -1, -1, -1, -1, -1,
- 0x7f, /* VK_NUMLOCK */
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0x9f */
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xaf */
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xb9 */
- -2, /* ; */
- -2, /* = */
- -2, /* , */
- -2, /* \ */
- -2, /* . */
- -2, /* / */
- -2, /* ` */
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xcf */
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, /* 0xda */
- -2, -2, -2, -2, -2, /* 0xdf */
- -2, -2, -2, -2, -2,
- -1, /* 0xe5 */
- -2, /* oxe6 */
- -1, -1, /* 0xe8 */
- -2, -2, -2, -2, -2, -2, -2, /* 0xef */
- -2, -2, -2, -2, -2, -2,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 /* 0xff */
-};
+static int faked_key = 0;
-static int
-key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev)
+/* return code -1 means that event_queue_ptr won't be incremented.
+ In other word, this event makes two key codes. (by himi) */
+int
+key_event (KEY_EVENT_RECORD *event, struct input_event *emacs_ev, int *isdead)
{
- int map;
- static BOOL map_virt_key_init_done;
-
+ static int mod_key_state = 0;
+ int wParam;
+
+ *isdead = 0;
+
/* Skip key-up events. */
- if (event->bKeyDown == FALSE)
- return 0;
-
- if (event->wVirtualKeyCode > 0xff)
+ if (!event->bKeyDown)
{
- printf ("Unknown key code %d\n", event->wVirtualKeyCode);
+ switch (event->wVirtualKeyCode)
+ {
+ case VK_LWIN:
+ mod_key_state &= ~LEFT_WIN_PRESSED;
+ break;
+ case VK_RWIN:
+ mod_key_state &= ~RIGHT_WIN_PRESSED;
+ break;
+ case VK_APPS:
+ mod_key_state &= ~APPS_PRESSED;
+ break;
+ }
return 0;
}
- /* Patch needed for German keyboard. Ulrich Leodolter (1/11/95). */
- if (! map_virt_key_init_done)
+ /* Ignore keystrokes we fake ourself; see below. */
+ if (faked_key == event->wVirtualKeyCode)
{
- short vk;
-
- if ((vk = VkKeyScan (0x3c)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* less */
- if ((vk = VkKeyScan (0x3e)) >= 0 && vk < 256) map_virt_key[vk] = -2; /* greater */
-
- map_virt_key_init_done = TRUE;
+ faked_key = 0;
+ return 0;
}
-
- /* BUGBUG - Ignores the repeat count
- It's questionable whether we want to obey the repeat count anyway
- since keys usually aren't repeated unless key events back up in
- the queue. If they're backing up then we don't generally want
- to honor them later since that leads to significant slop in
- cursor motion when the system is under heavy load. */
-
- map = map_virt_key[event->wVirtualKeyCode];
- if (map == -1)
+
+ /* To make it easier to debug this code, ignore modifier keys! */
+ switch (event->wVirtualKeyCode)
{
+ case VK_LWIN:
+ if (NILP (Vw32_pass_lwindow_to_system))
+ {
+ /* Prevent system from acting on keyup (which opens the Start
+ menu if no other key was pressed) by simulating a press of
+ Space which we will ignore. */
+ if ((mod_key_state & LEFT_WIN_PRESSED) == 0)
+ {
+ if (NUMBERP (Vw32_phantom_key_code))
+ faked_key = XUINT (Vw32_phantom_key_code) & 255;
+ else
+ faked_key = VK_SPACE;
+ keybd_event (faked_key, (BYTE) MapVirtualKey (faked_key, 0), 0, 0);
+ }
+ }
+ mod_key_state |= LEFT_WIN_PRESSED;
+ if (!NILP (Vw32_lwindow_modifier))
+ return 0;
+ break;
+ case VK_RWIN:
+ if (NILP (Vw32_pass_rwindow_to_system))
+ {
+ if ((mod_key_state & RIGHT_WIN_PRESSED) == 0)
+ {
+ if (NUMBERP (Vw32_phantom_key_code))
+ faked_key = XUINT (Vw32_phantom_key_code) & 255;
+ else
+ faked_key = VK_SPACE;
+ keybd_event (faked_key, (BYTE) MapVirtualKey (faked_key, 0), 0, 0);
+ }
+ }
+ mod_key_state |= RIGHT_WIN_PRESSED;
+ if (!NILP (Vw32_rwindow_modifier))
+ return 0;
+ break;
+ case VK_APPS:
+ mod_key_state |= APPS_PRESSED;
+ if (!NILP (Vw32_apps_modifier))
+ return 0;
+ break;
+ case VK_CAPITAL:
+ /* Decide whether to treat as modifier or function key. */
+ if (NILP (Vw32_enable_caps_lock))
+ goto disable_lock_key;
+ return 0;
+ case VK_NUMLOCK:
+ /* Decide whether to treat as modifier or function key. */
+ if (NILP (Vw32_enable_num_lock))
+ goto disable_lock_key;
return 0;
+ case VK_SCROLL:
+ /* Decide whether to treat as modifier or function key. */
+ if (NILP (Vw32_scroll_lock_modifier))
+ goto disable_lock_key;
+ return 0;
+ disable_lock_key:
+ /* Ensure the appropriate lock key state is off (and the
+ indicator light as well). */
+ wParam = event->wVirtualKeyCode;
+ if (GetAsyncKeyState (wParam) & 0x8000)
+ {
+ /* Fake another press of the relevant key. Apparently, this
+ really is the only way to turn off the indicator. */
+ faked_key = wParam;
+ keybd_event ((BYTE) wParam, (BYTE) MapVirtualKey (wParam, 0),
+ KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
+ keybd_event ((BYTE) wParam, (BYTE) MapVirtualKey (wParam, 0),
+ KEYEVENTF_EXTENDEDKEY | 0, 0);
+ keybd_event ((BYTE) wParam, (BYTE) MapVirtualKey (wParam, 0),
+ KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
+ }
+ break;
+ case VK_MENU:
+ case VK_CONTROL:
+ case VK_SHIFT:
+ return 0;
+ case VK_CANCEL:
+ /* Windows maps Ctrl-Pause (aka Ctrl-Break) into VK_CANCEL,
+ which is confusing for purposes of key binding; convert
+ VK_CANCEL events into VK_PAUSE events. */
+ event->wVirtualKeyCode = VK_PAUSE;
+ break;
+ case VK_PAUSE:
+ /* Windows maps Ctrl-NumLock into VK_PAUSE, which is confusing
+ for purposes of key binding; convert these back into
+ VK_NUMLOCK events, at least when we want to see NumLock key
+ presses. (Note that there is never any possibility that
+ VK_PAUSE with Ctrl really is C-Pause as per above.) */
+ if (NILP (Vw32_enable_num_lock)
+ && (event->dwControlKeyState
+ & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) != 0)
+ event->wVirtualKeyCode = VK_NUMLOCK;
+ break;
}
- else if (map == -2)
+
+ /* Recognize state of Windows and Apps keys. */
+ event->dwControlKeyState |= mod_key_state;
+
+ /* Distinguish numeric keypad keys from extended keys. */
+ event->wVirtualKeyCode =
+ map_keypad_keys (event->wVirtualKeyCode,
+ (event->dwControlKeyState & ENHANCED_KEY));
+
+ if (lispy_function_keys[event->wVirtualKeyCode] == 0)
{
- /* ASCII */
- emacs_ev->kind = ascii_keystroke;
- win32_kbd_patch_key (event);
- XSETINT (emacs_ev->code, event->uChar.AsciiChar);
+ emacs_ev->kind = ASCII_KEYSTROKE_EVENT;
+
+ if (!NILP (Vw32_recognize_altgr)
+ && (event->dwControlKeyState & LEFT_CTRL_PRESSED)
+ && (event->dwControlKeyState & RIGHT_ALT_PRESSED))
+ {
+ /* Don't try to interpret AltGr key chords; ToAscii seems not
+ to process them correctly. */
+ }
+ /* Handle key chords including any modifiers other than shift
+ directly, in order to preserve as much modifier information as
+ possible. */
+ else if (event->dwControlKeyState
+ & ( RIGHT_CTRL_PRESSED | LEFT_CTRL_PRESSED
+ | RIGHT_ALT_PRESSED | LEFT_ALT_PRESSED
+ | (!NILP (Vw32_lwindow_modifier) ? LEFT_WIN_PRESSED : 0)
+ | (!NILP (Vw32_rwindow_modifier) ? RIGHT_WIN_PRESSED : 0)
+ | (!NILP (Vw32_apps_modifier) ? APPS_PRESSED : 0)
+ | (!NILP (Vw32_scroll_lock_modifier) ? SCROLLLOCK_ON : 0)))
+ {
+ /* Don't translate modified alphabetic keystrokes, so the user
+ doesn't need to constantly switch layout to type control or
+ meta keystrokes when the normal layout translates
+ alphabetic characters to non-ascii characters. */
+ if ('A' <= event->wVirtualKeyCode && event->wVirtualKeyCode <= 'Z')
+ {
+ event->uChar.AsciiChar = event->wVirtualKeyCode;
+ if ((event->dwControlKeyState & SHIFT_PRESSED) == 0)
+ event->uChar.AsciiChar += ('a' - 'A');
+ }
+ /* Try to handle unrecognized keystrokes by determining the
+ base character (ie. translating the base key plus shift
+ modifier). */
+ else if (event->uChar.AsciiChar == 0)
+ w32_kbd_patch_key (event);
+ }
+ if (event->uChar.AsciiChar == 0)
+ return 0;
+ emacs_ev->code = event->uChar.AsciiChar;
}
else
{
- /* non-ASCII */
- emacs_ev->kind = non_ascii_keystroke;
- /*
- * make_lispy_event () now requires non-ascii codes to have
- * the full X keysym values (2nd byte is 0xff). add it on.
- */
- map |= 0xff00;
- XSETINT (emacs_ev->code, map);
+ emacs_ev->kind = NON_ASCII_KEYSTROKE_EVENT;
+ emacs_ev->code = event->wVirtualKeyCode;
}
+
XSETFRAME (emacs_ev->frame_or_window, get_frame ());
- emacs_ev->modifiers = win32_kbd_mods_to_emacs (event->dwControlKeyState);
+ emacs_ev->modifiers = w32_kbd_mods_to_emacs (event->dwControlKeyState,
+ event->wVirtualKeyCode);
emacs_ev->timestamp = GetTickCount ();
return 1;
}
+int
+w32_console_toggle_lock_key (int vk_code, Lisp_Object new_state)
+{
+ int cur_state = (GetKeyState (vk_code) & 1);
+
+ if (NILP (new_state)
+ || (NUMBERP (new_state)
+ && ((XUINT (new_state)) & 1) != cur_state))
+ {
+ faked_key = vk_code;
+
+ keybd_event ((BYTE) vk_code,
+ (BYTE) MapVirtualKey (vk_code, 0),
+ KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
+ keybd_event ((BYTE) vk_code,
+ (BYTE) MapVirtualKey (vk_code, 0),
+ KEYEVENTF_EXTENDEDKEY | 0, 0);
+ keybd_event ((BYTE) vk_code,
+ (BYTE) MapVirtualKey (vk_code, 0),
+ KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
+ cur_state = !cur_state;
+ }
+
+ return cur_state;
+}
+
/* Mouse position hook. */
-void
-win32_mouse_position (FRAME_PTR *f,
- int insist,
- Lisp_Object *bar_window,
- enum scroll_bar_part *part,
- Lisp_Object *x,
- Lisp_Object *y,
- unsigned long *time)
+void
+w32_console_mouse_position (FRAME_PTR *f,
+ int insist,
+ Lisp_Object *bar_window,
+ enum scroll_bar_part *part,
+ Lisp_Object *x,
+ Lisp_Object *y,
+ unsigned long *time)
{
BLOCK_INPUT;
-
+
insist = insist;
*f = get_frame ();
*bar_window = Qnil;
*part = 0;
- selected_frame->mouse_moved = 0;
-
- *x = movement_pos.X;
- *y = movement_pos.Y;
+ SELECTED_FRAME ()->mouse_moved = 0;
+
+ XSETINT(*x, movement_pos.X);
+ XSETINT(*y, movement_pos.Y);
*time = movement_time;
-
+
UNBLOCK_INPUT;
}
/* Remember mouse motion and notify emacs. */
-static void
+static void
mouse_moved_to (int x, int y)
{
/* If we're in the same place, ignore it */
if (x != movement_pos.X || y != movement_pos.Y)
{
- selected_frame->mouse_moved = 1;
+ SELECTED_FRAME ()->mouse_moved = 1;
movement_pos.X = x;
movement_pos.Y = y;
movement_time = GetTickCount ();
Right == 2
Others increase from there. */
-static int emacs_button_translation[NUM_MOUSE_BUTTONS] =
+#define NUM_TRANSLATED_MOUSE_BUTTONS 3
+static int emacs_button_translation[NUM_TRANSLATED_MOUSE_BUTTONS] =
{
- 0, 2, 1, 3, 4,
+ 0, 2, 1
};
-static int
+static int
do_mouse_event (MOUSE_EVENT_RECORD *event,
struct input_event *emacs_ev)
{
static DWORD button_state = 0;
DWORD but_change, mask;
int i;
-
+
if (event->dwEventFlags == MOUSE_MOVED)
{
/* For movement events we just note that the mouse has moved
mouse_moved_to (event->dwMousePosition.X, event->dwMousePosition.Y);
return 0;
}
-
+
/* It looks like the console code sends us a mouse event with
dwButtonState == 0 when a window is activated. Ignore this case. */
if (event->dwButtonState == button_state)
return 0;
-
- emacs_ev->kind = mouse_click;
-
+
+ emacs_ev->kind = MOUSE_CLICK_EVENT;
+
/* Find out what button has changed state since the last button event. */
but_change = button_state ^ event->dwButtonState;
mask = 1;
- for (i = 0; i < NUM_MOUSE_BUTTONS; i++, mask <<= 1)
+ for (i = 0; mask; i++, mask <<= 1)
if (but_change & mask)
{
- XSETINT (emacs_ev->code, emacs_button_translation[i]);
+ if (i < NUM_TRANSLATED_MOUSE_BUTTONS)
+ emacs_ev->code = emacs_button_translation[i];
+ else
+ emacs_ev->code = i;
break;
}
- /* If the changed button is out of emacs' range (highly unlikely)
- ignore this event. */
- if (i == NUM_MOUSE_BUTTONS)
- return 0;
-
button_state = event->dwButtonState;
emacs_ev->timestamp = GetTickCount ();
- emacs_ev->modifiers = win32_kbd_mods_to_emacs (event->dwControlKeyState) |
+ emacs_ev->modifiers = w32_kbd_mods_to_emacs (event->dwControlKeyState, 0) |
((event->dwButtonState & mask) ? down_modifier : up_modifier);
-
+
XSETFASTINT (emacs_ev->x, event->dwMousePosition.X);
XSETFASTINT (emacs_ev->y, event->dwMousePosition.Y);
+/* for Mule 2.2 (Based on Emacs 19.28 */
+#ifdef MULE
+ XSET (emacs_ev->frame_or_window, Lisp_Frame, get_frame ());
+#else
XSETFRAME (emacs_ev->frame_or_window, get_frame ());
-
+#endif
+
return 1;
}
-static void
+static void
resize_event (WINDOW_BUFFER_SIZE_RECORD *event)
{
FRAME_PTR f = get_frame ();
-
+
change_frame_size (f, event->dwSize.Y, event->dwSize.X, 0, 1);
SET_FRAME_GARBAGED (f);
}
-int
-win32_read_socket (int sd, struct input_event *bufp, int numchars,
- int waitp, int expected)
+static void
+maybe_generate_resize_event ()
+{
+ CONSOLE_SCREEN_BUFFER_INFO info;
+ FRAME_PTR f = get_frame ();
+
+ GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE), &info);
+
+ /* It is okay to call this unconditionally, since it will do nothing
+ if the size hasn't actually changed. */
+ change_frame_size (f,
+ 1 + info.srWindow.Bottom - info.srWindow.Top,
+ 1 + info.srWindow.Right - info.srWindow.Left,
+ 0, 0);
+}
+
+int
+w32_console_read_socket (int sd, int expected, struct input_event *hold_quit)
{
BOOL no_events = TRUE;
int nev, ret = 0, add;
-
+ int isdead;
+
if (interrupt_input_blocked)
{
interrupt_input_pending = 1;
return -1;
}
-
+
interrupt_input_pending = 0;
BLOCK_INPUT;
-
+
for (;;)
{
- nev = fill_queue (waitp != 0);
+ nev = fill_queue (0);
if (nev <= 0)
{
/* If nev == -1, there was some kind of error
return nev;
}
- while (nev > 0 && numchars > 0)
+ while (nev > 0)
{
+ struct input_event inev;
+
+ EVENT_INIT (inev);
+ inev.kind = NO_EVENT;
+ inev.arg = Qnil;
+
switch (queue_ptr->EventType)
{
case KEY_EVENT:
- add = key_event (&queue_ptr->Event.KeyEvent, bufp);
- bufp += add;
- ret += add;
- numchars -= add;
+ add = key_event (&queue_ptr->Event.KeyEvent, &inev, &isdead);
+ if (add == -1) /* 95.7.25 by himi */
+ {
+ queue_ptr--;
+ add = 1;
+ }
+ if (add)
+ kbd_buffer_store_event_hold (&inev, hold_quit);
break;
case MOUSE_EVENT:
- add = do_mouse_event (&queue_ptr->Event.MouseEvent, bufp);
- bufp += add;
- ret += add;
- numchars -= add;
+ add = do_mouse_event (&queue_ptr->Event.MouseEvent, &inev);
+ if (add)
+ kbd_buffer_store_event_hold (&inev, hold_quit);
break;
case WINDOW_BUFFER_SIZE_EVENT:
- resize_event (&queue_ptr->Event.WindowBufferSizeEvent);
+ if (w32_use_full_screen_buffer)
+ resize_event (&queue_ptr->Event.WindowBufferSizeEvent);
break;
-
+
case MENU_EVENT:
case FOCUS_EVENT:
/* Internal event types, ignored. */
break;
}
-
+
queue_ptr++;
nev--;
}
if (ret > 0 || expected == 0)
break;
}
-
+
+ /* We don't get told about changes in the window size (only the buffer
+ size, which we no longer care about), so we have to check it
+ periodically. */
+ if (!w32_use_full_screen_buffer)
+ maybe_generate_resize_event ();
+
UNBLOCK_INPUT;
return ret;
}
+
+/* arch-tag: 0bcb39b7-d085-4b85-9070-6750e8c03047
+ (do not change this comment) */