]> code.delx.au - gnu-emacs/blobdiff - configure.in
(make_lispy_event): Test WINDOWSNT, not WINDOWS_NT.
[gnu-emacs] / configure.in
index 269b44c0cd66f26d5f226588b8be340f85aa4c7d..ef93016d717968b6bcff73d0d9f23b31ad15ec65 100644 (file)
@@ -38,26 +38,9 @@ lisppath='${locallisppath}:${lispdir}'
 etcdir='${datadir}/emacs/${version}/etc'
 archlibdir='${libexecdir}/emacs/${version}/${configuration}'
 docdir='${datadir}/emacs/${version}/etc'
-gamedir=yes
-
-AC_ARG_WITH(game-dir,
-[  --with-game-dir         use a shared game directory if possible],
-   [
-   gamedir="$withval"
-])
-if test "$gamedir" = yes; then
-  gamedir="${localstatedir}/games/emacs"
-fi
-eval tgamedir=\"$gamedir\"
-if test "$gamedir" != no; then
-  AC_DEFINE_UNQUOTED(HAVE_SHARED_GAME_DIR, "$tgamedir",
-                      [Define to the name of the shared game directory.])
-fi
+gamedir='${localstatedir}/games/emacs'
 
 gameuser=games
-AC_ARG_WITH(game-user,
-[  --with-game-user        use specified user for game directory],
-   [gameuser="$withval"])
 
 AC_ARG_WITH(gcc,
 [  --without-gcc           don't use GCC to compile Emacs if GCC is found])
@@ -236,6 +219,7 @@ case "${canonical}" in
       powerpc-apple-netbsd*) machine=macppc ;;
       mips-*-netbsd*)  machine=pmax ;;
       mipsel-*-netbsd*)        machine=pmax ;;
+      mipseb-*-netbsd*)        machine=pmax ;;
       ns32k-*-netbsd*) machine=ns32000 ;;
       powerpc-*-netbsd*) machine=macppc ;;
       sparc*-*-netbsd*)        machine=sparc ;;
@@ -2623,8 +2607,7 @@ Configured for \`${canonical}'.
   Should Emacs use a relocating allocator for buffers?    ${REL_ALLOC}
   Should Emacs use mmap(2) for buffer allocation?         $use_mmap_for_buffers
   What window system should Emacs use?                    ${window_system}
-  What toolkit should Emacs use?                          ${USE_X_TOOLKIT}
-  Should Emacs use a shared game state directory?         ${gamedir}"
+  What toolkit should Emacs use?                          ${USE_X_TOOLKIT}"
 
 if test -n "${x_includes}"; then
 echo "  Where do we find X Windows header files?                ${x_includes}"