immediately, but the requested redisplay does happen
eventually---after all the input has been processed.
- On text-only terminals, suspending and resuming Emacs normally also
+ On text terminals, suspending and resuming Emacs normally also
refreshes the screen. Some terminal emulators record separate
contents for display-oriented programs such as Emacs and for ordinary
sequential display. If you are using such a terminal, you might want
numeric height value specifies the line spacing, rather than the line
height.
- On text-only terminals, the line spacing cannot be altered.
+ On text terminals, the line spacing cannot be altered.
@node Faces
@section Faces
Font weight---one of the symbols (from densest to faintest)
@code{ultra-bold}, @code{extra-bold}, @code{bold}, @code{semi-bold},
@code{normal}, @code{semi-light}, @code{light}, @code{extra-light}, or
-@code{ultra-light}. On text-only terminals that support
+@code{ultra-light}. On text terminals which support
variable-brightness text, any weight greater than normal is displayed
as extra bright, and any weight less than normal is displayed as
half-bright.
@item :slant
Font slant---one of the symbols @code{italic}, @code{oblique},
@code{normal}, @code{reverse-italic}, or @code{reverse-oblique}. On
-text-only terminals that support variable-brightness text, slanted
-text is displayed as half-bright.
+text terminals that support variable-brightness text, slanted text is
+displayed as half-bright.
@item :foreground
Foreground color, a string. The value can be a system-defined color
Each variable on this list can have properties
@code{overlay-arrow-string} and @code{overlay-arrow-bitmap} that
-specify an overlay arrow string (for text-only terminals) or fringe
-bitmap (for graphical terminals) to display at the corresponding
-overlay arrow position. If either property is not set, the default
+specify an overlay arrow string (for text terminals) or fringe bitmap
+(for graphical terminals) to display at the corresponding overlay
+arrow position. If either property is not set, the default
@code{overlay-arrow-string} or @code{overlay-arrow} fringe indicator
is used.
@defopt visible-bell
This variable determines whether Emacs should flash the screen to
-represent a bell. Non-@code{nil} means yes, @code{nil} means no. This
-is effective on graphical displays, and on text-only terminals
+represent a bell. Non-@code{nil} means yes, @code{nil} means no.
+This is effective on graphical displays, and on text terminals
provided the terminal's Termcap entry defines the visible bell
capability (@samp{vb}).
@end defopt
they appear in a buffer, but in some special way (e.g. as a box
containing a hexadecimal code). These include characters that cannot
be displayed with any available font (on a graphical display), or that
-cannot be encoded by the terminal's coding system (on a text-only
+cannot be encoded by the terminal's coding system (on a text
terminal). Specific characters can also be defined to be glyphless.
@defvar glyphless-char-display
@item @code{thin-space}
Display a thin space, 1-pixel wide on graphical displays, or
-1-character wide on text-only terminals.
+1-character wide on text terminals.
@item @code{empty-box}
Display an empty box.
An entry can also be a cons cell @code{(@var{graphical}
. @var{text})}, where @var{graphical} and @var{text} are the display
-methods on graphical displays and text-only terminals respectively.
+methods on graphical displays and text terminals respectively.
The char-table has one extra slot, which determines how to display any
character that cannot be displayed with any available font, or cannot