]> code.delx.au - gnu-emacs/blobdiff - src/syntax.h
(archive-l-e): New optional argument `float' means generate a float value.
[gnu-emacs] / src / syntax.h
index e70fd71e05107ac99b0a435af6458200821ee9b5..92d55967b338ed268aeada2f9d66e801d2eb2111 100644 (file)
@@ -1,5 +1,6 @@
 /* Declarations having to do with GNU Emacs syntax tables.
-   Copyright (C) 1985, 93, 94, 97, 1998 Free Software Foundation, Inc.
+   Copyright (C) 1985, 1993, 1994, 1997, 1998, 2002, 2003, 2004,
+                 2005, 2006 Free Software Foundation, Inc.
 
 This file is part of GNU Emacs.
 
@@ -15,8 +16,8 @@ GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with GNU Emacs; see the file COPYING.  If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA.  */
+the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA.  */
 
 
 extern Lisp_Object Qsyntax_table_p;
@@ -58,7 +59,7 @@ enum syntaxcode
 /* Set the syntax entry VAL for char C in table TABLE.  */
 
 #define SET_RAW_SYNTAX_ENTRY(table, c, val)                            \
-  ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS                                  \
+  ((((c) & 0xFF) == (c))                                               \
    ? (XCHAR_TABLE (table)->contents[(unsigned char) (c)] = (val))      \
    : Faset ((table), make_number (c), (val)))
 
@@ -68,16 +69,16 @@ enum syntaxcode
 
 #ifdef __GNUC__
 #define SYNTAX_ENTRY_FOLLOW_PARENT(table, c)                   \
-  ({ Lisp_Object tbl = table;                                  \
-     Lisp_Object temp = XCHAR_TABLE (tbl)->contents[(c)];      \
-     while (NILP (temp))                                       \
+  ({ Lisp_Object _syntax_tbl = (table);                                \
+     Lisp_Object _syntax_temp = XCHAR_TABLE (_syntax_tbl)->contents[(c)]; \
+     while (NILP (_syntax_temp))                               \
        {                                                       \
-        tbl = XCHAR_TABLE (tbl)->parent;                       \
-        if (NILP (tbl))                                        \
+        _syntax_tbl = XCHAR_TABLE (_syntax_tbl)->parent;       \
+        if (NILP (_syntax_tbl))                                \
           break;                                               \
-        temp = XCHAR_TABLE (tbl)->contents[(c)];               \
+        _syntax_temp = XCHAR_TABLE (_syntax_tbl)->contents[(c)]; \
        }                                                       \
-     temp; })
+     _syntax_temp; })
 #else
 extern Lisp_Object syntax_temp;
 extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
@@ -90,7 +91,7 @@ extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
 #endif
 
 /* SYNTAX_ENTRY fetches the information from the entry for character C
-   in syntax table TABLE, or from globally kept data (gl_state).  
+   in syntax table TABLE, or from globally kept data (gl_state).
    Does inheritance.  */
 /* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
    position, it is either the buffer's syntax table, or syntax table
@@ -105,62 +106,65 @@ extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
 #  define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
 #endif
 
-#define SYNTAX_ENTRY_INT(c)                                            \
-  ((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS                          \
+#define SYNTAX_ENTRY_INT(c)                            \
+  ((((c) & 0xFF) == (c))                               \
    ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
-                                (unsigned char) (c))           \
-   : Faref (CURRENT_SYNTAX_TABLE, make_number ((c))))
+                                (unsigned char) (c))   \
+   : Faref (CURRENT_SYNTAX_TABLE,                      \
+           make_number (c)))
 
 /* Extract the information from the entry for character C
    in the current syntax table.  */
 
 #ifdef __GNUC__
 #define SYNTAX(c)                                                      \
-  ({ Lisp_Object temp;                                                 \
-     temp = SYNTAX_ENTRY (c);                                          \
-     (CONSP (temp)                                                     \
-      ? (enum syntaxcode) (XINT (XCONS (temp)->car) & 0xff)            \
+  ({ Lisp_Object _syntax_temp;                                         \
+     _syntax_temp = SYNTAX_ENTRY (c);                                  \
+     (CONSP (_syntax_temp)                                             \
+      ? (enum syntaxcode) (XINT (XCAR (_syntax_temp)) & 0xff)          \
       : Swhitespace); })
 
 #define SYNTAX_WITH_FLAGS(c)                                           \
-  ({ Lisp_Object temp;                                                 \
-     temp = SYNTAX_ENTRY (c);                                          \
-     (CONSP (temp)                                                     \
-      ? XINT (XCONS (temp)->car)                                       \
+  ({ Lisp_Object _syntax_temp;                                         \
+     _syntax_temp = SYNTAX_ENTRY (c);                                  \
+     (CONSP (_syntax_temp)                                             \
+      ? XINT (XCAR (_syntax_temp))                                     \
       : (int) Swhitespace); })
 
 #define SYNTAX_MATCH(c)                                                        \
-  ({ Lisp_Object temp;                                                 \
-     temp = SYNTAX_ENTRY (c);                                          \
-     (CONSP (temp)                                                     \
-      ? XCONS (temp)->cdr                                              \
+  ({ Lisp_Object _syntax_temp;                                         \
+     _syntax_temp = SYNTAX_ENTRY (c);                                  \
+     (CONSP (_syntax_temp)                                             \
+      ? XCDR (_syntax_temp)                                            \
       : Qnil); })
 #else
 #define SYNTAX(c)                                                      \
   (syntax_temp = SYNTAX_ENTRY ((c)),                                   \
    (CONSP (syntax_temp)                                                        \
-    ? (enum syntaxcode) (XINT (XCONS (syntax_temp)->car) & 0xff)       \
+    ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff)     \
     : Swhitespace))
 
 #define SYNTAX_WITH_FLAGS(c)                                           \
   (syntax_temp = SYNTAX_ENTRY ((c)),                                   \
    (CONSP (syntax_temp)                                                        \
-    ? XINT (XCONS (syntax_temp)->car)                                  \
+    ? XINT (XCAR (syntax_temp))                                        \
     : (int) Swhitespace))
 
 #define SYNTAX_MATCH(c)                                                        \
   (syntax_temp = SYNTAX_ENTRY ((c)),                                   \
    (CONSP (syntax_temp)                                                        \
-    ? XCONS (syntax_temp)->cdr                                         \
+    ? XCDR (syntax_temp)                                               \
     : Qnil))
 #endif
 
-/* Then there are six single-bit flags that have the following meanings:
+/* Then there are seven single-bit flags that have the following meanings:
   1. This character is the first of a two-character comment-start sequence.
   2. This character is the second of a two-character comment-start sequence.
   3. This character is the first of a two-character comment-end sequence.
   4. This character is the second of a two-character comment-end sequence.
   5. This character is a prefix, for backward-prefix-chars.
+  6. see below
+  7. This character is part of a nestable comment sequence.
   Note that any two-character sequence whose first character has flag 1
   and whose second character has flag 2 will be interpreted as a comment start.
 
@@ -171,6 +175,8 @@ extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
   Style a is always the default.
   */
 
+/* These macros extract a particular flag for a given character.  */
+
 #define SYNTAX_COMSTART_FIRST(c) ((SYNTAX_WITH_FLAGS (c) >> 16) & 1)
 
 #define SYNTAX_COMSTART_SECOND(c) ((SYNTAX_WITH_FLAGS (c) >> 17) & 1)
@@ -181,9 +187,27 @@ extern Lisp_Object syntax_parent_lookup P_ ((Lisp_Object, int));
 
 #define SYNTAX_PREFIX(c) ((SYNTAX_WITH_FLAGS (c) >> 20) & 1)
 
-/* extract the comment style bit from the syntax table entry */
 #define SYNTAX_COMMENT_STYLE(c) ((SYNTAX_WITH_FLAGS (c) >> 21) & 1)
 
+#define SYNTAX_COMMENT_NESTED(c) ((SYNTAX_WITH_FLAGS (c) >> 22) & 1)
+
+/* These macros extract specific flags from an integer
+   that holds the syntax code and the flags.  */
+
+#define SYNTAX_FLAGS_COMSTART_FIRST(flags) (((flags) >> 16) & 1)
+
+#define SYNTAX_FLAGS_COMSTART_SECOND(flags) (((flags) >> 17) & 1)
+
+#define SYNTAX_FLAGS_COMEND_FIRST(flags) (((flags) >> 18) & 1)
+
+#define SYNTAX_FLAGS_COMEND_SECOND(flags) (((flags) >> 19) & 1)
+
+#define SYNTAX_FLAGS_PREFIX(flags) (((flags) >> 20) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_STYLE(flags) (((flags) >> 21) & 1)
+
+#define SYNTAX_FLAGS_COMMENT_NESTED(flags) (((flags) >> 22) & 1)
+
 /* This array, indexed by a character, contains the syntax code which that
  character signifies (as a char).  For example,
  (enum syntaxcode) syntax_spec_code['w'] is Sword.  */
@@ -195,46 +219,57 @@ extern unsigned char syntax_spec_code[0400];
 extern char syntax_code_spec[16];
 
 /* Convert the byte offset BYTEPOS into a character position,
-   for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.  */
+   for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT.
+
+   The value is meant for use in the UPDATE_SYNTAX_TABLE... macros.
+   These macros do nothing when parse_sexp_lookup_properties is 0,
+   so we return 0 in that case, for speed.  */
 
 #define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos)                             \
-  (STRINGP (gl_state.object)                                           \
+  (! parse_sexp_lookup_properties                                      \
+   ? 0                                                                 \
+   : STRINGP (gl_state.object)                                         \
    ? string_byte_to_char (gl_state.object, (bytepos))                  \
    : BUFFERP (gl_state.object)                                         \
-   ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), (bytepos))     \
+   ? buf_bytepos_to_charpos (XBUFFER (gl_state.object),                        \
+                            (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1      \
    : NILP (gl_state.object)                                            \
-   ? BYTE_TO_CHAR ((bytepos))                                          \
+   ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1               \
    : (bytepos))
 
-/* Make syntax table state (gl_state) good for POS, assuming it is
-   currently good for a position before POS.  */
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+   currently good for a position before CHARPOS.  */
 
-#define UPDATE_SYNTAX_TABLE_FORWARD(pos)                       \
-  ((pos) >= gl_state.e_property - gl_state.offset              \
-   ? (update_syntax_table ((pos) + gl_state.offset, 1, 0,      \
+#define UPDATE_SYNTAX_TABLE_FORWARD(charpos)                   \
+  (parse_sexp_lookup_properties                                        \
+   && (charpos) >= gl_state.e_property                         \
+   ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,  \
                           gl_state.object),                    \
       1)                                                       \
    : 0)
 
-/* Make syntax table state (gl_state) good for POS, assuming it is
-   currently good for a position after POS.  */
+/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
+   currently good for a position after CHARPOS.  */
 
-#define UPDATE_SYNTAX_TABLE_BACKWARD(pos)                      \
-  ((pos) <= gl_state.b_property - gl_state.offset              \
-   ? (update_syntax_table ((pos) + gl_state.offset, -1, 0,     \
+#define UPDATE_SYNTAX_TABLE_BACKWARD(charpos)                  \
+  (parse_sexp_lookup_properties                                        \
+   && (charpos) < gl_state.b_property                          \
+   ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
                           gl_state.object),                    \
       1)                                                       \
    : 0)
 
-/* Make syntax table good for POS.  */
+/* Make syntax table good for CHARPOS.  */
 
-#define UPDATE_SYNTAX_TABLE(pos)                               \
-  ((pos) <= gl_state.b_property - gl_state.offset              \
-   ? (update_syntax_table ((pos) + gl_state.offset, -1, 0,     \
+#define UPDATE_SYNTAX_TABLE(charpos)                           \
+  (parse_sexp_lookup_properties                                        \
+   && (charpos) < gl_state.b_property                          \
+   ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \
                           gl_state.object),                    \
       1)                                                       \
-   : ((pos) >= gl_state.e_property - gl_state.offset           \
-      ? (update_syntax_table ((pos) + gl_state.offset, 1, 0,   \
+   : (parse_sexp_lookup_properties                             \
+      && (charpos) >= gl_state.e_property                      \
+      ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\
                              gl_state.object),                 \
         1)                                                     \
       : 0))
@@ -243,20 +278,25 @@ extern char syntax_code_spec[16];
    search, or after the last position of the backward search.  It
    makes sure that the first char is picked up with correct table, so
    one does not need to call UPDATE_SYNTAX_TABLE immediately after the
-   call. 
+   call.
    Sign of COUNT gives the direction of the search.
  */
 
 #define SETUP_SYNTAX_TABLE(FROM, COUNT)                                        \
-  gl_state.b_property = BEGV - 1;                                      \
-  gl_state.e_property = ZV + 1;                                                \
-  gl_state.object = Qnil;                                              \
-  gl_state.use_global = 0;                                             \
-  gl_state.offset = 0;                                                 \
-  gl_state.current_syntax_table = current_buffer->syntax_table;                \
-  if (parse_sexp_lookup_properties)                                    \
-    update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),   \
-                        1, Qnil);
+if (1)                                                                 \
+  {                                                                    \
+    gl_state.b_property = BEGV;                                                \
+    gl_state.e_property = ZV + 1;                                      \
+    gl_state.object = Qnil;                                            \
+    gl_state.use_global = 0;                                           \
+    gl_state.offset = 0;                                               \
+    gl_state.current_syntax_table = current_buffer->syntax_table;      \
+    if (parse_sexp_lookup_properties)                                  \
+      if ((COUNT) > 0 || (FROM) > BEGV)                                        \
+        update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\
+                            1, Qnil);                                  \
+  }                                                                    \
+else
 
 /* Same as above, but in OBJECT.  If OBJECT is nil, use current buffer.
    If it is t, ignore properties altogether.
@@ -272,32 +312,32 @@ if (1)                                                                    \
     if (BUFFERP (gl_state.object))                                     \
       {                                                                        \
        struct buffer *buf = XBUFFER (gl_state.object);                 \
-       gl_state.b_property = BUF_BEGV (buf) - 1;                       \
-       gl_state.e_property = BUF_ZV (buf);                             \
+       gl_state.b_property = 1;                                        \
+       gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1;        \
        gl_state.offset = BUF_BEGV (buf) - 1;                           \
       }                                                                        \
     else if (NILP (gl_state.object))                                   \
       {                                                                        \
-       gl_state.b_property = BEGV - 1;                                 \
-       gl_state.e_property = ZV;                                       \
+       gl_state.b_property = 1;                                        \
+       gl_state.e_property = ZV - BEGV + 1;                            \
        gl_state.offset = BEGV - 1;                                     \
       }                                                                        \
     else if (EQ (gl_state.object, Qt))                                 \
       {                                                                        \
-       gl_state.b_property = - 1;                                      \
+       gl_state.b_property = 0;                                        \
        gl_state.e_property = 1500000000;                               \
        gl_state.offset = 0;                                            \
       }                                                                        \
     else                                                               \
       {                                                                        \
-       gl_state.b_property = -1;                                       \
-       gl_state.e_property = 1 + XSTRING (gl_state.object)->size;      \
+       gl_state.b_property = 0;                                        \
+       gl_state.e_property = 1 + SCHARS (gl_state.object);             \
        gl_state.offset = 0;                                            \
       }                                                                        \
     gl_state.use_global = 0;                                           \
     gl_state.current_syntax_table = current_buffer->syntax_table;      \
     if (parse_sexp_lookup_properties)                                  \
-      update_syntax_table ((BYTE_TO_CHAR ((FROM) + gl_state.offset)    \
+      update_syntax_table (((FROM) + gl_state.offset                   \
                            + (COUNT > 0 ? 0 :  -1)),                   \
                           COUNT, 1, gl_state.object);                  \
   }                                                                    \
@@ -313,8 +353,7 @@ struct gl_state_s
   Lisp_Object global_code;             /* Syntax code of current char. */
   Lisp_Object current_syntax_table;    /* Syntax table for current pos. */
   Lisp_Object old_prop;                        /* Syntax-table prop at prev pos. */
-  int b_property;                      /* Last index where c_s_t is 
-                                          not valid. */
+  int b_property;                      /* First index where c_s_t is valid. */
   int e_property;                      /* First index where c_s_t is
                                           not valid. */
   INTERVAL forward_i;                  /* Where to start lookup on forward */
@@ -326,8 +365,6 @@ struct gl_state_s
                                           on: */
   /* Offset for positions specified to UPDATE_SYNTAX_TABLE.  */
   int offset;
-  char left_ok;
-  char right_ok;
 };
 
 extern struct gl_state_s gl_state;
@@ -335,3 +372,6 @@ extern int parse_sexp_lookup_properties;
 extern INTERVAL interval_of P_ ((int, Lisp_Object));
 
 extern int scan_words P_ ((int, int));
+
+/* arch-tag: 28833cca-cd73-4741-8c85-a3111166a0e0
+   (do not change this comment) */