-and will ignore the shift modifier on those characters which have no
-shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
-the same ASCII code as Control-A.) If the second arg is nil, then nil
+and will ignore the shift modifier on those characters which have no
+shifted ASCII equivalent (Control-Shift-A for example, will be mapped to
+the same ASCII code as Control-A.) If the second arg is nil, then nil