along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
-#ifdef HAVE_CONFIG_H
#include <config.h>
-#endif
#ifdef WINDOWSNT
# include <stdlib.h>
# include <windows.h>
# include <commctrl.h>
+# include <io.h>
+# include <winsock2.h>
# define NO_SOCKETS_IN_FILE_SYSTEM
# ifdef HAVE_INET_SOCKETS
# include <netinet/in.h>
+# ifdef HAVE_SOCKETS
+# include <sys/types.h>
+# include <sys/socket.h>
+# include <sys/un.h>
+# endif /* HAVE_SOCKETS */
# endif
-
# include <arpa/inet.h>
# define INVALID_SOCKET -1
#include <stdio.h>
#include "getopt.h"
#ifdef HAVE_UNISTD_H
-#include <unistd.h>
+# include <unistd.h>
#endif
-#ifdef WINDOWSNT
-# include <io.h>
-#else /* not WINDOWSNT */
-# include <pwd.h>
-#endif /* not WINDOWSNT */
+#include <pwd.h>
#include <sys/stat.h>
-
#include <signal.h>
#include <errno.h>
+
\f
char *getenv (const char *), *getwd (char *);
#ifdef HAVE_GETCWD
#define TRUE 1
#endif
-#ifndef NO_RETURN
-#define NO_RETURN
-#endif
-
/* Additional space when allocating buffers for filenames, etc. */
#define EXTRA_SPACE 100
int current_frame = 1;
/* The display on which Emacs should work. --display. */
-char *display = NULL;
+const char *display = NULL;
/* The parent window ID, if we are opening a frame via XEmbed. */
char *parent_id = NULL;
char *socket_name = NULL;
/* If non-NULL, the filename of the authentication file. */
-char *server_file = NULL;
+const char *server_file = NULL;
/* PID of the Emacs server process. */
int emacs_pid = 0;
/* Display a normal or error message.
On Windows, use a message box if compiled as a Windows app. */
void
-message (int is_error, char *message, ...)
+message (int is_error, const char *message, ...)
{
char msg[2048];
va_list args;
#if !defined (HAVE_SOCKETS) || !defined (HAVE_INET_SOCKETS)
int
-main (argc, argv)
- int argc;
- char **argv;
+main (int argc, char **argv)
{
main_argv = argv;
progname = argv[0];
#else /* HAVE_SOCKETS && HAVE_INET_SOCKETS */
-#ifdef WINDOWSNT
-# include <winsock2.h>
-#else
-# include <sys/types.h>
-# include <sys/socket.h>
-# include <sys/un.h>
-#endif
-
#define AUTH_KEY_LENGTH 64
#define SEND_BUFFER_SIZE 4096
/* On Windows, the socket library was historically separate from the standard
C library, so errors are handled differently. */
void
-sock_err_message (char *function_name)
+sock_err_message (const char *function_name)
{
#ifdef WINDOWSNT
char* msg = NULL;
- the buffer is full (but this shouldn't happen)
Otherwise, we just accumulate it. */
void
-send_to_emacs (HSOCKET s, char *data)
+send_to_emacs (HSOCKET s, const char *data)
{
while (data)
{
Does not change the string. Outputs the result to S. */
void
-quote_argument (HSOCKET s, char *str)
+quote_argument (HSOCKET s, const char *str)
{
char *copy = (char *) xmalloc (strlen (str) * 2 + 1);
- char *p, *q;
+ const char *p;
+ char *q;
p = str;
q = copy;
/* Returns 1 if PREFIX is a prefix of STRING. */
static int
-strprefix (char *prefix, char *string)
+strprefix (const char *prefix, const char *string)
{
return !strncmp (prefix, string, strlen (prefix));
}
int sock_status = 0;
int default_sock = !socket_name;
int saved_errno = 0;
- char *server_name = "server";
- char *tmpdir;
+ const char *server_name = "server";
+ const char *tmpdir;
if (socket_name && !strchr (socket_name, '/')
&& !strchr (socket_name, '\\'))
}
else
{
- char *d_argv[] = {"emacs", "--daemon", 0 };
+ char emacs[] = "emacs";
+ char daemon[] = "--daemon";
+ char *d_argv[] = {emacs, daemon, 0 };
if (socket_name != NULL)
{
/* Pass --daemon=socket_name as argument. */
- char *deq = "--daemon=";
+ const char *deq = "--daemon=";
char *daemon_arg = alloca (strlen (deq)
+ strlen (socket_name) + 1);
strcpy (daemon_arg, deq);