/* Implementation of GUI terminal on the Microsoft Windows API.
-Copyright (C) 1989, 1993-2015 Free Software Foundation, Inc.
+Copyright (C) 1989, 1993-2016 Free Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
+the Free Software Foundation, either version 3 of the License, or (at
+your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
#include "lisp.h"
#include "blockinput.h"
#include "w32term.h"
-
-#include "systty.h"
-#include "systime.h"
+#include "w32common.h" /* for OS version info */
#include <ctype.h>
#include <errno.h>
#include <sys/stat.h>
+#ifdef CYGWIN
+#include <fcntl.h> /* for O_RDWR */
+#endif
#include <imm.h>
-#include "charset.h"
-#include "character.h"
#include "coding.h"
-#include "ccl.h"
#include "frame.h"
-#include "dispextern.h"
#include "fontset.h"
#include "termhooks.h"
#include "termopts.h"
#include "termchar.h"
-#include "disptab.h"
#include "buffer.h"
#include "window.h"
#include "keyboard.h"
-#include "intervals.h"
-#include "process.h"
-#include "atimer.h"
-#include "keymap.h"
-#include "menu.h"
+#include "menu.h" /* for w32_menu_show */
#ifdef WINDOWSNT
#include "w32.h" /* for filename_from_utf16, filename_from_ansi */
-#include "w32heap.h"
#endif
#ifndef WINDOWSNT
#include "font.h"
#include "w32font.h"
+
+#if 0 /* TODO: stipple */
+#include "bitmaps/gray.xbm"
+#endif
\f
/* Fringe bitmaps. */
oldhb = SelectObject (hdc, hb);
oldhp = SelectObject (hdc, hp);
- Rectangle (hdc, x, y, x + width, y + height);
+ /* We enlarge WIDTH and HEIGHT by 1 to be bug-compatible to the
+ brain-dead design of XDrawRectangle, which draws a rectangle that
+ is 1 pixel wider and higher than its arguments WIDTH and HEIGHT.
+ This allows us to keep the code that calls this function similar
+ to the corresponding code in xterm.c. For the details, see
+ http://lists.gnu.org/archives/html/emacs-devel/2014-10/msg00546.html. */
+ Rectangle (hdc, x, y, x + width + 1, y + height + 1);
SelectObject (hdc, oldhb);
SelectObject (hdc, oldhp);
}
else
#endif
- if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width
+ if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width
+ /* When xdisp.c ignores FONT_HEIGHT, we cannot trust
+ font dimensions, since the actual glyphs might be
+ much smaller. So in that case we always clear the
+ rectangle with background color. */
+ || FONT_TOO_HIGH (s->font)
|| s->font_not_found_p
|| s->extends_to_end_of_line_p
|| force_p)
if (glyph->u.glyphless.method == GLYPHLESS_DISPLAY_ACRONYM)
{
- if (len > 1
+ if (len > 0
&& CHAR_TABLE_P (Vglyphless_char_display)
&& (CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display))
>= 1))
unsigned long mask = GCForeground;
COLORREF pixel;
COLORREF background = di->relief_background;
+#if 0
struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (f);
+#endif
/* TODO: Free colors (if using palette)? */
si.fMask = SIF_PAGE | SIF_POS | SIF_RANGE;
si.nMin = 0;
si.nMax = whole;
- /* Allow nPage to be one larger than nPos so we don't allow to scroll
- an already fully visible buffer. */
+ /* Allow nPage to be one larger than nPos so we don't allow the scrolling
+ of an already fully visible buffer. */
si.nPage = min (portion, si.nMax) + 1;
si.nPos = min (position, si.nMax);
SetScrollInfo (w, SB_CTL, &si, TRUE);
if (dragging)
{
SCROLLINFO si;
- int start = bar->start;
- int end = bar->end;
si.cbSize = sizeof (si);
si.fMask = SIF_POS;
}
}
-static void
-set_frame_param (struct frame *f, Lisp_Object prop, Lisp_Object val)
-{
- register Lisp_Object old_alist_elt;
-
- old_alist_elt = Fassq (prop, f->param_alist);
- if (EQ (old_alist_elt, Qnil))
- fset_param_alist (f, Fcons (Fcons (prop, val), f->param_alist));
- else
- Fsetcdr (old_alist_elt, val);
-}
-
/* The main W32 event-reading loop - w32_read_socket. */
/* Record the last 100 characters stored
if (f && !FRAME_ICONIFIED_P (f) && msg.msg.wParam != SIZE_MINIMIZED)
{
RECT rect;
- int rows, columns, width, height, text_width, text_height;
+ int /* rows, columns, */ width, height, text_width, text_height;
if (GetClientRect (msg.msg.hwnd, &rect)
/* GetClientRect evidently returns (0, 0, 0, 0) if
x_new_font (struct frame *f, Lisp_Object font_object, int fontset)
{
struct font *font = XFONT_OBJECT (font_object);
- int unit;
+ int unit, font_ascent, font_descent;
if (fontset < 0)
fontset = fontset_from_font (font_object);
FRAME_FONT (f) = font;
FRAME_BASELINE_OFFSET (f) = font->baseline_offset;
FRAME_COLUMN_WIDTH (f) = unit = font->average_width;
- FRAME_LINE_HEIGHT (f) = font->height;
+ get_font_ascent_descent (font, &font_ascent, &font_descent);
+ FRAME_LINE_HEIGHT (f) = font_ascent + font_descent;
/* Compute number of scrollbar columns. */
unit = FRAME_COLUMN_WIDTH (f);
top_bottom_borders_height = 32;
}
+ /* With multiple monitors, we can legitimately get negative
+ coordinates (for monitors above or to the left of the primary
+ monitor). Find the display origin to ensure negative positions
+ are computed correctly (Bug#21173). */
+ int display_left = 0;
+ int display_top = 0;
+ if (flags & (XNegative | YNegative))
+ {
+ Lisp_Object list;
+
+ list = Fw32_display_monitor_attributes_list (Qnil);
+ while (CONSP (list))
+ {
+ Lisp_Object attributes = CAR(list);
+ Lisp_Object geometry;
+ Lisp_Object monitor_left, monitor_top;
+
+ list = CDR(list);
+
+ geometry = Fassoc (Qgeometry, attributes);
+ if (!NILP (geometry))
+ {
+ monitor_left = Fnth (make_number (1), geometry);
+ monitor_top = Fnth (make_number (2), geometry);
+
+ display_left = min (display_left, XINT (monitor_left));
+ display_top = min (display_top, XINT (monitor_top));
+ }
+ }
+ }
+
/* Treat negative positions as relative to the rightmost bottommost
position that fits on the screen. */
if (flags & XNegative)
f->left_pos = (x_display_pixel_width (FRAME_DISPLAY_INFO (f))
+ + display_left
- FRAME_PIXEL_WIDTH (f)
+ f->left_pos
- (left_right_borders_width - 1));
if (flags & YNegative)
f->top_pos = (x_display_pixel_height (FRAME_DISPLAY_INFO (f))
+ + display_top
- FRAME_PIXEL_HEIGHT (f)
+ f->top_pos
- (top_bottom_borders_height - 1));
int pixelwidth, pixelheight;
Lisp_Object fullscreen = get_frame_param (f, Qfullscreen);
RECT rect;
+ MENUBARINFO info;
+ int menu_bar_height;
block_input ();
+ /* Get the height of the menu bar here. It's used below to detect
+ whether the menu bar is wrapped. It's also used to specify the
+ third argument for AdjustWindowRect. FRAME_EXTERNAL_MENU_BAR which
+ has been used before for that reason is unreliable because it only
+ specifies whether we _want_ a menu bar for this frame and not
+ whether this frame _has_ a menu bar. See bug#22105. */
+ info.cbSize = sizeof (info);
+ info.rcBar.top = info.rcBar.bottom = 0;
+ GetMenuBarInfo (FRAME_W32_WINDOW (f), 0xFFFFFFFD, 0, &info);
+ menu_bar_height = info.rcBar.bottom - info.rcBar.top;
+
if (pixelwise)
{
pixelwidth = FRAME_TEXT_TO_PIXEL_WIDTH (f, width);
height of the frame then the wrapped menu bar lines are not
accounted for (Bug#15174 and Bug#18720). Here we add these
extra lines to the frame height. */
- MENUBARINFO info;
int default_menu_bar_height;
- int menu_bar_height;
/* Why is (apparently) SM_CYMENUSIZE needed here instead of
SM_CYMENU ?? */
default_menu_bar_height = GetSystemMetrics (SM_CYMENUSIZE);
- info.cbSize = sizeof (info);
- info.rcBar.top = info.rcBar.bottom = 0;
- GetMenuBarInfo (FRAME_W32_WINDOW (f), 0xFFFFFFFD, 0, &info);
- menu_bar_height = info.rcBar.bottom - info.rcBar.top;
if ((default_menu_bar_height > 0)
&& (menu_bar_height > default_menu_bar_height)
rect.right = pixelwidth;
rect.bottom = pixelheight;
- AdjustWindowRect (&rect, f->output_data.w32->dwStyle,
- FRAME_EXTERNAL_MENU_BAR (f));
+ AdjustWindowRect (&rect, f->output_data.w32->dwStyle, menu_bar_height > 0);
if (!(f->after_make_frame)
&& !(f->want_fullscreen & FULLSCREEN_WAIT)
if (pixelwidth > 0 || pixelheight > 0)
{
+ frame_size_history_add
+ (f, Qx_set_window_size_1, width, height,
+ list2 (Fcons (make_number (pixelwidth),
+ make_number (pixelheight)),
+ Fcons (make_number (rect.right - rect.left),
+ make_number (rect.bottom - rect.top))));
+
my_set_window_pos (FRAME_W32_WINDOW (f), NULL,
0, 0,
rect.right - rect.left,
unblock_input ();
- do_pending_window_change (0);
+ do_pending_window_change (false);
}
\f
/* Mouse warping. */
void
frame_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
{
+ UINT trail_num = 0;
+ BOOL ret = false;
RECT rect;
POINT pt;
pt.y = rect.top + pix_y;
ClientToScreen (FRAME_W32_WINDOW (f), &pt);
+ /* When "mouse trails" are in effect, moving the mouse cursor
+ sometimes leaves behind an annoying "ghost" of the pointer.
+ Avoid that by momentarily switching off mouse trails. */
+ if (os_subtype == OS_NT
+ && w32_major_version + w32_minor_version >= 6)
+ ret = SystemParametersInfo (SPI_GETMOUSETRAILS, 0, &trail_num, 0);
SetCursorPos (pt.x, pt.y);
+ if (ret)
+ SystemParametersInfo (SPI_SETMOUSETRAILS, trail_num, NULL, 0);
unblock_input ();
}
struct w32_output *w32 = FRAME_X_OUTPUT (f);
w32->hourglass_p = 0;
- SetCursor (w32->current_cursor);
+ if (f->pointer_invisible)
+ SetCursor (NULL);
+ else
+ SetCursor (w32->current_cursor);
}
/* FIXME: old code did that, but I don't know why. Anyway,
SetCursor (w32_load_cursor (IDC_ARROW));
}
+static void
+w32_toggle_invisible_pointer (struct frame *f, bool invisible)
+{
+ block_input ();
+
+ if (f->pointer_invisible != invisible)
+ {
+ f->pointer_invisible = invisible;
+ w32_define_cursor (FRAME_W32_WINDOW (f),
+ f->output_data.w32->current_cursor);
+ }
+
+ unblock_input ();
+}
+
/***********************************************************************
Initialization
***********************************************************************/
terminal->ins_del_lines_hook = x_ins_del_lines;
terminal->delete_glyphs_hook = x_delete_glyphs;
terminal->ring_bell_hook = w32_ring_bell;
+ terminal->toggle_invisible_pointer_hook = w32_toggle_invisible_pointer;
terminal->update_begin_hook = x_update_begin;
terminal->update_end_hook = x_update_end;
terminal->read_socket_hook = w32_read_socket;
\f
/* Set up use of W32. */
+void
+w32_init_main_thread (void)
+{
+ dwMainThreadId = GetCurrentThreadId ();
+ DuplicateHandle (GetCurrentProcess (), GetCurrentThread (),
+ GetCurrentProcess (), &hMainThread, 0, TRUE,
+ DUPLICATE_SAME_ACCESS);
+}
+
DWORD WINAPI w32_msg_worker (void * arg);
static void
terminates */
init_crit ();
- dwMainThreadId = GetCurrentThreadId ();
- DuplicateHandle (GetCurrentProcess (), GetCurrentThread (),
- GetCurrentProcess (), &hMainThread, 0, TRUE, DUPLICATE_SAME_ACCESS);
-
/* Wait for thread to start */
{
MSG msg;