cache and mode line face are not yet initialized. */
if (FRAME_FACE_CACHE (f))
{
- struct face *face = FACE_FROM_ID (f, face_id);
+ struct face *face = FACE_OPT_FROM_ID (f, face_id);
if (face)
{
if (face->font)
/* If we have a boxed mode line, make the first character appear
with a left box line. */
- face = FACE_FROM_ID (it->f, remapped_base_face_id);
+ face = FACE_OPT_FROM_ID (it->f, remapped_base_face_id);
if (face && face->box != FACE_NO_BOX)
it->start_of_box_run_p = true;
}
{
struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
/* If it->face_id is -1, old_face below will be NULL, see
- the definition of FACE_FROM_ID. This will happen if this
+ the definition of FACE_OPT_FROM_ID. This will happen if this
is the initial call that gets the face. */
- struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
+ struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
/* If the value of face_id of the iterator is -1, we have to
look in front of IT's position and see whether there is a
{
int prev_face_id = face_before_it_pos (it);
- old_face = FACE_FROM_ID (it->f, prev_face_id);
+ old_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
}
/* If the new face has a box, but the old face does not,
if (new_face_id != it->face_id)
{
struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
- struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
+ struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
/* If new face has a box but old face hasn't, this is the
start of a run of characters with box, i.e. it has a
it->font_height = XCAR (XCDR (spec));
if (!NILP (it->font_height))
{
- struct face *face = FACE_FROM_ID (it->f, it->face_id);
int new_height = -1;
if (CONSP (it->font_height)
{
/* Call function with current height as argument.
Value is the new height. */
+ struct face *face = FACE_FROM_ID (it->f, it->face_id);
Lisp_Object height;
height = safe_call1 (it->font_height,
face->lface[LFACE_HEIGHT_INDEX]);
/* Evaluate IT->font_height with `height' bound to the
current specified height to get the new height. */
ptrdiff_t count = SPECPDL_INDEX ();
+ struct face *face = FACE_FROM_ID (it->f, it->face_id);
specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
value = safe_eval (it->font_height);
break;
case GET_FROM_STRING:
{
- struct face *face = FACE_FROM_ID (it->f, it->face_id);
+ struct face *face = FACE_OPT_FROM_ID (it->f, it->face_id);
/* Restore the face_box_p flag, since it could have been
overwritten by the face of the object that we just finished
|| ((IT)->cmp_it.stop_pos == (CHARPOS) \
&& composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
END_CHARPOS, (IT)->w, \
- FACE_FROM_ID ((IT)->f, (IT)->face_id), \
+ FACE_OPT_FROM_ID ((IT)->f, (IT)->face_id), \
(IT)->string)))
if (it->method == GET_FROM_STRING && it->sp)
{
int face_id = underlying_face_id (it);
- struct face *face = FACE_FROM_ID (it->f, face_id);
+ struct face *face = FACE_OPT_FROM_ID (it->f, face_id);
if (face)
{
/* Glyphs in the display vector could have the box face, so we
need to set the related flags in the iterator, as
appropriate. */
- this_face = FACE_FROM_ID (it->f, it->face_id);
- prev_face = FACE_FROM_ID (it->f, prev_face_id);
+ this_face = FACE_OPT_FROM_ID (it->f, it->face_id);
+ prev_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
/* Is this character the first character of a box-face run? */
it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
it->saved_face_id);
}
}
- next_face = FACE_FROM_ID (it->f, next_face_id);
+ next_face = FACE_OPT_FROM_ID (it->f, next_face_id);
it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
&& (!next_face
|| next_face->box == FACE_NO_BOX));
eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
row = find_last_row_displaying_text (w->current_matrix, &it,
first_unchanged_at_end_row);
- eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
+ eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
adjust_window_ends (w, row, true);
eassert (w->window_end_bytepos >= 0);
IF_DEBUG (debug_method_add (w, "A"));
struct glyph_row *current_row = current_matrix->rows + vpos;
struct glyph_row *desired_row = desired_matrix->rows + vpos;
- for (row = NULL;
- row == NULL && vpos >= first_vpos;
- --vpos, --current_row, --desired_row)
+ for (row = NULL; !row; --vpos, --current_row, --desired_row)
{
+ eassert (first_vpos <= vpos);
if (desired_row->enabled_p)
{
if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
row = current_row;
}
- eassert (row != NULL);
w->window_end_vpos = vpos + 1;
w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
return;
/* The default face, possibly remapped. */
- default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
+ default_face = FACE_OPT_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
/* Face extension extends the background and box of IT->face_id
to the end of the line. If the background equals the background
of the frame, we don't have to do anything. */
- if (it->face_before_selective_p)
- face = FACE_FROM_ID (f, it->saved_face_id);
- else
- face = FACE_FROM_ID (f, it->face_id);
+ face = FACE_OPT_FROM_ID (f, (it->face_before_selective_p
+ ? it->saved_face_id
+ : it->face_id));
if (FRAME_WINDOW_P (f)
&& MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
face = FACE_FROM_ID (f, glyph->face_id);
/* Make sure X resources of the face are allocated. */
- eassert (face != NULL);
prepare_face_for_display (f, face);
if (face->font)
s->cmp_id = glyph->u.cmp.id;
s->cmp_from = glyph->slice.cmp.from;
s->cmp_to = glyph->slice.cmp.to + 1;
- s->face = FACE_FROM_ID (s->f, face_id);
+ s->face = FACE_OPT_FROM_ID (s->f, face_id);
lgstring = composition_gstring_from_id (s->cmp_id);
s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
glyph++;
{
eassert (s->first_glyph->type == IMAGE_GLYPH);
s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
- eassert (s->img);
s->slice = s->first_glyph->slice.img;
s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
s->font = s->face->font;
#define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
do { \
int face_id = (row)->glyphs[area][START].face_id; \
- struct face *base_face = FACE_FROM_ID (f, face_id); \
+ struct face *base_face = FACE_OPT_FROM_ID (f, face_id); \
ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
struct composition *cmp = composition_table[cmp_id]; \
XChar2b *char2b; \
eassert (it->what == IT_IMAGE);
face = FACE_FROM_ID (it->f, it->face_id);
- eassert (face);
/* Make sure X resources of the face is loaded. */
prepare_face_for_display (it->f, face);
}
img = IMAGE_FROM_ID (it->f, it->image_id);
- eassert (img);
/* Make sure X resources of the image is loaded. */
prepare_image_for_display (it->f, img);
eassert (it->what == IT_XWIDGET);
struct face *face = FACE_FROM_ID (it->f, it->face_id);
- eassert (face);
/* Make sure X resources of the face is loaded. */
prepare_face_for_display (it->f, face);
/* Using a block cursor on large images can be very annoying.
So use a hollow cursor for "large" images.
If image is not transparent (no mask), also use hollow cursor. */
- struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
+ struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
if (img != NULL && IMAGEP (img->spec))
{
/* Arbitrarily, interpret "Large" as >32x32 and >NxN
/* Look for :pointer property on image. */
if (glyph != NULL && glyph->type == IMAGE_GLYPH)
{
- struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
+ struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
if (img != NULL && IMAGEP (img->spec))
{
Lisp_Object image_map, hotspot;