-;;; disp-table.el --- functions for dealing with char tables.
+;;; disp-table.el --- functions for dealing with char tables
-;; Copyright (C) 1987, 1994 Free Software Foundation, Inc.
+;; Copyright (C) 1987, 1994, 1995, 1999 Free Software Foundation, Inc.
-;; Author: Howard Gayle
+;; Author: Erik Naggum <erik@naggum.no>
+;; Based on a previous version by Howard Gayle
;; Maintainer: FSF
;; Keywords: i18n
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
-;; along with GNU Emacs; see the file COPYING. If not, write to
-;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+;; along with GNU Emacs; see the file COPYING. If not, write to the
+;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+;; Boston, MA 02111-1307, USA.
+
+;;; Commentary:
;;; Code:
-(defconst display-table-len 262
- "The proper length of a display table.")
+(put 'display-table 'char-table-extra-slots 6)
+
+;;;###autoload
+(defun make-display-table ()
+ "Return a new, empty display table."
+ (make-char-table 'display-table nil))
+
+(or standard-display-table
+ (setq standard-display-table (make-display-table)))
+
+;;; Display-table slot names. The property value says which slot.
+
+(put 'truncation 'display-table-slot 0)
+(put 'wrap 'display-table-slot 1)
+(put 'escape 'display-table-slot 2)
+(put 'control 'display-table-slot 3)
+(put 'selective-display 'display-table-slot 4)
+(put 'vertical-border 'display-table-slot 5)
+
+;;;###autoload
+(defun display-table-slot (display-table slot)
+ "Return the value of the extra slot in DISPLAY-TABLE named SLOT.
+SLOT may be a number from 0 to 5 inclusive, or a slot name (symbol).
+Valid symbols are `truncation', `wrap', `escape', `control',
+`selective-display', and `vertical-border'."
+ (let ((slot-number
+ (if (numberp slot) slot
+ (or (get slot 'display-table-slot)
+ (error "Invalid display-table slot name: %s" slot)))))
+ (char-table-extra-slot display-table slot-number)))
+
+;;;###autoload
+(defun set-display-table-slot (display-table slot value)
+ "Set the value of the extra slot in DISPLAY-TABLE named SLOT to VALUE.
+SLOT may be a number from 0 to 5 inclusive, or a name (symbol).
+Valid symbols are `truncation', `wrap', `escape', `control',
+`selective-display', and `vertical-border'."
+ (let ((slot-number
+ (if (numberp slot) slot
+ (or (get slot 'display-table-slot)
+ (error "Invalid display-table slot name: %s" slot)))))
+ (set-char-table-extra-slot display-table slot-number value)))
+;;;###autoload
(defun describe-display-table (dt)
"Describe the display table DT in a help buffer."
(with-output-to-temp-buffer "*Help*"
(princ "\nTruncation glyph: ")
- (prin1 (aref dt 256))
+ (prin1 (display-table-slot dt 'truncation))
(princ "\nWrap glyph: ")
- (prin1 (aref dt 257))
+ (prin1 (display-table-slot dt 'wrap))
(princ "\nEscape glyph: ")
- (prin1 (aref dt 258))
+ (prin1 (display-table-slot dt 'escape))
(princ "\nCtrl glyph: ")
- (prin1 (aref dt 259))
+ (prin1 (display-table-slot dt 'control))
(princ "\nSelective display glyph sequence: ")
- (prin1 (aref dt 260))
+ (prin1 (display-table-slot dt 'selective-display))
(princ "\nVertical window border glyph: ")
- (prin1 (aref dt 261))
+ (prin1 (display-table-slot dt 'vertical-border))
(princ "\nCharacter display glyph sequences:\n")
(save-excursion
(set-buffer standard-output)
(defun describe-current-display-table ()
"Describe the display table in use in the selected window and buffer."
(interactive)
- (let ((disptab
- (or (window-display-table (selected-window))
- buffer-display-table
- standard-display-table)))
+ (let ((disptab (or (window-display-table (selected-window))
+ buffer-display-table
+ standard-display-table)))
(if disptab
(describe-display-table disptab)
(message "No display table"))))
-;;;###autoload
-(defun make-display-table ()
- "Return a new, empty display table."
- (make-vector display-table-len nil))
-
;;;###autoload
(defun standard-display-8bit (l h)
"Display characters in the range L to H literally."
(while (<= l h)
(if (and (>= l ?\ ) (< l 127))
- (if standard-display-table (aset standard-display-table l nil))
- (or standard-display-table
- (setq standard-display-table (make-vector display-table-len nil)))
+ (aset standard-display-table l nil)
(aset standard-display-table l (vector l)))
(setq l (1+ l))))
(defun standard-display-default (l h)
"Display characters in the range L to H using the default notation."
(while (<= l h)
- (if (and (>= l ?\ ) (< l 127))
- (if standard-display-table (aset standard-display-table l nil))
- (or standard-display-table
- (setq standard-display-table (make-vector display-table-len nil)))
- (aset standard-display-table l nil))
+ (if (and (>= l ?\ ) (char-valid-p l))
+ (aset standard-display-table l nil))
(setq l (1+ l))))
+;; This function does NOT take terminal-dependent escape sequences.
+;; For that, you need to go through create-glyph. Use one of the
+;; other functions below, or roll your own.
;;;###autoload
(defun standard-display-ascii (c s)
- "Display character C using string S.
-S is usually a terminal-dependent escape sequence.
-This function is meaningless for an X frame."
- (if window-system
- (error "Cannot use string glyphs in a windowing system"))
- (or standard-display-table
- (setq standard-display-table (make-vector display-table-len nil)))
- (aset standard-display-table c (apply 'vector (append s nil))))
+ "Display character C using printable string S."
+ (aset standard-display-table c (vconcat s)))
;;;###autoload
(defun standard-display-g1 (c sc)
"Display character C as character SC in the g1 character set.
This function assumes that your terminal uses the SO/SI characters;
it is meaningless for an X frame."
- (if window-system
+ (if (memq window-system '(x w32))
(error "Cannot use string glyphs in a windowing system"))
- (or standard-display-table
- (setq standard-display-table (make-vector display-table-len nil)))
(aset standard-display-table c
(vector (create-glyph (concat "\016" (char-to-string sc) "\017")))))
"Display character C as character GC in graphics character set.
This function assumes VT100-compatible escapes; it is meaningless for an
X frame."
- (if window-system
+ (if (memq window-system '(x w32))
(error "Cannot use string glyphs in a windowing system"))
- (or standard-display-table
- (setq standard-display-table (make-vector display-table-len nil)))
(aset standard-display-table c
(vector (create-glyph (concat "\e(0" (char-to-string gc) "\e(B")))))
;;;###autoload
(defun standard-display-underline (c uc)
"Display character C as character UC plus underlining."
- (if window-system (require 'faces))
- (or standard-display-table
- (setq standard-display-table (make-vector display-table-len nil)))
(aset standard-display-table c
- (vector
+ (vector
(if window-system
- (logior uc (lsh (face-id (internal-find-face 'underline)) 8))
+ (logior uc (lsh (face-id 'underline) 19))
(create-glyph (concat "\e[4m" (char-to-string uc) "\e[m"))))))
-;; Allocate a glyph code to display by sending STRING to the terminal.
;;;###autoload
(defun create-glyph (string)
+ "Allocate a glyph code to display by sending STRING to the terminal."
(if (= (length glyph-table) 65536)
(error "No free glyph codes remain"))
;; Don't use slots that correspond to ASCII characters.
;;;###autoload
(defun standard-display-european (arg)
- "Toggle display of European characters encoded with ISO 8859.
-When enabled, characters in the range of 160 to 255 display not
-as octal escapes, but as accented characters.
-With prefix argument, enable European character display iff arg is positive."
- (interactive "P")
+ "Semi-obsolete way to toggle display of ISO 8859 European characters.
+
+This function is semi-obsolete; if you want to do your editing with
+unibyte characters, it is better to `set-language-environment' coupled
+with either the `--unibyte' option or the EMACS_UNIBYTE environment
+variable, or else customize `enable-multibyte-characters'.
+
+With prefix argument, this command enables European character display
+if arg is positive, disables it otherwise. Otherwise, it toggles
+European character display.
+
+When this mode is enabled, characters in the range of 160 to 255
+display not as octal escapes, but as accented characters. Codes 146
+and 160 display as apostrophe and space, even though they are not the
+ASCII codes for apostrophe and space.
+
+Enabling European character display with this command noninteractively
+from Lisp code also selects Latin-1 as the language environment, and
+selects unibyte mode for all Emacs buffers \(both existing buffers and
+those created subsequently). This provides increased compatibility
+for users who call this function in `.emacs'."
+
(if (or (<= (prefix-numeric-value arg) 0)
(and (null arg)
- (vectorp standard-display-table)
- (>= (length standard-display-table) 161)
- (equal (aref standard-display-table 160) [160])))
- (standard-display-default 160 255)
- (standard-display-8bit 160 255)))
+ (char-table-p standard-display-table)
+ ;; Test 161, because 160 displays as a space.
+ (equal (aref standard-display-table 161) [161])))
+ (progn
+ (standard-display-default 160 255)
+ (unless (or (memq window-system '(x w32)))
+ (and (terminal-coding-system)
+ (set-terminal-coding-system nil))))
+ ;; Turn off multibyte chars for more compatibility.
+ (setq-default enable-multibyte-characters nil)
+
+ ;; Switch to Latin-1 language environment
+ ;; unless some other has been specified.
+ (if (equal current-language-environment "English")
+ (set-language-environment "latin-1"))
+ (unless (or noninteractive (memq window-system '(x w32)))
+ ;; Send those codes literally to a character-based terminal.
+ ;; If we are using single-byte characters,
+ ;; it doesn't matter which coding system we use.
+ (set-terminal-coding-system
+ (let ((c (intern (downcase current-language-environment))))
+ (if (coding-system-p c) c 'latin-1))))
+ (standard-display-european-internal)))
(provide 'disp-table)