else if (row->indicate_bob_p && EQ (boundary_top, Qright))
right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
right = BOTTOM_RIGHT_ANGLE_BITMAP;
else if (row->indicate_bob_p && EQ (boundary_top, Qright))
right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
right = BOTTOM_RIGHT_ANGLE_BITMAP;