/* Interface definitions for display code.
- Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
+ Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001
Free Software Foundation, Inc.
This file is part of GNU Emacs.
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
-/* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
+/* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
#ifndef DISPEXTERN_H_INCLUDED
#define DISPEXTERN_H_INCLUDED
#ifdef HAVE_X_WINDOWS
#include <X11/Xlib.h>
-#endif
+#ifdef USE_X_TOOLKIT
+#include <X11/Intrinsic.h>
+#endif /* USE_X_TOOLKIT */
+#endif /* HAVE_X_WINDOWS */
#ifdef MSDOS
#include "msdos.h"
#include "w32gui.h"
#endif
+#ifdef macintosh
+#include "macgui.h"
+#endif
/* Structure forward declarations. Some are here because function
prototypes below reference structure types before their definition
struct window;
-\f
-/***********************************************************************
- Configuration
- ***********************************************************************/
-
-/* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
- inserted into minibuffers as read-only text. Otherwise, the
- behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
- because dispextern.h is not included in every C source file
- containing conditional code for it. */
-
-#if 0
-#define NO_PROMPT_IN_BUFFER 1
-#endif
-
-
\f
/***********************************************************************
Debugging
#if GLYPH_DEBUG
#define IF_DEBUG(X) X
-#define xassert(X) if (!(X)) abort (); else (void) 0
+#define xassert(X) do {if (!(X)) abort ();} while (0)
#else
#define IF_DEBUG(X) (void) 0
#define xassert(X) (void) 0
/* Increment text position POS. */
-#define INC_TEXT_POS(POS) \
+#define INC_TEXT_POS(POS, MULTIBYTE_P) \
do \
{ \
++(POS).charpos; \
- INC_POS ((POS).bytepos); \
+ if (MULTIBYTE_P) \
+ INC_POS ((POS).bytepos); \
+ else \
+ ++(POS).bytepos; \
} \
while (0)
/* Decrement text position POS. */
-#define DEC_TEXT_POS(POS) \
+#define DEC_TEXT_POS(POS, MULTIBYTE_P) \
do \
{ \
--(POS).charpos; \
- DEC_POS ((POS).bytepos); \
+ if (MULTIBYTE_P) \
+ DEC_POS ((POS).bytepos); \
+ else \
+ --(POS).bytepos; \
} \
while (0)
/* Glyph describes a character. */
CHAR_GLYPH,
+ /* Glyph describes a composition sequence. */
+ COMPOSITE_GLYPH,
+
/* Glyph describes an image. */
IMAGE_GLYPH,
};
-/* Glyphs. */
+/* Glyphs.
+
+ Be extra careful when changing this structure! Esp. make sure that
+ functions producing glyphs, like x_append_glyph, fill ALL of the
+ glyph structure, and that GLYPH_EQUAL_P compares all
+ display-relevant members of glyphs (not to imply that these are the
+ only things to check when you add a member). */
struct glyph
{
int charpos;
/* Lisp object source of this glyph. Currently either a buffer or
- a string, or 0. */
+ a string, if the glyph was produced from characters which came from
+ a buffer or a string; or 0 if the glyph was inserted by redisplay
+ for its own purposes such as padding. */
Lisp_Object object;
/* Width in pixels. */
unsigned left_box_line_p : 1;
unsigned right_box_line_p : 1;
+ /* Non-zero means this glyph's physical ascent or descent is greater
+ than its logical ascent/descent, i.e. it may potentially overlap
+ glyphs above or below it. */
+ unsigned overlaps_vertically_p : 1;
+
+ /* 1 means glyph is a padding glyph. Padding glyphs are used for
+ characters whose visual shape consists of more than one glyph
+ (e.g. Asian characters). All but the first glyph of such a glyph
+ sequence have the padding_p flag set. Only used for terminal
+ frames, and there only to minimize code changes. A better way
+ would probably be to use the width field of glyphs to express
+ padding. */
+ unsigned padding_p : 1;
+
+ /* 1 means the actual glyph is not available, draw a box instead.
+ This can happen when a font couldn't be loaded, or a character
+ doesn't have a glyph in a font. */
+ unsigned glyph_not_available_p : 1;
+
+ /* Face of the glyph. */
+ unsigned face_id : 22;
+
+#ifdef WINDOWSNT
+ /* Type of font used to display the character glyph. Used to
+ determine which set of functions to use to obtain font metrics
+ for the glyph. Value should be an enumerator of the type
+ w32_char_font_type. */
+ unsigned w32_font_type : 2;
+#endif
+
/* A union of sub-structures for different glyph types. */
union
{
- /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
- struct
- {
- /* Character code. */
- unsigned code : 19;
-
- /* Character's face. */
- unsigned face_id : 11;
-
- /* 1 means glyph is a padding glyph. Padding glyphs are used
- for characters whose visual shape consists of more than one
- glyph (e.g. Asian characters). All but the first glyph of
- such a glyph sequence have the padding_p flag set. Only used
- for terminal frames, and there only to minimize code changes.
- A better way would probably be to use the width field of
- glyphs to express padding. */
- unsigned padding_p : 1;
- }
- ch;
+ /* Character code for character glyphs (type == CHAR_GLYPH). */
+ unsigned ch;
- /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
- struct
- {
- /* Image id. */
- unsigned id : 20;
+ /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
+ unsigned cmp_id;
- /* Face under the image. */
- unsigned face_id : 12;
- }
- img;
+ /* Image ID for image glyphs (type == IMAGE_GLYPH). */
+ unsigned img_id;
/* Sub-structure for type == STRETCH_GLYPH. */
struct
{
/* The height of the glyph. */
- unsigned height : 11;
+ unsigned height : 16;
/* The ascent of the glyph. */
- unsigned ascent : 10;
-
- /* The face of the stretch glyph. */
- unsigned face_id : 11;
+ unsigned ascent : 16;
}
stretch;
#define CHAR_GLYPH_SPACE_P(GLYPH) \
(GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
-/* Are glyphs *X and *Y equal? */
+/* Are glyphs *X and *Y displayed equal? */
#define GLYPH_EQUAL_P(X, Y) \
((X)->type == (Y)->type \
&& (X)->u.val == (Y)->u.val \
+ && (X)->face_id == (Y)->face_id \
+ && (X)->padding_p == (Y)->padding_p \
&& (X)->left_box_line_p == (Y)->left_box_line_p \
&& (X)->right_box_line_p == (Y)->right_box_line_p \
- && (X)->voffset == (Y)->voffset)
+ && (X)->voffset == (Y)->voffset \
+ && (X)->pixel_width == (Y)->pixel_width)
+
+/* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
+
+#define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
+ ((X)->u.ch == (Y)->u.ch \
+ && (X)->face_id == (Y)->face_id \
+ && (X)->padding_p == (Y)->padding_p)
/* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
to the bits defined for the typedef `GLYPH' in lisp.h. */
#define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
do \
{ \
- (GLYPH).u.ch.code = (CODE); \
- (GLYPH).u.ch.face_id = (FACE_ID); \
- (GLYPH).u.ch.padding_p = (PADDING_P); \
+ (GLYPH).u.ch = (CODE); \
+ (GLYPH).face_id = (FACE_ID); \
+ (GLYPH).padding_p = (PADDING_P); \
} \
while (0)
SET_CHAR_GLYPH ((GLYPH), \
FAST_GLYPH_CHAR ((FROM)), \
FAST_GLYPH_FACE ((FROM)), \
- ((FROM) & GLYPH_MASK_PADDING) != 0)
+ 0)
-/* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
+/* Construct a glyph code from a character glyph GLYPH. If the
+ character is multibyte, return -1 as we can't use glyph table for a
+ multibyte character. */
#define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
- ((GLYPH).u.ch.code \
- | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
- | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
+ ((GLYPH).u.ch < 256 \
+ ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
+ : -1)
/* Is GLYPH a padding glyph? */
-#define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
+#define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
/* Width and height of the matrix in columns and rows. */
int matrix_w, matrix_h;
- /* If this structure describes a window matrix, window_top_y is the
- top-most y-position and window_height is the height of the
- window, and window_vscroll is the vscroll at the time the matrix
- was last adjusted. Only set for window-based redisplay. */
- int window_top_y, window_height, window_width, window_vscroll;
+ /* If this structure describes a window matrix of window W,
+ window_left_x is the value of W->left, window_top_y the value of
+ W->top, window_height and window_width are width and height of W,
+ as returned by window_box, and window_vscroll is the value of
+ W->vscroll at the time the matrix was last adjusted. Only set
+ for window-based redisplay. */
+ int window_left_x, window_top_y, window_height, window_width, window_vscroll;
/* Number of glyphs reserved for left and right marginal areas when
the matrix was last adjusted. */
/* Non-zero means window displayed in this matrix has a top mode
line. */
- unsigned top_line_p : 1;
+ unsigned header_line_p : 1;
#ifdef GLYPH_DEBUG
/* A string identifying the method used to display the matrix. */
char method[512];
#endif
+
+ /* The buffer this matrix displays. Set in
+ mark_window_display_accurate_1. */
+ struct buffer *buffer;
+
+ /* Values of BEGV and ZV as of last redisplay. Set in
+ mark_window_display_accurate_1. */
+ int begv, zv;
};
int x, y;
/* Width of the row in pixels without taking face extension at the
- end of the row into account. */
+ end of the row into account, and without counting truncation
+ and continuation glyphs at the end of a row on ttys. */
int pixel_width;
- /* Height information. The value of ascent is zero and height is 1
- on terminal frames. */
+ /* Logical ascent/height of this line. The value of ascent is zero
+ and height is 1 on terminal frames. */
int ascent, height;
+ /* Physical ascent/height of this line. If max_ascent > ascent,
+ this line overlaps the line above it on the display. Otherwise,
+ if max_height > height, this line overlaps the line beneath it. */
+ int phys_ascent, phys_height;
+
/* Portion of row that is visible. Partially visible rows may be
found at the top and bottom of a window. This is 1 for tty
frames. It may be < 0 in case of completely invisible rows. */
screen. */
unsigned enabled_p : 1;
- /* Display this line in inverse video? Used for the mode line and
- menu bar lines. */
- unsigned inverse_p : 1;
-
/* 1 means row displays a text line that is truncated on the left or
right side. */
unsigned truncated_on_left_p : 1;
unsigned contains_overlapping_glyphs_p : 1;
/* 1 means this row is a wide as the window it is displayed in, including
- scroll bars, bitmap areas, and internal borders. This also
+ scroll bars, fringes, and internal borders. This also
implies that the row doesn't have marginal areas. */
unsigned full_width_p : 1;
- /* if non-zero, and full_width_p is also non-zero, don't let
- the row draw over the frame's internal border. */
- unsigned internal_border_p : 1;
-
/* Non-zero means row is a mode or top-line. */
unsigned mode_line_p : 1;
+ /* 1 in a current row means this row is overlapped by another row. */
+ unsigned overlapped_p : 1;
+
+ /* 1 means this line ends in the middle of a character consisting
+ of more than one glyph. Some glyphs have been put in this row,
+ the rest are put in rows below this one. */
+ unsigned ends_in_middle_of_char_p : 1;
+
+ /* 1 means this line starts in the middle of a character consisting
+ of more than one glyph. Some glyphs have been put in the
+ previoius row, the rest are put in this row. */
+ unsigned starts_in_middle_of_char_p : 1;
+
+ /* 1 in a current row means this row overlaps others. */
+ unsigned overlapping_p : 1;
+
+ /* 1 means some glyphs in this row are displayed in mouse-face. */
+ unsigned mouse_face_p : 1;
+
+ /* 1 means this row was ended by a newline from a string. */
+ unsigned ends_in_newline_from_string_p : 1;
+
/* Continuation lines width at the start of the row. */
int continuation_lines_width;
};
This is always the first row in MATRIX because that's the only
way that works in frame-based redisplay. */
-#define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
+#define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
/* Return a pointer to first row in MATRIX used for text display. */
#define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
(MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
- && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
+ && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
/* Non-zero if ROW is partially visible at the bottom of window W. */
#define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
((ROW)->end.dpvec_index >= 0 \
- || (ROW)->end.overlay_string_index >= 0)
+ || (ROW)->end.overlay_string_index >= 0 \
+ || (ROW)->ends_in_middle_of_char_p)
/* Non-zero if ROW ends in the middle of an overlay string. */
#define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
((ROW)->start.dpvec_index >= 0 \
+ || (ROW)->starts_in_middle_of_char_p \
|| ((ROW)->start.overlay_string_index >= 0 \
&& (ROW)->start.string_pos.charpos > 0))
-
+/* Non-zero means ROW overlaps its predecessor. */
+
+#define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
+ ((ROW)->phys_ascent > (ROW)->ascent)
+
+/* Non-zero means ROW overlaps its successor. */
+
+#define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
+ ((ROW)->phys_height - (ROW)->phys_ascent \
+ > (ROW)->height - (ROW)->ascent)
+
/* Non-zero means that fonts have been loaded since the last glyph
matrix adjustments. The function redisplay_internal adjusts glyph
matrices when this flag is non-zero. */
extern struct glyph space_glyph;
+/* Frame being updated by update_window/update_frame. */
+
+extern struct frame *updating_frame;
+
/* Window being updated by update_window. This is non-null as long as
update_window has not finished, and null otherwise. It's role is
analogous to updating_frame. */
if not known. This macro is called under circumstances where
MATRIX might not have been allocated yet. */
-#define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
+#define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
((MATRIX) && (MATRIX)->rows \
- ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
+ ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
: 0)
/* Return the current height of the mode line of window W. If not
- known from W's current glyph matrix, return a default based on the
- height of the font of the face `modeline'. */
-
-#define CURRENT_MODE_LINE_HEIGHT(W) \
- (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
- ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
- : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
+ known from current_mode_line_height, look at W's current glyph
+ matrix, or return a default based on the height of the font of the
+ face `mode-line'. */
+
+#define CURRENT_MODE_LINE_HEIGHT(W) \
+ (current_mode_line_height >= 0 \
+ ? current_mode_line_height \
+ : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
+ ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
+ : estimate_mode_line_height (XFRAME ((W)->frame), \
+ MODE_LINE_FACE_ID)))
/* Return the current height of the top line of window W. If not
- known from W's current glyph matrix, return an estimation based on
- the height of the font of the face `top-line'. */
-
-#define CURRENT_TOP_LINE_HEIGHT(W) \
- (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
- ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
- : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
+ known from current_header_line_height, look at W's current glyph
+ matrix, or return an estimation based on the height of the font of
+ the face `header-line'. */
+
+#define CURRENT_HEADER_LINE_HEIGHT(W) \
+ (current_header_line_height >= 0 \
+ ? current_header_line_height \
+ : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
+ ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
+ : estimate_mode_line_height (XFRAME ((W)->frame), \
+ HEADER_LINE_FACE_ID)))
/* Return the height of the desired mode line of window W. */
/* Return the height of the desired top line of window W. */
-#define DESIRED_TOP_LINE_HEIGHT(W) \
- MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
+#define DESIRED_HEADER_LINE_HEIGHT(W) \
+ MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
/* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
window-system frame. */
/* Width of display region of window W. For terminal frames, this
equals the width of W since there are no vertical scroll bars. For
window system frames, the value has to be corrected by the pixel
- width of vertical scroll bars, and bitmap areas. */
+ width of vertical scroll bars, and fringes. */
#define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
(((XFASTINT ((W)->width) \
- FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
- - 2 * FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
+ - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
/* Height of the display region of W, including a mode line, if any. */
/* Height in pixels of the top line. Zero if W doesn't have a top
line. */
-#define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
- (WINDOW_WANTS_TOP_LINE_P ((W)) \
- ? CURRENT_TOP_LINE_HEIGHT (W) \
+#define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
+ (WINDOW_WANTS_HEADER_LINE_P ((W)) \
+ ? CURRENT_HEADER_LINE_HEIGHT (W) \
: 0)
/* Pixel height of window W without mode line. */
#define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
(WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
- WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
- - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
+ - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
/* Left edge of W in pixels relative to its frame. */
(FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
+ (WINDOW_LEFT_MARGIN ((W)) \
* CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
- + FRAME_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
+ + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
/* Right edge of window W in pixels, relative to its frame. */
(!MINI_WINDOW_P (W) \
&& !(W)->pseudo_window_p \
&& FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
+ && BUFFERP ((W)->buffer) \
&& !NILP (XBUFFER ((W)->buffer)->mode_line_format))
/* Value is non-zero if window W wants a top line. */
-#define WINDOW_WANTS_TOP_LINE_P(W) \
+#define WINDOW_WANTS_HEADER_LINE_P(W) \
(!MINI_WINDOW_P (W) \
&& !(W)->pseudo_window_p \
&& FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
- && !NILP (XBUFFER ((W)->buffer)->top_line_format))
+ && BUFFERP ((W)->buffer) \
+ && !NILP (XBUFFER ((W)->buffer)->header_line_format))
\f
/***********************************************************************
LFACE_OVERLINE_INDEX,
LFACE_STRIKE_THROUGH_INDEX,
LFACE_BOX_INDEX,
+ LFACE_FONT_INDEX,
+ LFACE_INHERIT_INDEX,
+ LFACE_AVGWIDTH_INDEX,
LFACE_VECTOR_SIZE
};
font may still be used somewhere else. */
XFontStruct *font;
- /* Background stipple or bitmap used for this face. */
- Pixmap stipple;
+ /* Background stipple or bitmap used for this face. This is
+ an id as returned from load_pixmap. */
+ int stipple;
#else /* not HAVE_WINDOW_SYSTEM */
must not be freed. */
char *font_name;
- /* The X font registry and encoding of font_name. */
- Lisp_Object registry;
-
/* Font info ID for this face's font. An ID is stored here because
pointers to font_info structures may change. The reason is that
they are pointers into a font table vector that is itself
int font_info_id;
/* Fontset ID if this face uses a fontset, or -1. This is only >= 0
- if the face was realized for CHARSET_COMPOSITION. For all other
- charsets, a specific font is loaded from the set of fonts
+ if the face was realized for a composition sequence.
+ Otherwise, a specific font is loaded from the set of fonts
specified by the fontset given by the family attribute of the face. */
int fontset;
unsigned int pixmap_w, pixmap_h;
/* Non-zero means characters in this face have a box that thickness
- around them. */
+ around them. If it is negative, the absolute value indicates the
+ thickness, and the horizontal lines of box (top and bottom) are
+ drawn inside of characters glyph area. The vartical lines of box
+ (left and right) are drawn as the same way as the case that this
+ value is positive. */
int box_line_width;
/* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
unsigned hash;
/* The charset for which this face was realized if it was realized
- for use in multibyte text. If fontset >= 0, this is
- CHARSET_COMPOSITION. A value of charset < 0 means the face was
- realized for use in unibyte text where the idea of Emacs
- charsets isn't applicable. */
+ for use in multibyte text. If fontset >= 0, this is the charset
+ of the first character of the composition sequence. A value of
+ charset < 0 means the face was realized for use in unibyte text
+ where the idea of Emacs charsets isn't applicable. */
int charset;
/* Non-zero if text in this face should be underlined, overlined,
unsigned background_defaulted_p : 1;
/* 1 means that either no color is specified for underlining or that
- the the specified color couldn't be loaded. Use the foreground
+ the specified color couldn't be loaded. Use the foreground
color when drawing in that case. */
unsigned underline_defaulted_p : 1;
unsigned tty_reverse_p : 1;
unsigned tty_blinking_p : 1;
+ /* 1 means that colors of this face may not be freed because they
+ have been copied bitwise from a base face (see
+ realize_x_face). */
+ unsigned colors_copied_bitwise_p : 1;
+
/* Next and previous face in hash collision list of face cache. */
struct face *next, *prev;
+
+ /* If this face is for ASCII characters, this points this face
+ itself. Otherwise, this points a face for ASCII characters. */
+ struct face *ascii_face;
};
#define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
+/* Color index indicating that face uses an unknown foreground color. */
+
+#define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
+
+/* Color index indicating that face uses an unsigned background color. */
+
+#define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
+
/* Non-zero if FACE was realized for unibyte use. */
#define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
{
DEFAULT_FACE_ID,
MODE_LINE_FACE_ID,
- TOOLBAR_FACE_ID,
- BITMAP_AREA_FACE_ID,
- TOP_LINE_FACE_ID,
+ TOOL_BAR_FACE_ID,
+ FRINGE_FACE_ID,
+ HEADER_LINE_FACE_ID,
+ SCROLL_BAR_FACE_ID,
+ BORDER_FACE_ID,
+ CURSOR_FACE_ID,
+ MOUSE_FACE_ID,
+ MENU_FACE_ID,
BASIC_FACE_ID_SENTINEL
};
/* The allocated size, and number of used slots of faces_by_id. */
int size, used;
+
+ /* Flag indicating that attributes of the `menu' face have been
+ changed. */
+ unsigned menu_face_changed_p : 1;
};
face doesn't exist. */
#define FACE_FROM_ID(F, ID) \
- (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
+ (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
: NULL)
-/* Non-zero if FACE is suitable for displaying characters of CHARSET.
- CHARSET < 0 means unibyte text. */
-
-#define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
- (((CHARSET) < 0 \
- ? (EQ ((FACE)->registry, Vface_default_registry) \
- || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
- : ((FACE)->charset == (CHARSET) \
- || ((FACE)->charset == CHARSET_ASCII \
- && (CHARSET) == charset_latin_iso8859_1 \
- && face_suitable_for_iso8859_1_p ((FACE))) \
- || ((FACE)->charset == charset_latin_iso8859_1 \
- && (CHARSET) == CHARSET_ASCII))))
-
+#ifdef HAVE_WINDOW_SYSTEM
+
+/* Non-zero if FACE is suitable for displaying character CHAR. */
+
+#define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
+ (SINGLE_BYTE_CHAR_P (CHAR) \
+ ? (FACE) == (FACE)->ascii_face \
+ : face_suitable_for_char_p ((FACE), (CHAR)))
+
/* Return the id of the realized face on frame F that is like the face
- with id ID but is suitable for displaying characters of CHARSET.
- This macro is only meaningful for CHARSET >= 0, i.e. multibyte
- text. */
+ with id ID but is suitable for displaying character CHAR.
+ This macro is only meaningful for multibyte character CHAR. */
-#define FACE_FOR_CHARSET(F, ID, CHARSET) \
- (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
- ? (ID) \
- : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
+#define FACE_FOR_CHAR(F, FACE, CHAR) \
+ (SINGLE_BYTE_CHAR_P (CHAR) \
+ ? (FACE)->ascii_face->id \
+ : face_for_char ((F), (FACE), (CHAR)))
-/* The default registry and encoding to use. */
+#else /* not HAVE_WINDOW_SYSTEM */
-extern Lisp_Object Vface_default_registry;
+#define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
+#define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
+
+#endif /* not HAVE_WINDOW_SYSTEM */
/* Non-zero means face attributes have been changed since the last
redisplay. Used in redisplay_internal. */
/* A normal character. */
IT_CHARACTER,
+ /* A composition sequence. */
+ IT_COMPOSITION,
+
/* An image. */
IT_IMAGE,
FACE_PROP_IDX,
INVISIBLE_PROP_IDX,
DISPLAY_PROP_IDX,
+ COMPOSITION_PROP_IDX,
/* Not a property. Used to indicate changes in overlays. */
OVERLAY_PROP_IDX,
/* 1 means multibyte characters are enabled. */
unsigned multibyte_p : 1;
- /* 1 means highlight trailing whitespace. */
- unsigned show_trailing_whitespace_p : 1;
-
/* 1 means window has a mode line at its top. */
- unsigned top_line_p : 1;
+ unsigned header_line_p : 1;
/* 1 means `string' is the value of a `display' property.
Don't handle some `display' properties in these strings. */
int saved_face_id;
/* Vector of glyphs for control character translation. The pointer
- dpvec is set to ctl_chars when a control character is translated. */
- Lisp_Object ctl_chars[4];
+ dpvec is set to ctl_chars when a control character is translated.
+ This vector is also used for incomplete multibyte character
+ translation (e.g \222\244). Such a character is at most 4 bytes,
+ thus we need at most 16 bytes here. */
+ Lisp_Object ctl_chars[16];
/* Current buffer or string position of the iterator, including
position in overlay strings etc. */
enum glyph_row_area area;
unsigned multibyte_p : 1;
unsigned string_from_display_prop_p : 1;
+ unsigned display_ellipsis_p : 1;
Lisp_Object space_width;
short voffset;
Lisp_Object font_height;
/* 1 means overlay strings at end_charpos have been processed. */
unsigned overlay_strings_at_end_processed_p : 1;
+ /* 1 means the actual glyph is not available in the current
+ system. */
+ unsigned glyph_not_available_p : 1;
+
+ /* 1 means the next line in display_line continues a character
+ consisting of more than one glyph, and some glyphs of this
+ character have been put on the previous line. */
+ unsigned starts_in_middle_of_char_p : 1;
+
+ /* If 1, saved_face_id contains the id of the face in front of text
+ skipped due to selective display. */
+ unsigned face_before_selective_p : 1;
+
/* The ID of the default face to use. One of DEFAULT_FACE_ID,
- MODE_LINE_FACE_ID, or TOOLBAR_FACE_ID, depending on what we
- are displaying. */
+ MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
int base_face_id;
/* If what == IT_CHARACTER, character and length in bytes. This is
a character from a buffer or string. It may be different from
the character displayed in case that
- unibyte_display_via_language_environment is set. */
+ unibyte_display_via_language_environment is set.
+
+ If what == IT_COMPOSITION, the first component of a composition
+ and length in bytes of the composition. */
int c, len;
+ /* If what == IT_COMPOSITION, identification number and length in
+ chars of a composition. */
+ int cmp_id, cmp_len;
+
/* The character to display, possibly translated to multibyte
if unibyte_display_via_language_environment is set. This
is set after x_produce_glyphs has been called. */
int char_to_display;
- /* Charset for which face_id was computed. This is the charset
- of char_to_display after x_produce_glyphs has been called. */
- int charset;
-
/* If what == IT_IMAGE, the id of the image to display. */
int image_id;
line, if the window has one. */
int last_visible_y;
- /* Width of a prompt in front of the line. Used to perform tab
- calculations. The x on which tab calculations are based is
- current_x - prompt_width + continuation_lines_width. */
- int prompt_width;
+ /* Additional space in pixels between lines (for window systems
+ only.). */
+ int extra_line_spacing;
/* If non-null, glyphs are produced in glyph_row with each call to
produce_glyphs. */
produce_glyphs. */
int pixel_width;
- /* Current and maximum line height information. Result of
- produce_glyphs. */
+ /* Current, maximum logical, and maximum physical line height
+ information. Result of produce_glyphs. */
int ascent, descent, max_ascent, max_descent;
+ int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
/* Current x pixel position within the display line. This value
does not include the width of continuation lines in front of the
void (*update_window_begin_hook) P_ ((struct window *w));
/* Function to call after window W has been updated in window-based
- redisplay. CURSOR_ON_P non-zero means switch cursor on. */
- void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
+ redisplay. CURSOR_ON_P non-zero means switch cursor on.
+ MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
+ that contained glyphs in mouse-face were overwritten, so we
+ have to update the mouse hightlight. */
+ void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
+ int mouse_face_overwritten_p));
/* Move cursor to row/column position VPOS/HPOS, pixel coordinates
Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
/* Flush the display of frame F. For X, this is XFlush. */
void (*flush_display) P_ ((struct frame *f));
+ /* Clear the mouse hightlight in window W, if there is any. */
+ void (*clear_mouse_face) P_ ((struct window *w));
+
/* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
frame F. */
void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
int *left, int *right));
+
+ /* Fix the display of AREA of ROW in window W for overlapping rows.
+ This function is called from redraw_overlapping_rows after
+ desired rows have been made current. */
+ void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
+ enum glyph_row_area area));
};
/* The current interface for window-based redisplay. */
Images
***********************************************************************/
-#ifdef HAVE_X_WINDOWS
+#ifdef HAVE_WINDOW_SYSTEM
/* Structure forward declarations. */
unsigned long *colors;
int ncolors;
+ /* A single `background color' for this image, for the use of anyone that
+ cares about such a thing. Only valid if the `background_valid' field
+ is true. This should generally be accessed by calling the accessor
+ macro `IMAGE_BACKGROUND', which will heuristically calculate a value
+ if necessary. */
+ unsigned long background;
+
+ /* True if this image has a `transparent' background -- that is, is
+ uses an image mask. The accessor macro for this is
+ `IMAGE_BACKGROUND_TRANSPARENT'. */
+ unsigned background_transparent : 1;
+
+ /* True if the `background' and `background_transparent' fields are
+ valid, respectively. */
+ unsigned background_valid : 1, background_transparent_valid : 1;
+
/* Width and height of the image. */
int width, height;
#define DEFAULT_IMAGE_WIDTH 30
#define DEFAULT_IMAGE_HEIGHT 30
- /* Percent of image height used as ascent. */
+ /* Percent of image height used as ascent. A value of
+ CENTERED_IMAGE_ASCENT means draw center the image centered on the
+ line. */
int ascent;
#define DEFAULT_IMAGE_ASCENT 50
+#define CENTERED_IMAGE_ASCENT -1
/* Lisp specification of this image. */
Lisp_Object spec;
/* Relief to draw around the image. */
int relief;
- /* Optional margin around the image. This includes the relief. */
- int margin;
+ /* Optional margins around the image. This includes the relief. */
+ int hmargin, vmargin;
/* Reference to the type of the image. */
struct image_type *type;
+ /* 1 means that loading the image failed. Don't try again. */
+ unsigned load_failed_p;
+
/* A place for image types to store additional data. The member
data.lisp_val is marked during GC, so it's safe to store Lisp data
there. Image types should free this data when their `free'
};
-/* Value is the ascent of image IMG. */
-
-#define IMAGE_ASCENT(IMG) \
- (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
-
/* Value is a pointer to the image with id ID on frame F, or null if
no image with that id exists. */
#define IMAGE_CACHE_BUCKETS_SIZE 1001
-#endif /* HAVE_X_WINDOWS */
+#endif /* HAVE_WINDOW_SYSTEM */
\f
/***********************************************************************
- Toolbars
+ Tool-bars
***********************************************************************/
-/* Enumeration defining where to find toolbar item information in
- toolbar items vectors stored with frames. Each toolbar item
- occupies TOOLBAR_ITEM_NSLOTS elements in such a vector. */
+/* Enumeration defining where to find tool-bar item information in
+ tool-bar items vectors stored with frames. Each tool-bar item
+ occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
-enum toolbar_item_idx
+enum tool_bar_item_idx
{
- /* The key of the toolbar item. Used to remove items when a binding
+ /* The key of the tool-bar item. Used to remove items when a binding
for `undefined' is found. */
- TOOLBAR_ITEM_KEY,
+ TOOL_BAR_ITEM_KEY,
/* Non-nil if item is enabled. */
- TOOLBAR_ITEM_ENABLED_P,
+ TOOL_BAR_ITEM_ENABLED_P,
/* Non-nil if item is selected (pressed). */
- TOOLBAR_ITEM_SELECTED_P,
+ TOOL_BAR_ITEM_SELECTED_P,
/* Caption. */
- TOOLBAR_ITEM_CAPTION,
+ TOOL_BAR_ITEM_CAPTION,
/* Image(s) to display. This is either a single image specification
or a vector of specifications. */
- TOOLBAR_ITEM_IMAGES,
+ TOOL_BAR_ITEM_IMAGES,
/* The binding. */
- TOOLBAR_ITEM_BINDING,
+ TOOL_BAR_ITEM_BINDING,
/* Button type. One of nil, `:radio' or `:toggle'. */
- TOOLBAR_ITEM_TYPE,
+ TOOL_BAR_ITEM_TYPE,
/* Help string. */
- TOOLBAR_ITEM_HELP,
+ TOOL_BAR_ITEM_HELP,
- /* Sentinel = number of slots in toolbar_items occupied by one
- toolbar item. */
- TOOLBAR_ITEM_NSLOTS
+ /* Sentinel = number of slots in tool_bar_items occupied by one
+ tool-bar item. */
+ TOOL_BAR_ITEM_NSLOTS
};
/* An enumeration for the different images that can be specified
- for a toolbar item. */
+ for a tool-bar item. */
-enum toolbar_item_image
+enum tool_bar_item_image
{
- TOOLBAR_IMAGE_ENABLED_SELECTED,
- TOOLBAR_IMAGE_ENABLED_DESELECTED,
- TOOLBAR_IMAGE_DISABLED_SELECTED,
- TOOLBAR_IMAGE_DISABLED_DESELECTED
+ TOOL_BAR_IMAGE_ENABLED_SELECTED,
+ TOOL_BAR_IMAGE_ENABLED_DESELECTED,
+ TOOL_BAR_IMAGE_DISABLED_SELECTED,
+ TOOL_BAR_IMAGE_DISABLED_DESELECTED
};
-/* Non-zero means raise toolbar buttons when the mouse moves over them. */
+/* Non-zero means raise tool-bar buttons when the mouse moves over them. */
+
+extern int auto_raise_tool_bar_buttons_p;
+
+/* Margin around tool-bar buttons in pixels. */
-extern int auto_raise_toolbar_buttons_p;
+extern Lisp_Object Vtool_bar_button_margin;
-/* Margin around toolbar buttons in pixels. */
+/* Thickness of relief to draw around tool-bar buttons. */
-extern int toolbar_button_margin;
+extern int tool_bar_button_relief;
-/* Thickness of relief to draw around toolbar buttons. */
+/* Default values of the above variables. */
-extern int toolbar_button_relief;
+#define DEFAULT_TOOL_BAR_BUTTON_MARGIN 1
+#define DEFAULT_TOOL_BAR_BUTTON_RELIEF 3
+/* The height in pixels of the default tool-bar images. */
+
+#define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
\f
/***********************************************************************
/* Defined in xdisp.c */
+struct glyph_row *row_containing_pos P_ ((struct window *, int,
+ struct glyph_row *,
+ struct glyph_row *, int));
+int string_buffer_position P_ ((struct window *, Lisp_Object, int));
+int line_bottom_y P_ ((struct it *));
+int display_prop_intangible_p P_ ((Lisp_Object));
+void resize_echo_area_exactly P_ ((void));
+int resize_mini_window P_ ((struct window *, int));
int try_window P_ ((Lisp_Object, struct text_pos));
void window_box P_ ((struct window *, int, int *, int *, int *, int *));
int window_box_height P_ ((struct window *));
int window_box_right P_ ((struct window *, int));
void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
void mark_window_display_accurate P_ ((Lisp_Object, int));
-void redisplay_preserve_echo_area P_ ((void));
+void redisplay_preserve_echo_area P_ ((int));
void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
struct glyph_matrix *, int, int, int, int));
void init_iterator P_ ((struct it *, struct window *, int,
void init_iterator_to_row_start P_ ((struct it *, struct window *,
struct glyph_row *));
int get_next_display_element P_ ((struct it *));
-void set_iterator_to_next P_ ((struct it *));
+void set_iterator_to_next P_ ((struct it *, int));
void produce_glyphs P_ ((struct it *));
void produce_special_glyphs P_ ((struct it *, enum display_element_type));
void start_display P_ ((struct it *, struct window *, struct text_pos));
void move_it_to P_ ((struct it *, int, int, int, int, int));
void move_it_vertically P_ ((struct it *, int));
+void move_it_vertically_backward P_ ((struct it *, int));
void move_it_by_lines P_ ((struct it *, int, int));
+void move_it_past_eol P_ ((struct it *));
int frame_mode_line_height P_ ((struct frame *));
void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
-int toolbar_item_info P_ ((struct frame *, struct glyph *, int *));
-extern Lisp_Object Qtoolbar;
+int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
+extern Lisp_Object Qtool_bar;
+extern Lisp_Object Vshow_trailing_whitespace;
extern int redisplaying_p;
+extern Lisp_Object Vimage_types;
+extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
+extern int help_echo_showing_p;
+extern int current_mode_line_height, current_header_line_height;
+extern int cursor_in_non_selected_windows;
/* Defined in sysdep.c */
void init_baud_rate P_ ((void));
void init_sigio P_ ((int));
-/* Defined in xface.c */
+/* Defined in xfaces.c */
+
+#ifdef HAVE_X_WINDOWS
+void x_free_colors P_ ((struct frame *, unsigned long *, int));
+#endif
-char *x_charset_registry P_ ((int));
+void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
+ Lisp_Object));
+Lisp_Object tty_color_name P_ ((struct frame *, int));
void clear_face_cache P_ ((int));
+unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
+ enum lface_attribute_index));
void unload_color P_ ((struct frame *, unsigned long));
int frame_update_line_height P_ ((struct frame *));
int ascii_face_of_lisp_face P_ ((struct frame *, int));
void prepare_face_for_display P_ ((struct frame *, struct face *));
-int face_suitable_for_iso8859_1_p P_ ((struct face *));
int xstricmp P_ ((unsigned char *, unsigned char *));
-int lookup_face P_ ((struct frame *, Lisp_Object *, int));
-int face_suitable_for_charset_p P_ ((struct face *, int));
+int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
int smaller_face P_ ((struct frame *, int, int));
int face_with_height P_ ((struct frame *, int, int));
+int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
void init_frame_faces P_ ((struct frame *));
void free_frame_faces P_ ((struct frame *));
void recompute_basic_faces P_ ((struct frame *));
int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
int, int));
-int face_at_string_position P_ ((struct window *, Lisp_Object,
- int, int, int, int, int *, enum face_id));
+int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
+ int, int *, enum face_id, int));
int compute_char_face P_ ((struct frame *, int, Lisp_Object));
void free_all_realized_faces P_ ((Lisp_Object));
extern Lisp_Object Qforeground_color, Qbackground_color;
+extern char unspecified_fg[], unspecified_bg[];
+void free_realized_multibyte_face P_ ((struct frame *, int));
/* Defined in xfns.c */
-#ifdef HAVE_X_WINDOWS
+#ifdef HAVE_X_WINDOWS
+void gamma_correct P_ ((struct frame *, XColor *));
+#endif
+#ifdef WINDOWSNT
+void gamma_correct P_ ((struct frame *, COLORREF *));
+#endif
+
+#ifdef HAVE_WINDOW_SYSTEM
+void x_kill_gs_process P_ ((Pixmap, struct frame *));
int x_screen_planes P_ ((struct frame *));
void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
struct image_cache *make_image_cache P_ ((void));
int valid_image_p P_ ((Lisp_Object));
void prepare_image_for_display P_ ((struct frame *, struct image *));
int lookup_image P_ ((struct frame *, Lisp_Object));
-extern struct frame *tip_frame;
+
+#ifdef HAVE_X_WINDOWS
+unsigned long image_background P_ ((struct image *, struct frame *,
+ XImage *ximg));
+int image_background_transparent P_ ((struct image *, struct frame *,
+ XImage *mask));
+#endif /* HAVE_X_WINDOWS */
+
+extern Lisp_Object tip_frame;
extern Window tip_window;
-EXFUN (Fx_show_tip, 4);
+EXFUN (Fx_show_tip, 6);
EXFUN (Fx_hide_tip, 0);
-EXFUN (Fx_show_busy_cursor, 0);
-EXFUN (Fx_hide_busy_cursor, 1);
-extern int inhibit_busy_cursor;
-extern int display_busy_cursor_p;
+extern void start_hourglass P_ ((void));
+extern void cancel_hourglass P_ ((void));
+extern int display_hourglass_p;
-#endif /* HAVE_X_WINDOWS */
+/* Returns the background color of IMG, calculating one heuristically if
+ necessary. If non-zero, XIMG is an existing XImage object to use for
+ the heuristic. */
+
+#define IMAGE_BACKGROUND(img, f, ximg) \
+ ((img)->background_valid \
+ ? (img)->background \
+ : image_background (img, f, ximg))
+
+/* Returns true if IMG has a `transparent' background, using heuristics
+ to decide if necessary. If non-zero, MASK is an existing XImage
+ object to use for the heuristic. */
+
+#define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
+ ((img)->background_transparent_valid \
+ ? (img)->background_transparent \
+ : image_background_transparent (img, f, mask))
+
+#endif /* HAVE_WINDOW_SYSTEM */
/* Defined in xmenu.c */
int popup_activated P_ ((void));
-/* Defined in dispnw.c */
+/* Defined in dispnew.c */
-Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
+extern int inverse_video;
+extern int required_matrix_width P_ ((struct window *));
+extern int required_matrix_height P_ ((struct window *));
+extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
+extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
extern void redraw_frame P_ ((struct frame *));
extern void redraw_garbaged_frames P_ ((void));
extern void cancel_line P_ ((int, struct frame *));
extern int direct_output_forward_char P_ ((int));
extern int update_frame P_ ((struct frame *, int, int));
extern int scrolling P_ ((struct frame *));
-extern void do_pending_window_change P_ ((void));
-extern void change_frame_size P_ ((struct frame *, int, int, int, int));
extern void bitch_at_user P_ ((void));
void adjust_glyphs P_ ((struct frame *));
void free_glyphs P_ ((struct frame *));
void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
int, int, int));
void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
-void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
- int, int, int, int));
+void increment_matrix_positions P_ ((struct glyph_matrix *,
+ int, int, int, int));
void blank_row P_ ((struct window *, struct glyph_row *, int));
-void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
+void increment_row_positions P_ ((struct glyph_row *, int, int));
void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
void clear_glyph_row P_ ((struct glyph_row *));
void prepare_desired_row P_ ((struct glyph_row *));
int update_frame P_ ((struct frame *, int, int));
void update_single_window P_ ((struct window *, int));
int scrolling P_ ((struct frame *));
-int buffer_posn_from_coords P_ ((struct window *, int *, int *));
-void do_pending_window_change P_ ((void));
-void change_frame_size P_ ((struct frame *, int, int, int, int));
+void buffer_posn_from_coords P_ ((struct window *, int *, int *,
+ Lisp_Object *, struct display_pos *));
+void do_pending_window_change P_ ((int));
+void change_frame_size P_ ((struct frame *, int, int, int, int, int));
void bitch_at_user P_ ((void));
Lisp_Object sit_for P_ ((int, int, int, int, int));
void init_display P_ ((void));
void syms_of_display P_ ((void));
+extern Lisp_Object Qredisplay_dont_pause;
/* Defined in term.c */
extern void turn_off_insert P_ ((void));
extern void turn_off_highlight P_ ((void));
extern void background_highlight P_ ((void));
-extern void reassert_line_highlight P_ ((int, int));
extern void clear_frame P_ ((void));
extern void clear_end_of_line P_ ((int));
extern void clear_end_of_line_raw P_ ((int));
extern void term_init P_ ((char *));
extern void fatal P_ ((/* char *, ... */));
void cursor_to P_ ((int, int));
-void change_line_highlight P_ ((int, int, int, int));
/* Defined in scroll.c */