-@item -name @var{name}
-@itemx --name=@var{name}
-Use @var{name} as the resource name (and the title) for the initial
-Emacs frame. This option does not affect subsequent frames, but Lisp
-programs can specify frame names when they create frames.
-
-If you don't specify this option, the default is to use the Emacs
-executable's name as the resource name.
-
-@item -xrm @var{resource-values}
-@itemx --xrm=@var{resource-values}
-Specify X resource values for this Emacs job (see below).
-@end table
-
- For consistency, @samp{-name} also specifies the name to use for
-other resource values that do not belong to any particular frame.
-
- The resources that name Emacs invocations also belong to a class; its
-name is @samp{Emacs}. If you write @samp{Emacs} instead of
-@samp{emacs}, the resource applies to all frames in all Emacs jobs,
-regardless of frame titles and regardless of the name of the executable
-file. Here is an example:
-
-@example
-Emacs.BorderWidth: 2
-Emacs.borderWidth: 4
-@end example
-
- You can specify a string of additional resource values for Emacs to
-use with the command line option @samp{-xrm @var{resources}}. The text
-@var{resources} should have the same format that you would use inside a file
-of X resources. To include multiple resource specifications in
-@var{data}, put a newline between them, just as you would in a file.
-You can also use @samp{#include "@var{filename}"} to include a file full
-of resource specifications. Resource values specified with @samp{-xrm}
-take precedence over all other resource specifications.
-
- The following table lists the resource names that designate options
-for Emacs, each with the class that it belongs to:
-
-@table @asis
-@item @code{background} (class @code{Background})
-Background color name.
-
-@item @code{bitmapIcon} (class @code{BitmapIcon})
-Use a bitmap icon (a picture of a gnu) if @samp{on}, let the window
-manager choose an icon if @samp{off}.
-
-@item @code{borderColor} (class @code{BorderColor})
-Color name for the external border.
-
-@item @code{borderWidth} (class @code{BorderWidth})
-Width in pixels of the external border.
-
-@item @code{cursorColor} (class @code{Foreground})
-Color name for text cursor (point).
-
-@item @code{font} (class @code{Font})
-Font name for text (or fontset name, @pxref{Fontsets}).
-
-@item @code{foreground} (class @code{Foreground})
-Color name for text.
-
-@item @code{geometry} (class @code{Geometry})
-Window size and position. Be careful not to specify this resource as
-@samp{emacs*geometry}, because that may affect individual menus as well
-as the Emacs frame itself.
-
-If this resource specifies a position, that position applies only to the
-initial Emacs frame (or, in the case of a resource for a specific frame
-name, only that frame). However, the size if specified here applies to
-all frames.
-
-@item @code{iconName} (class @code{Title})
-Name to display in the icon.
-
-@item @code{internalBorder} (class @code{BorderWidth})
-Width in pixels of the internal border.
-
-@item @code{menuBar} (class @code{MenuBar})
-Give frames menu bars if @samp{on}; don't have menu bars if @samp{off}.
-
-@item @code{minibuffer} (class @code{Minibuffer})
-If @samp{none}, don't make a minibuffer in this frame.
-It will use a separate minibuffer frame instead.
-
-@item @code{paneFont} (class @code{Font})
-Font name for menu pane titles, in non-toolkit versions of Emacs.
-
-@item @code{pointerColor} (class @code{Foreground})
-Color of the mouse cursor.
-
-@item @code{reverseVideo} (class @code{ReverseVideo})
-Switch foreground and background default colors if @samp{on}, use colors as
-specified if @samp{off}.
-
-@item @code{verticalScrollBars} (class @code{ScrollBars})
-Give frames scroll bars if @samp{on}; don't have scroll bars if
-@samp{off}.
-
-@item @code{selectionFont} (class @code{Font})
-Font name for pop-up menu items, in non-toolkit versions of Emacs. (For
-toolkit versions, see @ref{Lucid Resources}, also see @ref{Motif
-Resources}.)
-
-@item @code{title} (class @code{Title})
-Name to display in the title bar of the initial Emacs frame.
-@end table
-
- Here are resources for controlling the appearance of particular faces
-(@pxref{Faces}):
-
-@table @code
-@item @var{face}.attributeFont
-Font for face @var{face}.
-@item @var{face}.attributeForeground
-Foreground color for face @var{face}.
-@item @var{face}.attributeBackground
-Background color for face @var{face}.
-@item @var{face}.attributeUnderline
-Underline flag for face @var{face}. Use @samp{on} or @samp{true} for
-yes.
+@item -hb
+@opindex -hb
+@itemx --horizontal-scroll-bars
+@opindex --horizontal-scroll-bars
+@c @cindex horizontal scroll bars, command-line argument
+Enable horizontal scroll bars. Since horizontal scroll bars
+are not yet implemented, this actually does nothing.
+
+@item -vb
+@opindex -vb
+@itemx --vertical-scroll-bars
+@opindex --vertical-scroll-bars
+@cindex vertical scroll bars, command-line argument
+Enable vertical scroll bars.
+
+@item -lsp @var{pixels}
+@opindex -lsp
+@itemx --line-spacing=@var{pixels}
+@opindex --line-spacing
+@cindex line spacing, command-line argument
+Specify @var{pixels} as additional space to put between lines, in pixels.
+
+@item -nbc
+@opindex -nbc
+@itemx --no-blinking-cursor
+@opindex --no-blinking-cursor
+@cindex blinking cursor disable, command-line argument
+Disable the blinking cursor on graphical terminals.
+
+@item -D
+@opindex -D
+@itemx --basic-display
+@opindex --basic-display
+Disable the menu-bar, the tool-bar, the scroll-bars, and tool tips,
+and turn off the blinking cursor. This can be useful for making a
+test case that simplifies debugging of display problems.