"Return a list of all defined faces."
(mapcar #'car face-new-frame-defaults))
-
-;;; ### If not frame-local initialize by what X resources?
-
(defun make-face (face &optional no-init-from-resources)
"Define a new face with name FACE, a symbol.
-NO-INIT-FROM-RESOURCES non-nil means don't initialize frame-local
-variants of FACE from X resources. (X resources recognized are found
-in the global variable `face-x-resources'.) If FACE is already known
-as a face, leave it unmodified. Value is FACE."
+Do not call this directly from Lisp code; use `defface' instead.
+
+If NO-INIT-FROM-RESOURCES is non-nil, don't initialize face
+attributes from X resources. If FACE is already known as a face,
+leave it unmodified. Return FACE."
(interactive (list (read-from-minibuffer
"Make face: " nil nil t 'face-name-history)))
(unless (facep face)
(make-face-x-resource-internal face)))
face)
-
(defun make-empty-face (face)
"Define a new, empty face with name FACE.
-If the face already exists, it is left unmodified. Value is FACE."
+Do not call this directly from Lisp code; use `defface' instead."
(interactive (list (read-from-minibuffer
"Make empty face: " nil nil t 'face-name-history)))
(make-face face 'no-init-from-resources))
-
(defun copy-face (old-face new-face &optional frame new-frame)
- "Define a face just like OLD-FACE, with name NEW-FACE.
-
-If NEW-FACE already exists as a face, it is modified to be like
-OLD-FACE. If it doesn't already exist, it is created.
-
-If the optional argument FRAME is given as a frame, NEW-FACE is
-changed on FRAME only.
-If FRAME is t, the frame-independent default specification for OLD-FACE
-is copied to NEW-FACE.
-If FRAME is nil, copying is done for the frame-independent defaults
-and for each existing frame.
-
-If the optional fourth argument NEW-FRAME is given,
-copy the information from face OLD-FACE on frame FRAME
-to NEW-FACE on frame NEW-FRAME. In this case, FRAME may not be nil."
+ "Define a face named NEW-FACE, which is a copy of OLD-FACE.
+This function does not copy face customization data, so NEW-FACE
+will not be made customizable. Most Lisp code should not call
+this function; use `defface' with :inherit instead.
+
+If NEW-FACE already exists as a face, modify it to be like
+OLD-FACE. If NEW-FACE doesn't already exist, create it.
+
+If the optional argument FRAME is a frame, change NEW-FACE on
+FRAME only. If FRAME is t, copy the frame-independent default
+specification for OLD-FACE to NEW-FACE. If FRAME is nil, copy
+the defaults as well as the faces on each existing frame.
+
+If the optional fourth argument NEW-FRAME is given, copy the
+information from face OLD-FACE on frame FRAME to NEW-FACE on
+frame NEW-FRAME. In this case, FRAME must not be nil."
(let ((inhibit-quit t))
(if (null frame)
(progn
(defconst list-faces-sample-text
"abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ"
- "*Text string to display as the sample text for `list-faces-display'.")
+ "Text string to display as the sample text for `list-faces-display'.")
;; The name list-faces would be more consistent, but let's avoid a
(defun face-spec-reset-face (face &optional frame)
"Reset all attributes of FACE on FRAME to unspecified."
- (let (reset-args)
- (dolist (attr-and-name face-attribute-name-alist)
- (push 'unspecified reset-args)
- (push (car attr-and-name) reset-args))
- (apply 'set-face-attribute face frame reset-args)))
+ (apply 'set-face-attribute face frame
+ (if (eq face 'default)
+ ;; For the default face, avoid making any attribute
+ ;; unspecified. Instead, set attributes to default values
+ ;; (see also realize_default_face in xfaces.c).
+ (append
+ '(:underline nil :overline nil :strike-through nil
+ :box nil :inverse-video nil :stipple nil :inherit nil)
+ ;; `display-graphic-p' is unavailable when running
+ ;; temacs, prior to loading frame.el.
+ (unless (and (fboundp 'display-graphic-p)
+ (display-graphic-p frame))
+ '(:family "default" :foundry "default" :width normal
+ :height 1 :weight normal :slant normal
+ :foreground "unspecified-fg"
+ :background "unspecified-bg")))
+ ;; For all other faces, unspecify all attributes.
+ (apply 'append
+ (mapcar (lambda (x) (list (car x) 'unspecified))
+ face-attribute-name-alist)))))
(defun face-spec-set (face spec &optional for-defface)
- "Set FACE's face spec, which controls its appearance, to SPEC.
-If FOR-DEFFACE is t, set the base spec, the one that `defface'
- and Custom set. (In that case, the caller must put it in the
- appropriate property, because that depends on the caller.)
-If FOR-DEFFACE is nil, set the overriding spec (and store it
- in the `face-override-spec' property of FACE).
-
-The appearance of FACE is controlled by the base spec,
-by any custom theme specs on top of that, and by the
-overriding spec on top of all the rest.
-
-FOR-DEFFACE can also be a frame, in which case we set the
-frame-specific attributes of FACE for that frame based on SPEC.
-That usage is deprecated.
-
-See `defface' for information about the format and meaning of SPEC."
- (if (framep for-defface)
- ;; Handle the deprecated case where third arg is a frame.
- (face-spec-set-2 face for-defface spec)
- (if for-defface
- ;; When we reset the face based on its custom spec, then it is
- ;; unmodified as far as Custom is concerned.
- (put (or (get face 'face-alias) face) 'face-modified nil)
- ;; When we change a face based on a spec from outside custom,
- ;; record it for future frames.
- (put (or (get face 'face-alias) face) 'face-override-spec spec))
- ;; Reset each frame according to the rules implied by all its specs.
- (dolist (frame (frame-list))
- (face-spec-recalc face frame))))
+ "Set and apply the face spec for FACE.
+If the optional argument FOR-DEFFACE is omitted or nil, set the
+overriding spec to SPEC, recording it in the `face-override-spec'
+property of FACE. See `defface' for the format of SPEC.
+
+If FOR-DEFFACE is non-nil, set the base spec (the one set by
+`defface' and Custom). In this case, SPEC is ignored; the caller
+is responsible for putting the face spec in the `saved-face',
+`customized-face', or `face-defface-spec', as appropriate.
+
+The appearance of FACE is controlled by the base spec, by any
+custom theme specs on top of that, and by the overriding spec on
+top of all the rest."
+ (if for-defface
+ ;; When we reset the face based on its custom spec, then it is
+ ;; unmodified as far as Custom is concerned.
+ (put (or (get face 'face-alias) face) 'face-modified nil)
+ ;; When we change a face based on a spec from outside custom,
+ ;; record it for future frames.
+ (put (or (get face 'face-alias) face) 'face-override-spec spec))
+ ;; Reset each frame according to the rules implied by all its specs.
+ (dolist (frame (frame-list))
+ (face-spec-recalc face frame)))
(defun face-spec-recalc (face frame)
"Reset the face attributes of FACE on FRAME according to its specs.