/* MS-DOS specific C utilities. -*- coding: raw-text -*-
- Copyright (C) 1993, 1994, 1995, 1996, 1997 Free Software Foundation, Inc.
+ Copyright (C) 1993, 94, 95, 96, 97, 1999 Free Software Foundation, Inc.
This file is part of GNU Emacs.
#include "lisp.h"
#include <stdio.h>
#include <stdlib.h>
+#include <time.h>
#include <sys/param.h>
#include <sys/time.h>
#include <dos.h>
#include <conio.h> /* for cputs */
#endif
-#include "dosfns.h"
#include "msdos.h"
#include "systime.h"
#include "termhooks.h"
+#include "termchar.h"
#include "dispextern.h"
+#include "dosfns.h"
#include "termopts.h"
+#include "charset.h"
+#include "coding.h"
+#include "disptab.h"
#include "frame.h"
#include "window.h"
#include "buffer.h"
#include "commands.h"
+#include "blockinput.h"
+#include "keyboard.h"
#include <go32.h>
#include <pc.h>
#include <ctype.h>
* Mouse buttons are numbered from left to right and also zero based.
*/
+/* This used to be in termhooks.h, but mainstream Emacs code no longer
+ uses it, and it was removed... */
+#define NUM_MOUSE_BUTTONS (5)
+
int have_mouse; /* 0: no, 1: enabled, -1: disabled */
static int mouse_visible;
}
}
+static void
+mouse_setup_buttons (int n_buttons)
+{
+ if (n_buttons == 3)
+ {
+ mouse_button_count = 3;
+ mouse_button_translate[0] = 0; /* Left */
+ mouse_button_translate[1] = 2; /* Middle */
+ mouse_button_translate[2] = 1; /* Right */
+ }
+ else /* two, what else? */
+ {
+ mouse_button_count = 2;
+ mouse_button_translate[0] = 0;
+ mouse_button_translate[1] = 1;
+ }
+}
+
+DEFUN ("msdos-set-mouse-buttons", Fmsdos_set_mouse_buttons, Smsdos_set_mouse_buttons,
+ 1, 1, "NSet number of mouse buttons to: ",
+ "Set the number of mouse buttons to use by Emacs.\n\
+This is useful with mice that report the number of buttons inconsistently,\n\
+e.g., if the number of buttons is reported as 3, but Emacs only sees 2 of\n\
+them. This happens with wheeled mice on Windows 9X, for example.")
+ (nbuttons)
+ Lisp_Object nbuttons;
+{
+ int n;
+
+ CHECK_NUMBER (nbuttons, 0);
+ n = XINT (nbuttons);
+ if (n < 2 || n > 3)
+ Fsignal (Qargs_out_of_range,
+ Fcons (build_string ("only 2 or 3 mouse buttons are supported"),
+ Fcons (nbuttons, Qnil)));
+ mouse_setup_buttons (n);
+ return Qnil;
+}
+
static void
mouse_get_xy (int *x, int *y)
{
return (regs.x.bx != 0);
}
+static int
+mouse_button_depressed (b, xp, yp)
+ int b, *xp, *yp;
+{
+ union REGS regs;
+
+ if (b >= mouse_button_count)
+ return 0;
+ regs.x.ax = 0x0003;
+ int86 (0x33, ®s, ®s);
+ if ((regs.x.bx & (1 << mouse_button_translate[b])) != 0)
+ {
+ *xp = regs.x.cx / 8;
+ *yp = regs.x.dx / 8;
+ return 1;
+ }
+ return 0;
+}
+
void
mouse_get_pos (f, insist, bar_window, part, x, y, time)
FRAME_PTR *f;
FOR_EACH_FRAME (tail, frame)
XFRAME (frame)->mouse_moved = 0;
- *f = selected_frame;
+ *f = SELECTED_FRAME();
*bar_window = Qnil;
mouse_get_xy (&ix, &iy);
*time = event_timestamp ();
int x, y;
mouse_get_xy (&x, &y);
- selected_frame->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
+ SELECTED_FRAME()->mouse_moved |= (x != mouse_last_x || y != mouse_last_y);
mouse_last_x = x;
mouse_last_y = y;
}
+/* Force the mouse driver to ``forget'' about any button clicks until
+ now. */
+static void
+mouse_clear_clicks (void)
+{
+ int b;
+
+ for (b = 0; b < mouse_button_count; b++)
+ {
+ int dummy_x, dummy_y;
+
+ (void) mouse_pressed (b, &dummy_x, &dummy_y);
+ (void) mouse_released (b, &dummy_x, &dummy_y);
+ }
+}
+
void
mouse_init ()
{
regs.x.ax = 0x0021;
int86 (0x33, ®s, ®s);
+ /* Reset the mouse last press/release info. It seems that Windows
+ doesn't do that automatically when function 21h is called, which
+ causes Emacs to ``remember'' the click that switched focus to the
+ window just before Emacs was started from that window. */
+ mouse_clear_clicks ();
+
regs.x.ax = 0x0007;
regs.x.cx = 0;
regs.x.dx = 8 * (ScreenCols () - 1);
static int startup_pos_Y;
static unsigned char startup_screen_attrib;
+static clock_t startup_time;
+
static int term_setup_done;
+static unsigned short outside_cursor;
+
/* Similar to the_only_frame. */
struct x_output the_only_x_display;
-/* This is never dereferenced. */
-Display *x_current_display;
-
/* Support for DOS/V (allows Japanese characters to be displayed on
standard, non-Japanese, ATs). Only supported for DJGPP v2 and later. */
/* Segment and offset of the virtual screen. If 0, DOS/V is NOT loaded. */
static unsigned short screen_virtual_segment = 0;
static unsigned short screen_virtual_offset = 0;
+/* A flag to control how to display unibyte 8-bit characters. */
+extern int unibyte_display_via_language_environment;
+
+Lisp_Object Qbar;
#if __DJGPP__ > 1
/* Update the screen from a part of relocated DOS/V screen buffer which
{
__dpmi_regs regs;
- if (offset < 0 || count < 0) /* paranoia; illegal values crash DOS/V */
+ if (offset < 0 || count < 0) /* paranoia; invalid values crash DOS/V */
return;
regs.h.ah = 0xff; /* update relocated screen */
}
#endif
-static
+static void
dos_direct_output (y, x, buf, len)
int y;
int x;
}
}
+/* Return non-zero if the system has a VGA adapter. */
+static int
+vga_installed (void)
+{
+ union REGS regs;
+
+ regs.x.ax = 0x1a00;
+ int86 (0x10, ®s, ®s);
+ if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
+ return 1;
+ return 0;
+}
+
/* Set the screen dimensions so that it can show no less than
ROWS x COLS frame. */
if (*rows == current_rows && *cols == current_cols)
return;
- /* Do we have a VGA? */
- regs.x.ax = 0x1a00;
- int86 (0x10, ®s, ®s);
- if (regs.h.al == 0x1a && regs.h.bl > 5 && regs.h.bl < 13)
- have_vga = 1;
-
mouse_off ();
+ have_vga = vga_installed ();
/* If the user specified a special video mode for these dimensions,
use that mode. */
*rows = ScreenRows ();
*cols = ScreenCols ();
+ /* Update Emacs' notion of screen dimensions. */
+ screen_size_X = *cols;
+ screen_size_Y = *rows;
+ screen_size = *cols * *rows;
+
+#if __DJGPP__ > 1
+ /* If the dimensions changed, the mouse highlight info is invalid. */
+ if (current_rows != *rows || current_cols != *cols)
+ {
+ struct frame *f = SELECTED_FRAME();
+ struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ Lisp_Object window = dpyinfo->mouse_face_window;
+
+ if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
+ {
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+ }
+ }
+#endif
+
/* Enable bright background colors. */
bright_bg ();
mouse_off ();
}
+#define DEFAULT_CURSOR_START (-1)
+#define DEFAULT_CURSOR_WIDTH (-1)
+#define BOX_CURSOR_WIDTH (-32)
+
+/* Set cursor to begin at scan line START_LINE in the character cell
+ and extend for WIDTH scan lines. Scan lines are counted from top
+ of the character cell, starting from zero. */
+static void
+msdos_set_cursor_shape (struct frame *f, int start_line, int width)
+{
+#if __DJGPP__ > 1
+ unsigned desired_cursor;
+ __dpmi_regs regs;
+ int max_line, top_line, bot_line;
+
+ /* Avoid the costly BIOS call if F isn't the currently selected
+ frame. Allow for NULL as unconditionally meaning the selected
+ frame. */
+ if (f && f != SELECTED_FRAME())
+ return;
+
+ /* The character cell size in scan lines is stored at 40:85 in the
+ BIOS data area. */
+ max_line = _farpeekw (_dos_ds, 0x485) - 1;
+ switch (max_line)
+ {
+ default: /* this relies on CGA cursor emulation being ON! */
+ case 7:
+ bot_line = 7;
+ break;
+ case 9:
+ bot_line = 9;
+ break;
+ case 13:
+ bot_line = 12;
+ break;
+ case 15:
+ bot_line = 14;
+ break;
+ }
+
+ if (width < 0)
+ {
+ if (width == BOX_CURSOR_WIDTH)
+ {
+ top_line = 0;
+ bot_line = max_line;
+ }
+ else if (start_line != DEFAULT_CURSOR_START)
+ {
+ top_line = start_line;
+ bot_line = top_line - width - 1;
+ }
+ else if (width != DEFAULT_CURSOR_WIDTH)
+ {
+ top_line = 0;
+ bot_line = -1 - width;
+ }
+ else
+ top_line = bot_line + 1;
+ }
+ else if (width == 0)
+ {
+ /* [31, 0] seems to DTRT for all screen sizes. */
+ top_line = 31;
+ bot_line = 0;
+ }
+ else /* WIDTH is positive */
+ {
+ if (start_line != DEFAULT_CURSOR_START)
+ bot_line = start_line;
+ top_line = bot_line - (width - 1);
+ }
+
+ /* If the current cursor shape is already what they want, we are
+ history here. */
+ desired_cursor = ((top_line & 0x1f) << 8) | (bot_line & 0x1f);
+ if (desired_cursor == _farpeekw (_dos_ds, 0x460))
+ return;
+
+ regs.h.ah = 1;
+ regs.x.cx = desired_cursor;
+ __dpmi_int (0x10, ®s);
+#endif /* __DJGPP__ > 1 */
+}
+
+static void
+IT_set_cursor_type (struct frame *f, Lisp_Object cursor_type)
+{
+ if (EQ (cursor_type, Qbar))
+ {
+ /* Just BAR means the normal EGA/VGA cursor. */
+ msdos_set_cursor_shape (f, DEFAULT_CURSOR_START, DEFAULT_CURSOR_WIDTH);
+ }
+ else if (CONSP (cursor_type) && EQ (XCAR (cursor_type), Qbar))
+ {
+ Lisp_Object bar_parms = XCDR (cursor_type);
+ int width;
+
+ if (INTEGERP (bar_parms))
+ {
+ /* Feature: negative WIDTH means cursor at the top
+ of the character cell, zero means invisible cursor. */
+ width = XINT (bar_parms);
+ msdos_set_cursor_shape (f, width >= 0 ? DEFAULT_CURSOR_START : 0,
+ width);
+ }
+ else if (CONSP (bar_parms)
+ && INTEGERP (XCAR (bar_parms))
+ && INTEGERP (XCDR (bar_parms)))
+ {
+ int start_line = XINT (XCDR (bar_parms));
+
+ width = XINT (XCAR (bar_parms));
+ msdos_set_cursor_shape (f, start_line, width);
+ }
+ }
+ else
+ /* Treat anything unknown as "box cursor". This includes nil, so
+ that a frame which doesn't specify a cursor type gets a box,
+ which is the default in Emacs. */
+ msdos_set_cursor_shape (f, 0, BOX_CURSOR_WIDTH);
+}
+
static void
IT_ring_bell (void)
{
}
}
+/* Given a face id FACE, extract the face parameters to be used for
+ display until the face changes. The face parameters (actually, its
+ color) are used to construct the video attribute byte for each
+ glyph during the construction of the buffer that is then blitted to
+ the video RAM. */
static void
IT_set_face (int face)
{
- struct face *fp;
- extern struct face *intern_face (/* FRAME_PTR, struct face * */);
+ struct frame *sf = SELECTED_FRAME();
+ struct face *fp = FACE_FROM_ID (sf, face);
+ struct face *dfp = FACE_FROM_ID (sf, DEFAULT_FACE_ID);
+ unsigned long fg, bg, dflt_fg, dflt_bg;
- if (face == 1 || (face == 0 && highlight))
- fp = FRAME_MODE_LINE_FACE (foo);
- else if (face <= 0 || face >= FRAME_N_COMPUTED_FACES (foo))
- fp = FRAME_DEFAULT_FACE (foo);
- else
- fp = intern_face (selected_frame, FRAME_COMPUTED_FACES (foo)[face]);
- if (termscript)
- fprintf (termscript, "<FACE %d: %d/%d>",
- face, FACE_FOREGROUND (fp), FACE_BACKGROUND (fp));
+ if (!fp)
+ {
+ fp = dfp;
+ /* The default face for the frame should always be realized and
+ cached. */
+ if (!fp)
+ abort ();
+ }
screen_face = face;
- ScreenAttrib = (FACE_BACKGROUND (fp) << 4) | FACE_FOREGROUND (fp);
+ fg = fp->foreground;
+ bg = fp->background;
+ dflt_fg = dfp->foreground;
+ dflt_bg = dfp->background;
+
+ /* Don't use invalid colors. In particular, FACE_TTY_DEFAULT_*
+ colors mean use the colors of the default face, except that if
+ highlight is on, invert the foreground and the background. Note
+ that we assume all 16 colors to be available for the background,
+ since Emacs switches on this mode (and loses the blinking
+ attribute) at startup. */
+ if (fg == FACE_TTY_DEFAULT_COLOR || fg == FACE_TTY_DEFAULT_FG_COLOR)
+ fg = FRAME_FOREGROUND_PIXEL (sf);
+ else if (fg == FACE_TTY_DEFAULT_BG_COLOR)
+ fg = FRAME_BACKGROUND_PIXEL (sf);
+ if (bg == FACE_TTY_DEFAULT_COLOR || bg == FACE_TTY_DEFAULT_BG_COLOR)
+ bg = FRAME_BACKGROUND_PIXEL (sf);
+ else if (bg == FACE_TTY_DEFAULT_FG_COLOR)
+ bg = FRAME_FOREGROUND_PIXEL (sf);
+
+ /* Make sure highlighted lines really stand out, come what may. */
+ if ((highlight || fp->tty_reverse_p)
+ && (fg == dflt_fg && bg == dflt_bg))
+ {
+ unsigned long tem = fg;
+
+ fg = bg;
+ bg = tem;
+ }
+ /* If the user requested inverse video, obey. */
+ if (inverse_video)
+ {
+ unsigned long tem2 = fg;
+
+ fg = bg;
+ bg = tem2;
+ }
+ if (termscript)
+ fprintf (termscript, "<FACE %d%s: %d/%d[FG:%d/BG:%d]>", face,
+ highlight ? "H" : "", fp->foreground, fp->background, fg, bg);
+ if (fg >= 0 && fg < 16)
+ {
+ ScreenAttrib &= 0xf0;
+ ScreenAttrib |= fg;
+ }
+ if (bg >= 0 && bg < 16)
+ {
+ ScreenAttrib &= 0x0f;
+ ScreenAttrib |= ((bg & 0x0f) << 4);
+ }
}
+Lisp_Object Vdos_unsupported_char_glyph;
+
static void
-IT_write_glyphs (GLYPH *str, int len)
+IT_write_glyphs (struct glyph *str, int str_len)
{
- int newface;
- int ch, l = len;
- unsigned char *buf, *bp;
+ unsigned char *screen_buf, *screen_bp, *screen_buf_end, *bp;
+ int unsupported_face = FAST_GLYPH_FACE (Vdos_unsupported_char_glyph);
+ unsigned unsupported_char= FAST_GLYPH_CHAR (Vdos_unsupported_char_glyph);
int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
+ register int sl = str_len;
+ register int tlen = GLYPH_TABLE_LENGTH;
+ register Lisp_Object *tbase = GLYPH_TABLE_BASE;
+
+ /* If terminal_coding does any conversion, use it, otherwise use
+ safe_terminal_coding. We can't use CODING_REQUIRE_ENCODING here
+ because it always returns 1 if terminal_coding.src_multibyte is 1. */
+ struct coding_system *coding =
+ (terminal_coding.common_flags & CODING_REQUIRE_ENCODING_MASK
+ ? &terminal_coding
+ : &safe_terminal_coding);
+ struct frame *sf;
+
+ /* Do we need to consider conversion of unibyte characters to
+ multibyte? */
+ int convert_unibyte_characters
+ = (NILP (current_buffer->enable_multibyte_characters)
+ && unibyte_display_via_language_environment);
+
+ unsigned char conversion_buffer[256];
+ int conversion_buffer_size = sizeof conversion_buffer;
+
+ if (str_len <= 0) return;
+
+ screen_buf = screen_bp = alloca (str_len * 2);
+ screen_buf_end = screen_buf + str_len * 2;
+ sf = SELECTED_FRAME();
+
+ /* Since faces get cached and uncached behind our back, we can't
+ rely on their indices in the cache being consistent across
+ invocations. So always reset the screen face to the default
+ face of the frame, before writing glyphs, and let the glyphs
+ set the right face if it's different from the default. */
+ IT_set_face (DEFAULT_FACE_ID);
+
+ /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
+ the tail. */
+ terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
+ while (sl)
+ {
+ int cf, chlen, enclen;
+ unsigned char workbuf[MAX_MULTIBYTE_LENGTH], *buf;
+ unsigned ch;
+
+ /* Glyphs with GLYPH_MASK_PADDING bit set are actually there
+ only for the redisplay code to know how many columns does
+ this character occupy on the screen. Skip padding glyphs. */
+ if (CHAR_GLYPH_PADDING_P (*str))
+ {
+ str++;
+ sl--;
+ }
+ else
+ {
+ register GLYPH g = GLYPH_FROM_CHAR_GLYPH (*str);
+ int glyph_not_in_table = 0;
+
+ /* If g is negative, it means we have a multibyte character
+ in *str. That's what GLYPH_FROM_CHAR_GLYPH returns for
+ multibyte characters. */
+ if (g < 0 || g >= tlen)
+ {
+ /* This glyph doesn't have an entry in Vglyph_table. */
+ ch = str->u.ch;
+ glyph_not_in_table = 1;
+ }
+ else
+ {
+ /* This glyph has an entry in Vglyph_table, so process
+ any aliases before testing for simpleness. */
+ GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
+ ch = FAST_GLYPH_CHAR (g);
+ }
+
+ /* Convert the character code to multibyte, if they
+ requested display via language environment. We only want
+ to convert unibyte characters to multibyte in unibyte
+ buffers! Otherwise, the 8-bit value in CH came from the
+ display table set up to display foreign characters. */
+ if (SINGLE_BYTE_CHAR_P (ch) && convert_unibyte_characters
+ && (ch >= 0240
+ || (ch >= 0200 && !NILP (Vnonascii_translation_table))))
+ ch = unibyte_char_to_multibyte (ch);
+
+ /* Invalid characters are displayed with a special glyph. */
+ if (! CHAR_VALID_P (ch, 0))
+ {
+ g = !NILP (Vdos_unsupported_char_glyph)
+ ? Vdos_unsupported_char_glyph
+ : MAKE_GLYPH (sf, '\177', GLYPH_FACE (sf, g));
+ ch = FAST_GLYPH_CHAR (g);
+ }
+
+ /* If the face of this glyph is different from the current
+ screen face, update the screen attribute byte. */
+ cf = str->face_id;
+ if (cf != screen_face)
+ IT_set_face (cf); /* handles invalid faces gracefully */
+
+ if (glyph_not_in_table || GLYPH_SIMPLE_P (tbase, tlen, g))
+ {
+ /* We generate the multi-byte form of CH in WORKBUF. */
+ chlen = CHAR_STRING (ch, workbuf);
+ buf = workbuf;
+ }
+ else
+ {
+ /* We have a string in Vglyph_table. */
+ chlen = GLYPH_LENGTH (tbase, g);
+ buf = GLYPH_STRING (tbase, g);
+ }
+
+ /* If the character is not multibyte, don't bother converting it. */
+ if (chlen == 1)
+ {
+ *conversion_buffer = (unsigned char)ch;
+ chlen = 0;
+ enclen = 1;
+ }
+ else
+ {
+ coding->src_multibyte = 1;
+ encode_coding (coding, buf, conversion_buffer, chlen,
+ conversion_buffer_size);
+ chlen -= coding->consumed;
+ enclen = coding->produced;
+
+ /* Replace glyph codes that cannot be converted by
+ terminal_coding with Vdos_unsupported_char_glyph. */
+ if (*conversion_buffer == '?')
+ {
+ unsigned char *cbp = conversion_buffer;
+
+ while (cbp < conversion_buffer + enclen && *cbp == '?')
+ *cbp++ = unsupported_char;
+ if (unsupported_face != screen_face)
+ IT_set_face (unsupported_face);
+ }
+ }
+
+ if (enclen + chlen > screen_buf_end - screen_bp)
+ {
+ /* The allocated buffer for screen writes is too small.
+ Flush it and loop again without incrementing STR, so
+ that the next loop will begin with the same glyph. */
+ int nbytes = screen_bp - screen_buf;
+
+ mouse_off_maybe ();
+ dosmemput (screen_buf, nbytes, (int)ScreenPrimary + offset);
+ if (screen_virtual_segment)
+ dosv_refresh_virtual_screen (offset, nbytes / 2);
+ new_pos_X += nbytes / 2;
+ offset += nbytes;
+
+ /* Prepare to reuse the same buffer again. */
+ screen_bp = screen_buf;
+ }
+ else
+ {
+ /* There's enough place in the allocated buffer to add
+ the encoding of this glyph. */
+
+ /* First, copy the encoded bytes. */
+ for (bp = conversion_buffer; enclen--; bp++)
+ {
+ *screen_bp++ = (unsigned char)*bp;
+ *screen_bp++ = ScreenAttrib;
+ if (termscript)
+ fputc (*bp, termscript);
+ }
+
+ /* Now copy the bytes not consumed by the encoding. */
+ if (chlen > 0)
+ {
+ buf += coding->consumed;
+ while (chlen--)
+ {
+ if (termscript)
+ fputc (*buf, termscript);
+ *screen_bp++ = (unsigned char)*buf++;
+ *screen_bp++ = ScreenAttrib;
+ }
+ }
+
+ /* Update STR and its remaining length. */
+ str++;
+ sl--;
+ }
+ }
+ }
+
+ /* Dump whatever is left in the screen buffer. */
+ mouse_off_maybe ();
+ dosmemput (screen_buf, screen_bp - screen_buf, (int)ScreenPrimary + offset);
+ if (screen_virtual_segment)
+ dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
+ new_pos_X += (screen_bp - screen_buf) / 2;
+
+ /* We may have to output some codes to terminate the writing. */
+ if (CODING_REQUIRE_FLUSHING (coding))
+ {
+ coding->mode |= CODING_MODE_LAST_BLOCK;
+ encode_coding (coding, "", conversion_buffer, 0, conversion_buffer_size);
+ if (coding->produced > 0)
+ {
+ screen_buf = alloca (coding->produced * 2);
+ for (screen_bp = screen_buf, bp = conversion_buffer;
+ coding->produced--; bp++)
+ {
+ *screen_bp++ = (unsigned char)*bp;
+ *screen_bp++ = ScreenAttrib;
+ if (termscript)
+ fputc (*bp, termscript);
+ }
+ offset += screen_bp - screen_buf;
+ mouse_off_maybe ();
+ dosmemput (screen_buf, screen_bp - screen_buf,
+ (int)ScreenPrimary + offset);
+ if (screen_virtual_segment)
+ dosv_refresh_virtual_screen (offset, (screen_bp - screen_buf) / 2);
+ new_pos_X += (screen_bp - screen_buf) / 2;
+ }
+ }
+}
+
+/************************************************************************
+ Mouse Highlight (and friends..)
+ ************************************************************************/
+
+/* This is used for debugging, to turn off note_mouse_highlight. */
+int disable_mouse_highlight;
+
+/* If non-nil, dos_rawgetc generates an event to display that string.
+ (The display is done in keyboard.c:read_char, by calling
+ show_help_echo.) */
+static Lisp_Object help_echo;
+static Lisp_Object previous_help_echo; /* a helper temporary variable */
+
+/* These record the window, the object and the position where the help
+ echo string was generated. */
+static Lisp_Object help_echo_window;
+static Lisp_Object help_echo_object;
+static int help_echo_pos;
+
+static int mouse_preempted = 0; /* non-zero when XMenu gobbles mouse events */
+
+/* Set the mouse pointer shape according to whether it is in the
+ area where the mouse highlight is in effect. */
+static void
+IT_set_mouse_pointer (int mode)
+{
+ /* A no-op for now. DOS text-mode mouse pointer doesn't offer too
+ many possibilities to change its shape, and the available
+ functionality pretty much sucks (e.g., almost every reasonable
+ shape will conceal the character it is on). Since the color of
+ the pointer changes in the highlighted area, it is not clear to
+ me whether anything else is required, anyway. */
+}
+
+/* Display the active region described by mouse_face_*
+ in its mouse-face if HL > 0, in its normal face if HL = 0. */
+static void
+show_mouse_face (struct display_info *dpyinfo, int hl)
+{
+ struct window *w = XWINDOW (dpyinfo->mouse_face_window);
+ struct frame *f = XFRAME (WINDOW_FRAME (w));
+ int i;
+ struct face *fp;
- if (len == 0) return;
- buf = bp = alloca (len * 2);
+ /* If window is in the process of being destroyed, don't bother
+ doing anything. */
+ if (w->current_matrix == NULL)
+ goto set_cursor_shape;
+
+ /* Recognize when we are called to operate on rows that don't exist
+ anymore. This can happen when a window is split. */
+ if (dpyinfo->mouse_face_end_row >= w->current_matrix->nrows)
+ goto set_cursor_shape;
+
+ /* There's no sense to do anything if the mouse face isn't realized. */
+ if (hl > 0)
+ {
+ fp = FACE_FROM_ID (SELECTED_FRAME(), dpyinfo->mouse_face_face_id);
+ if (!fp)
+ goto set_cursor_shape;
+ }
+
+ /* Note that mouse_face_beg_row etc. are window relative. */
+ for (i = dpyinfo->mouse_face_beg_row;
+ i <= dpyinfo->mouse_face_end_row;
+ i++)
+ {
+ int start_hpos, end_hpos;
+ struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
+
+ /* Don't do anything if row doesn't have valid contents. */
+ if (!row->enabled_p)
+ continue;
+
+ /* For all but the first row, the highlight starts at column 0. */
+ if (i == dpyinfo->mouse_face_beg_row)
+ start_hpos = dpyinfo->mouse_face_beg_col;
+ else
+ start_hpos = 0;
+
+ if (i == dpyinfo->mouse_face_end_row)
+ end_hpos = dpyinfo->mouse_face_end_col;
+ else
+ end_hpos = row->used[TEXT_AREA];
+
+ if (end_hpos <= start_hpos)
+ continue;
+ /* Record that some glyphs of this row are displayed in
+ mouse-face. */
+ row->mouse_face_p = hl > 0;
+ if (hl > 0)
+ {
+ int vpos = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
+ int kstart = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
+ int nglyphs = end_hpos - start_hpos;
+ int offset = ScreenPrimary + 2*(vpos*screen_size_X + kstart) + 1;
+ int start_offset = offset;
+
+ if (termscript)
+ fprintf (termscript, "\n<MH+ %d-%d:%d>",
+ kstart, kstart + nglyphs - 1, vpos);
+
+ mouse_off ();
+ IT_set_face (dpyinfo->mouse_face_face_id);
+ /* Since we are going to change only the _colors_ of the
+ displayed text, there's no need to go through all the
+ pain of generating and encoding the text from the glyphs.
+ Instead, we simply poke the attribute byte of each
+ affected position in video memory with the colors
+ computed by IT_set_face! */
+ _farsetsel (_dos_ds);
+ while (nglyphs--)
+ {
+ _farnspokeb (offset, ScreenAttrib);
+ offset += 2;
+ }
+ if (screen_virtual_segment)
+ dosv_refresh_virtual_screen (start_offset, end_hpos - start_hpos);
+ mouse_on ();
+ }
+ else
+ {
+ /* We are removing a previously-drawn mouse highlight. The
+ safest way to do so is to redraw the glyphs anew, since
+ all kinds of faces and display tables could have changed
+ behind our back. */
+ int nglyphs = end_hpos - start_hpos;
+ int save_x = new_pos_X, save_y = new_pos_Y;
+
+ if (end_hpos >= row->used[TEXT_AREA])
+ nglyphs = row->used[TEXT_AREA] - start_hpos;
+
+ /* IT_write_glyphs writes at cursor position, so we need to
+ temporarily move cursor coordinates to the beginning of
+ the highlight region. */
+ new_pos_X = start_hpos + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
+ new_pos_Y = row->y + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
+
+ if (termscript)
+ fprintf (termscript, "<MH- %d-%d:%d>",
+ new_pos_X, new_pos_X + nglyphs - 1, new_pos_Y);
+ IT_write_glyphs (row->glyphs[TEXT_AREA] + start_hpos, nglyphs);
+ if (termscript)
+ fputs ("\n", termscript);
+ new_pos_X = save_x;
+ new_pos_Y = save_y;
+ }
+ }
+
+ set_cursor_shape:
- while (--l >= 0)
- {
- newface = FAST_GLYPH_FACE (*str);
- if (newface != screen_face)
- IT_set_face (newface);
- ch = FAST_GLYPH_CHAR (*str);
- *bp++ = (unsigned char)ch;
- *bp++ = ScreenAttrib;
+ /* Change the mouse pointer shape. */
+ IT_set_mouse_pointer (hl);
+}
+
+/* Clear out the mouse-highlighted active region.
+ Redraw it un-highlighted first. */
+static void
+clear_mouse_face (struct display_info *dpyinfo)
+{
+ if (! NILP (dpyinfo->mouse_face_window))
+ show_mouse_face (dpyinfo, 0);
+
+ dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
+ dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
+ dpyinfo->mouse_face_window = Qnil;
+}
+
+/* Find the glyph matrix position of buffer position POS in window W.
+ *HPOS and *VPOS are set to the positions found. W's current glyphs
+ must be up to date. If POS is above window start return (0, 0).
+ If POS is after end of W, return end of last line in W. */
+static int
+fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
+{
+ int i;
+ int lastcol;
+ int maybe_next_line_p = 0;
+ int line_start_position;
+ int yb = window_text_bottom_y (w);
+ struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
+ struct glyph_row *best_row = row;
+
+ while (row->y < yb)
+ {
+ if (row->used[TEXT_AREA])
+ line_start_position = row->glyphs[TEXT_AREA]->charpos;
+ else
+ line_start_position = 0;
+
+ if (line_start_position > pos)
+ break;
+ /* If the position sought is the end of the buffer,
+ don't include the blank lines at the bottom of the window. */
+ else if (line_start_position == pos
+ && pos == BUF_ZV (XBUFFER (w->buffer)))
+ {
+ maybe_next_line_p = 1;
+ break;
+ }
+ else if (line_start_position > 0)
+ best_row = row;
+
+ /* Don't overstep the last matrix row, lest we get into the
+ never-never land... */
+ if (row->y + 1 >= yb)
+ break;
- if (termscript)
- fputc (ch, termscript);
- str++;
+ ++row;
+ }
+
+ /* Find the right column within BEST_ROW. */
+ lastcol = 0;
+ row = best_row;
+ for (i = 0; i < row->used[TEXT_AREA]; i++)
+ {
+ struct glyph *glyph = row->glyphs[TEXT_AREA] + i;
+ int charpos;
+
+ charpos = glyph->charpos;
+ if (charpos == pos)
+ {
+ *hpos = i;
+ *vpos = row->y;
+ return 1;
+ }
+ else if (charpos > pos)
+ break;
+ else if (charpos > 0)
+ lastcol = i;
+ }
+
+ /* If we're looking for the end of the buffer,
+ and we didn't find it in the line we scanned,
+ use the start of the following line. */
+ if (maybe_next_line_p)
+ {
+ ++row;
+ lastcol = 0;
+ }
+
+ *vpos = row->y;
+ *hpos = lastcol + 1;
+ return 0;
+}
+
+/* Take proper action when mouse has moved to the mode or top line of
+ window W, x-position X. MODE_LINE_P non-zero means mouse is on the
+ mode line. X is relative to the start of the text display area of
+ W, so the width of bitmap areas and scroll bars must be subtracted
+ to get a position relative to the start of the mode line. */
+static void
+IT_note_mode_line_highlight (struct window *w, int x, int mode_line_p)
+{
+ struct frame *f = XFRAME (w->frame);
+ struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ struct glyph_row *row;
+
+ if (mode_line_p)
+ row = MATRIX_MODE_LINE_ROW (w->current_matrix);
+ else
+ row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
+
+ if (row->enabled_p)
+ {
+ extern Lisp_Object Qhelp_echo;
+ struct glyph *glyph, *end;
+ Lisp_Object help, map;
+
+ /* Find the glyph under X. */
+ glyph = row->glyphs[TEXT_AREA]
+ + x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
+ end = glyph + row->used[TEXT_AREA];
+ if (glyph < end
+ && STRINGP (glyph->object)
+ && XSTRING (glyph->object)->intervals
+ && glyph->charpos >= 0
+ && glyph->charpos < XSTRING (glyph->object)->size)
+ {
+ /* If we're on a string with `help-echo' text property,
+ arrange for the help to be displayed. This is done by
+ setting the global variable help_echo to the help string. */
+ help = Fget_text_property (make_number (glyph->charpos),
+ Qhelp_echo, glyph->object);
+ if (!NILP (help))
+ {
+ help_echo = help;
+ XSETWINDOW (help_echo_window, w);
+ help_echo_object = glyph->object;
+ help_echo_pos = glyph->charpos;
+ }
+ }
+ }
+}
+
+/* Take proper action when the mouse has moved to position X, Y on
+ frame F as regards highlighting characters that have mouse-face
+ properties. Also de-highlighting chars where the mouse was before.
+ X and Y can be negative or out of range. */
+static void
+IT_note_mouse_highlight (struct frame *f, int x, int y)
+{
+ struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ int portion = -1;
+ Lisp_Object window;
+ struct window *w;
+
+ /* When a menu is active, don't highlight because this looks odd. */
+ if (mouse_preempted)
+ return;
+
+ if (disable_mouse_highlight
+ || !f->glyphs_initialized_p)
+ return;
+
+ dpyinfo->mouse_face_mouse_x = x;
+ dpyinfo->mouse_face_mouse_y = y;
+ dpyinfo->mouse_face_mouse_frame = f;
+
+ if (dpyinfo->mouse_face_defer)
+ return;
+
+ if (gc_in_progress)
+ {
+ dpyinfo->mouse_face_deferred_gc = 1;
+ return;
+ }
+
+ /* Which window is that in? */
+ window = window_from_coordinates (f, x, y, &portion, 0);
+
+ /* If we were displaying active text in another window, clear that. */
+ if (! EQ (window, dpyinfo->mouse_face_window))
+ clear_mouse_face (dpyinfo);
+
+ /* Not on a window -> return. */
+ if (!WINDOWP (window))
+ return;
+
+ /* Convert to window-relative coordinates. */
+ w = XWINDOW (window);
+ x -= WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X (w);
+ y -= WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y (w);
+
+ if (portion == 1 || portion == 3)
+ {
+ /* Mouse is on the mode or top line. */
+ IT_note_mode_line_highlight (w, x, portion == 1);
+ return;
+ }
+ else
+ IT_set_mouse_pointer (0);
+
+ /* Are we in a window whose display is up to date?
+ And verify the buffer's text has not changed. */
+ if (/* Within text portion of the window. */
+ portion == 0
+ && EQ (w->window_end_valid, w->buffer)
+ && XFASTINT (w->last_modified) == BUF_MODIFF (XBUFFER (w->buffer))
+ && (XFASTINT (w->last_overlay_modified)
+ == BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
+ {
+ int pos, i;
+ struct glyph_row *row;
+ struct glyph *glyph;
+ int nrows = w->current_matrix->nrows;
+
+ /* Find the glyph under X/Y. */
+ glyph = NULL;
+ if (y >= 0 && y < nrows)
+ {
+ row = MATRIX_ROW (w->current_matrix, y);
+ /* Give up if some row before the one we are looking for is
+ not enabled. */
+ for (i = 0; i <= y; i++)
+ if (!MATRIX_ROW (w->current_matrix, i)->enabled_p)
+ break;
+ if (i > y /* all rows upto and including the one at Y are enabled */
+ && row->displays_text_p
+ && x < window_box_width (w, TEXT_AREA))
+ {
+ glyph = row->glyphs[TEXT_AREA];
+ if (x >= row->used[TEXT_AREA])
+ glyph = NULL;
+ else
+ {
+ glyph += x;
+ if (!BUFFERP (glyph->object))
+ glyph = NULL;
+ }
+ }
+ }
+
+ /* Clear mouse face if X/Y not over text. */
+ if (glyph == NULL)
+ {
+ clear_mouse_face (dpyinfo);
+ return;
+ }
+
+ if (!BUFFERP (glyph->object))
+ abort ();
+ pos = glyph->charpos;
+
+ /* Check for mouse-face and help-echo. */
+ {
+ extern Lisp_Object Qmouse_face;
+ Lisp_Object mouse_face, overlay, position;
+ Lisp_Object *overlay_vec;
+ int len, noverlays;
+ struct buffer *obuf;
+ int obegv, ozv;
+
+ /* If we get an out-of-range value, return now; avoid an error. */
+ if (pos > BUF_Z (XBUFFER (w->buffer)))
+ return;
+
+ /* Make the window's buffer temporarily current for
+ overlays_at and compute_char_face. */
+ obuf = current_buffer;
+ current_buffer = XBUFFER (w->buffer);
+ obegv = BEGV;
+ ozv = ZV;
+ BEGV = BEG;
+ ZV = Z;
+
+ /* Is this char mouse-active or does it have help-echo? */
+ XSETINT (position, pos);
+
+ /* Put all the overlays we want in a vector in overlay_vec.
+ Store the length in len. If there are more than 10, make
+ enough space for all, and try again. */
+ len = 10;
+ overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+ noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
+ if (noverlays > len)
+ {
+ len = noverlays;
+ overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
+ noverlays = overlays_at (pos,
+ 0, &overlay_vec, &len, NULL, NULL, 0);
+ }
+
+ /* Sort overlays into increasing priority order. */
+ noverlays = sort_overlays (overlay_vec, noverlays, w);
+
+ /* Check mouse-face highlighting. */
+ if (! (EQ (window, dpyinfo->mouse_face_window)
+ && y >= dpyinfo->mouse_face_beg_row
+ && y <= dpyinfo->mouse_face_end_row
+ && (y > dpyinfo->mouse_face_beg_row
+ || x >= dpyinfo->mouse_face_beg_col)
+ && (y < dpyinfo->mouse_face_end_row
+ || x < dpyinfo->mouse_face_end_col
+ || dpyinfo->mouse_face_past_end)))
+ {
+ /* Clear the display of the old active region, if any. */
+ clear_mouse_face (dpyinfo);
+
+ /* Find highest priority overlay that has a mouse-face prop. */
+ overlay = Qnil;
+ for (i = noverlays - 1; i >= 0; --i)
+ {
+ mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
+ if (!NILP (mouse_face))
+ {
+ overlay = overlay_vec[i];
+ break;
+ }
+ }
+
+ /* If no overlay applies, get a text property. */
+ if (NILP (overlay))
+ mouse_face = Fget_text_property (position, Qmouse_face,
+ w->buffer);
+
+ /* Handle the overlay case. */
+ if (! NILP (overlay))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after;
+ int ignore;
+
+ before = Foverlay_start (overlay);
+ after = Foverlay_end (overlay);
+ /* Record this as the current active region. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row);
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row);
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1, 1);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, 1);
+ }
+ /* Handle the text property case. */
+ else if (! NILP (mouse_face))
+ {
+ /* Find the range of text around this char that
+ should be active. */
+ Lisp_Object before, after, beginning, end;
+ int ignore;
+
+ beginning = Fmarker_position (w->start);
+ XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
+ - XFASTINT (w->window_end_pos)));
+ before
+ = Fprevious_single_property_change (make_number (pos + 1),
+ Qmouse_face,
+ w->buffer, beginning);
+ after
+ = Fnext_single_property_change (position, Qmouse_face,
+ w->buffer, end);
+ /* Record this as the current active region. */
+ fast_find_position (w, XFASTINT (before),
+ &dpyinfo->mouse_face_beg_col,
+ &dpyinfo->mouse_face_beg_row);
+ dpyinfo->mouse_face_past_end
+ = !fast_find_position (w, XFASTINT (after),
+ &dpyinfo->mouse_face_end_col,
+ &dpyinfo->mouse_face_end_row);
+ dpyinfo->mouse_face_window = window;
+ dpyinfo->mouse_face_face_id
+ = face_at_buffer_position (w, pos, 0, 0,
+ &ignore, pos + 1, 1);
+
+ /* Display it as active. */
+ show_mouse_face (dpyinfo, 1);
+ }
+ }
+
+ /* Look for a `help-echo' property. */
+ {
+ Lisp_Object help;
+ extern Lisp_Object Qhelp_echo;
+
+ /* Check overlays first. */
+ help = Qnil;
+ for (i = noverlays - 1; i >= 0 && NILP (help); --i)
+ {
+ overlay = overlay_vec[i];
+ help = Foverlay_get (overlay, Qhelp_echo);
+ }
+
+ if (!NILP (help))
+ {
+ help_echo = help;
+ help_echo_window = window;
+ help_echo_object = overlay;
+ help_echo_pos = pos;
+ }
+ /* Try text properties. */
+ else if (NILP (help)
+ && ((STRINGP (glyph->object)
+ && glyph->charpos >= 0
+ && glyph->charpos < XSTRING (glyph->object)->size)
+ || (BUFFERP (glyph->object)
+ && glyph->charpos >= BEGV
+ && glyph->charpos < ZV)))
+ {
+ help = Fget_text_property (make_number (glyph->charpos),
+ Qhelp_echo, glyph->object);
+ if (!NILP (help))
+ {
+ help_echo = help;
+ help_echo_window = window;
+ help_echo_object = glyph->object;
+ help_echo_pos = glyph->charpos;
+ }
+ }
+ }
+
+ BEGV = obegv;
+ ZV = ozv;
+ current_buffer = obuf;
+ }
}
-
- mouse_off_maybe ();
- dosmemput (buf, 2 * len, (int)ScreenPrimary + offset);
- if (screen_virtual_segment)
- dosv_refresh_virtual_screen (offset, len);
- new_pos_X += len;
}
static void
char *spaces, *sp;
int i, j;
int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
+ extern int fatal_error_in_progress;
+
+ if (new_pos_X >= first_unused || fatal_error_in_progress)
+ return;
IT_set_face (0);
+ i = (j = first_unused - new_pos_X) * 2;
if (termscript)
- fprintf (termscript, "<CLR:EOL>");
- i = (j = screen_size_X - new_pos_X) * 2;
+ fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
spaces = sp = alloca (i);
while (--j >= 0)
dosmemput (spaces, i, (int)ScreenPrimary + offset);
if (screen_virtual_segment)
dosv_refresh_virtual_screen (offset, i / 2);
+
+ /* clear_end_of_line_raw on term.c leaves the cursor at first_unused.
+ Let's follow their lead, in case someone relies on this. */
+ new_pos_X = first_unused;
}
static void
while (new_pos_Y < screen_size_Y) {
new_pos_X = 0;
- IT_clear_end_of_line (0);
+ IT_clear_end_of_line (screen_size_X);
new_pos_Y++;
}
}
static int cursor_cleared;
-static
+static void
IT_display_cursor (int on)
{
if (on && cursor_cleared)
{
/* Only set the cursor to where it should be if the display is
already in sync with the window contents. */
- int update_cursor_pos = MODIFF == unchanged_modified;
-
- /* If we are in the echo area, put the cursor at the end of text. */
+ int update_cursor_pos = 1; /* MODIFF == unchanged_modified; */
+
+ /* FIXME: This needs to be rewritten for the new redisplay, or
+ removed. */
+#if 0
+ static int previous_pos_X = -1;
+
+ update_cursor_pos = 1; /* temporary!!! */
+
+ /* If the display is in sync, forget any previous knowledge about
+ cursor position. This is primarily for unexpected events like
+ C-g in the minibuffer. */
+ if (update_cursor_pos && previous_pos_X >= 0)
+ previous_pos_X = -1;
+ /* If we are in the echo area, put the cursor at the
+ end of the echo area message. */
if (!update_cursor_pos
&& XFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top) <= new_pos_Y)
{
- new_pos_X = FRAME_DESIRED_GLYPHS (f)->used[new_pos_Y];
- update_cursor_pos = 1;
+ int tem_X = current_pos_X, dummy;
+
+ if (echo_area_glyphs)
+ {
+ tem_X = echo_area_glyphs_length;
+ /* Save current cursor position, to be restored after the
+ echo area message is erased. Only remember one level
+ of previous cursor position. */
+ if (previous_pos_X == -1)
+ ScreenGetCursor (&dummy, &previous_pos_X);
+ }
+ else if (previous_pos_X >= 0)
+ {
+ /* We wind up here after the echo area message is erased.
+ Restore the cursor position we remembered above. */
+ tem_X = previous_pos_X;
+ previous_pos_X = -1;
+ }
+
+ if (current_pos_X != tem_X)
+ {
+ new_pos_X = tem_X;
+ update_cursor_pos = 1;
+ }
}
+#endif
if (update_cursor_pos
&& (current_pos_X != new_pos_X || current_pos_Y != new_pos_Y))
IT_reassert_line_highlight (int new, int vpos)
{
highlight = new;
- IT_set_face (0); /* To possibly clear the highlighting. */
}
static void
-IT_change_line_highlight (int new_highlight, int vpos, int first_unused_hpos)
+IT_change_line_highlight (int new_highlight, int y, int vpos, int first_unused_hpos)
{
highlight = new_highlight;
- IT_set_face (0); /* To possibly clear the highlighting. */
IT_cursor_to (vpos, 0);
IT_clear_end_of_line (first_unused_hpos);
}
static void
-IT_update_begin (struct frame *foo)
+IT_update_begin (struct frame *f)
+{
+ struct display_info *display_info = FRAME_X_DISPLAY_INFO (f);
+ struct frame *mouse_face_frame = display_info->mouse_face_mouse_frame;
+
+ highlight = 0;
+
+ BLOCK_INPUT;
+
+ if (f && f == mouse_face_frame)
+ {
+ /* Don't do highlighting for mouse motion during the update. */
+ display_info->mouse_face_defer = 1;
+
+ /* If F needs to be redrawn, simply forget about any prior mouse
+ highlighting. */
+ if (FRAME_GARBAGED_P (f))
+ display_info->mouse_face_window = Qnil;
+
+ /* Can we tell that this update does not affect the window
+ where the mouse highlight is? If so, no need to turn off.
+ Likewise, don't do anything if none of the enabled rows
+ contains glyphs highlighted in mouse face. */
+ if (!NILP (display_info->mouse_face_window)
+ && WINDOWP (display_info->mouse_face_window))
+ {
+ struct window *w = XWINDOW (display_info->mouse_face_window);
+ int i;
+
+ /* If the mouse highlight is in the window that was deleted
+ (e.g., if it was popped by completion), clear highlight
+ unconditionally. */
+ if (NILP (w->buffer))
+ display_info->mouse_face_window = Qnil;
+ else
+ {
+ for (i = 0; i < w->desired_matrix->nrows; ++i)
+ if (MATRIX_ROW_ENABLED_P (w->desired_matrix, i)
+ && MATRIX_ROW (w->current_matrix, i)->mouse_face_p)
+ break;
+ }
+
+ if (NILP (w->buffer) || i < w->desired_matrix->nrows)
+ clear_mouse_face (display_info);
+ }
+ }
+ else if (mouse_face_frame && !FRAME_LIVE_P (mouse_face_frame))
+ {
+ /* If the frame with mouse highlight was deleted, invalidate the
+ highlight info. */
+ display_info->mouse_face_beg_row = display_info->mouse_face_beg_col = -1;
+ display_info->mouse_face_end_row = display_info->mouse_face_end_col = -1;
+ display_info->mouse_face_window = Qnil;
+ display_info->mouse_face_deferred_gc = 0;
+ display_info->mouse_face_mouse_frame = NULL;
+ }
+
+ UNBLOCK_INPUT;
+}
+
+static void
+IT_update_end (struct frame *f)
{
highlight = 0;
- IT_set_face (0); /* To possibly clear the highlighting. */
- screen_face = -1;
+ FRAME_X_DISPLAY_INFO (f)->mouse_face_defer = 0;
+}
+
+Lisp_Object Qcursor_type;
+
+static void
+IT_frame_up_to_date (struct frame *f)
+{
+ struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
+ Lisp_Object new_cursor, frame_desired_cursor;
+ struct window *sw;
+
+ if (dpyinfo->mouse_face_deferred_gc
+ || (f && f == dpyinfo->mouse_face_mouse_frame))
+ {
+ BLOCK_INPUT;
+ if (dpyinfo->mouse_face_mouse_frame)
+ IT_note_mouse_highlight (dpyinfo->mouse_face_mouse_frame,
+ dpyinfo->mouse_face_mouse_x,
+ dpyinfo->mouse_face_mouse_y);
+ dpyinfo->mouse_face_deferred_gc = 0;
+ UNBLOCK_INPUT;
+ }
+
+ /* Set the cursor type to whatever they wanted. In a minibuffer
+ window, we want the cursor to appear only if we are reading input
+ from this window, and we want the cursor to be taken from the
+ frame parameters. For the selected window, we use either its
+ buffer-local value or the value from the frame parameters if the
+ buffer doesn't define its local value for the cursor type. */
+ sw = XWINDOW (f->selected_window);
+ frame_desired_cursor = Fcdr (Fassq (Qcursor_type, f->param_alist));
+ if (cursor_in_echo_area
+ && FRAME_HAS_MINIBUF_P (f)
+ && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window)
+ && sw == XWINDOW (echo_area_window))
+ new_cursor = frame_desired_cursor;
+ else
+ {
+ struct buffer *b = XBUFFER (sw->buffer);
+
+ if (EQ (b->cursor_type, Qt))
+ new_cursor = frame_desired_cursor;
+ else if (NILP (b->cursor_type)) /* nil means no cursor */
+ new_cursor = Fcons (Qbar, make_number (0));
+ else
+ new_cursor = b->cursor_type;
+ }
+
+ IT_set_cursor_type (f, new_cursor);
+
+ IT_cmgoto (f); /* position cursor when update is done */
+}
+
+/* Copy LEN glyphs displayed on a single line whose vertical position
+ is YPOS, beginning at horizontal position XFROM to horizontal
+ position XTO, by moving blocks in the video memory. Used by
+ functions that insert and delete glyphs. */
+static void
+IT_copy_glyphs (int xfrom, int xto, size_t len, int ypos)
+{
+ /* The offsets of source and destination relative to the
+ conventional memorty selector. */
+ int from = 2 * (xfrom + screen_size_X * ypos) + ScreenPrimary;
+ int to = 2 * (xto + screen_size_X * ypos) + ScreenPrimary;
+
+ if (from == to || len <= 0)
+ return;
+
+ _farsetsel (_dos_ds);
+
+ /* The source and destination might overlap, so we need to move
+ glyphs non-destructively. */
+ if (from > to)
+ {
+ for ( ; len; from += 2, to += 2, len--)
+ _farnspokew (to, _farnspeekw (from));
+ }
+ else
+ {
+ from += (len - 1) * 2;
+ to += (len - 1) * 2;
+ for ( ; len; from -= 2, to -= 2, len--)
+ _farnspokew (to, _farnspeekw (from));
+ }
+ if (screen_virtual_segment)
+ dosv_refresh_virtual_screen (ypos * screen_size_X * 2, screen_size_X);
}
+/* Insert and delete glyphs. */
static void
-IT_update_end (struct frame *foo)
+IT_insert_glyphs (start, len)
+ register struct glyph *start;
+ register int len;
{
+ int shift_by_width = screen_size_X - (new_pos_X + len);
+
+ /* Shift right the glyphs from the nominal cursor position to the
+ end of this line. */
+ IT_copy_glyphs (new_pos_X, new_pos_X + len, shift_by_width, new_pos_Y);
+
+ /* Now write the glyphs to be inserted. */
+ IT_write_glyphs (start, len);
+}
+
+static void
+IT_delete_glyphs (n)
+ register int n;
+{
+ abort ();
}
/* set-window-configuration on window.c needs this. */
set_menu_bar_lines (f, value, oldval);
}
-/* This was copied from xfns.c */
+/* This was copied from xfaces.c */
-Lisp_Object Qbackground_color;
-Lisp_Object Qforeground_color;
+extern Lisp_Object Qbackground_color;
+extern Lisp_Object Qforeground_color;
+Lisp_Object Qreverse;
extern Lisp_Object Qtitle;
/* IT_set_terminal_modes is called when emacs is started,
es_value = regs.x.es;
__dpmi_int (0x10, ®s);
- if (regs.x.es != es_value && regs.x.es != (ScreenPrimary >> 4) & 0xffff)
+ if (regs.x.es != es_value)
{
- screen_old_address = ScreenPrimary;
+ /* screen_old_address is only set if ScreenPrimary does NOT
+ already point to the relocated buffer address returned by
+ the Int 10h/AX=FEh call above. DJGPP v2.02 and later sets
+ ScreenPrimary to that address at startup under DOS/V. */
+ if (regs.x.es != (ScreenPrimary >> 4) & 0xffff)
+ screen_old_address = ScreenPrimary;
screen_virtual_segment = regs.x.es;
screen_virtual_offset = regs.x.di;
ScreenPrimary = (screen_virtual_segment << 4) + screen_virtual_offset;
/* Leave the video system in the same state as we found it,
as far as the blink/bright-background bit is concerned. */
maybe_enable_blinking ();
-
+
/* We have a situation here.
We cannot just do ScreenUpdate(startup_screen_buffer) because
the luser could have changed screen dimensions inside Emacs
is also restored within the visible dimensions. */
ScreenAttrib = startup_screen_attrib;
- ScreenClear ();
- if (screen_virtual_segment)
- dosv_refresh_virtual_screen (0, screen_size);
-
- if (update_row_len > saved_row_len)
- update_row_len = saved_row_len;
- if (current_rows > startup_screen_size_Y)
- current_rows = startup_screen_size_Y;
-
- if (termscript)
- fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
- update_row_len / 2, current_rows);
- while (current_rows--)
+ /* Don't restore the screen if we are exiting less than 2 seconds
+ after startup: we might be crashing, and the screen might show
+ some vital clues to what's wrong. */
+ if (clock () - startup_time >= 2*CLOCKS_PER_SEC)
{
- dosmemput (saved_row, update_row_len, display_row_start);
+ ScreenClear ();
if (screen_virtual_segment)
- dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
- update_row_len / 2);
- saved_row += saved_row_len;
- display_row_start += to_next_row;
+ dosv_refresh_virtual_screen (0, screen_size);
+
+ if (update_row_len > saved_row_len)
+ update_row_len = saved_row_len;
+ if (current_rows > startup_screen_size_Y)
+ current_rows = startup_screen_size_Y;
+
+ if (termscript)
+ fprintf (termscript, "<SCREEN RESTORED (dimensions=%dx%d)>\n",
+ update_row_len / 2, current_rows);
+
+ while (current_rows--)
+ {
+ dosmemput (saved_row, update_row_len, display_row_start);
+ if (screen_virtual_segment)
+ dosv_refresh_virtual_screen (display_row_start - ScreenPrimary,
+ update_row_len / 2);
+ saved_row += saved_row_len;
+ display_row_start += to_next_row;
+ }
}
if (startup_pos_X < cursor_pos_X)
cursor_pos_X = startup_pos_X;
{
}
+/* Remember the screen colors of the curent frame, to serve as the
+ default colors for newly-created frames. */
+
+static int initial_screen_colors[2];
+
+DEFUN ("msdos-remember-default-colors", Fmsdos_remember_default_colors,
+ Smsdos_remember_default_colors, 1, 1, 0,
+ "Remember the screen colors of the current frame.")
+ (frame)
+ Lisp_Object frame;
+{
+ struct frame *f;
+
+ CHECK_FRAME (frame, 0);
+ f= XFRAME (frame);
+
+ initial_screen_colors[0] = FRAME_FOREGROUND_PIXEL (f);
+ initial_screen_colors[1] = FRAME_BACKGROUND_PIXEL (f);
+}
+
void
IT_set_frame_parameters (f, alist)
- FRAME_PTR f;
+ struct frame *f;
Lisp_Object alist;
{
Lisp_Object tail;
int length = XINT (Flength (alist));
- int i;
+ int i, j;
Lisp_Object *parms
= (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
Lisp_Object *values
= (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
- int redraw;
- extern unsigned long load_color ();
-
- redraw = 0;
+ /* Do we have to reverse the foreground and background colors? */
+ int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
+ int was_reverse = reverse;
+ int redraw = 0, fg_set = 0, bg_set = 0;
+ int need_to_reverse;
+ unsigned long orig_fg;
+ unsigned long orig_bg;
+ Lisp_Object frame_bg, frame_fg;
+ extern Lisp_Object Qdefault, QCforeground, QCbackground;
+
+ /* If we are creating a new frame, begin with the original screen colors
+ used for the initial frame. */
+ if (alist == Vdefault_frame_alist
+ && initial_screen_colors[0] != -1 && initial_screen_colors[1] != -1)
+ {
+ FRAME_FOREGROUND_PIXEL (f) = initial_screen_colors[0];
+ FRAME_BACKGROUND_PIXEL (f) = initial_screen_colors[1];
+ }
+ orig_fg = FRAME_FOREGROUND_PIXEL (f);
+ orig_bg = FRAME_BACKGROUND_PIXEL (f);
+ frame_fg = Fcdr (Fassq (Qforeground_color, f->param_alist));
+ frame_bg = Fcdr (Fassq (Qbackground_color, f->param_alist));
+ /* frame_fg and frame_bg could be nil if, for example,
+ f->param_alist is nil, e.g. if we are called from
+ Fmake_terminal_frame. */
+ if (NILP (frame_fg))
+ frame_fg = build_string (unspecified_fg);
+ if (NILP (frame_bg))
+ frame_bg = build_string (unspecified_bg);
/* Extract parm names and values into those vectors. */
i = 0;
i++;
}
+ j = i;
+
+ for (i = 0; i < j; i++)
+ {
+ Lisp_Object prop, val;
+
+ prop = parms[i];
+ val = values[i];
+
+ if (EQ (prop, Qreverse))
+ reverse = EQ (val, Qt);
+ }
+
+ need_to_reverse = reverse && !was_reverse;
+ if (termscript && need_to_reverse)
+ fprintf (termscript, "<INVERSE-VIDEO>\n");
- /* Now process them in reverse of specified order. */
+ /* Now process the alist elements in reverse of specified order. */
for (i--; i >= 0; i--)
{
- Lisp_Object prop = parms[i];
- Lisp_Object val = values[i];
+ Lisp_Object prop, val;
+ Lisp_Object frame;
+
+ prop = parms[i];
+ val = values[i];
if (EQ (prop, Qforeground_color))
{
- unsigned long new_color = load_color (f, val);
- if (new_color != ~0)
+ unsigned long new_color = load_color (f, NULL, val, need_to_reverse
+ ? LFACE_BACKGROUND_INDEX
+ : LFACE_FOREGROUND_INDEX);
+ if (new_color != FACE_TTY_DEFAULT_COLOR
+ && new_color != FACE_TTY_DEFAULT_FG_COLOR
+ && new_color != FACE_TTY_DEFAULT_BG_COLOR)
{
FRAME_FOREGROUND_PIXEL (f) = new_color;
+ /* Make sure the foreground of the default face for this
+ frame is changed as well. */
+ XSETFRAME (frame, f);
+ if (need_to_reverse)
+ {
+ Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
+ val, frame);
+ prop = Qbackground_color;
+ }
+ else
+ {
+ Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
+ val, frame);
+ }
redraw = 1;
+ fg_set = 1;
if (termscript)
fprintf (termscript, "<FGCOLOR %lu>\n", new_color);
}
}
else if (EQ (prop, Qbackground_color))
{
- unsigned long new_color = load_color (f, val);
- if (new_color != ~0)
+ unsigned long new_color = load_color (f, NULL, val, need_to_reverse
+ ? LFACE_FOREGROUND_INDEX
+ : LFACE_BACKGROUND_INDEX);
+ if (new_color != FACE_TTY_DEFAULT_COLOR
+ && new_color != FACE_TTY_DEFAULT_FG_COLOR
+ && new_color != FACE_TTY_DEFAULT_BG_COLOR)
{
FRAME_BACKGROUND_PIXEL (f) = new_color;
+ /* Make sure the background of the default face for this
+ frame is changed as well. */
+ XSETFRAME (frame, f);
+ if (need_to_reverse)
+ {
+ Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
+ val, frame);
+ prop = Qforeground_color;
+ }
+ else
+ {
+ Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
+ val, frame);
+ }
redraw = 1;
+ bg_set = 1;
if (termscript)
fprintf (termscript, "<BGCOLOR %lu>\n", new_color);
}
if (termscript)
fprintf (termscript, "<TITLE: %s>\n", XSTRING (val)->data);
}
- else if (EQ (prop, intern ("reverse")) && EQ (val, Qt))
+ else if (EQ (prop, Qcursor_type))
{
- unsigned long fg = FRAME_FOREGROUND_PIXEL (f);
-
- FRAME_FOREGROUND_PIXEL (f) = FRAME_BACKGROUND_PIXEL (f);
- FRAME_BACKGROUND_PIXEL (f) = fg;
+ IT_set_cursor_type (f, val);
if (termscript)
- fprintf (termscript, "<INVERSE-VIDEO>\n");
+ fprintf (termscript, "<CTYPE: %s>\n",
+ EQ (val, Qbar) || CONSP (val) && EQ (XCAR (val), Qbar)
+ ? "bar" : "box");
}
store_frame_param (f, prop, val);
+ }
+
+ /* If they specified "reverse", but not the colors, we need to swap
+ the current frame colors. */
+ if (need_to_reverse)
+ {
+ Lisp_Object frame;
+ if (!fg_set)
+ {
+ XSETFRAME (frame, f);
+ Finternal_set_lisp_face_attribute (Qdefault, QCbackground,
+ tty_color_name (f, orig_fg),
+ frame);
+ store_frame_param (f, Qbackground_color, frame_fg);
+ redraw = 1;
+ }
+ if (!bg_set)
+ {
+ XSETFRAME (frame, f);
+ Finternal_set_lisp_face_attribute (Qdefault, QCforeground,
+ tty_color_name (f, orig_bg),
+ frame);
+ store_frame_param (f, Qforeground_color, frame_bg);
+ redraw = 1;
+ }
}
if (redraw)
{
- extern void recompute_basic_faces (FRAME_PTR);
- extern void redraw_frame (FRAME_PTR);
-
- recompute_basic_faces (f);
- if (f == selected_frame)
+ face_change_count++; /* forces xdisp.c to recompute basic faces */
+ if (f == SELECTED_FRAME())
redraw_frame (f);
}
}
{
char *term = getenv ("TERM");
char *colors;
+ struct frame *sf = SELECTED_FRAME();
#ifdef HAVE_X_WINDOWS
if (!inhibit_window_system)
#ifndef HAVE_X_WINDOWS
if (!internal_terminal || inhibit_window_system)
{
- selected_frame->output_method = output_termcap;
+ sf->output_method = output_termcap;
return;
}
Vwindow_system = intern ("pc");
Vwindow_system_version = make_number (1);
+ sf->output_method = output_msdos_raw;
/* If Emacs was dumped on DOS/V machine, forget the stale VRAM address. */
screen_old_address = 0;
+ /* Forget the stale screen colors as well. */
+ initial_screen_colors[0] = initial_screen_colors[1] = -1;
+
bzero (&the_only_x_display, sizeof the_only_x_display);
the_only_x_display.background_pixel = 7; /* White */
the_only_x_display.foreground_pixel = 0; /* Black */
}
the_only_x_display.line_height = 1;
the_only_x_display.font = (XFontStruct *)1; /* must *not* be zero */
-
- init_frame_faces (selected_frame);
+ the_only_x_display.display_info.mouse_face_mouse_frame = NULL;
+ the_only_x_display.display_info.mouse_face_deferred_gc = 0;
+ the_only_x_display.display_info.mouse_face_beg_row =
+ the_only_x_display.display_info.mouse_face_beg_col = -1;
+ the_only_x_display.display_info.mouse_face_end_row =
+ the_only_x_display.display_info.mouse_face_end_col = -1;
+ the_only_x_display.display_info.mouse_face_face_id = DEFAULT_FACE_ID;
+ the_only_x_display.display_info.mouse_face_window = Qnil;
+ the_only_x_display.display_info.mouse_face_mouse_x =
+ the_only_x_display.display_info.mouse_face_mouse_y = 0;
+ the_only_x_display.display_info.mouse_face_defer = 0;
+
+ init_frame_faces (sf);
ring_bell_hook = IT_ring_bell;
+ insert_glyphs_hook = IT_insert_glyphs;
+ delete_glyphs_hook = IT_delete_glyphs;
write_glyphs_hook = IT_write_glyphs;
cursor_to_hook = raw_cursor_to_hook = IT_cursor_to;
clear_to_end_hook = IT_clear_to_end;
update_begin_hook = IT_update_begin;
update_end_hook = IT_update_end;
reassert_line_highlight_hook = IT_reassert_line_highlight;
- frame_up_to_date_hook = IT_cmgoto; /* position cursor when update is done */
+ frame_up_to_date_hook = IT_frame_up_to_date;
/* These hooks are called by term.c without being checked. */
set_terminal_modes_hook = IT_set_terminal_modes;
reset_terminal_modes_hook = IT_reset_terminal_modes;
set_terminal_window_hook = IT_set_terminal_window;
+ char_ins_del_ok = 0;
#endif
}
void
check_x (void)
{
- if (! FRAME_MSDOS_P (selected_frame))
- error ("Not running under a windows system");
+ if (! FRAME_MSDOS_P (SELECTED_FRAME()))
+ error ("Not running under a window system");
}
#endif
* SPACE
*/
+#define Ignore 0x0000
+#define Normal 0x0000 /* normal key - alt changes scan-code */
+#define FctKey 0x1000 /* func key if c == 0, else c */
+#define Special 0x2000 /* func key even if c != 0 */
+#define ModFct 0x3000 /* special if mod-keys, else 'c' */
+#define Map 0x4000 /* alt scan-code, map to unshift/shift key */
+#define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
+#define Grey 0x6000 /* Grey keypad key */
+
+#define Alt 0x0100 /* alt scan-code */
+#define Ctrl 0x0200 /* ctrl scan-code */
+#define Shift 0x0400 /* shift scan-code */
+
static int extended_kbd; /* 101 (102) keyboard present. */
+struct kbd_translate {
+ unsigned char sc;
+ unsigned char ch;
+ unsigned short code;
+};
+
struct dos_keyboard_map
{
char *unshifted;
char *shifted;
char *alt_gr;
+ struct kbd_translate *translate_table;
};
"`1234567890-= qwertyuiop[] asdfghjkl;'\\ zxcvbnm,./ ",
/* 0123456789012345678901234567890123456789 012345678901234 */
"~!@#$%^&*()_+ QWERTYUIOP{} ASDFGHJKL:\"| ZXCVBNM<>? ",
- 0 /* no Alt-Gr key */
+ 0, /* no Alt-Gr key */
+ 0 /* no translate table */
};
static struct dos_keyboard_map fr_keyboard = {
/* 0123456789012345678901234567890123456789012345678901234 */
" 1234567890ø+ AZERTYUIOPù\9c QSDFGHJKLM%æ WXCVBN?./õ ",
/* 01234567 89012345678901234567890123456789012345678901234 */
- " ~#{[|`\\^@]} Ï "
+ " ~#{[|`\\^@]} Ï ",
+ 0 /* no translate table */
};
/*
* added also {,},` as, respectively, AltGr-8, AltGr-9, AltGr-'
* Donated by Stefano Brozzi <brozzis@mag00.cedi.unipr.it>
*/
+
+static struct kbd_translate it_kbd_translate_table[] = {
+ { 0x56, 0x3c, Normal | 13 },
+ { 0x56, 0x3e, Normal | 27 },
+ { 0, 0, 0 }
+};
static struct dos_keyboard_map it_keyboard = {
/* 0 1 2 3 4 5 */
/* 0 123456789012345678901234567890123456789012345678901234 */
- "\\1234567890'\8d qwertyuiop\8a+ asdfghjkl\95\85\97 zxcvbnm,.- ",
+ "\\1234567890'\8d< qwertyuiop\8a+> asdfghjkl\95\85\97 zxcvbnm,.- ",
/* 01 23456789012345678901234567890123456789012345678901234 */
- "|!\"\9c$%&/()=?^ QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
+ "|!\"\9c$%&/()=?^> QWERTYUIOP\82* ASDFGHJKL\87øõ ZXCVBNM;:_ ",
/* 0123456789012345678901234567890123456789012345678901234 */
- " {}~` [] @# "
+ " {}~` [] @# ",
+ it_kbd_translate_table
};
static struct dos_keyboard_map dk_keyboard = {
/* 01 23456789012345678901234567890123456789012345678901234 */
"õ!\"#$%&/()=?` QWERTYUIOP\8f^ ASDFGHJKL\92\9d* ZXCVBNM;:_ ",
/* 0123456789012345678901234567890123456789012345678901234 */
- " @\9c$ {[]} | "
+ " @\9c$ {[]} | ",
+ 0 /* no translate table */
+};
+
+static struct kbd_translate jp_kbd_translate_table[] = {
+ { 0x73, 0x5c, Normal | 0 },
+ { 0x73, 0x5f, Normal | 0 },
+ { 0x73, 0x1c, Map | 0 },
+ { 0x7d, 0x5c, Normal | 13 },
+ { 0x7d, 0x7c, Normal | 13 },
+ { 0x7d, 0x1c, Map | 13 },
+ { 0, 0, 0 }
+};
+static struct dos_keyboard_map jp_keyboard = {
+/* 0 1 2 3 4 5 */
+/* 0123456789012 345678901234567890123456789012345678901234 */
+ "\\1234567890-^\\ qwertyuiop@[ asdfghjkl;:] zxcvbnm,./ ",
+/* 01 23456789012345678901234567890123456789012345678901234 */
+ "_!\"#$%&'()~=~| QWERTYUIOP`{ ASDFGHJKL+*} ZXCVBNM<>? ",
+ 0, /* no Alt-Gr key */
+ jp_kbd_translate_table
};
static struct keyboard_layout_list
1, &us_keyboard,
33, &fr_keyboard,
39, &it_keyboard,
- 45, &dk_keyboard
+ 45, &dk_keyboard,
+ 81, &jp_keyboard
};
static struct dos_keyboard_map *keyboard;
int always;
{
int i;
- union REGS regs;
+ _go32_dpmi_registers regs;
- /* See if Keyb.Com is installed (for international keyboard support). */
+ /* See if Keyb.Com is installed (for international keyboard support).
+ Note: calling Int 2Fh via int86 wedges the DOS box on some versions
+ of Windows 9X! So don't do that! */
regs.x.ax = 0xad80;
- int86 (0x2f, ®s, ®s);
+ regs.x.ss = regs.x.sp = regs.x.flags = 0;
+ _go32_dpmi_simulate_int (0x2f, ®s);
if (regs.h.al == 0xff)
international_keyboard = 1;
return 0;
}
\f
-#define Ignore 0x0000
-#define Normal 0x0000 /* normal key - alt changes scan-code */
-#define FctKey 0x1000 /* func key if c == 0, else c */
-#define Special 0x2000 /* func key even if c != 0 */
-#define ModFct 0x3000 /* special if mod-keys, else 'c' */
-#define Map 0x4000 /* alt scan-code, map to unshift/shift key */
-#define KeyPad 0x5000 /* map to insert/kp-0 depending on c == 0xe0 */
-#define Grey 0x6000 /* Grey keypad key */
-
-#define Alt 0x0100 /* alt scan-code */
-#define Ctrl 0x0200 /* ctrl scan-code */
-#define Shift 0x0400 /* shift scan-code */
-
static struct
{
unsigned char char_code; /* normal code */
Ignore, /* Right shift */
Grey | 1, /* Grey * */
Ignore, /* Alt */
- Normal | ' ', /* ' ' */
+ Normal | 55, /* ' ' */
Ignore, /* Caps Lock */
FctKey | 0xbe, /* F1 */
FctKey | 0xbf, /* F2 */
}
/* Get a char from keyboard. Function keys are put into the event queue. */
-
-extern void kbd_buffer_store_event (struct input_event *);
-
static int
dos_rawgetc ()
{
#ifndef HAVE_X_WINDOWS
/* Maybe put the cursor where it should be. */
- IT_cmgoto (selected_frame);
+ IT_cmgoto (SELECTED_FRAME());
#endif
/* The following condition is equivalent to `kbhit ()', except that
{
union REGS regs;
register unsigned char c;
- int sc, code, mask, kp_mode;
+ int sc, code = -1, mask, kp_mode;
int modifiers;
regs.h.ah = extended_kbd ? 0x10 : 0x00;
}
else
{
- if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
- continue;
- if ((code = ibmpc_translate_map[sc]) == Ignore)
- continue;
+ /* Try the keyboard-private translation table first. */
+ if (keyboard->translate_table)
+ {
+ struct kbd_translate *p = keyboard->translate_table;
+
+ while (p->sc)
+ {
+ if (p->sc == sc && p->ch == c)
+ {
+ code = p->code;
+ break;
+ }
+ p++;
+ }
+ }
+ /* If the private table didn't translate it, use the general
+ one. */
+ if (code == -1)
+ {
+ if (sc >= (sizeof (ibmpc_translate_map) / sizeof (short)))
+ continue;
+ if ((code = ibmpc_translate_map[sc]) == Ignore)
+ continue;
+ }
}
if (c == 0)
event.kind = ascii_keystroke;
event.code = code;
event.modifiers = modifiers;
- XSETFRAME (event.frame_or_window, selected_frame);
+ event.frame_or_window = selected_frame;
+ event.arg = Qnil;
event.timestamp = event_timestamp ();
kbd_buffer_store_event (&event);
}
- if (have_mouse > 0)
+ if (have_mouse > 0 && !mouse_preempted)
{
int but, press, x, y, ok;
+ int mouse_prev_x = mouse_last_x, mouse_prev_y = mouse_last_y;
/* Check for mouse movement *before* buttons. */
mouse_check_moved ();
+ /* If the mouse moved from the spot of its last sighting, we
+ might need to update mouse highlight. */
+ if (mouse_last_x != mouse_prev_x || mouse_last_y != mouse_prev_y)
+ {
+ previous_help_echo = help_echo;
+ help_echo = help_echo_object = help_echo_window = Qnil;
+ help_echo_pos = -1;
+ IT_note_mouse_highlight (SELECTED_FRAME(),
+ mouse_last_x, mouse_last_y);
+ /* If the contents of the global variable help_echo has
+ changed, generate a HELP_EVENT. */
+ if (!NILP (help_echo) || !NILP (previous_help_echo))
+ {
+ /* HELP_EVENT takes 2 events in the event loop. */
+ event.kind = HELP_EVENT;
+ event.frame_or_window = selected_frame;
+ event.arg = help_echo_object;
+ event.x = make_number (help_echo_pos);
+ event.timestamp = event_timestamp ();
+ event.code = 0;
+ kbd_buffer_store_event (&event);
+ if (WINDOWP (help_echo_window))
+ event.frame_or_window = help_echo_window;
+ event.arg = help_echo;
+ event.code = 1;
+ kbd_buffer_store_event (&event);
+ }
+ }
+
for (but = 0; but < NUM_MOUSE_BUTTONS; but++)
for (press = 0; press < 2; press++)
{
| (press ? down_modifier : up_modifier);
event.x = x;
event.y = y;
- XSETFRAME (event.frame_or_window, selected_frame);
+ event.frame_or_window = selected_frame;
+ event.arg = Qnil;
event.timestamp = event_timestamp ();
kbd_buffer_store_event (&event);
}
grab the nearest Xlib manual (down the hall, second-to-last door on the
left), but I don't think it's worth the effort. */
+/* These hold text of the current and the previous menu help messages. */
+static char *menu_help_message, *prev_menu_help_message;
+/* Pane number and item number of the menu item which generated the
+ last menu help message. */
+static int menu_help_paneno, menu_help_itemno;
+
static XMenu *
IT_menu_create ()
{
menu->text = (char **) xmalloc (count * sizeof (char *));
menu->submenu = (XMenu **) xmalloc (count * sizeof (XMenu *));
menu->panenumber = (int *) xmalloc (count * sizeof (int));
+ menu->help_text = (char **) xmalloc (count * sizeof (char *));
}
else if (menu->allocated == menu->count)
{
= (XMenu **) xrealloc (menu->submenu, count * sizeof (XMenu *));
menu->panenumber
= (int *) xrealloc (menu->panenumber, count * sizeof (int));
+ menu->help_text
+ = (char **) xrealloc (menu->help_text, count * sizeof (char *));
}
}
/* Display MENU at (X,Y) using FACES. */
static void
-IT_menu_display (XMenu *menu, int y, int x, int *faces)
+IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
{
int i, j, face, width;
- GLYPH *text, *p;
+ struct glyph *text, *p;
char *q;
int mx, my;
int enabled, mousehere;
int row, col;
+ struct frame *sf = SELECTED_FRAME();
+
+ menu_help_message = NULL;
width = menu->width;
- text = (GLYPH *) xmalloc ((width + 2) * sizeof (GLYPH));
+ text = (struct glyph *) xmalloc ((width + 2) * sizeof (struct glyph));
ScreenGetCursor (&row, &col);
mouse_get_xy (&mx, &my);
- IT_update_begin (selected_frame);
+ IT_update_begin (sf);
for (i = 0; i < menu->count; i++)
{
+ int max_width = width + 2;
+
IT_cursor_to (y + i, x);
enabled
= (!menu->submenu[i] && menu->panenumber[i]) || (menu->submenu[i]);
mousehere = (y + i == my && x <= mx && mx < x + width + 2);
face = faces[enabled + mousehere * 2];
+ /* The following if clause means that we display the menu help
+ strings even if the menu item is currently disabled. */
+ if (disp_help && enabled + mousehere * 2 >= 2)
+ {
+ menu_help_message = menu->help_text[i];
+ menu_help_paneno = pn - 1;
+ menu_help_itemno = i;
+ }
p = text;
- *p++ = FAST_MAKE_GLYPH (' ', face);
+ SET_CHAR_GLYPH (*p, ' ', face, 0);
+ p++;
for (j = 0, q = menu->text[i]; *q; j++)
{
if (*q > 26)
- *p++ = FAST_MAKE_GLYPH (*q++, face);
+ {
+ SET_CHAR_GLYPH (*p, *q++, face, 0);
+ p++;
+ }
else /* make '^x' */
{
- *p++ = FAST_MAKE_GLYPH ('^', face);
+ SET_CHAR_GLYPH (*p, '^', face, 0);
+ p++;
j++;
- *p++ = FAST_MAKE_GLYPH (*q++ + 64, face);
+ SET_CHAR_GLYPH (*p, *q++ + 64, face, 0);
+ p++;
}
}
-
- for (; j < width; j++)
- *p++ = FAST_MAKE_GLYPH (' ', face);
- *p++ = FAST_MAKE_GLYPH (menu->submenu[i] ? 16 : ' ', face);
- IT_write_glyphs (text, width + 2);
+ /* Don't let the menu text overflow into the next screen row. */
+ if (x + max_width > screen_size_X)
+ {
+ max_width = screen_size_X - x;
+ text[max_width - 1].u.ch = '$'; /* indicate it's truncated */
+ }
+ for (; j < max_width - 2; j++, p++)
+ SET_CHAR_GLYPH (*p, ' ', face, 0);
+
+ SET_CHAR_GLYPH (*p, menu->submenu[i] ? 16 : ' ', face, 0);
+ p++;
+ IT_write_glyphs (text, max_width);
}
- IT_update_end (selected_frame);
+ IT_update_end (sf);
IT_cursor_to (row, col);
xfree (text);
}
menu->submenu[menu->count] = IT_menu_create ();
menu->text[menu->count] = txt;
menu->panenumber[menu->count] = ++menu->panecount;
+ menu->help_text[menu->count] = NULL;
menu->count++;
/* Adjust length for possible control characters (which will
int
XMenuAddSelection (Display *bar, XMenu *menu, int pane,
- int foo, char *txt, int enable)
+ int foo, char *txt, int enable, char *help_text)
{
int len;
char *p;
menu->submenu[menu->count] = (XMenu *) 0;
menu->text[menu->count] = txt;
menu->panenumber[menu->count] = enable;
+ menu->help_text[menu->count] = help_text;
menu->count++;
/* Adjust length for possible control characters (which will
int
XMenuActivate (Display *foo, XMenu *menu, int *pane, int *selidx,
- int x0, int y0, unsigned ButtonMask, char **txt)
+ int x0, int y0, unsigned ButtonMask, char **txt,
+ void (*help_callback)(char *, int, int))
{
struct IT_menu_state *state;
int statecount;
int x, y, i, b;
int screensize;
- int faces[4], selectface;
+ int faces[4];
+ Lisp_Object selectface;
int leave, result, onepane;
int title_faces[4]; /* face to display the menu title */
int buffers_num_deleted = 0;
+ struct frame *sf = SELECTED_FRAME();
+ Lisp_Object saved_echo_area_message;
/* Just in case we got here without a mouse present... */
if (have_mouse <= 0)
if (y0 <= 0)
y0 = 1;
+ /* We will process all the mouse events directly, so we had
+ better prevent dos_rawgetc from stealing them from us. */
+ mouse_preempted++;
+
state = alloca (menu->panecount * sizeof (struct IT_menu_state));
screensize = screen_size * 2;
faces[0]
- = compute_glyph_face (selected_frame,
- face_name_id_number
- (selected_frame,
- intern ("msdos-menu-passive-face")),
- 0);
+ = lookup_derived_face (sf, intern ("msdos-menu-passive-face"),
+ 0, DEFAULT_FACE_ID);
faces[1]
- = compute_glyph_face (selected_frame,
- face_name_id_number
- (selected_frame,
- intern ("msdos-menu-active-face")),
- 0);
- selectface
- = face_name_id_number (selected_frame, intern ("msdos-menu-select-face"));
- faces[2] = compute_glyph_face (selected_frame, selectface, faces[0]);
- faces[3] = compute_glyph_face (selected_frame, selectface, faces[1]);
+ = lookup_derived_face (sf, intern ("msdos-menu-active-face"),
+ 0, DEFAULT_FACE_ID);
+ selectface = intern ("msdos-menu-select-face");
+ faces[2] = lookup_derived_face (sf, selectface,
+ 0, faces[0]);
+ faces[3] = lookup_derived_face (sf, selectface,
+ 0, faces[1]);
/* Make sure the menu title is always displayed with
`msdos-menu-active-face', no matter where the mouse pointer is. */
menu->text[0][7] = '\0';
buffers_num_deleted = 1;
}
+
+ /* We need to save the current echo area message, so that we could
+ restore it below, before we exit. See the commentary below,
+ before the call to message_with_string. */
+ saved_echo_area_message = Fcurrent_message ();
state[0].menu = menu;
mouse_off ();
ScreenRetrieve (state[0].screen_behind = xmalloc (screensize));
panes, which is ugly. */
IT_display_cursor (0);
- IT_menu_display (menu, y0 - 1, x0 - 1, title_faces); /* display menu title */
+ /* Display the menu title. */
+ IT_menu_display (menu, y0 - 1, x0 - 1, 1, title_faces, 0);
if (buffers_num_deleted)
menu->text[0][7] = ' ';
if ((onepane = menu->count == 1 && menu->submenu[0]))
{
if (!mouse_visible) mouse_on ();
mouse_check_moved ();
- if (selected_frame->mouse_moved)
+ if (sf->mouse_moved)
{
- selected_frame->mouse_moved = 0;
+ sf->mouse_moved = 0;
result = XM_IA_SELECT;
mouse_get_xy (&x, &y);
for (i = 0; i < statecount; i++)
IT_menu_display (state[i].menu,
state[i].y,
state[i].x,
- faces);
+ state[i].pane,
+ faces, 1);
state[statecount].menu = state[i].menu->submenu[dy];
state[statecount].pane = state[i].menu->panenumber[dy];
mouse_off ();
IT_menu_display (state[statecount - 1].menu,
state[statecount - 1].y,
state[statecount - 1].x,
- faces);
+ state[statecount - 1].pane,
+ faces, 1);
+ }
+ else
+ {
+ if ((menu_help_message || prev_menu_help_message)
+ && menu_help_message != prev_menu_help_message)
+ {
+ help_callback (menu_help_message,
+ menu_help_paneno, menu_help_itemno);
+ IT_display_cursor (0);
+ prev_menu_help_message = menu_help_message;
+ }
+ /* We are busy-waiting for the mouse to move, so let's be nice
+ to other Windows applications by releasing our time slice. */
+ __dpmi_yield ();
}
- for (b = 0; b < mouse_button_count; b++)
+ for (b = 0; b < mouse_button_count && !leave; b++)
{
- (void) mouse_pressed (b, &x, &y);
- if (mouse_released (b, &x, &y))
- leave = 1;
+ /* Only leave if user both pressed and released the mouse, and in
+ that order. This avoids popping down the menu pane unless
+ the user is really done with it. */
+ if (mouse_pressed (b, &x, &y))
+ {
+ while (mouse_button_depressed (b, &x, &y))
+ __dpmi_yield ();
+ leave = 1;
+ }
+ (void) mouse_released (b, &x, &y);
}
}
ScreenUpdate (state[0].screen_behind);
if (screen_virtual_segment)
dosv_refresh_virtual_screen (0, screen_size);
+
+ /* We have a situation here. ScreenUpdate has just restored the
+ screen contents as it was before we started drawing this menu.
+ That includes any echo area message that could have been
+ displayed back then. (In reality, that echo area message will
+ almost always be the ``keystroke echo'' that echoes the sequence
+ of menu items chosen by the user.) However, if the menu had some
+ help messages, then displaying those messages caused Emacs to
+ forget about the original echo area message. So when
+ ScreenUpdate restored it, it created a discrepancy between the
+ actual screen contents and what Emacs internal data structures
+ know about it.
+
+ To avoid this conflict, we force Emacs to restore the original
+ echo area message as we found it when we entered this function.
+ The irony of this is that we then erase the restored message
+ right away, so the only purpose of restoring it is so that
+ erasing it works correctly... */
+ if (! NILP (saved_echo_area_message))
+ message_with_string ("%s", saved_echo_area_message, 0);
+ message (0);
while (statecount--)
xfree (state[statecount].screen_behind);
IT_display_cursor (1); /* turn cursor back on */
+ /* Clean up any mouse events that are waiting inside Emacs event queue.
+ These events are likely to be generated before the menu was even
+ displayed, probably because the user pressed and released the button
+ (which invoked the menu) too quickly. If we don't remove these events,
+ Emacs will process them after we return and surprise the user. */
+ discard_mouse_events ();
+ mouse_clear_clicks ();
+ if (!kbd_buffer_events_waiting (1))
+ clear_input_pending ();
+ /* Allow mouse events generation by dos_rawgetc. */
+ mouse_preempted--;
return result;
}
xfree (menu->text);
xfree (menu->submenu);
xfree (menu->panenumber);
+ xfree (menu->help_text);
}
xfree (menu);
+ menu_help_message = prev_menu_help_message = NULL;
}
int
*p = '\0';
errno = 0;
_fixpath (in_path, dst);
- if (errno)
+ /* _fixpath can set errno to ENOSYS on non-LFN systems because
+ it queries the LFN support, so ignore that error. */
+ if ((errno && errno != ENOSYS) || *dst == '\0')
return 0;
msdos_downcase_filename (dst);
{
char *s, *t, *root;
int len;
+ static const char * const tempdirs[] = {
+ "$TMPDIR", "$TEMP", "$TMP", "c:/"
+ };
+ int i;
+ const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
+
+ /* Make sure they have a usable $TMPDIR. Many Emacs functions use
+ temporary files and assume "/tmp" if $TMPDIR is unset, which
+ will break on DOS/Windows. Refuse to work if we cannot find
+ a directory, not even "c:/", usable for that purpose. */
+ for (i = 0; i < imax ; i++)
+ {
+ const char *tmp = tempdirs[i];
+
+ if (*tmp == '$')
+ tmp = getenv (tmp + 1);
+ /* Note that `access' can lie to us if the directory resides on a
+ read-only filesystem, like CD-ROM or a write-protected floppy.
+ The only way to be really sure is to actually create a file and
+ see if it succeeds. But I think that's too much to ask. */
+ if (tmp && access (tmp, D_OK) == 0)
+ {
+ setenv ("TMPDIR", tmp, 1);
+ break;
+ }
+ }
+ if (i >= imax)
+ cmd_error_internal
+ (Fcons (Qerror,
+ Fcons (build_string ("no usable temporary directories found!!"),
+ Qnil)),
+ "While setting TMPDIR: ");
+
+ /* Note the startup time, so we know not to clear the screen if we
+ exit immediately; see IT_reset_terminal_modes.
+ (Yes, I know `clock' returns zero the first time it's called, but
+ I do this anyway, in case some wiseguy changes that at some point.) */
+ startup_time = clock ();
/* Find our root from argv[0]. Assuming argv[0] is, say,
"c:/emacs/bin/emacs.exe" our root will be "c:/emacs". */
{
have_mouse = 1; /* enable mouse */
mouse_visible = 0;
-
- if (outregs.x.bx == 3)
- {
- mouse_button_count = 3;
- mouse_button_translate[0] = 0; /* Left */
- mouse_button_translate[1] = 2; /* Middle */
- mouse_button_translate[2] = 1; /* Right */
- }
- else
- {
- mouse_button_count = 2;
- mouse_button_translate[0] = 0;
- mouse_button_translate[1] = 1;
- }
+ mouse_setup_buttons (outregs.x.bx);
mouse_position_hook = &mouse_get_pos;
mouse_init ();
}
+
+#ifndef HAVE_X_WINDOWS
+#if __DJGPP__ >= 2
+ /* Save the cursor shape used outside Emacs. */
+ outside_cursor = _farpeekw (_dos_ds, 0x460);
+#endif
+#endif
}
first_time = 0;
#if __DJGPP__ >= 2
+#ifndef HAVE_X_WINDOWS
+ /* Restore the cursor shape we found on startup. */
+ if (outside_cursor)
+ {
+ inregs.h.ah = 1;
+ inregs.x.cx = outside_cursor;
+ int86 (0x10, &inregs, &outregs);
+ }
+#endif
+
return (setmode (fileno (stdin), stdin_stat) != -1);
#else /* not __DJGPP__ >= 2 */
saveargv1 = argv[1];
saveargv2 = argv[2];
argv[1] = "/c";
- if (argv[2])
+ /* We only need to mirror slashes if a DOS shell will be invoked
+ not via `system' (which does the mirroring itself). Yes, that
+ means DJGPP v1.x will lose here. */
+ if (argv[2] && argv[3])
{
char *p = alloca (strlen (argv[2]) + 1);
strcpy (argv[2] = p, saveargv2);
while (*p && isspace (*p))
p++;
- while (*p && !isspace (*p))
- if (*p == '/')
- *p++ = '\\';
- else
- p++;
+ while (*p)
+ {
+ if (*p == '/')
+ *p++ = '\\';
+ else
+ p++;
+ }
}
}
if (*cmnd)
{
extern char **environ;
+ char **save_env = environ;
int save_system_flags = __system_flags;
/* Request the most powerful version of `system'. We need
environ = envv;
result = system (cmnd);
__system_flags = save_system_flags;
+ environ = save_env;
}
else
result = 0; /* emulate Unixy shell behavior with empty cmd line */
dup2 (inbak, 0);
dup2 (outbak, 1);
dup2 (errbak, 2);
- close (inbak);
- close (outbak);
- close (errbak);
+ emacs_close (inbak);
+ emacs_close (outbak);
+ emacs_close (errbak);
dos_ttraw ();
if (have_mouse > 0)
&& (long)(time).tv_usec <= 0))
#endif
+/* This yields the rest of the current time slice to the task manager.
+ It should be called by any code which knows that it has nothing
+ useful to do except idle.
+
+ I don't use __dpmi_yield here, since versions of library before 2.02
+ called Int 2Fh/AX=1680h there in a way that would wedge the DOS box
+ on some versions of Windows 9X. */
+
+void
+dos_yield_time_slice (void)
+{
+ _go32_dpmi_registers r;
+
+ r.x.ax = 0x1680;
+ r.x.ss = r.x.sp = r.x.flags = 0;
+ _go32_dpmi_simulate_int (0x2f, &r);
+ if (r.h.al == 0x80)
+ errno = ENOSYS;
+}
/* Only event queue is checked. */
/* We don't have to call timer_check here
{
while (!detect_input_pending ())
{
-#if __DJGPP__ >= 2
- __dpmi_yield ();
-#endif
+ dos_yield_time_slice ();
}
}
else
if (EMACS_TIME_ZERO_OR_NEG_P (*timeout))
return 0;
cllast = clnow;
-#if __DJGPP__ >= 2
- __dpmi_yield ();
-#endif
+ dos_yield_time_slice ();
}
}
#if __DJGPP__ == 2 && __DJGPP_MINOR__ < 2
if (screen_virtual_segment)
dosv_refresh_virtual_screen (2 * 10 * screen_size_X, 4 * screen_size_X);
-#endif /* __DJGPP_MINOR__ < 2 */
/* Generate traceback, so we could tell whodunit. */
signal (SIGINT, SIG_DFL);
__asm__ __volatile__ ("movb $0x1b,%al;call ___djgpp_hw_exception");
+#else /* __DJGPP_MINOR__ >= 2 */
+ raise (SIGABRT);
+#endif /* __DJGPP_MINOR__ >= 2 */
#endif
exit (2);
}
#endif
-/* The following two are required so that customization feature
- won't complain about unbound variables. */
+/* The following variables are required so that cus-start.el won't
+ complain about unbound variables. */
#ifndef HAVE_X_WINDOWS
/* Search path for bitmap files (xfns.c). */
Lisp_Object Vx_bitmap_file_path;
+int x_stretch_cursor_p;
#endif
#ifndef subprocesses
/* Nonzero means delete a process right away if it exits (process.c). */
recent_doskeys = Fmake_vector (make_number (NUM_RECENT_DOSKEYS), Qnil);
staticpro (&recent_doskeys);
#ifndef HAVE_X_WINDOWS
+ help_echo = Qnil;
+ staticpro (&help_echo);
+ help_echo_object = Qnil;
+ staticpro (&help_echo_object);
+ help_echo_window = Qnil;
+ staticpro (&help_echo_window);
+ previous_help_echo = Qnil;
+ staticpro (&previous_help_echo);
+ help_echo_pos = -1;
+
DEFVAR_LISP ("x-bitmap-file-path", &Vx_bitmap_file_path,
"List of directories to search for bitmap files for X.");
Vx_bitmap_file_path = decode_env_path ((char *) 0, ".");
+ DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
+ "*Non-nil means draw block cursor as wide as the glyph under it.\n\
+For example, if a block cursor is over a tab, it will be drawn as\n\
+wide as that tab on the display. (No effect on MS-DOS.)");
+ x_stretch_cursor_p = 0;
+
/* The following two are from xfns.c: */
- Qbackground_color = intern ("background-color");
- staticpro (&Qbackground_color);
- Qforeground_color = intern ("foreground-color");
- staticpro (&Qforeground_color);
+ Qbar = intern ("bar");
+ staticpro (&Qbar);
+ Qcursor_type = intern ("cursor-type");
+ staticpro (&Qcursor_type);
+ Qreverse = intern ("reverse");
+ staticpro (&Qreverse);
+
+ DEFVAR_LISP ("dos-unsupported-char-glyph", &Vdos_unsupported_char_glyph,
+ "*Glyph to display instead of chars not supported by current codepage.\n\
+
+This variable is used only by MSDOS terminals.");
+ Vdos_unsupported_char_glyph = '\177';
#endif
#ifndef subprocesses
DEFVAR_BOOL ("delete-exited-processes", &delete_exited_processes,
defsubr (&Srecent_doskeys);
defsubr (&Smsdos_long_file_names);
defsubr (&Smsdos_downcase_filename);
+ defsubr (&Smsdos_remember_default_colors);
+ defsubr (&Smsdos_set_mouse_buttons);
}
#endif /* MSDOS */