/* Updating of data structures for redisplay.
- Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
+ Copyright (C) 1985,86,87,88,93,94,95,97,98,1999,2000,01,02,03,04
Free Software Foundation, Inc.
This file is part of GNU Emacs.
int left = -1, right = -1;
int window_width = -1, window_height;
- /* See if W had a header line that has disappeared now, or vice versa. */
+ /* See if W had a header line that has disappeared now, or vice versa.
+ Get W's size. */
if (w)
{
+ window_box (w, -1, 0, 0, &window_width, &window_height);
+
header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
header_line_changed_p = header_line_p != matrix->header_line_p;
}
matrix->header_line_p = header_line_p;
- /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
+ /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
+ Do nothing if MATRIX' size, position, vscroll, and marginal areas
haven't changed. This optimization is important because preserving
the matrix means preventing redisplay. */
if (matrix->pool == NULL)
{
- window_box (w, -1, 0, 0, &window_width, &window_height);
left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
xassert (left >= 0 && right >= 0);
else
{
/* If MATRIX->pool is null, MATRIX is responsible for managing
- its own memory. Allocate glyph memory from the heap. */
+ its own memory. It is a window matrix for window-based redisplay.
+ Allocate glyph memory from the heap. */
if (dim.width > matrix->matrix_w
|| new_rows
|| header_line_changed_p
return 0;
}
- if (a->truncated_on_left_p != b->truncated_on_left_p
- || a->fill_line_p != b->fill_line_p
- || a->truncated_on_right_p != b->truncated_on_right_p
+ if (a->fill_line_p != b->fill_line_p
+ || a->cursor_in_fringe_p != b->cursor_in_fringe_p
+ || a->left_fringe_bitmap != b->left_fringe_bitmap
+ || a->left_fringe_face_id != b->left_fringe_face_id
+ || a->right_fringe_bitmap != b->right_fringe_bitmap
+ || a->right_fringe_face_id != b->right_fringe_face_id
|| a->overlay_arrow_p != b->overlay_arrow_p
- || a->continued_p != b->continued_p
- || a->indicate_empty_line_p != b->indicate_empty_line_p
+ || a->exact_window_width_line_p != b->exact_window_width_line_p
|| a->overlapped_p != b->overlapped_p
|| (MATRIX_ROW_CONTINUATION_LINE_P (a)
!= MATRIX_ROW_CONTINUATION_LINE_P (b))
|| dim.width != w->desired_matrix->matrix_w
|| dim.height != w->desired_matrix->matrix_h
|| (margin_glyphs_to_reserve (w, dim.width,
- w->right_margin_cols)
+ w->left_margin_cols)
!= w->desired_matrix->left_margin_glyphs)
|| (margin_glyphs_to_reserve (w, dim.width,
- w->left_margin_cols)
+ w->right_margin_cols)
!= w->desired_matrix->right_margin_glyphs))
*window_change_flags |= CHANGED_LEAF_MATRIX;
int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
int window_pixel_height = window_box_height (w) + abs (w->vscroll);
return (((window_pixel_height + ch_height - 1)
- / ch_height)
+ / ch_height) * w->nrows_scale_factor
/* One partially visible line at the top and
bottom of the window. */
+ 2
/* Compute number of glyphs needed in a glyph row. */
return (((window_pixel_width + ch_width - 1)
- / ch_width)
+ / ch_width) * w->ncols_scale_factor
/* 2 partially visible columns in the text area. */
+ 2
/* One partially visible column at the right
/* Can't do it in a continued line because continuation
lines would change. */
(glyph_row->continued_p
+ || glyph_row->exact_window_width_line_p
/* Can't use this method if the line overlaps others or is
overlapped by others because these other lines would
have to be redisplayed. */
cursor_to (y, x);
}
+#ifdef HAVE_WINDOW_SYSTEM
+ update_window_fringes (w, 0);
+#endif
+
if (rif)
rif->update_window_end_hook (w, 1, 0);
update_end (f);
paused_p = update_window_tree (root_window, force_p);
update_end (f);
-#if 0 /* This flush is a performance bottleneck under X,
- and it doesn't seem to be necessary anyway. */
- rif->flush_display (f);
-#endif
+ /* This flush is a performance bottleneck under X,
+ and it doesn't seem to be necessary anyway (in general).
+ It is necessary when resizing the window with the mouse, or
+ at least the fringes are not redrawn in a timely manner. ++kfs */
+ if (f->force_flush_display_p)
+ {
+ rif->flush_display (f);
+ f->force_flush_display_p = 0;
+ }
}
else
{
goto set_cursor;
}
else if (rc > 0)
- /* We've scrolled the display. */
- force_p = 1;
- changed_p = 1;
- }
-
- /* Update the header line after scrolling because a new header
- line would otherwise overwrite lines at the top of the window
- that can be scrolled. */
- if (header_line_row && header_line_row->enabled_p)
- {
- header_line_row->y = 0;
- update_window_line (w, 0, &mouse_face_overwritten_p);
- changed_p = 1;
+ {
+ /* We've scrolled the display. */
+ force_p = 1;
+ changed_p = 1;
+ }
}
/* Update the rest of the lines. */
set_cursor:
+ /* Update the header line after scrolling because a new header
+ line would otherwise overwrite lines at the top of the window
+ that can be scrolled. */
+ if (header_line_row && header_line_row->enabled_p)
+ {
+ header_line_row->y = 0;
+ update_window_line (w, 0, &mouse_face_overwritten_p);
+ changed_p = 1;
+ }
+
/* Fix the appearance of overlapping/overlapped rows. */
if (!paused_p && !w->pseudo_window_p)
{
strcpy (w->current_matrix->method, w->desired_matrix->method);
#endif
+#ifdef HAVE_WINDOW_SYSTEM
+ update_window_fringes (w, 0);
+#endif
+
/* End the update of window W. Don't set the cursor if we
paused updating the display because in this case,
set_window_cursor_after_update hasn't been called, and
/* If old row extends to the end of the text area, clear. */
if (i >= desired_row->used[TEXT_AREA])
rif->cursor_to (vpos, i, desired_row->y,
- desired_row->x + desired_row->pixel_width);
+ desired_row->pixel_width);
rif->clear_end_of_line (-1);
changed_p = 1;
}
if (i >= desired_row->used[TEXT_AREA])
rif->cursor_to (vpos, i, desired_row->y,
- desired_row->x + desired_row->pixel_width);
+ desired_row->pixel_width);
/* If cursor is displayed at the end of the line, make sure
it's cleared. Nowadays we don't have a phys_cursor_glyph
x = -1;
}
else
- x = current_row->x + current_row->pixel_width;
+ x = current_row->pixel_width;
rif->clear_end_of_line (x);
changed_p = 1;
}
if (!current_row->enabled_p
|| desired_row->y != current_row->y
|| desired_row->visible_height != current_row->visible_height
+ || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
|| desired_row->overlay_arrow_p != current_row->overlay_arrow_p
- || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
- || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
- || desired_row->continued_p != current_row->continued_p
+ || current_row->redraw_fringe_bitmaps_p
|| desired_row->mode_line_p != current_row->mode_line_p
- || (desired_row->indicate_empty_line_p
- != current_row->indicate_empty_line_p)
+ || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
|| (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
!= MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
rif->after_update_window_line_hook (desired_row);
if (c->enabled_p
&& d->enabled_p
+ && !d->redraw_fringe_bitmaps_p
&& c->y == d->y
&& MATRIX_ROW_BOTTOM_Y (c) <= yb
&& MATRIX_ROW_BOTTOM_Y (d) <= yb
&& MATRIX_ROW (current_matrix, i - 1)->enabled_p
&& (MATRIX_ROW (current_matrix, i - 1)->y
== MATRIX_ROW (desired_matrix, j - 1)->y)
+ && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
&& row_equal_p (w,
MATRIX_ROW (desired_matrix, i - 1),
MATRIX_ROW (current_matrix, j - 1), 1))
to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
to_overlapped_p = to->overlapped_p;
+ if (!from->mode_line_p && !w->pseudo_window_p
+ && (to->left_fringe_bitmap != from->left_fringe_bitmap
+ || to->right_fringe_bitmap != from->right_fringe_bitmap
+ || to->left_fringe_face_id != from->left_fringe_face_id
+ || to->right_fringe_face_id != from->right_fringe_face_id
+ || to->overlay_arrow_p != from->overlay_arrow_p))
+ from->redraw_fringe_bitmaps_p = 1;
assign_row (to, from);
to->enabled_p = 1, from->enabled_p = 0;
to->overlapped_p = to_overlapped_p;
for (i = 0; i < row_entry_idx; ++i)
row_table[row_entry_pool[i].bucket] = NULL;
- /* Value is non-zero to indicate that we scrolled the display. */
- return 1;
+ /* Value is > 0 to indicate that we scrolled the display. */
+ return nruns;
}
***********************************************************************/
/* Determine what's under window-relative pixel position (*X, *Y).
- Return in *OBJECT the object (string or buffer) that's there.
- Return in *POS the position in that object. Adjust *X and *Y
- to character boundaries. */
+ Return the object (string or buffer) that's there.
+ Return in *POS the position in that object.
+ Adjust *X and *Y to character positions. */
-void
-buffer_posn_from_coords (w, x, y, object, pos)
+Lisp_Object
+buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
struct window *w;
int *x, *y;
- Lisp_Object *object;
struct display_pos *pos;
+ Lisp_Object *object;
+ int *dx, *dy;
+ int *width, *height;
{
struct it it;
struct buffer *old_current_buffer = current_buffer;
struct text_pos startp;
- int left_area_width;
+ Lisp_Object string;
+ struct glyph_row *row;
+#ifdef HAVE_WINDOW_SYSTEM
+ struct image *img = 0;
+#endif
+ int x0, x1;
current_buffer = XBUFFER (w->buffer);
SET_TEXT_POS_FROM_MARKER (startp, w->start);
BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
start_display (&it, w, startp);
- left_area_width = WINDOW_LEFT_MARGIN_WIDTH (w);
- move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
+ x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
+ move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
MOVE_TO_X | MOVE_TO_Y);
- *x = it.current_x - it.first_visible_x + left_area_width;
- *y = it.current_y;
current_buffer = old_current_buffer;
- *object = STRINGP (it.string) ? it.string : w->buffer;
+ *dx = x0 + it.first_visible_x - it.current_x;
+ *dy = *y - it.current_y;
+
+ string = w->buffer;
+ if (STRINGP (it.string))
+ string = it.string;
*pos = it.current;
+
+#ifdef HAVE_WINDOW_SYSTEM
+ if (it.what == IT_IMAGE)
+ {
+ if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
+ && !NILP (img->spec))
+ *object = img->spec;
+ }
+#endif
+
+ row = MATRIX_ROW (w->current_matrix, it.vpos);
+ if (row->enabled_p)
+ {
+ if (it.hpos < row->used[TEXT_AREA])
+ {
+ struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
+#ifdef HAVE_WINDOW_SYSTEM
+ if (img)
+ {
+ *dy -= row->ascent - glyph->ascent;
+ *dx += glyph->slice.x;
+ *dy += glyph->slice.y;
+ /* Image slices positions are still relative to the entire image */
+ *width = img->width;
+ *height = img->height;
+ }
+ else
+#endif
+ {
+ *width = glyph->pixel_width;
+ *height = glyph->ascent + glyph->descent;
+ }
+ }
+ else
+ {
+ *width = 0;
+ *height = row->height;
+ }
+ }
+ else
+ {
+ *width = *height = 0;
+ }
+
+ /* Add extra (default width) columns if clicked after EOL. */
+ x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
+ if (x0 > x1)
+ it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
+
+ *x = it.hpos;
+ *y = it.vpos;
+
+ return string;
}
/* Value is the string under window-relative coordinates X/Y in the
- mode or header line of window W, or nil if none. MODE_LINE_P non-zero
- means look at the mode line. *CHARPOS is set to the position in
- the string returned. */
+ mode line or header line (PART says which) of window W, or nil if none.
+ *CHARPOS is set to the position in the string returned. */
Lisp_Object
-mode_line_string (w, x, y, part, charpos)
+mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
struct window *w;
- int x, y;
enum window_part part;
+ int *x, *y;
int *charpos;
+ Lisp_Object *object;
+ int *dx, *dy;
+ int *width, *height;
{
struct glyph_row *row;
struct glyph *glyph, *end;
- struct frame *f = XFRAME (w->frame);
- int x0;
+ int x0, y0;
Lisp_Object string = Qnil;
if (part == ON_MODE_LINE)
row = MATRIX_MODE_LINE_ROW (w->current_matrix);
else
row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
+ y0 = *y - row->y;
+ *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
if (row->mode_line_p && row->enabled_p)
{
it's the one we were looking for. */
glyph = row->glyphs[TEXT_AREA];
end = glyph + row->used[TEXT_AREA];
- for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
- if (x >= x0 && x < x0 + glyph->pixel_width)
- {
- string = glyph->object;
- *charpos = glyph->charpos;
- break;
- }
+ for (x0 = *x; glyph < end && x0 > glyph->pixel_width; ++glyph)
+ x0 -= glyph->pixel_width;
+ *x = glyph - row->glyphs[TEXT_AREA];
+ if (glyph < end)
+ {
+ string = glyph->object;
+ *charpos = glyph->charpos;
+ *width = glyph->pixel_width;
+ *height = glyph->ascent + glyph->descent;
+#ifdef HAVE_WINDOW_SYSTEM
+ if (glyph->type == IMAGE_GLYPH)
+ {
+ struct image *img;
+ img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
+ if (img != NULL)
+ *object = img->spec;
+ y0 -= row->ascent - glyph->ascent;
+ }
+#endif
+ }
+ else
+ {
+ /* Add extra (default width) columns if clicked after EOL. */
+ *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
+ *width = 0;
+ *height = row->height;
+ }
}
+ else
+ {
+ *x = 0;
+ x0 = 0;
+ *width = *height = 0;
+ }
+
+ *dx = x0;
+ *dy = y0;
return string;
}
the string returned. */
Lisp_Object
-marginal_area_string (w, x, y, part, charpos)
+marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
struct window *w;
- int x, y;
enum window_part part;
+ int *x, *y;
int *charpos;
+ Lisp_Object *object;
+ int *dx, *dy;
+ int *width, *height;
{
struct glyph_row *row = w->current_matrix->rows;
struct glyph *glyph, *end;
- int x0, i, wy = y;
+ int x0, y0, i, wy = *y;
int area;
Lisp_Object string = Qnil;
for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
break;
+ y0 = *y - row->y;
+ *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
if (row->enabled_p)
{
/* Find the glyph under X. If we find one with a string object,
it's the one we were looking for. */
- glyph = row->glyphs[area];
- end = glyph + row->used[area];
-
if (area == RIGHT_MARGIN_AREA)
x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
- ? WINDOW_LEFT_FRINGE_WIDTH (w)
+ ? WINDOW_LEFT_FRINGE_WIDTH (w)
: WINDOW_TOTAL_FRINGE_WIDTH (w))
+ window_box_width (w, LEFT_MARGIN_AREA)
+ window_box_width (w, TEXT_AREA));
else
x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
- ? WINDOW_LEFT_FRINGE_WIDTH (w)
+ ? WINDOW_LEFT_FRINGE_WIDTH (w)
: 0);
- for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
- if (x >= x0 && x < x0 + glyph->pixel_width)
- {
- string = glyph->object;
- *charpos = glyph->charpos;
- break;
- }
+ glyph = row->glyphs[area];
+ end = glyph + row->used[area];
+ for (x0 = *x - x0; glyph < end && x0 > glyph->pixel_width; ++glyph)
+ x0 -= glyph->pixel_width;
+ *x = glyph - row->glyphs[area];
+ if (glyph < end)
+ {
+ string = glyph->object;
+ *charpos = glyph->charpos;
+ *width = glyph->pixel_width;
+ *height = glyph->ascent + glyph->descent;
+#ifdef HAVE_WINDOW_SYSTEM
+ if (glyph->type == IMAGE_GLYPH)
+ {
+ struct image *img;
+ img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
+ if (img != NULL)
+ *object = img->spec;
+ y0 -= row->ascent - glyph->ascent;
+ x0 += glyph->slice.x;
+ y0 += glyph->slice.y;
+ }
+#endif
+ }
+ else
+ {
+ /* Add extra (default width) columns if clicked after EOL. */
+ *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
+ *width = 0;
+ *height = row->height;
+ }
+ }
+ else
+ {
+ x0 = 0;
+ *x = 0;
+ *width = *height = 0;
}
+ *dx = x0;
+ *dy = y0;
+
return string;
}
#endif
int old_errno = errno;
+ signal (SIGWINCH, window_change_signal);
+ SIGNAL_THREAD_CHECK (signalnum);
+
get_frame_size (&width, &height);
/* The frame size change obviously applies to a termcap-controlled
}
}
- signal (SIGWINCH, window_change_signal);
errno = old_errno;
}
#endif /* SIGWINCH */
if (sec < 0 || (sec == 0 && usec == 0))
return Qnil;
- {
- Lisp_Object zero;
-
- XSETFASTINT (zero, 0);
- wait_reading_process_input (sec, usec, zero, 0);
- }
-
- /* We should always have wait_reading_process_input; we have a dummy
- implementation for systems which don't support subprocesses. */
-#if 0
- /* No wait_reading_process_input */
- immediate_quit = 1;
- QUIT;
-
-#ifdef VMS
- sys_sleep (sec);
-#else /* not VMS */
-/* The reason this is done this way
- (rather than defined (H_S) && defined (H_T))
- is because the VMS preprocessor doesn't grok `defined'. */
-#ifdef HAVE_SELECT
- EMACS_GET_TIME (end_time);
- EMACS_SET_SECS_USECS (timeout, sec, usec);
- EMACS_ADD_TIME (end_time, end_time, timeout);
-
- while (1)
- {
- EMACS_GET_TIME (timeout);
- EMACS_SUB_TIME (timeout, end_time, timeout);
- if (EMACS_TIME_NEG_P (timeout)
- || !select (1, 0, 0, 0, &timeout))
- break;
- }
-#else /* not HAVE_SELECT */
- sleep (sec);
-#endif /* HAVE_SELECT */
-#endif /* not VMS */
-
- immediate_quit = 0;
-#endif /* no subprocesses */
+ wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
return Qnil;
}
-/* This is just like wait_reading_process_input, except that
+/* This is just like wait_reading_process_output, except that
it does the redisplay.
It's also much like Fsit_for, except that it can be used for
sit_for (sec, usec, reading, display, initial_display)
int sec, usec, reading, display, initial_display;
{
- Lisp_Object read_kbd;
-
swallow_events (display);
if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
gobble_input (0);
#endif
- XSETINT (read_kbd, reading ? -1 : 1);
- wait_reading_process_input (sec, usec, read_kbd, display);
+ wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
+ Qnil, NULL, 0);
return detect_input_pending () ? Qnil : Qt;
}
Where the optional arg MILLISECONDS specifies an additional wait period,
in milliseconds; this was useful when Emacs was built without
floating point support.
-usage: (sit-for SECONDS &optional NODISP) */)
+usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
+
+/* The `old-nodisp' stuff is there so that the arglist has the correct
+ length. Otherwise, `defdvice' will redefine it with fewer args. */
(seconds, milliseconds, nodisp)
Lisp_Object seconds, milliseconds, nodisp;
{
Vwindow_system_version = Qnil;
}
}
+
+/* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
+ (do not change this comment) */