#include "window.h"
#include "keyboard.h"
#include "blockinput.h"
-#include "puresize.h"
#include "buffer.h"
#ifdef MSDOS
#include "dispextern.h"
#ifdef HAVE_X_WINDOWS
+#undef HAVE_MULTILINGUAL_MENU
#ifdef USE_X_TOOLKIT
#include <X11/Xlib.h>
#include <X11/IntrinsicP.h>
#define FALSE 0
#endif /* no TRUE */
-Lisp_Object Qdebug_on_next_call;
+Lisp_Object Vmenu_updating_frame;
-Lisp_Object Qmenu_alias;
+Lisp_Object Qdebug_on_next_call;
-extern Lisp_Object Qmenu_enable;
extern Lisp_Object Qmenu_bar;
extern Lisp_Object Qmouse_click, Qevent_kind;
-extern Lisp_Object Vdefine_key_rebound_commands;
+extern Lisp_Object QCtoggle, QCradio;
extern Lisp_Object Voverriding_local_map;
extern Lisp_Object Voverriding_local_map_menu_flag;
static Lisp_Object xmenu_show ();
static void keymap_panes ();
static void single_keymap_panes ();
+static void single_menu_item ();
static void list_of_panes ();
static void list_of_items ();
\f
XVECTOR (menu_items)->contents[menu_items_used++] = def;
}
\f
-/* Figure out the current keyboard equivalent of a menu item ITEM1.
- The item string for menu display should be ITEM_STRING.
- Store the equivalent keyboard key sequence's
- textual description into *DESCRIP_PTR.
- Also cache them in the item itself.
- Return the real definition to execute. */
-
-static Lisp_Object
-menu_item_equiv_key (item_string, item1, descrip_ptr)
- Lisp_Object item_string;
- Lisp_Object item1;
- Lisp_Object *descrip_ptr;
-{
- /* This is the real definition--the function to run. */
- Lisp_Object def;
- /* This is the sublist that records cached equiv key data
- so we can save time. */
- Lisp_Object cachelist;
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
- Lisp_Object savedkey, descrip;
- Lisp_Object def1;
- int changed = 0;
- struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
-
- /* If a help string follows the item string, skip it. */
- if (CONSP (XCONS (item1)->cdr)
- && STRINGP (XCONS (XCONS (item1)->cdr)->car))
- item1 = XCONS (item1)->cdr;
-
- def = Fcdr (item1);
-
- /* Get out the saved equivalent-keyboard-key info. */
- cachelist = savedkey = descrip = Qnil;
- if (CONSP (def) && CONSP (XCONS (def)->car)
- && (NILP (XCONS (XCONS (def)->car)->car)
- || VECTORP (XCONS (XCONS (def)->car)->car)))
- {
- cachelist = XCONS (def)->car;
- def = XCONS (def)->cdr;
- savedkey = XCONS (cachelist)->car;
- descrip = XCONS (cachelist)->cdr;
- }
-
- GCPRO4 (def, def1, savedkey, descrip);
-
- /* Is it still valid? */
- def1 = Qnil;
- if (!NILP (savedkey))
- def1 = Fkey_binding (savedkey, Qnil);
- /* If not, update it. */
- if (! EQ (def1, def)
- /* If the command is an alias for another
- (such as easymenu.el and lmenu.el set it up),
- check if the original command matches the cached command. */
- && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
- && EQ (def1, XSYMBOL (def)->function))
- /* If something had no key binding before, don't recheck it
- because that is too slow--except if we have a list of rebound
- commands in Vdefine_key_rebound_commands, do recheck any command
- that appears in that list. */
- && (NILP (cachelist) || !NILP (savedkey)
- || (! EQ (Qt, Vdefine_key_rebound_commands)
- && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
- {
- changed = 1;
- descrip = Qnil;
- /* If the command is an alias for another
- (such as easymenu.el and lmenu.el set it up),
- see if the original command name has equivalent keys. */
- if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
- && ! NILP (Fget (def, Qmenu_alias)))
- savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
- Qnil, Qt, Qnil);
- else
- /* Otherwise look up the specified command itself.
- We don't try both, because that makes easymenu menus slow. */
- savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
-
- if (!NILP (savedkey))
- {
- descrip = Fkey_description (savedkey);
- descrip = concat2 (make_string (" (", 3), descrip);
- descrip = concat2 (descrip, make_string (")", 1));
- }
- }
-
- /* Cache the data we just got in a sublist of the menu binding. */
- if (NILP (cachelist))
- {
- CHECK_IMPURE (item1);
- XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
- }
- else if (changed)
- {
- XCONS (cachelist)->car = savedkey;
- XCONS (cachelist)->cdr = descrip;
- }
-
- UNGCPRO;
- *descrip_ptr = descrip;
- return def;
-}
-
-/* This is used as the handler when calling internal_condition_case_1. */
-
-static Lisp_Object
-menu_item_enabled_p_1 (arg)
- Lisp_Object arg;
-{
- /* If we got a quit from within the menu computation,
- quit all the way out of it. This takes care of C-] in the debugger. */
- if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
- Fsignal (Qquit, Qnil);
-
- return Qnil;
-}
-
-/* Return non-nil if the command DEF is enabled when used as a menu item.
- This is based on looking for a menu-enable property.
- If NOTREAL is set, don't bother really computing this. */
-
-static Lisp_Object
-menu_item_enabled_p (def, notreal)
- Lisp_Object def;
- int notreal;
-{
- Lisp_Object enabled, tem;
-
- enabled = Qt;
- if (notreal)
- return enabled;
- if (SYMBOLP (def))
- {
- /* No property, or nil, means enable.
- Otherwise, enable if value is not nil. */
- tem = Fget (def, Qmenu_enable);
- if (!NILP (tem))
- /* (condition-case nil (eval tem)
- (error nil)) */
- enabled = internal_condition_case_1 (Feval, tem, Qerror,
- menu_item_enabled_p_1);
- }
- return enabled;
-}
-\f
/* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
and generate menu panes for them in menu_items.
If NOTREAL is nonzero,
But don't make a pane that is empty--ignore that map instead.
P is the number of panes we have made so far. */
for (mapno = 0; mapno < nmaps; mapno++)
- single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
+ single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
finish_menu_items ();
}
It handles one keymap, KEYMAP.
The other arguments are passed along
or point to local variables of the previous function.
- If NOTREAL is nonzero,
- don't bother really computing whether an item is enabled. */
+ If NOTREAL is nonzero, only check for equivalent key bindings, don't
+ evaluate expressions in menu items and don't make any menu.
+
+ If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
static void
-single_keymap_panes (keymap, pane_name, prefix, notreal)
+single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
Lisp_Object keymap;
Lisp_Object pane_name;
Lisp_Object prefix;
int notreal;
+ int maxdepth;
{
- Lisp_Object pending_maps;
- Lisp_Object tail, item, item1, item_string, table;
- struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
+ Lisp_Object pending_maps = Qnil;
+ Lisp_Object tail, item;
+ struct gcpro gcpro1, gcpro2;
+ int notbuttons = 0;
- pending_maps = Qnil;
+ if (maxdepth <= 0)
+ return;
push_menu_pane (pane_name, prefix);
+#ifndef HAVE_BOXES
+ /* Remember index for first item in this pane so we can go back and
+ add a prefix when (if) we see the first button. After that, notbuttons
+ is set to 0, to mark that we have seen a button and all non button
+ items need a prefix. */
+ notbuttons = menu_items_used;
+#endif
+
for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
{
- /* Look at each key binding, and if it has a menu string,
- make a menu item from it. */
+ GCPRO2 (keymap, pending_maps);
+ /* Look at each key binding, and if it is a menu item add it
+ to this menu. */
item = XCONS (tail)->car;
if (CONSP (item))
- {
- item1 = XCONS (item)->cdr;
- if (CONSP (item1))
- {
- item_string = XCONS (item1)->car;
- if (STRINGP (item_string))
- {
- /* This is the real definition--the function to run. */
- Lisp_Object def;
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
- Lisp_Object descrip;
- Lisp_Object tem, enabled;
-
- /* GCPRO because ...enabled_p will call eval
- and ..._equiv_key may autoload something.
- Protecting KEYMAP preserves everything we use;
- aside from that, must protect whatever might be
- a string. Since there's no GCPRO5, we refetch
- item_string instead of protecting it. */
- descrip = def = Qnil;
- GCPRO4 (keymap, pending_maps, def, descrip);
-
- def = menu_item_equiv_key (item_string, item1, &descrip);
- enabled = menu_item_enabled_p (def, notreal);
-
- UNGCPRO;
-
- item_string = XCONS (item1)->car;
-
- tem = Fkeymapp (def);
- if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
- pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
- pending_maps);
- else
- {
- Lisp_Object submap;
- GCPRO4 (keymap, pending_maps, descrip, item_string);
- submap = get_keymap_1 (def, 0, 1);
- UNGCPRO;
-#ifndef USE_X_TOOLKIT
- /* Indicate visually that this is a submenu. */
- if (!NILP (submap))
- item_string = concat2 (item_string,
- build_string (" >"));
-#endif
- /* If definition is nil, pass nil as the key. */
- push_menu_item (item_string, enabled,
- XCONS (item)->car, def,
- descrip);
-#ifdef USE_X_TOOLKIT
- /* Display a submenu using the toolkit. */
- if (! NILP (submap))
- {
- push_submenu_start ();
- single_keymap_panes (submap, Qnil,
- XCONS (item)->car, notreal);
- push_submenu_end ();
- }
-#endif
- }
- }
- }
- }
+ single_menu_item (XCONS (item)->car, XCONS (item)->cdr,
+ &pending_maps, notreal, maxdepth, ¬buttons);
else if (VECTORP (item))
{
/* Loop over the char values represented in the vector. */
{
Lisp_Object character;
XSETFASTINT (character, c);
- item1 = XVECTOR (item)->contents[c];
- if (CONSP (item1))
- {
- item_string = XCONS (item1)->car;
- if (STRINGP (item_string))
- {
- Lisp_Object def;
-
- /* These are the saved equivalent keyboard key sequence
- and its key-description. */
- Lisp_Object descrip;
- Lisp_Object tem, enabled;
-
- /* GCPRO because ...enabled_p will call eval
- and ..._equiv_key may autoload something.
- Protecting KEYMAP preserves everything we use;
- aside from that, must protect whatever might be
- a string. Since there's no GCPRO5, we refetch
- item_string instead of protecting it. */
- GCPRO4 (keymap, pending_maps, def, descrip);
- descrip = def = Qnil;
-
- def = menu_item_equiv_key (item_string, item1, &descrip);
- enabled = menu_item_enabled_p (def, notreal);
-
- UNGCPRO;
-
- item_string = XCONS (item1)->car;
-
- tem = Fkeymapp (def);
- if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
- pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
- pending_maps);
- else
- {
- Lisp_Object submap;
- GCPRO4 (keymap, pending_maps, descrip, item_string);
- submap = get_keymap_1 (def, 0, 1);
- UNGCPRO;
-#ifndef USE_X_TOOLKIT
- if (!NILP (submap))
- item_string = concat2 (item_string,
- build_string (" >"));
-#endif
- /* If definition is nil, pass nil as the key. */
- push_menu_item (item_string, enabled, character,
- def, descrip);
-#ifdef USE_X_TOOLKIT
- if (! NILP (submap))
- {
- push_submenu_start ();
- single_keymap_panes (submap, Qnil,
- character, notreal);
- push_submenu_end ();
- }
-#endif
- }
- }
- }
+ single_menu_item (character, XVECTOR (item)->contents[c],
+ &pending_maps, notreal, maxdepth, ¬buttons);
}
}
+ UNGCPRO;
}
/* Process now any submenus which want to be panes at this level. */
/* We no longer discard the @ from the beginning of the string here.
Instead, we do this in xmenu_show. */
single_keymap_panes (Fcar (elt), string,
- XCONS (eltcdr)->cdr, notreal);
+ XCONS (eltcdr)->cdr, notreal, maxdepth - 1);
pending_maps = Fcdr (pending_maps);
}
}
\f
+/* This is a subroutine of single_keymap_panes that handles one
+ keymap entry.
+ KEY is a key in a keymap and ITEM is its binding.
+ PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
+ separate panes.
+ If NOTREAL is nonzero, only check for equivalent key bindings, don't
+ evaluate expressions in menu items and don't make any menu.
+ If we encounter submenus deeper than MAXDEPTH levels, ignore them.
+ NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
+ buttons. It points to variable notbuttons in single_keymap_panes,
+ which keeps track of if we have seen a button in this menu or not. */
+
+static void
+single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
+ notbuttons_ptr)
+ Lisp_Object key, item;
+ Lisp_Object *pending_maps_ptr;
+ int maxdepth, notreal;
+ int *notbuttons_ptr;
+{
+ Lisp_Object def, map, item_string, enabled;
+ struct gcpro gcpro1, gcpro2;
+ int res;
+
+ /* Parse the menu item and leave the result in item_properties. */
+ GCPRO2 (key, item);
+ res = parse_menu_item (item, notreal, 0);
+ UNGCPRO;
+ if (!res)
+ return; /* Not a menu item. */
+
+ map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
+
+ if (notreal)
+ {
+ /* We don't want to make a menu, just traverse the keymaps to
+ precompute equivalent key bindings. */
+ if (!NILP (map))
+ single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
+ return;
+ }
+
+ enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
+ item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
+
+ if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
+ {
+ if (!NILP (enabled))
+ /* An enabled separate pane. Remember this to handle it later. */
+ *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
+ *pending_maps_ptr);
+ return;
+ }
+
+#ifndef HAVE_BOXES
+ /* Simulate radio buttons and toggle boxes by putting a prefix in
+ front of them. */
+ {
+ Lisp_Object prefix = Qnil;
+ Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
+ if (!NILP (type))
+ {
+ Lisp_Object selected
+ = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
+
+ if (*notbuttons_ptr)
+ /* The first button. Line up previous items in this menu. */
+ {
+ int index = *notbuttons_ptr; /* Index for first item this menu. */
+ int submenu = 0;
+ Lisp_Object tem;
+ while (index < menu_items_used)
+ {
+ tem
+ = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
+ if (NILP (tem))
+ {
+ index++;
+ submenu++; /* Skip sub menu. */
+ }
+ else if (EQ (tem, Qlambda))
+ {
+ index++;
+ submenu--; /* End sub menu. */
+ }
+ else if (EQ (tem, Qt))
+ index += 3; /* Skip new pane marker. */
+ else if (EQ (tem, Qquote))
+ index++; /* Skip a left, right divider. */
+ else
+ {
+ if (!submenu && XSTRING (tem)->data[0] != '\0'
+ && XSTRING (tem)->data[0] != '-')
+ XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
+ = concat2 (build_string (" "), tem);
+ index += MENU_ITEMS_ITEM_LENGTH;
+ }
+ }
+ *notbuttons_ptr = 0;
+ }
+
+ /* Calculate prefix, if any, for this item. */
+ if (EQ (type, QCtoggle))
+ prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
+ else if (EQ (type, QCradio))
+ prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
+ }
+ /* Not a button. If we have earlier buttons, then we need a prefix. */
+ else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
+ && XSTRING (item_string)->data[0] != '-')
+ prefix = build_string (" ");
+
+ if (!NILP (prefix))
+ item_string = concat2 (prefix, item_string);
+ }
+#endif /* not HAVE_BOXES */
+
+#ifndef USE_X_TOOLKIT
+ if (!NILP(map))
+ /* Indicate visually that this is a submenu. */
+ item_string = concat2 (item_string, build_string (" >"));
+#endif
+
+ push_menu_item (item_string, enabled, key,
+ XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
+ XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ]);
+
+#ifdef USE_X_TOOLKIT
+ /* Display a submenu using the toolkit. */
+ if (! (NILP (map) || NILP (enabled)))
+ {
+ push_submenu_start ();
+ single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
+ push_submenu_end ();
+ }
+#endif
+}
+\f
/* Push all the panes and items of a menu described by the
alist-of-alists MENU.
This handles old-fashioned calls to x-popup-menu. */
a definition; actually, the \"definition\" in such a key binding looks like\n\
\(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
the keymap as a top-level element.\n\n\
+If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
+Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
+\n\
You can also use a list of keymaps as MENU.\n\
Then each keymap makes a separate pane.\n\
When MENU is a keymap or a list of keymaps, the return value\n\
is a list of events.\n\n\
+\n\
Alternatively, you can specify a menu of multiple panes\n\
with a list of the form (TITLE PANE1 PANE2...),\n\
where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
/* Use the mouse's current position. */
FRAME_PTR new_f = selected_frame;
Lisp_Object bar_window;
- int part;
+ enum scroll_bar_part part;
unsigned long time;
if (mouse_position_hook)
CHECK_LIVE_WINDOW (window, 0);
f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
- xpos = (FONT_WIDTH (f->output_data.x->font) * XWINDOW (window)->left);
- ypos = (f->output_data.x->line_height * XWINDOW (window)->top);
+ xpos = (FONT_WIDTH (f->output_data.x->font)
+ * XFASTINT (XWINDOW (window)->left));
+ ypos = (f->output_data.x->line_height
+ * XFASTINT (XWINDOW (window)->top));
}
else
/* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
xpos += XINT (x);
ypos += XINT (y);
+
+ XSETFRAME (Vmenu_updating_frame, f);
}
+ Vmenu_updating_frame = Qnil;
#endif /* HAVE_MENUS */
title = Qnil;
/* Search for a string appearing directly as an element of the keymap.
That string is the title of the menu. */
prompt = map_prompt (keymap);
+ if (NILP (title) && !NILP (prompt))
+ title = prompt;
/* Make that be the pane title of the first pane. */
if (!NILP (prompt) && menu_items_n_panes >= 0)
else if (event.type == KeyPress
&& dpyinfo->display == event.xbutton.display)
{
- popup_activated_flag = 0;
- break;
+ KeySym keysym = XLookupKeysym (&event.xkey, 0);
+ if (!IsModifierKey (keysym))
+ {
+ popup_activated_flag = 0;
+ break;
+ }
}
/* Button presses outside the menu also pop it down. */
else if (event.type == ButtonPress
passing it to the toolkit right away, is that we can safely
execute Lisp code. */
+void
x_activate_menubar (f)
FRAME_PTR f;
{
push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
}
else
- single_keymap_panes (mapvec[i], item_name, item_key, 0);
+ single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
}
/* Create a tree of widget_value objects
char *pane_string;
pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
+#ifndef HAVE_MULTILINGUAL_MENU
+ if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
+ pane_name = string_make_unibyte (pane_name);
+#endif
pane_string = (NILP (pane_name)
? "" : (char *) XSTRING (pane_name)->data);
/* If there is just one top-level pane, put all its items directly
descrip
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
-
+#ifndef HAVE_MULTILINGUAL_MENU
+ if (STRING_MULTIBYTE (item_name))
+ item_name = string_make_unibyte (item_name);
+ if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
+ descrip = string_make_unibyte (descrip);
+#endif
wv = xmalloc_widget_value ();
if (prev_wv)
prev_wv->next = wv;
int i;
LWLIB_ID id;
+ XSETFRAME (Vmenu_updating_frame, f);
+
if (f->output_data.x->id == 0)
f->output_data.x->id = next_menubar_widget_id++;
id = f->output_data.x->id;
= (Lisp_Object *) alloca (previous_menu_items_used
* sizeof (Lisp_Object));
+ /* If we are making a new widget, its contents are empty,
+ do always reinitialize them. */
+ if (! menubar_widget)
+ previous_menu_items_used = 0;
+
buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
specbind (Qinhibit_quit, Qt);
/* Don't let the debugger step into this code
because it is not reentrant. */
specbind (Qdebug_on_next_call, Qnil);
- record_unwind_protect (Fstore_match_data, Fmatch_data ());
+ record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
if (NILP (Voverriding_local_map_menu_flag))
{
specbind (Qoverriding_terminal_local_map, Qnil);
for (i = 0; i < previous_menu_items_used; i++)
if (menu_items_used == i
- || (previous_items[i] != XVECTOR (menu_items)->contents[i]))
+ || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
break;
if (i == menu_items_used && i == previous_menu_items_used && i != 0)
{
+ f->output_data.x->menubar_widget->core.border_width)
: 0);
+#if 0 /* Experimentally, we now get the right results
+ for -geometry -0-0 without this. 24 Aug 96, rms. */
#ifdef USE_LUCID
if (FRAME_EXTERNAL_MENU_BAR (f))
{
menubar_size += ibw;
}
#endif /* USE_LUCID */
+#endif /* 0 */
f->output_data.x->menubar_height = menubar_size;
}
int id;
menubar_widget = f->output_data.x->menubar_widget;
+
+ f->output_data.x->menubar_height = 0;
if (menubar_widget)
{
char *pane_string;
pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
+#ifndef HAVE_MULTILINGUAL_MENU
+ if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
+ pane_name = string_make_unibyte (pane_name);
+#endif
pane_string = (NILP (pane_name)
? "" : (char *) XSTRING (pane_name)->data);
/* If there is just one top-level pane, put all its items directly
descrip
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
+#ifndef HAVE_MULTILINGUAL_MENU
+ if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
+ item_name = string_make_unibyte (item_name);
+ if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
+ item_name = string_make_unibyte (descrip);
+#endif
wv = xmalloc_widget_value ();
if (prev_wv)
wv_sep1->name = "--";
wv_sep1->next = wv_sep2;
+#ifndef HAVE_MULTILINGUAL_MENU
+ if (STRING_MULTIBYTE (title))
+ title = string_make_unibyte (title);
+#endif
wv_title->name = (char *) XSTRING (title)->data;
wv_title->enabled = True;
wv_title->next = wv_sep1;
j++;
continue;
}
- width = XSTRING (item)->size;
+ width = STRING_BYTES (XSTRING (item));
if (width > maxwidth)
maxwidth = width;
= XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
if (!NILP (descrip))
{
- int gap = maxwidth - XSTRING (item_name)->size;
+ int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
#ifdef C_ALLOCA
Lisp_Object spacer;
spacer = Fmake_string (make_number (gap), make_number (' '));
to reduce gc needs. */
item_data
= (unsigned char *) alloca (maxwidth
- + XSTRING (descrip)->size + 1);
+ + STRING_BYTES (XSTRING (descrip)) + 1);
bcopy (XSTRING (item_name)->data, item_data,
- XSTRING (item_name)->size);
+ STRING_BYTES (XSTRING (item_name)));
for (j = XSTRING (item_name)->size; j < maxwidth; j++)
item_data[j] = ' ';
bcopy (XSTRING (descrip)->data, item_data + j,
- XSTRING (descrip)->size);
- item_data[j + XSTRING (descrip)->size] = 0;
+ STRING_BYTES (XSTRING (descrip)));
+ item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
#endif
}
else
#endif /* HAVE_MENUS */
\f
+void
syms_of_xmenu ()
{
staticpro (&menu_items);
menu_items = Qnil;
- Qmenu_alias = intern ("menu-alias");
- staticpro (&Qmenu_alias);
-
Qdebug_on_next_call = intern ("debug-on-next-call");
staticpro (&Qdebug_on_next_call);
+ DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
+ "Frame for which we are updating a menu.\n\
+The enable predicate for a menu command should check this variable.");
+ Vmenu_updating_frame = Qnil;
+
#ifdef USE_X_TOOLKIT
widget_id_tick = (1<<16);
next_menubar_widget_id = 1;