#include "gnutls.h"
#endif
-/* This structure records information about a subprocess
- or network connection.
+INLINE_HEADER_BEGIN
+#ifndef PROCESS_INLINE
+# define PROCESS_INLINE INLINE
+#endif
- Every field in this structure except for the header
- must be a Lisp_Object, for GC's sake. */
+/* This structure records information about a subprocess
+ or network connection. */
struct Lisp_Process
{
/* Name of subprocess terminal. */
Lisp_Object tty_name;
+
/* Name of this process */
Lisp_Object name;
+
/* List of command arguments that this process was run with.
Is set to t for a stopped network process; nil otherwise. */
Lisp_Object command;
+
/* (funcall FILTER PROC STRING) (if FILTER is non-nil)
to dispose of a bunch of chars from the process all at once */
Lisp_Object filter;
+
/* (funcall SENTINEL PROCESS) when process state changes */
Lisp_Object sentinel;
+
/* (funcall LOG SERVER CLIENT MESSAGE) when a server process
accepts a connection from a client. */
Lisp_Object log;
+
/* Buffer that output is going to */
Lisp_Object buffer;
+
/* t if this is a real child process. For a network or serial
connection, it is a plist based on the arguments to
make-network-process or make-serial-process. */
+
Lisp_Object childp;
+
/* Plist for programs to keep per-process state information, parameters, etc. */
Lisp_Object plist;
+
/* Symbol indicating the type of process: real, network, serial */
Lisp_Object type;
+
/* Marker set to end of last buffer-inserted output from this process */
Lisp_Object mark;
+
/* Symbol indicating status of process.
This may be a symbol: run, open, or closed.
Or it may be a list, whose car is stop, exit or signal
and whose cdr is a pair (EXIT_CODE . COREDUMP_FLAG)
or (SIGNAL_NUMBER . COREDUMP_FLAG). */
Lisp_Object status;
+
/* Coding-system for decoding the input from this process. */
Lisp_Object decode_coding_system;
+
/* Working buffer for decoding. */
Lisp_Object decoding_buf;
+
/* Coding-system for encoding the output to this process. */
Lisp_Object encode_coding_system;
+
/* Working buffer for encoding. */
Lisp_Object encoding_buf;
+
/* Queue for storing waiting writes */
Lisp_Object write_queue;
#define ChannelMask(n) (1 << (n))
+/* Most code should use these functions to set Lisp fields in struct
+ process. */
+
+PROCESS_INLINE void
+pset_childp (struct Lisp_Process *p, Lisp_Object val)
+{
+ p->childp = val;
+}
+
+#ifdef HAVE_GNUTLS
+PROCESS_INLINE void
+pset_gnutls_cred_type (struct Lisp_Process *p, Lisp_Object val)
+{
+ p->gnutls_cred_type = val;
+}
+#endif
+
/* True if we are about to fork off a synchronous process or if we
are waiting for it. */
-extern int synch_process_alive;
+extern bool synch_process_alive;
/* Communicate exit status of sync process to from sigchld_handler
to Fcall_process. */
this is exit code of synchronous subprocess. */
extern int synch_process_retcode;
-/* The name of the file open to get a null file, or a data sink.
- MS-DOS, and OS/2 redefine this. */
-#ifndef NULL_DEVICE
-#define NULL_DEVICE "/dev/null"
-#endif
-
/* Nonzero means don't run process sentinels. This is used
when exiting. */
extern int inhibit_sentinels;
extern void unhold_keyboard_input (void);
extern int kbd_on_hold_p (void);
-typedef void (*fd_callback)(int fd, void *data, int for_read);
+typedef void (*fd_callback) (int fd, void *data);
extern void add_read_fd (int fd, fd_callback func, void *data);
extern void delete_read_fd (int fd);
extern void add_write_fd (int fd, fd_callback func, void *data);
extern void delete_write_fd (int fd);
+
+INLINE_HEADER_END