*charbuf++ = c < 0 ? -c : ASCII_BYTE_P (c) ? c : BYTE8_TO_CHAR (c);
char_offset++;
coding->errors++;
+ /* Reset the invocation and designation status to the safest
+ one; i.e. designate ASCII to the graphic register 0, and
+ invoke that register to the graphic plane 0. This typically
+ helps the case that an designation sequence for ASCII "ESC (
+ B" is somehow broken (e.g. broken by a newline). */
+ CODING_ISO_INVOCATION (coding, 0) = 0;
+ CODING_ISO_DESIGNATION (coding, 0) = charset_ascii;
+ charset_id_0 = charset_ascii;
continue;
break_loop:
while (src_beg < src)
{
*--dst = *--src;
- if (*src == '\n')
+ if (*src == '\n' && src > src_beg && src[-1] == '\r')
src--;
}
diff = dst - src;