/* Written by Paul Eggert. */
-#ifndef _gl_GL_FTOASTR_H
+#ifndef _GL_FTOASTR_H
#include "intprops.h"
#include <float.h>
#define DBL_BUFSIZE_BOUND ( DBL_STRLEN_BOUND + 1)
#define LDBL_BUFSIZE_BOUND (LDBL_STRLEN_BOUND + 1)
-#endif /* _gl_GL_FTOASTR_H */
+#endif /* _GL_FTOASTR_H */