-visible, temporarily, during the search. @xref{Invisible Text}.
-
-@item before-string
-@kindex before-string @r{(overlay property)}
-This property's value is a string to add to the display at the beginning
-of the overlay. The string does not appear in the buffer in any
-sense---only on the screen.
-
-@item after-string
-@kindex after-string @r{(overlay property)}
-This property's value is a string to add to the display at the end of
-the overlay. The string does not appear in the buffer in any
-sense---only on the screen.
-
-@item evaporate
-@kindex evaporate @r{(overlay property)}
-If this property is non-@code{nil}, the overlay is deleted automatically
-if it becomes empty (i.e., if its length becomes zero). If you give
-an empty overlay a non-@code{nil} @code{evaporate} property, that deletes
-it immediately.
-
-@item local-map
-@cindex keymap of character (and overlays)
-@kindex local-map @r{(overlay property)}
-If this property is non-@code{nil}, it specifies a keymap for a portion
-of the text. The property's value replaces the buffer's local map, when
-the character after point is within the overlay. @xref{Active Keymaps}.
-
-@item keymap
-@kindex keymap @r{(overlay property)}
-The @code{keymap} property is similar to @code{local-map} but overrides the
-buffer's local map (and the map specified by the @code{local-map}
-property) rather than replacing it.
-@end table
-
-@node Managing Overlays
-@subsection Managing Overlays
-
- This section describes the functions to create, delete and move
-overlays, and to examine their contents.
-
-@defun overlayp object
-This function returns @code{t} if @var{object} is an overlay.
-@end defun
-
-@defun make-overlay start end &optional buffer front-advance rear-advance
-This function creates and returns an overlay that belongs to
-@var{buffer} and ranges from @var{start} to @var{end}. Both @var{start}
-and @var{end} must specify buffer positions; they may be integers or
-markers. If @var{buffer} is omitted, the overlay is created in the
-current buffer.
-
-The arguments @var{front-advance} and @var{rear-advance} specify the
-insertion type for the start of the overlay and for the end of the
-overlay, respectively. @xref{Marker Insertion Types}. If
-@var{front-advance} is non-@code{nil}, text inserted at the beginning
-of the overlay is excluded from the overlay. If @var{read-advance} is
-non-@code{nil}, text inserted at the beginning of the overlay is
-included in the overlay.
-@end defun
-
-@defun overlay-start overlay
-This function returns the position at which @var{overlay} starts,
-as an integer.
-@end defun
-
-@defun overlay-end overlay
-This function returns the position at which @var{overlay} ends,
-as an integer.
-@end defun
-
-@defun overlay-buffer overlay
-This function returns the buffer that @var{overlay} belongs to.
-@end defun
-
-@defun delete-overlay overlay
-This function deletes @var{overlay}. The overlay continues to exist as
-a Lisp object, and its property list is unchanged, but it ceases to be
-attached to the buffer it belonged to, and ceases to have any effect on
-display.
-
-A deleted overlay is not permanently disconnected. You can give it a
-position in a buffer again by calling @code{move-overlay}.
-@end defun
-
-@defun move-overlay overlay start end &optional buffer
-This function moves @var{overlay} to @var{buffer}, and places its bounds
-at @var{start} and @var{end}. Both arguments @var{start} and @var{end}
-must specify buffer positions; they may be integers or markers.
-
-If @var{buffer} is omitted, @var{overlay} stays in the same buffer it
-was already associated with; if @var{overlay} was deleted, it goes into
-the current buffer.
-
-The return value is @var{overlay}.
-
-This is the only valid way to change the endpoints of an overlay. Do
-not try modifying the markers in the overlay by hand, as that fails to
-update other vital data structures and can cause some overlays to be
-``lost''.
-@end defun
-
- Here are some examples:
-
-@example
-;; @r{Create an overlay.}
-(setq foo (make-overlay 1 10))
- @result{} #<overlay from 1 to 10 in display.texi>
-(overlay-start foo)
- @result{} 1
-(overlay-end foo)
- @result{} 10
-(overlay-buffer foo)
- @result{} #<buffer display.texi>
-;; @r{Give it a property we can check later.}
-(overlay-put foo 'happy t)
- @result{} t
-;; @r{Verify the property is present.}
-(overlay-get foo 'happy)
- @result{} t
-;; @r{Move the overlay.}
-(move-overlay foo 5 20)
- @result{} #<overlay from 5 to 20 in display.texi>
-(overlay-start foo)
- @result{} 5
-(overlay-end foo)
- @result{} 20
-;; @r{Delete the overlay.}
-(delete-overlay foo)
- @result{} nil
-;; @r{Verify it is deleted.}
-foo
- @result{} #<overlay in no buffer>
-;; @r{A deleted overlay has no position.}
-(overlay-start foo)
- @result{} nil
-(overlay-end foo)
- @result{} nil
-(overlay-buffer foo)
- @result{} nil
-;; @r{Undelete the overlay.}
-(move-overlay foo 1 20)
- @result{} #<overlay from 1 to 20 in display.texi>
-;; @r{Verify the results.}
-(overlay-start foo)
- @result{} 1
-(overlay-end foo)
- @result{} 20
-(overlay-buffer foo)
- @result{} #<buffer display.texi>
-;; @r{Moving and deleting the overlay does not change its properties.}
-(overlay-get foo 'happy)
- @result{} t
-@end example
+visible, temporarily, during the search. @xref{Invisible Text}.
+
+@item before-string
+@kindex before-string @r{(overlay property)}
+This property's value is a string to add to the display at the beginning
+of the overlay. The string does not appear in the buffer in any
+sense---only on the screen.
+
+@item after-string
+@kindex after-string @r{(overlay property)}
+This property's value is a string to add to the display at the end of
+the overlay. The string does not appear in the buffer in any
+sense---only on the screen.
+
+@item evaporate
+@kindex evaporate @r{(overlay property)}
+If this property is non-@code{nil}, the overlay is deleted automatically
+if it becomes empty (i.e., if its length becomes zero). If you give
+an empty overlay a non-@code{nil} @code{evaporate} property, that deletes
+it immediately.
+
+@item local-map
+@cindex keymap of character (and overlays)
+@kindex local-map @r{(overlay property)}
+If this property is non-@code{nil}, it specifies a keymap for a portion
+of the text. The property's value replaces the buffer's local map, when
+the character after point is within the overlay. @xref{Active Keymaps}.
+
+@item keymap
+@kindex keymap @r{(overlay property)}
+The @code{keymap} property is similar to @code{local-map} but overrides the
+buffer's local map (and the map specified by the @code{local-map}
+property) rather than replacing it.
+@end table