#define CODING_ISO_FLAG_USE_OLDJIS 0x10000
+#define CODING_ISO_FLAG_LEVEL_4 0x20000
+
#define CODING_ISO_FLAG_FULL_SUPPORT 0x100000
/* A character to be produced on output if encoding of the original
else
charset = CHARSET_FROM_ID (charset_id_2);
ONE_MORE_BYTE (c1);
- if (c1 < 0x20 || (c1 >= 0x80 && c1 < 0xA0))
+ if (c1 < 0x20 || (c1 >= 0x80 && c1 < 0xA0)
+ || (! (CODING_ISO_FLAGS (coding) & CODING_ISO_FLAG_SEVEN_BITS)
+ && ((CODING_ISO_FLAGS (coding) & CODING_ISO_FLAG_LEVEL_4)
+ ? c1 >= 0x80 : c1 < 0x80)))
goto invalid_code;
break;
else
charset = CHARSET_FROM_ID (charset_id_3);
ONE_MORE_BYTE (c1);
- if (c1 < 0x20 || (c1 >= 0x80 && c1 < 0xA0))
+ if (c1 < 0x20 || (c1 >= 0x80 && c1 < 0xA0)
+ || (! (CODING_ISO_FLAGS (coding) & CODING_ISO_FLAG_SEVEN_BITS)
+ && ((CODING_ISO_FLAGS (coding) & CODING_ISO_FLAG_LEVEL_4)
+ ? c1 >= 0x80 : c1 < 0x80)))
goto invalid_code;
break;
/* We found a composition. Store the corresponding
annotation data in BUF. */
int *head = buf;
- enum composition_method method = COMPOSITION_METHOD (prop);
+ enum composition_method method = composition_method (prop);
int nchars = COMPOSITION_LENGTH (prop);
ADD_COMPOSITION_DATA (buf, nchars, 0, method);
Fput (Qcoding_system_error, Qerror_message,
build_pure_c_string ("Invalid coding system"));
- /* Intern this now in case it isn't already done.
- Setting this variable twice is harmless.
- But don't staticpro it here--that is done in alloc.c. */
- Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
-
DEFSYM (Qtranslation_table, "translation-table");
Fput (Qtranslation_table, Qchar_table_extra_slots, make_number (2));
DEFSYM (Qtranslation_table_id, "translation-table-id");