-/* Really try to move where we want to be in case of fullscreen. Some WMs
- moves the window where we tell them. Some (mwm, twm) moves the outer
- window manager window there instead.
- Try to compensate for those WM here. */
-
-static void
-x_fullscreen_move (f, new_top, new_left)
- struct frame *f;
- int new_top;
- int new_left;
-{
- if (new_top != f->top_pos || new_left != f->left_pos)
- {
- int move_x = new_left;
- int move_y = new_top;
-
-#ifdef HAVE_X_WINDOWS
- move_x += FRAME_X_OUTPUT (f)->x_pixels_outer_diff;
- move_y += FRAME_X_OUTPUT (f)->y_pixels_outer_diff;
-#endif
-
- f->want_fullscreen |= FULLSCREEN_MOVE_WAIT;
- x_set_offset (f, move_x, move_y, 1);
- }
-}
-