|| WINDOW_RIGHTMOST_P (w))
{
if (!WINDOW_LEFTMOST_P (w) && abs (*x - x0) < grabbable_width)
- return ON_VERTICAL_BORDER;
+ {
+ /* Convert X and Y to window relative coordinates.
+ Vertical border is at the left edge of window. */
+ *x = max (0, *x - x0);
+ *y -= top_y;
+ return ON_VERTICAL_BORDER;
+ }
}
else
{
if (abs (*x - x1) < grabbable_width)
- return ON_VERTICAL_BORDER;
+ {
+ /* Convert X and Y to window relative coordinates.
+ Vertical border is at the right edge of window. */
+ *x = min (x1, *x) - x0;
+ *y -= top_y;
+ return ON_VERTICAL_BORDER;
+ }
}
if (*x < x0 || *x >= x1)
&& !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
&& !WINDOW_RIGHTMOST_P (w)
&& (abs (*x - right_x) < grabbable_width))
- return ON_VERTICAL_BORDER;
+ {
+ /* Convert X and Y to window relative coordinates.
+ Vertical border is at the right edge of window. */
+ *x = min (right_x, *x) - left_x;
+ *y -= top_y;
+ return ON_VERTICAL_BORDER;
+ }
}
else
{
{
/* On the border on the right side of the window? Assume that
this area begins at RIGHT_X minus a canonical char width. */
+ *x = min (right_x, *x) - left_x;
+ *y -= top_y;
return ON_VERTICAL_BORDER;
}
}
`obj & 1' means consider only full-width windows.
`obj & 2' means consider also dedicated windows. */
if (((XINT (obj) & 1) && !WINDOW_FULL_WIDTH_P (w))
- || (!(XINT (obj) & 2) && EQ (w->dedicated, Qt))
+ || (!(XINT (obj) & 2) && !NILP (w->dedicated))
/* Minibuffer windows are always ignored. */
|| MINI_WINDOW_P (w))
break;
case GET_LARGEST_WINDOW:
{ /* nil `obj' means to ignore dedicated windows. */
/* Ignore dedicated windows and minibuffers. */
- if (MINI_WINDOW_P (w) || (NILP (obj) && EQ (w->dedicated, Qt)))
+ if (MINI_WINDOW_P (w) || (NILP (obj) && !NILP (w->dedicated)))
break;
if (NILP (best_window))
while (1)
{
+ Lisp_Object first_parallel = Qnil;
+
p = XWINDOW (window);
parent = p->parent;
- /* Make sure there is a following window. */
- if (NILP (parent)
- && (horiz_flag ? 1
- : NILP (XWINDOW (window)->next)))
+ if (NILP (XWINDOW (window)->next))
{
Fset_window_configuration (old_config);
error ("No other window following this one");
}
+ /* See if this level has windows in parallel in the specified
+ direction. If so, set FIRST_PARALLEL to the first one. */
+ if (horiz_flag)
+ {
+ if (! NILP (parent) && !NILP (XWINDOW (parent)->vchild))
+ first_parallel = XWINDOW (parent)->vchild;
+ }
+ else
+ {
+ if (! NILP (parent) && !NILP (XWINDOW (parent)->hchild))
+ first_parallel = XWINDOW (parent)->hchild;
+ }
+
/* Don't make this window too small. */
if (XINT (CURSIZE (window)) + delta
< (horiz_flag ? window_min_width : window_min_height))
XINT (CURSIZE (window)) + delta);
/* If this window has following siblings in the desired dimension,
- make them smaller.
+ make them smaller, and exit the loop.
+
(If we reach the top of the tree and can never do this,
we will fail and report an error, above.) */
- if (horiz_flag
- ? !NILP (XWINDOW (parent)->hchild)
- : !NILP (XWINDOW (parent)->vchild))
+ if (NILP (first_parallel))
{
if (!NILP (XWINDOW (window)->next))
{
else
/* Here we have a chain of parallel siblings, in the other dimension.
Change the size of the other siblings. */
- for (child = (horiz_flag
- ? XWINDOW (parent)->vchild
- : XWINDOW (parent)->hchild);
+ for (child = first_parallel;
! NILP (child);
child = XWINDOW (child)->next)
if (! EQ (child, window))
possibility of point becoming "stuck" on a tall line when
scrolling by one line. */
if (window_scroll_pixel_based_preserve_y < 0
- || (current_kboard->Vlast_command != Qscroll_up
- && current_kboard->Vlast_command != Qscroll_down))
+ || (!EQ (current_kboard->Vlast_command, Qscroll_up)
+ && !EQ (current_kboard->Vlast_command, Qscroll_down)))
{
start_display (&it, w, start);
move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
{
if (it.current_y < it.last_visible_y
&& (it.current_y + it.max_ascent + it.max_descent
- >= it.last_visible_y))
+ > it.last_visible_y))
{
/* The last line was only partially visible, make it fully
visible. */