#ifdef HAVE_WINDOW_SYSTEM
extern void mark_fringe_data P_ ((void));
-static void mark_image P_ ((struct image *));
-static void mark_image_cache P_ ((struct frame *));
#endif /* HAVE_WINDOW_SYSTEM */
static struct Lisp_String *allocate_string P_ ((void));
}
-#ifdef HAVE_WINDOW_SYSTEM
-
-/* Mark Lisp objects in image IMG. */
-
-static void
-mark_image (img)
- struct image *img;
-{
- mark_object (img->spec);
-
- if (!NILP (img->data.lisp_val))
- mark_object (img->data.lisp_val);
-}
-
-
-/* Mark Lisp objects in image cache of frame F. It's done this way so
- that we don't have to include xterm.h here. */
-
-static void
-mark_image_cache (f)
- struct frame *f;
-{
- forall_images_in_image_cache (f, mark_image);
-}
-
-#endif /* HAVE_X_WINDOWS */
-
-
\f
/* Mark reference to a Lisp_Object.
If the object referred to has not been seen yet, recursively mark
{
register struct frame *ptr = XFRAME (obj);
if (mark_vectorlike (XVECTOR (obj)))
- {
- mark_face_cache (ptr->face_cache);
-#ifdef HAVE_WINDOW_SYSTEM
- mark_image_cache (ptr);
-#endif /* HAVE_WINDOW_SYSTEM */
- }
+ mark_face_cache (ptr->face_cache);
}
else if (WINDOWP (obj))
{
mark_object (tmp);
}
+ /* buffer-local Lisp variables start at `undo_list',
+ tho only the ones from `name' on are GC'd normally. */
for (ptr = &buffer->name;
(char *)ptr < (char *)buffer + sizeof (struct buffer);
ptr++)
for (t = terminal_list; t; t = t->next_terminal)
{
eassert (t->name != NULL);
+#ifdef HAVE_WINDOW_SYSTEM
+ mark_image_cache (t->image_cache);
+#endif /* HAVE_WINDOW_SYSTEM */
mark_vectorlike ((struct Lisp_Vector *)t);
}
}