inevitable. If this variable is @code{nil}, then @kbd{C-x 2} tries to
avoid scrolling the text currently visible on the screen, by putting
point in each window at a position already visible in the window. It
inevitable. If this variable is @code{nil}, then @kbd{C-x 2} tries to
avoid scrolling the text currently visible on the screen, by putting
point in each window at a position already visible in the window. It