-;;; strokes.el -- Control Emacs through mouse strokes --
+;;; strokes.el --- control Emacs through mouse strokes
-;; Copyright (C) 1997 Free Software Foundation, Inc.
+;; Copyright (C) 1997, 2000, 2002, 2003, 2004,
+;; 2005 Free Software Foundation, Inc.
-;; Author: David Bakhash <cadet@mit.edu>
-;; Maintainer: David Bakhash <cadet@mit.edu>
-;; Created: 12 April 1997
+;; Author: David Bakhash <cadet@alum.mit.edu>
+;; Maintainer: FSF
;; Keywords: lisp, mouse, extensions
;; This file is part of GNU Emacs.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING. If not, write to the
-;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-;; Boston, MA 02111-1307, USA.
+;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+;; Boston, MA 02110-1301, USA.
;;; Commentary:
;; > M-x strokes-help
;; and you can learn how to use the package. A mouse stroke, for now,
-;; can be defined as holding the middle button, for instance, and then
-;; moving the mouse in whatever pattern you wish, which you have set
-;; Emacs to understand as mapping to a given command. For example, you
-;; may wish the have a mouse stroke that looks like a capital `C' which
-;; means `copy-region-as-kill'. Treat strokes just like you do key
-;; bindings. For example, Emacs sets key bindings globally with the
-;; `global-set-key' command. Likewise, you can do
+;; can be defined as holding the shift key and the middle button, for
+;; instance, and then moving the mouse in whatever pattern you wish,
+;; which you have set Emacs to understand as mapping to a given
+;; command. For example, you may wish the have a mouse stroke that
+;; looks like a capital `C' which means `copy-region-as-kill'. Treat
+;; strokes just like you do key bindings. For example, Emacs sets key
+;; bindings globally with the `global-set-key' command. Likewise, you
+;; can do
-;; > M-x global-set-stroke
+;; > M-x strokes-global-set-stroke
;; to interactively program in a stroke. It would be wise to set the
;; first one to this very command, so that from then on, you invoke
-;; `global-set-stroke' with a stroke. likewise, there may eventually
-;; be a `local-set-stroke' command, also analogous to `local-set-key'.
+;; `strokes-global-set-stroke' with a stroke. Likewise, there may
+;; eventually be a `strokes-local-set-stroke' command, also analogous
+;; to `local-set-key'.
;; You can always unset the last stroke definition with the command
;; 1) To describe a stroke binding, you can type
-;; > M-x describe-stroke
+;; > M-x strokes-describe-stroke
;; analogous to `describe-key'. It's also wise to have a stroke,
;; like an `h', for help, or a `?', mapped to `describe-stroke'.
;; 2) stroke bindings are set internally through the Lisp function
-;; `define-stroke', similar to the `define-key' function. some
-;; examples for a 3x3 stroke grid would be
+;; `strokes-define-stroke', similar to the `define-key' function.
+;; some examples for a 3x3 stroke grid would be
-;; (define-stroke c-mode-stroke-map
+;; (strokes-define-stroke c-mode-stroke-map
;; '((0 . 0) (1 . 1) (2 . 2))
;; 'kill-region)
-;; (define-stroke strokes-global-map
+;; (strokes-define-stroke strokes-global-map
;; '((0 . 0) (0 . 1) (0 . 2) (1 . 2) (2 . 2))
;; 'list-buffers)
;; however, if you would probably just have the user enter in the
;; stroke interactively and then set the stroke to whatever he/she
-;; entered. The Lisp function to interactively read a stroke is
+;; entered. The Lisp function to interactively read a stroke is
;; `strokes-read-stroke'. This is especially helpful when you're
;; on a fast computer that can handle a 9x9 stroke grid.
;; documentation on the variables there.
;; `strokes-minimum-match-score' (determines the threshold of error that
-;; makes a stroke acceptable or unacceptable. If your strokes arn't
+;; makes a stroke acceptable or unacceptable. If your strokes aren't
;; matching, then you should raise this variable.
;; `strokes-grid-resolution' (determines the grid dimensions that you use
;; when defining/reading strokes. The finer the grid your computer can
;; handle, the more you can do, but even a 3x3 grid is pretty cool.)
-;; The default value (7) should be fine for most decent computers.
+;; The default value (9) should be fine for most decent computers.
;; NOTE: This variable should not be set to a number less than 3.
;; `strokes-display-strokes-buffer' will allow you to hide the strokes
;; computers as well as people who don't want to see their strokes.
;; If you find that your mouse is accelerating too fast, you can
-;; execute the UNIX X command to slow it down. A good possibility is
+;; execute an X command to slow it down. A good possibility is
;; % xset m 5/4 8
;; Whenever you load in the strokes package, you will be able to save
;; what you've done upon exiting Emacs. You can also do
-;; > M-x save-strokes
+;; > M-x strokes-prompt-user-save-strokes
;; and it will save your strokes in ~/.strokes, or you may wish to change
;; this by setting the variable `strokes-file'.
;; Note that internally, all of the routines that are part of this
;; package are able to deal with complex strokes, as they are a superset
;; of simple strokes. However, the default of this package will map
-;; mouse button2 to the command `strokes-do-stroke', and NOT
-;; `strokes-do-complex-stroke'. If you wish to use complex strokes, you
-;; will have to override this key mapping. Complex strokes are terminated
-;; with mouse button3. The strokes package will not interfere with
-;; `mouse-yank', but you may want to examine how this is done (see the
-;; variable `strokes-click-command')
+;; S-mouse-2 to the command `strokes-do-stroke', and M-mouse-2 to
+;; `strokes-do-complex-stroke'. Complex strokes are terminated
+;; with mouse button 3.
-;; To get strokes to work as part of your your setup, then you'll have
-;; put the strokes package in your load-path (preferably byte-compiled)
-;; and then add the following to your .emacs file (or wherever
-;; you put Emacs-specific startup preferences):
-
-;;(and (fboundp 'device-on-window-system-p)
-;; (device-on-window-system-p)
-;; (require 'strokes))
-
-;; Once loaded, you can start stroking. You can also toggle between
-;; strokes mode by simple typing
+;; You can also toggle between strokes mode by simple typing
;; > M-x strokes-mode
-;; I am now in the process of porting this package to Emacs. I also hope
-;; that, with the help of others, this package will be useful in entering
-;; in pictographic-like language text using the mouse (i.e. Korean).
-;; Japanese and Chinese are a bit trickier, but I'm sure that with help
-;; it can be done. The next version will allow the user to enter strokes
-;; which "remove the pencil from the paper" so to speak, so one character
-;; can have multiple strokes.
+;; I hope that, with the help of others, this package will be useful
+;; in entering in pictographic-like language text using the mouse
+;; (i.e. Korean). Japanese and Chinese are a bit trickier, but I'm
+;; sure that with help it can be done. The next version will allow
+;; the user to enter strokes which "remove the pencil from the paper"
+;; so to speak, so one character can have multiple strokes.
;; You can read more about strokes at:
;; which is nothing but a file with some helper commands for inserting
;; alphanumerics and punctuation.
-;; Great thanks to Rob Ristroph for his generosity in letting me use his
-;; PC to develop this, Jason Johnson for his help in algorithms, Euna
-;; Kim for her help in Korean, and massive thanks to the helpful guys
-;; on the help instance on athena (zeno, jered, amu, gsstark, ghudson, etc)
-;; Special thanks to Steve Baur and Hrvoje Niksic for all their help.
-;; And even more thanks to Dave Gillespie for all the elisp help--he
-;; is responsible for helping me use the cl macros at (near) max speed.
+;; Great thanks to Rob Ristroph for his generosity in letting me use
+;; his PC to develop this, Jason Johnson for his help in algorithms,
+;; Euna Kim for her help in Korean, and massive thanks to the helpful
+;; guys on the help instance on athena (zeno, jered, amu, gsstark,
+;; ghudson, etc) Special thanks to Steve Baur, Kyle Jones, and Hrvoje
+;; Niksic for all their help. And special thanks to Dave Gillespie
+;; for all the elisp help--he is responsible for helping me use the cl
+;; macros at (near) max speed.
;; Tasks: (what I'm getting ready for future version)...
-;; 2) use 'strokes-read-complex-stroke for korean, etc.
+;; 2) use 'strokes-read-complex-stroke for Korean, etc.
;; 4) buffer-local 'strokes-local-map, and mode-stroke-maps would be nice
-;; 5) 'list-strokes (kinda important). What do people want?
-;; How about an optional docstring for each stroke so that a person
-;; can examine the strokes-file and actually make sense of it?
-;; (e.g. "This stroke is a pentagram")
;; 6) add some hooks, like `strokes-read-stroke-hook'
;; 7) See what people think of the factory settings. Should I change
;; them? They're all pretty arbitrary in a way. I guess they
;; should be minimal, but computers are getting lots faster, and
;; if I choose the defaults too conservatively, then strokes will
-;; surely dissapoint some people on decent machines (until they
+;; surely disappoint some people on decent machines (until they
;; figure out M-x customize). I need feedback.
;; Other: I always have the most beta version of strokes, so if you
;; want it just let me know.
+;; Fixme: Use pbm instead of xpm for pixmaps to work generally.
+
;;; Code:
;;; Requirements and provisions...
-(autoload 'reporter-submit-bug-report "reporter")
(autoload 'mail-position-on-field "sendmail")
-(eval-when-compile
- (mapcar 'require '(pp reporter advice)))
-
-(require 'levents)
+(eval-when-compile (require 'cl))
;;; Constants...
-(defconst strokes-version "0.0-beta")
-
-(defconst strokes-bug-address "cadet@mit.edu")
-
-(defconst strokes-lift 'strokes-lift
+(defconst strokes-lift :strokes-lift
"Symbol representing a stroke lift event for complex strokes.
-Complex strokes are those which contain two or more simple strokes.
-This will be useful for when Emacs understands Chinese.")
+Complex strokes are those which contain two or more simple strokes.")
+
+(defconst strokes-xpm-header "/* XPM */
+static char * stroke_xpm[] = {
+/* width height ncolors cpp [x_hot y_hot] */
+\"33 33 9 1 26 23\",
+/* colors */
+\" c none s none\",
+\"* c #000000 s foreground\",
+\"R c #FFFF00000000\",
+\"O c #FFFF80000000\",
+\"Y c #FFFFFFFF0000\",
+\"G c #0000FFFF0000\",
+\"B c #00000000FFFF\",
+\"P c #FFFF0000FFFF\",
+\". c #45458B8B0000\",
+/* pixels */\n"
+ "The header to all xpm buffers created by strokes.")
;;; user variables...
(defgroup strokes nil
- "Control Emacs through mouse strokes"
+ "Control Emacs through mouse strokes."
+ :link '(emacs-commentary-link "strokes")
+ :link '(url-link "http://www.mit.edu/people/cadet/strokes-help.html")
:group 'mouse)
(defcustom strokes-modeline-string " Strokes"
- "*Modeline identification when strokes are on \(default is \" Strokes\"\)."
+ "*Modeline identification when Strokes mode is on \(default is \" Strokes\"\)."
:type 'string
:group 'strokes)
(defcustom strokes-character ?@
"*Character used when drawing strokes in the strokes buffer.
-\(The default is lower-case `o', which works okay\)."
+\(The default is `@', which works well.\)"
:type 'character
:group 'strokes)
(defcustom strokes-minimum-match-score 1000
"*Minimum score for a stroke to be considered a possible match.
-Requiring a perfect match would set this variable to 0.
+Setting this variable to 0 would require a perfectly precise match.
The default value is 1000, but it's mostly dependent on how precisely
you manage to replicate your user-defined strokes. It also depends on
the value of `strokes-grid-resolution', since a higher grid resolution
will correspond to more sample points, and thus more distance
measurements. Usually, this is not a problem since you first set
`strokes-grid-resolution' based on what your computer seems to be able
-to handle (though the defaults are usually more than sufficent), and
+to handle (though the defaults are usually more than sufficient), and
then you can set `strokes-minimum-match-score' to something that works
for you. The only purpose of this variable is to insure that if you
do a bogus stroke that really doesn't match any of the predefined
(defcustom strokes-grid-resolution 9
"*Integer defining dimensions of the stroke grid.
-The grid is a square grid, where STROKES-GRID-RESOLUTION defaults to
+The grid is a square grid, where `strokes-grid-resolution' defaults to
`9', making a 9x9 grid whose coordinates go from (0 . 0) on the top
-left to ((STROKES-GRID-RESOLUTION - 1) . (STROKES-GRID-RESOLUTION - 1))
+left to ((strokes-grid-resolution - 1) . (strokes-grid-resolution - 1))
on the bottom right. The greater the resolution, the more intricate
your strokes can be.
NOTE: This variable should be odd and MUST NOT be less than 3 and need
:type 'integer
:group 'strokes)
-(defcustom strokes-file "~/.strokes"
- "*File containing saved strokes for stroke-mode (default is ~/.strokes)."
+(defcustom strokes-file (convert-standard-filename "~/.strokes")
+ "*File containing saved strokes for Strokes mode (default is ~/.strokes)."
:type 'file
:group 'strokes)
-(defcustom strokes-buffer-name " *strokes*"
- "The buffer that the strokes take place in (default is ` *strokes*')."
- :type 'string
- :group 'strokes)
+(defvar strokes-buffer-name " *strokes*"
+ "The name of the buffer that the strokes take place in.")
(defcustom strokes-use-strokes-buffer t
"*If non-nil, the strokes buffer is used and strokes are displayed.
:type 'boolean
:group 'strokes)
-(defcustom strokes-click-command 'mouse-yank-at-click
- "*Command to execute when stroke is actually a `click' event.
-This is set to `mouse-yank' by default."
- :type 'function
- :group 'strokes)
-
;;; internal variables...
-;;;###autoload
-(defvar strokes-mode nil
- "Non-nil when `strokes' is globally enabled")
-
(defvar strokes-window-configuration nil
"The special window configuration used when entering strokes.
This is set properly in the function `strokes-update-window-configuration'.")
"Last stroke entered by the user.
Its value gets set every time the function
`strokes-fill-stroke' gets called,
-since that is the best time to set the variable")
+since that is the best time to set the variable.")
(defvar strokes-global-map '()
"Association list of strokes and their definitions.
Each entry is (STROKE . COMMAND) where STROKE is itself a list of
coordinates (X . Y) where X and Y are lists of positions on the
normalized stroke grid, with the top left at (0 . 0). COMMAND is the
-corresponding interactive function")
+corresponding interactive function.")
(defvar strokes-load-hook nil
- "Function or functions to be called when `strokes' is loaded.")
+ "Functions to be called when Strokes is loaded.")
+
+;;; ### NOT IMPLEMENTED YET ###
+;;(defvar edit-strokes-menu
+;; '("Edit-Strokes"
+;; ["Add stroke..." strokes-global-set-stroke t]
+;; ["Delete stroke..." strokes-edit-delete-stroke t]
+;; ["Change stroke" strokes-smaller t]
+;; ["Change definition" strokes-larger t]
+;; ["[Re]List Strokes chronologically" strokes-list-strokes t]
+;; ["[Re]List Strokes alphabetically" strokes-list-strokes t]
+;; ["Quit" strokes-edit-quit t]
+;; ))
;;; Macros...
+;; unused
+;; (defmacro strokes-while-inhibiting-garbage-collector (&rest forms)
+;; "Execute FORMS without interference from the garbage collector."
+;; `(let ((gc-cons-threshold 134217727))
+;; ,@forms))
+
(defsubst strokes-click-p (stroke)
"Non-nil if STROKE is really click."
- (< (length stroke) 3))
+ (< (length stroke) 2))
;;; old, but worked pretty good (just in case)...
;;(defmacro strokes-define-stroke (stroke-map stroke def)
;; "Add STROKE to STROKE-MAP alist with given command DEF"
-;; (list 'if (list '< (list 'length stroke) 3)
+;; (list 'if (list '< (list 'length stroke) 2)
;; (list 'error
;; "That's a click, not a stroke. See `strokes-click-command'")
;; (list 'setq stroke-map (list 'cons (list 'cons stroke def)
;; (list 'remassoc stroke stroke-map)))))
(defsubst strokes-remassoc (key list)
- (remove-if
- (lambda (element)
- (equal key (car element)))
- list))
+ (let (elt)
+ (while (setq elt (assoc key list))
+ (setq list (delete elt list))))
+ list)
(defmacro strokes-define-stroke (stroke-map stroke def)
"Add STROKE to STROKE-MAP alist with given command DEF."
`(if (strokes-click-p ,stroke)
- (error "That's a click, not a stroke; see `strokes-click-command'")
+ (error "That's a click, not a stroke")
(setq ,stroke-map (cons (cons ,stroke ,def)
(strokes-remassoc ,stroke ,stroke-map)))))
-(defalias 'define-stroke 'strokes-define-stroke)
-
(defsubst strokes-square (x)
- "Returns the square of the number X"
+ "Return the square of the number X."
(* x x))
(defsubst strokes-distance-squared (p1 p2)
(+ (strokes-square (- x2 x1))
(strokes-square (- y2 y1)))))
-;;; Advice for various functions...
-
-;; I'd originally wanted to write a macro that would just take in the
-;; generic functions which use mouse button2 in various modes. Most of
-;; them are identical in form: they take an event as the single argument
-;; and then do their thing. I tried writing a macro that looked
-;; something like this, but failed. Advice just ain't that easy. The
-;; one that bugged me the most was `Manual-follow-xref', because that had
-;; &rest arguments, and I didn't know how to work around it in defadvice.
-;; However, I was able to fix up most of the important modes (i.e. the
-;; ones I use all the time). One `bug' in the program that I just can't
-;; seem to figure out is why I can only advise other button2 functions
-;; successfully when the variable `strokes-use-strokes-buffer' is nil. I
-;; did all the save-excursion/save-window-excursion stuff SPECIFICALLY so
-;; that using the strokes buffer or not would absolutely not affect any
-;; other part of the program. If someone can figure out how to make the
-;; following advices work w/ regardless of that variable
-;; `strokes-use-strokes-buffer', then that would be a great victory. If
-;; someone out there would be kind enough to make the commented code
-;; below work, I'd be grateful. By the way, I put the `protect' keywords
-;; there to insure that if a stroke went bad, then
-;; `strokes-click-command' would be set back. If this isn't necessary,
-;; then feel free to let me know.
-
-;; For what follows, I really wanted something that would work like this:
-
-;;(strokes-fix-button2 'vm-mouse-button-2)
-
-;; Or even better, I could have simply done something like:
-
-;;(mapcar 'strokes-fix-button2
-;; '(vm-mouse-button-2
-;; rmail-summary-mouse-goto-msg
-;; <rest of them>))
-
-;;; With help from Hans (author of advice.el)...
-(defmacro strokes-fix-button2-command (command)
- "Fix COMMAND so that it can also work with strokes.
-COMMAND must take one event argument.
-Example of how one might fix up a command that's bound to button2
-and which is an interactive funcion of one event argument:
-
-\(strokes-fix-button2-command 'rmail-summary-mouse-goto-msg)"
- (let ((command (eval command)))
- `(progn
- (defadvice ,command (around strokes-fix-button2 compile preactivate)
- ,(format "Fix %s to work with strokes." command)
- (if strokes-use-strokes-buffer
- ;; then strokes is no good and we'll have to use the original
- ad-do-it
- ;; otherwise, we can make strokes work too...
- (let ((strokes-click-command
- ',(intern (format "ad-Orig-%s" command))))
- (strokes-do-stroke (ad-get-arg 0))))))))
-
-(strokes-fix-button2-command 'vm-mouse-button-2)
-(strokes-fix-button2-command 'rmail-summary-mouse-goto-msg)
-(strokes-fix-button2-command 'Buffer-menu-mouse-select)
-(strokes-fix-button2-command 'w3-widget-button-click)
-(strokes-fix-button2-command 'widget-image-button-press)
-(strokes-fix-button2-command 'Info-follow-clicked-node)
-(strokes-fix-button2-command 'compile-mouse-goto-error)
-(strokes-fix-button2-command 'gdbsrc-select-or-yank)
-(strokes-fix-button2-command 'hypropos-mouse-get-doc)
-(strokes-fix-button2-command 'gnus-mouse-pick-group)
-(strokes-fix-button2-command 'gnus-mouse-pick-article)
-(strokes-fix-button2-command 'gnus-article-push-button)
-(strokes-fix-button2-command 'dired-mouse-find-file)
-(strokes-fix-button2-command 'url-dired-find-file-mouse)
-(strokes-fix-button2-command 'dired-u-r-mouse-toggle)
-(strokes-fix-button2-command 'dired-u-w-mouse-toggle)
-(strokes-fix-button2-command 'dired-u-x-mouse-toggle)
-(strokes-fix-button2-command 'dired-g-r-mouse-toggle)
-(strokes-fix-button2-command 'dired-g-w-mouse-toggle)
-(strokes-fix-button2-command 'dired-g-x-mouse-toggle)
-(strokes-fix-button2-command 'dired-o-r-mouse-toggle)
-(strokes-fix-button2-command 'dired-o-w-mouse-toggle)
-(strokes-fix-button2-command 'isearch-yank-x-selection)
-(strokes-fix-button2-command 'occur-mode-mouse-goto)
-(strokes-fix-button2-command 'cvs-mouse-find-file)
-
-;;; I can fix the customize widget button click, but then
-;;; people will get confused when they try to customize
-;;; strokes with the mouse and customize tells them that
-;;; `strokes-click-command' is mapped to `ad-Orig-widget-button-click'
-;;(strokes-fix-button2-command 'widget-button-click)
-
-;;; without the advice, each advised function would look like...
-;;(defadvice vm-mouse-button-2 (around vm-strokes activate protect)
-;; "Allow strokes to work in VM."
-;; (if strokes-use-strokes-buffer
-;; ;; then strokes is no good and we'll have to use the original
-;; ad-do-it
-;; ;; otherwise, we can make strokes work too...
-;; (let ((strokes-click-command 'ad-Orig-vm-mouse-button-2))
-;; (strokes-do-stroke (ad-get-arg 0)))))
-
;;; Functions...
(defsubst strokes-mouse-event-p (event)
- (or (motion-event-p event)
- (button-press-event-p event)
- (button-release-event-p event)))
+ (and (consp event) (symbolp (car event))
+ (or (eq (car event) 'mouse-movement)
+ (memq 'click (get (car event) 'event-symbol-elements))
+ (memq 'down (get (car event) 'event-symbol-elements))
+ (memq 'drag (get (car event) 'event-symbol-elements)))))
+
+(defsubst strokes-button-press-event-p (event)
+ (and (consp event) (symbolp (car event))
+ (memq 'down (get (car event) 'event-symbol-elements))))
+
+(defsubst strokes-button-release-event-p (event)
+ (and (consp event) (symbolp (car event))
+ (or (memq 'click (get (car event) 'event-symbol-elements))
+ (memq 'drag (get (car event) 'event-symbol-elements)))))
(defun strokes-event-closest-point-1 (window &optional line)
"Return position of start of line LINE in WINDOW.
(defun strokes-event-closest-point (event &optional start-window)
"Return the nearest position to where EVENT ended its motion.
This is computed for the window where EVENT's motion started,
-or for window WINDOW if that is specified."
+or for window START-WINDOW if that is specified."
(or start-window (setq start-window (posn-window (event-start event))))
(if (eq start-window (posn-window (event-end event)))
- (if (eq (event-point event) 'vertical-line)
+ (if (eq (posn-point (event-end event)) 'vertical-line)
(strokes-event-closest-point-1 start-window
(cdr (posn-col-row (event-end event))))
- (if (eq (event-point event) 'mode-line)
+ (if (eq (posn-point (event-end event)) 'mode-line)
(strokes-event-closest-point-1 start-window)
- (event-point event)))
+ (posn-point (event-end event))))
;; EVENT ended in some other window.
(let* ((end-w (posn-window (event-end event)))
(end-w-top)
(if (windowp end-w)
(nth 1 (window-edges end-w))
(/ (cdr (posn-x-y (event-end event)))
- ((frame-char-height end-w)))))
+ (frame-char-height end-w))))
(if (>= end-w-top w-top)
(strokes-event-closest-point-1 start-window)
(window-start start-window)))))
(defun strokes-lift-p (object)
- "Return non-nil if object is a stroke-lift."
+ "Return non-nil if OBJECT is a stroke-lift."
(eq object strokes-lift))
(defun strokes-unset-last-stroke ()
"Undo the last stroke definition."
(interactive)
(let ((command (cdar strokes-global-map)))
- (if (y-or-n-p-maybe-dialog-box
- (format "really delete last stroke definition, defined to `%s'? "
+ (if (y-or-n-p
+ (format "Really delete last stroke definition, defined to `%s'? "
command))
(progn
(setq strokes-global-map (cdr strokes-global-map))
Operated just like `global-set-key', except for strokes.
COMMAND is a symbol naming an interactively-callable function. STROKE
is a list of sampled positions on the stroke grid as described in the
-documentation for the `strokes-define-stroke' function."
+documentation for the `strokes-define-stroke' function.
+
+See also `strokes-global-set-stroke-string'."
(interactive
(list
(and (or strokes-mode (strokes-mode t))
(strokes-read-complex-stroke
- "Define a new stroke. Draw with button1 (or 2). End with button3..."))
- (read-command "command to map stroke to: ")))
+ "Draw with mouse button 1 (or 2). End with button 3..."))
+ (read-command "Command to map stroke to: ")))
(strokes-define-stroke strokes-global-map stroke command))
-;;;###autoload
-(defalias 'global-set-stroke 'strokes-global-set-stroke)
+(defun strokes-global-set-stroke-string (stroke string)
+ "Interactively give STROKE the global binding as STRING.
+Operated just like `global-set-key', except for strokes. STRING
+is a string to be inserted by the stroke. STROKE is a list of
+sampled positions on the stroke grid as described in the
+documentation for the `strokes-define-stroke' function.
+
+Compare `strokes-global-set-stroke'."
+ (interactive
+ (list
+ (and (or strokes-mode (strokes-mode t))
+ (strokes-read-complex-stroke
+ "Draw with mouse button 1 (or 2). End with button 3..."))
+ (read-string "String to map stroke to: ")))
+ (strokes-define-stroke strokes-global-map stroke string))
;;(defun global-unset-stroke (stroke); FINISH THIS DEFUN!
;; "delete all strokes matching STROKE from `strokes-global-map',
;; (strokes-define-stroke 'strokes-global-map stroke command))
(defun strokes-get-grid-position (stroke-extent position &optional grid-resolution)
- "Map POSITION to a new grid position based on its STROKE-EXTENT and GRID-RESOLUTION.
+ "Map POSITION to a new grid position.
+Do so based on its STROKE-EXTENT and GRID-RESOLUTION.
STROKE-EXTENT as a list \(\(XMIN . YMIN\) \(XMAX . YMAX\)\).
If POSITION is a `strokes-lift', then it is itself returned.
-Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION.
-The grid is a square whose dimesion is [0,GRID-RESOLUTION)."
+Optional GRID-RESOLUTION may be used in place of `strokes-grid-resolution'.
+The grid is a square whose dimension is [0,GRID-RESOLUTION)."
(cond ((consp position) ; actual pixel location
(let ((grid-resolution (or grid-resolution strokes-grid-resolution))
(x (car position))
(ymin (cdar stroke-extent))
;; the `1+' is there to insure that the
;; formula evaluates correctly at the boundaries
- (xmax (1+ (caadr stroke-extent)))
- (ymax (1+ (cdadr stroke-extent))))
+ (xmax (1+ (car (cadr stroke-extent))))
+ (ymax (1+ (cdr (cadr stroke-extent)))))
(cons (floor (* grid-resolution
(/ (float (- x xmin))
(- xmax xmin))))
((strokes-lift-p position) ; stroke lift
strokes-lift)))
-;;(defun strokes-get-grid-position (stroke-extent pix-pos)
-;; "Return the stroke-grid position for PIX-POS given the total STROKE-EXTENT.
-;;STROKE-EXTENT as a list \(\(xmin . ymin\) \(xmax . ymax\)\) and a particular
-;;pixel position or `strokes-lift', find the corresponding grid position
-;;\(based on `strokes-grid-resolution'\) for the PIX-POS."
-;; (cond ((consp pix-pos) ; actual pixel location
-;; (let ((x (car pix-pos))
-;; (y (cdr pix-pos))
-;; (xmin (caar stroke-extent))
-;; (ymin (cdar stroke-extent))
-;; ;; the `1+' is there to insure that the
-;; ;; formula evaluates correctly at the boundaries
-;; (xmax (1+ (caadr stroke-extent)))
-;; (ymax (1+ (cdadr stroke-extent))))
-;; (cons (floor (* strokes-grid-resolution
-;; (/ (float (- x xmin))
-;; (- xmax xmin))))
-;; (floor (* strokes-grid-resolution
-;; (/ (float (- y ymin))
-;; (- ymax ymin)))))))
-;; ((strokes-lift-p pix-pos) ; stroke lift
-;; strokes-lift)))
-
(defun strokes-get-stroke-extent (pixel-positions)
- "From a list of absolute PIXEL-POSITIONS, returns absolute spatial extent.
+ "From a list of absolute PIXEL-POSITIONS, return absolute spatial extent.
The return value is a list ((XMIN . YMIN) (XMAX . YMAX))."
(if pixel-positions
(let ((xmin (caar pixel-positions))
nil))
(defun strokes-eliminate-consecutive-redundancies (entries)
- "Returns a list with no consecutive redundant entries."
+ "Return a list with no consecutive redundant entries."
;; defun a grande vitesse grace a Dave G.
(loop for element on entries
if (not (equal (car element) (cadr element)))
(defun strokes-renormalize-to-grid (positions &optional grid-resolution)
"Map POSITIONS to a new grid whose dimensions are based on GRID-RESOLUTION.
POSITIONS is a list of positions and stroke-lifts.
-Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION.
-The grid is a square whose dimesion is [0,GRID-RESOLUTION)."
+Optional GRID-RESOLUTION may be used in place of `strokes-grid-resolution'.
+The grid is a square whose dimension is [0,GRID-RESOLUTION)."
(or grid-resolution (setq grid-resolution strokes-grid-resolution))
(let ((stroke-extent (strokes-get-stroke-extent positions)))
(mapcar (function
(strokes-get-grid-position stroke-extent pos grid-resolution)))
positions)))
-;;(defun strokes-normalize-pixels-to-grid (pixel-positions)
-;; "Map PIXEL-POSITIONS to the stroke grid.
-;;PIXEL-POSITIONS is a list of pixel-positions and stroke-lifts. The
-;;normalized stroke grid is defined by the variable STROKES-GRID-RESOLUTION"
-;; (let ((stroke-extent (strokes-get-stroke-extent pixel-positions)))
-;; (mapcar (function
-;; (lambda (pix-pos)
-;; (strokes-get-grid-position stroke-extent pix-pos)))
-;; pixel-positions)))
-
(defun strokes-fill-stroke (unfilled-stroke &optional force)
"Fill in missing grid locations in the list of UNFILLED-STROKE.
If FORCE is non-nil, then fill the stroke even if it's `stroke-click'.
delta-x)))))
(cond ((not both-are-points-p)
(list current))
- ((null slope) ; undefinded vertical slope
+ ((null slope) ; undefined vertical slope
(if (>= delta-y 0)
(loop for y from y1 below y2
collect (cons x1 y))
y))))))))))
(defun strokes-rate-stroke (stroke1 stroke2)
- "Rates STROKE1 with STROKE2 and returns a score based on a distance metric.
+ "Rates STROKE1 with STROKE2 and return a score based on a distance metric.
Note: the rating is an error rating, and therefore, a return of 0
represents a perfect match. Also note that the order of stroke
arguments is order-independent for the algorithm used here."
nil))
(defun strokes-match-stroke (stroke stroke-map)
- "Finds the best matching command of STROKE in STROKE-MAP.
+ "Find the best matching command of STROKE in STROKE-MAP.
Returns the corresponding match as (COMMAND . SCORE)."
(if (and stroke stroke-map)
(let ((score (strokes-rate-stroke stroke (caar stroke-map)))
This function will display the stroke interactively as it is being
entered in the strokes buffer if the variable
`strokes-use-strokes-buffer' is non-nil.
-Optional EVENT is currently not used, but hopefully will be soon."
+Optional EVENT is acceptable as the starting event of the stroke."
(save-excursion
- (track-mouse
- (let ((pix-locs nil)
- (grid-locs nil)
- (event nil))
- (if strokes-use-strokes-buffer
- ;; switch to the strokes buffer and
- ;; display the stroke as it's being read
- (save-window-excursion
- (set-window-configuration strokes-window-configuration)
- (if prompt
- (progn
- (message prompt)
- (setq event (read-event))
- (while (not (button-press-event-p event))
- (setq event (read-event)))))
- (unwind-protect
- (progn
- (setq event (read-event))
- (while (not (button-release-event-p event))
- (if (strokes-mouse-event-p event)
- (let ((point (strokes-event-closest-point event)))
- (when point
- (goto-char point)
- (subst-char-in-region point (1+ point) ?\ strokes-character))
- (push (cons (event-x-pixel event)
- (event-y-pixel event))
- pix-locs)))
- (setq event (read-event))))
- ;; protected
- ;; clean up strokes buffer and then bury it.
- (when (equal (buffer-name) strokes-buffer-name)
- (subst-char-in-region (point-min) (point-max) strokes-character ?\ )
- (goto-char (point-min))
- (bury-buffer))))
- ;; Otherwise, don't use strokes buffer and read stroke silently
- (if prompt
- (progn
- (message prompt)
- (setq event (read-event))
- (while (not (button-press-event-p event))
- (setq event (read-event)))))
- (setq event (read-event))
- (while (not (button-release-event-p event))
- (if (strokes-mouse-event-p event)
- (push (cons (event-x-pixel event)
- (event-y-pixel event))
- pix-locs))
- (setq event (read-event))))
- (setq grid-locs (strokes-renormalize-to-grid (nreverse pix-locs)))
- (strokes-fill-stroke (strokes-eliminate-consecutive-redundancies grid-locs))))))
+ (let ((pix-locs nil)
+ (grid-locs nil)
+ (safe-to-draw-p nil))
+ (if strokes-use-strokes-buffer
+ ;; switch to the strokes buffer and
+ ;; display the stroke as it's being read
+ (save-window-excursion
+ (set-window-configuration strokes-window-configuration)
+ (when prompt
+ (message prompt)
+ (setq event (read-event))
+ (or (strokes-button-press-event-p event)
+ (error "You must draw with the mouse")))
+ (unwind-protect
+ (track-mouse
+ (or event (setq event (read-event)
+ safe-to-draw-p t))
+ (while (not (strokes-button-release-event-p event))
+ (if (strokes-mouse-event-p event)
+ (let ((point (strokes-event-closest-point event)))
+ (if (and point safe-to-draw-p)
+ ;; we can draw that point
+ (progn
+ (goto-char point)
+ (subst-char-in-region point (1+ point)
+ ?\s strokes-character))
+ ;; otherwise, we can start drawing the next time...
+ (setq safe-to-draw-p t))
+ (push (cdr (mouse-pixel-position))
+ pix-locs)))
+ (setq event (read-event)))))
+ ;; protected
+ ;; clean up strokes buffer and then bury it.
+ (when (equal (buffer-name) strokes-buffer-name)
+ (subst-char-in-region (point-min) (point-max)
+ strokes-character ?\s)
+ (goto-char (point-min))
+ (bury-buffer))))
+ ;; Otherwise, don't use strokes buffer and read stroke silently
+ (when prompt
+ (message prompt)
+ (setq event (read-event))
+ (or (strokes-button-press-event-p event)
+ (error "You must draw with the mouse")))
+ (track-mouse
+ (or event (setq event (read-event)))
+ (while (not (strokes-button-release-event-p event))
+ (if (strokes-mouse-event-p event)
+ (push (cdr (mouse-pixel-position))
+ pix-locs))
+ (setq event (read-event))))
+ (setq grid-locs (strokes-renormalize-to-grid (nreverse pix-locs)))
+ (strokes-fill-stroke
+ (strokes-eliminate-consecutive-redundancies grid-locs)))))
;;;###autoload
(defun strokes-read-complex-stroke (&optional prompt event)
"Read a complex stroke (interactively) and return the stroke.
Optional PROMPT in minibuffer displays before and during stroke reading.
Note that a complex stroke allows the user to pen-up and pen-down. This
-is implemented by allowing the user to paint with button1 or button2 and
-then complete the stroke with button3.
-Optional EVENT is currently not used, but hopefully will be soon."
+is implemented by allowing the user to paint with button 1 or button 2 and
+then complete the stroke with button 3.
+Optional EVENT is acceptable as the starting event of the stroke."
(save-excursion
(save-window-excursion
- (track-mouse
- (set-window-configuration strokes-window-configuration)
- (let ((pix-locs nil)
- (grid-locs nil)
- (event (or event (read-event))))
- (if prompt
- (while (not (button-press-event-p event))
- (message prompt)
- (setq event (read-event))))
- (unwind-protect
- (progn
- (setq event (read-event))
- (while (not (and (button-press-event-p event)
- (eq (event-button event) 3)))
- (while (not (button-release-event-p event))
- (if (strokes-mouse-event-p event)
- (let ((point (strokes-event-closest-point event)))
- (when point
- (goto-char point)
- (subst-char-in-region point (1+ point) ?\ strokes-character))
- (push (cons (event-x-pixel event)
- (event-y-pixel event))
- pix-locs)))
- (setq event (read-event)))
- (push strokes-lift pix-locs)
- (while (not (button-press-event-p event))
- (setq event (read-event))))
- ;; ### KLUDGE! ### sit and wait
- ;; for some useless event to
- ;; happen to fix the minibuffer bug.
- (while (not (button-release-event-p (read-event))))
- (setq pix-locs (nreverse (cdr pix-locs))
- grid-locs (strokes-renormalize-to-grid pix-locs))
- (strokes-fill-stroke
- (strokes-eliminate-consecutive-redundancies grid-locs)))
- ;; protected
- (when (equal (buffer-name) strokes-buffer-name)
- (subst-char-in-region (point-min) (point-max) strokes-character ?\ )
- (goto-char (point-min))
- (bury-buffer))))))))
+ (set-window-configuration strokes-window-configuration)
+ (let ((pix-locs nil)
+ (grid-locs nil))
+ (if prompt
+ (while (not (strokes-button-press-event-p event))
+ (message prompt)
+ (setq event (read-event))))
+ (unwind-protect
+ (track-mouse
+ (or event (setq event (read-event)))
+ (while (not (and (strokes-button-press-event-p event)
+ (eq 'mouse-3
+ (car (get (car event)
+ 'event-symbol-elements)))))
+ (while (not (strokes-button-release-event-p event))
+ (if (strokes-mouse-event-p event)
+ (let ((point (strokes-event-closest-point event)))
+ (when point
+ (goto-char point)
+ (subst-char-in-region point (1+ point)
+ ?\s strokes-character))
+ (push (cdr (mouse-pixel-position))
+ pix-locs)))
+ (setq event (read-event)))
+ (push strokes-lift pix-locs)
+ (while (not (strokes-button-press-event-p event))
+ (setq event (read-event))))
+ ;; ### KLUDGE! ### sit and wait
+ ;; for some useless event to
+ ;; happen to fix the minibuffer bug.
+ (while (not (strokes-button-release-event-p (read-event))))
+ (setq pix-locs (nreverse (cdr pix-locs))
+ grid-locs (strokes-renormalize-to-grid pix-locs))
+ (strokes-fill-stroke
+ (strokes-eliminate-consecutive-redundancies grid-locs)))
+ ;; protected
+ (when (equal (buffer-name) strokes-buffer-name)
+ (subst-char-in-region (point-min) (point-max)
+ strokes-character ?\s)
+ (goto-char (point-min))
+ (bury-buffer)))))))
(defun strokes-execute-stroke (stroke)
"Given STROKE, execute the command which corresponds to it.
(let* ((match (strokes-match-stroke stroke strokes-global-map))
(command (car match))
(score (cdr match)))
- (cond ((strokes-click-p stroke)
- ;; This is the case of a `click' type event
- (command-execute strokes-click-command))
- ((and match (<= score strokes-minimum-match-score))
+ (cond ((and match (<= score strokes-minimum-match-score))
(message "%s" command)
(command-execute command))
((null strokes-global-map)
(if (file-exists-p strokes-file)
- (and (y-or-n-p-maybe-dialog-box
+ (and (y-or-n-p
(format "No strokes loaded. Load `%s'? "
strokes-file))
(strokes-load-user-strokes))
- (error "No strokes defined; use `global-set-stroke'")))
+ (error "No strokes defined; use `strokes-global-set-stroke'")))
(t
(error
"No stroke matches; see variable `strokes-minimum-match-score'")
;;;###autoload
(defun strokes-do-stroke (event)
- "Read a simple stroke from the user and then exectute its comand.
+ "Read a simple stroke from the user and then execute its command.
This must be bound to a mouse event."
(interactive "e")
(or strokes-mode (strokes-mode t))
;;;###autoload
(defun strokes-do-complex-stroke (event)
- "Read a complex stroke from the user and then exectute its command.
+ "Read a complex stroke from the user and then execute its command.
This must be bound to a mouse event."
(interactive "e")
(or strokes-mode (strokes-mode t))
(interactive
(list
(strokes-read-complex-stroke
- "Enter stroke to describe; end with button3...")))
+ "Enter stroke to describe; end with button 3...")))
(let* ((match (strokes-match-stroke stroke strokes-global-map))
- (command (or (and (strokes-click-p stroke)
- strokes-click-command)
- (car match)))
+ (command (car match))
(score (cdr match)))
- (if (or (and match
- (<= score strokes-minimum-match-score))
- (and (strokes-click-p stroke)
- strokes-click-command))
+ (if (and match
+ (<= score strokes-minimum-match-score))
(message "That stroke maps to `%s'" command)
(message "That stroke is undefined"))
(sleep-for 1))) ; helpful for recursive edits
;;;###autoload
-(defalias 'describe-stroke 'strokes-describe-stroke)
+(defun strokes-help ()
+ "Get instruction on using the Strokes package."
+ (interactive)
+ (with-output-to-temp-buffer "*Help with Strokes*"
+ (princ
+ (substitute-command-keys
+ "This is help for the strokes package.
-;;; ### FORGET IT! I COULN'T GET THE EMACS READER TO PARSE THIS FUNCTION ###
-;;;###autoload
-;;(defun strokes-help ()
-;; "Get instructional help on using the the `strokes' package."
-;; (interactive)
-;; (with-output-to-temp-buffer "*Help with Strokes*"
-;; (let ((helpdoc
-;; "This is help for the strokes package.
+------------------------------------------------------------
-;;If you find something wrong with strokes, or feel that it can be
-;;improved in some way, then please feel free to email me:
+** Strokes...
-;;David Bakhash <cadet@mit.edu>
+The strokes package allows you to define strokes, made with
+the mouse or other pointer device, that Emacs can interpret as
+corresponding to commands, and then executes the commands. It does
+character recognition, so you don't have to worry about getting it
+right every time.
-;;or just do
+Strokes also allows you to compose documents graphically. You can
+fully edit documents in Chinese, Japanese, etc. based on Emacs
+strokes. Once you've done so, you can ASCII compress-and-encode them
+and then safely save them for later use, send letters to friends
+\(using Emacs, of course). Strokes will later decode these documents,
+extracting the strokes for editing use once again, so the editing
+cycle can continue.
-;;M-x strokes-report-bug
+Strokes are easy to program and fun to use. To start strokes going,
+you'll want to put the following line in your .emacs file as mentioned
+in the commentary to strokes.el.
-;;------------------------------------------------------------
+This will load strokes when and only when you start Emacs on a window
+system, with a mouse or other pointer device defined.
-;;** Strokes...
+To toggle strokes-mode, you just do
-;;The strokes package allows you to define strokes, made with
-;;the mouse or other pointer device, that Emacs can interpret as
-;;corresponding to commands, and then executes the commands. It does
-;;character recognition, so you don't have to worry about getting it
-;;right every time.
+> M-x strokes-mode
-;;Strokes are easy to program and fun to use. To start strokes going,
-;;you'll want to put the following line in your .emacs file as mentioned
-;;in the commentary to strokes.el.
+** Strokes for controlling the behavior of Emacs...
-;;This will load strokes when and only when you start Emacs on a window
-;;system, with a mouse or other pointer device defined.
+When you're ready to start defining strokes, just use the command
-;;To toggle strokes-mode, you just do
+> M-x strokes-global-set-stroke
-;;> M-x strokes-mode
+You will see a ` *strokes*' buffer which is waiting for you to enter in
+your stroke. When you enter in the stroke, you draw with button 1 or
+button 2, and then end with button 3. Next, you enter in the command
+which will be executed when that stroke is invoked. Simple as that.
+For now, try to define a stroke to copy a region. This is a popular
+edit command, so type
-;;** Strokes for controling the behavior of Emacs...
+> M-x strokes-global-set-stroke
-;;When you're ready to start defining strokes, just use the command
+Then, in the ` *strokes*' buffer, draw the letter `C' (for `copy')
+and then, when it asks you to enter the command to map that to, type
-;;> M-x global-set-stroke
+> copy-region-as-kill
-;;You will see a ` *strokes*' buffer which is waiting for you to enter in
-;;your stroke. When you enter in the stroke, you draw with button1 or
-;;button2, and then end with button3. Next, you enter in the command
-;;which will be executed when that stroke is invoked. Simple as that.
-;;For now, try to define a stroke to copy a region. This is a popular
-;;edit command, so type
+That's about as hard as it gets.
+Remember: paint with button 1 or button 2 and then end with button 3.
-;;> M-x global-set-stroke
+If ever you want to know what a certain strokes maps to, then do
-;;Then, in the ` *strokes*' buffer, draw the letter `C' (for `copy'\)
-;;and then, when it asks you to enter the command to map that to, type
+> M-x strokes-describe-stroke
-;;> copy-region-as-kill
+and you can enter in any arbitrary stroke. Remember: The strokes
+package lets you program in simple and complex (multi-lift) strokes.
+The only difference is how you *invoke* the two. You will most likely
+use simple strokes, as complex strokes were developed for
+Chinese/Japanese/Korean. So the shifted middle mouse button (S-mouse-2) will
+invoke the command `strokes-do-stroke'.
-;;That's about as hard as it gets.
-;;Remember: paint with button1 or button2 and then end with button3.
+If ever you define a stroke which you don't like, then you can unset
+it with the command
-;;If ever you want to know what a certain strokes maps to, then do
+> M-x strokes-unset-last-stroke
-;;> M-x describe-stroke
+You can always get an idea of what your current strokes look like with
+the command
-;;and you can enter in any arbitrary stroke. Remember: The strokes
-;;package lets you program in simple and complex, or multi-lift, strokes.
-;;The only difference is how you *invoke* the two. You will most likely
-;;use simple strokes, as complex strokes were developed for
-;;Chinese/Japanese/Korean. So the middle mouse button, button2, will
-;;invoke the command `strokes-do-stroke' in buffers where button2 doesn't
-;;already have a meaning other than its original, which is `mouse-yank'.
-;;But don't worry: `mouse-yank' will still work with strokes. See the
-;;variable `strokes-click-command'.
+> M-x strokes-list-strokes
-;;If ever you define a stroke which you don't like, then you can unset
-;;it with the command
+Your strokes will be displayed in alphabetical order (based on command
+names) and the beginning of each simple stroke will be marked by a
+color dot. Since you may have several simple strokes in a complex
+stroke, the dot colors are arranged in the rainbow color sequence,
+`ROYGBIV'. If you want a listing of your strokes from most recent
+down, then use a prefix argument:
-;;> M-x strokes-unset-last-stroke
+> C-u M-x strokes-list-strokes
-;;Your strokes are stored as you enter them. They get saved in a file
-;;called ~/.strokes, along with other strokes configuration variables.
-;;You can change this location by setting the variable `strokes-file'.
-;;You will be prompted to save them when you exit Emacs, or you can save
-;;them with
+Your strokes are stored as you enter them. They get saved in a file
+called ~/.strokes, along with other strokes configuration variables.
+You can change this location by setting the variable `strokes-file'.
+You will be prompted to save them when you exit Emacs, or you can save
+them with
-;;> M-x save-strokes
+> M-x strokes-prompt-user-save-strokes
-;;Your strokes get loaded automatically when you enable `strokes-mode'.
-;;You can also load in your user-defined strokes with
+Your strokes get loaded automatically when you enable `strokes-mode'.
+You can also load in your user-defined strokes with
-;;> M-x load-user-strokes
+> M-x strokes-load-user-strokes
-;;** A few more important things...
+** Strokes for pictographic editing...
-;;o The command `strokes-do-stroke' is also invoked with M-button2, so that you
-;; can still enter a stroke in modes which use button2 for other things,
-;; such as cross-referencing.
+If you'd like to create graphical files with strokes, you'll have to
+be running a version of Emacs with XPM support. You use the binding
+to `strokes-compose-complex-stroke' to start drawing your strokes.
+These are just complex strokes, and thus continue drawing with mouse-1
+or mouse-2 and end with mouse-3. Then the stroke image gets inserted
+into the buffer. You treat it somewhat like any other character,
+which you can copy, paste, delete, move, etc. When all is done, you
+may want to send the file, or save it. This is done with
-;;o Strokes are a bit computer-dependent in that they depend somewhat on
-;; the speed of the computer you're working on. This means that you
-;; may have to tweak some variables. You can read about them in the
-;; commentary of `strokes.el'. Better to just use apropos and read their
-;; docstrings. All variables/functions start with `strokes'. The one
-;; variable which many people wanted to see was
-;; `strokes-use-strokes-buffer' which allows the user to use strokes
-;; silently--without displaying the strokes. All variables can be set
-;; by customizing the group named `strokes' via the customization package:
+> M-x strokes-encode-buffer
-;; > M-x customize"))
-;; (save-excursion
-;; (princ helpdoc)
-;; (set-buffer standard-output)
-;; (help-mode))
-;; (print-help-return-message)))))
+Likewise, to decode the strokes from a strokes-encoded buffer you do
-(defun strokes-report-bug ()
- "Submit a bug report for strokes."
- (interactive)
- (let ((reporter-prompt-for-summary-p t))
- (or (boundp 'reporter-version)
- (setq reporter-version
- "Your version of reporter is obsolete. Please upgrade."))
- (reporter-submit-bug-report
- strokes-bug-address "Strokes"
- (cons
- 'strokes-version
- (nconc
- (mapcar
- 'intern
- (sort
- (let (completion-ignore-case)
- (all-completions "strokes-" obarray 'user-variable-p))
- 'string-lessp))
- (list 'reporter-version)))
- (function
- (lambda ()
- (save-excursion
- (mail-position-on-field "subject")
- (beginning-of-line)
- (skip-chars-forward "^:\n")
- (if (looking-at ": Strokes;")
- (progn
- (goto-char (match-end 0))
- (delete-char -1)
- (insert " " strokes-version " bug:")))))))))
+> M-x strokes-decode-buffer
+
+** A few more important things...
+
+o The command `strokes-do-complex-stroke' is invoked with M-mouse-2,
+ so that you can execute complex strokes (i.e. with more than one lift)
+ if preferred.
+
+o Strokes are a bit computer-dependent in that they depend somewhat on
+ the speed of the computer you're working on. This means that you
+ may have to tweak some variables. You can read about them in the
+ commentary of `strokes.el'. Better to just use \\[apropos] and read their
+ docstrings. All variables/functions start with `strokes'. The one
+ variable which many people wanted to see was
+ `strokes-use-strokes-buffer' which allows the user to use strokes
+ silently--without displaying the strokes. All variables can be set
+ by customizing the group `strokes' via \\[customize-group]."))
+ (set-buffer standard-output)
+ (help-mode)
+ (print-help-return-message)))
+
+(defalias 'strokes-report-bug 'report-emacs-bug)
(defsubst strokes-fill-current-buffer-with-whitespace ()
- "Erase the contents of the current buffer and fill it with whitespace"
+ "Erase the contents of the current buffer and fill it with whitespace."
(erase-buffer)
(loop repeat (frame-height) do
- (insert-char ?\ (1- (frame-width)))
+ (insert-char ?\s (1- (frame-width)))
(newline))
(goto-char (point-min)))
+(defun strokes-window-configuration-changed-p ()
+ "Non-nil if the `strokes-window-configuration' frame properties changed.
+This is based on the last time `strokes-window-configuration' was updated."
+ (compare-window-configurations (current-window-configuration)
+ strokes-window-configuration))
+
(defun strokes-update-window-configuration ()
- "Insure that `strokes-window-configuration' is up-to-date."
+ "Ensure that `strokes-window-configuration' is up-to-date."
(interactive)
(let ((current-window (selected-window)))
(cond ((or (window-minibuffer-p current-window)
(strokes-fill-current-buffer-with-whitespace)
(setq strokes-window-configuration (current-window-configuration))
(bury-buffer))))
- (t ; `strokes buffer' still exists...
- ;; update the strokes-window-configuration for this specific frame...
+ ((strokes-window-configuration-changed-p) ; simple update
+ ;; update the strokes-window-configuration for this
+ ;; specific frame...
(save-excursion
(save-window-excursion
(set-window-buffer current-window strokes-buffer-name)
(t
(message "No user-defined strokes, sorry"))))
-;;;###autoload
-(defalias 'load-user-strokes 'strokes-load-user-strokes)
-
(defun strokes-prompt-user-save-strokes ()
"Save user-defined strokes to file named by `strokes-file'."
(interactive)
(strokes-load-user-strokes)
(if (and (not (equal current strokes-global-map))
(or (interactive-p)
- (yes-or-no-p-maybe-dialog-box "save your strokes? ")))
+ (yes-or-no-p "Save your strokes? ")))
(progn
(require 'pp) ; pretty-print variables
(message "Saving strokes in %s..." strokes-file)
(erase-buffer)
(emacs-lisp-mode)
(goto-char (point-min))
- (insert-string
- ";; -*- Syntax: Emacs-Lisp; Mode: emacs-lisp -*-\n")
- (insert-string (format ";;; saved strokes for %s, as of %s\n\n"
- (user-full-name)
- (format-time-string "%B %e, %Y" nil)))
+ (insert
+ ";; -*- emacs-lisp -*-\n")
+ (insert (format ";;; saved strokes for %s, as of %s\n\n"
+ (user-full-name)
+ (format-time-string "%B %e, %Y" nil)))
(message "Saving strokes in %s..." strokes-file)
- (insert-string (format "(setq strokes-global-map '%s)"
- (pp current)))
+ (insert (format "(setq strokes-global-map\n'%s)"
+ (pp current)))
(message "Saving strokes in %s..." strokes-file)
(indent-region (point-min) (point-max) nil)
(write-region (point-min)
(kill-buffer (get-buffer "*saved-strokes*")))
(setq strokes-global-map current)))))
-(defalias 'save-strokes 'strokes-prompt-user-save-strokes)
-
(defun strokes-toggle-strokes-buffer (&optional arg)
"Toggle the use of the strokes buffer.
-In other words, toggle the variabe `strokes-use-strokes-buffer'.
+In other words, toggle the variable `strokes-use-strokes-buffer'.
With ARG, use strokes buffer if and only if ARG is positive or true.
Returns value of `strokes-use-strokes-buffer'."
(interactive "P")
(if arg (> (prefix-numeric-value arg) 0)
(not strokes-use-strokes-buffer))))
+(defun strokes-xpm-for-stroke (&optional stroke bufname b/w-only)
+ "Create an XPM pixmap for the given STROKE in buffer ` *strokes-xpm*'.
+If STROKE is not supplied, then `strokes-last-stroke' will be used.
+Optional BUFNAME to name something else.
+The pixmap will contain time information via rainbow dot colors
+where each individual strokes begins.
+Optional B/W-ONLY non-nil will create a mono pixmap, not intended
+for trying to figure out the order of strokes, but rather for reading
+the stroke as a character in some language."
+ (interactive)
+ (save-excursion
+ (let ((buf (get-buffer-create (or bufname " *strokes-xpm*")))
+ (stroke (strokes-eliminate-consecutive-redundancies
+ (strokes-fill-stroke
+ (strokes-renormalize-to-grid (or stroke
+ strokes-last-stroke)
+ 31))))
+ (lift-flag t)
+ (rainbow-chars (list ?R ?O ?Y ?G ?B ?P))) ; ROYGBIV w/o indigo
+ (set-buffer buf)
+ (erase-buffer)
+ (insert strokes-xpm-header)
+ (loop repeat 33 do
+ (insert ?\")
+ (insert-char ?\s 33)
+ (insert "\",")
+ (newline)
+ finally
+ (forward-line -1)
+ (end-of-line)
+ (insert "}\n"))
+ (loop for point in stroke
+ for x = (car-safe point)
+ for y = (cdr-safe point) do
+ (cond ((consp point)
+ ;; draw a point, and possibly a starting-point
+ (if (and lift-flag (not b/w-only))
+ ;; mark starting point with the appropriate color
+ (let ((char (or (car rainbow-chars) ?\.)))
+ (loop for i from 0 to 2 do
+ (loop for j from 0 to 2 do
+ (goto-line (+ 16 i y))
+ (forward-char (+ 1 j x))
+ (delete-char 1)
+ (insert char)))
+ (setq rainbow-chars (cdr rainbow-chars)
+ lift-flag nil))
+ ;; Otherwise, just plot the point...
+ (goto-line (+ 17 y))
+ (forward-char (+ 2 x))
+ (subst-char-in-region (point) (1+ (point)) ?\s ?\*)))
+ ((strokes-lift-p point)
+ ;; a lift--tell the loop to X out the next point...
+ (setq lift-flag t))))
+ (when (interactive-p)
+ (pop-to-buffer " *strokes-xpm*")
+ ;; (xpm-mode 1)
+ (goto-char (point-min))
+ (put-image (create-image (buffer-string) 'xpm t :ascent 100)
+ (line-end-position))))))
+
+;;; Strokes Edit stuff... ### NOT IMPLEMENTED YET ###
+
+;;(defun strokes-edit-quit ()
+;; (interactive)
+;; (or (one-window-p t 0)
+;; (delete-window))
+;; (kill-buffer "*Strokes List*"))
+
+;;(define-derived-mode edit-strokes-mode list-mode
+;; "Edit-Strokes"
+;; "Major mode for `edit-strokes' and `list-strokes' buffers.
+
+;;Editing commands:
+
+;;\\{edit-strokes-mode-map}"
+;; (setq truncate-lines nil
+;; auto-show-mode nil ; don't want problems here either
+;; mode-popup-menu edit-strokes-menu) ; what about extent-specific stuff?
+;; (and (featurep 'menubar)
+;; current-menubar
+;; (set (make-local-variable 'current-menubar)
+;; (copy-sequence current-menubar))
+;; (add-submenu nil edit-strokes-menu)))
+
+;;(let ((map edit-strokes-mode-map))
+;; (define-key map "<" 'beginning-of-buffer)
+;; (define-key map ">" 'end-of-buffer)
+;; ;; (define-key map "c" 'strokes-copy-other-face)
+;; ;; (define-key map "C" 'strokes-copy-this-face)
+;; ;; (define-key map "s" 'strokes-smaller)
+;; ;; (define-key map "l" 'strokes-larger)
+;; ;; (define-key map "b" 'strokes-bold)
+;; ;; (define-key map "i" 'strokes-italic)
+;; (define-key map "e" 'strokes-list-edit)
+;; ;; (define-key map "f" 'strokes-font)
+;; ;; (define-key map "u" 'strokes-underline)
+;; ;; (define-key map "t" 'strokes-truefont)
+;; ;; (define-key map "F" 'strokes-foreground)
+;; ;; (define-key map "B" 'strokes-background)
+;; ;; (define-key map "D" 'strokes-doc-string)
+;; (define-key map "a" 'strokes-global-set-stroke)
+;; (define-key map "d" 'strokes-list-delete-stroke)
+;; ;; (define-key map "n" 'strokes-list-next)
+;; ;; (define-key map "p" 'strokes-list-prev)
+;; ;; (define-key map " " 'strokes-list-next)
+;; ;; (define-key map "\C-?" 'strokes-list-prev)
+;; (define-key map "g" 'strokes-list-strokes) ; refresh display
+;; (define-key map "q" 'strokes-edit-quit)
+;; (define-key map [(control c) (control c)] 'bury-buffer))
+
+;;;;;###autoload
+;;(defun strokes-edit-strokes (&optional chronological strokes-map)
+;; ;; ### DEAL WITH THE 2nd ARGUMENT ISSUE! ###
+;; "Edit strokes in a pop-up buffer containing strokes and their definitions.
+;;If STROKES-MAP is not given, `strokes-global-map' will be used instead.
+
+;;Editing commands:
+
+;;\\{edit-faces-mode-map}"
+;; (interactive "P")
+;; (pop-to-buffer (get-buffer-create "*Strokes List*"))
+;; (reset-buffer (current-buffer)) ; handy function from minibuf.el
+;; (setq strokes-map (or strokes-map
+;; strokes-global-map
+;; (progn
+;; (strokes-load-user-strokes)
+;; strokes-global-map)))
+;; (or chronological
+;; (setq strokes-map (sort (copy-sequence strokes-map)
+;; 'strokes-alphabetic-lessp)))
+;; ;; (push-window-configuration)
+;; (insert
+;; "Command Stroke\n"
+;; "------- ------")
+;; (loop for def in strokes-map
+;; for i from 0 to (1- (length strokes-map)) do
+;; (let ((stroke (car def))
+;; (command-name (symbol-name (cdr def))))
+;; (strokes-xpm-for-stroke stroke " *strokes-xpm*")
+;; (newline 2)
+;; (insert-char ?\s 45)
+;; (beginning-of-line)
+;; (insert command-name)
+;; (beginning-of-line)
+;; (forward-char 45)
+;; (set (intern (format "strokes-list-annotation-%d" i))
+;; (make-annotation (make-glyph
+;; (list
+;; (vector 'xpm
+;; :data (buffer-substring
+;; (point-min " *strokes-xpm*")
+;; (point-max " *strokes-xpm*")
+;; " *strokes-xpm*"))
+;; [string :data "[Stroke]"]))
+;; (point) 'text))
+;; (set-annotation-data (symbol-value (intern (format "strokes-list-annotation-%d" i)))
+;; def))
+;; finally do (kill-region (1+ (point)) (point-max)))
+;; (edit-strokes-mode)
+;; (goto-char (point-min)))
+
+;;;;;###autoload
+;;(defalias 'edit-strokes 'strokes-edit-strokes)
+
+(eval-when-compile (defvar view-mode-map))
+
;;;###autoload
-(defun strokes-mode (&optional arg)
- "Toggle strokes being enabled.
-With ARG, turn strokes on if and only if ARG is positive or true.
-Note that `strokes-mode' is a global mode. Think of it as a minor
-mode in all buffers when activated.
-By default, strokes are invoked with mouse button-2. You can define
-new strokes with
+(defun strokes-list-strokes (&optional chronological strokes-map)
+ "Pop up a buffer containing an alphabetical listing of strokes in STROKES-MAP.
+With CHRONOLOGICAL prefix arg \(\\[universal-argument]\) list strokes
+chronologically by command name.
+If STROKES-MAP is not given, `strokes-global-map' will be used instead."
+ (interactive "P")
+ (setq strokes-map (or strokes-map
+ strokes-global-map
+ (progn
+ (strokes-load-user-strokes)
+ strokes-global-map)))
+ (if (not chronological)
+ ;; then alphabetize the strokes based on command names...
+ (setq strokes-map (sort (copy-sequence strokes-map)
+ (function strokes-alphabetic-lessp))))
+ (let ((config (current-window-configuration)))
+ (set-buffer (get-buffer-create "*Strokes List*"))
+ (setq buffer-read-only nil)
+ (erase-buffer)
+ (insert
+ "Command Stroke\n"
+ "------- ------")
+ (loop for def in strokes-map do
+ (let ((stroke (car def))
+ (command-name (if (symbolp (cdr def))
+ (symbol-name (cdr def))
+ (prin1-to-string (cdr def)))))
+ (strokes-xpm-for-stroke stroke " *strokes-xpm*")
+ (newline 2)
+ (insert-char ?\s 45)
+ (beginning-of-line)
+ (insert command-name)
+ (beginning-of-line)
+ (forward-char 45)
+ (insert-image
+ (create-image (with-current-buffer " *strokes-xpm*"
+ (buffer-string))
+ 'xpm t
+ :color-symbols
+ `(("foreground"
+ . ,(frame-parameter nil 'foreground-color))))))
+ finally do (unless (eobp)
+ (kill-region (1+ (point)) (point-max))))
+ (view-buffer "*Strokes List*" nil)
+ (set (make-local-variable 'view-mode-map)
+ (let ((map (copy-keymap view-mode-map)))
+ (define-key map "q" `(lambda ()
+ (interactive)
+ (View-quit)
+ (set-window-configuration ,config)))
+ map))
+ (goto-char (point-min))))
+
+(defun strokes-alphabetic-lessp (stroke1 stroke2)
+ "T iff command name for STROKE1 is less than STROKE2's in lexicographic order."
+ (let ((command-name-1 (symbol-name (cdr stroke1)))
+ (command-name-2 (symbol-name (cdr stroke2))))
+ (string-lessp command-name-1 command-name-2)))
+
+(defvar strokes-mode-map
+ (let ((map (make-sparse-keymap)))
+ (define-key map [(shift down-mouse-2)] 'strokes-do-stroke)
+ (define-key map [(meta down-mouse-2)] 'strokes-do-complex-stroke)
+ map))
-> M-x global-set-stroke
+;;;###autoload
+(define-minor-mode strokes-mode
+ "Toggle Strokes global minor mode.\\<strokes-mode-map>
+With ARG, turn strokes on if and only if ARG is positive.
+Strokes are pictographic mouse gestures which invoke commands.
+Strokes are invoked with \\[strokes-do-stroke]. You can define
+new strokes with \\[strokes-global-set-stroke]. See also
+\\[strokes-do-complex-stroke] for `complex' strokes.
To use strokes for pictographic editing, such as Chinese/Japanese, use
-Sh-button-2, which draws strokes and inserts them. Encode/decode your
-strokes with
+\\[strokes-compose-complex-stroke], which draws strokes and inserts them.
+Encode/decode your strokes with \\[strokes-encode-buffer],
+\\[strokes-decode-buffer].
+
+\\{strokes-mode-map}"
+ nil strokes-modeline-string strokes-mode-map
+ :group 'strokes :global t
+ (cond ((not (display-mouse-p))
+ (error "Can't use Strokes without a mouse"))
+ (strokes-mode ; turn on strokes
+ (and (file-exists-p strokes-file)
+ (null strokes-global-map)
+ (strokes-load-user-strokes))
+ (add-hook 'kill-emacs-query-functions
+ 'strokes-prompt-user-save-strokes)
+ (add-hook 'select-frame-hook
+ 'strokes-update-window-configuration)
+ (strokes-update-window-configuration))
+ (t ; turn off strokes
+ (if (get-buffer strokes-buffer-name)
+ (kill-buffer (get-buffer strokes-buffer-name)))
+ (remove-hook 'select-frame-hook
+ 'strokes-update-window-configuration))))
+
+
+;;;; strokes-xpm stuff (later may be separate)...
+
+;; This is the stuff that will eventually be used for composing letters in
+;; any language, compression, decompression, graphics, editing, etc.
+
+(defface strokes-char '((t (:background "lightgray")))
+ "Face for strokes characters."
+ :version "21.1"
+ :group 'strokes)
-> M-x strokes-encode-buffer
-> M-x strokes-decode-buffer"
- (interactive "P")
- (let ((on-p (if arg
- (> (prefix-numeric-value arg) 0)
- (not strokes-mode))))
- (cond ((not window-system)
- (error "Can't use strokes without windows"))
- (on-p ; turn on strokes
- (and (file-exists-p strokes-file)
- (null strokes-global-map)
- (strokes-load-user-strokes))
- (add-hook 'kill-emacs-hook
- 'strokes-prompt-user-save-strokes)
- (add-hook 'select-frame-hook
- 'strokes-update-window-configuration)
- (strokes-update-window-configuration)
- (define-key global-map [(button2)] 'strokes-do-stroke)
- (define-key global-map [(meta button2)] 'strokes-do-stroke)
- ;; (define-key global-map [(control button2)] 'strokes-do-complex-stroke)
- (ad-activate-regexp "^strokes-") ; advise button2 commands
- (setq strokes-mode t))
- (t ; turn off strokes
- (if (get-buffer strokes-buffer-name)
- (kill-buffer (get-buffer strokes-buffer-name)))
- (remove-hook 'select-frame-hook
- 'strokes-update-window-configuration)
- (if (string-match "^strokes-" (symbol-name (key-binding [(button2)])))
- (define-key global-map [(button2)] strokes-click-command))
- (if (string-match "^strokes-" (symbol-name (key-binding [(meta button2)])))
- (global-unset-key [(meta button2)]))
- ;; (if (string-match "^strokes-" (symbol-name (key-binding [(shift button2)])))
- ;; (global-unset-key [(shift button2)]))
- (ad-deactivate-regexp "^strokes-") ; unadvise strokes-button2 commands
- (setq strokes-mode nil))))
- (force-mode-line-update))
-
-(or (assq 'strokes-mode minor-mode-alist)
-(setq minor-mode-alist (cons (list 'strokes-mode strokes-modeline-string)
- minor-mode-alist)))
+(put 'strokes 'char-table-extra-slots 0)
+(defconst strokes-char-table (make-char-table 'strokes) ;
+ "The table which stores values for the character keys.")
+(aset strokes-char-table ?0 0)
+(aset strokes-char-table ?1 1)
+(aset strokes-char-table ?2 2)
+(aset strokes-char-table ?3 3)
+(aset strokes-char-table ?4 4)
+(aset strokes-char-table ?5 5)
+(aset strokes-char-table ?6 6)
+(aset strokes-char-table ?7 7)
+(aset strokes-char-table ?8 8)
+(aset strokes-char-table ?9 9)
+(aset strokes-char-table ?a 10)
+(aset strokes-char-table ?b 11)
+(aset strokes-char-table ?c 12)
+(aset strokes-char-table ?d 13)
+(aset strokes-char-table ?e 14)
+(aset strokes-char-table ?f 15)
+(aset strokes-char-table ?g 16)
+(aset strokes-char-table ?h 17)
+(aset strokes-char-table ?i 18)
+(aset strokes-char-table ?j 19)
+(aset strokes-char-table ?k 20)
+(aset strokes-char-table ?l 21)
+(aset strokes-char-table ?m 22)
+(aset strokes-char-table ?n 23)
+(aset strokes-char-table ?o 24)
+(aset strokes-char-table ?p 25)
+(aset strokes-char-table ?q 26)
+(aset strokes-char-table ?r 27)
+(aset strokes-char-table ?s 28)
+(aset strokes-char-table ?t 29)
+(aset strokes-char-table ?u 30)
+(aset strokes-char-table ?v 31)
+(aset strokes-char-table ?w 32)
+(aset strokes-char-table ?x 33)
+(aset strokes-char-table ?y 34)
+(aset strokes-char-table ?z 35)
+(aset strokes-char-table ?A 36)
+(aset strokes-char-table ?B 37)
+(aset strokes-char-table ?C 38)
+(aset strokes-char-table ?D 39)
+(aset strokes-char-table ?E 40)
+(aset strokes-char-table ?F 41)
+(aset strokes-char-table ?G 42)
+(aset strokes-char-table ?H 43)
+(aset strokes-char-table ?I 44)
+(aset strokes-char-table ?J 45)
+(aset strokes-char-table ?K 46)
+(aset strokes-char-table ?L 47)
+(aset strokes-char-table ?M 48)
+(aset strokes-char-table ?N 49)
+(aset strokes-char-table ?O 50)
+(aset strokes-char-table ?P 51)
+(aset strokes-char-table ?Q 52)
+(aset strokes-char-table ?R 53)
+(aset strokes-char-table ?S 54)
+(aset strokes-char-table ?T 55)
+(aset strokes-char-table ?U 56)
+(aset strokes-char-table ?V 57)
+(aset strokes-char-table ?W 58)
+(aset strokes-char-table ?X 59)
+(aset strokes-char-table ?Y 60)
+(aset strokes-char-table ?Z 61)
+
+(defconst strokes-base64-chars
+ ;; I wanted to make this a vector of individual like (vector ?0
+ ;; ?1 ?2 ...), but `concat' refuses to accept single
+ ;; characters.
+ (vector "0" "1" "2" "3" "4" "5" "6" "7" "8" "9"
+ "a" "b" "c" "d" "e" "f" "g" "h" "i" "j" "k" "l" "m" "n" "o"
+ "p" "q" "r" "s" "t" "u" "v" "w" "x" "y" "z" "A" "B" "C" "D"
+ "E" "F" "G" "H" "I" "J" "K" "L" "M" "N" "O" "P" "Q" "R" "S"
+ "T" "U" "V" "W" "X" "Y" "Z")
+;; (vector [?0] [?1] [?2] [?3] [?4] [?5] [?6] [?7] [?8] [?9]
+;; [?a] [?b] [?c] [?d] [?e] [?f] [?g] [?h] [?i] [?j]
+;; [?k] [?l] [?m] [?n] [?o] [?p] [?q] [?r] [?s] [?t]
+;; [?u] [?v] [?w] [?x] [?y] [?z]
+;; [?A] [?B] [?C] [?D] [?E] [?F] [?G] [?H] [?I] [?J]
+;; [?K] [?L] [?M] [?N] [?O] [?P] [?Q] [?R] [?S] [?T]
+;; [?U] [?V] [?W] [?X] [?Y] [?Z])
+ "Character vector for fast lookup of base-64 encoding of numbers in [0,61].")
+
+(defsubst strokes-xpm-char-on-p (char)
+ "Non-nil if CHAR represents an `on' bit in the XPM."
+ (eq char ?*))
+
+(defsubst strokes-xpm-char-bit-p (char)
+ "Non-nil if CHAR represents an `on' or `off' bit in the XPM."
+ (or (eq char ?\s)
+ (eq char ?*)))
+
+;;(defsubst strokes-xor (a b) ### Should I make this an inline function? ###
+;; "T iff one and only one of A and B is non-nil; otherwise, returns nil.
+;;NOTE: Don't use this as a numeric xor since it treats all non-nil
+;; values as t including `0' (zero)."
+;; (eq (null a) (not (null b))))
+
+(defsubst strokes-xpm-encode-length-as-string (length)
+ "Given some LENGTH in [0,62) do a fast lookup of its encoding."
+ (aref strokes-base64-chars length))
+
+(defsubst strokes-xpm-decode-char (character)
+ "Given a CHARACTER, do a fast lookup to find its corresponding integer value."
+ (aref strokes-char-table character))
+
+(defun strokes-xpm-to-compressed-string (&optional xpm-buffer)
+ "Convert XPM in XPM-BUFFER to compressed string representing the stroke.
+XPM-BUFFER defaults to ` *strokes-xpm*'."
+ (save-excursion
+ (set-buffer (setq xpm-buffer (or xpm-buffer " *strokes-xpm*")))
+ (goto-char (point-min))
+ (search-forward "/* pixels */") ; skip past header junk
+ (forward-char 2)
+ ;; a note for below:
+ ;; the `current-char' is the char being counted -- NOT the char at (point)
+ ;; which happens to be called `char-at-point'
+ (let ((compressed-string "+/") ; initialize the output
+ (count 0) ; keep a current count of
+ ; `current-char'
+ (last-char-was-on-p t) ; last entered stream
+ ; represented `on' bits
+ (current-char-is-on-p nil) ; current stream represents `on' bits
+ (char-at-point (char-after))) ; read the first char
+ (while (not (eq char-at-point ?})) ; a `}' denotes the
+ ; end of the pixmap
+ (cond ((zerop count) ; must restart counting
+ ;; check to see if the `char-at-point' is an actual pixmap bit
+ (when (strokes-xpm-char-bit-p char-at-point)
+ (setq count 1
+ current-char-is-on-p (strokes-xpm-char-on-p char-at-point)))
+ (forward-char 1))
+ ((= count 61) ; maximum single char's
+ ; encoding length
+ (setq compressed-string
+ (concat compressed-string
+ ;; add a zero-length encoding when
+ ;; necessary
+ (when (eq last-char-was-on-p
+ current-char-is-on-p)
+ ;; "0"
+ (strokes-xpm-encode-length-as-string 0))
+ (strokes-xpm-encode-length-as-string 61))
+ last-char-was-on-p current-char-is-on-p
+ count 0)) ; note that we just set
+ ; count=0 and *don't* advance
+ ; (point)
+ ((strokes-xpm-char-bit-p char-at-point) ; an actual xpm bit
+ (if (eq current-char-is-on-p
+ (strokes-xpm-char-on-p char-at-point))
+ ;; yet another of the same bit-type, so we continue
+ ;; counting...
+ (progn
+ (incf count)
+ (forward-char 1))
+ ;; otherwise, it's the opposite bit-type, so we do a
+ ;; write and then restart count ### NOTE (for myself
+ ;; to be aware of) ### I really should advance
+ ;; (point) in this case instead of letting another
+ ;; iteration go through and letting the case: count=0
+ ;; take care of this stuff for me. That's why
+ ;; there's no (forward-char 1) below.
+ (setq compressed-string
+ (concat compressed-string
+ ;; add a zero-length encoding when
+ ;; necessary
+ (when (eq last-char-was-on-p
+ current-char-is-on-p)
+ ;; "0"
+ (strokes-xpm-encode-length-as-string 0))
+ (strokes-xpm-encode-length-as-string count))
+ count 0
+ last-char-was-on-p current-char-is-on-p)))
+ (t ; ELSE it's some other useless
+ ; char, like `"' or `,'
+ (forward-char 1)))
+ (setq char-at-point (char-after)))
+ (concat compressed-string
+ (when (> count 0)
+ (concat (when (eq last-char-was-on-p
+ current-char-is-on-p)
+ ;; "0"
+ (strokes-xpm-encode-length-as-string 0))
+ (strokes-xpm-encode-length-as-string count)))
+ "/"))))
-(provide 'strokes)
-(run-hooks 'strokes-load-hook)
+;;;###autoload
+(defun strokes-decode-buffer (&optional buffer force)
+ "Decode stroke strings in BUFFER and display their corresponding glyphs.
+Optional BUFFER defaults to the current buffer.
+Optional FORCE non-nil will ignore the buffer's read-only status."
+ (interactive)
+ ;; (interactive "*bStrokify buffer: ")
+ (save-excursion
+ (set-buffer (setq buffer (get-buffer (or buffer (current-buffer)))))
+ (when (or (not buffer-read-only)
+ force
+ inhibit-read-only
+ (y-or-n-p
+ (format "Buffer %s is read-only. Strokify anyway? " buffer)))
+ (let ((inhibit-read-only t))
+ (message "Strokifying %s..." buffer)
+ (goto-char (point-min))
+ (let (ext string image)
+ ;; The comment below is what I'd have to do if I wanted to
+ ;; deal with random newlines in the midst of the compressed
+ ;; strings. If I do this, I'll also have to change
+ ;; `strokes-xpm-to-compress-string' to deal with the newline,
+ ;; and possibly other whitespace stuff. YUCK!
+ ;; (while (re-search-forward "\\+/\\(\\w\\|\\)+/" nil t nil (get-buffer buffer))
+ (while (with-current-buffer buffer
+ (when (re-search-forward "\\+/\\(\\w+\\)/" nil t nil)
+ (setq string (match-string 1))
+ (goto-char (match-end 0))
+ (replace-match " ")
+ t))
+ (strokes-xpm-for-compressed-string string " *strokes-xpm*")
+ (setq image (create-image (with-current-buffer " *strokes-xpm*"
+ (buffer-string))
+ 'xpm t))
+ (insert-image image
+ (propertize " "
+ 'type 'stroke-glyph
+ 'stroke-glyph image
+ 'data string))))
+ (message "Strokifying %s...done" buffer)))))
+
+(defun strokes-encode-buffer (&optional buffer force)
+ "Convert the glyphs in BUFFER to their base-64 ASCII representations.
+Optional BUFFER defaults to the current buffer.
+Optional FORCE non-nil will ignore the buffer's read-only status."
+ ;; ### NOTE !!! ### (for me)
+ ;; For later on, you can/should make the inserted strings atomic
+ ;; extents, so that the users have a clue that they shouldn't be
+ ;; editing inside them. Plus, if you make them extents, you can
+ ;; very easily just hide the glyphs, so if you unstrokify, and the
+ ;; restrokify, then those that already are glyphed don't need to be
+ ;; re-calculated, etc. It's just nicer that way. The only things
+ ;; to worry about is cleanup (i.e. do the glyphs get gc'd when the
+ ;; buffer is killed?
+ ;; (interactive "*bUnstrokify buffer: ")
+ (interactive)
+ (save-excursion
+ (set-buffer (setq buffer (or buffer (current-buffer))))
+ (when (or (not buffer-read-only)
+ force
+ inhibit-read-only
+ (y-or-n-p
+ (format "Buffer %s is read-only. Encode anyway? " buffer)))
+ (message "Encoding strokes in %s..." buffer)
+ ;; (map-extents
+ ;; (lambda (ext buf)
+ ;; (when (eq (extent-property ext 'type) 'stroke-glyph)
+ ;; (goto-char (extent-start-position ext))
+ ;; (delete-char 1) ; ### What the hell do I do here? ###
+ ;; (insert "+/" (extent-property ext 'data) "/")
+ ;; (delete-extent ext))))))
+ (let ((inhibit-read-only t)
+ (start nil)
+ glyph)
+ (while (or (and (bobp)
+ (get-text-property (point) 'type))
+ (setq start (next-single-property-change (point) 'type)))
+ (when (eq 'stroke-glyph (get-text-property (point) 'type))
+ (goto-char start)
+ (setq start (point-marker)
+ glyph (get-text-property start 'display))
+ (insert "+/" (get-text-property (point) 'data) ?/)
+ (delete-char 1)
+ (add-text-properties start (point)
+ (list 'type 'stroke-string
+ 'face 'strokes-char
+ 'stroke-glyph glyph
+ 'display nil))))
+ (message "Encoding strokes in %s...done" buffer)))))
+
+(defun strokes-xpm-for-compressed-string (compressed-string &optional bufname)
+ "Convert the stroke represented by COMPRESSED-STRING into an XPM.
+Store XPM in buffer BUFNAME if supplied \(default is ` *strokes-xpm*'\)"
+ (save-excursion
+ (or bufname (setq bufname " *strokes-xpm*"))
+ (set-buffer (get-buffer-create bufname))
+ (erase-buffer)
+ (insert compressed-string)
+ (goto-char (point-min))
+ (let ((current-char-is-on-p nil))
+ (while (not (eobp))
+ (insert-char
+ (if current-char-is-on-p
+ ?*
+ ?\s)
+ (strokes-xpm-decode-char (char-after)))
+ (delete-char 1)
+ (setq current-char-is-on-p (not current-char-is-on-p)))
+ (goto-char (point-min))
+ (loop repeat 33 do
+ (insert ?\")
+ (forward-char 33)
+ (insert "\",\n"))
+ (goto-char (point-min))
+ (insert strokes-xpm-header))))
-;;; strokes.el ends here
+;;;###autoload
+(defun strokes-compose-complex-stroke ()
+ ;; ### NOTE !!! ###
+ ;; Even though we don't have lexical scoping, it's somewhat ugly how I
+ ;; pass around variables in the global name space. I can/should
+ ;; change this.
+ "Read a complex stroke and insert its glyph into the current buffer."
+ (interactive "*")
+ (let ((strokes-grid-resolution 33))
+ (strokes-read-complex-stroke)
+ (strokes-xpm-for-stroke nil " *strokes-xpm*" t)
+ (insert (strokes-xpm-to-compressed-string " *strokes-xpm*"))
+ (strokes-decode-buffer)
+ ;; strokes-decode-buffer does a save-excursion.
+ (forward-char)))
+
+(defun strokes-unload-hook ()
+ (strokes-mode -1)
+ (remove-hook 'kill-emacs-query-functions 'strokes-prompt-user-save-strokes))
+
+(add-hook 'strokes-unload-hook 'strokes-unload-hook)
+(run-hooks 'strokes-load-hook)
+(provide 'strokes)
+;;; arch-tag: 8377f60e-43fb-467a-bbcd-2774f91f833e
+;;; strokes.el ends here