Keymaps
-* Keymap Terminology:: Definitions of terms pertaining to keymaps.
+* Key Sequences:: Key sequences as Lisp objects.
+* Keymap Basics:: Basic concepts of keymaps.
* Format of Keymaps:: What a keymap looks like as a Lisp object.
* Creating Keymaps:: Functions to create and copy keymaps.
* Inheritance and Keymaps:: How one keymap can inherit the bindings
* Mouse Position:: Asking where the mouse is, or moving it.
* Pop-Up Menus:: Displaying a menu for the user to select from.
* Dialog Boxes:: Displaying a box to ask yes or no.
-* Pointer Shapes:: Specifying the shape of the mouse pointer.
+* Pointer Shape:: Specifying the shape of the mouse pointer.
* Window System Selections::Transferring text to and from other windows.
* Color Names:: Getting the definitions of color names.
* Text Terminal Colors:: Defining colors for text-only terminals.
for text characters: font, colors, etc.
* Fringes:: Controlling window fringes.
* Scroll Bars:: Controlling vertical scroll bars.
-* Pointer Shape:: Controlling the mouse pointer shape.
* Display Property:: Enabling special display features.
* Images:: Displaying images in Emacs buffers.
* Buttons:: Adding clickable buttons to Emacs buffers.
+* Abstract Display:: Emacs' Widget for Object Collections.
* Blinking:: How Emacs shows the matching open parenthesis.
* Usual Display:: The usual conventions for displaying nonprinting chars.
* Display Tables:: How to specify other conventions.