/* Definitions and headers for communication on the Microsoft W32 API.
- Copyright (C) 1995 Free Software Foundation, Inc.
+ Copyright (C) 1995, 2001, 2002, 2003, 2004,
+ 2005 Free Software Foundation, Inc.
This file is part of GNU Emacs.
You should have received a copy of the GNU General Public License
along with GNU Emacs; see the file COPYING. If not, write to
-the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
+the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+Boston, MA 02110-1301, USA. */
/* Added by Kevin Gallo */
-#include <w32gui.h>
+#include "w32gui.h"
-/* The class of this X application. */
-#define EMACS_CLASS "Emacs"
\f
#define BLACK_PIX_DEFAULT(f) PALETTERGB(0,0,0)
#define WHITE_PIX_DEFAULT(f) PALETTERGB(255,255,255)
-#define FONT_WIDTH(f) ((f)->tm.tmAveCharWidth)
-#define FONT_HEIGHT(f) ((f)->tm.tmHeight)
-#define FONT_BASE(f) ((f)->tm.tmAscent)
+#define FONT_WIDTH(f) \
+ ((f)->bdf ? (f)->bdf->width : (f)->tm.tmAveCharWidth)
+#define FONT_HEIGHT(f) \
+ ((f)->bdf ? (f)->bdf->height : (f)->tm.tmHeight)
+#define FONT_BASE(f) \
+ ((f)->bdf ? (f)->bdf->ury : (f)->tm.tmAscent)
+#define FONT_DESCENT(f) \
+ ((f)->bdf ? -((f)->bdf->lly) : (f)->tm.tmDescent)
+#define FONT_MAX_WIDTH(f) \
+ ((f)->bdf ? (f)->bdf->width : (f)->tm.tmMaxCharWidth)
+
+#define CP_DEFAULT 1004
+/* Special pseudo-codepages. */
+#define CP_8BIT -1
+#define CP_UNICODE -2
+#define CP_UNKNOWN -3
#define CHECK_W32_FRAME(f, frame) \
if (NILP (frame)) \
- f = selected_frame; \
+ f = SELECTED_FRAME (); \
else \
{ \
CHECK_LIVE_FRAME (frame, 0); \
extern struct frame *x_window_to_frame ();
-enum text_cursor_kinds {
- filled_box_cursor, hollow_box_cursor, bar_cursor
-};
-
/* Structure recording bitmaps and reference count.
If REFCOUNT is 0 then this record is free to be reused. */
-struct w32_bitmap_record
+struct w32_bitmap_record
{
Pixmap pixmap;
char *file;
{
/* Chain of all w32_display_info structures. */
struct w32_display_info *next;
+
/* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
The same cons cell also appears in x_display_name_list. */
Lisp_Object name_list_element;
+
/* Number of frames that are on this display. */
int reference_count;
+
+ /* Dots per inch of the screen. */
+ double resx, resy;
+
/* Number of planes on this screen. */
int n_planes;
+
/* Number of bits per pixel on this screen. */
int n_cbits;
+
/* Dimensions of this screen. */
int height, width;
int height_in,width_in;
+
/* Mask of things that cause the mouse to be grabbed. */
int grabbed;
+
+ /* Emacs bitmap-id of the default icon bitmap for this frame.
+ Or -1 if none has been allocated yet. */
+ int icon_bitmap_id;
+
/* The root window of this screen. */
Window root_window;
+
/* The cursor to use for vertical scroll bars. */
Cursor vertical_scroll_bar_cursor;
+ /* Resource data base */
+ XrmDatabase xrdb;
+
/* color palette information. */
int has_palette;
struct w32_palette_entry * color_list;
/* The current capacity of font_table. */
int font_table_size;
- /* These variables describe the range of text currently shown
- in its mouse-face, together with the window they apply to.
- As long as the mouse stays within this range, we need not
- redraw anything on its account. */
+ /* Minimum width over all characters in all fonts in font_table. */
+ int smallest_char_width;
+
+ /* Minimum font height over all fonts in font_table. */
+ int smallest_font_height;
+
+ /* Reusable Graphics Context for drawing a cursor in a non-default face. */
+ XGCValues *scratch_cursor_gc;
+
+ /* These variables describe the range of text currently shown in its
+ mouse-face, together with the window they apply to. As long as
+ the mouse stays within this range, we need not redraw anything on
+ its account. Rows and columns are glyph matrix positions in
+ MOUSE_FACE_WINDOW. */
int mouse_face_beg_row, mouse_face_beg_col;
+ int mouse_face_beg_x, mouse_face_beg_y;
int mouse_face_end_row, mouse_face_end_col;
+ int mouse_face_end_x, mouse_face_end_y;
int mouse_face_past_end;
Lisp_Object mouse_face_window;
int mouse_face_face_id;
+ Lisp_Object mouse_face_overlay;
/* 1 if a mouse motion event came and we didn't handle it right away because
gc was in progress. */
/* Nonzero means defer mouse-motion highlighting. */
int mouse_face_defer;
+ /* Nonzero means that the mouse highlight should not be shown. */
+ int mouse_face_hidden;
+
+ int mouse_face_image_state;
+
char *w32_id_name;
/* The number of fonts actually stored in w32_font_table.
- font_table[n] is used and valid iff 0 <= n < n_fonts.
- 0 <= n_fonts <= font_table_size. */
+ font_table[n] is used and valid iff 0 <= n < n_fonts. 0 <=
+ n_fonts <= font_table_size. and font_table[i].name != 0. */
int n_fonts;
/* Pointer to bitmap records. */
event). It points to the focus frame's selected window's
frame. It differs from w32_focus_frame when we're using a global
minibuffer. */
- struct frame *w32_highlight_frame;
+ struct frame *x_highlight_frame;
+
+ /* Cache of images. */
+ struct image_cache *image_cache;
};
/* This is a chain of structures for all the displays currently in use. */
+extern struct w32_display_info *x_display_list;
extern struct w32_display_info one_w32_display_info;
/* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
/* A flag to control how to display unibyte 8-bit character. */
extern int unibyte_display_via_language_environment;
-extern struct w32_display_info *x_display_info_for_display ();
-extern struct w32_display_info *x_display_info_for_name ();
+struct w32_display_info *x_display_info_for_name ();
+
+Lisp_Object display_x_get_resource P_ ((struct w32_display_info *,
+ Lisp_Object, Lisp_Object,
+ Lisp_Object, Lisp_Object));
extern struct w32_display_info *w32_term_init ();
\f
-extern Lisp_Object w32_list_fonts ();
+extern Lisp_Object w32_list_fonts P_ ((struct frame *, Lisp_Object, int, int));
extern struct font_info *w32_get_font_info (), *w32_query_font ();
+extern void w32_cache_char_metrics (XFontStruct *font);
extern void w32_find_ccl_program();
\f
+#define PIX_TYPE COLORREF
+
/* Each W32 frame object points to its own struct w32_display object
in the output_data.w32 field. The w32_display structure contains all
the information that is specific to W32 windows. */
+/* Put some things in x_output for compatibility.
+ NTEMACS_TODO: Move all common things here to eliminate unneccesary
+ diffs between X and w32 code. */
+struct x_output
+{
+ PIX_TYPE background_pixel;
+ PIX_TYPE foreground_pixel;
+
+ /* Keep track of focus. May be EXPLICIT if we received a FocusIn for this
+ frame, or IMPLICIT if we received an EnterNotify.
+ FocusOut and LeaveNotify clears EXPLICIT/IMPLICIT. */
+ int focus_state;
+
+};
+
+enum
+{
+ /* Values for focus_state, used as bit mask.
+ EXPLICIT means we received a FocusIn for the frame and know it has
+ the focus. IMPLICIT means we recevied an EnterNotify and the frame
+ may have the focus if no window manager is running.
+ FocusOut and LeaveNotify clears EXPLICIT/IMPLICIT. */
+ FOCUS_NONE = 0,
+ FOCUS_IMPLICIT = 1,
+ FOCUS_EXPLICIT = 2
+};
+
struct w32_output
{
+ /* Placeholder for things accessed through output_data.x. */
+ struct x_output x_compatible;
+
/* Menubar "widget" handle. */
HMENU menubar_widget;
/* Original palette (used to deselect real palette after drawing) */
HPALETTE old_palette;
- /* Position of the W32 window (x and y offsets in root window). */
- int left_pos;
- int top_pos;
-
- /* Border width of the W32 window as known by the window system. */
- int border_width;
-
- /* Size of the W32 window in pixels. */
- int pixel_height, pixel_width;
-
- /* Height of a line, in pixels. */
- int line_height;
-
- /* Width of the internal border. This is a line of background color
- just inside the window's border. When the frame is selected,
- a highlighting is displayed inside the internal border. */
- int internal_border_width;
+ /* Here are the Graphics Contexts for the default font. */
+ XGCValues *cursor_gc; /* cursor drawing */
/* The window used for this frame.
May be zero while the frame object is being created
/* Default ASCII font of this frame. */
XFontStruct *font;
- /* The baseline position of the default ASCII font. */
- int font_baseline;
+ /* The baseline offset of the default ASCII font. */
+ int baseline_offset;
/* If a fontset is specified for this frame instead of font, this
value contains an ID of the fontset, else -1. */
/* Pixel values used for various purposes.
border_pixel may be -1 meaning use a gray tile. */
- unsigned long background_pixel;
- unsigned long foreground_pixel;
- unsigned long cursor_pixel;
- unsigned long border_pixel;
- unsigned long mouse_pixel;
- unsigned long cursor_foreground_pixel;
+ COLORREF cursor_pixel;
+ COLORREF border_pixel;
+ COLORREF mouse_pixel;
+ COLORREF cursor_foreground_pixel;
+
+ /* Foreground color for scroll bars. A value of -1 means use the
+ default (black for non-toolkit scroll bars). */
+ COLORREF scroll_bar_foreground_pixel;
+
+ /* Background color for scroll bars. A value of -1 means use the
+ default (background color of the frame for non-toolkit scroll
+ bars). */
+ COLORREF scroll_bar_background_pixel;
/* Descriptor for the cursor in use for this window. */
Cursor text_cursor;
Cursor nontext_cursor;
Cursor modeline_cursor;
- Cursor cross_cursor;
+ Cursor hand_cursor;
+ Cursor hourglass_cursor;
+ Cursor horizontal_drag_cursor;
- /* Flag to set when the window needs to be completely repainted. */
- int needs_exposure;
+ /* Window whose cursor is hourglass_cursor. This window is
+ temporarily mapped to display an hourglass cursor. */
+ Window hourglass_window;
- /* What kind of text cursor is drawn in this window right now?
- (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
- enum text_cursor_kinds current_cursor;
+ /* Non-zero means hourglass cursor is currently displayed. */
+ unsigned hourglass_p : 1;
- /* What kind of text cursor should we draw in the future?
- This should always be filled_box_cursor or bar_cursor. */
- enum text_cursor_kinds desired_cursor;
-
- /* Width of bar cursor (if we are using that). */
- int cursor_width;
+ /* Flag to set when the window needs to be completely repainted. */
+ int needs_exposure;
DWORD dwStyle;
- /* The size of the extra width currently allotted for vertical
- scroll bars, in pixels. */
- int vertical_scroll_bar_extra;
-
- /* Table of parameter faces for this frame. Any resources (pixel
- values, fonts) referred to here have been allocated explicitly
- for this face, and should be freed if we change the face. */
- struct face **param_faces;
- int n_param_faces;
-
- /* Table of computed faces for this frame. These are the faces
- whose indexes go into the upper bits of a glyph, computed by
- combining the parameter faces specified by overlays, text
- properties, and what have you. The resources mentioned here
- are all shared with parameter faces. */
- struct face **computed_faces;
- int n_computed_faces; /* How many are valid */
- int size_computed_faces; /* How many are allocated */
-
- /* This is the gravity value for the specified window position. */
- int win_gravity;
-
- /* The geometry flags for this window. */
- int size_hint_flags;
-
/* This is the Emacs structure for the display this frame is on. */
/* struct w32_display_info *display_info; */
/* Nonzero means menubar is currently active. */
char menubar_active;
+ /* Nonzero means a menu command is being processed. */
+ char menu_command_in_progress;
+
/* Nonzero means menubar is about to become active, but should be
brought up to date first. */
volatile char pending_menu_activation;
+
+ /* Relief GCs, colors etc. */
+ struct relief
+ {
+ XGCValues *gc;
+ unsigned long pixel;
+ int allocated_p;
+ }
+ black_relief, white_relief;
+
+ /* The background for which the above relief GCs were set up.
+ They are changed only when a different background is involved. */
+ unsigned long relief_background;
};
-/* Get at the computed faces of an X window frame. */
-#define FRAME_PARAM_FACES(f) ((f)->output_data.w32->param_faces)
-#define FRAME_N_PARAM_FACES(f) ((f)->output_data.w32->n_param_faces)
-#define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
-#define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
+extern struct w32_output w32term_display;
-#define FRAME_COMPUTED_FACES(f) ((f)->output_data.w32->computed_faces)
-#define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.w32->n_computed_faces)
-#define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.w32->size_computed_faces)
-#define FRAME_DEFAULT_FACE(f) ((f)->output_data.w32->computed_faces[0])
-#define FRAME_MODE_LINE_FACE(f) ((f)->output_data.w32->computed_faces[1])
+/* Return the X output data for frame F. */
+#define FRAME_X_OUTPUT(f) ((f)->output_data.w32)
/* Return the window associated with the frame F. */
#define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
+#define FRAME_X_WINDOW(f) ((f)->output_data.w32->window_desc)
-#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.w32->foreground_pixel)
-#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.w32->background_pixel)
+#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.x->foreground_pixel)
+#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.x->background_pixel)
#define FRAME_FONT(f) ((f)->output_data.w32->font)
#define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
-#define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.w32->internal_border_width)
+#define FRAME_BASELINE_OFFSET(f) ((f)->output_data.w32->baseline_offset)
/* This gives the w32_display_info structure for the display F is on. */
#define FRAME_W32_DISPLAY_INFO(f) (&one_w32_display_info)
+#define FRAME_X_DISPLAY_INFO(f) (&one_w32_display_info)
+
+/* This is the `Display *' which frame F is on. */
+#define FRAME_X_DISPLAY(f) (0)
/* This is the 'font_info *' which frame F has. */
#define FRAME_W32_FONT_TABLE(f) (FRAME_W32_DISPLAY_INFO (f)->font_table)
-/* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
-#define PIXEL_WIDTH(f) ((f)->output_data.w32->pixel_width)
-#define PIXEL_HEIGHT(f) ((f)->output_data.w32->pixel_height)
-#define FRAME_LINE_HEIGHT(f) ((f)->output_data.w32->line_height)
+/* Value is the smallest width of any character in any font on frame F. */
+
+#define FRAME_SMALLEST_CHAR_WIDTH(F) \
+ FRAME_W32_DISPLAY_INFO(F)->smallest_char_width
+
+/* Value is the smallest height of any font on frame F. */
+
+#define FRAME_SMALLEST_FONT_HEIGHT(F) \
+ FRAME_W32_DISPLAY_INFO(F)->smallest_font_height
-#define FRAME_DESIRED_CURSOR(f) ((f)->output_data.w32->desired_cursor)
+/* Return a pointer to the image cache of frame F. */
+
+#define FRAME_X_IMAGE_CACHE(F) FRAME_W32_DISPLAY_INFO ((F))->image_cache
\f
/* W32-specific scroll bar stuff. */
32-bit quantity, we store it split into two 32-bit values. */
Lisp_Object w32_window_low, w32_window_high;
+ /* Same as above for the widget. */
+ Lisp_Object w32_widget_low, w32_widget_high;
+
/* The position and size of the scroll bar in pixels, relative to the
frame. */
Lisp_Object top, left, width, height;
#define SET_SCROLL_BAR_W32_WINDOW(ptr, id) \
(SCROLL_BAR_UNPACK ((ptr)->w32_window_low, (ptr)->w32_window_high, (int) id))
+/* Extract the X widget of the scroll bar from a struct scroll_bar. */
+#define SCROLL_BAR_X_WIDGET(ptr) \
+ ((Widget) SCROLL_BAR_PACK ((ptr)->x_widget_low, (ptr)->x_widget_high))
-/* Return the outside pixel height for a vertical scroll bar HEIGHT
- rows high on frame F. */
-#define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
- ((height) * (f)->output_data.w32->line_height)
+/* Store a widget id in a struct scroll_bar. */
+#define SET_SCROLL_BAR_X_WIDGET(ptr, w) \
+ (SCROLL_BAR_UNPACK ((ptr)->x_widget_low, (ptr)->x_widget_high, (int) w))
/* Return the inside width of a vertical scroll bar, given the outside
width. */
-#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
- ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
+#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f,width) \
+ ((width) \
+ - VERTICAL_SCROLL_BAR_LEFT_BORDER \
+ - VERTICAL_SCROLL_BAR_RIGHT_BORDER \
+ - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
/* Return the length of the rectangle within which the top of the
handle must stay. This isn't equivalent to the inside height,
- because the scroll bar handle has a minimum height.
+ because the scroll bar handle has a minimum height.
This is the real range of motion for the scroll bar, so when we're
scaling buffer positions to scroll bar positions, we use this, not
VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
-#define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
- (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
+#define VERTICAL_SCROLL_BAR_TOP_RANGE(f,height) \
+ (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
/* Return the inside height of vertical scroll bar, given the outside
height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
-#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
+#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f,height) \
((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
/* Minimum lengths for scroll bar handles, in pixels. */
#define VERTICAL_SCROLL_BAR_MIN_HANDLE (vertical_scroll_bar_min_handle)
+/* Trimming off a few pixels from each side prevents
+ text from glomming up against the scroll bar */
+#define VERTICAL_SCROLL_BAR_WIDTH_TRIM (0)
\f
-/* Manipulating pixel sizes and character sizes.
- Knowledge of which factors affect the overall size of the window should
- be hidden in these macros, if that's possible.
-
- Return the upper/left pixel position of the character cell on frame F
- at ROW/COL. */
-#define CHAR_TO_PIXEL_ROW(f, row) \
- ((f)->output_data.w32->internal_border_width \
- + (row) * (f)->output_data.w32->line_height)
-#define CHAR_TO_PIXEL_COL(f, col) \
- ((f)->output_data.w32->internal_border_width \
- + (col) * FONT_WIDTH ((f)->output_data.w32->font))
-
-/* Return the pixel width/height of frame F if it has
- WIDTH columns/HEIGHT rows. */
-#define CHAR_TO_PIXEL_WIDTH(f, width) \
- (CHAR_TO_PIXEL_COL (f, width) \
- + (f)->output_data.w32->vertical_scroll_bar_extra \
- + (f)->output_data.w32->internal_border_width)
-#define CHAR_TO_PIXEL_HEIGHT(f, height) \
- (CHAR_TO_PIXEL_ROW (f, height) \
- + (f)->output_data.w32->internal_border_width)
-
-
-/* Return the row/column (zero-based) of the character cell containing
- the pixel on FRAME at ROW/COL. */
-#define PIXEL_TO_CHAR_ROW(f, row) \
- (((row) - (f)->output_data.w32->internal_border_width) \
- / (f)->output_data.w32->line_height)
-#define PIXEL_TO_CHAR_COL(f, col) \
- (((col) - (f)->output_data.w32->internal_border_width) \
- / FONT_WIDTH ((f)->output_data.w32->font))
-
-/* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
- frame F? */
-#define PIXEL_TO_CHAR_WIDTH(f, width) \
- (PIXEL_TO_CHAR_COL (f, ((width) \
- - (f)->output_data.w32->internal_border_width \
- - (f)->output_data.w32->vertical_scroll_bar_extra)))
-#define PIXEL_TO_CHAR_HEIGHT(f, height) \
- (PIXEL_TO_CHAR_ROW (f, ((height) \
- - (f)->output_data.w32->internal_border_width)))
-\f
-/* Interface to the face code functions. */
-
-/* Create the first two computed faces for a frame -- the ones that
- have GC's. */
-extern void init_frame_faces (/* FRAME_PTR */);
-
-/* Free the resources for the faces associated with a frame. */
-extern void free_frame_faces (/* FRAME_PTR */);
-
-/* Given a computed face, find or make an equivalent display face
- in face_vector, and return a pointer to it. */
-extern struct face *intern_face (/* FRAME_PTR, struct face * */);
-
-/* Given a frame and a face name, return the face's ID number, or
- zero if it isn't a recognized face name. */
-extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
-
-/* Return non-zero if FONT1 and FONT2 have the same size bounding box.
- We assume that they're both character-cell fonts. */
-extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
-
-/* Recompute the GC's for the default and modeline faces.
- We call this after changing frame parameters on which those GC's
- depend. */
-extern void recompute_basic_faces (/* FRAME_PTR */);
-
-/* Return the face ID associated with a buffer position POS. Store
- into *ENDPTR the next position at which a different face is
- needed. This does not take account of glyphs that specify their
- own face codes. F is the frame in use for display, and W is a
- window displaying the current buffer.
-
- REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
-extern int compute_char_face (/* FRAME_PTR frame,
- struct window *w,
- int pos,
- int region_beg, int region_end,
- int *endptr */);
-/* Return the face ID to use to display a special glyph which selects
- FACE_CODE as the face ID, assuming that ordinarily the face would
- be BASIC_FACE. F is the frame. */
-extern int compute_glyph_face (/* FRAME_PTR, int */);
-
extern void w32_fill_rect ();
extern void w32_clear_window ();
}
#define w32_clear_rect(f,hdc,lprect) \
-w32_fill_rect (f,hdc,f->output_data.w32->background_pixel,lprect)
+w32_fill_rect (f,hdc,f->output_data.x->background_pixel,lprect)
-#define w32_clear_area(f,hdc,x,y,nx,ny) \
-w32_fill_area (f,hdc,f->output_data.w32->background_pixel,x,y,nx,ny)
+#define w32_clear_area(f,hdc,px,py,nx,ny) \
+w32_fill_area (f,hdc,f->output_data.x->background_pixel,px,py,nx,ny)
extern struct font_info *w32_load_font ();
extern void w32_unload_font ();
#ifndef MSH_MOUSEWHEEL
#define MSH_MOUSEWHEEL "MSWHEEL_ROLLMSG"
#endif /* MSH_MOUSEWHEEL */
+#ifndef WM_XBUTTONDOWN
+#define WM_XBUTTONDOWN (WM_MOUSEWHEEL + 1)
+#define WM_XBUTTONUP (WM_MOUSEWHEEL + 2)
+#endif /* WM_XBUTTONDOWN */
#define WM_EMACS_START (WM_USER + 1)
#define WM_EMACS_KILL (WM_EMACS_START + 0)
#define WM_EMACS_SETKEYBOARDLAYOUT (WM_EMACS_START + 11)
#define WM_EMACS_REGISTER_HOT_KEY (WM_EMACS_START + 12)
#define WM_EMACS_UNREGISTER_HOT_KEY (WM_EMACS_START + 13)
-#define WM_EMACS_END (WM_EMACS_START + 14)
-
-#define WND_FONTWIDTH_INDEX (0)
-#define WND_LINEHEIGHT_INDEX (4)
-#define WND_BORDER_INDEX (8)
-#define WND_SCROLLBAR_INDEX (12)
-#define WND_BACKGROUND_INDEX (16)
+#define WM_EMACS_TOGGLE_LOCK_KEY (WM_EMACS_START + 14)
+#define WM_EMACS_TRACK_CARET (WM_EMACS_START + 15)
+#define WM_EMACS_DESTROY_CARET (WM_EMACS_START + 16)
+#define WM_EMACS_SHOW_CARET (WM_EMACS_START + 17)
+#define WM_EMACS_HIDE_CARET (WM_EMACS_START + 18)
+#define WM_EMACS_SETCURSOR (WM_EMACS_START + 19)
+#define WM_EMACS_END (WM_EMACS_START + 20)
+
+#define WND_FONTWIDTH_INDEX (0)
+#define WND_LINEHEIGHT_INDEX (4)
+#define WND_BORDER_INDEX (8)
+#define WND_SCROLLBAR_INDEX (12)
+#define WND_BACKGROUND_INDEX (16)
#define WND_LAST_INDEX (20)
#define WND_EXTRA_BYTES (WND_LAST_INDEX)
extern HDC get_frame_dc (struct frame * f);
extern int release_frame_dc (struct frame * f, HDC hDC);
+extern void drain_message_queue ();
+
extern BOOL get_next_msg ();
extern BOOL post_msg ();
extern void complete_deferred_msg (HWND hwnd, UINT msg, LRESULT result);
#define LEFT_WIN_PRESSED 0x8000
#define RIGHT_WIN_PRESSED 0x4000
#define APPS_PRESSED 0x2000
+
+/* When compiling on Windows 9x/ME and NT 3.x, the following are not defined
+ (even though they are supported on 98 and ME. */
+#ifndef WM_MOUSELEAVE
+#define WM_MOUSELEAVE 0x02A3
+#define TME_LEAVE 0x00000002;
+
+typedef struct tagTRACKMOUSEEVENT
+{
+ DWORD cbSize;
+ DWORD dwFlags;
+ HWND hwndTrack;
+ DWORD dwHoverTime;
+} TRACKMOUSEEVENT;
+#endif
+
+struct image;
+struct face;
+
+XGCValues *XCreateGC (void *, Window, unsigned long, XGCValues *);
+struct frame * check_x_frame (Lisp_Object);
+Lisp_Object vga_stdcolor_name (int);
+
+EXFUN (Fx_display_color_p, 1);
+EXFUN (Fx_display_grayscale_p, 1);
+
+#define FONT_TYPE_FOR_UNIBYTE(font, ch) \
+ ((font)->bdf ? BDF_1D_FONT : ANSI_FONT)
+
+#define FONT_TYPE_FOR_MULTIBYTE(font, ch) \
+ (!(font)->bdf \
+ ? UNICODE_FONT \
+ : ((CHARSET_DIMENSION (CHAR_CHARSET ((ch))) == 1) \
+ ? BDF_1D_FONT : BDF_2D_FONT))
+
+typedef DWORD (WINAPI * ClipboardSequence_Proc) ();
+typedef BOOL (WINAPI * AppendMenuW_Proc) (
+ IN HMENU,
+ IN UINT,
+ IN UINT_PTR,
+ IN LPCWSTR);
+
+/* arch-tag: f201d05a-1240-4fc5-8ea4-ca24d4ee5671
+ (do not change this comment) */