|| matrix_dim.width != pool->ncolumns);
/* Enlarge the glyph pool. */
- needed = matrix_dim.width;
- if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
+ if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed))
memory_full (SIZE_MAX);
- needed *= matrix_dim.height;
if (needed > pool->nglyphs)
{
ptrdiff_t old_nglyphs = pool->nglyphs;
struct frame *sf = SELECTED_FRAME ();
int width = FRAME_TOTAL_COLS (sf);
int height = FRAME_TOTAL_LINES (sf);
+ int area;
/* If these sizes are so big they cause overflow, just ignore the
change. It's not clear what better we could do. The rest of
the code assumes that (width + 2) * height * sizeof (struct glyph)
does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
- if (INT_ADD_OVERFLOW (width, 2)
- || INT_MULTIPLY_OVERFLOW (width + 2, height)
- || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
- < (width + 2) * height))
+ if (INT_ADD_WRAPV (width, 2, &area)
+ || INT_MULTIPLY_WRAPV (height, area, &area)
+ || min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph) < area)
fatal ("screen size %dx%d too big", width, height);
}