#include <windows.h>
#include "lisp.h"
-#include "character.h"
#include "coding.h"
-#include "disptab.h"
-#include "frame.h"
-#include "window.h"
-#include "termhooks.h"
-#include "termchar.h"
-#include "dispextern.h"
+#include "termchar.h" /* for FRAME_TTY */
#include "menu.h" /* for tty_menu_show */
#include "w32term.h"
#include "w32common.h" /* for os_subtype */
#include "w32inevt.h"
-/* from window.c */
-extern Lisp_Object Frecenter (Lisp_Object);
-
static void w32con_move_cursor (struct frame *f, int row, int col);
static void w32con_clear_to_end (struct frame *f);
static void w32con_clear_frame (struct frame *f);
{
DWORD r;
WORD char_attr;
- unsigned char *conversion_buffer;
+ LPCSTR conversion_buffer;
struct coding_system *coding;
if (len <= 0)
if (n == len)
/* This is the last run. */
coding->mode |= CODING_MODE_LAST_BLOCK;
- conversion_buffer = encode_terminal_code (string, n, coding);
+ conversion_buffer = (LPCSTR) encode_terminal_code (string, n, coding);
if (coding->produced > 0)
{
/* Set the attribute for these characters. */
register struct glyph *string, register int len,
register int face_id)
{
- unsigned char *conversion_buffer;
+ LPCSTR conversion_buffer;
struct coding_system *coding;
if (len <= 0)
they all have the same face. So this _is_ the last block. */
coding->mode |= CODING_MODE_LAST_BLOCK;
- conversion_buffer = encode_terminal_code (string, len, coding);
+ conversion_buffer = (LPCSTR) encode_terminal_code (string, len, coding);
if (coding->produced > 0)
{
DWORD filled, written;
else
w32_console_unicode_input = 0;
- /* This is needed by w32notify.c:send_notifications. */
- dwMainThreadId = GetCurrentThreadId ();
-
/* Setup w32_display_info structure for this frame. */
-
w32_initialize_display_info (build_string ("Console"));
-
}