#include "blockinput.h"
#include "buffer.h"
#include "charset.h"
-#include "character.h"
#include "coding.h"
#include "menu.h"
FRAME_PTR new_f = SELECTED_FRAME ();
Lisp_Object bar_window;
enum scroll_bar_part part;
- unsigned long time;
+ Time time;
Lisp_Object x, y;
(*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);