struct w32_display_info *x_display_info_for_name ();
+Lisp_Object display_x_get_resource P_ ((struct w32_display_info *,
+ Lisp_Object, Lisp_Object,
+ Lisp_Object, Lisp_Object));
+
extern struct w32_display_info *w32_term_init ();
\f
extern Lisp_Object w32_list_fonts P_ ((struct frame *, Lisp_Object, int, int));
#define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
#define FRAME_X_WINDOW(f) ((f)->output_data.w32->window_desc)
-#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.x->foreground_pixel)
-#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.x->background_pixel)
#define FRAME_FONT(f) ((f)->output_data.w32->font)
#define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
#define FRAME_BASELINE_OFFSET(f) ((f)->output_data.w32->baseline_offset)
XGCValues *XCreateGC (void *, Window, unsigned long, XGCValues *);
struct frame * check_x_frame (Lisp_Object);
+Lisp_Object vga_stdcolor_name (int);
+
EXFUN (Fx_display_color_p, 1);
EXFUN (Fx_display_grayscale_p, 1);